0	Dex +1
1	Dex +1
2	Dex +1
3	Dex +1, Str +1
4	Dex +1, Str +1
5	Dex +2
6	Dex +2
7	Dex +2
8	Dex +2, Str +1
9	Dex +2, Str +1
10	Dex +3
11	Dex +3
12	Dex +3
13	Dex +3, Str +2
14	Dex +3, Str +2
15	Dex +1
16	Dex +1
17	Dex +1
18	Dex +1, Str +1
19	Dex +1, Str +1
20	Dex +2
21	Dex +2
22	Dex +2
23	Dex +2, Str +1
24	Dex +2, Str +1
25	Dex +3
26	Dex +3
27	Dex +3
28	Dex +3, Str +2
29	Dex +3, Str +2
30	Dex +1
31	Dex +1
32	Dex +1
33	Dex +1, Str +1
34	Dex +1, Str +1
35	Dex +2
36	Dex +2
37	Dex +2
38	Dex +2, Str +1
39	Dex +2, Str +1
40	Dex +3
41	Dex +3
42	Dex +3
43	Dex +3, Str +2
44	Dex +3, Str +2
45	Stamina +2
46	Stamina +2
47	Stamina +2
48	Stamina +2
49	Stamina +2
50	Stamina +2
51	Stamina +2, Str +1
52	Stamina +2, Str +1
53	Stamina +2, Str +1
54	Stamina +2, Str +1
55	Stamina +5, Str +1
56	Stamina +5, Str +1
57	Stamina +5, Str +1
58	Stamina +5, Str +1
59	Stamina +5, Str +5
60	Int +1, Dex +1
61	Int +1, Dex +1
62	Int +1, Dex +1
63	Int +1, Dex +1
64	Int +1, Dex +1
65	Int +1, Dex +1, Stamina +1
66	Int +1, Dex +1
67	Int +1, Dex +1
68	Int +1, Dex +1
69	Int +2, Dex +2, Stamina +2
70	Int +2, Dex +2
71	Int +2, Dex +2
72	Int +2, Dex +2
73	Int +2, Dex +2
74	Int +2, Dex +2
75	Stamina +1
76	Stamina +1
77	Stamina +1
78	Stamina +1
79	Stamina +1
80	Stamina +1
81	Stamina +2
82	Stamina +2
83	Stamina +2
84	Stamina +2
85	Stamina +3
86	Stamina +3
87	Stamina +3
88	Stamina +3
89	Stamina +3
90	Dex +2
91	Dex +3
92	Dex +4
93	Dex +5
94	Dex +5, Str +1
95	Dex +5, Str +2
96	Dex +5, Str +2
97	Dex +5, Str +2
98	Dex +5, Str +2
99	Dex +5, Str +2
100	Dex +5, Str +2
101	Dex +5, Str +2
102	Dex +5, Str +2
103	Dex +5, Str +2
104	Dex +5, Str +2
105	Str +1
106	Str +2
107	Str +3
108	Str +3
109	Str +3
110	Str +4
111	Str +4
112	Str +4
113	Str +4
114	Str +4
115	Str +2, Dex +2
116	Str +2, Dex +2
117	Str +2, Dex +2
118	Str +2, Dex +2
119	Str +2, Dex +2
120	Str +1
121	Str +2
122	Str +3
123	Str +3
124	Str +3
125	Str +4
126	Str +4
127	Str +4
128	Str +4
129	Str +4
130	Str +2, Dex +2
131	Str +2, Dex +2
132	Str +2, Dex +2
133	Str +2, Dex +2
134	Str +2, Dex +2
135	Int +5
136	Int +5
137	Int +5
138	Int +5
139	Int +5
140	Int +5
141	Int +5
142	Int +5
143	Int +5
144	Int +5
145	Int +5
146	Int +5
147	Int +5
148	Int +5
149	Int +10
150	Int +1
151	Int +1
152	Dex +1
153	Dex +1
154	Int +1, Dex +1
155	Dex +1
156	Int +1, Dex +1
157	Int +1, Dex +1
158	Int +1, Dex +1
159	Int +2, Dex +2
160	Int +2, Dex +2
161	Int +2, Dex +2
162	Int +2, Dex +2
163	Int +2, Dex +2
164	Int +2, Dex +2
165	Dex +1
166	Dex +1
167	Dex +1
168	Dex +1
169	Dex +1
170	Dex +1
171	Dex +1
172	Dex +1
173	Dex +1
174	Dex +1
175	Dex +1
176	Dex +1
177	Dex +1
178	Dex +1
179	Dex +1
180	Dex +1
181	Dex +1
182	Dex +1
183	Dex +1
184	Dex +1
185	Dex +1
186	Dex +1
187	Dex +1
188	Dex +1
189	Dex +1
190	Dex +1
191	Dex +1
192	Dex +1
193	Dex +1
194	Dex +1
195	Will +3
196	Will +3
197	Will +3
198	Will +3
199	Will +3
200	Will +3
201	Will +3
202	Will +3
203	Will +3
204	Will +3
205	Will +3
206	Will +3
207	Will +3
208	Will +3
209	Will +3
210	Life +2
211	Life +2
212	Life +2
213	Life +2
214	Life +2
215	Life +2
216	Life +2
217	Life +2
218	Life +2
219	Life +2
220	Life +2
221	Life +3
222	Life +3
223	Life +3
224	Life +10
225	Life +2
226	Life +2
227	Life +2
228	Life +2
229	Life +2
230	Life +2
231	Life +2
232	Life +2
233	Life +2
234	Life +2
235	Life +2
236	Life +3
237	Life +3
238	Life +3
239	Life +10
240	Dex +1, Int +1
241	Dex +1, Int +1
242	Dex +1, Int +1
243	Dex +1, Int +1
244	Dex +1, Int +1
245	Dex +1, Int +1
246	Dex +1, Int +1
247	Dex +1, Int +1
248	Dex +1, Int +1
249	Dex +1, Int +1
250	Dex +1, Int +1
251	Dex +1, Int +1
252	Dex +1, Int +1
253	Dex +1, Int +1
254	Dex +1, Int +1
255	Dex +1, Int +1
256	Dex +1, Int +1
257	Dex +1, Int +1
258	Dex +1, Int +1
259	Dex +1, Int +1
260	Dex +1, Int +1
261	Dex +1, Int +1
262	Dex +1, Int +1
263	Dex +1, Int +1
264	Dex +1, Int +1
265	Dex +1, Int +1
266	Dex +1, Int +1
267	Dex +1, Int +1
268	Dex +1, Int +1
269	Dex +1, Int +1
270	Str +1
271	Str +1
272	Str +1
273	Str +1, Dex +1
274	Str +1, Dex +1
275	Str +1, Dex +1
276	Str +1, Dex +1, Will +1
277	Str +1, Dex +1, Will +1
278	Str +1, Dex +1, Will +1
279	Str +2, Dex +1, Will +1
280	Str +2, Dex +1, Will +1
281	Str +1, Dex +2, Will +1
282	Str +1, Dex +2, Will +1
283	Str +1, Dex +1, Will +2
284	Str +1, Dex +1, Will +2
285	Mana +1
286	Mana +1
287	Mana +1
288	Mana +1
289	Mana +1
290	Mana +1
291	Mana +1, Will +1
292	Mana +1, Will +1
293	Mana +1, Will +1
294	Mana +1, Will +1
295	Mana +1, Will +1
296	Mana +1, Will +1
297	Mana +1, Will +1
298	Mana +1, Will +1
299	Mana +1, Will +1
300	Int +3
301	Int +3
302	Int +3
303	Int +3
304	Int +4
305	Int +4
306	Int +4
307	Int +5
308	Int +5
309	Int +5
310	Int +5
311	Int +5, Str +2
312	Int +5, Str +2
313	Int +5, Str +2
314	Int +5, Str +2
315	Int +1
316	Int +2
317	Int +2
318	Int +2
319	Int +3
320	Int +3
321	Int +3
322	Int +4
323	Int +4
324	Int +4
325	Int +4
326	Int +5
327	Int +5
328	Int +5
329	Int +5
330	Int +1
331	Int +2
332	Int +2
333	Int +2
334	Int +3
335	Int +3
336	Int +3
337	Int +4
338	Int +4
339	Int +4
340	Int +4
341	Int +5
342	Int +5
343	Int +5
344	Int +5
345	Dex +1, Life +3
346	Dex +1, Life +3
347	Dex +1, Life +3
348	Dex +2, Life +4
349	Dex +2, Life +4
350	Dex +2, Life +4
351	Dex +2, Life +4
352	Dex +3, Life +5
353	Dex +3, Life +5
354	Dex +3, Life +5
355	Dex +3, Life +5
356	Dex +4, Life +6
357	Dex +4, Life +6
358	Dex +4, Life +6
359	Dex +4, Life +10
360	Will +1
361	Will +1
362	Dex +1, Will +1
363	Str +1, Will +1
364	Stamina +3, Will +1
365	Dex +1, Will +1
366	Str +1, Will +1
367	Stamina +3, Will +1
368	Dex +1, Will +1
369	Str +1, Will +1
370	Stamina +3, Will +1
371	Dex +1, Will +1
372	Str +1, Will +1
373	Stamina +3, Will +1
374	Stamina +3, Str +1, Dex +1, Will +1
375	Str +1
376	Str +1
377	Str +1
378	Str +2
379	Str +2
380	Str +2
381	Str +3
382	Str +3
383	Str +4
384	Str +4
385	Str +4, Dex +1
386	Str +3, Dex +2
387	Str +2, Dex +3
388	Str +1, Dex +4
389	Str +2, Dex +2
390	Luck +1
391	Luck +1, Str +1
392	Luck +1, Str +1
393	Luck +2
394	Luck +2, Str +1
395	Luck +2, Str +1
396	Luck +3
397	Luck +3, Str +1
398	Luck +3, Str +2
399	Luck +4
400	Luck +4, Str +1
401	Luck +4, Str +2
402	Luck +5
403	Luck +5, Str +2
404	Luck +5, Str +2
405	Stamina +1, Str +1
406	Stamina +1, Str +1
407	Stamina +1, Str +1
408	Stamina +1, Str +1
409	Stamina +1, Str +1
410	Stamina +1, Str +1
411	Stamina +2, Str +2
412	Stamina +2, Str +2
413	Stamina +2, Str +2
414	Stamina +2, Str +2
415	Stamina +3, Str +3
416	Stamina +3, Str +3
417	Stamina +3, Str +3
418	Stamina +3, Str +3
419	Stamina +5, Str +5
420	Will +1
421	Will +1
422	Will +1
423	Will +1
424	Will +1
425	Will +1
426	Str +1, Will +1
427	Str +1, Will +1
428	Str +1, Will +1
429	Str +1, Will +1
430	Str +1, Will +1
431	Str +1, Will +1
432	Str +1, Will +1
433	Str +1, Will +1
434	Str +5, Will +5
435	Dex +1
436	Dex +1
437	Dex +1
438	Dex +1
439	Dex +1
440	Dex +1
441	Dex +2
442	Dex +2
443	Dex +2
444	Dex +2
445	Dex +3
446	Dex +3
447	Dex +3
448	Dex +3
449	Dex +3
450	Int +1
451	Int +2
452	Int +2
453	Int +2
454	Int +3
455	Int +3
456	Int +3
457	Int +4
458	Int +4
459	Int +4
460	Int +4
461	Int +5
462	Int +5
463	Int +5
464	Int +5
465	Int +1
466	Int +2
467	Int +2
468	Int +2
469	Int +3
470	Int +3
471	Int +3
472	Int +4
473	Int +4
474	Int +4
475	Int +4
476	Int +5
477	Int +5
478	Int +5
479	Int +5
480	Str +1, Will +1
481	Str +1, Will +1
482	Str +1, Will +1
483	Str +1, Will +1
484	Str +1, Will +1
485	Str +1, Will +1
486	Str +1, Will +1
487	Str +10, Will +10
488	Int +1
489	Int +1
490	Int +1
491	Int +1
492	Int +1
493	Int +1
494	Int +1, Dex +1
495	Int +1, Dex +1
496	Int +1, Dex +1
497	Int +2
498	Int +2
499	Int +2, Dex +2
500	Int +2, Dex +2
501	Int +2, Dex +2
502	Int +2, Dex +2
503	Mana +1
504	Mana +1
505	Mana +1
506	Mana +1
507	Mana +1
508	Mana +1
509	Mana +1, Will +1
510	Mana +1, Will +1
511	Mana +1, Will +1
512	Mana +1, Will +1
513	Mana +1, Will +1
514	Mana +1, Will +1
515	Mana +1, Will +1
516	Mana +1, Will +1
517	Mana +1, Will +1
518	Int +1
519	Int +2
520	Int +2
521	Int +2
522	Int +3
523	Int +3
524	Int +3
525	Int +4
526	Int +4
527	Int +4
528	Int +4
529	Int +5
530	Int +5
531	Int +5
532	Int +5
533	Int +1
534	Int +2
535	Int +2
536	Int +2
537	Int +3
538	Int +3
539	Int +3
540	Int +4
541	Int +4
542	Int +4
543	Int +4
544	Int +5
545	Int +5
546	Int +5
547	Int +5
548	Int +1
549	Int +1
550	Int +1
551	Int +1
552	Int +1
553	Int +1
554	Int +2
555	Int +2
556	Int +2
557	Int +2
558	Int +3, Mana +5
559	Int +3, Mana +5
560	Int +3, Mana +5
561	Int +3, Mana +5
562	Int +3, Mana +5
563	Str +2
564	Str +2
565	Str +2
566	Str +2
567	Str +2
568	Str +2
569	Str +3, Will +1
570	Str +3, Will +1
571	Str +3, Will +1
572	Str +3, Will +1
573	Str +3, Will +1
574	Str +3, Will +1
575	Str +3, Will +1
576	Str +3, Will +1
577	Str +10, Will +5
578	Mana +2
579	Mana +2
580	Mana +2
581	Mana +2
582	Mana +2
583	Mana +2
584	Mana +2
585	Mana +2
586	Mana +2
587	Mana +2
588	Mana +2
589	Mana +2
590	Mana +2
591	Mana +2
592	Mana +2
593	Mana +1
594	Mana +1
595	Mana +1
596	Mana +1
597	Mana +1
598	Mana +1
599	Mana +1, Will +1
600	Mana +1, Will +1
601	Mana +1, Will +1
602	Mana +1, Will +1
603	Mana +1, Will +1
604	Mana +1, Will +1
605	Mana +1, Will +1
606	Mana +1, Will +1
607	Mana +1, Will +1
608	Int +1
609	Int +2
610	Int +2
611	Int +2
612	Int +3
613	Int +3
614	Int +3
615	Int +4
616	Int +4
617	Int +4
618	Int +4
619	Int +5
620	Int +5
621	Int +5
622	Int +5
623	Int +1
624	Int +2
625	Int +2
626	Int +2
627	Int +3
628	Int +3
629	Int +3
630	Int +4
631	Int +4
632	Int +4
633	Int +4
634	Int +5
635	Int +5
636	Int +5
637	Int +5
638	Mana +10
639	Mana +10
640	Mana +10
641	Mana +10
642	Mana +10
643	Mana +10
644	Mana +10, Int +1
645	Mana +10, Int +1
646	Mana +10, Int +1
647	Mana +10, Int +1
648	Mana +10, Int +2
649	Mana +10, Int +2
650	Mana +10, Int +2
651	Mana +10, Int +2
652	Mana +10, Int +5
653	Dex +2
654	Dex +2
655	Dex +2
656	Dex +2
657	Dex +2
658	Dex +2
659	Dex +2
660	Dex +2
661	Dex +2
662	Dex +2
663	Dex +2
664	Dex +2
665	Dex +2
666	Dex +2
667	Dex +2
668	Dex +2
669	Dex +2
670	Dex +2
671	Stamina +10
672	Stamina +10
673	Stamina +10
674	Stamina +10
675	Stamina +10
676	Stamina +10
677	Stamina +10, Dex +1
678	Stamina +10, Dex +1
679	Stamina +10, Dex +1
680	Stamina +10, Dex +1
681	Stamina +10, Dex +2
682	Stamina +10, Dex +2
683	Stamina +10, Dex +2
684	Stamina +10, Dex +2
685	Stamina +10, Dex +5
686	Str +1, Will +1
687	Str +1, Will +1
688	Str +1, Will +1
689	Str +1, Will +1
690	Str +1, Will +1
691	Str +1, Will +1
692	Str +1, Will +1
693	Str +10, Will +10
694	mana +5
695	mana +5
696	mana +5
697	mana +5
698	mana +7
699	mana +7
700	mana +7
701	mana +7
702	mana +8
703	mana +8
704	mana +10
705	mana +10
706	mana +10
707	mana +10
708	mana +15
709	Stamina +1
710	Stamina +1
711	Stamina +1
712	Stamina +1
713	Stamina +1
714	Stamina +1
715	Stamina +1, Dex +1
716	Stamina +1, Dex +1
717	Stamina +1, Dex +1
718	Stamina +1, Dex +1
719	Stamina +2, Dex +1
720	Stamina +2, Dex +1
721	Stamina +2, Dex +1
722	Stamina +2, Dex +1
723	Stamina +3, Dex +3
724	Dex +1
725	Dex +1
726	Dex +1
727	Dex +1
728	Dex +1
729	Dex +1, Int +1
730	Dex +1, Int +1
731	Dex +1, Int +1
732	Dex +1, Int +1
733	Dex +1, Int +1
734	Dex +2, Int +1
735	Dex +2, Int +1
736	Dex +2, Int +1
737	Dex +2, Int +1
738	Dex +5, Int +5
739	Life +2
740	Life +2
741	Life +2
742	Life +2
743	Life +2
744	Life +2
745	Life +2
746	Life +2
747	Life +2
748	Life +2
749	Life +3
750	Life +3
751	Life +3
752	Life +3
753	Life +5
754	Int + 5
755	Int + 5
756	Int + 5
757	Int + 5
758	Int + 5
759	Int + 5
760	Int + 5
761	Int + 5
762	Int + 5
763	Int + 5
764	Int + 5
765	Int + 5
766	Int + 5
767	Int + 5
768	Int + 15
769	Mana +1
770	Mana +1
771	Mana +1
772	Mana +1
773	Mana +1
774	Mana +1
775	Mana +1, Will +1
776	Mana +1, Will +1
777	Mana +1, Will +1
778	Mana +1, Will +1
779	Mana +1, Will +1
780	Mana +1, Will +1
781	Mana +1, Will +1
782	Mana +1, Will +1
783	Mana +1, Will +1
784	Str +1, Will +1
785	Str +1, Will +1
786	Str +1, Will +1
787	Str +1, Will +1
788	Str +1, Will +1
789	Str +1, Will +1
790	Str +1, Will +1
791	Str +10, Will +10
792	Int +1
793	Int +1
794	Int +1
795	Int +2
796	Int +2
797	Int +2
798	Int +3
799	Int +3
800	Int +3
801	Int +3
802	Int +4
803	Int +4
804	Int +4
805	Int +4
806	Int +5
807	Int +1
808	Int +1
809	Int +1
810	Int +2
811	Int +2
812	Int +2
813	Int +3
814	Int +3
815	Int +3
816	Int +3
817	Int +4
818	Int +4
819	Int +4
820	Int +4
821	Int +5
822	Dex +1
823	Dex +1
824	Dex +1
825	Dex +1
826	Dex +1
827	Dex +1
828	Dex +1
829	Dex +1
830	Dex +1
831	Dex +1
832	Dex +1
833	Dex +1
834	Dex +1
835	Dex +1
836	Dex +10
837	Int +2
838	Int +2
839	Int +2
840	Int +2
841	Int +2
842	Int +2
843	Int +3
844	Int +3
845	Int +3
846	Int +3
847	Int +3
848	Int +2, Dex +2
849	Int +2, Dex +2
850	Int +2, Dex +2
851	Int +2, Dex +2
852	Will +3, Str +1
853	Will +3, Str +1
854	Will +3, Str +1
855	Will +3, Str +1
856	Will +3, Str +1
857	Will +3, Str +2
858	Will +3, Str +2
859	Will +3, Str +2
860	Will +3, Str +2
861	Will +3, Str +2
862	Will +4, Str +3
863	Will +4, Str +3
864	Will +4, Str +3
865	Will +4, Str +3
866	Will +4, Str +3
867	Will +3, Str +1
868	Will +3, Str +1
869	Will +3, Str +1
870	Will +3, Str +1
871	Will +3, Str +1
872	Will +3, Str +2
873	Will +3, Str +2
874	Will +3, Str +2
875	Will +3, Str +2
876	Will +3, Str +2
877	Will +4, Str +3
878	Will +4, Str +3
879	Will +4, Str +3
880	Will +4, Str +3
881	Will +4, Str +3
882	Dex +2
883	Dex +2
884	Dex +2
885	Dex +2
886	Dex +2
887	Dex +4
888	Dex +4
889	Dex +4
890	Dex +4
891	Dex +4, Str +1
892	Dex +4, Str +1
893	Dex +4, Str +1
894	Dex +4, Str +1
895	Dex +4, Str +1
896	Dex +4, Str +1
897	Dex +2
898	Dex +2
899	Dex +2
900	Dex +2
901	Dex +2
902	Dex +4
903	Dex +4
904	Dex +4
905	Dex +4
906	Dex +4, Str +1
907	Dex +4, Str +1
908	Dex +4, Str +1
909	Dex +4, Str +1
910	Dex +4, Str +1
911	Dex +4, Str +1
912	Dex +1
913	Dex +1
914	Dex +1
915	Dex +1
916	Dex +1
917	Dex +1
918	Dex +2
919	Dex +2
920	Dex +2
921	Dex +2
922	Dex +3
923	Dex +3
924	Dex +3
925	Dex +3
926	Dex +10
927	Life +5
928	Str +1, [Will -1], Life +10
929	[Will -1], Life +5
930	[Will -1], Life +5
931	[Will -1], Life +5
932	[Will -1], Life +5
933	[Will -1], Life +5
934	[Will -1], Life +5
935	[Will -1], Life +5
936	[Will -1], Life +5
937	[Will -1], Life +5
938	[Will -1], Life +5
939	[Will -1], Life +5
940	[Will -1], Life +5
941	[Will -1], Life +15
942	Str +1, Will +1
943	Str +1, Will +1
944	Str +1, Will +1
945	Str +1, Will +1
946	Str +1, Will +1
947	Str +1, Will +1
948	Str +1, Will +1
949	Str +1, Will +1
950	Str +1, Will +1
951	Str +1, Will +1
952	Str +1, Will +1
953	Str +1, Will +1
954	Str +1, Will +1
955	Str +1, Will +1
956	Str +1, Will +1
957	Str +1, Will +1
958	Will +3
959	Will +3
960	Will +3
961	Will +3
962	Will +3
963	Will +3
964	Will +3
965	Will +3
966	Will +3
967	Will +3
968	Will +3
969	Will +3
970	Will +3
971	Will +3
972	Will +3
973	Dex +1
974	Dex +1
975	Dex +1
976	Dex +1
977	Dex +1
978	Dex +1
979	Dex +1
980	Dex +1
981	Dex +1
982	Dex +1
983	Dex +1
984	Dex +1
985	Dex +1
986	Dex +1
987	Dex +1
988	Dex +1
989	Dex +1
990	Dex +1
991	Dex +1
992	Dex +1
993	Dex +1
994	Dex +1
995	Dex +1
996	Dex +1
997	Dex +1
998	Dex +1
999	Dex +1
1000	Dex +1
1001	Dex +1
1002	Dex +1
1003	Dex +1
1004	Dex +1
1005	Dex +1
1006	Dex +1
1007	Dex +1
1008	Dex +1
1009	Dex +1
1010	Dex +1
1011	Dex +1
1012	Dex +1
1013	Dex +1
1014	Dex +1
1015	Dex +1
1016	Dex +1
1017	Dex +10
1018	Mana +5, Will +1
1019	Mana +5, Will +1
1020	Mana +5, Will +1
1021	Mana +6, Will +1
1022	Mana +6, Will +1
1023	Mana +6, Will +1
1024	Mana +7, Will +2
1025	Mana +7, Will +2
1026	Mana +8, Will +2
1027	Mana +10, Will +2
1028	Mana +5, Will +3
1029	Mana +5, Will +3
1030	Mana +5, Will +3
1031	Mana +5, Will +3
1032	Mana +5, Will +3
1033	Dex +2
1034	Dex +2
1035	Dex +2
1036	Dex +2
1037	Dex +2
1038	Dex +2
1039	Dex +3
1040	Dex +3
1041	Dex +3
1042	Dex +3
1043	Dex +3
1044	Dex +4
1045	Dex +4
1046	Dex +4
1047	Dex +4
1048	Dex +2
1049	Dex +2
1050	Dex +2
1051	Dex +2
1052	Dex +2
1053	Dex +2
1054	Dex +3
1055	Dex +3
1056	Dex +3
1057	Dex +3
1058	Dex +3
1059	Dex +4
1060	Dex +4
1061	Dex +4
1062	Dex +4
1063	Will +3, Str +1
1064	Will +3, Str +1
1065	Will +3, Str +1
1066	Will +3, Str +1
1067	Will +3, Str +1
1068	Will +3, Str +2
1069	Will +3, Str +2
1070	Will +3, Str +2
1071	Will +3, Str +2
1072	Will +3, Str +2
1073	Will +4, Str +3
1074	Will +4, Str +3
1075	Will +4, Str +3
1076	Will +4, Str +3
1077	Will +4, Str +3
1078	Will +3, Str +1
1079	Will +3, Str +1
1080	Will +3, Str +1
1081	Will +3, Str +1
1082	Will +3, Str +1
1083	Will +3, Str +2
1084	Will +3, Str +2
1085	Will +3, Str +2
1086	Will +3, Str +2
1087	Will +3, Str +2
1088	Will +4, Str +3
1089	Will +4, Str +3
1090	Will +4, Str +3
1091	Will +4, Str +3
1092	Will +4, Str +3
1093	Mana +2
1094	Mana +2
1095	Mana +2
1096	Mana +2
1097	Mana +2
1098	Mana +2
1099	Mana +3, Int +1
1100	Mana +3, Int +1
1101	Mana +3, Int +1
1102	Mana +3, Int +1
1103	Mana +4, Int +1
1104	Mana +4, Int +1
1105	Mana +4, Int +1
1106	Mana +4, Int +1
1107	Mana +10, Int +3
1108	Life +3, Will +1
1109	Life +3, Will +1
1110	Life +3, Will +1
1111	Life +3, Will +1
1112	Life +3, Will +1
1113	Life +3, Will +1
1114	Life +5, Will +2
1115	Life +3, Will +2
1116	Life +3, Will +2
1117	Life +3, Will +2
1118	Life +5, Will +3
1119	Life +3, Will +2
1120	Life +3, Will +2
1121	Life +3, Will +2
1122	Life +10, Will +5
1123	Str +1, Stamina +1
1124	Str +1, Stamina +1
1125	Str +1, Stamina +1
1126	Str +1, Stamina +1
1127	Str +1, Stamina +1
1128	Str +1, Stamina +1
1129	Str +2, Stamina +2
1130	Str +1, Stamina +1
1131	Str +1, Stamina +1
1132	Str +2, Stamina +2
1133	Str +3, Stamina +3
1134	Str +2, Stamina +2
1135	Str +2, Stamina +2
1136	Str +2, Stamina +2
1137	Str +3, Stamina +3
1138	Dex +2
1139	Dex +2
1140	Dex +2
1141	Dex +2
1142	Dex +2
1143	Dex +2
1144	Dex +3, Stamina +1
1145	Dex +3, Stamina +1
1146	Dex +3, Stamina +1
1147	Dex +3, Stamina +1
1148	Dex +3, Stamina +3
1149	Dex +3, Stamina +2
1150	Dex +3, Stamina +2
1151	Dex +3, Stamina +2
1152	Dex +5, Stamina +5
1153	Mana +1
1154	Mana +1
1155	Mana +1
1156	Mana +1
1157	Mana +1
1158	Mana +1
1159	Mana +1
1160	Mana +2
1161	Mana +2
1162	Mana +2
1163	Mana +3
1164	Mana +3
1165	Mana +3
1166	Mana +3
1167	Mana +4
1168	Stamina +1
1169	Stamina +1
1170	Stamina +1
1171	Stamina +1
1172	Stamina +2
1173	Stamina +2
1174	Stamina +2
1175	Stamina +2
1176	Stamina +3
1177	Life +2
1178	Life +2
1179	Life +2
1180	Life +2
1181	Life +2
1182	Life +2
1183	Life +3
1184	Life +3
1185	Life +3
1186	Life +3
1187	Life +4
1188	Life +4
1189	Life +4
1190	Life +4
1191	Life +5
1192	Mana +1
1193	Mana +1
1194	Mana +1
1195	Mana +1
1196	Mana +2, Stamina +1
1197	Mana +2, Stamina +1
1198	Mana +2, Stamina +1
1199	Mana +2, Stamina +1
1200	Mana +3, Stamina +2
1201	Stamina +4, Mana +2
1202	Stamina +4, Mana +2
1203	Stamina +4, Mana +2
1204	Stamina +4, Mana +2
1205	Stamina +4, Mana +2
1206	Stamina +4, Mana +2
1207	Stamina +4, Mana +2
1208	Stamina +4, Mana +2
1209	Stamina +4, Mana +2
1210	Stamina +4, Mana +2
1211	Stamina +8, Mana +4
1212	Stamina +4, Mana +2
1213	Stamina +4, Mana +2
1214	Stamina +4, Mana +2
1215	Stamina +8, Mana +4
1216	Stamina +2
1217	Stamina +2
1218	Stamina +2
1219	Stamina +2
1220	Stamina +2
1221	Stamina +2
1222	Stamina +2
1223	Stamina +2
1224	Stamina +3
1225	Stamina +3
1226	Stamina +3
1227	Stamina +3
1228	Stamina +3
1229	Stamina +3
1230	Stamina +10
1231	Stamina +2
1232	Stamina +2
1233	Stamina +2
1234	Stamina +2
1235	Stamina +2
1236	Stamina +2
1237	Stamina +2
1238	Stamina +2
1239	Stamina +2
1240	Stamina +2
1241	Stamina +2
1242	Stamina +2
1243	Stamina +2
1244	Stamina +2
1245	Stamina +2
1246	Stamina +1, Mana +1
1247	Stamina +1, Mana +1
1248	Stamina +1, Mana +1
1249	Stamina +1, Mana +1
1250	Stamina +1, Mana +1
1251	Stamina +1, Mana +1
1252	Dex +1, Stamina +1, Mana +1
1253	Dex +1, Stamina +1, Mana +1
1254	Dex +1, Stamina +1, Mana +1
1255	Dex +1, Stamina +1, Mana +1
1256	Dex +1, Stamina +2, Mana +2
1257	Dex +1, Stamina +2, Mana +2
1258	Dex +1, Stamina +2, Mana +2
1259	Dex +1, Stamina +2, Mana +2
1260	Dex +2, Stamina +2, Mana +2
1261	Int +2, Mana +2
1262	Int +2, Mana +2
1263	Int +2, Mana +2
1264	Int +2, Mana +2
1265	Int +2, Mana +2
1266	Int +2, Mana +2
1267	Int +2, Mana +2
1268	Int +2, Mana +2
1269	Int +2, Mana +2
1270	Int +2, Mana +2
1271	Int +2, Mana +2, Str +1
1272	Int +2, Mana +2, Str +1
1273	Int +2, Mana +2, Str +1
1274	Int +2, Mana +2, Str +1
1275	Int +5, Mana +5, Str+3
1276	Int +2, Mana +2
1277	Int +2, Mana +2
1278	Int +2, Mana +2
1279	Int +2, Mana +2
1280	Int +2, Mana +2
1281	Int +2, Mana +2
1282	Int +2, Mana +2
1283	Int +2, Mana +2
1284	Int +2, Mana +2
1285	Int +2, Mana +2
1286	Int +2, Mana +2, Str +1
1287	Int +2, Mana +2, Str +1
1288	Int +2, Mana +2, Str +1
1289	Int +2, Mana +2, Str +1
1290	Int +5, Mana +5, Str+3
1291	Life +3, Will +1
1292	Life +3, Will +1
1293	Life +3, Will +1
1294	Life +3, Will +1
1295	Life +3, Will +1
1296	Life +3, Will +1
1297	Life +5, Will +2
1298	Life +3, Will +2
1299	Life +3, Will +2
1300	Life +3, Will +2
1301	Life +5, Will +3
1302	Life +3, Will +2
1303	Life +3, Will +2
1304	Life +3, Will +2
1305	Life +10, Will +5
1306	Stamina +1, Str +1
1307	Stamina +1, Str +1
1308	Stamina +1, Str +1
1309	Stamina +1, Str +1
1310	Stamina +1, Str +1
1311	Stamina +1, Str +1
1312	Stamina +2, Str +2
1313	Stamina +2, Str +2
1314	Stamina +2, Str +2
1315	Stamina +2, Str +2
1316	Stamina +3, Str +3
1317	Stamina +3, Str +3
1318	Stamina +3, Str +3
1319	Stamina +3, Str +3
1320	Stamina +5, Str +5
1321	Dex +1
1322	Dex +1
1323	Dex +1
1324	Dex +1
1325	Dex +1
1326	Dex +1
1327	Dex +1
1328	Dex +1
1329	Dex +1
1330	Mana +2
1331	Mana +2
1332	Mana +2
1333	Mana +2
1334	Mana +2
1335	Mana +2
1336	Mana +3
1337	Mana +3
1338	Mana +3
1339	Mana +3
1340	Mana +4
1341	Mana +4
1342	Mana +4
1343	Mana +4
1344	Mana +4
1345	Str +2
1346	Str +2
1347	Str +2
1348	Str +2
1349	Str +2
1350	Str +2
1351	Str +3
1352	Str +2
1353	Str +2
1354	Str +2
1355	Str +5
1356	Str +3
1357	Str +3
1358	Str +3
1359	Str +7
1360	Stamina +1
1361	Stamina +1
1362	Stamina +1
1363	Stamina +1
1364	Stamina +1
1365	Stamina +1
1366	Stamina +2
1367	Stamina +2
1368	Stamina +2
1369	Stamina +2
1370	Stamina +3
1371	Stamina +3
1372	Stamina +3
1373	Stamina +3
1374	Stamina +5
1375	Stamina +2
1376	Stamina +4
1377	Stamina +4
1378	Stamina +5
1379	Stamina +15
1380	Will +1
1381	Will +1
1382	Will +1
1383	Will +1
1384	Will +1
1385	Will +1
1386	Str +1, Will +1
1387	Str +1, Will +1
1388	Str +1, Will +1
1389	Str +1, Will +1
1390	Str +1, Will +1
1391	Str +1, Will +1
1392	Str +1, Will +1
1393	Str +1, Will +1
1394	Str +5, Will +5
1395	Dex +1
1396	Dex +1
1397	Dex +1
1398	Dex +1
1399	Dex +1
1400	Dex +1
1401	Dex +2
1402	Dex +2
1403	Dex +2
1404	Dex +2
1405	Dex +3
1406	Dex +3
1407	Dex +3
1408	Dex +3
1410	Dex +1
1411	Dex +1
1412	Dex +1
1413	Dex +1, Str +1
1414	Dex +1, Str +1
1415	Dex +2
1416	Dex +2
1417	Dex +2
1418	Dex +2, Str +1
1419	Dex +2, Str +1
1420	Dex +3
1423	Dex +3, Str +2
1424	Dex +3, Str +2
1425	Str +1
1426	Str +1
1427	Str +1
1428	Str +1
1429	Str +1
1430	Str +1
1431	Str +2
1432	Str +2
1433	Str +2
1434	Str +2
1435	Str +1, Dex +1
1436	Str +1, Dex +1
1437	Str +1, Dex +1
1438	Str +1, Dex +1
1439	Str +5, Dex +5
1440	Dex +1
1441	Dex +1
1442	Dex +1
1443	Dex +1
1444	Dex +1
1445	Dex +1
1446	Dex +1
1447	Dex +1
1448	Dex +1
1449	Dex +1
1450	Dex +1
1451	Dex +1
1452	Dex +1
1453	Dex +1
1454	Dex +1
1455	Will +3
1456	Will +3
1457	Will +3
1458	Will +3
1459	Will +3
1460	Will +3
1461	Will +3
1462	Will +3
1463	Will +3
1464	Will +3
1465	Will +3
1466	Will +3
1467	Will +3
1468	Will +3
1469	Will +3
1470	Life +2
1471	Life +2
1472	Life +2
1473	Life +2
1474	Life +2
1475	Life +2
1476	Life +2
1477	Life +2
1478	Life +2
1479	Life +2
1480	Life +2
1481	Life +3
1482	Life +3
1483	Life +3
1484	Life +10
1485	Int +3
1486	Int +3
1487	Int +3
1488	Int +3
1489	Int +4
1490	Int +4
1491	Int +4
1492	Int +5
1493	Int +5
1494	Int +5
1495	Int +5
1496	Int +5, Str +2
1497	Int +5, Str +2
1498	Int +5, Str +2
1499	Int +5, Str +2
1500	Int +1
1501	Int +2
1502	Int +2
1503	Int +2
1504	Int +3
1505	Int +3
1506	Int +3
1507	Int +4
1508	Int +4
1509	Int +4
1510	Int +4
1511	Int +5
1512	Int +5
1513	Int +5
1514	Int +5
1515	Int +1
1516	Int +2
1517	Int +2
1518	Int +2
1519	Int +3
1520	Int +3
1521	Int +3
1522	Int +4
1523	Int +4
1524	Int +4
1525	Int +4
1526	Int +5
1527	Int +5
1528	Int +5
1529	Int +5
1530	Int +1
1531	Int +1
1532	Int +1
1533	Int +1
1534	Int +1
1535	Int +1
1536	Int +2
1537	Int +2
1538	Int +2
1539	Int +2
1540	Int +3, Mana +5
1541	Int +3, Mana +5
1542	Int +3, Mana +5
1543	Int +3, Mana +5
1544	Int +3, Mana +5
1545	Int +1
1546	Int +2
1547	Int +2
1548	Int +2
1549	Int +3
1550	Int +3
1551	Int +3
1552	Int +4
1553	Int +4
1554	Int +4
1555	Int +4
1556	Int +5
1557	Int +5
1558	Int +5
1559	Int +5
1560	Dex +2
1561	Dex +2
1562	Dex +2
1563	Dex +2
1564	Dex +2
1565	Dex +2
1566	Dex +2
1567	Dex +2
1568	Dex +2
1569	Dex +1
1570	Dex +1
1571	Dex +1
1572	Dex +1
1573	Dex +1
1574	Dex +1
1575	Dex +2
1576	Dex +2
1577	Dex +2
1578	Dex +1, Str +1
1579	Dex +1, Str +1
1580	Dex +1, Str +1
1581	Dex +1, Str +1
1582	Dex +1, Str +1
1583	Dex +5, Str +5
1584	Str +1, Will +1
1585	Str +1, Will +1
1586	Str +1, Will +1
1587	Str +1, Will +1
1588	Str +1, Will +1
1589	Str +1, Will +1
1590	Str +1, Will +1
1591	Str +1, Will +1
1592	Dex +1
1593	Dex +1
1594	Dex +1
1595	Dex +1
1596	Dex +1
1597	Dex +1
1598	Dex +1
1599	Dex +1
1600	Dex +1
1601	Dex +1
1602	Dex +1
1603	Dex +1
1604	Dex +1
1605	Dex +1
1606	Dex +1
1607	Mana +5, Will +1
1608	Mana +5, Will +1
1609	Mana +5, Will +1
1610	Mana +6, Will +1
1611	Mana +6, Will +1
1612	Mana +6, Will +1
1613	Mana +7, Will +2
1614	Mana +7, Will +2
1615	Mana +8, Will +2
1616	Mana +10, Will +2
1617	Mana +5, Will +3
1618	Mana +5, Will +3
1619	Mana +5, Will +3
1620	Mana +5, Will +3
1621	Mana +5, Will +3
1622	Will +3, Str +1
1623	Will +3, Str +1
1624	Will +3, Str +1
1625	Will +3, Str +1
1626	Will +3, Str +1
1627	Will +3, Str +2
1628	Will +3, Str +2
1629	Will +3, Str +2
1630	Will +3, Str +2
1631	Will +3, Str +2
1632	Will +4, Str +3
1633	Will +4, Str +3
1634	Will +4, Str +3
1635	Will +4, Str +3
1636	Will +4, Str +3
1637	Life +2
1638	Life +2
1639	Life +2
1640	Life +2
1641	Life +2
1642	Life +2
1643	Life +2
1644	Life +2
1645	Life +2
1646	Life +2
1647	Life +3
1648	Life +3
1649	Life +3
1650	Life +3
1651	Life +5
1652	Str +2
1653	Str +2
1654	Str +2
1655	Str +2
1656	Str +2
1657	Str +2
1658	Str +3, Will +1
1659	Str +3, Will +1
1660	Str +3, Will +1
1661	Str +3, Will +1
1662	Str +3, Will +1
1663	Str +3, Will +1
1664	Str +3, Will +1
1665	Str +3, Will +1
1666	Str +10, Will +5
1667	Dex +1
1668	Dex +1
1669	Dex +1
1670	Dex +1
1671	Dex +1
1672	Dex +1
1673	Dex +2
1674	Dex +2
1675	Dex +2
1676	Dex +2
1677	Dex +3
1678	Dex +3
1679	Dex +3
1680	Dex +3
1681	Dex +5
1682	Str +2
1683	Str +3
1684	Str +3
1685	Str +3
1686	Str +3
1687	Str +4
1688	Str +4
1689	Str +4
1690	Str +4
1691	Str +4
1692	Str +2, Dex +2
1693	Str +2, Dex +2
1694	Str +2, Dex +2
1695	Str +2, Dex +2
1696	Str +5, Dex +5
1697	Dex +1
1698	Dex +1
1699	Dex +1
1700	Dex +1
1701	Dex +1
1702	Dex +1
1703	Dex +1
1704	Dex +1
1705	Dex +1
1706	Dex +1
1707	Dex +1
1708	Dex +1
1709	Dex +1
1710	Dex +1
1711	Dex +1
1712	Will +3
1713	Will +3
1714	Will +3
1715	Will +3
1716	Will +3
1717	Will +3
1718	Will +3
1719	Will +3
1720	Will +3
1721	Will +3
1722	Will +3
1723	Will +3
1724	Will +3
1725	Will +3
1726	Will +3
1727	Life +2
1728	Life +2
1729	Life +2
1730	Life +2
1731	Life +2
1732	Life +2
1733	Life +2
1734	Life +2
1735	Life +2
1736	Life +2
1737	Life +2
1738	Life +3
1739	Life +3
1740	Life +3
1741	Life +10
1742	Int +3
1743	Int +3
1744	Int +3
1745	Int +3
1746	Int +4
1747	Int +4
1748	Int +4
1749	Int +5
1750	Int +5
1751	Int +5
1752	Int +5
1753	Int +5, Str +2
1754	Int +5, Str +2
1755	Int +5, Str +2
1756	Int +5, Str +2
1757	Int +1
1758	Int +2
1759	Int +2
1760	Int +2
1761	Int +3
1762	Int +3
1763	Int +3
1764	Int +4
1765	Int +4
1766	Int +4
1767	Int +4
1768	Int +5
1769	Int +5
1770	Int +5
1771	Int +5
1772	Int +1
1773	Int +2
1774	Int +2
1775	Int +2
1776	Int +3
1777	Int +3
1778	Int +3
1779	Int +4
1780	Int +4
1781	Int +4
1782	Int +4
1783	Int +5
1784	Int +5
1785	Int +5
1786	Int +5
1787	Int +1
1788	Int +1
1789	Int +1
1790	Int +1
1791	Int +1
1792	Int +1
1793	Int +2
1794	Int +2
1795	Int +2
1796	Int +2
1797	Int +3, Mana +5
1798	Int +3, Mana +5
1799	Int +3, Mana +5
1800	Int +3, Mana +5
1801	Int +3, Mana +5
1802	Int +1
1803	Int +2
1804	Int +2
1805	Int +2
1806	Int +3
1807	Int +3
1808	Int +3
1809	Int +4
1810	Int +4
1811	Int +4
1812	Int +4
1813	Int +5
1814	Int +5
1815	Int +5
1816	Int +5
1817	Mana +5
1818	Mana +5
1819	Mana +5
1820	Mana +7
1821	Mana +7
1822	Mana +7
1823	Mana +10
1824	Mana +10
1825	Mana +10
1826	Mana +10
1827	Mana +10, Int +1
1828	Mana +10, Int +1
1829	Mana +10, Int +1
1830	Mana +10, Int +1
1831	Mana +10, Int +5
1832	Str +1, Will +1
1833	Str +1, Will +1
1834	Str +1, Will +1
1835	Str +1, Will +1
1836	Str +1, Will +1
1837	Str +1, Will +1
1838	Str +1, Will +1
1839	Str +1, Will +1
1840	Mana +5, Will +1
1841	Mana +5, Will +1
1842	Mana +5, Will +1
1843	Mana +6, Will +1
1844	Mana +6, Will +1
1845	Mana +6, Will +1
1846	Mana +7, Will +2
1847	Mana +7, Will +2
1848	Mana +8, Will +2
1849	Mana +10, Will +2
1850	Mana +5, Will +3
1851	Mana +5, Will +3
1852	Mana +5, Will +3
1853	Mana +5, Will +3
1854	Mana +5, Will +3
1855	Will +3, Str +1
1856	Will +3, Str +1
1857	Will +3, Str +1
1858	Will +3, Str +1
1859	Will +3, Str +1
1860	Will +3, Str +2
1861	Will +3, Str +2
1862	Will +3, Str +2
1863	Will +3, Str +2
1864	Will +3, Str +2
1865	Will +4, Str +3
1866	Will +4, Str +3
1867	Will +4, Str +3
1868	Will +4, Str +3
1869	Will +4, Str +3
1870	Stamina +2
1871	Stamina +2
1872	Stamina +2
1873	Stamina +2
1874	Stamina +2
1875	Stamina +2
1876	Stamina +2, Str +1
1877	Stamina +2, Str +1
1878	Stamina +2, Str +1
1879	Stamina +2, Str +1
1880	Stamina +5, Str +1
1881	Stamina +5, Str +1
1882	Stamina +5, Str +1
1883	Stamina +5, Str +1
1884	Stamina +5, Str +5
1885	Currently the practice phase.
1886	Experience can be gained through other methods.。
1887	That's the end of the practice.
1888	That's the end of the practice.
1889	That's the end of the practice.
1890	That's the end of the practice.
1891	That's the end of the practice.
1892	That's the end of the practice.
1893	That's the end of the practice.
1894	That's the end of the practice.
1895	That's the end of the practice.
1896	That's the end of the practice.
1897	That's the end of the practice.
1898	That's the end of the practice.
1899	That's the end of the practice.
1900	That's the end of the practice.
1901	Hot air balloons.
1902	Improve the success rate of domesticated animals.。
1903	Improve the success rate of domesticated animals.。
1904	Improve the success rate of domesticated animals.。
1905	Improve the success rate of domesticated animals.。
1906	Improve the success rate of domesticated animals.。
1907	Improve the success rate of domesticated animals.。
1908	Improve the success rate of domesticated animals.。
1909	Improve the success rate of domesticated animals.。
1910	Improve the success rate of domesticated animals.。
1911	Improve the success rate of domesticated animals.。
1912	Improve the success rate of domesticated animals.。
1913	Improve the success rate of domesticated animals.。
1914	Improve the success rate of domesticated animals.。
1915	Improve the success rate of domesticated animals.。
1916	Improve the success rate of domesticated animals.。
1917	Improve the success rate of domesticated animals.。
1918	Rotating Arrow practice phase.
1919	Pre-installed.5Attack the enemy after firing an arrow.。
1920	Pre-installed.5Attack the enemy after firing an arrow.。
1921	Pre-installed.5Attack the enemy after firing an arrow.。
1922	Pre-installed.5Attack the enemy after firing an arrow.。
1923	Pre-installed.5Attack the enemy after firing an arrow.。
1924	Pre-installed.5Attack the enemy after firing an arrow.。
1925	Pre-installed.5Attack the enemy after firing an arrow.。
1926	Pre-installed.5Attack the enemy after firing an arrow.。
1927	Pre-installed.5Attack the enemy after firing an arrow.。
1928	Pre-installed.5Attack the enemy after firing an arrow.。
1929	Pre-installed.5Attack the enemy after firing an arrow.。
1930	Pre-installed.5Attack the enemy after firing an arrow.。
1931	Pre-installed.5Attack the enemy after firing an arrow.。
1932	Pre-installed.5Attack the enemy after firing an arrow.。
1933	Pre-installed.5Attack the enemy after firing an arrow.。
1934	Rotating Arrow practice phase.
1935	Use a rotating arrow to attack the enemy.。
1936	Reduced skills preparation time.。
1937	Reduced skills preparation time.。
1938	Reduced skills preparation time.。
1939	Reduced skills preparation time.。
1940	Reduced skills preparation time.。
1941	Reduced skills preparation time.。
1942	Reduced skills preparation time.。
1943	Reduced skills preparation time.。
1944	Reduced skills preparation time.。
1945	Reduced skills preparation time.。
1946	Reduced skills preparation time.。
1947	Reduced skills preparation time.。
1948	Reduced skills preparation time.。
1949	Reduced skills preparation time.。
1950	Rotating Arrow practice phase.
1951	Use a rotating arrow to attack the enemy.。
1952	Reduced skills preparation time.。
1953	Reduced skills preparation time.。
1954	Reduced skills preparation time.。
1955	Reduced skills preparation time.。
1956	Reduced skills preparation time.。
1957	Reduced skills preparation time.。
1958	Reduced skills preparation time.。
1959	Reduced skills preparation time.。
1960	Reduced skills preparation time.。
1961	Reduced skills preparation time.。
1962	Reduced skills preparation time.。
1963	Reduced skills preparation time.。
1964	Reduced skills preparation time.。
1965	Reduced skills preparation time.。
1966	Collision exercise.\nReduce.10%remote damage.，To.20%Attack the enemy.。
1967	Reduce.30%remote damage.，To.50%Attack the enemy.。\nThe collision distance increases.
1968	Reduce.32%remote damage.，To.55%Attack the enemy.。\nThe collision distance increases.
1969	Reduce.34%remote damage.，To.60%Attack the enemy.。\nThe collision distance increases.
1970	Reduce.36%remote damage.，To.65%Attack the enemy.。\nThe collision distance increases.
1971	Reduce.38%remote damage.，To.70%Attack the enemy.。\nThe collision distance increases.
1972	Reduce.40%remote damage.，To.75%Attack the enemy.。\nThe collision distance increases.
1973	Reduce.42%remote damage.，To.90%Attack the enemy.。\nThe collision distance increases.
1974	Reduce.44%remote damage.，To.95%Attack the enemy.。\nThe collision distance increases.
1975	Reduce.46%remote damage.，To.100%Attack the enemy.。\nThe collision distance increases.
1976	Reduce.48%remote damage.，To.105%Attack the enemy.。\nThe collision distance increases.
1977	Reduce.50%remote damage.，To.120%Attack the enemy.。\nThe collision distance increases.
1978	Reduce.52%remote damage.，To.125%Attack the enemy.。\nThe collision distance increases.
1979	Reduce.55%remote damage.，To.130%Attack the enemy.。\nThe collision distance increases.
1980	Reduce.57%remote damage.，To.135%Attack the enemy.。\nThe collision distance increases.
1981	Reduce.60%remote damage.，To.150%Attack the enemy.。\nThe collision distance increases.
1982	Practice ironing skills.
1983	Tools can be made.、Weapons.、Shield.
1984	Tools can be made.、Weapons.、Shield.
1985	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.
1986	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.
1987	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes
1988	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1989	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1990	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1991	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1992	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1993	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1994	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1995	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1996	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1997	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1998	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
1999	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
2000	Tools can be made.、Weapons.、Shield.、Helmet.、Hand guard.、\nMetal shoes、Armor.
2001	Practice campfire skills.
2002	While resting around the campfire.，Yes.150%the rest effect.
2003	While resting around the campfire.，Yes.160%the rest effect.
2004	While resting around the campfire.，Yes.170%the rest effect.
2005	While resting around the campfire.，Yes.180%the rest effect.
2006	While resting around the campfire.，Yes. 190%the rest effect.\nIncrease the success rate of magic release.
2007	While resting around the campfire.，Yes. 200%the rest effect.\nIncrease the success rate of magic release.
2008	While resting around the campfire.，Yes. 250%the rest effect.\nIncrease the success rate of magic release.
2009	While resting around the campfire.，Yes. 260%the rest effect.\nIncrease the success rate of magic release.
2010	While resting around the campfire.，Yes. 270%the rest effect.\nIncrease the success rate of magic release.
2011	While resting around the campfire.，Yes. 280%the rest effect.\nIncrease the success rate of magic release.
2012	While resting around the campfire.，Yes. 330%the rest effect.\nIncrease the success rate of magic release.
2013	While resting around the campfire.，Yes. 340%the rest effect.\nIncrease the success rate of magic release.
2014	While resting around the campfire.，Yes. 350%the rest effect.\nIncrease the success rate of magic release.
2015	While resting around the campfire.，Yes. 360%the rest effect.\nIncrease the success rate of magic release.
2016	While resting around the campfire.，Yes. 400%the rest effect.\nIncrease the success rate of magic release.
2017	Wear the gun practice phase. (Hurt. 20% X5)
2018	Hurt. 50% X 5\nA blow. +15%
2019	Hurt. 55% X 5\nA blow. +15%
2020	Hurt. 60% X 5\nA blow. +15%
2021	Hurt. 65% X 5\nA blow. +15%
2022	Hurt. 70% X 5\nA blow. +15%
2023	Hurt. 75% X 5\nA blow. +15%
2024	Hurt. 80% X 5\nA blow. +15%
2025	Hurt. 84% X 5\nA blow. +15%
2026	Hurt. 88% X 5\nA blow. +15%
2027	Hurt. 92% X 5\nA blow. +15%
2028	Hurt. 96% X 5\nA blow. +15%
2029	Hurt. 100% X 5\nA blow. +15%
2030	Hurt. 103% X 5\nA blow. +15%
2031	Hurt. 106% X 5\nA blow. +15%
2032	Hurt. 110% X 5\nA blow. +15%
2033	Hide it.，Let others can't find you.。
2034	Acquisition.
2035	Currently the practice phase.
2036	Experience can be gained through combat.\nThe value of life. +10
2037	The maximum damage for short-range attacks increases.2Point.\nThe value of life. +20
2038	The maximum damage for short-range attacks increases.3Point.\nThe value of life. +30
2039	The maximum damage for short-range attacks increases.4Point.\nThe minimum damage for short-range attacks increases.1Point.\nThe value of life. +40
2040	The maximum damage for short-range attacks increases.5Point.\nThe minimum damage for short-range attacks increases.2Point.\nThe value of life. +50
2041	The maximum damage for short-range attacks increases.5Point.\nThe minimum damage for short-range attacks increases.3Point.\nThe value of life. +60
2042	The maximum damage for short-range attacks increases.6Point.\nThe minimum damage for short-range attacks increases.4Point.\nThe value of life. +70
2043	The maximum damage for short-range attacks increases.7Point.\nThe minimum damage for short-range attacks increases.4Point.\nThe value of life. +80
2044	The maximum damage for short-range attacks increases.8Point.\nThe minimum damage for short-range attacks increases.4Point.\nThe value of life. +90
2045	The maximum damage for short-range attacks increases.9Point.\nThe minimum damage for short-range attacks increases.4Point.\nThe value of life. +100
2046	The maximum damage for short-range attacks increases.10Point.\nThe minimum damage for short-range attacks increases.5Point.\nThe value of life. +110
2047	The maximum damage for short-range attacks increases.11Point.\nThe minimum damage for short-range attacks increases.6Point.\nThe value of life. +120
2048	The maximum damage for short-range attacks increases.13Point.\nThe minimum damage for short-range attacks increases.6Point.\nThe value of life. +130
2049	The maximum damage for short-range attacks increases.16Point.\nThe minimum damage for short-range attacks increases.6Point.\nThe value of life. +140
2050	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.\nThe value of life. +150
2051	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.\nThe value of life. +150
2052	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.\nThe value of life. +150
2053	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.\nThe value of life. +150
2054	Currently the practice phase.
2055	Experience can be gained through combat.
2056	The maximum damage for short-range attacks increases.2Point.
2057	The maximum damage for short-range attacks increases.3Point.
2058	The maximum damage for short-range attacks increases.4Point.\nThe minimum damage for short-range attacks increases.1Point.
2059	The maximum damage for short-range attacks increases.5Point.\nThe minimum damage for short-range attacks increases.2Point.
2060	The maximum damage for short-range attacks increases.5Point.\nThe minimum damage for short-range attacks increases.3Point.
2061	The maximum damage for short-range attacks increases.6Point.\nThe minimum damage for short-range attacks increases.4Point.
2062	The maximum damage for short-range attacks increases.7Point.\nThe minimum damage for short-range attacks increases.4Point.
2063	The maximum damage for short-range attacks increases.8Point.\nThe minimum damage for short-range attacks increases.4Point.
2064	The maximum damage for short-range attacks increases.9Point.\nThe minimum damage for short-range attacks increases.4Point.
2065	The maximum damage for short-range attacks increases.10Point.\nThe minimum damage for short-range attacks increases.5Point.
2066	The maximum damage for short-range attacks increases.11Point.\nThe minimum damage for short-range attacks increases.6Point.
2067	The maximum damage for short-range attacks increases.13Point.\nThe minimum damage for short-range attacks increases.6Point.
2068	The maximum damage for short-range attacks increases.16Point.\nThe minimum damage for short-range attacks increases.6Point.
2069	The maximum damage for short-range attacks increases.18Point.\nThe minimum damage for short-range attacks increases.8Point.
2070	Practice composing.\nLimit the number of notes. 200notes.\nThe sound is in conunline.1 The number of notes. 100notes.
2071	You can compose music.\nLimit the number of notes. 400notes.\nThe sound is in conunline.1 The number of notes. 200notes.\nThe sound is in conunline.2 The number of notes. 100notes.
2072	You can compose music.\nLimit the number of notes. 500notes.\nThe sound is in conunline.1 The number of notes. 200notes.\nThe sound is in conunline.2 The number of notes. 100notes.
2073	You can compose music.\nLimit the number of notes. 600notes.\nThe sound is in conunline.1 The number of notes. 250notes.\nThe sound is in conunline.2 The number of notes. 150notes.
2074	You can compose music.\nLimit the number of notes. 650notes.\nThe sound is in conunline.1 The number of notes. 250notes.\nThe sound is in conunline.2 The number of notes. 200notes.
2075	You can compose music.\nLimit the number of notes. 700notes.\nThe sound is in conunline.1 The number of notes. 300notes.\nThe sound is in conunline.2 The number of notes. 200notes.
2076	You can compose music.\nLimit the number of notes. 750notes.\nThe sound is in conunline.1 The number of notes. 300notes.\nThe sound is in conunline.2 The number of notes. 200notes.
2077	You can compose music.\nLimit the number of notes. 800notes.\nThe sound is in conunline.1 The number of notes. 350notes.\nThe sound is in conunline.2 The number of notes. 200notes.
2078	You can compose music.\nLimit the number of notes. 850notes.\nThe sound is in conunline.1 The number of notes. 400notes.\nThe sound is in conunline.2 The number of notes. 200notes.
2079	You can compose music.\nLimit the number of notes. 900notes.\nThe sound is in conunline.1 The number of notes. 400notes.\nThe sound is in conunline.2 The number of notes. 200notes.
2080	You can compose music.\nLimit the number of notes. 950notes.\nThe sound is in conunline.1 The number of notes. 450notes.\nThe sound is in conunline.2 The number of notes. 200notes.
2081	You can compose music.\nLimit the number of notes. 1000notes.\nThe sound is in conunline.1 The number of notes. 500notes.\nThe sound is in conunline.2 The number of notes. 250notes.
2082	You can compose music.\nLimit the number of notes. 1050notes.\nThe sound is in conunline.1 The number of notes. 550notes.\nThe sound is in conunline.2 The number of notes. 300notes.
2083	You can compose music.\nLimit the number of notes. 1100notes.\nThe sound is in conunline.1 The number of notes. 600notes.\nThe sound is in conunline.2 The number of notes. 350notes.
2084	You can compose music.\nLimit the number of notes. 1150notes.\nThe sound is in conunline.1 The number of notes. 700notes.\nThe sound is in conunline.2 The number of notes. 400notes.
2085	You can compose music.\nLimit the number of notes. 1200notes.\nThe sound is in conunline.1 The number of notes. 800notes.\nThe sound is in conunline.2 The number of notes. 500notes.
2086	Operate hot air balloons.。
2087	Steer the oars.
2088	Can be mixed.
2089	Can be mixed.、Barbecue.。
2090	Can be mixed.、Roast.、Cook.。
2091	Can be mixed.、Roast.、Cook.、Knead the noodles.。
2092	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.。
2093	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.。
2094	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.。
2095	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.。
2096	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
2097	Can be mixed., Roast., Stew., Stir., Cook.,Make noodles., Fried., Fried., Make pasta.,Make the jam.。
2098	Can be mixed., Roast., Stew., Stir., Cook.,Make noodles., Fried., Fried., Make pasta.,Make the jam.,Pie.。
2099	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
2100	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
2101	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
2102	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
2103	Can be mixed.、Roast.、Cook.、Knead the noodles.、Stew.、Make noodles.、Fried.、Fried.、Make pasta.。
2104	Up close to the skills practice phase.\nThe other side's attacking power.50%with its own attack power.50%Overlays constitute counterattacks.。
2105	The other side's attacking power.50%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
2106	The other side's attacking power.60%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
2107	The other side's attacking power.70%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
2108	The other side's attacking power.80%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
2109	The other side's attacking power.90%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
2110	The other side's attacking power.100%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
2111	The other side's attacking power.120%with its own attack power.110%Overlays constitute counterattacks.。\nA blow. +5%
2112	The other side's attacking power.130%with its own attack power.115%Overlays constitute counterattacks.。\nA blow. +5%
2113	The other side's attacking power.140%with its own attack power.120%Overlays constitute counterattacks.。\nA blow. +5%
2114	The other side's attacking power.150%with its own attack power.125%Overlays constitute counterattacks.。\nA blow. +5%
2115	The other side's attacking power.160%with its own attack power.130%Overlays constitute counterattacks.。\nA blow. +7%
2116	The other side's attacking power.170%with its own attack power.135%Overlays constitute counterattacks.。\nA blow. +7%
2117	The other side's attacking power.180%with its own attack power.140%Overlays constitute counterattacks.。\nA blow. +7%
2118	The other side's attacking power.190%with its own attack power.145%Overlays constitute counterattacks.。\nA blow. +7%
2119	The other side's attacking power.200%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
2120	The other side's attacking power.200%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
2121	The other side's attacking power.200%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
2122	The other side's attacking power.200%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
2123	Practice close-range counter-attack skills.
2124	The other side's attacking power.50%with its own attack power.100%Overlays constitute counterattacks.。
2125	The other side's attacking power.60%with its own attack power.100%Overlays constitute counterattacks.。
2126	The other side's attacking power.70%with its own attack power.100%Overlays constitute counterattacks.。
2127	The other side's attacking power.80%with its own attack power.100%Overlays constitute counterattacks.。
2128	The other side's attacking power.90%with its own attack power.100%Overlays constitute counterattacks.。
2129	The other side's attacking power.100%with its own attack power.100%Overlays constitute counterattacks.。
2130	The other side's attacking power.120%with its own attack power.110%Overlays constitute counterattacks.。
2131	The other side's attacking power.130%with its own attack power.115%Overlays constitute counterattacks.。
2132	The other side's attacking power.140%with its own attack power.120%Overlays constitute counterattacks.。
2133	The other side's attacking power.150%with its own attack power.125%Overlays constitute counterattacks.。
2134	The other side's attacking power.160%with its own attack power.130%Overlays constitute counterattacks.。
2135	The other side's attacking power.170%with its own attack power.135%Overlays constitute counterattacks.。
2136	The other side's attacking power.180%with its own attack power.140%Overlays constitute counterattacks.。
2137	The other side's attacking power.190%with its own attack power.145%Overlays constitute counterattacks.。
2138	The other side's attacking power.200%with its own attack power.150%Overlays constitute counterattacks.。
2139	In the process of storming practice.
2140	Maximum damage increases during a blow.50%
2141	Maximum damage increases during a blow.55%
2142	Maximum damage increases during a blow.60%
2143	Maximum damage increases during a blow.65%
2144	Maximum damage increases during a blow.70%
2145	Maximum damage increases during a blow.75%
2146	Maximum damage increases during a blow.90%
2147	Maximum damage increases during a blow.95%
2148	Maximum damage increases during a blow.100%
2149	Maximum damage increases during a blow.105%
2150	Maximum damage increases during a blow.110%
2151	Maximum damage increases during a blow.120%
2152	Maximum damage increases during a blow.130%
2153	Maximum damage increases during a blow.140%
2154	Maximum damage increases during a blow.150%
2155	Crocodile-specific skill super swing.
2156	Practice defense.
2157	Basic defense.+1\nSkill defense when used successfully.+20, Additional protection.+5%
2158	Basic defense.+2\nSkill defense when used successfully.+21, Additional protection.+6%
2159	Basic defense.+3\nSkill defense when used successfully.+22, Additional protection.+7%
2160	Basic defense.+4\nSkill defense when used successfully.+24, Additional protection.+8%
2161	Basic defense.+5\nSkill defense when used successfully.+26, Additional protection.+9%
2162	Basic defense.+6\nSkill defense when used successfully.+28, Additional protection.+10%
2163	Basic defense.+7\nSkill defense when used successfully.+32, Additional protection.+12%
2164	Basic defense.+8\nSkill defense when used successfully.+34, Additional protection.+13%
2165	Basic defense.+9\nSkill defense when used successfully.+38, Additional protection.+14%
2166	Basic defense.+10\nSkill defense when used successfully.+42, Additional protection.+15%
2167	Basic defense.+11\nAdd defense when the skill is successful.+46, Protection.+17%
2168	Basic defense.+12\nAdd defense when the skill is successful.+50, Protection.+20%
2169	Basic defense.+13\nAdd defense when the skill is successful.+50, Protection.+20%
2170	Basic defense.+14\nAdd defense when the skill is successful.+50, Protection.+20%
2171	Basic defense.+15\nAdd defense when the skill is successful.+55, Protection.+25%
2172	Basic defense.+15\nAdd defense when the skill is successful.+55, Protection.+25%
2173	Basic defense.+15\nAdd defense when the skill is successful.+55, Protection.+25%
2174	Basic defense.+15\nAdd defense when the skill is successful.+55, Protection.+25%
2175	Practice defense.
2176	Basic defense.+1\nSkill defense when used successfully.+20, Additional protection.+5%
2177	Basic defense.+2\nSkill defense when used successfully.+21, Additional protection.+6%
2178	Basic defense.+3\nSkill defense when used successfully.+22, Additional protection.+7%
2179	Basic defense.+4\nSkill defense when used successfully.+24, Additional protection.+8%
2180	Basic defense.+5\nSkill defense when used successfully.+26, Additional protection.+9%
2181	Basic defense.+6\nSkill defense when used successfully.+28, Additional protection.+10%
2182	Basic defense.+7\nSkill defense when used successfully.+32, Additional protection.+12%
2183	Basic defense.+8\nSkill defense when used successfully.+34, Additional protection.+13%
2184	Basic defense.+9\nSkill defense when used successfully.+38, Additional protection.+14%
2185	Basic defense.+10\nSkill defense when used successfully.+42, Additional protection.+15%
2186	Basic defense.+11, Additional protection. +5%\nSkill defense when used successfully.+46, Additional protection.+17%
2187	Basic defense.+12, Additional protection. +%6\nSkill defense when used successfully.+50, Additional protection.+20%
2188	Basic defense.+13, Additional protection. +%7\nSkill defense when used successfully.+50, Additional protection.+20%
2189	Basic defense.+14, Additional protection. +%8\nSkill defense when used successfully.+50, Additional protection.+20%
2190	Basic defense.+15, Additional protection. +%10\nSkill defense when used successfully.+50, Additional protection.+20%
2191	Throw the dice.
2192	Dragon-specific skill impact.
2193	Huge crocodile-specific skill impact.
2194	Dedicated skill impact.
2195	Red Dragon dedicated skill impact.
2196	Red Dragon dedicated skills slow impact.
2197	Dragon's roaring skills.
2198	Dragon roaring skills. (BossTask. Intermediate.)
2199	Dragon roaring skills. (BossTask. Senior.)
2200	Dragon roaring skills. (BossTask. Difficult.)
2201	Dragon roaring skills. (BossTask. Intermediate., Secret. Complete.)
2202	Dragon roaring skills. (BossTask. Senior., Secret. Complete.)
2203	Dragon roaring skills. (BossTask. Difficult., Secret. Complete.)
2204	Red Dragon dedicated skill Spitfire.
2205	Meteor shower.
2206	Meteor shower. (BossTask. Intermediate.)
2207	Meteor shower. (BossTask. Senior.)
2208	Meteor shower. (BossTask. Difficult.)
2209	Meteor shower. (BossTask. Intermediate., Secret. Complete.)
2210	Meteor shower. (BossTask. Senior., Secret. Complete.)
2211	Meteor shower. (BossTask. Difficult., Secret. Complete.)
2212	Red Dragon dedicated skill thunderball.
2213	Red Dragon dedicated skill thunderball. (BossTask. Intermediate.)
2214	Red Dragon dedicated skill thunderball. (BossTask. Senior.)
2215	Red Dragon dedicated skill thunderball. (BossTask. Difficult.)
2216	Red Dragon dedicated skill thunderball. (BossTask. Intermediate., Secret. Complete.)
2217	Red Dragon dedicated skill thunderball. (BossTask. Senior., Secret. Complete.)
2218	Red Dragon dedicated skill thunderball. (BossTask. Difficult., Secret. Complete.)
2219	Dragon-specific skills. Stone fire.
2220	Dragon-specific skill tail attack.
2221	Red Dragon dedicated skill volcanic projectile.
2222	Skill practice phase.
2223	The spirit of the solidization consumes energy. 100\nDamage values can be caused. 300~700
2224	The spirit of the solidization consumes energy. 110\nDamage values can be caused. 340~740
2225	The spirit of the solidization consumes energy. 120\nDamage values can be caused. 380~780
2226	The spirit of the solidization consumes energy. 130\nDamage values can be caused. 420~820\nThe range of attacks increases. 13%
2227	The spirit of the solidization consumes energy. 140\nDamage values can be caused. 460~860\nThe range of attacks increases. 13%
2228	The spirit of the solidization consumes energy. 150\nDamage values can be caused. 500~900\nThe range of attacks increases. 13%
2229	The spirit of the solidization consumes energy. 180\nDamage values can be caused. 550~950\nThe range of attacks increases. 25%
2230	The spirit of the solidization consumes energy. 190\nDamage values can be caused. 590~990\nThe range of attacks increases. 25%
2231	The spirit of the solidization consumes energy. 200\nDamage values can be caused. 630~1030\nThe range of attacks increases. 25%
2232	The spirit of the solidization consumes energy. 210\nDamage values can be caused. 670~1070\nThe range of attacks increases. 25%
2233	The spirit of the solidization consumes energy. 240\nDamage values can be caused. 720~1120\nThe range of attacks increases. 38%
2234	The spirit of the solidization consumes energy. 250\nDamage values can be caused. 760~1160\nThe range of attacks increases. 38%
2235	The spirit of the solidization consumes energy. 260\nDamage values can be caused. 800~1200\nThe range of attacks increases. 38%
2236	The spirit of the solidization consumes energy. 270\nDamage values can be caused. 840~1240\nThe range of attacks increases. 38%
2237	The spirit of the solidization consumes energy. 300\nDamage values can be caused. 900~1300\nThe range of attacks increases. 50%
2238	Skill practice phase.
2239	The spirit of the solidization consumes energy. 100\nDamage values can be caused. 600~800\nCan be attacked. 6Name.
2240	The spirit of the solidization consumes energy. 110\nDamage values can be caused. 610~810\nCan be attacked. 6Name.
2241	The spirit of the solidization consumes energy. 120\nDamage values can be caused. 620~820\nCan be attacked. 6Name.
2242	The spirit of the solidization consumes energy. 130\nDamage values can be caused. 630~830\nCan be attacked. 8Name.
2243	The spirit of the solidization consumes energy. 140\nDamage values can be caused. 640~840\nCan be attacked. 8Name.
2244	The spirit of the solidization consumes energy. 150\nDamage values can be caused. 650~850\nCan be attacked. 8Name.
2245	The spirit of the solidization consumes energy. 180\nDamage values can be caused. 680~880\nCan be attacked. 10Name.
2246	The spirit of the solidization consumes energy. 190\nDamage values can be caused. 690~890\nCan be attacked. 10Name.
2247	The spirit of the solidization consumes energy. 200\nDamage values can be caused. 700~900\nCan be attacked. 10Name.
2248	The spirit of the solidization consumes energy. 210\nDamage values can be caused. 710~910\nCan be attacked. 10Name.
2249	The spirit of the solidization consumes energy. 240\nDamage values can be caused. 740~940\nCan be attacked. 12Name.
2250	The spirit of the solidization consumes energy. 250\nDamage values can be caused. 750~950\nCan be attacked. 12Name.
2251	The spirit of the solidization consumes energy. 260\nDamage values can be caused. 760~960\nCan be attacked. 12Name.
2252	The spirit of the solidization consumes energy. 270\nDamage values can be caused. 770~970\nCan be attacked. 12Name.
2253	The spirit of the solidization consumes energy. 300\nDamage values can be caused. 800~1000\nCan be attacked. 15Name.
2254	Skill practice phase.
2255	The spirit of the solidization consumes energy. 100\nDamage values can be caused. 400~800
2256	The spirit of the solidization consumes energy. 110\nDamage values can be caused. 420~850
2257	The spirit of the solidization consumes energy. 120\nDamage values can be caused. 440~900
2258	The spirit of the solidization consumes energy. 130\nDamage values can be caused. 460~950\nThe range of attacks increases. 25%
2259	The spirit of the solidization consumes energy. 140\nDamage values can be caused. 480~1000\nThe range of attacks increases. 25%
2260	The spirit of the solidization consumes energy. 150\nDamage values can be caused. 500~1050\nThe range of attacks increases. 25%
2261	The spirit of the solidization consumes energy. 180\nDamage values can be caused. 550~1100\nThe range of attacks increases. 50%
2262	The spirit of the solidization consumes energy. 190\nDamage values can be caused. 570~1150\nThe range of attacks increases. 50%
2263	The spirit of the solidization consumes energy. 200\nDamage values can be caused. 590~1200\nThe range of attacks increases. 50%
2264	The spirit of the solidization consumes energy. 210\nDamage values can be caused. 610~1250\nThe range of attacks increases. 50%
2265	The spirit of the solidization consumes energy. 240\nDamage values can be caused. 660~1350\nThe range of attacks increases. 75%
2266	The spirit of the solidization consumes energy. 250\nDamage values can be caused. 690~1400\nThe range of attacks increases. 75%
2267	The spirit of the solidization consumes energy. 260\nDamage values can be caused. 720~1450\nThe range of attacks increases. 75%
2268	The spirit of the solidization consumes energy. 270\nDamage values can be caused. 750~1500\nThe range of attacks increases. 75%
2269	The spirit of the solidization consumes energy. 300\nDamage values can be caused. 800~1600\nThe range of attacks increases. 100%
2270	Skill practice phase.
2271	The spirit of the solidization consumes energy. 100\nDamage values can be caused. 700~900
2272	The spirit of the solidization consumes energy. 110\nDamage values can be caused. 710~910
2273	The spirit of the solidization consumes energy. 120\nDamage values can be caused. 720~920
2274	The spirit of the solidization consumes energy. 130\nDamage values can be caused. 730~930\nThe range attack distance increases. 13%
2275	The spirit of the solidization consumes energy. 140\nDamage values can be caused. 740~940\nThe range attack distance increases. 13%
2276	The spirit of the solidization consumes energy. 150\nDamage values can be caused. 750~950\nThe range attack distance increases. 13%
2277	The spirit of the solidization consumes energy. 180\nDamage values can be caused. 780~980\nThe range attack distance increases. 25%
2278	The spirit of the solidization consumes energy. 190\nDamage values can be caused. 790~990\nThe range attack distance increases. 25%
2279	The spirit of the solidization consumes energy. 200\nDamage values can be caused. 800~1000\nThe range attack distance increases. 25%
2280	The spirit of the solidization consumes energy. 210\nDamage values can be caused. 810~1010\nThe range attack distance increases. 25%
2281	The spirit of the solidization consumes energy. 240\nDamage values can be caused. 840~1040\nThe range attack distance increases. 38%
2282	The spirit of the solidization consumes energy. 250\nDamage values can be caused. 850~1050\nThe range attack distance increases. 38%
2283	The spirit of the solidization consumes energy. 260\nDamage values can be caused. 860~1060\nThe range attack distance increases. 38%
2284	The spirit of the solidization consumes energy. 270\nDamage values can be caused. 870~1070\nThe range attack distance increases. 38%
2285	The spirit of the solidization consumes energy. 300\nDamage values can be caused. 900~1100\nThe range attack distance increases. 50%
2286	Learn about magic release skills.
2287	You can use magic to release skills.
2288	You can use magic to release skills.
2289	You can use magic to release skills.
2290	You can use magic to release skills.
2291	You can use magic to release skills.
2292	You can use magic to release skills.
2293	You can use magic to release skills.
2294	You can use magic to release skills.
2295	You can use magic to release skills.
2296	You can use magic to release skills.
2297	You can use magic to release skills.
2298	You can use magic to release skills.
2299	You can use magic to release skills.
2300	You can use magic to release skills.
2301	You can use magic to release skills.
2302	Learn about magic release skills.
2303	You can use magic to release skills.
2304	You can use magic to release skills.
2305	You can use magic to release skills.
2306	You can use magic to release skills.
2307	You can use magic to release skills.
2308	You can use magic to release skills.
2309	You can use magic to release skills.
2310	You can use magic to release skills.
2311	You can use magic to release skills.
2312	You can use magic to release skills.
2313	You can use magic to release skills.
2314	You can use magic to release skills.
2315	You can use magic to release skills.
2316	You can use magic to release skills.
2317	You can use magic to release skills.
2318	Take part in the ensemble team.，You can start playing the instrument with the group members.。
2319	Falling to the ground and pretending to act.。
2320	The ultimate hit practice phase.
2321	A heavy strike after a regular attack is repeated.
2322	A heavy strike after a regular attack is repeated.
2323	A heavy strike after a regular attack is repeated.
2324	A heavy strike after a regular attack is repeated.
2325	A heavy strike after a regular attack is repeated.
2326	A heavy strike after a regular attack is repeated.
2327	A heavy strike after a regular attack is repeated.
2328	A heavy strike after a regular attack is repeated.
2329	A heavy strike after a regular attack is repeated.
2330	A heavy strike after a regular attack is repeated.
2331	A heavy strike after a regular attack is repeated.
2332	A heavy strike after a regular attack is repeated.
2333	A heavy strike after a regular attack is repeated.
2334	A heavy strike after a regular attack is repeated.
2335	A heavy strike after a regular attack is repeated.
2336	Skill practice phase.
2337	Reduce fire magic damage.
2338	Reduce fire magic damage.
2339	Reduce fire magic damage.
2340	Reduce fire magic damage.
2341	Reduce fire magic damage.
2342	Reduce fire magic damage.
2343	Reduce fire magic damage.
2344	Reduce fire magic damage.
2345	Reduce fire magic damage.
2346	Reduce fire magic damage.
2347	Reduce fire magic damage.
2348	Reduce fire magic damage.
2349	Reduce fire magic damage.
2350	Reduce fire magic damage.
2351	Reduce fire magic damage.
2352	Fire damage. 100~300
2353	Fire damage. 200~500
2354	Fire damage. 300~800
2355	Fire damage. 400~1000
2356	Fire damage. 500~1200
2357	Fire damage. 700~1300
2358	Fire damage. 900~1500
2359	Fire damage. 1300~2000
2360	Fire damage. 1400~2100
2361	Fire damage. 1500~2200
2362	Fire damage. 1550~2300
2363	Fire damage. 1800~2500
2364	Fire damage. 1800~2600
2365	Fire damage. 1800~2700
2366	Fire damage. 1800~2800
2367	Fire damage. 2000~3000
2368	Fireball practice phase.(Practice injury.: 4~10)
2369	Fire damage. 7~25
2370	Fire damage. 8~27
2371	Fire damage. 9~28
2372	Fire damage. 11~30
2373	Fire damage. 13~35
2374	Fire damage. 15~40
2375	Fire damage. 18~45
2376	Fire damage. 21~50
2377	Fire damage. 25~55
2378	Fire damage. 29~60
2379	Fire damage. 40~80
2380	Fire damage. 45~85
2381	Fire damage. 50~90
2382	Fire damage. 55~95
2383	Fire damage. 60~120
2384	Fire damage. 60~120
2385	Fire damage. 60~120
2386	Fire damage. 60~120
2387	Rocket practice phase.(Practice injury.: 4~10)
2388	Fire damage. 7~25
2389	Fire damage. 8~27
2390	Fire damage. 9~28
2391	Fire damage. 11~30
2392	Fire damage. 13~35
2393	Fire damage. 15~40
2394	Fire damage. 18~45
2395	Fire damage. 21~50
2396	Fire damage. 25~55
2397	Fire damage. 29~60
2398	Fire damage. 33~65
2399	Fire damage. 37~70
2400	Fire damage. 41~75
2401	Fire damage. 45~80
2402	Fire damage. 50~100
2403	Practice healing skills.
2404	Healing the current wound.10~12%
2405	Healing the current wound.10~14%
2406	Healing the current wound.10~16%
2407	Healing the current wound.10~18%
2408	Healing the current wound.10~20%
2409	Healing the current wound.15~20%
2410	Healing the current wound.15~22%
2411	Healing the current wound.15~24%
2412	Healing the current wound.15~26%
2413	Healing the current wound.15~28%
2414	Healing the current wound.15~30%
2415	Healing the current wound.20~30%
2416	Healing the current wound.20~32%
2417	Healing the current wound.20~34%
2418	Healing the current wound.20~40%
2419	Fish with a fishing rod and a fish bucket.。
2420	It should be possible to catch larger fish.。
2421	It should be possible to catch larger fish.。
2422	It should be possible to catch larger fish.。
2423	It should be possible to catch larger fish.。
2424	It should be possible to catch larger fish.。
2425	It should be possible to catch larger fish.。
2426	It should be possible to catch larger fish.。
2427	It should be possible to catch larger fish.。
2428	It should be possible to catch larger fish.。
2429	It should be possible to catch larger fish.。
2430	It should be possible to catch larger fish.。
2431	It should be possible to catch larger fish.。
2432	It should be possible to catch larger fish.。
2433	It should be possible to catch larger fish.。
2434	It should be possible to catch larger fish.。
2435	Super swing practice phase.
2436	Give to the surrounding enemies.10%damage.
2437	Give to the surrounding enemies.12%damage.
2438	Give to the surrounding enemies.14%damage.
2439	Give to the surrounding enemies.17%damage.
2440	Give to the surrounding enemies.20%damage.
2441	Give to the surrounding enemies.23%damage.
2442	Give to the surrounding enemies.26%damage.
2443	Give to the surrounding enemies.29%damage.
2444	Give to the surrounding enemies.33%damage.
2445	Give to the surrounding enemies.37%damage.
2446	Give to the surrounding enemies.41%damage.
2447	Give to the surrounding enemies.45%damage.
2448	Give to the surrounding enemies.50%damage.
2449	Give to the surrounding enemies.55%damage.
2450	Give to the surrounding enemies.60%damage.
2451	Practice the revenge of the bard.
2452	Hurt. 200%
2453	Hurt. 210%
2454	Hurt. 220%\nDisturb. 5%
2455	Hurt. 230%\nDisturb. 7%
2456	Hurt. 240%\nDisturb. 9%
2457	Hurt. 250%\nDisturb. 10%, Block the defense. 5%
2458	Hurt. 300%\nDisturb. 11%, Block the defense. 7%
2459	Hurt. 310%\nDisturb. 12%, Block the defense. 8%
2460	Hurt. 320%\nDisturb. 13%, Block the defense. 10%
2461	Hurt. 330%\nDisturb. 14%, Block the defense. 11%, Block counter-attack. 8%
2462	Hurt. 400%\nDisturb. 14%, Block the defense. 12%, Block counter-attack. 8%
2463	Hurt. 420%\nDisturb. 15%, Block the defense. 12%, Block counter-attack. 9%
2464	Hurt. 440%\nDisturb. 15%, Block the defense. 13%, Block counter-attack. 9%
2465	Hurt. 460%\nDisturb. 15%, Block the defense. 13%, Block counter-attack. 9%
2466	Hurt. 500%\nDisturb. 16%, Block the defense. 13%, Block counter-attack. 10%
2467	Skill practice phase.
2468	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~20
2469	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~23
2470	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~26
2471	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~29
2472	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~32
2473	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~35
2474	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.20~40
2475	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.20~44
2476	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.20~48
2477	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.20~52
2478	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~60
2479	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~65
2480	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~70
2481	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~75
2482	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~80
2483	Skill practice phase.
2484	Hurt.0~20\nShooting. 90%
2485	Hurt.0~22\nShooting. 90%
2486	Hurt.0~24\nShooting. 90%
2487	Hurt.0~26\nShooting. 90%
2488	Hurt.0~28\nShooting. 90%
2489	Hurt.0~30\nShooting. 90%
2490	Hurt.5~35\nShooting. 90%
2491	Hurt.5~38\nShooting. 90%
2492	Hurt.5~41\nShooting. 90%
2493	Hurt.5~44\nShooting. 90%
2494	Hurt.10~50\nShooting. 95%
2495	Hurt.10~54\nShooting. 95%
2496	Hurt.10~58\nShooting. 95%
2497	Hurt.10~62\nShooting. 95%
2498	Hurt.10~70\nShooting. 99%
2499	Glasbean-specific skills.
2500	Practice your craft.
2501	Use craft kits and materials to make items.
2502	Use craft kits and materials to make items.
2503	Use craft kits and materials to make items.
2504	Use craft kits and materials to make items.
2505	Use craft kits and materials to make items.
2506	Use craft kits and materials to make items.
2507	Use craft kits and materials to make items.
2508	Use craft kits and materials to make items.
2509	Use craft kits and materials to make items.
2510	Use craft kits and materials to make items.
2511	Use craft kits and materials to make items.
2512	Use craft kits and materials to make items.
2513	Use craft kits and materials to make items.
2514	Use craft kits and materials to make items.
2515	Use craft kits and materials to make items.
2516	Practice healing magic.
2517	Target life recovery.8Point.
2518	Target life recovery.9Point.
2519	Target life recovery.10Point.
2520	Target life recovery.11Point.
2521	Target life recovery.12Point.
2522	Target life recovery.13Point.
2523	Target life recovery.15Point.
2524	Target life recovery.17Point.
2525	Target life recovery.19Point.
2526	Target life recovery.21Point.
2527	Target life recovery.27Point.
2528	Target life recovery.29Point.
2529	Target life recovery.31Point.
2530	Target life recovery.33Point.
2531	Target life recovery.40Point.
2532	Practice healing magic.
2533	Target life recovery.8Point.
2534	Target life recovery.9Point.
2535	Target life recovery.10Point.
2536	Target life recovery.11Point.
2537	Target life recovery.12Point.
2538	Target life recovery.13Point.
2539	Target life recovery.15Point.
2540	Target life recovery.17Point.
2541	Target life recovery.19Point.
2542	Target life recovery.21Point.
2543	Target life recovery.24Point.
2544	Target life recovery.27Point.
2545	Target life recovery.30Point.
2546	Target life recovery.33Point.
2547	Target life recovery.40Point.
2548	Monster-specific skills.
2549	Resistance skills are skills to defend against monster attacks.。
2550	Var1:Damage reduction rate. Var2:The rate of reduction in the down factor. Var3:Ignore the probability of delay.
2551	Resistance.
2552	Resistance.
2553	Resistance.
2554	Resistance.
2555	Resistance.
2556	Resistance.
2557	Resistance.
2558	Resistance.
2559	Resistance.
2560	Resistance.
2561	Resistance.
2562	Resistance.
2563	Resistance.
2564	Herbs can be collected.。\nHerbs can be found in the grass.。
2565	Herbs can be collected.。\nYou can recognize the base herb at a glance.。
2566	Herbs can be collected.。\nWhite herbs can be collected.。
2567	Herbs can be collected.。\nGold herb can be collected.。
2568	Herbs can be collected.。\nYou can recognize the red herbs at a glance.。
2569	Herbs can be collected.。\nYou can recognize the sun herb at a glance.。
2570	Herbs can be collected.。\nMandela grass can be collected.。
2571	Herbs can be collected.。\nYou can recognize the magic herb at a glance.。
2572	Herbs can be collected.。
2573	Herbs can be collected.。
2574	Herbs can be collected.。\nYou can recognize the white herbs at a glance.。
2575	Herbs can be collected.。\nYou can recognize the antidote grass at a glance.。
2576	Herbs can be collected.。
2577	Herbs can be collected.。\nYou can recognize the golden herb at a glance.。\nToxic herbs can be recognized at a glance.。
2578	Herbs can be collected.。
2579	Herbs can be collected.。\nCan recognize Mandela grass at a glance.。
2580	Skill practice phase.
2581	Reduce ice magic damage.
2582	Reduce ice magic damage.
2583	Reduce ice magic damage.
2584	Reduce ice magic damage.
2585	Reduce ice magic damage.
2586	Reduce ice magic damage.
2587	Reduce ice magic damage.
2588	Reduce ice magic damage.
2589	Reduce ice magic damage.
2590	Reduce ice magic damage.
2591	Reduce ice magic damage.
2592	Reduce ice magic damage.
2593	Reduce ice magic damage.
2594	Reduce ice magic damage.
2595	Reduce ice magic damage.
2596	Practice ice arrows.(Practice injury.: 4~10)
2597	Ice damage. 10~20
2598	Ice damage. 11~21
2599	Ice damage. 13~23
2600	Ice damage. 15~25
2601	Ice damage. 18~27
2602	Ice damage. 21~30
2603	Ice damage. 24~35
2604	Ice damage. 28~40
2605	Ice damage. 32~45
2606	Ice damage. 37~48
2607	Ice damage.48~54
2608	Ice damage.53~59
2609	Ice damage.59~65
2610	Ice damage.63~72
2611	Ice damage. 70~80
2612	Ice damage. 70~80
2613	Ice damage. 70~80
2614	Ice damage. 70~80
2615	Practice ice arrows.(Practice injury.: 4~10)
2616	Ice damage. 10~20
2617	Ice damage. 11~21
2618	Ice damage. 13~23
2619	Ice damage. 15~25
2620	Ice damage. 18~27
2621	Ice damage. 21~30
2622	Ice damage. 24~35
2623	Ice damage. 28~40
2624	Ice damage. 32~45
2625	Ice damage. 37~48
2626	Ice damage. 43~53
2627	Ice damage. 49~58
2628	Ice damage. 56~63
2629	Ice damage. 63~70
2630	Ice damage. 70~80
2631	Practice ice balls.
2632	Frozen.
2633	Practice the Thunder Arrow.(Practice the injury.: 1~10)
2634	Frozen damage. 50~100
2635	Frozen damage. 100~110
2636	Frozen damage. 105~120
2637	Frozen damage. 110~130
2638	Frozen damage. 115~140
2639	Frozen damage. 120~150
2640	Frozen damage. 125~160
2641	Frozen damage. 140~180
2642	Frozen damage. 145~190
2643	Frozen damage. 150~200
2644	Frozen damage. 155~210
2645	Frozen damage. 170~230
2646	Frozen damage. 175~240
2647	Frozen damage. 180~250
2648	Frozen damage. 185~260
2649	Frozen damage. 200~300
2650	Fire a bomb of a bomber.。
2651	Unlimited chopping practice phase.
2652	The instantaneous distance of movement increases.。
2653	The instantaneous distance of movement increases.。
2654	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
2655	The instantaneous distance of movement increases.。
2656	The instantaneous distance of movement increases.。
2657	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
2658	The instantaneous distance of movement increases.。
2659	The instantaneous distance of movement increases.。
2660	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
2661	The instantaneous distance of movement increases.。
2662	The instantaneous distance of movement increases.。
2663	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
2664	The instantaneous distance of movement increases.。
2665	The instantaneous distance of movement increases.。
2666	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
2667	Animal response skills are defined.，When a monster in the war attacks me.，The probability of automatic triggering a war.。
2668	I'm in war with other monsters.，If subject to the difference.40The above defeat challenges are sometimes attacked by monsters.20%The probability should fight.
2669	I'm in war with other monsters.，subject to the difference.40The above defeat challenges are sometimes attacked by monsters.40%The probability should fight.
2670	I'm in war with other monsters.，subject to the difference.40The above defeat challenges are sometimes attacked by monsters.60%The probability should fight.
2671	I'm in war with other monsters.，subject to the difference.40The above defeat challenges are sometimes attacked by monsters.80%The probability should fight.
2672	I'm in war with other monsters.，subject to the difference.40The above defeat challenges are sometimes attacked by monsters.100%The probability should fight.
2673	I'm in war with other monsters.，If there is a gap unconditionally.，As is the same.20%The probability should fight.
2674	I'm in war with other monsters.，If there is a gap unconditionally.，As is the same.40%The probability should fight.
2675	I'm in war with other monsters.，If there is a gap unconditionally.，As is the same.60%The probability should fight.
2676	I'm in war with other monsters.，If there is a gap unconditionally.，As is the same.80%The probability should fight.
2677	I'm in war with other monsters.，When attacked by monsters.100%The probability should fight.
2678	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.10%The probability should fight.
2679	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.20%The probability should fight.
2680	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.30%The probability should fight.
2681	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.40%The probability should fight.
2682	If in war with other monsters.100%，There is no war with other monsters.，When attacked by monsters.50%The probability should fight.
2683	Use tools to find hidden items.。
2684	Use tools to change the terrain.
2685	Absorb each other's lives for your own.。
2686	Absorb each other's lives for your own.。
2687	Absorb each other's lives for your own.。
2688	Absorb each other's lives for your own.。
2689	Absorb each other's lives for your own.。
2690	Absorb each other's lives for your own.。
2691	Absorb each other's lives for your own.。
2692	Absorb each other's lives for your own.。
2693	Absorb each other's lives for your own.。
2694	Absorb each other's lives for your own.。
2695	Absorb each other's lives for your own.。
2696	Absorb each other's lives for your own.。
2697	Absorb each other's lives for your own.。
2698	Absorb each other's lives for your own.。
2699	Absorb each other's lives for your own.。
2700	Absorb each other's lives for your own.。
2701	Skill practice phase.
2702	Reduce damage to lightning magic.
2703	Reduce damage to lightning magic.
2704	Reduce damage to lightning magic.
2705	Reduce damage to lightning magic.
2706	Reduce damage to lightning magic.
2707	Reduce damage to lightning magic.
2708	Reduce damage to lightning magic.
2709	Reduce damage to lightning magic.
2710	Reduce damage to lightning magic.
2711	Reduce damage to lightning magic.
2712	Reduce damage to lightning magic.
2713	Reduce damage to lightning magic.
2714	Reduce damage to lightning magic.
2715	Reduce damage to lightning magic.
2716	Reduce damage to lightning magic.
2717	Practice the Thunder Arrow.(Practice the injury.: 1~10)
2718	Thunder arrow damage. 1~40
2719	Thunder arrow damage. 2~46
2720	Thunder arrow damage. 3~52
2721	Thunder arrow damage. 4~58
2722	Thunder arrow damage. 5~65
2723	Thunder arrow damage. 6~72
2724	Thunder arrow damage. 7~79
2725	Thunder arrow damage. 9~86
2726	Thunder arrow damage. 11~93
2727	Thunder arrow damage. 13~100
2728	Thunder arrow damage. 20~110
2729	Thunder arrow damage. 24~120
2730	Thunder arrow damage. 28~130
2731	Thunder arrow damage. 32~140
2732	Thunder arrow damage. 40~150
2733	Thunder arrow damage. 40~150
2734	Thunder arrow damage. 40~150
2735	Thunder arrow damage. 40~150
2736	Practice the Thunder Arrow.(Practice the injury.: 1~10)
2737	Thunder arrow damage. 1~40
2738	Thunder arrow damage. 2~46
2739	Thunder arrow damage. 3~52
2740	Thunder arrow damage. 4~58
2741	Thunder arrow damage. 5~65
2742	Thunder arrow damage. 6~72
2743	Thunder arrow damage. 7~79
2744	Thunder arrow damage. 9~86
2745	Thunder arrow damage. 11~93
2746	Thunder arrow damage. 13~100
2747	Thunder arrow damage. 16~110
2748	Thunder arrow damage. 19~120
2749	Thunder arrow damage. 22~130
2750	Thunder arrow damage. 26~140
2751	Thunder arrow damage. 30~150
2752	Practice wearing a heart arrow.\n(Practice injury.: 0~20)
2753	Hurt. 200%
2754	Hurt. 210%
2755	Hurt. 220%
2756	Hurt. 230%
2757	Hurt. 240%
2758	Hurt. 250%
2759	Hurt. 300%
2760	Hurt. 310%
2761	Hurt. 320%
2762	Hurt. 330%
2763	Hurt. 400%
2764	Hurt. 420%
2765	Hurt. 440%
2766	Hurt. 460%
2767	Hurt. 500%
2768	Hurt. 500%
2769	Hurt. 500%
2770	Hurt. 500%
2771	Practice wearing a heart arrow.\n(Practice injury.: 0~20 Fatal injury. 5%)
2772	Hurt. 200%\nFatal injury. +10%
2773	Hurt. 210%\nFatal injury. +10%
2774	Hurt. 220%\nFatal injury. +10%
2775	Hurt. 230%\nFatal injury. +10%
2776	Hurt. 240%\nFatal injury. +10%
2777	Hurt. 250%\nFatal injury. +10%
2778	Hurt. 300%\nFatal injury. +10%
2779	Hurt. 310%\nFatal injury. +10%
2780	Hurt. 320%\nFatal injury. +10%
2781	Hurt. 330%\nFatal injury. +10%
2782	Hurt. 400%\nFatal injury. +10%
2783	Hurt. 420%\nFatal injury. +10%
2784	Hurt. 440%\nFatal injury. +10%
2785	Hurt. 460%\nFatal injury. +10%
2786	Hurt. 500%\nFatal injury. +10%
2787	Chocolate cookies can be made.。
2788	Practice production and collection.
2789	Increased probability of production and acquisition.1%
2790	Increased probability of production and acquisition.2%
2791	Increased probability of production and acquisition.3%
2792	Increased probability of production and acquisition.4%
2793	Increased probability of production and acquisition.5%
2794	Increased probability of production and acquisition.6%
2795	Increased probability of production and acquisition.7%
2796	Increased probability of production and acquisition.8%
2797	Increased probability of production and acquisition.9%
2798	Increased probability of production and acquisition.10%
2799	Increased probability of production and acquisition.11%
2800	Increased probability of production and acquisition.12%
2801	Increased probability of production and acquisition.13%
2802	Increased probability of production and acquisition.14%
2803	Increased probability of production and acquisition.15%
2804	Monster-specific skills.
2805	Magical reflection is a skill in defending against magical attacks.。
2806	Var1:Damage reduction rate. Var2:The rate of reduction in the down factor. Var3:Ignore the delay or not.
2807	Magical reflection.
2808	Magical reflection.
2809	Magical reflection.
2810	Magical reflection.
2811	Magical reflection.
2812	Magical reflection.
2813	Magical reflection.
2814	Magical reflection.
2815	Magical reflection.
2816	Magical reflection.
2817	Magical reflection.
2818	Magical reflection.
2819	Magical reflection.
2820	Practice meditation.
2821	Magic restores speed.150%
2822	Magic restores speed.160%
2823	Magic restores speed.170%
2824	Magic restores speed.180%
2825	Magic restores speed.190%
2826	Magic restores speed.200%
2827	Magic restores speed.210%
2828	Magic restores speed.220%
2829	Magic restores speed.230%
2830	Magic restores speed.240%
2831	Magic restores speed.250%
2832	Magic restores speed.260%
2833	Magic restores speed.270%
2834	Magic restores speed.280%
2835	Magic restores speed.300%
2836	Each time can be collected.1ore.
2837	Each time can be collected.1ore.\nThe success rate of gold mining has increased.1%
2838	Each time can be collected.1ore.\nThe success rate of gold mining has increased.2%
2839	Each time can be collected.1ore.\nThe success rate of gold mining has increased.3%
2840	Each time can be collected.1ore.\nThe success rate of gold mining has increased.4%
2841	Each time can be collected.1ore.\nThe success rate of gold mining has increased.5%
2842	Each time can be collected.1ore.\nThe success rate of gold mining has increased.6%
2843	Each time can be collected.2ore.\nThe success rate of gold mining has increased.7%
2844	Each time can be collected.2ore.\nThe success rate of gold mining has increased.8%
2845	Each time can be collected.2ore.\nThe success rate of gold mining has increased.9%
2846	Each time can be collected.2ore.\nThe success rate of gold mining has increased.10%
2847	Each time can be collected.3ore.\nThe success rate of gold mining has increased.11%
2848	Each time can be collected.3ore.\nThe success rate of gold mining has increased.12%
2849	Each time can be collected.3ore.\nThe success rate of gold mining has increased.13%
2850	Each time can be collected.3ore.\nThe success rate of gold mining has increased.14%
2851	Each time can be collected.3ore.\nThe success rate of gold mining has increased.15%
2852	Skill practice phase.
2853	Hurt. 10~40\nThe effect is continuous.15Seconds.
2854	Hurt. 12~43\nThe effect is continuous.15Seconds.
2855	Hurt. 14~46\nThe effect is continuous.15Seconds.
2856	Hurt. 16~49\nThe effect is continuous.15Seconds.
2857	Hurt. 18~52\nThe effect is continuous.15Seconds.
2858	Hurt. 20~55\nThe effect is continuous.15Seconds.
2859	Hurt. 22~58\nThe effect is continuous.15Seconds.
2860	Hurt. 24~61\nThe effect is continuous.15Seconds.
2861	Hurt. 26~64\nThe effect is continuous.15Seconds.
2862	Hurt. 28~67\nThe effect is continuous.15Seconds.
2863	Hurt. 30~70\nThe effect is continuous.18Seconds.
2864	Hurt. 31~72\nThe effect is continuous.18Seconds.
2865	Hurt. 32~74\nThe effect is continuous.18Seconds.
2866	Hurt. 33~76\nThe effect is continuous.18Seconds.
2867	Hurt. 35~80\nThe effect is continuous.21Seconds.
2868	Get back to life every second.
2869	The monster is resurrected.
2870	Ability to read each other's skills.。
2871	Ability to read each other's skills.。
2872	Ability to read each other's skills.。
2873	Ability to read each other's skills.。
2874	Ability to read each other's skills.。
2875	Ability to read each other's skills.。
2876	Ability to read each other's skills.。
2877	Ability to read each other's skills.。
2878	Ability to read each other's skills.。
2879	Ability to read each other's skills.。
2880	Ability to read each other's skills.。
2881	Ability to read each other's skills.。
2882	Ability to read each other's skills.。
2883	Ability to read each other's skills.。
2884	Ability to read each other's skills.。
2885	Ability to read each other's skills.。
2886	Learn about music.
2887	Play a higher level of music.\nOr get better music.。
2888	Play a higher level of music.\nOr get better music.。
2889	Play a higher level of music.\nOr get better music.。
2890	Play a higher level of music.\nOr get better music.。
2891	Play a higher level of music.\nOr get better music.。
2892	Play a higher level of music.\nOr get better music.。
2893	Play a higher level of music.\nOr get better music.。
2894	Play a higher level of music.\nOr get better music.。
2895	Play a higher level of music.\nOr get better music.。
2896	Play a higher level of music.\nOr get better music.。
2897	Play a higher level of music.\nOr get better music.。
2898	Play a higher level of music.\nOr get better music.。
2899	Play a higher level of music.\nOr get better music.。
2900	Play a higher level of music.\nOr get better music.。
2901	Play a higher level of music.\nOr get better music.。
2902	Skill practice phase.
2903	Reduce sorok damage value.
2904	Reduce sorok damage value.
2905	Reduce sorok damage value.
2906	Reduce sorok damage value.
2907	Reduce sorok damage value.
2908	Reduce sorok damage value.
2909	Reduce sorok damage value.
2910	Reduce sorok damage value.
2911	Reduce sorok damage value.
2912	Reduce sorok damage value.
2913	Reduce sorok damage value.
2914	Reduce sorok damage value.
2915	Reduce sorok damage value.
2916	Reduce sorok damage value.
2917	Reduce sorok damage value.
2918	Monster-specific skills.
2919	Natural protection is a skill in defending against remote attacks.。
2920	Var1:Damage reduction rate. Var2:The rate of reduction in the down factor. Var3:Ignore the delay or not.
2921	Natural protection.
2922	Natural protection.
2923	Natural protection.
2924	Natural protection.
2925	Natural protection.
2926	Natural protection.
2927	Natural protection.
2928	Natural protection.
2929	Natural protection.
2930	Natural protection.
2931	Natural protection.
2932	Natural protection.
2933	Natural protection.
2934	Rocket damage. 100~300
2935	Can origami aircraft after flying.。
2936	Team therapy magic exercises.
2937	The life of the team is restored. 25 Point.
2938	Team life is restored.30Point.
2939	Team life is restored.35Point.
2940	Team life is restored.40Point.
2941	Team life is restored.45Point.
2942	Team life is restored.55Point.
2943	Team life is restored.65Point. 
2944	Team life is restored.75Point. 
2945	Team life is restored.85Point. 
2946	Team life is restored.95Point. 
2947	Team life is restored.105Point. 
2948	Team life is restored.115Point. 
2949	Team life is restored.125Point. 
2950	Team life is restored.135Point. 
2951	Team life is restored.150Point. 
2952	Team therapy magic exercises.
2953	The life of the team is restored. 4 Point.
2954	The life of the team is restored. 5 Point.
2955	The life of the team is restored. 6 Point.
2956	The life of the team is restored. 7 Point.
2957	The life of the team is restored. 8 Point.
2958	The life of the team is restored. 9 Point.
2959	The life of the team is restored. 12 Point.
2960	The life of the team is restored. 13 Point.
2961	The life of the team is restored. 14 Point.
2962	The life of the team is restored. 15 Point.
2963	The life of the team is restored. 18 Point.
2964	The life of the team is restored. 19 Point.
2965	The life of the team is restored. 20 Point.
2966	The life of the team is restored. 21 Point.
2967	The life of the team is restored. 25 Point.
2968	Pet meditation.
2969	swallow each other.，Made into a statue.。
2970	Musical instrument playing exercises.
2971	You can play an instrument.
2972	You can play an instrument.
2973	You can play an instrument.
2974	You can play an instrument.
2975	You can play an instrument.
2976	You can play an instrument.
2977	You can play an instrument.
2978	You can play an instrument.
2979	You can play an instrument.
2980	You can play an instrument.
2981	You can play an instrument.
2982	You can play an instrument.
2983	You can play an instrument.
2984	You can play an instrument.
2985	You can play an instrument.
2986	You can make potions.。
2987	You can make potions.。
2988	You can make potions.。
2989	You can make potions.。
2990	You can make potions.。
2991	You can make potions.。
2992	You can make potions.。
2993	You can make potions.。
2994	You can make potions.。
2995	You can make potions.。
2996	You can make potions.。
2997	You can make potions.。
2998	You can make potions.。
2999	You can make potions.。
3000	You can make potions.。
3001	Starting this skill allows you to set up a fundraising box.，You will be paid after the performance.。
3002	Give the surrounding enemies.100%short-range damage. \nConsumption.10%The value of life.
3003	Give the surrounding enemies.110%short-range damage. \nConsumption.10%The value of life.
3004	Give the surrounding enemies.120%short-range damage. \nConsumption.10%The value of life.
3005	Give the surrounding enemies.130%short-range damage. \nConsumption.10%The value of life.
3006	Give the surrounding enemies.140%short-range damage. \nConsumption.10%The value of life.
3007	Give the surrounding enemies.150%short-range damage. \nConsumption.10%The value of life.
3008	Give the surrounding enemies.160%short-range damage. \nConsumption.10%The value of life.
3009	Give the surrounding enemies.170%short-range damage. \nConsumption.10%The value of life.
3010	Give the surrounding enemies.180%short-range damage. \nConsumption.10%The value of life.
3011	Give the surrounding enemies.190%short-range damage. \nConsumption.10%The value of life.
3012	Give the surrounding enemies.200%short-range damage. \nConsumption.10%The value of life.
3013	Give the surrounding enemies.210%short-range damage. \nConsumption.10%The value of life.
3014	Give the surrounding enemies.220%short-range damage. \nConsumption.10%The value of life.
3015	Give the surrounding enemies.230%short-range damage. \nConsumption.10%The value of life.
3016	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
3017	Give the surrounding enemies.100%short-range damage. \nConsumption.10%The value of life.
3018	Give the surrounding enemies.110%short-range damage. \nConsumption.10%The value of life.
3019	Give the surrounding enemies.120%short-range damage. \nConsumption.10%The value of life.
3020	Give the surrounding enemies.130%short-range damage. \nConsumption.10%The value of life.
3021	Give the surrounding enemies.140%short-range damage. \nConsumption.10%The value of life.
3022	Give the surrounding enemies.150%short-range damage. \nConsumption.10%The value of life.
3023	Give the surrounding enemies.160%short-range damage. \nConsumption.10%The value of life.
3024	Give the surrounding enemies.170%short-range damage. \nConsumption.10%The value of life.
3025	Give the surrounding enemies.180%short-range damage. \nConsumption.10%The value of life.
3026	Give the surrounding enemies.190%short-range damage. \nConsumption.10%The value of life.
3027	Give the surrounding enemies.200%short-range damage. \nConsumption.10%The value of life.
3028	Give the surrounding enemies.210%short-range damage. \nConsumption.10%The value of life.
3029	Give the surrounding enemies.220%short-range damage. \nConsumption.10%The value of life.
3030	Give the surrounding enemies.230%short-range damage. \nConsumption.10%The value of life.
3031	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
3032	Practice remote attacks.
3033	Experience values can be obtained in remote attacks.。
3034	The maximum damage for remote attacks increases.1Point.\n Aiming speed. 110%
3035	The maximum damage for remote attacks increases.2Point.\n Aiming speed. 120%
3036	The maximum damage for remote attacks increases.4Point.\n Aiming speed. 130%
3037	The maximum damage for remote attacks increases.4Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 140%
3038	The maximum damage for remote attacks increases.5Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 150%
3039	The maximum damage for remote attacks increases.6Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 160%
3040	The maximum damage for remote attacks increases.7Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 170%
3041	The maximum damage for remote attacks increases.9Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 180%
3042	The maximum damage for remote attacks increases.11Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 190%
3043	The maximum damage for remote attacks increases.13Point.\n The minimum damage for remote attacks increases.3Point.\n Aiming speed. 200%
3044	The maximum damage for remote attacks increases.16Point.\n The minimum damage for remote attacks increases.4Point.\n Aiming speed. 220%
3045	The maximum damage for remote attacks increases.19Point.\n The minimum damage for remote attacks increases.6Point.\n Aiming speed. 250%
3046	The maximum damage for remote attacks increases.22Point.\n The minimum damage for remote attacks increases.8Point.\n Aiming speed. 280%
3047	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
3048	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
3049	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
3050	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
3051	Practice remote attacks.
3052	Experience values can be obtained in remote attacks.。
3053	The maximum damage for remote attacks increases.1Point.\n Aiming speed. 110%
3054	The maximum damage for remote attacks increases.2Point.\n Aiming speed. 120%
3055	The maximum damage for remote attacks increases.4Point.\n Aiming speed. 130%
3056	The maximum damage for remote attacks increases.4Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 140%
3057	The maximum damage for remote attacks increases.5Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 150%
3058	The maximum damage for remote attacks increases.6Point.\n The minimum damage for remote attacks increases.1Point.\n Aiming speed. 160%
3059	The maximum damage for remote attacks increases.7Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 170%
3060	The maximum damage for remote attacks increases.9Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 180%
3061	The maximum damage for remote attacks increases.11Point.\n The minimum damage for remote attacks increases.2Point.\n Aiming speed. 190%
3062	The maximum damage for remote attacks increases.13Point.\n The minimum damage for remote attacks increases.3Point.\n Aiming speed. 200%
3063	The maximum damage for remote attacks increases.16Point.\n The minimum damage for remote attacks increases.4Point.\n Aiming speed. 220%
3064	The maximum damage for remote attacks increases.19Point.\n The minimum damage for remote attacks increases.6Point.\n Aiming speed. 250%
3065	The maximum damage for remote attacks increases.22Point.\n The minimum damage for remote attacks increases.8Point.\n Aiming speed. 280%
3066	The maximum damage for remote attacks increases.25Point.\n The minimum damage for remote attacks increases.10Point.\n Aiming speed. 300%
3067	Red Dragon dedicated skill Spitfire.
3068	Red Dragon dedicated skill Spitfire. (BossTask. Intermediate.)
3069	Red Dragon dedicated skill Spitfire. (BossTask. Senior.)
3070	Red Dragon dedicated skill Spitfire. (BossTask. Difficult.)
3071	Red Dragon dedicated skill Spitfire. (BossTask. Intermediate., Secret. Complete.)
3072	Red Dragon dedicated skill Spitfire. (BossTask. Senior., Secret. Complete.)
3073	Red Dragon dedicated skill Spitfire. (BossTask. Difficult., Secret. Complete.)
3074	Practice smelting.
3075	Iron ore can be smelted.
3076	Iron ore can be smelted.
3077	Iron ore can be smelted.
3078	Can be smelted.、Copper ore.、Iron ore.
3079	Can be smelted.、Copper ore.、Iron ore.
3080	Silver ore can be smelted.、Copper ore.、Iron ore.
3081	Silver ore can be smelted.、Copper ore.、Iron ore.
3082	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
3083	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
3084	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
3085	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
3086	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
3087	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
3088	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
3089	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
3090	Practice rest skills.
3091	The speed of life recovery. 120%\nThe speed of physical recovery. 150%\nWounds heal every.10Seconds.1Point.
3092	The speed of life recovery. 200%\nThe speed of physical recovery. 200%\nWounds heal every.5Seconds. 1Point.
3093	The speed of life recovery. 250%\nThe speed of physical recovery. 250%\nWounds heal every.5Seconds.1Point.
3094	The speed of life recovery. 275%\nThe speed of physical recovery. 275%\nWounds heal every.5Seconds.1Point.
3095	The speed of life recovery. 300%\nThe speed of physical recovery. 300%\nWounds heal every.5Seconds.1Point.
3096	The speed of life recovery. 325%\nThe speed of physical recovery. 325%\nWounds heal every.5Seconds.1Point.
3097	The speed of life recovery. 350%\nThe speed of physical recovery. 350%\nWounds heal every.5Seconds.1Point.
3098	The speed of life recovery. 375%\nThe speed of physical recovery. 375%\nWounds heal every.5Seconds.1Point.
3099	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nWounds heal every.5Seconds.1Point.
3100	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nWounds heal every.４Seconds. 1Point.
3101	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nWounds heal every.３Seconds. 1Point.
3102	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nWounds heal every.２Seconds. 1Point.
3103	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nWounds heal every.１Seconds. 1Point.
3104	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nWounds heal every.２Seconds. 3Point.
3105	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nWounds heal every.１Seconds. 2Point.
3106	Growl.
3107	Sandworm monster dedicated melee attack.
3108	Use picture paper to leave a picture of an object you draw.。
3109	Hit the skill practice phase.\nHurt. 150%
3110	Hurt. 200%
3111	Hurt. 210%
3112	Hurt. 220%
3113	Hurt. 230%
3114	Hurt. 240%
3115	Hurt. 250%
3116	Hurt. 300%
3117	Hurt. 310%
3118	Hurt. 320%
3119	Hurt. 330%
3120	Hurt. 400%
3121	Hurt. 420%
3122	Hurt. 440%
3123	Hurt. 460%
3124	Hurt. 500%
3125	Hurt. 500%
3126	Hurt. 500%
3127	Hurt. 500%
3128	Practice the punching skills.\n(Practice injury.: 150% Fatal injury. +5%)
3129	Hurt. 200%\nFatal injury. +10%
3130	Hurt. 210%\nFatal injury. +10%
3131	Hurt. 220%\nFatal injury. +10%
3132	Hurt. 230%\nFatal injury. +10%
3133	Hurt. 240%\nFatal injury. +10%
3134	Hurt. 250%\nFatal injury. +10%
3135	Hurt. 300%\nFatal injury. +10%
3136	Hurt. 310%\nFatal injury. +10%
3137	Hurt. 320%\nFatal injury. +10%
3138	Hurt. 330%\nFatal injury. +10%
3139	Hurt. 400%\nFatal injury. +10%
3140	Hurt. 420%\nFatal injury. +10%
3141	Hurt. 440%\nFatal injury. +10%
3142	Hurt. 460%\nFatal injury. +10%
3143	Hurt. 500%\nFatal injury. +10%
3144	Trample.
3145	Trample.
3146	Trample.
3147	Trample.
3148	Trample.
3149	Trample.
3150	Trample.
3151	Trample.
3152	Trample.
3153	Trample.
3154	Trample.
3155	Trample.
3156	Trample.
3157	Trample.
3158	Trample.
3159	Trample.
3160	You can throw stones.。
3161	Can make clothes.
3162	Can make clothes.
3163	Can make clothes.
3164	Can make clothes.
3165	Can make clothes.
3166	Can make clothes.
3167	Can make clothes.
3168	Can make clothes.
3169	Can make clothes.
3170	Can make clothes.
3171	Can make clothes.
3172	Can make clothes.
3173	Can make clothes.
3174	Can make clothes.
3175	Can make clothes.
3176	Can make clothes.
3177	Can make clothes.
3178	Can make clothes.
3179	Thunder property damage. 7~50
3180	Thunder property damage. 13~83
3181	Thunder property damage. 20~133
3182	Thunder property damage. 27~167
3183	Thunder property damage. 33~200
3184	Thunder property damage. 47~217
3185	Thunder property damage. 60~250
3186	Thunder property damage. 87~333
3187	Thunder property damage. 93~350
3188	Thunder property damage. 100~367
3189	Thunder property damage. 103~383
3190	Thunder property damage. 110~417
3191	Thunder property damage. 117~433
3192	Thunder property damage. 120~450
3193	Thunder property damage. 127~467
3194	Thunder property damage. 133~500
3195	Practice textiles.
3196	Can be woven.
3197	Can be woven.
3198	Can be woven.
3199	Can be woven.
3200	Can be woven.
3201	Can be woven.
3202	Can be woven.
3203	Can be woven.
3204	Can be woven.
3205	Can be woven.
3206	Can be woven.
3207	Can be woven.
3208	Can be woven.
3209	Can be woven.
3210	Can be woven.
3211	Practice textiles.
3212	Can be woven.
3213	Can be woven.
3214	Can be woven.
3215	Can be woven.
3216	Can be woven.
3217	Can be woven.
3218	Can be woven.
3219	Can be woven.
3220	Can be woven.
3221	Can be woven.
3222	Can be woven.
3223	Can be woven.
3224	Can be woven.
3225	Can be woven.
3226	Can be woven.
3227	Use magic to produce spider silk.
3228	Use magic to produce spider silk.
3229	The ice trampled.
3230	The ice trampled.
3231	The ice trampled.
3232	The ice trampled.
3233	The ice trampled.
3234	The ice trampled.
3235	The ice trampled.
3236	The ice trampled.
3237	The ice trampled.
3238	The ice trampled.
3239	The ice trampled.
3240	The ice trampled.
3241	The ice trampled.
3242	The ice trampled.
3243	The ice trampled.
3244	The ice trampled.
3245	Give the surrounding enemies.100%short-range damage. \nConsumption.10%The value of life.
3246	Give the surrounding enemies.110%short-range damage. \nConsumption.10%The value of life.
3247	Give the surrounding enemies.120%short-range damage. \nConsumption.10%The value of life.
3248	Give the surrounding enemies.130%short-range damage. \nConsumption.10%The value of life.
3249	Give the surrounding enemies.140%short-range damage. \nConsumption.10%The value of life.
3250	Give the surrounding enemies.150%short-range damage. \nConsumption.10%The value of life.
3251	Give the surrounding enemies.160%short-range damage. \nConsumption.10%The value of life.
3252	Give the surrounding enemies.170%short-range damage. \nConsumption.10%The value of life.
3253	Give the surrounding enemies.180%short-range damage. \nConsumption.10%The value of life.
3254	Give the surrounding enemies.190%short-range damage. \nConsumption.10%The value of life.
3255	Give the surrounding enemies.200%short-range damage. \nConsumption.10%The value of life.
3256	Give the surrounding enemies.210%short-range damage. \nConsumption.10%The value of life.
3257	Give the surrounding enemies.220%short-range damage. \nConsumption.10%The value of life.
3258	Give the surrounding enemies.230%short-range damage. \nConsumption.10%The value of life.
3259	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
3260	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
3261	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
3262	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
3263	Give the surrounding enemies.100%short-range damage. \nConsumption.10%The value of life.
3264	Give the surrounding enemies.110%short-range damage. \nConsumption.10%The value of life.
3265	Give the surrounding enemies.120%short-range damage. \nConsumption.10%The value of life.
3266	Give the surrounding enemies.130%short-range damage. \nConsumption.10%The value of life.
3267	Give the surrounding enemies.140%short-range damage. \nConsumption.10%The value of life.
3268	Give the surrounding enemies.150%short-range damage. \nConsumption.10%The value of life.
3269	Give the surrounding enemies.160%short-range damage. \nConsumption.10%The value of life.
3270	Give the surrounding enemies.170%short-range damage. \nConsumption.10%The value of life.
3271	Give the surrounding enemies.180%short-range damage. \nConsumption.10%The value of life.
3272	Give the surrounding enemies.190%short-range damage. \nConsumption.10%The value of life.
3273	Give the surrounding enemies.200%short-range damage. \nConsumption.10%The value of life.
3274	Give the surrounding enemies.210%short-range damage. \nConsumption.10%The value of life.
3275	Give the surrounding enemies.220%short-range damage. \nConsumption.10%The value of life.
3276	Give the surrounding enemies.230%short-range damage. \nConsumption.10%The value of life.
3277	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
3278	Spitfire spits on bipedal flying dragons.
3279	Spitfire spits on bipedal flying dragons.
3280	A bipedal flying dragon sprays ice.
3281	A bipedal flying dragon sprays ice.
3282	The two-footed flying dragon fell down the thunder.
3283	The two-footed flying dragon fell down the thunder.
3284	Bundled with a wire.，pain up.。
3285	Wrap each other in bubbles and rise to the sky.。
3286	Let's fly for a while.
3287	Make a springboard box.
3288	Magic Shield practice.
3289	Magic Shield.
3290	Magic Shield.
3291	Magic Shield.
3292	Magic Shield.
3293	Magic Shield.
3294	Magic Shield.
3295	Magic Shield.
3296	Magic Shield.
3297	Magic Shield.
3298	Magic Shield.
3299	Magic Shield.
3300	Magic Shield.
3301	Magic Shield.
3302	Magic Shield.
3303	Magic Shield.
3304	High-speed movement in a short time.。
3305	Practice the wind barrier.
3306	Defend when using wind barriers.+5，Additional protection.+20%
3307	Defend when using wind barriers.+5，Additional protection.+22%
3308	Defend when using wind barriers.+5，Additional protection.+24%
3309	Defend when using wind barriers.+6，Additional protection.+26%
3310	Defend when using wind barriers.+6，Additional protection.+28%
3311	Defend when using wind barriers.+6，Additional protection.+30%
3312	Defend when using wind barriers.+7，Additional protection.+32%
3313	Defend when using wind barriers.+7，Additional protection.+34%
3314	Defend when using wind barriers.+7，Additional protection.+36%
3315	Defend when using wind barriers.+7，Additional protection.+38%
3316	Defend when using wind barriers.+10，Additional protection.+40%
3317	Defend when using wind barriers.+10，Additional protection.+42%
3318	Defend when using wind barriers.+10，Additional protection.+44%
3319	Defend when using wind barriers.+10，Additional protection.+46%
3320	Defend when using wind barriers.+10，Additional protection.+50%
3321	Can lure monsters.
3322	Skill valid for longer.，Can provoke more powerful monsters.
3323	Skill valid for longer.，Can provoke more powerful monsters.
3324	Skill valid for longer.，Can provoke more powerful monsters.
3325	Skill valid for longer.，Can provoke more powerful monsters.
3326	Skill valid for longer.，Can provoke more powerful monsters.
3327	Skill valid for longer.，Can provoke more powerful monsters.
3328	Skill valid for longer.，Can provoke more powerful monsters.
3329	Skill valid for longer.，Can provoke more powerful monsters.
3330	Skill valid for longer.，Can provoke more powerful monsters.
3331	Skill valid for longer.，Can provoke more powerful monsters.
3332	Increase dissocity range.\nSkill valid for longer.，Can provoke more powerful monsters.
3333	Skill valid for longer.，Can provoke more powerful monsters.
3334	Skill valid for longer.，Can provoke more powerful monsters.
3335	Skill valid for longer.，Can provoke more powerful monsters.
3336	Increase dissocity range.\nSkill valid for longer.，Can provoke more powerful monsters.
3337	Practice the shadowless arrow phase.
3338	Increased speed of aiming bows and flexing skills.。
3339	Increased speed of aiming bows and flexing skills.。
3340	Increased speed of aiming bows and flexing skills.。
3341	Increased speed of aiming bows and flexing skills.。\nThe skill duration becomes longer.。
3342	Increased speed of aiming bows and flexing skills.。
3343	Increased speed of aiming bows and flexing skills.。
3344	Increased speed of aiming bows and flexing skills.。\nThe skill duration becomes longer.。
3345	Increased speed of aiming bows and flexing skills.。
3346	Increased speed of aiming bows and flexing skills.。
3347	Increased speed of aiming bows and flexing skills.。
3348	Increased speed of aiming bows and flexing skills.。\nThe skill duration becomes longer.。
3349	Increased speed of aiming bows and flexing skills.。
3350	Increased speed of aiming bows and flexing skills.。
3351	Increased speed of aiming bows and flexing skills.。
3352	Increased speed of aiming bows and flexing skills.。\nThe skill duration becomes longer.。
3353	Practice the magic combination.
3354	Increase the probability of getting a high-quality magic combination.。
3355	Increase the probability of getting a high-quality magic combination.。
3356	Increase the probability of getting a high-quality magic combination.。
3357	Increase the probability of getting a high-quality magic combination.。
3358	Increase the probability of getting a high-quality magic combination.。
3359	Increase the probability of getting a high-quality magic combination.。
3360	Increase the probability of getting a high-quality magic combination.。
3361	Increase the probability of getting a high-quality magic combination.。
3362	Increase the probability of getting a high-quality magic combination.。
3363	Increase the probability of getting a high-quality magic combination.。
3364	Increase the probability of getting a high-quality magic combination.。
3365	Increase the probability of getting a high-quality magic combination.。
3366	Increase the probability of getting a high-quality magic combination.。
3367	Increase the probability of getting a high-quality magic combination.。
3368	Increase the probability of getting a high-quality magic combination.。
3369	The finished product can be decomposed.
3370	The finished product can be decomposed.
3371	The finished product can be decomposed.
3372	The finished product can be decomposed.
3373	The finished product can be decomposed.
3374	The finished product can be decomposed.
3375	The finished product can be decomposed.
3376	The finished product can be decomposed.
3377	The finished product can be decomposed.
3378	The finished product can be decomposed.
3379	The finished product can be decomposed.
3380	The finished product can be decomposed.
3381	The finished product can be decomposed.
3382	The finished product can be decomposed.
3383	The finished product can be decomposed.
3384	The finished product can be decomposed.
3385	Practice drawing on life.
3386	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3387	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3388	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3389	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3390	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3391	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3392	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3393	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3394	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3395	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3396	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3397	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3398	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3399	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3400	Absorb the enemy's vitality at the same time.，Restore your vitality.\nWhen your own life value is saturated.，Cannot be used.\nNeed to consume the crystallization of life.
3401	Lightsaber special skill shadow.
3402	Lightsaber special skill shadow.
3403	Lightsaber special skill shadow.
3404	Lightsaber special skill shadow.
3405	Lightsaber special skill shadow.
3406	Lightsaber special skill shadow.
3407	Lightsaber special skill shadow.
3408	You can synthesize props.
3409	You can synthesize props.
3410	You can synthesize props.
3411	You can synthesize props.
3412	You can synthesize props.
3413	You can synthesize props.
3414	You can synthesize props.
3415	You can synthesize props.
3416	You can synthesize props.
3417	You can synthesize props.
3418	You can synthesize props.
3419	You can synthesize props.
3420	You can synthesize props.
3421	You can synthesize props.
3422	You can synthesize props.
3423	You can synthesize props.
3424	The Lightsaber's special skill dark glow.
3425	The Lightsaber's special skill dark glow.
3426	The Lightsaber's special skill dark glow.
3427	The Lightsaber's special skill dark glow.
3428	The Lightsaber's special skill dark glow.
3429	The Lightsaber's special skill dark glow.
3430	The Lightsaber's special skill dark glow.
3431	The Sword of Lights dedicated skills justice ruling.
3432	The Sword of Lights dedicated skills justice ruling.
3433	The Sword of Lights dedicated skills justice ruling.
3434	The Sword of Lights dedicated skills justice ruling.
3435	The Sword of Lights dedicated skills justice ruling.
3436	The Sword of Lights dedicated skills justice ruling.
3437	The Sword of Lights dedicated skills justice ruling.
3438	Lightsaber dedicated skill impact.
3439	Lightsaber dedicated skill impact.
3440	Lightsaber dedicated skill impact.
3441	Lightsaber dedicated skill impact.
3442	Lightsaber dedicated skill impact.
3443	Lightsaber dedicated skill impact.
3444	Lightsaber dedicated skill impact.
3445	Stone giant crystals can be made.。\nCan summon stone giants.
3446	Stone Giant Life Force、Attack.、Defense.、Increased protection.
3447	Stone Giant Life Force、Attack.、Defense.、Increased protection.
3448	Stone Giant Life Force、Attack.、Defense.、Increased protection.
3449	Stone Giant Life Force、Attack.、Defense.、Increased protection.\nIncrease the call time of the Stone Giant.\nCan summon the forest stone giant.
3450	Stone Giant Life Force、Attack.、Defense.、Increased protection.
3451	Stone Giant Life Force、Attack.、Defense.、Increased protection.
3452	Forest stone giant crystals can be made.\nCan summon the sulfur stone giant.\nStone Giant Life Force、Attack.、Defense.、Increased protection.
3453	Stone Giant Life Force、Attack.、Defense.、Increased protection.
3454	Stone Giant Life Force、Attack.、Defense.、Increased protection.\nIncrease the call time of the Stone Giant.
3455	Stone Giant Life Force、Attack.、Defense.、Increased protection.\nIncrease the call time of the Stone Giant.
3456	Sulfurstone giant crystals can be made.\nCan summon pure white stone giants.\nStone Giant Life Force、Attack.、Defense.、Increased protection.
3457	Stone Giant Life Force、Attack.、Defense.、Increased protection.
3458	Stone Giant Life Force、Attack.、Defense.、Increased protection.
3459	Stone Giant Life Force、Attack.、Defense.、Increased protection.\nIncrease the call time of the Stone Giant.
3460	Pure white stone giant crystals can be made.\nStone Giant Life Force、Attack.、Defense.、Increased protection.
3461	Practice alchemy.
3462	Improve the effectiveness of alchemy skills.
3463	Improve the effectiveness of alchemy skills.
3464	Improve the effectiveness of alchemy skills.
3465	Improve the effectiveness of alchemy skills.
3466	Improve the effectiveness of alchemy skills.
3467	Improve the effectiveness of alchemy skills.
3468	Improve the effectiveness of alchemy skills.
3469	Improve the effectiveness of alchemy skills.
3470	Improve the effectiveness of alchemy skills.
3471	Improve the effectiveness of alchemy skills.
3472	Improve the effectiveness of alchemy skills.
3473	Improve the effectiveness of alchemy skills.
3474	Improve the effectiveness of alchemy skills.
3475	Improve the effectiveness of alchemy skills.
3476	Improve the effectiveness of alchemy skills.
3477	Practice water cannons.(Gun damage.6-17)
3478	Gun damage.17~34
3479	Gun damage.18~36
3480	Gun damage.22~38
3481	Gun damage.25~42
3482	Gun damage.30~45
3483	Gun damage.36~51
3484	Gun damage.41~59
3485	Gun damage.47~68
3486	Gun damage.54~76
3487	Gun damage.63~81
3488	Gun damage.81~91
3489	Gun damage.90~100
3490	Gun damage.100~110
3491	Gun damage.108~123
3492	Gun damage.119~136
3493	Build fences that can withstand attacks and block movement.
3494	Build fences that can withstand attacks and block movement.
3495	Build fences that can withstand attacks and block movement.
3496	Build fences that can withstand attacks and block movement.
3497	Build fences that can withstand attacks and block movement.\nCan be generated at most.2fence.
3498	Build fences that can withstand attacks and block movement.
3499	Build fences that can withstand attacks and block movement.
3500	Build a fence that can damage a melee enemy.。
3501	Build a fence that can damage a melee enemy.。
3502	Build a fence that can damage a melee enemy.。\nCan be generated at most.3fence.。
3503	Build a fence that can damage a melee enemy.。
3504	Build a fence that can damage a melee enemy.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。
3505	Build a fence that can damage a melee enemy.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。
3506	Build a fence that can damage a melee enemy.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。
3507	Build a fence that can damage a melee enemy.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。
3508	Build a fence that can damage a melee enemy.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。
3509	Tornado gun practice.(Wind damage. 1-3)
3510	Gun damage.1~16
3511	Gun damage.1~18
3512	Gun damage.1~20
3513	Gun damage.2~23
3514	Gun damage.2~26
3515	Gun damage.3~28
3516	Gun damage.3~31
3517	Gun damage.4~34
3518	Gun damage.5~37
3519	Gun damage.6~40
3520	Gun damage.10~44\nIncreased skill range.
3521	Gun damage.12~48
3522	Gun damage.14~52
3523	Gun damage.16~56
3524	Gun damage.20~60\nIncreased skill range.
3525	Lightsaber dedicated skill super swing.
3526	Lightsaber dedicated skill super swing.
3527	Lightsaber dedicated skill super swing.
3528	Lightsaber dedicated skill super swing.
3529	Lightsaber dedicated skill super swing.
3530	Lightsaber dedicated skill super swing.
3531	Lightsaber dedicated skill super swing.
3532	Falling to the ground and pretending to act.。
3533	issued the curse of the scarecrow.。
3534	Use water to shock each other.。
3535	Practice flamethrowing.(Fire damage.2-4)
3536	Fire damage per second.5~11
3537	Fire damage per second.6~12
3538	Fire damage per second.6~13
3539	Fire damage per second.7~14
3540	Fire damage per second.8~16
3541	Fire damage per second.9~19
3542	Fire damage per second.10~21
3543	Fire damage per second.11~23
3544	Fire damage per second.12~25
3545	Fire damage per second.13~27
3546	Fire damage per second.13~27，The duration increases.
3547	Fire damage per second.14~29
3548	Fire damage per second.16~32
3549	Fire damage per second.17~34
3550	Fire damage per second.17~34，The duration increases.
3551	Injured and diving.
3552	Growl.
3553	Shake the tail.
3554	Water bomb.
3555	Practice sandstorms.(soil damage.2~4)
3556	soil damage.8~16
3557	soil damage.9~18
3558	soil damage.10~20
3559	soil damage.11~23
3560	soil damage.13~26
3561	soil damage.14~28
3562	soil damage.15~31
3563	soil damage.17~34
3564	soil damage.18~37
3565	soil damage.20~40
3566	soil damage.22~44\nExtend the time when the other person is blind.
3567	soil damage.24~48
3568	soil damage.26~52
3569	soil damage.28~56
3570	soil damage.30~60\n Extend the time when the other person is blind.
3571	Use anti-outhanging props.
3572	Artificial clouds can be made.。
3573	The duration of the cloud is extended.。\nThe clouds are getting bigger.。
3574	The duration of the cloud is extended.。
3575	The duration of the cloud is extended.。
3576	The duration of the cloud is extended.。\n
3577	The duration of the cloud is extended.。\n
3578	The duration of the cloud is extended.。\n
3579	The duration of the cloud is extended.。\nThe clouds are getting bigger.。
3580	The duration of the cloud is extended.。\n
3581	The duration of the cloud is extended.。\n
3582	The duration of the cloud is extended.。\n
3583	The duration of the cloud is extended.。\nThe clouds are getting bigger.。
3584	The duration of the cloud is extended.。
3585	The duration of the cloud is extended.。
3586	The duration of the cloud is extended.。
3587	The duration of the cloud is extended.。\nLightning strikes.。\nThe clouds are getting bigger.。
3588	You can make blizzards.。
3589	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3590	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3591	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3592	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3593	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3594	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3595	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3596	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3597	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3598	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3599	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3600	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3601	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3602	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3603	You can make blizzards.。\nCall on the storm to attack the enemy ahead.\nCan freeze the enemy for a while.。
3604	Use Ellaha props.
3605	Street painter's dedicated skills.
3606	Metal conversion exercises.
3607	Can be converted to iron.。
3608	Can be converted to iron.。
3609	Can be converted to iron.。
3610	Can be converted to copper.，Iron.。
3611	Can be converted to copper.，Iron.。
3612	Can be converted to silver.，Copper.，Iron.。
3613	Can be converted to silver.，Copper.，Iron.。
3614	Can be converted into gold.，Silver.，Copper.，Iron.。
3615	Can be converted into gold.，Silver.，Copper.，Iron.。
3616	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
3617	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
3618	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
3619	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
3620	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
3621	can be converted into Misli.，Gold.，Silver.，Copper.，Iron.。
3622	Skill practice phase.
3623	Blast damage rises.
3624	Blast damage rises.
3625	Blast damage rises.
3626	Blast damage rises.
3627	Blast damage rises.
3628	Blast damage rises.
3629	Blast damage rises.
3630	Blast damage rises.
3631	Blast damage rises.
3632	Blast damage rises.
3633	Blast damage rises.
3634	Blast damage rises.
3635	Blast damage rises.
3636	Blast damage rises.
3637	Blast damage rises.
3638	Skill practice phase.
3639	Blast damage rises.
3640	Blast damage rises.
3641	Blast damage rises.
3642	Blast damage rises.
3643	Blast damage rises.
3644	Blast damage rises.
3645	Blast damage rises.
3646	Blast damage rises.
3647	Blast damage rises.
3648	Blast damage rises.
3649	Blast damage rises.
3650	Blast damage rises.
3651	Blast damage rises.
3652	Blast damage rises.
3653	Blast damage rises.
3654	Practice the wind barrier.
3655	Defend when using wind barriers. +10，Protection.+20%
3656	Defend when using wind barriers. +10，Protection.+22%
3657	Defend when using wind barriers. +10，Protection.+24%
3658	Defend when using wind barriers. +11，Protection.+26%
3659	Defend when using wind barriers. +11，Protection.+28%
3660	Defend when using wind barriers. +11，Protection.+30%
3661	Defend when using wind barriers. +12，Protection.+32%
3662	Defend when using wind barriers. +12，Protection.+34%
3663	Defend when using wind barriers. +12，Protection.+36%
3664	Defend when using wind barriers. +12，Protection.+38%
3665	Defend when using wind barriers.+15，Protection.+40%
3666	Defend when using wind barriers. +15，Protection.+42%
3667	Defend when using wind barriers. +15，Protection.+44%
3668	Defend when using wind barriers. +15，Protection.+46%
3669	Defend when using wind barriers. +15，Protection.+50%
3670	Skill practice phase.
3671	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~20
3672	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~23
3673	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~26
3674	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~29
3675	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~32
3676	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.10~35
3677	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.20~40
3678	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.20~44
3679	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.20~48
3680	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.20~52
3681	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~60
3682	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~65
3683	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~70
3684	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~75
3685	use trampling.，Temporarily curb the movement of the enemy.。\nHurt.30~80
3686	Bystander beam.
3687	Bystander beam.
3688	Bystander beam.
3689	Bystander beam.
3690	Bystander beam. (Reason.)
3691	Bystander beam. (Reason.)
3692	Bystander beam. (Reason.)
3693	Bystander beam. (Reason.)
3694	Shouting at the front puts the enemy in a state of rigidity.。
3695	Fold the paper into the back of the paper plane.，Bombs can be dropped.。
3696	Fold the paper into the back of the paper plane.，Bombs can be dropped.。
3697	Fold the paper into the back of the paper plane.，Bombs can be dropped.。
3698	Fold the paper into the back of the paper plane.，Bombs can be dropped.。
3699	Bystander alarm.
3700	Bystander alarm.
3701	Bystander alarm.
3702	Bystander alarm.
3703	Bystander alarm. (Reason.)
3704	Bystander alarm. (Reason.)
3705	Bystander alarm. (Reason.)
3706	Bystander alarm. (Reason.)
3707	Cobojos rocket attack.
3708	Cobojos rocket attack.
3709	Cobojos rocket attack.
3710	Cobojos rocket attack.
3711	Cobojos Ice Arrow Attack.
3712	Cobojos Ice Arrow Attack.
3713	Cobojos Ice Arrow Attack.
3714	Cobojos Ice Arrow Attack.
3715	Cobojos Thunder Arrow attack.
3716	Cobojos Thunder Arrow attack.
3717	Cobojos Thunder Arrow attack.
3718	Cobojos Thunder Arrow attack.
3719	Cobojos Arrow attack.
3720	Cobojos Arrow attack.
3721	Cobojos Arrow attack.
3722	Cobojos Arrow attack.
3723	Cobojos gas attack.
3724	Cobojos gas attack.
3725	Cobojos gas attack.
3726	Cobojos gas attack.
3727	Throw the Axe of Death.
3728	The lamp attack on the branch-shaped lamp.
3729	The lamp attack on the branch-shaped lamp.
3730	The lamp attack on the branch-shaped lamp.
3731	The lamp attack on the branch-shaped lamp.
3732	Avoid probability. 55% ~ 45%\nYou can cancel after the specified time.
3733	Avoid probability. 58% ~ 46%\nReduce the cooling time.
3734	Avoid probability. 61% ~ 47%
3735	Avoid probability. 65% ~ 48%
3736	Avoid probability. 69% ~ 49%
3737	Avoid probability. 73% ~ 50%
3738	Avoid probability. 78% ~ 51%\nCan be used continuously.2Times.\nReduce the cooling time.
3739	Avoid probability. 83% ~ 52%\nQuickly restore the original posture.
3740	Avoid probability. 88% ~ 53%
3741	Avoid probability. 94% ~ 54%
3742	Avoid probability. 100% ~ 55%
3743	Avoid probability. 100% ~ 58%\nReduce the cooling time.\nVery quickly restored to the original posture.
3744	Avoid probability. 100% ~ 61%
3745	Avoid probability. 100% ~ 64%
3746	Avoid probability. 100% ~ 67%
3747	Avoid probability. 100% ~ 70%\nCan be used continuously.3Times.，Reduce the cooling time.\nAvoid inge action more skillfully.
3748	A long-range attack with a tail snake. (Primary.)
3749	A long-range attack with a tail snake. (Intermediate.)
3750	A long-range attack with a tail snake. (Senior.)
3751	A long-range attack with a tail snake. (Difficult level.)
3752	A long-range attack with a tail snake. (Primary.)
3753	A long-range attack with a tail snake. (Intermediate.)
3754	A long-range attack with a tail snake. (Senior.)
3755	A long-range attack with a tail snake. (Difficult level.)
3756	Tail snake attack at close range. (Primary.)
3757	Tail snake attack at close range. (Intermediate.)
3758	Tail snake attack at close range. (Senior.)
3759	Tail snake attack at close range. (Difficult level.)
3760	Tail snake attack at close range. (Primary.)
3761	Tail snake attack at close range. (Intermediate.)
3762	Tail snake attack at close range. (Senior.)
3763	Tail snake attack at close range. (Difficult level.)
3764	Practice sparks.
3765	Electrocute the surrounding monsters.\nContinued.15Seconds.\nThe electrocutable range will increase a little.。
3766	Electrocute the surrounding monsters.\nContinued.15Seconds.
3767	Electrocute the surrounding monsters.\nContinued.15Seconds.
3768	Electrocute the surrounding monsters.\nContinued.15Seconds.
3769	Electrocute the surrounding monsters.\nContinued.15Seconds.
3770	Electrocute the surrounding monsters.\nContinued.15Seconds.
3771	Electrocute the surrounding monsters.\nContinued.15Seconds.\nThe electrocutable range will increase a little.。
3772	Electrocute the surrounding monsters.\nContinued.20Seconds.
3773	Electrocute the surrounding monsters.\nContinued.20Seconds.
3774	Electrocute the surrounding monsters.\nContinued.20Seconds.
3775	Electrocute the surrounding monsters.\nContinued.25Seconds.
3776	Electrocute the surrounding monsters.\nContinued.25Seconds.
3777	Electrocute the surrounding monsters.\nContinued.25Seconds.
3778	Electrocute the surrounding monsters.\nContinued.25Seconds.
3779	Electrocute the surrounding monsters.\nContinued.30Seconds.\nThe electrocutable range will increase a little.。
3780	With tail snake spitting whiskers. (Primary.)
3781	With tail snake spitting whiskers. (Intermediate.)
3782	With tail snake spitting whiskers. (Senior.)
3783	With tail snake spitting whiskers. (Difficult level.)
3784	With tail snake spitting whiskers. (Primary.)
3785	With tail snake spitting whiskers. (Intermediate.)
3786	With tail snake spitting whiskers. (Senior.)
3787	With tail snake spitting whiskers. (Difficult level.)
3788	Shadow Knight attacked.
3789	Wood can be cut and produced.
3790	Wood can be cut and produced.\nThe success rate of cutting wood has increased.1% 
3791	Wood can be cut and produced.\nThe success rate of cutting wood has increased.2% 
3792	Wood can be cut and produced.\nThe success rate of cutting wood has increased.3% 
3793	Wood can be cut and produced.\nThe success rate of cutting wood has increased.4% 
3794	Wood can be cut and produced.\nThe success rate of cutting wood has increased.5% 
3795	Wood can be cut and produced.\nThe success rate of cutting wood has increased.6% 
3796	Wood can be cut and wood produced as well as bows.\nThe success rate of cutting wood has increased.7% 
3797	Wood can be cut and wood produced as well as bows.\nThe success rate of cutting wood has increased.8% 
3798	Wood can be cut and wood produced as well as bows.\nThe success rate of cutting wood has increased.9% 
3799	Wood can be cut and wood produced as well as bows.\nThe success rate of cutting wood has increased.10% 
3800	Wood can be cut and wood produced as well as bows.\nThe success rate of cutting wood has increased.11% 
3801	Wood can be cut and wood produced as well as bows.\nThe success rate of cutting wood has increased.12% 
3802	Wood can be cut and wood produced as well as bows.\nThe success rate of cutting wood has increased.13% 
3803	Wood can be cut and wood produced as well as bows.\nThe success rate of cutting wood has increased.14% 
3804	Wood can be cut and wood produced as well as bows.\nThe success rate of cutting wood has increased.15% 
3805	Move by instantaneously.，Take the master to my place.。
3806	Flamethrow exercise. (Fire damage. 2-5)
3807	Fire damage per second. 6~14
3808	Fire damage per second. 7~15
3809	Fire damage per second. 7~16
3810	Fire damage per second. 9~17
3811	Fire damage per second. 10~20
3812	Fire damage per second. 11~24
3813	Fire damage per second. 12~26
3814	Fire damage per second.14~29
3815	Fire damage per second. 15~31
3816	Fire damage per second. 16~34
3817	Fire damage per second. 16~34 The duration increases.
3818	Fire damage per second. 17~36
3819	Fire damage per second. 20~40
3820	Fire damage per second. 21~42
3821	Fire damage per second. 21~42 The duration increases.
3822	Pumpkins detect surrounding life and objects.。
3823	Pumpkins detect surrounding life and objects.。
3824	Pumpkins detect surrounding life and objects.。
3825	Fire damage. 100~175
3826	Fire damage. 180~315
3827	Fire damage. 200~340
3828	Fire damage. 215~370
3829	Fire damage. 235~405
3830	Fire damage. 260~435
3831	Fire damage. 280~480
3832	Fire damage. 300~520
3833	Fire damage. 360~610
3834	Fire damage. 390~665
3835	Fire damage. 425~725
3836	Fire damage. 465~790
3837	Fire damage. 540~915
3838	Fire damage. 585~1000
3839	Fire damage. 645~1085
3840	Fire damage. 695~1175
3841	Set up the mount gun that has been equipped.，Or undo the firecrackers that have been set up.。
3842	Need Jasmine's strength.
3843	Need Jasmine's strength.
3844	Need Jasmine's strength.
3845	Need Jasmine's strength.
3846	Need Jasmine's strength.
3847	Need Jasmine's strength.
3848	Need Jasmine's strength.
3849	Need Jasmine's strength.
3850	Need Jasmine's strength.
3851	Need Jasmine's strength.
3852	Need Jasmine's strength.
3853	Need Jasmine's strength.
3854	Need Jasmine's strength.
3855	Need Jasmine's strength.
3856	Need Jasmine's strength.
3857	Need Jasmine's strength.
3858	Decorative courtyard.。
3859	Need Jasmine's strength.
3860	Need Jasmine's strength.
3861	Need Jasmine's strength.
3862	Need Jasmine's strength.
3863	Need Jasmine's strength.
3864	Need Jasmine's strength.
3865	Need Jasmine's strength.
3866	Need Jasmine's strength.
3867	Need Jasmine's strength.
3868	Need Jasmine's strength.
3869	Need Jasmine's strength.
3870	Need Jasmine's strength.
3871	Need Jasmine's strength.
3872	Need Jasmine's strength.
3873	Need Jasmine's strength.
3874	Need Jasmine's strength.
3875	Thunder property damage. 27~167
3876	Thunder property damage. 87~333
3877	Thunder property damage. 110~417
3878	Thunder property damage. 133~500
3879	Need the power of the text.
3880	Need the power of the text.
3881	Need the power of the text.
3882	Need the power of the text.
3883	Need the power of the text.
3884	Need the power of the text.
3885	Need the power of the text.
3886	Need the power of the text.
3887	Need the power of the text.
3888	Need the power of the text.
3889	Need the power of the text.
3890	Need the power of the text.
3891	Need the power of the text.
3892	Need the power of the text.
3893	Need the power of the text.
3894	Need the power of the text.
3895	Need the power of the text.
3896	Need the power of the text.
3897	Need the power of the text.
3898	Need the power of the text.
3899	Need the power of the text.
3900	Need the power of the text.
3901	Need the power of the text.
3902	Need the power of the text.
3903	Need the power of the text.
3904	Need the power of the text.
3905	Need the power of the text.
3906	Need the power of the text.
3907	Need the power of the text.
3908	Need the power of the text.
3909	Need the power of the text.
3910	Need the power of the text.
3911	Nuada dedicated to the stampede.
3912	Nuada dedicated to the stampede.
3913	Nuada dedicated to the stampede.
3914	Nuada dedicated to the stampede.
3915	Daor used the spear of light.
3916	Daor used the spear of light.
3917	Daor used the spear of light.
3918	Daor used the spear of light.
3919	Nuada used the spear of light. (phase1)
3920	Nuada used the spear of light. (phase1)
3921	Nuada used the spear of light. (phase1)
3922	Nuada used the spear of light. (phase1)
3923	Nuada used the spear of light. (phase2, 3)
3924	Nuada used the spear of light. (phase2, 3)
3925	Nuada used the spear of light. (phase2, 3)
3926	Nuada used the spear of light. (phase2, 3)
3927	Jasmine. RP Daor used the spear of light.
3928	Nuada revenge with light.
3929	Nuada revenge with light.
3930	Nuada revenge with light.
3931	Nuada revenge with light.
3932	Nuada ruled with justice. (phase1)
3933	Nuada ruled with justice. (phase1)
3934	Nuada ruled with justice. (phase1)
3935	Nuada ruled with justice. (phase1)
3936	Nuada ruled with justice. (phase2,3)
3937	Nuada ruled with justice. (phase2,3)
3938	Nuada ruled with justice. (phase2,3)
3939	Nuada ruled with justice. (phase2,3)
3940	Nuada ruled with justice. (flying)
3941	Nuada ruled with justice. (flying)
3942	Nuada ruled with justice. (flying)
3943	Nuada ruled with justice. (flying)
3944	Take an instant move to avoid enemy attack.
3945	Take an instant move to avoid enemy attack.
3946	Nuada hit hard.
3947	Nuada hit hard.
3948	Use Jasmine's feathers.
3949	Build the Farlias tunnel.
3950	Shouting at the front puts the enemy in a state of rigidity.。
3951	When preparing for an alchemy attack.\nThe probability of burstis is .10%。\nThe largest increase in the number of bursts. 1 。
3952	When preparing for an alchemy attack.\nThe probability of burstis is .11%。\nThe largest increase in the number of bursts. 2 。
3953	When preparing for an alchemy attack.\nThe probability of burstis is .12%。\nThe largest increase in the number of bursts. 2 。
3954	When preparing for an alchemy attack.\nThe probability of burstis is .13%。\nThe largest increase in the number of bursts. 2 。
3955	When preparing for an alchemy attack.\nThe probability of burstis is .14%。\nThe largest increase in the number of bursts. 2 。
3956	When preparing for an alchemy attack.\nThe probability of burstis is .15%。\nThe largest increase in the number of bursts. 2 。
3957	When preparing for an alchemy attack.\nThe probability of burstis is .16%。\nThe largest increase in the number of bursts. 3 。
3958	When preparing for an alchemy attack.\nThe probability of burstis is .17%。\nThe largest increase in the number of bursts. 3 。
3959	When preparing for an alchemy attack.\nThe probability of burstis is .18%。\nThe largest increase in the number of bursts. 3 。
3960	When preparing for an alchemy attack.\nThe probability of burstis is .19%。\nThe largest increase in the number of bursts. 3 。
3961	When preparing for an alchemy attack.\nThe probability of burstis is .20%。\nThe largest increase in the number of bursts. 4 。
3962	When preparing for an alchemy attack.\nThe probability of burstis is .21%。\nThe largest increase in the number of bursts. 4 。
3963	When preparing for an alchemy attack.\nThe probability of burstis is .23%。\nThe largest increase in the number of bursts. 4 。
3964	When preparing for an alchemy attack.\nThe probability of burstis is .25%。\nThe largest increase in the number of bursts. 4 。
3965	When preparing for an alchemy attack.\nThe probability of burstis is .27%。\nThe largest increase in the number of bursts. 4 。
3966	When preparing for an alchemy attack.\nThe probability of burstis is .30%。\nThe largest increase in the number of bursts. 4 。
3967	Pickup Intermediate.: Master Rich.
3968	Pickup Intermediate.: Master Rich.
3969	Pickup Intermediate.: Master Rich.
3970	Fragment Arrow practice.
3986	Skill practice phase.
4017	Rotating Arrow practice phase.
4018	Use a rotating arrow to attack the enemy.。
4019	Reduced skills preparation time.。
4020	Reduced skills preparation time.。
4021	Reduced skills preparation time.。
4022	Reduced skills preparation time.。
4023	Reduced skills preparation time.。
4024	Reduced skills preparation time.。
4025	Reduced skills preparation time.。
4026	Reduced skills preparation time.。
4027	Reduced skills preparation time.。
4028	Reduced skills preparation time.。
4029	Reduced skills preparation time.。
4030	Reduced skills preparation time.。
4031	Reduced skills preparation time.。
4032	Reduced skills preparation time.。
4033	Currently the practice phase.
4034	Experience can be gained through combat.\nThe value of life. +10
4035	The maximum damage increased for melee attacks. 1 \nThe value of life. +20
4036	The maximum damage increased for melee attacks. 2 \nThe value of life. +30
4037	The maximum damage increased for melee attacks. 2 \nThe minimum damage for melee attacks increases. 1 \nThe value of life. +40
4038	The maximum damage increased for melee attacks. 3 \nThe minimum damage for melee attacks increases. 1 \nThe value of life. +50
4039	The maximum damage increased for melee attacks. 3 \nThe minimum damage for melee attacks increases. 2 \nThe value of life. +60
4040	The maximum damage increased for melee attacks. 4 \nThe minimum damage for melee attacks increases. 2 \nThe value of life. +70
4041	The maximum damage increased for melee attacks. 4 \nThe minimum damage for melee attacks increases. 3 \nThe value of life. +80
4042	The maximum damage increased for melee attacks. 5 \nThe minimum damage for melee attacks increases. 3 \nThe value of life. +90
4043	The maximum damage increased for melee attacks. 5 \nThe minimum damage for melee attacks increases. 4 \nThe value of life. +100
4044	The maximum damage increased for melee attacks. 6 \nThe minimum damage for melee attacks increases. 4 \nThe value of life. +110
4045	The maximum damage increased for melee attacks. 7 \nThe minimum damage for melee attacks increases. 5 \nThe value of life. +120
4046	The maximum damage increased for melee attacks. 8 \nThe minimum damage for melee attacks increases. 5 \nThe value of life. +130
4047	The maximum damage increased for melee attacks. 9 \nThe minimum damage for melee attacks increases. 6 \nThe value of life. +140
4048	The maximum damage increased for melee attacks. 10 \nThe minimum damage for melee attacks increases. 6 \nThe value of life. +150
4049	The maximum damage increased for melee attacks. 10 \nThe minimum damage for melee attacks increases. 6 \nThe value of life. +150
4050	The maximum damage increased for melee attacks. 10 \nThe minimum damage for melee attacks increases. 6 \nThe value of life. +150
4051	The maximum damage increased for melee attacks. 10 \nThe minimum damage for melee attacks increases. 6 \nThe value of life. +150
4052	Practice close-range counter-attack skills.
4053	The other side's attacking power.50%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
4054	The other side's attacking power.55%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
4055	The other side's attacking power.60%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
4056	The other side's attacking power.65%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
4057	The other side's attacking power.70%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
4058	The other side's attacking power.75%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
4059	The other side's attacking power.85%with its own attack power.110%Overlays constitute counterattacks.。\nA blow. +5%
4060	The other side's attacking power.90%with its own attack power.115%Overlays constitute counterattacks.。\nA blow. +5%
4061	The other side's attacking power.95%with its own attack power.120%Overlays constitute counterattacks.。\nA blow. +5%
4062	The other side's attacking power.100%with its own attack power.125%Overlays constitute counterattacks.。\nA blow. +5%
4063	The other side's attacking power.110%with its own attack power.130%Overlays constitute counterattacks.。\nA blow. +7%
4064	The other side's attacking power.120%with its own attack power.135%Overlays constitute counterattacks.。\nA blow. +7%
4065	The other side's attacking power.130%with its own attack power.140%Overlays constitute counterattacks.。\nA blow. +7%
4066	The other side's attacking power.140%with its own attack power.145%Overlays constitute counterattacks.。\nA blow. +7%
4067	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
4068	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
4069	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
4070	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
4071	In the process of storming practice.
4072	Maximum damage increases during a blow.50%
4073	Maximum damage increases during a blow.55%
4074	Maximum damage increases during a blow.60%
4075	Maximum damage increases during a blow.65%
4076	Maximum damage increases during a blow.70%
4077	Maximum damage increases during a blow.75%
4078	Maximum damage increases during a blow.90%
4079	Maximum damage increases during a blow.95%
4080	Maximum damage increases during a blow.100%
4081	Maximum damage increases during a blow.105%
4082	Maximum damage increases during a blow.110%
4083	Maximum damage increases during a blow.120%
4084	Maximum damage increases during a blow.130%
4085	Maximum damage increases during a blow.140%
4086	Maximum damage increases during a blow.150%
4087	Practice defense.
4088	Basic defense.+1\nSkill defense when used successfully.+20, Additional protection.+5%
4089	Basic defense. +1\nSkill defense when used successfully. +21, Additional protection.+6%
4090	Basic defense. +1\nSkill defense when used successfully. +22, Additional protection.+7%
4091	Basic defense. +2\nSkill defense when used successfully. +24, Additional protection.+8%
4092	Basic defense. +2\nSkill defense when used successfully. +26, Additional protection.+9%
4093	Basic defense. +2\nSkill defense when used successfully. +28, Additional protection.+10%
4094	Basic defense. +3\nSkill defense when used successfully. +32, Additional protection.+12%
4095	Basic defense. +3\nSkill defense when used successfully. +34, Additional protection.+13%
4096	Basic defense. +4\nSkill defense when used successfully. +38, Additional protection.+14%
4097	Basic defense. +4\nSkill defense when used successfully. +42, Additional protection.+15%
4098	Basic defense. +5\nSkill defense when used successfully. +46, Additional protection.+17%
4099	Basic defense. +6\nSkill defense when used successfully. +50, Additional protection.+20%
4100	Basic defense. +7\nSkill defense when used successfully. +50, Additional protection.+20%
4101	Basic defense. +8\nSkill defense when used successfully. +50, Additional protection.+20%
4102	Basic defense. +10\nSkill defense when used successfully. +55, Additional protection.+25%
4103	Basic defense. +10\nSkill defense when used successfully. +55, Additional protection.+25%
4104	Basic defense. +10\nSkill defense when used successfully. +55, Additional protection.+25%
4105	Basic defense. +10\nSkill defense when used successfully. +55, Additional protection.+25%
4106	Rocket damage. 100~300
4107	Rocket damage. 200~500
4108	Rocket damage. 300~800
4109	Rocket damage. 400~1000
4110	Rocket damage. 500~1200
4111	Rocket damage. 700~1300
4112	Rocket damage. 900~1500
4113	Rocket damage. 1300~2000
4114	Rocket damage. 1400~2100
4115	Rocket damage. 1500~2200
4116	Rocket damage. 1550~2300
4117	Fire damage. 1800~2500
4118	Fire damage. 1800~2600
4119	Rocket damage. 1800~2700
4120	Fire damage. 1800~2800
4121	Rocket damage. 2000~3000
4122	Practice the rocket.(Practice injury.: 4~10)
4123	Rocket damage. 7~25
4124	Rocket damage. 8~27
4125	Rocket damage. 9~28
4126	Rocket damage. 11~30
4127	Rocket damage. 13~35
4128	Rocket damage. 15~40
4129	Rocket damage. 18~45
4130	Rocket damage. 21~50
4131	Rocket damage. 25~55
4132	Rocket damage. 29~60
4133	Rocket damage. 40~80
4134	Rocket damage. 45~85
4135	Rocket damage. 50~90
4136	Rocket damage. 55~95
4137	Rocket damage. 60~120
4138	Rocket damage. 60~120
4139	Rocket damage. 60~120
4140	Rocket damage. 60~120
4141	Practice ice arrows.(Practice injury.: 4~10)
4142	Ice arrow damage. 10~20
4143	Ice arrow damage. 11~21
4144	Ice arrow damage. 13~23
4145	Ice arrow damage. 15~25
4146	Ice arrow damage. 18~27
4147	Ice arrow damage. 21~30
4148	Ice arrow damage. 24~35
4149	Ice arrow damage. 28~40
4150	Ice arrow damage. 32~45
4151	Ice arrow damage. 37~48
4152	Ice arrow damage.48~54
4153	Ice arrow damage.53~59
4154	Ice arrow damage.59~65
4155	Ice arrow damage.63~72
4156	Ice arrow damage. 70~80
4157	Ice arrow damage. 70~80
4158	Ice arrow damage. 70~80
4159	Ice arrow damage. 70~80
4160	Frozen damage. 50~100
4161	Frozen damage. 100~110
4162	Frozen damage. 105~120
4163	Frozen damage. 110~130
4164	Frozen damage. 115~140
4165	Frozen damage. 120~150
4166	Frozen damage. 125~160
4167	Frozen damage. 140~180
4168	Frozen damage. 145~190
4169	Frozen damage. 150~200
4170	Frozen damage. 155~210
4171	Frozen damage. 170~230
4172	Frozen damage. 175~240
4173	Frozen damage. 180~250
4174	Frozen damage. 185~260
4175	Frozen damage. 200~300
4176	Practice the Thunder Arrow.(Practice the injury.: 1~10)
4177	Thunder arrow damage. 1~40
4178	Thunder arrow damage. 2~46
4179	Thunder arrow damage. 3~52
4180	Thunder arrow damage. 4~58
4181	Thunder arrow damage. 5~65
4182	Thunder arrow damage. 6~72
4183	Thunder arrow damage. 7~79
4184	Thunder arrow damage. 9~86
4185	Thunder arrow damage. 11~93
4186	Thunder arrow damage. 13~100
4187	Thunder arrow damage. 20~110
4188	Thunder arrow damage. 24~120
4189	Thunder arrow damage. 28~130
4190	Thunder arrow damage. 32~140
4191	Thunder arrow damage. 40~150
4192	Thunder arrow damage. 40~150
4193	Thunder arrow damage. 40~150
4194	Thunder arrow damage. 40~150
4195	Practice wearing a heart arrow.\n(Practice injury.: 0~20)
4196	Hurt. 200%
4197	Hurt. 210%
4198	Hurt. 220%
4199	Hurt. 230%
4200	Hurt. 240%
4201	Hurt. 250%
4202	Hurt. 300%
4203	Hurt. 310%
4204	Hurt. 320%
4205	Hurt. 330%
4206	Hurt. 400%
4207	Hurt. 420%
4208	Hurt. 440%
4209	Hurt. 460%
4210	Hurt. 500%
4211	Hurt. 500%
4212	Hurt. 500%
4213	Hurt. 500%
4214	Practice remote attacks.
4215	Experience values can be obtained in remote attacks.。\nAiming speed. 100%
4216	The maximum damage for remote attacks increases. 1 \nAiming speed. 105%
4217	The maximum damage for remote attacks increases. 2 \nAiming speed. 110%
4218	The maximum damage for remote attacks increases. 3 \nAiming speed. 115%
4219	The maximum damage for remote attacks increases. 4 \nAiming speed. 120%
4220	The maximum damage for remote attacks increases. 5 \nAiming speed. 125%
4221	The maximum damage for remote attacks increases. 6 \nThe minimum damage for remote attacks increases. 1 \nAiming speed. 135%
4222	The maximum damage for remote attacks increases. 7 \nThe minimum damage for remote attacks increases. 2 \nAiming speed. 140%
4223	The maximum damage for remote attacks increases. 8 \nThe minimum damage for remote attacks increases. 3 \nAiming speed. 145%
4224	The maximum damage for remote attacks increases. 9 \nThe minimum damage for remote attacks increases. 4 \nAiming speed. 150%
4225	The maximum damage for remote attacks increases. 10 \nThe minimum damage for remote attacks increases. 5 \nAiming speed. 160%
4226	The maximum damage for remote attacks increases. 11 \nThe minimum damage for remote attacks increases. 6 \nAiming speed. 170%
4227	The maximum damage for remote attacks increases. 12 \nThe minimum damage for remote attacks increases. 7 \nAiming speed. 180%
4228	The maximum damage for remote attacks increases. 13 \nThe minimum damage for remote attacks increases. 8 \nAiming speed. 190%
4229	The maximum damage for remote attacks increases. 15 \nThe minimum damage for remote attacks increases. 10 \nAiming speed. 200%
4230	The maximum damage for remote attacks increases. 15 \nThe minimum damage for remote attacks increases. 10 \nAiming speed. 200%
4231	The maximum damage for remote attacks increases. 15 \nThe minimum damage for remote attacks increases. 10 \nAiming speed. 200%
4232	The maximum damage for remote attacks increases. 15 \nThe minimum damage for remote attacks increases. 10 \nAiming speed. 200%
4233	Practice the punching skills.\n(Practice injury.: 150%)
4234	Hurt. 200%
4235	Hurt. 210%
4236	Hurt. 220%
4237	Hurt. 230%
4238	Hurt. 240%
4239	Hurt. 250%
4240	Hurt. 300%
4241	Hurt. 310%
4242	Hurt. 320%
4243	Hurt. 330%
4244	Hurt. 400%
4245	Hurt. 420%
4246	Hurt. 440%
4247	Hurt. 460%
4248	Hurt. 500%
4249	Hurt. 500%
4250	Hurt. 500%
4251	Hurt. 500%
4252	Thunder property damage. 7~50
4253	Thunder property damage. 13~83
4254	Thunder property damage. 20~133
4255	Thunder property damage. 27~167
4256	Thunder property damage. 33~200
4257	Thunder property damage. 47~217
4258	Thunder property damage. 60~250
4259	Thunder property damage. 87~333
4260	Thunder property damage. 93~350
4261	Thunder property damage. 100~367
4262	Thunder property damage. 103~383
4263	Thunder property damage. 110~417
4264	Thunder property damage. 117~433
4265	Thunder property damage. 120~450
4266	Thunder property damage. 127~467
4267	Thunder property damage. 133~500
4268	Give the surrounding enemies.100%short-range damage.\nConsumption.10%The value of life.
4269	Give the surrounding enemies.105%short-range damage.\nConsumption.10%The value of life.
4270	Give the surrounding enemies.110%short-range damage.\nConsumption.10%The value of life.
4271	Give the surrounding enemies.115%short-range damage.\nConsumption.10%The value of life.
4272	Give the surrounding enemies.120%short-range damage.\nConsumption.10%The value of life.
4273	Give the surrounding enemies.125%short-range damage.\nConsumption.10%The value of life.
4274	Give the surrounding enemies.135%short-range damage.\nConsumption.10%The value of life.
4275	Give the surrounding enemies.140%short-range damage.\nConsumption.10%The value of life.
4276	Give the surrounding enemies.145%short-range damage.\nConsumption.10%The value of life.
4277	Give the surrounding enemies.150%short-range damage.\nConsumption.10%The value of life.
4278	Give the surrounding enemies.160%short-range damage.\nConsumption.10%The value of life.
4279	Give the surrounding enemies.170%short-range damage.\nConsumption.10%The value of life.
4280	Give the surrounding enemies.180%short-range damage.\nConsumption.10%The value of life.
4281	Give the surrounding enemies.190%short-range damage.\nConsumption.10%The value of life.
4282	Give the surrounding enemies.200%short-range damage.\nConsumption.10%The value of life.
4283	Give the surrounding enemies.200%short-range damage.\nConsumption.10%The value of life.
4284	Give the surrounding enemies.200%short-range damage.\nConsumption.10%The value of life.
4285	Give the surrounding enemies.200%short-range damage.\nConsumption.10%The value of life.
4286	Ability to read each other's skills.。
4287	Ability to read each other's skills.。
4288	Ability to read each other's skills.。
4289	Ability to read each other's skills.。
4290	Ability to read each other's skills.。
4291	Ability to read each other's skills.。
4292	Ability to read each other's skills.。
4293	Ability to read each other's skills.。
4294	Ability to read each other's skills.。
4295	Ability to read each other's skills.。
4296	Ability to read each other's skills.。
4297	Ability to read each other's skills.。
4298	Ability to read each other's skills.。
4299	Ability to read each other's skills.。
4300	Ability to read each other's skills.。
4301	Ability to read each other's skills.。
4302	Practice the stage of infinite chopping.
4303	The instantaneous distance of movement increases.。
4304	The instantaneous distance of movement increases.。
4305	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
4306	The instantaneous distance of movement increases.。
4307	The instantaneous distance of movement increases.。
4308	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
4309	The instantaneous distance of movement increases.。
4310	The instantaneous distance of movement increases.。
4311	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
4312	The instantaneous distance of movement increases.。
4313	The instantaneous distance of movement increases.。
4314	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
4315	The instantaneous distance of movement increases.。
4316	The instantaneous distance of movement increases.。
4317	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
4318	after the assist arrow.，Melee attack damage plus. 120%
4319	after the assist arrow.，Melee attack damage plus. 122%
4320	after the assist arrow.，Melee attack damage plus. 124%
4321	after the assist arrow.，Melee attack damage plus. 126%
4322	after the assist arrow.，Melee attack damage plus. 128%
4323	after the assist arrow.，Melee attack damage plus. 130%
4324	after the assist arrow.，Melee attack damage plus. 150%
4325	after the assist arrow.，Melee attack damage plus. 154%
4326	after the assist arrow.，Melee attack damage plus. 158%
4327	after the assist arrow.，Melee attack damage plus. 162%
4328	after the assist arrow.，Melee attack damage plus. 172%
4329	after the assist arrow.，Melee attack damage plus. 178%
4330	after the assist arrow.，Melee attack damage plus. 184%
4331	after the assist arrow.，Melee attack damage plus. 190%
4332	after the assist arrow.，Melee attack damage plus. 200%
4333	Currently the practice phase.
4334	The maximum damage increased for melee attacks.1\nThe value of life.+10
4335	The maximum damage increased for melee attacks.2\nThe minimum damage for melee attacks increases.1\nThe value of life.+20
4336	The maximum damage increased for melee attacks.3\nThe minimum damage for melee attacks increases.1\nThe value of life.+30
4337	The maximum damage increased for melee attacks.4\nThe minimum damage for melee attacks increases.2\nThe value of life.+40
4338	The maximum damage for remote attacks increases.5\nThe minimum damage for short-range attacks increases.2\nThe value of life.+50
4339	The maximum damage increased for melee attacks.6\nThe minimum damage for melee attacks increases.3\nThe value of life.+60
4340	The maximum damage increased for melee attacks.7\nThe minimum damage for melee attacks increases.3\nThe value of life.+70
4341	The maximum damage increased for melee attacks.8\nThe minimum damage for melee attacks increases.4\nThe value of life.+80
4342	The maximum damage increased for melee attacks.9\nThe minimum damage for melee attacks increases.4\nThe value of life.+90
4343	The maximum damage increased for melee attacks.10\nThe minimum damage for melee attacks increases.5\nThe value of life.+100
4344	The maximum damage increased for melee attacks.12\nThe minimum damage for melee attacks increases.6\nThe value of life.+110
4345	The maximum damage increased for melee attacks.14\nThe minimum damage for melee attacks increases.7\nThe value of life.+120
4346	The maximum damage increased for melee attacks.16\nThe minimum damage for melee attacks increases.8\nThe value of life.+130
4347	The maximum damage increased for melee attacks.18\nThe minimum damage for melee attacks increases.9\nThe value of life.+140
4348	The maximum damage increased for melee attacks.20\nThe minimum damage for melee attacks increases.10\nThe value of life.+150
4349	The maximum damage increased for melee attacks.20\nThe minimum damage for melee attacks increases.10\nThe value of life.+150
4350	The maximum damage increased for melee attacks.20\nThe minimum damage for melee attacks increases.10\nThe value of life.+150
4351	The maximum damage increased for melee attacks.20\nThe minimum damage for melee attacks increases.10\nThe value of life.+150
4352	Practice close-range counter-attack skills.
4353	The other side's attacking power.50%with its own attack power.100%Overlays constitute counterattacks.。\nA blow.+5%
4354	The other side's attacking power.60%with its own attack power.105%Overlays constitute counterattacks.。\n A blow.+5%
4355	The other side's attacking power.70%with its own attack power.110%Overlays constitute counterattacks.。\n A blow.+5%
4356	The other side's attacking power.80%with its own attack power.115%Overlays constitute counterattacks.。\n A blow.+5%
4357	The other side's attacking power.90%with its own attack power.120%Overlays constitute counterattacks.。\n A blow.+5%
4358	The other side's attacking power.100%with its own attack power.125%Overlays constitute counterattacks.。\nA blow. +5%
4359	The other side's attacking power.120%with its own attack power.135%Overlays constitute counterattacks.。\n A blow.+5%
4360	The other side's attacking power.130%with its own attack power.140%Overlays constitute counterattacks.。\n A blow.+5%
4361	The other side's attacking power.140%with its own attack power.145%Overlays constitute counterattacks.。\n A blow.+5%
4362	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\n A blow.+5%
4363	The other side's attacking power.160%with its own attack power.160%Overlays constitute counterattacks.。\n A blow.+7%
4364	The other side's attacking power.170%with its own attack power.170%Overlays constitute counterattacks.。\n A blow.+7%
4365	The other side's attacking power.180%with its own attack power.180%Overlays constitute counterattacks.。\n A blow.+7%
4366	The other side's attacking power.190%with its own attack power.190%Overlays constitute counterattacks.。\n A blow.+7%
4367	The other side's attacking power.200%with its own attack power.200%Overlays constitute counterattacks.。\nA blow. +10%
4368	The other side's attacking power.200%with its own attack power.200%Overlays constitute counterattacks.。\nA blow. +10%
4369	The other side's attacking power.200%with its own attack power.200%Overlays constitute counterattacks.。\nA blow. +10%
4370	The other side's attacking power.200%with its own attack power.200%Overlays constitute counterattacks.。\nA blow. +10%
4371	In the process of storming practice.
4372	Maximum damage increases during a blow.50%
4373	Maximum damage increases during a blow.55%
4374	Maximum damage increases during a blow.60%
4375	Maximum damage increases during a blow.65%
4376	Maximum damage increases during a blow.70%
4377	Maximum damage increases during a blow.75%
4378	Maximum damage increases during a blow.90%
4379	Maximum damage increases during a blow.95%
4380	Maximum damage increases during a blow.100%
4381	Maximum damage increases during a blow.105%
4382	Maximum damage increases during a blow.110%
4383	Maximum damage increases during a blow.120%
4384	Maximum damage increases during a blow.130%
4385	Maximum damage increases during a blow.140%
4386	Maximum damage increases during a blow.150%
4387	Practice defense.
4388	Basic defense. +1\nSkill defense when used successfully. +30, Additional protection.+10%
4389	Basic defense. +2\nSkill defense when used successfully. +31, Additional protection.+11%
4390	Basic defense. +3\nSkill defense when used successfully. +32, Additional protection.+12%
4391	Basic defense. +4\nSkill defense when used successfully. +33, Additional protection.+13%
4392	Basic defense. +5\nSkill defense when used successfully. +35, Additional protection.+15%
4393	Basic defense. +6\nSkill defense when used successfully. +37, Additional protection.+17%
4394	Basic defense. +7\nSkill defense when used successfully. +39, Additional protection.+19%
4395	Basic defense. +8\nSkill defense when used successfully. +41, Additional protection.+21%
4396	Basic defense. +9\nSkill defense when used successfully. +43, Additional protection.+23%
4397	Basic defense. +10\nSkill defense when used successfully. +45, Additional protection.+25%
4398	Basic defense. +11\nSkill defense when used successfully. +48, Additional protection.+28%
4399	Basic defense. +12\nSkill defense when used successfully. +51, Additional protection.+31%
4400	Basic defense. +13\nSkill defense when used successfully. +54, Additional protection.+34%
4401	Basic defense. +14\nSkill defense when used successfully. +57, Additional protection.+37%
4402	Basic defense. +15\nSkill defense when used successfully. +60, Additional protection.+40%
4403	Basic defense. +15\nSkill defense when used successfully. +60, Additional protection.+40%
4404	Basic defense. +15\nSkill defense when used successfully. +60, Additional protection.+40%
4405	Basic defense. +15\nSkill defense when used successfully. +60, Additional protection.+40%
4406	Rocket damage. 100~300
4407	Rocket damage. 200~500
4408	Rocket damage. 300~800
4409	Rocket damage. 400~1000
4410	Rocket damage. 500~1200
4411	Rocket damage. 700~1300
4412	Rocket damage. 900~1500
4413	Rocket damage. 1300~2000
4414	Rocket damage. 1400~2100
4415	Rocket damage. 1500~2200
4416	Rocket damage. 1550~2300
4417	Fire damage. 1800~2500
4418	Fire damage. 1800~2600
4419	Rocket damage. 1800~2700
4420	Fire damage. 1800~2800
4421	Rocket damage. 2000~3000
4422	Practice the rocket.(Practice injury.: 4~10)
4423	Rocket damage. 7~25
4424	Rocket damage. 8~27
4425	Rocket damage. 9~28
4426	Rocket damage. 11~30
4427	Rocket damage. 13~35
4428	Rocket damage. 15~40
4429	Rocket damage. 18~45
4430	Rocket damage. 21~50
4431	Rocket damage. 25~55
4432	Rocket damage. 29~60
4433	Rocket damage. 40~80
4434	Rocket damage. 45~85
4435	Rocket damage. 50~90
4436	Rocket damage. 55~95
4437	Rocket damage. 60~120
4438	Rocket damage. 60~120
4439	Rocket damage. 60~120
4440	Rocket damage. 60~120
4441	Practice ice arrows.(Practice injury.: 4~10)
4442	Ice arrow damage. 10~20
4443	Ice arrow damage. 11~21
4444	Ice arrow damage. 13~23
4445	Ice arrow damage. 15~25
4446	Ice arrow damage. 18~27
4447	Ice arrow damage. 21~30
4448	Ice arrow damage. 24~35
4449	Ice arrow damage. 28~40
4450	Ice arrow damage. 32~45
4451	Ice arrow damage. 37~48
4452	Ice arrow damage.48~54
4453	Ice arrow damage.53~59
4454	Ice arrow damage.59~65
4455	Ice arrow damage.63~72
4456	Ice arrow damage. 70~80
4457	Ice arrow damage. 70~80
4458	Ice arrow damage. 70~80
4459	Ice arrow damage. 70~80
4460	Frozen damage. 50~100
4461	Frozen damage. 100~110
4462	Frozen damage. 105~120
4463	Frozen damage. 110~130
4464	Frozen damage. 115~140
4465	Frozen damage. 120~150
4466	Frozen damage. 125~160
4467	Frozen damage. 140~180
4468	Frozen damage. 145~190
4469	Frozen damage. 150~200
4470	Frozen damage. 155~210
4471	Frozen damage. 170~230
4472	Frozen damage. 175~240
4473	Frozen damage. 180~250
4474	Frozen damage. 185~260
4475	Frozen damage. 200~300
4476	Practice the Thunder Arrow.(Practice the injury.: 1~10)
4477	Thunder arrow damage. 1~40
4478	Thunder arrow damage. 2~46
4479	Thunder arrow damage. 3~52
4480	Thunder arrow damage. 4~58
4481	Thunder arrow damage. 5~65
4482	Thunder arrow damage. 6~72
4483	Thunder arrow damage. 7~79
4484	Thunder arrow damage. 9~86
4485	Thunder arrow damage. 11~93
4486	Thunder arrow damage. 13~100
4487	Thunder arrow damage. 20~110
4488	Thunder arrow damage. 24~120
4489	Thunder arrow damage. 28~130
4490	Thunder arrow damage. 32~140
4491	Thunder arrow damage. 40~150
4492	Thunder arrow damage. 40~150
4493	Thunder arrow damage. 40~150
4494	Thunder arrow damage. 40~150
4495	Practice the punching skills.\n(Practice injury.: 150%)
4496	Hurt. 200%
4497	Hurt. 210%
4498	Hurt. 220%
4499	Hurt. 230%
4500	Hurt. 240%
4501	Hurt. 250%
4502	Hurt. 300%
4503	Hurt. 310%
4504	Hurt. 320%
4505	Hurt. 330%
4506	Hurt. 400%
4507	Hurt. 420%
4508	Hurt. 440%
4509	Hurt. 460%
4510	Hurt. 500%
4511	Hurt. 500%
4512	Hurt. 500%
4513	Hurt. 500%
4514	Thunder property damage. 7~50
4515	Thunder property damage. 13~83
4516	Thunder property damage. 20~133
4517	Thunder property damage. 27~167
4518	Thunder property damage. 33~200
4519	Thunder property damage. 47~217
4520	Thunder property damage. 60~250
4521	Thunder property damage. 87~333
4522	Thunder property damage. 93~350
4523	Thunder property damage. 100~367
4524	Thunder property damage. 103~383
4525	Thunder property damage. 110~417
4526	Thunder property damage. 117~433
4527	Thunder property damage. 120~450
4528	Thunder property damage. 127~467
4529	Thunder property damage. 133~500
4530	Give the surrounding enemies.100%short-range damage. \nConsumption.10%The value of life.
4531	Give the surrounding enemies.110%short-range damage. \nConsumption.10%The value of life.
4532	Give the surrounding enemies.120%short-range damage. \nConsumption.10%The value of life.
4533	Give the surrounding enemies.130%short-range damage. \nConsumption.10%The value of life.
4534	Give the surrounding enemies.140%short-range damage. \nConsumption.10%The value of life.
4535	Give the surrounding enemies.150%short-range damage. \nConsumption.10%The value of life.
4536	Give the surrounding enemies.160%short-range damage. \nConsumption.10%The value of life.
4537	Give the surrounding enemies.170%short-range damage. \nConsumption.10%The value of life.
4538	Give the surrounding enemies.180%short-range damage. \nConsumption.10%The value of life.
4539	Give the surrounding enemies.190%short-range damage. \nConsumption.10%The value of life.
4540	Give the surrounding enemies.200%short-range damage. \nConsumption.10%The value of life.
4541	Give the surrounding enemies.210%short-range damage. \nConsumption.10%The value of life.
4542	Give the surrounding enemies.220%short-range damage. \nConsumption.10%The value of life.
4543	Give the surrounding enemies.230%short-range damage. \nConsumption.10%The value of life.
4544	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
4545	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
4546	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
4547	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
4548	Collision exercise.\nReduce.20%remote damage.，To.50%Attack the enemy.。
4549	Reduce.30%remote damage.，To.100%Attack the enemy.。\nThe collision distance increases.
4550	Reduce.32%remote damage.，To.110%Attack the enemy.。\nThe collision distance increases.
4551	Reduce.34%remote damage.，To.120%Attack the enemy.。\nThe collision distance increases.
4552	Reduce.36%remote damage.，To.130%Attack the enemy.。\nThe collision distance increases.
4553	Reduce.38%remote damage.，To.140%Attack the enemy.。\nThe collision distance increases.
4554	Reduce.40%remote damage.，To.150%Attack the enemy.。\nThe collision distance increases.
4555	Reduce.42%remote damage.，To.180%Attack the enemy.。\nThe collision distance increases.
4556	Reduce.44%remote damage.，To.190%Attack the enemy.。\nThe collision distance increases.
4557	Reduce.46%remote damage.，To.200%Attack the enemy.。\nThe collision distance increases.
4558	Reduce.48%remote damage.，To.210%Attack the enemy.。\nThe collision distance increases.
4559	Reduce.50%remote damage.，To.240%Attack the enemy.。\nThe collision distance increases.
4560	Reduce.52%remote damage.，To.250%Attack the enemy.。\nThe collision distance increases.
4561	Reduce.55%remote damage.，To.260%Attack the enemy.。\nThe collision distance increases.
4562	Reduce.57%remote damage.，To.270%Attack the enemy.。\nThe collision distance increases.
4563	Reduce.60%remote damage.，To.300%Attack the enemy.。\nThe collision distance increases.
4564	add(20, 4, "This skill was used successfully.。");\nadd(5, 4, "This skill failed to be used.。");
4565	add(5, 10, "Attack the exercise table.。");\nadd(5, 10, "Throw away the gold coins in the column.。");\nadd(50, 1, "Try it on.10more than ten thousand clothes.。");
4566	add(100, 1, "Get a better way from someone else or a book.");
4567	add(100, 1, "Get a better way from someone else or a book.");
4568	add(100, 1, "Get a better way from someone else or a book.");
4569	add(100, 1, "Get a better way from someone else or a book.");
4570	add(100, 1, "Get a better way from someone else or a book.");
4571	add(100, 1, "Get a better way from someone else or a book.");
4572	add(100, 1, "Get a better way from someone else or a book.");
4573	add(100, 1, "Get a better way from someone else or a book.");
4574	add(100, 1, "Get a better way from someone else or a book.");
4575	add(100, 1, "Get a better way from someone else or a book.");
4576	add(100, 1, "Get a better way from someone else or a book.");
4577	add(100, 1, "Get a better way from someone else or a book.");
4578	add(100, 1, "Get a better way from someone else or a book.");
4579	add(100, 1, "Get a better way from someone else or a book.");
4580	add(100, 1, "Get a better way from someone else or a book.");
4581	add(20, 5, "Use attacks.");
4582	add(10, 10, "trying to tame the beast.。");
4583	add(4, 20, "trying to tame the beast.");\nadd(5, 10, "The success of the tamer.。");
4584	add(2, 30, "trying to tame the beast.");\nadd(3, 10, "The success of the tamer.");\nadd(5, 10, "Tame enemies of the same rank.。");
4585	add(1, 20, "trying to tame the beast.");\nadd(2, 10, "The success of the tamer.");\nadd(4, 20, "Tame enemies of the same rank.。");
4586	add(0.5, 40, "The success of the tamer.");\nadd(2, 30, "Tame enemies of the same rank.。");\nadd(5, 10, "Tame a strong enemy.。", false);
4587	add(0.5, 50, "The success of the tamer.");\nadd(1, 40, "Tame enemies of the same rank.。");\nadd(5, 10, "Tame a strong enemy.。", false);
4588	add(0.3, 100, "The success of the tamer.");\nadd(1, 30, "Tame enemies of the same rank.。");\nadd(2, 20, "Tame a strong enemy.。");\nadd(5, 10, "Tame very strong enemies.。", false);
4589	add(0.2, 100, "The success of the tamer.");\nadd(0.5, 60, "Tame enemies of the same rank.。");\nadd(1, 40, "Tame a strong enemy.。");\nadd(3, 10, "Tame very strong enemies.。", false);
4590	add(0.1, 200, "The success of the tamer.");\nadd(0.2, 100, "Tame enemies of the same rank.。");\nadd(0.5, 50, "Tame a strong enemy.。");\nadd(2, 20, "Tame very strong enemies.。");\nadd(5, 5, "Tame.Bosslevel of enemies.。", false);
4591	add(0.1, 200, "Tame enemies of the same rank.。");\nadd(0.4, 100, "Tame a strong enemy.。");\nadd(1, 50, "Tame very strong enemies.。");\nadd(5, 10, "Tame.Bosslevel of enemies.。", false);
4592	add(0.1, 300, "Tame enemies of the same rank.。");\nadd(0.2, 100, "Tame a strong enemy.。");\nadd(1, 50, "Tame very strong enemies.。");\nadd(4, 10, "Tame.Bosslevel of enemies.。");
4593	add(0.05, 400, "Tame enemies of the same rank.。");\nadd(0.1, 200, "Tame a strong enemy.。");\nadd(0.5, 100, "Tame very strong enemies.。");\nadd(3, 10, "Tame.Bosslevel of enemies.。");
4594	add(0.04, 500, "Tame enemies of the same rank.。");\nadd(0.1, 300, "Tame a strong enemy.。");\nadd(0.3, 150, "Tame very strong enemies.。");\nadd(2, 20, "Tame.Bosslevel of enemies.。");
4595	add(0.02, 750, "Tame enemies of the same rank.。");\nadd(0.05, 400, "Tame a strong enemy.。");\nadd(0.2, 200, "Tame very strong enemies.。");\nadd(2, 30, "Tame.Bosslevel of enemies.。");
4596	add(0.05, 500, "Tame a strong enemy.。");\nadd(0.2, 300, "Tame very strong enemies.。");\nadd(1, 40, "Tame.Bosslevel of enemies.。");
4597	add(0.04, 600, "Tame a strong enemy.。");\nadd(0.1, 400, "Tame very strong enemies.。");\nadd(0.5, 100, "Tame.Bosslevel of enemies.。");
4598	add(100, 1, "Get a better way from someone else or a book.");
4599	add(1, 100, "Get it through the Raging Elves.");
4600	add(0.91, 110, "Get it through the Raging Elves.");
4601	add(0.834, 120, "Get it through the Raging Elves.");
4602	add(0.715, 140, "Get it through the Raging Elves.");
4603	add(0.625, 160, "Get it through the Raging Elves.");
4604	add(0.527, 190, "Get it through the Raging Elves.");
4605	add(0.455, 220, "Get it through the Raging Elves.");
4606	add(0.385, 260, "Get it through the Raging Elves.");
4607	add(0.334, 300, "Get it through the Raging Elves.");
4608	add(0.286, 350, "Get it through the Raging Elves.");
4609	add(0.25, 400, "Get it through the Raging Elves.");
4610	add(0.218, 460, "Get it through the Raging Elves.");
4611	add(0.193, 520, "Get it through the Raging Elves.");
4612	add(0.17, 590, "Get it through the Raging Elves.");
4613	add(0.152, 660, "Get it through the Raging Elves.");
4614	add(100, 1, "Get a better way from someone else or a book.");
4615	add(1, 20, "Attack at will.");\nadd(3, 10, "The attack hits the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
4616	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
4617	add(0.05, 200, "The attack hits the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
4618	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
4619	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
4620	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
4621	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
4622	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
4623	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4624	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4625	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4626	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4627	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
4628	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4629	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4630	add(100, 1, "Get a better way from someone else or a book.");
4631	add(1, 20, "Attack at will.");\nadd(3, 10, "The attack hits the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
4632	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
4633	add(0.05, 200, "The attack hits the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
4634	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
4635	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
4636	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
4637	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
4638	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
4639	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4640	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4641	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4642	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4643	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
4644	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4645	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4646	add(100, 1, "Get a better way from someone else or a book.");
4647	add(1, 20, "Attack at will.");\nadd(3, 10, "The attack hits the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
4648	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
4649	add(0.05, 200, "The attack hits the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
4650	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
4651	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
4652	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
4653	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
4654	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
4655	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4656	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4657	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4658	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4659	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
4660	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4661	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4662	add(10, 10, "Attack the enemy with your skills.");
4663	add(1, 20, "Attack the enemy with your skills.");\nadd(5, 10, "Use skill to attack successfully.");\nadd(10, 5, "Use your skills to defend against remote attacks.");\nadd(20, 1, "Use your skills to defend against remote attack success.");
4664	add(0.8, 30, "Attack the enemy with your skills.");\nadd(3, 10, "Attack with skill.");\nadd(8, 5, "Use skills to defend against remote skills.");\nadd(15, 2, "Use your skills to defend against remote attack success.");
4665	add(0.6, 40, "Attack the enemy with your skills.");\nadd(2, 15, "Use skill to attack successfully.");\nadd(6, 6, "Use skills to defend against remote skills.");\nadd(10, 3, "Use your skills to defend against remote attack success.");
4666	add(0.5, 50, "Attack the enemy with your skills.");\nadd(1, 20, "Use skill to attack successfully.");\nadd(5, 10, "Use skills to defend against remote skills.");\nadd(8, 4, "Use your skills to defend against remote attack success.");
4667	add(0.3, 70, "Attack the enemy with your skills.");\nadd(0.8, 30, "Use skill to attack successfully.");\nadd(3, 15, "Use skills to defend against remote skills.");\nadd(6, 5, "Use your skills to defend against remote attack success.");
4668	add(0.1, 100, "Attack the enemy with your skills.");\nadd(0.6, 40, "Use skill to attack successfully.");\nadd(2, 20, "Use skills to defend against remote skills.");\nadd(5, 7, "Use your skills to defend against remote attack success.");
4669	add(0.08, 120, "Attack the enemy with your skills.");\nadd(0.5, 50, "Use skill to attack successfully.");\nadd(1, 35, "Use skills to defend against remote skills.");\nadd(3, 15, "Use your skills to defend against remote attack success.");
4670	add(0.05, 200, "Attack the enemy with your skills.");\nadd(0.3, 70, "Use skill to attack successfully.");\nadd(0.8, 50, "Use skills to defend against remote skills.");\nadd(2, 20, "Use your skills to defend against remote attack success.");
4671	add(0.03, 300, "Attack the enemy with your skills.");\nadd(0.2, 100, "Use skill to attack successfully.");\nadd(0.6, 70, "Use skills to defend against remote skills.");\nadd(1, 40, "Use your skills to defend against remote attack success.");
4672	add(0.01, 500, "Attack the enemy with your skills.");\nadd(0.1, 200, "Use skill to attack successfully.");\nadd(0.5, 80, "Use skills to defend against remote skills.");\nadd(0.8, 50, "Use your skills to defend against remote attack success.");
4673	add(0.08, 300, "Use skill to attack successfully.");\nadd(0.3, 100, "Use your skills to defend against remote attacks.");\nadd(0.6, 70, "Use skills to defend against remote skill success.");\nadd(5, 10, "Make the enemy successful.", false);
4674	add(0.06, 400, "Use skill to attack successfully.");\nadd(0.2, 150, "Use your skills to defend against remote attacks.");\nadd(0.5, 80, "Use skills to defend against remote skill success.");\nadd(4, 12, "Make the enemy successful.", false);
4675	add(0.05, 500, "Use skill to attack successfully.");\nadd(0.1, 300, "Use your skills to defend against long distances.");\nadd(0.3, 100, "Use skills to defend against remote skill success.");\nadd(3, 15, "Make the enemy successful.", false);
4676	add(0.03, 600, "Use skill to attack successfully.");\nadd(0.08, 400, "Use your skills to defend against long distances.");\nadd(0.2, 200, "Use skills to defend against remote skill success.");\nadd(2, 20, "Make the enemy successful.", false);
4677	add(0.01, 700, "Use skill to attack successfully.");\nadd(0.05, 500, "Use your skills to defend against long distances.");\nadd(0.1, 400, "Use skills to defend against remote skill success.");\nadd(1, 30, "Make the enemy successful.", false);
4678	add(100, 1, "Temporary.");
4679	add(100, 1, "Get a better way from someone else or a book.");
4680	add(5, 10, "Tool or weapon production has been very successful.");\nadd(3, 20, "Tools or weapons are made successfully.");\nadd(1, 50, "Tool or weapon production fails.");\nadd(1, 50, "The results of tool or weapon production are very poor.");\nadd(0.5, 50, "Tools or weapons.100%Production is complete.");
4681	add(3, 20, "Shield production was a great success.");\nadd(1, 50, "Shield production was successful.");\nadd(1, 30, "Shield production failed.");\nadd(0.5, 20, "Shield production results are very bad.");\nadd(0.5, 40, "Shield.100%Production is complete.");
4682	add(2, 40, "Helmetmaking was very successful.");\nadd(0.5, 80, "Helmets were made successfully.");\nadd(0.3, 30, "Helmet production failed.");\nadd(0.1, 40, "Helmet production results are very poor.");\nadd(0.3, 50, "Helmet.100%Production is complete.");
4683	add(1, 50, "Hand-guarding was a great success.");\nadd(0.2, 200, "Hand-guarding was successful.");\nadd(0.1, 100, "Hand-guarding failed.");\nadd(0.1, 200, "The hand-guarding results are very bad.");\nadd(0.2, 50, "Hand guard.100%Production is complete.");
4684	add(0.5, 50, "Metal boots were made very successfully.");\nadd(0.2, 300, "Successful metal shoe production");\nadd(0.1, 200, "The metal boot failed.");\nadd(0.1, 100, "The metal boot production results are very bad.");\nadd(0.1, 50, "Metal shoes100%Production is complete.");
4685	add(0.5, 50, "Armor production was very successful.");\nadd(0.2, 350, "Armor was made successfully.");\nadd(0.05, 100, "Armor production failed.");\nadd(0.05, 100, "The results of armor production are very bad.");\nadd(0.1, 50, "Armor.100%Production is complete.");
4686	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Tools or weapons are made successfully.");\nadd(0.1, 50, "Tools or weapons.100%Production is complete.");
4687	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Shield production was successful.");\nadd(0.1, 50, "Shield.100%Production is complete.");
4688	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Helmets were made successfully.");\nadd(0.1, 50, "Helmet.100%Production is complete.");
4689	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Hand-guarding was successful.");\nadd(0.1, 50, "Hand guard.100%Production is complete.");
4690	add(0.5, 40, "Armor production was very successful.");\nadd(0.08, 500, "Armor was made successfully.");\nadd(0.1, 50, "Armor.100%Production is complete.");\nadd(0.08, 500, "Successful metal shoe production");\nadd(0.1, 50, "Metal shoes100%Production is complete.");
4691	add(0.4, 50, "Armor production was very successful.");\nadd(0.07, 600, "Armor was made successfully.");\nadd(0.08, 50, "Armor.100%Production is complete.");\nadd(0.07, 600, "Tools or weapons are made successfully.");\nadd(0.08, 50, "Tools or weapons.100%Production is complete.");
4692	add(0.3, 60, "Armor production was very successful.");\nadd(0.05, 800, "Armor was made successfully.");\nadd(0.07, 50, "Armor.100%Production is complete.");\nadd(0.05, 800, "Tools or weapons are made successfully.");\nadd(0.07, 50, "Tools or weapons.100%Production is complete.");
4693	add(0.05, 1000, "Armor was made successfully.");\nadd(0.06, 200, "Armor.100%Production is complete.");\nadd(0.05, 1000, "Tools or weapons are made successfully.");\nadd(0.06, 200, "Tools or weapons.100%Production is complete.");
4694	add(0.04, 1200, "Armor was made successfully.");\nadd(0.05, 400, "Armor.100%Production is complete.");\nadd(0.04, 1200, "Tools or weapons are made successfully.");\nadd(0.05, 400, "Tools or weapons.100%Production is complete.");
4695	add(0.04, 1200, "Armor was made successfully.");\nadd(0.05, 400, "Armor.100%Production is complete.");\nadd(0.04, 1200, "Tools or weapons are made successfully.");\nadd(0.05, 400, "Tools or weapons.100%Production is complete.");
4696	add(0.04, 1200, "Armor was made successfully.");\nadd(0.05, 400, "Armor.100%Production is complete.");\nadd(0.04, 1200, "Tools or weapons are made successfully.");\nadd(0.05, 400, "Tools or weapons.100%Production is complete.");
4697	add(0.04, 1200, "Armor was made successfully.");\nadd(0.05, 400, "Armor.100%Production is complete.");\nadd(0.04, 1200, "Tools or weapons are made successfully.");\nadd(0.05, 400, "Tools or weapons.100%Production is complete.");
4698	add(100, 1, "Temporary.");
4699	add(100, 1, "Temporary.");
4700	add(100, 1, "Use skills.");
4701	add(100, 1, "Get a better way from someone else or a book.");
4702	add(100, 1, "Get a better way from someone else or a book.");
4703	add(100, 1, "Get a better way from someone else or a book.");
4704	add(100, 1, "Get a better way from someone else or a book.");
4705	add(100, 1, "Get a better way from someone else or a book.");
4706	add(100, 1, "Get a better way from someone else or a book.");
4707	add(100, 1, "Get a better way from someone else or a book.");
4708	add(100, 1, "Get a better way from someone else or a book.");
4709	add(100, 1, "Get a better way from someone else or a book.");
4710	add(100, 1, "Get a better way from someone else or a book.");
4711	add(100, 1, "Get a better way from someone else or a book.");
4712	add(100, 1, "Get a better way from someone else or a book.");
4713	add(100, 1, "Get a better way from someone else or a book.");
4714	add(100, 1, "Get a better way from someone else or a book.");
4715	add(100, 1, "Get a better way from someone else or a book.");
4716	add(100, 1, "Temporary.");
4717	add(100, 1, "Get a better way from someone else or a book.");
4718	add(1, 100, "Use your skills to defeat enemies.");\nadd(1, 50, "Wearing a kill gun triggers a successful attack.");\nadd(10, 5, "Give the last blow with a cross-killing gun.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
4719	add(1, 100, "Use your skills to defeat enemies.");\nadd(1, 50, "Wearing a kill gun triggers a successful attack.");\nadd(10, 5, "Give the last blow with a cross-killing gun.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
4720	add(1, 150, "Use your skills to defeat enemies.");\nadd(1, 100, "Wearing a kill gun triggers a successful attack.");\nadd(10, 5, "Give the last blow with a cross-killing gun.", false);\nadd(40, 1, "Give the last blow with a blow.", false);
4721	add(0.6, 250, Use your skills to defeat enemies.);\nadd(0.6, 160, Wearing a kill gun triggers a successful attack.);\nadd(6.25, 8, Give the last blow with a cross-killing gun., false);\nadd(15, 4, Give the last blow with a blow., false);
4722	add(0.3, 330, Use your skills to defeat enemies.);\nadd(0.37, 400, Wearing a kill gun triggers a successful attack.);\nadd(4.5, 16, Give the last blow with a cross-killing gun., false);\nadd(18, 5, Give the last blow with a blow., false);
4723	add(0.3, 320, Use your skills to defeat enemies.);\nadd(0.05, 640, Wearing a kill gun triggers a successful attack.);\nadd(3, 33, Give the last blow with a cross-killing gun., false);\nadd(12.5, 8, Give the last blow with a blow., false);
4724	add(0.25, 400, Use your skills to defeat enemies.);\nadd(0.1, 1000, Wearing a kill gun triggers a successful attack.);\nadd(1.5, 60, Give the last blow with a cross-killing gun., false);\nadd(7.5, 20, Give the last blow with a blow., false);
4725	add(0.1, 600, Use your skills to defeat enemies.);\nadd(0.1, 2000, Wearing a kill gun triggers a successful attack.);\nadd(1, 100, Give the last blow with a cross-killing gun., false);\nadd(5, 40, Give the last blow with a blow., false);
4726	add(0.1, 1000, Use your skills to defeat enemies.);\nadd(0.1, 3000, Wearing a kill gun triggers a successful attack.);\nadd(1, 160, Give the last blow with a cross-killing gun., false);\nadd(3.5, 60, Give the last blow with a blow., false);
4727	add(0.05, 1000, Use your skills to defeat enemies.);\nadd(0.1, 5000, Wearing a kill gun triggers a successful attack.);\nadd(1, 200, Give the last blow with a cross-killing gun., false);\nadd(3.5, 100, Give the last blow with a blow., false);
4728	add(0.03, 2000, Use your skills to defeat enemies.);\nadd(0.03, 5000, Wearing a kill gun triggers a successful attack.);\nadd(0.33, 600, Give the last blow with a cross-killing gun., false);\nadd(1.65, 240, Give the last blow with a blow., false);
4729	add(0.03, 2300, Use your skills to defeat enemies.);\nadd(0.03, 5000, Wearing a kill gun triggers a successful attack.);\nadd(0.33, 750, Give the last blow with a cross-killing gun., false);\nadd(1.65, 240, Give the last blow with a blow., false);
4730	add(0.03, 2300, Use your skills to defeat enemies.);\nadd(0.03, 5000, Wearing a kill gun triggers a successful attack.);\nadd(0.15, 1700, Give the last blow with a cross-killing gun., false);\nadd(1, 300, Give the last blow with a blow., false);
4731	add(0.025, 3200, Use your skills to defeat enemies.);\nadd(0.025, 5000, Wearing a kill gun triggers a successful attack.);\nadd(0.125, 2000, Give the last blow with a cross-killing gun., false);\nadd(0.75, 400, Give the last blow with a blow., false);
4732	add(0.025, 4000, Use your skills to defeat enemies.);\nadd(0.025, 5000, Wearing a kill gun triggers a successful attack.);\nadd(0.125, 2000, Give the last blow with a cross-killing gun., false);\nadd(0.5, 400, Give the last blow with a blow., false);
4733	add(100, 1, "Temporary.");
4734	add(100, 1, "Use skills.");
4735	add(10, 10, "Attack at will.");
4736	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");\nadd(10, 3, "Failure of an attack can also be a result.", false);\nadd(30, 1, "There is also learning when you fail.", false);
4737	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(5, 5, "Failure of an attack can also be a result.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
4738	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Experience the attack of a strong enemy.", false);
4739	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
4740	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
4741	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
4742	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
4743	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
4744	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4745	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4746	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4747	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4748	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
4749	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4750	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4751	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4752	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4753	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4754	add(10, 10, "Attack at will.");
4755	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");\nadd(10, 3, "Failure of an attack can also be a result.", false);\nadd(30, 1, "There is also learning when you fail.", false);
4756	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(5, 5, "Failure of an attack can also be a result.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
4757	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Experience the attack of a strong enemy.", false);
4758	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
4759	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
4760	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
4761	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
4762	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
4763	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4764	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
4765	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4766	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
4767	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
4768	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4769	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
4770	add(100, 1, "Use skills.");
4771	add(100, 1, "Get a better way from someone else or a book.");
4772	add(100, 1, "Get a better way from someone else or a book.");
4773	add(100, 1, "Get a better way from someone else or a book.");
4774	add(1, 20, "Steamed dishes produced。");\nadd(0.5, 20, "Production-based cuisine。");\nadd(0.2, 50, "Taste delicious pie.。");\nadd(0.2, 50, "Make sauces.。");\nadd(50, 1, "Get a better way from someone else or a book.");
4775	add(100, 1, "Get a better way from someone else or a book.");
4776	add(100, 1, "Get a better way from someone else or a book.");
4777	add(100, 1, "Get a better way from someone else or a book.");
4778	add(100, 1, "Get a better way from someone else or a book.");
4779	add(100, 1, "Get a better way from someone else or a book.");
4780	add(100, 1, "Get a better way from someone else or a book.");
4781	add(100, 1, "Get a better way from someone else or a book.");
4782	add(100, 1, "Get a better way from someone else or a book.");
4783	add(100, 1, "Get a better way from someone else or a book.");
4784	add(100, 1, "Get a better way from someone else or a book.");
4785	add(100, 1, "Get a better way from someone else or a book.");
4786	add(100, 1, "Get a better way from someone else or a book.");
4787	add(1, 100, "Get it through the Raging Elves.");
4788	add(0.91, 110, "Get it through the Raging Elves.");
4789	add(0.834, 120, "Get it through the Raging Elves.");
4790	add(0.715, 140, "Get it through the Raging Elves.");
4791	add(0.625, 160, "Get it through the Raging Elves.");
4792	add(0.527, 190, "Get it through the Raging Elves.");
4793	add(0.455, 220, "Get it through the Raging Elves.");
4794	add(0.385, 260, "Get it through the Raging Elves.");
4795	add(0.334, 300, "Get it through the Raging Elves.");
4796	add(0.286, 350, "Get it through the Raging Elves.");
4797	add(0.25, 400, "Get it through the Raging Elves.");
4798	add(0.218, 460, "Get it through the Raging Elves.");
4799	add(0.193, 520, "Get it through the Raging Elves.");
4800	add(0.17, 590, "Get it through the Raging Elves.");
4801	add(0.152, 660, "Get it through the Raging Elves.");
4802	add(100, 1, "Get a better way from someone else or a book.");
4803	add(1, 100, "Get it through the Raging Elves.");
4804	add(0.91, 110, "Get it through the Raging Elves.");
4805	add(0.834, 120, "Get it through the Raging Elves.");
4806	add(0.715, 140, "Get it through the Raging Elves.");
4807	add(0.625, 160, "Get it through the Raging Elves.");
4808	add(0.527, 190, "Get it through the Raging Elves.");
4809	add(0.455, 220, "Get it through the Raging Elves.");
4810	add(0.385, 260, "Get it through the Raging Elves.");
4811	add(0.334, 300, "Get it through the Raging Elves.");
4812	add(0.286, 350, "Get it through the Raging Elves.");
4813	add(0.25, 400, "Get it through the Raging Elves.");
4814	add(0.218, 460, "Get it through the Raging Elves.");
4815	add(0.193, 520, "Get it through the Raging Elves.");
4816	add(0.17, 590, "Get it through the Raging Elves.");
4817	add(0.152, 660, "Get it through the Raging Elves.");
4818	add(100, 1, "Get a better way from someone else or a book.");
4819	add(1, 100, "Get it through the Raging Elves.");
4820	add(0.91, 110, "Get it through the Raging Elves.");
4821	add(0.834, 120, "Get it through the Raging Elves.");
4822	add(0.715, 140, "Get it through the Raging Elves.");
4823	add(0.625, 160, "Get it through the Raging Elves.");
4824	add(0.527, 190, "Get it through the Raging Elves.");
4825	add(0.455, 220, "Get it through the Raging Elves.");
4826	add(0.385, 260, "Get it through the Raging Elves.");
4827	add(0.334, 300, "Get it through the Raging Elves.");
4828	add(0.286, 350, "Get it through the Raging Elves.");
4829	add(0.25, 400, "Get it through the Raging Elves.");
4830	add(0.218, 460, "Get it through the Raging Elves.");
4831	add(0.193, 520, "Get it through the Raging Elves.");
4832	add(0.17, 590, "Get it through the Raging Elves.");
4833	add(0.152, 660, "Get it through the Raging Elves.");
4834	add(100, 1, "Temporary.");
4835	add(100, 1, "Temporary.");
4836	add(10, 6, "Mix the cooking materials to do whatever you want.");\nadd(50, 1, "Read more books about barbecue.");
4837	add(2, 10, "Make very delicious grilled food.");\nadd(1, 10, "Make barbecue dishes successfully.");\nadd(0.5, 20, "Enjoy cooked food on your own.", false);\nadd(0.5, 20, "Taste a delicious barbecue.");\nadd(0.2, 50, "Successful mixed cooking ingredients");\nadd(50, 1, "Read books about cooking for more information.");
4838	add(2, 10, "Cook very delicious food.");\nadd(1, 10, "Cooking food was successful.");\nadd(0.5, 30, "Taste delicious cooked food.");\nadd(0.5, 30, "Successful barbecue dishes.");\nadd(50, 1, "Read books about and face for more information.");
4839	add(1, 20, "Success and face.。");\nadd(0.5, 20, "Cooking food was successful.。");\nadd(0.5, 20, "Taste cooked food alone.。", false);\nadd(0.2, 50, "Taste delicious cooked food.。");\nadd(0.2, 50, "Barbecue was successful.");\nadd(50, 1, "Read more books about stewing.");
4840	add(2, 10, "Stew is very delicious food.。");\nadd(1, 10, "The stew was successful.");\nadd(0.5, 20, "Taste delicious stews.。");\nadd(0.5, 20, "and face success.");\nadd(50, 1, "Read more books about making noodles.");
4841	add(1, 20, "Make noodles.。");\nadd(0.5, 20, "The stew was successful.");\nadd(0.5, 20, "Taste the fried food alone.。", false);\nadd(0.2, 50, "Taste delicious stews.。");\nadd(0.2, 50, "Face success.");\nadd(50, 1, "Read books about frying for more information.");
4842	add(2, 10, "Make delicious fried food.。");\nadd(1, 10, "Fried food was successful.。");\nadd(0.5, 20, "Enjoy fried food alone.", false);\nadd(0.5, 20, "Taste delicious fried food.。");\nadd(0.2, 50, "Make noodles.");\nadd(50, 1, "Read more books about oil frying.");
4843	add(2, 10, "Oil fried very delicious food.。");\nadd(1, 10, "Oil fried food success.。");\nadd(0.5, 20, "Taste the fried food.。");\nadd(0.5, 20, "Fried food was successful.。");\nadd(50, 1, "Read more books about making pasta.");
4844	add(1, 20, "Make pasta.");\nadd(0.5, 20, "Oil fried food success.。");\nadd(0.2, 50, "Taste delicious fried oil.");\nadd(0.2, 50, "Fried food was successful.。");\nadd(50, 1, "Get more information from other people or books.。");
4845	add(1, 20, "Make jam.。");\nadd(0.5, 20, "Make pasta.。");\nadd(0.2, 50, "Try the cooked food.。");\nadd(0.2, 50, "The dish was successful.。");\nadd(50, 1, "Get a better way from other people or books.");
4846	add(1, 20, "make a pie.。");\nadd(0.5, 20, "Make jam.。");\nadd(0.2, 50, "Try the jam.。");\nadd(0.2, 50, "Make pasta.。");\nadd(50, 1, "Get a better way from other people or books.");
4847	add(100, 1, "Get a better way from someone else or a book.");
4848	add(100, 1, "Get a better way from someone else or a book.");
4849	add(100, 1, "Get a better way from someone else or a book.");
4850	add(100, 1, "Get a better way from someone else or a book.");
4851	add(100, 1, "Get a better way from someone else or a book.");
4852	add(100, 1, "Get a better way from someone else or a book.");
4853	add(1, 40, "Use counterattacks.");\nadd(5, 10, "The fightback was successful.");\nadd(20, 5, "Learn each other's counterattacks.");\nadd(20, 2, "Counter the special attack of the other side.", false);\nadd(20, 1, "Deadly counterattack.", false);
4854	add(5, 10, "The fightback was successful.");\nadd(20, 10, "Counter the special attack of the other side.");\nadd(1, 10, "Learn each other's counterattacks.");\nadd(20, 5, "Deadly counterattack.", false);
4855	add(4, 15, "The fightback was successful.");\nadd(15, 20, "Counter the special attack of the other side.");\nadd(0.5, 10, "Learn each other's counterattacks.");\nadd(30, 5, "Deadly counterattack.");
4856	add(2.5, 16, The fightback was successful.);\nadd(9, 50, Counter the special attack of the other side.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(18, 8, Deadly counterattack.);
4857	add(2, 16, The fightback was successful.);\nadd(9, 70, Counter the special attack of the other side.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(18, 8, Deadly counterattack.);
4858	add(1.25, 32, The fightback was successful.);\nadd(7.5, 64, Counter the special attack of the other side.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(12.5, 16, Deadly counterattack.);
4859	add(0.75, 60, The fightback was successful.);\nadd(5, 100, Counter the special attack of the other side.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(10, 20, Deadly counterattack.);
4860	add(0.6, 60, The fightback was successful.);\nadd(5, 100, Counter the special attack of the other side.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, Deadly counterattack.);
4861	add(0.5, 80, The fightback was successful.);\nadd(5, 100, Counter the special attack of the other side.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, Deadly counterattack.);
4862	add(0.5, 80, The fightback was successful.);\nadd(4, 140, Counter the special attack of the other side.);\nadd(0.05, 100, Learn each other's counterattacks.);\nadd(5, 30, Deadly counterattack.);
4863	add(0.3, 120, The fightback was successful.);\nadd(2.65, 210, Counter the special attack of the other side.);\nadd(0.03, 160, Learn each other's counterattacks.);\nadd(3.3, 45, Deadly counterattack.);
4864	add(0.15, 180, The fightback was successful.);\nadd(2.65, 210, Counter the special attack of the other side.);\nadd(0.02, 120, Learn each other's counterattacks.);\nadd(2.65, 45, Deadly counterattack.);
4865	add(0.15, 300, The fightback was successful.);\nadd(1.65, 300, Counter the special attack of the other side.);\nadd(0.02, 240, Learn each other's counterattacks.);\nadd(1.65, 60, Deadly counterattack.);
4866	add(0.1, 1000, The fightback was successful.);\nadd(1, 400, Counter the special attack of the other side.);\nadd(0.01, 400, Learn each other's counterattacks.);\nadd(0.75, 120, Deadly counterattack.);
4867	add(0.05, 1200, The fightback was successful.);\nadd(0.75, 400, Counter the special attack of the other side.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, Deadly counterattack.);
4868	add(0.05, 1200, The fightback was successful.);\nadd(0.75, 400, Counter the special attack of the other side.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, Deadly counterattack.);
4869	add(0.05, 1200, The fightback was successful.);\nadd(0.75, 400, Counter the special attack of the other side.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, Deadly counterattack.);
4870	add(0.05, 1200, The fightback was successful.);\nadd(0.75, 400, Counter the special attack of the other side.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, Deadly counterattack.);
4871	add(100, 1, "Get a better way from someone else or a book.");
4872	add(1, 40, "Use counterattacks.");\nadd(5, 10, "The fightback was successful.");\nadd(20, 5, "Learn each other's counterattacks.");\nadd(20, 2, "Counter the special attack of the other side.", false);\nadd(20, 1, "Deadly counterattack.", false);
4873	add(5, 10, "The fightback was successful.");\nadd(20, 10, "Counter the special attack of the other side.");\nadd(1, 10, "Learn each other's counterattacks.");\nadd(20, 5, "Deadly counterattack.", false);
4874	add(4, 15, "The fightback was successful.");\nadd(15, 20, "Counter the special attack of the other side.");\nadd(0.5, 10, "Learn each other's counterattacks.");\nadd(30, 5, "Deadly counterattack.");
4875	add(2.5, 16, The fightback was successful.);\nadd(9, 50, Counter the special attack of the other side.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(18, 8, Deadly counterattack.);
4876	add(2, 16, The fightback was successful.);\nadd(9, 70, Counter the special attack of the other side.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(18, 8, Deadly counterattack.);
4877	add(1.25, 32, The fightback was successful.);\nadd(7.5, 64, Counter the special attack of the other side.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(12.5, 16, Deadly counterattack.);
4878	add(0.75, 60, The fightback was successful.);\nadd(5, 100, Counter the special attack of the other side.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(10, 20, Deadly counterattack.);
4879	add(0.6, 60, The fightback was successful.);\nadd(5, 100, Counter the special attack of the other side.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, Deadly counterattack.);
4880	add(0.5, 80, The fightback was successful.);\nadd(5, 100, Counter the special attack of the other side.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, Deadly counterattack.);
4881	add(0.5, 80, The fightback was successful.);\nadd(4, 140, Counter the special attack of the other side.);\nadd(0.05, 100, Learn each other's counterattacks.);\nadd(5, 30, Deadly counterattack.);
4882	add(0.3, 120, The fightback was successful.);\nadd(2.65, 210, Counter the special attack of the other side.);\nadd(0.03, 160, Learn each other's counterattacks.);\nadd(3.3, 45, Deadly counterattack.);
4883	add(0.15, 180, The fightback was successful.);\nadd(2.65, 210, Counter the special attack of the other side.);\nadd(0.02, 120, Learn each other's counterattacks.);\nadd(2.65, 45, Deadly counterattack.);
4884	add(0.15, 300, The fightback was successful.);\nadd(1.65, 300, Counter the special attack of the other side.);\nadd(0.02, 240, Learn each other's counterattacks.);\nadd(1.65, 60, Deadly counterattack.);
4885	add(0.1, 1000, The fightback was successful.);\nadd(1, 400, Counter the special attack of the other side.);\nadd(0.01, 400, Learn each other's counterattacks.);\nadd(0.75, 120, Deadly counterattack.);
4886	add(0.05, 1200, The fightback was successful.);\nadd(0.75, 400, Counter the special attack of the other side.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, Deadly counterattack.);
4887	add(100, 1, "Get a better way from someone else or a book.");
4888	add(4, 20, "A blow.");\nadd(5, 5, "Learn to hit each other hard.", false);\nadd(5, 10, "Complete the final blow.", false);
4889	add(3, 15, "A blow.");\nadd(4, 10, "Learn to hit each other hard.", false);\nadd(4, 20, "Complete the final blow.", false);
4890	add(3, 15, "A blow.");\nadd(2, 20, "Learn to hit each other hard.", false);\nadd(4, 30, "Complete the final blow.", false);
4891	add(1.2, 50, A blow.);\nadd(0.6, 35, Learn to hit each other hard., false);\nadd(1.8, 65, Complete the final blow., false);
4892	add(0.6, 65, A blow.);\nadd(0.6, 65, Learn to hit each other hard., false);\nadd(1.25, 80, Complete the final blow., false);
4893	add(0.45, 125, A blow.);\nadd(0.45, 125, Learn to hit each other hard., false);\nadd(1, 105, Complete the final blow., false);
4894	add(0.25, 240, A blow.);\nadd(0.25, 240, Learn to hit each other hard., false);\nadd(0.5, 160, Complete the final blow., false);
4895	add(0.1, 500, A blow.);\nadd(0.1, 500, Learn to hit each other hard., false);\nadd(0.35, 300, Complete the final blow., false);
4896	add(0.05, 1000, A blow.);\nadd(0.05, 1000, Learn to hit each other hard., false);\nadd(0.25, 600, Complete the final blow., false);
4897	add(0.05, 1000, A blow.);\nadd(0.05, 1000, Learn to hit each other hard., false);\nadd(0.25, 600, Complete the final blow., false);
4898	add(0.02, 2400, A blow.);\nadd(0.02, 2400, Learn to hit each other hard., false);\nadd(0.1, 1200, Complete the final blow., false);
4899	add(0.02, 2000, A blow.);\nadd(0.02, 2000, Learn to hit each other hard., false);\nadd(0.06, 1700, Complete the final blow., false);
4900	add(0.01, 4500, A blow.);\nadd(0.01, 4500, Learn to hit each other hard., false);\nadd(0.03, 3300, Complete the final blow., false);
4901	add(0.005, 6000, A blow.);\nadd(0.005, 6000, Learn to hit each other hard., false);\nadd(0.025, 4000, Complete the final blow., false);
4902	add(0.005, 8000, A blow.);\nadd(0.005, 8000, Learn to hit each other hard., false);\nadd(0.025, 4000, Complete the final blow., false);
4903	add(100, 1, "Temporary.");
4904	add(100, 1, "Get a better way from someone else or a book.");
4905	add(1, 100, "The upgrade is obtained.10Point.。");
4906	add(0.91, 110, "The upgrade is obtained.10Point.。");
4907	add(0.834, 120, "The upgrade is obtained.10Point.。");
4908	add(0.715, 140, "The upgrade is obtained.10Point.。");
4909	add(0.625, 160, "The upgrade is obtained.10Point.。");
4910	add(0.527, 190, "The upgrade is obtained.10Point.。");
4911	add(0.455, 220, "The upgrade is obtained.10Point.。");
4912	add(0.385, 260, "The upgrade is obtained.10Point.。");
4913	add(0.334, 300, "The upgrade is obtained.10Point.。");
4914	add(0.286, 350, "The upgrade is obtained.10Point.。");
4915	add(0.25, 400, "The upgrade is obtained.10Point.。");
4916	add(0.218, 460, "The upgrade is obtained.10Point.。");
4917	add(0.193, 520, "The upgrade is obtained.10Point.。");
4918	add(0.17, 590, "The upgrade is obtained.10Point.。");
4919	add(0.152, 660, "The upgrade is obtained.10Point.。");
4920	add(100, 1, "Get a better way from someone else or a book.");
4921	add(1, 100, "Granted soul chaos.");
4922	add(0.91, 110, "Granted soul chaos.");
4923	add(0.834, 120, "Granted soul chaos.");
4924	add(0.715, 140, "Granted soul chaos.");
4925	add(0.625, 160, "Granted soul chaos.");
4926	add(0.527, 190, "Granted soul chaos.");
4927	add(0.455, 220, "Granted soul chaos.");
4928	add(0.385, 260, "Granted soul chaos.");
4929	add(0.334, 300, "Granted soul chaos.");
4930	add(0.286, 350, "Granted soul chaos.");
4931	add(0.25, 400, "Granted soul chaos.");
4932	add(0.218, 460, "Granted soul chaos.");
4933	add(0.193, 520, "Granted soul chaos.");
4934	add(0.17, 590, "Granted soul chaos.");
4935	add(0.152, 660, "Granted soul chaos.");
4936	add(100, 1, "Get a better way from someone else or a book.");
4937	add(1, 100, "Granted soul chaos.");
4938	add(0.91, 110, "Granted soul chaos.");
4939	add(0.834, 120, "Granted soul chaos.");
4940	add(0.715, 140, "Granted soul chaos.");
4941	add(0.625, 160, "Granted soul chaos.");
4942	add(0.527, 190, "Granted soul chaos.");
4943	add(0.455, 220, "Granted soul chaos.");
4944	add(0.385, 260, "Granted soul chaos.");
4945	add(0.334, 300, "Granted soul chaos.");
4946	add(0.286, 350, "Granted soul chaos.");
4947	add(0.25, 400, "Granted soul chaos.");
4948	add(0.218, 460, "Granted soul chaos.");
4949	add(0.193, 520, "Granted soul chaos.");
4950	add(0.17, 590, "Granted soul chaos.");
4951	add(0.152, 660, "Granted soul chaos.");
4952	add(100, 1, "Get a better way from someone else or a book.");
4953	add(1, 100, "Granted soul chaos.");
4954	add(0.91, 110, "Granted soul chaos.");
4955	add(0.834, 120, "Granted soul chaos.");
4956	add(0.715, 140, "Granted soul chaos.");
4957	add(0.625, 160, "Granted soul chaos.");
4958	add(0.527, 190, "Granted soul chaos.");
4959	add(0.455, 220, "Granted soul chaos.");
4960	add(0.385, 260, "Granted soul chaos.");
4961	add(0.334, 300, "Granted soul chaos.");
4962	add(0.286, 350, "Granted soul chaos.");
4963	add(0.25, 400, "Granted soul chaos.");
4964	add(0.218, 460, "Granted soul chaos.");
4965	add(0.193, 520, "Granted soul chaos.");
4966	add(0.17, 590, "Granted soul chaos.");
4967	add(0.152, 660, "Granted soul chaos.");
4968	add(100, 1, "Get a better way from someone else or a book.");
4969	add(1, 100, "Granted soul chaos.");
4970	add(0.91, 110, "Granted soul chaos.");
4971	add(0.834, 120, "Granted soul chaos.");
4972	add(0.715, 140, "Granted soul chaos.");
4973	add(0.625, 160, "Granted soul chaos.");
4974	add(0.527, 190, "Granted soul chaos.");
4975	add(0.455, 220, "Granted soul chaos.");
4976	add(0.385, 260, "Granted soul chaos.");
4977	add(0.334, 300, "Granted soul chaos.");
4978	add(0.286, 350, "Granted soul chaos.");
4979	add(0.25, 400, "Granted soul chaos.");
4980	add(0.218, 460, "Granted soul chaos.");
4981	add(0.193, 520, "Granted soul chaos.");
4982	add(0.17, 590, "Granted soul chaos.");
4983	add(0.152, 660, "Granted soul chaos.");
4984	add(100, 1, "Get a better way from someone else or a book.");
4985	add(1, 100, "Granted soul chaos.");
4986	add(0.91, 110, "Granted soul chaos.");
4987	add(0.834, 120, "Granted soul chaos.");
4988	add(0.715, 140, "Granted soul chaos.");
4989	add(0.625, 160, "Granted soul chaos.");
4990	add(0.527, 190, "Granted soul chaos.");
4991	add(0.455, 220, "Granted soul chaos.");
4992	add(0.385, 260, "Granted soul chaos.");
4993	add(0.334, 300, "Granted soul chaos.");
4994	add(0.286, 350, "Granted soul chaos.");
4995	add(0.25, 400, "Granted soul chaos.");
4996	add(0.218, 460, "Granted soul chaos.");
4997	add(0.193, 520, "Granted soul chaos.");
4998	add(0.17, 590, "Granted soul chaos.");
4999	add(0.152, 660, "Granted soul chaos.");
5000	add(100, 1, "Get a better way from someone else or a book.");
5001	add(1, 100, "Granted soul chaos.");
5002	add(0.91, 110, "Granted soul chaos.");
5003	add(0.834, 120, "Granted soul chaos.");
5004	add(0.715, 140, "Granted soul chaos.");
5005	add(0.625, 160, "Granted soul chaos.");
5006	add(0.527, 190, "Granted soul chaos.");
5007	add(0.455, 220, "Granted soul chaos.");
5008	add(0.385, 260, "Granted soul chaos.");
5009	add(0.334, 300, "Granted soul chaos.");
5010	add(0.286, 350, "Granted soul chaos.");
5011	add(0.25, 400, "Granted soul chaos.");
5012	add(0.218, 460, "Granted soul chaos.");
5013	add(0.193, 520, "Granted soul chaos.");
5014	add(0.17, 590, "Granted soul chaos.");
5015	add(0.152, 660, "Granted soul chaos.");
5016	add(100, 1, "Get a better way from someone else or a book.");
5017	add(1, 100, "Granted soul chaos.");
5018	add(0.91, 110, "Granted soul chaos.");
5019	add(0.834, 120, "Granted soul chaos.");
5020	add(0.715, 140, "Granted soul chaos.");
5021	add(0.625, 160, "Granted soul chaos.");
5022	add(0.527, 190, "Granted soul chaos.");
5023	add(0.455, 220, "Granted soul chaos.");
5024	add(0.385, 260, "Granted soul chaos.");
5025	add(0.334, 300, "Granted soul chaos.");
5026	add(0.286, 350, "Granted soul chaos.");
5027	add(0.25, 400, "Granted soul chaos.");
5028	add(0.218, 460, "Granted soul chaos.");
5029	add(0.193, 520, "Granted soul chaos.");
5030	add(0.17, 590, "Granted soul chaos.");
5031	add(0.152, 660, "Granted soul chaos.");
5032	add(100, 1, "Get a better way from someone else or a book.");
5033	add(1, 100, "The upgrade is obtained.10Point.。");
5034	add(0.91, 110, "The upgrade is obtained.10Point.。");
5035	add(0.834, 120, "The upgrade is obtained.10Point.。");
5036	add(0.715, 140, "The upgrade is obtained.10Point.。");
5037	add(0.625, 160, "The upgrade is obtained.10Point.。");
5038	add(0.527, 190, "The upgrade is obtained.10Point.。");
5039	add(0.455, 220, "The upgrade is obtained.10Point.。");
5040	add(0.385, 260, "The upgrade is obtained.10Point.。");
5041	add(0.334, 300, "The upgrade is obtained.10Point.。");
5042	add(0.286, 350, "The upgrade is obtained.10Point.。");
5043	add(0.25, 400, "The upgrade is obtained.10Point.。");
5044	add(0.218, 460, "The upgrade is obtained.10Point.。");
5045	add(0.193, 520, "The upgrade is obtained.10Point.。");
5046	add(0.17, 590, "The upgrade is obtained.10Point.。");
5047	add(0.152, 660, "The upgrade is obtained.10Point.。");
5048	add(100, 1, "Temporary.");
5049	add(100, 1, "Get a better way from someone else or a book.");
5050	add(1, 40, "Defense to use");\nadd(5, 10, "The defense is attacked by the enemy.");\nadd(20, 5, "Observe each other's defenses.", false);
5051	add(1, 100, "The defense is attacked by the enemy.");\nadd(5, 20, "Observe each other's defenses.");
5052	add(1, 100, "The defense is attacked by the enemy.");\nadd(4, 20, "Observe each other's defenses.");\nadd(2, 20, "when the other side defends.，Attack successfully with special skills.", false);
5053	add(0.6, 160, The defense is attacked by the enemy.);\nadd(1.8, 32, Observe each other's defenses.);\nadd(1.25, 32, when the other side defends.，Attack successfully with special skills., false);
5054	add(0.6, 160, The defense is attacked by the enemy.);\nadd(1.25, 32, Observe each other's defenses.);\nadd(1.8, 50, when the other side defends.，Attack successfully with special skills., false);
5055	add(0.6, 160, The defense is attacked by the enemy.);\nadd(0.6, 32, Observe each other's defenses.);\nadd(2.5, 32, when the other side defends.，Attack successfully with special skills., false);
5056	add(0.5, 200, The defense is attacked by the enemy.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(2.5, 40, when the other side defends.，Attack successfully with special skills., false);
5057	add(0.5, 200, The defense is attacked by the enemy.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(2.5, 40, when the other side defends.，Attack successfully with special skills., false);
5058	add(0.5, 200, The defense is attacked by the enemy.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(2.5, 40, when the other side defends.，Attack successfully with special skills., false);
5059	add(0.5, 200, The defense is attacked by the enemy.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(2.5, 40, when the other side defends.，Attack successfully with special skills., false);
5060	add(0.25, 460, The defense is attacked by the enemy.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.65, 60, when the other side defends.，Attack successfully with special skills., false);
5061	add(0.25, 600, The defense is attacked by the enemy.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.6, 60, when the other side defends.，Attack successfully with special skills., false);
5062	add(0.2, 1050, The defense is attacked by the enemy.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.65, 60, when the other side defends.，Attack successfully with special skills., false);
5063	add(0.15, 2000, The defense is attacked by the enemy.);\nadd(0.25, 80, Observe each other's defenses.);\nadd(1.25, 80, when the other side defends.，Attack successfully with special skills., false);
5064	add(0.1, 5000, The defense is attacked by the enemy.);\nadd(0.25, 80, Observe each other's defenses.);\nadd(1.25, 80, when the other side defends.，Attack successfully with special skills., false);
5065	add(0.1, 5000, The defense is attacked by the enemy.);\nadd(0.25, 80, Observe each other's defenses.);\nadd(1.25, 80, when the other side defends.，Attack successfully with special skills., false);
5066	add(0.1, 5000, The defense is attacked by the enemy.);\nadd(0.25, 80, Observe each other's defenses.);\nadd(1.25, 80, when the other side defends.，Attack successfully with special skills., false);
5067	add(0.1, 5000, The defense is attacked by the enemy.);\nadd(0.25, 80, Observe each other's defenses.);\nadd(1.25, 80, when the other side defends.，Attack successfully with special skills., false);
5068	add(100, 1, "Get a better way from someone else or a book.");
5069	add(1, 40, "Defense to use");\nadd(5, 10, "The defense is attacked by the enemy.");\nadd(20, 5, "Observe each other's defenses.", false);
5070	add(1, 100, "The defense is attacked by the enemy.");\nadd(5, 20, "Observe each other's defenses.");
5071	add(1, 100, "The defense is attacked by the enemy.");\nadd(4, 20, "Observe each other's defenses.");\nadd(2, 20, "when the other side defends.，Attack successfully with special skills.", false);
5072	add(0.6, 160, The defense is attacked by the enemy.);\nadd(1.8, 32, Observe each other's defenses.);\nadd(1.25, 32, when the other side defends.，Attack successfully with special skills., false);
5073	add(0.6, 160, The defense is attacked by the enemy.);\nadd(1.25, 32, Observe each other's defenses.);\nadd(1.8, 50, when the other side defends.，Attack successfully with special skills., false);
5074	add(0.6, 160, The defense is attacked by the enemy.);\nadd(0.6, 32, Observe each other's defenses.);\nadd(2.5, 32, when the other side defends.，Attack successfully with special skills., false);
5075	add(0.5, 200, The defense is attacked by the enemy.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(2.5, 40, when the other side defends.，Attack successfully with special skills., false);
5076	add(0.5, 200, The defense is attacked by the enemy.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(2.5, 40, when the other side defends.，Attack successfully with special skills., false);
5077	add(0.5, 200, The defense is attacked by the enemy.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(2.5, 40, when the other side defends.，Attack successfully with special skills., false);
5078	add(0.5, 200, The defense is attacked by the enemy.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(2.5, 40, when the other side defends.，Attack successfully with special skills., false);
5079	add(0.25, 460, The defense is attacked by the enemy.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.65, 60, when the other side defends.，Attack successfully with special skills., false);
5080	add(0.25, 600, The defense is attacked by the enemy.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.6, 60, when the other side defends.，Attack successfully with special skills., false);
5081	add(0.2, 1050, The defense is attacked by the enemy.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.65, 60, when the other side defends.，Attack successfully with special skills., false);
5082	add(0.15, 2000, The defense is attacked by the enemy.);\nadd(0.25, 80, Observe each other's defenses.);\nadd(1.25, 80, when the other side defends.，Attack successfully with special skills., false);
5083	add(0.1, 5000, The defense is attacked by the enemy.);\nadd(0.25, 80, Observe each other's defenses.);\nadd(1.25, 80, when the other side defends.，Attack successfully with special skills., false);
5084	add(100, 1, "Temporary.");
5085	add(100, 1, "Temporary.");
5086	add(100, 1, "Temporary.");
5087	add(100, 1, "Temporary.");
5088	add(100, 1, "Temporary.");
5089	add(100, 1, "Temporary.");
5090	add(100, 1, "Temporary.");
5091	add(100, 1, "Temporary.");
5092	add(100, 1, "Temporary.");
5093	add(100, 1, "Temporary.");
5094	add(100, 1, "Temporary.");
5095	add(100, 1, "Temporary.");
5096	add(100, 1, "Temporary.");
5097	add(100, 1, "Temporary.");
5098	add(100, 1, "Get a better way from someone else or a book.");
5099	add(100, 1, "Get a better way from someone else or a book.");
5100	add(100, 1, "Get a better way from someone else or a book.");
5101	add(100, 1, "Get a better way from someone else or a book.");
5102	add(100, 1, "Get a better way from someone else or a book.");
5103	add(100, 1, "Get a better way from someone else or a book.");
5104	add(100, 1, "Get a better way from someone else or a book.");
5105	add(100, 1, "Get a better way from someone else or a book.");
5106	add(100, 1, "Get a better way from someone else or a book.");
5107	add(100, 1, "Get a better way from someone else or a book.");
5108	add(100, 1, "Get a better way from someone else or a book.");
5109	add(100, 1, "Get a better way from someone else or a book.");
5110	add(100, 1, "Get a better way from someone else or a book.");
5111	add(100, 1, "Get a better way from someone else or a book.");
5112	add(100, 1, "Temporary.");
5113	add(100, 1, "Temporary.");
5114	add(100, 1, "Temporary.");
5115	add(100, 1, "Get a better way from someone else or a book.");
5116	add(100, 1, "The social experience level is reached. 21 ");
5117	add(100, 1, "The social experience level is reached. 23 ");
5118	add(100, 1, "The social experience level is reached. 25 ");
5119	add(100, 1, "The social experience level is reached. 27 ");
5120	add(100, 1, "The social experience level is reached. 29 ");
5121	add(100, 1, "The social experience level is reached. 31 ");
5122	add(100, 1, "The social experience level is reached. 33 ");
5123	add(100, 1, "The social experience level is reached. 35 ");
5124	add(100, 1, "The social experience level is reached. 37 ");
5125	add(100, 1, "The social experience level is reached. 39 ");
5126	add(100, 1, "The social experience level is reached. 41 ");
5127	add(100, 1, "The social experience level is reached. 43 ");
5128	add(100, 1, "The social experience level is reached. 45 ");
5129	add(100, 1, "The social experience level is reached. 47 ");
5130	add(100, 1, "The social experience level is reached. 50 ");
5131	add(100, 1, "Get a better way from someone else or a book.");
5132	add(100, 1, "The social experience level is reached. 21 ");
5133	add(100, 1, "The social experience level is reached. 23 ");
5134	add(100, 1, "The social experience level is reached. 25 ");
5135	add(100, 1, "The social experience level is reached. 27 ");
5136	add(100, 1, "The social experience level is reached. 29 ");
5137	add(100, 1, "The social experience level is reached. 31 ");
5138	add(100, 1, "The social experience level is reached. 33 ");
5139	add(100, 1, "The social experience level is reached. 35 ");
5140	add(100, 1, "The social experience level is reached. 37 ");
5141	add(100, 1, "The social experience level is reached. 39 ");
5142	add(100, 1, "The social experience level is reached. 41 ");
5143	add(100, 1, "The social experience level is reached. 43 ");
5144	add(100, 1, "The social experience level is reached. 45 ");
5145	add(100, 1, "The social experience level is reached. 47 ");
5146	add(100, 1, "The social experience level is reached. 50 ");
5147	add(100, 1, "Get a better way from someone else or a book.");
5148	add(100, 1, "The social experience level is reached. 21 ");
5149	add(100, 1, "The social experience level is reached. 23 ");
5150	add(100, 1, "The social experience level is reached. 25 ");
5151	add(100, 1, "The social experience level is reached. 27 ");
5152	add(100, 1, "The social experience level is reached. 29 ");
5153	add(100, 1, "The social experience level is reached. 31 ");
5154	add(100, 1, "The social experience level is reached. 33 ");
5155	add(100, 1, "The social experience level is reached. 35 ");
5156	add(100, 1, "The social experience level is reached. 37 ");
5157	add(100, 1, "The social experience level is reached. 39 ");
5158	add(100, 1, "The social experience level is reached. 41 ");
5159	add(100, 1, "The social experience level is reached. 43 ");
5160	add(100, 1, "The social experience level is reached. 45 ");
5161	add(100, 1, "The social experience level is reached. 47 ");
5162	add(100, 1, "The social experience level is reached. 50 ");
5163	add(100, 1, "Get a better way from someone else or a book.");
5164	add(100, 1, "The social experience level is reached. 21 ");
5165	add(100, 1, "The social experience level is reached. 23 ");
5166	add(100, 1, "The social experience level is reached. 25 ");
5167	add(100, 1, "The social experience level is reached. 27 ");
5168	add(100, 1, "The social experience level is reached. 29 ");
5169	add(100, 1, "The social experience level is reached. 31 ");
5170	add(100, 1, "The social experience level is reached. 33 ");
5171	add(100, 1, "The social experience level is reached. 35 ");
5172	add(100, 1, "The social experience level is reached. 37 ");
5173	add(100, 1, "The social experience level is reached. 39 ");
5174	add(100, 1, "The social experience level is reached. 41 ");
5175	add(100, 1, "The social experience level is reached. 43 ");
5176	add(100, 1, "The social experience level is reached. 45 ");
5177	add(100, 1, "The social experience level is reached. 47 ");
5178	add(100, 1, "The social experience level is reached. 50 ");
5179	add(100, 1, "Get a better way from someone else or a book.");
5180	add(100, 1, "Get a better way from someone else or a book.");
5181	add(1, 100, "Get it through the Raging Elves.");
5182	add(0.91, 110, "Get it through the Raging Elves.");
5183	add(0.834, 120, "Get it through the Raging Elves.");
5184	add(0.715, 140, "Get it through the Raging Elves.");
5185	add(0.625, 160, "Get it through the Raging Elves.");
5186	add(0.527, 190, "Get it through the Raging Elves.");
5187	add(0.455, 220, "Get it through the Raging Elves.");
5188	add(0.385, 260, "Get it through the Raging Elves.");
5189	add(0.334, 300, "Get it through the Raging Elves.");
5190	add(0.286, 350, "Get it through the Raging Elves.");
5191	add(0.25, 400, "Get it through the Raging Elves.");
5192	add(0.218, 460, "Get it through the Raging Elves.");
5193	add(0.193, 520, "Get it through the Raging Elves.");
5194	add(0.17, 590, "Get it through the Raging Elves.");
5195	add(0.152, 660, "Get it through the Raging Elves.");
5196	add(100, 1, "Take the magic powder.");
5197	add(5, 30, "Skill usage is successful.");\nadd(10, 40, "Get very good results.");\nadd(2, 20, "Skill usage failed.");\nadd(1, 20, "The results were very bad.");
5198	add(2, 40, "Skill usage is successful.");\nadd(5, 20, "Get very good results.");\nadd(1, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");
5199	add(1, 150, "Skill usage is successful.");\nadd(3, 30, "Get very good results.");\nadd(0.5, 15, "Skill usage failed.");
5200	add(0.6, 240, "Skill usage is successful.");\nadd(1.2, 65, "Get very good results.");\nadd(0.3, 24, "Skill usage failed.");
5201	add(0.3, 480, "Skill usage is successful.");\nadd(0.6, 80, "Get very good results.");\nadd(0.1, 60, "Skill usage failed.");
5202	add(0.3, 1000, "Skill usage is successful.");\nadd(0.6, 160, "Get very good results.");\nadd(0.1, 100, "Skill usage failed.");
5203	add(0.25, 1000, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
5204	add(0.25, 1400, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
5205	add(0.15, 2000, "Skill usage is successful.");\nadd(0.35, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
5206	add(0.15, 2000, "Skill usage is successful.");\nadd(0.25, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
5207	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 900, "Get very good results.");
5208	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
5209	add(0.03, 6000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
5210	add(0.03, 8000, "Skill usage is successful.");\nadd(0.05, 2000, "Get very good results.");
5211	add(0.02, 8000, "Skill usage is successful.");\nadd(0.03, 2000, "Get very good results.");
5212	add(100, 1, "Get a better way from someone else or a book.");
5213	add(100, 1, "Get a better way from someone else or a book.");
5214	add(100, 1, "Take the magic powder.");
5215	add(3, 30, "Skill usage is successful.");\nadd(5, 40, "Get very good results.");\nadd(1, 20, "Skill usage failed.");\nadd(0.5, 20, "The results were very bad.");\nadd(2, 10, "Remove the magic release reel from the item.");\nadd(2, 10, "Remove the magic powder from the item.");
5216	add(1, 40, "Skill usage is successful.");\nadd(3, 20, "Get very good results.");\nadd(0.5, 15, "Skill usage failed.");\nadd(0.5, 15, "The results were very bad.");\nadd(1.5, 10, "Remove the magic release reel from the item.");\nadd(1.5, 10, "Remove the magic powder from the item.");
5217	add(0.8, 150, "Skill usage is successful.");\nadd(1.5, 30, "Get very good results.");\nadd(0.5, 15, "Skill usage failed.");\nadd(1, 10, "Remove the magic release reel from the item.");\nadd(1, 10, "Remove the magic powder from the item.");
5218	add(0.5, 240, "Skill usage is successful.");\nadd(1, 65, "Get very good results.");\nadd(0.2, 24, "Skill usage failed.");\nadd(0.5, 20, "Remove the magic release reel from the item.");\nadd(0.5, 20, "Remove the magic powder from the item.");
5219	add(0.2, 480, "Skill usage is successful.");\nadd(0.3, 80, "Get very good results.");\nadd(0.1, 60, "Skill usage failed.");\nadd(0.5, 20, "Remove the magic release reel from the item.");\nadd(0.5, 20, "Remove the magic powder from the item.");
5220	add(0.1, 1000, "Skill usage is successful.");\nadd(0.2, 160, "Get very good results.");\nadd(0.1, 100, "Skill usage failed.");\nadd(0.5, 20, "Remove the magic release reel from the item.");\nadd(0.5, 20, "Remove the magic powder from the item.");
5221	add(0.25, 1000, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");\nadd(0.3, 40, "Remove the magic release reel from the item.");\nadd(0.3, 40, "Remove the magic powder from the item.");
5222	add(0.1, 1000, "Remove the magic release reel from the item.");\nadd(0.05, 800, "Remove the magic powder from the item.");
5223	add(0.15, 2000, "Skill usage is successful.");\nadd(0.35, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
5224	add(0.15, 2000, "Skill usage is successful.");\nadd(0.25, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
5225	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 900, "Get very good results.");
5226	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
5227	add(0.03, 6000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
5228	add(0.03, 8000, "Skill usage is successful.");\nadd(0.05, 2000, "Get very good results.");
5229	add(0.02, 8000, "Skill usage is successful.");\nadd(0.03, 2000, "Get very good results.");
5230	add(100, 1, "Temporary.");
5231	add(100, 1, "Get a better way from someone else or a book.");
5232	add(1, 100, "Get from the command of the soul.");
5233	add(0.91, 110, "Get from the command of the soul.");
5234	add(0.834, 120, "Get from the command of the soul.");
5235	add(0.715, 140, "Get from the command of the soul.");
5236	add(0.625, 160, "Get from the command of the soul.");
5237	add(0.527, 190, "Get from the command of the soul.");
5238	add(0.455, 220, "Get from the command of the soul.");
5239	add(0.385, 260, "Get from the command of the soul.");
5240	add(0.334, 300, "Get from the command of the soul.");
5241	add(0.286, 350, "Get from the command of the soul.");
5242	add(0.25, 400, "Get from the command of the soul.");
5243	add(0.218, 460, "Get from the command of the soul.");
5244	add(0.193, 520, "Get from the command of the soul.");
5245	add(0.17, 590, "Get from the command of the soul.");
5246	add(0.152, 660, "Get from the command of the soul.");
5247	add(100, 1, "Temporary.");
5248	add(100, 1, "Get a better way from someone else or a book.");
5249	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The heavy blow triggers a successful blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
5250	add(1, 100, "Skill usage is successful.。");\nadd(5, 15, "The heavy blow triggers a successful blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
5251	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "The heavy blow triggers a successful blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);\nadd(50, 1, "Give the last blow with a blow.", false);
5252	add(0.6, 160, Skill usage is successful.。);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
5253	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
5254	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
5255	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a blow., false);
5256	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a blow., false);
5257	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
5258	add(2.5, 40, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
5259	add(1, 60, The heavy blow triggers a successful blow.);\nadd(2.5, 30, Give the last blow with a heavy blow., false);\nadd(7, 6, Give the last blow with a blow., false);
5260	add(1, 120, The heavy blow triggers a successful blow.);\nadd(1.65, 45, Give the last blow with a heavy blow., false);\nadd(7, 9, Give the last blow with a blow., false);
5261	add(1, 150, The heavy blow triggers a successful blow.);\nadd(1.65, 60, Give the last blow with a heavy blow., false);\nadd(3.3, 15, Give the last blow with a blow., false);
5262	add(0.75, 200, The heavy blow triggers a successful blow.);\nadd(1.25, 80, Give the last blow with a heavy blow., false);\nadd(2.5, 20, Give the last blow with a blow., false);
5263	add(0.5, 280, The heavy blow triggers a successful blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
5264	add(100, 1, "Get a better way from someone else or a book.");
5265	add(5, 10, "Use fire magic defense.");\nadd(10, 5, "Use fire magic defense success");\nadd(30, 2, "Attack enemies who use fire magic to defend themselves succeed.");\nadd(50, 1, "The fire magic defense of revenge is attacked.");
5266	add(3, 15, "Use fire magic defense.");\nadd(8, 6, "Use fire magic defense success");\nadd(20, 3, "Attack enemies who use fire magic to defend themselves succeed.");\nadd(30, 2, "The fire magic defense of revenge is attacked.");
5267	add(1, 40, "Use fire magic defense.");\nadd(5, 10, "Use fire magic defense success");\nadd(10, 5, "Attack enemies who use fire magic to defend themselves succeed.");\nadd(10, 3, "The fire magic defense of revenge is attacked.");
5268	add(0.8, 40, "Use fire magic defense.");\nadd(3, 20, "Use fire magic defense success");\nadd(8, 5, "Attack enemies who use fire magic to defend themselves succeed.");
5269	add(0.8, 40, "Use fire magic defense.");\nadd(3, 20, "Use fire magic defense success");\nadd(8, 5, "Attack enemies who use fire magic to defend themselves succeed.");
5270	add(0.8, 40, "Use fire magic defense.");\nadd(3, 20, "Use fire magic defense success");\nadd(8, 5, "Attack enemies who use fire magic to defend themselves succeed.");
5271	add(0.3, 100, "Use fire magic defense.");\nadd(0.8, 50, "Use fire magic defense success");\nadd(3, 10, "Attack enemies who use fire magic to defend themselves succeed.");
5272	add(0.3, 100, "Use fire magic defense.");\nadd(0.8, 50, "Use fire magic defense success");\nadd(3, 10, "Attack enemies who use fire magic to defend themselves succeed.");
5273	add(0.3, 100, "Use fire magic defense.");\nadd(0.8, 50, "Use fire magic defense success");\nadd(3, 10, "Attack enemies who use fire magic to defend themselves succeed.");
5274	add(0.08, 400, "Use fire magic defense.");\nadd(0.3, 200, "Use fire magic defense success");\nadd(0.8, 50, "Attack enemies who use fire magic to defend themselves succeed.");
5275	add(0.08, 400, "Use fire magic defense.");\nadd(0.3, 200, "Use fire magic defense success");\nadd(0.8, 50, "Attack enemies who use fire magic to defend themselves succeed.");
5276	add(0.05, 500, "Use fire magic defense.");\nadd(0.1, 500, "Use fire magic defense success");\nadd(0.5, 80, "Attack enemies who use fire magic to defend themselves succeed.");
5277	add(0.04, 600, "Use fire magic defense.");\nadd(0.08, 500, "Use fire magic defense success");\nadd(0.3, 150, "Attack enemies who use fire magic to defend themselves succeed.");
5278	add(0.02, 1000, "Use fire magic defense.");\nadd(0.06, 800, "Use fire magic defense success");\nadd(0.2, 200, "Attack enemies who use fire magic to defend themselves succeed.");
5279	add(0.01, 2000, "Use fire magic defense.");\nadd(0.05, 1000, "Use fire magic defense success");\nadd(0.1, 400, "Attack enemies who use fire magic to defend themselves succeed.");
5280	add(100, 1, "Save all the fireballs.);
5281	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
5282	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
5283	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
5284	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
5285	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
5286	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
5287	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
5288	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
5289	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5290	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5291	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5292	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5293	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
5294	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5295	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5296	add(100, 1, "Get a better way from someone else or a book.");
5297	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
5298	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
5299	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
5300	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
5301	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
5302	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
5303	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
5304	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
5305	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5306	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5307	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5308	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5309	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
5310	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5311	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5312	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5313	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5314	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5315	add(100, 1, "Get a better way from someone else or a book.");
5316	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
5317	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
5318	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
5319	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
5320	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
5321	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
5322	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
5323	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
5324	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5325	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5326	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5327	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5328	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
5329	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5330	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5331	add(100, 1, "Get a better way from someone else or a book.");
5332	add(100, 1, "Use skills.");
5333	add(100, 1, "Get a better way from someone else or a book.");
5334	add(100, 1, "Get a better way from someone else or a book.");
5335	add(100, 1, "Get a better way from someone else or a book.");
5336	add(100, 1, "Get a better way from someone else or a book.");
5337	add(100, 1, "Get a better way from someone else or a book.");
5338	add(100, 1, "Get a better way from someone else or a book.");
5339	add(100, 1, "Get a better way from someone else or a book.");
5340	add(100, 1, "Get a better way from someone else or a book.");
5341	add(100, 1, "Get a better way from someone else or a book.");
5342	add(100, 1, "Get a better way from someone else or a book.");
5343	add(100, 1, "Get a better way from someone else or a book.");
5344	add(100, 1, "Get a better way from someone else or a book.");
5345	add(100, 1, "Get a better way from someone else or a book.");
5346	add(100, 1, "Get a better way from someone else or a book.");
5347	add(100, 1, "Get a better way from someone else or a book.");
5348	add(10, 5, "We've caught a fish.。");\nadd(5, 10, "Start fishing.。");\nadd(1, 30, "Fishing failed.。")
5349	add(0.3, 100, "We've caught a fish.。");\nadd(0.3, 100, "The task scroll was caught.。");\nadd(0.3, 100, "The items were caught.。");\nadd(0.1, 300, "Start fishing.。");
5350	add(0.2, 200, "We've caught a fish.。");\nadd(0.2, 200, "The task scroll was caught.。");\nadd(0.2, 200, "The items were caught.。");\nadd(0.05, 500, "Start fishing.。");
5351	add(0.2, 200, "We've caught a fish.。");\nadd(0.2, 200, "The task scroll was caught.。");\nadd(0.2, 200, "The items were caught.。");\nadd(0.05, 500, "Start fishing.。");
5352	add(0.1, 500, "We've caught a fish.。");\nadd(0.1, 500, "The task scroll was caught.。");\nadd(0.1, 500, "The items were caught.。");\nadd(0.03, 500, "Start fishing.。");
5353	add(0.1, 500, "We've caught a fish.。");\nadd(0.1, 500, "The task scroll was caught.。");\nadd(0.1, 500, "The items were caught.。");\nadd(0.03, 500, "Start fishing.。");
5354	add(0.1, 500, "We've caught a fish.。");\nadd(0.1, 500, "The task scroll was caught.。");\nadd(0.1, 500, "The items were caught.。");\nadd(0.03, 500, "Start fishing.。");
5355	add(0.05, 800, "We've caught a fish.。");\nadd(0.05, 800, "The task scroll was caught.。");\nadd(0.05, 800, "The items were caught.。");
5356	add(0.05, 800, "We've caught a fish.。");\nadd(0.05, 800, "The task scroll was caught.。");\nadd(0.05, 800, "The items were caught.。");
5357	add(0.05, 800, "We've caught a fish.。");\nadd(0.05, 800, "The task scroll was caught.。");\nadd(0.05, 800, "The items were caught.。");
5358	add(0.03, 1500, "We've caught a fish.。");\nadd(0.03, 1500, "The task scroll was caught.。");\nadd(0.03, 1500, "The items were caught.。");
5359	add(0.03, 1500, "We've caught a fish.。");\nadd(0.03, 1500, "The task scroll was caught.。");\nadd(0.03, 1500, "The items were caught.。");
5360	add(0.02, 2000,"We've caught a fish.。");\nadd(0.02, 2000, "The task scroll was caught.。");\nadd(0.02, 2000, "The items were caught.。");
5361	add(0.02, 2000,"We've caught a fish.。");\nadd(0.02, 2000, "The task scroll was caught.。");\nadd(0.02, 2000, "The items were caught.。");
5362	add(0.01, 4000, "We've caught a fish.。");\nadd(0.01, 4000, "The task scroll was caught.。");\nadd(0.01, 4000, "The items were caught.。");
5363	add(0.01, 5000, "We've caught a fish.。");\nadd(0.01, 5000, "The task scroll was caught.。");\nadd(0.01, 5000, "The items were caught.。");
5364	add(100, 1, "Temporary.");
5365	add(100, 1, "Get a better way from someone else or a book.");
5366	add(2,30,"Use Super Swing Attack.2above the enemies.");\nadd(3,20,"Use super swing to knock down.2above the enemies.");
5367	add(1.5,50,"Use Super Swing Attack.2above the enemies.");\nadd(2,40,"Use super swing to knock down.2above the enemies.");\nadd(50,1,"Use super swing to.2the last blow of more enemies.", false);
5368	add(1,30,"Use Super Swing Attack.2enemy.");\nadd(1.5,20,"Use super swing to knock down.2enemy.");\nadd(2,20,"Use Super Swing Attack.3above the enemies.");\nadd(3,10,"Use super swing to knock down.3above the enemies.");\nadd(20,2,"Use super swing to.2an enemy's last blow.", false);\nadd(50,1,"Use super swing to.3the last blow of more enemies.", false);
5369	add(0.5,50,"Use Super Swing Attack.2enemy.");\nadd(1,30,"Use super swing to knock down.2enemy.");\nadd(1.5,30,"Use Super Swing Attack.3above the enemies.");\nadd(2,15,"Use super swing to knock down.3above the enemies.");\nadd(15,4,"Use super swing to.2an enemy's last blow.", false);\nadd(30,2,"Use super swing to.3the last blow of more enemies.", false);
5370	add(0.2,30,"Use Super Swing Attack.2enemy.");\nadd(0.4,20,"Use super swing to knock down.2enemy.");\nadd(1,20,"Use Super Swing Attack.3enemy.");\nadd(1.5,10,"Use super swing to knock down.3enemy.");\nadd(2,20,"Use Super Swing Attack.4above the enemies.");\nadd(3,10,"Use super swing to knock down.4above the enemies.");\nadd(10,10,"Use super swing to.2an enemy's last blow.",false);\nadd(20,5,"Use super swing to.3an enemy's last blow.",false);\nadd(50,1,"Use super swing to.4the last blow of more enemies.",false);
5371	add(0.1,100,"Use Super Swing Attack.2enemy.");\nadd(0.2,80,"Use super swing to knock down.2enemy.");\nadd(0.5,50,"Use Super Swing Attack.3enemy.");\nadd(0.8,30,"Use super swing to knock down.3enemy.");\nadd(1,25,"Use Super Swing Attack.4above the enemies.");\nadd(2,15,"Use super swing to knock down.4above the enemies.");\nadd(5,10,"Use super swing to.2an enemy's last blow.",false);\nadd(10,5,"Use super swing to.3an enemy's last blow.",false);\nadd(30,1,"Use super swing to.4the last blow of more enemies.",false);
5372	add(0.5,80,"Use Super Swing Attack.3enemy.");\nadd(0.8,50,"Use super swing to knock down.3enemy.");\nadd(1,30,"Use Super Swing Attack.4above the enemies.");\nadd(2,20,"Use super swing to knock down.4above the enemies.");\nadd(10,10,"Use super swing to.3an enemy's last blow.",false);\nadd(30,5,"Use super swing to.4the last blow of more enemies.",false);
5373	add(0.2,160,"Use Super Swing Attack.3enemy.");\nadd(0.4,80,"Use super swing to knock down.3enemy.");\nadd(0.8,80,"Use Super Swing Attack.4above the enemies.");\nadd(1.5,40,"Use super swing to knock down.4above the enemies.");\nadd(8,10,"Use super swing to.3an enemy's last blow.",false);\nadd(15,5,"Use super swing to.4the last blow of more enemies.",false);
5374	add(0.1,320,"Use Super Swing Attack.3enemy.");\nadd(0.2,160,"Use super swing to knock down.3enemy.");\nadd(0.5,100,"Use Super Swing Attack.4above the enemies.");\nadd(1,40,"Use super swing to knock down.4above the enemies.");\nadd(4,10,"Use super swing to.3an enemy's last blow.",false);\nadd(8,5,"Use super swing to.4the last blow of more enemies.",false);
5375	add(0.5,160,"Use Super Swing Attack.4above the enemies.");\nadd(1,100,"Use super swing to knock down.4above the enemies.");\nadd(8,20,"Use super swing to.4the last blow of more enemies.",false);
5376	add(0.2,400,"Use Super Swing Attack.4above the enemies.");\nadd(0.4,200,"Use super swing to knock down.4above the enemies.");\nadd(8,20,"Use super swing to.4the last blow of more enemies.",false);
5377	add(0.1,800,"Use Super Swing Attack.2enemy.");\nadd(0.2,400,"Use super swing to knock down.2enemy.");\nadd(4,20,"Use super swing to.2an enemy's last blow.",false);
5378	add(0.1,800,"Use Super Swing Attack.3enemy.");\nadd(0.2,400,"Use super swing to knock down.3enemy.");\nadd(2,50,"Use super swing to.3an enemy's last blow.",false);
5379	add(0.1,800,"Use Super Swing Attack.4enemy.");\nadd(0.2,400,"Use super swing to knock down.4enemy.");\nadd(5,20,"Use super swing to.4an enemy's last blow.",false);
5380	add(0.01,1200,"Use Super Swing Attack.2enemy.");\nadd(0.02,800,"Use super swing to knock down.2enemy.");\nadd(0.05,480,"Use Super Swing Attack.3enemy.");\nadd(0.1,320,"Use super swing to knock down.3enemy.");\nadd(0.2,120,"Use Super Swing Attack.4above the enemies.");\nadd(0.4,80,"Use super swing to knock down.4above the enemies.");\nadd(0.05,250,"Use super swing to.2an enemy's last blow.",false);\nadd(0.2,50,"Use super swing to.3an enemy's last blow.",false);\nadd(0.8,20,"Use super swing to.4the last blow of more enemies.",false);
5381	add(100, 1, "Get a better way from someone else or a book.");
5382	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The beating of the bard's revenge was successful.");\nadd(10, 5, "Give the last blow with the revenge of the bard.");
5383	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The beating of the bard's revenge was successful.");\nadd(10, 5, "Give the last blow with the revenge of the bard.");
5384	add(1, 150, "Skill usage is successful.");\nadd(5, 20, "The beating of the bard's revenge was successful.");\nadd(5, 10, "Turn the enemy into chaos.。");\nadd(10, 5, "Give the last blow with the revenge of the bard.");
5385	add(0.6, 250, Skill usage is successful.);\nadd(3, 32, The beating of the bard's revenge was successful.);\nadd(3, 15, "Turn the enemy into chaos.。");\nadd(6.25, 8, Give the last blow with the revenge of the bard.);
5386	add(0.3, 330, Skill usage is successful.);\nadd(1.85, 80, The beating of the bard's revenge was successful.);\nadd(2, 30, "Turn the enemy into chaos.。");\nadd(4.5, 16, Give the last blow with the revenge of the bard.);
5387	add(0.3, 320, Skill usage is successful.);\nadd(1.85, 80, The beating of the bard's revenge was successful.);\nadd(2, 30, "Turn the enemy into chaos.。");\nadd(4.5, 16, Give the last blow with the revenge of the bard.);
5388	add(0.25, 400, Skill usage is successful.);\nadd(0.5, 200, The beating of the bard's revenge was successful.);\nadd(0.5, 100, "Turn the enemy into chaos.。");\nadd(1, 80, "Block the enemy's defenses.。");\nadd(1.5, 60, Give the last blow with the revenge of the bard.);
5389	add(0.1, 600, Skill usage is successful.);\nadd(0.5, 400, The beating of the bard's revenge was successful.);\nadd(0.5, 150, "Turn the enemy into chaos.。");\nadd(0.8, 120, "Block the enemy's defenses.。");\nadd(1, 100, Give the last blow with the revenge of the bard.);
5390	add(0.1, 1000, Skill usage is successful.);\nadd(0.5, 600, The beating of the bard's revenge was successful.);\nadd(0.5, 300, "Turn the enemy into chaos.。");\nadd(0.8, 200, "Block the enemy's defenses.。");\nadd(1, 160, Give the last blow with the revenge of the bard.);
5391	add(0.05, 1000, Skill usage is successful.);\nadd(0.5, 1000, The beating of the bard's revenge was successful.);\nadd(0.5, 400, "Turn the enemy into chaos.。");\nadd(0.8, 300, "Block the enemy's defenses.。");\nadd(1, 200, Give the last blow with the revenge of the bard.);\nadd(1.5, 100, "Block the enemy's counterattack.。");
5392	add(0.03, 2000, Skill usage is successful.);\nadd(0.15, 2000, The beating of the bard's revenge was successful.);\nadd(0.2, 1000, "Turn the enemy into chaos.。");\nadd(0.3, 700, "Block the enemy's defenses.。");\nadd(0.33, 600, Give the last blow with the revenge of the bard.);\nadd(0.5, 200, "Block the enemy's counterattack.。");
5393	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, The beating of the bard's revenge was successful.);\nadd(0.2, 1500, "Turn the enemy into chaos.。");\nadd(0.3, 800, "Block the enemy's defenses.。");\nadd(0.33, 750, Give the last blow with the revenge of the bard.);\nadd(0.5, 200, "Block the enemy's counterattack.。");
5394	add(0.03, 2300, Skill usage is successful.);\nadd(0.1, 2300, The beating of the bard's revenge was successful.);\nadd(0.125, 2000, "Turn the enemy into chaos.。");\nadd(0.15, 2000, "Block the enemy's defenses.。");\nadd(0.15, 1700, Give the last blow with the revenge of the bard.);\nadd(0.33, 500, "Block the enemy's counterattack.。");
5395	add(0.025, 3200, Skill usage is successful.);\nadd(0.1, 3200, The beating of the bard's revenge was successful.);\nadd(0.125, 2000, "Turn the enemy into chaos.。");\nadd(0.125, 2000, "Block the enemy's defenses.。");\nadd(0.125, 2000, Give the last blow with the revenge of the bard.);\nadd(0.2, 500, "Block the enemy's counterattack.。");
5396	add(0.025, 4000, Skill usage is successful.);\nadd(0.1, 4000, The beating of the bard's revenge was successful.);\nadd(0.125, 2000, "Turn the enemy into chaos.。");\nadd(0.125, 2000, "Block the enemy's defenses.。");\nadd(0.125, 2000, Give the last blow with the revenge of the bard.);\nadd(0.2, 800, "Block the enemy's counterattack.。");
5397	add(100, 1, "Get a better way from someone else or a book.");
5398	add(1, 100, "The upgrade is obtained.10Point.。");
5399	add(0.91, 110, "The upgrade is obtained.10Point.。");
5400	add(0.834, 120, "The upgrade is obtained.10Point.。");
5401	add(0.715, 140, "The upgrade is obtained.10Point.。");
5402	add(0.625, 160, "The upgrade is obtained.10Point.。");
5403	add(0.527, 190, "The upgrade is obtained.10Point.。");
5404	add(0.455, 220, "The upgrade is obtained.10Point.。");
5405	add(0.385, 260, "The upgrade is obtained.10Point.。");
5406	add(0.334, 300, "The upgrade is obtained.10Point.。");
5407	add(0.286, 350, "The upgrade is obtained.10Point.。");
5408	add(0.25, 400, "The upgrade is obtained.10Point.。");
5409	add(0.218, 460, "The upgrade is obtained.10Point.。");
5410	add(0.193, 520, "The upgrade is obtained.10Point.。");
5411	add(0.17, 590, "The upgrade is obtained.10Point.。");
5412	add(0.152, 660, "The upgrade is obtained.10Point.。");
5413	add(100, 1, "Get a better way from someone else or a book.");
5414	add(1, 100, "Obtained by the Persims demon.");
5415	add(0.91, 110, "Obtained by the Persims demon.");
5416	add(0.834, 120, "Obtained by the Persims demon.");
5417	add(0.715, 140, "Obtained by the Persims demon.");
5418	add(0.625, 160, "Obtained by the Persims demon.");
5419	add(0.527, 190, "Obtained by the Persims demon.");
5420	add(0.455, 220, "Obtained by the Persims demon.");
5421	add(0.385, 260, "Obtained by the Persims demon.");
5422	add(0.334, 300, "Obtained by the Persims demon.");
5423	add(0.286, 350, "Obtained by the Persims demon.");
5424	add(0.25, 400, "Obtained by the Persims demon.");
5425	add(0.218, 460, "Obtained by the Persims demon.");
5426	add(0.193, 520, "Obtained by the Persims demon.");
5427	add(0.17, 590, "Obtained by the Persims demon.");
5428	add(0.152, 660, "Obtained by the Persims demon.");
5429	add(100, 1, "Get a better way from someone else or a book.");
5430	add(1,30,"Attack the enemy.");\nadd(5,6,"Defeat the enemy.");\nadd(50,1,"An attack.3above the enemies.。",false);
5431	add(0.5,60,"Attack the enemy.");\nadd(2,15,"Defeat the enemy.");\nadd(30,2,"An attack.3above the enemies.。",false);
5432	add(0.1,300,"Attack the enemy.");\nadd(1,30,"Defeat the enemy.");\nadd(20,3,"An attack.3above the enemies.。",false);
5433	add(0.3,100,"Attack enemies of the same rank.");\nadd(1,30,"Defeat enemies of the same rank.");\nadd(15,4,"An attack.4above the enemies.。",false);
5434	add(0.1,300,"Attack enemies of the same rank.");\nadd(0.8,40,"Defeat enemies of the same rank.");\nadd(10,5,"An attack.4above the enemies.。",false);
5435	add(0.05,600,"Attack enemies of the same rank.");\nadd(0.5,60,"Defeat enemies of the same rank.");\nadd(8,7,"An attack.4above the enemies.。",false);
5436	add(0.1,300,"Attack strong enemies.");\nadd(0.8,40,"Defeat the strong enemy.");\nadd(7,6,"An attack.5above the enemies.。");\nadd(1,10,"An attack.3above the strong enemies.。",false);\nadd(3,4,"An attack.4above the strong enemies.。",false);\nadd(5,2,"An attack.5above the strong enemies.。",false);
5437	add(0.06,500,"Attack strong enemies.");\nadd(0.5,60,"Defeat the strong enemy.");\nadd(5,8,"An attack.5above the enemies.。");\nadd(1,10,"An attack.3above the strong enemies.。",false);\nadd(3,4,"An attack.4above the strong enemies.。",false);\nadd(5,2,"An attack.5above the strong enemies.。",false);
5438	add(0.03,1000,"Attack strong enemies.");\nadd(0.3,100,"Defeat the strong enemy.");\nadd(3,14,"An attack.5above the enemies.。");\nadd(1,10,"An attack.3above the strong enemies.。",false);\nadd(3,4,"An attack.4above the strong enemies.。",false);\nadd(5,2,"An attack.5above the strong enemies.。",false);
5439	add(0.08,300,"Attack very strong enemies.");\nadd(0.6,40,"Defeat very strong enemies.");\nadd(2,20,"An attack.5above the enemies.。");\nadd(1,10,"An attack.3above the strong enemies.。",false);\nadd(3,4,"An attack.4above the strong enemies.。",false);\nadd(5,2,"An attack.5above the strong enemies.。",false);
5440	add(0.05,600,"Attack very strong enemies.");\nadd(0.4,50,"Defeat very strong enemies.");\nadd(1.5,20,"An attack.6above the strong enemies.。");\nadd(1,10,"An attack.3above a very strong enemy.。",false);\nadd(3,4,"An attack.4above a very strong enemy.。",false);\nadd(5,2,"An attack.5above a very strong enemy.。",false);
5441	add(0.02,1500,"Attack very strong enemies.");\nadd(0.2,100,"Defeat very strong enemies.");\nadd(1,30,"An attack.6above the strong enemies.。");\nadd(1,10,"An attack.3above a very strong enemy.。",false);\nadd(3,4,"An attack.4above a very strong enemy.。",false);\nadd(5,2,"An attack.5above a very strong enemy.。",false);
5442	add(0.05,600,"Attack.Bosslevel of enemies.");\nadd(0.4,50,"Overcome.Bosslevel of enemies.");\nadd(0.8,40,"An attack.6above the strong enemies.。");\nadd(1,10,"An attack.3above a very strong enemy.。",false);\nadd(3,4,"An attack.4above a very strong enemy.。",false);\nadd(5,2,"An attack.5above a very strong enemy.。",false);
5443	add(0.03,1000,"Attack.Bosslevel of enemies.");\nadd(0.2,100,"Overcome.Bosslevel of enemies.");\nadd(0.6,50,"An attack.6above the strong enemies.。");\nadd(0.8,15,"An attack.3above a very strong enemy.。",false);\nadd(1,10,"An attack.4above a very strong enemy.。",false);\nadd(3,3,"An attack.5above a very strong enemy.。",false);
5444	add(0.01,3000,"Attack.Bosslevel of enemies.");\nadd(0.1,200,"Overcome.Bosslevel of enemies.");\nadd(0.5,60,"An attack.6above the strong enemies.。");\nadd(0.5,20,"An attack.3above a very strong enemy.。",false);\nadd(0.8,12,"An attack.4above a very strong enemy.。",false);\nadd(1,10,"An attack.5above a very strong enemy.。",false);
5445	add(10, 10, Attack at will.);
5446	add(5, 20, Attack the enemy.);\nadd(10, 10, "Down the enemy.", false);
5447	add(3, 30, Attack the enemy.);\nadd(5, 15, Down the enemy.);\nadd(10, 5, "Defeat the enemy.", false);
5448	add(1, 60, Attack the enemy.);\nadd(3, 20, Down the enemy.);\nadd(5, 10, Defeat the enemy.);\nadd(30, 1, "The attack triggers a violent attack.", false);
5449	add(2, 20, "Attack enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(5, 8, "Defeat enemies of the same rank.");\nadd(20, 1, The attack triggers a violent attack.);\nadd(15, 2, "Attack strong enemies.", false);\nadd(30, 1, "Defeat the strong enemy.", false);
5450	add(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(15, 2, The attack triggers a violent attack.);\nadd(10, 3, "Attack strong enemies.", false);\nadd(20, 1, "Defeat the strong enemy.", false);
5451	add(0.8, 50, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(10, 3, The attack triggers a violent attack.);\nadd(7, 4, "Attack strong enemies.", false);\nadd(15, 2, "Defeat the strong enemy.", false);
5452	add(0.5, 60, "Attack strong enemies.");\nadd(0.7, 40, "Defeat strong enemies.");\nadd(1, 30, "Defeat the strong enemy.");\nadd(7, 2, The attack triggers a violent attack.);\nadd(5, 4, "Attack very strong enemies.", false);\nadd(10, 2, "Defeat very strong enemies.", false);
5453	add(0.3, 100, "Attack strong enemies.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(0.7, 40, "Defeat the strong enemy.");\nadd(5, 3, The attack triggers a violent attack.);\nadd(3, 7, "Attack very strong enemies.", false);\nadd(7, 3, "Defeat very strong enemies.", false);
5454	add(0.1, 300, "Attack strong enemies.");\nadd(0.3, 100, "Defeat strong enemies.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(3, 5, The attack triggers a violent attack.);\nadd(1, 20, "Attack very strong enemies.", false);\nadd(5, 5, "Defeat very strong enemies.", false);
5455	add(0.05, 500, "Attack very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.1, 200, "Defeat very strong enemies.");\nadd(1, 15, The attack triggers a violent attack.);\nadd(0.5, 40, "Attack.Bosslevel of enemies.", false);\nadd(1, 20, "Overcome.Bosslevel of enemies.", false);
5456	add(0.03, 700, "Attack very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.9, 20, The attack triggers a violent attack.);\nadd(0.3, 70, "Attack.Bosslevel of enemies.", false);\nadd(0.7, 30, "Overcome.Bosslevel of enemies.", false);
5457	add(0.01, 2000, "Attack very strong enemies.");\nadd(0.03, 700, "Defeat very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.7, 30, The attack triggers a violent attack.);\nadd(0.1, 200, "Attack.Bosslevel of enemies.", false);\nadd(0.5, 40, "Overcome.Bosslevel of enemies.", false);
5458	add(0.05, 500, "Attack.Bosslevel of enemies.");\nadd(0.07, 300, "Knock it down.Bosslevel of enemies.");\nadd(0.1, 250, "Overcome.Bosslevel of enemies.");\nadd(0.5, 60, The attack triggers a violent attack.);
5459	add(0.03, 1000, "Attack.Bosslevel of enemies.");\nadd(0.05, 500, "Knock it down.Bosslevel of enemies.");\nadd(0.07, 300, "Overcome.Bosslevel of enemies.");\nadd(0.3, 100, The attack triggers a violent attack.);
5460	add(0.01, 4000, "Attack.Bosslevel of enemies.");\nadd(0.03, 1000, "Knock it down.Bosslevel of enemies.");\nadd(0.05, 500, "Overcome.Bosslevel of enemies.");\nadd(0.1, 300, The attack triggers a violent attack.);
5461	add(100, 1, "Temporary.");
5462	add(100, 1, "Get a better way from someone else or a book.");
5463	add(100, 1, "Get a better way from someone else or a book.");
5464	add(2, 10, "Difficulty.DItems of grade or above have been successfully produced.。");\nadd(1.5, 60, "Difficulty.FAnd.EThe graded items were made successfully.。");\nadd(1, 10, "Difficulty.DThe production of items above the grade level failed.。");\nadd(0.5, 40, "Difficulty.FAnd.EThe graded item failed to make.。");
5465	add(1.5, 10, "Difficulty.CItems of grade or above have been successfully produced.。");\nadd(1.2, 70, "Difficulty.FAnd.E、DThe graded items were made successfully.。");\nadd(1, 10, "Difficulty.CThe production of items above the grade level failed.。");\nadd(0.5, 50, "Difficulty.FAnd.E、DThe graded item failed to make.。");
5466	add(2, 20, "Difficulty.BItems of grade or above have been successfully produced.。");\nadd(1, 40, "Difficulty.EAnd.D、CItems of grade or above have been successfully produced.。");\nadd(0.5, 30, "Difficulty.FItems of grade or above have been successfully produced.。");\nadd(1, 10, "Difficulty.BThe production of items above the grade level failed.。");\nadd(0.8, 30, "Difficulty.EAnd.D、CThe production of items above the grade level failed.。");\nadd(0.3, 20, "Difficulty.FThe production of items above the grade level failed.。");
5467	add(1.5, 20, "Difficulty.AItems of grade or above have been successfully produced.。");\nadd(1, 60, "Difficulty.DAnd.C、BItems of grade or above have been successfully produced.。");\nadd(0.5, 30, "Difficulty.EItems below the grade were successfully produced.。");\nadd(1, 10, "Difficulty.AThe production of items above the grade level failed.。");\nadd(0.5, 20, "Difficulty.DAnd.C、BThe graded item failed to make.。");\nadd(0.3, 10, "Difficulty.EItems below the level failed to make.。");
5468	add(1.2, 30, "Difficulty. 9The above items were made successfully.。");\nadd(0.8, 70, "Difficulty. C、BAnd. Athe goods were made successfully.。");\nadd(0.4, 30, "Difficulty. DThe following items were made successfully.。");\nadd(0.8, 20, "Difficulty. 9The above items failed to make.。");\nadd(0.4, 30, "Difficulty. C、BAnd.AThe item was made failed.。");\nadd(0.2, 10, "Difficulty. DThe following items failed to make.。");
5469	add(1, 40, "Difficulty. 8The above items were made successfully.。");\nadd(0.6, 80, "Difficulty. B、AAnd. 9the goods were made successfully.。");\nadd(0.3, 40, "Difficulty. CThe following items were made successfully.。");\nadd(0.6, 30, "Difficulty. 8The above items failed to make.。");\nadd(0.3, 40, "Difficulty. B、AAnd. 9The item was made failed.。");\nadd(0.1, 20, "Difficulty. CThe following items failed to make.。");
5470	add(0.8, 50, "Difficulty. 7The above items were made successfully.。");\nadd(0.5, 100, "Difficulty. A、9And. 8the goods were made successfully.。");\nadd(0.2, 50, "Difficulty. BThe following items were made successfully.。");\nadd(0.5, 40, "Difficulty. 7The above items failed to make.。");\nadd(0.2, 50, "Difficulty. A、9And. 8The item was made failed.。");\nadd(0.08, 30, "Difficulty. BThe following items failed to make.。");
5471	add(0.7, 60, "Difficulty. 6The above items were made successfully.。");\nadd(0.4, 140, "Difficulty. 9、8And. 7the goods were made successfully.。");\nadd(0.1, 60, "Difficulty. AThe following items were made successfully.。");\nadd(0.4, 50, "Difficulty. 6The above items failed to make.。");\nadd(0.1, 60, "Difficulty. 9、8And. 7The item was made failed.。");\nadd(0.06, 40, "Difficulty. AThe following items failed to make.。");
5472	add(0.6, 80, "Difficulty. 5The above items were made successfully.。");\nadd(0.3, 200, "Difficulty. 8、7And. 6the goods were made successfully.。");\nadd(0.08, 80, "Difficulty. 9The following items were made successfully.。");\nadd(0.3, 60, "Difficulty. 5The above items failed to make.。");\nadd(0.08, 80, "Difficulty. 8、7And. 6The item was made failed.。");\nadd(0.05, 50, "Difficulty. 9The following items failed to make.。");
5473	add(0.5, 100, "Difficulty. 4The above items were made successfully.。");\nadd(0.2, 280, "Difficulty. 7、6And. 5the goods were made successfully.。");\nadd(0.06, 100, "Difficulty. 8The following items were made successfully.。");\nadd(0.2, 80, "Difficulty. 4The above items failed to make.。");\nadd(0.06, 100, "Difficulty. 7、6And. 5The item was made failed.。");\nadd(0.04, 60, "Difficulty. 8The following items failed to make.。");
5474	add(0.4, 120, "Difficulty. 3The above items were made successfully.。");\nadd(0.1, 380, "Difficulty. 6、5And. 4the goods were made successfully.。");\nadd(0.05, 120, "Difficulty. 7The following items were made successfully.。");\nadd(0.1, 100, "Difficulty. 3The above items failed to make.。");\nadd(0.05, 120, "Difficulty. 6、5And. 4The item was made failed.。");\nadd(0.03, 80, "Difficulty. 7The following items failed to make.。");
5475	add(0.3, 140, "Difficulty. 2The above items were made successfully.。");\nadd(0.08, 500, "Difficulty. 5、4And. 3the goods were made successfully.。");\nadd(0.04, 140, "Difficulty. 6The following items were made successfully.。");\nadd(0.08, 120, "Difficulty. 2The above items failed to make.。");\nadd(0.04, 140, "Difficulty. 5、4And. 3The item was made failed.。");\nadd(0.02, 100, "Difficulty. 6The following items failed to make.。
5476	add(0.2, 200, "Difficulty. 1the goods were made successfully.。");\nadd(0.06, 700, "Difficulty. 4、3And. 2the goods were made successfully.。");\nadd(0.03, 160, "Difficulty. 5The following items were made successfully.。");\nadd(0.06, 140, "Difficulty. 1The item was made failed.。");\nadd(0.03, 160, "Difficulty. 4、3And. 2The item was made failed.。");\nadd(0.01, 120, "Difficulty. 5The following items failed to make.。");
5477	add(0.2, 400, "Difficulty. 3、2And. 1the goods were made successfully.。");\nadd(0.1, 600, "Difficulty. 4The following items were made successfully.。");\nadd(0.1, 200, "Difficulty. 3、2And. 1The item was made failed.。");\nadd(0.05, 100, "Difficulty. 4The following items failed to make.。");
5478	add(0.1, 600, "Difficulty. 2And. 1the goods were made successfully.。");\nadd(0.08, 800, "Difficulty. 3The following items were made successfully.。");\nadd(0.08, 300, "Difficulty. 2And. 1The item was made failed.。");\nadd(0.04, 200, "Difficulty. 3The following items failed to make.。");
5479	add(100, 1, "Get a better way from someone else or a book.");
5480	add(1, 50, "Use magic.");\nadd(3, 20, "Use magic for those in need.");\nadd(3, 5, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Drink life potions.");
5481	add(1, 60, "Use magic.");\nadd(2, 30, "Use magic for those in need.");\nadd(3, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Drink life potions.");
5482	add(0.5, 150, "Use magic.");\nadd(1, 60, "Use magic for those in need.");\nadd(2, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");
5483	add(0.2, 400, Use magic.);\nadd(0.6, 112, Use magic for those in need.);\nadd(0.6, 7,Treatment.);\nadd(3, 8, Treatment in a crisis situation.);
5484	add(0.1, 800, Use magic.);\nadd(0.6, 160, Use magic for those in need.);\nadd(0.3, 7,Treatment.);\nadd(2.5, 8, Treatment in a crisis situation.);
5485	add(0.1, 1280, Use magic.);\nadd(0.6, 160, Use magic for those in need.);\nadd(2.5, 8, Treatment in a crisis situation.);
5486	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Use magic for those in need.);\nadd(1.5, 10, Treatment in a crisis situation.);
5487	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Use magic for those in need.);\nadd(1.5, 10, Treatment in a crisis situation.);
5488	add(0.04, 2000, Use magic.);\nadd(0.25, 300, Use magic for those in need.);
5489	add(0.03, 3000, Use magic.);\nadd(0.1, 1000, Use magic for those in need.);
5490	add(0.02, 6000, Use magic.);\nadd(0.05, 3000, Use magic for those in need.);
5491	add(0.01, 15000, Use magic.);\nadd(0.03, 3000, Use magic for those in need.);
5492	add(0.03, 6000, Use magic for those in need.);
5493	add(0.02, 8000, Use magic for those in need.);
5494	add(0.02, 8000, Use magic for those in need.);
5495	add(100, 1, "Get a better way from someone else or a book.");
5496	add(1, 50, "Use magic.");\nadd(3, 20, "Use magic for those in need.");\nadd(3, 5, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Drink life potions.");
5497	add(1, 60, "Use magic.");\nadd(2, 30, "Use magic for those in need.");\nadd(3, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Drink life potions.");
5498	add(0.5, 150, "Use magic.");\nadd(1, 60, "Use magic for those in need.");\nadd(2, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");
5499	add(0.2, 400, Use magic.);\nadd(0.6, 112, Use magic for those in need.);\nadd(0.6, 7,Treatment.);\nadd(3, 8, Treatment in a crisis situation.);
5500	add(0.1, 800, Use magic.);\nadd(0.6, 160, Use magic for those in need.);\nadd(0.3, 7,Treatment.);\nadd(2.5, 8, Treatment in a crisis situation.);
5501	add(0.1, 1280, Use magic.);\nadd(0.6, 160, Use magic for those in need.);\nadd(2.5, 8, Treatment in a crisis situation.);
5502	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Use magic for those in need.);\nadd(1.5, 10, Treatment in a crisis situation.);
5503	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Use magic for those in need.);\nadd(1.5, 10, Treatment in a crisis situation.);
5504	add(0.04, 2000, Use magic.);\nadd(0.25, 300, Use magic for those in need.);
5505	add(0.03, 3000, Use magic.);\nadd(0.1, 1000, Use magic for those in need.);
5506	add(0.02, 6000, Use magic.);\nadd(0.05, 3000, Use magic for those in need.);
5507	add(0.01, 15000, Use magic.);\nadd(0.03, 3000, Use magic for those in need.);
5508	add(0.03, 6000, Use magic for those in need.);
5509	add(0.02, 8000, Use magic for those in need.);
5510	add(0.02, 8000, Use magic for those in need.);
5511	add(100, 1, "Temporary.");
5512	add(100, 1, "Temporary.");
5513	add(100, 1, "Temporary.");
5514	add(100, 1, "Temporary.");
5515	add(100, 1, "Temporary.");
5516	add(100, 1, "Temporary.");
5517	add(100, 1, "Temporary.");
5518	add(100, 1, "Temporary.");
5519	add(100, 1, "Temporary.");
5520	add(100, 1, "Temporary.");
5521	add(100, 1, "Temporary.");
5522	add(100, 1, "Temporary.");
5523	add(100, 1, "Temporary.");
5524	add(100, 1, "Temporary.");
5525	add(100, 1, "Temporary.");
5526	add(100, 1, "Temporary.");
5527	add(50, 1, "Try collecting the base herb.");\nadd(50, 1, "The collection of basic herbs was successful.");
5528	add(0.1, 200, "Try collecting the base herb.");\nadd(0.2, 100, "The collection of basic herbs was successful.");\nadd(0.4, 100, "Try collecting blood-red herbs.");\nadd(0.7, 50, "The collection of blood red herbs was successful.");\nadd(0.5, 10, "Try collecting sun herbs.");\nadd(1, 5, "The acquisition of sunlight herbs was successful.");
5529	add(0.05, 200, "The collection of basic herbs was successful.");\nadd(0.05, 300, "Try collecting blood-red herbs.");\nadd(0.1, 150, "The collection of blood red herbs was successful.");\nadd(0.5, 100, "Try collecting sun herbs.");\nadd(0.7, 50, "The acquisition of sunlight herbs was successful.");\nadd(0.02, 80, "Try collecting magic herbs.");\nadd(1, 40, "Collecting magical herbs succeeded.");
5530	add(0.02, 500, "The collection of basic herbs was successful.");\nadd(0.01, 400, "Try collecting blood-red herbs.");\nadd(0.05, 200, "The collection of blood red herbs was successful.");\nadd(0.1, 300, "Try collecting sun herbs.");\nadd(0.4, 150, "The acquisition of sunlight herbs was successful.");\nadd(0.05, 120, "Try collecting magic herbs.");\nadd(0.5, 60, "Collecting magical herbs succeeded.");\nadd(1, 10, "Try collecting gold herbs.");
5531	add(0.01, 500, "The collection of basic herbs was successful.");\nadd(0.02, 250, "The collection of blood red herbs was successful.");\nadd(0.3, 100, "The acquisition of sunlight herbs was successful.");\nadd(0.3, 100, "Collecting magical herbs succeeded.");\nadd(2, 10, "The collection of gold herbs was successful.");\nadd(50, 1, "The collection of white herbs was successful.");
5532	add(0.01, 500, "Try collecting sun herbs.");\nadd(0.2, 200, "The acquisition of sunlight herbs was successful.");\nadd(0.03, 300, "Try collecting magic herbs.");\nadd(0.2, 150, "Collecting magical herbs succeeded.");\nadd(0.5, 50, "Try collecting gold herbs.");\nadd(1, 20, "The collection of gold herbs was successful.");\nadd(0.5, 20, "The collection of white herbs was successful.");
5533	add(0.1, 400, "The acquisition of sunlight herbs was successful.");\nadd(0.02, 800, "Try collecting magic herbs.");\nadd(0.1, 200, "Collecting magical herbs succeeded.");\nadd(0.3, 60, "Try collecting gold herbs.");\nadd(0.5, 40, "The collection of gold herbs was successful.");\nadd(0.3, 50, "The collection of white herbs was successful.");
5534	add(0.05, 600, "The acquisition of sunlight herbs was successful.");\nadd(0.01, 800, "Try collecting magic herbs.");\nadd(0.07, 200, "Collecting magical herbs succeeded.");\nadd(0.3, 50, "The collection of gold herbs was successful.");\nadd(0.2, 70, "The collection of white herbs was successful.");\nadd(50, 1, "Collecting Mandela grass succeeded.");
5535	add(0.03, 800, "The acquisition of sunlight herbs was successful.");\nadd(0.05, 600, "Collecting magical herbs succeeded.");\nadd(0.2, 150, "The collection of gold herbs was successful.");\nadd(0.1, 200, "The collection of white herbs was successful.");\nadd(0.05, 300, "Try to collect Mandela grass.");\nadd(0.7, 50, "Collecting Mandela grass succeeded.");
5536	add(0.02, 1000, "The acquisition of sunlight herbs was successful.");\nadd(0.04, 800, "Collecting magical herbs succeeded.");\nadd(0.1, 200, "The collection of gold herbs was successful.");\nadd(0.07, 300, "The collection of white herbs was successful.");\nadd(0.02, 400, "Try to collect Mandela grass.");\nadd(0.6, 80, "Collecting Mandela grass succeeded.");
5537	add(0.01, 1000, "The acquisition of sunlight herbs was successful.");\nadd(0.03, 1000, "Collecting magical herbs succeeded.");\nadd(0.07, 400, "The collection of gold herbs was successful.");\nadd(0.05, 500, "The collection of white herbs was successful.");\nadd(0.01, 500, "Try to collect Mandela grass.");\nadd(0.5, 100, "Collecting Mandela grass succeeded.");
5538	add(0.02, 1500, "Magical herb collection was successful.");\nadd(0.05, 500, "Gold herb collection was successful.");\nadd(0.4, 200, "Mandela grass collection success.");\nadd(0.5, 100, "Try collecting detoxifying grass.");\nadd(1, 50, "Detox grass collection was successful.");
5539	add(0.01, 1800, "Magical herb collection was successful.");\nadd(0.03, 700, "Gold herb collection was successful.");\nadd(0.3, 300, "Mandela grass collection success.");\nadd(0.4, 200, "Try collecting detoxifying grass.");\nadd(0.8, 80, "Detox grass collection was successful.");
5540	add(0.02, 1500, "The collection of gold herbs was successful.");\nadd(0.2, 500, "Collecting Mandela grass succeeded.");\nadd(0.5, 100, "Try collecting toxic herbs.");\nadd(1, 50, "The collection of toxic herbs was successful.");
5541	add(0.01, 2000, "The collection of gold herbs was successful.");\nadd(0.1, 800, "Collecting Mandela grass succeeded.");\nadd(0.3, 200, "Try collecting toxic herbs.");\nadd(0.8, 80, "The collection of toxic herbs was successful.");
5542	add(0.01, 2000, "The collection of gold herbs was successful.");\nadd(0.08, 1000, "Collecting Mandela grass succeeded.");\nadd(0.1, 400, "Try collecting toxic herbs.");\nadd(0.5, 100, "The collection of toxic herbs was successful.");
5543	add(100, 1, "Get a better way from someone else or a book.");
5544	add(100, 1, "Get a better way from someone else or a book.");
5545	add(100, 1, "Get a better way from someone else or a book.");
5546	add(5, 10, "Use ice magic defense.");\nadd(10, 5, "Use ice magic to defend against success.");\nadd(30, 2, "Attack enemies who use ice magic to defend themselves succeed.");\nadd(50, 1, "The defense of the ice magic of revenge is attacked.");
5547	add(3, 15, "Use ice magic defense.");\nadd(8, 6, "Use ice magic to defend against success.");\nadd(20, 3, "Attack enemies who use ice magic to defend themselves succeed.");\nadd(30, 2, "The defense of the ice magic of revenge is attacked.");
5548	add(1, 40, "Use ice magic defense.");\nadd(5, 10, "Use ice magic to defend against success.");\nadd(10, 5, "Attack enemies who use ice magic to defend themselves succeed.");\nadd(10, 3, "The defense of the ice magic of revenge is attacked.");
5549	add(0.8, 40, "Use ice magic defense.");\nadd(3, 20, "Use ice magic to defend against success.");\nadd(8, 5, "Attack enemies who use ice magic to defend themselves succeed.");
5550	add(0.8, 40, "Use ice magic defense.");\nadd(3, 20, "Use ice magic to defend against success.");\nadd(8, 5, "Attack enemies who use ice magic to defend themselves succeed.");
5551	add(0.5, 60, "Use ice magic defense.");\nadd(1, 50, "Use ice magic to defend against success.");\nadd(5, 8, "Attack enemies who use ice magic to defend themselves succeed.");
5552	add(0.3, 100, "Use ice magic defense.");\nadd(0.8, 50, "Use ice magic to defend against success.");\nadd(3, 10, "Attack enemies who use ice magic to defend themselves succeed.");
5553	add(0.2, 150, "Use ice magic defense.");\nadd(0.6, 80, "Use ice magic to defend against success.");\nadd(2, 20, "Attack enemies who use ice magic to defend themselves succeed.");
5554	add(0.1, 300, "Use ice magic defense.");\nadd(0.5, 100, "Use ice magic to defend against success.");\nadd(1, 40, "Attack enemies who use ice magic to defend themselves succeed.");
5555	add(0.08, 400, "Use ice magic defense.");\nadd(0.3, 200, "Use ice magic to defend against success.");\nadd(0.8, 50, "Attack enemies who use ice magic to defend themselves succeed.");
5556	add(0.06, 400, "Use ice magic defense.");\nadd(0.2, 300, "Use ice magic to defend against success.");\nadd(0.6, 60, "Attack enemies who use ice magic to defend themselves succeed.");
5557	add(0.05, 500, "Use ice magic defense.");\nadd(0.1, 500, "Use ice magic to defend against success.");\nadd(0.5, 80, "Attack enemies who use ice magic to defend themselves succeed.");
5558	add(0.04, 600, "Use ice magic defense.");\nadd(0.08, 500, "Use ice magic to defend against success.");\nadd(0.3, 150, "Attack enemies who use ice magic to defend themselves succeed.");
5559	add(0.02, 1000, "Use ice magic defense.");\nadd(0.06, 800, "Use ice magic to defend against success.");\nadd(0.2, 200, "Attack enemies who use ice magic to defend themselves succeed.");
5560	add(0.01, 2000, "Use ice magic defense.");\nadd(0.05, 1000, "Use ice magic to defend against success.");\nadd(0.1, 400, "Attack enemies who use ice magic to defend themselves succeed.");
5561	add(100, 1, "Get a better way from someone else or a book.");
5562	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
5563	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
5564	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
5565	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
5566	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
5567	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
5568	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
5569	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
5570	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5571	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5572	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5573	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5574	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
5575	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5576	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5577	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5578	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5579	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5580	add(100, 1, "Get a better way from someone else or a book.");
5581	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
5582	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
5583	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
5584	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
5585	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
5586	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
5587	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
5588	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
5589	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5590	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5591	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5592	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5593	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
5594	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5595	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5596	add(100, 1, "Get a better way from someone else or a book.");
5597	add(100, 1, "Temporary.");
5598	add(100, 1, "Get a better way from someone else or a book.");
5599	add(100, 1, "Fill up the ice.");
5600	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
5601	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
5602	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
5603	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
5604	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
5605	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
5606	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
5607	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
5608	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5609	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5610	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5611	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "One knock down.3above the enemies.", false);
5612	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "One knock down.3above the enemies.", false);
5613	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "One knock down.3above the enemies.", false);
5614	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "One knock down.3above the enemies.", false);
5615	add(100, 1, "Temporary.");
5616	add(100, 1, "Get a better way from someone else or a book.");
5617	add(10,5,"Use your skills to defeat enemies.");\nadd(20,3,"Use your skills to defeat powerful enemies.");\nadd(100,1,"Skill effective time.，Overcome.2enemy.",false);
5618	add(5,10,"Use your skills to defeat enemies.");\nadd(10,5,"Use your skills to defeat powerful enemies.");\nadd(30,2,"Skill effective time.，Overcome.2enemy.");\nadd(50,1,"Skill effective time.，Overcome.2a formidable enemy.",false);
5619	add(4,15,"Use your skills to defeat enemies.");\nadd(5,10,"Use your skills to defeat powerful enemies.");\nadd(20,3,"Use your skills to defeat very powerful enemies.");\nadd(20,3,"Skill effective time.，Overcome.2enemy.");\nadd(30,2,"Skill effective time.，Overcome.2a formidable enemy.");\nadd(50,1,"Skill effective time.，Overcome.2A very strong enemy.",false);
5620	add(3,20,"Use your skills to defeat enemies.");\nadd(4,15,"Use your skills to defeat powerful enemies.");\nadd(10,5,"Use your skills to defeat very powerful enemies.");\nadd(20,3,"Skill effective time.，Overcome.3enemy.",false);\nadd(30,2,"Skill effective time.，Overcome.3a formidable enemy.",false);\nadd(50,1,"Skill effective time.，Overcome.3A very strong enemy.",false);
5621	add(2,30,"Use your skills to defeat enemies.");\nadd(3,20,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill effective time.，Overcome.3enemy.");\nadd(20,3,"Skill effective time.，Overcome.3a formidable enemy.");\nadd(30,2,"Skill effective time.，Overcome.3A very strong enemy.");
5622	add(1,40,"Use your skills to defeat enemies.");\nadd(2,30,"Use your skills to defeat powerful enemies.");\nadd(4,15,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill effective time.，Overcome.3enemy.");\nadd(10,5,"Skill effective time.，Overcome.3a formidable enemy.");\nadd(20,3,"Skill effective time.，Overcome.3A very strong enemy.");
5623	add(0.8,60,"Use your skills to defeat enemies.");\nadd(1.5,30,"Use your skills to defeat powerful enemies.");\nadd(3,20,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill effective time.，Overcome.4enemy.",false);\nadd(20,3,"Skill effective time.，Overcome.4a formidable enemy.",false);\nadd(30,2,"Skill effective time.，Overcome.4A very strong enemy.",false);
5624	add(1,40,"Use your skills to defeat powerful enemies.");\nadd(2,30,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.4enemy.");\nadd(10,5,"Skill effective time.，Overcome.4a formidable enemy.");\nadd(20,3,"Skill effective time.，Overcome.4A very strong enemy.");
5625	add(0.8,60,"Use your skills to defeat powerful enemies.");\nadd(1.5,30,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,15,"Skill effective time.，Overcome.4enemy.");\nadd(5,10,"Skill effective time.，Overcome.4a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.4A very strong enemy.");
5626	add(0.6,80,"Use your skills to defeat powerful enemies.");\nadd(1,40,"Use your skills to defeat very powerful enemies.");\nadd(4,15,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.5enemy.",false);\nadd(10,5,"Skill effective time.，Overcome.5a formidable enemy.",false);\nadd(20,3,"Skill effective time.，Overcome.5A very strong enemy.",false);
5627	add(0.5,100,"Use your skills to defeat powerful enemies.");\nadd(0.8,60,"Use your skills to defeat very powerful enemies.");\nadd(3,20,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,15,"Skill effective time.，Overcome.5enemy.");\nadd(5,10,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A very strong enemy.");
5628	add(0.4,120,"Use your skills to defeat powerful enemies.");\nadd(0.6,80,"Use your skills to defeat very powerful enemies.");\nadd(2,30,"Use skills to overcome.Bosslevel of enemies.");\nadd(1,40,"Skill effective time.，Overcome.5enemy.");\nadd(3,15,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(5,10,"Skill effective time.，Overcome.5A very strong enemy.");
5629	add(0.3,150,"Use your skills to defeat powerful enemies.");\nadd(0.5,100,"Use your skills to defeat very powerful enemies.");\nadd(1.5,30,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A very strong enemy.");\nadd(20,3,"Skill effective time.，Overcome.5A.Bosslevel of enemies.");
5630	add(0.2,200,"Use your skills to defeat powerful enemies.");\nadd(0.4,120,"Use your skills to defeat very powerful enemies.");\nadd(1,40,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,15,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(5,10,"Skill effective time.，Overcome.5A very strong enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A.Bosslevel of enemies.");
5631	add(0.1,300,"Use your skills to defeat powerful enemies.");\nadd(0.3,150,"Use your skills to defeat very powerful enemies.");\nadd(0.8,60,"Use skills to overcome.Bosslevel of enemies.");\nadd(1,40,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(3,15,"Skill effective time.，Overcome.5A very strong enemy.");\nadd(5,10,"Skill effective time.，Overcome.5A.Bosslevel of enemies.");
5632	add(100, 1, "Temporary.");
5633	add(100, 1, "Temporary.");
5634	add(100, 1, "Temporary.");
5635	add(100, 1, "Temporary.");
5636	add(100, 1, "Temporary.");
5637	add(100, 1, "Temporary.");
5638	add(100, 1, "Temporary.");
5639	add(100, 1, "Temporary.");
5640	add(100, 1, "Temporary.");
5641	add(100, 1, "Temporary.");
5642	add(100, 1, "Temporary.");
5643	add(100, 1, "Temporary.");
5644	add(100, 1, "Temporary.");
5645	add(100, 1, "Temporary.");
5646	add(100, 1, "Temporary.");
5647	add(100, 1, "Temporary.");
5648	add(100, 1, "Get a better way from someone else or a book.");
5649	add(100, 1, "Get a better way from someone else or a book.");
5650	add(100, 1, "Temporary.");
5651	add(100, 1, "Temporary.");
5652	add(100, 1, "Temporary.");
5653	add(100, 1, "Temporary.");
5654	add(100, 1, "Temporary.");
5655	add(100, 1, "Temporary.");
5656	add(100, 1, "Temporary.");
5657	add(100, 1, "Temporary.");
5658	add(100, 1, "Temporary.");
5659	add(100, 1, "Temporary.");
5660	add(100, 1, "Temporary.");
5661	add(100, 1, "Temporary.");
5662	add(100, 1, "Temporary.");
5663	add(100, 1, "Temporary.");
5664	add(100, 1, "Temporary.");
5665	add(100, 1, "Temporary.");
5666	add(100, 1, "Temporary.");
5667	add(100, 1, "Temporary.");
5668	add(100, 1, "Get a better way from someone else or a book.");
5669	add(1, 100, "Obtained by the Persims demon.");
5670	add(0.91, 110, "Obtained by the Persims demon.");
5671	add(0.834, 120, "Obtained by the Persims demon.");
5672	add(0.715, 140, "Obtained by the Persims demon.");
5673	add(0.625, 160, "Obtained by the Persims demon.");
5674	add(0.527, 190, "Obtained by the Persims demon.");
5675	add(0.455, 220, "Obtained by the Persims demon.");
5676	add(0.385, 260, "Obtained by the Persims demon.");
5677	add(0.334, 300, "Obtained by the Persims demon.");
5678	add(0.286, 350, "Obtained by the Persims demon.");
5679	add(0.25, 400, "Obtained by the Persims demon.");
5680	add(0.218, 460, "Obtained by the Persims demon.");
5681	add(0.193, 520, "Obtained by the Persims demon.");
5682	add(0.17, 590, "Obtained by the Persims demon.");
5683	add(0.152, 660, "Obtained by the Persims demon.");
5684	add(100, 1, "Get a better way from someone else or a book.");
5685	add(5, 10, "Use Thunder Magic Defense.");\nadd(10, 5, "Use Thunder Magic to defend against success.");\nadd(30, 2, "Attack enemies who use thunder magic to defend themselves successfully.");\nadd(50, 1, "The lightning defense of revenge is attacked.");
5686	add(3, 15, "Use Thunder Magic Defense.");\nadd(8, 6, "Use Thunder Magic to defend against success.");\nadd(20, 3, "Attack enemies who use thunder magic to defend themselves successfully.");\nadd(30, 2, "The lightning defense of revenge is attacked.");
5687	add(1, 40, "Use Thunder Magic Defense.");\nadd(5, 10, "Use Thunder Magic to defend against success.");\nadd(10, 5, "Attack enemies who use thunder magic to defend themselves successfully.");\nadd(10, 3, "The lightning defense of revenge is attacked.");
5688	add(0.8, 40, "Use Thunder Magic Defense.");\nadd(3, 20, "Use Thunder Magic to defend against success.");\nadd(8, 5, "Attack enemies who use thunder magic to defend themselves successfully.");
5689	add(0.6, 50, "Use Thunder Magic Defense.");\nadd(2, 30, "Use Thunder Magic to defend against success.");\nadd(6, 7, "Attack enemies who use thunder magic to defend themselves successfully.");
5690	add(0.5, 60, "Use Thunder Magic Defense.");\nadd(1, 50, "Use Thunder Magic to defend against success.");\nadd(5, 8, "Attack enemies who use thunder magic to defend themselves successfully.");
5691	add(0.3, 100, "Use Thunder Magic Defense.");\nadd(0.8, 50, "Use Thunder Magic to defend against success.");\nadd(3, 10, "Attack enemies who use thunder magic to defend themselves successfully.");
5692	add(0.2, 150, "Use Thunder Magic Defense.");\nadd(0.6, 80, "Use Thunder Magic to defend against success.");\nadd(2, 20, "Attack enemies who use thunder magic to defend themselves successfully.");
5693	add(0.1, 300, "Use Thunder Magic Defense.");\nadd(0.5, 100, "Use Thunder Magic to defend against success.");\nadd(1, 40, "Attack enemies who use thunder magic to defend themselves successfully.");
5694	add(0.08, 400, "Use Thunder Magic Defense.");\nadd(0.3, 200, "Use Thunder Magic to defend against success.");\nadd(0.8, 50, "Attack enemies who use thunder magic to defend themselves successfully.");
5695	add(0.06, 400, "Use Thunder Magic Defense.");\nadd(0.2, 300, "Use Thunder Magic to defend against success.");\nadd(0.6, 60, "Attack enemies who use thunder magic to defend themselves successfully.");
5696	add(0.05, 500, "Use Thunder Magic Defense.");\nadd(0.1, 500, "Use Thunder Magic to defend against success.");\nadd(0.5, 80, "Attack enemies who use thunder magic to defend themselves successfully.");
5697	add(0.04, 600, "Use Thunder Magic Defense.");\nadd(0.08, 500, "Use Thunder Magic to defend against success.");\nadd(0.3, 150, "Attack enemies who use thunder magic to defend themselves successfully.");
5698	add(0.02, 1000, "Use Thunder Magic Defense.");\nadd(0.06, 800, "Use Thunder Magic to defend against success.");\nadd(0.2, 200, "Attack enemies who use thunder magic to defend themselves successfully.");
5699	add(0.01, 2000, "Use Thunder Magic Defense.");\nadd(0.05, 1000, "Use Thunder Magic to defend against success.");\nadd(0.1, 400, "Attack enemies who use thunder magic to defend themselves successfully.");
5700	add(100, 1, "Get a better way from someone else or a book.");
5701	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
5702	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
5703	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
5704	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
5705	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
5706	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
5707	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
5708	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
5709	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5710	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5711	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5712	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5713	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
5714	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5715	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5716	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5717	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5718	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5719	add(100, 1, "Get a better way from someone else or a book.");
5720	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
5721	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
5722	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
5723	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
5724	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
5725	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
5726	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
5727	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
5728	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5729	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
5730	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5731	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
5732	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
5733	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5734	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
5735	add(100, 1, "Get a better way from someone else or a book.");
5736	add(100, 1, "Temporary.");
5737	add(1, 100, "Use arrow magic to attack enemies.");
5738	add(5, 50, "Use arrow magic to attack enemies."); \nadd(6, 20, "Use arrow magic to defeat enemies."); \nadd(7, 20, "Use arrow magic to defeat enemies."); \nadd(3, 60, "Use therapy."); \nadd(5, 20, "Treat people in need.");
5739	add(4, 60, "Use arrow magic to attack enemies."); \nadd(5, 25, "Use arrow magic to defeat enemies."); \nadd(6, 25, "Use arrow magic to defeat enemies."); \nadd(2, 80, "Use therapy."); \nadd(4, 25, "Treat people in need.");
5740	add(3, 70, "Use arrow magic to attack enemies."); \nadd(4, 30, "Use arrow magic to defeat enemies."); \nadd(5, 30, "Use arrow magic to defeat enemies."); \nadd(2, 100, "Use therapy."); \nadd(3, 30, "Treat people in need.");
5741	add(2.5, 80, "Use arrow magic to attack enemies of the same rank."); \nadd(3.5, 35, "Use arrow magic to defeat enemies of the same rank."); \nadd(1.5, 120, "Use therapy."); \nadd(2.5, 35, "Treat people in need.");
5742	add(2, 90, "Use arrow magic to attack enemies of the same rank."); \nadd(3, 40, "Use arrow magic to defeat enemies of the same rank."); \nadd(1, 140, "Use therapy."); \nadd(2, 40, "Treat people in need.");
5743	add(1.5, 30, "Use arrow magic to attack powerful enemies."); \nadd(2.5, 10, "Use arrow magic to defeat powerful enemies."); \nadd(0.8, 50, "Use therapy."); \nadd(1.5, 10, "Treat people in need.");
5744	add(1, 60, "Use arrow magic to attack powerful enemies."); \nadd(2, 10, "Use arrow magic to defeat powerful enemies."); \nadd(0.6, 60, "Use therapy."); \nadd(1, 10, "Treat people in need.");
5745	add(0.8, 60, "Use arrow magic to attack very powerful enemies."); \nadd(1.5, 20, "Use arrow magic to defeat very powerful enemies."); \nadd(0.5, 60, "Use therapy."); \nadd(0.8, 20, "Treat people in need.");
5746	add(0.6, 100, "Use arrow magic to attack very powerful enemies."); \nadd(1, 20, "Use arrow magic to defeat very powerful enemies."); \nadd(0.4, 100, "Use therapy."); \nadd(0.6, 20, "Treat people in need.");
5747	add(0.6, 120, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(1, 20, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(0.3, 120, "Use therapy."); \nadd(0.5, 20, "Treat people in need.");
5748	add(0.4, 50, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.6, 50, "Defeat with a magic arrow.Bosslevel of enemies."); \nadd(1, 40, "Use lightning magic to defeat powerful enemies."); \nadd(1, 40, "Use fireball magic to defeat powerful enemies."); \nadd(1, 40, "Use ice-blade magic to defeat powerful enemies."); \nadd(1, 40, "Use bursts to defeat powerful enemies."); \nadd(1, 40, "Use team therapy.");
5749	add(0.2, 100, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.3, 100, "Defeat with a magic arrow.Bosslevel of enemies."); \nadd(0.5, 60, "Use lightning magic to defeat powerful enemies."); \nadd(0.5, 60, "Use fireball magic to defeat powerful enemies."); \nadd(0.5, 60, "Use ice-blade magic to defeat powerful enemies."); \nadd(0.5, 60, "Use bursts to defeat powerful enemies."); \nadd(0.5, 60, "Use team therapy.");
5750	add(0.1, 200, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.15, 200, "Defeat with a magic arrow.Bosslevel of enemies."); \nadd(0.25, 120, "Use lightning magic to defeat very powerful enemies."); \nadd(0.25, 120, "Use fireball magic to defeat very powerful enemies."); \nadd(0.25, 120, "Use ice-blade magic to defeat very powerful enemies."); \nadd(0.25, 120, "Use bursts to defeat very powerful enemies."); \nadd(0.25, 120, "Use team therapy.");
5751	add(0.05, 400, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.1, 300, "Defeat with a magic arrow.Bosslevel of enemies."); \nadd(0.1, 250, "Use lightning to magically defeat.Bosslevel of enemies."); \nadd(0.1, 250, "Use fireball magic to defeat.Bosslevel of enemies."); \nadd(0.1, 250, "Use ice-blademagic to defeat.Bosslevel of enemies."); \nadd(0.1, 250, "Use bursts to defeat.Bosslevel of enemies."); \nadd(0.1, 250, "Use team therapy.");
5752	add(0.03, 600, "Attack with a magic arrow.Bosslevel of enemies."); \nadd(0.05, 400, "Defeat with a magic arrow.Bosslevel of enemies."); \nadd(0.1, 300, "Use lightning to magically defeat.Bosslevel of enemies."); \nadd(0.1, 300, "Use fireball magic to defeat.Bosslevel of enemies."); \nadd(0.1, 300, "Use ice-blademagic to defeat.Bosslevel of enemies."); \nadd(0.1, 300, "Use bursts to defeat.Bosslevel of enemies."); \nadd(0.1, 300, "Use team therapy.");
5753	add(100, 1, "Temporary.");
5754	add(100, 1, "Temporary.");
5755	add(100, 1, "Temporary.");
5756	add(100, 1, "Temporary.");
5757	add(100, 1, "Temporary.");
5758	add(100, 1, "Temporary.");
5759	add(100, 1, "Temporary.");
5760	add(100, 1, "Temporary.");
5761	add(100, 1, "Temporary.");
5762	add(100, 1, "Temporary.");
5763	add(100, 1, "Temporary.");
5764	add(100, 1, "Temporary.");
5765	add(100, 1, "Temporary.");
5766	add(100, 1, "Temporary.");
5767	add(100, 1, "Temporary.");
5768	add(100, 1, "Temporary.");
5769	add(100, 1, "Get a better way from someone else or a book.");
5770	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "Wearing a heart arrow triggers a violent strike.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
5771	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "Wearing a heart arrow triggers a violent strike.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
5772	add(1, 150, "Skill usage is successful.");\nadd(5, 20, "Wearing a heart arrow triggers a violent strike.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(40, 1, "Give the last blow with a blow.", false);
5773	add(0.6, 250, Skill usage is successful.);\nadd(3, 32, Wearing a heart arrow triggers a violent strike.);\nadd(6.25, 8, Use a heart-worn arrow to give the last blow., false);\nadd(15, 4, Give the last blow with a blow., false);
5774	add(0.3, 330, Skill usage is successful.);\nadd(1.85, 80, Wearing a heart arrow triggers a violent strike.);\nadd(4.5, 16, Use a heart-worn arrow to give the last blow., false);\nadd(18, 5, Give the last blow with a blow., false);
5775	add(0.3, 320, Skill usage is successful.);\nadd(1.25, 128, Wearing a heart arrow triggers a violent strike.);\nadd(3, 33, Use a heart-worn arrow to give the last blow., false);\nadd(12.5, 8, Give the last blow with a blow., false);
5776	add(0.25, 400, Skill usage is successful.);\nadd(0.5, 200, Wearing a heart arrow triggers a violent strike.);\nadd(1.5, 60, Use a heart-worn arrow to give the last blow., false);\nadd(7.5, 20, Give the last blow with a blow., false);
5777	add(0.1, 600, Skill usage is successful.);\nadd(0.5, 400, Wearing a heart arrow triggers a violent strike.);\nadd(1, 100, Use a heart-worn arrow to give the last blow., false);\nadd(5, 40, Give the last blow with a blow., false);
5778	add(0.1, 1000, Skill usage is successful.);\nadd(0.5, 600, Wearing a heart arrow triggers a violent strike.);\nadd(1, 160, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 60, Give the last blow with a blow., false);
5779	add(0.05, 1000, Skill usage is successful.);\nadd(0.5, 1000, Wearing a heart arrow triggers a violent strike.);\nadd(1, 200, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 100, Give the last blow with a blow., false);
5780	add(0.03, 2000, Skill usage is successful.);\nadd(0.15, 2000, Wearing a heart arrow triggers a violent strike.);\nadd(0.33, 600, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
5781	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, Wearing a heart arrow triggers a violent strike.);\nadd(0.33, 750, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
5782	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, Wearing a heart arrow triggers a violent strike.);\nadd(0.15, 1700, Use a heart-worn arrow to give the last blow., false);\nadd(1, 300, Give the last blow with a blow., false);
5783	add(0.025, 3200, Skill usage is successful.);\nadd(0.125, 3200, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.75, 400, Give the last blow with a blow., false);
5784	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
5785	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
5786	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
5787	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
5788	add(100, 1, "Get a better way from someone else or a book.");
5789	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "Wearing a heart arrow triggers a violent strike.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
5790	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "Wearing a heart arrow triggers a violent strike.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
5791	add(1, 150, "Skill usage is successful.");\nadd(5, 20, "Wearing a heart arrow triggers a violent strike.");\nadd(10, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(40, 1, "Give the last blow with a blow.", false);
5792	add(0.6, 250, Skill usage is successful.);\nadd(3, 32, Wearing a heart arrow triggers a violent strike.);\nadd(6.25, 8, Use a heart-worn arrow to give the last blow., false);\nadd(15, 4, Give the last blow with a blow., false);
5793	add(0.3, 330, Skill usage is successful.);\nadd(1.85, 80, Wearing a heart arrow triggers a violent strike.);\nadd(4.5, 16, Use a heart-worn arrow to give the last blow., false);\nadd(18, 5, Give the last blow with a blow., false);
5794	add(0.3, 320, Skill usage is successful.);\nadd(1.25, 128, Wearing a heart arrow triggers a violent strike.);\nadd(3, 33, Use a heart-worn arrow to give the last blow., false);\nadd(12.5, 8, Give the last blow with a blow., false);
5795	add(0.25, 400, Skill usage is successful.);\nadd(0.5, 200, Wearing a heart arrow triggers a violent strike.);\nadd(1.5, 60, Use a heart-worn arrow to give the last blow., false);\nadd(7.5, 20, Give the last blow with a blow., false);
5796	add(0.1, 600, Skill usage is successful.);\nadd(0.5, 400, Wearing a heart arrow triggers a violent strike.);\nadd(1, 100, Use a heart-worn arrow to give the last blow., false);\nadd(5, 40, Give the last blow with a blow., false);
5797	add(0.1, 1000, Skill usage is successful.);\nadd(0.5, 600, Wearing a heart arrow triggers a violent strike.);\nadd(1, 160, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 60, Give the last blow with a blow., false);
5798	add(0.05, 1000, Skill usage is successful.);\nadd(0.5, 1000, Wearing a heart arrow triggers a violent strike.);\nadd(1, 200, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 100, Give the last blow with a blow., false);
5799	add(0.03, 2000, Skill usage is successful.);\nadd(0.15, 2000, Wearing a heart arrow triggers a violent strike.);\nadd(0.33, 600, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
5800	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, Wearing a heart arrow triggers a violent strike.);\nadd(0.33, 750, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
5801	add(0.03, 2300, Skill usage is successful.);\nadd(0.15, 2300, Wearing a heart arrow triggers a violent strike.);\nadd(0.15, 1700, Use a heart-worn arrow to give the last blow., false);\nadd(1, 300, Give the last blow with a blow., false);
5802	add(0.025, 3200, Skill usage is successful.);\nadd(0.125, 3200, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.75, 400, Give the last blow with a blow., false);
5803	add(0.025, 4000, Skill usage is successful.);\nadd(0.125, 4000, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 400, Give the last blow with a blow., false);
5804	add(100, 1, "Temporary.");
5805	add(100, 1, "Get a better way from someone else or a book.");
5806	add(5, 20, "Collect items successfully without using skills.");\nadd(10, 10, "Use skills to collect or make items successfully.");\nadd(5, 10, "Failed to use skills to collect or make items.");
5807	add(4, 25, "Collect items successfully without using skills.。");\nadd(8, 20, "Use skills to collect or make items successfully.。");\nadd(4, 15, "Failed to use skills to collect or make items.");
5808	add(3, 40, "Collect items successfully without using skills.。");\nadd(6, 30, "Use skills to collect or make items successfully.。");\nadd(3, 20, "Failed to use skills to collect or make items.");
5809	add(2, 50, "Collect items successfully without using skills.。");\nadd(5, 40, "Use skills to collect or make items successfully.。");\nadd(2, 25, "Failed to use skills to collect or make items.");
5810	add(1, 100, "Collect items successfully without using skills.。");\nadd(4, 50, "Use skills to collect or make items successfully.。");\nadd(1, 30, "Failed to use skills to collect or make items.");
5811	add(0.8, 150, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(1, 30, "Failed to use skills to collect or make items.");
5812	add(0.6, 200, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(4, 20, "Making high-end fabrics or the most upscale fabrics succeeds.。");\nadd(4, 20, "Making copper or silver blocks is a success.。");\nadd(4, 20, "The collection of blood red herbs was successful.。");
5813	add(0.5, 250, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(3, 30, "The production of high-grade silk or the most high-end silk succeeded.。");\nadd(3, 30, "Making silver or gold nuggets is a success.");\nadd(3, 30, "The acquisition of sunlight herbs was successful.。");
5814	add(0.4, 300, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(2, 40, "The production of high-end belts or the most high-end belt success.。");\nadd(2, 40, "The production of gold mines was successful.");\nadd(2, 40, "Collecting magical herbs succeeded.");
5815	add(0.3, 350, "Collect items successfully without using skills.。");\nadd(3, 60, "Use skills to collect or make items successfully.。");\nadd(1, 80, "The production of knot cords was successful.");\nadd(1, 80, "Making Misry blocks was a success.。");\nadd(1, 80, "The collection of gold herbs was successful.。");
5816	add(0.2, 400, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(2, 20, "Casting with white herbs was successful..");\nadd(2, 20, "Difficulty.7And.6With.5The craft was made successfully..");\nadd(4, 20, "Difficulty.7And.6With.5the successful production of clothing..");\nadd(4, 20, "Difficulty.7And.6With.5The ironmaking success..");
5817	add(0.1, 500, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(1, 30, "Casting with gold herbs was successful..");\nadd(1, 30, "Difficulty.6And.5With.4The craft was made successfully..");\nadd(3, 20, "Difficulty.6And.5With.4the successful production of clothing..");\nadd(3, 20, "Difficulty.6And.5With.4The ironmaking success..");
5818	add(0.08, 600, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(0.8, 40, "Casting with Mandela grass was successful..");\nadd(0.8, 40, "Difficulty.5And.4With.3The craft was made successfully..");\nadd(2, 30, "Difficulty.5And.4With.3the successful production of clothing..");\nadd(2, 30, "Difficulty.5And.4With.3The ironmaking success..");
5819	add(0.06, 700, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(0.6, 50, "Casting with detoxifying grass was successful..");\nadd(0.6, 50, "Difficulty.4And.3With.2The craft was made successfully..");\nadd(1, 50, "Difficulty.4And.3With.2the successful production of clothing..");\nadd(1, 50, "Difficulty.4And.3With.2The ironmaking success..");
5820	add(0.05, 1000, "Collect items successfully without using skills..");\nadd(3, 60, "Use skills to collect or make items successfully..");\nadd(0.5, 60, "Casting of poison grass was successful..");\nadd(0.5, 60, "Difficulty.3And.2With.1The craft was made successfully..");\nadd(0.8, 100, "Difficulty.3And.2With.1the successful production of clothing..");\nadd(0.8, 100, "Difficulty.3And.2With.1The ironmaking success..");
5821	add(100, 1, "Temporary.");
5822	add(100, 1, "Temporary.");
5823	add(100, 1, "Temporary.");
5824	add(100, 1, "Temporary.");
5825	add(100, 1, "Temporary.");
5826	add(100, 1, "Temporary.");
5827	add(100, 1, "Temporary.");
5828	add(100, 1, "Temporary.");
5829	add(100, 1, "Temporary.");
5830	add(100, 1, "Temporary.");
5831	add(100, 1, "Temporary.");
5832	add(100, 1, "Temporary.");
5833	add(100, 1, "Temporary.");
5834	add(100, 1, "Temporary.");
5835	add(100, 1, "Temporary.");
5836	add(100, 1, "Temporary.");
5837	add(100, 1, "Get a better way from someone else or a book.");
5838	add(100, 1, "Get a better way from someone else or a book.");
5839	add(100, 1, "Get a better way from someone else or a book.");
5840	add(100, 1, "Get a better way from someone else or a book.");
5841	add(100, 1, "Get a better way from someone else or a book.");
5842	add(100, 1, "Get a better way from someone else or a book.");
5843	add(100, 1, "Get a better way from someone else or a book.");
5844	add(100, 1, "Get a better way from someone else or a book.");
5845	add(100, 1, "Get a better way from someone else or a book.");
5846	add(100, 1, "Get a better way from someone else or a book.");
5847	add(100, 1, "Get a better way from someone else or a book.");
5848	add(100, 1, "Get a better way from someone else or a book.");
5849	add(100, 1, "Get a better way from someone else or a book.");
5850	add(100, 1, "Get a better way from someone else or a book.");
5851	add(100, 1, "Get a better way from someone else or a book.");
5852	add(100, 1, "Get a better way from someone else or a book.");
5853	add(100, 1, "Get a better way from someone else or a book.");
5854	add(5, 20, "The iron ore scraps were successful.。");\nadd(50, 1, "Taobao stone success.。");
5855	add(3, 40, "The iron ore scraps were successful.。");\nadd(30, 2, "Taobao stone success.。");
5856	add(1, 200, "The iron ore scraps were successful.。");\nadd(25, 2, "Taobao stone success.。");
5857	add(5, 10, "The copper ore fragments were successful.。");\nadd(0.8, 50, "The iron ore scraps were successful.。");\nadd(20, 3, "Taobao stone success.。");
5858	add(3, 20, "The copper ore fragments were successful.。");\nadd(0.6, 70, "The iron ore scraps were successful.。");\nadd(15, 4, "Taobao stone success.。");
5859	add(1, 50, "The copper ore fragments were successful.。");\nadd(0.5, 80, "The iron ore scraps were successful.。");\nadd(10, 5, "Taobao stone success.。");
5860	add(5, 5, "The scraps of the silver ore were successful.。");\nadd(0.8, 40, "The copper ore fragments were successful.。");\nadd(0.3, 100, "The iron ore scraps were successful.。");\nadd(9, 3, "Taobao stone success.。");
5861	add(3, 10, "The scraps of the silver ore were successful.。");\nadd(0.6, 50, "The copper ore fragments were successful.。");\nadd(0.2, 150, "The iron ore scraps were successful.。");\nadd(8, 4, "Taobao stone success.。");
5862	add(1, 30, "The scraps of the silver ore were successful.。");\nadd(0.4, 80, "The copper ore fragments were successful.。");\nadd(0.1, 300, "The iron ore scraps were successful.。");\nadd(7, 5, "Taobao stone success.。");
5863	add(5, 4, "Gold mining ore fragments were successful.。");\nadd(0.8, 40, "The scraps of the silver ore were successful.。");\nadd(0.2, 150, "The copper ore fragments were successful.。");\nadd(0.08, 400, "The iron ore scraps were successful.。");\nadd(6, 6, "Taobao stone success.。");
5864	add(3, 6, "Gold mining ore fragments were successful.。");\nadd(0.6, 40, "The scraps of the silver ore were successful.。");\nadd(0.1, 200, "The copper ore fragments were successful.。");\nadd(0.06, 300, "The iron ore scraps were successful.。");\nadd(5, 4, "Taobao stone success.。");
5865	add(1, 20, "Gold mining ore fragments were successful.。");\nadd(0.4, 60, "The scraps of the silver ore were successful.。");\nadd(0.08, 250, "The copper ore fragments were successful.。");\nadd(0.05, 400, "The iron ore scraps were successful.。");\nadd(4, 5, "Taobao stone success.。");
5866	add(5, 2, "The fragments of the ore in Tomisri were successful.。");\nadd(0.6, 30, "Gold mining ore fragments were successful.。");\nadd(0.2, 100, "The scraps of the silver ore were successful.。");\nadd(0.06, 300, "The copper ore fragments were successful.。");\nadd(0.03, 600, "The iron ore scraps were successful.。");\nadd(3, 6, "Taobao stone success.。");
5867	add(3, 3, "The fragments of the ore in Tomisri were successful.。");\nadd(0.3, 60, "Gold mining ore fragments were successful.。");\nadd(0.1, 200, "The scraps of the silver ore were successful.。");\nadd(0.04, 500, "The copper ore fragments were successful.。");\nadd(0.02, 800, "The iron ore scraps were successful.。");\nadd(2, 10, "Taobao stone success.。");
5868	add(1, 10, "The fragments of the ore in Tomisri were successful.。");\nadd(0.1, 200, "Gold mining ore fragments were successful.。");\nadd(0.08, 250, "The scraps of the silver ore were successful.。");\nadd(0.02, 800, "The copper ore fragments were successful.。");\nadd(0.01, 1500, "The iron ore scraps were successful.。");\nadd(1, 20, "Taobao stone success.。");
5869	add(100, 1, "Get a better way from someone else or a book.");
5870	add(100, 1, "Get a better way from someone else or a book.");
5871	add(1, 100, "Get it through the Raging Elves.");
5872	add(0.91, 110, "Get it through the Raging Elves.");
5873	add(0.834, 120, "Get it through the Raging Elves.");
5874	add(0.715, 140, "Get it through the Raging Elves.");
5875	add(0.625, 160, "Get it through the Raging Elves.");
5876	add(0.527, 190, "Get it through the Raging Elves.");
5877	add(0.455, 220, "Get it through the Raging Elves.");
5878	add(0.385, 260, "Get it through the Raging Elves.");
5879	add(0.334, 300, "Get it through the Raging Elves.");
5880	add(0.286, 350, "Get it through the Raging Elves.");
5881	add(0.25, 400, "Get it through the Raging Elves.");
5882	add(0.218, 460, "Get it through the Raging Elves.");
5883	add(0.193, 520, "Get it through the Raging Elves.");
5884	add(0.17, 590, "Get it through the Raging Elves.");
5885	add(0.152, 660, "Get it through the Raging Elves.");
5886	add(100, 1, "Get a better way from someone else or a book.");
5887	add(10,20, "Skill usage is successful.。");
5888	add(5,30, "Skill usage is successful.。");\nadd(50,1, "At the same time.2more than the enemy poisoning.。");
5889	add(4,40, "Skill usage is successful.。");\nadd(10,5,Give once.2above the enemy to apply the effect.。");\nadd(50,1,"Apply effect at once to.3above the enemies.。");
5890	add(3,50, "Skill usage is successful.。");\nadd(5,10, "At the same time.2more than the enemy poisoning.。");\nadd(10,5, "At the same time.3more than the enemy poisoning.。");\nadd(50,1, "At the same time.4more than the enemy poisoning.。");
5891	add(2,70, "Skill usage is successful.。");\nadd(3,20, "At the same time.2more than the enemy poisoning.。");\nadd(5,10, "At the same time.3more than the enemy poisoning.。");\nadd(10,5, "At the same time.4more than the enemy poisoning.。");\nadd(50,1, "At the same time.5more than the enemy poisoning.。");
5892	add(1,100, "Skill usage is successful.。");\nadd(1,50, "At the same time.2more than the enemy poisoning.。");\nadd(3,20, "At the same time.3more than the enemy poisoning.。");\nadd(5,10, "At the same time.4more than the enemy poisoning.。");\nadd(10,5, "At the same time.5more than the enemy poisoning.。");\nadd(50,1, "At the same time.6more than the enemy poisoning.。");
5893	add(3,30, "At the same time.3more than the enemy poisoning.。");\nadd(10,5, "At the same time.2more than the strong enemy poisoning.。");
5894	add(2,40, "At the same time.3more than the enemy poisoning.。");\nadd(5,5, "At the same time.2more than the strong enemy poisoning.。");\nadd(10,3, "At the same time.3more than the strong enemy poisoning.。");
5895	add(1,70, "At the same time.3more than the enemy poisoning.。");\nadd(3,10, "At the same time.2more than the strong enemy poisoning.。");\nadd(5,5, "At the same time.3more than the strong enemy poisoning.。");\nadd(10,2, "At the same time.4more than the strong enemy poisoning.。");
5896	add(0.5,100, "At the same time.3more than the enemy poisoning.。");\nadd(1,20, "At the same time.2more than the strong enemy poisoning.。");\nadd(3,10, "At the same time.3more than the strong enemy poisoning.。");\nadd(5,5, "At the same time.4more than the strong enemy poisoning.。");\nadd(10,1, "At the same time.5more than the strong enemy poisoning.。");
5897	add(0.5,300, "At the same time.3more than the strong enemy poisoning.。");\nadd(1,50, "At the same time.2more than a very strong enemy poisoning.。");
5898	add(0.3,500, "At the same time.3more than the strong enemy poisoning.。");\nadd(0.5,100, "At the same time.2more than a very strong enemy poisoning.。");\nadd(1,50, "At the same time.3more than a very strong enemy poisoning.。");
5899	add(0.2,700, "At the same time.3more than the strong enemy poisoning.。");\nadd(0.3,200, "At the same time.2more than a very strong enemy poisoning.。");\nadd(0.5,100, "At the same time.3more than a very strong enemy poisoning.。");\nadd(1,50, "At the same time.4more than a very strong enemy poisoning.。");
5900	add(0.1,1000, "At the same time.3more than the strong enemy poisoning.。");\nadd(0.1,500, "At the same time.2more than a very strong enemy poisoning.。");\nadd(0.3,200, "At the same time.3more than a very strong enemy poisoning.。");\nadd(0.5,100, "At the same time.4more than a very strong enemy poisoning.。");\nadd(1,50, "At the same time.5more than a very strong enemy poisoning.。");
5901	add(0.1,1000, "Skill usage is successful.。");\nadd(0.1,500, "At the same time.3more than the enemy poisoning.。");\nadd(0.3,200, "At the same time.3more than the strong enemy poisoning.。");\nadd(0.5,100, "At the same time.3more than a very strong enemy poisoning.。");\nadd(1,50, "At the same time.3above.Bosslevel of enemy poisoning.。");
5902	add(100, 1, "Temporary.");
5903	add(100, 1, "Temporary.");
5904	add(50, 2, "Learn about enemy skill success.");
5905	add(10, 10, "Learn about enemy skill success.");\nadd(50, 1, "Learn about the same level of enemy skills success.");
5906	add(8, 20, "Learn about enemy skill success.");\nadd(10, 5, "Learn about the same level of enemy skills success.");
5907	add(5, 30, "Learn about enemy skill success.");\nadd(8, 6, "Learn about the same level of enemy skills success.");\nadd(50, 1, "Learn about strong enemy skills success.");
5908	add(3, 40, "Learn about enemy skill success.");\nadd(5, 10, "Learn about the same level of enemy skills success.");\nadd(20, 2, "Learn about strong enemy skills success.");
5909	add(2, 50, "Learn about enemy skill success.");\nadd(3, 20, "Learn about the same level of enemy skills success.");\nadd(10, 5, "Learn about strong enemy skills success.");\nadd(50, 1, "Learn about very strong enemy skills success.");
5910	add(100, 1, "Get a better way from someone else or a book.");
5911	add(100, 1, "Get a better way from someone else or a book.");
5912	add(100, 1, "Get a better way from someone else or a book.");
5913	add(100, 1, "Get a better way from someone else or a book.");
5914	add(100, 1, "Get a better way from someone else or a book.");
5915	add(100, 1, "Get a better way from someone else or a book.");
5916	add(100, 1, "Get a better way from someone else or a book.");
5917	add(100, 1, "Get a better way from someone else or a book.");
5918	add(100, 1, "Get a better way from someone else or a book.");
5919	add(100, 1, "Get a better way from someone else or a book.");
5920	add(100, 1, "Temporary.", false);
5921	add(100, 1, "Get a better way from someone else or a book.");
5922	add(100, 1, "Get a better way from someone else or a book.");
5923	add(100, 1, "Get a better way from someone else or a book.");
5924	add(100, 1, "Get a better way from someone else or a book.");
5925	add(100, 1, "Get a better way from someone else or a book.");
5926	add(100, 1, "Get a better way from someone else or a book.");
5927	add(100, 1, "Get a better way from someone else or a book.");
5928	add(100, 1, "Get a better way from someone else or a book.");
5929	add(100, 1, "Get a better way from someone else or a book.");
5930	add(100, 1, "Get a better way from someone else or a book.");
5931	add(100, 1, "Get a better way from someone else or a book.");
5932	add(100, 1, "Get a better way from someone else or a book.");
5933	add(100, 1, "Get a better way from someone else or a book.");
5934	add(100, 1, "Get a better way from someone else or a book.");
5935	add(100, 1, "Get a better way from someone else or a book.");
5936	add(100, 1, "Get a better way from someone else or a book.");
5937	add(100, 1, "Get a better way from someone else or a book.");
5938	add(5, 10, "Use natural magic defenses.");\nadd(10, 5, "Use natural magic defense success");\nadd(30, 2, "Attack enemies who use natural magic to defend themselves.");\nadd(50, 1, "Attacked in the natural magic defense of revenge.");
5939	add(3, 15, "Use natural magic defenses.");\nadd(8, 6, "Use natural magic defense success");\nadd(20, 3, "Attack enemies who use natural magic to defend themselves.");\nadd(30, 2, "Attacked in the natural magic defense of revenge.");
5940	add(1, 40, "Use natural magic defenses.");\nadd(5, 10, "Use natural magic defense success");\nadd(10, 5, "Attack enemies who use natural magic to defend themselves.");\nadd(10, 3, "Attacked in the natural magic defense of revenge.");
5941	add(0.8, 40, "Use natural magic defenses.");\nadd(3, 20, "Use natural magic defense success");\nadd(8, 5, "Attack enemies who use natural magic to defend themselves.");
5942	add(0.6, 50, "Use natural magic defenses.");\nadd(2, 30, "Use natural magic defense success");\nadd(6, 7, "Attack enemies who use natural magic to defend themselves.");
5943	add(0.5, 60, "Use natural magic defenses.");\nadd(1, 50, "Use natural magic defense success");\nadd(5, 8, "Attack enemies who use natural magic to defend themselves.");
5944	add(0.3, 100, "Use natural magic defenses.");\nadd(0.8, 50, "Use natural magic defense success");\nadd(3, 10, "Attack enemies who use natural magic to defend themselves.");
5945	add(0.2, 150, "Use natural magic defenses.");\nadd(0.6, 80, "Use natural magic defense success");\nadd(2, 20, "Attack enemies who use natural magic to defend themselves.");
5946	add(0.1, 300, "Use natural magic defenses.");\nadd(0.5, 100, "Use natural magic defense success");\nadd(1, 40, "Attack enemies who use natural magic to defend themselves.");
5947	add(0.08, 400, "Use natural magic defenses.");\nadd(0.3, 200, "Use natural magic defense success");\nadd(0.8, 50, "Attack enemies who use natural magic to defend themselves.");
5948	add(0.06, 400, "Use natural magic defenses.");\nadd(0.2, 300, "Use natural magic defense success");\nadd(0.6, 60, "Attack enemies who use natural magic to defend themselves.");
5949	add(0.05, 500, "Use natural magic defenses.");\nadd(0.1, 500, "Use natural magic defense success");\nadd(0.5, 80, "Attack enemies who use natural magic to defend themselves.");
5950	add(0.04, 600, "Use natural magic defenses.");\nadd(0.08, 500, "Use natural magic defense success");\nadd(0.3, 150, "Attack enemies who use natural magic to defend themselves.");
5951	add(0.02, 1000, "Use natural magic defenses.");\nadd(0.06, 800, "Use natural magic defense success");\nadd(0.2, 200, "Attack enemies who use natural magic to defend themselves.");
5952	add(0.01, 2000, "Use natural magic defenses.");\nadd(0.05, 1000, "Use natural magic defense success");\nadd(0.1, 400, "Attack enemies who use natural magic to defend themselves.");
5953	add(100, 1, "Temporary.");
5954	add(100, 1, "Temporary.");
5955	add(100, 1, "Temporary.");
5956	add(100, 1, "Temporary.");
5957	add(100, 1, "Temporary.");
5958	add(100, 1, "Temporary.");
5959	add(100, 1, "Temporary.");
5960	add(100, 1, "Temporary.");
5961	add(100, 1, "Temporary.");
5962	add(100, 1, "Temporary.");
5963	add(100, 1, "Temporary.");
5964	add(100, 1, "Temporary.");
5965	add(100, 1, "Temporary.");
5966	add(100, 1, "Temporary.");
5967	add(100, 1, "Temporary.");
5968	add(100, 1, "Temporary.");
5969	add(100, 1, "Save all the fireballs.);
5970	add(100, 1, "Get a better way from someone else or a book.");
5971	add(1, 100, "Get from the command of the soul.");
5972	add(0.91, 110, "Get from the command of the soul.");
5973	add(0.834, 120, "Get from the command of the soul.");
5974	add(0.715, 140, "Get from the command of the soul.");
5975	add(0.625, 160, "Get from the command of the soul.");
5976	add(0.527, 190, "Get from the command of the soul.");
5977	add(0.455, 220, "Get from the command of the soul.");
5978	add(0.385, 260, "Get from the command of the soul.");
5979	add(0.334, 300, "Get from the command of the soul.");
5980	add(0.286, 350, "Get from the command of the soul.");
5981	add(0.25, 400, "Get from the command of the soul.");
5982	add(0.218, 460, "Get from the command of the soul.");
5983	add(0.193, 520, "Get from the command of the soul.");
5984	add(0.17, 590, "Get from the command of the soul.");
5985	add(0.152, 660, "Get from the command of the soul.");
5986	add(100, 1, "Get a better way from someone else or a book.");
5987	add(1, 100, "Get from the command of the soul.");
5988	add(0.91, 110, "Get from the command of the soul.");
5989	add(0.834, 120, "Get from the command of the soul.");
5990	add(0.715, 140, "Get from the command of the soul.");
5991	add(0.625, 160, "Get from the command of the soul.");
5992	add(0.527, 190, "Get from the command of the soul.");
5993	add(0.455, 220, "Get from the command of the soul.");
5994	add(0.385, 260, "Get from the command of the soul.");
5995	add(0.334, 300, "Get from the command of the soul.");
5996	add(0.286, 350, "Get from the command of the soul.");
5997	add(0.25, 400, "Get from the command of the soul.");
5998	add(0.218, 460, "Get from the command of the soul.");
5999	add(0.193, 520, "Get from the command of the soul.");
6000	add(0.17, 590, "Get from the command of the soul.");
6001	add(0.152, 660, "Get from the command of the soul.");
6002	add(100, 1, "Get a better way from someone else or a book.");
6003	add(1, 100, "Get from the command of the soul.");
6004	add(0.91, 110, "Get from the command of the soul.");
6005	add(0.834, 120, "Get from the command of the soul.");
6006	add(0.715, 140, "Get from the command of the soul.");
6007	add(0.625, 160, "Get from the command of the soul.");
6008	add(0.527, 190, "Get from the command of the soul.");
6009	add(0.455, 220, "Get from the command of the soul.");
6010	add(0.385, 260, "Get from the command of the soul.");
6011	add(0.334, 300, "Get from the command of the soul.");
6012	add(0.286, 350, "Get from the command of the soul.");
6013	add(0.25, 400, "Get from the command of the soul.");
6014	add(0.218, 460, "Get from the command of the soul.");
6015	add(0.193, 520, "Get from the command of the soul.");
6016	add(0.17, 590, "Get from the command of the soul.");
6017	add(0.152, 660, "Get from the command of the soul.");
6018	add(100, 1, "Temporary.");
6019	add(100, 1, "Get a better way from someone else or a book.");
6020	add(10, 2, "To give.3Groups of more than one person are treated in groups.");\nadd(20, 1, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(3, 5, "Use team therapy.");\nadd(5, 3, "Use team therapy for people in crisis.");\nadd(5, 5, "Treatment by teaming therapy skills.");\nadd(10, 3, "The effect of receiving team treatment in a crisis situation.");
6021	add(8, 4, "To give.3Groups of more than one person are treated in groups.");\nadd(16, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(2, 10, "Use team therapy.");\nadd(5, 5, "Use team therapy for people in crisis.");\nadd(4, 10, "Treatment by teaming therapy skills.");\nadd(10, 5, "The effect of receiving team treatment in a crisis situation.");
6022	add(6, 6, "To give.3Groups of more than one person are treated in groups.");\nadd(12, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(2, 15, "Use team therapy.");\nadd(5, 5, "Use team therapy for people in crisis.");\nadd(4, 10, "Treatment by teaming therapy skills.");\nadd(8, 10, "The effect of receiving team treatment in a crisis situation.");
6023	add(5, 8, "To give.3Groups of more than one person are treated in groups.");\nadd(10, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(1, 20, "Use team therapy.");\nadd(4, 10, "Use team therapy for people in crisis.");\nadd(3, 20, "Treatment by teaming therapy skills.");\nadd(8, 10, "The effect of receiving team treatment in a crisis situation.");
6024	add(4, 10, "To give.3Groups of more than one person are treated in groups.");\nadd(8, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(1, 20, "Use team therapy.");\nadd(3, 15, "Use team therapy for people in crisis.");\nadd(3, 20, "Treatment by teaming therapy skills.");\nadd(6, 15, "The effect of receiving team treatment in a crisis situation.");
6025	add(3, 12, "To give.3Groups of more than one person are treated in groups.");\nadd(6, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(1, 25, "Use team therapy.");\nadd(2, 15, "Use team therapy for people in crisis.");\nadd(2, 25, "Treatment by teaming therapy skills.");\nadd(6, 15, "The effect of receiving team treatment in a crisis situation.");
6026	add(2, 20, "To give.3Groups of more than one person are treated in groups.");\nadd(4, 10, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.8, 60, "Use team therapy.");\nadd(1, 30, "Team therapy for people in crisis.");
6027	add(1, 40, "To give.3Groups of more than one person are treated in groups.");\nadd(2, 20, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.6, 100, "Use team therapy.");\nadd(0.8, 50, "Team therapy for people in crisis.");
6028	add(0.8, 60, "To give.3Groups of more than one person are treated in groups.");\nadd(1.6, 30, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.4, 150, "Use team therapy.");\nadd(0.6, 70, "Team therapy for people in crisis.");
6029	add(0.6, 80, "To give.3Groups of more than one person are treated in groups.");\nadd(1.2, 40, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.2, 210, "Use team therapy.");\nadd(0.5, 90, "Team therapy for people in crisis.");
6030	add(0.5, 100, "To give.3Groups of more than one person are treated in groups.");\nadd(1, 50, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.1, 280, "Use team therapy.");\nadd(0.4, 110, "Team therapy for people in crisis.");
6031	add(0.4, 120, "To give.3Groups of more than one person are treated in groups.");\nadd(0.8, 60, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.08, 360, "Use team therapy.");\nadd(0.3, 130, "Team therapy for people in crisis.");
6032	add(0.3, 140, "To give.3Groups of more than one person are treated in groups.");\nadd(0.6, 70, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.06, 450, "Use team therapy.");\nadd(0.2, 150, "Team therapy for people in crisis.");
6033	add(0.2, 160, "To give.3Groups of more than one person are treated in groups.");\nadd(0.5, 80, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.05, 550, "Use team therapy.");\nadd(0.1, 170, "Team therapy for people in crisis.");
6034	add(0.1, 200, "To give.3Groups of more than one person are treated in groups.");\nadd(00.4, 100, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.04, 700, "Use team therapy.");\nadd(0.08, 200, "Team therapy for people in crisis.");
6035	add(100, 1, "Get a better way from someone else or a book.");
6036	add(10, 2, "To give.3Groups of more than one person are treated in groups.");\nadd(20, 1, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(3, 5, "Use team therapy.");\nadd(5, 3, "Use team therapy for people in crisis.");\nadd(5, 5, "Treatment by teaming therapy skills.");\nadd(10, 3, "The effect of receiving team treatment in a crisis situation.");
6037	add(8, 4, "To give.3Groups of more than one person are treated in groups.");\nadd(16, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(2, 10, "Use team therapy.");\nadd(5, 5, "Use team therapy for people in crisis.");\nadd(4, 10, "Treatment by teaming therapy skills.");\nadd(10, 5, "The effect of receiving team treatment in a crisis situation.");
6038	add(6, 6, "To give.3Groups of more than one person are treated in groups.");\nadd(12, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(2, 15, "Use team therapy.");\nadd(5, 5, "Use team therapy for people in crisis.");\nadd(4, 10, "Treatment by teaming therapy skills.");\nadd(8, 10, "The effect of receiving team treatment in a crisis situation.");
6039	add(5, 8, "To give.3Groups of more than one person are treated in groups.");\nadd(10, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(1, 20, "Use team therapy.");\nadd(4, 10, "Use team therapy for people in crisis.");\nadd(3, 20, "Treatment by teaming therapy skills.");\nadd(8, 10, "The effect of receiving team treatment in a crisis situation.");
6040	add(4, 10, "To give.3Groups of more than one person are treated in groups.");\nadd(8, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(1, 20, "Use team therapy.");\nadd(3, 15, "Use team therapy for people in crisis.");\nadd(3, 20, "Treatment by teaming therapy skills.");\nadd(6, 15, "The effect of receiving team treatment in a crisis situation.");
6041	add(3, 12, "To give.3Groups of more than one person are treated in groups.");\nadd(6, 2, "For.3Teams with more than one person and in crisis are treated in groups.");\nadd(1, 25, "Use team therapy.");\nadd(2, 15, "Use team therapy for people in crisis.");\nadd(2, 25, "Treatment by teaming therapy skills.");\nadd(6, 15, "The effect of receiving team treatment in a crisis situation.");
6042	add(2, 20, "To give.3Groups of more than one person are treated in groups.");\nadd(4, 10, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.8, 60, "Use team therapy.");\nadd(1, 30, "Team therapy for people in crisis.");
6043	add(1, 40, "To give.3Groups of more than one person are treated in groups.");\nadd(2, 20, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.6, 100, "Use team therapy.");\nadd(0.8, 50, "Team therapy for people in crisis.");
6044	add(0.8, 60, "To give.3Groups of more than one person are treated in groups.");\nadd(1.6, 30, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.4, 150, "Use team therapy.");\nadd(0.6, 70, "Team therapy for people in crisis.");
6045	add(0.6, 80, "To give.3Groups of more than one person are treated in groups.");\nadd(1.2, 40, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.2, 210, "Use team therapy.");\nadd(0.5, 90, "Team therapy for people in crisis.");
6046	add(0.5, 100, "To give.3Groups of more than one person are treated in groups.");\nadd(1, 50, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.1, 280, "Use team therapy.");\nadd(0.4, 110, "Team therapy for people in crisis.");
6047	add(0.4, 120, "To give.3Groups of more than one person are treated in groups.");\nadd(0.8, 60, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.08, 360, "Use team therapy.");\nadd(0.3, 130, "Team therapy for people in crisis.");
6048	add(0.3, 140, "To give.3Groups of more than one person are treated in groups.");\nadd(0.6, 70, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.06, 450, "Use team therapy.");\nadd(0.2, 150, "Team therapy for people in crisis.");
6049	add(0.2, 160, "To give.3Groups of more than one person are treated in groups.");\nadd(0.5, 80, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.05, 550, "Use team therapy.");\nadd(0.1, 170, "Team therapy for people in crisis.");
6050	add(0.1, 200, "To give.3Groups of more than one person are treated in groups.");\nadd(00.4, 100, "To give.3Teams of people in crisis use teams for treatment.");\nadd(0.04, 700, "Use team therapy.");\nadd(0.08, 200, "Team therapy for people in crisis.");
6051	add(100, 1, "Get a better way from someone else or a book.");
6052	add(100, 1, "Temporary.");
6053	add(100, 1, "Temporary.");
6054	add(100, 1, "Get a better way from someone else or a book.");
6055	add(1, 100, "Obtained by the Persims demon.");
6056	add(0.91, 110, "Obtained by the Persims demon.");
6057	add(0.834, 120, "Obtained by the Persims demon.");
6058	add(0.715, 140, "Obtained by the Persims demon.");
6059	add(0.625, 160, "Obtained by the Persims demon.");
6060	add(0.527, 190, "Obtained by the Persims demon.");
6061	add(0.455, 220, "Obtained by the Persims demon.");
6062	add(0.385, 260, "Obtained by the Persims demon.");
6063	add(0.334, 300, "Obtained by the Persims demon.");
6064	add(0.286, 350, "Obtained by the Persims demon.");
6065	add(0.25, 400, "Obtained by the Persims demon.");
6066	add(0.218, 460, "Obtained by the Persims demon.");
6067	add(0.193, 520, "Obtained by the Persims demon.");
6068	add(0.17, 590, "Obtained by the Persims demon.");
6069	add(0.152, 660, "Obtained by the Persims demon.");
6070	add(100, 1, "Get a better way from someone else or a book.");
6071	add(1, 100, "Obtained by the Persims demon.");
6072	add(0.91, 110, "Obtained by the Persims demon.");
6073	add(0.834, 120, "Obtained by the Persims demon.");
6074	add(0.715, 140, "Obtained by the Persims demon.");
6075	add(0.625, 160, "Obtained by the Persims demon.");
6076	add(0.527, 190, "Obtained by the Persims demon.");
6077	add(0.455, 220, "Obtained by the Persims demon.");
6078	add(0.385, 260, "Obtained by the Persims demon.");
6079	add(0.334, 300, "Obtained by the Persims demon.");
6080	add(0.286, 350, "Obtained by the Persims demon.");
6081	add(0.25, 400, "Obtained by the Persims demon.");
6082	add(0.218, 460, "Obtained by the Persims demon.");
6083	add(0.193, 520, "Obtained by the Persims demon.");
6084	add(0.17, 590, "Obtained by the Persims demon.");
6085	add(0.152, 660, "Obtained by the Persims demon.");
6086	add(100, 1, "Get a better way from someone else or a book.");
6087	add(1, 100, "Obtained by the Persims demon.");
6088	add(0.91, 110, "Obtained by the Persims demon.");
6089	add(0.834, 120, "Obtained by the Persims demon.");
6090	add(0.715, 140, "Obtained by the Persims demon.");
6091	add(0.625, 160, "Obtained by the Persims demon.");
6092	add(0.527, 190, "Obtained by the Persims demon.");
6093	add(0.455, 220, "Obtained by the Persims demon.");
6094	add(0.385, 260, "Obtained by the Persims demon.");
6095	add(0.334, 300, "Obtained by the Persims demon.");
6096	add(0.286, 350, "Obtained by the Persims demon.");
6097	add(0.25, 400, "Obtained by the Persims demon.");
6098	add(0.218, 460, "Obtained by the Persims demon.");
6099	add(0.193, 520, "Obtained by the Persims demon.");
6100	add(0.17, 590, "Obtained by the Persims demon.");
6101	add(0.152, 660, "Obtained by the Persims demon.");
6102	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
6103	add(5, 30, "Skill usage is successful.");\nadd(10, 40, "Get very good results.");\nadd(2, 20, "Skill usage failed.");\nadd(1, 20, "The results were very bad.");
6104	add(2, 40, "Skill usage is successful.");\nadd(5, 20, "Get very good results.");\nadd(1, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");
6105	add(1, 150, "Skill usage is successful.");\nadd(3, 30, "Get very good results.");\nadd(0.5, 15, "Skill usage failed.");
6106	add(0.6, 240, "Skill usage is successful.");\nadd(1.2, 65, "Get very good results.");\nadd(0.3, 24, "Skill usage failed.");
6107	add(0.3, 480, "Skill usage is successful.");\nadd(0.6, 80, "Get very good results.");\nadd(0.1, 60, "Skill usage failed.");
6108	add(0.3, 1000, "Skill usage is successful.");\nadd(0.6, 160, "Get very good results.");\nadd(0.1, 100, "Skill usage failed.");
6109	add(0.25, 1000, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
6110	add(0.25, 1400, "Skill usage is successful.");\nadd(0.5, 400, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
6111	add(0.15, 2000, "Skill usage is successful.");\nadd(0.35, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
6112	add(0.15, 2000, "Skill usage is successful.");\nadd(0.25, 600, "Get very good results.");\nadd(0.1, 200, "Skill usage failed.");
6113	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 900, "Get very good results.");
6114	add(0.07, 3000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
6115	add(0.03, 6000, "Skill usage is successful.");\nadd(0.15, 1500, "Get very good results.");
6116	add(0.03, 8000, "Skill usage is successful.");\nadd(0.05, 2000, "Get very good results.");
6117	add(0.02, 8000, "Skill usage is successful.");\nadd(0.03, 2000, "Get very good results.");
6118	add(50, 1, "Try making life potions.");\nadd(50, 1, "The production of life potions was successful.");
6119	add(0.1, 200, "Try life potions.");\nadd(0.4, 100, "The production of life potions was successful.");\nadd(0.2, 100, "Try magic potions.");\nadd(0.6, 50, "Making magic potions was a success.");\nadd(0.1, 200, "Try physical potions.");\nadd(0.5, 100, "The production of physical potions was successful.");
6120	add(0.1, 200, "Try life potions.");\nadd(0.3, 100, "The production of life potions was successful.");\nadd(0.2, 100, "Try magic potions.");\nadd(0.4, 50, "Making magic potions was a success.");\nadd(0.1, 200, "Try physical potions.");\nadd(0.3, 100, "The production of physical potions was successful.");
6121	add(0.02, 500, "The use of blood red herbs to make potions was successful.");\nadd(0.02, 500, "The use of sunlight herbs to make potions was successful.");\nadd(0.05, 200, "The use of magic herbs to make potions was successful.");\nadd(0.2, 200, "The success of making life magic potions.");\nadd(0.4, 150, "The use of gold herbs to make potions was successful.");
6122	add(0.01, 700, "The use of blood red herbs to make potions was successful.");\nadd(0.01, 700, "The use of sunlight herbs to make potions was successful.");\nadd(0.03, 300, "The use of magic herbs to make potions was successful.");\nadd(0.1, 300, "The success of making life magic potions.");\nadd(0.3, 200, "The use of gold herbs to make potions was successful.");
6123	add(0.01, 800, "The use of blood red herbs to make potions was successful.");\nadd(0.01, 800, "The use of sunlight herbs to make potions was successful.");\nadd(0.03, 400, "The use of magic herbs to make potions was successful.");\nadd(0.1, 300, "The success of making life magic potions.");\nadd(0.3, 200, "The use of gold herbs to make potions was successful.");\nadd(0.2, 100, "Try to cure the potion.");
6124	add(0.01, 800, "The use of blood red herbs to make potions was successful.");\nadd(0.01, 800, "The use of sunlight herbs to make potions was successful.");\nadd(0.02, 400, "The use of magic herbs to make potions was successful.");\nadd(0.07, 300, "The success of making life magic potions.");\nadd(0.2, 200, "The use of gold herbs to make potions was successful.");\nadd(0.1, 200, "The use of white herbs to make potions was successful.");
6125	add(0.01, 1000, "The use of sunlight herbs to make potions was successful.");\nadd(0.02, 400, "The use of magic herbs to make potions was successful.");\nadd(0.07, 300, "The success of making life magic potions.");\nadd(0.2, 300, "The use of gold herbs to make potions was successful.");\nadd(0.1, 200, "The use of white herbs to make potions was successful.");\nadd(1, 50, "The use of Mandela herb to make potions was successful.");
6126	add(0.01, 1000, "The use of sunlight herbs to make potions was successful.");\nadd(0.01, 800, "The use of magic herbs to make potions was successful.");\nadd(0.05, 500, "The use of gold herbs to make potions was successful.");\nadd(0.1, 300, "The success of making a cure potion.");\nadd(0.1, 200, "The use of white herbs to make potions was successful.");\nadd(0.7, 50, "The use of Mandela herb to make potions was successful.");
6127	add(0.01, 800, "The use of magic herbs to make potions was successful.");\nadd(0.03, 500, "The use of gold herbs to make potions was successful.");\nadd(0.1, 500, "The success of making a cure potion.");\nadd(0.1, 400, "The use of white herbs to make potions was successful.");\nadd(0.5, 50, "The use of Mandela herb to make potions was successful.");
6128	add(0.02, 800, "The use of gold herbs to make potions was successful.");\nadd(0.07, 800, "The success of making a cure potion.");\nadd(0.07, 500, "The use of white herbs to make potions was successful.");\nadd(0.3, 100, "The use of Mandela herb to make potions was successful.");
6129	add(0.05, 1000, "The success of making a cure potion.");\nadd(0.2, 200, "The use of Mandela herb to make potions was successful.");\nadd(0.5, 100, "The use of detoxifying herbs to make potions was successful.");
6130	add(0.04, 1000, "The success of making a cure potion.");\nadd(0.1, 400, "The use of Mandela herb to make potions was successful.");\nadd(0.4, 150, "The use of detoxifying herbs to make potions was successful.");
6131	add(0.03, 1500, "The success of making a cure potion.");\nadd(0.07, 500, "The use of Mandela herb to make potions was successful.");\nadd(0.3, 200, "The use of toxic herbs to make potions was successful.");
6132	add(0.02, 2000, "The success of making a cure potion.");\nadd(0.05, 700, "The use of Mandela herb to make potions was successful.");\nadd(0.2, 300, "The use of toxic herbs to make potions was successful.");
6133	add(0.01, 3000, "The success of making a cure potion.");\nadd(0.03, 1500, "The use of Mandela herb to make potions was successful.");\nadd(0.1, 500, "The use of toxic herbs to make potions was successful.");
6134	add(100, 1, "Get a better way from someone else or a book.");
6135	add(1, 100, "Get from the command of the soul.");
6136	add(0.91, 110, "Get from the command of the soul.");
6137	add(0.834, 120, "Get from the command of the soul.");
6138	add(0.715, 140, "Get from the command of the soul.");
6139	add(0.625, 160, "Get from the command of the soul.");
6140	add(0.527, 190, "Get from the command of the soul.");
6141	add(0.455, 220, "Get from the command of the soul.");
6142	add(0.385, 260, "Get from the command of the soul.");
6143	add(0.334, 300, "Get from the command of the soul.");
6144	add(0.286, 350, "Get from the command of the soul.");
6145	add(0.25, 400, "Get from the command of the soul.");
6146	add(0.218, 460, "Get from the command of the soul.");
6147	add(0.193, 520, "Get from the command of the soul.");
6148	add(0.17, 590, "Get from the command of the soul.");
6149	add(0.152, 660, "Get from the command of the soul.");
6150	add(100, 1, "Temporary.");
6151	add(100, 1, "Get a better way from someone else or a book.");
6152	add(100, 1, "Get a better way from someone else or a book.");
6153	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
6154	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6155	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6156	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Fight back with windmill skills.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
6157	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
6158	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
6159	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6160	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6161	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
6162	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
6163	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
6164	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6165	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6166	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6167	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6168	add(100, 1, "Get a better way from someone else or a book.");
6169	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
6170	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6171	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6172	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Fight back with windmill skills.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
6173	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
6174	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
6175	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6176	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6177	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
6178	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
6179	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
6180	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6181	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6182	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6183	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6184	add(20, 5, "Use attacks.");
6185	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");\nadd(10, 3, "Failure of an attack can also be a result.", false);\nadd(30, 1, "There is also learning when you fail.", false);
6186	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
6187	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Experience a very strong enemy attack.", false);
6188	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
6189	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
6190	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
6191	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
6192	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
6193	add(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6194	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6195	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.1, 1200, "Defeat the strong enemy.");\nadd(0.65, 300, "Defeat very strong enemies.");\nadd(1.65, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
6196	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.06, 1300, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
6197	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 90, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 30, "Overcome.Bosslevel of enemies.", false);
6198	add(0.03, 2500, "Defeat strong enemies.");\nadd(0.05, 2800, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1.75, 120, "Overcome.Bosslevel of enemies.", false);
6199	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
6200	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
6201	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
6202	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
6203	add(20, 5, "To conduct a remote attack.");
6204	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");\nadd(10, 3, "Failure of an attack can also be a result.", false);\nadd(30, 1, "There is also learning when you fail.", false);
6205	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
6206	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Experience a very strong enemy attack.", false);
6207	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
6208	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
6209	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
6210	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
6211	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
6212	add(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6213	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6214	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.1, 1200, "Defeat the strong enemy.");\nadd(0.65, 300, "Defeat very strong enemies.");\nadd(1.65, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
6215	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.06, 1300, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
6216	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 90, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 30, "Overcome.Bosslevel of enemies.", false);
6217	add(0.03, 2500, "Defeat strong enemies.");\nadd(0.05, 2800, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1.75, 120, "Overcome.Bosslevel of enemies.", false);
6218	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
6219	add(100, 1, "Temporary.");
6220	add(100, 1, "Temporary.");
6221	add(100, 1, "Temporary.");
6222	add(100, 1, "Temporary.");
6223	add(100, 1, "Temporary.");
6224	add(100, 1, "Temporary.");
6225	add(100, 1, "Temporary.");
6226	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
6227	add(5, 20, "Smelting iron ore was successful.");\nadd(2, 40, "Smelting iron ore failed.");
6228	add(5, 30, "Smelting iron ore was successful.");\nadd(2, 50, "Smelting iron ore failed.");
6229	add(4, 40, "Smelting iron ore was successful.");\nadd(2, 50, "Smelting iron ore failed.");
6230	add(20, 1, "The smelting of copper ore has been successful.");\nadd(10, 2, "Smelting copper ore failed.");\nadd(2, 20, "Smelting iron ore was successful.");\nadd(1,40, "Smelting iron ore failed.");
6231	add(10, 3, "The smelting of copper ore has been successful.");\nadd(5, 6, "Smelting copper ore failed.");\nadd(1, 30, "Smelting iron ore was successful.");\nadd(0.5, 60, "Smelting iron ore failed.");
6232	add(20, 1, "Smelting silver ore was successful.");\nadd(10, 2, "Smelting silver ore failed.");\nadd(4, 6, "The smelting of copper ore has been successful.");\nadd(2, 20, "Smelting copper ore failed.");\nadd(0.4, 50, "Smelting iron ore was successful.");\nadd(0.2, 100, "Smelting iron ore failed.");
6233	add(10, 3, "Smelting silver ore was successful.");\nadd(5, 6, "Smelting silver ore failed.");\nadd(2, 10, "The smelting of copper ore has been successful.");\nadd(1, 30, "Smelting copper ore failed.");\nadd(0.2, 75, "Smelting iron ore was successful.");\nadd(0.1, 150, "Smelting iron ore failed.");
6234	add(20, 1, "Smelting gold ore was successful.");\nadd(10, 2, "Smelting gold ore failed.");\nadd(4, 6, "Smelting silver ore was successful.");\nadd(2, 20, "Smelting silver ore failed.");\nadd(1, 10, "The smelting of copper ore has been successful.");\nadd(0.5, 30, "Smelting copper ore failed.");\nadd(0.1, 100, "Smelting iron ore was successful.");\nadd(0.05, 200, "Smelting iron ore failed.");
6235	add(10, 2, "Smelting gold ore was successful.");\nadd(5, 4, "Smelting gold ore failed.");\nadd(2, 10, "Smelting silver ore was successful.");\nadd(1, 20, "Smelting silver ore failed.");\nadd(0.4, 50, "The smelting of copper ore has been successful.");\nadd(0.2, 100, "Smelting copper ore failed.");\nadd(0.1, 200, "Smelting iron ore was successful.");\nadd(0.05, 400, "Smelting iron ore failed.");
6236	add(10, 2, "Smelting Misry ore was successful.", false);\nadd(5, 4, "Smelting Misri ore failed.", false);\nadd(2, 10, "Smelting gold ore was successful.");\nadd(1, 20, "Smelting gold ore failed.");\nadd(0.4, 50, "Smelting silver ore was successful.");\nadd(0.2, 100, "Smelting silver ore failed.");\nadd(0.1, 200, "The smelting of copper ore has been successful.");\nadd(0.05, 400, "Smelting copper ore failed.");\nadd(0.04, 400, "Smelting iron ore was successful.");
6237	add(4, 10, "Iron plate smelting success.");\nadd(4, 4, "Misri smelted successfully.");\nadd(2, 8, "Misly smelting fails.");\nadd(1, 20, "Gold ore smelting was successful.");\nadd(0.5, 40, "When the gold ore smelting fails.");\nadd(0.2, 75, "Silver ore smelting was successful.");\nadd(0.1, 150, "When the silver ore smelting fails.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
6238	add(2, 30, "Copper plate smelting was successful.");\nadd(2, 8, "Misri smelted successfully.");\nadd(1, 16, "Misly smelting fails.");\nadd(0.4, 40, "Gold ore smelting was successful.");\nadd(0.2, 80, "When the gold ore smelting fails.");\nadd(0.1, 150, "Silver ore smelting was successful.");\nadd(0.05, 300, "When the silver ore smelting fails.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
6239	add(1, 50, "Silver plate smelting was successful.");\nadd(1, 20, "Misri smelted successfully.");\nadd(0.5, 40, "Misly smelting fails.");\nadd(0.2, 75, "Gold ore smelting was successful.");\nadd(0.1, 150, "When the gold ore smelting fails.");\nadd(0.1, 150, "Silver ore smelting was successful.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
6240	add(0.4, 80, "Gold plate smelting success.");\nadd(0.4, 40, "Misri smelted successfully.");\nadd(0.2, 80, "Misly smelting fails.");\nadd(0.2, 75, "Gold ore smelting was successful.");\nadd(0.1, 150, "Silver ore smelting was successful.");\nadd(0.04, 250, "Copper ore smelting was successful.");\nadd(0.02, 500, "Iron ore smelting was successful.");
6241	add(0.3, 120, "Misri plate smelting success.");\nadd(0.3, 50, "Misri smelted successfully.");\nadd(0.1, 150, "Gold ore smelting was successful.");\nadd(0.06, 300, "Silver ore smelting was successful.");\nadd(0.02, 600, "Copper ore smelting was successful.");\nadd(0.01, 1000, "Iron ore smelting was successful.");
6242	add(100, 1, "Use skills.");
6243	add(100, 1, "Get a better way from someone else or a book.");
6244	add(100, 1, "Get a better way from someone else or a book.");
6245	add(100, 1, "Get a better way from someone else or a book.");
6246	add(100, 1, "Get a better way from someone else or a book.");
6247	add(100, 1, "Get a better way from someone else or a book.");
6248	add(100, 1, "Get a better way from someone else or a book.");
6249	add(100, 1, "Get a better way from someone else or a book.");
6250	add(100, 1, "Get a better way from someone else or a book.");
6251	add(100, 1, "Get a better way from someone else or a book.");
6252	add(100, 1, "Get a better way from someone else or a book.");
6253	add(100, 1, "Get a better way from someone else or a book.");
6254	add(100, 1, "Get a better way from someone else or a book.");
6255	add(100, 1, "Get a better way from someone else or a book.");
6256	add(100, 1, "Get a better way from someone else or a book.");
6257	add(100, 1, "Get a better way from someone else or a book.");
6258	add(100, 1, "Get a better way from someone else or a book.");
6259	add(100, 1, "Temporary.");
6260	add(100, 1, "Temporary.");
6261	add(100, 1, "Temporary.");
6262	add(100, 1, "Temporary.");
6263	add(100, 1, "Temporary.");
6264	add(100, 1, "Temporary.");
6265	add(100, 1, "Temporary.");
6266	add(100, 1, "Temporary.");
6267	add(100, 1, "Temporary.");
6268	add(100, 1, "Temporary.");
6269	add(100, 1, "Temporary.");
6270	add(100, 1, "Temporary.");
6271	add(100, 1, "Temporary.");
6272	add(100, 1, "Temporary.");
6273	add(100, 1, "Temporary.");
6274	add(100, 1, "Temporary.");
6275	add(100, 1, "Temporary.");
6276	add(100, 1, "Temporary.");
6277	add(100, 1, "Temporary.");
6278	add(100, 1, "Temporary.");
6279	add(100, 1, "Temporary.");
6280	add(100, 1, "Temporary.");
6281	add(100, 1, "Temporary.");
6282	add(100, 1, "Temporary.");
6283	add(100, 1, "Temporary.");
6284	add(100, 1, "Temporary.");
6285	add(100, 1, "Temporary.");
6286	add(100, 1, "Temporary.");
6287	add(100, 1, "Temporary.");
6288	add(100, 1, "Temporary.");
6289	add(100, 1, "Temporary.");
6290	add(100, 1, "Temporary.");
6291	add(100, 1, "Temporary.");
6292	add(100, 1, "Temporary.");
6293	add(100, 1, "Get a better way from someone else or a book.");
6294	add(1, 100, "Get it through the Raging Elves.");
6295	add(0.91, 110, "Get it through the Raging Elves.");
6296	add(0.834, 120, "Get it through the Raging Elves.");
6297	add(0.715, 140, "Get it through the Raging Elves.");
6298	add(0.625, 160, "Get it through the Raging Elves.");
6299	add(0.527, 190, "Get it through the Raging Elves.");
6300	add(0.455, 220, "Get it through the Raging Elves.");
6301	add(0.385, 260, "Get it through the Raging Elves.");
6302	add(0.334, 300, "Get it through the Raging Elves.");
6303	add(0.286, 350, "Get it through the Raging Elves.");
6304	add(0.25, 400, "Get it through the Raging Elves.");
6305	add(0.218, 460, "Get it through the Raging Elves.");
6306	add(0.193, 520, "Get it through the Raging Elves.");
6307	add(0.17, 590, "Get it through the Raging Elves.");
6308	add(0.152, 660, "Get it through the Raging Elves.");
6309	add(100, 1, "Get a better way from someone else or a book.");
6310	add(1, 100, "Obtained by the Persims demon.");
6311	add(0.91, 110, "Obtained by the Persims demon.");
6312	add(0.834, 120, "Obtained by the Persims demon.");
6313	add(0.715, 140, "Obtained by the Persims demon.");
6314	add(0.625, 160, "Obtained by the Persims demon.");
6315	add(0.527, 190, "Obtained by the Persims demon.");
6316	add(0.455, 220, "Obtained by the Persims demon.");
6317	add(0.385, 260, "Obtained by the Persims demon.");
6318	add(0.334, 300, "Obtained by the Persims demon.");
6319	add(0.286, 350, "Obtained by the Persims demon.");
6320	add(0.25, 400, "Obtained by the Persims demon.");
6321	add(0.218, 460, "Obtained by the Persims demon.");
6322	add(0.193, 520, "Obtained by the Persims demon.");
6323	add(0.17, 590, "Obtained by the Persims demon.");
6324	add(0.152, 660, "Obtained by the Persims demon.");
6325	add(100, 1, "Temporary.");
6326	add(100, 1, "Temporary.");
6327	add(100, 1, "Get a better way from someone else or a book.");
6328	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The heavy blow triggers a successful blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
6329	add(1, 100, "Skill usage is successful.。");\nadd(5, 15, "The heavy blow triggers a successful blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
6330	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "The heavy blow triggers a successful blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);\nadd(50, 1, "Give the last blow with a blow.", false);
6331	add(0.6, 160, Skill usage is successful.。);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
6332	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
6333	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
6334	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a blow., false);
6335	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a blow., false);
6336	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
6337	add(2.5, 40, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
6338	add(1, 60, The heavy blow triggers a successful blow.);\nadd(2.5, 30, Give the last blow with a heavy blow., false);\nadd(7, 6, Give the last blow with a blow., false);
6339	add(1, 120, The heavy blow triggers a successful blow.);\nadd(1.65, 45, Give the last blow with a heavy blow., false);\nadd(7, 9, Give the last blow with a blow., false);
6340	add(1, 150, The heavy blow triggers a successful blow.);\nadd(1.65, 60, Give the last blow with a heavy blow., false);\nadd(3.3, 15, Give the last blow with a blow., false);
6341	add(0.75, 200, The heavy blow triggers a successful blow.);\nadd(1.25, 80, Give the last blow with a heavy blow., false);\nadd(2.5, 20, Give the last blow with a blow., false);
6342	add(0.5, 280, The heavy blow triggers a successful blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
6343	add(0.5, 280, The heavy blow triggers a successful blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
6344	add(0.5, 280, The heavy blow triggers a successful blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
6345	add(0.5, 280, The heavy blow triggers a successful blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
6346	add(100, 1, "Get a better way from someone else or a book.");
6347	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The heavy blow triggers a successful blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
6348	add(1, 100, "Skill usage is successful.。");\nadd(5, 15, "The heavy blow triggers a successful blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
6349	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "The heavy blow triggers a successful blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);\nadd(50, 1, "Give the last blow with a blow.", false);
6350	add(0.6, 160, Skill usage is successful.。);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
6351	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
6352	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
6353	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a blow., false);
6354	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a blow., false);
6355	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
6356	add(2.5, 40, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
6357	add(1, 60, The heavy blow triggers a successful blow.);\nadd(2.5, 30, Give the last blow with a heavy blow., false);\nadd(7, 6, Give the last blow with a blow., false);
6358	add(1, 120, The heavy blow triggers a successful blow.);\nadd(1.65, 45, Give the last blow with a heavy blow., false);\nadd(7, 9, Give the last blow with a blow., false);
6359	add(1, 150, The heavy blow triggers a successful blow.);\nadd(1.65, 60, Give the last blow with a heavy blow., false);\nadd(3.3, 15, Give the last blow with a blow., false);
6360	add(0.75, 200, The heavy blow triggers a successful blow.);\nadd(1.25, 80, Give the last blow with a heavy blow., false);\nadd(2.5, 20, Give the last blow with a blow., false);
6361	add(0.5, 280, The heavy blow triggers a successful blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
6362	add(100, 1, "Get a better way from someone else or a book.");
6363	add(1, 100, "Obtained by the Persims demon.");
6364	add(0.91, 110, "Obtained by the Persims demon.");
6365	add(0.834, 120, "Obtained by the Persims demon.");
6366	add(0.715, 140, "Obtained by the Persims demon.");
6367	add(0.625, 160, "Obtained by the Persims demon.");
6368	add(0.527, 190, "Obtained by the Persims demon.");
6369	add(0.455, 220, "Obtained by the Persims demon.");
6370	add(0.385, 260, "Obtained by the Persims demon.");
6371	add(0.334, 300, "Obtained by the Persims demon.");
6372	add(0.286, 350, "Obtained by the Persims demon.");
6373	add(0.25, 400, "Obtained by the Persims demon.");
6374	add(0.218, 460, "Obtained by the Persims demon.");
6375	add(0.193, 520, "Obtained by the Persims demon.");
6376	add(0.17, 590, "Obtained by the Persims demon.");
6377	add(0.152, 660, "Obtained by the Persims demon.");
6378	add(100, 1, "Get a better way from someone else or a book.");
6379	add(1, 100, "The upgrade is obtained.10Point.。");
6380	add(0.91, 110, "The upgrade is obtained.10Point.。");
6381	add(0.834, 120, "The upgrade is obtained.10Point.。");
6382	add(0.715, 140, "The upgrade is obtained.10Point.。");
6383	add(0.625, 160, "The upgrade is obtained.10Point.。");
6384	add(0.527, 190, "The upgrade is obtained.10Point.。");
6385	add(0.455, 220, "The upgrade is obtained.10Point.。");
6386	add(0.385, 260, "The upgrade is obtained.10Point.。");
6387	add(0.334, 300, "The upgrade is obtained.10Point.。");
6388	add(0.286, 350, "The upgrade is obtained.10Point.。");
6389	add(0.25, 400, "The upgrade is obtained.10Point.。");
6390	add(0.218, 460, "The upgrade is obtained.10Point.。");
6391	add(0.193, 520, "The upgrade is obtained.10Point.。");
6392	add(0.17, 590, "The upgrade is obtained.10Point.。");
6393	add(0.152, 660, "The upgrade is obtained.10Point.。");
6394	add(100, 1, "Temporary.");
6395	add(100, 1, "Temporary.");
6396	add(100, 1, "Temporary.");
6397	add(100, 1, "Temporary.");
6398	add(100, 1, "Temporary.");
6399	add(100, 1, "Temporary.");
6400	add(100, 1, "Temporary.");
6401	add(100, 1, "Temporary.");
6402	add(100, 1, "Temporary.");
6403	add(100, 1, "Temporary.");
6404	add(100, 1, "Temporary.");
6405	add(100, 1, "Temporary.");
6406	add(100, 1, "Temporary.");
6407	add(100, 1, "Temporary.");
6408	add(100, 1, "Temporary.");
6409	add(100, 1, "Temporary.");
6410	add(100, 1, "Temporary.");
6411	add(100, 1, "Temporary.");
6412	add(100, 1, "Temporary.");
6413	add(100, 1, "Get a better way from someone else or a book.");
6414	add(100, 1, "Get a better way from someone else or a book.");
6415	add(100, 1, "Get a better way from someone else or a book.");
6416	add(100, 1, "Get a better way from someone else or a book.");
6417	add(100, 1, "Get a better way from someone else or a book.");
6418	add(100, 1, "Get a better way from someone else or a book.");
6419	add(100, 1, "Get a better way from someone else or a book.");
6420	add(100, 1, "Get a better way from someone else or a book.");
6421	add(100, 1, "Get a better way from someone else or a book.");
6422	add(100, 1, "Get a better way from someone else or a book.");
6423	add(100, 1, "Get a better way from someone else or a book.");
6424	add(100, 1, "Get a better way from someone else or a book.");
6425	add(100, 1, "Get a better way from someone else or a book.");
6426	add(100, 1, "Get a better way from someone else or a book.");
6427	add(100, 1, "Get a better way from someone else or a book.");
6428	add(100, 1, "Get a better way from someone else or a book.");
6429	add(100, 1, "Get a better way from someone else or a book.");
6430	add(100, 1, "Get a better way from someone else or a book.");
6431	add(100, 1, "Get a better way from someone else or a book.");
6432	add(100, 1, "Get a better way from someone else or a book.");
6433	add(100, 1, "Get a better way from someone else or a book.");
6434	add(100, 1, "Get a better way from someone else or a book.");
6435	add(100, 1, "Get a better way from someone else or a book.");
6436	add(100, 1, "Get a better way from someone else or a book.");
6437	add(100, 1, "Get a better way from someone else or a book.");
6438	add(100, 1, "Get a better way from someone else or a book.");
6439	add(100, 1, "Get a better way from someone else or a book.");
6440	add(100, 1, "Get a better way from someone else or a book.");
6441	add(100, 1, "Get a better way from someone else or a book.");
6442	add(100, 1, "Get a better way from someone else or a book.");
6443	add(100, 1, "Get a better way from someone else or a book.");
6444	add(100, 1, "Get a better way from someone else or a book.");
6445	add(100, 1, "Get a better way from someone else or a book.");
6446	add(1, 100, "Get from the command of the soul.");
6447	add(0.91, 110, "Get from the command of the soul.");
6448	add(0.834, 120, "Get from the command of the soul.");
6449	add(0.715, 140, "Get from the command of the soul.");
6450	add(0.625, 160, "Get from the command of the soul.");
6451	add(0.527, 190, "Get from the command of the soul.");
6452	add(0.455, 220, "Get from the command of the soul.");
6453	add(0.385, 260, "Get from the command of the soul.");
6454	add(0.334, 300, "Get from the command of the soul.");
6455	add(0.286, 350, "Get from the command of the soul.");
6456	add(0.25, 400, "Get from the command of the soul.");
6457	add(0.218, 460, "Get from the command of the soul.");
6458	add(0.193, 520, "Get from the command of the soul.");
6459	add(0.17, 590, "Get from the command of the soul.");
6460	add(0.152, 660, "Get from the command of the soul.");
6461	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
6462	add(5, 10, "Skill usage is successful.");\nadd(10, 20, "Get very good results.");\nadd(2, 10, "Skill usage failed.");\nadd(1, 10, "The results were very bad.");\nadd(3, 15, "The clothes are finished.");
6463	add(5, 15, "Skill usage is successful.");\nadd(10, 20, "Get very good results.");\nadd(2, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");\nadd(3, 15, "The clothes are finished.");
6464	add(4, 20, "Skill usage is successful.");\nadd(8, 25, "Get very good results.");\nadd(2, 15, "Skill usage failed.");\nadd(1, 15, "The results were very bad.");\nadd(2, 20, "The clothes are finished.");
6465	add(2, 32, Skill usage is successful.);\nadd(4, 40, Get very good results.);\nadd(0.6, 25, Skill usage failed.);\nadd(0.6, 25, The results were very bad.);\nadd(2, 10, "The clothes are finished.");
6466	add(2, 24, Skill usage is successful.);\nadd(4, 40, Get very good results.);\nadd(0.6, 25, Skill usage failed.);\nadd(0.6, 25, The results were very bad.);\nadd(1, 20, "The clothes are finished.");
6467	add(1.5, 50, Skill usage is successful.);\nadd(3.75, 40, Get very good results.);\nadd(0.6, 25, Skill usage failed.);\nadd(0.6, 25, The results were very bad.);\nadd(1, 15, "The clothes are finished.");
6468	add(1, 60, Skill usage is successful.);\nadd(2.5, 60, Get very good results.);\nadd(0.5, 30, Skill usage failed.);\nadd(0.5, 30, The results were very bad.);\nadd(0.5, 10, "The clothes are finished.");
6469	add(0.5, 120, Skill usage is successful.);\nadd(2, 100, Get very good results.);\nadd(0.25, 60, Skill usage failed.);\nadd(0.25, 60, The results were very bad.);\nadd(0.5, 10, "The clothes are finished.");
6470	add(0.25, 140, Skill usage is successful.);\nadd(2, 120, Get very good results.);\nadd(0.25, 60, Skill usage failed.);\nadd(0.25, 60, The results were very bad.);\nadd(0.25, 50, "The clothes are finished.");
6471	add(0.25, 140, Skill usage is successful.);\nadd(1.5, 140, Get very good results.);\nadd(0.25, 60, Skill usage failed.);\nadd(0.25, 60, The results were very bad.);\nadd(0.25, 50, "The clothes are finished.");
6472	add(0.07, 600, Skill usage is successful.);\nadd(0.7, 300, Get very good results.);\nadd(0.04, 300, Skill usage failed.);\nadd(0.04, 300, The results were very bad.);\nadd(0.1, 50, "The clothes are finished.");
6473	add(0.07, 600, Skill usage is successful.);\nadd(0.7, 300, Get very good results.);\nadd(0.04, 600, Skill usage failed.);\nadd(0.04, 600, The results were very bad.);\nadd(0.07, 200, "The clothes are finished.");
6474	add(0.04, 1500, Skill usage is successful.);\nadd(0.35, 300, Get very good results.);\nadd(0.02, 1500, Skill usage failed.);\nadd(0.02, 1500, The results were very bad.);\nadd(0.05, 200, "The clothes are finished.");
6475	add(0.05, 1200, Skill usage is successful.);\nadd(0.01, 3200, When the result fails.);\nadd(0.01, 3200, The results were very bad.);\nadd(0.04, 500, "Complete the garment making.");
6476	add(0.04, 1500, Skill usage is successful.);\nadd(0.01, 4000, When the result fails.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.02, 800, "Complete the garment making.");
6477	add(0.04, 1500, Skill usage is successful.);\nadd(0.01, 4000, When the result fails.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.02, 800, "Complete the garment making.");
6478	add(0.04, 1500, Skill usage is successful.);\nadd(0.01, 4000, When the result fails.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.02, 800, "Complete the garment making.");
6479	add(0.04, 1500, Skill usage is successful.);\nadd(0.01, 4000, When the result fails.);\nadd(0.01, 4000, The results were very bad.);\nadd(0.02, 800, "Complete the garment making.");
6480	add(100, 1, "Fill up the lightning strike.");
6481	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
6482	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
6483	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
6484	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
6485	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
6486	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
6487	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
6488	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
6489	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6490	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6491	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
6492	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
6493	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
6494	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
6495	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
6496	add(100, 1, "Temporary.");
6497	add(100, 1, "Temporary.");
6498	add(100, 1, "Temporary.");
6499	add(100, 1, "Temporary.");
6500	add(100, 1, "Temporary.");
6501	add(100, 1, "Temporary.");
6502	add(100, 1, "Temporary.");
6503	add(100, 1, "Temporary.");
6504	add(100, 1, "Temporary.");
6505	add(100, 1, "Temporary.");
6506	add(100, 1, "Temporary.");
6507	add(100, 1, "Temporary.");
6508	add(100, 1, "Temporary.");
6509	add(100, 1, "Temporary.");
6510	add(100, 1, "Temporary.");
6511	add(100, 1, "Temporary.");
6512	add(100, 1, "Get a better way from someone else or a book.");
6513	add(100, 1, "Temporary.");
6514	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
6515	add(5, 20, "The spinning line succeeded.");\nadd(10, 40, "Weaving succeeds.");\nadd(2, 20, "The spinning line failed.");\nadd(1, 20, "Weaving failed.");
6516	add(5, 30, "The spinning line succeeded.");\nadd(10, 40, "Weaving succeeds.");\nadd(2, 30, "The spinning line failed.");\nadd(1, 30, "Weaving failed.");
6517	add(4, 40, "The spinning line succeeded.");\nadd(8, 50, "Weaving succeeds.");\nadd(2, 30, "The spinning line failed.");\nadd(1, 30, "Weaving failed.");
6518	add(2, 65, The spinning line succeeded.);\nadd(4, 80, Weaving succeeds.);\nadd(0.6, 50, The spinning line failed.);\nadd(0.6, 50, Weaving failed.);
6519	add(2, 50, The spinning line succeeded.);\nadd(4, 80, Weaving succeeds.);\nadd(0.6, 50, The spinning line failed.);\nadd(0.6, 50, Weaving failed.);
6520	add(1.5, 100, The spinning line succeeded.);\nadd(3.75, 80, Weaving succeeds.);\nadd(0.6, 50, The spinning line failed.);\nadd(0.6, 50, Weaving failed.);
6521	add(1, 120, The spinning line succeeded.);\nadd(2.5, 120, Weaving succeeds.);\nadd(0.5, 60, The spinning line failed.);\nadd(0.5, 60, Weaving failed.);
6522	add(0.5, 250, The spinning line succeeded.);\nadd(2, 200, Weaving succeeds.);\nadd(0.25, 120, The spinning line failed.);\nadd(0.25, 120, Weaving failed.);
6523	add(0.25, 300, The spinning line succeeded.);\nadd(2, 250, Weaving succeeds.);\nadd(0.25, 120, The spinning line failed.);\nadd(0.25, 120, Weaving failed.);
6524	add(0.25, 300, The spinning line succeeded.);\nadd(1.5, 300, Weaving succeeds.);\nadd(0.25, 120, The spinning line failed.);\nadd(0.25, 120, Weaving failed.);
6525	add(0.07, 1200, The spinning line succeeded.);\nadd(0.7, 600, Weaving succeeds.);\nadd(0.04, 600, The spinning line failed.);\nadd(0.04, 600, Weaving failed.);
6526	add(0.07, 1200, The spinning line succeeded.);\nadd(0.7, 600, Weaving succeeds.);\nadd(0.04, 1200, The spinning line failed.);\nadd(0.04, 1200, Weaving failed.);
6527	add(0.04, 3000, The spinning line succeeded.);\nadd(0.35, 600, Weaving succeeds.);\nadd(0.02, 3000, The spinning line failed.);\nadd(0.02, 3000, Weaving failed.);
6528	add(0.02, 6000, The spinning line succeeded.);\nadd(0.25, 1200, Weaving succeeds.);\nadd(0.01, 6500, The spinning line failed.);\nadd(0.01, 6500, Weaving failed.);
6529	add(0.02, 6500, The spinning line succeeded.);\nadd(0.25, 1600, Weaving succeeds.);\nadd(0.01, 8000, The spinning line failed.);\nadd(0.01, 8000, Weaving failed.);
6530	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
6531	add(0.5, 70, "Rough line production was successful.");\nadd(2.5, 30, "Fine line production was successful.");\nadd(1, 50, "The most high-end fabric production success.");\nadd(0.5, 30, "Advanced fabric production was successful.");\nadd(0.3, 30, "General fabric production success.");\nadd(0.2, 40, "Cheap fabric sicane.");\nadd(1, 100, "Cheap silk was made successfully.");
6532	add(0.2, 70, "Rough line production was successful.");\nadd(2, 30, "Fine line production was successful.");\nadd(0.5, 50, "The most high-end fabric production success.");\nadd(0.2, 30, "Advanced fabric production was successful.");\nadd(0.1, 30, "General fabric production success.");\nadd(0.1, 40, "Cheap fabric sicane.");\nadd(0.2, 100, "Cheap silk was made successfully.");\nadd(1, 100, "Cheap belts were made successfully.");
6533	add(0.1, 70, "Rough line production was successful.");\nadd(1, 30, "Fine line production was successful.");\nadd(0.3, 50, "The most high-end fabric production success.");\nadd(0.1, 30, "Advanced fabric production was successful.");\nadd(0.1, 30, "General fabric production success.");\nadd(0.05, 40, "Cheap fabric sicane.");\nadd(0.1, 100, "Cheap silk was made successfully.");\nadd(0.5, 100, "Cheap belts were made successfully.");
6534	add(0.7, 300, "Fine line production was successful.", false);
6535	add(0.5, 50, "Fine line production was successful.");\nadd(0.2, 100, "The most high-end fabric production success.");\nadd(0.1, 30, "Advanced fabric production was successful.");\nadd(0.05, 30, "General fabric production success.");\nadd(0.1, 100, "Cheap silk was made successfully.");\nadd(0.3, 300, "Cheap belts were made successfully.");
6536	add(0.3, 100, "Fine line production was successful.");\nadd(0.2, 200, "The most high-end fabric production success.");\nadd(0.1, 200, "Advanced fabric production was successful.");\nadd(0.05, 50, "General fabric production success.");\nadd(0.08, 300, "Cheap silk was made successfully.");\nadd(0.15, 300, "Cheap belts were made successfully.");
6537	add(0.3, 50, "The knot tie was made successfully.。");\nadd(0.1, 200, "The most advanced fabric was successfully made.。");\nadd(0.05, 200, "Advanced fabric production was successful.。");\nadd(1, 100, "The most high-end silk production success.。");\nadd(0.1, 300, "High-grade silk production success.。");\nadd(0.05, 300, "Ordinary silk was made successfully.。");\nadd(0.15, 300, "Cheap belts were made successfully.。");
6538	add(1, 300, "The most high-end silk production success.", false);
6539	add(0.1, 50, "The knot tie was made successfully.");\nadd(0.1, 200, "The most high-end fabric production success.");\nadd(0.05, 200, "Advanced fabric production was successful.");\nadd(0.5, 100, "The most high-end silk production success.");\nadd(0.1, 300, "High-grade silk production success.");\nadd(0.5, 300, "General leather rope production success.");
6540	add(0.07, 200, "The most high-end fabric production success.");\nadd(0.05, 200, "Advanced fabric production was successful.");\nadd(0.4, 100, "The most high-end silk production success.");\nadd(0.07, 300, "High-grade silk production success.");\nadd(0.5, 300, "Advanced leather rope production success.");\nadd(0.2, 300, "General leather rope production success.");
6541	add(1, 50, "The strong rope was made successfully.");\nadd(0.05, 300, "The most high-end fabric production success.");\nadd(0.03, 300, "High-grade fabric production success.");\nadd(0.4, 100, "The most high-end silk production success.");\nadd(0.07, 300, "High-grade silk production success.");\nadd(0.3, 300, "High-end belt production success.");
6542	add(0.8, 70, "The strong rope was made successfully.");\nadd(0.8, 70, "Strong line production success.");
6543	add(0.6, 100, "Strong line production success.");\nadd(0.03, 500, "The most high-end fabric production success.");\nadd(0.2, 200, "The most high-end silk production success.");\nadd(0.3, 500, "The most high-end belt production success.");
6544	add(0.5, 120, "Strong line production success.");\nadd(0.02, 700, "The most high-end fabric production success.");\nadd(0.1, 400, "The most high-end silk production success.");\nadd(0.2, 700, "The most high-end belt production success.");
6545	add(0.3, 150, "Strong line production success.");\nadd(0.3, 150, "The strong rope was made successfully.");\nadd(0.01, 800, "The most high-end fabric production success.");\nadd(0.05, 700, "The most high-end silk production success.");\nadd(0.1, 900, "The most high-end belt production success.");
6546	add(100, 1, "Get a better way from someone else or a book.");
6547	add(100, 1, "Get a better way from someone else or a book.");
6548	add(100, 1, "Temporary.");
6549	add(100, 1, "Temporary.");
6550	add(100, 1, "Temporary.");
6551	add(100, 1, "Temporary.");
6552	add(100, 1, "Temporary.");
6553	add(100, 1, "Temporary.");
6554	add(100, 1, "Temporary.");
6555	add(100, 1, "Temporary.");
6556	add(100, 1, "Temporary.");
6557	add(100, 1, "Temporary.");
6558	add(100, 1, "Temporary.");
6559	add(100, 1, "Temporary.");
6560	add(100, 1, "Temporary.");
6561	add(100, 1, "Temporary.");
6562	add(100, 1, "Temporary.");
6563	add(100, 1, "Temporary.");
6564	add(100, 1, "Get a better way from someone else or a book.");
6565	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
6566	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6567	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6568	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Fight back with windmill skills.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
6569	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
6570	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
6571	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6572	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6573	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
6574	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
6575	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
6576	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6577	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6578	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6579	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6580	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6581	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6582	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6583	add(100, 1, "Get a better way from someone else or a book.");
6584	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
6585	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6586	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
6587	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Fight back with windmill skills.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
6588	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
6589	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
6590	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6591	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
6592	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
6593	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
6594	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
6595	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6596	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
6597	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6598	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
6599	add(100, 1, "Temporary.");
6600	add(100, 1, "Temporary.");
6601	add(100, 1, "Temporary.");
6602	add(100, 1, "Temporary.");
6603	add(100, 1, "Temporary.");
6604	add(100, 1, "Temporary.");
6605	add(100, 1, "Attack the enemy with a line.。");
6606	add(100, 1, "Temporary.");
6607	add(100, 1, "Temporary.");
6608	add(100, 1, "Temporary.");
6609	add(100, 1, "Use skills.");
6610	add(10, 5, "Use skills.");\nadd(10, 10, "Use the Magic Shield to defend against close attacks.");
6611	add(4, 60, "Use the Magic Shield to defend against close attacks.");
6612	add(2, 40, "Use the Magic Shield to defend against close attacks.");\nadd(20, 3, "Use the Magic Shield to defend against the attack of the bow.");
6613	add(1, 80, "Use the Magic Shield to defend against close attacks.");\nadd(10, 5, "Use the Magic Shield to defend against the attack of the bow.");
6614	add(0.5, 200, "Use the Magic Shield to defend against close attacks.");\nadd(5, 6, "Use the Magic Shield to defend against the attack of the bow.");
6615	add(0.3, 100, "Use the Magic Shield to defend against close attacks.");\nadd(2.5, 30, "Use the Magic Shield to defend against the attack of the bow.");\nadd(10, 3, "Use the Magic Shield to defend against a violent attack.");
6616	add(0.2, 200, "Use the Magic Shield to defend against close attacks.");\nadd(1, 50, "Use the Magic Shield to defend against the attack of the bow.");\nadd(5, 5, "Use the Magic Shield to defend against a violent attack.");
6617	add(0.1, 500, "Use the Magic Shield to defend against close attacks.");\nadd(0.5, 100, "Use the Magic Shield to defend against the attack of the bow.");\nadd(2, 20, "Use the Magic Shield to defend against a violent attack.");
6618	add(0.1, 400, "Use the Magic Shield to defend against close attacks.");\nadd(0.3, 200, "Use the Magic Shield to defend against the attack of the bow.");\nadd(1, 10, "Use the Magic Shield to defend against a violent attack.");\nadd(20, 4, "Use the Magic Shield to defend against magical attacks.");
6619	add(0.05, 600, "Use the Magic Shield to defend against close attacks.");\nadd(0.2, 300, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.25, 50, "Use the Magic Shield to defend against a violent attack.");\nadd(10, 6, "Use the Magic Shield to defend against magical attacks.");
6620	add(0.05, 700, "Use the Magic Shield to defend against close attacks.");\nadd(0.1, 400, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.15, 100, "Use the Magic Shield to defend against a violent attack.");\nadd(5, 10, "Use the Magic Shield to defend against magical attacks.");
6621	add(0.025, 1000, "Use the Magic Shield to defend against close attacks.");\nadd(0.05, 500, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.1, 200, "Use the Magic Shield to defend against a violent attack.");\nadd(2.5, 20, "Use the Magic Shield to defend against magical attacks.");
6622	add(0.025, 2000, "Use the Magic Shield to defend against close attacks.");\nadd(0.05, 1000, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.1, 400, "Use the Magic Shield to defend against a violent attack.");\nadd(2, 20, "Use the Magic Shield to defend against magical attacks.");
6623	add(0.01, 4000, "Use the Magic Shield to defend against close attacks.");\nadd(0.025, 1500, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.1, 300, "Use the Magic Shield to defend against a violent attack.");\nadd(1, 30, "Use the Magic Shield to defend against magical attacks.");
6624	add(0.005, 6000, "Use the Magic Shield to defend against close attacks.");\nadd(0.02, 2000, "Use the Magic Shield to defend against the attack of the bow.");\nadd(0.05, 500, "Use the Magic Shield to defend against a violent attack.");\nadd(0.5, 50, "Use the Magic Shield to defend against magical attacks.");
6625	add(100, 1, "Get a better way from someone else or a book.");
6626	add(100, 1, "Get a better way from someone else or a book.");
6627	add(100, 1, "Use skills.");
6628	add(5, 20, "Use skills.");\nadd(2, 100, "Use the wind barrier to defend against close attacks.");
6629	add(1.5, 180, "Use the wind barrier to defend against close attacks.");
6630	add(1, 200, "Use the wind barrier to defend against close attacks.");
6631	add(0.5, 300, "Use the wind barrier to defend against close attacks.");
6632	add(0.25, 400, "Use the wind barrier to defend against close attacks.");\nadd(2, 100, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6633	add(0.2, 400, "Use the wind barrier to defend against close attacks.");\nadd(1, 150, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6634	add(0.1, 500, "Use the wind barrier to defend against close attacks.");\nadd(0.4, 300, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6635	add(0.1, 600, "Use the wind barrier to defend against close attacks.");\nadd(2, 30, "Use the wind barrier to defend against bow attack.");\nadd(0.4, 300, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6636	add(0.05, 1000, "Use the wind barrier to defend against close attacks.");\nadd(1, 60, "Use the wind barrier to defend against bow attack.");\nadd(0.3, 400, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6637	add(0.05, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.6, 200, "Use the wind barrier to defend against bow attack.");\nadd(0.2, 400, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6638	add(0.025, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.6, 120, "Use the wind barrier to defend against bow attack.");\nadd(2, 30, "Use the wind barrier to defend against magical attacks.");\nadd(0.1, 1000, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6639	add(0.025, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.4, 300, "Use the wind barrier to defend against bow attack.");\nadd(1, 60, "Use the wind barrier to defend against magical attacks.");\nadd(0.05, 1200, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6640	add(0.002, 1500, "Use the wind barrier to defend against close attacks.");\nadd(0.2, 500, "Use the wind barrier to defend against bow attack.");\nadd(0.5, 150, "Use the wind barrier to defend against magical attacks.");\nadd(0.04, 1200, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6641	add(0.001, 2000, "Use the wind barrier to defend against close attacks.");\nadd(0.1, 1000, "Use the wind barrier to defend against bow attack.");\nadd(0.2, 500, "Use the wind barrier to defend against magical attacks.");\nadd(0.03, 2000, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6642	add(0.001, 4000, "Use the wind barrier to defend against close attacks.");\nadd(0.05, 2000, "Use the wind barrier to defend against bow attack.");\nadd(0.1, 800, "Use the wind barrier to defend against magical attacks.");\nadd(0.02, 4000, "When using the wind barrier.，Make the other person successful with a close-up attack.");
6643	add(100, 1, "Get a better way from someone else or a book.");
6644	add(100, 1, "Use skills.");
6645	add(5, 30, "Use skills.");\nadd(5, 30, "Seduce the enemy.");
6646	add(2, 200, "Use skills.");\nadd(3, 50, "Seduce the enemy.");
6647	add(1, 150, "Use skills.");\nadd(2, 150, "Seduce the enemy.");\nadd(5, 15, "seduce a strong enemy.");
6648	add(0.5, 300, "Use skills.");\nadd(1, 150, "Seduce the enemy.");\nadd(3, 20, "seduce a strong enemy.");
6649	add(0.5, 200, "Use skills.");\nadd(0.5, 500, "Seduce the enemy.");\nadd(2, 40, "seduce a strong enemy.");
6650	add(0.25, 300, "Use skills.");\nadd(0.25, 200, "Seduce the enemy.");\nadd(1, 50, "seduce a strong enemy.");\nadd(4, 15, "seduce most enemies at once.");
6651	add(0.2, 500, "Use skills.");\nadd(0.2, 300, "Seduce the enemy.");\nadd(0.5, 150, "seduce a strong enemy.");\nadd(2, 50, "seduce most enemies at once.");
6652	add(0.1, 500, "Use skills.");\nadd(0.1, 300, "Seduce the enemy.");\nadd(0.25, 150, "seduce a strong enemy.");\nadd(4, 10, "seduce very strong enemies.");\nadd(1, 50, "seduce most enemies at once.");
6653	add(0.1, 500, "Use skills.");\nadd(0.1, 300, "Seduce the enemy.");\nadd(0.2, 200, "seduce a strong enemy.");\nadd(2, 15, "seduce very strong enemies.");\nadd(0.5, 100, "seduce most enemies at once.");
6654	add(0.05, 800, "Use skills.");\nadd(0.05, 300, "Seduce the enemy.");\nadd(0.1, 100, "seduce a strong enemy.");\nadd(1, 50, "seduce very strong enemies.");\nadd(0.25, 100, "seduce most enemies at once.");
6655	add(0.025, 1000, "Use skills.");\nadd(0.025, 500, "Seduce the enemy.");\nadd(0.05, 200, "seduce a strong enemy.");\nadd(0.5, 60, "seduce very strong enemies.");\nadd(4, 15, "Lure.Bosslevel of enemies.");\nadd(0.25, 200, "seduce most enemies at once.");
6656	add(0.025, 1500, "Use skills.");\nadd(0.025, 400, "Seduce the enemy.");\nadd(0.05, 200, "seduce a strong enemy.");\nadd(0.4, 40, "seduce very strong enemies.");\nadd(3, 20, "Lure.Bosslevel of enemies.");\nadd(0.25, 200, "seduce most enemies at once.");
6657	add(0.02, 2000, "Use skills.");\nadd(0.02, 600, "Seduce the enemy.");\nadd(0.05, 400, "seduce a strong enemy.");\nadd(0.3, 50, "seduce very strong enemies.");\nadd(2, 25, "Lure.Bosslevel of enemies.");\nadd(0.20, 200, "seduce most enemies at once.");
6658	add(0.02, 2000, "Use skills.");\nadd(0.02, 500, "Seduce the enemy.");\nadd(0.04, 300, "seduce a strong enemy.");\nadd(0.25, 100, "seduce very strong enemies.");\nadd(1, 40, "Lure.Bosslevel of enemies.");\nadd(0.15, 200, "seduce most enemies at once.");
6659	add(0.02, 2000, "Use skills.");\nadd(0.015, 1000, "Seduce the enemy.");\nadd(0.03, 400, "seduce a strong enemy.");\nadd(0.20, 200, "seduce very strong enemies.");\nadd(1, 30, "Lure.Bosslevel of enemies.");\nadd(0.12, 400, "seduce most enemies at once.");
6660	add(100, 1, "Get a better way from someone else or a book.");
6661	add(100, 1, "Get a better way from someone else or a book.");
6662	add(100, 1, "Use skills.");
6663	add(5,10,"Use your skills to defeat enemies.");\nadd(15,5,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Move instantaneously with shadowless arrows.");
6664	add(3,30,"Use your skills to defeat enemies.");\nadd(10,5,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Move instantaneously with shadowless arrows.");
6665	add(2,30,"Use your skills to defeat enemies.");\nadd(1,30,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill effective time.，Overcome.2enemy.");\nadd(2,20,"Move instantaneously with shadowless arrows.");
6666	add(1,80,"Use your skills to defeat enemies.");\nadd(1,50,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Use your skills to defeat very powerful enemies.");\nadd(10,2,"Skill effective time.，Overcome.2enemy.");\nadd(1,50,"Move instantaneously with shadowless arrows.");
6667	add(0.5,100,"Use your skills to defeat enemies.");\nadd(1,50,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill effective time.，Overcome.2enemy.");\nadd(0.5,100,"Move instantaneously with shadowless arrows.");
6668	add(0.5,120,"Use your skills to defeat enemies.");\nadd(1,30,"Use your skills to defeat powerful enemies.");\nadd(2,10,"Use your skills to defeat very powerful enemies.");\nadd(3,20,"Skill effective time.，Overcome.2enemy.");\nadd(0.5,80,"Move instantaneously with shadowless arrows.");\nadd(10,2,"Launch long-range combat skills when using shadowless arrows.");
6669	add(0.5,150,"Use your skills to defeat enemies.");\nadd(2,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Use skills to overcome.Bosslevel of enemies.");\nadd(10,10,"Skill effective time.，Overcome.3enemy.");\nadd(0.5,100,"Move instantaneously with shadowless arrows.");\nadd(5,5,"Launch long-range combat skills when using shadowless arrows.");
6670	add(0.25,200,"Use your skills to defeat enemies.");\nadd(1,20,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.3enemy.");\nadd(0.25,120,"Move instantaneously with shadowless arrows.");\nadd(4,10,"Launch long-range combat skills when using shadowless arrows.");
6671	add(0.2,200,"Use your skills to defeat enemies.");\nadd(0.5,50,"Use your skills to defeat very powerful enemies.");\nadd(4,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,20,"Skill effective time.，Overcome.3enemy.");\nadd(0.2,200,"Move instantaneously with shadowless arrows.");\nadd(3,10,"Launch long-range combat skills when using shadowless arrows.");
6672	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.25,50,"Use your skills to defeat very powerful enemies.");\nadd(3,15,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,30,"Skill effective time.，Overcome.4enemy.");\nadd(0.1,200,"Move instantaneously with shadowless arrows.");\nadd(3,5,"Launch long-range combat skills when using shadowless arrows.");
6673	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.2,100,"Use your skills to defeat very powerful enemies.");\nadd(2,20,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,40,"Skill effective time.，Overcome.4enemy.");\nadd(0.1,200,"Move instantaneously with shadowless arrows.");\nadd(1,10,"Launch long-range combat skills when using shadowless arrows.");
6674	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.1,200,"Use your skills to defeat very powerful enemies.");\nadd(1,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(1,20,"Skill effective time.，Overcome.4enemy.");\nadd(10,10,"Skill effective time.，Overcome.4a formidable enemy.");\nadd(0.1,100,"Move instantaneously with shadowless arrows.");\nadd(0.5,100,"Launch long-range combat skills when using shadowless arrows.");
6675	add(0.05,300,"Use your skills to defeat enemies.");\nadd(0.1,200,"Use your skills to defeat very powerful enemies.");\nadd(0.5,100,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,10,"Skill effective time.，Overcome.5enemy.");\nadd(6,10,"Skill effective time.，Overcome.5a formidable enemy.");
6676	add(0.3,200,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,20,"Skill effective time.，Overcome.5enemy.");\nadd(5,5,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A very strong enemy.");
6677	add(0.2,300,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,20,"Skill effective time.，Overcome.5enemy.");\nadd(3,10,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(8,10,"Skill effective time.，Overcome.5A very strong enemy.");
6678	add(100, 1, "Get a better way from someone else or a book.");
6679	add(100, 1, "Get a better way from someone else or a book.");
6680	add(50, 1, "Try magic combination.");\nadd(50, 1, "The magic combination was successful.");
6681	add(3, 20, "Try magic combination.");\nadd(2, 30, "The magic combination was successful.");\nadd(1, 20, "The magic combination failed.");
6682	add(1, 30, "Try magic combination.");\nadd(1, 40, "The magic combination was successful.");\nadd(0.5, 40, "The magic combination failed.");\nadd(1.5, 20, "The production of lightning crystallization was successful.。");\nadd(1, 40, "The production of lightning crystals failed.");
6683	add(1, 40, "The magic combination was successful.");\nadd(0.5, 80, "The magic combination failed.");\nadd(1, 20, "The production of lightning crystallization was successful.。");\nadd(0.5, 80, "The production of lightning crystals failed.");\nadd(2, 10, "The production is full.2more than the crystallization success.。");
6684	add(0.5, 80, "The magic combination was successful.");\nadd(0.4, 80, "The magic combination failed.");\nadd(0.5, 30, "The production of lightning crystallization was successful.。");\nadd(0.4, 80, "The production of lightning crystals failed.");\nadd(1, 20, "The production is full.2more than the crystallization success.。");\nadd(2, 20, "Use a magic combination to crystallize.");
6685	add(0.4, 100, "The magic combination was successful.");\nadd(0.2, 100, "The magic combination failed.");\nadd(0.4, 50, "The production of lightning crystallization was successful.。");\nadd(0.2, 100, "The production of lightning crystals failed.");\nadd(0.8, 30, "The production is full.2more than the crystallization success.。");\nadd(1, 20, "Use a magic combination to crystallize.");\nadd(2, 5, "Absorb the magic of others to make crystals.");
6686	add(0.5, 80, "The production of lightning crystallization was successful.。");\nadd(0.5, 80, "The production of ice blade crystallization was successful.。");\nadd(0.5, 140, "The production of fireball crystallization was successful.。");\nadd(2, 10, "The production is full.3more than the crystallization success.。");\nadd(1, 20, "Use a magic combination to crystallize.");\nadd(1, 10, "Absorb the magic of others to make crystals.");
6687	add(0.4, 80, "The production of lightning crystallization was successful.。");\nadd(0.4, 80, "The production of ice blade crystallization was successful.。");\nadd(0.4, 140, "The production of fireball crystallization was successful.。");\nadd(1.5, 15, "The production is full.3more than the crystallization success.。");\nadd(0.8, 20, "Use.AThe magic combination above the grade crystallizes.");\nadd(0.8, 15, "Absorb the magic of others to make crystals.");\nadd(1, 10, "Making.BOr.COr.DGrade of magic combination crystallization success.。");
6688	add(0.3, 100, "The production of lightning crystallization was successful.。");\nadd(0.3, 100, "The production of ice blade crystallization was successful.。");\nadd(0.3, 250, "The production of fireball crystallization was successful.。");\nadd(2, 10, "The production is full.4more than the crystallization success.。");\nadd(0.6, 40, "Use.8The magic combination above the grade crystallizes.");\nadd(0.6, 30, "Absorb the magic of others to make crystals.");\nadd(1, 10, "Making.AOr.BOr.CGrade of magic combination crystallization success.。");
6689	add(0.25, 130, "The production of lightning crystallization was successful.。");\nadd(0.25, 130, "The production of ice blade crystallization was successful.。");\nadd(0.25, 220, "The production of fireball crystallization was successful.。");\nadd(1, 15, "The production is full.4more than the crystallization success.。");\nadd(0.5, 40, "Use.7The magic combination above the grade crystallizes.");\nadd(0.5, 30, "Absorb the magic of others to make crystals.");\nadd(1, 10, "Making.9Or.AOr.BGrade of magic combination crystallization success.。");
6690	add(0.25, 120, "The production of lightning crystallization was successful.。");\nadd(0.25, 120, "The production of ice blade crystallization was successful.。");\nadd(0.25, 240, "The production of fireball crystallization was successful.。");\nadd(2, 10, "The production is full.5more than the crystallization success.。");\nadd(0.5, 40, "Use.6The magic combination above the grade crystallizes.");\nadd(0.5, 30, "Absorb the magic of others to make crystals.");\nadd(1, 10, "Making.8Or.9Or.AGrade of magic combination crystallization success.。");
6691	add(0.2, 150, "The production of lightning crystallization was successful.。");\nadd(0.2, 150, "The production of ice blade crystallization was successful.。");\nadd(0.2, 300, "The production of fireball crystallization was successful.。");\nadd(1, 15, "The production is full.5more than the crystallization success.。");\nadd(0.4, 50, "Use.5The magic combination above the grade crystallizes.");\nadd(0.4, 60, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.6Or.7Or.8Grade of magic combination crystallization success.。");
6692	add(0.15, 150, "The production of lightning crystallization was successful.。");\nadd(0.15, 150, "The production of ice blade crystallization was successful.。");\nadd(0.15, 300, "The production of fireball crystallization was successful.。");\nadd(0.5, 30, "The production is full.5more than the crystallization success.。");\nadd(0.3, 50, "Use.4The magic combination above the grade crystallizes.");\nadd(0.3, 60, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.5Or.6Or.7Grade of magic combination crystallization success.。");
6693	add(0.12, 150, "The production of lightning crystallization was successful.。");\nadd(0.12, 150, "The production of ice blade crystallization was successful.。");\nadd(0.12, 400, "The production of fireball crystallization was successful.。");\nadd(0.4, 30, "The production is full.5more than the crystallization success.。");\nadd(0.25, 100, "Use.3The magic combination above the grade crystallizes.");\nadd(0.25, 30, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.4Or.5Or.6Grade of magic combination crystallization success.。");
6694	add(0.1, 200, "The production of lightning crystallization was successful.。");\nadd(0.1, 200, "The production of ice blade crystallization was successful.。");\nadd(0.1, 350, "The production of fireball crystallization was successful.。");\nadd(0.3, 30, "The production is full.5more than the crystallization success.。");\nadd(0.2, 100, "Use.2The magic combination above the grade crystallizes.");\nadd(0.2, 30, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.2Or.3Or.4Grade of magic combination crystallization success.。");
6695	add(0.05, 200, "The production of lightning crystallization was successful.。");\nadd(0.05, 200, "The production of ice blade crystallization was successful.。");\nadd(0.05, 400, "The production of fireball crystallization was successful.。");\nadd(0.2, 50, "The production is full.5more than the crystallization success.。");\nadd(0.15, 200, "Use.1The magic combination above the grade crystallizes.");\nadd(0.15, 100, "Absorb the magic of others to make crystals.");\nadd(0.5, 20, "Making.1Or.2Or.3Grade of magic combination crystallization success.。");
6696	add(50, 1, "Trying to break down the iron block.");\nadd(50, 1, "The decomposition of the iron block succeeded.");
6697	add(1.5, 30, "The decomposition of the iron block succeeded.");\nadd(1, 40, "The decomposition of the iron block failed.");\nadd(1.5, 30, "The breakdown of the thin line group succeeds.");\nadd(1, 40, "The decomposition of the thin line group failed.");\nadd(1.5, 30, "Decomposition.50A bit of life potion success.");\nadd(1, 40, "Decomposition.50A bit of life potion failed.");
6698	add(1, 30, "The decomposition of the iron block succeeded.");\nadd(0.5, 30, "The decomposition of the iron block failed.");\nadd(1, 30, "The breakdown of the thin line group succeeds.");\nadd(0.5, 30, "The decomposition of the thin line group failed.");\nadd(1, 30, "Decomposition.50A bit of life potion success.");\nadd(0.5, 30, "Decomposition.50A bit of life potion failed.");
6699	add(0.8, 30, "The decomposition of the iron block succeeded.");\nadd(0.4, 60, "The decomposition of the iron block failed.");\nadd(1, 30, "The decomposition of the thick line group succeeds.");\nadd(0.5, 30, "The decomposition of the thick line group failed.");\nadd(1, 30, "Break down cheap silk successfully.");\nadd(0.5, 30, "Breaking down cheap silk failed.");\nadd(1, 45, "Decomposition.50A little magic potion succeeded.");\nadd(1, 20, "The difficulty of decomposition.FThe above craft production props were successful.");
6700	add(0.8, 30, "The decomposition of the copper block succeeded.。");\nadd(0.4, 60, "The decomposition of the copper block failed.。");\nadd(0.8, 30, "The decomposition of the thick line group succeeds.");\nadd(0.4, 60, "The decomposition of the thick line group failed.");\nadd(0.8, 30, "Break down cheap silk successfully.");\nadd(0.4, 60, "Breaking down cheap silk failed.");\nadd(0.8, 60, "Decomposition.50A little magic potion succeeded.");\nadd(0.5, 20, "The difficulty of decomposition.EThe above craft production props were successful.");
6701	add(0.6, 40, "The decomposition of the copper block succeeded.");\nadd(0.3, 80, "The decomposition of the copper block failed.");\nadd(0.8, 40, "The breakdown knot cord was successful.");\nadd(0.4, 80, "The decomposition of the knot tie failed.");\nadd(0.8, 80, "Decomposition.50A point of physical medicine was successful.");\nadd(0.5, 30, "The difficulty of decomposition.DThe above craft production props were successful.");
6702	add(0.8, 40, "The decomposition of the silver block succeeded.");\nadd(0.4, 80, "Breaking down the silver block failed.");\nadd(0.6, 40, "The breakdown knot cord was successful.");\nadd(0.3, 80, "The decomposition of the knot tie failed.");\nadd(0.6, 80, "Decomposition.50A point of physical medicine was successful.");\nadd(0.5, 30, "The difficulty of decomposition.CThe above craft production props were successful.");
6703	add(0.6, 30, "The decomposition of the silver block succeeded.");\nadd(0.3, 60, "Breaking down the silver block failed.");\nadd(0.6, 30, "Breaking down cheap belts succeeds.");\nadd(0.6, 30, "Break down ordinary silk successfully.");\nadd(1, 25, "Decomposition.100Dot vitality potion success.");\nadd(0.5, 20, "The difficulty of decomposition.BThe above craft production props were successful.");\nadd(2, 5, "The difficulty of decomposition.FThe above clothes made props successfully.");\nadd(2, 5, "The difficulty of decomposition.FAbove the iron props succeeded.");
6704	add(0.6, 30, "The decomposition of the nuggets succeeded.");\nadd(0.3, 60, "The decomposition of the nugget failed.");\nadd(0.5, 30, "Breaking down cheap belts succeeds.");\nadd(0.5, 30, "Break down ordinary silk successfully.");\nadd(0.8, 40, "Decomposition.100A little magic potion succeeded.");\nadd(0.5, 20, "The difficulty of decomposition.AThe above craft production props were successful.");\nadd(1.5, 8, "The difficulty of decomposition.EThe above clothes made props successfully.");\nadd(1.5, 8, "The difficulty of decomposition.EAbove the iron props succeeded.");
6705	add(0.6, 40, "The decomposition of the nuggets succeeded.");\nadd(0.3, 80, "The decomposition of the nugget failed.");\nadd(0.8, 30, "The decomposition of the ordinary belt succeeds.");\nadd(0.8, 30, "Breaking down high-grade fabrics was successful.");\nadd(0.5, 30, "The difficulty of decomposition.9The above craft production props were successful.");\nadd(1.5, 20, "The difficulty of decomposition.DThe above clothes made props successfully.");\nadd(1.5, 20, "The difficulty of decomposition.DAbove the iron props succeeded.");
6706	add(1, 15, "Breaking down Misry blocks succeeded.");\nadd(1, 30, "Breaking down misly blocks failed.");\nadd(0.6, 40, "The decomposition of the ordinary belt succeeds.");\nadd(0.6, 40, "Breaking down high-grade fabrics was successful.");\nadd(1, 20, "The difficulty of decomposition.8The above craft production props were successful.");\nadd(1.2, 15, "The difficulty of decomposition.CThe above clothes made props successfully.");\nadd(1.2, 15, "The difficulty of decomposition.CAbove the iron props succeeded.");\nadd(2, 10, "1The second decomposition was obtained.10above materials.",false);
6707	add(1, 20, "The decomposition of the iron plate succeeded.");\nadd(0.8, 20, "Break down the high-grade belt successfully.");\nadd(0.8, 20, "Break down high-grade silk successfully.");\nadd(0.8, 60, "Decomposition.300A point of physical medicine was successful.");\nadd(1, 10, "The difficulty of decomposition.7The above craft production props were successful.");\nadd(1, 18, "The difficulty of decomposition.BThe above clothes made props successfully.");\nadd(1, 18, "The difficulty of decomposition.BAbove the iron props succeeded.");\nadd(2, 10, "1The second decomposition was obtained.20above materials.",false);
6708	add(0.8, 20, "The decomposition of the copper plate succeeded.");\nadd(0.6, 40, "Break down the high-grade belt successfully.");\nadd(0.6, 40, "Break down high-grade silk successfully.");\nadd(0.6, 90, "Decomposition.300Dot vitality potion success.");\nadd(0.8, 10, "The difficulty of decomposition.6The above craft production props were successful.");\nadd(1, 10, "The difficulty of decomposition.AThe above clothes made props successfully.");\nadd(1, 10, "The difficulty of decomposition.AAbove the iron props succeeded.");\nadd(1, 20, "1The second decomposition was obtained.30above materials.",false);
6709	add(0.8, 40, "The breakdown of the silver plate succeeds.");\nadd(0.6, 30, "Break down the most upscale belt successfully.");\nadd(0.6, 30, "Breaking down the most upscale fabrics succeeds.");\nadd(0.4, 90, "Decomposition.300A little magic potion succeeded.");\nadd(0.5, 30, "The difficulty of decomposition.5The above craft production props were successful.");\nadd(0.8, 10, "The difficulty of decomposition.9The above clothes made props successfully.");\nadd(0.8, 10, "The difficulty of decomposition.9Above the iron props succeeded.");\nadd(0.8, 30, "1The second decomposition was obtained.40above materials.",false);
6710	add(0.8, 30, "The decomposition of the gold plate succeeds.");\nadd(0.6, 30, "The decomposition of the sturdy rope succeeded.");\nadd(0.6, 30, "Breaking down the most upscale fabrics succeeds.");\nadd(0.8, 30, "The decomposition of the denostomy water succeeds.");\nadd(0.4, 40, "The difficulty of decomposition.4The above craft production props were successful.");\nadd(0.7, 20, "The difficulty of decomposition.8The above clothes made props successfully.");\nadd(0.7, 20, "The difficulty of decomposition.8Above the iron props succeeded.");\nadd(0.6, 30, "1The second decomposition was obtained.50above materials.",false);
6711	add(1, 20, "Breaking down the Misry board successfully.");\nadd(1, 20, "The decomposition of the sturdy rope succeeded.");\nadd(1, 20, "Break down the most upscale silk successfully.");\nadd(1, 20, "Break down poison water successfully.");\nadd(2, 10, "The difficulty of decomposition.3The above craft production props were successful.");\nadd(2, 10, "The difficulty of decomposition.7The above clothes made props successfully.");\nadd(2, 10, "The difficulty of decomposition.7Above the iron props succeeded.");\nadd(0.6, 30, "1The second decomposition was obtained.60above materials.",false);
6712	add(100, 1, "Use skills.");
6713	add(3,20,"To restore life by sucking it up.。");\nadd(10,5,"Defeat the enemy.");
6714	add(1,40,"To restore life by sucking it up.。");\nadd(1.5,20,"Defeat the enemy.");\nadd(1.5,20,"Defeat enemies of the same rank.");\nadd(2,50,"Defeat enemies of the same rank.");
6715	add(0.5,80,"To restore life by sucking it up.。");\nadd(1,20,"Defeat enemies of the same rank.");\nadd(0.5,50,"Defeat enemies of the same rank.");\nadd(2,50,"Defeat strong enemies.");\nadd(3,5,"Defeat the strong enemy.");
6716	add(0.5,80,"Defeat enemies of the same rank.");\nadd(1,40,"Defeat enemies of the same rank.");\nadd(2,10,"Defeat strong enemies.");\nadd(3,15,"Defeat the strong enemy.");\nadd(5,10,"Defeat very strong enemies.");\nadd(10,2,"Defeat very strong enemies.");
6717	add(0.3,100,"Defeat enemies of the same rank.");\nadd(0.5,100,"Defeat strong enemies.");\nadd(1,10,"Defeat the strong enemy.");\nadd(3,20,"deadlyIn the state, life is recovered with sucking life.");\nadd(5,15,"Defeat very strong enemies.");\nadd(7,3,"Defeat very strong enemies.");
6718	add(0.1,200,"Defeat enemies of the same rank.");\nadd(0.5,150,"Defeat strong enemies.");\nadd(1,100,"Defeat the strong enemy.");\nadd(3,30,"deadlyIn the state, life is recovered with sucking life.");\nadd(2,50,"Defeat very strong enemies.");\nadd(5,12,"Defeat very strong enemies.");
6719	add(0.1,200,"Defeat enemies of the same rank.");\nadd(0.3,200,"Defeat strong enemies.");\nadd(0.5,100,"Defeat the strong enemy.");\nadd(3,30,"deadlyIn the state, life is recovered with sucking life.");\nadd(1.5,120,"Defeat very strong enemies.");\nadd(2,50,"Defeat very strong enemies.");
6720	add(0.1,200,"Defeat enemies of the same rank.");\nadd(0.3,200,"Defeat strong enemies.");\nadd(0.5,100,"Defeat the strong enemy.");\nadd(2,40,"deadlyIn the state, life is recovered with sucking life.");\nadd(1.3,20,"Defeat very strong enemies.");\nadd(1.5,20,"Defeat very strong enemies.");\nadd(2,30,"Knock it down.Bosslevel of enemies.");\nadd(5,30,"Overcome.Bosslevel of enemies.");
6721	add(0.2,200,"Defeat strong enemies.");\nadd(0.25,200,"Defeat the strong enemy.");\nadd(1,50,"deadlyIn the state, life is recovered with sucking life.");\nadd(1,200,"Defeat very strong enemies.");\nadd(2,200,"Defeat very strong enemies.");\nadd(2,20,"Knock it down.Bosslevel of enemies.");\nadd(5,10,"Overcome.Bosslevel of enemies.");
6722	add(0.2,200,"Defeat strong enemies.");\nadd(0.25,200,"Defeat the strong enemy.");\nadd(1,40,"deadlyIn the state, life is recovered with sucking life.");\nadd(1,100,"Defeat very strong enemies.");\nadd(1,200,"Defeat very strong enemies.");\nadd(2,20,"Knock it down.Bosslevel of enemies.");\nadd(3,20,"Overcome.Bosslevel of enemies.");
6723	add(0.1,200,"Defeat strong enemies.");\nadd(0.2,200,"Defeat the strong enemy.");\nadd(0.8,300,"deadlyIn the state, life is recovered with sucking life.");\nadd(1,50,"Defeat very strong enemies.");\nadd(1.2,200,"Defeat very strong enemies.");\nadd(1.5,30,"Knock it down.Bosslevel of enemies.");\nadd(2,200,"Overcome.Bosslevel of enemies.");
6724	add(0.05,400,"Defeat strong enemies.");\nadd(0.08,400,"Defeat the strong enemy.");\nadd(0.3,200,"deadlyIn the state, life is recovered with sucking life.");\nadd(1,300,"Defeat very strong enemies.");\nadd(1.5,300,"Defeat very strong enemies.");\nadd(2,200,"Knock it down.Bosslevel of enemies.");\nadd(2,15,"Overcome.Bosslevel of enemies.");
6725	add(0.08,200,"Defeat the strong enemy.");\nadd(0.2,200,"deadlyIn the state, life is recovered with sucking life.");\nadd(0.5,200,"Defeat very strong enemies.");\nadd(1,200,"Defeat very strong enemies.");\nadd(1.3,90,"Knock it down.Bosslevel of enemies.");\nadd(2.5,200,"Overcome.Bosslevel of enemies.");
6726	add(0.1,200,"deadlyIn the state, life is recovered with sucking life.");\nadd(0.25,400,"Defeat very strong enemies.");\nadd(0.25,400,"Defeat very strong enemies.");\nadd(0.5,200,"Knock it down.Bosslevel of enemies.");\nadd(1.25,200,"Overcome.Bosslevel of enemies.");
6727	add(0.05,1000,"deadlyIn the state, life is recovered with sucking life.");\nadd(0.08,2000,"Defeat very strong enemies.");\nadd(0.2,2000,"Defeat very strong enemies.");\nadd(0.5,120,"Knock it down.Bosslevel of enemies.");\nadd(1.25,45,"Overcome.Bosslevel of enemies.");
6728	add(100, 1, "Temporary.");
6729	add(100, 1, "Temporary.");
6730	add(100, 1, "Temporary.");
6731	add(100, 1, "Temporary.");
6732	add(100, 1, "Temporary.");
6733	add(100, 1, "Temporary.");
6734	add(100, 1, "Temporary.");
6735	add(50, 1, "Trying to synthesize.");\nadd(50, 1, "Synthesis is successful.");
6736	add(1, 100, "Trying to synthesize.");\nadd(1, 100, "Synthesis is successful.");
6737	add(0.5, 70, "Trying to synthesize.");\nadd(0.5, 80, "Synthesis is successful.");\nadd(0.5, 150, "The composition failed.");
6738	add(0.4, 100, "Synthesis is successful.");\nadd(0.4, 150, "The composition failed.");\nadd(0.25, 100, "The formula synthesis was successful.");\nadd(0.25, 100, "Formula synthesis failed.");
6739	add(0.2, 150, "Synthesis is successful.");\nadd(0.2, 150, "The composition failed.");\nadd(0.2, 150, "The formula synthesis was successful.");\nadd(0.15, 150, "Formula synthesis failed.");\nadd(0.15, 150, "Synthesis was successful and the herb was obtained.");
6740	add(0.15, 150, "Synthesis is successful.");\nadd(0.15, 150, "The formula synthesis was successful.");\nadd(0.15, 150, "Formula synthesis failed.");\nadd(0.15, 150, "Synthesis was successful and the herb was obtained.");\nadd(0.15, 150, "Synthesis was successful and the potion was obtained.");
6741	add(0.1, 300, "Synthesis is successful.");\nadd(0.15, 200, "The formula synthesis was successful.");\nadd(0.1, 200, "Formula synthesis failed.");\nadd(0.5, 100, "After synthesis, we get lucky grass.");\nadd(0.1, 100, "Synthesis was successful and the herb was obtained.");\nadd(0.1, 100, "Synthesis was successful and the potion was obtained.");\nadd(0.5, 100, "Synthesis succeeds and weapons are acquired.");
6742	add(0.08, 300, "Synthesis is successful.");\nadd(0.1, 200, "The formula synthesis was successful.");\nadd(0.08, 200, "Formula synthesis failed.");\nadd(0.4, 100, "After synthesis, we get lucky grass.");\nadd(0.08, 300, "Synthesis was successful and the herb was obtained.");\nadd(0.08, 300, "Synthesis was successful and the potion was obtained.");\nadd(0.4, 100, "Synthesis succeeds and weapons are acquired.");
6743	add(0.05, 800, "Synthesis is successful.");\nadd(0.4, 100, "Synthesis succeeds and weapons are acquired.");\nadd(0.4, 100, "Synthesis succeeds and acquires clothes or armor.");\nadd(0.4, 100, "Successfully synthesize equipment with property changes.");
6744	add(0.3, 200, "Synthesis succeeds and weapons are acquired.");\nadd(0.3, 200, "Synthesis succeeds and acquires clothes or armor.");\nadd(0.2, 100, "Successfully synthesize equipment with property changes.");
6745	add(0.2, 300, "Synthesis is successful and acquires equipment that has varying capacity values.");\nadd(2, 50, "Successfully synthesized out of stores for more than the price.5000The equipment of the gold coin.");
6746	add(1, 60, "Successful synthetic stores sell for more than the price.5000Gold is the clothes or armor.");\nadd(1, 60, "Successful synthetic stores sell for more than the price.5000The shield of the gold coin.");\nadd(1, 60, "Successfully synthesized out of stores for more than the price.5000The weapon of the gold coin.");
6747	add(1, 45, "Successful synthetic stores sell for more than the price.7000Gold is the clothes or armor.");\nadd(1, 45, "Successful synthetic stores sell for more than the price.5000The shield of the gold coin.");\nadd(1, 45, "Successful synthetic stores sell for more than the price.7000A helmet or hat of a gold coin.");\nadd(1, 45, "Successful synthetic stores sell for more than the price.5000The weapon of the gold coin.");
6748	add(0.8, 40, "Successful synthetic stores sell for more than the price.7000Gold is the clothes or armor.");\nadd(0.8, 40, "Successful synthetic stores sell for more than the price.7000The shield of the gold coin.");\nadd(0.8, 40, "Successful synthetic stores sell for more than the price.7000A helmet or hat of a gold coin.");\nadd(0.8, 40, "Successful synthetic stores sell for more than the price.5000The weapon of the gold coin.");\nadd(1.5, 50, "Successful synthetic stores sell for more than the price.7000Gold shoes.");
6749	add(1, 50, "Successful synthetic stores sell for more than the price.10000Gold is the clothes or armor.");\nadd(0.6, 40, "Successful synthetic stores sell for more than the price.7000The shield of the gold coin.");\nadd(1, 50, "Successful synthetic stores sell for more than the price.10000Gold helmets and hats.");\nadd(0.6, 40, "Successful synthetic stores sell for more than the price.5000The weapon of the gold coin.");\nadd(0.6, 40, "Successful synthetic stores sell for more than the price.7000Gold shoes.");\nadd(0.6, 100, "Successful synthetic stores sell for more than the price.7000Gold gloves or hand guards.");
6750	add(0.5, 80, "Successful synthetic stores sell for more than the price.7000Gold is the clothes or armor.");\nadd(0.5, 80, "Successful synthetic stores sell for more than the price.7000The shield of the gold coin.");\nadd(0.5, 80, "Successful synthetic stores sell for more than the price.7000A gold cap or helmet.");\nadd(0.5, 80, "Successful synthetic stores sell for more than the price.5000The weapon of the gold coin.");\nadd(0.5, 80, "Successful synthetic stores sell for more than the price.7000Gold shoes.");\nadd(0.5, 80, "Successful synthetic stores sell for more than the price.7000Gold gloves or hand guards.");
6751	add(100, 1, "Temporary.");
6752	add(100, 1, "Temporary.");
6753	add(100, 1, "Temporary.");
6754	add(100, 1, "Temporary.");
6755	add(100, 1, "Temporary.");
6756	add(100, 1, "Temporary.");
6757	add(100, 1, "Temporary.");
6758	add(100, 1, "Temporary.");
6759	add(100, 1, "Temporary.");
6760	add(100, 1, "Temporary.");
6761	add(100, 1, "Temporary.");
6762	add(100, 1, "Temporary.");
6763	add(100, 1, "Temporary.");
6764	add(100, 1, "Temporary.");
6765	add(100, 1, "Temporary.");
6766	add(100, 1, "Temporary.");
6767	add(100, 1, "Temporary.");
6768	add(100, 1, "Temporary.");
6769	add(100, 1, "Temporary.");
6770	add(100, 1, "Temporary.");
6771	add(100, 1, "Temporary.");
6772	add(50, 1, "Trying to make rock giant crystals.");\nadd(50, 1, "Trying to summon the rock giant.");
6773	add(20, 3, "Trying to make rock giant crystals.");\nadd(10, 5, "Trying to summon the rock giant.");\nadd(1, 50, "The summoned stone giant triumphed in battle.");
6774	add(10, 5, "Trying to make rock giant crystals.");\nadd(10, 10, "Trying to summon the rock giant.");\nadd(1, 100, "The summoned stone giant triumphed in battle.");
6775	add(5, 10, "Trying to make rock giant crystals.");\nadd(5, 10, "Trying to summon the rock giant.");\nadd(0.5, 100, "The summoned stone giant triumphed in battle.");
6776	add(5, 10,"Trying to make rock giant crystals.");\nadd(2.5, 20,"Trying to summon the rock giant.");\nadd(0.3, 100,"The summoned stone giant triumphed in battle.");
6777	add(2.5, 20, "Trying to make rock giant crystals.");\nadd(1, 50, "Trying to summon the rock giant.");\nadd(0.2, 200, "The summoned stone giant triumphed in battle.");
6778	add(1, 40, "Make rock giant crystals.");\nadd(1, 40, "Summon the Rock Giant.");\nadd(0.1, 300, "The summoned stone giant triumphed in battle.");
6779	add(0.5, 40, "Make rock giant crystals.");\nadd(0.5, 40, "Summon the Rock Giant.");\nadd(10, 5, "Make forest stone giant crystals.");\nadd(10, 5, "Summon the forest stone giant.");\nadd(0.1, 300, "The summoned stone giant triumphed in battle.");
6780	add(0.25, 80, "Make rock giant crystals.");\nadd(0.25, 80, "Summon the Rock Giant.");\nadd(5, 8, "Make forest stone giant crystals.");\nadd(5, 8, "Summon the forest stone giant.");\nadd(0.1, 300, "The summoned stone giant triumphed in battle.");
6781	add(0.2, 100, "Make rock giant crystals.");\nadd(0.2, 100, "Summon the Rock Giant.");\nadd(2.5, 16, "Make forest stone giant crystals.");\nadd(2.5, 16, "Summon the forest stone giant.");\nadd(0.05, 500, "The summoned stone giant triumphed in battle.");
6782	add(0.1, 200, "Make rock giant crystals.");\nadd(0.1, 200, "Summon the Rock Giant.");\nadd(1, 30, "Make forest stone giant crystals.");\nadd(1, 30, "Summon the forest stone giant.");\nadd(0.025, 1000,"The summoned stone giant triumphed in battle.");
6783	add(0.5, 50, "Make forest stone giant crystals.");\nadd(0.5, 50, "Summon the forest stone giant.");\nadd(10, 4, "Make the crystallization of the sulfurstone giant.");\nadd(10, 4, "Summon the sulfur stone giant.");\nadd(0.025, 1000, "The summoned stone giant triumphed in battle.");
6784	add(0.25, 80, "Make forest stone giant crystals.");\nadd(0.25, 80, "Summon the forest stone giant.");\nadd(5, 6, "Make the crystallization of the sulfurstone giant.");\nadd(5, 6, "Summon the sulfur stone giant.");\nadd(0.025, 1000, "The summoned stone giant triumphed in battle.");
6785	add(0.1, 200, "Make forest stone giant crystals.");\nadd(0.1, 200, "Summon the forest stone giant.");\nadd(2, 15, "Make the crystallization of the sulfurstone giant.");\nadd(2, 15, "Summon the sulfur stone giant.");\nadd(0.01, 3000, "The summoned stone giant triumphed in battle.");
6786	add(0.05, 400, "Make forest stone giant crystals.");\nadd(0.05, 400, "Summon the forest stone giant.");\nadd(1, 30, "Make the crystallization of the sulfurstone giant.");\nadd(1, 30, "Summon the sulfur stone giant.");\nadd(10, 2, "Summon the pure white stone giant.");\nadd(0.005, 5000, "The summoned stone giant triumphed in battle.");
6787	add(0.025, 800, "Make forest stone giant crystals.");\nadd(0.025, 800, "Summon the forest stone giant.");\nadd(0.5, 60, "Make the crystallization of the sulfurstone giant.");\nadd(0.5, 60, "Summon the sulfur stone giant.");\nadd(5, 4, "Make pure white stone giant crystals.");\nadd(5, 4, "Summon the pure white stone giant.");\nadd(0.0025, 8000, "The summoned stone giant triumphed in battle.");
6788	add(10, 10, "Trying to make crystallization.");\nadd(10, 10, "Use alchemy to attack enemies.");
6789	add(0.5, 200, "Trying to make crystallization.");\nadd(0.5, 200, "The crystallization was successful.");
6790	add(0.25, 200, "Trying to make crystallization.");\nadd(0.25, 200, "The crystallization was successful.");\nadd(0.3, 100, "The production requires the success of the crystallization of magic.");\nadd(0.3, 100, "The success of making crystals that do not require magic.");
6791	add(0.2, 200, "Trying to make crystallization.");\nadd(0.2, 400, "The crystallization was successful.");\nadd(0.2, 200, "The production requires the success of the crystallization of magic.");\nadd(0.2, 200, "The success of making crystals that do not require magic.");
6792	add(0.1, 400, "The crystallization was successful.");\nadd(0.1, 400, "The production requires the success of the crystallization of magic.");\nadd(0.1, 400, "The success of making crystals that do not require magic.");\nadd(0.05, 800, "Attack enemies with alchemy attack skills.");
6793	add(0.05, 400, "The crystallization was successful.");\nadd(0.08, 600, "The production requires the success of the crystallization of magic.");\nadd(0.08, 600, "The success of making crystals that do not require magic.");\nadd(0.05, 300, "Attack enemies with alchemy attack skills.");\nadd(0.05, 400, "Use alchemy to attack your enemies.");
6794	add(0.05, 600, "The crystallization was successful.");\nadd(0.05, 600, "The production requires the success of the crystallization of magic.");\nadd(0.05, 600, "The success of making crystals that do not require magic.");\nadd(0.025, 1200, "Attack enemies with alchemy attack skills.");\nadd(0.05, 400, "Use alchemy to attack your enemies.");
6795	add(0.025, 800, "The crystallization was successful.");\nadd(0.025, 800, "Use alchemy to attack enemies of the same rank.");\nadd(0.1, 200, "Use alchemy to attack skills to defeat enemies of the same rank.");\nadd(0.15, 200, "New props were made through synthesis.");\nadd(0.15, 200, "New props were made by decomposition.");\nadd(0.15, 200, "Use alchemy to summon alliances or set traps.");
6796	add(0.02, 1000, "The crystallization was successful.");\nadd(0.02, 800, "Use alchemy to attack enemies of the same rank.");\nadd(0.1, 800, "Use alchemy to attack skills to defeat enemies of the same rank.");\nadd(0.1, 200, "New props were made through synthesis.");\nadd(0.1, 200, "New props were made by decomposition.");\nadd(0.1, 200, "Use alchemy to summon alliances or set traps.");
6797	add(0.05, 1200, "Production level.7Or.8Or.9the crystallization success.");\nadd(0.025, 1000, "Use alchemy to attack powerful enemies.");\nadd(0.08, 1400, "Use alchemy to defeat strong enemies.");\nadd(0.08, 200, "New props were made through synthesis.");\nadd(0.08, 300, "New props were made by decomposition.");\nadd(0.08, 300, "Use alchemy to summon alliances or set traps.");
6798	add(0.025, 1000, "Production level.6Or.7Or.8the crystallization success.");\nadd(0.015, 1000, "Use alchemy to attack powerful enemies.");\nadd(0.05, 1300, "Use alchemy to defeat strong enemies.");\nadd(0.06, 300, "New props were made through synthesis.");\nadd(0.07, 300, "New props were made by decomposition.");\nadd(0.07, 300, "Use alchemy to summon alliances or set traps.");
6799	add(0.015, 1500, "Production level.5Or.6Or.7the crystallization success.");\nadd(0.015, 2000, "Use alchemy to attack very powerful enemies.");\nadd(0.05, 1600, "Use alchemy to defeat very powerful enemies.");\nadd(0.05, 200, "New props were made through synthesis.");\nadd(0.06, 300, "New props were made by decomposition.");\nadd(0.06, 300, "Use alchemy to summon alliances or set traps.");
6800	add(0.015, 1500, "Production level.4Or.5Or.6The crystallization is successful.");\nadd(0.01, 3000, "Use alchemy to attack very powerful enemies.");\nadd(0.05, 1500, "Use alchemy to defeat very powerful enemies.");\nadd(0.05, 200, "New props were made through synthesis.");\nadd(0.05, 300, "New props were made by decomposition.");\nadd(0.05, 400, "Use alchemy to summon alliances or set traps.");
6801	add(0.01, 2000, "Production level.3Or.4Or.5the crystallization success.");\nadd(0.005, 3000, "Use alchemy to attack.Bosslevel of enemies.");\nadd(0.05, 2000, "Use alchemy to defeat.Bosslevel of enemies.");\nadd(0.025, 300, "New props were made through synthesis.");\nadd(0.05, 300, "New props were made by decomposition.");\nadd(0.05, 300, "Use alchemy to summon alliances or set traps.");
6802	add(0.01, 4000, "Production level.2Or.3Or.4the crystallization success.");\nadd(0.007, 300, "Use alchemy to attack.Bosslevel of enemies.");\nadd(0.04, 1400, "Use alchemy to defeat.Bosslevel of enemies.");\nadd(0.02, 500, "New props were made through synthesis.");\nadd(0.02, 500, "New props were made by decomposition.");\nadd(0.02, 500, "Use alchemy to summon alliances or set traps.");
6803	add(0.01, 3000, "Production level.1Or.2Or.3the crystallization success.");\nadd(0.008, 2000, "Use alchemy to attack.Bosslevel of enemies.");\nadd(0.02, 2000, "Use alchemy to defeat.Bosslevel of enemies.");\nadd(0.01, 800, "New props were made through synthesis.");\nadd(0.01, 800, "New props were made by decomposition.");\nadd(0.01, 800, "Use alchemy to summon alliances or set traps.");
6804	add(100, 1, "Attack the enemy.");
6805	add(3, 30, "Attack the enemy.");\nadd(3, 20, "Attack the enemy and defeat it.");\nadd(5, 5, "Defeat the enemy.");
6806	add(3, 10, "Attack the enemy and defeat it.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
6807	add(0.1, 100, "Attack the enemy.");\nadd(0.1, 100, "Attack the enemy and defeat it.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
6808	add(0.06, 500, "Attack enemies of the same rank.");\nadd(0.12, 150, "Defeat enemies of the same rank.");\nadd(2, 80, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(3, 16, "Defeat the strong enemy.");\nadd(6, 10, "Defeat very strong enemies.", false);\nadd(5, 8, "Defeat very strong enemies.", false);
6809	add(0.02, 800, "Attack enemies of the same rank.");\nadd(0.06, 300, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat strong enemies.");\nadd(4, 30, "Defeat the strong enemy.");\nadd(6, 15, "Defeat very strong enemies.", false);\nadd(10, 8, "Defeat very strong enemies.", false);
6810	add(0.06, 500, "Defeat enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat strong enemies.");\nadd(1.5, 80, "Defeat the strong enemy.");\nadd(3, 30, "Defeat very strong enemies.", false);\nadd(6, 15, "Defeat very strong enemies.", false);
6811	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
6812	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(2.5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
6813	add(0.1, 400, "Defeat enemies of the same rank.");\nadd(0.1, 200, "Defeat strong enemies.");\nadd(0.25, 200, "Defeat the strong enemy.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(1.5, 50, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6814	add(0.1, 400, "Defeat strong enemies.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(1, 120, "Defeat very strong enemies.");\nadd(1.5, 120, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6815	add(0.06, 800, "Defeat strong enemies.");\nadd(0.1,500, "Defeat the strong enemy.");\nadd(0.1, 250, "Defeat very strong enemies.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
6816	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1200, "Defeat the strong enemy.");\nadd(0.06, 300, "Defeat very strong enemies.");\nadd(1, 150, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
6817	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.6, 200, "Defeat very strong enemies.");\nadd(0.8, 250, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
6818	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
6819	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
6820	add(100, 1, "Get a better way from someone else or a book.");
6821	add(100, 1, "The fence was set successfully.");
6822	add(10, 6, "The creation of fence crystallization was successful.");\nadd(10, 6, "The fence was set successfully.");
6823	add(5, 15, "The creation of fence crystallization was successful.");\nadd(5, 15, "The fence was set successfully.");
6824	add(3, 15, "The creation of fence crystallization was successful.");\nadd(3, 15, "The fence was set successfully.");\nadd(3, 15, "Use fences to defend against long-range attacks.");
6825	add(3, 15, "The creation of fence crystallization was successful.");\nadd(3, 15, "The fence was set successfully.");\nadd(10, 3, "Set up.2the fence was successful.");\nadd(3, 15, "Use fences to defend against long-range attacks.");
6826	add(3, 10, "The creation of fence crystallization was successful.");\nadd(3, 10, "The fence was set successfully.");\nadd(5, 8, "Set up.2the fence was successful.");\nadd(1, 50, "Use fences to defend against long-range attacks.");
6827	add(2, 10, "The creation of fence crystallization was successful.");\nadd(1, 20, "The fence was set successfully.");\nadd(2, 10, "Set up.2the fence was successful.");\nadd(0.5, 100, "Use fences to defend against long-range attacks.");
6828	add(1, 20, "The creation of fence crystallization was successful.");\nadd(1, 20, "The fence was set successfully.");\nadd(1, 10, "Set up.2the fence was successful.");\nadd(5, 15, "Use a fence to hurt the enemy.");
6829	add(0.5, 40, "The creation of fence crystallization was successful.");\nadd(0.5, 40, "The fence was set successfully.");\nadd(1, 10, "Set up.2the fence was successful.");\nadd(2, 25, "Use a fence to hurt the enemy.");
6830	add(0.3, 80, "The creation of fence crystallization was successful.");\nadd(0.1, 80, "The fence was set successfully.");\nadd(1, 15, "Set up.3the fence was successful.");\nadd(1, 70, "Use a fence to hurt the enemy.");
6831	add(0.2, 100, "The creation of fence crystallization was successful.");\nadd(0.05, 200, "The fence was set successfully.");\nadd(0.5, 40, "Set up.3the fence was successful.");\nadd(0.5, 150, "Use a fence to hurt the enemy.");
6832	add(0.1, 100, "The creation of fence crystallization was successful.");\nadd(0.05, 200, "The fence was set successfully.");\nadd(0.25, 80, "Set up.3the fence was successful.");\nadd(0.25, 300, "Use a fence to hurt the enemy.");\nadd(1, 80, "The fence was destroyed by the enemy's attack.");
6833	add(0.05, 200, "The creation of fence crystallization was successful.");\nadd(0.025, 400, "The fence was set successfully.");\nadd(0.1, 100, "Set up.3the fence was successful.");\nadd(0.1, 400, "Use a fence to hurt the enemy.");\nadd(0.5, 100, "The fence was destroyed by the enemy's attack.");
6834	add(0.025, 400, "The creation of fence crystallization was successful.");\nadd(0.020, 500, "The fence was set successfully.");\nadd(0.1, 100, "Set up.3the fence was successful.");\nadd(0.1, 400, "Use a fence to hurt the enemy.");\nadd(0.25, 300, "The fence was destroyed by the enemy's attack.");
6835	add(0.01, 1000, "The creation of fence crystallization was successful.");\nadd(0.01, 1000, "The fence was set successfully.");\nadd(0.05, 200, "Set up.3the fence was successful.");\nadd(0.05, 400, "Use a fence to hurt the enemy.");\nadd(0.1, 600, "The fence was destroyed by the enemy's attack.");
6836	add(0.01, 1000, "The creation of fence crystallization was successful.");\nadd(0.01, 1000, "The fence was set successfully.");\nadd(0.1, 200, "Set up.4the fence was successful.");\nadd(0.025, 800, "Use a fence to hurt the enemy.");\nadd(0.05, 1000, "The fence was destroyed by the enemy's attack.");
6837	add(100, 1, "Attack the enemy.");
6838	add(1, 100, "Attack the enemy.");\nadd(2, 20, "Down the enemy.");
6839	add(1, 40, "Down the enemy.");\nadd(1, 60, "Attack enemies of the same rank.");\nadd(1, 60, "Defeat enemies of the same rank.");\nadd(3, 20, "Defeat strong enemies.");
6840	add(0.1, 100, "Attack the enemy.");\nadd(0.1, 100, "Down the enemy.");\nadd(0.5, 100, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat strong enemies.");
6841	add(0.12, 300, "Attack enemies of the same rank.");\nadd(0.24, 150, "Defeat enemies of the same rank.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(1, 40, "Blow a strong enemy away.");\nadd(1, 30, "Defeat very strong enemies.", false);
6842	add(0.08, 300, "Attack enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(0.5, 50, "Defeat strong enemies.");\nadd(1, 20, "Blow a strong enemy away.");\nadd(3, 20, "Defeat very strong enemies.", false);
6843	add(0.12, 300, "Defeat enemies of the same rank.");\nadd(0.5, 120, "Defeat strong enemies.");\nadd(1.5, 20, "Blow a strong enemy away.");\nadd(1, 30, "Defeat very strong enemies.", false);
6844	add(0.08, 500, "Defeat enemies of the same rank.");\nadd(0.5, 100, "Defeat strong enemies.");\nadd(1, 10, "Blow a strong enemy away.");\nadd(1, 20, "Defeat very strong enemies.");\nadd(2, 100, "Blow away very strong enemies.");
6845	add(0.08, 500, "Defeat enemies of the same rank.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(0.8, 20, "Blow a strong enemy away.");\nadd(0.6, 90, "Defeat very strong enemies.");\nadd(1.5, 100, "Blow away very strong enemies.");\nadd(2, 20, "Knock it down.Bosslevel of enemies.", false);
6846	add(0.2, 100, "Defeat strong enemies.");\nadd(0.5, 40, "Blow a strong enemy away.");\nadd(0.6, 60, "Defeat very strong enemies.");\nadd(1, 60, "Blow away very strong enemies.");\nadd(2, 20, "Knock it down.Bosslevel of enemies.", false);
6847	add(0.2, 200, "Defeat strong enemies.");\nadd(0.3, 100, "Blow a strong enemy away.");\nadd(0.5, 90, "Defeat very strong enemies.");\nadd(1, 60, "Blow away very strong enemies.");\nadd(1.5, 20, "Knock it down.Bosslevel of enemies.", false);
6848	add(0.12, 400, "Defeat strong enemies.");\nadd(0.2, 100, "Blow a strong enemy away.");\nadd(0.8, 60, "Defeat very strong enemies.");\nadd(0.6, 100, "Blow away very strong enemies.");\nadd(1, 25, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 10, "Put it.Bosslevel of the enemy blowing away.", false);
6849	add(0.08, 800, "Defeat strong enemies.");\nadd(0.1, 300, "Blow a strong enemy away.");\nadd(0.5, 60, "Defeat very strong enemies.");\nadd(0.5, 50, "Blow away very strong enemies.");\nadd(0.8, 25, "Knock it down.Bosslevel of enemies.", false);\nadd(1.5, 20, "Put it.Bosslevel of the enemy blowing away.", false);
6850	add(0.08, 800, "Defeat strong enemies.");\nadd(0.1, 200, "Blow a strong enemy away.");\nadd(0.3, 100, "Defeat very strong enemies.");\nadd(0.8, 50, "Blow away very strong enemies.");\nadd(0.5, 50, "Knock it down.Bosslevel of enemies.", false);\nadd(1, 30, "Put it.Bosslevel of the enemy blowing away.", false);
6851	add(0.08, 500, "Defeat strong enemies.");\nadd(0.1, 200, "Blow a strong enemy away.");\nadd(0.25, 100, "Defeat very strong enemies.");\nadd(0.5, 60, "Blow away very strong enemies.");\nadd(0.5, 100, "Knock it down.Bosslevel of enemies.", false);\nadd(0.8, 50, "Put it.Bosslevel of the enemy blowing away.", false);
6852	add(0.05, 1500, "Defeat strong enemies.");\nadd(0.1, 200, "Blow a strong enemy away.");\nadd(0.2, 100, "Defeat very strong enemies.");\nadd(0.2, 100, "Blow away very strong enemies.");\nadd(0.2, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(0.3, 50, "Put it.Bosslevel of the enemy blowing away.", false);
6853	add(100, 1, "Temporary.");
6854	add(100, 1, "Get a better way from someone else or a book.");
6855	add(100, 1, "Temporary.");
6856	add(100, 1, "Temporary.");
6857	add(100, 1, "Temporary.");
6858	add(100, 1, "Temporary.");
6859	add(100, 1, "Temporary.");
6860	add(100, 1, "Temporary.");
6861	add(100, 1, "Temporary.");
6862	add(100, 1, "Temporary.");
6863	add(100, 1, "Temporary.");
6864	add(100, 1, "Temporary.");
6865	add(100, 1, "Get a better way from someone else or a book.");
6866	add(10, 10, "Attack the enemy.");
6867	add(3, 90, "Attack the enemy.");\nadd(3, 20, "Attack and defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
6868	add(3, 10, "Attack and defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
6869	add(0.03, 300, "Attack the enemy.");\nadd(0.1, 100, "Attack and defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.2, 150, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
6870	add(0.02, 1500, "Attack enemies of the same rank.");\nadd(0.12, 150, "Defeat enemies of the same rank.");\nadd(2, 80, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(3, 16, "Defeat the strong enemy.");\nadd(6, 10, "Defeat very strong enemies.", false);\nadd(5, 8, "Defeat very strong enemies.", false);
6871	add(0.01, 1500, "Attack enemies of the same rank.");\nadd(0.06, 300, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat strong enemies.");\nadd(4, 30, "Defeat the strong enemy.");\nadd(6, 15, "Defeat very strong enemies.", false);\nadd(10, 8, "Defeat very strong enemies.", false);
6872	add(0.06, 500, "Defeat enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat strong enemies.");\nadd(1.5, 80, "Defeat the strong enemy.");\nadd(3, 30, "Defeat very strong enemies.", false);\nadd(6, 15, "Defeat very strong enemies.", false);
6873	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
6874	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(2.5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
6875	add(0.1, 400, "Defeat enemies of the same rank.");\nadd(0.1, 200, "Defeat strong enemies.");\nadd(0.25, 200, "Defeat the strong enemy.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(1.5, 50, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6876	add(0.1, 400, "Defeat strong enemies.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(1, 120, "Defeat very strong enemies.");\nadd(1.5, 120, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
6877	add(0.06, 800, "Defeat strong enemies.");\nadd(0.1,500, "Defeat the strong enemy.");\nadd(0.1, 250, "Defeat very strong enemies.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
6878	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1200, "Defeat the strong enemy.");\nadd(0.06, 300, "Defeat very strong enemies.");\nadd(1, 150, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
6879	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.6, 200, "Defeat very strong enemies.");\nadd(0.8, 250, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
6880	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
6881	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
6882	add(100, 1, "Temporary.");
6883	add(100, 1, "Temporary.");
6884	add(100, 1, "Temporary.");
6885	add(100, 1, "Temporary.");
6886	add(100, 1, "Use skills.");
6887	add(5, 10, "Use skills.");\nadd(10, 10, "Success blinds the other person.");
6888	add(3, 20, "Use skills.");\nadd(6, 15, "Success blinds the other person.");
6889	add(1.5, 30, "Use skills.");\nadd(3, 20, "Success blinds the other person.");
6890	add(1, 40, Use skills.);\nadd(2, 40, Success blinds the other person.);
6891	add(0.5, 70, Use skills.);\nadd(1.5, 70, Success blinds the other person.);
6892	add(0.5, 100, Use skills.);\nadd(1, 100, Success blinds the other person.);
6893	add(0.25, 200, Use skills.);\nadd(0.8, 200, Success blinds the other person.);
6894	add(0.15, 400, Use skills.);\nadd(0.4, 100, Success blinds the other person.);\nadd(1, 50, Success blinds the other person for a long time.);
6895	add(0.1, 400, Use skills.);\nadd(0.3, 200, Success blinds the other person.);\nadd(0.6, 50, Success blinds the other person for a long time.);
6896	add(0.05, 600, Use skills.);\nadd(0.2, 350, Success blinds the other person.);\nadd(0.4, 75, Success blinds the other person for a long time.);
6897	add(0.025, 1000, Use skills.);\nadd(0.1, 500, Success blinds the other person.);\nadd(0.2, 250, Success blinds the other person for a long time.);
6898	add(0.01, 2000, Use skills.);\nadd(0.05, 1000, Success blinds the other person.);\nadd(0.2, 250, Success blinds the other person for a long time.);
6899	add(0.03, 1000, Success blinds the other person.);\nadd(0.3, 500, Success blinds the other person for a long time.);
6900	add(0.02, 1000, Success blinds the other person.);\nadd(0.3, 400, Success blinds the other person for a long time.);
6901	add(0.01, 2000, Success blinds the other person.);\nadd(0.2, 500, Success blinds the other person for a long time.);
6902	add(100, 1, "Temporary.");
6903	add(100, 1, "Use skills.");
6904	add(5, 10, "Use skills.");\nadd(2, 10, "Use skills on sunny days.");\nadd(2, 10, "Use skills on rainy days.");\nadd(2, 10, "Use a water cannon under the cloud.");
6905	add(3, 10, "Use skills.");\nadd(2, 15, "Use skills on sunny days.");\nadd(2, 15, "Use skills on rainy days.");\nadd(2, 15, "Use a water cannon under the cloud.");
6906	add(3, 10, "Use skills.");\nadd(1, 25, "Use skills on sunny days.");\nadd(1, 25, "Use skills on rainy days.");\nadd(1, 25, "Use a water cannon under the cloud.");
6907	add(2, 15, "Use skills.");\nadd(1, 25, "Use skills on sunny days.");\nadd(1, 25, "Use skills on rainy days.");\nadd(1, 25, "Use a water cannon under the cloud.");
6908	add(2, 15, "Use skills.");\nadd(1, 25, "Use a water cannon under the cloud.");\nadd(5, 15, "Beneath the cloud is.5More than one person was caught in the rain.");
6909	add(1, 30, "Use skills.");\nadd(1, 25, "Defeat enemies of the same rank with water cannons under the clouds.");\nadd(4, 15, "Beneath the cloud is.5More than one person was caught in the rain.");
6910	add(1, 30, "Use skills.");\nadd(0.5, 30, "Defeat enemies of the same rank with water cannons under the clouds.");\nadd(3, 15, "Beneath the cloud is.5More than one person was caught in the rain.");\nadd(2, 10, "Successfully capture under the cloud.");
6911	add(0.5, 60, "Use skills.");\nadd(0.25, 60, "Defeat a strong enemy with a water cannon under the cloud.");\nadd(2, 15, "Beneath the cloud is.5More than one person was caught in the rain.");\nadd(1.5, 20, "Successfully capture under the cloud.");
6912	add(0.25, 100, "Use skills.");\nadd(0.2, 80, "Defeat a strong enemy with a water cannon under the cloud.");\nadd(1.5, 25, "Beneath the cloud is.5More than one person was caught in the rain.");\nadd(1.5, 25, "Successfully capture under the cloud.");
6913	add(0.2, 100, "Use skills.");\nadd(0.2, 150, "Defeat very strong enemies with water cannons under the clouds.");\nadd(1, 30, "Beneath the cloud is.5More than one person was caught in the rain.");\nadd(1, 30, "Successfully capture under the cloud.");
6914	add(0.2, 100, "Use skills.");\nadd(0.2, 150, "Defeat very strong enemies with water cannons under the clouds.");\nadd(0.5, 20, "Beneath the cloud is.5More than one person was caught in the rain.");\nadd(0.5, 20, "Successfully capture under the cloud.");\nadd(3, 15, "Complete production success under the cloud.");
6915	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Defeat very strong enemies with water cannons under the clouds.");\nadd(0.25, 40, "Beneath the cloud is.5More than one person was caught in the rain.");\nadd(0.25, 40, "Successfully capture under the cloud.");\nadd(2, 20, "Complete production success under the cloud.");
6916	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Defeat with a water cannon under the clouds.Bosslevel of enemies.");\nadd(0.25, 40, "Beneath the cloud is.5More than one person was caught in the rain.");\nadd(0.25, 40, "Successfully capture under the cloud.");\nadd(2, 20, "Complete production success under the cloud.");
6917	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Defeat with a water cannon under the clouds.Bosslevel of enemies.");\nadd(0.2, 50, "Beneath the cloud is.5More than one person was caught in the rain.");\nadd(0.2, 50, "Successfully capture under the cloud.");\nadd(1, 40, "Complete production success under the cloud.");
6918	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Defeat with a water cannon under the clouds.Bosslevel of enemies.");\nadd(0.1, 100, "Beneath the cloud is.5More than one person was caught in the rain.");\nadd(0.1, 100, "Successfully capture under the cloud.");\nadd(0.5, 80, "Complete production success under the cloud.");
6919	add(100, 1, "Get a better way from someone else or a book.");
6920	add(100, 1, "Get a better way from someone else or a book.");
6921	add(100, 1, "Get a better way from someone else or a book.");
6922	add(100, 1, "Use skills.");
6923	add(5, 15, "Use skills.");\nadd(2, 30, "The blizzard crystals were produced successfully.");
6924	add(3, 10, "Use skills.");\nadd(2, 35, "The blizzard crystals were produced successfully.");
6925	add(3, 10, "Use skills.");\nadd(2, 20, "The blizzard crystals were produced successfully.");\nadd(1, 50, "Defeat frozen contemporaries.");
6926	add(1, 10, "Use skills.");\nadd(1.5, 30, "The blizzard crystals were produced successfully.");\nadd(2, 25, "Defeat frozen contemporaries.");
6927	add(1, 10, "Use skills.");\nadd(1.5, 20, "The blizzard crystals were produced successfully.");\nadd(2, 10, "Defeat frozen contemporaries.");\nadd(5, 10, "Success freezes.Bosslevel of enemies.");
6928	add(1, 10, "Use skills.");\nadd(1.5, 20, "The blizzard crystals were produced successfully.");\nadd(2, 10, "Defeat frozen contemporaries.");\nadd(3, 15, "Success freezes.Bosslevel of enemies.");
6929	add(0.5, 10, "Use skills.");\nadd(1.5, 20, "Defeat frozen contemporaries.");\nadd(2, 10, "Defeat the frozen and powerful enemy.");\nadd(3, 15, "Success freezes.Bosslevel of enemies.");
6930	add(0.5, 10, "Use skills.");\nadd(1, 30, "Defeat frozen contemporaries.");\nadd(1.5, 20, "Defeat the frozen and powerful enemy.");\nadd(2, 30, "Success freezes.Bosslevel of enemies.");
6931	add(0.3, 10, "Use skills.");\nadd(0.5, 30, "Defeat frozen contemporaries.");\nadd(1.5, 30, "Defeat the frozen and powerful enemy.");\nadd(2, 30, "Success freezes.Bosslevel of enemies.");
6932	add(0.3, 10, "Use skills.");\nadd(0.5, 30, "Defeat frozen contemporaries.");\nadd(1, 30, "Defeat the frozen and powerful enemy.");\nadd(1.5, 25, "Defeat the frozen, very strong enemy.");\nadd(2, 25, "Success freezes.Bosslevel of enemies.");
6933	add(0.3, 20, "Defeat frozen contemporaries.");\nadd(0.5, 30, "Defeat the frozen and powerful enemy.");\nadd(1, 30, "Defeat the frozen, very strong enemy.");\nadd(2, 25, "Success freezes.Bosslevel of enemies.");
6934	add(0.3, 20, "Defeat frozen contemporaries.");\nadd(0.5, 50, "Defeat frozen contemporaries.");\nadd(1, 30, "Defeat the frozen, very strong enemy.");\nadd(1.5, 30, "Success freezes.Bosslevel of enemies.");
6935	add(0.3, 20, "Defeat frozen contemporaries.");\nadd(0.5, 30, "Defeat the frozen and powerful enemy.");\nadd(1, 50, "Defeat the frozen, very strong enemy.");\nadd(1.5, 30, "Success freezes.Bosslevel of enemies.");
6936	add(0.3, 20, "Defeat frozen contemporaries.");\nadd(0.5, 30, "Defeat the frozen and powerful enemy.");\nadd(1, 30, "Defeat the frozen, very strong enemy.");\nadd(1.5, 15, "Success freezes.Bosslevel of enemies.");\nadd(2, 20, "Defeat the frozen.Bosslevel of enemies.");
6937	add(0.3, 20, "Defeat frozen contemporaries.");\nadd(0.5, 30, "Defeat the frozen and powerful enemy.");\nadd(1, 30, "Defeat the frozen, very strong enemy.");\nadd(1.5, 15, "Success freezes.Bosslevel of enemies.");\nadd(2, 20, "Defeat the frozen.Bosslevel of enemies.");
6938	add(100, 1, "Temporary.");
6939	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6940	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6941	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6942	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6943	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6944	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6945	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6946	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6947	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6948	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6949	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6950	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6951	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6952	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6953	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6954	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6955	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6956	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6957	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6958	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6959	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6960	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6961	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6962	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6963	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6964	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6965	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6966	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6967	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6968	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6969	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6970	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6971	add(100, 1, "Temporary.");
6972	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6973	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6974	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6975	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6976	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6977	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6978	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6979	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6980	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6981	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6982	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6983	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6984	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6985	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6986	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6987	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6988	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6989	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6990	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6991	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6992	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6993	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6994	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6995	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6996	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6997	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6998	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
6999	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7000	add(100, 1, "Temporary.");
7001	add(100, 1, "Temporary.");
7002	add(100, 1, "Temporary.");
7003	add(50, 1, "Use skills.");\nadd(50, 1, "Skill usage is successful.");
7004	add(5, 30, "Iron ore conversion was successful.。");\nadd(5, 30, "The iron block conversion was successful.。");
7005	add(3, 15, "Iron ore conversion was successful.。");\nadd(3, 15, "The iron block conversion was successful.。");\nadd(5, 3, "The build tin was successful.。");
7006	add(3, 15, "Iron ore conversion was successful.。");\nadd(3, 15, "The iron block conversion was successful.。");\nadd(5, 3, "The build tin was successful.。");
7007	add(4, 10, "The conversion of copper ore was successful.。");\nadd(4, 10, "The copper block conversion was successful.。");\nadd(2, 10, "Iron ore conversion was successful.。");\nadd(5, 3, "The build tin was successful.。");
7008	add(3, 15, "The conversion of copper ore was successful.。");\nadd(3, 15, "The copper block conversion was successful.。");\nadd(1.5, 20, "Iron ore conversion was successful.。");\nadd(1.5, 20, "The iron block conversion was successful.。");\nadd(5, 3, "The build tin was successful.。");
7009	add(5, 5, "Silver ore conversion was successful.。");\nadd(5, 5, "The silver block conversion was successful.。");\nadd(2, 15, "The conversion of copper ore was successful.。");\nadd(2, 15, "The copper block conversion was successful.。");\nadd(1, 10, "Iron ore conversion was successful.。");\nadd(1, 10, "The iron block conversion was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
7010	add(5, 3, "Silver ore conversion was successful.。");\nadd(5, 3, "The silver block conversion was successful.。");\nadd(2, 15, "The conversion of copper ore was successful.。");\nadd(2, 15, "The copper block conversion was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
7011	add(5, 8, "Gold ore conversion was successful.。");\nadd(5, 8, "The gold nugget conversion was successful.。");\nadd(2, 5, "Silver ore conversion was successful.。");\nadd(2, 5, "The silver block conversion was successful.。");\nadd(0.5, 5, "The conversion of copper ore was successful.。");\nadd(0.5, 5, "The copper block conversion was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
7012	add(5, 5, "Gold ore conversion was successful.。");\nadd(5, 5, "The gold nugget conversion was successful.。");\nadd(2, 5, "Silver ore conversion was successful.。");\nadd(2, 5, "The silver block conversion was successful.。");\nadd(0.5, 50, "The conversion of copper ore was successful.。");\nadd(0.5, 50, "The copper block conversion was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
7013	add(5, 5, "Misrie converted successfully.。", false);\nadd(5, 5, "Misrie block conversion was successful.。");\nadd(1.5, 10, "Gold ore conversion was successful.。");\nadd(1.5, 10, "The gold nugget conversion was successful.。");\nadd(0.2, 30, "Silver ore conversion was successful.。");\nadd(0.2, 30, "The silver block conversion was successful.。");\nadd(0.1, 100, "The conversion of copper ore was successful.。");\nadd(5, 3, "Zinc generation was successful.。");
7014	add(4, 6, "Misrie converted successfully.。");\nadd(4, 6, "Misrie block conversion was successful.。");\nadd(1, 15, "Gold ore conversion was successful.。");\nadd(1, 15, "The gold nugget conversion was successful.。");\nadd(0.2, 30, "Silver ore conversion was successful.。");\nadd(0.2, 30, "The silver block conversion was successful.。");\nadd(0.1, 50, "The conversion of copper ore was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");
7015	add(2, 30, "Misrie block conversion was successful.。");\nadd(1, 40, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");
7016	add(2, 20, "Misrie block conversion was successful.。");\nadd(1, 40, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");
7017	add(2, 15, "Misrie block conversion was successful.。");\nadd(1, 30, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");\nadd(5, 5, "The diamond was successfully generated.。");\nadd(0.05, 200, "The copper block conversion was successful..");
7018	add(2, 10, "Misrie block conversion was successful.。");\nadd(0.3, 100, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");\nadd(5, 5, "The diamond was successfully generated.。");
7019	add(10, 10, "Use skills.");
7020	add(10, 6, "Use skills.");\nadd(10, 6, "Win the battle against the enemy.");
7021	add(5, 12, "Use skills.");\nadd(5, 10, "Win the battle against the enemy.");
7022	add(4, 15, "Use skills.");\nadd(4, 15, "Defeat enemies of the same rank.");
7023	add(3, 20, "Use skills.");\nadd(3, 20, "Defeat enemies of the same rank.");
7024	add(2, 20, "Use skills.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Use skills before the enemy lands.");
7025	add(1, 40, "Use skills.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(4, 10, "Use skills before the enemy lands.");\nadd(10, 2, "Defeat the strong enemy.");
7026	add(1, 40, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Use skills before the enemy lands.");\nadd(5, 3, "Defeat the strong enemy.");
7027	add(0.5, 80, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(1, 40, "Use skills before the enemy lands.");\nadd(3, 5, "Defeat the strong enemy.");
7028	add(0.3, 100, "Use skills.");\nadd(0.3, 50, "Defeat enemies of the same rank.");\nadd(2, 20, "Use skills before a strong enemy is on the ground.");\nadd(2, 10, "Defeat the strong enemy.");
7029	add(0.3, 100, "Use skills.");\nadd(1, 20, "Use skills before a strong enemy is on the ground.");\nadd(1, 20, "Defeat the strong enemy.");\nadd(10, 5, "Defeat very strong enemies.");
7030	add(0.3, 100, "Use skills.");\nadd(0.7, 30, "Use skills before a strong enemy is on the ground.");\nadd(0.7, 30, "Defeat the strong enemy.");\nadd(3, 10, "Defeat very strong enemies.");\nadd(2, 10, "When you're full of magic.，Use skills against very strong enemies.");
7031	add(0.2, 150, "Use skills.");\nadd(0.5, 40, "Use skills before a strong enemy is on the ground.");\nadd(0.5, 40, "Defeat the strong enemy.");\nadd(2, 15, "Defeat very strong enemies.");\nadd(1, 20, "When you're full of magic.，Use skills against very strong enemies.");
7032	add(0.2, 150, "Use skills.");\nadd(3, 10, "Use skills before a very strong enemy is on the ground.");\nadd(1, 30, "Defeat very strong enemies.");\nadd(10, 2, "Overcome.Bosslevel of enemies.");\nadd(5, 4, "When you're full of magic.，Right.Bosslevel of enemies using skills.");
7033	add(0.2, 150, "Use skills.");\nadd(1, 20, "Use skills before a very strong enemy is on the ground.");\nadd(0.5, 40, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.");
7034	add(0.1, 300, "Use skills.");\nadd(1, 100, "In.BossLevel steamed front of the ground to use skills.");\nadd(1, 100, "Overcome.Bosslevel of enemies.");
7035	add(10, 10, "Use skills.");
7036	add(10, 6, "Use skills.");\nadd(10, 6, "Win the battle against the enemy.");
7037	add(5, 12, "Use skills.");\nadd(5, 10, "Win the battle against the enemy.");
7038	add(4, 15, "Use skills.");\nadd(4, 15, "Defeat enemies of the same rank.");
7039	add(3, 20, "Use skills.");\nadd(3, 20, "Defeat enemies of the same rank.");
7040	add(2, 20, "Use skills.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Use skills before the enemy lands.");
7041	add(1, 40, "Use skills.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(4, 10, "Use skills before the enemy lands.");\nadd(10, 2, "Defeat the strong enemy.");
7042	add(1, 40, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Use skills before the enemy lands.");\nadd(5, 3, "Defeat the strong enemy.");
7043	add(0.5, 80, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(1, 40, "Use skills before the enemy lands.");\nadd(3, 5, "Defeat the strong enemy.");
7044	add(0.3, 100, "Use skills.");\nadd(0.3, 50, "Defeat enemies of the same rank.");\nadd(2, 20, "Use skills before a strong enemy is on the ground.");\nadd(2, 10, "Defeat the strong enemy.");
7045	add(0.3, 100, "Use skills.");\nadd(1, 20, "Use skills before a strong enemy is on the ground.");\nadd(1, 20, "Defeat the strong enemy.");\nadd(10, 5, "Defeat very strong enemies.");
7046	add(0.3, 100, "Use skills.");\nadd(0.7, 30, "Use skills before a strong enemy is on the ground.");\nadd(0.7, 30, "Defeat the strong enemy.");\nadd(3, 10, "Defeat very strong enemies.");\nadd(2, 10, "When you're full of magic.，Use skills against very strong enemies.");
7047	add(0.2, 150, "Use skills.");\nadd(0.5, 40, "Use skills before a strong enemy is on the ground.");\nadd(0.5, 40, "Defeat the strong enemy.");\nadd(2, 15, "Defeat very strong enemies.");\nadd(1, 20, "When you're full of magic.，Use skills against very strong enemies.");
7048	add(0.2, 150, "Use skills.");\nadd(3, 10, "Use skills before a very strong enemy is on the ground.");\nadd(1, 30, "Defeat very strong enemies.");\nadd(10, 2, "Overcome.Bosslevel of enemies.");\nadd(5, 4, "When you're full of magic.，Right.Bosslevel of enemies using skills.");
7049	add(0.2, 150, "Use skills.");\nadd(1, 20, "Use skills before a very strong enemy is on the ground.");\nadd(0.5, 40, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.");
7050	add(0.1, 300, "Use skills.");\nadd(1, 100, "In.BossLevel steamed front of the ground to use skills.");\nadd(1, 100, "Overcome.Bosslevel of enemies.");
7051	add(100, 1, "Get a better way from someone else or a book.");
7052	add(100, 1, "Get a better way from someone else or a book.");
7053	add(100, 1, "Use skills.");
7054	add(5, 20, "Use skills.");\nadd(2, 100, "Use the wind barrier to defend against close attacks.");
7055	add(1.5, 180, "Use the wind barrier to defend against close attacks.");
7056	add(1, 200, "Use the wind barrier to defend against close attacks.");
7057	add(0.5, 300, "Use the wind barrier to defend against close attacks.");
7058	add(0.25, 400, "Use the wind barrier to defend against close attacks.");\nadd(2, 100, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7059	add(0.2, 400, "Use the wind barrier to defend against close attacks.");\nadd(1, 150, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7060	add(0.1, 500, "Use the wind barrier to defend against close attacks.");\nadd(0.4, 300, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7061	add(0.1, 600, "Use the wind barrier to defend against close attacks.");\nadd(2, 30, "Use the wind barrier to defend against bow attack.");\nadd(0.4, 300, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7062	add(0.05, 1000, "Use the wind barrier to defend against close attacks.");\nadd(1, 60, "Use the wind barrier to defend against bow attack.");\nadd(0.3, 400, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7063	add(0.05, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.6, 200, "Use the wind barrier to defend against bow attack.");\nadd(0.2, 400, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7064	add(0.025, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.6, 120, "Use the wind barrier to defend against bow attack.");\nadd(2, 30, "Use the wind barrier to defend against magical attacks.");\nadd(0.1, 1000, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7065	add(0.025, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.4, 300, "Use the wind barrier to defend against bow attack.");\nadd(1, 60, "Use the wind barrier to defend against magical attacks.");\nadd(0.05, 1200, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7066	add(0.002, 1500, "Use the wind barrier to defend against close attacks.");\nadd(0.2, 500, "Use the wind barrier to defend against bow attack.");\nadd(0.5, 150, "Use the wind barrier to defend against magical attacks.");\nadd(0.04, 1200, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7067	add(0.001, 2000, "Use the wind barrier to defend against close attacks.");\nadd(0.1, 1000, "Use the wind barrier to defend against bow attack.");\nadd(0.2, 500, "Use the wind barrier to defend against magical attacks.");\nadd(0.03, 2000, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7068	add(0.001, 4000, "Use the wind barrier to defend against close attacks.");\nadd(0.05, 2000, "Use the wind barrier to defend against bow attack.");\nadd(0.1, 800, "Use the wind barrier to defend against magical attacks.");\nadd(0.02, 4000, "When using the wind barrier.，Make the other person successful with a close-up attack.");
7069	add(100, 1, "Get a better way from someone else or a book.");
7070	add(1,30,"Attack the enemy.");\nadd(5,6,"Defeat the enemy.");\nadd(50,1,"An attack.3above the enemies.。",false);
7071	add(0.5,60,"Attack the enemy.");\nadd(2,15,"Defeat the enemy.");\nadd(30,2,"An attack.3above the enemies.。",false);
7072	add(0.1,300,"Attack the enemy.");\nadd(1,30,"Defeat the enemy.");\nadd(20,3,"An attack.3above the enemies.。",false);
7073	add(0.3,100,"Attack enemies of the same rank.");\nadd(1,30,"Defeat enemies of the same rank.");\nadd(15,4,"An attack.4above the enemies.。",false);
7074	add(0.1,300,"Attack enemies of the same rank.");\nadd(0.8,40,"Defeat enemies of the same rank.");\nadd(10,5,"An attack.4above the enemies.。",false);
7075	add(0.05,600,"Attack enemies of the same rank.");\nadd(0.5,60,"Defeat enemies of the same rank.");\nadd(8,7,"An attack.4above the enemies.。",false);
7076	add(0.1,300,"Attack strong enemies.");\nadd(0.8,40,"Defeat the strong enemy.");\nadd(7,6,"An attack.5above the enemies.。");\nadd(1,10,"An attack.3above the strong enemies.。",false);\nadd(3,4,"An attack.4above the strong enemies.。",false);\nadd(5,2,"An attack.5above the strong enemies.。",false);
7077	add(0.06,500,"Attack strong enemies.");\nadd(0.5,60,"Defeat the strong enemy.");\nadd(5,8,"An attack.5above the enemies.。");\nadd(1,10,"An attack.3above the strong enemies.。",false);\nadd(3,4,"An attack.4above the strong enemies.。",false);\nadd(5,2,"An attack.5above the strong enemies.。",false);
7078	add(0.03,1000,"Attack strong enemies.");\nadd(0.3,100,"Defeat the strong enemy.");\nadd(3,14,"An attack.5above the enemies.。");\nadd(1,10,"An attack.3above the strong enemies.。",false);\nadd(3,4,"An attack.4above the strong enemies.。",false);\nadd(5,2,"An attack.5above the strong enemies.。",false);
7079	add(0.08,300,"Attack very strong enemies.");\nadd(0.6,40,"Defeat very strong enemies.");\nadd(2,20,"An attack.5above the enemies.。");\nadd(1,10,"An attack.3above the strong enemies.。",false);\nadd(3,4,"An attack.4above the strong enemies.。",false);\nadd(5,2,"An attack.5above the strong enemies.。",false);
7080	add(0.05,600,"Attack very strong enemies.");\nadd(0.4,50,"Defeat very strong enemies.");\nadd(1.5,20,"An attack.6above the strong enemies.。");\nadd(1,10,"An attack.3above a very strong enemy.。",false);\nadd(3,4,"An attack.4above a very strong enemy.。",false);\nadd(5,2,"An attack.5above a very strong enemy.。",false);
7081	add(0.02,1500,"Attack very strong enemies.");\nadd(0.2,100,"Defeat very strong enemies.");\nadd(1,30,"An attack.6above the strong enemies.。");\nadd(1,10,"An attack.3above a very strong enemy.。",false);\nadd(3,4,"An attack.4above a very strong enemy.。",false);\nadd(5,2,"An attack.5above a very strong enemy.。",false);
7082	add(0.05,600,"Attack.Bosslevel of enemies.");\nadd(0.4,50,"Overcome.Bosslevel of enemies.");\nadd(0.8,40,"An attack.6above the strong enemies.。");\nadd(1,10,"An attack.3above a very strong enemy.。",false);\nadd(3,4,"An attack.4above a very strong enemy.。",false);\nadd(5,2,"An attack.5above a very strong enemy.。",false);
7083	add(0.03,1000,"Attack.Bosslevel of enemies.");\nadd(0.2,100,"Overcome.Bosslevel of enemies.");\nadd(0.6,50,"An attack.6above the strong enemies.。");\nadd(0.8,15,"An attack.3above a very strong enemy.。",false);\nadd(1,10,"An attack.4above a very strong enemy.。",false);\nadd(3,3,"An attack.5above a very strong enemy.。",false);
7084	add(0.01,3000,"Attack.Bosslevel of enemies.");\nadd(0.1,200,"Overcome.Bosslevel of enemies.");\nadd(0.5,60,"An attack.6above the strong enemies.。");\nadd(0.5,20,"An attack.3above a very strong enemy.。",false);\nadd(0.8,12,"An attack.4above a very strong enemy.。",false);\nadd(1,10,"An attack.5above a very strong enemy.。",false);
7085	add(100, 1, "Get a better way from someone else or a book.");
7086	add(1, 100, "Temporary.");
7087	add(1, 100, "Temporary.");
7088	add(100, 1, "Temporary.");
7089	add(100, 1, "Temporary.");
7090	add(100, 1, "Temporary.");
7091	add(100, 1, "Temporary.");
7092	add(100, 1, "Temporary.");
7093	add(100, 1, "Temporary.");
7094	add(100, 1, "Temporary.");
7095	add(100, 1, "Temporary.");
7096	add(100, 1, "Temporary.");
7097	add(100, 1, "Temporary.");
7098	add(100, 1, "Temporary.");
7099	add(100, 1, "Temporary.");
7100	add(100, 1, "Temporary.");
7101	add(100, 1, "Temporary.");
7102	add(100, 1, "Temporary.");
7103	add(100, 1, "Temporary.");
7104	add(100, 1, "Temporary.");
7105	add(100, 1, "Temporary.");
7106	add(100, 1, "Temporary.");
7107	add(100, 1, "Temporary.");
7108	add(100, 1, "Temporary.");
7109	add(100, 1, "Get a better way from someone else or a book.");
7110	add(100, 1, "Temporary.");
7111	add(100, 1, "Temporary.");
7112	add(100, 1, "Temporary.");
7113	add(100, 1, "Temporary.");
7114	add(100, 1, "Temporary.");
7115	add(100, 1, "Temporary.");
7116	add(100, 1, "Temporary.");
7117	add(100, 1, "Temporary.");
7118	add(100, 1, "Temporary.");
7119	add(100, 1, "Temporary.");
7120	add(100, 1, "Temporary.");
7121	add(100, 1, "Temporary.");
7122	add(100, 1, "Temporary.");
7123	add(100, 1, "Temporary.");
7124	add(100, 1, "Temporary.");
7125	add(100, 1, "Temporary.");
7126	add(100, 1, "Temporary.");
7127	add(100, 1, "Temporary.");
7128	add(100, 1, "Temporary.");
7129	add(100, 1, "Temporary.");
7130	add(100, 1, "Temporary.");
7131	add(100, 1, "Get a better way from someone else or a book.");
7132	add(100, 1, "Get a better way from someone else or a book.");
7133	add(100, 1, "Get a better way from someone else or a book.");
7134	add(100, 1, "Get a better way from someone else or a book.");
7135	add(100, 1, "Get a better way from someone else or a book.");
7136	add(4, 20, "Use avoidance.。");\nadd(10, 5, "Avoid success.。");\nadd(15, 5, "Avoid failure.。");
7137	add(1.5, 50, "Use avoidance.。");\nadd(4, 20, "Avoid success.。");\nadd(5, 10, "Avoid failure.。");
7138	add(1.5, 50, "Avoid success.。");\nadd(1.5, 20, "Avoid failure.。");\nadd(2.5, 30, "Avoid bow attack successfully.。");\nadd(2.5, 10, "Avoidance bow attack fails.。");
7139	add(0.8, 100, "Avoid success.。");\nadd(1, 20, "Avoid failure.。");\nadd(1.5, 50, "Successfully evaded the attack of the bow and arrow.。");\nadd(2.5, 10, "Avoiding a bow and arrow attack fails.。");
7140	add(0.5, 150, "Avoid success.。");\nadd(0.8, 100, "Avoid bow attack successfully.。");\nadd(1.5, 20, "Avoiding the bow fails.。");
7141	add(0.3, 200, "Avoid success.。");\nadd(0.5, 150, "Avoid bow attack successfully.。");\nadd(1, 50, "Avoidance bow attack fails.。");
7142	add(0.15, 400, "Avoid success.。");\nadd(0.3, 200, "Avoid bow attack successfully.。");\nadd(0.6, 100, "Avoid arrow magic success.。");
7143	add(0.07, 600, "Avoid success.。");\nadd(0.25, 300, "Avoid bow attack successfully.。");\nadd(0.25, 250, "Avoid arrow magic success.。");
7144	add(0.07, 800, "Avoid success.。");\nadd(0.15, 400, "Avoid bow attack successfully.。");\nadd(0.15, 400, "Avoid arrow magic success.。");
7145	add(0.05, 1000, "Avoid success.。");\nadd(0.12, 500, "Avoid bow attack successfully.。");\nadd(0.12, 500, "Avoid arrow magic success.。");
7146	add(0.05, 1200, "Avoid success.。");\nadd(0.09, 600, "Avoid bow attack successfully.。");\nadd(0.09, 600, "Avoid arrow magic success.。");
7147	add(0.04, 1400, "Avoid success.。");\nadd(0.08, 700, "Avoid bow attack successfully.。");\nadd(0.08, 700, "Avoid arrow magic success.。");
7148	add(0.5, 50, "Perfect escape from success.。");\nadd(0.08, 800, "Avoid bow attack successfully.。");\nadd(0.08, 800, "Avoid arrow magic success.。");
7149	add(0.25, 100, "Perfect escape from success.。");\nadd(0.06, 1000, "Avoid bow attack successfully.。");\nadd(0.06, 1000, "Avoid arrow magic success.。");
7150	add(0.1, 200, "Perfect escape from success.。");\nadd(0.05, 1200, "Avoid bow attack successfully.。");\nadd(0.05, 1200, "Avoid arrow magic success.。");
7151	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7152	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7153	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7154	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7155	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7156	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7157	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7158	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7159	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7160	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7161	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7162	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7163	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7164	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7165	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7166	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7167	add(100, 1, "Get a better way from someone else or a book.");
7168	add(100, 1, "Get a better way from someone else or a book.");
7169	add(100, 1, "Get a better way from someone else or a book.");
7170	add(100, 1, "Get a better way from someone else or a book.");
7171	add(100, 1, "Get a better way from someone else or a book.");
7172	add(100, 1, "Get a better way from someone else or a book.");
7173	add(100, 1, "Get a better way from someone else or a book.");
7174	add(100, 1, "Get a better way from someone else or a book.");
7175	add(100, 1, "Get a better way from someone else or a book.");
7176	add(100, 1, "Get a better way from someone else or a book.");
7177	add(100, 1, "Get a better way from someone else or a book.");
7178	add(100, 1, "Get a better way from someone else or a book.");
7179	add(100, 1, "Get a better way from someone else or a book.");
7180	add(100, 1, "Get a better way from someone else or a book.");
7181	add(100, 1, "Get a better way from someone else or a book.");
7182	add(100, 1, "Get a better way from someone else or a book.");
7183	add(100, 1, "Get a better way from someone else or a book.");
7184	add(1,30,"The production of electric spark crystallization was successful.");\nadd(0.3,2000,"Attack the enemy.");\nadd(10,10,"Defeat the enemy.");\nadd(15,1,"At the same time.2above the enemy rigid.",false);
7185	add(1,30,"The production of electric spark crystallization was successful.");\nadd(0.3,2000,"Attack the enemy.");\nadd(5,20,"Defeat the enemy.");\nadd(0.5,2000,"Attack enemies of the same rank.");\nadd(7,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(15,1,"At the same time.2Above the enemy is stiff.",false);
7186	add(1,20,"The production of electric spark crystallization was successful.");\nadd(0.3,2000,"Attack the enemy.");\nadd(3,20,"Defeat the enemy.");\nadd(0.5,2000,"Attack enemies of the same rank.");\nadd(5,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(15,1,"At the same time.3above the enemy rigid.",false);
7187	add(1,15,"The production of electric spark crystallization was successful.");\nadd(0.3, 2000, Attack enemies of the same rank.);\nadd(4, 64, Defeat enemies of the same rank.);\nadd(5, 32, Defeat the strong enemy.);\nadd(7, 32, Defeat very strong enemies.);\nadd(10, 2, At the same time.4above the enemy rigid., false);
7188	add(1,10,"The production of electric spark crystallization was successful.");\nadd(0.3, 2000, Attack enemies of the same rank.);\nadd(2, 160, Defeat enemies of the same rank.);\nadd(3, 100, Defeat the strong enemy.);\nadd(4, 10, Defeat very strong enemies.);\nadd(9, 2,At the same time.5above the enemy rigid., false);
7189	add(1,10,"The production of electric spark crystallization was successful.");\nadd(1, 20, Defeat enemies of the same rank.);\nadd(2, 100, Defeat the strong enemy.);\nadd(3, 10, Defeat very strong enemies.);\nadd(10, 2, At the same time.6above the enemy rigid.);
7190	add(1, 600, Defeat enemies of the same rank.);\nadd(1, 400, Defeat the strong enemy.);\nadd(2, 200, Defeat very strong enemies.);\nadd(10, 1, At the same time.3above the strong enemy rigid.);
7191	add(0.5, 100, Defeat enemies of the same rank.);\nadd(1, 400, Defeat the strong enemy.);\nadd(2, 400, Defeat very strong enemies.);\nadd(10, 2, At the same time.3above the strong enemy rigid.);
7192	add(0.5, 100, Defeat enemies of the same rank.);\nadd(1, 300, Defeat the strong enemy.);\nadd(1.5, 400, Defeat very strong enemies.);\nadd(10, 2, At the same time.4above the strong enemy rigid.);
7193	add(0.5, 100, Defeat the strong enemy.);\nadd(0.7, 100, Defeat very strong enemies.);\nadd(1, 300, Overcome.Bosslevel of enemies.);\nadd(10, 2, At the same time.5above the strong enemy rigid.);
7194	add(0.3, 100, Defeat the strong enemy.);\nadd(0.5, 300, Defeat very strong enemies.);\nadd(0.6, 450, Overcome.Bosslevel of enemies.);\nadd(8, 2, At the same time.2above the very strong enemy rigid.);
7195	add(0.1, 300, Defeat the strong enemy.);\nadd(0.2, 300, Defeat very strong enemies.);\nadd(0.4, 450, Overcome.Bosslevel of enemies.);\nadd(5, 2, At the same time.3above the very strong enemy rigid.);
7196	add(0.1, 300, Defeat the strong enemy.);\nadd(0.2, 300, Defeat very strong enemies.);\nadd(0.3, 300, Overcome.Bosslevel of enemies.);\nadd(5, 2, At the same time.4above the very strong enemy rigid.);
7197	add(0.1, 300, Defeat the strong enemy.);\nadd(0.2, 300, Defeat very strong enemies.);\nadd(0.3, 300, Overcome.Bosslevel of enemies.);\nadd(5, 2, At the same time.5above the very strong enemy rigid.);
7198	add(0.1, 1000, Defeat the strong enemy.);\nadd(0.2, 1000, Win in battle with a very strong enemy.);\nadd(0.3, 1000, Overcome.Bosslevel of enemies.);\nadd(3.5, 2, At the same time.3above.Bosslevel of enemy rigid.);
7199	add(100, 1, "Get a better way from someone else or a book.");
7200	add(100, 1, "Get a better way from someone else or a book.");
7201	add(100, 1, "Get a better way from someone else or a book.");
7202	add(100, 1, "Get a better way from someone else or a book.");
7203	add(100, 1, "Get a better way from someone else or a book.");
7204	add(100, 1, "Get a better way from someone else or a book.");
7205	add(100, 1, "Get a better way from someone else or a book.");
7206	add(100, 1, "Get a better way from someone else or a book.");
7207	add(100, 1, "Temporary.");
7208	add(100, 1, "Temporary.");
7209	add(100, 1, "Get a better way from someone else or a book.");
7210	add(1, 100, "Cut and collect wood.");\nadd(3, 20, "Cut wood and collect intermediate wood.");
7211	add(0.8, 80, "Cut and collect wood.");\nadd(2, 15, "Cut wood and collect intermediate wood.");\nadd(1, 20, "Make intermediate wood.");
7212	add(0.5, 100, "Cut and collect wood.");\nadd(1, 30, "Cut wood and collect intermediate wood.");\nadd(1, 30, "Make intermediate wood.");
7213	add(0.3, 100, "Cut and collect wood.");\nadd(0.5, 60, "Cut wood and collect intermediate wood.");\nadd(1.5, 20, "Cut wood and collect high-grade firewood.");\nadd(0.5, 100, "Make intermediate wood.");\nadd(3, 10, "Make high-grade wood.");
7214	add(0.2, 150, "Cut and collect wood.");\nadd(0.4, 40, "Cut wood and collect intermediate wood.");\nadd(1, 15, "Cut wood and collect high-grade firewood.");\nadd(0.2, 100, "Make intermediate wood.");\nadd(2, 20, "Make high-grade wood.");
7215	add(0.1, 200, "Cut and collect wood.");\nadd(0.3, 50, "Cut wood and collect intermediate wood.");\nadd(0.8, 25, "Cut wood and collect high-grade firewood.");\nadd(0.15, 200, "Make intermediate wood.");\nadd(1, 40, "Make high-grade wood.");
7216	add(0.2, 90, "Cut wood and collect intermediate wood.");\nadd(0.5, 50, "Cut wood and collect high-grade firewood.");\nadd(0.1, 300, "Make intermediate wood.");\nadd(0.8, 60, "Make high-grade wood.");\nadd(1.5, 10, "Make the highest level of wood.");
7217	add(0.1, 200, "Cut wood and collect intermediate wood.");\nadd(0.25, 100, "Cut wood and collect high-grade firewood.");\nadd(0.05, 400, "Make intermediate wood.");\nadd(0.5, 80, "Make high-grade wood.");\nadd(1, 15, "Make the highest level of wood.");\nadd(1.5, 30, "Make a short bow successfully.");
7218	add(0.05, 300, "Cut wood and collect intermediate wood.");\nadd(0.15, 160, "Cut wood and collect high-grade firewood.");\nadd(0.25, 150, "Make high-grade firewood.");\nadd(0.8, 30, "Make the most advanced wood.");\nadd(1.5, 30, "Making The Elf Short Bow was successful.");
7219	add(0.04, 250, "Cut wood and collect intermediate wood.");\nadd(0.1, 180, "Cut wood and collect high-grade firewood.");\nadd(0.01, 400, "Make high-grade wood.");\nadd(0.5, 80, "Make the highest level of wood.");\nadd(1.5, 30, "Make a long bow successfully.");
7220	add(0.01, 500, "Make high-grade wood.");\nadd(0.3, 100, "Make the highest level of wood.");\nadd(1.5, 60, "Composite bow making is a success.");
7221	add(0.005, 1000, "Make high-grade wood.");\nadd(0.2, 150, "Make the highest level of wood.");\nadd(1.5, 30, "The Guardian Bow system is a success.");\nadd(1, 40, "The high-finished bow makes success.");
7222	add(0.1, 250, "Make the highest level of wood.");\nadd(1, 20, "The Guardian Bow system is a success.");\nadd(1.5, 30, "The Genie Longbow makes a success.");\nadd(0.8, 40, "The high-finished bow makes success.");
7223	add(0.08, 300, "Make the highest level of wood.");\nadd(1, 20, "The Genie Longbow makes a success.");\nadd(1.5, 30, "Leather long bow made to be successful.");\nadd(0.5, 60, "The high-finished bow makes success.");
7224	add(0.05, 600, "Make the highest level of wood.");\nadd(1, 50, "Leather long bow made to be successful.");\nadd(1.5, 50, "The system is a success.");\nadd(0.25, 400, "The high-finished bow makes success.");
7225	add(100, 1, "Temporary.");
7226	add(100, 1, "Temporary.");
7227	add(100, 1, "Temporary.");
7228	add(10, 10, "Attack the enemy.");
7229	add(3, 90, "Attack the enemy.");\nadd(3, 20, "Attack and defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
7230	add(3, 10, "Attack and defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
7231	add(0.03, 300, "Attack the enemy.");\nadd(0.1, 100, "Attack and defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.2, 150, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
7232	add(0.02, 1500, "Attack enemies of the same rank.");\nadd(0.12, 150, "Defeat enemies of the same rank.");\nadd(2, 80, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(3, 16, "Defeat the strong enemy.");\nadd(6, 10, "Defeat very strong enemies.", false);\nadd(5, 8, "Defeat very strong enemies.", false);
7233	add(0.01, 1500, "Attack enemies of the same rank.");\nadd(0.06, 300, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat strong enemies.");\nadd(4, 30, "Defeat the strong enemy.");\nadd(6, 15, "Defeat very strong enemies.", false);\nadd(10, 8, "Defeat very strong enemies.", false);
7234	add(0.06, 500, "Defeat enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat strong enemies.");\nadd(1.5, 80, "Defeat the strong enemy.");\nadd(3, 30, "Defeat very strong enemies.", false);\nadd(6, 15, "Defeat very strong enemies.", false);
7235	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7236	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(2.5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7237	add(0.1, 400, "Defeat enemies of the same rank.");\nadd(0.1, 200, "Defeat strong enemies.");\nadd(0.25, 200, "Defeat the strong enemy.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(1.5, 50, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7238	add(0.1, 400, "Defeat strong enemies.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(1, 120, "Defeat very strong enemies.");\nadd(1.5, 120, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7239	add(0.06, 800, "Defeat strong enemies.");\nadd(0.1,500, "Defeat the strong enemy.");\nadd(0.1, 250, "Defeat very strong enemies.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
7240	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1200, "Defeat the strong enemy.");\nadd(0.06, 300, "Defeat very strong enemies.");\nadd(1, 150, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
7241	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.6, 200, "Defeat very strong enemies.");\nadd(0.8, 250, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
7242	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7243	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7244	add(100, 1, "Temporary.");
7245	add(100, 1, "Temporary.");
7246	add(100, 1, "Temporary.");
7247	add(10, 10, "Attack the enemy.");
7248	add(3, 40, "Attack the enemy.");\nadd(5, 20, "Defeat the enemy.");
7249	add(1, 60, "Attack the enemy.");\nadd(2, 30, "Defeat the enemy.");\nadd(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Attack strong enemies.");\nadd(10, 5, "Defeat the strong enemy.");
7250	add(0.5, 80, "Attack the enemy.");\nadd(1, 40, "Defeat the enemy.");\nadd(0.5, 60, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(3, 20, "Attack strong enemies.");\nadd(5, 10, "Defeat the strong enemy.");
7251	add(0.3, 80, "Attack the enemy.");\nadd(0.8, 40, "Defeat the enemy.");\nadd(0.3, 60, "Attack enemies of the same rank.");\nadd(0.8, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Attack strong enemies.");\nadd(3, 10, "Defeat the strong enemy.");
7252	add(0.2, 80, "Attack the enemy.");\nadd(0.5, 40, "Defeat the enemy.");\nadd(0.2, 100, "Attack enemies of the same rank.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(1, 30, "Attack strong enemies.");\nadd(2, 15, "Defeat the strong enemy.");
7253	add(0.1, 200, "Attack the enemy.");\nadd(0.25, 80, "Defeat the enemy.");\nadd(0.1, 200, "Attack enemies of the same rank.");\nadd(0.25, 80, "Defeat enemies of the same rank.");\nadd(0.5, 60, "Attack strong enemies.");\nadd(1, 30, "Defeat the strong enemy.");
7254	add(0.05, 400, "Attack enemies of the same rank.");\nadd(0.1, 200, "Defeat enemies of the same rank.");\nadd(0.3, 80, "Attack strong enemies.");\nadd(0.8, 40, "Defeat the strong enemy.");\nadd(1, 30, "Attack very strong enemies.");\nadd(2, 15, "Defeat very strong enemies.");
7255	add(0.05, 400, "Attack enemies of the same rank.");\nadd(0.1, 200, "Defeat enemies of the same rank.");\nadd(0.2, 100, "Attack strong enemies.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(1, 30, "Attack very strong enemies.");\nadd(1.5, 20, "Defeat very strong enemies.");
7256	add(0.025, 800, "Attack enemies of the same rank.");\nadd(0.05, 400, "Defeat enemies of the same rank.");\nadd(0.15, 200, "Attack strong enemies.");\nadd(0.3, 100, "Defeat the strong enemy.");\nadd(0.5, 60, "Attack very strong enemies.");\nadd(1, 30, "Defeat very strong enemies.");
7257	add(0.015, 1200, "Attack enemies of the same rank.");\nadd(0.025, 800, "Defeat enemies of the same rank.");\nadd(0.1, 300, "Attack strong enemies.");\nadd(0.15, 200, "Defeat the strong enemy.");\nadd(0.25, 120, "Attack very strong enemies.");\nadd(0.5, 60, "Defeat very strong enemies.");
7258	add(0.05, 600, "Attack strong enemies.");\nadd(0.1, 400, "Defeat the strong enemy.");\nadd(0.2, 150, "Attack very strong enemies.");\nadd(0.3, 100, "Defeat very strong enemies.");\nadd(1, 30, "Attack.Bosslevel of enemies.");\nadd(2, 15, "Overcome.Bosslevel of enemies.");
7259	add(0.025, 1200, "Attack strong enemies.");\nadd(0.05, 600, "Defeat the strong enemy.");\nadd(0.15, 200, "Attack very strong enemies.");\nadd(0.2, 150, "Defeat very strong enemies.");\nadd(1, 30, "Attack.Bosslevel of enemies.");\nadd(1.5, 20, "Overcome.Bosslevel of enemies.");
7260	add(0.025, 1200, "Attack strong enemies.");\nadd(0.05, 600, "Defeat the strong enemy.");\nadd(0.15, 200, "Attack very strong enemies.");\nadd(0.2, 150, "Defeat very strong enemies.");\nadd(0.5, 60, "Attack.Bosslevel of enemies.");\nadd(1, 30, "Overcome.Bosslevel of enemies.");
7261	add(0.02, 1500, "Attack strong enemies.");\nadd(0.025, 1200, "Defeat the strong enemy.");\nadd(0.1, 300, "Attack very strong enemies.");\nadd(0.15, 200, "Defeat very strong enemies.");\nadd(0.25, 120, "Attack.Bosslevel of enemies.");\nadd(0.5, 60, "Overcome.Bosslevel of enemies.");
7262	add(0.02, 1500, "Attack strong enemies.");\nadd(0.025, 1200, "Defeat the strong enemy.");\nadd(0.05, 600, "Attack very strong enemies.");\nadd(0.1, 300, "Defeat very strong enemies.");\nadd(0.1, 300, "Attack.Bosslevel of enemies.");\nadd(0.25, 120, "Overcome.Bosslevel of enemies.");
7263	add(100, 1, "Temporary.");
7264	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7265	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7266	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7267	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7268	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7269	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7270	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7271	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7272	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7273	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7274	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7275	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7276	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7277	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7278	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7279	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7280	add(100, 1, "Get a better way from someone else or a book.");
7281	add(100, 1, "Get a better way from someone else or a book.");
7282	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7283	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7284	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7285	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7286	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7287	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7288	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7289	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7290	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7291	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7292	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7293	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7294	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7295	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7296	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7297	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7298	add(100, 1, "Get a better way from someone else or a book.");
7299	add(100, 1, "Get a better way from someone else or a book.");
7300	add(100, 1, "Get a better way from someone else or a book.");
7301	add(100, 1, "Get a better way from someone else or a book.");
7302	add(100, 1, "Get a better way from someone else or a book.");
7303	add(100, 1, "Get a better way from someone else or a book.");
7304	add(100, 1, "Get a better way from someone else or a book.");
7305	add(100, 1, "Get a better way from someone else or a book.");
7306	add(100, 1, "Get a better way from someone else or a book.");
7307	add(100, 1, "Get a better way from someone else or a book.");
7308	add(100, 1, "Get a better way from someone else or a book.");
7309	add(100, 1, "Get a better way from someone else or a book.");
7310	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7311	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7312	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7313	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7314	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7315	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7316	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7317	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7318	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7319	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7320	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7321	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7322	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7323	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7324	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7325	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7326	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7327	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7328	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7329	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7330	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7331	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7332	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7333	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7334	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7335	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7336	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7337	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7338	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7339	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7340	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7341	add(0.01, 12000, "Reincarnation or upgrade obtained.100The value of the practice.");
7342	add(100, 1, "Temporary.");
7343	add(100, 1, "Temporary.");
7344	add(100, 1, "Temporary.");
7345	add(100, 1, "Temporary.");
7346	add(100, 1, "Temporary.");
7347	add(100, 1, "Temporary.");
7348	add(100, 1, "Temporary.");
7349	add(100, 1, "Temporary.");
7350	add(100, 1, "Temporary.");
7351	add(100, 1, "Temporary.");
7352	add(100, 1, "Temporary.");
7353	add(100, 1, "Temporary.");
7354	add(100, 1, "Temporary.");
7355	add(100, 1, "Temporary.");
7356	add(100, 1, "Temporary.");
7357	add(100, 1, "Temporary.");
7358	add(100, 1, "Temporary.");
7359	add(100, 1, "Temporary.");
7360	add(100, 1, "Temporary.");
7361	add(100, 1, "Temporary.");
7362	add(100, 1, "Temporary.");
7363	add(100, 1, "Temporary.");
7364	add(100, 1, "Temporary.");
7365	add(100, 1, "Temporary.");
7366	add(100, 1, "Temporary.");
7367	add(100, 1, "Temporary.");
7368	add(100, 1, "Temporary.");
7369	add(100, 1, "Temporary.");
7370	add(100, 1, "Temporary.");
7371	add(100, 1, "Temporary.");
7372	add(100, 1, "Temporary.");
7373	add(100, 1, "Temporary.");
7374	add(100, 1, "Temporary.");
7375	add(100, 1, "Get a better way from someone else or a book.");
7376	add(100, 1, "Get a better way from someone else or a book.");
7377	add(100, 1, "Temporary.");
7378	add(100, 1, "Temporary.");
7379	add(100, 1, "Temporary.");
7380	add(100, 1, "Temporary.");
7381	add(100, 1, "Temporary.");
7382	add(25, 10, "After launching a chain-link cannon.，Use alchemy.");
7383	add(5, 40, "After launching a chain-link cannon.，Use alchemy.");\nadd(5, 10, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(10, 5, "The burst of chain-based artillery alchemy has increased.2after use.。");
7384	add(2, 80, "After launching a chain-link cannon.，Use alchemy.");\nadd(3, 20, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(10, 10, "The burst of chain-based artillery alchemy has increased.2after use.。");
7385	add(1, 100, "After launching a chain-link cannon.，Use alchemy.");\nadd(1.5, 40, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(8, 20, "The burst of chain-based artillery alchemy has increased.2after use.。");
7386	add(0.75, 100, "After launching a chain-link cannon.，Use alchemy.");\nadd(1, 60, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(5, 30, "The burst of chain-based artillery alchemy has increased.2after use.。");
7387	add(0.6, 150, "After launching a chain-link cannon.，Use alchemy.");\nadd(0.7, 60, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(3, 40, "The burst of chain-based artillery alchemy has increased.2after use.。");
7388	add(0.4, 150, "After launching a chain-link cannon.，Use alchemy.");\nadd(0.65, 80, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(1, 40, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(5, 10, "The burst of chain-based artillery alchemy has increased.3after use.。");
7389	add(0.3, 200, "After launching a chain-link cannon.，Use alchemy.");\nadd(0.4, 100, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.7, 60, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(3, 30, "The burst of chain-based artillery alchemy has increased.3after use.。");
7390	add(0.1, 350, "After launching a chain-link cannon.，Use alchemy.");\nadd(0.35, 150, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.6, 80, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(2, 50, "The burst of chain-based artillery alchemy has increased.3after use.。");
7391	add(0.1, 450, "After launching a chain-link cannon.，Use alchemy.");\nadd(0.15, 200, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.5, 100, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(1.5, 80, "The burst of chain-based artillery alchemy has increased.3after use.。");
7392	add(0.1, 300, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.4, 150, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(1, 100, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(5, 10, "The burst of chain-based artillery alchemy has increased.4after use.。");
7393	add(0.05, 400, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.25, 200, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.6, 150, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(3, 20, "The burst of chain-based artillery alchemy has increased.4after use.。");
7394	add(0.04, 600, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.08, 300, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.4, 200, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(1, 50, "The burst of chain-based artillery alchemy has increased.4after use.。");
7395	add(0.04, 600, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.06, 400, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.2, 300, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(0.85, 100, "The burst of chain-based artillery alchemy has increased.4after use.。");
7396	add(0.04, 600, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.05, 400, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.1, 400, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(0.65, 200, "The burst of chain-based artillery alchemy has increased.4after use.。");
7397	add(0.04, 600, "The burst of chain-based artillery alchemy has increased.1after use.。");\nadd(0.05, 400, "The burst of chain-based artillery alchemy has increased.2after use.。");\nadd(0.1, 400, "The burst of chain-based artillery alchemy has increased.3after use.。");\nadd(0.3, 300, "The burst of chain-based artillery alchemy has increased.4after use.。");
7398	add(100, 1, "Temporary.");
7399	add(100, 1, "Temporary.");
7400	add(100, 1, "Temporary.");
7401	add(100, 1, "Temporary.");
7402	add(100, 1, "Get a better way from someone else or a book.");
7418	add(100, 1, "Temporary.");
7419	add(100, 1, "Temporary.");
7420	add(10, 10, Attack at will.);
7421	add(5, 20, Attack the enemy.);\nadd(10, 10, "Down the enemy.", false);
7422	add(3, 30, Attack the enemy.);\nadd(5, 15, Down the enemy.);\nadd(10, 5, "Defeat the enemy.", false);
7423	add(1, 60, Attack the enemy.);\nadd(3, 20, Down the enemy.);\nadd(5, 10, Defeat the enemy.);\nadd(30, 1, "The attack triggers a violent attack.", false);
7424	add(2, 20, "Attack enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(5, 8, "Defeat enemies of the same rank.");\nadd(20, 1, The attack triggers a violent attack.);\nadd(15, 2, "Attack strong enemies.", false);\nadd(30, 1, "Defeat the strong enemy.", false);
7425	add(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(15, 2, The attack triggers a violent attack.);\nadd(10, 3, "Attack strong enemies.", false);\nadd(20, 1, "Defeat the strong enemy.", false);
7426	add(0.8, 50, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(10, 3, The attack triggers a violent attack.);\nadd(7, 4, "Attack strong enemies.", false);\nadd(15, 2, "Defeat the strong enemy.", false);
7427	add(0.5, 60, "Attack strong enemies.");\nadd(0.7, 40, "Defeat strong enemies.");\nadd(1, 30, "Defeat the strong enemy.");\nadd(7, 2, The attack triggers a violent attack.);\nadd(5, 4, "Attack very strong enemies.", false);\nadd(10, 2, "Defeat very strong enemies.", false);
7428	add(0.3, 100, "Attack strong enemies.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(0.7, 40, "Defeat the strong enemy.");\nadd(5, 3, The attack triggers a violent attack.);\nadd(3, 7, "Attack very strong enemies.", false);\nadd(7, 3, "Defeat very strong enemies.", false);
7429	add(0.1, 300, "Attack strong enemies.");\nadd(0.3, 100, "Defeat strong enemies.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(3, 5, The attack triggers a violent attack.);\nadd(1, 20, "Attack very strong enemies.", false);\nadd(5, 5, "Defeat very strong enemies.", false);
7430	add(0.05, 500, "Attack very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.1, 200, "Defeat very strong enemies.");\nadd(1, 15, The attack triggers a violent attack.);\nadd(0.5, 40, "Attack.Bosslevel of enemies.", false);\nadd(1, 20, "Overcome.Bosslevel of enemies.", false);
7431	add(0.03, 700, "Attack very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.9, 20, The attack triggers a violent attack.);\nadd(0.3, 70, "Attack.Bosslevel of enemies.", false);\nadd(0.7, 30, "Overcome.Bosslevel of enemies.", false);
7432	add(0.01, 2000, "Attack very strong enemies.");\nadd(0.03, 700, "Defeat very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.7, 30, The attack triggers a violent attack.);\nadd(0.1, 200, "Attack.Bosslevel of enemies.", false);\nadd(0.5, 40, "Overcome.Bosslevel of enemies.", false);
7433	add(0.05, 500, "Attack.Bosslevel of enemies.");\nadd(0.07, 300, "Knock it down.Bosslevel of enemies.");\nadd(0.1, 250, "Overcome.Bosslevel of enemies.");\nadd(0.5, 60, The attack triggers a violent attack.);
7434	add(0.03, 1000, "Attack.Bosslevel of enemies.");\nadd(0.05, 500, "Knock it down.Bosslevel of enemies.");\nadd(0.07, 300, "Overcome.Bosslevel of enemies.");\nadd(0.3, 100, The attack triggers a violent attack.);
7435	add(0.01, 4000, "Attack.Bosslevel of enemies.");\nadd(0.03, 1000, "Knock it down.Bosslevel of enemies.");\nadd(0.05, 500, "Overcome.Bosslevel of enemies.");\nadd(0.1, 300, The attack triggers a violent attack.);
7436	add(100, 1, "Get a better way from someone else or a book.");
7437	add(1 ,100 ,"Skill usage is successful.");\nadd(2 ,30 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(2 ,10 ,"The assist arrow triggers a blow.");
7438	add(1 ,100 ,"Skill usage is successful.");\nadd(1 ,30 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(2 ,10 ,"The assist arrow triggers a blow.");
7439	add(0.5 ,250 ,"Skill usage is successful.");\nadd(1 ,30 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(1 ,10 ,"The assist arrow triggers a blow.");
7440	add(0.5 ,300 ,"Skill usage is successful.");\nadd(0.5 ,30 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(1 ,10 ,"The assist arrow triggers a blow.");
7441	add(0.3 ,400 ,"Skill usage is successful.");\nadd(0.5 ,40 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(1 ,10 ,"The assist arrow triggers a blow.");
7442	add(0.25 ,600 ,"Skill usage is successful.");\nadd(0.3 ,50 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(1 ,10 ,"The assist arrow triggers a blow.");
7443	add(0.07 ,500 ,"Successfully using skills against enemies of the same level.");\nadd(0.1 ,200 ,"Use skills successfully against strong enemies.");\nadd(0.07 ,1500 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.3 ,30 ,"The assist arrow triggers a blow.");
7444	add(0.07 ,700 ,"Successfully using skills against enemies of the same level.");\nadd(0.08 ,200 ,"Use skills successfully against strong enemies.");\nadd(0.04 ,2500 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.2 ,30 ,"Use an assist arrow to strike a powerful enemy.");
7445	add(0.04 ,1000 ,"Use skills successfully against strong enemies.");\nadd(0.07 ,200 ,"Use skills successfully against very strong enemies.");\nadd(0.03 ,3500 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.2 ,70 ,"Use an assist arrow to strike a powerful enemy.");
7446	add(0.03 ,1200 ,"Use skills successfully against strong enemies.");\nadd(0.05 ,300 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,5000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.2 ,60 ,"Use an assist arrow to strike a powerful enemy.");
7447	add(0.03 ,1500 ,"Use skills successfully against strong enemies.");\nadd(0.05 ,300 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,5000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.1 ,60 ,"Use an assist arrow to strike successfully against very powerful enemies.");
7448	add(0.03 ,1500 ,"Use skills successfully against strong enemies.");\nadd(0.03 ,1200 ,"Use skills successfully against very strong enemies.");\nadd(0.01 ,8000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.04 ,400 ,"Use an assist arrow to strike successfully against very powerful enemies.");
7449	add(0.02 ,1500 ,"Use skills successfully against very strong enemies.");\nadd(0.03 ,1500 ,"Right.Bosslevel of enemies using skills successfully.");\nadd(0.01 ,8000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.04 ,300 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
7450	add(0.01 ,1500 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,1700 ,"Right.Bosslevel of enemies using skills successfully.");\nadd(0.01 ,8000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
7451	add(0.01 ,1500 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,1700 ,"Right.Bosslevel of enemies using skills successfully.");\nadd(0.01 ,8000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
7452	add(100, 1, "Get a better way from someone else or a book.");
7453	add(3, 20, "Attack at will.");\nadd(5, 10, "The attack hits the enemy.");\nadd(5, 10, "Use a burst to defeat the enemy.");\nadd(10, 5, "Defeat the enemy.");
7454	add(1, 10, "Use a burst to defeat the enemy.");\nadd(3, 10, "Defeat the enemy.");\nadd(2, 30, "Attack enemies of the same rank.");\nadd(3, 30, "Defeat enemies of the same rank.");\nadd(5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
7455	add(1, 200, "The attack hits the enemy.");\nadd(1, 100, "Use a burst to defeat the enemy.");\nadd(2, 50, "Defeat the enemy.");\nadd(1, 50, "Attack enemies of the same rank.");\nadd(2, 100, "Defeat enemies of the same rank.");\nadd(3, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat very strong enemies.", false);
7456	add(0.8, 1000, "Attack enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
7457	add(0.6, 1600, "Attack enemies of the same rank.");\nadd(0.8, 640, "Defeat enemies of the same rank.");\nadd(2, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7458	add(0.5, 1400, "Defeat enemies of the same rank.");\nadd(0.6, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7459	add(0.3, 2000, "Defeat enemies of the same rank.");\nadd(0.5, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7460	add(0.2, 2000, "Defeat enemies of the same rank.");\nadd(0.3, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 40, "Defeat strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7461	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(1, 400, "Defeat strong enemies.");\nadd(2, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7462	add(0.08, 800, "Defeat strong enemies.");\nadd(1, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7463	add(0.06, 1500, "Defeat strong enemies.");\nadd(0.08, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7464	add(0.05, 3000, "Defeat strong enemies.");\nadd(0.06, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7465	add(0.03, 3000, "Defeat strong enemies.");\nadd(0.05, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7466	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.03, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7467	add(0.01, 4000, "Defeat strong enemies.");\nadd(0.01, 4000, "Defeat the strong enemy.");\nadd(0.25, 1500, "Defeat very strong enemies.");\nadd(0.25, 1500, "Defeat very strong enemies.");\nadd(0.5, 100, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 50, "Overcome.Bosslevel of enemies.", false);
7468	add(10, 10, "Attack at will.");
7469	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(4, 5, "Defeat the enemy.");\nadd(8, 3, "There are gains and losses.", false);\nadd(20, 1, "Failure is the mother of success.", false);
7470	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(5, 5, "There are gains and losses.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(4, 10, "Defeat strong enemies.", false);\nadd(8, 5, "Defeat the strong enemy.", false);
7471	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(4, 10, "Defeat strong enemies.", false);\nadd(8, 10, "Defeat very strong enemies.", false);\nadd(15, 1, "Attacked by a strong enemy.", false);
7472	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(5, 11, "Defeat very strong enemies.", false);\nadd(10, 8, "Defeat very strong enemies.", false);
7473	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(5, 16, "Defeat very strong enemies.", false);\nadd(10, 13, "Defeat very strong enemies.", false);
7474	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(2, 32, "Defeat very strong enemies.", false);\nadd(5, 16, "Defeat very strong enemies.", false);
7475	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2, 40, "Defeat very strong enemies.", false);\nadd(4, 100, "Defeat very strong enemies.", false);
7476	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 40, "Defeat strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(4, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(8, 4, "Overcome.Bosslevel of enemies.", false);
7477	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(4, 10, "Overcome.Bosslevel of enemies.", false);
7478	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 10, "Overcome.Bosslevel of enemies.", false);
7479	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
7480	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
7481	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(0.8, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
7482	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.4, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1, 60, "Overcome.Bosslevel of enemies.", false);
7483	add(0.01, 6000, "Defeat strong enemies.");\nadd(0.01, 6000, "Defeat the strong enemy.");\nadd(0.25, 3000, "Defeat very strong enemies.");\nadd(0.25, 3000, "Defeat very strong enemies.");\nadd(0.4, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1, 80, "Overcome.Bosslevel of enemies.", false);
7484	add(0.01, 6000, "Defeat strong enemies.");\nadd(0.01, 6000, "Defeat the strong enemy.");\nadd(0.25, 3000, "Defeat very strong enemies.");\nadd(0.25, 3000, "Defeat very strong enemies.");\nadd(0.4, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1, 80, "Overcome.Bosslevel of enemies.", false);
7485	add(0.01, 6000, "Defeat strong enemies.");\nadd(0.01, 6000, "Defeat the strong enemy.");\nadd(0.25, 3000, "Defeat very strong enemies.");\nadd(0.25, 3000, "Defeat very strong enemies.");\nadd(0.4, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1, 80, "Overcome.Bosslevel of enemies.", false);
7486	add(0.01, 6000, "Defeat strong enemies.");\nadd(0.01, 6000, "Defeat the strong enemy.");\nadd(0.25, 3000, "Defeat very strong enemies.");\nadd(0.25, 3000, "Defeat very strong enemies.");\nadd(0.4, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1, 80, "Overcome.Bosslevel of enemies.", false);
7487	add(100, 1, "Get a better way from someone else or a book.");
7488	add(1, 40, "Use counterattacks.");\nadd(5, 10, "The fightback was successful.");\nadd(10, 5, "Learn each other's counterattacks.");\nadd(10, 2, "Counter the special attack of the other side.", false);\nadd(20, 1, "Deadly counterattack.", false);
7489	add(5, 10, "The fightback was successful.");\nadd(10, 10, "Counter the special attack of the other side.");\nadd(1, 10, "Learn each other's counterattacks.");\nadd(20, 5, "Deadly counterattack.", false);
7490	add(4, 15, "The fightback was successful.");\nadd(10, 20, "Counter the special attack of the other side.");\nadd(0.5, 10, "Learn each other's counterattacks.");\nadd(20, 5, "Deadly counterattack.");
7491	add(2.5, 16, The fightback was successful.);\nadd(9, 50, Counter the special attack of the other side.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(15, 8, Deadly counterattack.);
7492	add(2, 16, The fightback was successful.);\nadd(8, 70, Counter the special attack of the other side.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(15, 8, Deadly counterattack.);
7493	add(1, 32, The fightback was successful.);\nadd(7, 64, Counter the special attack of the other side.);\nadd(0.3, 16, Learn each other's counterattacks.);\nadd(12, 16, Deadly counterattack.);
7494	add(0.75, 60, The fightback was successful.);\nadd(5, 100, Counter the special attack of the other side.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(8, 20, Deadly counterattack.);
7495	add(0.6, 60, The fightback was successful.);\nadd(5, 100, Counter the special attack of the other side.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(6, 20, Deadly counterattack.);
7496	add(0.5, 80, The fightback was successful.);\nadd(5, 100, Counter the special attack of the other side.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(6, 20, Deadly counterattack.);
7497	add(0.5, 80, The fightback was successful.);\nadd(3, 140, Counter the special attack of the other side.);\nadd(0.05, 100, Learn each other's counterattacks.);\nadd(5, 30, Deadly counterattack.);
7498	add(0.3, 120, The fightback was successful.);\nadd(2, 210, Counter the special attack of the other side.);\nadd(0.03, 160, Learn each other's counterattacks.);\nadd(3, 45, Deadly counterattack.);
7499	add(0.15, 180, The fightback was successful.);\nadd(2, 210, Counter the special attack of the other side.);\nadd(0.02, 120, Learn each other's counterattacks.);\nadd(2, 45, Deadly counterattack.);
7500	add(0.15, 300, The fightback was successful.);\nadd(1.5, 300, Counter the special attack of the other side.);\nadd(0.02, 240, Learn each other's counterattacks.);\nadd(1.5, 60, Deadly counterattack.);
7501	add(0.1, 1000, The fightback was successful.);\nadd(0.75, 400, Counter the special attack of the other side.);\nadd(0.01, 400, Learn each other's counterattacks.);\nadd(0.75, 120, Deadly counterattack.);
7502	add(0.05, 1500, The fightback was successful.);\nadd(0.75, 600, Counter the special attack of the other side.);\nadd(0.01, 600, Learn each other's counterattacks.);\nadd(0.75, 400, Deadly counterattack.);
7503	add(0.05, 1500, The fightback was successful.);\nadd(0.75, 600, Counter the special attack of the other side.);\nadd(0.01, 600, Learn each other's counterattacks.);\nadd(0.75, 400, Deadly counterattack.);
7504	add(0.05, 1500, The fightback was successful.);\nadd(0.75, 600, Counter the special attack of the other side.);\nadd(0.01, 600, Learn each other's counterattacks.);\nadd(0.75, 400, Deadly counterattack.);
7505	add(0.05, 1500, The fightback was successful.);\nadd(0.75, 600, Counter the special attack of the other side.);\nadd(0.01, 600, Learn each other's counterattacks.);\nadd(0.75, 400, Deadly counterattack.);
7506	add(100, 1, "Get a better way from someone else or a book.");
7507	add(4, 20, "A blow.");\nadd(5, 5, "Learn to hit each other hard.", false);\nadd(5, 10, "Complete the final blow.", false);
7508	add(3, 15, "A blow.");\nadd(4, 10, "Learn to hit each other hard.", false);\nadd(4, 20, "Complete the final blow.", false);
7509	add(3, 15, "A blow.");\nadd(2, 20, "Learn to hit each other hard.", false);\nadd(4, 30, "Complete the final blow.", false);
7510	add(1.2, 50, A blow.);\nadd(0.6, 35, Learn to hit each other hard., false);\nadd(1.8, 65, Complete the final blow., false);
7511	add(0.6, 65, A blow.);\nadd(0.6, 65, Learn to hit each other hard., false);\nadd(1.25, 80, Complete the final blow., false);
7512	add(0.45, 125, A blow.);\nadd(0.45, 125, Learn to hit each other hard., false);\nadd(1, 105, Complete the final blow., false);
7513	add(0.25, 240, A blow.);\nadd(0.25, 240, Learn to hit each other hard., false);\nadd(0.5, 160, Complete the final blow., false);
7514	add(0.1, 500, A blow.);\nadd(0.1, 500, Learn to hit each other hard., false);\nadd(0.35, 300, Complete the final blow., false);
7515	add(0.05, 1000, A blow.);\nadd(0.05, 1000, Learn to hit each other hard., false);\nadd(0.25, 600, Complete the final blow., false);
7516	add(0.05, 1000, A blow.);\nadd(0.05, 1000, Learn to hit each other hard., false);\nadd(0.25, 600, Complete the final blow., false);
7517	add(0.02, 2400, A blow.);\nadd(0.02, 2400, Learn to hit each other hard., false);\nadd(0.1, 1200, Complete the final blow., false);
7518	add(0.02, 2000, A blow.);\nadd(0.02, 2000, Learn to hit each other hard., false);\nadd(0.06, 1700, Complete the final blow., false);
7519	add(0.01, 4500, A blow.);\nadd(0.01, 4500, Learn to hit each other hard., false);\nadd(0.03, 3300, Complete the final blow., false);
7520	add(0.005, 6000, A blow.);\nadd(0.005, 6000, Learn to hit each other hard., false);\nadd(0.025, 4000, Complete the final blow., false);
7521	add(0.005, 8000, A blow.);\nadd(0.005, 8000, Learn to hit each other hard., false);\nadd(0.025, 4000, Complete the final blow., false);
7522	add(100, 1, "Get a better way from someone else or a book.");
7523	add(1, 40, "Defense to use");\nadd(5, 10, "The defense is attacked by the other side.");\nadd(10, 5, "Observe each other's defenses.", false);
7524	add(1, 100, "The defense is attacked by the other side.");\nadd(3, 20, "Observe each other's defenses.");
7525	add(1, 100, "The defense is attacked by the other side.");\nadd(2, 20, "Observe each other's defenses.");\nadd(2, 20, "when the other side defends.，Attack successfully with special skills.", false);
7526	add(0.6, 160, The defense is attacked by the other side.);\nadd(1, 32, Observe each other's defenses.);\nadd(1.25, 32, when the other side defends.，Attack successfully with special skills., false);
7527	add(0.6, 160, The defense is attacked by the other side.);\nadd(1.25, 32, Observe each other's defenses.);\nadd(1.5, 50, when the other side defends.，Attack successfully with special skills., false);
7528	add(0.6, 160, The defense is attacked by the other side.);\nadd(0.6, 32, Observe each other's defenses.);\nadd(1.5, 32, when the other side defends.，Attack successfully with special skills., false);
7529	add(0.5, 200, The defense is attacked by the other side.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(1.5, 40, when the other side defends.，Attack successfully with special skills., false);
7530	add(0.5, 200, The defense is attacked by the other side.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(1.5, 40, when the other side defends.，Attack successfully with special skills., false);
7531	add(0.5, 200, The defense is attacked by the other side.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(1.5, 40, when the other side defends.，Attack successfully with special skills., false);
7532	add(0.5, 200, The defense is attacked by the other side.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(1.5, 40, when the other side defends.，Attack successfully with special skills., false);
7533	add(0.25, 460, The defense is attacked by the other side.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.2, 60, when the other side defends.，Attack successfully with special skills., false);
7534	add(0.25, 600, The defense is attacked by the other side.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.2, 60, when the other side defends.，Attack successfully with special skills., false);
7535	add(0.2, 1050, The defense is attacked by the other side.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.2, 60, when the other side defends.，Attack successfully with special skills., false);
7536	add(0.15, 2000, The defense is attacked by the other side.);\nadd(0.25, 80, Observe each other's defenses.);\nadd(1, 80, when the other side defends.，Attack successfully with special skills., false);
7537	add(0.1, 6000, The defense is attacked by the other side.);\nadd(0.25, 200, Observe each other's defenses.);\nadd(1, 100, when the other side defends.，Attack successfully with special skills., false);
7538	add(0.1, 6000, The defense is attacked by the other side.);\nadd(0.25, 200, Observe each other's defenses.);\nadd(1, 100, when the other side defends.，Attack successfully with special skills., false);
7539	add(0.1, 6000, The defense is attacked by the other side.);\nadd(0.25, 200, Observe each other's defenses.);\nadd(1, 100, when the other side defends.，Attack successfully with special skills., false);
7540	add(0.1, 6000, The defense is attacked by the other side.);\nadd(0.25, 200, Observe each other's defenses.);\nadd(1, 100, when the other side defends.，Attack successfully with special skills., false);
7541	add(100, 1, "Save all the fireballs.);
7542	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
7543	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
7544	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
7545	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
7546	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7547	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7548	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7549	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7550	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7551	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7552	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7553	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7554	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7555	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7556	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7557	add(100, 1, "Get a better way from someone else or a book.");
7558	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
7559	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
7560	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
7561	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
7562	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7563	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7564	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7565	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7566	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7567	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7568	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7569	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7570	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7571	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7572	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7573	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7574	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7575	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7576	add(100, 1, "Get a better way from someone else or a book.");
7577	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
7578	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
7579	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
7580	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
7581	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7582	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7583	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7584	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7585	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7586	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7587	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7588	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7589	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7590	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7591	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7592	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7593	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7594	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7595	add(100, 1, "Fill up the ice.");
7596	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
7597	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
7598	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
7599	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
7600	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
7601	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
7602	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
7603	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7604	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7605	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7606	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7607	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "One knock down.3above the enemies.", false);
7608	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "One knock down.3above the enemies.", false);
7609	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "One knock down.3above the enemies.", false);
7610	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "One knock down.3above the enemies.", false);
7611	add(100, 1, "Get a better way from someone else or a book.");
7612	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
7613	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
7614	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
7615	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
7616	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7617	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7618	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7619	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7620	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7621	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7622	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7623	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7624	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7625	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7626	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7627	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7628	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7629	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7630	add(100, 1, "Get a better way from someone else or a book.");
7631	add(5, 100, "Skill usage is successful.");\nadd(10, 10, "Wearing a heart arrow triggers a violent strike.");\nadd(20, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
7632	add(3, 100, "Skill usage is successful.");\nadd(10, 10, "Wearing a heart arrow triggers a violent strike.");\nadd(20, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(50, 2, "Give the last blow with a blow.", false);
7633	add(2, 150, "Skill usage is successful.");\nadd(10, 20, "Wearing a heart arrow triggers a violent strike.");\nadd(20, 5, "Use a heart-worn arrow to give the last blow.", false);\nadd(40, 1, "Give the last blow with a blow.", false);
7634	add(1, 250, Skill usage is successful.);\nadd(10, 32, Wearing a heart arrow triggers a violent strike.);\nadd(20.25, 8, Use a heart-worn arrow to give the last blow., false);\nadd(30, 4, Give the last blow with a blow., false);
7635	add(0.8, 330, Skill usage is successful.);\nadd(5, 80, Wearing a heart arrow triggers a violent strike.);\nadd(10, 16, Use a heart-worn arrow to give the last blow., false);\nadd(18, 5, Give the last blow with a blow., false);
7636	add(0.6, 320, Skill usage is successful.);\nadd(3, 128, Wearing a heart arrow triggers a violent strike.);\nadd(5, 33, Use a heart-worn arrow to give the last blow., false);\nadd(12.5, 8, Give the last blow with a blow., false);
7637	add(0.5, 400, Skill usage is successful.);\nadd(3, 200, Wearing a heart arrow triggers a violent strike.);\nadd(5, 60, Use a heart-worn arrow to give the last blow., false);\nadd(7.5, 20, Give the last blow with a blow., false);
7638	add(0.3, 600, Skill usage is successful.);\nadd(2, 400, Wearing a heart arrow triggers a violent strike.);\nadd(3, 100, Use a heart-worn arrow to give the last blow., false);\nadd(5, 40, Give the last blow with a blow., false);
7639	add(0.2, 1000, Skill usage is successful.);\nadd(1, 600, Wearing a heart arrow triggers a violent strike.);\nadd(2, 160, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 60, Give the last blow with a blow., false);
7640	add(0.1, 1000, Skill usage is successful.);\nadd(0.8, 1000, Wearing a heart arrow triggers a violent strike.);\nadd(1.5, 200, Use a heart-worn arrow to give the last blow., false);\nadd(3.5, 100, Give the last blow with a blow., false);
7641	add(0.08, 2000, Skill usage is successful.);\nadd(0.6, 2000, Wearing a heart arrow triggers a violent strike.);\nadd(1, 600, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
7642	add(0.06, 2300, Skill usage is successful.);\nadd(0.5, 2300, Wearing a heart arrow triggers a violent strike.);\nadd(0.8, 750, Use a heart-worn arrow to give the last blow., false);\nadd(1.65, 240, Give the last blow with a blow., false);
7643	add(0.05, 2300, Skill usage is successful.);\nadd(0.3, 2300, Wearing a heart arrow triggers a violent strike.);\nadd(0.6, 1700, Use a heart-worn arrow to give the last blow., false);\nadd(1, 300, Give the last blow with a blow., false);
7644	add(0.03, 3200, Skill usage is successful.);\nadd(0.2, 3200, Wearing a heart arrow triggers a violent strike.);\nadd(0.5, 2000, Use a heart-worn arrow to give the last blow., false);\nadd(0.75, 400, Give the last blow with a blow., false);
7645	add(0.025, 3000, Skill usage is successful.);\nadd(0.125, 3000, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 1500, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 300, Give the last blow with a blow., false);
7646	add(0.025, 3000, Skill usage is successful.);\nadd(0.125, 3000, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 1500, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 300, Give the last blow with a blow., false);
7647	add(0.025, 3000, Skill usage is successful.);\nadd(0.125, 3000, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 1500, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 300, Give the last blow with a blow., false);
7648	add(0.025, 3000, Skill usage is successful.);\nadd(0.125, 3000, Wearing a heart arrow triggers a violent strike.);\nadd(0.125, 1500, Use a heart-worn arrow to give the last blow., false);\nadd(0.5, 300, Give the last blow with a blow., false);
7649	add(20, 5, "Use attacks.");
7650	add(3, 20, "Attack at will.");\nadd(5, 10, "Attack the enemy.");\nadd(5, 10, "Use a burst to defeat the enemy.");\nadd(10, 5, "Defeat the enemy.");\nadd(10, 3, "There are gains and losses.", false);\nadd(30, 1, "Failure is the mother of success.", false);
7651	add(1, 10, "Use a burst to defeat the enemy.");\nadd(2, 10, "Defeat the enemy.");\nadd(3, 30, "Attack enemies of the same rank.");\nadd(5, 30, "Defeat enemies of the same rank.");\nadd(5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
7652	add(0.5, 200, "Attack the enemy.");\nadd(1, 100, "Use a burst to defeat the enemy.");\nadd(2, 50, "Defeat the enemy.");\nadd(2, 50, "Attack enemies of the same rank.");\nadd(2, 100, "Defeat enemies of the same rank.");\nadd(3, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat very strong enemies.", false);\nadd(20, 1, "Attacked by a very strong enemy.", false);
7653	add(0.3, 1000, "Attack enemies of the same rank.");\nadd(0.8, 320, "Defeat enemies of the same rank.");\nadd(3, 160, "Defeat enemies of the same rank.");\nadd(5, 16, "Defeat strong enemies.");\nadd(10, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
7654	add(0.1, 1600, "Attack enemies of the same rank.");\nadd(0.5, 640, "Defeat enemies of the same rank.");\nadd(2, 320, "Defeat enemies of the same rank.");\nadd(5, 32, "Defeat strong enemies.");\nadd(8, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7655	add(0.08, 1400, "Defeat enemies of the same rank.");\nadd(0.3, 480, "Defeat enemies of the same rank.");\nadd(3, 160, "Defeat strong enemies.");\nadd(5, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7656	add(0.06, 2000, "Defeat enemies of the same rank.");\nadd(0.3, 800, "Defeat enemies of the same rank.");\nadd(2, 100, "Defeat strong enemies.");\nadd(3, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7657	add(0.05, 2000, "Defeat enemies of the same rank.");\nadd(0.3, 800, "Defeat enemies of the same rank.");\nadd(2, 100, "Defeat strong enemies.");\nadd(3, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7658	add(1, 400, "Defeat strong enemies.");\nadd(2, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7659	add(1, 800, "Defeat strong enemies.");\nadd(2, 600, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7660	add(0.8, 1300, "Defeat strong enemies.");\nadd(1, 1200, "Defeat the strong enemy.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(2, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7661	add(0.6, 1300, "Defeat strong enemies.");\nadd(0.8, 1300, "Defeat the strong enemy.");\nadd(0.8, 460, "Defeat very strong enemies.");\nadd(1.5, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7662	add(0.5, 1500, "Defeat strong enemies.");\nadd(0.6, 1500, "Defeat the strong enemy.");\nadd(0.8, 460, "Defeat very strong enemies.");\nadd(1.5, 300, "Defeat very strong enemies.");\nadd(1.65, 90, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 30, "Overcome.Bosslevel of enemies.", false);
7663	add(0.3, 2500, "Defeat strong enemies.");\nadd(0.5, 2800, "Defeat the strong enemy.");\nadd(0.5, 800, "Defeat very strong enemies.");\nadd(1, 400, "Defeat very strong enemies.");\nadd(1, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1.75, 120, "Overcome.Bosslevel of enemies.", false);
7664	add(0.2, 4000, "Defeat strong enemies.");\nadd(0.4, 3000, "Defeat the strong enemy.");\nadd(0.4, 600, "Defeat very strong enemies.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(1, 300, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 150, "Overcome.Bosslevel of enemies.", false);
7665	add(0.2, 4000, "Defeat strong enemies.");\nadd(0.4, 3000, "Defeat the strong enemy.");\nadd(0.4, 600, "Defeat very strong enemies.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(1, 300, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 150, "Overcome.Bosslevel of enemies.", false);
7666	add(0.2, 4000, "Defeat strong enemies.");\nadd(0.4, 3000, "Defeat the strong enemy.");\nadd(0.4, 600, "Defeat very strong enemies.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(1, 300, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 150, "Overcome.Bosslevel of enemies.", false);
7667	add(0.2, 4000, "Defeat strong enemies.");\nadd(0.4, 3000, "Defeat the strong enemy.");\nadd(0.4, 600, "Defeat very strong enemies.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(1, 300, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 150, "Overcome.Bosslevel of enemies.", false);
7668	add(100, 1, "Get a better way from someone else or a book.");
7669	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The heavy blow triggers a successful blow.");\nadd(8, 5, "Give the last blow with a heavy blow.", false);
7670	add(1, 100, "Skill usage is successful.");\nadd(5, 15, "The heavy blow triggers a successful blow.");\nadd(8, 5, "Give the last blow with a heavy blow.", false);
7671	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The heavy blow triggers a successful blow.");\nadd(8, 5, "Give the last blow with a heavy blow.", false);\nadd(30, 1, "Give the last blow with a blow.", false);
7672	add(0.6, 160, Skill usage is successful.);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(5, 8, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a blow., false);
7673	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(5, 8, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a blow., false);
7674	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, The heavy blow triggers a successful blow.);\nadd(5, 8, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a blow., false);
7675	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(4, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
7676	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
7677	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(7, 4, Give the last blow with a blow., false);
7678	add(2.5, 40, The heavy blow triggers a successful blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(7, 4, Give the last blow with a blow., false);
7679	add(1, 60, The heavy blow triggers a successful blow.);\nadd(2.5, 30, Give the last blow with a heavy blow., false);\nadd(5, 6, Give the last blow with a blow., false);
7680	add(1, 120, The heavy blow triggers a successful blow.);\nadd(1.5, 45, Give the last blow with a heavy blow., false);\nadd(5, 9, Give the last blow with a blow., false);
7681	add(1, 150, The heavy blow triggers a successful blow.);\nadd(1.5, 60, Give the last blow with a heavy blow., false);\nadd(3, 15, Give the last blow with a blow., false);
7682	add(0.75, 200, The heavy blow triggers a successful blow.);\nadd(1, 80, Give the last blow with a heavy blow., false);\nadd(2, 20, Give the last blow with a blow., false);
7683	add(0.5, 400, The heavy blow triggers a successful blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a blow., false);
7684	add(0.5, 400, The heavy blow triggers a successful blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a blow., false);
7685	add(0.5, 400, The heavy blow triggers a successful blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a blow., false);
7686	add(0.5, 400, The heavy blow triggers a successful blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a blow., false);
7687	add(100, 1, "Get a better way from someone else or a book.");
7688	add(100, 1, "Get a better way from someone else or a book.");
7689	add(100, 1, "Get a better way from someone else or a book.");
7690	add(100, 1, "Get a better way from someone else or a book.");
7691	add(100, 1, "Get a better way from someone else or a book.");
7692	add(100, 1, "Get a better way from someone else or a book.");
7693	add(100, 1, "Get a better way from someone else or a book.");
7694	add(100, 1, "Get a better way from someone else or a book.");
7695	add(100, 1, "Get a better way from someone else or a book.");
7696	add(100, 1, "Get a better way from someone else or a book.");
7697	add(100, 1, "Get a better way from someone else or a book.");
7698	add(100, 1, "Get a better way from someone else or a book.");
7699	add(100, 1, "Get a better way from someone else or a book.");
7700	add(100, 1, "Get a better way from someone else or a book.");
7701	add(100, 1, "Get a better way from someone else or a book.");
7702	add(100, 1, "Get a better way from someone else or a book.");
7703	add(100, 1, "Fill up the lightning strike.");
7704	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
7705	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
7706	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
7707	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
7708	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7709	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7710	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7711	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7712	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7713	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7714	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7715	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7716	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7717	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7718	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7719	add(100, 1, "Get a better way from someone else or a book.");
7720	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(20,1,"Attack most enemies.",false);\nadd(30,1,"Defeat most enemies.",false);
7721	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat very strong enemies.");\nadd(10,2,"Fight back with windmill skills.");\nadd(20,1,"Attack most of the same level of enemies.",false);\nadd(30,1,"Defeat most of the same level of enemies.",false);
7722	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat very strong enemies.");\nadd(8,2,"Fight back with windmill skills.");\nadd(20,1,"Attack most of the powerful enemies.",false);\nadd(30,1,"Defeat most of the same level of enemies.",false);
7723	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat very strong enemies.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Fight back with windmill skills.);\nadd(5, 2, Attack most of the powerful enemies., false);\nadd(20, 2, Defeat most of the powerful enemies., false);
7724	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat strong enemies.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(5, 2, Attack most of the powerful enemies., false);\nadd(10, 2, Defeat most of the powerful enemies., false);
7725	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Fight back with windmill skills.);\nadd(5, 2, Attack most of the powerful enemies.);\nadd(8, 2, Defeat most of the powerful enemies.);
7726	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3, 2, Attack most of the powerful enemies.);\nadd(5, 2, Defeat most of the powerful enemies.);
7727	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 80, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Fight back with windmill skills.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
7728	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 160,Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
7729	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 200, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
7730	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 300, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
7731	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 400, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
7732	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1200, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
7733	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 1500, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
7734	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
7735	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
7736	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
7737	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
7738	add(50, 2, "Learn about enemy skill success.");
7739	add(10, 10, "Learn about enemy skill success.");\nadd(50, 1, "Learn about the same level of enemy skills success.");
7740	add(8, 20, "Learn about enemy skill success.");\nadd(10, 5, "Learn about the same level of enemy skills success.");
7741	add(5, 30, "Learn about enemy skill success.");\nadd(8, 6, "Learn about the same level of enemy skills success.");\nadd(50, 1, "Learn about strong enemy skills success.");
7742	add(3, 40, "Learn about enemy skill success.");\nadd(5, 10, "Learn about the same level of enemy skills success.");\nadd(20, 2, "Learn about strong enemy skills success.");
7743	add(2, 50, "Learn about enemy skill success.");\nadd(3, 20, "Learn about the same level of enemy skills success.");\nadd(10, 5, "Learn about strong enemy skills success.");\nadd(50, 1, "Learn about the skill success of very strong enemies.");
7744	add(100, 1, "Get a better way from someone else or a book.");
7745	add(100, 1, "Get a better way from someone else or a book.");
7746	add(100, 1, "Get a better way from someone else or a book.");
7747	add(100, 1, "Get a better way from someone else or a book.");
7748	add(100, 1, "Get a better way from someone else or a book.");
7749	add(100, 1, "Get a better way from someone else or a book.");
7750	add(100, 1, "Get a better way from someone else or a book.");
7751	add(100, 1, "Get a better way from someone else or a book.");
7752	add(100, 1, "Get a better way from someone else or a book.");
7753	add(100, 1, "Get a better way from someone else or a book.");
7754	add(100, 1, "Get a better way from someone else or a book.");
7755	add(10,5,"Use your skills to defeat enemies.");\nadd(20,3,"Use your skills to defeat powerful enemies.");\nadd(100,1,"Skill effective time.，Overcome.2enemy.",false);
7756	add(5,10,"Use your skills to defeat enemies.");\nadd(10,5,"Use your skills to defeat powerful enemies.");\nadd(30,2,"Skill effective time.，Overcome.2enemy.");\nadd(50,1,"Skill effective time.，Overcome.2a formidable enemy.",false);
7757	add(4,15,"Use your skills to defeat enemies.");\nadd(5,10,"Use your skills to defeat powerful enemies.");\nadd(20,3,"Use your skills to defeat very powerful enemies.");\nadd(20,3,"Skill effective time.，Overcome.2enemy.");\nadd(30,2,"Skill effective time.，Overcome.2a formidable enemy.");\nadd(50,1,"Skill effective time.，Overcome.2A very strong enemy.",false);
7758	add(3,20,"Use your skills to defeat enemies.");\nadd(4,15,"Use your skills to defeat powerful enemies.");\nadd(10,5,"Use your skills to defeat very powerful enemies.");\nadd(20,3,"Skill effective time.，Overcome.3enemy.",false);\nadd(30,2,"Skill effective time.，Overcome.3a formidable enemy.",false);\nadd(50,1,"Skill effective time.，Overcome.3A very strong enemy.",false);
7759	add(2,30,"Use your skills to defeat enemies.");\nadd(3,20,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill effective time.，Overcome.3enemy.");\nadd(20,3,"Skill effective time.，Overcome.3a formidable enemy.");\nadd(30,2,"Skill effective time.，Overcome.3A very strong enemy.");
7760	add(1,40,"Use your skills to defeat enemies.");\nadd(2,30,"Use your skills to defeat powerful enemies.");\nadd(4,15,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill effective time.，Overcome.3enemy.");\nadd(10,5,"Skill effective time.，Overcome.3a formidable enemy.");\nadd(20,3,"Skill effective time.，Overcome.3A very strong enemy.");
7761	add(0.8,60,"Use your skills to defeat enemies.");\nadd(1.5,30,"Use your skills to defeat powerful enemies.");\nadd(3,20,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill effective time.，Overcome.4enemy.",false);\nadd(20,3,"Skill effective time.，Overcome.4a formidable enemy.",false);\nadd(30,2,"Skill effective time.，Overcome.4A very strong enemy.",false);
7762	add(1,40,"Use your skills to defeat powerful enemies.");\nadd(2,30,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.4enemy.");\nadd(10,5,"Skill effective time.，Overcome.4a formidable enemy.");\nadd(20,3,"Skill effective time.，Overcome.4A very strong enemy.");
7763	add(0.8,60,"Use your skills to defeat powerful enemies.");\nadd(1.5,30,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,15,"Skill effective time.，Overcome.4enemy.");\nadd(5,10,"Skill effective time.，Overcome.4a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.4A very strong enemy.");
7764	add(0.6,80,"Use your skills to defeat powerful enemies.");\nadd(1,40,"Use your skills to defeat very powerful enemies.");\nadd(4,15,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.5enemy.",false);\nadd(10,5,"Skill effective time.，Overcome.5a formidable enemy.",false);\nadd(20,3,"Skill effective time.，Overcome.5A very strong enemy.",false);
7765	add(0.5,100,"Use your skills to defeat powerful enemies.");\nadd(0.8,60,"Use your skills to defeat very powerful enemies.");\nadd(3,20,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,15,"Skill effective time.，Overcome.5enemy.");\nadd(5,10,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A very strong enemy.");
7766	add(0.4,120,"Use your skills to defeat powerful enemies.");\nadd(0.6,80,"Use your skills to defeat very powerful enemies.");\nadd(2,30,"Use skills to overcome.Bosslevel of enemies.");\nadd(1,40,"Skill effective time.，Overcome.5enemy.");\nadd(3,15,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(5,10,"Skill effective time.，Overcome.5A very strong enemy.");
7767	add(0.3,150,"Use your skills to defeat powerful enemies.");\nadd(0.5,100,"Use your skills to defeat very powerful enemies.");\nadd(1.5,30,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A very strong enemy.");\nadd(20,3,"Skill effective time.，Overcome.5A.Bosslevel of enemies.");
7768	add(0.2,200,"Use your skills to defeat powerful enemies.");\nadd(0.4,120,"Use your skills to defeat very powerful enemies.");\nadd(1,40,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,15,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(5,10,"Skill effective time.，Overcome.5A very strong enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A.Bosslevel of enemies.");
7769	add(0.1,300,"Use your skills to defeat powerful enemies.");\nadd(0.3,150,"Use your skills to defeat very powerful enemies.");\nadd(0.8,60,"Use skills to overcome.Bosslevel of enemies.");\nadd(1,40,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(3,15,"Skill effective time.，Overcome.5A very strong enemy.");\nadd(5,10,"Skill effective time.，Overcome.5A.Bosslevel of enemies.");
7770	add(100, 1, "Get a better way from someone else or a book.");
7771	add(1 ,100 ,"Skill usage is successful.");\nadd(2 ,30 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(2 ,10 ,"The assist arrow triggers a blow.");
7772	add(1 ,100 ,"Skill usage is successful.");\nadd(1 ,30 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(2 ,10 ,"The assist arrow triggers a blow.");
7773	add(0.5 ,250 ,"Skill usage is successful.");\nadd(1 ,30 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(1 ,10 ,"The assist arrow triggers a blow.");
7774	add(0.5 ,300 ,"Skill usage is successful.");\nadd(0.5 ,30 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(1 ,10 ,"The assist arrow triggers a blow.");
7775	add(0.3 ,400 ,"Skill usage is successful.");\nadd(0.5 ,40 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(1 ,10 ,"The assist arrow triggers a blow.");
7776	add(0.25 ,600 ,"Skill usage is successful.");\nadd(0.3 ,50 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(1 ,10 ,"The assist arrow triggers a blow.");
7777	add(0.07 ,500 ,"Successfully using skills against enemies of the same level.");\nadd(0.1 ,200 ,"Use skills successfully against strong enemies.");\nadd(0.07 ,1500 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.3 ,30 ,"The assist arrow triggers a blow.");
7778	add(0.07 ,700 ,"Successfully using skills against enemies of the same level.");\nadd(0.08 ,200 ,"Use skills successfully against strong enemies.");\nadd(0.04 ,2500 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.2 ,30 ,"Use an assist arrow to strike a powerful enemy.");
7779	add(0.04 ,1000 ,"Use skills successfully against strong enemies.");\nadd(0.07 ,200 ,"Use skills successfully against very strong enemies.");\nadd(0.03 ,3500 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.2 ,70 ,"Use an assist arrow to strike a powerful enemy.");
7780	add(0.03 ,1200 ,"Use skills successfully against strong enemies.");\nadd(0.05 ,300 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,5000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.2 ,60 ,"Use an assist arrow to strike a powerful enemy.");
7781	add(0.03 ,1500 ,"Use skills successfully against strong enemies.");\nadd(0.05 ,300 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,5000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.1 ,60 ,"Use an assist arrow to strike successfully against very powerful enemies.");
7782	add(0.03 ,1500 ,"Use skills successfully against strong enemies.");\nadd(0.03 ,1200 ,"Use skills successfully against very strong enemies.");\nadd(0.01 ,8000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.04 ,400 ,"Use an assist arrow to strike successfully against very powerful enemies.");
7783	add(0.02 ,1500 ,"Use skills successfully against very strong enemies.");\nadd(0.03 ,1500 ,"Right.Bosslevel of enemies using skills successfully.");\nadd(0.01 ,8000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.04 ,300 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
7784	add(0.01 ,1500 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,1700 ,"Right.Bosslevel of enemies using skills successfully.");\nadd(0.01 ,8000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
7785	add(0.01 ,1500 ,"Use skills successfully against very strong enemies.");\nadd(0.02 ,1700 ,"Right.Bosslevel of enemies using skills successfully.");\nadd(0.01 ,8000 ,"Failed to defeat the enemy's assists and arrows successfully.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
7786	add(10, 10, "Attack at will.");
7787	add(1, 50, "Attack at will.");\nadd(5, 20, "Attack the enemy.");\nadd(10, 10, "Use a burst to defeat the enemy.");\nadd(10, 10, "Defeat the enemy.");\nadd(30, 5, "There are gains and losses.", false);\nadd(50, 1, "Failure is the mother of success.", false);
7788	add(5, 20, "Use a burst to defeat the enemy.");\nadd(3, 50, "Defeat the enemy.");\nadd(5, 30, "Attack enemies of the same rank.");\nadd(10, 10, "Defeat enemies of the same rank.");\nadd(30, 5, "There are gains and losses.");\nadd(20, 5, "Defeat enemies of the same rank.");\nadd(30, 4, "Defeat strong enemies.", false);\nadd(50, 3, "Defeat the strong enemy.", false);
7789	add(0.5, 200, "Attack the enemy.");\nadd(1, 100, "Use a burst to defeat the enemy.");\nadd(2, 60, "Defeat the enemy.");\nadd(3, 50, "Attack enemies of the same rank.");\nadd(5, 20, "Defeat enemies of the same rank.");\nadd(10, 10, "Defeat enemies of the same rank.");\nadd(10, 10, "Defeat strong enemies.", false);\nadd(30, 4, "Defeat the strong enemy.", false);\nadd(50, 1, "Feel the attack of a strong enemy.", false);
7790	add(1, 100, "Attack enemies of the same rank.");\nadd(3, 40, "Defeat enemies of the same rank.");\nadd(5, 30, "Defeat enemies of the same rank.");\nadd(5, 30, "Defeat strong enemies.");\nadd(10, 10, "Defeat the strong enemy.");\nadd(10, 10, "Defeat very strong enemies.", false);\nadd(30, 5, "Defeat very strong enemies.", false);
7791	add(0.5, 300, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(3, 40, "Defeat enemies of the same rank.");\nadd(3, 40, "Defeat strong enemies.");\nadd(5, 20, "Defeat the strong enemy.");\nadd(8, 15, "Defeat very strong enemies.", false);\nadd(20, 8, "Defeat very strong enemies.", false);
7792	add(0.5, 300, "Defeat enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 60, "Defeat strong enemies.");\nadd(3, 40, "Defeat the strong enemy.");\nadd(5, 20, "Defeat very strong enemies.", false);\nadd(15, 8, "Defeat very strong enemies.", false);
7793	add(0.3, 500, "Defeat enemies of the same rank.");\nadd(0.5, 300, "Defeat enemies of the same rank.");\nadd(1, 100, "Defeat strong enemies.");\nadd(2, 60, "Defeat the strong enemy.");\nadd(3, 40, "Defeat very strong enemies.", false);\nadd(10, 10, "Defeat very strong enemies.", false);
7794	add(0.1, 1000, "Defeat enemies of the same rank.");\nadd(0.3, 500, "Defeat enemies of the same rank.");\nadd(0.8, 200, "Defeat strong enemies.");\nadd(1, 100, "Defeat the strong enemy.");\nadd(2, 60, "Defeat very strong enemies.");\nadd(8, 15, "Defeat very strong enemies.");\nadd(20, 5, "Knock it down.Bosslevel of enemies.", false);\nadd(40, 2, "Overcome.Bosslevel of enemies.", false);
7795	add(0.1, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 300, "Defeat strong enemies.");\nadd(0.8, 200, "Defeat the strong enemy.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(5, 30, "Defeat very strong enemies.");\nadd(15, 8, "Knock it down.Bosslevel of enemies.", false);\nadd(30, 2, "Overcome.Bosslevel of enemies.", false);
7796	add(0.3, 400, "Defeat strong enemies.");\nadd(0.5, 300, "Defeat the strong enemy.");\nadd(0.8, 200, "Defeat very strong enemies.");\nadd(3, 50, "Defeat very strong enemies.");\nadd(10, 10, "Knock it down.Bosslevel of enemies.", false);\nadd(20, 4, "Overcome.Bosslevel of enemies.", false);
7797	add(0.2, 800, "Defeat strong enemies.");\nadd(0.3, 400, "Defeat the strong enemy.");\nadd(0.5, 300, "Defeat very strong enemies.");\nadd(2, 60, "Defeat very strong enemies.");\nadd(8, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(15, 6, "Overcome.Bosslevel of enemies.", false);
7798	add(0.1, 1000, "Defeat strong enemies.");\nadd(0.2, 800, "Defeat the strong enemy.");\nadd(0.3, 400, "Defeat very strong enemies.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(5, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 10, "Overcome.Bosslevel of enemies.", false);
7799	add(0.05, 1500, "Defeat strong enemies.");\nadd(0.1, 1000, "Defeat the strong enemy.");\nadd(0.2, 600, "Defeat very strong enemies.");\nadd(0.8, 200, "Defeat very strong enemies.");\nadd(3, 40, "Knock it down.Bosslevel of enemies.", false);\nadd(8, 10, "Overcome.Bosslevel of enemies.", false);
7800	add(0.03, 2000, "Defeat strong enemies.");\nadd(0.05, 1500, "Defeat the strong enemy.");\nadd(0.1, 1000, "Defeat very strong enemies.");\nadd(0.5, 300, "Defeat very strong enemies.");\nadd(2, 50, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7801	add(0.01, 3000, "Defeat strong enemies.");\nadd(0.03, 2000, "Defeat the strong enemy.");\nadd(0.05, 1500, "Defeat very strong enemies.");\nadd(0.1, 500, "Defeat very strong enemies.");\nadd(1, 100, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 30, "Overcome.Bosslevel of enemies.", false);
7802	add(0.01, 3000, "Defeat strong enemies.");\nadd(0.03, 2000, "Defeat the strong enemy.");\nadd(0.05, 1500, "Defeat very strong enemies.");\nadd(0.1, 500, "Defeat very strong enemies.");\nadd(1, 100, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 30, "Overcome.Bosslevel of enemies.", false);
7803	add(0.01, 3000, "Defeat strong enemies.");\nadd(0.03, 2000, "Defeat the strong enemy.");\nadd(0.05, 1500, "Defeat very strong enemies.");\nadd(0.1, 500, "Defeat very strong enemies.");\nadd(1, 100, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 30, "Overcome.Bosslevel of enemies.", false);
7804	add(0.01, 3000, "Defeat strong enemies.");\nadd(0.03, 2000, "Defeat the strong enemy.");\nadd(0.05, 1500, "Defeat very strong enemies.");\nadd(0.1, 500, "Defeat very strong enemies.");\nadd(1, 100, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 30, "Overcome.Bosslevel of enemies.", false);
7805	add(100, 1, "Get a better way from someone else or a book.");
7806	add(5, 20, "Use counterattacks.");\nadd(20, 3, "The fightback was successful.");\nadd(30, 2, "Learn each other's counterattacks.");\nadd(50, 1, "Counter the special attack of the other side.", false);\nadd(10, 5, "Deadly counterattack.", false);
7807	add(15, 4, "The fightback was successful.");\nadd(30, 2, "Counter the special attack of the other side.");\nadd(20, 3, "Learn each other's counterattacks.");\nadd(9, 6, "Deadly counterattack.", false);
7808	add(10, 5, "The fightback was successful.");\nadd(20, 3, "Counter the special attack of the other side.");\nadd(15, 4, "Learn each other's counterattacks.");\nadd(8, 7, "Deadly counterattack.");
7809	add(8, 6, The fightback was successful.);\nadd(15, 4, Counter the special attack of the other side.);\nadd(10, 5, Learn each other's counterattacks.);\nadd(7, 8, Deadly counterattack.);
7810	add(6, 8, The fightback was successful.);\nadd(10, 5, Counter the special attack of the other side.);\nadd(8, 7, Learn each other's counterattacks.);\nadd(6, 9, Deadly counterattack.);
7811	add(5, 10, The fightback was successful.);\nadd(8, 6, Counter the special attack of the other side.);\nadd(6, 8, Learn each other's counterattacks.);\nadd(5, 10, Deadly counterattack.);
7812	add(3, 15, The fightback was successful.);\nadd(6, 8, Counter the special attack of the other side.);\nadd(5, 10, Learn each other's counterattacks.);\nadd(4, 12, Deadly counterattack.);
7813	add(2, 20, The fightback was successful.);\nadd(5, 10, Counter the special attack of the other side.);\nadd(3, 15, Learn each other's counterattacks.);\nadd(3, 15, Deadly counterattack.);
7814	add(1, 40, The fightback was successful.);\nadd(3, 15, Counter the special attack of the other side.);\nadd(2, 20, Learn each other's counterattacks.);\nadd(2, 20, Deadly counterattack.);
7815	add(0.8, 50, The fightback was successful.);\nadd(2, 20, Counter the special attack of the other side.);\nadd(1, 40, Learn each other's counterattacks.);\nadd(1, 40, Deadly counterattack.);
7816	add(0.6, 60, The fightback was successful.);\nadd(1.5, 30, Counter the special attack of the other side.);\nadd(0.8, 50, Learn each other's counterattacks.);\nadd(0.8, 50, Deadly counterattack.);
7817	add(0.5, 80, The fightback was successful.);\nadd(1, 40, Counter the special attack of the other side.);\nadd(0.6, 70, Learn each other's counterattacks.);\nadd(0.6, 60, Deadly counterattack.);
7818	add(0.3, 140, The fightback was successful.);\nadd(0.8, 50, Counter the special attack of the other side.);\nadd(0.4, 100, Learn each other's counterattacks.);\nadd(0.4, 80, Deadly counterattack.);
7819	add(0.2, 200, The fightback was successful.);\nadd(0.6, 70, Counter the special attack of the other side.);\nadd(0.2, 400, Learn each other's counterattacks.);\nadd(0.2, 150, Deadly counterattack.);
7820	add(0.1, 400, The fightback was successful.);\nadd(0.5, 80, Counter the special attack of the other side.);\nadd(0.1, 500, Learn each other's counterattacks.);\nadd(0.1, 200, Deadly counterattack.);
7821	add(0.1, 400, The fightback was successful.);\nadd(0.5, 80, Counter the special attack of the other side.);\nadd(0.1, 500, Learn each other's counterattacks.);\nadd(0.1, 200, Deadly counterattack.);
7822	add(0.1, 400, The fightback was successful.);\nadd(0.5, 80, Counter the special attack of the other side.);\nadd(0.1, 500, Learn each other's counterattacks.);\nadd(0.1, 200, Deadly counterattack.);
7823	add(0.1, 400, The fightback was successful.);\nadd(0.5, 80, Counter the special attack of the other side.);\nadd(0.1, 500, Learn each other's counterattacks.);\nadd(0.1, 200, Deadly counterattack.);
7824	add(100, 1, "Get a better way from someone else or a book.");
7825	add(4, 20, "A blow.");\nadd(5, 5, "Learn to hit each other hard.", false);\nadd(5, 10, "Complete the final blow.", false);
7826	add(3, 15, "A blow.");\nadd(4, 10, "Learn to hit each other hard.", false);\nadd(4, 20, "Complete the final blow.", false);
7827	add(3, 15, "A blow.");\nadd(2, 20, "Learn to hit each other hard.", false);\nadd(4, 30, "Complete the final blow.", false);
7828	add(1.2, 50, A blow.);\nadd(0.6, 35, Learn to hit each other hard., false);\nadd(1.8, 65, Complete the final blow., false);
7829	add(0.6, 65, A blow.);\nadd(0.6, 65, Learn to hit each other hard., false);\nadd(1.25, 80, Complete the final blow., false);
7830	add(0.45, 125, A blow.);\nadd(0.45, 125, Learn to hit each other hard., false);\nadd(1, 105, Complete the final blow., false);
7831	add(0.25, 240, A blow.);\nadd(0.25, 240, Learn to hit each other hard., false);\nadd(0.5, 160, Complete the final blow., false);
7832	add(0.1, 500, A blow.);\nadd(0.1, 500, Learn to hit each other hard., false);\nadd(0.35, 300, Complete the final blow., false);
7833	add(0.05, 1000, A blow.);\nadd(0.05, 1000, Learn to hit each other hard., false);\nadd(0.25, 600, Complete the final blow., false);
7834	add(0.05, 1000, A blow.);\nadd(0.05, 1000, Learn to hit each other hard., false);\nadd(0.25, 600, Complete the final blow., false);
7835	add(0.02, 2400, A blow.);\nadd(0.02, 2400, Learn to hit each other hard., false);\nadd(0.1, 1200, Complete the final blow., false);
7836	add(0.02, 2000, A blow.);\nadd(0.02, 2000, Learn to hit each other hard., false);\nadd(0.06, 1700, Complete the final blow., false);
7837	add(0.01, 4500, A blow.);\nadd(0.01, 4500, Learn to hit each other hard., false);\nadd(0.03, 3300, Complete the final blow., false);
7838	add(0.005, 6000, A blow.);\nadd(0.005, 6000, Learn to hit each other hard., false);\nadd(0.025, 4000, Complete the final blow., false);
7839	add(0.005, 8000, A blow.);\nadd(0.005, 8000, Learn to hit each other hard., false);\nadd(0.025, 4000, Complete the final blow., false);
7840	add(100, 1, "Get a better way from someone else or a book.");
7841	add(5, 30, "Defense to use");\nadd(30, 10, "The defense is attacked by the enemy in the state of defense.");\nadd(10, 5, "Observe each other's defenses.", false);
7842	add(20, 10, "The defense is attacked by the enemy in the state of defense.");\nadd(8, 6, "Observe each other's defenses.");
7843	add(15, 12, "The defense is attacked by the enemy in the state of defense.");\nadd(6, 8, "Observe each other's defenses.");\nadd(50, 1, "when the other side defends.，Attack successfully with special skills.", false);
7844	add(10, 15, The defense is attacked by the enemy in the state of defense.);\nadd(5, 10, Observe each other's defenses.);\nadd(30, 2, when the other side defends.，Attack successfully with special skills., false);
7845	add(8, 20, The defense is attacked by the enemy in the state of defense.);\nadd(3, 12, Observe each other's defenses.);\nadd(15, 3, when the other side defends.，Attack successfully with special skills., false);
7846	add(6, 30, The defense is attacked by the enemy in the state of defense.);\nadd(2, 15, Observe each other's defenses.);\nadd(10, 5, when the other side defends.，Attack successfully with special skills., false);
7847	add(5, 36, The defense is attacked by the enemy in the state of defense.);\nadd(1, 30, Observe each other's defenses.);\nadd(8, 6, when the other side defends.，Attack successfully with special skills., false);
7848	add(3, 50, The defense is attacked by the enemy in the state of defense.);\nadd(0.8, 40, Observe each other's defenses.);\nadd(6, 7, when the other side defends.，Attack successfully with special skills., false);
7849	add(2, 80, The defense is attacked by the enemy in the state of defense.);\nadd(0.6, 50, Observe each other's defenses.);\nadd(4, 8, when the other side defends.，Attack successfully with special skills., false);
7850	add(1, 150, The defense is attacked by the enemy in the state of defense.);\nadd(0.5, 60, Observe each other's defenses.);\nadd(3, 10, when the other side defends.，Attack successfully with special skills., false);
7851	add(0.8, 200, The defense is attacked by the enemy in the state of defense.);\nadd(0.3, 80, Observe each other's defenses.);\nadd(2, 15, when the other side defends.，Attack successfully with special skills., false);
7852	add(0.6, 300, The defense is attacked by the enemy in the state of defense.);\nadd(0.1, 100, Observe each other's defenses.);\nadd(1, 30, when the other side defends.，Attack successfully with special skills., false);
7853	add(0.5, 400, The defense is attacked by the enemy in the state of defense.);\nadd(0.08, 120, Observe each other's defenses.);\nadd(0.8, 40, when the other side defends.，Attack successfully with special skills., false);
7854	add(0.3, 600, The defense is attacked by the enemy in the state of defense.);\nadd(0.06, 150, Observe each other's defenses.);\nadd(0.6, 50, when the other side defends.，Attack successfully with special skills., false);
7855	add(0.1, 1000, The defense is attacked by the enemy in the state of defense.);\nadd(0.05, 200, Observe each other's defenses.);\nadd(0.5, 80, when the other side defends.，Attack successfully with special skills., false);
7856	add(0.1, 1000, The defense is attacked by the enemy in the state of defense.);\nadd(0.05, 200, Observe each other's defenses.);\nadd(0.5, 80, when the other side defends.，Attack successfully with special skills., false);
7857	add(0.1, 1000, The defense is attacked by the enemy in the state of defense.);\nadd(0.05, 200, Observe each other's defenses.);\nadd(0.5, 80, when the other side defends.，Attack successfully with special skills., false);
7858	add(0.1, 1000, The defense is attacked by the enemy in the state of defense.);\nadd(0.05, 200, Observe each other's defenses.);\nadd(0.5, 80, when the other side defends.，Attack successfully with special skills., false);
7859	add(100, 1, "Save all the fireballs.);
7860	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
7861	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
7862	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
7863	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
7864	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7865	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7866	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7867	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7868	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7869	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7870	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7871	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7872	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7873	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7874	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7875	add(100, 1, "Get a better way from someone else or a book.");
7876	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
7877	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
7878	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.",
7879	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
7880	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7881	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7882	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7883	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7884	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7885	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7886	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7887	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7888	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7889	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7890	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7891	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7892	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7893	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7894	add(100, 1, "Get a better way from someone else or a book.");
7895	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
7896	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
7897	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.",
7898	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
7899	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7900	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7901	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7902	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7903	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7904	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7905	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7906	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7907	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7908	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7909	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7910	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7911	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7912	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7913	add(100, 1, "Fill up the ice.");
7914	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
7915	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
7916	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
7917	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
7918	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
7919	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
7920	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
7921	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7922	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7923	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7924	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7925	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "One knock down.3above the enemies.", false);
7926	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "One knock down.3above the enemies.", false);
7927	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "One knock down.3above the enemies.", false);
7928	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "One knock down.3above the enemies.", false);
7929	add(100, 1, "Get a better way from someone else or a book.");
7930	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
7931	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
7932	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.",
7933	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
7934	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7935	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7936	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7937	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7938	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7939	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7940	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7941	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7942	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7943	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7944	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7945	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7946	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7947	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7948	add(1, 100, "Use arrow magic to attack enemies.");
7949	add(5, 50, "Use arrow magic to attack enemies."); \nadd(6, 20, "Use arrow magic to defeat enemies."); \nadd(7, 20, "Use arrow magic to defeat enemies."); \nadd(3, 60, "Use therapy."); \nadd(5, 20, "Treat people in need.");
7950	add(4, 60, "Use arrow magic to attack enemies."); \nadd(5, 25, "Use arrow magic to defeat enemies."); \nadd(6, 25, "Use arrow magic to defeat enemies."); \nadd(2, 80, "Use therapy."); \nadd(4, 25, "Treat people in need.");
7951	add(3, 70, "Use arrow magic to attack enemies."); \nadd(4, 30, "Use arrow magic to defeat enemies."); \nadd(5, 30, "Use arrow magic to defeat enemies."); \nadd(2, 100, "Use therapy."); \nadd(3, 30, "Treat people in need.");
7952	add(2.5, 80, "Use arrow magic to attack enemies of the same rank."); \nadd(3.5, 35, "Use arrow magic to defeat enemies of the same rank."); \nadd(1.5, 120, "Use therapy."); \nadd(2.5, 35, "Treat people in need.");
7953	add(2, 90, "Use arrow magic to attack enemies of the same rank."); \nadd(3, 40, "Use arrow magic to defeat enemies of the same rank."); \nadd(1, 140, "Use therapy."); \nadd(2, 40, "Treat people in need.");
7954	add(1.5, 30, "Use arrow magic to attack powerful enemies."); \nadd(2.5, 10, "Use arrow magic to defeat powerful enemies."); \nadd(0.8, 50, "Use therapy."); \nadd(1.5, 10, "Treat people in need.");
7955	add(1, 60, "Use arrow magic to attack powerful enemies."); \nadd(2, 10, "Use arrow magic to defeat powerful enemies."); \nadd(0.6, 60, "Use therapy."); \nadd(1, 10, "Treat people in need.");
7956	add(0.8, 60, "Use arrow magic to attack very powerful enemies."); \nadd(1.5, 20, "Use arrow magic to defeat very powerful enemies."); \nadd(0.5, 60, "Use therapy."); \nadd(0.8, 20, "Treat people in need.");
7957	add(0.6, 100, "Use arrow magic to attack very powerful enemies."); \nadd(1, 20, "Use arrow magic to defeat very powerful enemies."); \nadd(0.4, 100, "Use therapy."); \nadd(0.6, 20, "Treat people in need.");
7958	add(0.6, 120, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(1, 20, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(0.3, 120, "Use therapy."); \nadd(0.5, 20, "Treat people in need.");
7959	add(0.5, 200, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.8, 100, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(5, 40, "Use lightning strikes to attack powerful enemies."); \nadd(5, 40, "Use fireballs to defeat powerful enemies.");
7960	add(0.4, 240, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.6, 120, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(4, 40, "Use lightning strikes to attack powerful enemies."); \nadd(4, 40, "Use fireballs to defeat powerful enemies.");
7961	add(0.3, 300, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.5, 160, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(3, 50, "Use lightning strikes against very powerful enemies."); \nadd(3, 50, "Use fireballs to defeat very powerful enemies.");
7962	add(0.2, 400, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.4, 200, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(2, 60, "Use lightning strikes.Bosslevel of enemies."); \nadd(2, 60, "Use fireballs to defeat.Bosslevel of enemies.");
7963	add(0.1, 500, "Use arrow magic to attack.Bosslevel of enemies."); \nadd(0.3, 300, "Use arrow magic to defeat.Bosslevel of enemies."); \nadd(1, 100, "Use lightning strikes.Bosslevel of enemies."); \nadd(1, 100, "Use fireballs to defeat.Bosslevel of enemies.");
7964	add(100, 1, "Get a better way from someone else or a book.");
7965	add(5, 40, "Skill usage is successful.");\nadd(30, 5, "The blow was successful.");\nadd(50, 1, "Give the last blow with a heavy blow.", false);
7966	add(4, 60, "Skill usage is successful.");\nadd(20, 8, "The blow was successful.");\nadd(30, 2, "Give the last blow with a heavy blow.", false);
7967	add(3, 80, "Skill usage is successful.");\nadd(15, 10, "The blow was successful.");\nadd(20, 3, "Give the last blow with a heavy blow.", false);\nadd(50, 1, "Give the last blow with a blow.", false);
7968	add(2, 100, Skill usage is successful.);\nadd(12, 12, The blow was successful.);\nadd(15, 4, Give the last blow with a heavy blow., false);\nadd(30, 2, Give the last blow with a blow., false);
7969	add(1, 150, Skill usage is successful.);\nadd(10, 15, The blow was successful.);\nadd(12, 5, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a blow., false);
7970	add(0.8, 180, Skill usage is successful.);\nadd(8, 18, The blow was successful.);\nadd(10, 6, Give the last blow with a heavy blow., false);\nadd(15, 3, Give the last blow with a blow., false);
7971	add(0.5, 200, Skill usage is successful.);\nadd(6, 20, The blow was successful.);\nadd(8, 7, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
7972	add(0.3, 200, Skill usage is successful.);\nadd(5, 30, The blow was successful.);\nadd(6, 9, Give the last blow with a heavy blow., false);\nadd(8, 5, Give the last blow with a blow., false);
7973	add(0.1, 200, Skill usage is successful.);\nadd(3, 40, The blow was successful.);\nadd(5, 12, Give the last blow with a heavy blow., false);\nadd(6, 6, Give the last blow with a blow., false);
7974	add(2, 60, The blow was successful.);\nadd(3, 15, Give the last blow with a heavy blow., false);\nadd(5, 8, Give the last blow with a blow., false);
7975	add(1, 80, The blow was successful.);\nadd(2, 25, Give the last blow with a heavy blow., false);\nadd(3, 15, Give the last blow with a blow., false);
7976	add(0.8, 100, The blow was successful.);\nadd(1.5, 30, Give the last blow with a heavy blow., false);\nadd(2, 20, Give the last blow with a blow., false);
7977	add(0.5, 120, The blow was successful.);\nadd(1, 50, Give the last blow with a heavy blow., false);\nadd(1.6, 30, Give the last blow with a blow., false);
7978	add(0.3, 150, The blow was successful.);\nadd(0.8, 60, Give the last blow with a heavy blow., false);\nadd(1.3, 40, Give the last blow with a blow., false);
7979	add(0.1, 200, The blow was successful.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a blow., false);
7980	add(0.1, 200, The blow was successful.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a blow., false);
7981	add(0.1, 200, The blow was successful.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a blow., false);
7982	add(0.1, 200, The blow was successful.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a blow., false);
7983	add(100, 1, "Fill up the lightning strike.");
7984	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
7985	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
7986	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
7987	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
7988	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
7989	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
7990	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
7991	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
7992	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7993	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
7994	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7995	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
7996	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
7997	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7998	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
7999	add(100, 1, "Get a better way from someone else or a book.");
8000	add(1,50,"Attack the enemy.");\nadd(5,10,"Defeat the enemy.");\nadd(10,2,"Fight back with windmill skills.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
8001	add(0.5,80,"Attack the enemy.");\nadd(2.5,15,"Defeat the enemy.");\nadd(2,15,"Attack enemies of the same rank.");\nadd(5,4,"Defeat enemies of the same rank.");\nadd(10,10,"Defeat the strong enemy.");\nadd(8,2,"Fight back with windmill skills.");\nadd(20,1,"Attack most of the same level of enemies.",false);\nadd(40,1,"Defeat most of the same level of enemies.",false);
8002	add(0.1,250,"Attack the enemy.");\nadd(1,25,"Defeat the enemy.");\nadd(1.5,20,"Attack enemies of the same rank.");\nadd(3,6,"Defeat enemies of the same rank.");\nadd(5,25,"Defeat the strong enemy.");\nadd(6,3,"Fight back with windmill skills.");\nadd(15,1,"Attack most of the powerful enemies.",false);\nadd(30,1,"Defeat most of the same level of enemies.",false);
8003	add(1, 30, Attack enemies of the same rank.);\nadd(2, 10, Defeat enemies of the same rank.);\nadd(3, 35, Defeat the strong enemy.);\nadd(5, 24, Defeat very strong enemies.);\nadd(4, 5, Fight back with windmill skills.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(20, 2, Defeat most of the powerful enemies., false);
8004	add(0.6, 60, Attack enemies of the same rank.);\nadd(1.5, 20, Defeat enemies of the same rank.);\nadd(2, 60, Defeat the strong enemy.);\nadd(3, 40, Defeat very strong enemies.);\nadd(3, 6, Fight back with windmill skills.);\nadd(8, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
8005	add(1, 80, Defeat enemies of the same rank.);\nadd(1.5, 80, Defeat the strong enemy.);\nadd(2, 60, Defeat very strong enemies.);\nadd(2, 10, Fight back with windmill skills.);\nadd(5, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
8006	add(0.6, 100, Defeat enemies of the same rank.);\nadd(1, 50, Defeat the strong enemy.);\nadd(1.5, 80, Defeat very strong enemies.);\nadd(1.5, 6, Fight back with windmill skills.);\nadd(4, 2, Attack most of the powerful enemies.);\nadd(8, 2, Defeat most of the powerful enemies.);
8007	add(0.3, 200, Defeat enemies of the same rank.);\nadd(0.6, 100, Defeat the strong enemy.);\nadd(1, 120, Defeat very strong enemies.);\nadd(10, 3, Overcome.Bosslevel of enemies.);\nadd(1, 10, Fight back with windmill skills.);\nadd(3, 4, Attack most of the powerful enemies.);\nadd(6, 2, Defeat most of the powerful enemies.);
8008	add(0.1, 500, Defeat enemies of the same rank.);\nadd(0.3, 170, Defeat the strong enemy.);\nadd(0.6, 200, Defeat very strong enemies.);\nadd(5, 6, Overcome.Bosslevel of enemies.);\nadd(2, 8, Attack most of the powerful enemies.);\nadd(4, 4, Defeat most of the powerful enemies.);
8009	add(0.1, 500, Defeat the strong enemy.);\nadd(0.3, 400, Defeat very strong enemies.);\nadd(3, 10, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2, 10, Defeat most of the powerful enemies.);
8010	add(0.08, 400, Defeat the strong enemy.);\nadd(0.1, 300, Defeat very strong enemies.);\nadd(1, 50, Overcome.Bosslevel of enemies.);\nadd(0.9, 15, Attack most of the powerful enemies.);\nadd(1.8, 15, Defeat most of the powerful enemies.);
8011	add(0.06, 400, Defeat the strong enemy.);\nadd(0.08, 300, Defeat very strong enemies.);\nadd(0.5, 100, Overcome.Bosslevel of enemies.);\nadd(0.8, 10, Attack most of the powerful enemies.);\nadd(1.6, 10, Defeat most of the powerful enemies.);
8012	add(0.04, 600, Defeat the strong enemy.);\nadd(0.06, 400, Defeat very strong enemies.);\nadd(0.1, 500, Overcome.Bosslevel of enemies.);\nadd(0.7, 16, Attack most of the powerful enemies.);\nadd(1.4, 12, Defeat most of the powerful enemies.);
8013	add(0.02, 1300, Defeat the strong enemy.);\nadd(0.04, 600, Defeat very strong enemies.);\nadd(0.07, 700, Overcome.Bosslevel of enemies.);\nadd(0.6, 20, Attack most of the powerful enemies.);\nadd(1.2, 16, Defeat most of the powerful enemies.);
8014	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
8015	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
8016	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
8017	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
8018	add(10, 10, "Attack the enemy with your skills.");
8019	add(1, 30, "Attack the enemy with your skills.");\nadd(5, 15, "Use skill to attack successfully.");\nadd(10, 5, "Use your skills to defend against remote attacks.");\nadd(20, 1, "Use your skills to defend against remote attack success.");
8020	add(0.8, 40, "Attack the enemy with your skills.");\nadd(3, 20, "Use skill to attack successfully.");\nadd(8, 5, "Use your skills to defend against remote attacks.");\nadd(15, 2, "Use your skills to defend against remote attack success.");
8021	add(0.6, 50, "Attack the enemy with your skills.");\nadd(2, 30, "Use your skills to attack the enemy successfully.");\nadd(6, 6, "Use your skills to defend against remote attacks.");\nadd(10, 3, "Use your skills to defend against remote attack success.");
8022	add(0.5, 60, "Attack the enemy with your skills.");\nadd(1, 40, "Use your skills to attack the enemy successfully.");\nadd(5, 10, "Use your skills to defend against remote attacks.");\nadd(8, 4, "Use your skills to defend against remote attack success.");
8023	add(0.3, 100, "Attack the enemy with your skills.");\nadd(0.8, 50, "Use your skills to attack the enemy successfully.");\nadd(3, 15, "Use your skills to defend against remote attacks.");\nadd(6, 5, "Use your skills to defend against remote attack success.");
8024	add(0.1, 200, "Attack the enemy with your skills.");\nadd(0.6, 60, "Use skill to attack successfully.");\nadd(2, 20, "Use your skills to defend against remote attacks.");\nadd(5, 7, "Use your skills to defend against remote attack success.");
8025	add(0.08, 300, "Attack the enemy with your skills.");\nadd(0.5, 70, "Use skill to attack successfully.");\nadd(1, 35, "Use skills to defend against remote skills.");\nadd(3, 15, "Use your skills to defend against remote attack success.");
8026	add(0.05, 400, "Attack the enemy with your skills.");\nadd(0.3, 100, "Use skill to attack successfully.");\nadd(0.8, 50, "Use your skills to defend against remote attacks.");\nadd(2, 20, "Use your skills to defend against remote attack success.");
8027	add(0.03, 500, "Attack the enemy with your skills.");\nadd(0.2, 150, "Use skill to attack successfully.");\nadd(0.6, 70, "Use your skills to defend against remote attacks.");\nadd(1, 40, "Use your skills to defend against remote attack success.");
8028	add(0.01, 600, "Attack the enemy with your skills.");\nadd(0.1, 300, "Use skill to attack successfully.");\nadd(0.5, 80, "Use your skills to defend against remote attacks.");\nadd(0.8, 50, "Use your skills to defend against remote attack success.");
8029	add(0.08, 400, "Use skill to attack successfully.");\nadd(0.3, 100, "Use your skills to defend against remote attacks.");\nadd(0.6, 70, "Use your skills to defend against remote attack success.");\nadd(5, 10, "Make the enemy successful.", false);
8030	add(0.06, 500, "Use skill to attack successfully.");\nadd(0.2, 150, "Use your skills to defend against remote attacks.");\nadd(0.5, 80, "Use your skills to defend against remote attack success.");\nadd(4, 12, "Make the enemy successful.", false);
8031	add(0.05, 600, "Use skill to attack successfully.");\nadd(0.1, 300, "Use your skills to defend against remote attacks.");\nadd(0.3, 100, "Use your skills to defend against remote attack success.");\nadd(3, 15, "Make the enemy successful.", false);
8032	add(0.03, 800, "Use skill to attack successfully.");\nadd(0.08, 400, "Use your skills to defend against remote attacks.");\nadd(0.2, 200, "Use your skills to defend against remote attack success.");\nadd(2, 20, "Make the enemy successful.", false);
8033	add(0.01, 1000, "Use skill to attack successfully.");\nadd(0.05, 500, "Use your skills to defend against remote attacks.");\nadd(0.1, 400, "Use your skills to defend against remote attack success.");\nadd(1, 30, "Make the enemy successful.", false);
8034	Can take long-distance items.。
8035	Can take long-distance items.。
8036	Can take long-distance items.。
8037	Can take long-distance items.。
8038	Can take long-distance items.。
8039	Can take long-distance items.。
8040	Can take long-distance items.。
8041	Can take long-distance items.。
8042	Can take long-distance items.。
8043	Can take long-distance items.。
8044	Can take long-distance items.。
8045	Can take long-distance items.。
8046	Can take long-distance items.。
8047	Can take long-distance items.。
8048	Can take long-distance items.。
8049	You have reached the highest level of skill training.，You can't raise the level any more.。
8050	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8051	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8052	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8053	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8054	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8055	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8056	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8057	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8058	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8059	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8060	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8061	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8062	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8063	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8064	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8065	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8066	The current status is inoperaled.
8067	Can be transformed into a more defensive wild state.。Wild state.。
8068	Can be transformed into a more defensive wild state.。Wild state.。
8069	Can be transformed into a more defensive wild state.。Wild state.。
8070	Can be transformed into a more defensive wild state.。Wild state.。
8071	Can be transformed into a more defensive wild state.。Wild state.。
8072	Can be transformed into a more defensive wild state.。Wild state.。
8073	Can be transformed into a more defensive wild state.。Wild state.。
8074	Can be transformed into a more defensive wild state.。Wild state.。
8075	Can be transformed into a more defensive wild state.。Wild state.。
8076	Can be transformed into a more defensive wild state.。Wild state.。
8077	Can be transformed into a more defensive wild state.。Wild state.。
8078	Can be transformed into a more defensive wild state.。Wild state.。
8079	Can be transformed into a more defensive wild state.。Wild state.。
8080	Can be transformed into a more defensive wild state.。Wild state.。
8081	Can be transformed into a more defensive wild state.。Wild state.。
8082	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8083	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8084	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8085	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8086	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8087	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8088	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8089	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8090	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8091	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8092	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8093	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8094	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8095	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8096	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
8097	You have reached the highest level of skill training.，You can't raise the level any more.。
8098	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8099	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8100	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8101	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8102	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8103	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8104	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8105	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8106	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8107	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8108	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8109	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
8110	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
8111	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
8112	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
8113	Reach the highest level of rotating arrow.，Can be aimed more quickly.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8114	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8115	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8116	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8117	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8118	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8119	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8120	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8121	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8122	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8123	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8124	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8125	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8126	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8127	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8128	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
8129	You have reached the highest level of skill training.，You can't raise the level any more.。
8130	A skill that slams into the enemy.。Practice first.。
8131	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8132	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8133	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8134	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8135	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8136	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8137	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8138	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8139	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8140	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
8141	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。\nGrade.5Start reducing the enemy's remote damage rate even more.。
8142	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。\nGrade.5Start reducing the enemy's remote damage rate even more.。
8143	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。\nGrade.5Start reducing the enemy's remote damage rate even more.。
8144	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。\nGrade.5Start reducing the enemy's remote damage rate even more.。
8145	Reach the highest level of collision for you.，Can be safer to shorten the distance from the enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8146	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8147	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8148	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8149	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8150	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8151	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8152	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8153	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8154	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8155	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8156	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8157	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8158	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8159	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8160	To use blacksmith technology, a platform is required.，Take a blacksmith's head in one hand.，Hold the design in one hand.。
8161	You practiced this skill.，reached the highest level.。Meet.1All the conditions of the grade.，you'll get the title that proves the highest level.。
8162	You practiced this skill.，reached the highest level.。I gave it to you.1Segment qualification proves how skilled you are in ironing.。
8163	You practiced this skill.，reached the highest level.。I gave it to you.2Segment qualification proves how skilled you are in ironing.。
8164	You practiced this skill.，reached the highest level.。I gave it to you.3Segment qualification proves how skilled you are in ironing.。
8165	A bonfire requires materials such as wood.。You can see a variety of effects around the campfire.。
8166	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8167	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8168	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8169	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8170	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8171	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8172	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8173	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8174	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8175	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8176	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8177	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8178	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8179	Bonfire skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8180	You have reached the highest level of skill training.，You can't raise the level any more.。
8181	Use a worn-out gun.。One pack at a time.5Arrow launch.。
8182	Use a musket to attack and defeat the enemy.。
8183	Use a musket to attack and defeat the enemy.。
8184	Use a musket to attack and defeat the enemy.。
8185	Use a musket to attack and defeat the enemy.。
8186	Use a musket to attack and defeat the enemy.。
8187	Use a musket to attack and defeat the enemy.。
8188	Use a musket to attack and defeat the enemy.。
8189	Use a musket to attack and defeat the enemy.。
8190	Use a musket to attack and defeat the enemy.。
8191	Use a musket to attack and defeat the enemy.。
8192	Use a musket to attack and defeat the enemy.。
8193	Use a musket to attack and defeat the enemy.。
8194	Use a musket to attack and defeat the enemy.。
8195	Use a musket to attack and defeat the enemy.。
8196	You have reached the highest level of skill training.，You can't raise the level any more.。
8197	Acquisition.
8198	The target is left-clicked.OK! Remember that the mouse is knife-type before you can attack.。Try the scarecrow for school practice.，But playing like this alone is not a way to practice skills.。
8199	Animals or weak monsters practice objects.。 It is recommended to start with raccoons or brown foxes near logging sites.！ Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.
8200	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
8201	Keep training.，Improve technology.。Find an enemy you can handle to train.。
8202	You can find a stronger enemy to train.。
8203	Attacking enemies at close range is very much exercised.，But attacking only the weak enemy will not improve.。
8204	There are too many enemies.，More in-depth learning is needed.，to defeat the powerful enemy.。
8205	Practice depends only on fighting.! Against a strong enemy.，will constantly improve themselves.。
8206	Now start looking for stronger enemies to practice.，You can learn more.。
8207	Now start looking for stronger enemies to practice.，You can learn more.。
8208	Now start looking for stronger enemies to practice.，You can learn more.。
8209	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
8210	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
8211	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
8212	You've mastered the essentials.，Can go to attack.Bosslevel of enemies.。
8213	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8214	You practiced this skill.，reached the highest level.。\nI gave it to you.1Segment qualification proves how proficient you are in combat.。
8215	You practiced this skill.，reached the highest level.。\nI gave it to you.2Segment qualification proves how proficient you are in combat.。
8216	You practiced this skill.，reached the highest level.。\nI gave it to you.3Segment qualification proves how proficient you are in combat.。
8217	The target is left-clicked.OK! Remember that the mouse is knife-type before you can attack.。Try the scarecrow for school practice.，But playing like this alone is not a way to practice skills.。
8218	Animals or weak monsters practice objects.。 It is recommended to start with raccoons or brown foxes near logging sites.！ Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.
8219	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
8220	Keep training.，Improve technology.。Find an enemy you can handle to train.。
8221	You can find a stronger enemy to train.。
8222	Attacking enemies at close range is very much exercised.，But attacking only the weak enemy will not improve.。
8223	There are too many enemies.，More in-depth learning is needed.，to defeat the powerful enemy.。
8224	Practice depends only on fighting.! Against a strong enemy.，will constantly improve themselves.。
8225	Now start looking for stronger enemies to practice.，You can learn more.。
8226	Now start looking for stronger enemies to practice.，You can learn more.。
8227	Now start looking for stronger enemies to practice.，You can learn more.。
8228	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
8229	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
8230	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
8231	You've mastered the essentials.，Can go to attack.Bosslevel of enemies.。
8232	You have reached the highest level of skill training.，You can't raise the level any more.。
8233	First there is a blank scroll.，Then use the composition skills to compose.。Press Finish after the score is recorded.，End the composition.。
8234	Composition skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8235	Composition skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8236	Composition skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8237	Composition skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8238	Composition skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8239	Composition skills cannot be used to achieve the purpose of practice.，to pass the other.NPCor books can be improved.。
8240	You can compose music.。\nYou can compose magic music.。
8241	You can compose music.。\nYou can compose magic music.。
8242	You can compose music.。\nYou can compose magic music.。
8243	You can compose music.。\nYou can compose magic music.。
8244	You can compose music.。\nYou can compose a variety of magical music.。
8245	You can compose music.。\nYou can compose a variety of magical music.。
8246	You can compose music.。\nYou can compose a variety of magical music.。
8247	You can compose music.。\nYou can compose a variety of magical music.。
8248	Compose to the highest level.，Can play magic music with a high probability.。\nMeet.1The conditions of grade training.，You can obtain a title that proves the highest level.。
8249	The current status is inoperaled.
8250	Wild state can respond more effectively to melee attacks.。
8251	Wild state can respond more effectively to melee attacks.。
8252	Wild state can respond more effectively to melee attacks.。
8253	Wild state can respond more effectively to melee attacks.。
8254	Wild state can respond more effectively to melee attacks.。
8255	Wild state can respond more effectively to melee attacks.。
8256	Wild state can respond more effectively to melee attacks.。
8257	Wild state can respond more effectively to melee attacks.。
8258	Wild state can respond more effectively to melee attacks.。
8259	Wild state can respond more effectively to melee attacks.。
8260	Wild state can respond more effectively to melee attacks.。
8261	Wild state can respond more effectively to melee attacks.。
8262	Wild state can respond more effectively to melee attacks.。
8263	Wild state can respond more effectively to melee attacks.。
8264	Wild state can respond more effectively to melee attacks.。
8265	The current status is inoperaled.
8266	Wild state can respond more effectively to magical attacks.。
8267	Wild state can respond more effectively to magical attacks.。
8268	Wild state can respond more effectively to magical attacks.。
8269	Wild state can respond more effectively to magical attacks.。
8270	Wild state can respond more effectively to magical attacks.。
8271	Wild state can respond more effectively to magical attacks.。
8272	Wild state can respond more effectively to magical attacks.。
8273	Wild state can respond more effectively to magical attacks.。
8274	Wild state can respond more effectively to magical attacks.。
8275	Wild state can respond more effectively to magical attacks.。
8276	Wild state can respond more effectively to magical attacks.。
8277	Wild state can respond more effectively to magical attacks.。
8278	Wild state can respond more effectively to magical attacks.。
8279	Wild state can respond more effectively to magical attacks.。
8280	Wild state can respond more effectively to magical attacks.。
8281	The current status is inoperaled.
8282	Wild state can respond more effectively to remote attacks.。
8283	Wild state can respond more effectively to remote attacks.。
8284	Wild state can respond more effectively to remote attacks.。
8285	Wild state can respond more effectively to remote attacks.。
8286	Wild state can respond more effectively to remote attacks.。
8287	Wild state can respond more effectively to remote attacks.。
8288	Wild state can respond more effectively to remote attacks.。
8289	Wild state can respond more effectively to remote attacks.。
8290	Wild state can respond more effectively to remote attacks.。
8291	Wild state can respond more effectively to remote attacks.。
8292	Wild state can respond more effectively to remote attacks.。
8293	Wild state can respond more effectively to remote attacks.。
8294	Wild state can respond more effectively to remote attacks.。
8295	Wild state can respond more effectively to remote attacks.。
8296	Wild state can respond more effectively to remote attacks.。
8297	Mixing cooking materials requires a kitchen knife in your right hand.，Take the light table with your left hand.。
8298	Barbecue dishes require a multi-purpose spoon with your right hand.，Take the pot with your left hand.。
8299	Cooking requires a multi-purpose spoon with your right hand.，Take the pot with your left hand.。
8300	And the right hand needs to hold a cane.，Take the light table with your left hand.。
8301	The stew requires a multi-purpose spoon with your right hand.，Take the pot with your left hand.。
8302	The right hand needs to take the cane.，Take the light table with your left hand.。
8303	Fried dishes require a multi-purpose spoon with their right hand.，Take the pot with your left hand.。
8304	Oil fried cooking requires a multi-functional spoon with your right hand.，Take the pot with your left hand.。
8305	To make the spaghetti right hand needs to take the spaghetti cane.，Take the light table with your left hand.。
8306	Hold a multi-purpose spoon in his right hand.，Hold the iron pot in his left hand before making jam.。
8307	He holds a cane in his right hand.，Holding a light table in his left hand can make a pie.。
8308	You have reached the highest level of skill training.，You can't raise the level any more.。
8309	Press to use.(Use)key to use counter-attack skills.。The head skill icon is fixed.，You're ready to fight back.。Press the icon on your head again to cancel the counterattack state.。It doesn't make sense to use counter-attacking skills in peacetime.，It's okay to understand what the state of counterattack really means.。
8310	Practice counter-attacking skills more effectively than.，It's better to get familiar with how to use your skills first.。Press to use.(Use)Keys use counter-attack ingons skills.。The head skill icon is fixed.，You're ready to fight back.。Press the icon on your head again to cancel the counterattack state.。Watching the other side's counterattacks is also a good way to practice.。
8311	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。If you respond to a particular attack on the other side.，would be more effective.。
8312	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8313	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8314	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8315	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8316	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8317	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8318	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8319	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8320	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
8321	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
8322	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
8323	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
8324	Reach the highest level of counter-attack.，Increasethe chances of fatal injuries to the other person.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8325	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nI gave it to you.1Segment qualification proves how skilled you are in fighting back.。
8326	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nI gave it to you.2Segment qualification proves how skilled you are in fighting back.。
8327	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nI gave it to you.3Segment qualification proves how skilled you are in fighting back.。
8328	Press to use.(Use)key to use counter-attack skills.。The head skill icon is fixed.，You're ready to fight back.。Press the icon on your head again to cancel the counterattack state.。It doesn't make sense to use counter-attacking skills in peacetime.，It's okay to understand what the state of counterattack really means.。
8329	Practice counter-attacking skills more effectively than.，It's better to get familiar with how to use your skills first.。Press to use.(Use)Keys use counter-attack ingons skills.。The head skill icon is fixed.，You're ready to fight back.。Press the icon on your head again to cancel the counterattack state.。Watching the other side's counterattacks is also a good way to practice.。
8330	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。If you respond to a particular attack on the other side.，would be more effective.。
8331	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8332	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8333	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8334	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8335	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8336	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8337	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8338	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8339	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8340	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8341	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8342	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
8343	You have reached the highest level of skill training.，You can't raise the level any more.。
8344	The fighting skills acquired by chance in battle.。Through constant practice.，will be skilled.。
8345	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8346	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8347	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8348	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8349	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8350	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8351	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8352	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8353	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8354	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8355	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8356	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8357	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8358	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
8359	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8360	The current status is inoperaled.
8361	Can be transformed into a more powerful wild state.。
8362	Can be transformed into a more powerful wild state.。
8363	Can be transformed into a more powerful wild state.。
8364	Can be transformed into a more powerful wild state.。
8365	Can be transformed into a more powerful wild state.。
8366	Can be transformed into a more powerful wild state.。
8367	Can be transformed into a more powerful wild state.。
8368	Can be transformed into a more powerful wild state.。
8369	Can be transformed into a more powerful wild state.。
8370	Can be transformed into a more powerful wild state.。
8371	Can be transformed into a more powerful wild state.。
8372	Can be transformed into a more powerful wild state.。
8373	Can be transformed into a more powerful wild state.。
8374	Can be transformed into a more powerful wild state.。
8375	Can be transformed into a more powerful wild state.。
8376	The current status is inoperaled.
8377	Transformed into a dark knight with higher intelligence.
8378	Transformed into a dark knight with higher intelligence.
8379	Transformed into a dark knight with higher intelligence.
8380	Transformed into a dark knight with higher intelligence.
8381	Transformed into a dark knight with higher intelligence.
8382	Transformed into a dark knight with higher intelligence.
8383	Transformed into a dark knight with higher intelligence.
8384	Transformed into a dark knight with higher intelligence.
8385	Transformed into a dark knight with higher intelligence.
8386	Transformed into a dark knight with higher intelligence.
8387	Transformed into a dark knight with higher intelligence.
8388	Transformed into a dark knight with higher intelligence.
8389	Transformed into a dark knight with higher intelligence.
8390	Transformed into a dark knight with higher intelligence.
8391	Transformed into a dark knight with higher intelligence.
8392	The current status is inoperaled.
8393	Transforming the dark knight can respond more effectively to melee attacks.
8394	Transforming the dark knight can respond more effectively to melee attacks.
8395	Transforming the dark knight can respond more effectively to melee attacks.
8396	Transforming the dark knight can respond more effectively to melee attacks.
8397	Transforming the dark knight can respond more effectively to melee attacks.
8398	Transforming the dark knight can respond more effectively to melee attacks.
8399	Transforming the dark knight can respond more effectively to melee attacks.
8400	Transforming the dark knight can respond more effectively to melee attacks.
8401	Transforming the dark knight can respond more effectively to melee attacks.
8402	Transforming the dark knight can respond more effectively to melee attacks.
8403	Transforming the dark knight can respond more effectively to melee attacks.
8404	Transforming the dark knight can respond more effectively to melee attacks.
8405	Transforming the dark knight can respond more effectively to melee attacks.
8406	Transforming the dark knight can respond more effectively to melee attacks.
8407	Transforming the dark knight can respond more effectively to melee attacks.
8408	The current status is inoperaled.
8409	Transforming a dark knight can respond more effectively to magical attacks.
8410	Transforming a dark knight can respond more effectively to magical attacks.
8411	Transforming a dark knight can respond more effectively to magical attacks.
8412	Transforming a dark knight can respond more effectively to magical attacks.
8413	Transforming a dark knight can respond more effectively to magical attacks.
8414	Transforming a dark knight can respond more effectively to magical attacks.
8415	Transforming a dark knight can respond more effectively to magical attacks.
8416	Transforming a dark knight can respond more effectively to magical attacks.
8417	Transforming a dark knight can respond more effectively to magical attacks.
8418	Transforming a dark knight can respond more effectively to magical attacks.
8419	Transforming a dark knight can respond more effectively to magical attacks.
8420	Transforming a dark knight can respond more effectively to magical attacks.
8421	Transforming a dark knight can respond more effectively to magical attacks.
8422	Transforming a dark knight can respond more effectively to magical attacks.
8423	Transforming a dark knight can respond more effectively to magical attacks.
8424	The current status is inoperaled.
8425	The dark knight can respond more effectively to remote attacks.
8426	The dark knight can respond more effectively to remote attacks.
8427	The dark knight can respond more effectively to remote attacks.
8428	The dark knight can respond more effectively to remote attacks.
8429	The dark knight can respond more effectively to remote attacks.
8430	The dark knight can respond more effectively to remote attacks.
8431	The dark knight can respond more effectively to remote attacks.
8432	The dark knight can respond more effectively to remote attacks.
8433	The dark knight can respond more effectively to remote attacks.
8434	The dark knight can respond more effectively to remote attacks.
8435	The dark knight can respond more effectively to remote attacks.
8436	The dark knight can respond more effectively to remote attacks.
8437	The dark knight can respond more effectively to remote attacks.
8438	The dark knight can respond more effectively to remote attacks.
8439	The dark knight can respond more effectively to remote attacks.
8440	The current status is inoperaled.
8441	Transformed into a dark knight with more powerful strength.
8442	Transformed into a dark knight with more powerful strength.
8443	Transformed into a dark knight with more powerful strength.
8444	Transformed into a dark knight with more powerful strength.
8445	Transformed into a dark knight with more powerful strength.
8446	Transformed into a dark knight with more powerful strength.
8447	Transformed into a dark knight with more powerful strength.
8448	Transformed into a dark knight with more powerful strength.
8449	Transformed into a dark knight with more powerful strength.
8450	Transformed into a dark knight with more powerful strength.
8451	Transformed into a dark knight with more powerful strength.
8452	Transformed into a dark knight with more powerful strength.
8453	Transformed into a dark knight with more powerful strength.
8454	Transformed into a dark knight with more powerful strength.
8455	Transformed into a dark knight with more powerful strength.
8456	The current status is inoperaled.
8457	Transformed into a dark knight with higher agility.
8458	Transformed into a dark knight with higher agility.
8459	Transformed into a dark knight with higher agility.
8460	Transformed into a dark knight with higher agility.
8461	Transformed into a dark knight with higher agility.
8462	Transformed into a dark knight with higher agility.
8463	Transformed into a dark knight with higher agility.
8464	Transformed into a dark knight with higher agility.
8465	Transformed into a dark knight with higher agility.
8466	Transformed into a dark knight with higher agility.
8467	Transformed into a dark knight with higher agility.
8468	Transformed into a dark knight with higher agility.
8469	Transformed into a dark knight with higher agility.
8470	Transformed into a dark knight with higher agility.
8471	Transformed into a dark knight with higher agility.
8472	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8473	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8474	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8475	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8476	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8477	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8478	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8479	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8480	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8481	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8482	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8483	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8484	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8485	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8486	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8487	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
8488	The current status is inoperaled.
8489	can be transformed into a more powerful dark knight.。
8490	can be transformed into a more powerful dark knight.。
8491	can be transformed into a more powerful dark knight.。
8492	can be transformed into a more powerful dark knight.。
8493	can be transformed into a more powerful dark knight.。
8494	can be transformed into a more powerful dark knight.。
8495	can be transformed into a more powerful dark knight.。
8496	can be transformed into a more powerful dark knight.。
8497	can be transformed into a more powerful dark knight.。
8498	can be transformed into a more powerful dark knight.。
8499	can be transformed into a more powerful dark knight.。
8500	can be transformed into a more powerful dark knight.。
8501	can be transformed into a more powerful dark knight.。
8502	can be transformed into a more powerful dark knight.。
8503	can be transformed into a more powerful dark knight.。
8504	Try to defend your surrounding snobeths.。Even if the defense is not successful, try it first.。
8505	If the defense is successful.，Confirm if there is an opportunity for counter-attack.。Think about when it's going to work better to use defense in combat.？And it also needs to be practiced to successfully defend against enemy attacks.。
8506	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8507	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8508	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8509	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8510	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8511	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8512	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8513	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8514	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8515	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
8516	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
8517	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
8518	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
8519	When your defense skills are at their highest level.，The surrounding companions will also have some defensive effects.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8520	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nI gave it to you.1Segment qualification proves you are more skilled in defense.。
8521	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nI gave it to you.2Segment qualification proves you are more skilled in defense.。
8522	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nI gave it to you.3Segment qualification proves you are more skilled in defense.。
8523	Try to defend your surrounding snobeths.。Even if the defense is not successful, try it first.。
8524	If the defense is successful.，Confirm if there is an opportunity for counter-attack.。Think about when it's going to work better to use defense in combat.？And it also needs to be practiced to successfully defend against enemy attacks.。
8525	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8526	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8527	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8528	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8529	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8530	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8531	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8532	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8533	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8534	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8535	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8536	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8537	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
8538	You have reached the highest level of skill training.，You can't raise the level any more.。
8539	(Throw the dice.)
8540	Growl.
8541	Growl.
8542	Growl.
8543	Growl.
8544	Growl.
8545	Growl.
8546	Growl.
8547	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
8548	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
8549	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
8550	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
8551	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
8552	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
8553	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
8554	The current status is inoperaled.
8555	The current status is inoperaled.
8556	The current status is inoperaled.
8557	The current status is inoperaled.
8558	The current status is inoperaled.
8559	The current status is inoperaled.
8560	The current status is inoperaled.
8561	Dragon-specific skill tail attack.，Can be attacked within range of the fan line.
8562	Dragon-specific skill tail attack.，Can be attacked within range of the fan line.
8563	The current status is inoperaled.
8564	Making is only my elf weapon.。\nSkills are not available at this time.。
8565	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8566	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8567	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8568	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8569	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8570	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8571	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8572	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8573	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8574	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8575	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8576	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8577	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8578	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8579	The elf weaponization skills reach the highest level.。You can't raise the level any more.。
8580	Making is only my elf weapon.。\nSkills are not available at this time.。
8581	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8582	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8583	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8584	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8585	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8586	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8587	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8588	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8589	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8590	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8591	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8592	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8593	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8594	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8595	The elf weaponization skills reach the highest level.。You can't raise the level any more.。
8596	Making is only my elf weapon.。\nSkills are not available at this time.。
8597	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8598	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8599	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8600	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8601	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8602	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8603	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8604	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8605	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8606	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8607	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8608	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8609	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8610	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8611	The elf weaponization skills reach the highest level.。You can't raise the level any more.。
8612	Making is only my elf weapon.。\nSkills are not available at this time.。
8613	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8614	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8615	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8616	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8617	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8618	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8619	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8620	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8621	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8622	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8623	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8624	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8625	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8626	When the genie's social experience level reaches a certain limit.，Can be upgraded.。
8627	The elf weaponization skills reach the highest level.。You can't raise the level any more.。
8628	The current status is inoperaled.
8629	Can concentrate energy to launch a more powerful attack.。
8630	Can concentrate energy to launch a more powerful attack.。
8631	Can concentrate energy to launch a more powerful attack.。
8632	Can concentrate energy to launch a more powerful attack.。
8633	Can concentrate energy to launch a more powerful attack.。
8634	Can concentrate energy to launch a more powerful attack.。
8635	Can concentrate energy to launch a more powerful attack.。
8636	Can concentrate energy to launch a more powerful attack.。
8637	Can concentrate energy to launch a more powerful attack.。
8638	Can concentrate energy to launch a more powerful attack.。
8639	Can concentrate energy to launch a more powerful attack.。
8640	Can concentrate energy to launch a more powerful attack.。
8641	Can concentrate energy to launch a more powerful attack.。
8642	Can concentrate energy to launch a more powerful attack.。
8643	Can concentrate energy to launch a more powerful attack.。
8644	Magic release skills to be graded.FThat's the use of the above.。
8645	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8646	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8647	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8648	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8649	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8650	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8651	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8652	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8653	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8654	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8655	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8656	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8657	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8658	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8659	You have reached the highest level of skill training.，You can't raise the level any more.。
8660	The current status is inoperaled.
8661	The current status is inoperaled.
8662	Magic release skills to be graded.FThat's the use of the above.。
8663	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8664	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8665	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8666	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8667	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8668	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8669	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8670	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8671	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8672	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8673	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8674	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8675	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8676	The magic to use with different properties.，You must take the magic powder with your right hand.，Use the skill with a magic release scroll in your left hand.。
8677	You have reached the highest level of skill training.，You can't raise the level any more.。
8678	(Ensemble action.)
8679	The current status is inoperaled.
8680	Can be transformed into a more agile Paladin.。
8681	Can be transformed into a more agile Paladin.。
8682	Can be transformed into a more agile Paladin.。
8683	Can be transformed into a more agile Paladin.。
8684	Can be transformed into a more agile Paladin.。
8685	Can be transformed into a more agile Paladin.。
8686	Can be transformed into a more agile Paladin.。
8687	Can be transformed into a more agile Paladin.。
8688	Can be transformed into a more agile Paladin.。
8689	Can be transformed into a more agile Paladin.。
8690	Can be transformed into a more agile Paladin.。
8691	Can be transformed into a more agile Paladin.。
8692	Can be transformed into a more agile Paladin.。
8693	Can be transformed into a more agile Paladin.。
8694	Can be transformed into a more agile Paladin.。
8695	Press use the ultimate hit skill.(Use) Key use skills.。Use the heavy-hitting skill again in the state of the ultimate heavy blow.，The last blow of a general hit becomes a heavy hit.。
8696	Press use the ultimate hit skill.(Use) Key use skills.。Use the heavy-hitting skill again in the state of the ultimate heavy blow.，The last blow of a general hit becomes a heavy hit.。
8697	Use the ultimate heavy blow to attack and defeat the enemy.。
8698	Use the ultimate heavy blow to attack and defeat the enemy.。
8699	Use the ultimate heavy blow to attack and defeat the enemy.。
8700	Use the ultimate heavy blow to attack and defeat the enemy.。
8701	Use the ultimate heavy blow to attack and defeat the enemy.。
8702	Use the ultimate heavy blow to attack and defeat the enemy.。
8703	Use the ultimate heavy blow to attack and defeat the enemy.。
8704	Use the ultimate heavy blow to attack and defeat the enemy.。
8705	Use the ultimate heavy blow to attack and defeat the enemy.。
8706	Use the ultimate heavy blow to attack and defeat the enemy.。
8707	Use the ultimate heavy blow to attack and defeat the enemy.。
8708	Use the ultimate heavy blow to attack and defeat the enemy.。
8709	Use the ultimate heavy blow to attack and defeat the enemy.。
8710	You have reached the highest level of skill training.，You can't raise the level any more.。
8711	There is nothing in this state.。\nTalk to the residents of the village to get the key words.。
8712	Try to defend against each other's fire magic.。
8713	Try to defend against each other's fire magic.。
8714	Try to defend against each other's fire magic.。
8715	Try to defend against each other's fire magic.。
8716	Try to defend against each other's fire magic.。
8717	Try to defend against each other's fire magic.。
8718	Try to defend against each other's fire magic.。
8719	Try to defend against each other's fire magic.。
8720	Try to defend against each other's fire magic.。
8721	Try to defend against each other's fire magic.。
8722	Try to defend against each other's fire magic.。
8723	Try to defend against each other's fire magic.。
8724	Try to defend against each other's fire magic.。
8725	Try to defend against each other's fire magic.。
8726	Try to defend against each other's fire magic.。
8727	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8728	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8729	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8730	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8731	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8732	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8733	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8734	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8735	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8736	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8737	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
8738	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
8739	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
8740	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
8741	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
8742	The fireball reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8743	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8744	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8745	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8746	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8747	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8748	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8749	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8750	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8751	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8752	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8753	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8754	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
8755	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
8756	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
8757	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
8758	The rocket reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8759	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nI gave it to you.1Segment qualification proves you how skilled the rocket is.。
8760	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nI gave it to you.2Segment qualification proves you how skilled the rocket is.。
8761	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nI gave it to you.3Segment qualification proves you how skilled the rocket is.。
8762	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8763	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8764	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8765	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8766	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8767	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8768	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8769	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8770	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8771	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8772	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8773	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8774	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8775	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8776	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
8777	You have reached the highest level of skill training.，You can't raise the level any more.。
8778	Press the skill to use the key and select the healing object for healing.。You can use this skill if you have a bandage in the equipment bar.。
8779	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8780	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8781	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8782	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8783	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8784	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8785	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8786	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8787	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8788	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8789	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8790	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8791	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8792	Healing skills are not used to improve their purpose.，to pass the other.NPCor books can be improved.。
8793	You have reached the highest level of skill training.，You can't raise the level any more.。
8794	Take the fishing rod and the bait box and come to the fish's riverside to use the skills.。
8795	Try fishing all kinds of fish.。Even if it's not fish.，Don't be disappointed.，Continue fishing.。
8796	Try fishing all kinds of fish.。Even if it's not fish.，Don't be disappointed.，Continue fishing.。
8797	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8798	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8799	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8800	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8801	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8802	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8803	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8804	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8805	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8806	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8807	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8808	Put the fishing tool on your hands.，Come to the right river to use the skills.。
8809	You practiced this skill.，reached the highest level.。Meet.1All the conditions of the grade.，you'll get the title that proves the highest level.。
8810	It's not just me who is the enemy of attack.，Even the enemy around them will be hurt is super gyration.!
8811	Use super gyrations to attack enemies.。
8812	Use super gyrations to attack enemies.。
8813	Use super gyrations to attack more enemies.。
8814	Use super gyrations to attack more enemies.。
8815	Use super gyrations to attack more enemies.。
8816	Use super gyrations to attack more enemies.。
8817	Use super gyrations to attack more enemies.。
8818	Use super gyrations to attack more enemies.。
8819	Use super gyrations to attack more enemies.。
8820	Use super gyrations to attack more enemies.。
8821	Use super gyrations to attack more enemies.。
8822	Analyze the combat environment.，It is also important to understand the status of the fighting.。
8823	Analyze the combat environment.，It is also important to understand the status of the fighting.。
8824	Analyze the combat environment.，It is also important to understand the status of the fighting.。
8825	You have reached the highest level of skill training.，You can't raise the level any more.。
8826	Increase the attacking power of the instrument.，Knock down most enemies at once.。rank up words.，There are many states.。
8827	Attack and defeat the enemy with the revenge of the bard.。
8828	Attack and defeat the enemy with the revenge of the bard.。
8829	Attack and defeat the enemy with the revenge of the bard.。
8830	Attack and defeat the enemy with the revenge of the bard.。
8831	Attack and defeat the enemy with the revenge of the bard.。
8832	Attack and defeat the enemy with the revenge of the bard.。
8833	Attack and defeat the enemy with the revenge of the bard.。
8834	Attack and defeat the enemy with the revenge of the bard.。
8835	Attack and defeat the enemy with the revenge of the bard.。
8836	Attack and defeat the enemy with the revenge of the bard.。
8837	Attack and defeat the enemy with the revenge of the bard.。
8838	Attack and defeat the enemy with the revenge of the bard.。
8839	Attack and defeat the enemy with the revenge of the bard.。
8840	Attack and defeat the enemy with the revenge of the bard.。
8841	You have reached the highest level of skill training.，You can't raise the level any more.。
8842	The current status is inoperaled.
8843	Can be transformed into a more powerful wild state.。
8844	Can be transformed into a more powerful wild state.。
8845	Can be transformed into a more powerful wild state.。
8846	Can be transformed into a more powerful wild state.。
8847	Can be transformed into a more powerful wild state.。
8848	Can be transformed into a more powerful wild state.。
8849	Can be transformed into a more powerful wild state.。
8850	Can be transformed into a more powerful wild state.。
8851	Can be transformed into a more powerful wild state.。
8852	Can be transformed into a more powerful wild state.。
8853	Can be transformed into a more powerful wild state.。
8854	Can be transformed into a more powerful wild state.。
8855	Can be transformed into a more powerful wild state.。
8856	Can be transformed into a more powerful wild state.。
8857	Can be transformed into a more powerful wild state.。
8858	The current status is inoperaled.
8859	Can concentrate energy to launch a more powerful attack.。
8860	Can concentrate energy to launch a more powerful attack.。
8861	Can concentrate energy to launch a more powerful attack.。
8862	Can concentrate energy to launch a more powerful attack.。
8863	Can concentrate energy to launch a more powerful attack.。
8864	Can concentrate energy to launch a more powerful attack.。
8865	Can concentrate energy to launch a more powerful attack.。
8866	Can concentrate energy to launch a more powerful attack.。
8867	Can concentrate energy to launch a more powerful attack.。
8868	Can concentrate energy to launch a more powerful attack.。
8869	Can concentrate energy to launch a more powerful attack.。
8870	Can concentrate energy to launch a more powerful attack.。
8871	Can concentrate energy to launch a more powerful attack.。
8872	Can concentrate energy to launch a more powerful attack.。
8873	Can concentrate energy to launch a more powerful attack.。
8874	Take a hard trample on the ground.，Temporarily stop the other person's movement.，and give harm.。
8875	If you contain most enemies at once.，That will speed up the practice.。
8876	If you contain most enemies at once.，That will speed up the practice.。
8877	If you contain most enemies at once.，That will speed up the practice.。
8878	If you contain most enemies at once.，That will speed up the practice.。 It is also a way to lead the enemy to a narrow place.。
8879	If you contain most enemies at once.，That will speed up the practice.。 It is also a way to lead the enemy to a narrow place.。
8880	If you contain most enemies at once.，That will speed up the practice.。 It is also a way to lead the enemy to a narrow place.。
8881	If at once to contain the majority of the strong enemy.，That will speed up the practice.。
8882	If at once to contain the majority of the strong enemy.，That will speed up the practice.。
8883	If at once to contain the majority of the strong enemy.，That will speed up the practice.。
8884	If at once to contain the majority of the strong enemy.，That will speed up the practice.。
8885	If at once to contain most very strong enemies.，That will speed up the practice.。\nFrom the level.5Begin.，Increase the amount of time that puts the other person in a state of stiffness.。
8886	If at once to contain most very strong enemies.，That will speed up the practice.。\nFrom the level.5Begin.，Increase the amount of time that puts the other person in a state of stiffness.。
8887	If at once to contain most very strong enemies.，That will speed up the practice.。\nFrom the level.5Begin.，Increase the amount of time that puts the other person in a state of stiffness.。
8888	If at once to contain most very strong enemies.，That will speed up the practice.。\nFrom the level.5Begin.，Increase the amount of time that puts the other person in a state of stiffness.。
8889	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8890	Throw a throwable weapon at the enemy.。
8891	Throw a throwable weapon at the enemy.。
8892	Throw a throwable weapon at the enemy.。
8893	Throw a throwable weapon at the enemy.。
8894	Throw a throwable weapon at the enemy.。
8895	Throw a throwable weapon at the enemy.。
8896	Throw a throwable weapon at the enemy.。
8897	Throw a throwable weapon at the enemy.。
8898	Throw a throwable weapon at the enemy.。
8899	Throw a throwable weapon at the enemy.。
8900	Throw a throwable weapon at the enemy.。
8901	Throw a throwable weapon at the enemy.。\nGrade.5Start increasing the hit rate.。
8902	Throw a throwable weapon at the enemy.。\nGrade.5Start increasing the hit rate.。
8903	Throw a throwable weapon at the enemy.。\nGrade.5Start increasing the hit rate.。
8904	Throw a throwable weapon at the enemy.。\nGrade.5Start increasing the hit rate.。
8905	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8906	Unknow
8907	The current status is inoperaled.
8908	Buy craft skills books at the bookstore.，you can use your craft skills.。
8909	Make the items you want to hold the craft box in your right hand.，Use skills.，Put the appropriate material into the production.。Use a short bow with an arrow bale and firewood.5can make hand-made arrows.，Other items can also be made.。
8910	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material to start making.。Combine with high-end arrows and.5Wood can be made with high-grade hand-made arrows.，Other items can also be made.。
8911	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material to start making.。Combine with the most upscale arrow and.5Wood can make the most high-grade handmade arrows.，Other items can also be made.。
8912	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material to start making.。Use.5wood and.10Nails can make lightweight tables.，Other items can also be made.。
8913	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8914	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8915	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8916	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8917	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8918	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8919	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8920	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8921	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8922	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8923	Want to make the items you need.，Use skills with a craft toolbox in your right hand.，Put in the right material and start making.。
8924	Press the healing magic key to prepare.，Reconfirm the target.。
8925	Press the healing magic key to prepare.，Reconfirm the target.。
8926	Healing magic is given to people who do not lack vitality.。
8927	Treatment of people whose lives are in danger.，more experience will accumulate.。
8928	Press the healing magic key to prepare.，Reconfirm the target.。
8929	Press the healing magic key to prepare.，Reconfirm the target.。
8930	Press the healing magic key to prepare.，Reconfirm the target.。
8931	Press the healing magic key to prepare.，Reconfirm the target.。
8932	Press the healing magic key to prepare.，Reconfirm the target.。
8933	Press the healing magic key to prepare.，Reconfirm the target.。
8934	Press the healing magic key to prepare.，Reconfirm the target.。
8935	Press the healing magic key.，When you're ready to do your magic.，The object of on-demand treatment.，can be treated.。\nGrade.5The life value of the start able to treat increases.。
8936	Press the healing magic key.，When you're ready to do your magic.，The object of on-demand treatment.，can be treated.。\nGrade.5The life value of the start able to treat increases.。
8937	Press the healing magic key.，When you're ready to do your magic.，The object of on-demand treatment.，can be treated.。\nGrade.5The life value of the start able to treat increases.。
8938	Press the healing magic key.，When you're ready to do your magic.，The object of on-demand treatment.，can be treated.。\nGrade.5The life value of the start able to treat increases.。
8939	The treatment reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
8940	Press the healing magic key to prepare.，Reconfirm the target.。
8941	Press the healing magic key to prepare.，Reconfirm the target.。
8942	Healing magic is given to those who do not lack vitality.，No accumulated experience.。
8943	Treatment of people whose lives are in danger.，more experience will accumulate.。
8944	Press the healing magic key to prepare.，Reconfirm the target.。
8945	Press the healing magic key to prepare.，Reconfirm the target.。
8946	Press the healing magic key to prepare.，Reconfirm the target.。
8947	Press the healing magic key to prepare.，Reconfirm the target.。
8948	Press the healing magic key to prepare.，Reconfirm the target.。
8949	Press the healing magic key to prepare.，Reconfirm the target.。
8950	Press the healing magic key to prepare.，Reconfirm the target.。
8951	Press the healing magic key to prepare.，Reconfirm the target.。
8952	Press the healing magic key to prepare.，Reconfirm the target.。
8953	Press the healing magic key to prepare.，Reconfirm the target.。
8954	Press the healing magic key to prepare.，Reconfirm the target.。
8955	You have reached the highest level of skill training.，You can't raise the level any more.。
8956	Natural protection.
8957	Natural protection.
8958	Natural protection.
8959	Natural protection.
8960	Natural protection.
8961	Natural protection.
8962	Natural protection.
8963	Natural protection.
8964	Natural protection.
8965	Natural protection.
8966	Natural protection.
8967	Natural protection.
8968	Natural protection.
8969	Natural protection.
8970	Natural protection.
8971	You have reached the highest level of skill training.，You can't raise the level any more.。
8972	Herbs can only be collected empty-handed.。If you do not understand the herb knowledge can not distinguish between wild herbs and herbs in the wild.。
8973	But at a glance icane the base herb.。 The probability of success in collecting the base herb later is much greater than the probability of failure.。
8974	It's time to collect white herbs.。But.，It's still difficult.。
8975	Gold herbs can be collected.。But it's not going to be easy at the moment.。
8976	But I recognized the red herb at a glance.。 The probability of success in collecting blood-red herbs in the future is much greater than the probability of failure.。
8977	But i can recognize the sun herb at a glance.。 The probability of successful acquisition of sunlight herb in the future is much greater than the probability of failure.。
8978	It's time to collect Mandela grass.。But it's not easy to really capture success.。
8979	But I recognized the magic herb at a glance.。 The probability of success in collecting magic herbs later is much greater than failure.。
8980	Go to the lowest level of the dungeon and see all kinds of herbs.。
8981	Go to the lowest level of the dungeon and see all kinds of herbs.。
8982	It's time to recognize white herbs.。Now when we collect white herbs.，The probability of success is greater than the probability of failure.。
8983	But i can recognize the antidote grass at a glance.。The probability of successful collection of antidote grass in the future is much greater than the probability of failure.。
8984	Go to the lowest level of the dungeon and see all kinds of herbs.。
8985	But at a glance, we recognize the golden herbs and the toxic herbs.。The probability of success in collecting gold herb and toxic herb later is much greater than the probability of failure.。
8986	Go to the lowest level of the dungeon and see all kinds of herbs.。
8987	But i recognized Mandela grass at a glance.。 The probability of success in collecting Mandela grass in the future is much greater than the probability of failure.。
8988	The current status is inoperaled.
8989	The current status is inoperaled.
8990	There is nothing in this state.。\nTalk to the residents of the village to get the key words.。
8991	Try to defend against each other's ice magic.。
8992	Try to defend against each other's ice magic.。
8993	Try to defend against each other's ice magic.。
8994	Try to defend against each other's ice magic.。
8995	Try to defend against each other's ice magic.。
8996	Try to defend against each other's ice magic.。
8997	Try to defend against each other's ice magic.。
8998	Try to defend against each other's ice magic.。
8999	Try to defend against each other's ice magic.。
9000	Try to defend against each other's ice magic.。
9001	Try to defend against each other's ice magic.。
9002	Try to defend against each other's ice magic.。
9003	Try to defend against each other's ice magic.。
9004	Try to defend against each other's ice magic.。
9005	Try to defend against each other's ice magic.。
9006	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9007	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9008	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9009	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9010	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9011	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9012	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9013	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9014	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9015	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9016	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9017	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
9018	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
9019	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
9020	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
9021	Ice arrows reach the highest state of the state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9022	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nI gave it to you.1Segment qualification proves how skilled you are in ice arrows.。
9023	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nI gave it to you.2Segment qualification proves how skilled you are in ice arrows.。
9024	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nI gave it to you.3Segment qualification proves how skilled you are in ice arrows.。
9025	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9026	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9027	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9028	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9029	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9030	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9031	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9032	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9033	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9034	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9035	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9036	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9037	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9038	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9039	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
9040	You have reached the highest level of skill training.，You can't raise the level any more.。
9041	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9042	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9043	Use magic to modulate the ice blade to throw at the enemy.。
9044	Use magic to modulate the ice blade to throw at the enemy.。
9045	Use magic to modulate the ice blade to throw at the enemy.。
9046	Use magic to modulate the ice blade to throw at the enemy.。
9047	Use magic to modulate the ice blade to throw at the enemy.。
9048	Use magic to modulate the ice blade to throw at the enemy.。
9049	Use magic to modulate the ice blade to throw at the enemy.。
9050	Use magic to modulate the ice blade to throw at the enemy.。
9051	Use magic to modulate the ice blade to throw at the enemy.。
9052	Use magic to modulate the ice blade to throw at the enemy.。
9053	Use magic to modulate the ice blade to throw at the enemy.。
9054	Use magic to modulate the ice blade to throw at the enemy.。
9055	Use magic to modulate the ice blade to throw at the enemy.。
9056	Use magic to modulate the ice blade to throw at the enemy.。
9057	Use magic to modulate the ice blade to throw at the enemy.。
9058	You have reached the highest level of skill training.，You can't raise the level any more.。
9059	（The bomb ignited.）
9060	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9061	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9062	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9063	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9064	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9065	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9066	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9067	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9068	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9069	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9070	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
9071	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n5Equidistant level se.，The cooling time per litre of infinite chopping is reduced.。
9072	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n5Equidistant level se.，The cooling time per litre of infinite chopping is reduced.。
9073	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n5Equidistant level se.，The cooling time per litre of infinite chopping is reduced.。
9074	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n5Equidistant level se.，The cooling time per litre of infinite chopping is reduced.。
9075	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。\n1Equidistant level se.，The cooling time per litre of infinite chopping is reduced.。
9076	instinctive reaction.
9077	instinctive reaction.
9078	instinctive reaction.
9079	instinctive reaction.
9080	instinctive reaction.
9081	instinctive reaction.
9082	instinctive reaction.
9083	instinctive reaction.
9084	instinctive reaction.
9085	instinctive reaction.
9086	instinctive reaction.
9087	instinctive reaction.
9088	instinctive reaction.
9089	instinctive reaction.
9090	instinctive reaction.
9091	instinctive reaction.
9092	(Take life.)
9093	(Take life.)
9094	(Take life.)
9095	(Take life.)
9096	(Take life.)
9097	(Take life.)
9098	(Take life.)
9099	(Take life.)
9100	(Take life.)
9101	(Take life.)
9102	(Take life.)
9103	(Take life.)
9104	(Take life.)
9105	(Take life.)
9106	(Take life.)
9107	(Take life.)
9108	The current status is inoperaled.
9109	Can be transformed into a wild state with strong power.。
9110	Can be transformed into a wild state with strong power.。
9111	Can be transformed into a wild state with strong power.。
9112	Can be transformed into a wild state with strong power.。
9113	Can be transformed into a wild state with strong power.。
9114	Can be transformed into a wild state with strong power.。
9115	Can be transformed into a wild state with strong power.。
9116	Can be transformed into a wild state with strong power.。
9117	Can be transformed into a wild state with strong power.。
9118	Can be transformed into a wild state with strong power.。
9119	Can be transformed into a wild state with strong power.。
9120	Can be transformed into a wild state with strong power.。
9121	Can be transformed into a wild state with strong power.。
9122	Can be transformed into a wild state with strong power.。
9123	Can be transformed into a wild state with strong power.。
9124	There is nothing in this state.。\nTalk to the residents of the village to get the key words.。
9125	Try to defend your opponent's thunder.。
9126	Try to defend your opponent's thunder.。
9127	Try to defend your opponent's thunder.。
9128	Try to defend your opponent's thunder.。
9129	Try to defend your opponent's thunder.。
9130	Try to defend your opponent's thunder.。
9131	Try to defend your opponent's thunder.。
9132	Try to defend your opponent's thunder.。
9133	Try to defend your opponent's thunder.。
9134	Try to defend your opponent's thunder.。
9135	Try to defend your opponent's thunder.。
9136	Try to defend your opponent's thunder.。
9137	Try to defend your opponent's thunder.。
9138	Try to defend your opponent's thunder.。
9139	Try to defend your opponent's thunder.。
9140	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9141	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9142	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9143	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9144	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9145	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9146	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9147	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9148	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9149	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9150	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9151	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
9152	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
9153	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
9154	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
9155	The Thunder Arrow reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9156	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nI gave it to you.1Segment qualification proves you are proficient in the Arrow.。
9157	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nI gave it to you.2Segment qualification proves you are proficient in the Arrow.。
9158	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nI gave it to you.3Segment qualification proves you are proficient in the Arrow.。
9159	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9160	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9161	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9162	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9163	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9164	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9165	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9166	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9167	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9168	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9169	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9170	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9171	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9172	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9173	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
9174	You have reached the highest level of skill training.，You can't raise the level any more.。
9175	Get the magic ready first.，Then click the target and press the left mouse button.OK！Remember to be prepared for magic.。
9176	Animals or weak monsters practice objects.。It is recommended to start with raccoons or brown foxes near logging sites.！Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.。
9177	Animals or weak monsters practice objects.。It is recommended to start with raccoons or brown foxes near logging sites.！Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.。
9178	Animals or weak monsters practice objects.。It is recommended to start with raccoons or brown foxes near logging sites.！Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.。
9179	Start now and need to understand the other person's abilities.。to attack enemies with the same fighting power.。The enemy's fighting power can be pressed.Altkey to confirm.，Total division.6levels.。
9180	Start now and need to understand the other person's abilities.。to attack enemies with the same fighting power.。The enemy's fighting power can be pressed.Altkey to confirm.，Total division.6levels.。
9181	There are too many enemies.，More in-depth learning is needed.，The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
9182	There are too many enemies.，More in-depth learning is needed.，The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
9183	Now start looking for stronger enemies to practice.，You can learn more.。The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
9184	Now start looking for stronger enemies to practice.，You can learn more.。The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
9185	It's not far from the magic master's goal.。Only.BossThe enemy of the rank is your opponent.！
9186	Now start studying the following stronger magic.。
9187	Now start studying the following stronger magic.。
9188	Now start studying the following stronger magic.。
9189	Now start studying the following stronger magic.。
9190	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9191	Press to use.(Use)Keys use heart-penetrating skills.。The head skill icon is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。Use this skill like a remote attack.。
9192	Press to use.(Use)Keys use heart-penetrating skills.。The head skill icon is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。Use this skill like a remote attack.。
9193	Use a heart-to-heart attack to defeat the enemy.。
9194	Use a heart-to-heart attack to defeat the enemy.。
9195	Use a heart-to-heart attack to defeat the enemy.。
9196	Use a heart-to-heart attack to defeat the enemy.。
9197	Use a heart-to-heart attack to defeat the enemy.。
9198	Use a heart-to-heart attack to defeat the enemy.。
9199	Use a heart-to-heart attack to defeat the enemy.。
9200	Use a heart-to-heart attack to defeat the enemy.。
9201	Use a heart-to-heart attack to defeat the enemy.。
9202	Use a heart-worn arrow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
9203	Use a heart-worn arrow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
9204	Use a heart-worn arrow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
9205	Use a heart-worn arrow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
9206	When wearing a heart arrow to reach the highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9207	Reach you at the highest level of the arrow.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.1Segment qualification proves how skilled you are in wearing the heart arrow.。
9208	Reach you at the highest level of the arrow.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.2Segment qualification proves how skilled you are in wearing the heart arrow.。
9209	Reach you at the highest level of the arrow.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.3Segment qualification proves how skilled you are in wearing the heart arrow.。
9210	Press to use.(Use)Keys use heart-penetrating skills.。The head skill icon is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。Use this skill like a remote attack.。
9211	Press to use.(Use)Keys use heart-penetrating skills.。The head skill icon is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。Use this skill like a remote attack.。
9212	Use a heart-to-heart attack to defeat the enemy.。
9213	Use a heart-to-heart attack to defeat the enemy.。
9214	Use a heart-to-heart attack to defeat the enemy.。
9215	Use a heart-to-heart attack to defeat the enemy.。
9216	Use a heart-to-heart attack to defeat the enemy.。
9217	Use a heart-to-heart attack to defeat the enemy.。
9218	Use a heart-to-heart attack to defeat the enemy.。
9219	Use a heart-to-heart attack to defeat the enemy.。
9220	Use a heart-to-heart attack to defeat the enemy.。
9221	Use a heart-to-heart attack to defeat the enemy.。
9222	Use a heart-to-heart attack to defeat the enemy.。
9223	Use a heart-to-heart attack to defeat the enemy.。
9224	Use a heart-to-heart attack to defeat the enemy.。
9225	You have reached the highest level of skill training.，You can't raise the level any more.。
9226	Folding beautiful paper plane flying to see.
9227	Try to collect all kinds of items around.。The right tools are required to produce and collect.。
9228	Try to collect all kinds of items around.。The right tools are required to produce and collect.。
9229	Try to collect all kinds of items around.。The right tools are required to produce and collect.。
9230	Try to collect all kinds of items around.。The right tools are required to produce and collect.。
9231	Try to collect all kinds of items around.。The right tools are required to produce and collect.。
9232	Try to collect all kinds of items around.。The right tools are required to produce and collect.。
9233	Try to collect all kinds of items around.。The right tools are required to produce and collect.。
9234	Now start trying to get high-end materials.。
9235	Now start trying to get high-end materials.。
9236	Now start trying to get high-end materials.。
9237	Now start trying to get high-end materials.。
9238	Production and acquisition are endless.。Try.！
9239	Production and acquisition are endless.。Try.！
9240	Production and acquisition are endless.。Try.！
9241	Production and acquisition are endless.。Try.！
9242	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9243	Magic reflector.
9244	Magic reflector.
9245	Magic reflector.
9246	Magic reflector.
9247	Magic reflector.
9248	Magic reflector.
9249	Magic reflector.
9250	Magic reflector.
9251	Magic reflector.
9252	Magic reflector.
9253	Magic reflector.
9254	Magic reflector.
9255	Magic reflector.
9256	Magic reflector.
9257	Magic reflector.
9258	You have reached the highest level of skill training.，You can't raise the level any more.。
9259	Press to use.(Use)Keys use meditation skills.。Press to terminate the use skill again.。Use meditation skills while using other skills.，But you can't run.。
9260	Press to use.(Use)Keys use meditation skills.。Press to terminate the use skill again.。Use meditation skills while using other skills.，But you can't run.。
9261	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9262	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9263	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9264	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9265	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9266	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9267	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9268	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9269	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9270	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9271	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9272	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9273	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
9274	You have reached the highest level of skill training.，You can't raise the level any more.。
9275	After reaching a certain level of adventure.，Someone in Camp Rano will look for you.。
9276	Iron ore fragments can be found in the flash by the sea or by the river.。Gems that are occasionally found when looking for ore fragments can help with skill training.。
9277	Iron ore fragments can be found in the flash by the sea or by the river.。Gems that are occasionally found when looking for ore fragments can help with skill training.。
9278	Iron ore fragments can be found in the flash by the sea or by the river.。Gems that are occasionally found when looking for ore fragments can help with skill training.。
9279	It's a rainy day in a yellow flash.，It is easy to find copper fragments.。Of course.，We also have to work hard to find iron ore.。
9280	It's a rainy day in a yellow flash.，It is easy to find copper fragments.。Of course.，We also have to work hard to find iron ore.。
9281	It's a rainy day in a yellow flash.，It is easy to find copper fragments.。Of course.，We also have to work hard to find iron ore.。
9282	Silver ore fragments are hard to find.。and copper fragments.，Find the iron ore fragments together.。Remember the rules of the weather.，Find some gems you need, too.
9283	Silver ore fragments are hard to find.。and copper fragments.，Find the iron ore fragments together.。Remember the rules of the weather.，Find some gems you need, too.
9284	Silver ore fragments are hard to find.。and copper fragments.，Find the iron ore fragments together.。Remember the rules of the weather.，Find some gems you need, too.
9285	It's a rainy day in a yellow flash.，It is easy to find gold ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Find some gems you need, too.。
9286	It's a rainy day in a yellow flash.，It is easy to find gold ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Find some gems you need, too.。
9287	It's a rainy day in a yellow flash.，It is easy to find gold ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Find some gems you need, too.。
9288	It's a rainy day in a yellow flash.，It's easy to find misri ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Find some gems you need, too.。
9289	It's a rainy day in a yellow flash.，It's easy to find misri ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Find some gems you need, too.。
9290	It's a rainy day in a yellow flash.，It's easy to find misri ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Find some gems you need, too.。
9291	The current status is inoperaled.
9292	Variable is a wild state with super intelligence.。
9293	Variable is a wild state with super intelligence.。
9294	Variable is a wild state with super intelligence.。
9295	Variable is a wild state with super intelligence.。
9296	Variable is a wild state with super intelligence.。
9297	Variable is a wild state with super intelligence.。
9298	Variable is a wild state with super intelligence.。
9299	Variable is a wild state with super intelligence.。
9300	Variable is a wild state with super intelligence.。
9301	Variable is a wild state with super intelligence.。
9302	Variable is a wild state with super intelligence.。
9303	Variable is a wild state with super intelligence.。
9304	Variable is a wild state with super intelligence.。
9305	Variable is a wild state with super intelligence.。
9306	Variable is a wild state with super intelligence.。
9307	Hold the crystalofed elements obtained from Castina.，Clear the Dunga Desert Ruins Dungeon.。
9308	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
9309	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
9310	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
9311	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
9312	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
9313	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。
9314	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。\nSuccessfully used on many enemies who are stronger than me.。
9315	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。\nSuccessfully used on many enemies who are stronger than me.。
9316	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。\nSuccessfully used on many enemies who are stronger than me.。
9317	Use poison cloud arrow skills after equipping with a bow and arrow.，Tap the object of attack when the icon on the top of the head is pinned.，it can be launched.。\nSuccessfully used on many enemies who are stronger than me.。
9318	Need to be successfully used in many of my stronger enemies.。\n5The duration of the initial effect above the grade will increase a lot.。
9319	Need to be successfully used in many of my stronger enemies.。\n5The duration of the initial effect above the grade will increase a lot.。
9320	Need to be successfully used in many of my stronger enemies.。\n5The duration of the initial effect above the grade will increase a lot.。
9321	Need to be successfully used in many of my stronger enemies.。\n5The duration of the initial effect above the grade will increase a lot.。
9322	You have reached the highest level of this skill.。 There is no more of this level.。\nComplete.1All the conditions of the grade.，you can earn the title of proof of the highest level.。
9323	Hide behind a mirror to regain strength.。
9324	The skills of resurrecting monsters.。
9325	No matter what kind of enemy it is.，All against it.。If the enemy uses skills.，It will show up on the enemy's head.。But.，Be careful.。If it's a skill I don't understand.，is as shown.？。
9326	When confronting an enemy of the same rank.，There will be more to gain.。By.AltKey to know whether the other side is strong.。If it's a beginner.，Can fight the brown fox near The Dirconel's treatment.。
9327	When confronting an enemy of the same rank.，There will be more to gain.。By.AltKey to know whether the other side is strong.。If it's a beginner.，Can fight the brown fox near The Dirconel's treatment.。
9328	Occasionally confront an enemy that is stronger than yourself.。By.AltKey to know whether the other side is strong.。You can fight the Red Fox es;。
9329	Occasionally confront an enemy that is stronger than yourself.。By.AltKey to know whether the other side is strong.。You can fight the Red Fox es;。
9330	Very careful against very strong enemies.，It's not that hard.。Can be compared to the wolves of the southern plains of Dilconel.。
9331	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9332	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9333	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9334	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9335	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9336	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9337	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9338	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9339	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9340	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
9341	Music knowledge cannot be enhanced by use.，to pass the other.NPCor books can be improved.。
9342	Music knowledge cannot be enhanced by use.，to pass the other.NPCor books can be improved.。
9343	Music knowledge cannot be enhanced by use.，to pass the other.NPCor books can be improved.。
9344	Music knowledge cannot be enhanced by use.，to pass the other.NPCor books can be improved.。
9345	Music knowledge cannot be enhanced by use.，to pass the other.NPCor books can be improved.。
9346	Music knowledge cannot be enhanced by use.，to pass the other.NPCor books can be improved.。
9347	Music knowledge cannot be enhanced by use.，to pass the other.NPCor books can be improved.。
9348	Through music knowledge.，Gain knowledge of the ability to compose magical music.。
9349	Through music knowledge.，Gain knowledge of the ability to compose magical music.。
9350	Through music knowledge.，Gain knowledge of the ability to compose magical music.。
9351	Through music knowledge.，Gain knowledge of the ability to compose magical music.。
9352	Through music knowledge.，Gain knowledge of the ability to compose a variety of magical music.。
9353	Through music knowledge.，Gain knowledge of the ability to compose a variety of magical music.。
9354	Through music knowledge.，Gain knowledge of the ability to compose a variety of magical music.。
9355	Through music knowledge.，Gain knowledge of the ability to compose a variety of magical music.。
9356	Musical instruments are played at the highest level.，Have the knowledge to play a variety of magical music.。\nMeet.1The conditions of grade training.，You can obtain a title that proves the highest level.。
9357	There is nothing in this state.。\nTalk to the residents of the village to get the key words.。
9358	Try to defend against each other's bow attacks.。
9359	Try to defend against each other's bow attacks.。
9360	Try to defend against each other's bow attacks.。
9361	Try to defend against each other's bow attacks.。
9362	Try to defend against each other's bow attacks.。
9363	Try to defend against each other's bow attacks.。
9364	Try to defend against each other's bow attacks.。
9365	Try to defend against each other's bow attacks.。
9366	Try to defend against each other's bow attacks.。
9367	Try to defend against each other's bow attacks.。
9368	Try to defend against each other's bow attacks.。
9369	Try to defend against each other's bow attacks.。
9370	Try to defend against each other's bow attacks.。
9371	Try to defend against each other's bow attacks.。
9372	Try to defend against each other's bow attacks.。
9373	Natural protection.
9374	Natural protection.
9375	Natural protection.
9376	Natural protection.
9377	Natural protection.
9378	Natural protection.
9379	Natural protection.
9380	Natural protection.
9381	Natural protection.
9382	Natural protection.
9383	Natural protection.
9384	Natural protection.
9385	Natural protection.
9386	Natural protection.
9387	Natural protection.
9388	You have reached the highest level of skill training.，You can't raise the level any more.。
9389	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
9390	The current status is inoperaled.
9391	Transforming Paladin can carry out short-range attacks more effectively.。
9392	Transforming Paladin can carry out short-range attacks more effectively.。
9393	Transforming Paladin can carry out short-range attacks more effectively.。
9394	Transforming Paladin can carry out short-range attacks more effectively.。
9395	Transforming Paladin can carry out short-range attacks more effectively.。
9396	Transforming Paladin can carry out short-range attacks more effectively.。
9397	Transforming Paladin can carry out short-range attacks more effectively.。
9398	Transforming Paladin can carry out short-range attacks more effectively.。
9399	Transforming Paladin can carry out short-range attacks more effectively.。
9400	Transforming Paladin can carry out short-range attacks more effectively.。
9401	Transforming Paladin can carry out short-range attacks more effectively.。
9402	Transforming Paladin can carry out short-range attacks more effectively.。
9403	Transforming Paladin can carry out short-range attacks more effectively.。
9404	Transforming Paladin can carry out short-range attacks more effectively.。
9405	Transforming Paladin can carry out short-range attacks more effectively.。
9406	The current status is inoperaled.
9407	Transforming Paladin can carry out magical attacks more effectively.。
9408	Transforming Paladin can carry out magical attacks more effectively.。
9409	Transforming Paladin can carry out magical attacks more effectively.。
9410	Transforming Paladin can carry out magical attacks more effectively.。
9411	Transforming Paladin can carry out magical attacks more effectively.。
9412	Transforming Paladin can carry out magical attacks more effectively.。
9413	Transforming Paladin can carry out magical attacks more effectively.。
9414	Transforming Paladin can carry out magical attacks more effectively.。
9415	Transforming Paladin can carry out magical attacks more effectively.。
9416	Transforming Paladin can carry out magical attacks more effectively.。
9417	Transforming Paladin can carry out magical attacks more effectively.。
9418	Transforming Paladin can carry out magical attacks more effectively.。
9419	Transforming Paladin can carry out magical attacks more effectively.。
9420	Transforming Paladin can carry out magical attacks more effectively.。
9421	Transforming Paladin can carry out magical attacks more effectively.。
9422	The current status is inoperaled.
9423	Transforming Paladin can carry out remote attacks more effectively.。
9424	Transforming Paladin can carry out remote attacks more effectively.。
9425	Transforming Paladin can carry out remote attacks more effectively.。
9426	Transforming Paladin can carry out remote attacks more effectively.。
9427	Transforming Paladin can carry out remote attacks more effectively.。
9428	Transforming Paladin can carry out remote attacks more effectively.。
9429	Transforming Paladin can carry out remote attacks more effectively.。
9430	Transforming Paladin can carry out remote attacks more effectively.。
9431	Transforming Paladin can carry out remote attacks more effectively.。
9432	Transforming Paladin can carry out remote attacks more effectively.。
9433	Transforming Paladin can carry out remote attacks more effectively.。
9434	Transforming Paladin can carry out remote attacks more effectively.。
9435	Transforming Paladin can carry out remote attacks more effectively.。
9436	Transforming Paladin can carry out remote attacks more effectively.。
9437	Transforming Paladin can carry out remote attacks more effectively.。
9438	Folding beautiful paper plane flying to see.
9439	The current status is inoperaled.
9440	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9441	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9442	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9443	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9444	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9445	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9446	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9447	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9448	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9449	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9450	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9451	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9452	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9453	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9454	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9455	The current status is inoperaled.
9456	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9457	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9458	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9459	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9460	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9461	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9462	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9463	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9464	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9465	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9466	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9467	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9468	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9469	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9470	When the team.，When more than one member is at risk at the same time.，Recovery is more noticeable.。
9471	The current status is inoperaled.
9472	swallow each other.，Make a statue.。
9473	The current status is inoperaled.
9474	Wild state can respond more effectively to melee attacks.。
9475	Wild state can respond more effectively to melee attacks.。
9476	Wild state can respond more effectively to melee attacks.。
9477	Wild state can respond more effectively to melee attacks.。
9478	Wild state can respond more effectively to melee attacks.。
9479	Wild state can respond more effectively to melee attacks.。
9480	Wild state can respond more effectively to melee attacks.。
9481	Wild state can respond more effectively to melee attacks.。
9482	Wild state can respond more effectively to melee attacks.。
9483	Wild state can respond more effectively to melee attacks.。
9484	Wild state can respond more effectively to melee attacks.。
9485	Wild state can respond more effectively to melee attacks.。
9486	Wild state can respond more effectively to melee attacks.。
9487	Wild state can respond more effectively to melee attacks.。
9488	Wild state can respond more effectively to melee attacks.。
9489	The current status is inoperaled.
9490	Wild state can respond more effectively to magical attacks.。
9491	Wild state can respond more effectively to magical attacks.。
9492	Wild state can respond more effectively to magical attacks.。
9493	Wild state can respond more effectively to magical attacks.。
9494	Wild state can respond more effectively to magical attacks.。
9495	Wild state can respond more effectively to magical attacks.。
9496	Wild state can respond more effectively to magical attacks.。
9497	Wild state can respond more effectively to magical attacks.。
9498	Wild state can respond more effectively to magical attacks.。
9499	Wild state can respond more effectively to magical attacks.。
9500	Wild state can respond more effectively to magical attacks.。
9501	Wild state can respond more effectively to magical attacks.。
9502	Wild state can respond more effectively to magical attacks.。
9503	Wild state can respond more effectively to magical attacks.。
9504	Wild state can respond more effectively to magical attacks.。
9505	The current status is inoperaled.
9506	Wild state can respond more effectively to remote attacks.。
9507	Wild state can respond more effectively to remote attacks.。
9508	Wild state can respond more effectively to remote attacks.。
9509	Wild state can respond more effectively to remote attacks.。
9510	Wild state can respond more effectively to remote attacks.。
9511	Wild state can respond more effectively to remote attacks.。
9512	Wild state can respond more effectively to remote attacks.。
9513	Wild state can respond more effectively to remote attacks.。
9514	Wild state can respond more effectively to remote attacks.。
9515	Wild state can respond more effectively to remote attacks.。
9516	Wild state can respond more effectively to remote attacks.。
9517	Wild state can respond more effectively to remote attacks.。
9518	Wild state can respond more effectively to remote attacks.。
9519	Wild state can respond more effectively to remote attacks.。
9520	Wild state can respond more effectively to remote attacks.。
9521	The instrument is held in your hand and pressed for use.(Use)to play.。If there is a score.，You can take it in the other hand.。No score will play improvisation.。There will be no loss.，You can try it out.。
9522	When playing a specified tune.，You should use the score with your left hand to use your skills.。
9523	When playing a specified tune.，You should use the score with your left hand to use your skills.。
9524	When playing a specified tune.，You should use the score with your left hand to use your skills.。
9525	When playing a specified tune.，You should use the score with your left hand to use your skills.。
9526	When playing a specified tune.，You should use the score with your left hand to use your skills.。
9527	When playing a specified tune.，You should use the score with your left hand to use your skills.。
9528	You can play an instrument.。\nYou can play magic music.。
9529	You can play an instrument.。\nYou can play magic music.。
9530	You can play an instrument.。\nYou can play magic music.。
9531	You can play an instrument.。\nYou can play magic music.。
9532	You can play an instrument.。\nYou can play magic music.。
9533	You can play an instrument.。\nYou can play magic music.。
9534	You can play an instrument.。\nYou can play magic music.。
9535	You can play an instrument.。\nYou can play magic music.。
9536	Musical instruments are played at the highest level.，Can play magic music with a high probability.。\nMeet.1The conditions of grade training.，You can obtain a title that proves the highest level.。
9537	The making of potions requires the provision of tools to make potions.。You can see the production window by using the skill after placing the tool in the right hand.。Select the type of potion you want to make and put in the desired material.，You can make potions by pressing the start button.。
9538	In order to understand the composition of potions to use several times the potion to repair potion production has a certain help.。
9539	In order to understand the composition of potions to use several times the potion to repair potion production has a certain help.。
9540	After equipping with a potion tool.，Use skills.。
9541	After equipping with a potion tool.，Use skills.。
9542	After equipping with a potion tool.，Use skills.。
9543	After equipping with a potion tool.，Use skills.。
9544	After equipping with a potion tool.，Use skills.。
9545	After equipping with a potion tool.，Use skills.。
9546	After equipping with a potion tool.，Use skills.。
9547	After equipping with a potion tool.，Use skills.。
9548	After equipping with a potion tool.，Use skills.。
9549	After equipping with a potion tool.，Use skills.。
9550	After equipping with a potion tool.，Use skills.。
9551	After equipping with a potion tool.，Use skills.。
9552	You have reached the highest level of skill training.，You can't raise the level any more.。
9553	The current status is inoperaled.
9554	Can be transformed into a more powerful Paladin.。
9555	Can be transformed into a more powerful Paladin.。
9556	Can be transformed into a more powerful Paladin.。
9557	Can be transformed into a more powerful Paladin.。
9558	Can be transformed into a more powerful Paladin.。
9559	Can be transformed into a more powerful Paladin.。
9560	Can be transformed into a more powerful Paladin.。
9561	Can be transformed into a more powerful Paladin.。
9562	Can be transformed into a more powerful Paladin.。
9563	Can be transformed into a more powerful Paladin.。
9564	Can be transformed into a more powerful Paladin.。
9565	Can be transformed into a more powerful Paladin.。
9566	Can be transformed into a more powerful Paladin.。
9567	Can be transformed into a more powerful Paladin.。
9568	Can be transformed into a more powerful Paladin.。
9569	The current status is inoperaled.
9570	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
9571	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9572	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9573	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9574	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9575	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9576	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9577	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9578	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9579	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9580	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9581	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
9582	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
9583	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
9584	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
9585	Windmill skills are at their highest level.，Can attack a wider range of enemies.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9586	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
9587	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9588	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9589	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9590	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9591	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9592	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9593	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9594	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9595	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9596	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9597	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9598	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9599	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9600	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9601	You have reached the highest level of skill training.，You can't raise the level any more.。
9602	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
9603	Find animals or small monsters to practice remote attack skills.。Although you can also attack powerful monsters.，But sometimes you may be in danger.。But don't be afraid.，Failure is also part of the practice.。
9604	Now start to learn to know each other.。Attack enemies of the same rank.。
9605	Now start to learn to know each other.。Attack enemies of the same rank.。
9606	Now start to learn to know each other.。Attack enemies of the same rank.。
9607	Now start to learn to know each other.。Attack enemies of the same rank.。
9608	Now start to learn to know each other.。Attack enemies of the same rank.。
9609	Now start to learn to know each other.。Attack enemies of the same rank.。
9610	Now start to learn to know each other.。Attack enemies of the same rank.。
9611	Now start to learn to know each other.。Attack enemies of the same rank.。
9612	Now start to learn to know each other.。Attack enemies of the same rank.。
9613	Now start to learn to know each other.。Attack enemies of the same rank.。
9614	Now start to learn to know each other.。Attack enemies of the same rank.。
9615	Now start to learn to know each other.。Attack enemies of the same rank.。
9616	Now start to learn to know each other.。Attack enemies of the same rank.。
9617	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9618	You practiced this skill.，reached the highest level.。\nI gave it to you.1Segment qualification proves how proficient you are in long-range tactical proficiency.。
9619	You practiced this skill.，reached the highest level.。\nI gave it to you.2Segment qualification proves how proficient you are in long-range tactical proficiency.。
9620	You practiced this skill.，reached the highest level.。\nI gave it to you.3Segment qualification proves how proficient you are in long-range tactical proficiency.。
9621	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
9622	Find animals or small monsters to practice remote attack skills.。Although you can also attack powerful monsters.，But sometimes you may be in danger.。But don't be afraid.，Failure is also part of the practice.。
9623	Now start to learn to know each other.。Attack enemies of the same rank.。
9624	Now start to learn to know each other.。Attack enemies of the same rank.。
9625	Now start to learn to know each other.。Attack enemies of the same rank.。
9626	Now start to learn to know each other.。Attack enemies of the same rank.。
9627	Now start to learn to know each other.。Attack enemies of the same rank.。
9628	Now start to learn to know each other.。Attack enemies of the same rank.。
9629	Now start to learn to know each other.。Attack enemies of the same rank.。
9630	Now start to learn to know each other.。Attack enemies of the same rank.。
9631	Now start to learn to know each other.。Attack enemies of the same rank.。
9632	Now start to learn to know each other.。Attack enemies of the same rank.。
9633	Now start to learn to know each other.。Attack enemies of the same rank.。
9634	Now start to learn to know each other.。Attack enemies of the same rank.。
9635	Now start to learn to know each other.。Attack enemies of the same rank.。
9636	You have reached the highest level of skill training.，You can't raise the level any more.。
9637	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9638	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9639	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9640	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9641	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9642	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9643	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9644	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9645	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9646	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9647	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9648	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9649	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9650	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9651	Smelt the ore into iron blocks.。Smelting needs to be near the furnace.。
9652	You have reached the highest level of skill training.，You can't raise the level any more.。
9653	Rest skills are used.(Use)Key use skills.。Press again to stop the rest.。Isn't it easier to drag the skill icon into the skill bar at the top of the screen?? Rest ingestion skills are a common skill.。
9654	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9655	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9656	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9657	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9658	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9659	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9660	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9661	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9662	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9663	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9664	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9665	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9666	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9667	Rest skills cannot be improved and refined by use.，to pass the other.NPCor books can be improved.。
9668	You have reached the highest level of skill training.，You can't raise the level any more.。
9669	The current status is inoperaled.
9670	Growl.
9671	Self-inflicted skills.
9672	Self-inflicted skills.
9673	Self-inflicted skills.
9674	Self-inflicted skills.
9675	Self-inflicted skills.
9676	Self-inflicted skills.
9677	Self-inflicted skills.
9678	Self-inflicted skills.
9679	Self-inflicted skills.
9680	Self-inflicted skills.
9681	Self-inflicted skills.
9682	Self-inflicted skills.
9683	Self-inflicted skills.
9684	Self-inflicted skills.
9685	Self-inflicted skills.
9686	Self-inflicted skills.
9687	Self-explosion skills.(There's a reaction.)
9688	Self-explosion skills.(There's a reaction.)
9689	Self-explosion skills.(There's a reaction.)
9690	Self-explosion skills.(There's a reaction.)
9691	Self-explosion skills.(There's a reaction.)
9692	Self-explosion skills.(There's a reaction.)
9693	Self-explosion skills.(There's a reaction.)
9694	Self-explosion skills.(There's a reaction.)
9695	Self-explosion skills.(There's a reaction.)
9696	Self-explosion skills.(There's a reaction.)
9697	Self-explosion skills.(There's a reaction.)
9698	Self-explosion skills.(There's a reaction.)
9699	Self-explosion skills.(There's a reaction.)
9700	Self-explosion skills.(There's a reaction.)
9701	Self-explosion skills.(There's a reaction.)
9702	Self-explosion skills.(There's a reaction.)
9703	The current status is inoperaled.
9704	Can be transformed into a more agile wild state.。
9705	Can be transformed into a more agile wild state.。
9706	Can be transformed into a more agile wild state.。
9707	Can be transformed into a more agile wild state.。
9708	Can be transformed into a more agile wild state.。
9709	Can be transformed into a more agile wild state.。
9710	Can be transformed into a more agile wild state.。
9711	Can be transformed into a more agile wild state.。
9712	Can be transformed into a more agile wild state.。
9713	Can be transformed into a more agile wild state.。
9714	Can be transformed into a more agile wild state.。
9715	Can be transformed into a more agile wild state.。
9716	Can be transformed into a more agile wild state.。
9717	Can be transformed into a more agile wild state.。
9718	Can be transformed into a more agile wild state.。
9719	The current status is inoperaled.
9720	Variable is a more defensive wild state.。
9721	Variable is a more defensive wild state.。
9722	Variable is a more defensive wild state.。
9723	Variable is a more defensive wild state.。
9724	Variable is a more defensive wild state.。
9725	Variable is a more defensive wild state.。
9726	Variable is a more defensive wild state.。
9727	Variable is a more defensive wild state.。
9728	Variable is a more defensive wild state.。
9729	Variable is a more defensive wild state.。
9730	Variable is a more defensive wild state.。
9731	Variable is a more defensive wild state.。
9732	Variable is a more defensive wild state.。
9733	Variable is a more defensive wild state.。
9734	Variable is a more defensive wild state.。
9735	Press to use.(Use)Keys use the hit skill.。After the skill icon is fixed on the head.，you can attack your enemies with heavy blows.。When the attack is complete or you hit the icon on your head again, you return to normal attack state.。
9736	Press to use.(Use)Keys use the hit skill.。After the skill icon is fixed on the head.，you can attack your enemies with heavy blows.。When the attack is complete or you hit the icon on your head again, you return to normal attack state.。
9737	Use a heavy blow to defeat the enemy.。
9738	Use a heavy blow to defeat the enemy.。
9739	Use a heavy blow to defeat the enemy.。
9740	Use a heavy blow to defeat the enemy.。
9741	Use a heavy blow to defeat the enemy.。
9742	Use a heavy blow to defeat the enemy.。
9743	Use a heavy blow to defeat the enemy.。
9744	Use a heavy blow to defeat the enemy.。
9745	Use a heavy blow to defeat the enemy.。
9746	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
9747	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
9748	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
9749	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
9750	When you hit the highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9751	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.1Segment qualification proves how skilled you are to hit hard.。
9752	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.2Segment qualification proves how skilled you are to hit hard.。
9753	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.3Segment qualification proves how skilled you are to hit hard.。
9754	Press to use.(Use)Keys use the hit skill.。After the skill icon is fixed on the head.，you can attack your enemies with heavy blows.。When the attack is complete or you hit the icon on your head again, you return to normal attack state.。
9755	Press to use.(Use)Keys use the hit skill.。After the skill icon is fixed on the head.，you can attack your enemies with heavy blows.。When the attack is complete or you hit the icon on your head again, you return to normal attack state.。
9756	Use a heavy blow to defeat the enemy.。
9757	Use a heavy blow to defeat the enemy.。
9758	Use a heavy blow to defeat the enemy.。
9759	Use a heavy blow to defeat the enemy.。
9760	Use a heavy blow to defeat the enemy.。
9761	Use a heavy blow to defeat the enemy.。
9762	Use a heavy blow to defeat the enemy.。
9763	Use a heavy blow to defeat the enemy.。
9764	Use a heavy blow to defeat the enemy.。
9765	Use a heavy blow to defeat the enemy.。
9766	Use a heavy blow to defeat the enemy.。
9767	Use a heavy blow to defeat the enemy.。
9768	Use a heavy blow to defeat the enemy.。
9769	You have reached the highest level of skill training.，You can't raise the level any more.。
9770	The current status is inoperaled.
9771	Can be transformed into a high-intelligence wild state.。
9772	Can be transformed into a high-intelligence wild state.。
9773	Can be transformed into a high-intelligence wild state.。
9774	Can be transformed into a high-intelligence wild state.。
9775	Can be transformed into a high-intelligence wild state.。
9776	Can be transformed into a high-intelligence wild state.。
9777	Can be transformed into a high-intelligence wild state.。
9778	Can be transformed into a high-intelligence wild state.。
9779	Can be transformed into a high-intelligence wild state.。
9780	Can be transformed into a high-intelligence wild state.。
9781	Can be transformed into a high-intelligence wild state.。
9782	Can be transformed into a high-intelligence wild state.。
9783	Can be transformed into a high-intelligence wild state.。
9784	Can be transformed into a high-intelligence wild state.。
9785	Can be transformed into a high-intelligence wild state.。
9786	The current status is inoperaled.
9787	Can be transformed into a stronger Paladin.。
9788	Can be transformed into a stronger Paladin.。
9789	Can be transformed into a stronger Paladin.。
9790	Can be transformed into a stronger Paladin.。
9791	Can be transformed into a stronger Paladin.。
9792	Can be transformed into a stronger Paladin.。
9793	Can be transformed into a stronger Paladin.。
9794	Can be transformed into a stronger Paladin.。
9795	Can be transformed into a stronger Paladin.。
9796	Can be transformed into a stronger Paladin.。
9797	Can be transformed into a stronger Paladin.。
9798	Can be transformed into a stronger Paladin.。
9799	Can be transformed into a stronger Paladin.。
9800	Can be transformed into a stronger Paladin.。
9801	Can be transformed into a stronger Paladin.。
9802	Trample.
9803	Trample.
9804	Trample.
9805	Trample.
9806	Trample.
9807	Trample.
9808	Trample.
9809	Trample.
9810	Trample.
9811	Trample.
9812	Trample.
9813	Trample.
9814	Trample.
9815	Trample.
9816	Trample.
9817	Trample.
9818	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
9819	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
9820	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9821	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9822	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9823	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9824	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9825	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9826	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9827	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9828	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9829	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9830	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9831	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9832	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9833	You have reached the highest level of skill training.，You can't raise the level any more.。
9834	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
9835	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
9836	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9837	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9838	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9839	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9840	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9841	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9842	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9843	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9844	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9845	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9846	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9847	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9848	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
9849	You have reached the highest level of skill training.，You can't raise the level any more.。
9850	The current status is inoperaled.
9851	Can be transformed into a more aggressive Paladin.。
9852	Can be transformed into a more aggressive Paladin.。
9853	Can be transformed into a more aggressive Paladin.。
9854	Can be transformed into a more aggressive Paladin.。
9855	Can be transformed into a more aggressive Paladin.。
9856	Can be transformed into a more aggressive Paladin.。
9857	Can be transformed into a more aggressive Paladin.。
9858	Can be transformed into a more aggressive Paladin.。
9859	Can be transformed into a more aggressive Paladin.。
9860	Can be transformed into a more aggressive Paladin.。
9861	Can be transformed into a more aggressive Paladin.。
9862	Can be transformed into a more aggressive Paladin.。
9863	Can be transformed into a more aggressive Paladin.。
9864	Can be transformed into a more aggressive Paladin.。
9865	Can be transformed into a more aggressive Paladin.。
9866	First of all, there is material fabric and tailoring tools.。You can go to the store or ask for it from someone else.。Use skills while the tailor ingles are in hand.，You can make clothes.。
9867	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9868	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9869	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9870	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9871	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9872	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9873	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9874	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9875	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9876	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9877	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9878	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9879	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9880	If you want to make a specific dress.，Just equip the clothes sample with your left hand.，Tap To use the skill.。
9881	You practiced this skill.，reached the highest level.。Meet.1All the conditions of the grade.，you'll get the title that proves the highest level.。
9882	You practiced this skill.，reached the highest level.。I gave it to you.1Segment qualification proves how skilled you are in making clothes.。
9883	You practiced this skill.，reached the highest level.。I gave it to you.2Segment qualification proves how skilled you are in making clothes.。
9884	You practiced this skill.，reached the highest level.。I gave it to you.3Segment qualification proves how skilled you are in making clothes.。
9885	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9886	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9887	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9888	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9889	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9890	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9891	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9892	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9893	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9894	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9895	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
9896	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
9897	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
9898	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
9899	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
9900	When a lightning strike reaches its highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9901	The current status is inoperaled.
9902	The first thing to do is find a hand-woven car or a loom.。Use skills near a hand-woven or weaving machine.。
9903	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9904	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9905	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9906	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9907	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9908	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9909	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9910	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9911	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9912	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9913	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9914	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9915	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9916	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9917	You have reached the highest level of skill training.，You can't raise the level any more.。
9918	The first thing to do is find a hand-woven car or a loom.。Use skills near a hand-woven or weaving machine.。
9919	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9920	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9921	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9922	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9923	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9924	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9925	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9926	The specific practice method satin has not been made public.。Try using a variety of materials.，Find ways to practice.。
9927	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9928	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9929	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9930	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9931	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9932	The spinning line is near the hand spinning car.、To weave is to use skills near the loom.。
9933	You have reached the highest level of skill training.，You can't raise the level any more.。
9934	Use skills to make spider silk.。
9935	Use skills to make spider silk.。
9936	The ice trampled.
9937	The ice trampled.
9938	The ice trampled.
9939	The ice trampled.
9940	The ice trampled.
9941	The ice trampled.
9942	The ice trampled.
9943	The ice trampled.
9944	The ice trampled.
9945	The ice trampled.
9946	The ice trampled.
9947	The ice trampled.
9948	The ice trampled.
9949	The ice trampled.
9950	The ice trampled.
9951	The ice trampled.
9952	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
9953	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9954	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9955	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9956	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9957	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9958	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9959	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9960	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9961	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9962	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9963	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
9964	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
9965	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
9966	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
9967	Windmill skills are at their highest level.，Can attack a wider range of enemies.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
9968	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nI gave it to you.1Segment qualification proves how skilled you are in a windmill.。
9969	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nI gave it to you.2Segment qualification proves how skilled you are in a windmill.。
9970	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nI gave it to you.3Segment qualification proves how skilled you are in a windmill.。
9971	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
9972	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9973	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9974	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9975	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9976	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9977	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9978	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9979	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9980	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9981	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9982	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9983	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9984	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9985	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
9986	You have reached the highest level of skill training.，You can't raise the level any more.。
9987	Tie the enemy tightly with a wire.，makes it very painful.。
9988	The magic is visualized to form a protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9989	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9990	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9991	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9992	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9993	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9994	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9995	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9996	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9997	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9998	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
9999	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
10000	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
10001	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
10002	The magic is visualized to form a stronger protective film.。\nINTThe higher the efficiency of the Magic Shield, the better.，You can get a reward if you take a treatment stick.。
10003	You have reached the highest level of skill training.，You can't raise the level any more.。
10004	The current status is inoperaled.
10005	The current status is inoperaled.
10006	Protect against the other's continuous attack with a strong defense.。
10007	Protect against the other's continuous attack with a strong defense.。
10008	Protect against the other's continuous attack with a strong defense.。
10009	Protect against the other's continuous attack with a strong defense.。
10010	Protect against the other's continuous attack with a strong defense.。
10011	Protect against the other's continuous attack with a strong defense.。
10012	Protect against the other's continuous attack with a strong defense.。
10013	Protect against the other's continuous attack with a strong defense.。
10014	Protect against the other's continuous attack with a strong defense.。
10015	Protect against the other's continuous attack with a strong defense.。
10016	Protect against the other's continuous attack with a strong defense.。
10017	Protect against the other's continuous attack with a strong defense.。
10018	Protect against the other's continuous attack with a strong defense.。
10019	Protect against the other's continuous attack with a strong defense.。
10020	Protect against the other's continuous attack with a strong defense.。
10021	The current status is inoperaled.
10022	provoke aggressive monsters around.。
10023	provoke aggressive monsters around.。
10024	provoke aggressive monsters around.。
10025	provoke aggressive monsters around.。
10026	provoke aggressive monsters around.。
10027	provoke aggressive monsters around.。
10028	provoke aggressive monsters around.。
10029	provoke aggressive monsters around.。
10030	provoke aggressive monsters around.。
10031	provoke aggressive monsters around.。
10032	provoke aggressive monsters around.。
10033	provoke aggressive monsters around.。\n5Hierarchy can begin to lure a wider range of enemies.。
10034	provoke aggressive monsters around.。\n5Hierarchy can begin to lure a wider range of enemies.。
10035	provoke aggressive monsters around.。\n5Hierarchy can begin to lure a wider range of enemies.。
10036	provoke aggressive monsters around.。\n5Hierarchy can begin to lure a wider range of enemies.。
10037	Reaching the highest level of provocation you can lure a wider range of monsters.。
10038	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
10039	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10040	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10041	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10042	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10043	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10044	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10045	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10046	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10047	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10048	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10049	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。
10050	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。\n5The level starts to move longer distances.，Damage from bow and arrow attacks is reduced.。
10051	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。\n5The level starts to move longer distances.，Damage from bow and arrow attacks is reduced.。
10052	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。\n5The level starts to move longer distances.，Damage from bow and arrow attacks is reduced.。
10053	There is a limit to the amount of time you can use without an arrow.。Shoot a few more enemies in this time.。\n5The level starts to move longer distances.，Damage from bow and arrow attacks is reduced.。
10054	Shadowless arrows have limited use time.。Shoot a few more enemies in this time.。\n1The level can begin to move farther away.，Damage from bow and arrow attacks is reduced even more.。
10055	You can make crystals that store elemental magic.，Use it directly when needed.。
10056	You can make crystals that store elemental magic.，Use it directly when needed.。
10057	You can make crystals that store elemental magic.，Use it directly when needed.。
10058	You can make crystals that store elemental magic.，Use it directly when needed.。
10059	You can make crystals that store elemental magic.，Use it directly when needed.。
10060	You can make crystals that store elemental magic.，Use it directly when needed.。
10061	You can make crystals that store elemental magic.，Use it directly when needed.。
10062	You can make crystals that store elemental magic.，Use it directly when needed.。
10063	You can make crystals that store elemental magic.，Use it directly when needed.。
10064	You can make crystals that store elemental magic.，Use it directly when needed.。
10065	You can make crystals that store elemental magic.，Use it directly when needed.。
10066	You can make crystals that store elemental magic.，Use it directly when needed.。
10067	You can make crystals that store elemental magic.，Use it directly when needed.。
10068	You can make crystals that store elemental magic.，Use it directly when needed.。
10069	You can make crystals that store elemental magic.，Use it directly when needed.。
10070	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10071	The finished product can be placed in the furnace.，Decomposition material。
10072	The finished product can be placed in the furnace.，Decomposition material。
10073	The finished product can be placed in the furnace.，Decomposition material。
10074	The finished product can be placed in the furnace.，Decomposition material。
10075	The finished product can be placed in the furnace.，Decomposition material。
10076	The finished product can be placed in the furnace.，Decomposition material。
10077	The finished product can be placed in the furnace.，Decomposition material。
10078	The finished product can be placed in the furnace.，Decomposition material。
10079	The finished product can be placed in the furnace.，Decomposition material。
10080	The finished product can be placed in the furnace.，Decomposition material。
10081	The finished product can be placed in the furnace.，Decomposition material。
10082	The finished product can be placed in the furnace.，Decomposition material。
10083	The finished product can be placed in the furnace.，Decomposition material。
10084	The finished product can be placed in the furnace.，Decomposition material。
10085	The finished product can be placed in the furnace.，Decomposition material。
10086	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10087	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10088	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10089	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10090	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10091	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10092	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10093	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10094	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10095	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10096	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10097	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10098	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10099	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10100	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10101	The right hand is equipped with a cannon.，Put in the sucking life crystals to use the skills.。\nUse to absorb life to absorb the vitality of the enemy.。
10102	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10103	Mix a variety of materials to make new items.。
10104	Mix a variety of materials to make new items.。
10105	Mix a variety of materials to make new items.。
10106	Mix a variety of materials to make new items.。
10107	Mix a variety of materials to make new items.。
10108	Mix a variety of materials to make new items.。
10109	Mix a variety of materials to make new items.。
10110	Mix a variety of materials to make new items.。
10111	Mix a variety of materials to make new items.。
10112	Mix a variety of materials to make new items.。
10113	Mix a variety of materials to make new items.。
10114	Mix a variety of materials to make new items.。
10115	Mix a variety of materials to make new items.。
10116	Mix a variety of materials to make new items.。
10117	Mix a variety of materials to make new items.。
10118	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10119	The higher the level of alchemy, the stronger the stone giants.。
10120	The higher the level of alchemy, the stronger the stone giants.。
10121	The higher the level of alchemy, the stronger the stone giants.。
10122	The higher the level of alchemy, the stronger the stone giants.。
10123	The higher the level of alchemy, the stronger the stone giants.。
10124	The higher the level of alchemy, the stronger the stone giants.。
10125	The higher the level of alchemy, the stronger the stone giants.。
10126	The higher the level of alchemy, the stronger the stone giants.。
10127	The higher the level of alchemy, the stronger the stone giants.。
10128	The higher the level of alchemy, the stronger the stone giants.。
10129	The higher the level of alchemy, the stronger the stone giants.。
10130	The higher the level of alchemy, the stronger the stone giants.。
10131	The higher the level of alchemy, the stronger the stone giants.。
10132	The higher the level of alchemy, the stronger the stone giants.。
10133	The higher the level of alchemy, the stronger the stone giants.。
10134	The higher the level of alchemy, the stronger the stone giants.。
10135	Devote yourself to the basics of alchemy.--Crystal production.。
10136	Devote yourself to the basics of alchemy.--Crystal production.。
10137	Devote yourself to the basics of alchemy.--Crystal production.。
10138	Devote yourself to the basics of alchemy.--Crystal production.。
10139	Use alchemy in battle.。
10140	Use alchemy in battle.。
10141	Use alchemy in battle.。
10142	Trying to use alchemy to change substances.。
10143	Trying to use alchemy to change substances.。
10144	Trying to use alchemy to change substances.。
10145	Work hard to master alchemy.！
10146	Work hard to master alchemy.！
10147	Work hard to master alchemy.！
10148	Work hard to master alchemy.！
10149	Work hard to master alchemy.！
10150	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10151	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10152	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10153	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10154	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10155	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10156	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10157	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10158	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10159	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10160	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10161	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。
10162	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
10163	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
10164	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
10165	Fill the water crystals with the cannon and fire.\nRemember.，The crystallization can only be filled at most.5A.。\n5Levels can start to defeat enemies at farther distances.。
10166	You have reached the highest level of water cannon skills.，You can knock down enemies farther away.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10167	You can make crystals that store elemental magic.，Use it directly when needed.。
10168	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
10169	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
10170	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
10171	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
10172	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
10173	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
10174	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。
10175	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the more damage the fence gives to the enemy.。
10176	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the more damage the fence gives to the enemy.。
10177	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the more damage the fence gives to the enemy.。
10178	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the more damage the fence gives to the enemy.。
10179	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the more damage the fence gives to the enemy.。
10180	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the more damage the fence gives to the enemy.。
10181	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the more damage the fence gives to the enemy.。
10182	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the more damage the fence gives to the enemy.。
10183	Alchemy is proficient in the higher the rank of the higher the fence, the stronger it is.。\nThe higher the skill level, the more damage the fence gives to the enemy.。
10184	Use the power of the wind to blow enemies up close.
10185	Use the power of the wind to blow enemies up close.
10186	Use the power of the wind to blow enemies up close.
10187	Use the power of the wind to blow enemies up close.
10188	Use the power of the wind to blow enemies up close.
10189	Use the power of the wind to blow enemies up close.
10190	Use the power of the wind to blow enemies up close.
10191	Use the power of the wind to blow enemies up close.
10192	Use the power of the wind to blow enemies up close.
10193	Use the power of the wind to blow enemies up close.
10194	Use the power of the wind to blow enemies up close.
10195	Use the power of the wind to blow enemies up close.。\nGrade.5Start ingons to increase range.
10196	Use the power of the wind to blow enemies up close.。\nGrade.5Start ingons to increase range.
10197	Use the power of the wind to blow enemies up close.。\nGrade.5Start ingons to increase range.
10198	Use the power of the wind to blow enemies up close.。\nGrade.5Start ingons to increase range.
10199	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10200	The current status is inoperaled.
10201	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10202	In a certain period of time.，Use fire to attack near by enemy.。
10203	In a certain period of time.，Use fire to attack near by enemy.。
10204	In a certain period of time.，Use fire to attack near by enemy.。
10205	In a certain period of time.，Use fire to attack near by enemy.。
10206	In a certain period of time.，Use fire to attack near by enemy.。
10207	In a certain period of time.，Use fire to attack near by enemy.。
10208	In a certain period of time.，Use fire to attack near by enemy.。
10209	In a certain period of time.，Use fire to attack near by enemy.。
10210	In a certain period of time.，Use fire to attack near by enemy.。
10211	In a certain period of time.，Use fire to attack near by enemy.。
10212	In a certain period of time.，Use fire to attack near by enemy.。
10213	In a certain period of time.，Use fire to attack near by enemy.。\n5Above the level to start increasing the skill usage time.。
10214	In a certain period of time.，Use fire to attack near by enemy.。\n5Above the level to start increasing the skill usage time.。
10215	In a certain period of time.，Use fire to attack near by enemy.。\n5Above the level to start increasing the skill usage time.。
10216	In a certain period of time.，Use fire to attack near by enemy.。\n5Above the level to start increasing the skill usage time.。
10217	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10218	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10219	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10220	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10221	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10222	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10223	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10224	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10225	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10226	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10227	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10228	Throw sand into each other's eyes.，make the enemy invisible.。The higher the skill level, the higher the alchemy proficiency, the longer the duration.。
10229	Throw sand into each other's eyes.，make the enemy invisible.。\n5Above the level to start increasing the skill duration.。
10230	Throw sand into each other's eyes.，make the enemy invisible.。\n5Above the level to start increasing the skill duration.。
10231	Throw sand into each other's eyes.，make the enemy invisible.。\n5Above the level to start increasing the skill duration.。
10232	Throw sand into each other's eyes.，make the enemy invisible.。\n5Above the level to start increasing the skill duration.。
10233	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10234	Try making a cloud.。
10235	Use a water cannon under the cloud.。
10236	Use a water cannon under the cloud.。
10237	Use a water cannon under the cloud.。
10238	Use a water cannon under the cloud.。
10239	Make clouds in crowded places.。
10240	Make clouds in crowded places.。
10241	Collect it under the clouds.。
10242	Collect it under the clouds.。
10243	Collect it under the clouds.。
10244	Collect it under the clouds.。
10245	Collect it under the clouds.。
10246	Collect it under the clouds.。
10247	Collect it under the clouds.。
10248	Collect it under the clouds.。
10249	Collect it under the clouds.。
10250	The current status is inoperaled.
10251	The current status is inoperaled.
10252	The current status is inoperaled.
10253	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10254	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10255	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10256	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10257	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10258	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10259	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10260	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10261	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10262	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10263	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10264	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10265	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10266	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10267	Release the blizzard to freeze the enemy.。Alchemy is proficient in the higher the level of the frozen longer.。
10268	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10269	The body will shine more strongly.。
10270	The body will shine more strongly.。
10271	The body will shine more strongly.。
10272	The body will shine more strongly.。
10273	The body will shine more strongly.。
10274	The body will shine more strongly.。
10275	The body will shine more strongly.。
10276	The body will shine more strongly.。
10277	The body will shine more strongly.。
10278	The body will shine more strongly.。
10279	The body will shine more strongly.。
10280	The body will shine more strongly.。
10281	The body will shine more strongly.。
10282	The body will shine more strongly.。
10283	The body will shine more strongly.。
10284	The body will shine more strongly.。
10285	Create a spear of light.，More intense attacks can be carried out.。
10286	Create a spear of light.，More intense attacks can be carried out.。
10287	Create a spear of light.，More intense attacks can be carried out.。
10288	Create a spear of light.，More intense attacks can be carried out.。
10289	Create a spear of light.，More intense attacks can be carried out.。
10290	Create a spear of light.，More intense attacks can be carried out.。
10291	Create a spear of light.，More intense attacks can be carried out.。
10292	Create a spear of light.，More intense attacks can be carried out.。
10293	Create a spear of light.，More intense attacks can be carried out.。
10294	Create a spear of light.，More intense attacks can be carried out.。
10295	Create a spear of light.，More intense attacks can be carried out.。
10296	Create a spear of light.，More intense attacks can be carried out.。
10297	Create a spear of light.，More intense attacks can be carried out.。
10298	Create a spear of light.，More intense attacks can be carried out.。
10299	Create a spear of light.，More intense attacks can be carried out.。
10300	Create a spear of light.，More intense attacks can be carried out.。
10301	The current status is inoperaled.
10302	Can use the power of God for longer.。
10303	Can use the power of God for longer.。
10304	Can use the power of God for longer.。
10305	Can use the power of God for longer.。
10306	Can use the power of God for longer.。
10307	Can use the power of God for longer.。
10308	Can use the power of God for longer.。
10309	Can use the power of God for longer.。
10310	Can use the power of God for longer.。
10311	Can use the power of God for longer.。
10312	Can use the power of God for longer.。
10313	Can use the power of God for longer.。
10314	Can use the power of God for longer.。
10315	Can use the power of God for longer.。
10316	Can use the power of God for longer.。
10317	Can use the power of God for longer.。
10318	The body will shine more strongly.。
10319	The body will shine more strongly.。
10320	The body will shine more strongly.。
10321	The body will shine more strongly.。
10322	Create a spear of light.，More intense attacks can be carried out.。
10323	Create a spear of light.，More intense attacks can be carried out.。
10324	Create a spear of light.，More intense attacks can be carried out.。
10325	Create a spear of light.，More intense attacks can be carried out.。
10326	Can use the power of God for longer.。
10327	Can use the power of God for longer.。
10328	Can use the power of God for longer.。
10329	Can use the power of God for longer.。
10330	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10331	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10332	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10333	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10334	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10335	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10336	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10337	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10338	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10339	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10340	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10341	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10342	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10343	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10344	Change the inherent properties of the metal.，Convertible to other metals.。The higher the level, the more metals can be converted.。Can only be used in separation furnaces.。
10345	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10346	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10347	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10348	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10349	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10350	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10351	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10352	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10353	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10354	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10355	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10356	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10357	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10358	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10359	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10360	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10361	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10362	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10363	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10364	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10365	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10366	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10367	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10368	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10369	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10370	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10371	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10372	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10373	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10374	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10375	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10376	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10377	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
10378	The current status is inoperaled.
10379	The current status is inoperaled.
10380	Protect against the other's continuous attack with a strong defense.。
10381	Protect against the other's continuous attack with a strong defense.。
10382	Protect against the other's continuous attack with a strong defense.。
10383	Protect against the other's continuous attack with a strong defense.。
10384	Protect against the other's continuous attack with a strong defense.。
10385	Protect against the other's continuous attack with a strong defense.。
10386	Protect against the other's continuous attack with a strong defense.。
10387	Protect against the other's continuous attack with a strong defense.。
10388	Protect against the other's continuous attack with a strong defense.。
10389	Protect against the other's continuous attack with a strong defense.。
10390	Protect against the other's continuous attack with a strong defense.。
10391	Protect against the other's continuous attack with a strong defense.。
10392	Protect against the other's continuous attack with a strong defense.。
10393	Protect against the other's continuous attack with a strong defense.。
10394	Protect against the other's continuous attack with a strong defense.。
10395	Take a hard trample on the ground.，Temporarily stop the other person's movement.，and give harm.。
10396	If you contain most enemies at once.，That will speed up the practice.。
10397	If you contain most enemies at once.，That will speed up the practice.。
10398	If you contain most enemies at once.，That will speed up the practice.。
10399	If you contain most enemies at once.，That will speed up the practice.。 It is also a way to lead the enemy to a narrow place.。
10400	If you contain most enemies at once.，That will speed up the practice.。 It is also a way to lead the enemy to a narrow place.。
10401	If you contain most enemies at once.，That will speed up the practice.。 It is also a way to lead the enemy to a narrow place.。
10402	If at once to contain the majority of the strong enemy.，That will speed up the practice.。
10403	If at once to contain the majority of the strong enemy.，That will speed up the practice.。
10404	If at once to contain the majority of the strong enemy.，That will speed up the practice.。
10405	If at once to contain the majority of the strong enemy.，That will speed up the practice.。
10406	If you can contain most very strong enemies at once.，will speed up the practice.。\nFrom the level.5Start increasing the amount of time that puts the other person in a state of stiffness.。
10407	If you can contain most very strong enemies at once.，will speed up the practice.。\nFrom the level.5Start increasing the amount of time that puts the other person in a state of stiffness.。
10408	If you can contain most very strong enemies at once.，will speed up the practice.。\nFrom the level.5Start increasing the amount of time that puts the other person in a state of stiffness.。
10409	If you can contain most very strong enemies at once.，will speed up the practice.。\nFrom the level.5Start increasing the amount of time that puts the other person in a state of stiffness.。
10410	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10411	Experience the fun hammering game together.。
10412	Experience the fun hammering game together.。
10413	Growl.
10414	Folding beautiful paper plane flying to see.
10415	Folding beautiful paper plane flying to see.
10416	Folding beautiful paper plane flying to see.
10417	Folding beautiful paper plane flying to see.
10418	Learn from people who are familiar with evasive skills.。
10419	Move quickly to avoid attacks by long-range bows or arrows.。
10420	Move quickly to avoid attacks by long-range bows or arrows.。
10421	Move quickly to avoid attacks by long-range bows or arrows.。
10422	Move quickly to avoid attacks by long-range bows or arrows.。
10423	Move quickly to avoid attacks by long-range bows or arrows.。
10424	Move quickly to avoid attacks by long-range bows or arrows.。
10425	Move quickly to avoid attacks by long-range bows or arrows.。
10426	Move quickly to avoid attacks by long-range bows or arrows.。
10427	Move quickly to avoid attacks by long-range bows or arrows.。
10428	Move quickly to avoid attacks by long-range bows or arrows.。
10429	Move quickly to avoid attacks by long-range bows or arrows.。
10430	Move quickly to avoid attacks by long-range bows or arrows.。
10431	Move quickly to avoid attacks by long-range bows or arrows.。Use avoidance skills in the moment the enemy tries to attack.，The probability of success is higher.。
10432	Move quickly to avoid attacks by long-range bows or arrows.。Use avoidance skills in the moment the enemy tries to attack.，The probability of success is higher.。
10433	You have refined this skill to the highest level.。
10434	Absorbing more souls can make a stronger attack.。
10435	Absorbing more souls can make a stronger attack.。
10436	Absorbing more souls can make a stronger attack.。
10437	Absorbing more souls can make a stronger attack.。
10438	Absorbing more souls can make a stronger attack.。
10439	Absorbing more souls can make a stronger attack.。
10440	Absorbing more souls can make a stronger attack.。
10441	Absorbing more souls can make a stronger attack.。
10442	Absorbing more souls can make a stronger attack.。
10443	Absorbing more souls can make a stronger attack.。
10444	Absorbing more souls can make a stronger attack.。
10445	Absorbing more souls can make a stronger attack.。
10446	Absorbing more souls can make a stronger attack.。
10447	Absorbing more souls can make a stronger attack.。
10448	Absorbing more souls can make a stronger attack.。
10449	Absorbing more souls can make a stronger attack.。
10450	0
10451	0
10452	0
10453	0
10454	0
10455	0
10456	0
10457	0
10458	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10459	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10460	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10461	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10462	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10463	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10464	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10465	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10466	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10467	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10468	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10469	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10470	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10471	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10472	Turn yourself and team members into a high voltage state.，It can cause a strong electrocution state for most of the surrounding monsters.。
10473	You have refined this skill to the highest level.。
10474	Folding beautiful paper plane flying to see.
10475	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood.。
10476	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood.。
10477	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood.。
10478	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood.。
10479	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood.。
10480	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood.。
10481	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood.。
10482	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood and bows.。
10483	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood and bows.。
10484	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood and bows.。
10485	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood and bows.。
10486	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood and bows.。
10487	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood and bows.。
10488	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood and bows.。
10489	After cutting wood in a logging camp.，to the carpentry workbench.，Make better wood and bows.。
10490	You have reached the highest level of skill training.，You can't raise the level any more.。
10491	In a certain period of time.，Use fire to attack near by enemy.。
10492	In a certain period of time.，Use fire to attack near by enemy.。
10493	In a certain period of time.，Use fire to attack near by enemy.。
10494	In a certain period of time.，Use fire to attack near by enemy.。
10495	In a certain period of time.，Use fire to attack near by enemy.。
10496	In a certain period of time.，Use fire to attack near by enemy.。
10497	In a certain period of time.，Use fire to attack near by enemy.。
10498	In a certain period of time.，Use fire to attack near by enemy.。
10499	In a certain period of time.，Use fire to attack near by enemy.。
10500	In a certain period of time.，Use fire to attack near by enemy.。
10501	In a certain period of time.，Use fire to attack near by enemy.。
10502	In a certain period of time.，Use fire to attack near by enemy.。\n5Above the level to start increasing the skill usage time.。
10503	In a certain period of time.，Use fire to attack near by enemy.。\n5Above the level to start increasing the skill usage time.。
10504	In a certain period of time.，Use fire to attack near by enemy.。\n5Above the level to start increasing the skill usage time.。
10505	In a certain period of time.，Use fire to attack near by enemy.。\n5Above the level to start increasing the skill usage time.。
10506	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10507	Use high pressure.，Make the fire crystals burst in an instant.。
10508	Use high pressure.，Make the fire crystals burst in an instant.。
10509	Use high pressure.，Make the fire crystals burst in an instant.。
10510	Use high pressure.，Make the fire crystals burst in an instant.。
10511	Use high pressure.，Make the fire crystals burst in an instant.。
10512	Use high pressure.，Make the fire crystals burst in an instant.。
10513	Use high pressure.，Make the fire crystals burst in an instant.。
10514	Use high pressure.，Make the fire crystals burst in an instant.。
10515	Use high pressure.，Make the fire crystals burst in an instant.。
10516	Use high pressure.，Make the fire crystals burst in an instant.。
10517	Use high pressure.，Make the fire crystals burst in an instant.。
10518	Use high pressure.，Make the fire crystals burst in an instant.。
10519	Use high pressure.，Make the fire crystals burst in an instant.。
10520	Use high pressure.，Make the fire crystals burst in an instant.。
10521	Use high pressure.，Make the fire crystals burst in an instant.。
10522	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10523	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10524	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10525	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10526	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10527	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10528	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10529	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10530	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10531	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10532	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10533	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10534	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10535	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10536	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10537	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10538	Even if you're under a stronger attack.，Skills are not eliminated.，Can still hold on.，The same attack practice value is reduced.。
10539	The current status is inoperaled.
10540	can meet an enemy of a crow.，do more damage.。
10541	can meet an enemy of a crow.，do more damage.。
10542	can meet an enemy of a crow.，do more damage.。
10543	can meet an enemy of a crow.，do more damage.。
10544	can meet an enemy of a crow.，do more damage.。
10545	can meet an enemy of a crow.，do more damage.。
10546	can meet an enemy of a crow.，do more damage.。
10547	can meet an enemy of a crow.，do more damage.。
10548	can meet an enemy of a crow.，do more damage.。
10549	can meet an enemy of a crow.，do more damage.。
10550	can meet an enemy of a crow.，do more damage.。
10551	can meet an enemy of a crow.，do more damage.。
10552	can meet an enemy of a crow.，do more damage.。
10553	can meet an enemy of a crow.，do more damage.。
10554	can meet an enemy of a crow.，do more damage.。
10555	can meet an enemy of a crow.，do more damage.。
10556	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10557	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10558	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10559	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10560	Use magic to modulate the ice blade to throw at the enemy.。
10561	Use magic to modulate the ice blade to throw at the enemy.。
10562	Use magic to modulate the ice blade to throw at the enemy.。
10563	Use magic to modulate the ice blade to throw at the enemy.。
10564	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10565	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10566	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10567	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10568	The body will shine more strongly.。
10569	The body will shine more strongly.。
10570	The body will shine more strongly.。
10571	The body will shine more strongly.。
10572	The body will shine more strongly.。
10573	The body will shine more strongly.。
10574	The body will shine more strongly.。
10575	The body will shine more strongly.。
10576	The body will shine more strongly.。
10577	The body will shine more strongly.。
10578	The body will shine more strongly.。
10579	The body will shine more strongly.。
10580	The body will shine more strongly.。
10581	The body will shine more strongly.。
10582	The body will shine more strongly.。
10583	The body will shine more strongly.。
10584	Create a spear of light.，More intense attacks can be carried out.。
10585	Create a spear of light.，More intense attacks can be carried out.。
10586	Create a spear of light.，More intense attacks can be carried out.。
10587	Create a spear of light.，More intense attacks can be carried out.。
10588	Create a spear of light.，More intense attacks can be carried out.。
10589	Create a spear of light.，More intense attacks can be carried out.。
10590	Create a spear of light.，More intense attacks can be carried out.。
10591	Create a spear of light.，More intense attacks can be carried out.。
10592	Create a spear of light.，More intense attacks can be carried out.。
10593	Create a spear of light.，More intense attacks can be carried out.。
10594	Create a spear of light.，More intense attacks can be carried out.。
10595	Create a spear of light.，More intense attacks can be carried out.。
10596	Create a spear of light.，More intense attacks can be carried out.。
10597	Create a spear of light.，More intense attacks can be carried out.。
10598	Create a spear of light.，More intense attacks can be carried out.。
10599	Create a spear of light.，More intense attacks can be carried out.。
10600	Create a spear of light.，More intense attacks can be carried out.。
10601	Create a spear of light.，More intense attacks can be carried out.。
10602	Create a spear of light.，More intense attacks can be carried out.。
10603	Create a spear of light.，More intense attacks can be carried out.。
10604	Create a spear of light.，More intense attacks can be carried out.。
10605	The body will shine more strongly.。
10606	The body will shine more strongly.。
10607	The body will shine more strongly.。
10608	The body will shine more strongly.。
10609	When you hit the highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10610	Press to use.(Use)Keys use the hit skill.。After the skill icon is fixed on the head.，you can attack your enemies with heavy blows.。When the attack is complete or you hit the icon on your head again, you return to normal attack state.。
10611	Growl.
10612	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10613	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10614	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10615	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10616	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10617	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10618	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10619	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10620	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10621	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10622	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10623	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10624	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10625	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10626	In the active state of the chain gun.，Use flamethrowing.、Water cannon.、Sandstorm.。
10627	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10628	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10629	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10630	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10631	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10632	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10633	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10634	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10635	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10636	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10637	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10638	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10639	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10640	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10641	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10642	Detonate the head of the rocket in the body of the monster.，Damage to the monsters around you.。
10643	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10644	Throw a throwable weapon at the enemy.。
10645	Throw a throwable weapon at the enemy.。
10646	Throw a throwable weapon at the enemy.。
10647	Throw a throwable weapon at the enemy.。
10648	Throw a throwable weapon at the enemy.。
10649	Throw a throwable weapon at the enemy.。
10650	Throw a throwable weapon at the enemy.。
10651	Throw a throwable weapon at the enemy.。
10652	Throw a throwable weapon at the enemy.。
10653	Throw a throwable weapon at the enemy.。
10654	Throw a throwable weapon at the enemy.。
10655	Throw a throwable weapon at the enemy.。\nGrade.5Start increasing the hit rate.。
10656	Throw a throwable weapon at the enemy.。\nGrade.5Start increasing the hit rate.。
10657	Throw a throwable weapon at the enemy.。\nGrade.5Start increasing the hit rate.。
10658	Throw a throwable weapon at the enemy.。\nGrade.5Start increasing the hit rate.。
10659	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
10660	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10661	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10662	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10663	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10664	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10665	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10666	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10667	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10668	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10669	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10670	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10671	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10672	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10673	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10674	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10675	You have reached the highest level of skill training.，You can't raise the level any more.。
10676	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10677	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10678	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10679	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10680	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10681	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10682	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10683	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10684	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10685	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10686	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.，Shoot one arrow at a time.。
10687	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
10688	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
10689	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
10690	Use a continuous rotating arrow.。\n5Higher-level aiming can be faster.。
10691	Reach the highest level of rotating arrow.，Can be aimed more quickly.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10692	The target is left-clicked.OK! Remember that the mouse is knife-type before you can attack.。Try the scarecrow for school practice.，But playing like this alone is not a way to practice skills.。
10693	Animals or weak monsters practice objects.。 It is recommended to start with raccoons or brown foxes near logging sites.！ Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.
10694	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10695	Keep training.，Improve technology.。Find an enemy you can handle to train.。
10696	You can find a stronger enemy to train.。
10697	Attacking enemies at close range is very much exercised.，But attacking only the weak enemy will not improve.。
10698	There are too many enemies.，More in-depth learning is needed.，to defeat the powerful enemy.。
10699	Practice depends only on fighting.! Against a strong enemy.，will constantly improve themselves.。
10700	Now start looking for stronger enemies to practice.，You can learn more.。
10701	Now start looking for stronger enemies to practice.，You can learn more.。
10702	Now start looking for stronger enemies to practice.，You can learn more.。
10703	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
10704	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
10705	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
10706	You've mastered the essentials.，Can go to attack.Bosslevel of enemies.。
10707	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10708	You practiced this skill.，reached the highest level.。\nI gave it to you.1Segment qualification proves how proficient you are in combat.。
10709	You practiced this skill.，reached the highest level.。\nI gave it to you.2Segment qualification proves how proficient you are in combat.。
10710	You practiced this skill.，reached the highest level.。\nI gave it to you.3Segment qualification proves how proficient you are in combat.。
10711	Press to use.(Use)key to use counter-attack skills.。The head skill icon is fixed.，You're ready to fight back.。Press the icon on your head again to cancel the counterattack state.。It doesn't make sense to use counter-attacking skills in peacetime.，It's okay to understand what the state of counterattack really means.。
10712	Practice counter-attacking skills more effectively than.，It's better to get familiar with how to use your skills first.。Press to use.(Use)Keys use counter-attack ingons skills.。The head skill icon is fixed.，You're ready to fight back.。Press the icon on your head again to cancel the counterattack state.。Watching the other side's counterattacks is also a good way to practice.。
10713	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。If you respond to a particular attack on the other side.，would be more effective.。
10714	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
10715	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
10716	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
10717	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
10718	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
10719	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
10720	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
10721	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
10722	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
10723	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
10724	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
10725	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
10726	Reach the highest level of counter-attack.，Increasethe chances of fatal injuries to the other person.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10727	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nI gave it to you.1Segment qualification proves how skilled you are in fighting back.。
10728	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nI gave it to you.2Segment qualification proves how skilled you are in fighting back.。
10729	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nI gave it to you.3Segment qualification proves how skilled you are in fighting back.。
10730	The fighting skills acquired by chance in battle.。Through constant practice.，will be skilled.。
10731	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10732	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10733	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10734	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10735	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10736	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10737	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10738	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10739	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10740	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10741	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10742	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10743	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10744	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
10745	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10746	Try to defend your surrounding snobeths.。Even if the defense is not successful, try it first.。
10747	If the defense is successful.，Confirm if there is an opportunity for counter-attack.。Think about when it's going to work better to use defense in combat.？And it also needs to be practiced to successfully defend against enemy attacks.。
10748	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
10749	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
10750	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
10751	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
10752	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
10753	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
10754	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
10755	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
10756	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
10757	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
10758	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
10759	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
10760	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
10761	When your defense skills are at their highest level.，The surrounding companions will also have some defensive effects.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10762	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nI gave it to you.1Segment qualification proves you are more skilled in defense.。
10763	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nI gave it to you.2Segment qualification proves you are more skilled in defense.。
10764	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nI gave it to you.3Segment qualification proves you are more skilled in defense.。
10765	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10766	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10767	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10768	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10769	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10770	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10771	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10772	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10773	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10774	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10775	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
10776	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
10777	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
10778	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
10779	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
10780	The fireball reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10781	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10782	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10783	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10784	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10785	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10786	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10787	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10788	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10789	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10790	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10791	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
10792	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
10793	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
10794	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
10795	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
10796	The rocket reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10797	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nI gave it to you.1Segment qualification proves you how skilled the rocket is.。
10798	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nI gave it to you.2Segment qualification proves you how skilled the rocket is.。
10799	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nI gave it to you.3Segment qualification proves you how skilled the rocket is.。
10800	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10801	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10802	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10803	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10804	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10805	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10806	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10807	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10808	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10809	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10810	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
10811	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
10812	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
10813	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
10814	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
10815	Ice arrows reach the highest state of the state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10816	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nI gave it to you.1Segment qualification proves how skilled you are in ice arrows.。
10817	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nI gave it to you.2Segment qualification proves how skilled you are in ice arrows.。
10818	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nI gave it to you.3Segment qualification proves how skilled you are in ice arrows.。
10819	Use magic to modulate the ice blade to throw at the enemy.。
10820	Use magic to modulate the ice blade to throw at the enemy.。
10821	Use magic to modulate the ice blade to throw at the enemy.。
10822	Use magic to modulate the ice blade to throw at the enemy.。
10823	Use magic to modulate the ice blade to throw at the enemy.。
10824	Use magic to modulate the ice blade to throw at the enemy.。
10825	Use magic to modulate the ice blade to throw at the enemy.。
10826	Use magic to modulate the ice blade to throw at the enemy.。
10827	Use magic to modulate the ice blade to throw at the enemy.。
10828	Use magic to modulate the ice blade to throw at the enemy.。
10829	Use magic to modulate the ice blade to throw at the enemy.。
10830	Use magic to modulate the ice blade to throw at the enemy.。
10831	Use magic to modulate the ice blade to throw at the enemy.。
10832	Use magic to modulate the ice blade to throw at the enemy.。
10833	Use magic to modulate the ice blade to throw at the enemy.。
10834	You have reached the highest level of skill training.，You can't raise the level any more.。
10835	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10836	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10837	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10838	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10839	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10840	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10841	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10842	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10843	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10844	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10845	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
10846	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
10847	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
10848	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
10849	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
10850	The Thunder Arrow reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10851	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nI gave it to you.1Segment qualification proves you are proficient in the Arrow.。
10852	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nI gave it to you.2Segment qualification proves you are proficient in the Arrow.。
10853	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nI gave it to you.3Segment qualification proves you are proficient in the Arrow.。
10854	Press to use.(Use)Keys use heart-penetrating skills.。The head skill icon is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。Use this skill like a remote attack.。
10855	Press to use.(Use)Keys use heart-penetrating skills.。The head skill icon is fixed.，You can use the heart-worn arrow skill.。Press the icon on the head again to cancel.。Use this skill like a remote attack.。
10856	Use a heart-to-heart attack to defeat the enemy.。
10857	Use a heart-to-heart attack to defeat the enemy.。
10858	Use a heart-to-heart attack to defeat the enemy.。
10859	Use a heart-to-heart attack to defeat the enemy.。
10860	Use a heart-to-heart attack to defeat the enemy.。
10861	Use a heart-to-heart attack to defeat the enemy.。
10862	Use a heart-to-heart attack to defeat the enemy.。
10863	Use a heart-to-heart attack to defeat the enemy.。
10864	Use a heart-to-heart attack to defeat the enemy.。
10865	Use a heart-worn arrow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
10866	Use a heart-worn arrow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
10867	Use a heart-worn arrow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
10868	Use a heart-worn arrow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
10869	When wearing a heart arrow to reach the highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10870	Reach you at the highest level of the arrow.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.1Segment qualification proves how skilled you are in wearing the heart arrow.。
10871	Reach you at the highest level of the arrow.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.2Segment qualification proves how skilled you are in wearing the heart arrow.。
10872	Reach you at the highest level of the arrow.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.3Segment qualification proves how skilled you are in wearing the heart arrow.。
10873	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10874	Find animals or small monsters to practice remote attack skills.。Although you can also attack powerful monsters.，But sometimes you may be in danger.。But don't be afraid.，Failure is also part of the practice.。
10875	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10876	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10877	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10878	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10879	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10880	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10881	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10882	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10883	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10884	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10885	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10886	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10887	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
10888	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10889	You practiced this skill.，reached the highest level.。\nI gave it to you.1Segment qualification proves how proficient you are in long-range tactical proficiency.。
10890	You practiced this skill.，reached the highest level.。\nI gave it to you.2Segment qualification proves how proficient you are in long-range tactical proficiency.。
10891	You practiced this skill.，reached the highest level.。\nI gave it to you.3Segment qualification proves how proficient you are in long-range tactical proficiency.。
10892	Press to use.(Use)Keys use the hit skill.。After the skill icon is fixed on the head.，you can attack your enemies with heavy blows.。When the attack is complete or you hit the icon on your head again, you return to normal attack state.。
10893	Press to use.(Use)Keys use the hit skill.。After the skill icon is fixed on the head.，you can attack your enemies with heavy blows.。When the attack is complete or you hit the icon on your head again, you return to normal attack state.。
10894	Use a heavy blow to defeat the enemy.。
10895	Use a heavy blow to defeat the enemy.。
10896	Use a heavy blow to defeat the enemy.。
10897	Use a heavy blow to defeat the enemy.。
10898	Use a heavy blow to defeat the enemy.。
10899	Use a heavy blow to defeat the enemy.。
10900	Use a heavy blow to defeat the enemy.。
10901	Use a heavy blow to defeat the enemy.。
10902	Use a heavy blow to defeat the enemy.。
10903	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
10904	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
10905	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
10906	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
10907	When you hit the highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10908	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.1Segment qualification proves how skilled you are to hit hard.。
10909	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.2Segment qualification proves how skilled you are to hit hard.。
10910	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.3Segment qualification proves how skilled you are to hit hard.。
10911	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10912	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10913	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10914	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10915	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10916	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10917	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10918	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10919	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10920	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10921	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10922	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10923	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10924	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10925	Teamup to help other fighters fight strange.。Don't care how much damage it is.，Help other fighters defeat monsters.，you can start your skills.。
10926	You have reached the highest level of skill training.，You can't raise the level any more.。
10927	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10928	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10929	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10930	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10931	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10932	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10933	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10934	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10935	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10936	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10937	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
10938	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
10939	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
10940	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
10941	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
10942	When a lightning strike reaches its highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10943	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
10944	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10945	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10946	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10947	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10948	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10949	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10950	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10951	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10952	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10953	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
10954	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
10955	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
10956	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
10957	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
10958	Windmill skills are at their highest level.，Can attack a wider range of enemies.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
10959	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nI gave it to you.1Segment qualification proves how skilled you are in a windmill.。
10960	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nI gave it to you.2Segment qualification proves how skilled you are in a windmill.。
10961	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nI gave it to you.3Segment qualification proves how skilled you are in a windmill.。
10962	No matter what kind of enemy it is.，All against it.。If the enemy uses skills.，It will show up on the enemy's head.。But.，Be careful.。If it's a skill I don't understand.，is as shown.？。
10963	When confronting an enemy of the same rank.，There will be more to gain.。By.AltKey to know whether the other side is strong.。If it's a beginner.，Can fight the brown fox near The Dirconel's treatment.。
10964	When confronting an enemy of the same rank.，There will be more to gain.。By.AltKey to know whether the other side is strong.。If it's a beginner.，Can fight the brown fox near The Dirconel's treatment.。
10965	Occasionally confront an enemy that is stronger than yourself.。By.AltKey to know whether the other side is strong.。You can fight the Red Fox es;。
10966	Occasionally confront an enemy that is stronger than yourself.。By.AltKey to know whether the other side is strong.。You can fight the Red Fox es;。
10967	Very careful against very strong enemies.，It's not that hard.。Can be compared to the wolves of the southern plains of Dilconel.。
10968	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10969	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10970	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10971	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10972	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10973	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10974	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10975	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10976	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10977	It is no longer possible to continue to practice by using skills.。need to pass in other.NPCor books to improve.。
10978	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10979	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10980	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10981	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10982	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10983	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10984	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10985	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10986	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10987	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10988	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..
10989	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..\n5Reduce the cooldown time of the skill after the level.
10990	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..\n5Reduce the cooldown time of the skill after the level.
10991	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..\n5Reduce the cooldown time of the skill after the level.
10992	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..\n5Reduce the cooldown time of the skill after the level.
10993	In the duration of infinite chopping.,Make the most of instant movements to defeat more enemies..\n1The cooling time of the skill is greatly reduced after the level..
10994	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10995	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10996	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10997	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10998	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
10999	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11000	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11001	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11002	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11003	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11004	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11005	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11006	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11007	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11008	Take a long-range attack weapon such as a bow.，Press the left button to attack distant targets.。Press Aiming for the first time.，The second press shot.。Notice the hit rate icon on the head.，Remember that you can attack when the mouse is arrowed.。
11009	You have reached the highest level of skill training.，You can't raise the level any more.。
11010	The target is left-clicked.OK! Remember that the mouse is knife-type before you can attack.。Try the scarecrow for school practice.，But playing like this alone is not a way to practice skills.。
11011	Animals or weak monsters practice objects.。 It is recommended to start with raccoons or brown foxes near logging sites.！ Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.
11012	Now start to learn to know each other.。First of all.，Attack enemies of the same rank.。From the name color can distinguish the enemy's combat effectiveness.。
11013	Keep training.，Improve technology.。Find an enemy you can handle to train.。
11014	You can find a stronger enemy to train.。
11015	Attacking enemies at close range is very much exercised.，But attacking only the weak enemy will not improve.。
11016	There are too many enemies.，More in-depth learning is needed.，to defeat the powerful enemy.。
11017	Practice depends only on fighting.! Against a strong enemy.，will constantly improve themselves.。
11018	Now start looking for stronger enemies to practice.，You can learn more.。
11019	Now start looking for stronger enemies to practice.，You can learn more.。
11020	Now start looking for stronger enemies to practice.，You can learn more.。
11021	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
11022	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
11023	You've come to master the keys to a short-range attack.，But it still needs to be practiced.。
11024	You've mastered the essentials.，Can go to attack.Bosslevel of enemies.。
11025	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11026	You practiced this skill.，reached the highest level.。\nI gave it to you.1Segment qualification proves how proficient you are in combat.。
11027	You practiced this skill.，reached the highest level.。\nI gave it to you.2Segment qualification proves how proficient you are in combat.。
11028	You practiced this skill.，reached the highest level.。\nI gave it to you.3Segment qualification proves how proficient you are in combat.。
11029	Press to use.(Use)key to use counter-attack skills.。The head skill icon is fixed.，You're ready to fight back.。Press the icon on your head again to cancel the counterattack state.。It doesn't make sense to use counter-attacking skills in peacetime.，It's okay to understand what the state of counterattack really means.。
11030	Practice counter-attacking skills more effectively than.，It's better to get familiar with how to use your skills first.。Press to use.(Use)Keys use counter-attack ingons skills.。The head skill icon is fixed.，You're ready to fight back.。Press the icon on your head again to cancel the counterattack state.。Watching the other side's counterattacks is also a good way to practice.。
11031	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。If you respond to a particular attack on the other side.，would be more effective.。
11032	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
11033	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
11034	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
11035	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
11036	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
11037	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
11038	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
11039	Counterattack skills are the more aggressive.，The more effective the counter-attack, the more effective it is.。Especially after the other side's violent attack back.，It's going to be very powerful.。If you can predict the other person's special attack.，Use counter-attack skills to attack.。
11040	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
11041	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
11042	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
11043	Predict each other's attacks.，Use counterattacks.。\nGrade.5The chances of starting to cause fatal injuries increase.。
11044	Reach the highest level of counter-attack.，Increasethe chances of fatal injuries to the other person.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11045	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nI gave it to you.1Segment qualification proves how skilled you are in fighting back.。
11046	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nI gave it to you.2Segment qualification proves how skilled you are in fighting back.。
11047	Reach the highest level of fightback for you.，There are more opportunities for the other person to be fatally wounded.。\nI gave it to you.3Segment qualification proves how skilled you are in fighting back.。
11048	The fighting skills acquired by chance in battle.。Through constant practice.，will be skilled.。
11049	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11050	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11051	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11052	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11053	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11054	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11055	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11056	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11057	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11058	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11059	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11060	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11061	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11062	A thrashing is more powerful than the usual attack.，It's helpful when you're against a tough enemy.。the will of the other party.(Will)affects the probability of a violent attack.。In order to be able to use better.，Go and practice.。
11063	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11064	Try to defend your surrounding snobeths.。Even if the defense is not successful, try it first.。
11065	If the defense is successful.，Confirm if there is an opportunity for counter-attack.。Think about when it's going to work better to use defense in combat.？And it also needs to be practiced to successfully defend against enemy attacks.。
11066	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
11067	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
11068	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
11069	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
11070	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
11071	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
11072	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
11073	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
11074	Defense is a difficult skill to practice.。The best way to practice is to keep looking for opportunities to try.。
11075	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
11076	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
11077	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
11078	Defend against each other's attacks with defensive skills.。\nGrade.5When you start using defense.，The surrounding companions will also have some defensive effects.。
11079	When your defense skills are at their highest level.，The surrounding companions will also have some defensive effects.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11080	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nI gave it to you.1Segment qualification proves you are more skilled in defense.。
11081	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nI gave it to you.2Segment qualification proves you are more skilled in defense.。
11082	Reach the highest level of defense for you.，Share high defensive effects with your peers when trying to defend.。\nI gave it to you.3Segment qualification proves you are more skilled in defense.。
11083	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11084	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11085	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11086	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11087	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11088	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11089	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11090	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11091	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11092	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11093	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
11094	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
11095	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
11096	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
11097	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
11098	The fireball reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11099	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11100	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11101	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11102	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11103	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11104	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11105	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11106	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11107	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11108	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11109	Use a rocket for a magical attack.。The magic of the fire is full.5more powerful.。
11110	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
11111	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
11112	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
11113	The more rocket magic is done.，The more powerful it is.。\nGrade.5Start the enemy's damage to increase.。
11114	The rocket reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11115	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nI gave it to you.1Segment qualification proves you how skilled the rocket is.。
11116	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nI gave it to you.2Segment qualification proves you how skilled the rocket is.。
11117	Reach the highest level of the rocket for you.，Being attacked by the enemy in a state full of rockets does not reduce the loaded rocket.。\nI gave it to you.3Segment qualification proves you how skilled the rocket is.。
11118	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11119	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11120	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11121	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11122	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11123	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11124	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11125	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11126	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11127	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11128	Use magic to attack the enemy with an ice arrow.。Remember that ice system magic collection sits at most.5A pre-silent spell.。
11129	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
11130	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
11131	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
11132	Do ice arrow magic.，Fire ice bombs at the enemy.。\nGrade.5Start the enemy's damage to increase.。
11133	Ice arrows reach the highest state of the state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11134	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nI gave it to you.1Segment qualification proves how skilled you are in ice arrows.。
11135	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nI gave it to you.2Segment qualification proves how skilled you are in ice arrows.。
11136	Reach you at the highest level of the ice arrow.，Being attacked by the enemy in a state of ice-covered arrows will not completely disappear.，Only less.1Ice Arrows.。\nI gave it to you.3Segment qualification proves how skilled you are in ice arrows.。
11137	Use magic to modulate the ice blade to throw at the enemy.。
11138	Use magic to modulate the ice blade to throw at the enemy.。
11139	Use magic to modulate the ice blade to throw at the enemy.。
11140	Use magic to modulate the ice blade to throw at the enemy.。
11141	Use magic to modulate the ice blade to throw at the enemy.。
11142	Use magic to modulate the ice blade to throw at the enemy.。
11143	Use magic to modulate the ice blade to throw at the enemy.。
11144	Use magic to modulate the ice blade to throw at the enemy.。
11145	Use magic to modulate the ice blade to throw at the enemy.。
11146	Use magic to modulate the ice blade to throw at the enemy.。
11147	Use magic to modulate the ice blade to throw at the enemy.。
11148	Use magic to modulate the ice blade to throw at the enemy.。
11149	Use magic to modulate the ice blade to throw at the enemy.。
11150	Use magic to modulate the ice blade to throw at the enemy.。
11151	Use magic to modulate the ice blade to throw at the enemy.。
11152	You have reached the highest level of skill training.，You can't raise the level any more.。
11153	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11154	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11155	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11156	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11157	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11158	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11159	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11160	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11161	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11162	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11163	Use the Arrow for a magical attack.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
11164	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
11165	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
11166	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
11167	Use the magic of the Arrow Arrow.，Fire a thunder arrow at the enemy.。\nGrade.5Start the enemy's damage to increase.。
11168	The Thunder Arrow reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11169	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nI gave it to you.1Segment qualification proves you are proficient in the Arrow.。
11170	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nI gave it to you.2Segment qualification proves you are proficient in the Arrow.。
11171	Reach you at the highest level of the Thunder Arrow.，Being attacked by the enemy in a state full of arrows will not completely disappear.，Only less.1Thunder arrows.。\nI gave it to you.3Segment qualification proves you are proficient in the Arrow.。
11172	Get the magic ready first.，Then click the target and press the left mouse button.OK！Remember to be prepared for magic.。
11173	Animals or weak monsters practice objects.。It is recommended to start with raccoons or brown foxes near logging sites.！Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.。
11174	Animals or weak monsters practice objects.。It is recommended to start with raccoons or brown foxes near logging sites.！Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.。
11175	Animals or weak monsters practice objects.。It is recommended to start with raccoons or brown foxes near logging sites.！Even defeating the mighty enemy will not yield much now.，If you are too ambitious, be aware that dangerous things can happen.。Don't just focus on winning.，Failure is also part of the practice.。
11176	Start now and need to understand the other person's abilities.。to attack enemies with the same fighting power.。The enemy's fighting power can be pressed.Altkey to confirm.，Total division.6levels.。
11177	Start now and need to understand the other person's abilities.。to attack enemies with the same fighting power.。The enemy's fighting power can be pressed.Altkey to confirm.，Total division.6levels.。
11178	There are too many enemies.，More in-depth learning is needed.，The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
11179	There are too many enemies.，More in-depth learning is needed.，The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
11180	Now start looking for stronger enemies to practice.，You can learn more.。The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
11181	Now start looking for stronger enemies to practice.，You can learn more.。The more good you are with magic, the more you are going to help people in need.，This is also the condition of practice.。
11182	It's not far from the magic master's goal.。Only.BossThe enemy of the rank is your opponent.！
11183	Now start studying the following stronger magic.。
11184	Now start studying the following stronger magic.。
11185	Now start studying the following stronger magic.。
11186	Now start studying the following stronger magic.。
11187	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11188	Press to use.(Use)Keys use the hit skill.。After the skill icon is fixed on the head.，you can attack your enemies with heavy blows.。When the attack is complete or you hit the icon on your head again, you return to normal attack state.。
11189	Press to use.(Use)Keys use the hit skill.。After the skill icon is fixed on the head.，you can attack your enemies with heavy blows.。When the attack is complete or you hit the icon on your head again, you return to normal attack state.。
11190	Use a heavy blow to defeat the enemy.。
11191	Use a heavy blow to defeat the enemy.。
11192	Use a heavy blow to defeat the enemy.。
11193	Use a heavy blow to defeat the enemy.。
11194	Use a heavy blow to defeat the enemy.。
11195	Use a heavy blow to defeat the enemy.。
11196	Use a heavy blow to defeat the enemy.。
11197	Use a heavy blow to defeat the enemy.。
11198	Use a heavy blow to defeat the enemy.。
11199	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
11200	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
11201	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
11202	Use a heavy blow to bring down the enemy.。\nGrade.5Start targeting the enemy at the same time as being hurt.，The surrounding enemies will also be hurt.。
11203	When you hit the highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11204	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.1Segment qualification proves how skilled you are to hit hard.。
11205	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.2Segment qualification proves how skilled you are to hit hard.。
11206	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nI gave it to you.3Segment qualification proves how skilled you are to hit hard.。
11207	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11208	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11209	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11210	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11211	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11212	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11213	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11214	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11215	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11216	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11217	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
11218	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
11219	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
11220	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
11221	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
11222	When a lightning strike reaches its highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11223	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
11224	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11225	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11226	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11227	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11228	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11229	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11230	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11231	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11232	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11233	Windmill skills are a skill that is good for getting out of danger.，The disadvantage is that it will decrease.HP。Please don't use it indiscriminately.。
11234	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
11235	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
11236	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
11237	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
11238	Windmill skills are at their highest level.，Can attack a wider range of enemies.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11239	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nI gave it to you.1Segment qualification proves how skilled you are in a windmill.。
11240	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nI gave it to you.2Segment qualification proves how skilled you are in a windmill.。
11241	Reach you at the highest level of the windmill.，You can attack a wider range of enemies.。\nI gave it to you.3Segment qualification proves how skilled you are in a windmill.。
11242	A skill that slams into the enemy.。Practice first.。
11243	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11244	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11245	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11246	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11247	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11248	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11249	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11250	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11251	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11252	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。
11253	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。\nGrade.5Start reducing the enemy's remote damage rate even more.。
11254	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。\nGrade.5Start reducing the enemy's remote damage rate even more.。
11255	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。\nGrade.5Start reducing the enemy's remote damage rate even more.。
11256	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，The route will be endangered by enemy attacks.。\nGrade.5Start reducing the enemy's remote damage rate even more.。
11257	Reach the highest level of collision for you.，Can be safer to shorten the distance from the enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11258	<xml transform_cutscene="giant_transform_1" />
11259	<xml transform_cutscene="giant_transform_1" />
11260	<xml transform_cutscene="giant_transform_1" />
11261	<xml transform_cutscene="giant_transform_1" />
11262	<xml transform_cutscene="giant_transform_1" />
11263	<xml transform_cutscene="giant_transform_2" />
11264	<xml transform_cutscene="giant_transform_2" />
11265	<xml transform_cutscene="giant_transform_2" />
11266	<xml transform_cutscene="giant_transform_2" />
11267	<xml transform_cutscene="giant_transform_2" />
11268	<xml transform_cutscene="giant_transform_3" />
11269	<xml transform_cutscene="giant_transform_3" />
11270	<xml transform_cutscene="giant_transform_3" />
11271	<xml transform_cutscene="giant_transform_3" />
11272	<xml transform_cutscene="giant_transform_4" />
11273	<xml transform_cutscene="dark_knight_change_1" />
11274	<xml transform_cutscene="dark_knight_change_1" />
11275	<xml transform_cutscene="dark_knight_change_1" />
11276	<xml transform_cutscene="dark_knight_change_1" />
11277	<xml transform_cutscene="dark_knight_change_1" />
11278	<xml transform_cutscene="dark_knight_change_2" />
11279	<xml transform_cutscene="dark_knight_change_2" />
11280	<xml transform_cutscene="dark_knight_change_2" />
11281	<xml transform_cutscene="dark_knight_change_2" />
11282	<xml transform_cutscene="dark_knight_change_2" />
11283	<xml transform_cutscene="dark_knight_change_2" />
11284	<xml transform_cutscene="dark_knight_change_2" />
11285	<xml transform_cutscene="dark_knight_change_2" />
11286	<xml transform_cutscene="dark_knight_change_2" />
11287	<xml transform_cutscene="dark_knight_change_2" />
11288	<xml caster_msg="You can defend against fire magic.。" />
11289	<xml caster_msg="You can defend against fire magic.。" />
11290	<xml caster_msg="You can defend against fire magic.。" />
11291	<xml caster_msg="You can defend against fire magic.。" />
11292	<xml caster_msg="You can defend against fire magic.。" />
11293	<xml caster_msg="You can defend against fire magic.。" />
11294	<xml caster_msg="You can defend against fire magic.。" />
11295	<xml caster_msg="You can defend against fire magic.。" />
11296	<xml caster_msg="You can defend against fire magic.。" />
11297	<xml caster_msg="You can defend against fire magic.。" />
11298	<xml caster_msg="You can defend against fire magic.。" />
11299	<xml caster_msg="You can defend against fire magic.。" />
11300	<xml caster_msg="You can defend against fire magic.。" />
11301	<xml caster_msg="You can defend against fire magic.。" />
11302	<xml caster_msg="You can defend against fire magic.。" />
11303	<xml caster_msg="You can defend against fire magic.。" />
11304	<xml transform_cutscene="elf_transform_1" />
11305	<xml transform_cutscene="elf_transform_1" />
11306	<xml transform_cutscene="elf_transform_1" />
11307	<xml transform_cutscene="elf_transform_1" />
11308	<xml transform_cutscene="elf_transform_1" />
11309	<xml transform_cutscene="elf_transform_2" />
11310	<xml transform_cutscene="elf_transform_2" />
11311	<xml transform_cutscene="elf_transform_2" />
11312	<xml transform_cutscene="elf_transform_2" />
11313	<xml transform_cutscene="elf_transform_2" />
11314	<xml transform_cutscene="elf_transform_3" />
11315	<xml transform_cutscene="elf_transform_3" />
11316	<xml transform_cutscene="elf_transform_3" />
11317	<xml transform_cutscene="elf_transform_3" />
11318	<xml transform_cutscene="elf_transform_4" />
11319	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11320	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11321	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11322	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11323	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11324	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11325	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11326	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11327	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11328	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11329	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11330	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11331	<xml attacker_msg="Attacks have little effect.！|The attack was unsuccessful.！|The damage was barely conveyed.！" />
11332	<xml attacker_msg="Attacks have little effect.！|The attack was unsuccessful.！|The damage was barely conveyed.！" />
11333	<xml attacker_msg="Attacks have little effect.！|There was no harm conveyed.！" />
11334	<xml caster_msg="You can defend against ice magic.。" />
11335	<xml caster_msg="You can defend against ice magic.。" />
11336	<xml caster_msg="You can defend against ice magic.。" />
11337	<xml caster_msg="You can defend against ice magic.。" />
11338	<xml caster_msg="You can defend against ice magic.。" />
11339	<xml caster_msg="You can defend against ice magic.。" />
11340	<xml caster_msg="You can defend against ice magic.。" />
11341	<xml caster_msg="You can defend against ice magic.。" />
11342	<xml caster_msg="You can defend against ice magic.。" />
11343	<xml caster_msg="You can defend against ice magic.。" />
11344	<xml caster_msg="You can defend against ice magic.。" />
11345	<xml caster_msg="You can defend against ice magic.。" />
11346	<xml caster_msg="You can defend against ice magic.。" />
11347	<xml caster_msg="You can defend against ice magic.。" />
11348	<xml caster_msg="You can defend against ice magic.。" />
11349	<xml caster_msg="You can defend against ice magic.。" />
11350	<xml caster_msg="You can defend against mine magic.。" />
11351	<xml caster_msg="You can defend against mine magic.。" />
11352	<xml caster_msg="You can defend against mine magic.。" />
11353	<xml caster_msg="You can defend against mine magic.。" />
11354	<xml caster_msg="You can defend against mine magic.。" />
11355	<xml caster_msg="You can defend against mine magic.。" />
11356	<xml caster_msg="You can defend against mine magic.。" />
11357	<xml caster_msg="You can defend against mine magic.。" />
11358	<xml caster_msg="You can defend against mine magic.。" />
11359	<xml caster_msg="You can defend against mine magic.。" />
11360	<xml caster_msg="You can defend against mine magic.。" />
11361	<xml caster_msg="You can defend against mine magic.。" />
11362	<xml caster_msg="You can defend against mine magic.。" />
11363	<xml caster_msg="You can defend against mine magic.。" />
11364	<xml caster_msg="You can defend against mine magic.。" />
11365	<xml caster_msg="You can defend against mine magic.。" />
11366	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11367	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11368	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11369	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11370	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11371	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11372	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11373	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11374	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11375	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11376	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11377	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11378	<xml attacker_msg="Attacks have little effect.！|The attack was unsuccessful.！|The damage was barely conveyed.！" />
11379	<xml attacker_msg="Attacks have little effect.！|The attack was unsuccessful.！|The damage was barely conveyed.！" />
11380	<xml attacker_msg="Attacks have little effect.！|There was no harm conveyed.！" />
11381	<xml caster_msg="You can defend against remote physical attacks.。" />
11382	<xml caster_msg="You can defend against remote physical attacks.。" />
11383	<xml caster_msg="You can defend against remote physical attacks.。" />
11384	<xml caster_msg="You can defend against remote physical attacks.。" />
11385	<xml caster_msg="You can defend against remote physical attacks.。" />
11386	<xml caster_msg="You can defend against remote physical attacks.。" />
11387	<xml caster_msg="You can defend against remote physical attacks.。" />
11388	<xml caster_msg="You can defend against remote physical attacks.。" />
11389	<xml caster_msg="You can defend against remote physical attacks.。" />
11390	<xml caster_msg="You can defend against remote physical attacks.。" />
11391	<xml caster_msg="You can defend against remote physical attacks.。" />
11392	<xml caster_msg="You can defend against remote physical attacks.。" />
11393	<xml caster_msg="You can defend against remote physical attacks.。" />
11394	<xml caster_msg="You can defend against remote physical attacks.。" />
11395	<xml caster_msg="You can defend against remote physical attacks.。" />
11396	<xml caster_msg="You can defend against remote physical attacks.。" />
11397	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11398	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11399	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11400	<xml attacker_msg="Skill defense.！|The attack effect was not reached.！|It feels something wrong.！|It's a little off.！" />
11401	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11402	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11403	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11404	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11405	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11406	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11407	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11408	<xml attacker_msg="An attack cannot prevent action.！|Failed to overturn the posture.！|The hurt was conveyed.，But it didn't make a break.！" />
11409	<xml attacker_msg="Attacks have little effect.！|The attack was unsuccessful.！|The damage was barely conveyed.！" />
11410	<xml attacker_msg="Attacks have little effect.！|The attack was unsuccessful.！|The damage was barely conveyed.！" />
11411	<xml attacker_msg="Attacks have little effect.！|There was no harm conveyed.！" />
11412	<xml transform_cutscene="paladin_change_1" />
11413	<xml transform_cutscene="paladin_change_1" />
11414	<xml transform_cutscene="paladin_change_1" />
11415	<xml transform_cutscene="paladin_change_1" />
11416	<xml transform_cutscene="paladin_change_1" />
11417	<xml transform_cutscene="paladin_change_2" />
11418	<xml transform_cutscene="paladin_change_2" />
11419	<xml transform_cutscene="paladin_change_2" />
11420	<xml transform_cutscene="paladin_change_2" />
11421	<xml transform_cutscene="paladin_change_2" />
11422	<xml transform_cutscene="paladin_change_3" />
11423	<xml transform_cutscene="paladin_change_3" />
11424	<xml transform_cutscene="paladin_change_3" />
11425	<xml transform_cutscene="paladin_change_3" />
11426	<xml transform_cutscene="paladin_change_4" />
11427	<xml x0="105638" y0="90435" dir0="2.045" point0="1,15,16,17" x1="108982" y1="90590" dir1="1.133" point1="3,17" x2="112097" y2="89860" dir2="1.38" point2="0,4,5" x3="113943" y3="89501" dir3="1.873" point3="1,5,6" x4="116150" y4="88963" dir4="1.355" point4="2,6,7" x5="118518" y5="89502" dir5="1.577" point5="2,3,7,8" x6="120093" y6="89404" dir6="1.454" point6="3,4,8,9" x7="122318" y7="89480" dir7="1.552" point7="4,5,9,10" x8="123671" y8="88369" dir8="0.468" point8="5,6,10,11" x9="123295" y9="85807" dir9="-0.296" point9="6,7,11,12" x10="121670" y10="84121" dir10="-1.528" point10="7,8,12" x11="119190" y11="84679" dir11="-1.626" point11="8,9,13" x12="117118" y12="84675" dir12="-1.823" point12="9,10,14" x13="113978" y13="84738" dir13="-1.429" point13="11,15" x14="110466" y14="85657" dir14="-1.404" point14="12,16" x15="107777" y15="86512" dir15="-1.996" point15="0,13,17" x16="106002" y16="87418" dir16="-1.996" point16="0,14" x17="104623" y17="88512" dir17="-2.39" point17="0,1,15"  />
11428	(1, 100, The promotion exam was successful.。)
11429	(4,50, The promotion exam was successful.。)
11430	(6,34, The promotion exam was successful.。)
11431	(8,25, The promotion exam was successful.。)
11432	(1, 100, The promotion exam was successful.。)
11433	(4,50, The promotion exam was successful.。)
11434	(6,34, The promotion exam was successful.。)
11435	(8,25, The promotion exam was successful.。)
11436	(1, 100, The promotion exam was successful.。)
11437	(4,50, The promotion exam was successful.。)
11438	(6,34, The promotion exam was successful.。)
11439	(8,25, The promotion exam was successful.。)
11440	(1, 100, The promotion exam was successful.。)
11441	(4,50, The promotion exam was successful.。)
11442	(6,34, The promotion exam was successful.。)
11443	(8,25, The promotion exam was successful.。)
11444	(1, 100, The promotion exam was successful.。)
11445	(4,50, The promotion exam was successful.。)
11446	(6,34, The promotion exam was successful.。)
11447	(8,25, The promotion exam was successful.。)
11448	(1, 100, The promotion exam was successful.。)
11449	(4,50, The promotion exam was successful.。)
11450	(6,34, The promotion exam was successful.。)
11451	(8,25, The promotion exam was successful.。)
11452	(1, 100, The promotion exam was successful.。)
11453	(4,50, The promotion exam was successful.。)
11454	(6,34, The promotion exam was successful.。)
11455	(8,25, The promotion exam was successful.。)
11456	(1, 100, The promotion exam was successful.。)
11457	(4,50, The promotion exam was successful.。)
11458	(6,34, The promotion exam was successful.。)
11459	(8,25, The promotion exam was successful.。)
11460	(1, 100, The promotion exam was successful.。)
11461	(4,50, The promotion exam was successful.。)
11462	(6,34, The promotion exam was successful.。)
11463	(8,25, The promotion exam was successful.。)
11464	(1, 100, The promotion exam was successful.。)
11465	(4,50, The promotion exam was successful.。)
11466	(6,34, The promotion exam was successful.。)
11467	(8,25, The promotion exam was successful.。)
11468	(1, 100, The promotion exam was successful.。)
11469	(4,50, The promotion exam was successful.。)
11470	(6,34, The promotion exam was successful.。)
11471	(8,25, The promotion exam was successful.。)
11472	(1, 100, The promotion exam was successful.。)
11473	(4,50, The promotion exam was successful.。)
11474	(6,34, The promotion exam was successful.。)
11475	(8,25, The promotion exam was successful.。)
11476	(1, 100, The promotion exam was successful.。)
11477	(4,50, The promotion exam was successful.。)
11478	(6,34, The promotion exam was successful.。)
11479	(8,25, The promotion exam was successful.。)
11480	(1, 100, The promotion exam was successful.。)
11481	(4,50, The promotion exam was successful.。)
11482	(6,34, The promotion exam was successful.。)
11483	(8,25, The promotion exam was successful.。)
11484	(1, 100, The promotion exam was successful.。)
11485	(4,50, The promotion exam was successful.。)
11486	(6,34, The promotion exam was successful.。)
11487	(8,25, The promotion exam was successful.。)
11488	(1, 100, The promotion exam was successful.。)
11489	(4,50, The promotion exam was successful.。)
11490	(6,34, The promotion exam was successful.。)
11491	(8,25, The promotion exam was successful.。)
11492	(1, 100, The promotion exam was successful.。)
11493	(4,50, The promotion exam was successful.。)
11494	(6,34, The promotion exam was successful.。)
11495	(8,25, The promotion exam was successful.。)
11496	(1, 100, The promotion exam was successful.。)
11497	(4,50, The promotion exam was successful.。)
11498	(6,34, The promotion exam was successful.。)
11499	(8,25, The promotion exam was successful.。)
11500	(1, 100, The promotion exam was successful.。)
11501	(4,50, The promotion exam was successful.。)
11502	(6,34, The promotion exam was successful.。)
11503	(8,25, The promotion exam was successful.。)
11504	(1, 100, The promotion exam was successful.。)
11505	(4,50, The promotion exam was successful.。)
11506	(6,34, The promotion exam was successful.。)
11507	(8,25, The promotion exam was successful.。)
11508	(1, 100, The promotion exam was successful.。)
11509	(4,50, The promotion exam was successful.。)
11510	(6,34, The promotion exam was successful.。)
11511	(8,25, The promotion exam was successful.。)
11512	(1, 100, The promotion exam was successful.。)
11513	(4,50, The promotion exam was successful.。)
11514	(6,34, The promotion exam was successful.。)
11515	(8,25, The promotion exam was successful.。)
11516	(1, 100, The promotion exam was successful.。)
11517	(4,50, The promotion exam was successful.。)
11518	(6,34, The promotion exam was successful.。)
11519	(8,25, The promotion exam was successful.。)
11520	(1, 100, The promotion exam was successful.。)
11521	(4,50, The promotion exam was successful.。)
11522	(6,34, The promotion exam was successful.。)
11523	(8,25, The promotion exam was successful.。)
11524	(1, 100, The promotion exam was successful.。)
11525	(4,50, The promotion exam was successful.。)
11526	(6,34, The promotion exam was successful.。)
11527	(8,25, The promotion exam was successful.。)
11528	(1, 100, The promotion exam was successful.。)
11529	(4,50, The promotion exam was successful.。)
11530	(6,34, The promotion exam was successful.。)
11531	(8,25, The promotion exam was successful.。)
11532	(1, 100, The promotion exam was successful.。)
11533	(4,50, The promotion exam was successful.。)
11534	(6,34, The promotion exam was successful.。)
11535	(8,25, The promotion exam was successful.。)
11536	(1, 100, The promotion exam was successful.。)
11537	(4,50, The promotion exam was successful.。)
11538	(6,34, The promotion exam was successful.。)
11539	(8,25, The promotion exam was successful.。)
11540	(1, 100, The promotion exam was successful.。)
11541	(4,50, The promotion exam was successful.。)
11542	(6,34, The promotion exam was successful.。)
11543	(8,25, The promotion exam was successful.。)
11544	(1, 100, The promotion exam was successful.。)
11545	(4,50, The promotion exam was successful.。)
11546	(6,34, The promotion exam was successful.。)
11547	(8,25, The promotion exam was successful.。)
11548	Dex +2, Mana +2
11549	Dex +2, Mana +1
11550	Dex +2, Mana +1
11551	Dex +2, Mana +1
11552	Dex +3, Mana +2
11553	Dex +3, Mana +2
11554	Dex +3, Mana +2
11555	Dex +3, Mana +2
11556	Dex +5, Mana +3
11557	Dex +1
11558	Dex +1
11559	Dex +1
11560	Dex +1
11561	Dex +1
11562	Dex +1
11564	add(100, 1, "Temporary.");
11565	add(100, 1, "Temporary.");
11566	add(100, 1, "Temporary.");
11567	add(100, 1, "Temporary.");
11568	add(100, 1, "Temporary.");
11569	Dex +1
11570	Dex +1
11571	Dex +1
11572	Dex +1
11573	Dex +1
11574	Dex +1
11575	Dex +1
11576	Dex +1
11577	Dex +1
11578	Dex +1
11595	Debris damage. 100%
11596	Debris damage. 105%
11597	Debris damage. 110%
11598	Debris damage. 115%
11599	Debris damage. 120%
11600	Debris damage. 125%
11602	Debris damage. 155%
11603	Debris damage. 160%
11604	Debris damage. 165%
11606	Debris damage. 210%
11607	Debris damage. 220%
11608	Debris damage. 230%
11609	Debris damage. 250%\nThe explosion range increased.\nThe number of fragments increased.
11610	Hurt. 360%
11611	Hurt. 390%
11612	Hurt. 450%
11613	Hurt. 480%
11614	Hurt. 510%
11615	Hurt. 540%
11616	Hurt. 570%
11617	Hurt. 650%
11618	Hurt. 700%
11619	Hurt. 750%
11620	Hurt. 800%
11621	Hurt. 900%
11622	Hurt. 300%
11623	Hurt. 330%
11624	Hurt. 420%
11625	add(100, 1, "Temporary.");
11626	add(1, 100, "Successful use of blast arrows.");\nadd(5, 10, "Defeat the enemy with a blast arrow.");\nadd(2, 20, "Attack the enemy with debris.");\nadd(3, 10, "Use fragments to defeat the enemy.");
11627	add(1, 100, "Successful use of blast arrows.");\nadd(3, 10, "Defeat the enemy with a blast arrow.");\nadd(1, 20, "Attack the enemy with debris.");\nadd(2, 10, "Use fragments to defeat the enemy.");
11628	add(1, 100, "Successful use of blast arrows.");\nadd(1.5, 10, "Defeat the enemy with a blast arrow.");\nadd(1, 20, "Attack the enemy with debris.");\nadd(1, 10, "Use fragments to defeat the enemy.");
11629	add(0.5, 200, "Successful use of blast arrows.");\nadd(1.5, 20, "Defeat the enemy with a blast arrow.");\nadd(1, 40, "Attack the enemy with debris.");\nadd(1, 20, "Use fragments to defeat the enemy.");
11630	add(0.5, 200, "Successful use of blast arrows.");\nadd(1.5, 20, "Defeat the enemy with a blast arrow.");\nadd(0.5, 40, "Attack the enemy with debris.");\nadd(0.5, 20, "Use fragments to defeat the enemy.");
11631	add(0.25, 200, "Successful use of blast arrows.");\nadd(1, 100, "Defeat the enemy with a blast arrow.");\nadd(0.25, 50, "Attack the enemy with debris.");\nadd(0.25, 50, "Use fragments to defeat the enemy.");
11632	add(0.25, 400, "Successful use of blast arrows.");\nadd(1, 20, "Use blast arrows to defeat strong enemies.");\nadd(0.3, 100, "Use debris to attack powerful enemies.");\nadd(1, 30, "Use fragmentation for one attack.3above the enemies.");
11633	add(0.25, 400, "Successful use of blast arrows.");\nadd(0.8, 20, "Use blast arrows to defeat strong enemies.");\nadd(0.2, 100, "Use debris to attack powerful enemies.");\nadd(0.8, 30, "Use fragmentation for one attack.3above the enemies.");
11634	add(0.2, 400, "Successful use of blast arrows.");\nadd(0.6, 20, "Use blast arrows to defeat strong enemies.");\nadd(0.15, 100, "Use debris to attack powerful enemies.");\nadd(0.6, 30, "Use fragmentation for one attack.3above the enemies.");
11635	add(0.2, 400, "Successful use of blast arrows.");\nadd(0.8, 20, "Use blast arrows to defeat very powerful enemies.");\nadd(0.2, 100, "Use debris to attack very powerful enemies.");\nadd(0.8, 20, "Use fragmentation for one attack.4above the enemies.");
11636	add(0.15, 600, "Successful use of blast arrows.");\nadd(0.6, 20, "Use blast arrows to defeat very powerful enemies.");\nadd(0.15, 100, "Use debris to attack very powerful enemies.");\nadd(0.6, 30, "Use fragmentation for one attack.4above the enemies.");
11637	add(0.1, 800, "Successful use of blast arrows.");\nadd(0.5, 20, "Use blast arrows to defeat very powerful enemies.");\nadd(0.12, 100, "Use debris to attack very powerful enemies.");\nadd(0.5, 30, "Use fragmentation for one attack.4above the enemies.");
11638	add(0.1, 800, "Successful use of blast arrows.");\nadd(0.6, 20, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.15, 100, "Use shard attack.Bosslevel of enemies.");\nadd(0.6, 30, "Use fragmentation for one attack.5above the enemies.");
11639	add(0.08, 1000, "Successful use of blast arrows.");\nadd(0.5, 20, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.12, 100, "Use shard attack.Bosslevel of enemies.");\nadd(0.5, 30, "Use fragmentation for one attack.5above the enemies.");
11640	add(0.05, 1500, "Successful use of blast arrows.");\nadd(0.4, 30, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.1, 150, "Use shard attack.Bosslevel of enemies.");\nadd(0.4, 50, "Use fragmentation for one attack.5above the enemies.");
11641	add(100, 1, "Temporary.");
11642	Assists and arrows after the melee attack damage increased. 20% 
11643	Assists and arrows after the melee attack damage increased. 22% 
11644	Assists and arrows after the melee attack damage increased. 24% 
11645	Assists and arrows after the melee attack damage increased. 26% 
11646	Assists and arrows after the melee attack damage increased. 28% 
11647	Assists and arrows after the melee attack damage increased. 30% 
11648	Assists and arrows after the melee attack damage increased. 40% 
11649	Assists and arrows after the melee attack damage increased. 43% 
11650	Assists and arrows after the melee attack damage increased. 46% 
11651	Assists and arrows after the melee attack damage increased. 49% 
11652	Assists and arrows after the melee attack damage increased. 54% 
11653	Assists and arrows after the melee attack damage increased. 57% 
11654	Assists and arrows after the melee attack damage increased. 60% 
11655	Assists and arrows after the melee attack damage increased. 63% 
11656	Assists and arrows after the melee attack damage increased. 70% 
11657	Assists and arrows after the melee attack damage increased. 20% 
11658	Assists and arrows after the melee attack damage increased. 22% 
11659	Assists and arrows after the melee attack damage increased. 24% 
11660	Assists and arrows after the melee attack damage increased. 26% 
11661	Assists and arrows after the melee attack damage increased. 28% 
11662	Assists and arrows after the melee attack damage increased. 30% 
11663	Assists and arrows after the melee attack damage increased. 40% 
11664	Assists and arrows after the melee attack damage increased. 43% 
11665	Assists and arrows after the melee attack damage increased. 46% 
11666	Assists and arrows after the melee attack damage increased. 49% 
11667	Assists and arrows after the melee attack damage increased. 54% 
11668	Assists and arrows after the melee attack damage increased. 57% 
11669	Assists and arrows after the melee attack damage increased. 60% 
11670	Assists and arrows after the melee attack damage increased. 63% 
11671	Assists and arrows after the melee attack damage increased. 70% 
11672	add(100, 1, "Temporary.");
11673	add(100, 1, "Temporary.");
11674	add(100, 1, "Temporary.");
11675	add(100, 1, "Temporary.");
11676	add(100, 1, "Temporary.");
11677	add(100, 1, "Temporary.");
11678	add(100, 1, "Temporary.");
11690	Death. Vertical attack.
11691	Death. Horizontal attack.
11692	Death. Windmill.
11696	Death. Vertical attack.
11697	Death. Vertical attack.
11698	Death. Vertical attack.
11699	Death. Horizontal attack.
11700	Death. Horizontal attack.
11701	Death. Horizontal attack.
11702	Death. Windmill.
11703	Death. Windmill.
11704	Death. Windmill.
11714	Fragments. Hurt. 150%\nThe number of fragments. Increase.\nLess time to perform.
11716	Fragments. Hurt. 200%\nThe range of the explosion., The number of fragments. Increase.\nLess time to perform.
11717	Dex +1, Stamina +1
11718	Dex +1, Stamina +1
11719	Dex +1, Stamina +1
11720	Dex +1, Stamina +1
11721	Dex +5, Stamina +1
11722	Dex +1
11723	Dex +1
11724	Dex +1
11725	Dex +1
11726	Dex +1
11727	Dex +1
11728	Dex +1
11729	Dex +1
11730	Dex +1
11748	add(3, 100, "Confused the mouse.。");
11749	add(1, 100, "Annoying Monster Success。");\nadd(3, 30, "It's out of stock at the same time.3Only monsters.。");
11750	add(0.8, 120, "Annoying Monster Success。");\nadd(2, 40, "It's out of stock at the same time.3Only monsters.。");
11751	add(0.6, 150, "Annoying Monster Success。");\nadd(1.5, 50, "It's out of stock at the same time.3Only monsters.。");
11752	add(0.5, 200, "Annoying Monster Success。");\nadd(1.2, 50, "It's out of stock at the same time.3Only monsters.。");
11753	add(0.4, 200, "Annoying Monster Success。");\nadd(1, 40, "It's out of stock at the same time.3Only monsters.。");\nadd(2, 10, "Confused monsters.。");
11754	add(0.3, 300, "Annoying Monster Success。");\nadd(0.5, 60, "It's out of stock at the same time.3Only monsters.。");\nadd(2, 20, "Confused monsters.。");
11755	add(0.25, 400, "Annoying Monster Success。");\nadd(2, 20, "Confused at the same time.5Only monsters.。");\nadd(1, 30, "Confused monsters.。");
11756	add(0.2, 500, "Annoying Monster Success。");\nadd(1.5, 30, "Confused at the same time.5Only monsters.。");\nadd(0.7, 40, "Confused monsters.。");
11757	add(0.15, 600, "Annoying Monster Success。");\nadd(1.2, 30, "Confused at the same time.5Only monsters.。");\nadd(0.5, 50, "Confused monsters.。");
11758	add(0.12, 700, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.5Only monsters.。");\nadd(0.3, 60, "Confused monsters.。");
11759	add(0.1, 800, "Annoying Monster Success。");\nadd(0.8, 50, "Confused at the same time.5Only monsters.。");\nadd(0.2, 80, "Confused monsters.。");
11760	add(0.08, 1000, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.5Only monsters.。");\nadd(1, 20, "AnnoyingBosslevel of monsters.。");
11761	add(0.06, 1500, "Annoying Monster Success。");\nadd(0.3, 80, "Confused at the same time.5Only monsters.。");\nadd(0.8, 20, "AnnoyingBosslevel of monsters.。");
11762	add(0.05, 1500, "Annoying Monster Success。");\nadd(0.2, 100, "Confused at the same time.5Only monsters.。");\nadd(0.5, 40, "AnnoyingBosslevel of monsters.。");
11763	add(0.04, 1800, "Annoying Monster Success。");\nadd(0.1, 200, "Confused at the same time.5Only monsters.。");\nadd(0.3, 80, "AnnoyingBosslevel of monsters.。");
11764	Bewilderthe of the rats in the Ibi Dungeon.。
11765	Bewilder the weaker monster.。
11766	Bewilder the weaker monster.。
11767	Bewilder the weaker monster.。
11768	Bewilder the weaker monster.。
11779	The practice of this skill has reached its highest level.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
11782	Str +1
11783	Str +1
11784	Str +1
11785	Str +1
11786	Str +1
11787	Str +1
11788	Str +2
11789	Str +2
11790	Str +2
11791	Str +2
11792	Str +1
11793	Str +1
11796	Str +2
11797	Str +2
11800	Str +5
11801	Str +2, Will +2
11802	Str +2, Will +2
11803	Str +2, Will +2
11804	Str +2, Will +2
11805	Str +2, Will +2
11806	Str +2, Will +2
11807	Str +2, Will +2
11808	Str +2, Will +2
11809	Str +5, Will +4
11836	Int +1
11837	Int +1
11838	Int +2
11839	Int +1
11840	Int +2
11841	Int +2
11842	Int +2
11843	Int +3
11844	Int +3
11845	Int +3
11846	Int +4
11847	Int +5
11848	Str +1, Will +1
11849	Str +1, Will +1
11850	Str +1, Will +1
11851	Str +1, Will +1
11852	Str +1, Will +1
11853	Str +1, Will +1
11935	Dex +1
11936	Dex +2
11937	Dex +2
11938	Dex +2
11939	Dex +1, Str +1
11940	Dex +1, Str +1
11941	Dex +1, Str +1
11950	Str +1, Will +1
11951	Str +1, Will +1
11952	Str +1, Will +1
11953	Dex +1
11954	Dex +1
11955	Dex +1
11956	Dex +1
11957	Dex +1
11958	Dex +1
11959	Dex +1
11960	Dex +1
11961	Dex +1
11962	Dex +1
11963	Dex +1
11964	Dex +1
11981	Mana +5, Will +3
11982	Mana +5, Will +3
11997	Will +4, Str +3
11998	Life +2
12013	Str +2
12014	Str +2
12029	Dex +1
12060	Dex +1
12061	Dex +1
12062	Dex +1
12063	Dex +1
12064	Dex +1
12065	Dex +1
12066	Dex +1
12067	Dex +1
12068	Dex +1
12069	Dex +1
12070	Dex +1
12071	Dex +1
12072	Dex +1
12073	Will +3
12074	Will +3
12075	Will +3
12092	add(100, 1, "Get a better way from other people or books.");
12093	Life +2
12094	Life +2
12095	Life +2
12096	Life +2
12097	Life +2
12098	Life +2
12099	Life +3
12100	Life +3
12101	Life +3
12102	Life +10
12103	Int +3
12104	Int +3
12105	Int +3
12106	Int +3
12107	Int +4
12108	Int +4
12109	Int +4
12110	Int +5
12111	Int +5
12112	Int +5
12113	Int +5
12114	Int +5, Str +2
12115	Int +5, Str +2
12116	Int +5, Str +2
12117	Int +5, Str +2
12118	Int +1
12119	Int +2
12120	Int +2
12121	Int +2
12122	Int +3
12123	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12124	Int +3
12125	Int +4
12126	Int +4
12127	Int +4
12128	Int +4
12129	Int +5
12130	Int +5
12131	Int +5
12132	Int +5
12133	Int +1
12134	Int +2
12135	Int +2
12136	Int +2
12137	Int +3
12138	Int +3
12139	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12140	Int +4
12141	Int +4
12142	Int +4
12143	Int +4
12144	Int +5
12145	Int +5
12146	Int +5
12147	Int +5
12148	Int +1
12149	Int +1
12150	Int +1
12151	Int +1
12152	Int +1
12153	Int +1
12154	Int +2
12170	Int +4
12171	Int +4
12172	Int +4
12173	Int +4
12174	Int +5
12175	Int +5
12176	Int +5
12177	Int +5
12178	Mana +5
12179	Mana +5
12180	Mana +5
12181	Mana +7
12182	Mana +7
12183	Mana +7
12184	Mana +10
12185	Mana +10
12186	Mana +10
12187	Mana +10
12188	Mana +10, Int +1
12189	Mana +10, Int +1
12190	Mana +10, Int +1
12191	Mana +10, Int +1
12192	Mana +10, Int +5
12193	Str +1, Will +1
12194	Str +1, Will +1
12210	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12211	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12212	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12213	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12218	add(100, 1, "Temporary.");
12219	add(100, 1, "Temporary.");
12225	Int +2
12226	Int +2
12227	Int +2
12228	Int +2
12229	Int +2
12230	Int +2
12231	Int +2, Dex +2, Mana +2
12232	Int +2, Dex +2, Mana +2
12233	Int +2, Dex +2, Mana +2
12234	Int +2, Dex +2, Mana +2
12235	Int +2, Dex +2, Mana +3
12236	Int +2, Dex +2, Mana +3
12237	Int +2, Dex +2, Mana +3
12238	Int +2, Dex +2, Mana +3
12239	Int +5, Dex +3, Mana +3
12281	Int +1, Mana +3
12282	Int +1
12283	Int +1
12284	Int +1
12285	Int +1
12286	Int +1
12287	Int +1, Mana +3
12288	Int +1
12289	Int +1
12290	Int +1
12291	Int +1, Mana +3
12292	Int +1
12293	Int +1
12294	Int +1
12295	Int +3, Mana +5
12296	Int +1, Mana +3
12297	Int +1
12298	Int +1
12299	Int +1
12300	Int +1
12301	Int +1
12302	Int +1, Mana +3
12303	Int +1
12304	Int +1
12305	Int +1
12306	Int +1, Mana +3
12307	Int +1
12308	Int +1
12309	Int +1
12310	Int +3, Mana +5
12311	Int +1, Mana +3
12312	Int +1
12313	Int +1
12314	Int +1
12315	Int +1
12316	Int +1
12317	Int +1, Mana +3
12318	Int +1
12319	Int +1
12320	Int +1
12321	Int +1, Mana +3
12322	Int +1
12323	Int +1
12324	Int +1
12325	Int +3, Mana +5
12326	Experience can be gained through combat.\nThe value of life. +10
12327	The maximum damage increased for melee attacks. 1 \nThe value of life. +20
12328	The maximum damage increased for melee attacks. 2 \nThe value of life. +30
12329	The maximum damage increased for melee attacks. 2 \nThe minimum damage for melee attacks increases. 1 \nThe value of life. +40
12330	The maximum damage increased for melee attacks. 3 \nThe minimum damage for melee attacks increases. 1 \nThe value of life. +50
12331	The maximum damage increased for melee attacks. 3 \nThe minimum damage for melee attacks increases. 2 \nThe value of life. +60
12342	The maximum damage increased for melee attacks. 10 \nThe minimum damage for melee attacks increases. 6 \nThe value of life. +150
12343	The maximum damage increased for melee attacks. 10 \nThe minimum damage for melee attacks increases. 6 \nThe value of life. +150
12344	Practice close-range counter-attack skills.
12345	The other side's attacking power.50%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
12346	The other side's attacking power.55%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
12347	The other side's attacking power.60%with its own attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
12358	The other side's attacking power.140%with its own attack power.145%Overlays constitute counterattacks.。\nA blow. +7%
12359	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
12360	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
12361	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
12362	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\nA blow. +10%
12363	In the process of storming practice.
12374	Maximum damage increases during a blow.110%
12375	Maximum damage increases during a blow.120%
12376	Maximum damage increases during a blow.130%
12377	Maximum damage increases during a blow.140%
12378	Maximum damage increases during a blow.150%
12379	Practice defense.
12380	Basic defense.+1\nSkill defense when used successfully.+20, Additional protection.+5%
12381	Basic defense. +1\nSkill defense when used successfully. +21, Additional protection.+6%
12382	Basic defense. +1\nSkill defense when used successfully. +22, Additional protection.+7%
12383	Basic defense. +2\nSkill defense when used successfully. +24, Additional protection.+8%
12384	Basic defense. +2\nSkill defense when used successfully. +26, Additional protection.+9%
12385	Basic defense. +2\nSkill defense when used successfully. +28, Additional protection.+10%
12386	Basic defense. +3\nSkill defense when used successfully. +32, Additional protection.+12%
12387	Basic defense. +3\nSkill defense when used successfully. +34, Additional protection.+13%
12388	Basic defense. +4\nSkill defense when used successfully. +38, Additional protection.+14%
12389	Basic defense. +4\nSkill defense when used successfully. +42, Additional protection.+15%
12390	Basic defense. +5\nSkill defense when used successfully. +46, Additional protection.+17%
12391	Basic defense. +6\nSkill defense when used successfully. +50, Additional protection.+20%
12392	Basic defense. +7\nSkill defense when used successfully. +50, Additional protection.+20%
12393	Basic defense. +8\nSkill defense when used successfully. +50, Additional protection.+20%
12394	Basic defense. +10\nSkill defense when used successfully. +55, Additional protection.+25%
12395	Basic defense. +10\nSkill defense when used successfully. +55, Additional protection.+25%
12396	Basic defense. +10\nSkill defense when used successfully. +55, Additional protection.+25%
12397	Basic defense. +10\nSkill defense when used successfully. +55, Additional protection.+25%
12398	Fire damage. 100~300
12399	Fire damage. 200~500
12400	Fire damage. 300~800
12401	Fire damage. 400~1000
12402	Fire damage. 500~1200
12403	Fire damage. 700~1300
12404	Fire damage. 900~1500
12405	Fire damage. 1300~2000
12406	Fire damage. 1400~2100
12407	Fire damage. 1500~2200
12408	Fire damage. 1550~2300
12409	Fire damage. 1800~2500
12410	Fire damage. 1800~2600
12411	Fire damage. 1800~2700
12412	Fire damage. 1800~2800
12413	Fire damage. 2000~3000
12414	Practice the rocket.(Practice injury.: 4~10)
12415	Rocket damage. 7~25
12416	Rocket damage. 8~27
12417	Rocket damage. 9~28
12418	Rocket damage. 11~30
12419	Rocket damage. 13~35
12420	Rocket damage. 15~40
12421	Rocket damage. 18~45
12422	Rocket damage. 21~50
12423	Rocket damage. 25~55
12424	Rocket damage. 29~60
12425	Rocket damage. 40~80
12426	Rocket damage. 45~85
12427	Rocket damage. 50~90
12428	Rocket damage. 55~95
12429	Rocket damage. 60~120
12430	Rocket damage. 60~120
12431	Rocket damage. 60~120
12432	Rocket damage. 60~120
12433	Practice ice arrows.(Practice injury.: 4~10)
12434	Ice arrow damage. 10~20
12435	Ice arrow damage. 11~21
12436	Ice arrow damage. 13~23
12437	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12438	Ice arrow damage. 18~27
12439	Ice arrow damage. 21~30
12440	Ice arrow damage. 24~35
12441	Ice arrow damage. 28~40
12442	Ice arrow damage. 32~45
12443	Ice arrow damage. 37~48
12444	Ice arrow damage.48~54
12445	Ice arrow damage.53~59
12446	Ice arrow damage.59~65
12447	Ice arrow damage.63~72
12448	Ice arrow damage. 70~80
12449	Ice arrow damage. 70~80
12450	Ice arrow damage. 70~80
12451	Ice arrow damage. 70~80
12452	Ice arrow damage. 50~100
12453	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12454	Frozen damage. 105~120
12455	Frozen damage. 110~130
12456	Frozen damage. 115~140
12457	Frozen damage. 120~150
12458	Frozen damage. 125~160
12459	Frozen damage. 140~180
12460	Frozen damage. 145~190
12461	Frozen damage. 150~200
12462	Frozen damage. 155~210
12463	Frozen damage. 170~230
12464	Frozen damage. 175~240
12465	Frozen damage. 180~250
12466	Frozen damage. 185~260
12467	Frozen damage. 200~300
12468	Practice the Thunder Arrow.(Practice the injury.: 1~10)
12469	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12470	Mana +1
12471	Mana +1
12472	Mana +1
12473	Mana +1
12474	Mana +1
12475	Mana +2
12476	Mana +1
12477	Mana +1
12478	Mana +1
12479	Mana +1
12480	Mana +2
12481	Mana +2
12482	Mana +2
12483	Mana +2
12484	Mana +2
12485	Stamina +1
12486	Stamina +1
12487	Stamina +1
12488	Stamina +1
12489	Stamina +2
12490	Stamina +2
12491	Stamina +2
12492	Stamina +2
12493	Stamina +3
12494	Hurt. 300%
12495	Hurt. 310%
12496	Hurt. 320%
12497	Hurt. 330%
12498	Hurt. 400%
12499	Hurt. 420%
12500	Hurt. 440%
12501	Hurt. 460%
12502	Hurt. 500%
12525	Practice the punching skills.\n(Practice injury.: 150%)
12526	Hurt. 200%
12527	Hurt. 210%
12528	Hurt. 220%
12529	Hurt. 230%
12530	Hurt. 240%
12531	Hurt. 250%
12532	Hurt. 300%
12533	Hurt. 310%
12534	Hurt. 320%
12535	Hurt. 330%
12536	Hurt. 400%
12537	Hurt. 420%
12538	Hurt. 440%
12539	Hurt. 460%
12540	Hurt. 500%
12541	Hurt. 500%
12542	Hurt. 500%
12543	Hurt. 500%
12544	Thunder property damage. 7~50
12545	Thunder property damage. 13~83
12546	Thunder property damage. 20~133
12547	Thunder property damage. 27~167
12548	Thunder property damage. 33~200
12549	Thunder property damage. 47~217
12550	Thunder property damage. 60~250
12551	Thunder property damage. 87~333
12552	Thunder property damage. 93~350
12553	Thunder property damage. 100~367
12554	Thunder property damage. 103~383
12555	Thunder property damage. 110~417
12556	Thunder property damage. 117~433
12557	Thunder property damage. 120~450
12558	Thunder property damage. 127~467
12559	Thunder property damage. 133~500
12560	Give the surrounding enemies.100%short-range damage.\nConsumption.10%The value of life.
12561	Give the surrounding enemies.105%short-range damage.\nConsumption.10%The value of life.
12562	Give the surrounding enemies.110%short-range damage.\nConsumption.10%The value of life.
12563	Give the surrounding enemies.115%short-range damage.\nConsumption.10%The value of life.
12564	Give the surrounding enemies.120%short-range damage.\nConsumption.10%The value of life.
12565	Give the surrounding enemies.125%short-range damage.\nConsumption.10%The value of life.
12566	Give the surrounding enemies.135%short-range damage.\nConsumption.10%The value of life.
12567	Give the surrounding enemies.140%short-range damage.\nConsumption.10%The value of life.
12568	Give the surrounding enemies.145%short-range damage.\nConsumption.10%The value of life.
12569	Give the surrounding enemies.150%short-range damage.\nConsumption.10%The value of life.
12570	Give the surrounding enemies.160%short-range damage.\nConsumption.10%The value of life.
12571	Give the surrounding enemies.170%short-range damage.\nConsumption.10%The value of life.
12572	Give the surrounding enemies.180%short-range damage.\nConsumption.10%The value of life.
12573	Give the surrounding enemies.190%short-range damage.\nConsumption.10%The value of life.
12574	Give the surrounding enemies.200%short-range damage.\nConsumption.10%The value of life.
12575	Give the surrounding enemies.200%short-range damage.\nConsumption.10%The value of life.
12576	Give the surrounding enemies.200%short-range damage.\nConsumption.10%The value of life.
12577	Give the surrounding enemies.200%short-range damage.\nConsumption.10%The value of life.
12578	Ability to read each other's skills.。
12579	Ability to read each other's skills.。
12580	Ability to read each other's skills.。
12581	Ability to read each other's skills.。
12582	Ability to read each other's skills.。
12583	Ability to read each other's skills.。
12584	Ability to read each other's skills.。
12585	Ability to read each other's skills.。
12586	Ability to read each other's skills.。
12587	Ability to read each other's skills.。
12588	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12589	Ability to read each other's skills.。
12590	Ability to read each other's skills.。
12591	Ability to read each other's skills.。
12592	Ability to read each other's skills.。
12593	Ability to read each other's skills.。
12594	Practice the stage of infinite chopping.
12595	The instantaneous distance of movement increases.。
12596	The instantaneous distance of movement increases.。
12597	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
12598	The instantaneous distance of movement increases.。
12599	The instantaneous distance of movement increases.。
12600	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
12601	The instantaneous distance of movement increases.。
12602	The instantaneous distance of movement increases.。
12603	The instantaneous distance of movement increases.。\nThe skill duration is extended.。
12604	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12605	Stamina +1
12606	Stamina +1
12607	Stamina +1
12608	Stamina +1
12609	Stamina +2
12610	Stamina +2
12611	Stamina +2
12612	Stamina +2
12613	Stamina +3
12614	Stamina +1
12615	Stamina +1
12616	Stamina +1
12617	Stamina +1
12618	Stamina +2
12619	Stamina +2
12620	Stamina +2
12621	Stamina +2
12622	Stamina +3
12623	Stamina +1
12624	Stamina +1
12625	Stamina +1
12626	Stamina +1
12627	Stamina +2
12628	Stamina +2
12629	Stamina +2
12630	Stamina +2
12631	Stamina +3
12632	mana +1
12633	mana +1
12634	mana +1
12635	mana +1
12636	mana +1
12637	mana +3
12638	mana +1
12639	mana +1
12640	mana +1
12641	mana +1
12642	mana +3
12643	mana +1
12644	mana +1
12645	mana +1
12646	mana +3
12647	The other side's attacking power.70%with its own attack power.110%Overlays constitute counterattacks.。\n A blow.+5%
12648	The other side's attacking power.80%with its own attack power.115%Overlays constitute counterattacks.。\n A blow.+5%
12649	The other side's attacking power.90%with its own attack power.120%Overlays constitute counterattacks.。\n A blow.+5%
12650	The other side's attacking power.100%with its own attack power.125%Overlays constitute counterattacks.。\nA blow. +5%
12651	The other side's attacking power.120%with its own attack power.135%Overlays constitute counterattacks.。\n A blow.+5%
12652	The other side's attacking power.130%with its own attack power.140%Overlays constitute counterattacks.。\n A blow.+5%
12653	The other side's attacking power.140%with its own attack power.145%Overlays constitute counterattacks.。\n A blow.+5%
12654	The other side's attacking power.150%with its own attack power.150%Overlays constitute counterattacks.。\n A blow.+5%
12655	The other side's attacking power.160%with its own attack power.160%Overlays constitute counterattacks.。\n A blow.+7%
12656	The other side's attacking power.170%with its own attack power.170%Overlays constitute counterattacks.。\n A blow.+7%
12657	The other side's attacking power.180%with its own attack power.180%Overlays constitute counterattacks.。\n A blow.+7%
12658	The other side's attacking power.190%with its own attack power.190%Overlays constitute counterattacks.。\n A blow.+7%
12659	The other side's attacking power.200%with its own attack power.200%Overlays constitute counterattacks.。\nA blow. +10%
12660	The other side's attacking power.200%with its own attack power.200%Overlays constitute counterattacks.。\nA blow. +10%
12661	The other side's attacking power.200%with its own attack power.200%Overlays constitute counterattacks.。\nA blow. +10%
12662	The other side's attacking power.200%with its own attack power.200%Overlays constitute counterattacks.。\nA blow. +10%
12663	In the process of storming practice.
12664	Maximum damage increases during a blow.50%
12665	Maximum damage increases during a blow.55%
12666	Maximum damage increases during a blow.60%
12667	Maximum damage increases during a blow.65%
12668	Maximum damage increases during a blow.70%
12669	Maximum damage increases during a blow.75%
12670	Maximum damage increases during a blow.90%
12671	Maximum damage increases during a blow.95%
12672	Maximum damage increases during a blow.100%
12673	Maximum damage increases during a blow.105%
12674	Maximum damage increases during a blow.110%
12675	Maximum damage increases during a blow.120%
12676	Maximum damage increases during a blow.130%
12677	Int +3
12678	Int +3
12679	Int +3
12680	Int +3
12681	Int +4
12682	Int +4
12683	Int +4
12684	Int +5
12685	Int +5
12686	Int +5
12687	Int +5
12688	Int +5, Str +2
12689	Int +5, Str +2
12690	Int +5, Str +2
12691	Int +5, Str +2
12692	Basic defense. +13\nSkill defense when used successfully. +54, Additional protection.+34%
12693	Basic defense. +14\nSkill defense when used successfully. +57, Additional protection.+37%
12694	Basic defense. +15\nSkill defense when used successfully. +60, Additional protection.+40%
12695	Basic defense. +15\nSkill defense when used successfully. +60, Additional protection.+40%
12696	Basic defense. +15\nSkill defense when used successfully. +60, Additional protection.+40%
12697	Basic defense. +15\nSkill defense when used successfully. +60, Additional protection.+40%
12698	Rocket damage. 100~300
12699	Rocket damage. 200~500
12700	Rocket damage. 300~800
12701	Rocket damage. 400~1000
12702	Rocket damage. 500~1200
12703	Rocket damage. 700~1300
12704	Rocket damage. 900~1500
12705	Rocket damage. 1300~2000
12706	Rocket damage. 1400~2100
12707	Rocket damage. 1500~2200
12708	Rocket damage. 1550~2300
12709	Rocket damage. 1800~2500
12710	Rocket damage. 1800~2600
12711	Rocket damage. 1800~2700
12712	Rocket damage. 1800~2800
12713	Rocket damage. 2000~3000
12714	Practice the rocket.(Practice injury.: 4~10)
12715	Rocket damage. 7~25
12716	Rocket damage. 8~27
12717	Rocket damage. 9~28
12718	Rocket damage. 11~30
12719	Rocket damage. 13~35
12720	Rocket damage. 15~40
12721	Rocket damage. 18~45
12722	Int +1
12723	Int +1
12724	Int +1
12725	Int +1
12726	Int +1
12727	Int +1
12728	Int +2
12729	Int +2
12730	Int +2
12731	Int +2
12732	Int +3, Mana +5
12733	Int +3, Mana +5
12734	Int +3, Mana +5
12735	Int +3, Mana +5
12736	Int +3, Mana +5
12737	Ice arrow damage. 15~25
12738	Ice arrow damage. 18~27
12739	Ice arrow damage. 21~30
12740	Ice arrow damage. 24~35
12741	Ice arrow damage. 28~40
12742	Ice arrow damage. 32~45
12743	Ice arrow damage. 37~48
12744	Ice arrow damage.48~54
12745	Ice arrow damage.53~59
12746	Ice arrow damage.59~65
12747	Ice arrow damage.63~72
12748	Ice arrow damage. 70~80
12749	Ice arrow damage. 70~80
12750	Ice arrow damage. 70~80
12751	Ice arrow damage. 70~80
12752	Frozen damage. 50~100
12753	Frozen damage. 100~110
12754	Frozen damage. 105~120
12755	Frozen damage. 110~130
12756	Frozen damage. 115~140
12757	Frozen damage. 120~150
12758	Frozen damage. 125~160
12759	Frozen damage. 140~180
12760	Frozen damage. 145~190
12761	Frozen damage. 150~200
12762	Frozen damage. 155~210
12763	Frozen damage. 170~230
12764	Frozen damage. 175~240
12765	Frozen damage. 180~250
12766	Frozen damage. 185~260
12767	Mana +5, Will +1
12768	Mana +5, Will +1
12769	Mana +5, Will +1
12770	Mana +6, Will +1
12771	Mana +6, Will +1
12772	Mana +6, Will +1
12773	Mana +7, Will +2
12774	Mana +7, Will +2
12775	Mana +8, Will +2
12776	Mana +10, Will +2
12777	Mana +5, Will +3
12778	Mana +5, Will +3
12779	Mana +5, Will +3
12780	Mana +5, Will +3
12781	Mana +5, Will +3
12782	Int +2, Mana +2
12783	Int +2, Mana +2
12784	Int +2, Mana +2
12785	Int +2, Mana +2
12786	Int +2, Mana +2
12787	Int +2, Mana +2
12788	Int +2, Mana +2
12789	Int +2, Mana +2
12790	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12791	Int +2, Mana +2
12792	Int +2, Mana +2, Str +1
12793	Int +2, Mana +2, Str +1
12794	Int +2, Mana +2, Str +1
12795	Int +2, Mana +2, Str +1
12796	Int +5, Mana +5, Str+3
12797	Hurt. 330%
12798	Hurt. 400%
12799	Hurt. 420%
12800	Hurt. 440%
12801	Hurt. 460%
12802	Hurt. 500%
12803	Hurt. 500%
12804	Hurt. 500%
12805	Hurt. 500%
12806	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12807	Thunder property damage. 13~83
12808	Thunder property damage. 20~133
12809	Thunder property damage. 27~167
12810	Thunder property damage. 33~200
12811	Thunder property damage. 47~217
12812	Thunder property damage. 60~250
12813	Thunder property damage. 87~333
12814	Thunder property damage. 93~350
12815	Thunder property damage. 100~367
12816	Thunder property damage. 103~383
12817	Thunder property damage. 110~417
12818	Thunder property damage. 117~433
12819	Thunder property damage. 120~450
12820	Thunder property damage. 127~467
12821	Thunder property damage. 133~500
12822	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12823	Give the surrounding enemies.110%short-range damage. \nConsumption.10%The value of life.
12824	Give the surrounding enemies.120%short-range damage. \nConsumption.10%The value of life.
12825	Give the surrounding enemies.130%short-range damage. \nConsumption.10%The value of life.
12826	Give the surrounding enemies.140%short-range damage. \nConsumption.10%The value of life.
12827	Give the surrounding enemies.150%short-range damage. \nConsumption.10%The value of life.
12828	Give the surrounding enemies.160%short-range damage. \nConsumption.10%The value of life.
12829	Give the surrounding enemies.170%short-range damage. \nConsumption.10%The value of life.
12830	Give the surrounding enemies.180%short-range damage. \nConsumption.10%The value of life.
12831	Give the surrounding enemies.190%short-range damage. \nConsumption.10%The value of life.
12832	Give the surrounding enemies.200%short-range damage. \nConsumption.10%The value of life.
12833	Give the surrounding enemies.210%short-range damage. \nConsumption.10%The value of life.
12834	Give the surrounding enemies.220%short-range damage. \nConsumption.10%The value of life.
12835	Give the surrounding enemies.230%short-range damage. \nConsumption.10%The value of life.
12836	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
12837	Give the surrounding enemies.250%short-range damage. \nConsumption.10%The value of life.
12838	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
12839	add(100, 1, "Temporary.");
12840	Collision exercise.\nReduce.20%remote damage.，To.50%Attack the enemy.。
12841	Reduce.30%remote damage.，To.100%Attack the enemy.。\nThe collision distance increases.
12842	Reduce.32%remote damage.，To.110%Attack the enemy.。\nThe collision distance increases.
12843	Reduce.34%remote damage.，To.120%Attack the enemy.。\nThe collision distance increases.
12850	Reduce.48%remote damage.，To.210%Attack the enemy.。\nThe collision distance increases.
12851	Reduce.50%remote damage.，To.240%Attack the enemy.。\nThe collision distance increases.
12852	Reduce.52%remote damage.，To.250%Attack the enemy.。\nThe collision distance increases.
12853	Reduce.55%remote damage.，To.260%Attack the enemy.。\nThe collision distance increases.
12860	Death. Horizontal attack.
12861	Death. Horizontal attack.
12862	Death. Horizontal attack.
12863	Death. Horizontal attack.
12870	add(1, 100, "Skill usage is successful.。");\nadd(8, 6, "Use the attack to slash the last blow.。");
12887	Collect ice to attack the enemy.。
12888	Collect ice to attack the enemy.。
12889	Collect ice to attack the enemy.。
12890	Collect ice to attack the enemy.。
12891	Collect ice to attack the enemy.。
12892	Collect ice to attack the enemy.。
12893	Collect ice to attack the enemy.。
12894	Collect ice to attack the enemy.。
12895	Collect ice to attack the enemy.。
12896	Collect ice to attack the enemy.。
12897	Collect ice to attack the enemy.。
12898	Collect ice to attack the enemy.。
12899	Collect ice to attack the enemy.。
12900	Collect ice to attack the enemy.。
12901	Collect ice to attack the enemy.。
12903	add(100, 1, "Temporary.");
12904	add(100, 1, "Temporary.");
12905	add(100, 1, "Temporary.");
12906	add(100, 1, "Temporary.");
12907	add(100, 1, "Temporary.");
12908	add(100, 1, "Temporary.");
12909	add(100, 1, "Temporary.");
12910	add(100, 1, "Temporary.");
12911	add(100, 1, "Temporary.");
12912	add(100, 1, "Temporary.");
12913	add(100, 1, "Temporary.");
12914	add(100, 1, "Temporary.");
12915	add(100, 1, "Temporary.");
12916	add(100, 1, "Temporary.");
12917	add(100, 1, "Temporary.");
12918	add(100, 1, "Temporary.");
12919	add(100, 1, "Temporary.");
12920	Dex +5
12921	Will +2
12922	Will +2
12923	Will +5
12924	Str +5
12925	Will +1
12926	Will +1
12927	Will +1
12928	Will +1
12929	Dex +3
12930	Dex +2
12931	Dex +2
12932	Dex +3
12933	Str +3
12934	Str +3
12939	Will +3
12940	Will +3
12987	add(0.05, 1500, The fightback was successful.);\nadd(0.75, 600, Counter the special attack of the other side.);\nadd(0.01, 600, Learn each other's counterattacks.);\nadd(0.75, 400, Deadly counterattack.);
12992	add(1.2, 50, A blow.);\nadd(0.6, 35, Learn to hit each other hard., false);\nadd(1.8, 65, Complete the final blow., false);
12997	add(0.05, 1000, A blow.);\nadd(0.05, 1000, Learn to hit each other hard., false);\nadd(0.25, 600, Complete the final blow., false);
13002	add(0.005, 6000, A blow.);\nadd(0.005, 6000, Learn to hit each other hard., false);\nadd(0.025, 4000, Complete the final blow., false);
13003	add(0.005, 8000, A blow.);\nadd(0.005, 8000, Learn to hit each other hard., false);\nadd(0.025, 4000, Complete the final blow., false);
13004	add(100, 1, "Get a better way from someone else or a book.");
13005	add(1, 40, "Defense to use");\nadd(5, 10, "The defense is attacked by the other side.");\nadd(10, 5, "Observe each other's defenses.", false);
13006	add(1, 100, "The defense is attacked by the other side.");\nadd(3, 20, "Observe each other's defenses.");
13007	add(1, 100, "The defense is attacked by the other side.");\nadd(2, 20, "Observe each other's defenses.");\nadd(2, 20, "when the other side defends.，Attack successfully with special skills.", false);
13008	add(0.6, 160, The defense is attacked by the other side.);\nadd(1, 32, Observe each other's defenses.);\nadd(1.25, 32, when the other side defends.，Attack successfully with special skills., false);
13009	add(0.6, 160, The defense is attacked by the other side.);\nadd(1.25, 32, Observe each other's defenses.);\nadd(1.5, 50, when the other side defends.，Attack successfully with special skills., false);
13010	add(0.6, 160, The defense is attacked by the other side.);\nadd(0.6, 32, Observe each other's defenses.);\nadd(1.5, 32, when the other side defends.，Attack successfully with special skills., false);
13011	add(0.5, 200, The defense is attacked by the other side.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(1.5, 40, when the other side defends.，Attack successfully with special skills., false);
13012	add(0.5, 200, The defense is attacked by the other side.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(1.5, 40, when the other side defends.，Attack successfully with special skills., false);
13013	add(0.5, 200, The defense is attacked by the other side.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(1.5, 40, when the other side defends.，Attack successfully with special skills., false);
13014	add(0.5, 200, The defense is attacked by the other side.);\nadd(0.5, 40, Observe each other's defenses.);\nadd(1.5, 40, when the other side defends.，Attack successfully with special skills., false);
13015	add(0.25, 460, The defense is attacked by the other side.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.2, 60, when the other side defends.，Attack successfully with special skills., false);
13016	add(0.25, 600, The defense is attacked by the other side.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.2, 60, when the other side defends.，Attack successfully with special skills., false);
13017	add(0.2, 1050, The defense is attacked by the other side.);\nadd(0.3, 60, Observe each other's defenses.);\nadd(1.2, 60, when the other side defends.，Attack successfully with special skills., false);
13018	add(0.15, 2000, The defense is attacked by the other side.);\nadd(0.25, 80, Observe each other's defenses.);\nadd(1, 80, when the other side defends.，Attack successfully with special skills., false);
13019	add(0.1, 6000, The defense is attacked by the other side.);\nadd(0.25, 200, Observe each other's defenses.);\nadd(1, 100, when the other side defends.，Attack successfully with special skills., false);
13020	add(0.1, 6000, The defense is attacked by the other side.);\nadd(0.25, 200, Observe each other's defenses.);\nadd(1, 100, when the other side defends.，Attack successfully with special skills., false);
13021	add(0.1, 6000, The defense is attacked by the other side.);\nadd(0.25, 200, Observe each other's defenses.);\nadd(1, 100, when the other side defends.，Attack successfully with special skills., false);
13022	add(0.1, 6000, The defense is attacked by the other side.);\nadd(0.25, 200, Observe each other's defenses.);\nadd(1, 100, when the other side defends.，Attack successfully with special skills., false);
13023	add(100, 1, "Save all the fireballs.);
13024	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
13025	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
13026	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
13027	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
13028	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
13029	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
13030	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
13031	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
13032	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
13033	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
13034	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
13035	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
13036	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
13037	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
13038	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
13039	add(100, 1, "Get a better way from someone else or a book.");
13040	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
13041	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
13042	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
13043	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
13044	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
13045	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
13046	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
13047	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
13048	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
13049	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
13050	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
13051	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
13052	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
13053	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
13054	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
13055	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
13056	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
13057	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
13058	add(100, 1, "Get a better way from someone else or a book.");
13059	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
13060	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
13061	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
13062	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
13063	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
13064	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
13065	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
14638	Practice the stage of the Arrow Magic Combination.
14639	After the combination. Arrow Magic. Hurt. 1% Increase.
14640	After the combination. Arrow Magic. Hurt. 2% Increase.
14641	After the combination. Arrow Magic. Hurt. 3% Increase.
14642	After the combination. Arrow Magic. Hurt. 4% Increase.
14643	After the combination. Arrow Magic. Hurt. 11% Increase.
14644	After the combination. Arrow Magic. Hurt. 12% Increase.
14645	After the combination. Arrow Magic. Hurt. 13% Increase.
14646	After the combination. Arrow Magic. Hurt. 14% Increase.
14647	Int +3
14648	Int +3
14649	Int +3
14650	Int +3
14651	Int +4
14652	Int +4
14653	Int +4
14654	Int +5
14655	Int +5
14656	Int +5
14657	Int +5
14658	Int +5, Str +2
14659	Int +5, Str +2
14660	Int +5, Str +2
14661	Int +5, Str +2
14662	Int +3
14663	Int +3
14664	Int +3
14665	Int +3
14666	Int +4
14667	Int +4
14668	Int +4
14669	Int +5
14670	Int +5
14671	Int +5
14672	Int +5
14673	Int +5, Str +2
14674	Int +5, Str +2
14675	Int +5, Str +2
14676	Int +5, Str +2
14677	Int +3
14678	Int +3
14679	Int +3
14680	Int +3
14681	Int +4
14682	Int +4
14683	Int +4
14684	Int +5
14685	Int +5
14686	Int +5
14687	Int +5
14688	Int +5, Str +2
14689	Int +5, Str +2
14690	Int +5, Str +2
14691	Int +5, Str +2
14692	Int +1
14693	Int +1
14694	Int +1
14695	Int +1
14696	Int +1
14697	Int +1
14698	Int +2
14699	Int +2
14700	Int +2
14701	Int +2
14702	Int +3, Mana +5
14703	Int +3, Mana +5
14704	Int +3, Mana +5
14705	Int +3, Mana +5
14706	Int +3, Mana +5
14707	Int +1
14708	Int +1
14709	Int +1
14710	Int +1
14711	Int +1
14712	Int +1
14713	Int +2
14714	Int +2
14715	Int +2
14716	Int +2
14717	Int +3, Mana +5
14718	Int +3, Mana +5
14719	Int +3, Mana +5
14720	Int +3, Mana +5
14721	Int +3, Mana +5
14722	Int +1
14723	Int +1
14724	Int +1
14725	Int +1
14726	Int +1
14727	Int +1
14728	Int +2
14729	Int +2
14730	Int +2
14731	Int +2
14732	Int +3, Mana +5
14733	Int +3, Mana +5
14734	Int +3, Mana +5
14735	Int +3, Mana +5
14736	Int +3, Mana +5
14737	Mana +5, Will +1
14738	Mana +5, Will +1
14739	Mana +5, Will +1
14740	Mana +6, Will +1
14741	Mana +6, Will +1
14742	Mana +6, Will +1
14743	Mana +7, Will +2
14744	Mana +7, Will +2
14745	Mana +8, Will +2
14746	Mana +10, Will +2
14747	Mana +5, Will +3
14748	Mana +5, Will +3
14749	Mana +5, Will +3
14750	Mana +5, Will +3
14751	Mana +5, Will +3
14752	Mana +5, Will +1
14753	Mana +5, Will +1
14754	Mana +5, Will +1
14755	Mana +6, Will +1
14756	Mana +6, Will +1
14757	Mana +6, Will +1
14758	Mana +7, Will +2
14759	Mana +7, Will +2
14760	Mana +8, Will +2
14761	Mana +10, Will +2
14762	Mana +5, Will +3
14763	Mana +5, Will +3
14764	Mana +5, Will +3
14765	Mana +5, Will +3
14766	Mana +5, Will +3
14767	Mana +5, Will +1
14768	Mana +5, Will +1
14769	Mana +5, Will +1
14770	Mana +6, Will +1
14771	Mana +6, Will +1
14772	Mana +6, Will +1
14773	Mana +7, Will +2
14774	Mana +7, Will +2
14775	Mana +8, Will +2
14776	Mana +10, Will +2
14777	Mana +5, Will +3
14778	Mana +5, Will +3
14779	Mana +5, Will +3
14780	Mana +5, Will +3
14781	Mana +5, Will +3
14782	Int +2, Mana +2
14783	Int +2, Mana +2
14784	Int +2, Mana +2
14785	Int +2, Mana +2
14786	Int +2, Mana +2
14787	Int +2, Mana +2
14788	Int +2, Mana +2
14789	Int +2, Mana +2
14790	Int +2, Mana +2
14791	Int +2, Mana +2
14792	Int +2, Mana +2, Str +1
14793	Int +2, Mana +2, Str +1
14794	Int +2, Mana +2, Str +1
14795	Int +2, Mana +2, Str +1
14796	Int +5, Mana +5, Str+3
14813	Fire damage. 80~240
14814	Fire damage. 160~400
14815	Fire damage. 240~640
14816	Fire damage. 320~800
14817	Fire damage. 400~960
14818	Fire damage. 560~1040
14819	Fire damage. 720~1200
14820	Fire damage. 1040~1600
14821	Fire damage. 1120~1680
14822	Fire damage. 1200~1760
14823	Fire damage. 1240~1840
14824	Fire damage. 1440~2000
14825	Fire damage. 1440~2080
14826	Fire damage. 1440~2160
14827	Fire damage. 1440~2240
14828	Fire damage. 1600~2400
14829	Fire damage. 80~240
14830	Fire damage. 160~400
14831	Fire damage. 240~640
14832	Fire damage. 320~800
14833	Fire damage. 400~960
14834	Fire damage. 560~1040
14835	Fire damage. 720~1200
14836	Fire damage. 1040~1600
14837	Fire damage. 1120~1680
14838	Fire damage. 1200~1760
14839	Fire damage. 1240~1840
14840	Fire damage. 1440~2000
14841	Fire damage. 1440~2080
14842	Fire damage. 1440~2160
14843	Fire damage. 1440~2240
14844	Fire damage. 1600~2400
14845	Fire damage. 80~240
14846	Fire damage. 160~400
14847	Fire damage. 240~640
14848	Fire damage. 320~800
14849	Fire damage. 400~960
14850	Fire damage. 560~1040
14851	Fire damage. 720~1200
14852	Fire damage. 1040~1600
14853	Fire damage. 1120~1680
14854	Fire damage. 1200~1760
14855	Fire damage. 1240~1840
14856	Fire damage. 1440~2000
14857	Fire damage. 1440~2080
14858	Fire damage. 1440~2160
14859	Fire damage. 1440~2240
14860	Fire damage. 1600~2400
14861	Ice damage. 40~80
14862	Ice damage. 80~88
14863	Ice damage. 84~96
14864	Ice damage. 88~104
14865	Ice damage. 92~112
14866	Ice damage. 96~120
14867	Ice damage. 100~128
14868	Ice damage. 112~144
14869	Ice damage. 116~152
14870	Ice damage. 120~160
14871	Ice damage. 124~168
14872	Ice damage. 136~184
14873	Ice damage. 140~192
14874	Ice damage. 144~200
14875	Ice damage. 148~208
14876	Ice damage. 160~240
14877	Ice damage. 40~80
14878	Ice damage. 80~88
14879	Ice damage. 84~96
14880	Ice damage. 88~104
14881	Ice damage. 92~112
14882	Ice damage. 96~120
14883	Ice damage. 100~128
14884	Ice damage. 112~144
14885	Ice damage. 116~152
14886	Ice damage. 120~160
14887	Ice damage. 124~168
14888	Ice damage. 136~184
14889	Ice damage. 140~192
14890	Ice damage. 144~200
14891	Ice damage. 148~208
14892	Ice damage. 160~240
14893	Ice damage. 40~80
14894	Ice damage. 80~88
14895	Ice damage. 84~96
14896	Ice damage. 88~104
14897	Ice damage. 92~112
14898	Ice damage. 96~120
14899	Ice damage. 100~128
14900	Ice damage. 112~144
14901	Ice damage. 116~152
14902	Ice damage. 120~160
14903	Ice damage. 124~168
14904	Ice damage. 136~184
14905	Ice damage. 140~192
14906	Ice damage. 144~200
14907	Ice damage. 148~208
14908	Ice damage. 160~240
14909	Thunder damage. 5~40
14910	Thunder damage. 10~66
14911	Thunder damage. 16~106
14912	Thunder damage. 21~133
14913	Thunder damage. 26~160
14914	Thunder damage. 37~173
14915	Thunder damage. 48~200
14916	Thunder damage. 69~266
14917	Thunder damage. 74~280
14918	Thunder damage. 80~293
14919	Thunder damage. 82~306
14920	Thunder damage. 88~333
14921	Thunder damage. 93~346
14922	Thunder damage. 96~360
14923	Thunder damage. 101~373
14924	Thunder damage. 106~400
14925	Thunder damage. 5~40
14926	Thunder damage. 10~66
14927	Thunder damage. 16~106
14928	Thunder damage. 21~133
14929	Thunder damage. 26~160
14930	Thunder damage. 37~173
14931	Thunder damage. 48~200
14932	Thunder damage. 69~266
14933	Thunder damage. 74~280
14934	Thunder damage. 80~293
14935	Thunder damage. 82~306
14936	Thunder damage. 88~333
14937	Thunder damage. 93~346
14938	Thunder damage. 96~360
14939	Thunder damage. 101~373
14940	Thunder damage. 106~400
14941	Thunder damage. 5~40
14942	Thunder damage. 10~66
14943	Thunder damage. 16~106
14944	Thunder damage. 21~133
14945	Thunder damage. 26~160
14946	Thunder damage. 37~173
14947	Thunder damage. 48~200
14948	Thunder damage. 69~266
14949	Thunder damage. 74~280
14950	Thunder damage. 80~293
14951	Thunder damage. 82~306
14952	Thunder damage. 88~333
14953	Thunder damage. 93~346
14954	Thunder damage. 96~360
14955	Thunder damage. 101~373
14956	Thunder damage. 106~400
14957	Skill practice phase.
14958	Blast damage rises.
14959	Blast damage rises.
14960	Blast damage rises.
14961	Blast damage rises.
14962	Blast damage rises.
14963	Blast damage rises.
14964	Blast damage rises.
14965	Blast damage rises.
14966	Blast damage rises.
14967	Blast damage rises.
14968	Blast damage rises.
14969	Blast damage rises.
14970	Blast damage rises.
14971	Blast damage rises.
14972	Blast damage rises.
14973	add(100, 1, "Save all the fireballs.);
14974	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
14975	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
14976	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
14977	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
14978	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
14979	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
14980	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
14981	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
14982	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
14983	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
14984	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
14985	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
14986	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
14987	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
14988	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
14989	add(100, 1, "Save all the fireballs.);
14990	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
14991	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
14992	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
14993	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
14994	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
14995	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
14996	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
14997	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
14998	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
14999	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15000	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15001	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15002	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
15003	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15004	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15005	add(100, 1, "Save all the fireballs.);
15006	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
15007	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
15008	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
15009	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
15010	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
15011	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
15012	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
15013	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
15014	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15015	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15016	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15017	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15018	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
15019	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15020	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15021	add(100, 1, "Fill up the ice.");
15022	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
15023	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
15024	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
15025	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
15026	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
15027	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
15028	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
15029	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
15030	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15031	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15032	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15033	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "One knock down.3above the enemies.", false);
15034	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "One knock down.3above the enemies.", false);
15035	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "One knock down.3above the enemies.", false);
15036	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "One knock down.3above the enemies.", false);
15037	add(100, 1, "Fill up the ice.");
15038	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
15039	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
15040	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
15041	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
15042	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
15043	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
15044	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
15045	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
15046	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15047	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15048	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15049	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "One knock down.3above the enemies.", false);
15050	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "One knock down.3above the enemies.", false);
15051	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "One knock down.3above the enemies.", false);
15052	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "One knock down.3above the enemies.", false);
15053	add(100, 1, "Fill up the ice.");
15054	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
15055	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
15056	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
15057	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
15058	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
15059	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
15060	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
15061	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
15062	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15063	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15064	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15065	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);\nadd(5, 2, "One knock down.3above the enemies.", false);
15066	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);\nadd(3, 10, "One knock down.3above the enemies.", false);
15067	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(2, 20, "One knock down.3above the enemies.", false);
15068	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);\nadd(1, 40, "One knock down.3above the enemies.", false);
15069	add(100, 1, "Full of lightning strikes.");
15070	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
15071	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
15072	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
15073	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
15074	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
15075	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
15076	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
15077	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
15078	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15079	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15080	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15081	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15082	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
15083	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15084	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15085	add(100, 1, "Full of lightning strikes.");
15086	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
15087	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
15088	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
15089	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
15090	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
15091	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
15092	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
15093	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
15094	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15095	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15096	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15097	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15098	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
15099	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15100	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15101	add(100, 1, "Full of lightning strikes.");
15102	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
15103	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
15104	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
15105	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
15106	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
15107	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
15108	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
15109	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
15110	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15111	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
15112	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15113	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
15114	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
15115	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15116	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
15117	add(10, 10, "Use skills.");
15118	add(10, 6, "Use skills.");\nadd(10, 6, "Win the battle against the enemy.");
15119	add(5, 12, "Use skills.");\nadd(5, 10, "Win the battle against the enemy.");
15120	add(4, 15, "Use skills.");\nadd(4, 15, "Defeat enemies of the same rank.");
15121	add(3, 20, "Use skills.");\nadd(3, 20, "Defeat enemies of the same rank.");
15122	add(2, 20, "Use skills.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Use skills before the enemy lands.");
15123	add(1, 40, "Use skills.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(4, 10, "Use skills before the enemy lands.");\nadd(10, 2, "Defeat the strong enemy.");
15124	add(1, 40, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Use skills before the enemy lands.");\nadd(5, 3, "Defeat the strong enemy.");
15125	add(0.5, 80, "Use skills.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(1, 40, "Use skills before the enemy lands.");\nadd(3, 5, "Defeat the strong enemy.");
15126	add(0.3, 100, "Use skills.");\nadd(0.3, 50, "Defeat enemies of the same rank.");\nadd(2, 20, "Use skills before a strong enemy is on the ground.");\nadd(2, 10, "Defeat the strong enemy.");
15127	add(0.3, 100, "Use skills.");\nadd(1, 20, "Use skills before a strong enemy is on the ground.");\nadd(1, 20, "Defeat the strong enemy.");\nadd(10, 5, "Defeat very strong enemies.");
15128	add(0.3, 100, "Use skills.");\nadd(0.7, 30, "Use skills before a strong enemy is on the ground.");\nadd(0.7, 30, "Defeat the strong enemy.");\nadd(3, 10, "Defeat very strong enemies.");\nadd(2, 10, "When you're full of magic.，Use skills against very strong enemies.");
15129	add(0.2, 150, "Use skills.");\nadd(0.5, 40, "Use skills before a strong enemy is on the ground.");\nadd(0.5, 40, "Defeat the strong enemy.");\nadd(2, 15, "Defeat very strong enemies.");\nadd(1, 20, "When you're full of magic.，Use skills against very strong enemies.");
15130	add(0.2, 150, "Use skills.");\nadd(3, 10, "Use skills before a very strong enemy is on the ground.");\nadd(1, 30, "Defeat very strong enemies.");\nadd(10, 2, "Overcome.Bosslevel of enemies.");\nadd(5, 4, "When you're full of magic.，Right.Bosslevel of enemies using skills.");
15131	add(0.2, 150, "Use skills.");\nadd(1, 20, "Use skills before a very strong enemy is on the ground.");\nadd(0.5, 40, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.Bosslevel of enemies.");
15132	add(0.1, 300, "Use skills.");\nadd(1, 100, "In.BossLevel steamed front of the ground to use skills.");\nadd(1, 100, "Overcome.Bosslevel of enemies.");
15133	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15134	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15135	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15136	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15137	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15138	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15139	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15140	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15141	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15142	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15143	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15144	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15145	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15146	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15147	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15148	The fireball reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
15149	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15150	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15151	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15152	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15153	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15154	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15155	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15156	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15157	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15158	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15159	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15160	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15161	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15162	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15163	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15164	The fireball reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
15165	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15166	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15167	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15168	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15169	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15170	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15171	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15172	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15173	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15174	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15175	Use magic to shoot fireballs at the enemy.。To fill the fireball for use.。
15176	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15177	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15178	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15179	Fireball skills occur when fireballs occur.，The enemy will be greatly hurt.。\nGrade.5The damage to the enemy will increase at first.。
15180	The fireball reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
15181	Use magic to modulate the ice blade to throw at the enemy.。
15182	Use magic to modulate the ice blade to throw at the enemy.。
15183	Use magic to modulate the ice blade to throw at the enemy.。
15184	Use magic to modulate the ice blade to throw at the enemy.。
15185	Use magic to modulate the ice blade to throw at the enemy.。
15186	Use magic to modulate the ice blade to throw at the enemy.。
15187	Use magic to modulate the ice blade to throw at the enemy.。
15188	Use magic to modulate the ice blade to throw at the enemy.。
15189	Use magic to modulate the ice blade to throw at the enemy.。
15190	Use magic to modulate the ice blade to throw at the enemy.。
15191	Use magic to modulate the ice blade to throw at the enemy.。
15192	Use magic to modulate the ice blade to throw at the enemy.。
15193	Use magic to modulate the ice blade to throw at the enemy.。
15194	Use magic to modulate the ice blade to throw at the enemy.。
15195	Use magic to modulate the ice blade to throw at the enemy.。
15196	You have reached the highest level of skill training.，You can't raise the level any more.。
15197	Use magic to modulate the ice blade to throw at the enemy.。
15198	Use magic to modulate the ice blade to throw at the enemy.。
15199	Use magic to modulate the ice blade to throw at the enemy.。
15200	Use magic to modulate the ice blade to throw at the enemy.。
15201	Use magic to modulate the ice blade to throw at the enemy.。
15202	Use magic to modulate the ice blade to throw at the enemy.。
15203	Use magic to modulate the ice blade to throw at the enemy.。
15204	Use magic to modulate the ice blade to throw at the enemy.。
15205	Use magic to modulate the ice blade to throw at the enemy.。
15206	Use magic to modulate the ice blade to throw at the enemy.。
15207	Use magic to modulate the ice blade to throw at the enemy.。
15208	Use magic to modulate the ice blade to throw at the enemy.。
15209	Use magic to modulate the ice blade to throw at the enemy.。
15210	Use magic to modulate the ice blade to throw at the enemy.。
15211	Use magic to modulate the ice blade to throw at the enemy.。
15212	You have reached the highest level of skill training.，You can't raise the level any more.。
15213	Use magic to modulate the ice blade to throw at the enemy.。
15214	Use magic to modulate the ice blade to throw at the enemy.。
15215	Use magic to modulate the ice blade to throw at the enemy.。
15216	Use magic to modulate the ice blade to throw at the enemy.。
15217	Use magic to modulate the ice blade to throw at the enemy.。
15218	Use magic to modulate the ice blade to throw at the enemy.。
15219	Use magic to modulate the ice blade to throw at the enemy.。
15220	Use magic to modulate the ice blade to throw at the enemy.。
15221	Use magic to modulate the ice blade to throw at the enemy.。
15222	Use magic to modulate the ice blade to throw at the enemy.。
15223	Use magic to modulate the ice blade to throw at the enemy.。
15224	Use magic to modulate the ice blade to throw at the enemy.。
15225	Use magic to modulate the ice blade to throw at the enemy.。
15226	Use magic to modulate the ice blade to throw at the enemy.。
15227	Use magic to modulate the ice blade to throw at the enemy.。
15228	You have reached the highest level of skill training.，You can't raise the level any more.。
15229	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15230	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15231	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15232	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15233	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15234	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15235	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15236	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15237	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15238	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15239	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15240	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15241	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15242	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15243	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15244	When a lightning strike reaches its highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
15245	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15246	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15247	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15248	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15249	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15250	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15251	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15252	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15253	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15254	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15255	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15256	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15257	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15258	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15259	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15260	When a lightning strike reaches its highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
15261	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15262	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15263	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15264	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15265	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15266	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15267	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15268	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15269	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15270	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15271	Huyun gives the enemy a mine attack.。Remember the magical accumulation of the thunder system.5The words that are fired after the hair.，Can attack most enemies in a series.
15272	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15273	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15274	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15275	Use lightning magic.，Attack the enemy with lightning.。\nGrade.5Start the enemy's damage to increase.。
15276	When a lightning strike reaches its highest level.，Damage to the direct enemy is also damaged by the surrounding enemy.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
15277	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15278	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15279	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15280	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15281	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15282	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15283	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15284	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15285	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15286	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15287	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15288	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15289	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15290	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15291	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15292	Use this skill against the enemy.。It's very effective against enemies who are about to fall and lose their center of gravity.。Damage increases with the rate of magic concentration time.。
15294	add(1, 100, "Skill usage is successful.。");\nadd(10, 5, "Give the last blow with a jump cut.");
15295	add(1, 100, "Skill usage is successful.。");\nadd(8, 6, "Give the last blow with a jump cut.");
15296	add(0.8, 100, "Skill usage is successful.。");\nadd(3, 15, "The jump and slash hit succeeded.");\nadd(8, 6, "Give the last blow with a jump cut.");
15297	add(0.6, 160, "Skill usage is successful.。");\nadd(3, 15, "The jump and slash hit succeeded.");\nadd(6, 8, "Give the last blow with a jump cut.");\nadd(20, 2, "Give the last blow with a blow.");
15298	add(0.3, 200, "Skill usage is successful.。");\nadd(3, 15, "The jump and slash hit succeeded.");\nadd(6, 8, "Give the last blow with a jump cut.");\nadd(20, 2, "Give the last blow with a blow.");
15299	add(0.3, 200, "Skill usage is successful.。");\nadd(2.5, 16, "The jump and slash hit succeeded.");\nadd(6, 8, "Give the last blow with a jump cut.");\nadd(18, 2, "Give the last blow with a blow.");
15300	add(0.25, 200, "Skill usage is successful.。");\nadd(2.5, 20, "The jump and slash hit succeeded.");\nadd(5, 16, "Give the last blow with a jump cut.");\nadd(15, 4, "Give the last blow with a blow.");
15301	add(0.25, 200, "Skill usage is successful.。");\nadd(2.5, 20, "The jump and slash hit succeeded.");\nadd(4, 15, "Give the last blow with a jump cut.");\nadd(15, 4, "Give the last blow with a blow.");
15302	add(0.25, 200, "Skill usage is successful.。");\nadd(2.5, 20, "The jump and slash hit succeeded.");\nadd(3.5, 16, "Give the last blow with a jump cut.");\nadd(10, 4, "Give the last blow with a blow.");
15303	add(2.5, 40, "The jump and slash hit succeeded.");\nadd(3, 16, "Give the last blow with a jump cut.");\nadd(10, 4, "Give the last blow with a blow.");
15304	add(1.2, 60, "The jump and slash hit succeeded.");\nadd(2.5, 30, "Give the last blow with a jump cut.");\nadd(7, 6, "Give the last blow with a blow.");
15305	add(1, 120, "The jump and slash hit succeeded.");\nadd(1.5, 40, "Give the last blow with a jump cut.");\nadd(7, 9, "Give the last blow with a blow.");
15306	add(0.8, 125, "The jump and slash hit succeeded.");\nadd(1.4, 60, "Give the last blow with a jump cut.");\nadd(3, 15, "Give the last blow with a blow.");
15307	add(0.7, 150, "The jump and slash hit succeeded.");\nadd(1.2, 80, "Give the last blow with a jump cut.");\nadd(2.5, 20, "Give the last blow with a blow.");
15308	add(0.7, 150, "The jump and slash hit succeeded.");\nadd(1.2, 80, "Give the last blow with a jump cut.");\nadd(2.5, 20, "Give the last blow with a blow.");
15325	add(5, 20, "Attack the enemy with hail.。");\nadd(5, 10, "Try to save.3after the attack.。");
15326	add(2, 100, "Attack the enemy with hail.。");\nadd(1, 50, "Defeat the enemy with hail.");\nadd(3, 10, "Try to save.3after the attack.。");
15327	add(1, 100, "Attack the enemy with hail.。");\nadd(1, 30, "Defeat the enemy with hail.");\nadd(2, 10, "Try to save.3after the attack.。");
15328	add(0.5, 200, "Attack the enemy with hail.。");\nadd(0.8, 50, "Defeat the enemy with hail.");\nadd(1.5, 10, "Try to save.3after the attack.。");
15329	add(0.4, 200, "Attack the enemy with hail.。");\nadd(0.7, 50, "Defeat the enemy with hail.");\nadd(1.2, 20, "Try to save.3after the attack.。");
15330	add(0.3, 300, "Attack the enemy with hail.。");\nadd(2, 20, "Defeat strong enemies with hail.");\nadd(1, 10, "Try to save.3after the attack.。");
15331	add(0.25, 400, "Attack the enemy with hail.。");\nadd(1.5, 25, "Defeat strong enemies with hail.");\nadd(0.8, 20, "Try to save.3after the attack.。");
15332	add(0.20, 500, "Attack the enemy with hail.。");\nadd(1.2, 30, "Defeat strong enemies with hail.");\nadd(1, 10, "Try to save.4after the attack.。");
15333	add(0.15, 600, "Attack the enemy with hail.。");\nadd(1, 30, "Defeat strong enemies with hail.");\nadd(0.8, 20, "Try to save.4after the attack.。");
15334	add(0.12, 800, "Attack the enemy with hail.。");\nadd(1.5, 25, "Defeat very strong enemies with hail.");\nadd(0.5, 30, "Try to save.4after the attack.。");
15335	add(0.1, 1000, "Attack the enemy with hail.。");\nadd(1, 30, "Defeat very strong enemies with hail.");\nadd(0.25, 40, "Try to save.4after the attack.。");\nadd(1, 30, "Keep the hail until the limit ends.。"):
15336	add(0.1, 1000, "Attack the enemy with hail.");\nadd(0.6, 30, "Defeat very strong enemies with hail.");\nadd(0.8, 20, "Try to save.5after the attack.");\nadd(0.8, 30, "Keep the hail until the limit ends."):
15337	add(0.08, 1000, "Attack the enemy with hail.");\nadd(0.4, 30, "Defeat very strong enemies with hail.");\nadd(0.5, 30, "Try to save.5after the attack.");\nadd(0.6, 30, "Keep the hail until the limit ends."):
15338	add(0.05, 1000, "Attack the enemy with hail.");\nadd(0.5, 100, "Defeat with hail.Bosslevel of enemies.");\nadd(0.25, 40, "Try to save.5after the attack.");\nadd(0.4, 50, "Keep the hail until the limit ends."):
15339	add(0.04, 1000, "Attack the enemy with hail.");\nadd(0.25, 100, "Defeat with hail.Bosslevel of enemies.");\nadd(0.15, 100, "Try to save.5after the attack.");\nadd(0.3, 100, "Keep the hail until the limit ends."):
15340	add(0.025, 2000, "Attack the enemy with hail.");\nadd(0.15, 150, "Defeat with hail.Bosslevel of enemies.");\nadd(0.1, 100, "Try to save.5after the attack.");\nadd(0.2, 100, "Keep the hail until the limit ends."):
15356	Practice the stage of jumping.\nGive the fallen enemy. Hurt. 70%
15357	Give the fallen enemy. Hurt. 80%
15358	Give the fallen enemy. Hurt. 84%
15359	Give the fallen enemy. Hurt. 88%
15360	Give the fallen enemy. Hurt. 92%
15361	Give the fallen enemy. Hurt. 96%
15362	Give the fallen enemy. Hurt. 100%
15368	This is the stage of practice.\nWhen equipped with a sword.\nShort-range attacks have maximum damage.1 Increase.
15369	When equipped with a sword.\nShort-range attacks have maximum damage.2 Increase.\nBalance. + 1
15370	When equipped with a sword.\nShort-range attacks have maximum damage.3 Increase.\nBalance. + 2
15371	When equipped with a sword.\nShort-range attacks have maximum damage.4 Increase.\nBalance. + 3
15372	When equipped with a sword.\nShort-range attacks have maximum damage.5 Increase.\nShort range attacks have minimal damage. 1 Increase.\nBalance. + 4
15373	When equipped with a sword.\nShort-range attacks have maximum damage.5 Increase.\nShort range attacks have minimal damage. 2 Increase.\nBalance. + 5
15374	When equipped with a sword.\nShort-range attacks have maximum damage.6 Increase.\nShort range attacks have minimal damage. 3 Increase.\nBalance. + 6
15375	When equipped with a sword.\nShort-range attacks have maximum damage.7 Increase.\nShort range attacks have minimal damage. 4 Increase.\nBalance. + 7
15376	When equipped with a sword.\nShort-range attacks have maximum damage.8 Increase.\nShort range attacks have minimal damage. 4 Increase.\nBalance. + 8
15377	When equipped with a sword.\nShort-range attacks have maximum damage.9 Increase.\nShort range attacks have minimal damage. 4 Increase.\nBalance. + 9
15378	When equipped with a sword.\nShort-range attacks have maximum damage.10 Increase.\nShort range attacks have minimal damage. 5 Increase.\nBalance. + 10
15379	When equipped with a sword.\nShort-range attacks have maximum damage.11 Increase.\nShort range attacks have minimal damage. 6 Increase.\nBalance. + 11
15380	When equipped with a sword.\nShort-range attacks have maximum damage.13 Increase.\nShort range attacks have minimal damage. 7 Increase.\nBalance. + 12
15381	When equipped with a sword.\nShort-range attacks have maximum damage.16 Increase.\nShort range attacks have minimal damage. 8 Increase.\nBalance. + 13
15382	When equipped with a sword.\nShort-range attacks have maximum damage.18 Increase.\nShort range attacks have minimal damage. 9 Increase.\nBalance. + 14
15383	When equipped with a sword.\nShort-range attacks have maximum damage.20 Increase.\nShort range attacks have minimal damage. 10 Increase.\nBalance. + 15
15384	This is the stage of practice.\nWhen equipped with an axe.\nShort-range attacks have maximum damage.1 Increase.
15385	When equipped with an axe.\nShort-range attacks have maximum damage.2 Increase.\nA blow. + 1
15386	When equipped with an axe.\nShort-range attacks have maximum damage.3 Increase.\nA blow. + 2
15387	When equipped with an axe.\nShort-range attacks have maximum damage.4 Increase.\nA blow. + 3
15388	When equipped with an axe.\nShort-range attacks have maximum damage.5 Increase.\nShort range attacks have minimal damage. 1 Increase.\nA blow. + 4
15389	When equipped with an axe.\nShort-range attacks have maximum damage.5 Increase.\nShort range attacks have minimal damage. 2 Increase.\nA blow. + 5
15390	When equipped with an axe.\nShort-range attacks have maximum damage.6 Increase.\nShort range attacks have minimal damage. 3 Increase.\nA blow. + 6
15391	When equipped with an axe.\nShort-range attacks have maximum damage.7 Increase.\nShort range attacks have minimal damage. 4 Increase.\nA blow. + 7
15392	When equipped with an axe.\nShort-range attacks have maximum damage.8 Increase.\nShort range attacks have minimal damage. 4 Increase.\nA blow. + 8
15393	When equipped with an axe.\nShort-range attacks have maximum damage.9 Increase.\nShort range attacks have minimal damage. 4 Increase.\nA blow. + 9
15394	When equipped with an axe.\nShort-range attacks have maximum damage.10 Increase.\nShort range attacks have minimal damage. 5 Increase.\nA blow. + 10
15395	When equipped with an axe.\nShort-range attacks have maximum damage.11 Increase.\nShort range attacks have minimal damage. 6 Increase.\nA blow. + 11
15396	When equipped with an axe.\nShort-range attacks have maximum damage.13 Increase.\nShort range attacks have minimal damage. 7 Increase.\nA blow. + 12
15397	When equipped with an axe.\nShort-range attacks have maximum damage.16 Increase.\nShort range attacks have minimal damage. 8 Increase.\nA blow. + 13
15398	When equipped with an axe.\nShort-range attacks have maximum damage.18 Increase.\nShort range attacks have minimal damage. 9 Increase.\nA blow. + 14
15399	When equipped with an axe.\nShort-range attacks have maximum damage.20 Increase.\nShort range attacks have minimal damage. 10 Increase.\nA blow. + 15
15400	This is the stage of practice.\nWhen equipped with a blunt instrument.\nShort-range attacks have maximum damage.2 Increase.
15401	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.3 Increase.
15402	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.4 Increase.
15403	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.5 Increase.
15404	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.7 Increase.
15405	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.8 Increase.
15406	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.9 Increase.
15407	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.10 Increase.
15408	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.12 Increase.
15409	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.14 Increase.
15410	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.16 Increase.
15411	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.18 Increase.
15412	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.20 Increase.
15413	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.23 Increase.
15414	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.26 Increase.
15415	When equipped with a blunt instrument.\nShort-range attacks have maximum damage.30 Increase.
15416	Ice damage. 50~100\nCan be full to.3Stage.
15417	Ice damage. 100~110\nCan be full to.3Stage.
15418	Ice damage. 105~120\nCan be full to.3Stage.
15419	Ice damage. 110~130\nCan be full to.3Stage.
15420	Ice damage. 115~140\nCan be full to.3Stage.
15421	Ice damage. 120~150\nCan be full to.3Stage.
15422	Ice damage. 125~160\nCan be full to.3Stage.
15423	Ice damage. 140~180\nCan be full to.4Stage.\nLess time required to fill up.
15424	add(100, 1, "Temporary.");
15425	Growl.
15426	Give the fallen enemy. Hurt. 110%\nThe jump ingest distance increases.
15427	Give the fallen enemy. Hurt. 115%\nThe jump ingest distance increases.
15428	Give the fallen enemy. Hurt. 120%\nThe jump ingest distance increases.
15429	Give the fallen enemy. Hurt. 125%\nThe jump ingest distance increases.
15430	Give the fallen enemy. Hurt. 150%\nThe jump ingest distance increases.
15431	Give the fallen enemy. Hurt. 160%\nThe jump ingest distance increases.
15432	Give the fallen enemy. Hurt. 170%\nThe jump ingest distance increases.
15433	Give the fallen enemy. Hurt. 180%\nThe jump ingest distance increases.
15434	Give the fallen enemy. Hurt. 200%\nThe jump ingest distance increases.
15435	Ice damage. 145~190\nCan be full to.4Stage.
15436	Ice damage. 150~200\nCan be full to.4Stage.
15437	Ice damage. 155~210\nCan be full to.4Stage.
15438	Ice damage. 170~230\nCan be full to.5Stage.\nLess time required to fill up.
15439	Ice damage. 175~240\nCan be full to.5Stage.
15440	Ice damage. 180~250\nCan be full to.5Stage.
15441	Ice damage. 185~260\nCan be full to.5Stage.
15442	Ice damage. 200~300\nCan be full to.5Stage.\nLess time required to fill up.
15443	add(100, 1, "Temporary.");
15444	add(100, 1, "Temporary.");
15445	add(100, 1, "Temporary.");
15446	Summon lightning strikes.
15447	Strengthen.
15448	Spitting whiskers.
15449	add(100, 1, "Temporary.");
15450	add(100, 1, "Temporary.");
15451	Summon lightning strikes.
15452	Spitting whiskers.
15485	add(100, 1, "Temporary.");
15486	add(100, 1, "Temporary.");
15487	add(100, 1, "Temporary.");
15488	add(100, 1, "Temporary.");
15489	add(100, 1, "Temporary.");
15490	add(100, 1, "Temporary.");
15491	add(100, 1, "Temporary.");
15492	add(100, 1, "Temporary.");
15493	add(100, 1, "Temporary.");
15494	add(100, 1, "Temporary.");
15495	add(100, 1, "Temporary.");
15496	add(100, 1, "Temporary.");
15497	add(100, 1, "Temporary.");
15498	add(100, 1, "Temporary.");
15499	add(100, 1, "Temporary.");
15500	add(100, 1, "Temporary.");
15501	add(100, 1, "Temporary.");
15502	add(100, 1, "Temporary.");
15503	add(100, 1, "Temporary.");
15504	add(100, 1, "Temporary.");
15505	add(100, 1, "Temporary.");
15506	add(100, 1, "Temporary.");
15507	add(100, 1, "Temporary.");
15508	add(100, 1, "Temporary.");
15509	add(100, 1, "Temporary.");
15510	add(100, 1, "Temporary.");
15511	add(100, 1, "Temporary.");
15512	add(100, 1, "Temporary.");
15513	add(100, 1, "Temporary.");
15514	add(100, 1, "Temporary.");
15515	add(100, 1, "Temporary.");
15516	add(100, 1, "Temporary.");
15517	add(100, 1, "Temporary.");
15518	Strengthen.
15519	Spitting whiskers.
15520	Spitting whiskers.
15521	Spitting whiskers.
15522	Spitting whiskers.
15523	Spitting whiskers.
15524	Spitting whiskers.
15525	Spitting whiskers.
15526	Spitting whiskers.
15527	Spitting whiskers.
15528	Spitting whiskers.
15529	Spitting whiskers.
15530	Spitting whiskers.
15531	Spitting whiskers.
15532	Spitting whiskers.
15533	Summon lightning strikes.
15534	Summon lightning strikes.
15535	Spitting whiskers.
15536	Spitting whiskers.
15537	Spitting whiskers.
15538	Spitting whiskers.
15539	Spitting whiskers.
15540	Spitting whiskers.
15541	Spitting whiskers.
15542	Spitting whiskers.
15543	Spitting whiskers.
15544	Spitting whiskers.
15545	Spitting whiskers.
15546	Spitting whiskers.
15547	Spitting whiskers.
15548	Spitting whiskers.
15549	Spitting whiskers.
15550	Spitting whiskers.
15551	Fire damage. 200~300
15552	Fire damage. 300~450
15553	Fire damage. 400~600
15554	Fire damage. 500~750
15555	Fire damage. 600~900
15556	Fire damage. 700~1050
15557	Fire damage. 800~1200
15558	Fire damage. 900~1350
15559	Fire damage. 1000~1500
15560	Fire damage. 1100~1650
15561	Fire damage. 1200~1800
15562	Fire damage. 1300~1950
15563	Fire damage. 1400~2100
15564	Fire damage. 1500~2250
15565	Fire damage. 1600~2400
15566	Thunder damage. 200~300
15567	Thunder damage. 200~300
15568	Thunder damage. 300~450
15569	Thunder damage. 400~600
15570	Thunder damage. 500~750
15571	Thunder damage. 600~900
15572	Thunder damage. 700~1050
15573	Thunder damage. 800~1200
15574	Thunder damage. 900~1350
15575	Thunder damage. 1000~1500
15576	Thunder damage. 1100~1650
15577	Thunder damage. 1200~1800
15578	Thunder damage. 1300~1950
15579	Thunder damage. 1400~2100
15580	Thunder damage. 1500~2250
15581	Thunder damage. 1600~2400
15582	Fire damage. 200~300
15583	Straight high-speed flight.
15584	Straight high-speed flight.
15588	add(100, 1, "Temporary.");
15589	add(100, 1, "Temporary.");
15590	add(100, 1, "Temporary.");
15603	Role-playing.
15604	Role-playing.
15605	Role-playing.
15606	Defense. 10 Increase.\nPower. 30 Increase.\nAgile. 30 Reduce.\nIntelligence. 30 Reduce.
15607	Intelligence. 150 Increase.\nPower. 30 Reduce.\nAgile. 30 Reduce.
15608	Will. 100 Increase.\nAgile. 30 Increase.\nIntelligence. 30 Reduce.\nPower. 30 Reduce.
15610	<xml defence="10" str="30" dex="-30" int="-30" cutscene="C4G13_reward_motion_Hamlet" />
15611	<xml int="150" str="-30" dex="-30" cutscene="C4G13_reward_motion_Claudius" />
15612	<xml will="100" dex="30" int="-30"  str="-30" cutscene="C4G13_reward_motion_Ophelia" />
15613	Dex +2
15614	Dex +3
15615	Dex +3
15616	Dex +3
15617	Dex +5
15618	add(100, 1, "임시");
15619	add(100, 1, "임시");
15620	add(10, 10, "분신술을 사용한다.");
15621	add(3, 40, "분신술을 사용한다.");\nadd(5, 20, "적과의 전투에 승리한다.");
15622	add(1, 60, "분신술을 사용한다.");\nadd(2, 30, "적과의 전투에 승리.");\nadd(1, 40, "비슷한 급의 적에게 분신술을 사용한다.");\nadd(2, 20, "비슷한 급의 적과의 전투에서 승리.");\nadd(2, 10, "강한 적에게 분신술을 사용한다.");\nadd(3, 5, "강한 적과의 전투에서 승리.");
15623	add(0.5, 80, "분신술을 사용한다.");\nadd(1, 40, "적과의 전투에 승리.");\nadd(0.5, 60, "비슷한 급의 적에게 분신술을 사용한다.");\nadd(1, 40, "비슷한 급의 적과의 전투에서 승리.");\nadd(1.5, 20, "강한 적에게 분신술을 사용한다.");\nadd(2.5, 10, "강한 적과의 전투에서 승리.");
15624	add(0.3, 80, "분신술을 사용한다.");\nadd(0.8, 40, "적과의 전투에 승리.");\nadd(0.3, 60, "비슷한 급의 적에게 분신술을 사용한다.");\nadd(0.8, 40, "비슷한 급의 적과의 전투에서 승리.");\nadd(1, 25, "강한 적에게 분신술을 사용한다.");\nadd(1.5, 15, "강한 적과의 전투에서 승리.");
15625	add(0.2, 80, "분신술을 사용한다.");\nadd(0.5, 40, "적과의 전투에 승리.");\nadd(0.2, 100, "비슷한 급의 적에게 분신술을 사용한다.");\nadd(0.5, 40, "비슷한 급의 적과의 전투에서 승리.");\nadd(0.8, 45, "강한 적에게 분신술을 사용한다.");\nadd(1.2, 25, "강한 적과의 전투에서 승리.");
15626	add(0.1, 200, "분신술을 사용한다.");\nadd(0.25, 80, "적과의 전투에 승리.");\nadd(0.1, 220, "비슷한 급의 적에게 분신술을 사용한다.");\nadd(0.25, 80, "비슷한 급의 적과의 전투에서 승리.");\nadd(0.3, 100, "강한 적에게 분신술을 사용한다.");\nadd(0.6, 50, "강한 적과의 전투에서 승리.");
15627	add(0.05, 400, "비슷한 급의 적에게 분신술을 사용한다.");\nadd(0.1, 200, "비슷한 급의 적과의 전투에서 승리.");\nadd(0.3, 80, "강한 적에게 분신술을 사용한다.");\nadd(0.8, 40, "강한 적과의 전투에서 승리.");\nadd(0.5, 60, "매우 강한 적에게 분신술을 사용한다.");\nadd(1, 30, "매우 강한 적과의 전투에서 승리.");
15636	Str +2
15637	Stamina +2
15638	Str +2
15639	Stamina +2
15640	Str +2
15641	Stamina +2
15642	Str +3
15643	Stamina +3
15644	Str +3
15645	Stamina +3
15646	Str +3
15647	Stamina +3
15648	Str +3
15649	Stamina +3
15650	Str +5
15651	In the stage of practicing your skills.
15652	The separation injury increases.
15653	The separation injury increases.
15654	The separation injury increases.
15655	The separation injury increases.
15656	The separation injury increases.
15657	The separation injury increases.
15658	The separation injury increases.
15659	The separation injury increases.
15660	The separation injury increases.
15661	The separation injury increases.
15662	The separation injury increases.
15663	The separation injury increases.\nIncrease the number of parts.
15664	The separation injury increases.
15665	The separation injury increases.
15669	add(0.05, 400, "비슷한 급의 적에게 분신술을 사용한다.");\nadd(0.1, 200, "비슷한 급의 적과의 전투에서 승리.");\nadd(0.2, 100, "강한 적에게 분신술을 사용한다.");\nadd(0.5, 50, "강한 적과의 전투에서 승리.");\nadd(0.5, 60, "매우 강한 적에게 분신술을 사용한다.");\nadd(1, 30, "매우 강한 적과의 전투에서 승리.");
15670	add(0.025, 800, "비슷한 급의 적에게 분신술을 사용한다.");\nadd(0.05, 400, "비슷한 급의 적과의 전투에서 승리.");\nadd(0.15, 200, "강한 적에게 분신술을 사용한다.");\nadd(0.3, 100, "강한 적과의 전투에서 승리.");\nadd(0.3, 100, "매우 강한 적에게 분신술을 사용한다.");\nadd(0.6, 50, "매우 강한 적과의 전투에서 승리.");
15671	add(0.015, 1000, "비슷한 급의 적에게 분신술을 사용한다.");\nadd(0.025, 800, "비슷한 급의 적과의 전투에서 승리.");\nadd(0.1, 300, "강한 적에게 분신술을 사용한다.");\nadd(0.15, 200, "강한 적과의 전투에서 승리.");\nadd(0.25, 120, "매우 강한 적에게 분신술을 사용한다.");\nadd(0.5, 60, "매우 강한 적과의 전투에서 승리.");
15672	add(0.05, 600, "강한 적에게 분신술을 사용한다.");\nadd(0.1, 400, "강한 적과의 전투에서 승리.");\nadd(0.2, 150, "매우 강한 적에게 분신술을 사용한다.");\nadd(0.3, 100, "매우 강한 적과의 전투에서 승리.");\nadd(0.5, 60, "보스급의 적에게 분신술을 사용한다.");\nadd(1, 30, "보스급의 적과의 전투에서 승리.");
15673	add(0.025, 1000, "강한 적에게 분신술을 사용한다.");\nadd(0.05, 600, "강한 적과의 전투에서 승리.");\nadd(0.15, 200, "매우 강한 적에게 분신술을 사용한다.");\nadd(0.2, 150, "매우 강한 적과의 전투에서 승리.");\nadd(0.4, 50, "보스급의 적에게 분신술을 사용한다.");\nadd(0.8, 25, "보스급의 적과의 전투에서 승리.");
15674	add(0.025, 1000, "강한 적에게 분신술을 사용한다.");\nadd(0.05, 600, "강한 적과의 전투에서 승리.");\nadd(0.12, 300, "매우 강한 적에게 분신술을 사용한다.");\nadd(0.18, 200, "매우 강한 적과의 전투에서 승리.");\nadd(0.3, 70, "보스급의 적에게 분신술을 사용한다.");\nadd(0.6, 35, "보스급의 적과의 전투에서 승리.");
15675	add(0.02, 1000, "강한 적에게 분신술을 사용한다.");\nadd(0.025, 600, "강한 적과의 전투에서 승리.");\nadd(0.1, 300, "매우 강한 적에게 분신술을 사용한다.");\nadd(0.15, 200, "매우 강한 적과의 전투에서 승리.");\nadd(0.2, 100, "보스급의 적에게 분신술을 사용한다.");\nadd(0.25, 50, "보스급의 적과의 전투에서 승리.");
15676	add(0.02, 1000, "강한 적에게 분신술을 사용한다.");\nadd(0.025, 600, "강한 적과의 전투에서 승리.");\nadd(0.05, 600, "매우 강한 적에게 분신술을 사용한다.");\nadd(0.1, 300, "매우 강한 적과의 전투에서 승리.");\nadd(0.1, 300, "보스급의 적에게 분신술을 사용한다.");\nadd(0.25, 120, "보스급의 적과의 전투에서 승리.");
15677	The separation injury increases.\nIncrease the number of parts.\nReduce skill performance time.
15678	add(100, 1, "Temporary.");
15679	Death. Vertical attack. (Normal tasks.)
15680	Death. Vertical attack. (Normal tasks.)
15681	Death. Vertical attack. (Normal tasks.)
15682	Death. Vertical attack. (Normal tasks.)
15683	Death. Horizontal attack. (Normal tasks.)
15684	Death. Horizontal attack. (Normal tasks.)
15685	Death. Horizontal attack. (Normal tasks.)
15686	Death. Horizontal attack. (Normal tasks.)
15687	Death. Windmill. (Normal tasks.)
15688	Death. Windmill. (Normal tasks.)
15689	Death. Windmill. (Normal tasks.)
15690	Death. Windmill. (Normal tasks.)
15691	add(100, 1, "Temporary.");
15692	add(100, 1, "Temporary.");
15693	add(100, 1, "Temporary.");
15694	add(100, 1, "Temporary.");
15695	add(100, 1, "Temporary.");
15696	add(100, 1, "Temporary.");
15697	add(100, 1, "Temporary.");
15698	add(100, 1, "Temporary.");
15699	add(100, 1, "Temporary.");
15700	add(100, 1, "Temporary.");
15701	add(100, 1, "Temporary.");
15702	add(100, 1, "Temporary.");
15703	add(100, 1, "임시");
15704	add(100, 1, "임시");
15705	add(100, 1, "임시");
15706	add(100, 1, "임시");
15707	add(100, 1, "임시");
15708	add(100, 1, "임시");
15709	add(100, 1, "임시");
15710	add(100, 1, "임시");
15711	add(100, 1, "임시");
15712	add(100, 1, "임시");
15713	add(100, 1, "임시");
15714	add(100, 1, "임시");
15715	add(100, 1, "임시");
15716	add(100, 1, "임시");
15717	add(100, 1, "임시");
15718	add(100, 1, "임시");
15719	add(10, 10, "Use body parting..");
15720	add(3, 40, "Use body parting..");\nadd(5, 20, "Defeat the enemy in battle..");
15721	add(1, 60, "Use body parting..");\nadd(2, 30, "Defeat the enemy in battle..");\nadd(1, 40, "Use separation techniques for enemies of the same rank..");\nadd(2, 20, "Defeat enemies of the same rank in battle..");\nadd(2, 10, "Use a separation technique against a strong enemy..");\nadd(3, 5, "Defeat a strong enemy in battle..");
15722	add(0.5, 80, "Use body parting..");\nadd(1, 40, "Defeat the enemy in battle..");\nadd(0.5, 60, "Use separation techniques for enemies of the same rank..");\nadd(1, 40, "Defeat enemies of the same rank in battle..");\nadd(1.5, 20, "Use a separation technique against a strong enemy..");\nadd(2.5, 10, "Defeat a strong enemy in battle..");
15723	add(0.3, 80, "Use body parting..");\nadd(0.8, 40, "Defeat the enemy in battle..");\nadd(0.3, 60, "Use separation techniques for enemies of the same rank..");\nadd(0.8, 40, "Defeat enemies of the same rank in battle..");\nadd(1, 25, "Use a separation technique against a strong enemy..");\nadd(1.5, 15, "Defeat a strong enemy in battle..");
15724	add(0.2, 80, "Use body parting..");\nadd(0.5, 40, "Defeat the enemy in battle..");\nadd(0.2, 100, "Use separation techniques for enemies of the same rank..");\nadd(0.5, 40, "Defeat enemies of the same rank in battle..");\nadd(0.8, 45, "Use a separation technique against a strong enemy..");\nadd(1.2, 25, "Defeat a strong enemy in battle..");
15725	add(0.1, 200, "Use body parting..");\nadd(0.25, 80, "Defeat the enemy in battle..");\nadd(0.1, 220, "Use separation techniques for enemies of the same rank..");\nadd(0.25, 80, "Defeat enemies of the same rank in battle..");\nadd(0.3, 100, "Use a separation technique against a strong enemy..");\nadd(0.6, 50, "Defeat a strong enemy in battle..");
15726	add(0.05, 400, "Use separation techniques for enemies of the same rank..");\nadd(0.1, 200, "Defeat enemies of the same rank in battle..");\nadd(0.3, 80, "Use a separation technique against a strong enemy..");\nadd(0.8, 40, "Defeat a strong enemy in battle..");\nadd(0.5, 60, "Use a split technique against very powerful enemies..");\nadd(1, 30, "Defeat very strong enemies in battle..");
15727	add(0.05, 400, "Use separation techniques for enemies of the same rank..");\nadd(0.1, 200, "Defeat enemies of the same rank in battle..");\nadd(0.2, 100, "Use a separation technique against a strong enemy..");\nadd(0.5, 50, "Defeat a strong enemy in battle..");\nadd(0.5, 60, "Use a split technique against very powerful enemies..");\nadd(1, 30, "Defeat very strong enemies in battle..");
15728	add(0.025, 800, "Use separation techniques for enemies of the same rank..");\nadd(0.05, 400, "Defeat enemies of the same rank in battle..");\nadd(0.15, 200, "Use a separation technique against a strong enemy..");\nadd(0.3, 100, "Defeat a strong enemy in battle..");\nadd(0.3, 100, "Use a split technique against very powerful enemies..");\nadd(0.6, 50, "Defeat very strong enemies in battle..");
15729	add(0.015, 1000, "Use separation techniques for enemies of the same rank..");\nadd(0.025, 800, "Defeat enemies of the same rank in battle..");\nadd(0.1, 300, "Use a separation technique against a strong enemy..");\nadd(0.15, 200, "Defeat a strong enemy in battle..");\nadd(0.25, 120, "Use a split technique against very powerful enemies..");\nadd(0.5, 60, "Defeat very strong enemies in battle..");
15730	add(0.05, 600, "Use a separation technique against a strong enemy..");\nadd(0.1, 400, "Defeat a strong enemy in battle..");\nadd(0.2, 150, "Use a split technique against very powerful enemies..");\nadd(0.3, 100, "Defeat very strong enemies in battle..");\nadd(0.5, 60, "For.BossLevel enemies use body-splitting..");\nadd(1, 30, "Defeat in battle.Bosslevel of enemies..");
15731	add(0.025, 1000, "Use a separation technique against a strong enemy..");\nadd(0.05, 600, "Defeat a strong enemy in battle..");\nadd(0.15, 200, "Use a split technique against very powerful enemies..");\nadd(0.2, 150, "Defeat very strong enemies in battle..");\nadd(0.4, 50, "For.BossLevel enemies use body-splitting..");\nadd(0.8, 25, "Defeat in battle.Bosslevel of enemies..");
15732	add(0.025, 1000, "Use a separation technique against a strong enemy..");\nadd(0.05, 600, "Defeat a strong enemy in battle..");\nadd(0.12, 300, "Use a split technique against very powerful enemies..");\nadd(0.18, 200, "Defeat very strong enemies in battle..");\nadd(0.3, 70, "For.BossLevel enemies use body-splitting..");\nadd(0.6, 35, "Defeat in battle.Bosslevel of enemies..");
15733	add(0.02, 1000, "Use a separation technique against a strong enemy..");\nadd(0.025, 600, "Defeat a strong enemy in battle..");\nadd(0.1, 300, "Use a split technique against very powerful enemies..");\nadd(0.15, 200, "Defeat very strong enemies in battle..");\nadd(0.2, 100, "For.BossLevel enemies use body-splitting..");\nadd(0.25, 50, "Defeat in battle.Bosslevel of enemies..");
15734	add(0.02, 1000, "Use a separation technique against a strong enemy..");\nadd(0.025, 600, "Defeat a strong enemy in battle..");\nadd(0.05, 600, "Use a split technique against very powerful enemies..");\nadd(0.1, 300, "Defeat very strong enemies in battle..");\nadd(0.1, 300, "For.BossLevel enemies use body-splitting..");\nadd(0.25, 120, "Defeat in battle.Bosslevel of enemies..");
16393	It is currently the practice phase.\nWhen equipped with a sword.\nMelee attacks the most damage. 1 Increase.
16394	When equipped with a sword.\nMelee attacks the most damage. 2 Increase.\nBalance. + 1
16395	When equipped with a sword.\nMelee attacks the most damage. 3 Increase.\nBalance. + 2
16396	When equipped with a sword.\nMelee attacks the most damage. 4 Increase.\nBalance. + 3
16397	When equipped with a sword.\nMelee attacks the most damage. 5 Increase.\nMelee attacks with minimal damage. 1 Increase.\nBalance. + 4
16398	When equipped with a sword.\nMelee attacks the most damage. 5 Increase.\nMelee attacks with minimal damage. 2 Increase.\nBalance. + 5
16399	When equipped with a sword.\nMelee attacks the most damage. 6 Increase.\nMelee attacks with minimal damage. 3 Increase.\nBalance. + 6
16400	When equipped with a sword.\nMelee attacks the most damage. 7 Increase.\nMelee attacks with minimal damage. 4 Increase.\nBalance. + 7
16401	When equipped with a sword.\nMelee attacks the most damage. 8 Increase.\nMelee attacks with minimal damage. 4 Increase.\nBalance. + 8
16402	When equipped with a sword.\nMelee attacks the most damage. 9 Increase.\nMelee attacks with minimal damage. 4 Increase.\nBalance. + 9
16403	When equipped with a sword.\nMelee attacks the most damage. 10 Increase.\nMelee attacks with minimal damage. 5 Increase.\nBalance. + 10
16404	When equipped with a sword.\nMelee attacks the most damage. 11 Increase.\nMelee attacks with minimal damage. 6 Increase.\nBalance. + 11
16405	When equipped with a sword.\nMelee attacks the most damage. 13 Increase.\nMelee attacks with minimal damage. 7 Increase.\nBalance. + 12
16406	When equipped with a sword.\nMelee attacks the most damage. 16 Increase.\nMelee attacks with minimal damage. 8 Increase.\nBalance. + 13
16407	When equipped with a sword.\nMelee attacks the most damage. 18 Increase.\nMelee attacks with minimal damage. 9 Increase.\nBalance. + 14
16408	When equipped with a sword.\nMelee attacks the most damage. 20 Increase.\nMelee attacks with minimal damage. 10 Increase.\nBalance. + 15
16409	It is currently the practice phase.\nWhen equipped with an axe.\nMelee attacks the most damage. 1 Increase.
16410	When equipped with an axe.\nMelee attacks the most damage. 2 Increase.\nA blow. + 1
16411	When equipped with an axe.\nMelee attacks the most damage. 3 Increase.\nA blow. + 2
16412	When equipped with an axe.\nMelee attacks the most damage. 4 Increase.\nA blow. + 3
16413	When equipped with an axe.\nMelee attacks the most damage. 5 Increase.\nMelee attacks with minimal damage. 1 Increase.\nA blow. + 4
16414	When equipped with an axe.\nMelee attacks the most damage. 5 Increase.\nMelee attacks with minimal damage. 2 Increase.\nA blow. + 5
16415	When equipped with an axe.\nMelee attacks the most damage. 6 Increase.\nMelee attacks with minimal damage. 3 Increase.\nA blow. + 6
16416	When equipped with an axe.\nMelee attacks the most damage. 7 Increase.\nMelee attacks with minimal damage. 4 Increase.\nA blow. + 7
16417	When equipped with an axe.\nMelee attacks the most damage. 8 Increase.\nMelee attacks with minimal damage. 4 Increase.\nA blow. + 8
16418	When equipped with an axe.\nMelee attacks the most damage. 9 Increase.\nMelee attacks with minimal damage. 4 Increase.\nA blow. + 9
16419	When equipped with an axe.\nMelee attacks the most damage. 10 Increase.\nMelee attacks with minimal damage. 5 Increase.\nA blow. + 10
16420	When equipped with an axe.\nMelee attacks the most damage. 11 Increase.\nMelee attacks with minimal damage. 6 Increase.\nA blow. + 11
16421	When equipped with an axe.\nMelee attacks the most damage. 13 Increase.\nMelee attacks with minimal damage. 7 Increase.\nA blow. + 12
16422	When equipped with an axe.\nMelee attacks the most damage. 16 Increase.\nMelee attacks with minimal damage. 8 Increase.\nA blow. + 13
16423	When equipped with an axe.\nMelee attacks the most damage. 18 Increase.\nMelee attacks with minimal damage. 9 Increase.\nA blow. + 14
16424	When equipped with an axe.\nMelee attacks the most damage. 20 Increase.\nMelee attacks with minimal damage. 10 Increase.\nA blow. + 15
16425	It is currently the practice phase.\nWhen equipped with a blunt instrument.\nMelee attacks the most damage. 2 Increase.
16426	When equipped with a blunt instrument.\nMelee attacks the most damage. 3 Increase.
16427	When equipped with a blunt instrument.\nMelee attacks the most damage. 4 Increase.
16428	When equipped with a blunt instrument.\nMelee attacks the most damage. 5 Increase.
16429	When equipped with a blunt instrument.\nMelee attacks the most damage. 7 Increase.
16430	When equipped with a blunt instrument.\nMelee attacks the most damage. 8 Increase.
16431	When equipped with a blunt instrument.\nMelee attacks the most damage. 9 Increase.
16432	When equipped with a blunt instrument.\nMelee attacks the most damage. 10 Increase.
16433	When equipped with a blunt instrument.\nMelee attacks the most damage. 12 Increase.
16434	When equipped with a blunt instrument.\nMelee attacks the most damage. 14 Increase.
16435	When equipped with a blunt instrument.\nMelee attacks the most damage. 16 Increase.
16436	When equipped with a blunt instrument.\nMelee attacks the most damage. 18 Increase.
16437	When equipped with a blunt instrument.\nMelee attacks the most damage. 20 Increase.
16438	When equipped with a blunt instrument.\nMelee attacks the most damage. 23 Increase.
16439	When equipped with a blunt instrument.\nMelee attacks the most damage. 26 Increase.
16440	When equipped with a blunt instrument.\nMelee attacks the most damage. 30 Increase.
16441	Jump inge exercise phase.\nFallen enemy damage. 70%
16442	Fallen enemy damage. 80%
16443	Fallen enemy damage. 84%
16444	Fallen enemy damage. 88%
16445	Fallen enemy damage. 92%
16446	Fallen enemy damage. 96%
16447	Fallen enemy damage. 100%
16448	Fallen enemy damage. 110%\nThe jump ingest distance increases.。
16449	Fallen enemy damage. 115%\nThe jump ingest distance increases.。
16450	Fallen enemy damage. 120%\nThe jump ingest distance increases.。
16451	Fallen enemy damage. 125%\nThe jump ingest distance increases.。
16452	Fallen enemy damage. 150%\nThe jump ingest distance increases.。
16453	Fallen enemy damage. 160%\nThe jump ingest distance increases.。
16454	Fallen enemy damage. 170%\nThe jump ingest distance increases.。
16455	Fallen enemy damage. 180%\nThe jump ingest distance increases.。
16456	Fallen enemy damage. 200%\nThe jump ingest distance increases.。
16457	Practice the Arrow Magic Combination Stage.
16458	The combination of arrow magic. Hurt. 1% Increase.
16459	The combination of arrow magic. Hurt. 2% Increase.
16460	The combination of arrow magic. Hurt. 3% Increase.
16461	The combination of arrow magic. Hurt. 4% Increase.
16462	The combination of arrow magic. Hurt. 5% Increase.
16463	The combination of arrow magic. Hurt. 6% Increase.
16464	The combination of arrow magic. Hurt. 7% Increase.
16465	The combination of arrow magic. Hurt. 8% Increase.
16466	The combination of arrow magic. Hurt. 9% Increase.
16467	The combination of arrow magic. Hurt. 10% Increase.
16468	The combination of arrow magic. Hurt. 11% Increase.
16469	The combination of arrow magic. Hurt. 12% Increase.
16470	The combination of arrow magic. Hurt. 13% Increase.
16471	The combination of arrow magic. Hurt. 14% Increase.
16472	The combination of arrow magic. Hurt. 15% Increase.
16473	Fire is proficient in practice.
16474	Fire magic skills. Hurt. 1% Increase.
16475	Fire magic skills. Hurt. 2% Increase.
16476	Fire magic skills. Hurt. 3% Increase.
16477	Fire magic skills. Hurt. 4% Increase.
16478	Fire magic skills. Hurt. 5% Increase.
16479	Fire magic skills. Hurt. 6% Increase.\nThe magic consumption of fire magic. 10% Reduce.
16480	Fire magic skills. Hurt. 7% Increase.\nThe magic consumption of fire magic. 10% Reduce.
16481	Fire magic skills. Hurt. 8% Increase.\nThe magic consumption of fire magic. 10% Reduce.
16482	Fire magic skills. Hurt. 9% Increase.\nThe magic consumption of fire magic. 10% Reduce.
16483	Fire magic skills. Hurt. 10% Increase.\nThe magic consumption of fire magic. 10% Reduce.
16484	Fire magic skills. Hurt. 11% Increase.\nThe magic consumption of fire magic. 15% Reduce.
16485	Fire magic skills. Hurt. 12% Increase.\nThe magic consumption of fire magic. 15% Reduce.
16486	Fire magic skills. Hurt. 13% Increase.\nThe magic consumption of fire magic. 15% Reduce.
16487	Fire magic skills. Hurt. 14% Increase.\nThe magic consumption of fire magic. 15% Reduce.
16488	Fire magic skills. Hurt. 15% Increase.\nThe magic consumption of fire magic. 20% Reduce.
16489	Ice is well versed in practice.
16490	Ice magic skills. Hurt. 1% Increase.
16491	Ice magic skills. Hurt. 2% Increase.
16492	Ice magic skills. Hurt. 3% Increase.
16493	Ice magic skills. Hurt. 4% Increase.
16494	Ice magic skills. Hurt. 5% Increase.
16495	Ice magic skills. Hurt. 6% Increase.\nThe magic consumption of ice magic. 10% Reduce.
16496	Ice magic skills. Hurt. 7% Increase.\nThe magic consumption of ice magic. 10% Reduce.
16497	Ice magic skills. Hurt. 8% Increase.\nThe magic consumption of ice magic. 10% Reduce.
16498	Ice magic skills. Hurt. 9% Increase.\nThe magic consumption of ice magic. 10% Reduce.
16499	Ice magic skills. Hurt. 10% Increase.\nThe magic consumption of ice magic. 10% Reduce.
16500	Ice magic skills. Hurt. 11% Increase.\nThe magic consumption of ice magic. 15% Reduce.
16501	Ice magic skills. Hurt. 12% Increase.\nThe magic consumption of ice magic. 15% Reduce.
16502	Ice magic skills. Hurt. 13% Increase.\nThe magic consumption of ice magic. 15% Reduce.
16503	Ice magic skills. Hurt. 14% Increase.\nThe magic consumption of ice magic. 15% Reduce.
16504	Ice magic skills. Hurt. 15% Increase.\nThe magic consumption of ice magic. 20% Reduce.
16505	Ray is well versed in practice.
16506	Thunder Magic Skills. Hurt. 1% Increase.
16507	Thunder Magic Skills. Hurt. 2% Increase.
16508	Thunder Magic Skills. Hurt. 3% Increase.
16509	Thunder Magic Skills. Hurt. 4% Increase.
16510	Thunder Magic Skills. Hurt. 5% Increase.
16511	Thunder Magic Skills. Hurt. 6% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
16512	Thunder Magic Skills. Hurt. 7% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
16513	Thunder Magic Skills. Hurt. 8% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
16514	Thunder Magic Skills. Hurt. 9% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
16515	Thunder Magic Skills. Hurt. 10% Increase.\nThe magic consumption of Thunder magic. 10% Reduce.
16516	Thunder Magic Skills. Hurt. 11% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
16517	Thunder Magic Skills. Hurt. 12% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
16518	Thunder Magic Skills. Hurt. 13% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
16519	Thunder Magic Skills. Hurt. 14% Increase.\nThe magic consumption of Thunder magic. 15% Reduce.
16520	Thunder Magic Skills. Hurt. 15% Increase.\nThe magic consumption of Thunder magic. 20% Reduce.
16521	Arrow Magic. Hurt. 1% Increase.
16522	Arrow Magic. Hurt. 2% Increase.
16523	Arrow Magic. Hurt. 3% Increase.
16524	Arrow Magic. Hurt. 4% Increase.
16525	Arrow Magic. Hurt. 5% Increase.
16526	Arrow Magic. Hurt. 6% Increase.
16527	Arrow Magic. Hurt. 7% Increase.
16528	Arrow Magic. Hurt. 8% Increase.
16529	Arrow Magic. Hurt. 9% Increase.
16530	Arrow Magic. Hurt. 10% Increase.
16531	Arrow Magic. Hurt. 11% Increase.
16532	Arrow Magic. Hurt. 12% Increase.
16533	Arrow Magic. Hurt. 13% Increase.
16534	Arrow Magic. Hurt. 14% Increase.
16535	Arrow Magic. Hurt. 15% Increase.
16536	Fire alchemy is proficient in practice.
16537	Fire properties. Alchemy skill efficiency. Increase.
16538	Fire properties. Alchemy skill efficiency. Increase.
16539	Fire properties. Alchemy skill efficiency. Increase.
16540	Fire properties. Alchemy skill efficiency. Increase.
16541	Fire properties. Alchemy skill efficiency. Increase.
16542	Fire properties. Alchemy skill efficiency. Increase.
16543	Fire properties. Alchemy skill efficiency. Increase.
16544	Fire properties. Alchemy skill efficiency. Increase.
16545	Fire properties. Alchemy skill efficiency. Increase.
16546	Fire properties. Alchemy skill efficiency. Increase.
16547	Fire properties. Alchemy skill efficiency. Increase.
16548	Fire properties. Alchemy skill efficiency. Increase.
16549	Fire properties. Alchemy skill efficiency. Increase.
16550	Fire properties. Alchemy skill efficiency. Increase.
16551	Fire properties. Alchemy skill efficiency. Increase.
16552	Water alchemy is proficient in practice.
16553	Water properties. Alchemy skill efficiency. Increase.
16554	Water properties. Alchemy skill efficiency. Increase.
16555	Water properties. Alchemy skill efficiency. Increase.
16556	Water properties. Alchemy skill efficiency. Increase.
16557	Water properties. Alchemy skill efficiency. Increase.
16558	Water properties. Alchemy skill efficiency. Increase.
16559	Water properties. Alchemy skill efficiency. Increase.
16560	Water properties. Alchemy skill efficiency. Increase.
16561	Water properties. Alchemy skill efficiency. Increase.
16562	Water properties. Alchemy skill efficiency. Increase.
16563	Water properties. Alchemy skill efficiency. Increase.
16564	Water properties. Alchemy skill efficiency. Increase.
16565	Water properties. Alchemy skill efficiency. Increase.
16566	Water properties. Alchemy skill efficiency. Increase.
16567	Water properties. Alchemy skill efficiency. Increase.
16568	Earth alchemy is proficient in practice.
16569	The soil property. Alchemy skill efficiency. Increase.
16570	The soil property. Alchemy skill efficiency. Increase.
16571	The soil property. Alchemy skill efficiency. Increase.
16572	The soil property. Alchemy skill efficiency. Increase.
16573	The soil property. Alchemy skill efficiency. Increase.
16574	The soil property. Alchemy skill efficiency. Increase.
16575	The soil property. Alchemy skill efficiency. Increase.
16576	The soil property. Alchemy skill efficiency. Increase.
16577	The soil property. Alchemy skill efficiency. Increase.
16578	The soil property. Alchemy skill efficiency. Increase.
16579	The soil property. Alchemy skill efficiency. Increase.
16580	The soil property. Alchemy skill efficiency. Increase.
16581	The soil property. Alchemy skill efficiency. Increase.
16582	The soil property. Alchemy skill efficiency. Increase.
16583	The soil property. Alchemy skill efficiency. Increase.
16584	Wind alchemy is proficient in practice.
16585	Wind attributes. Alchemy skill efficiency. Increase.
16586	Wind attributes. Alchemy skill efficiency. Increase.
16587	Wind attributes. Alchemy skill efficiency. Increase.
16588	Wind attributes. Alchemy skill efficiency. Increase.
16589	Wind attributes. Alchemy skill efficiency. Increase.
16590	Wind attributes. Alchemy skill efficiency. Increase.
16591	Wind attributes. Alchemy skill efficiency. Increase.
16592	Wind attributes. Alchemy skill efficiency. Increase.
16593	Wind attributes. Alchemy skill efficiency. Increase.
16594	Wind attributes. Alchemy skill efficiency. Increase.
16595	Wind attributes. Alchemy skill efficiency. Increase.
16596	Wind attributes. Alchemy skill efficiency. Increase.
16597	Wind attributes. Alchemy skill efficiency. Increase.
16598	Wind attributes. Alchemy skill efficiency. Increase.
16599	Wind attributes. Alchemy skill efficiency. Increase.
16600	Refining into proficiency in practice.
16601	Alchemy production success rate. Increase.
16602	Magic combination crystallizing completion. Increase.
16603	Alchemy production success rate. Increase.
16604	Alchemy production success rate. Increase.
16605	Alchemy production success rate. Increase.
16606	Alchemy production success rate. Increase.
16607	Magic combination crystallizing completion. Increase.
16608	Alchemy production success rate. Increase.
16609	Magic combination crystallizing completion. Increase.
16610	Alchemy production success rate. Increase.
16611	Magic combination crystallizing completion. Increase.
16612	Alchemy production success rate. Increase.
16613	Magic combination crystallizing completion. Increase.
16614	Alchemy production success rate. Increase.
16615	Alchemy production success rate. Increase.
16616	add(10, 10, "Attack the enemy with a sword.。");\nadd(20, 5, "Defeat the enemy with a sword.");
16617	add(1, 200, "Attack the enemy with a sword.。");\nadd(5, 15, "Defeat the enemy with a sword.");
16618	add(0.5, 200, "Attack the enemy with a sword.。");\nadd(3, 30, "Defeat the enemy with a sword.");
16619	add(0.3, 200, "Attack the enemy with a sword.。");\nadd(2, 30, "Defeat the enemy with a sword.");\nadd(5, 5, "Defeat a strong enemy with a sword.");
16620	add(0.2, 250, "Attack the enemy with a sword.。");\nadd(1, 50, "Defeat the enemy with a sword.");\nadd(4, 12, "Defeat a strong enemy with a sword.");
16621	add(0.1, 500, "Attack the enemy with a sword.。");\nadd(0.5, 100, "Defeat the enemy with a sword.");\nadd(3, 15, "Defeat a strong enemy with a sword.");\nadd(6, 5, "Defeat a very powerful enemy with a sword.");
16622	add(0.1, 500, "Attack the enemy with a sword.。");\nadd(0.3, 180, "Defeat the enemy with a sword.");\nadd(2.5, 18, "Defeat a strong enemy with a sword.");\nadd(6, 5, "Defeat a very powerful enemy with a sword.");
16623	add(0.3, 200, "Defeat enemies of the same rank with a sword.");\nadd(2.5, 20, "Defeat a strong enemy with a sword.");\nadd(5, 10, "Defeat a very powerful enemy with a sword.");
16624	add(0.2, 300, "Defeat enemies of the same rank with a sword.");\nadd(2.5, 20, "Defeat a strong enemy with a sword.");\nadd(5, 10, "Defeat a very powerful enemy with a sword.");
16625	add(0.05, 800, "Defeat enemies of the same rank with a sword.");\nadd(0.5, 50, "Defeat a strong enemy with a sword.");\nadd(3, 20, "Defeat a very powerful enemy with a sword.");\nadd(7, 6, "Defeat with a sword.Bosslevel of enemies.");
16626	add(0.3, 100, "Defeat a strong enemy with a sword.");\nadd(2.5, 28, "Defeat a very powerful enemy with a sword.");\nadd(7, 6, "Defeat with a sword.Bosslevel of enemies.");
16627	add(0.1, 300, "Defeat a strong enemy with a sword.");\nadd(2, 30, "Defeat a very powerful enemy with a sword.");\nadd(5, 10, "Defeat with a sword.Bosslevel of enemies.");
16628	add(0.05, 800, "Defeat a strong enemy with a sword.");\nadd(1.7, 30, "Defeat a very powerful enemy with a sword.");\nadd(5, 10, "Defeat with a sword.Bosslevel of enemies.");
16629	add(0.04, 1000, "Defeat a strong enemy with a sword.");\nadd(1.3, 30, "Defeat a very powerful enemy with a sword.");\nadd(3, 20, "Defeat with a sword.Bosslevel of enemies.");
16630	add(0.02, 2500, "Defeat a strong enemy with a sword.");\nadd(0.5, 80, "Defeat a very powerful enemy with a sword.");\nadd(2, 30, "Defeat with a sword.Bosslevel of enemies.");
16631	add(0.01, 2500, "Defeat a strong enemy with a sword.");\nadd(0.1, 300, "Defeat a very powerful enemy with a sword.");\nadd(1, 80, "Defeat with a sword.Bosslevel of enemies.");
16632	add(10, 10, "Attack the enemy with an axe.。");\nadd(20, 5, "Defeat the enemy with an axe.");
16633	add(1, 200, "Attack the enemy with an axe.。");\nadd(5, 15, "Defeat the enemy with an axe.");
16634	add(0.5, 200, "Attack the enemy with an axe.。");\nadd(3, 30, "Defeat the enemy with an axe.");
16635	add(0.3, 200, "Attack the enemy with an axe.。");\nadd(2, 30, "Defeat the enemy with an axe.");\nadd(5, 5, "Defeat a strong enemy with an axe.");
16636	add(0.2, 250, "Attack the enemy with an axe.。");\nadd(1, 50, "Defeat the enemy with an axe.");\nadd(4, 12, "Defeat a strong enemy with an axe.");
16637	add(0.1, 500, "Attack the enemy with an axe.。");\nadd(0.5, 100, "Defeat the enemy with an axe.");\nadd(3, 15, "Defeat a strong enemy with an axe.");\nadd(6, 5, "Defeat very strong enemies with an axe.");
16638	add(0.1, 500, "Attack the enemy with an axe.。");\nadd(0.3, 180, "Defeat the enemy with an axe.");\nadd(2.5, 18, "Defeat a strong enemy with an axe.");\nadd(6, 5, "Defeat very strong enemies with an axe.");
16639	add(0.3, 200, "Defeat enemies of the same rank with an axe.");\nadd(2.5, 20, "Defeat a strong enemy with an axe.");\nadd(5, 10, "Defeat very strong enemies with an axe.");
16640	add(0.2, 300, "Defeat enemies of the same rank with an axe.");\nadd(2.5, 20, "Defeat a strong enemy with an axe.");\nadd(5, 10, "Defeat very strong enemies with an axe.");
16641	add(0.05, 800, "Defeat enemies of the same rank with an axe.");\nadd(0.5, 50, "Defeat a strong enemy with an axe.");\nadd(3, 20, "Defeat very strong enemies with an axe.");\nadd(7, 6, "Defeat with an axe.Bosslevel of enemies.");
16642	add(0.3, 100, "Defeat a strong enemy with an axe.");\nadd(2.5, 28, "Defeat very strong enemies with an axe.");\nadd(7, 6, "Defeat with an axe.Bosslevel of enemies.");
16643	add(0.1, 300, "Defeat a strong enemy with an axe.");\nadd(2, 30, "Defeat very strong enemies with an axe.");\nadd(5, 10, "Defeat with an axe.Bosslevel of enemies.");
16644	add(0.05, 800, "Defeat a strong enemy with an axe.");\nadd(1.7, 30, "Defeat very strong enemies with an axe.");\nadd(5, 10, "Defeat with an axe.Bosslevel of enemies.");
16645	add(0.04, 1000, "Defeat a strong enemy with an axe.");\nadd(1.3, 30, "Defeat very strong enemies with an axe.");\nadd(3, 20, "Defeat with an axe.Bosslevel of enemies.");
16646	add(0.02, 2500, "Defeat a strong enemy with an axe.");\nadd(0.5, 80, "Defeat very strong enemies with an axe.");\nadd(2, 30, "Defeat with an axe.Bosslevel of enemies.");
16647	add(0.01, 2500, "Defeat a strong enemy with an axe.");\nadd(0.1, 300, "Defeat very strong enemies with an axe.");\nadd(1, 80, "Defeat with an axe.Bosslevel of enemies.");
16648	add(10, 10, "Attack the enemy with a blunt instrument.。");\nadd(20, 5, "Defeat the enemy with a blunt instrument.");
16649	add(1, 200, "Attack the enemy with a blunt instrument.。");\nadd(5, 15, "Defeat the enemy with a blunt instrument.");
16650	add(0.5, 200, "Attack the enemy with a blunt instrument.。");\nadd(3, 30, "Defeat the enemy with a blunt instrument.");
16651	add(0.3, 200, "Attack the enemy with a blunt instrument.。");\nadd(2, 30, "Defeat the enemy with a blunt instrument.");\nadd(5, 5, "Defeat a strong enemy with a blunt instrument.");
16652	add(0.2, 250, "Attack the enemy with a blunt instrument.。");\nadd(1, 50, "Defeat the enemy with a blunt instrument.");\nadd(4, 12, "Defeat a strong enemy with a blunt instrument.");
16653	add(0.1, 500, "Attack the enemy with a blunt instrument.。");\nadd(0.5, 100, "Defeat the enemy with a blunt instrument.");\nadd(3, 15, "Defeat a strong enemy with a blunt instrument.");\nadd(6, 5, "Defeat very strong enemies with a blunt instrument.");
16654	add(0.1, 500, "Attack the enemy with a blunt instrument.。");\nadd(0.3, 180, "Defeat the enemy with a blunt instrument.");\nadd(2.5, 18, "Defeat a strong enemy with a blunt instrument.");\nadd(6, 5, "Defeat very strong enemies with a blunt instrument.");
16655	add(0.3, 200, "Defeat enemies of the same rank with a blunt instrument.");\nadd(2.5, 20, "Defeat a strong enemy with a blunt instrument.");\nadd(5, 10, "Defeat very strong enemies with a blunt instrument.");
16656	add(0.2, 300, "Defeat enemies of the same rank with a blunt instrument.");\nadd(2.5, 20, "Defeat a strong enemy with a blunt instrument.");\nadd(5, 10, "Defeat very strong enemies with a blunt instrument.");
16657	add(0.05, 800, "Defeat enemies of the same rank with a blunt instrument.");\nadd(0.5, 50, "Defeat a strong enemy with a blunt instrument.");\nadd(3, 20, "Defeat very strong enemies with a blunt instrument.");\nadd(7, 6, "Defeat with a blunt instrument.Bosslevel of enemies.");
16658	add(0.3, 100, "Defeat a strong enemy with a blunt instrument.");\nadd(2.5, 28, "Defeat very strong enemies with a blunt instrument.");\nadd(7, 6, "Defeat with a blunt instrument.Bosslevel of enemies.");
16659	add(0.1, 300, "Defeat a strong enemy with a blunt instrument.");\nadd(2, 30, "Defeat very strong enemies with a blunt instrument.");\nadd(5, 10, "Defeat with a blunt instrument.Bosslevel of enemies.");
16660	add(0.05, 800, "Defeat a strong enemy with a blunt instrument.");\nadd(1.7, 30, "Defeat very strong enemies with a blunt instrument.");\nadd(5, 10, "Defeat with a blunt instrument.Bosslevel of enemies.");
16661	add(0.04, 1000, "Defeat a strong enemy with a blunt instrument.");\nadd(1.3, 30, "Defeat very strong enemies with a blunt instrument.");\nadd(3, 20, "Defeat with a blunt instrument.Bosslevel of enemies.");
16662	add(0.02, 2500, "Defeat a strong enemy with a blunt instrument.");\nadd(0.5, 80, "Defeat very strong enemies with a blunt instrument.");\nadd(2, 30, "Defeat with a blunt instrument.Bosslevel of enemies.");
16663	add(0.01, 2500, "Defeat a strong enemy with a blunt instrument.");\nadd(0.1, 300, "Defeat very strong enemies with a blunt instrument.");\nadd(1, 80, "Defeat with a blunt instrument.Bosslevel of enemies.");
16664	add(10, 10, "Skill usage is successful.。");
16665	add(1, 100, "Skill usage is successful.。");\nadd(10, 5, "Give the last blow with a jump cut.");
16666	add(1, 100, "Skill usage is successful.。");\nadd(8, 6, "Give the last blow with a jump cut.");
16667	add(0.8, 100, "Skill usage is successful.。");\nadd(3, 15, "The blow of the jump was successful.");\nadd(8, 6, "Give the last blow with a jump cut.");
16668	add(0.6, 160, "Skill usage is successful.。");\nadd(3, 15, "The blow of the jump was successful.");\nadd(6, 8, "Give the last blow with a jump cut.");\nadd(20, 2, "Give the last blow with a blow.");
16669	add(0.3, 200, "Skill usage is successful.。");\nadd(3, 15, "The blow of the jump was successful.");\nadd(6, 8, "Give the last blow with a jump cut.");\nadd(20, 2, "Give the last blow with a blow.");
16670	add(0.3, 200, "Skill usage is successful.。");\nadd(2.5, 16, "The blow of the jump was successful.");\nadd(6, 8, "Give the last blow with a jump cut.");\nadd(18, 2, "Give the last blow with a blow.");
16671	add(0.25, 200, "Skill usage is successful.。");\nadd(2.5, 20, "The blow of the jump was successful.");\nadd(5, 16, "Give the last blow with a jump cut.");\nadd(15, 4, "Give the last blow with a blow.");
16672	add(0.25, 200, "Skill usage is successful.。");\nadd(2.5, 20, "The blow of the jump was successful.");\nadd(4, 15, "Give the last blow with a jump cut.");\nadd(15, 4, "Give the last blow with a blow.");
16673	add(0.25, 200, "Skill usage is successful.。");\nadd(2.5, 20, "The blow of the jump was successful.");\nadd(3.5, 16, "Give the last blow with a jump cut.");\nadd(10, 4, "Give the last blow with a blow.");
16674	add(2.5, 40, "The blow of the jump was successful.");\nadd(3, 16, "Give the last blow with a jump cut.");\nadd(10, 4, "Give the last blow with a blow.");
16675	add(1.2, 60, "The blow of the jump was successful.");\nadd(2.5, 30, "Give the last blow with a jump cut.");\nadd(7, 6, "Give the last blow with a blow.");
16676	add(1, 120, "The blow of the jump was successful.");\nadd(1.5, 40, "Give the last blow with a jump cut.");\nadd(7, 9, "Give the last blow with a blow.");
16677	add(0.8, 125, "The blow of the jump was successful.");\nadd(1.4, 60, "Give the last blow with a jump cut.");\nadd(3, 15, "Give the last blow with a blow.");
16678	add(0.7, 150, "The blow of the jump was successful.");\nadd(1.2, 80, "Give the last blow with a jump cut.");\nadd(2.5, 20, "Give the last blow with a blow.");
16679	add(0.7, 150, "The blow of the jump was successful.");\nadd(1.2, 80, "Give the last blow with a jump cut.");\nadd(2.5, 20, "Give the last blow with a blow.");
16680	add(20, 5, "Attack the enemy with the combined arrow magic.。");
16681	add(3, 40, "Attack the enemy with the combined arrow magic.。");\nadd(5, 10, "Defeat the enemy.。");
16682	add(0.5, 10, "Attack the enemy with the combined arrow magic.。");\nadd(1, 10, "Defeat the enemy.。");\nadd(3, 25, "Win the battle against an enemy of the same rank.");\nadd(15, 5, "Defeat the strong enemy.");
16683	add(0.05, 200, "Attack the enemy with the combined arrow magic.。");\nadd(0.2, 50, "Defeat the enemy.。");\nadd(3, 25, "Win the battle against an enemy of the same rank.");\nadd(15, 5, "Defeat the strong enemy.");
16684	add(0.03, 1000, "Attack the enemy with the combined arrow magic.。");\nadd(2.5, 25, "Win the battle against an enemy of the same rank.");\nadd(9, 7, "Defeat the strong enemy.");\nadd(20, 5, "Defeat very strong enemies.");
16685	add(0.01, 1600, "Attack the enemy with the combined arrow magic.。");\nadd(1, 50, "Win the battle against an enemy of the same rank.");\nadd(7, 9, "Defeat the strong enemy.");\nadd(20, 5, "Defeat very strong enemies.");
16686	add(0.03, 1400, "Attack the enemy with the combined arrow magic.。");\nadd(0.1, 480, "Win the battle against an enemy of the same rank.");\nadd(5, 15, "Defeat the strong enemy.");\nadd(9, 10, "Defeat very strong enemies.");
16687	add(0.3, 350, "Win the battle against an enemy of the same rank.");\nadd(4, 20, "Defeat the strong enemy.");\nadd(7.5, 12, "Defeat very strong enemies.");
16688	add(0.25, 400, "Win the battle against an enemy of the same rank.");\nadd(3, 30, "Defeat the strong enemy.");\nadd(7.5, 10, "Defeat very strong enemies.");\nadd(15, 5, "Overcome.Bosslevel of enemies.");
16689	add(0.05, 2000, "Win the battle against an enemy of the same rank.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(3.5, 20, "Defeat very strong enemies.");\nadd(10, 10, "Overcome.Bosslevel of enemies.");
16690	add(0.2, 500, "Defeat the strong enemy.");\nadd(3.5, 20, "Defeat very strong enemies.");\nadd(7.5, 20, "Overcome.Bosslevel of enemies.");
16691	add(0.1, 1000, "Defeat the strong enemy.");\nadd(2, 45, "Defeat very strong enemies.");\nadd(5, 30, "Overcome.Bosslevel of enemies.");
16692	add(0.05, 2000, "Defeat the strong enemy.");\nadd(2, 45, "Defeat very strong enemies.");\nadd(5, 30, "Overcome.Bosslevel of enemies.");
16693	add(0.05, 2000, "Defeat the strong enemy.");\nadd(1.5, 60, "Defeat very strong enemies.");\nadd(3.5, 50, "Overcome.Bosslevel of enemies.");
16694	add(0.02, 5000, "Defeat the strong enemy.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.2, 100, "Overcome.Bosslevel of enemies.");
16695	add(0.02, 5000, "Defeat the strong enemy.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.2, 100, "Overcome.Bosslevel of enemies.");
16696	add(5, 100, "Use fire magic.");\nadd(5, 100, "Defeat the enemy with fire magic.");
16697	add(1, 200, "Use fire magic.");\nadd(2, 100, "Defeat the enemy with fire magic.");
16698	add(0.5, 200, "Use fire magic.");\nadd(1.5, 100, "Defeat the enemy with fire magic.");
16699	add(0.5, 200, "Use fire magic.");\nadd(1, 100, "Defeat the enemy with fire magic.");
16700	add(0.4, 200, "Use fire magic.");\nadd(0.8, 200, "Defeat the enemy with fire magic.");\nadd(3, 20, "Defeat strong enemies with fire magic.");
16701	add(0.3, 200, "Use fire magic.");\nadd(0.6, 200, "Defeat the enemy with fire magic.");\nadd(2, 30, "Defeat strong enemies with fire magic.");
16702	add(0.25, 200, "Use fire magic.");\nadd(0.5, 200, "Defeat the enemy with fire magic.");\nadd(1, 50, "Defeat strong enemies with fire magic.");
16703	add(0.2, 400, "Use fire magic.");\nadd(0.4, 400, "Defeat the enemy with fire magic.");\nadd(0.8, 40, "Defeat strong enemies with fire magic.");
16704	add(0.15, 400, "Use fire magic.");\nadd(0.3, 400, "Defeat the enemy with fire magic.");\nadd(2, 30, "Defeat very powerful enemies with fire magic.");
16705	add(0.125, 400, "Use fire magic.");\nadd(0.25, 400, "Defeat the enemy with fire magic.");\nadd(1, 40, "Defeat very powerful enemies with fire magic.");
16706	add(0.1, 500, "Use fire magic.");\nadd(0.2, 300, "Defeat the enemy with fire magic.");\nadd(0.8, 50, "Defeat very powerful enemies with fire magic.");
16707	add(0.1, 500, "Use fire magic.");\nadd(0.2, 300, "Defeat the enemy with fire magic.");\nadd(0.3, 80, "Defeat very powerful enemies with fire magic.");\nadd(1, 50, "Defeat very powerful enemies with fireballs.");
16708	add(0.08, 500, "Use fire magic.");\nadd(0.16, 400, "Defeat the enemy with fire magic.");\nadd(0.5, 40, "Defeat with fire magic.Bosslevel of enemies.");\nadd(1.5, 30, "Defeat with a fireball.Bosslevel of enemies.");
16709	add(0.08, 400, "Use fire magic.");\nadd(0.1, 400, "Defeat the enemy with fire magic.");\nadd(0.4, 50, "Defeat with fire magic.Bosslevel of enemies.");\nadd(0.5, 100, "Defeat with a fireball.Bosslevel of enemies.");
16710	add(0.06, 500, "Use fire magic.");\nadd(0.08, 500, "Defeat the enemy with fire magic.");\nadd(0.25, 80, "Defeat with fire magic.Bosslevel of enemies.");\nadd(0.3, 150, "Defeat with a fireball.Bosslevel of enemies.");
16711	add(0.06, 500, "Use fire magic.");\nadd(0.06, 500, "Defeat the enemy with fire magic.");\nadd(0.2, 100, "Defeat with fire magic.Bosslevel of enemies.");\nadd(0.2, 200, "Defeat with a fireball.Bosslevel of enemies.");
16712	add(5, 100, "Use ice magic.");\nadd(5, 100, "Defeat the enemy with ice magic.");
16713	add(1, 200, "Use ice magic.");\nadd(2, 100, "Defeat the enemy with ice magic.");
16714	add(0.5, 200, "Use ice magic.");\nadd(1.5, 100, "Defeat the enemy with ice magic.");
16715	add(0.5, 200, "Use ice magic.");\nadd(1, 100, "Defeat the enemy with ice magic.");
16716	add(0.4, 200, "Use ice magic.");\nadd(0.8, 200, "Defeat the enemy with ice magic.");\nadd(3, 20, "Defeat powerful enemies with ice magic.");
16717	add(0.3, 200, "Use ice magic.");\nadd(0.6, 200, "Defeat the enemy with ice magic.");\nadd(2, 30, "Defeat powerful enemies with ice magic.");
16718	add(0.25, 200, "Use ice magic.");\nadd(0.5, 200, "Defeat the enemy with ice magic.");\nadd(1, 50, "Defeat powerful enemies with ice magic.");
16719	add(0.2, 400, "Use ice magic.");\nadd(0.4, 400, "Defeat the enemy with ice magic.");\nadd(0.8, 40, "Defeat powerful enemies with ice magic.");
16720	add(0.15, 400, "Use ice magic.");\nadd(0.3, 400, "Defeat the enemy with ice magic.");\nadd(2, 30, "Defeat very powerful enemies with ice magic.");
16721	add(0.125, 400, "Use ice magic.");\nadd(0.25, 400, "Defeat the enemy with ice magic.");\nadd(1, 40, "Defeat very powerful enemies with ice magic.");
16722	add(0.1, 500, "Use ice magic.");\nadd(0.2, 300, "Defeat the enemy with ice magic.");\nadd(0.8, 50, "Defeat very powerful enemies with ice magic.");
16723	add(0.1, 500, "Use ice magic.");\nadd(0.2, 300, "Defeat the enemy with ice magic.");\nadd(0.3, 80, "Defeat very powerful enemies with ice magic.");\nadd(1, 50, "Defeat very powerful enemies with ice blades.");
16724	add(0.08, 500, "Use ice magic.");\nadd(0.16, 400, "Defeat the enemy with ice magic.");\nadd(0.5, 40, "Defeat with ice magic.Bosslevel of enemies.");\nadd(1.5, 30, "Defeat with an ice blade.Bosslevel of enemies.");
16725	add(0.08, 400, "Use ice magic.");\nadd(0.1, 400, "Defeat the enemy with ice magic.");\nadd(0.4, 50, "Defeat with ice magic.Bosslevel of enemies.");\nadd(0.5, 100, "Defeat with an ice blade.Bosslevel of enemies.");
16726	add(0.06, 500, "Use ice magic.");\nadd(0.08, 500, "Defeat the enemy with ice magic.");\nadd(0.25, 80, "Defeat with ice magic.Bosslevel of enemies.");\nadd(0.3, 150, "Defeat with an ice blade.Bosslevel of enemies.");
16727	add(0.06, 500, "Use ice magic.");\nadd(0.06, 500, "Defeat the enemy with ice magic.");\nadd(0.2, 100, "Defeat with ice magic.Bosslevel of enemies.");\nadd(0.2, 200, "Defeat with an ice blade.Bosslevel of enemies.");
16728	add(5, 100, "Use Thunder Magic.");\nadd(5, 100, "Defeat the enemy with thunder magic.");
16729	add(1, 200, "Use Thunder Magic.");\nadd(2, 100, "Defeat the enemy with thunder magic.");
16730	add(0.5, 200, "Use Thunder Magic.");\nadd(1.5, 100, "Defeat the enemy with thunder magic.");
16731	add(0.5, 200, "Use Thunder Magic.");\nadd(1, 100, "Defeat the enemy with thunder magic.");
16732	add(0.4, 200, "Use Thunder Magic.");\nadd(0.8, 200, "Defeat the enemy with thunder magic.");\nadd(3, 20, "Defeat powerful enemies with thunder magic.");
16733	add(0.3, 200, "Use Thunder Magic.");\nadd(0.6, 200, "Defeat the enemy with thunder magic.");\nadd(2, 30, "Defeat powerful enemies with thunder magic.");
16734	add(0.25, 200, "Use Thunder Magic.");\nadd(0.5, 200, "Defeat the enemy with thunder magic.");\nadd(1, 50, "Defeat powerful enemies with thunder magic.");
16735	add(0.2, 400, "Use Thunder Magic.");\nadd(0.4, 400, "Defeat the enemy with thunder magic.");\nadd(0.8, 40, "Defeat powerful enemies with thunder magic.");
16736	add(0.15, 400, "Use Thunder Magic.");\nadd(0.3, 400, "Defeat the enemy with thunder magic.");\nadd(2, 30, "Defeat very powerful enemies with thunder magic.");
16737	add(0.125, 400, "Use Thunder Magic.");\nadd(0.25, 400, "Defeat the enemy with thunder magic.");\nadd(1, 40, "Defeat very powerful enemies with thunder magic.");
16738	add(0.1, 500, "Use Thunder Magic.");\nadd(0.2, 300, "Defeat the enemy with thunder magic.");\nadd(0.8, 50, "Defeat very powerful enemies with thunder magic.");
16739	add(0.1, 500, "Use Thunder Magic.");\nadd(0.2, 300, "Defeat the enemy with thunder magic.");\nadd(0.3, 80, "Defeat very powerful enemies with thunder magic.");\nadd(1, 50, "Defeat very powerful enemies with lightning strikes.");
16740	add(0.08, 500, "Use Thunder Magic.");\nadd(0.16, 400, "Defeat the enemy with thunder magic.");\nadd(0.5, 40, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(1.5, 30, "Defeat with lightning strikes.Bosslevel of enemies.");
16741	add(0.08, 400, "Use Thunder Magic.");\nadd(0.1, 400, "Defeat the enemy with thunder magic.");\nadd(0.4, 50, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(0.5, 100, "Defeat with lightning strikes.Bosslevel of enemies.");
16742	add(0.06, 500, "Use Thunder Magic.");\nadd(0.08, 500, "Defeat the enemy with thunder magic.");\nadd(0.25, 80, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(0.3, 150, "Defeat with lightning strikes.Bosslevel of enemies.");
16743	add(0.06, 500, "Use Thunder Magic.");\nadd(0.06, 500, "Defeat the enemy with thunder magic.");\nadd(0.2, 100, "Defeat with thunder magic.Bosslevel of enemies.");\nadd(0.2, 200, "Defeat with lightning strikes.Bosslevel of enemies.");
16744	add(5, 100, "Use arrow magic.");\nadd(5, 100, "Defeat the enemy with arrow magic.");
16745	add(1, 200, "Use arrow magic.");\nadd(2, 100, "Defeat the enemy with arrow magic.");
16746	add(0.5, 200, "Use arrow magic.");\nadd(1.5, 100, "Defeat the enemy with arrow magic.");
16747	add(0.5, 200, "Use arrow magic.");\nadd(1, 100, "Defeat the enemy with arrow magic.");
16748	add(0.4, 200, "Use arrow magic.");\nadd(0.8, 200, "Defeat the enemy with arrow magic.");\nadd(3, 20, "Defeat strong enemies with arrow magic.");
16749	add(0.3, 200, "Use arrow magic.");\nadd(0.6, 200, "Defeat the enemy with arrow magic.");\nadd(2, 30, "Defeat strong enemies with arrow magic.");
16750	add(0.25, 200, "Use arrow magic.");\nadd(0.5, 200, "Defeat the enemy with arrow magic.");\nadd(1, 50, "Defeat strong enemies with arrow magic.");
16751	add(0.2, 400, "Use arrow magic.");\nadd(0.4, 400, "Defeat the enemy with arrow magic.");\nadd(0.8, 40, "Defeat strong enemies with arrow magic.");
16752	add(0.15, 400, "Use arrow magic.");\nadd(0.3, 400, "Defeat the enemy with arrow magic.");\nadd(2, 30, "Defeat very powerful enemies with arrow magic.");
16753	add(0.125, 400, "Use arrow magic.");\nadd(0.25, 400, "Defeat the enemy with arrow magic.");\nadd(1, 40, "Defeat very powerful enemies with arrow magic.");
16754	add(0.1, 500, "Use arrow magic.");\nadd(0.2, 300, "Defeat the enemy with arrow magic.");\nadd(0.8, 50, "Defeat very powerful enemies with arrow magic.");
16755	add(0.1, 500, "Use arrow magic.");\nadd(0.2, 300, "Defeat the enemy with arrow magic.");\nadd(0.5, 80, "Defeat very powerful enemies with arrow magic.");
16756	add(0.08, 500, "Use arrow magic.");\nadd(0.16, 400, "Defeat the enemy with arrow magic.");\nadd(1, 40, "Defeat with arrow magic.Bosslevel of enemies.");
16757	add(0.08, 500, "Use arrow magic.");\nadd(0.16, 400, "Defeat the enemy with arrow magic.");\nadd(0.8, 50, "Defeat with arrow magic.Bosslevel of enemies.");
16758	add(0.06, 500, "Use arrow magic.");\nadd(0.12, 500, "Defeat the enemy with arrow magic.");\nadd(0.5, 80, "Defeat with arrow magic.Bosslevel of enemies.");
16759	add(0.06, 500, "Use arrow magic.");\nadd(0.12, 500, "Defeat the enemy with arrow magic.");\nadd(0.4, 100, "Defeat with arrow magic.Bosslevel of enemies.");
16760	add(5, 100, "Use fire property alchemy.");\nadd(5, 100, "Defeat the enemy with fire property alchemy.");
16761	add(1, 200, "Use fire property alchemy.");\nadd(2, 100, "Defeat the enemy with fire property alchemy.");
16762	add(0.5, 200, "Use fire property alchemy.");\nadd(1.5, 100, "Defeat the enemy with fire property alchemy.");
16763	add(0.5, 200, "Use fire property alchemy.");\nadd(1, 100, "Defeat the enemy with fire property alchemy.");
16764	add(0.4, 200, "Use fire property alchemy.");\nadd(0.8, 200, "Defeat the enemy with fire property alchemy.");\nadd(3, 20, "Defeat powerful enemies with fire-attribute alchemy.");
16765	add(0.3, 200, "Use fire property alchemy.");\nadd(0.6, 200, "Defeat the enemy with fire property alchemy.");\nadd(2, 30, "Defeat powerful enemies with fire-attribute alchemy.");
16766	add(0.25, 200, "Use fire property alchemy.");\nadd(0.5, 200, "Defeat the enemy with fire property alchemy.");\nadd(1, 50, "Defeat powerful enemies with fire-attribute alchemy.");
16767	add(0.2, 400, "Use fire property alchemy.");\nadd(0.4, 400, "Defeat the enemy with fire property alchemy.");\nadd(0.8, 40, "Defeat powerful enemies with fire-attribute alchemy.");
16768	add(0.15, 400, "Use fire property alchemy.");\nadd(0.3, 400, "Defeat the enemy with fire property alchemy.");\nadd(2, 30, "Defeat very powerful enemies with fire-attribute alchemy.");
16769	add(0.125, 400, "Use fire property alchemy.");\nadd(0.25, 400, "Defeat the enemy with fire property alchemy.");\nadd(1, 40, "Defeat very powerful enemies with fire-attribute alchemy.");
16770	add(0.1, 500, "Use fire property alchemy.");\nadd(0.2, 300, "Defeat the enemy with fire property alchemy.");\nadd(0.8, 50, "Defeat very powerful enemies with fire-attribute alchemy.");
16771	add(0.1, 500, "Use fire property alchemy.");\nadd(0.2, 300, "Defeat the enemy with fire property alchemy.");\nadd(0.5, 80, "Defeat very powerful enemies with fire-attribute alchemy.");
16772	add(0.08, 500, "Use fire property alchemy.");\nadd(0.16, 400, "Defeat the enemy with fire property alchemy.");\nadd(1, 40, "Defeat with fire property alchemy.Bosslevel of enemies.");
16773	add(0.08, 500, "Use fire property alchemy.");\nadd(0.16, 400, "Defeat the enemy with fire property alchemy.");\nadd(0.8, 50, "Defeat with fire property alchemy.Bosslevel of enemies.");
16774	add(0.06, 500, "Use fire property alchemy.");\nadd(0.12, 500, "Defeat the enemy with fire property alchemy.");\nadd(0.5, 80, "Defeat with fire property alchemy.Bosslevel of enemies.");
16775	add(0.06, 500, "Use fire property alchemy.");\nadd(0.12, 500, "Defeat the enemy with fire property alchemy.");\nadd(0.4, 100, "Defeat with fire property alchemy.Bosslevel of enemies.");
16776	add(5, 100, "Use water properties alchemy.");\nadd(5, 100, "Use water property alchemy to defeat the enemy.");
16777	add(1, 200, "Use water properties alchemy.");\nadd(2, 100, "Use water property alchemy to defeat the enemy.");
16778	add(0.5, 200, "Use water properties alchemy.");\nadd(1.5, 100, "Use water property alchemy to defeat the enemy.");
16779	add(0.5, 200, "Use water properties alchemy.");\nadd(1, 100, "Use water property alchemy to defeat the enemy.");
16780	add(0.4, 200, "Use water properties alchemy.");\nadd(0.8, 200, "Use water property alchemy to defeat the enemy.");\nadd(3, 20, "Water property alchemy defeats powerful enemies.");
16781	add(0.3, 200, "Use water properties alchemy.");\nadd(0.6, 200, "Use water property alchemy to defeat the enemy.");\nadd(2, 30, "Water property alchemy defeats powerful enemies.");
16782	add(0.25, 200, "Use water properties alchemy.");\nadd(0.5, 200, "Use water property alchemy to defeat the enemy.");\nadd(1, 50, "Water property alchemy defeats powerful enemies.");
16783	add(0.2, 400, "Use water properties alchemy.");\nadd(0.4, 400, "Use water property alchemy to defeat the enemy.");\nadd(0.8, 40, "Water property alchemy defeats powerful enemies.");
16784	add(0.15, 400, "Use water properties alchemy.");\nadd(0.3, 400, "Use water property alchemy to defeat the enemy.");\nadd(2, 30, "Water property alchemy defeats very powerful enemies.");
16785	add(0.125, 400, "Use water properties alchemy.");\nadd(0.25, 400, "Use water property alchemy to defeat the enemy.");\nadd(1, 40, "Water property alchemy defeats very powerful enemies.");
16786	add(0.1, 500, "Use water properties alchemy.");\nadd(0.2, 300, "Use water property alchemy to defeat the enemy.");\nadd(0.8, 50, "Water property alchemy defeats very powerful enemies.");
16787	add(0.1, 500, "Use water properties alchemy.");\nadd(0.2, 300, "Use water property alchemy to defeat the enemy.");\nadd(0.5, 80, "Water property alchemy defeats very powerful enemies.");
16788	add(0.08, 500, "Use water properties alchemy.");\nadd(0.16, 400, "Use water property alchemy to defeat the enemy.");\nadd(1, 40, "Water property alchemy triumphs.Bosslevel of enemies.");
16789	add(0.08, 500, "Use water properties alchemy.");\nadd(0.16, 400, "Use water property alchemy to defeat the enemy.");\nadd(0.8, 50, "Water property alchemy triumphs.Bosslevel of enemies.");
16790	add(0.06, 500, "Use water properties alchemy.");\nadd(0.12, 500, "Use water property alchemy to defeat the enemy.");\nadd(0.5, 80, "Water property alchemy triumphs.Bosslevel of enemies.");
16791	add(0.06, 500, "Use water properties alchemy.");\nadd(0.12, 500, "Use water property alchemy to defeat the enemy.");\nadd(0.4, 100, "Water property alchemy triumphs.Bosslevel of enemies.");
16792	add(5, 100, "Use earth attribute alchemy.");\nadd(5, 100, "Defeat the enemy with earth-attribute alchemy.");
16793	add(1, 200, "Use earth attribute alchemy.");\nadd(2, 100, "Defeat the enemy with earth-attribute alchemy.");
16794	add(0.5, 200, "Use earth attribute alchemy.");\nadd(1.5, 100, "Defeat the enemy with earth-attribute alchemy.");
16795	add(0.5, 200, "Use earth attribute alchemy.");\nadd(1, 100, "Defeat the enemy with earth-attribute alchemy.");
16796	add(0.4, 200, "Use earth attribute alchemy.");\nadd(0.8, 200, "Defeat the enemy with earth-attribute alchemy.");\nadd(3, 20, "Defeat powerful enemies with earth-attribute alchemy.");
16797	add(0.3, 200, "Use earth attribute alchemy.");\nadd(0.6, 200, "Defeat the enemy with earth-attribute alchemy.");\nadd(2, 30, "Defeat powerful enemies with earth-attribute alchemy.");
16798	add(0.25, 200, "Use earth attribute alchemy.");\nadd(0.5, 200, "Defeat the enemy with earth-attribute alchemy.");\nadd(1, 50, "Defeat powerful enemies with earth-attribute alchemy.");
16799	add(0.2, 400, "Use earth attribute alchemy.");\nadd(0.4, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.8, 40, "Defeat powerful enemies with earth-attribute alchemy.");
16800	add(0.15, 400, "Use earth attribute alchemy.");\nadd(0.3, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(2, 30, "Defeat very powerful enemies with earth-attribute alchemy.");
16801	add(0.125, 400, "Use earth attribute alchemy.");\nadd(0.25, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(1, 40, "Defeat very powerful enemies with earth-attribute alchemy.");
16802	add(0.1, 500, "Use earth attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.8, 50, "Defeat very powerful enemies with earth-attribute alchemy.");
16803	add(0.1, 500, "Use earth attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.5, 80, "Defeat very powerful enemies with earth-attribute alchemy.");
16804	add(0.08, 500, "Use earth attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(1, 40, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
16805	add(0.08, 500, "Use earth attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.8, 50, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
16806	add(0.06, 500, "Use earth attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.5, 80, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
16807	add(0.06, 500, "Use earth attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with earth-attribute alchemy.");\nadd(0.4, 100, "Defeat with earth-attribute alchemy.Bosslevel of enemies.");
16808	add(5, 100, "Use wind attribute alchemy.");\nadd(5, 100, "Defeat the enemy with wind-attribute alchemy.");
16809	add(1, 200, "Use wind attribute alchemy.");\nadd(2, 100, "Defeat the enemy with wind-attribute alchemy.");
16810	add(0.5, 200, "Use wind attribute alchemy.");\nadd(1.5, 100, "Defeat the enemy with wind-attribute alchemy.");
16811	add(0.5, 200, "Use wind attribute alchemy.");\nadd(1, 100, "Defeat the enemy with wind-attribute alchemy.");
16812	add(0.4, 200, "Use wind attribute alchemy.");\nadd(0.8, 200, "Defeat the enemy with wind-attribute alchemy.");\nadd(3, 20, "Defeat powerful enemies with wind property alchemy.");
16813	add(0.3, 200, "Use wind attribute alchemy.");\nadd(0.6, 200, "Defeat the enemy with wind-attribute alchemy.");\nadd(2, 30, "Defeat powerful enemies with wind property alchemy.");
16814	add(0.25, 200, "Use wind attribute alchemy.");\nadd(0.5, 200, "Defeat the enemy with wind-attribute alchemy.");\nadd(1, 50, "Defeat powerful enemies with wind property alchemy.");
16815	add(0.2, 400, "Use wind attribute alchemy.");\nadd(0.4, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.8, 40, "Defeat powerful enemies with wind property alchemy.");
16816	add(0.15, 400, "Use wind attribute alchemy.");\nadd(0.3, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(2, 30, "Defeat very powerful enemies with wind-attribute alchemy.");
16817	add(0.125, 400, "Use wind attribute alchemy.");\nadd(0.25, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(1, 40, "Defeat very powerful enemies with wind-attribute alchemy.");
16818	add(0.1, 500, "Use wind attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.8, 50, "Defeat very powerful enemies with wind-attribute alchemy.");
16819	add(0.1, 500, "Use wind attribute alchemy.");\nadd(0.2, 300, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.5, 80, "Defeat very powerful enemies with wind-attribute alchemy.");
16820	add(0.08, 500, "Use wind attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(1, 40, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
16821	add(0.08, 500, "Use wind attribute alchemy.");\nadd(0.16, 400, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.8, 50, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
16822	add(0.06, 500, "Use wind attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.5, 80, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
16823	add(0.06, 500, "Use wind attribute alchemy.");\nadd(0.12, 500, "Defeat the enemy with wind-attribute alchemy.");\nadd(0.4, 100, "Defeat with wind attribute alchemy.Bosslevel of enemies.");
16824	add(5, 100, "The decomposition was successful.。");\nadd(5, 100, "Synthesis is successful.。");\nadd(5, 100, "The magic combination was successful.。");\nadd(5, 100, "The metal conversion was successful.。");\nadd(5, 100, "Crystal production is successful.。");
16825	add(3, 100, "The decomposition was successful.。");\nadd(3, 100, "Synthesis is successful.。");\nadd(3, 100, "The magic combination was successful.。");\nadd(3, 100, "The metal conversion was successful.。");\nadd(3, 100, "Crystal production is successful.。");
16826	add(2, 100, "The decomposition was successful.。");\nadd(2, 100, "Synthesis is successful.。");\nadd(2, 100, "The magic combination was successful.。");\nadd(2, 100, "The metal conversion was successful.。");\nadd(2, 100, "Crystal production is successful.。");
16827	add(1, 100, "The decomposition was successful.。");\nadd(1, 100, "Synthesis is successful.。");\nadd(1, 100, "The magic combination was successful.。");\nadd(1, 100, "The metal conversion was successful.。");\nadd(1, 100, "Crystal production is successful.。");
16828	add(1, 80, "The decomposition was successful.。");\nadd(1, 80, "Synthesis is successful.。");\nadd(1, 80, "The magic combination was successful.。");\nadd(1, 80, "The metal conversion was successful.。");\nadd(1, 80, "Crystal production is successful.。");
16829	add(0.8, 90, "The decomposition was successful.。");\nadd(0.8, 90, "Synthesis is successful.。");\nadd(0.8, 90, "The magic combination was successful.。");\nadd(0.8, 90, "The metal conversion was successful.。");\nadd(0.8, 90, "Crystal production is successful.。");
16830	add(0.8, 70, "The decomposition was successful.。");\nadd(0.8, 70, "Synthesis is successful.。");\nadd(0.8, 70, "The magic combination was successful.。");\nadd(0.8, 70, "The metal conversion was successful.。");\nadd(0.8, 70, "Crystal production is successful.。");
16831	add(0.6, 90, "The decomposition was successful.。");\nadd(0.6, 90, "Synthesis is successful.。");\nadd(0.6, 90, "The magic combination was successful.。");\nadd(0.6, 90, "The metal conversion was successful.。");\nadd(0.6, 90, "Crystal production is successful.。");
16832	add(0.6, 70, "The decomposition was successful.。");\nadd(0.6, 70, "Synthesis is successful.。");\nadd(0.6, 70, "The magic combination was successful.。");\nadd(0.6, 70, "The metal conversion was successful.。");\nadd(0.6, 70, "Crystal production is successful.。");
16833	add(0.5, 90, "The decomposition was successful.。");\nadd(0.5, 90, "Synthesis is successful.。");\nadd(0.5, 90, "The magic combination was successful.。");\nadd(0.5, 90, "The metal conversion was successful.。");\nadd(0.5, 90, "Crystal production is successful.。");
16834	add(0.5, 70, "The decomposition was successful.。");\nadd(0.5, 70, "Synthesis is successful.。");\nadd(0.5, 70, "The magic combination was successful.。");\nadd(0.5, 70, "The metal conversion was successful.。");\nadd(0.5, 70, "Crystal production is successful.。");
16835	add(0.4, 100, "The decomposition was successful.。");\nadd(0.4, 100, "Synthesis is successful.。");\nadd(0.4, 100, "The magic combination was successful.。");\nadd(0.4, 100, "The metal conversion was successful.。");\nadd(0.4, 100, "Crystal production is successful.。");
16836	add(0.3, 120, "The decomposition was successful.。");\nadd(0.3, 120, "Synthesis is successful.。");\nadd(0.3, 120, "The magic combination was successful.。");\nadd(0.3, 120, "The metal conversion was successful.。");\nadd(0.3, 120, "Crystal production is successful.。");
16837	add(0.25, 150, "The decomposition was successful.。");\nadd(0.25, 150, "Synthesis is successful.。");\nadd(0.25, 150, "The magic combination was successful.。");\nadd(0.25, 150, "The metal conversion was successful.。");\nadd(0.25, 150, "Crystal production is successful.。");
16838	add(0.2, 150, "The decomposition was successful.。");\nadd(0.2, 150, "Synthesis is successful.。");\nadd(0.2, 150, "The magic combination was successful.。");\nadd(0.2, 150, "The metal conversion was successful.。");\nadd(0.2, 150, "Crystal production is successful.。");
16839	add(0.15, 200, "The decomposition was successful.。");\nadd(0.15, 200, "Synthesis is successful.。");\nadd(0.15, 200, "The magic combination was successful.。");\nadd(0.15, 200, "The metal conversion was successful.。");\nadd(0.15, 200, "Crystal production is successful.。");
16840	Attack the enemy with a sword.。
16841	Attack the enemy with a sword.。
16842	Attack the enemy with a sword.。
16843	Attack the enemy with a sword.。
16844	Attack the enemy with a sword.。
16845	Attack the enemy with a sword.。
16846	Attack the enemy with a sword.。
16847	Attack the enemy with a sword.。
16848	Attack the enemy with a sword.。
16849	Attack the enemy with a sword.。
16850	Attack the enemy with a sword.。
16851	Attack the enemy with a sword.。
16852	Attack the enemy with a sword.。
16853	Attack the enemy with a sword.。
16854	Attack the enemy with a sword.。
16855	Attack the enemy with an axe.。
16856	Attack the enemy with an axe.。
16857	Attack the enemy with an axe.。
16858	Attack the enemy with an axe.。
16859	Attack the enemy with an axe.。
16860	Attack the enemy with an axe.。
16861	Attack the enemy with an axe.。
16862	Attack the enemy with an axe.。
16863	Attack the enemy with an axe.。
16864	Attack the enemy with an axe.。
16865	Attack the enemy with an axe.。
16866	Attack the enemy with an axe.。
16867	Attack the enemy with an axe.。
16868	Attack the enemy with an axe.。
16869	Attack the enemy with an axe.。
16870	Attack the enemy with a blunt instrument.。
16871	Attack the enemy with a blunt instrument.。
16872	Attack the enemy with a blunt instrument.。
16873	Attack the enemy with a blunt instrument.。
16874	Attack the enemy with a blunt instrument.。
16875	Attack the enemy with a blunt instrument.。
16876	Attack the enemy with a blunt instrument.。
16877	Attack the enemy with a blunt instrument.。
16878	Attack the enemy with a blunt instrument.。
16879	Attack the enemy with a blunt instrument.。
16880	Attack the enemy with a blunt instrument.。
16881	Attack the enemy with a blunt instrument.。
16882	Attack the enemy with a blunt instrument.。
16883	Attack the enemy with a blunt instrument.。
16884	Attack the enemy with a blunt instrument.。
16885	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16886	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16887	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16888	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16889	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16890	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16891	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16892	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16893	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16894	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16895	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16896	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16897	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16898	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16899	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
16900	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16901	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16902	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16903	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16904	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16905	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16906	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16907	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16908	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16909	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16910	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16911	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16912	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16913	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16914	Perform two different arrow magics in a row.，You can combine them.。After the combination, the enemy is fired.，Can bring a greater impact to the enemy.。
16915	Stick to fire magic.。
16916	Stick to fire magic.。
16917	Stick to fire magic.。
16918	Stick to fire magic.。
16919	Stick to fire magic.。
16920	Stick to fire magic.。
16921	Stick to fire magic.。
16922	Stick to fire magic.。
16923	Stick to fire magic.。
16924	Stick to fire magic.。
16925	Stick to fire magic.。
16926	Stick to fire magic.。
16927	Stick to fire magic.。
16928	Stick to fire magic.。
16929	Stick to fire magic.。
16930	Stick to ice magic.。
16931	Stick to ice magic.。
16932	Stick to ice magic.。
16933	Stick to ice magic.。
16934	Stick to ice magic.。
16935	Stick to ice magic.。
16936	Stick to ice magic.。
16937	Stick to ice magic.。
16938	Stick to ice magic.。
16939	Stick to ice magic.。
16940	Stick to ice magic.。
16941	Stick to ice magic.。
16942	Stick to ice magic.。
16943	Stick to ice magic.。
16944	Stick to ice magic.。
16945	Stick to the use of Thunder Magic.。
16946	Stick to the use of Thunder Magic.。
16947	Stick to the use of Thunder Magic.。
16948	Stick to the use of Thunder Magic.。
16949	Stick to the use of Thunder Magic.。
16950	Stick to the use of Thunder Magic.。
16951	Stick to the use of Thunder Magic.。
16952	Stick to the use of Thunder Magic.。
16953	Stick to the use of Thunder Magic.。
16954	Stick to the use of Thunder Magic.。
16955	Stick to the use of Thunder Magic.。
16956	Stick to the use of Thunder Magic.。
16957	Stick to the use of Thunder Magic.。
16958	Stick to the use of Thunder Magic.。
16959	Stick to the use of Thunder Magic.。
16960	Stick to arrow magic.。
16961	Stick to arrow magic.。
16962	Stick to arrow magic.。
16963	Stick to arrow magic.。
16964	Stick to arrow magic.。
16965	Stick to arrow magic.。
16966	Stick to arrow magic.。
16967	Stick to arrow magic.。
16968	Stick to arrow magic.。
16969	Stick to arrow magic.。
16970	Stick to arrow magic.。
16971	Stick to arrow magic.。
16972	Stick to arrow magic.。
16973	Stick to arrow magic.。
16974	Stick to arrow magic.。
16975	Stick to fire property alchemy.。
16976	Stick to fire property alchemy.。
16977	Stick to fire property alchemy.。
16978	Stick to fire property alchemy.。
16979	Stick to fire property alchemy.。
16980	Stick to fire property alchemy.。
16981	Stick to fire property alchemy.。
16982	Stick to fire property alchemy.。
16983	Stick to fire property alchemy.。
16984	Stick to fire property alchemy.。
16985	Stick to fire property alchemy.。
16986	Stick to fire property alchemy.。
16987	Stick to fire property alchemy.。
16988	Stick to fire property alchemy.。
16989	Stick to fire property alchemy.。
16990	Stick to water property alchemy.。
16991	Stick to water property alchemy.。
16992	Stick to water property alchemy.。
16993	Stick to water property alchemy.。
16994	Stick to water property alchemy.。
16995	Stick to water property alchemy.。
16996	Stick to water property alchemy.。
16997	Stick to water property alchemy.。
16998	Stick to water property alchemy.。
16999	Stick to water property alchemy.。
17000	Stick to water property alchemy.。
17001	Stick to water property alchemy.。
17002	Stick to water property alchemy.。
17003	Stick to water property alchemy.。
17004	Stick to water property alchemy.。
17005	Stick to the earth-attribute alchemy.。
17006	Stick to the earth-attribute alchemy.。
17007	Stick to the earth-attribute alchemy.。
17008	Stick to the earth-attribute alchemy.。
17009	Stick to the earth-attribute alchemy.。
17010	Stick to the earth-attribute alchemy.。
17011	Stick to the earth-attribute alchemy.。
17012	Stick to the earth-attribute alchemy.。
17013	Stick to the earth-attribute alchemy.。
17014	Stick to the earth-attribute alchemy.。
17015	Stick to the earth-attribute alchemy.。
17016	Stick to the earth-attribute alchemy.。
17017	Stick to the earth-attribute alchemy.。
17018	Stick to the earth-attribute alchemy.。
17019	Stick to the earth-attribute alchemy.。
17020	Stick to the wind attribute alchemy.。
17021	Stick to the wind attribute alchemy.。
17022	Stick to the wind attribute alchemy.。
17023	Stick to the wind attribute alchemy.。
17024	Stick to the wind attribute alchemy.。
17025	Stick to the wind attribute alchemy.。
17026	Stick to the wind attribute alchemy.。
17027	Stick to the wind attribute alchemy.。
17028	Stick to the wind attribute alchemy.。
17029	Stick to the wind attribute alchemy.。
17030	Stick to the wind attribute alchemy.。
17031	Stick to the wind attribute alchemy.。
17032	Stick to the wind attribute alchemy.。
17033	Stick to the wind attribute alchemy.。
17034	Stick to the wind attribute alchemy.。
17035	Change things with alchemy.。
17036	Change things with alchemy.。
17037	Change things with alchemy.。
17038	Change things with alchemy.。
17039	Change things with alchemy.。
17040	Change things with alchemy.。
17041	Change things with alchemy.。
17042	Change things with alchemy.。
17043	Change things with alchemy.。
17044	Change things with alchemy.。
17045	Change things with alchemy.。
17046	Change things with alchemy.。
17047	Change things with alchemy.。
17048	Change things with alchemy.。
17049	Change things with alchemy.。
17113	Dex +1, Stamina +1
17114	Dex +1, Stamina +1
17115	Dex +1, Stamina +1
17116	Dex +1, Stamina +1
17117	Dex +5, Stamina +1
17118	Dex +1
17119	Dex +1
17120	Dex +1
17121	Dex +1
17122	Dex +1
17123	Dex +1
17124	Dex +1
17125	Dex +1
17126	Dex +1
17127	Dex +1
17128	Practice the stage of the seduction with a pipe instrument.
17129	Confuse stronger enemies with pipe dissonites.。
17130	Confuse stronger enemies with pipe dissonites.。
17131	Confuse stronger enemies with pipe dissonites.。
17132	Confuse stronger enemies with pipe dissonites.。
17133	Confuse stronger enemies with pipe dissonites.。
17134	Confuse stronger enemies with pipe dissonites.。
17135	Use a tube.，String instruments. Bewilder the stronger enemy.。
17136	Use a tube.，String instruments. Bewilder the stronger enemy.。
17137	Use a tube.，String instruments. Bewilder the stronger enemy.。
17138	Use a tube.，String instruments. Bewilder the stronger enemy.。
17139	Use a tube.，String instruments.，Little drum.，handbell. Bewilder the stronger enemy.。
17140	Use a tube.，String instruments.，Little drum.，handbell. Bewilder the stronger enemy.。
17141	Use a tube.，String instruments.，Little drum.，handbell. Bewilder the stronger enemy.。
17142	Use a tube.，String instruments.，Little drum.，handbell. Bewilder the stronger enemy.。
17143	Use a tube.，String instruments.，Little drum.，handbell. Bewilder the stronger enemy.。
17144	add(3, 100, "Confused the mouse.。");
17145	add(1, 100, "Annoying Monster Success。");\nadd(3, 30, "Confused at the same time.3Only monsters.。");
17146	add(0.8, 120, "Annoying Monster Success。");\nadd(2, 40, "Confused at the same time.3Only monsters.。");
17147	add(0.6, 150, "Annoying Monster Success。");\nadd(1.5, 50, "Confused at the same time.3Only monsters.。");
17148	add(0.5, 200, "Annoying Monster Success。");\nadd(1.2, 50, "Confused at the same time.3Only monsters.。");
17149	add(0.4, 200, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.3Only monsters.。");\nadd(2, 10, "Confused monsters.。");
17150	add(0.3, 300, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.3Only monsters.。");\nadd(2, 20, "Confused monsters.。");
17151	add(0.25, 400, "Annoying Monster Success。");\nadd(2, 20, "Confused at the same time.5Only monsters.。");\nadd(1, 30, "Confused monsters.。");
17152	add(0.2, 500, "Annoying Monster Success。");\nadd(1.5, 30, "Confused at the same time.5Only monsters.。");\nadd(0.7, 40, "Confused monsters.。");
17153	add(0.15, 600, "Annoying Monster Success。");\nadd(1.2, 30, "Confused at the same time.5Only monsters.。");\nadd(0.5, 50, "Confused monsters.。");
17154	add(0.12, 700, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.5Only monsters.。");\nadd(0.3, 60, "Confused monsters.。");
17155	add(0.1, 800, "Annoying Monster Success。");\nadd(0.8, 50, "Confused at the same time.5Only monsters.。");\nadd(0.2, 80, "Confused monsters.。");
17156	add(0.08, 1000, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.5Only monsters.。");\nadd(1, 20, "AnnoyingBosslevel of monsters.。");
17157	add(0.06, 1500, "Annoying Monster Success。");\nadd(0.3, 80, "Confused at the same time.5Only monsters.。");\nadd(0.8, 20, "AnnoyingBosslevel of monsters.。");
17158	add(0.05, 1500, "Annoying Monster Success。");\nadd(0.2, 100, "Confused at the same time.5Only monsters.。");\nadd(0.5, 40, "AnnoyingBosslevel of monsters.。");
17159	add(0.04, 1800, "Annoying Monster Success。");\nadd(0.1, 200, "Confused at the same time.5Only monsters.。");\nadd(0.3, 80, "AnnoyingBosslevel of monsters.。");
17160	Bewilder the rats of the Ibi Dungeon.。
17161	Bewilder the weaker monster.。
17162	Bewilder the weaker monster.。
17163	Bewilder the weaker monster.。
17164	Bewilder the weaker monster.。
17165	There are many enemies.。\nTo confuse the more powerful monsters.。
17166	There are many enemies.。\nTo confuse the more powerful monsters.。
17167	There are many enemies.。\nTo confuse the more powerful monsters.。
17168	There are many enemies.。\nTo confuse the more powerful monsters.。
17169	There are many enemies.。\nTo confuse the more powerful monsters.。
17170	There are many enemies.。\nTo confuse the more powerful monsters.。
17171	There are many enemies.。\nTo confuse the more powerful monsters.。
17172	There are many enemies.。\nTo confuse the more powerful monsters.。
17173	There are many enemies.。\nTo confuse the more powerful monsters.。
17174	There are many enemies.。\nTo confuse the more powerful monsters.。
17175	It is currently the practice phase.\nWhen equipped with a bow and arrow.\nThe maximum damage is done by a remote attack. 2 Increase.
17176	When equipped with a bow and arrow.\nRemote attack smallest damage. 1 Increase.\nThe maximum damage is done by a remote attack. 3 Increase.
17177	When equipped with a bow and arrow.\nRemote attack smallest damage. 2 Increase.\nThe maximum damage is done by a remote attack. 4 Increase.
17178	When equipped with a bow and arrow.\nRemote attack smallest damage. 3 Increase.\nThe maximum damage is done by a remote attack. 5 Increase.
17179	When equipped with a bow and arrow.\nRemote attack smallest damage. 4 Increase.\nThe maximum damage is done by a remote attack. 7 Increase.
17180	When equipped with a bow and arrow.\nRemote attack smallest damage. 5 Increase.\nThe maximum damage is done by a remote attack. 8 Increase.
17181	When equipped with a bow and arrow.\nRemote attack smallest damage. 6 Increase.\nThe maximum damage is done by a remote attack. 9 Increase.
17182	When equipped with a bow and arrow.\nRemote attack smallest damage. 7 Increase.\nThe maximum damage is done by a remote attack. 10 Increase.
17183	When equipped with a bow and arrow.\nRemote attack smallest damage. 8 Increase.\nThe maximum damage is done by a remote attack. 12 Increase.
17184	When equipped with a bow and arrow.\nRemote attack smallest damage. 9 Increase.\nThe maximum damage is done by a remote attack. 14 Increase.
17185	When equipped with a bow and arrow.\nRemote attack smallest damage. 10 Increase.\nThe maximum damage is done by a remote attack. 16 Increase.
17186	When equipped with a bow and arrow.\nRemote attack smallest damage. 11 Increase.\nThe maximum damage is done by a remote attack. 18 Increase.
17187	When equipped with a bow and arrow.\nRemote attack smallest damage. 12 Increase.\nThe maximum damage is done by a remote attack. 20 Increase.
17188	When equipped with a bow and arrow.\nRemote attack smallest damage. 13 Increase.\nThe maximum damage is done by a remote attack. 23 Increase.
17189	When equipped with a bow and arrow.\nRemote attack smallest damage. 14 Increase.\nThe maximum damage is done by a remote attack. 26 Increase.
17190	When equipped with a bow and arrow.\nRemote attack smallest damage. 15 Increase.\nThe maximum damage is done by a remote attack. 30 Increase.
17191	It is currently the practice phase.\nWhen equipped.\nThe maximum damage is done by a remote attack. 1 Increase.
17192	When equipped.\nThe maximum damage is done by a remote attack. 2 Increase.\nA blow. +1
17193	When equipped.\nThe maximum damage is done by a remote attack. 3 Increase.\nA blow. +2
17194	When equipped.\nThe maximum damage is done by a remote attack. 4 Increase.\nA blow. +3
17195	When equipped.\nRemote attack smallest damage. 1 Increase.\nThe maximum damage is done by a remote attack. 5 Increase.\nA blow. +4
17196	When equipped.\nRemote attack smallest damage. 2 Increase.\nThe maximum damage is done by a remote attack. 5 Increase.\nA blow. +5
17197	When equipped.\nRemote attack smallest damage. 3 Increase.\nThe maximum damage is done by a remote attack. 6 Increase.\nA blow. +6
17198	When equipped.\nRemote attack smallest damage. 4 Increase.\nThe maximum damage is done by a remote attack. 7 Increase.\nA blow. +7
17199	When equipped.\nRemote attack smallest damage. 4 Increase.\nThe maximum damage is done by a remote attack. 8 Increase.\nA blow. +8
17200	When equipped.\nRemote attack smallest damage. 4 Increase.\nThe maximum damage is done by a remote attack. 9 Increase.\nA blow. +9
17201	When equipped.\nRemote attack smallest damage. 5 Increase.\nThe maximum damage is done by a remote attack. 10 Increase.\nA blow. +10
17202	When equipped.\nRemote attack smallest damage. 6 Increase.\nThe maximum damage is done by a remote attack. 11 Increase.\nA blow. +11
17203	When equipped.\nRemote attack smallest damage. 7 Increase.\nThe maximum damage is done by a remote attack. 13 Increase.\nA blow. +12
17204	When equipped.\nRemote attack smallest damage. 8 Increase.\nThe maximum damage is done by a remote attack. 16 Increase.\nA blow. +13
17205	When equipped.\nRemote attack smallest damage. 9 Increase.\nThe maximum damage is done by a remote attack. 18 Increase.\nA blow. +14
17206	When equipped.\nRemote attack smallest damage. 10 Increase.\nThe maximum damage is done by a remote attack. 20 Increase.\nA blow. +15
17207	add(10, 10, "Attack the enemy with a bow and arrow.。");\nadd(20, 5, "Defeat the enemy with a bow and arrow.");
17208	add(1, 200, "Attack the enemy with a bow and arrow.。");\nadd(5, 15, "Defeat the enemy with a bow and arrow.");
17209	add(0.5, 200, "Attack the enemy with a bow and arrow.。");\nadd(3, 30, "Defeat the enemy with a bow and arrow.");
17210	add(0.3, 200, "Attack the enemy with a bow and arrow.。");\nadd(2, 30, "Defeat the enemy with a bow and arrow.");\nadd(5, 5, "Defeat a strong enemy with a bow and arrow.");
17211	add(0.2, 250, "Attack the enemy with a bow and arrow.。");\nadd(1, 50, "Defeat the enemy with a bow and arrow.");\nadd(4, 12, "Defeat a strong enemy with a bow and arrow.");
17212	add(0.1, 500, "Attack the enemy with a bow and arrow.。");\nadd(0.5, 100, "Defeat the enemy with a bow and arrow.");\nadd(3, 15, "Defeat a strong enemy with a bow and arrow.");\nadd(6, 5, "Defeat very strong enemies with bows and arrows.");
17213	add(0.1, 500, "Attack the enemy with a bow and arrow.。");\nadd(0.3, 180, "Defeat the enemy with a bow and arrow.");\nadd(2.5, 18, "Defeat a strong enemy with a bow and arrow.");\nadd(6, 5, "Defeat very strong enemies with bows and arrows.");
17214	add(0.3, 200, "Defeat enemies of the same rank with bows and arrows.");\nadd(2.5, 20, "Defeat a strong enemy with a bow and arrow.");\nadd(5, 10, "Defeat very strong enemies with bows and arrows.");
17215	add(0.2, 300, "Defeat enemies of the same rank with bows and arrows.");\nadd(2.5, 20, "Defeat a strong enemy with a bow and arrow.");\nadd(5, 10, "Defeat very strong enemies with bows and arrows.");
17216	add(0.05, 800, "Defeat enemies of the same rank with bows and arrows.");\nadd(0.5, 50, "Defeat a strong enemy with a bow and arrow.");\nadd(3, 20, "Defeat very strong enemies with bows and arrows.");\nadd(7, 6, "Defeat with a bow and arrow.Bosslevel of enemies.");
17217	add(0.3, 100, "Defeat a strong enemy with a bow and arrow.");\nadd(2.5, 28, "Defeat very strong enemies with bows and arrows.");\nadd(7, 6, "Defeat with a bow and arrow.Bosslevel of enemies.");
17218	add(0.1, 300, "Defeat a strong enemy with a bow and arrow.");\nadd(2, 30, "Defeat very strong enemies with bows and arrows.");\nadd(5, 10, "Defeat with a bow and arrow.Bosslevel of enemies.");
17219	add(0.05, 800, "Defeat a strong enemy with a bow and arrow.");\nadd(1.7, 30, "Defeat very strong enemies with bows and arrows.");\nadd(5, 10, "Defeat with a bow and arrow.Bosslevel of enemies.");
17220	add(0.04, 1000, "Defeat a strong enemy with a bow and arrow.");\nadd(1.3, 30, "Defeat very strong enemies with bows and arrows.");\nadd(3, 20, "Defeat with a bow and arrow.Bosslevel of enemies.");
17221	add(0.02, 2500, "Defeat a strong enemy with a bow and arrow.");\nadd(0.5, 80, "Defeat very strong enemies with bows and arrows.");\nadd(2, 30, "Defeat with a bow and arrow.Bosslevel of enemies.");
17222	add(0.01, 2500, "Defeat a strong enemy with a bow and arrow.");\nadd(0.1, 300, "Defeat very strong enemies with bows and arrows.");\nadd(1, 80, "Defeat with a bow and arrow.Bosslevel of enemies.");
17223	add(10, 10, "Attack the enemy with a dragonfly.。");\nadd(20, 5, "Defeat the enemy with a dragonfly.");
17224	add(1, 200, "Attack the enemy with a dragonfly.。");\nadd(5, 15, "Defeat the enemy with a dragonfly.");
17225	add(0.5, 200, "Attack the enemy with a dragonfly.。");\nadd(3, 30, "Defeat the enemy with a dragonfly.");
17226	add(0.3, 200, "Attack the enemy with a dragonfly.。");\nadd(2, 30, "Defeat the enemy with a dragonfly.");\nadd(5, 5, "Defeat a strong enemy with a dragonfly.");
17227	add(0.2, 250, "Attack the enemy with a dragonfly.。");\nadd(1, 50, "Defeat the enemy with a dragonfly.");\nadd(4, 12, "Defeat a strong enemy with a dragonfly.");
17228	add(0.1, 500, "Attack the enemy with a dragonfly.。");\nadd(0.5, 100, "Defeat the enemy with a dragonfly.");\nadd(3, 15, "Defeat a strong enemy with a dragonfly.");\nadd(6, 5, "Defeat very strong enemies with dragonflies.");
17229	add(0.1, 500, "Attack the enemy with a dragonfly.。");\nadd(0.3, 180, "Defeat the enemy with a dragonfly.");\nadd(2.5, 18, "Defeat a strong enemy with a dragonfly.");\nadd(6, 5, "Defeat very strong enemies with dragonflies.");
17230	add(0.3, 200, "Defeat enemies of the same rank with a dragonfly.");\nadd(2.5, 20, "Defeat a strong enemy with a dragonfly.");\nadd(5, 10, "Defeat very strong enemies with dragonflies.");
17231	add(0.2, 300, "Defeat enemies of the same rank with a dragonfly.");\nadd(2.5, 20, "Defeat a strong enemy with a dragonfly.");\nadd(5, 10, "Defeat very strong enemies with dragonflies.");
17232	add(0.05, 800, "Defeat enemies of the same rank with a dragonfly.");\nadd(0.5, 50, "Defeat a strong enemy with a dragonfly.");\nadd(3, 20, "Defeat very strong enemies with dragonflies.");\nadd(7, 6, "Defeat with a dragonfly.Bosslevel of enemies.");
17233	add(0.3, 100, "Defeat a strong enemy with a dragonfly.");\nadd(2.5, 28, "Defeat very strong enemies with dragonflies.");\nadd(7, 6, "Defeat with a dragonfly.Bosslevel of enemies.");
17234	add(0.1, 300, "Defeat a strong enemy with a dragonfly.");\nadd(2, 30, "Defeat very strong enemies with dragonflies.");\nadd(5, 10, "Defeat with a dragonfly.Bosslevel of enemies.");
17235	add(0.05, 800, "Defeat a strong enemy with a dragonfly.");\nadd(1.7, 30, "Defeat very strong enemies with dragonflies.");\nadd(5, 10, "Defeat with a dragonfly.Bosslevel of enemies.");
17236	add(0.04, 1000, "Defeat a strong enemy with a dragonfly.");\nadd(1.3, 30, "Defeat very strong enemies with dragonflies.");\nadd(3, 20, "Defeat with a dragonfly.Bosslevel of enemies.");
17237	add(0.02, 2500, "Defeat a strong enemy with a dragonfly.");\nadd(0.5, 80, "Defeat very strong enemies with dragonflies.");\nadd(2, 30, "Defeat with a dragonfly.Bosslevel of enemies.");
17238	add(0.01, 2500, "Defeat a strong enemy with a dragonfly.");\nadd(0.1, 300, "Defeat very strong enemies with dragonflies.");\nadd(1, 80, "Defeat with a dragonfly.Bosslevel of enemies.");
17239	Attack the enemy with a bow and arrow.。
17240	Attack the enemy with a bow and arrow.。
17241	Attack the enemy with a bow and arrow.。
17242	Attack the enemy with a bow and arrow.。
17243	Attack the enemy with a bow and arrow.。
17244	Attack the enemy with a bow and arrow.。
17245	Attack the enemy with a bow and arrow.。
17246	Attack the enemy with a bow and arrow.。
17247	Attack the enemy with a bow and arrow.。
17248	Attack the enemy with a bow and arrow.。
17249	Attack the enemy with a bow and arrow.。
17250	Attack the enemy with a bow and arrow.。
17251	Attack the enemy with a bow and arrow.。
17252	Attack the enemy with a bow and arrow.。
17253	Attack the enemy with a bow and arrow.。
17254	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。\n
17255	Attack the enemy with a dragonfly.。
17256	Attack the enemy with a dragonfly.。
17257	Attack the enemy with a dragonfly.。
17258	Attack the enemy with a dragonfly.。
17259	Attack the enemy with a dragonfly.。
17260	Attack the enemy with a dragonfly.。
17261	Attack the enemy with a dragonfly.。
17262	Attack the enemy with a dragonfly.。
17263	Attack the enemy with a dragonfly.。
17264	Attack the enemy with a dragonfly.。
17265	Attack the enemy with a dragonfly.。
17266	Attack the enemy with a dragonfly.。
17267	Attack the enemy with a dragonfly.。
17268	Attack the enemy with a dragonfly.。
17269	Attack the enemy with a dragonfly.。
17270	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。\n
17271	Will +2
17272	Will +2
17273	Will +5
17274	Will +1
17275	Will +1
17276	Will +1
17277	Will +1
17278	Dex +2
17279	Dex +2
17280	Dex +3
17281	Dex +3
17282	Dex +5
17283	Dex +1
17284	Dex +1
17285	Dex +1
17286	Dex +1
17287	Will +3
17288	Will +3
17289	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17290	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17291	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17292	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17293	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17294	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17295	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17296	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17297	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17298	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17299	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17300	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17301	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17302	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17303	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
17304	You have refined this skill to the highest level.。There is no higher level of practice.。
17305	Dex +1
17306	Dex +1
17307	Dex +1
17308	Dex +1
17309	Dex +1
17310	Dex +1
17311	Dex +1
17312	Dex +1
17313	Dex +1
17314	Dex +1
17315	Dex +1, Stamina +1
17316	Dex +1, Stamina +1
17317	Dex +1, Stamina +1
17318	Dex +1, Stamina +1
17319	Dex +5, Stamina +1
17320	Practice the stage of confusing playwithe with a pipe instrument.
17321	Confuse stronger enemies with pipe dissonites.。
17322	Confuse stronger enemies with pipe dissonites.。
17323	Confuse stronger enemies with pipe dissonites.。
17324	Confuse stronger enemies with pipe dissonites.。
17325	Confuse stronger enemies with pipe dissonites.。
17326	Confuse stronger enemies with pipe dissonites.。
17327	Use a tube.、String instruments confuse stronger enemies.。
17328	Use a tube.、String instruments confuse stronger enemies.。
17329	Use a tube.、String instruments confuse stronger enemies.。
17330	Use a tube.、String instruments confuse stronger enemies.。
17331	Use a tube.、String instruments.，Little drum.，Handbells confuse stronger enemies.。
17332	Use a tube.、String instruments.，Little drum.，Handbells confuse stronger enemies.。
17333	Use a tube.、String instruments.，Little drum.，Handbells confuse stronger enemies.。
17334	Use a tube.、String instruments.，Little drum.，Handbells confuse stronger enemies.。
17335	Use a tube.、String instruments.，Little drum.，Handbells confuse stronger enemies.。
17336	add(3, 100, "Confused the mouse.。");
17337	add(1, 100, "Annoying Monster Success。");\nadd(3, 30, "Confused at the same time.3Only monsters.。");
17338	add(0.8, 120, "Annoying Monster Success。");\nadd(2, 40, "Confused at the same time.3Only monsters.。");
17339	add(0.6, 150, "Annoying Monster Success。");\nadd(1.5, 50, "Confused at the same time.3Only monsters.。");
17340	add(0.5, 200, "Annoying Monster Success。");\nadd(1.2, 50, "Confused at the same time.3Only monsters.。");
17341	add(0.4, 200, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.3Only monsters.。");\nadd(2, 10, "Confused monsters.。");
17342	add(0.3, 300, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.3Only monsters.。");\nadd(2, 20, "Confused monsters.。");
17343	add(0.25, 400, "Annoying Monster Success。");\nadd(2, 20, "Confused at the same time.5Only monsters.。");\nadd(1, 30, "Confused monsters.。");
17344	add(0.2, 500, "Annoying Monster Success。");\nadd(1.5, 30, "Confused at the same time.5Only monsters.。");\nadd(0.7, 40, "Confused monsters.。");
17345	add(0.15, 600, "Annoying Monster Success。");\nadd(1.2, 30, "Confused at the same time.5Only monsters.。");\nadd(0.5, 50, "Confused monsters.。");
17346	add(0.12, 700, "Annoying Monster Success。");\nadd(1, 40, "Confused at the same time.5Only monsters.。");\nadd(0.3, 60, "Confused monsters.。");
17347	add(0.1, 800, "Annoying Monster Success。");\nadd(0.8, 50, "Confused at the same time.5Only monsters.。");\nadd(0.2, 80, "Confused monsters.。");
17348	add(0.08, 1000, "Annoying Monster Success。");\nadd(0.5, 60, "Confused at the same time.5Only monsters.。");\nadd(1, 20, "AnnoyingBosslevel of monsters.。");
17349	add(0.06, 1500, "Annoying Monster Success。");\nadd(0.3, 80, "Confused at the same time.5Only monsters.。");\nadd(0.8, 20, "AnnoyingBosslevel of monsters.。");
17350	add(0.05, 1500, "Annoying Monster Success。");\nadd(0.2, 100, "Confused at the same time.5Only monsters.。");\nadd(0.5, 40, "AnnoyingBosslevel of monsters.。");
17351	add(0.04, 1800, "Annoying Monster Success。");\nadd(0.1, 200, "Confused at the same time.5Only monsters.。");\nadd(0.3, 80, "AnnoyingBosslevel of monsters.。");
17352	Bewilder the rats of the Ibi Dungeon.。
17353	Bewilder the weaker monster.。
17354	Bewilder the weaker monster.。
17355	Bewilder the weaker monster.。
17356	Bewilder the weaker monster.。
17357	There are many enemies.。\nTo confuse the more powerful monsters.。
17358	There are many enemies.。\nTo confuse the more powerful monsters.。
17359	There are many enemies.。\nTo confuse the more powerful monsters.。
17360	There are many enemies.。\nTo confuse the more powerful monsters.。
17361	There are many enemies.。\nTo confuse the more powerful monsters.。
17362	There are many enemies.。\nTo confuse the more powerful monsters.。
17363	There are many enemies.。\nTo confuse the more powerful monsters.。
17364	There are many enemies.。\nTo confuse the more powerful monsters.。
17365	There are many enemies.。\nTo confuse the more powerful monsters.。
17366	There are many enemies.。\nTo confuse the more powerful monsters.。
17367	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。
17368	IC_DESC
17369	add(100, 1, "Get a better way from other people or books.");
17370	Set up crops on private farms.。
17371	Str +1
17372	Str +1
17373	Str +1
17374	Str +1
17375	Str +2
17376	Str +2
17377	Str +3
17378	Str +3
17379	Str +5
17380	It is currently the practice phase.\nWhen equipped with a knight's gun.\nShort-range attacks have maximum damage. 2 Increase.
17381	When equipped with a knight's gun.\nShort-range attacks have maximum damage. 2 Increase.\nA blow. +1
17382	When equipped with a knight's gun.\nShort-range attacks have maximum damage. 3 Increase.\nA blow. +2
17383	When equipped with a knight's gun.\nShort-range attacks have maximum damage. 4 Increase.\nA blow. +3
17384	When equipped with a knight's gun.\nShort range attacks have minimal damage. 1 Increase.\nShort-range attacks have maximum damage. 5 Increase.\nA blow. +4
17385	When equipped with a knight's gun.\nShort range attacks have minimal damage. 2 Increase.\nShort-range attacks have maximum damage. 6 Increase.\nA blow. +5
17386	When equipped with a knight's gun.\nShort range attacks have minimal damage. 3 Increase.\nShort-range attacks have maximum damage. 7 Increase.\nA blow. +6
17387	When equipped with a knight's gun.\nShort range attacks have minimal damage. 4 Increase.\nShort-range attacks have maximum damage. 10 Increase.\nA blow. +7
17388	When equipped with a knight's gun.\nShort range attacks have minimal damage. 5 Increase.\nShort-range attacks have maximum damage. 12 Increase.\nA blow. +8
17389	When equipped with a knight's gun.\nShort range attacks have minimal damage. 6 Increase.\nShort-range attacks have maximum damage. 14 Increase.\nA blow. +9
17390	When equipped with a knight's gun.\nShort range attacks have minimal damage. 7 Increase.\nShort-range attacks have maximum damage. 16 Increase.\nA blow. +10
17391	When equipped with a knight's gun.\nShort range attacks have minimal damage. 8 Increase.\nShort-range attacks have maximum damage. 19 Increase.\nA blow. +11
17392	When equipped with a knight's gun.\nShort range attacks have minimal damage. 9 Increase.\nShort-range attacks have maximum damage. 20 Increase.\nA blow. +12
17393	When equipped with a knight's gun.\nShort range attacks have minimal damage. 10 Increase.\nShort-range attacks have maximum damage. 21 Increase.\nA blow. +13
17394	When equipped with a knight's gun.\nShort range attacks have minimal damage. 11 Increase.\nShort-range attacks have maximum damage. 22 Increase.\nA blow. +14
17395	When equipped with a knight's gun.\nShort range attacks have minimal damage. 12 Increase.\nShort-range attacks have maximum damage. 25 Increase.\nA blow. +15
17396	add(10, 10, "Use a knight's gun to attack the enemy.。");\nadd(20, 5, "Use a knight's gun to defeat the enemy.");
17397	add(1, 200, "Use a knight's gun to attack the enemy.。");\nadd(5, 15, "Use a knight's gun to defeat the enemy.");
17398	add(0.5, 200, "Use a knight's gun to attack the enemy.。");\nadd(3, 30, "Use a knight's gun to defeat the enemy.");
17399	add(0.3, 200, "Use a knight's gun to attack the enemy.。");\nadd(2, 30, "Use a knight's gun to defeat the enemy.");\nadd(5, 5, "Use a knight's gun to defeat a strong enemy.");
17400	add(0.2, 250, "Use a knight's gun to attack the enemy.。");\nadd(1, 50, "Use a knight's gun to defeat the enemy.");\nadd(4, 12, "Use a knight's gun to defeat a strong enemy.");
17401	add(0.1, 500, "Use a knight's gun to attack the enemy.。");\nadd(0.5, 100, "Use a knight's gun to defeat the enemy.");\nadd(3, 15, "Use a knight's gun to defeat a strong enemy.");\nadd(6, 5,"Use a knight's gun to defeat very powerful enemies.");
17402	add(0.1, 500, "Use a knight's gun to attack the enemy.。");\nadd(0.3, 180, "Use a knight's gun to defeat the enemy.");\nadd(2.5, 18, "Use a knight's gun to defeat a strong enemy.");\nadd(6, 5,"Use a knight's gun to defeat very powerful enemies.");
17403	add(0.3, 200, "Use a knight's gun to defeat enemies of the same class.");\nadd(2.5, 20, "Use a knight's gun to defeat a strong enemy.");\nadd(5, 10,"Use a knight's gun to defeat very powerful enemies.");
17404	add(0.2, 300, "Use a knight's gun to defeat enemies of the same class.");\nadd(2.5, 20, "Use a knight's gun to defeat a strong enemy.");\nadd(5, 10,"Use a knight's gun to defeat very powerful enemies.");
17405	add(0.05, 800, "Use a knight's gun to defeat enemies of the same class.");\nadd(0.5, 50, "Use a knight's gun to defeat a strong enemy.");\nadd(3, 20,"Use a knight's gun to defeat very powerful enemies.");\nadd(7, 6, "Defeat with a knight's gun.Bosslevel of enemies.");
17406	add(0.3, 100, "Use a knight's gun to defeat a strong enemy.");\nadd(2.5, 28,"Use a knight's gun to defeat very powerful enemies.");\nadd(7, 6, "Defeat with a knight's gun.Bosslevel of enemies.");
17407	add(0.1, 300, "Use a knight's gun to defeat a strong enemy.");\nadd(2, 30,"Use a knight's gun to defeat very powerful enemies.");\nadd(5, 10, "Defeat with a knight's gun.Bosslevel of enemies.");
17408	add(0.05, 800, "Use a knight's gun to defeat a strong enemy.");\nadd(1.7, 30,"Use a knight's gun to defeat very powerful enemies.");\nadd(5, 10, "Defeat with a knight's gun.Bosslevel of enemies.");
17409	add(0.04, 1000, "Use a knight's gun to defeat a strong enemy.");\nadd(1.3, 30,"Use a knight's gun to defeat very powerful enemies.");\nadd(3, 20, "Defeat with a knight's gun.Bosslevel of enemies.");
17410	add(0.02, 2500, "Use a knight's gun to defeat a strong enemy.");\nadd(0.5, 80,"Use a knight's gun to defeat very powerful enemies.");\nadd(2, 30, "Defeat with a knight's gun.Bosslevel of enemies.");
17411	add(0.01, 2500, "Use a knight's gun to defeat a strong enemy.");\nadd(0.1, 300,"Use a knight's gun to defeat very powerful enemies.");\nadd(1, 80, "Defeat with a knight's gun.Bosslevel of enemies.");
17412	Try attacking the enemy with a knight gun.。
17413	Try attacking the enemy with a knight gun.。
17414	Try attacking the enemy with a knight gun.。
17415	Try attacking the enemy with a knight gun.。
17416	Try attacking the enemy with a knight gun.。
17417	Try attacking the enemy with a knight gun.。
17418	Try attacking the enemy with a knight gun.。
17419	Try attacking the enemy with a knight gun.。
17420	Try attacking the enemy with a knight gun.。
17421	Try attacking the enemy with a knight gun.。
17422	Try attacking the enemy with a knight gun.。
17423	Try attacking the enemy with a knight gun.。
17424	Try attacking the enemy with a knight gun.。
17425	Try attacking the enemy with a knight gun.。
17426	Try attacking the enemy with a knight gun.。
17427	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。\n
17428	When equipped with a knight's gun.\nAutomatic counterattack.
17429	add(100, 1, "Learn better ways from others or books.");
17430	When equipped with a knight's gun.\nShort range attacks have minimal damage. 4 Increase.\nShort-range attacks have maximum damage. 10 Increase.\nA blow. +7\nIn the event of a normal attack.，Additional attacks.1Times.
17431	When equipped with a knight's gun.\nShort range attacks have minimal damage. 5 Increase.\nShort-range attacks have maximum damage. 12 Increase.\nA blow. +8\nIn the event of a normal attack.，Additional attacks.1Times.
17432	When equipped with a knight's gun.\nShort range attacks have minimal damage. 6 Increase.\nShort-range attacks have maximum damage. 14 Increase.\nA blow. +9\nIn the event of a normal attack.，Additional attacks.1Times.
17433	When equipped with a knight's gun.\nShort range attacks have minimal damage. 7 Increase.\nShort-range attacks have maximum damage. 16 Increase.\nA blow. +10\nIn the event of a normal attack.，Additional attacks.1Times.
17434	When equipped with a knight's gun.\nShort range attacks have minimal damage. 8 Increase.\nShort-range attacks have maximum damage. 19 Increase.\nA blow. +11\nIn the event of a normal attack.，Additional attacks.1Times.
17435	When equipped with a knight's gun.\nShort range attacks have minimal damage. 9 Increase.\nShort-range attacks have maximum damage. 20 Increase.\nA blow. +12\nIn the event of a normal attack.，Additional attacks.1Times.
17436	When equipped with a knight's gun.\nShort range attacks have minimal damage. 10 Increase.\nShort-range attacks have maximum damage. 21 Increase.\nA blow. +13\nIn the event of a normal attack.，Additional attacks.1Times.
17437	When equipped with a knight's gun.\nShort range attacks have minimal damage. 11 Increase.\nShort-range attacks have maximum damage. 22 Increase.\nA blow. +14\nIn the event of a normal attack.，Additional attacks.1Times.
17438	When equipped with a knight's gun.\nShort range attacks have minimal damage. 12 Increase.\nShort-range attacks have maximum damage. 25 Increase.\nA blow. +15\nIn the event of a normal attack.，Additional attacks.1Times.
17439	Str +1, Will +1
17440	Str +1, Will +1
17441	Str +1, Will +1
17442	Str +1, Will +1
17443	Str +3, Will +3
17444	Str +3, Will +3
17445	Str +3, Will +3
17446	Str +3, Will +3
17447	Str +5, Will +5
17448	It is currently the practice phase.\nCollision damage value. 90%
17449	Collision damage value. 100%
17450	Collision damage value. 105%
17451	Collision damage value. 110%
17452	Collision damage value. 115%
17453	Collision damage value. 120%
17454	Collision damage value. 125%
17455	Collision damage value. 135%
17456	Collision damage value. 145%
17457	Collision damage value. 155%
17458	Collision damage value. 165%
17459	Collision damage value. 180%\nThe collision distance increases.
17460	Collision damage value. 195%
17461	Collision damage value. 210%
17462	Collision damage value. 225%
17463	Collision damage value. 250%\nThe collision distance increases.
17496	add(5, 20, "Use a knight's gun to attack the enemy.。");
17497	add(5, 20, "Use a knight's gun to sprint against the enemy.。");
17498	add(2, 100, "Use a knight's gun to sprint against the enemy.。");\nadd(3, 15, "Use a knight's gun to sprint to defeat the enemy.。");
17499	add(1, 100, "Use a knight's gun to sprint against the enemy.。");\nadd(2, 20, "Use a knight's gun to sprint to defeat the enemy.。");
17500	add(0.5, 200, "Use a knight's gun to sprint against the enemy.。");\nadd(1, 30, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(5, 5, "Use a knight's gun to sprint to defeat a strong enemy.。");
17501	add(0.5, 250, "Use a knight's gun to sprint against the enemy.。");\nadd(0.7, 40, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(2, 12, "Use a knight's gun to sprint to defeat a strong enemy.。");
17502	add(0.25, 500, "Use a knight's gun to sprint against the enemy.。");\nadd(0.4, 100, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(1, 15, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(3, 5, "Use a knight's gun to defeat very powerful enemies.。");
17503	add(0.2, 500, "Use a knight's gun to sprint against the enemy.。");\nadd(0.2, 180, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(1.5, 18, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(3, 5, "Use a knight's gun to defeat very powerful enemies.。");
17504	add(0.15, 400, "Use a knight's gun to defeat enemies of the same class.。");\nadd(1, 20, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(2.5, 10, "Use a knight's gun to defeat very powerful enemies.。");\nadd(2, 10, "Attack simultaneously with a knight's gun.3above the enemies.。");
17505	add(0.12, 500, "Use a knight's gun to defeat enemies of the same class.。");\nadd(0.8, 50, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(2, 10, "Use a knight's gun to defeat very powerful enemies.。");\nadd(1.5, 10, "Attack simultaneously with a knight's gun.3above the enemies.。");
17506	add(0.1, 800, "Use a knight's gun to defeat enemies of the same class.。");\nadd(0.4, 50, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(1.5, 20, "Use a knight's gun to defeat very powerful enemies.。");\nadd(3, 6, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1, 10, "Attack simultaneously with a knight's gun.3above the enemies.。");
17507	add(0.2, 500, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(1, 20, "Use a knight's gun to defeat very powerful enemies.。");\nadd(1.5, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(0.5, 30, "Attack simultaneously with a knight's gun.3above the enemies.。");
17508	add(0.1, 1000, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.8, 40, "Use a knight's gun to defeat very powerful enemies.。");\nadd(1, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(2, 10,"Attack simultaneously with a knight's gun.4above the enemies.。"");
17509	add(0.1, 1000, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.4, 60, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.7, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1.5, 12,"Attack simultaneously with a knight's gun.4above the enemies.。"");
17510	add(0.1, 1000, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.3, 60, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.7, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1.2, 12,"Attack simultaneously with a knight's gun.4above the enemies.。"");
17511	add(0.1, 1000, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.25, 70, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.6, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1, 15,"Attack simultaneously with a knight's gun.4above the enemies.。"");
17512	add(0.1, 800, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.3, 70, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.6, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1.2, 12,"Attack simultaneously with a knight's gun.4above the enemies.。"");
17513	Try to distance from the enemy.，Head to the enemy.。
17514	Try to distance from the enemy.，Head to the enemy.。
17515	Try to distance from the enemy.，Head to the enemy.。
17516	Try to distance from the enemy.，Head to the enemy.。
17517	Try to distance from the enemy.，Head to the enemy.。
17518	Try to distance from the enemy.，Head to the enemy.。
17519	Try to distance from the enemy.，Head to the enemy.。
17520	Try to distance from the enemy.，Head to the enemy.。
17521	Try to distance from the enemy.，Head to the enemy.。
17522	Try to distance from the enemy.，Head to the enemy.。
17523	Try to distance from the enemy.，Head to the enemy.。
17524	Try to distance from the enemy.，Head to the enemy.。
17525	Try to distance from the enemy.，Head to the enemy.。
17526	Try to distance from the enemy.，Head to the enemy.。
17527	Try to distance from the enemy.，Head to the enemy.。
17528	Try to distance from the enemy.，Head to the enemy.。
17544	add(5, 20, "Use a knight's gun to attack the enemy.。");
17545	add(5, 20, "Use a knight's gun to attack the enemy.。");
17546	add(5, 20, "Use a knight's gun to attack the enemy.。");
17547	add(5, 20, "Use a knight's gun to attack the enemy.。");
17548	add(5, 20, "Use a knight's gun to attack the enemy.。");
17549	add(5, 20, "Use a knight's gun to attack the enemy.。");
17550	add(5, 20, "Use a knight's gun to attack the enemy.。");
17551	add(5, 20, "Use a knight's gun to attack the enemy.。");
17552	add(5, 20, "Use a knight's gun to attack the enemy.。");
17553	add(5, 20, "Use a knight's gun to attack the enemy.。");
17554	add(5, 20, "Use a knight's gun to attack the enemy.。");
17555	add(5, 20, "Use a knight's gun to attack the enemy.。");
17556	add(5, 20, "Use a knight's gun to attack the enemy.。");
17557	add(5, 20, "Use a knight's gun to attack the enemy.。");
17558	add(5, 20, "Use a knight's gun to attack the enemy.。");
17559	Dex +1
17560	Dex +1
17561	Dex +1
17562	Dex +1
17563	Dex +1
17564	Dex +1
17565	Dex +1
17566	Dex +1
17567	Dex +3
17568	Short-range counter-attack practice phase.。\nThe other side's attacking power.50%with our attack power.50%Overlays constitute counterattacks.。
17569	The other side's attacking power.50%with our attack power.100%Overlays constitute counterattacks.。\nA blow. +5%
17570	The other side's attacking power.60%with our attack power.105%Overlays constitute counterattacks.。\nA blow. +5%
17571	The other side's attacking power.70%with our attack power.110%Overlays constitute counterattacks.。\nA blow. +5%
17572	The other side's attacking power.80%with our attack power.115%Overlays constitute counterattacks.。\nA blow. +5%
17573	The other side's attacking power.90%with our attack power.120%Overlays constitute counterattacks.。\nA blow. +5%
17574	The other side's attacking power.100%with our attack power.125%Overlays constitute counterattacks.。\nA blow. +5%
17575	The other side's attacking power.120%with our attack power.140%Overlays constitute counterattacks.。\nA blow. +7%
17576	The other side's attacking power.130%with our attack power.150%Overlays constitute counterattacks.。\nA blow. +7%
17577	The other side's attacking power.140%with our attack power.160%Overlays constitute counterattacks.。\nA blow. +7%
17578	The other side's attacking power.150%with our attack power.170%Overlays constitute counterattacks.。\nA blow. +7%
17579	The other side's attacking power.160%with our attack power.180%Overlays constitute counterattacks.。\nA blow. +10%
17580	The other side's attacking power.170%with our attack power.190%Overlays constitute counterattacks.。\nA blow. +10%
17581	The other side's attacking power.180%with our attack power.200%Overlays constitute counterattacks.。\nA blow. +10%
17582	The other side's attacking power.190%with our attack power.210%Overlays constitute counterattacks.。\nA blow. +10%
17583	The other side's attacking power.200%with our attack power.230%Overlays constitute counterattacks.。\nA blow. +12%
17584	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17585	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17586	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17587	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17588	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17589	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17590	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17591	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17592	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17593	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17594	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17595	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17596	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17597	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17598	Predict enemy attacks that have entered the range of knight's gun.，and respond with a counterattack.。 The stronger the attack, the more intense the other side's attack.，The better.。This skill can trigger a counterattack.。
17599	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。\n
17600	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。\n
17601	Set up facilities for private farms.。
17602	add(5, 20, "Successfully counter the enemy's attack.");
17603	add(4, 40, "Successfully counter the enemy's attack.");\nadd(20, 2, "Counter special attacks by enemies.");\nadd(20, 1, "Trigger a counterattack.");
17604	add(3, 40, "Successfully counter the enemy's attack.");\nadd(15, 4, "Counter special attacks by enemies.");\nadd(15, 4, "Trigger a counterattack.");
17605	add(3, 30, "Successfully counter the enemy's attack.");\nadd(12, 6, "Counter special attacks by enemies.");\nadd(10, 4, "Trigger a counterattack.");
17606	add(2, 16, Successfully counter-enemy attacks.);\nadd(7, 10, Counter the other side's special attack.);\nadd(10, 5, Trigger a counterattack.);
17607	add(1.5, 40, Successfully counter-enemy attacks.);\nadd(6, 10, Counter the other side's special attack.);\nadd(9, 5, Trigger a counterattack.);
17608	add(1, 60, Successfully counter-enemy attacks.);\nadd(5, 8, Counter the other side's special attack.);\nadd(8, 8, Trigger a counterattack.);
17609	add(0.6, 80, Successfully counter-enemy attacks.);\nadd(4, 10, Counter the other side's special attack.);\nadd(7, 8, Trigger a counterattack.);
17610	add(0.5, 60, Successfully counter-enemy attacks.);\nadd(4, 15, Counter the other side's special attack.);\nadd(5, 10, Trigger a counterattack.);
17611	add(0.4, 100, Successfully counter-enemy attacks.);\nadd(3, 15, Counter the other side's special attack.);\nadd(4, 10, Trigger a counterattack.);
17612	add(0.3, 200, Successfully counter-enemy attacks.);\nadd(2.5, 20, Counter the other side's special attack.);\nadd(3.5, 15, Trigger a counterattack.);
17613	add(0.2, 300, Successfully counter-enemy attacks.);\nadd(2, 20, Counter the other side's special attack.);\nadd(2, 20, Trigger a counterattack.);
17614	add(0.1, 1000, Successfully counter-enemy attacks.);\nadd(1.5, 20, Counter the other side's special attack.);\nadd(1.5, 20, Trigger a counterattack.);
17615	add(0.1, 1200, Successfully counter-enemy attacks.);\nadd(1.2, 20, Counter the other side's special attack.);\nadd(1.2, 20, Trigger a counterattack.);
17616	add(0.07, 1000, Successfully counter-enemy attacks.);\nadd(0.7, 30, Counter the other side's special attack.);\nadd(0.5, 30, Trigger a counterattack.);
17617	add(0.05, 1500, Successfully counter-enemy attacks.);\nadd(0.7, 50, Counter the other side's special attack.);\nadd(0.5, 100, Trigger a counterattack.);
17618	It is currently the practice phase.\nSprint damage value. 90%
17619	Sprint damage value. 100%
17620	Sprint damage value. 105%
17621	Sprint damage value. 110%
17622	Sprint damage value. 115%
17623	Sprint damage value. 120%
17624	Sprint damage value. 125%
17625	Sprint damage value. 135%
17626	Sprint damage value. 145%
17627	Sprint damage value. 155%
17628	Sprint damage value. 165%
17629	Sprint damage value. 180%\nThe sprint distance increases.
17630	Sprint damage value. 195%
17631	Sprint damage value. 210%
17632	Sprint damage value. 225%
17633	Sprint damage value. 250%\nThe sprint distance increases.
17634	add(0.1, 800, "Use a knight's gun to sprint to defeat a strong enemy.。");\nadd(0.25, 70, "Use a knight's gun to defeat very powerful enemies.。");\nadd(0.6, 10, "Defeat with a knight's gun.Bosslevel of enemies.。");\nadd(1, 15,"Attack simultaneously with a knight's gun.4above the enemies.。");
17635	Facilities on private farms are reset.
17636	add(100, 1, "Learn better ways from others or books.");
17639	Hide with the master in a flash.。
17640	add(100, 1, "Get a better way from other people or books.");
17641	add(100, 1, "Temporary.");
17642	Summon lightning strikes.
17643	Bran dedicated skills. Shock wave.
17644	add(100, 1, "Temporary.");
17645	Summon lightning strikes.
17647	add(100, 1, "Temporary.");
17648	Bran dedicated skills. Swing the arm.
17649	Bran dedicated skills. Collision.
17650	add(100, 1, "Temporary.");
17651	Agile. 20 Increase.
17652	Power. 20 Increase.
17653	Intelligence. 90 Increase.
17654	add(100, 1, "Temporary.");
17655	add(100, 1, "Temporary.");
17656	add(100, 1, "Temporary.");
17657	Role-playing.
17658	Role-playing.
17659	Role-playing.
17660	<xml dex="20"cutscene="C4G14_reward_motion_Romeo" />
17661	<xml str="20"cutscene="C4G14_reward_motion_Tybalt" />
17662	<xml int="90" cutscene="C4G14_reward_motion_Juliet" />
17664	Will +3, Str +1
17665	Will +3, Str +1
17666	Will +3, Str +1
17667	Will +3, Str +1
17668	Will +3, Str +1
17669	Will +3, Str +2
17670	Will +3, Str +2
17671	Will +3, Str +2
17672	Will +3, Str +2
17673	Will +3, Str +2
17674	Will +4, Str +3
17675	Will +4, Str +3
17676	Will +4, Str +3
17677	Will +4, Str +3
17678	Will +4, Str +3
17679	Will +3, Str +1
17680	Will +3, Str +1
17681	Will +3, Str +1
17682	Will +3, Str +1
17683	Will +3, Str +1
17684	Will +3, Str +2
17685	Will +3, Str +2
17686	Will +3, Str +2
17687	Will +3, Str +2
17688	Will +3, Str +2
17689	Will +4, Str +3
17690	Will +4, Str +3
17691	Will +4, Str +3
17692	Will +4, Str +3
17693	Will +4, Str +3
17694	Will +3, Str +1
17695	Will +3, Str +1
17696	Will +3, Str +1
17697	Will +3, Str +1
17698	Will +3, Str +1
17699	Will +3, Str +2
17700	Will +3, Str +2
17701	Will +3, Str +2
17702	Will +3, Str +2
17703	Will +3, Str +2
17704	Will +4, Str +3
17705	Will +4, Str +3
17706	Will +4, Str +3
17707	Will +4, Str +3
17708	Will +4, Str +3
17709	Dex +1
17710	Dex +1
17711	Dex +1
17712	Dex +1
17713	Dex +1
17714	Dex +1
17715	Dex +2
17716	Dex +2
17717	Dex +2
17718	Dex +2
17719	Dex +3
17720	Dex +3
17721	Dex +3
17722	Dex +3
17723	Dex +10
17724	Stamina +4, Mana +2
17725	Stamina +4, Mana +2
17726	Stamina +4, Mana +2
17727	Stamina +4, Mana +2
17728	Stamina +4, Mana +2
17729	Stamina +4, Mana +2
17730	Stamina +4, Mana +2
17731	Stamina +4, Mana +2
17732	Stamina +4, Mana +2
17733	Stamina +4, Mana +2
17734	Stamina +8, Mana +4
17735	Stamina +4, Mana +2
17736	Stamina +4, Mana +2
17737	Stamina +4, Mana +2
17738	Stamina +8, Mana +4
17739	Will +1
17740	Will +1
17741	Dex +1, Will +1
17742	Str +1, Will +1
17743	Stamina +3, Will +1
17744	Dex +1, Will +1
17745	Str +1, Will +1
17746	Stamina +3, Will +1
17747	Dex +1, Will +1
17748	Str +1, Will +1
17749	Stamina +3, Will +1
17750	Dex +1, Will +1
17751	Str +1, Will +1
17752	Stamina +3, Will +1
17753	Stamina +3, Str +1, Dex +1, Will +1
17754	Dex +1
17755	Dex +1
17756	Dex +1
17757	Dex +1
17758	Dex +1
17759	Dex +1
17760	Dex +1
17761	Dex +1
17762	Dex +1
17763	Dex +1
17764	Dex +1
17765	Dex +1
17766	Dex +1
17767	Dex +1
17768	Dex +10
17769	Int +2
17770	Int +2
17771	Int +2
17772	Int +2
17773	Int +2
17774	Int +2
17775	Int +3
17776	Int +3
17777	Int +3
17778	Int +3
17779	Int +3
17780	Int +2, Dex +2
17781	Int +2, Dex +2
17782	Int +2, Dex +2
17783	Int +2, Dex +2
17784	Dex +2
17785	Dex +2
17786	Dex +2
17787	Dex +2
17788	Dex +2
17789	Dex +2
17790	Dex +3
17791	Dex +3
17792	Dex +3
17793	Dex +3
17794	Dex +3
17795	Dex +4
17796	Dex +4
17797	Dex +4
17798	Dex +4
17799	with a basic damage value. 100% Short range group strikes the enemy around it.\nLife is consumed.10% 
17800	with a basic damage value. 110% Short range group strikes the enemy around it.\nLife is consumed.10% 
17801	with a basic damage value. 120% Short range group strikes the enemy around it.\nLife is consumed.10% 
17802	with a basic damage value. 130% Short range group strikes the enemy around it.\nLife is consumed.10% 
17803	with a basic damage value. 140% Short range group strikes the enemy around it.\nLife is consumed.10% 
17804	with a basic damage value. 150% Short range group strikes the enemy around it.\nLife is consumed.10% 
17805	with a basic damage value. 160% Short range group strikes the enemy around it.\nLife is consumed.10% 
17806	with a basic damage value. 170% Short range group strikes the enemy around it.\nLife is consumed.10% 
17807	with a basic damage value. 180% Short range group strikes the enemy around it.\nLife is consumed.10% 
17808	with a basic damage value. 190% Short range group strikes the enemy around it.\nLife is consumed.10% 
17809	with a basic damage value. 200% Short range group strikes the enemy around it.\nLife is consumed.10% 
17810	with a basic damage value. 210% Short range group strikes the enemy around it.\nLife is consumed.10% 
17811	with a basic damage value. 220% Short range group strikes the enemy around it.\nLife is consumed.10% 
17812	with a basic damage value. 230% Short range group strikes the enemy around it.\nLife is consumed.10% 
17813	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed.10% 
17814	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed.10% 
17815	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed.10% 
17816	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed.10% 
17817	with a basic damage value. 100% Short range group strikes the enemy around it.\nLife is consumed.10% 
17818	with a basic damage value. 105% Short range group strikes the enemy around it.\nLife is consumed.10% 
17819	with a basic damage value. 110% Short range group strikes the enemy around it.\nLife is consumed.10% 
17820	with a basic damage value. 115% Short range group strikes the enemy around it.\nLife is consumed.10% 
17821	with a basic damage value. 120% Short range group strikes the enemy around it.\nLife is consumed.10% 
17822	with a basic damage value. 125% Short range group strikes the enemy around it.\nLife is consumed.10% 
17823	with a basic damage value. 135% Short range group strikes the enemy around it.\nLife is consumed.10% 
17824	with a basic damage value. 140% Short range group strikes the enemy around it.\nLife is consumed.10% 
17825	with a basic damage value. 145% Short range group strikes the enemy around it.\nLife is consumed.10% 
17826	with a basic damage value. 150% Short range group strikes the enemy around it.\nLife is consumed.10% 
17827	with a basic damage value. 160% Short range group strikes the enemy around it.\nLife is consumed.10% 
17828	with a basic damage value. 170% Short range group strikes the enemy around it.\nLife is consumed.10% 
17829	with a basic damage value. 180% Short range group strikes the enemy around it.\nLife is consumed.10% 
17830	with a basic damage value. 190% Short range group strikes the enemy around it.\nLife is consumed.10% 
17831	with a basic damage value. 200% Short range group strikes the enemy around it.\nLife is consumed.10% 
17832	with a basic damage value. 200% Short range group strikes the enemy around it.\nLife is consumed.10% 
17833	with a basic damage value. 200% Short range group strikes the enemy around it.\nLife is consumed.10% 
17834	with a basic damage value. 200% Short range group strikes the enemy around it.\nLife is consumed.10% 
17835	with a basic damage value. 100% Short range group strikes the enemy around it.\nLife is consumed.10% 
17836	with a basic damage value. 110% Short range group strikes the enemy around it.\nLife is consumed.10% 
17837	with a basic damage value. 120% Short range group strikes the enemy around it.\nLife is consumed.10% 
17838	with a basic damage value. 130% Short range group strikes the enemy around it.\nLife is consumed.10% 
17839	with a basic damage value. 140% Short range group strikes the enemy around it.\nLife is consumed.10% 
17840	with a basic damage value. 150% Short range group strikes the enemy around it.\nLife is consumed.10% 
17841	with a basic damage value. 160% Short range group strikes the enemy around it.\nLife is consumed.10% 
17842	with a basic damage value. 170% Short range group strikes the enemy around it.\nLife is consumed.10% 
17843	with a basic damage value. 180% Short range group strikes the enemy around it.\nLife is consumed.10% 
17844	with a basic damage value. 190% Short range group strikes the enemy around it.\nLife is consumed.10% 
17845	with a basic damage value. 200% Short range group strikes the enemy around it.\nLife is consumed.10% 
17846	with a basic damage value. 210% Short range group strikes the enemy around it.\nLife is consumed.10% 
17847	with a basic damage value. 220% Short range group strikes the enemy around it.\nLife is consumed.10% 
17848	with a basic damage value. 230% Short range group strikes the enemy around it.\nLife is consumed.10% 
17849	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed.10% 
17850	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed.10% 
17851	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed.10% 
17852	with a basic damage value. 250% Short range group strikes the enemy around it.\nLife is consumed.10% 
17853	Practice refining.
17854	Iron ore. Can be refined.
17855	Iron ore. Can be refined.
17856	Iron ore. Can be refined.
17857	Copper ore., Iron ore. Can be refined.
17858	Copper ore., Iron ore. Can be refined.
17859	Silver ore., Copper ore., Iron ore. Can be refined.
17860	Silver ore., Copper ore., Iron ore. Can be refined.
17861	Gold ore., Silver ore., Copper ore., Iron ore. Can be refined.
17862	Gold ore., Silver ore., Copper ore., Iron ore. Can be refined.
17863	Gold ore., Silver ore., Copper ore., Iron ore. Can be refined.
17864	Gold ore., Silver ore., Copper ore., Iron ore. Can be refined.
17865	Gold ore., Silver ore., Copper ore., Iron ore. Can be refined.
17866	Gold ore., Silver ore., Copper ore., Iron ore. Can be refined.
17867	Gold ore., Silver ore., Copper ore., Iron ore. Can be refined.
17868	Gold ore., Silver ore., Copper ore., Iron ore. Can be refined.
17869	Alchemy exercises.
17870	Alchemy is more efficient.
17871	Alchemy is more efficient.
17872	Alchemy is more efficient.
17873	Alchemy is more efficient.
17874	Alchemy is more efficient.
17875	Alchemy is more efficient.
17876	Alchemy is more efficient.
17877	Alchemy is more efficient.
17878	Alchemy is more efficient.
17879	Alchemy is more efficient.
17880	Alchemy is more efficient.
17881	Alchemy is more efficient.
17882	Alchemy is more efficient.
17883	Alchemy is more efficient.
17884	Alchemy is more efficient.
17885	Equipped with fishing rods and fish buckets.，Try fishing.。
17886	Should be able to catch larger fish.。
17887	Should be able to catch larger fish.。
17888	Should be able to catch larger fish.。
17889	Should be able to catch larger fish.。
17890	Should be able to catch larger fish.。
17891	Should be able to catch larger fish.。
17892	Should be able to catch larger fish.。
17893	Should be able to catch larger fish.。
17894	Should be able to catch larger fish.。
17895	Should be able to catch larger fish.。
17896	Should be able to catch larger fish.。
17897	Should be able to catch larger fish.。
17898	Should be able to catch larger fish.。
17899	Should be able to catch larger fish.。
17900	Should be able to catch larger fish.。
17901	Practice playing an instrument.
17902	You can play an instrument.
17903	You can play an instrument.
17904	You can play an instrument.
17905	You can play an instrument.
17906	You can play an instrument.
17907	You can play an instrument.
17908	You can play an instrument.
17909	You can play an instrument.
17910	You can play an instrument.
17911	You can play an instrument.
17912	You can play an instrument.
17913	You can play an instrument.
17914	You can play an instrument.
17915	You can play an instrument.
17916	You can play an instrument.
17917	You can modulate the potion.。
17918	You can modulate the potion.。
17919	You can modulate the potion.。
17920	You can modulate the potion.。
17921	You can modulate the potion.。
17922	You can modulate the potion.。
17923	You can modulate the potion.。
17924	You can modulate the potion.。
17925	You can modulate the potion.。
17926	You can modulate the potion.。
17927	You can modulate the potion.。
17928	You can modulate the potion.。
17929	You can modulate the potion.。
17930	You can modulate the potion.。
17931	You can modulate the potion.。
17932	Practice textiles.
17933	Can be woven and woven.
17934	Can be woven and woven.
17935	Can be woven and woven.
17936	Can be woven and woven.
17937	Can be woven and woven.
17938	Can be woven and woven.
17939	Can be woven and woven.
17940	Can be woven and woven.
17941	Can be woven and woven.
17942	Can be woven and woven.
17943	Can be woven and woven.
17944	Can be woven and woven.
17945	Can be woven and woven.
17946	Can be woven and woven.
17947	Can be woven and woven.
17948	add(0.5, 250, "Use a knight's gun to sprint against the enemy.。");\nadd(0.7, 40, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(2, 12, "Use a knight's gun to sprint to defeat a strong enemy.。");
17949	add(100, 1, "Learn better ways from others or books.");
17950	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
17951	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
17952	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Defeat most of the same level of enemies.",false);
17953	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Use a windmill to fight back.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
17954	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Use a windmill to fight back.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
17955	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Use a windmill to fight back.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
17956	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Use a windmill to fight back.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
17957	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Use a windmill to fight back.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
17958	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
17959	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
17960	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
17961	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);\nadd(0.01, 3000, Defeat the enemy.);
17962	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);\nadd(0.01, 3000, Defeat the enemy.);
17963	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);\nadd(0.005, 4800, Defeat the enemy.);
17964	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
17965	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
17966	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
17967	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
17968	add(100, 1, "Learn better ways from others or books.");
17969	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(20,1,"Attack most enemies.",false);\nadd(30,1,"Defeat most enemies.",false);
17970	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Attack enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(20,1,"Attack most of the same level of enemies.",false);\nadd(30,1,"Defeat most of the same level of enemies.",false);
17971	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Attack enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Use a windmill against the enemy.");\nadd(20,1,"Attack most of the powerful enemies.",false);\nadd(30,1,"Defeat most of the same level of enemies.",false);
17972	add(0.3, 128, Attack enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Use a windmill to fight back.);\nadd(5, 2, Attack most of the powerful enemies., false);\nadd(20, 2, Defeat most of the powerful enemies., false);
17973	add(0.06, 320, Attack enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Use a windmill to fight back.);\nadd(5, 2, Attack most of the powerful enemies., false);\nadd(10, 2, Defeat most of the powerful enemies., false);
17974	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Use a windmill to fight back.);\nadd(5, 2, Attack most of the powerful enemies.);\nadd(8, 2, Defeat most of the powerful enemies.);
17975	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Use a windmill to fight back.);\nadd(3, 2, Attack most of the powerful enemies.);\nadd(5, 2, Defeat most of the powerful enemies.);
17976	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 80, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Use a windmill to fight back.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
17977	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 160, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
17978	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 200, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
17979	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 300, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
17980	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 400, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);\nadd(0.01, 3000, Defeat the enemy.);
17981	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1200, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);\nadd(0.01, 3000, Defeat the enemy.);
17982	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 1500, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);\nadd(0.005, 4800, Defeat the enemy.);
17983	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
17984	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
17985	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
17986	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
17987	add(100, 1, "Learn better ways from others or books.");
17988	add(1,50,"Attack the enemy.");\nadd(5,10,"Defeat the enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
17989	add(0.5,80,"Attack the enemy.");\nadd(2.5,15,"Defeat the enemy.");\nadd(2,15,"Attack enemies of the same rank.");\nadd(5,4,"Defeat enemies of the same rank.");\nadd(10,10,"Defeat the strong enemy.");\nadd(8,2,"Use a windmill against the enemy.");\nadd(20,1,"Attack most of the same level of enemies.",false);\nadd(40,1,"Defeat most of the same level of enemies.",false);
17990	add(0.1,250,"Attack the enemy.");\nadd(1,25,"Defeat the enemy.");\nadd(1.5,20,"Attack enemies of the same rank.");\nadd(3,6,"Defeat enemies of the same rank.");\nadd(5,25,"Defeat the strong enemy.");\nadd(6,3,"Use a windmill against the enemy.");\nadd(15,1,"Attack most of the powerful enemies.",false);\nadd(30,1,"Defeat most of the same level of enemies.",false);
17991	add(1, 30, Attack enemies of the same rank.);\nadd(2, 10, Defeat enemies of the same rank.);\nadd(3, 35, Defeat the strong enemy.);\nadd(5, 24, Defeat very strong enemies.);\nadd(4, 5, Use a windmill to fight back.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(20, 2, Defeat most of the powerful enemies., false);
17992	add(0.6, 60, Attack enemies of the same rank.);\nadd(1.5, 20, Defeat enemies of the same rank.);\nadd(2, 60, Defeat the strong enemy.);\nadd(3, 40, Defeat very strong enemies.);\nadd(3, 6, Use a windmill to fight back.);\nadd(8, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
17993	add(1, 80, Defeat enemies of the same rank.);\nadd(1.5, 80, Defeat the strong enemy.);\nadd(2, 60, Defeat very strong enemies.);\nadd(2, 10, Use a windmill to fight back.);\nadd(5, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
17994	add(0.6, 100, Defeat enemies of the same rank.);\nadd(1, 50, Defeat the strong enemy.);\nadd(1.5, 80, Defeat very strong enemies.);\nadd(1.5, 6, Use a windmill to fight back.);\nadd(4, 2, Attack most of the powerful enemies.);\nadd(8, 2, Defeat most of the powerful enemies.);
17995	add(0.3, 200, Defeat enemies of the same rank.);\nadd(0.6, 100, Defeat the strong enemy.);\nadd(1, 120, Defeat very strong enemies.);\nadd(10, 3, Overcome.Bosslevel of enemies.);\nadd(1, 10, Use a windmill to fight back.);\nadd(3, 4, Attack most of the powerful enemies.);\nadd(6, 2, Defeat most of the powerful enemies.);
17996	add(0.1, 500, Defeat enemies of the same rank.);\nadd(0.3, 170, Defeat the strong enemy.);\nadd(0.6, 200, Defeat very strong enemies.);\nadd(5, 6, Overcome.Bosslevel of enemies.);\nadd(2, 8, Attack most of the powerful enemies.);\nadd(4, 4, Defeat most of the powerful enemies.);
17997	add(0.1, 500, Defeat the strong enemy.);\nadd(0.3, 400, Defeat very strong enemies.);\nadd(3, 10, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2, 10, Defeat most of the powerful enemies.);
17998	add(0.08, 400, Defeat the strong enemy.);\nadd(0.1, 300, Defeat very strong enemies.);\nadd(1, 50, Overcome.Bosslevel of enemies.);\nadd(0.9, 15, Attack most of the powerful enemies.);\nadd(1.8, 15, Defeat most of the powerful enemies.);
17999	add(0.06, 400, Defeat the strong enemy.);\nadd(0.08, 300, Defeat very strong enemies.);\nadd(0.5, 100, Overcome.Bosslevel of enemies.);\nadd(0.8, 10, Attack most of the powerful enemies.);\nadd(1.6, 10, Defeat most of the powerful enemies.);\nadd(0.06, 400, Defeat the enemy.);
18000	add(0.04, 600, Defeat the strong enemy.);\nadd(0.06, 400, Defeat very strong enemies.);\nadd(0.1, 500, Overcome.Bosslevel of enemies.);\nadd(0.7, 16, Attack most of the powerful enemies.);\nadd(1.4, 12, Defeat most of the powerful enemies.);\nadd(0.04, 600, Defeat the enemy.);
18001	add(0.02, 1300, Defeat the strong enemy.);\nadd(0.04, 600, Defeat very strong enemies.);\nadd(0.07, 700, Overcome.Bosslevel of enemies.);\nadd(0.6, 20, Attack most of the powerful enemies.);\nadd(1.2, 16, Defeat most of the powerful enemies.);\nadd(0.02, 1300, Defeat the enemy.);
18002	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
18003	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
18004	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
18005	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
18006	add(50, 1, "Try using the skill.");\nadd(50, 1, "Successfully launch skills.");
18007	add(5, 20, "Iron ore is successful.。。");\nadd(2, 40, "When iron ore refining fails.");
18008	add(5, 30, "Iron ore is successful.。。");\nadd(2, 50, "When iron ore refining fails.");
18009	add(4, 40, "Iron ore is successful.。。");\nadd(2, 50, "When iron ore refining fails.");
18010	add(20, 1, "Successfully refined copper ore.。");\nadd(10, 2, "When copper ore extraction fails.");\nadd(2, 20, "Iron ore is successful.。。");\nadd(1,40, "When iron ore refining fails.");
18011	add(10, 3, "Successfully refined copper ore.。");\nadd(5, 6, "When copper ore extraction fails.");\nadd(1, 30, "Iron ore is successful.。。");\nadd(0.5, 60, "When iron ore refining fails.");
18012	add(20, 1, "Silver ore is successfully refined.。");\nadd(10, 2, "When silver ore extraction fails.");\nadd(4, 6, "Successfully refined copper ore.。");\nadd(2, 20, "When copper ore extraction fails.");\nadd(0.4, 50, "Iron ore is successful.。。");\nadd(0.2, 100, "When iron ore refining fails.");
18013	add(10, 3, "Silver ore is successfully refined.。");\nadd(5, 6, "When silver ore extraction fails.");\nadd(2, 10, "Successfully refined copper ore.。");\nadd(1, 30, "When copper ore extraction fails.");\nadd(0.2, 75, "Iron ore is successful.。。");\nadd(0.1, 150, "When iron ore refining fails.");
18014	add(20, 1, "Gold ore is successfully refined.。");\nadd(10, 2, "When gold ore extraction fails.");\nadd(4, 6, "Silver ore is successfully refined.。");\nadd(2, 20, "When silver ore extraction fails.");\nadd(1, 10, "Successfully refined copper ore.。");\nadd(0.5, 30, "When copper ore extraction fails.");\nadd(0.1, 100, "Iron ore is successful.。。");\nadd(0.05, 200, "When iron ore refining fails.");
18015	add(10, 2, "Gold ore is successfully refined.。");\nadd(5, 4, "When gold ore extraction fails.");\nadd(2, 10, "Silver ore is successfully refined.。");\nadd(1, 20, "When silver ore extraction fails.");\nadd(0.4, 50, "Successfully refined copper ore.。");\nadd(0.2, 100, "When copper ore extraction fails.");\nadd(0.1, 200, "Iron ore is successful.。。");\nadd(0.05, 400, "When iron ore refining fails.");
18016	add(10, 2, "Misry refined successfully.。", false);\nadd(5, 4, "When Misry's refining fails.", false);\nadd(2, 10, "Gold ore is successfully refined.。");\nadd(1, 20, "When gold ore extraction fails.");\nadd(0.4, 50, "Silver ore is successfully refined.。");\nadd(0.2, 100, "When silver ore extraction fails.");\nadd(0.1, 200, "Successfully refined copper ore.。");\nadd(0.05, 400, "When copper ore extraction fails.");\nadd(0.04, 400, "Iron ore is successful.。。");
18017	add(4, 10, "Iron plate refining is successful.。");\nadd(4, 4, "Misry refined successfully.。");\nadd(3, 8, "When Misry's refining fails.");\nadd(1.2, 20, "Gold ore is successfully refined.。");\nadd(0.7, 40, "When gold ore extraction fails.");\nadd(0.24, 75, "Silver ore is successfully refined.。");\nadd(0.15, 150, "When silver ore extraction fails.");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.024, 500, "Iron ore is successful.。。");
18018	add(2, 30, "Copper plate refining was successful.。");\nadd(2.4, 8, "Misry refined successfully.。");\nadd(1.5, 16, "When Misry's refining fails.");\nadd(0.5, 40, "Gold ore is successfully refined.。");\nadd(0.3, 80, "When gold ore extraction fails.");\nadd(0.12, 150, "Silver ore is successfully refined.。");\nadd(0.07, 300, "When silver ore extraction fails.");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.024, 500, "Iron ore is successful.。。");
18019	add(1, 50, "Silver plate refining was successful.。");\nadd(1.2, 20, "Misry refined successfully.。");\nadd(0.75, 40, "When Misry's refining fails.");\nadd(0.24, 75, "Gold ore is successfully refined.。");\nadd(0.15 150, "When gold ore extraction fails.");\nadd(0.12, 150, "Silver ore is successfully refined.。");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.025, 500, "Iron ore is successful.。。");
18020	add(0.4, 80, "The gold plate was refined successfully.。");\nadd(0.5, 40, "Misry refined successfully.。");\nadd(0.3, 80, "When Misry's refining fails.");\nadd(0.25, 75, "Gold ore is successfully refined.。");\nadd(0.12, 150, "Silver ore is successfully refined.。");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.025, 500, "Iron ore is successful.。。");
18021	add(0.3, 120, "Misry refined successfully.。");\nadd(0.3, 50, "Misry refined successfully.。");\nadd(0.1, 150, "Gold ore is successfully refined.。");\nadd(0.06, 300, "Silver ore is successfully refined.。");\nadd(0.02, 600, "Successfully refined copper ore.。");\nadd(0.01, 1000, "Iron ore is successful.。。");
18022	add(10, 10, "Make crystallization.。");\nadd(10, 10, "Use alchemy to attack enemies.。");
18023	add(0.5, 200, "Make crystallization.。");\nadd(0.5, 200, "Crystal production was successful.。");\nadd(0.5, 200, "Use alchemy skills to defeat enemies.。");
18024	add(0.25, 200, "Make crystallization.。");\nadd(0.25, 200, "Crystal production was successful.。");\nadd(0.3, 100, "The crystallization that requires magic is successful.。");\nadd(0.3, 100, "No magic is needed to create a crystal.。");\nadd(0.25, 400, "Use alchemy skills to defeat enemies.。");
18025	add(0.2, 200, "Make crystallization.。");\nadd(0.2, 400, "Crystal production was successful.。");\nadd(0.2, 200, "The crystallization that requires magic is successful.。");\nadd(0.2, 200, "No magic is needed to create a crystal.。");\nadd(0.3, 200, "Use alchemy skills to defeat enemies.。");
18026	add(0.1, 400, "Crystal production was successful.。");\nadd(0.1, 400, "The crystallization that requires magic is successful.。");\nadd(0.1, 400, "No magic is needed to create a crystal.。");\nadd(0.05, 800, "Use alchemy to attack enemies.。");\nadd(0.15, 300, "Use alchemy skills to defeat enemies.。");
18027	add(0.05, 400, "Crystal production was successful.。");\nadd(0.08, 600, "The crystallization that requires magic is successful.。");\nadd(0.08, 600, "No magic is needed to create a crystal.。");\nadd(0.05, 300, "Use alchemy to attack enemies.。");\nadd(0.05, 400, "Use alchemy skills to defeat enemies.。");
18028	add(0.05, 600, "Crystal production was successful.。");\nadd(0.05, 600, "The crystallization that requires magic is successful.。");\nadd(0.05, 600, "No magic is needed to create a crystal.。");\nadd(0.025, 1200, "Use alchemy to attack enemies.。");\nadd(0.05, 400, "Use alchemy skills to defeat enemies.。");
18029	add(0.025, 800, "Crystal production was successful.。");\nadd(0.025, 800, "Use alchemy to attack enemies of the same rank..");\nadd(0.1, 200, "Use alchemy skills to defeat enemies of the same rank.。");\nadd(0.15, 200, "By synthesis.，New props have been made.。");\nadd(0.15, 200, "By decomposition.，New props have been made.。");\nadd(0.15, 200, "Use alchemy to summon our army.，Or set up a building.。");
18030	add(0.02, 1000, "Crystal production was successful.。");\nadd(0.02, 800, "Use alchemy to attack enemies of the same rank..");\nadd(0.1, 800, "Use alchemy skills to defeat enemies of the same rank.。");\nadd(0.1, 200, "By synthesis.，New props have been made.。");\nadd(0.1, 200, "By decomposition.，New props have been made.。");\nadd(0.1, 200, "Use alchemy to summon our army.，Or set up a building.。");
18031	add(0.05, 1200, "Grade.7or grade.8Or.9The crystallization was successful.。");\nadd(0.025, 1000, "Use alchemy to attack powerful enemies.。");\nadd(0.05, 1400, "Use alchemy to defeat strong enemies.。");\nadd(0.12, 200, "By synthesis.，New props have been made.。");\nadd(0.1, 300, "By decomposition.，New props have been made.。");\nadd(0.1, 300, "Use alchemy to summon our army.，Or set up a building.。");
18032	add(0.025, 1000, "Grade.6or grade.7Or.8The crystallization was successful.。");\nadd(0.015, 1000, "Use alchemy to attack powerful enemies.。");\nadd(0.05, 1300, "Use alchemy to defeat strong enemies.。");\nadd(0.06, 300, "By synthesis.，New props have been made.。");\nadd(0.07, 300, "By decomposition.，New props have been made.。");\nadd(0.07, 300, "Use alchemy to summon our army.，Or set up a building.。");
18033	add(0.025, 1500, "Grade.5or grade.6Or.7The crystallization was successful.。");\nadd(0.015, 2000, "Use alchemy to attack very powerful enemies.。");\nadd(0.035, 1600, "Use alchemy to defeat very powerful enemies.。");\nadd(0.08, 200, "By synthesis.，New props have been made.。");\nadd(0.07, 300, "By decomposition.，New props have been made.。");\nadd(0.07, 300, "Use alchemy to summon our army.，Or set up a building.。");
18034	add(0.025, 1500, "Grade.4or grade.5Or.6The crystallization was successful.。");\nadd(0.01, 3000, "Use alchemy to attack skills.，Attack very strong enemies.。");\nadd(0.03, 1500, "Use alchemy to attack skills.，Defeat very strong enemies.。");\nadd(0.08, 200, "By synthesis.，New props have been made.。");\nadd(0.06, 300, "By decomposition.，New props have been made.。");\nadd(0.06, 400, "Use alchemy to summon our army.，Or set up a building.。");
18035	add(0.02, 2000, "Grade.3or grade.4Or.5The crystallization was successful.。");\nadd(0.005, 3000, "Use alchemy to attack skills.，Attack.Bosslevel of enemies.。");\nadd(0.025, 2000, "Use alchemy to attack skills.，Overcome.Bosslevel of enemies.。");\nadd(0.05, 300, "By synthesis.，New props have been made.。");\nadd(0.06, 300, "By decomposition.，New props have been made.。");\nadd(0.06, 300, "Use alchemy to summon our army.，Or set up a building.。");
18036	add(0.01, 4000, "Grade.2or grade.3Or.4The crystallization was successful.。");\nadd(0.01, 300, "Use alchemy to attack skills.，Attack.Bosslevel of enemies.。");\nadd(0.04, 1400, "Use alchemy to attack skills.，Overcome.Bosslevel of enemies.。");\nadd(0.03, 500, "By synthesis.，New props have been made.。");\nadd(0.03, 500, "By decomposition.，New props have been made.。");\nadd(0.03, 500, "Use alchemy to summon our army.，Or set up a building.。");
18037	add(0.01, 3000, "Grade.1or grade.2Or.3The crystallization was successful.。");\nadd(0.008, 2000, "Use alchemy to attack skills.，Attack.Bosslevel of enemies.。");\nadd(0.02, 2000, "Use alchemy to attack skills.，Overcome.Bosslevel of enemies.。");\nadd(0.01, 800, "By synthesis.，New props have been made.。");\nadd(0.01, 800, "By decomposition.，New props have been made.。");\nadd(0.01, 800, "Use alchemy to summon our army.，Or set up a building.。");
18038	add(10, 5, "Fish caught.。");\nadd(5, 10, "Try fishing.。");\nadd(1, 30, "Fishing failed.。")
18039	add(0.6, 100, "Fish caught.。");\nadd(0.6, 100, "The task scroll was caught.。");\nadd(0.6, 100, "The props were caught.。");\nadd(0.2, 300, "Try fishing.。");
18040	add(0.4, 200, "Fish caught.。");\nadd(0.4, 200, "The task scroll was caught.。");\nadd(0.4, 200, "The props were caught.。");\nadd(0.1, 500, "Try fishing.。");
18041	add(0.4, 200, "Fish caught.。");\nadd(0.4, 200, "The task scroll was caught.。");\nadd(0.4, 200, "The props were caught.。");\nadd(0.1, 500, "Try fishing.。");
18042	add(0.2, 500, "Fish caught.。");\nadd(0.2, 500, "The task scroll was caught.。");\nadd(0.2, 500, "The props were caught.。");\nadd(0.06, 500, "Try fishing.。");
18043	add(0.2, 500, "Fish caught.。");\nadd(0.2, 500, "The task scroll was caught.。");\nadd(0.2, 500, "The props were caught.。");\nadd(0.06, 500, "Try fishing.。");
18044	add(0.2, 500, "Fish caught.。");\nadd(0.2, 500, "The task scroll was caught.。");\nadd(0.2, 500, "The props were caught.。");\nadd(0.06, 500, "Try fishing.。");
18045	add(0.1, 800, "Fish caught.。");\nadd(0.1, 800, "The task scroll was caught.。");\nadd(0.1, 800, "The props were caught.。");
18046	add(0.1, 800, "Fish caught.。");\nadd(0.1, 800, "The task scroll was caught.。");\nadd(0.1, 800, "The props were caught.。");
18047	add(0.1, 800, "Fish caught.。");\nadd(0.1, 800, "The task scroll was caught.。");\nadd(0.1, 800, "The props were caught.。");
18048	add(0.06, 1500, "Fish caught.。");\nadd(0.06, 1500, "The task scroll was caught.。");\nadd(0.06, 1500, "The props were caught.。");
18049	add(0.06, 1500, "Fish caught.。");\nadd(0.06, 1500, "The task scroll was caught.。");\nadd(0.06, 1500, "The props were caught.。");
18050	add(0.04, 2000, "Fish caught.。");\nadd(0.04, 2000, "The task scroll was caught.。");\nadd(0.04, 2000, "The props were caught.。");
18051	add(0.04, 2000, "Fish caught.。");\nadd(0.04, 2000, "The task scroll was caught.。");\nadd(0.04, 2000, "The props were caught.。");
18052	add(0.02, 4000, "Fish caught.。");\nadd(0.02, 4000, "The task scroll was caught.。");\nadd(0.02, 4000, "The props were caught.。");
18053	add(0.01, 5000, "Fish caught.。");\nadd(0.01, 5000, "The task scroll was caught.。");\nadd(0.01, 5000, "The props were caught.。");
18054	add(50, 1, "Try using the skill.");\nadd(50, 1, "Successfully launch skills.");
18055	add(5, 30, "Successfully launch skills.");\nadd(10, 40, "The results were very good.。");\nadd(2, 20, "When the result fails.");\nadd(1, 20, "The results were terrible.。");\nadd(10, 10, "Listen to music for farm crops.。");
18056	add(2, 40, "Successfully launch skills.");\nadd(5, 20, "The results were very good.。");\nadd(1, 15, "When the result fails.");\nadd(1, 15, "The results were terrible.。");\nadd(8, 12, "Listen to music for farm crops.。");
18057	add(1, 150, "Successfully launch skills.");\nadd(3, 30, "The results were very good.。");\nadd(0.5, 15, "When the result fails.");\nadd(5, 18, "Listen to music for farm crops.。");
18058	add(0.6, 240, "Successfully launch skills.");\nadd(1.2, 65, "The results were very good.。");\nadd(0.3, 24, "When the result fails.");\nadd(3, 30, "Listen to music for farm crops.。");
18059	add(0.3, 480, "Successfully launch skills.");\nadd(0.6, 80, "The results were very good.。");\nadd(0.1, 60, "When the result fails.");\nadd(2, 40, "Listen to music for farm crops.。");
18060	add(0.3, 1000, "Successfully launch skills.");\nadd(0.6, 160, "The results were very good.。");\nadd(0.1, 100, "When the result fails.");\nadd(1.5, 50, "Listen to music for farm crops.。");
18061	add(0.25, 1000, "Successfully launch skills.");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Listen to music for farm crops.。");
18062	add(0.25, 1400, "Successfully launch skills.");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Listen to music for farm crops.。");
18063	add(0.15, 2000, "Successfully launch skills.");\nadd(0.35, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Listen to music for farm crops.。");
18064	add(0.15, 2000, "Successfully launch skills.");\nadd(0.25, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Listen to music for farm crops.。");
18065	add(0.07, 3000, "Successfully launch skills.");\nadd(0.15, 900, "The results were very good.。");\nadd(0.8, 80, "Listen to music for farm crops.。");
18066	add(0.07, 3000, "Successfully launch skills.");\nadd(0.15, 1500, "The results were very good.。");\nadd(0.8, 80, "Listen to music for farm crops.。");
18067	add(0.03, 6000, "Successfully launch skills.");\nadd(0.15, 1500, "The results were very good.。");\nadd(0.6, 100, "Listen to music for farm crops.。");
18068	add(0.03, 8000, "Successfully launch skills.");\nadd(0.05, 2000, "The results were very good.。");\nadd(0.6, 100, "Listen to music for farm crops.。");
18069	add(0.02, 8000, "Successfully launch skills.");\nadd(0.03, 2000, "The results were very good.。");
18070	add(50, 1, "Trying to modulate the life potion.");\nadd(50, 1, "The modulation of life potions succeeded.");
18071	add(0.1, 200, "Try drinking life potions.");\nadd(0.4, 100, "The modulation of life potions succeeded.");\nadd(0.2, 100, "Try drinking magic potions.");\nadd(0.6, 50, "The modulation of magic potions succeeded.");\nadd(0.1, 200, "Try drinking physical potions.");\nadd(0.5, 100, "The preparation of physical potions was successful.");
18072	add(0.1, 200, "Try drinking life potions.");\nadd(0.3, 100, "The modulation of life potions succeeded.");\nadd(0.2, 100, "Try drinking magic potions.");\nadd(0.4, 50, "The modulation of magic potions succeeded.");\nadd(0.1, 200, "Try drinking physical potions.");\nadd(0.3, 100, "The preparation of physical potions was successful.");
18073	add(0.03, 500, "The use of blood-red herb dispensing was successful.");\nadd(0.03, 500, "Successful use of sunlight herb dispensing.");\nadd(0.07, 200, "Successful use of magic herb to dispense.");\nadd(0.2, 200, "Life and magic restore the successful modulation of potions.");\nadd(0.4, 150, "The use of gold herb sedatives was successful.");
18074	add(0.01, 700, "The use of blood-red herb dispensing was successful.");\nadd(0.01, 700, "Successful use of sunlight herb dispensing.");\nadd(0.03, 300, "Successful use of magic herb to dispense.");\nadd(0.1, 300, "Life and magic restore the successful modulation of potions.");\nadd(0.3, 200, "The use of gold herb sedatives was successful.");
18075	add(0.01, 800, "The use of blood-red herb dispensing was successful.");\nadd(0.01, 800, "Successful use of sunlight herb dispensing.");\nadd(0.03, 400, "Successful use of magic herb to dispense.");\nadd(0.1, 300, "Life and magic restore the successful modulation of potions.");\nadd(0.3, 200, "The use of gold herb sedatives was successful.");\nadd(0.2, 100, "Try drinking the injured potion.");
18076	add(0.015, 800, "The use of blood-red herb dispensing was successful.");\nadd(0.015, 800, "Successful use of sunlight herb dispensing.");\nadd(0.03, 400, "Successful use of magic herb to dispense.");\nadd(0.07, 300, "Life and magic restore the successful modulation of potions.");\nadd(0.2, 200, "The use of gold herb sedatives was successful.");\nadd(0.1, 200, "The use of white herbs was successful.");
18077	add(0.01, 1000, "Successful use of sunlight herb dispensing.");\nadd(0.02, 400, "Successful use of magic herb to dispense.");\nadd(0.07, 300, "Life and magic restore the successful modulation of potions.");\nadd(0.2, 200, "The use of gold herb sedatives was successful.");\nadd(0.1, 200, "The use of white herbs was successful.");\nadd(1, 50, "The use of Mandela herb was successful.");
18078	add(0.01, 1000, "Successful use of sunlight herb dispensing.");\nadd(0.01, 800, "Successful use of magic herb to dispense.");\nadd(0.05, 500, "The use of gold herb sedatives was successful.");\nadd(0.1, 300, "Healing potion modulation is successful.");\nadd(0.1, 200, "The use of white herbs was successful.");\nadd(0.7, 50, "The use of Mandela herb was successful.");
18079	add(0.01, 800, "Successful use of magic herb to dispense.");\nadd(0.03, 500, "The use of gold herb sedatives was successful.");\nadd(0.1, 500, "Healing potion modulation is successful.");\nadd(0.1, 400, "The use of white herbs was successful.");\nadd(0.5, 50, "The use of Mandela herb was successful.");
18080	add(0.02, 800, "The use of gold herb sedatives was successful.");\nadd(0.07, 800, "Healing potion modulation is successful.");\nadd(0.07, 500, "The use of white herbs was successful.");\nadd(0.3, 100, "The use of Mandela herb was successful.");
18081	add(0.05, 1000, "Healing potion modulation is successful.");\nadd(0.2, 200, "The use of Mandela herb was successful.");\nadd(0.5, 100, "Successful use of detoxifying herbs.");
18082	add(0.04, 1000, "Healing potion modulation is successful.");\nadd(0.1, 400, "The use of Mandela herb was successful.");\nadd(0.4, 150, "Successful use of detoxifying herbs.");
18083	add(0.03, 1500, "Healing potion modulation is successful.");\nadd(0.07, 500, "The use of Mandela herb was successful.");\nadd(0.3, 200, "The use of poison herb was successful.");
18084	add(0.02, 2000, "Healing potion modulation is successful.");\nadd(0.05, 700, "The use of Mandela herb was successful.");\nadd(0.2, 300, "The use of poison herb was successful.");
18085	add(0.01, 3000, "Healing potion modulation is successful.");\nadd(0.03, 1500, "The use of Mandela herb was successful.");\nadd(0.1, 500, "The use of poison herb was successful.");
18086	add(50, 1, "Try using the skill.");\nadd(50, 1, "Successfully launch skills.");
18087	add(0.5, 70, "The spinning thick group succeeded.。");\nadd(2.5, 30, "The spinning line group succeeded.。");\nadd(1, 50, "The most high-end fabric production success.。");\nadd(0.5, 30, "High-grade fabric production success.。");\nadd(0.3, 30, "Ordinary fabric production was successful.。");\nadd(0.2, 40, "Cheap fabric sicane.。");\nadd(1, 100, "Cheap silk was made successfully.。");
18088	add(0.2, 70, "The spinning thick group succeeded.。");\nadd(2, 30, "The spinning line group succeeded.。");\nadd(0.5, 50, "The most high-end fabric production success.。");\nadd(0.2, 30, "High-grade fabric production success.。");\nadd(0.1, 30, "Ordinary fabric production was successful.。");\nadd(0.1, 40, "Cheap fabric sicane.。");\nadd(0.2, 100, "Cheap silk was made successfully.。");\nadd(1, 100, "Cheap belts were made successfully.。");
18089	add(0.2, 70, "The spinning thick group succeeded.。");\nadd(1, 30, "The spinning line group succeeded.。");\nadd(0.3, 50, "The most high-end fabric production success.。");\nadd(0.1, 30, "High-grade fabric production success.。");\nadd(0.1, 30, "Ordinary fabric production was successful.。");\nadd(0.05, 40, "Cheap fabric sicane.。");\nadd(0.2, 100, "Cheap silk was made successfully.。");\nadd(0.5, 100, "Cheap belts were made successfully.。");
18090	add(0.7, 300, "The spinning line group succeeded.。", false);
18091	add(0.5, 50, "The spinning line group succeeded.。");\nadd(0.2, 100, "The most high-end fabric production success.。");\nadd(0.1, 30, "High-grade fabric production success.。");\nadd(0.05, 30, "Ordinary fabric production was successful.。");\nadd(0.1, 100, "Cheap silk was made successfully.。");\nadd(0.3, 300, "Cheap belts were made successfully.。");
18092	add(0.4, 100, "The spinning line group succeeded.。");\nadd(0.2, 200, "The most high-end fabric production success.。");\nadd(0.1, 200, "High-grade fabric production success.。");\nadd(0.05, 50, "Ordinary fabric production was successful.。");\nadd(0.08, 300, "Cheap silk was made successfully.。");\nadd(0.15, 300, "Cheap belts were made successfully.。");
18093	add(0.3, 50, "The knot tie was made successfully.。");\nadd(0.1, 200, "The most high-end fabric production success.。");\nadd(0.05, 200, "High-grade fabric production success.。");\nadd(1, 100, "The most high-end silk production success.。");\nadd(0.1, 300, "High-grade silk production success.。");\nadd(0.05, 300, "Ordinary silk was made successfully.。");\nadd(0.15, 300, "Cheap belts were made successfully.。");
18094	add(1, 300, "The most high-end silk production success.。", false);
18095	add(0.1, 50, "The knot tie was made successfully.。");\nadd(0.1, 200, "The most high-end fabric production success.。");\nadd(0.05, 200, "High-grade fabric production success.。");\nadd(0.5, 100, "The most high-end silk production success.。");\nadd(0.1, 300, "High-grade silk production success.。");\nadd(0.5, 300, "Ordinary belt production success.。");
18096	add(0.07, 200, "The most high-end fabric production success.。");\nadd(0.05, 200, "High-grade fabric production success.。");\nadd(0.4, 100, "The most high-end silk production success.。");\nadd(0.07, 300, "High-grade silk production success.。");\nadd(0.5, 300, "High-end belt production success.。");\nadd(0.2, 300, "Ordinary belt production success.。");
18097	add(1, 50, "The strong rope was made successfully.。");\nadd(0.05, 300, "The most high-end fabric production success.。");\nadd(0.03, 300, "High-grade fabric production success.。");\nadd(0.4, 100, "The most high-end silk production success.。");\nadd(0.07, 300, "High-grade silk production success.。");\nadd(0.3, 300, "High-end belt production success.。");
18098	add(0.8, 70, "The strong rope was made successfully.。");\nadd(0.8, 70, "Strong line production success.。");
18099	add(0.6, 100, "Strong line production success.。");\nadd(0.03, 500, "The most high-end fabric production success.。");\nadd(0.2, 200, "The most high-end silk production success.。");\nadd(0.3, 500, "The most high-end belt production success.。");
18100	add(0.5, 120, "Strong line production success.。");\nadd(0.02, 700, "The most high-end fabric production success.。");\nadd(0.1, 400, "The most high-end silk production success.。");\nadd(0.2, 700, "The most high-end belt production success.。");
18101	add(0.3, 150, "Strong line production success.。");\nadd(0.3, 150, "The strong rope was made successfully.。");\nadd(0.01, 800, "The most high-end fabric production success.。");\nadd(0.05, 700, "The most high-end silk production success.。");\nadd(0.1, 900, "The most high-end belt production success.。");
18102	Mr. Leonard taught the windmill skills.。You can go to the wu teacher in Dunbaren to study it hard.。
18103	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18104	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18105	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18106	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18107	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18108	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18109	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18110	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18111	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18112	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18113	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18114	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18115	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18116	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18117	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18118	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nGive it to you.1Segment eligibility.，You can prove your proficiency in windmill skills.。
18119	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nGive it to you.2Segment eligibility.，You can prove your proficiency in windmill skills.。
18120	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nGive it to you.3Segment eligibility.，You can prove your proficiency in windmill skills.。
18121	Mr. Leonard taught the windmill skills.。You can go to the wu teacher in Dunbaren to study it hard.。
18122	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18123	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18124	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18125	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18126	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18127	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18128	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18129	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18130	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18131	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18132	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18133	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18134	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18135	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18136	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18137	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nGive it to you.1Segment eligibility.，You can prove your proficiency in windmill skills.。
18138	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nGive it to you.2Segment eligibility.，You can prove your proficiency in windmill skills.。
18139	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nGive it to you.3Segment eligibility.，You can prove your proficiency in windmill skills.。
18140	Mr. Leonard taught the windmill skills.。You can go to the wu teacher in Dunbaren to study it hard.。
18141	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18142	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18143	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18144	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18145	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18146	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18147	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18148	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18149	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18150	Windmills can escape danger effectively.，But it can also be consumed.HP。Avoid indiscriminate use.。
18151	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18152	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18153	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18154	Use a windmill to attack the enemy.。\nGrade.5later.，Can attack the enemy a wider range.。
18155	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18156	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nGive it to you.1Segment eligibility.，You can prove your proficiency in windmill skills.。
18157	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nGive it to you.2Segment eligibility.，You can prove your proficiency in windmill skills.。
18158	You've reached the highest level of windmill skills.，The range of attacks on the enemy is wider.。\nGive it to you.3Segment eligibility.，You can prove your proficiency in windmill skills.。
18159	Try to make the ore into a lump.。Can only be refined around the stove.。
18160	Try to make the ore into a lump.。Can only be refined around the stove.。
18161	Try to make the ore into a lump.。Can only be refined around the stove.。
18162	Try to make the ore into a lump.。Can only be refined around the stove.。
18163	Try to make the ore into a lump.。Can only be refined around the stove.。
18164	Try to make the ore into a lump.。Can only be refined around the stove.。
18165	Try to make the ore into a lump.。Can only be refined around the stove.。
18166	Try to make the ore into a lump.。Can only be refined around the stove.。
18167	Try to make the ore into a lump.。Can only be refined around the stove.。
18168	Try to make the ore into a lump.。Can only be refined around the stove.。
18169	Try to make the ore into a lump.。Can only be refined around the stove.。
18170	Try to make the ore into a lump.。Can only be refined around the stove.。
18171	Try to make the ore into a lump.。Can only be refined around the stove.。
18172	Try to make the ore into a lump.。Can only be refined around the stove.。
18173	Try to make the ore into a lump.。Can only be refined around the stove.。
18174	You have practiced to the highest level of this skill.。The level has reached its limit.。
18175	Focus on the production of the basic crystallization of alchemy.。
18176	Focus on the production of the basic crystallization of alchemy.。
18177	Focus on the production of the basic crystallization of alchemy.。
18178	Focus on the production of the basic crystallization of alchemy.。
18179	Use alchemy for combat.。
18180	Use alchemy for combat.。
18181	Use alchemy for combat.。
18182	Try to transform the substance with the practice technique.。
18183	Try to transform the substance with the practice technique.。
18184	Try to transform the substance with the practice technique.。
18185	In order to master alchemy.，Keep trying.。
18186	In order to master alchemy.，Keep trying.。
18187	In order to master alchemy.，Keep trying.。
18188	In order to master alchemy.，Keep trying.。
18189	In order to master alchemy.，Keep trying.。
18190	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18191	After equipping the fishing rod and fish bucket.，You can use your skills to a pond with fish.。
18192	Try fishing for more different fish.。Don't lose heart even if you don't catch it.，Keep working hard.，There will certainly be something to gain.。
18193	Try fishing for more different fish.。Don't lose heart even if you don't catch it.，Keep working hard.，There will certainly be something to gain.。
18194	After equipping fishing props.，Go to places where there is water to use skills.
18195	After equipping fishing props.，Go to places where there is water to use skills.
18196	After equipping fishing props.，Go to places where there is water to use skills.
18197	After equipping fishing props.，Go to places where there is water to use skills.
18198	After equipping fishing props.，Go to places where there is water to use skills.
18199	After equipping fishing props.，Go to places where there is water to use skills.
18200	After equipping fishing props.，Go to places where there is water to use skills.
18201	After equipping fishing props.，Go to places where there is water to use skills.
18202	After equipping fishing props.，Go to places where there is water to use skills.
18203	After equipping fishing props.，Go to places where there is water to use skills.
18204	After equipping fishing props.，Go to places where there is water to use skills.
18205	After equipping fishing props.，Go to places where there is water to use skills.
18206	You have practiced to the highest level of this skill.。 Meet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18207	Hold the instrument in your hand.，Use by clicking.（Use）to play.。If there is a score.，Take it with the other hand.。If there is no score.，can play improvisation.。In short, there is nothing to lose.，Just try it out.。
18208	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
18209	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
18210	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
18211	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
18212	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
18213	If you want to play the specified score.，Use your left hand to get the score.，And use skills.。
18214	You can play an instrument.。\nYou can play magic music.。
18215	You can play an instrument.。\nYou can play magic music.。
18216	You can play an instrument.。\nYou can play magic music.。
18217	You can play an instrument.。\nYou can play magic music.。
18218	You can play an instrument.。\nYou can play magic music.。
18219	You can play an instrument.。\nYou can play magic music.。
18220	You can play an instrument.。\nYou can play magic music.。
18221	You can play an instrument.。\nYou can play magic music.。
18222	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18223	If you want to adjust the pharmaceutical water.，Pharmaceutical water tools need to be tuned.。 Hold the tool with your right hand.，Use the skills to open the production window.。After selecting the type of potion you want to modulate.，Put the required material in.，Click to start to modulate the potion.。
18224	In order to understand the composition of the regulated pharmaceutical water.，Try drinking several potions.，It's still helpful to practice and adjust pharmaceutical water.。
18225	In order to understand the composition of the regulated pharmaceutical water.，Try drinking several potions.，It's still helpful to practice and adjust pharmaceutical water.。
18226	After equipping to make potion tools.，Use skills.。
18227	After equipping to make potion tools.，Use skills.。
18228	After equipping to make potion tools.，Use skills.。
18229	After equipping to make potion tools.，Use skills.。
18230	After equipping to make potion tools.，Use skills.。
18231	After equipping to make potion tools.，Use skills.。
18232	After equipping to make potion tools.，Use skills.。
18233	After equipping to make potion tools.，Use skills.。
18234	After equipping to make potion tools.，Use skills.。
18235	After equipping to make potion tools.，Use skills.。
18236	After equipping to make potion tools.，Use skills.。
18237	After equipping to make potion tools.，Use skills.。
18238	You have practiced to the highest level of this skill.。The level has reached its limit.。
18239	First of all.，To find a spinning car or a loom.。Try using skills around a spinning or weaving machine.。
18240	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18241	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18242	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18243	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18244	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18245	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18246	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18247	This grade of practice methods has not been made public.。Try a variety of materials.，Find a way to practice.。
18248	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18249	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18250	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18251	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18252	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18253	If you want to spin the wire.，Skills can be used around spinning carts.，If you want to weave.，Skills can be used around the loom.。
18254	You have practiced to the highest level of this skill.。The level has reached its limit.。
18255	(1, 100, The promotion exam was successful.。)
18256	(4,50, The promotion exam was successful.。)
18257	(6,34, The promotion exam was successful.。)
18258	(8,25, The promotion exam was successful.。)
18259	(1, 100, The promotion exam was successful.。)
18260	(4,50, The promotion exam was successful.。)
18261	(6,34, The promotion exam was successful.。)
18262	(8,25, The promotion exam was successful.。)
18263	(1, 100, The promotion exam was successful.。)
18264	(4,50, The promotion exam was successful.。)
18265	(6,34, The promotion exam was successful.。)
18266	(8,25, The promotion exam was successful.。)
18267	add(1, 50, "Silver plate refining was successful.。");\nadd(1.2, 20, "Misry refined successfully.。");\nadd(0.75, 40, "When Misry's refining fails.");\nadd(0.24, 75, "Gold ore is successfully refined.。");\nadd(0.15, 150, "When gold ore extraction fails.");\nadd(0.12, 150, "Silver ore is successfully refined.。");\nadd(0.05, 250, "Successfully refined copper ore.。");\nadd(0.025, 500, "Iron ore is successful.。。");
18268	add(100, 1, "Temporary.");
18269	add(0.7, 300, "The spinning line group succeeded.。");
18270	add(1, 300, "The most high-end silk production success.。");
18271	add(4, 10, "Iron plate refining is successful.。");\nadd(5, 4, "Misry plate refining was successful.。");\nadd(3, 8, "When Misry's refining fails.");\nadd(1.2, 20, "Gold ore is successfully refined.。");\nadd(0.7, 40, "When gold ore extraction fails.");\nadd(0.24, 75, "Silver ore is successfully refined.。");\nadd(0.15, 150, "When silver ore extraction fails.");\nadd(0.05, 250, "Copper ore was successfully refined.。");\nadd(0.024, 500, "Iron ore is successful.。");
18272	add(100, 1, "Temporary.");
18273	add(5, 30, "Skill launch success.。");\nadd(10, 40, "It worked very well.。");\nadd(2, 20, "When the result fails.");\nadd(1, 20, "The results were very bad.。");\nadd(10, 10, "Skill launch success.，The growth of crops has accelerated.。");
18274	add(2, 40, "Skill launch success.。");\nadd(5, 20, "It worked very well.。");\nadd(1, 15, "When the result fails.");\nadd(1, 15, "The results were very bad.。");\nadd(8, 12, "Skill launch success.，The growth of crops has accelerated.。");
18275	add(1, 150, "Skill launch success.。");\nadd(3, 30, "It worked very well.。");\nadd(0.5, 15, "When the result fails.");\nadd(5, 18, "Skill launch success.，The growth of crops has accelerated.。");
18276	add(0.6, 240, "Skill launch success.。");\nadd(1.2, 65, "It worked very well.。");\nadd(0.3, 24, "When the result fails.");\nadd(3, 30, "Skill launch success.，The growth of crops has accelerated.。");
18277	add(0.3, 480, "Skill launch success.。");\nadd(0.6, 80, "It worked very well.。");\nadd(0.1, 60, "When the result fails.");\nadd(2, 40, "Skill launch success.，The growth of crops has accelerated.。");
18278	add(0.3, 1000, "Skill launch success.。");\nadd(0.6, 160, "It worked very well.。");\nadd(0.1, 100, "When the result fails.");\nadd(1.5, 50, "Skill launch success.，The growth of crops has accelerated.。");
18279	add(0.25, 1000, "Skill launch success.。");\nadd(0.5, 400, "It worked very well.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Skill launch success.，The growth of crops has accelerated.。");
18280	add(0.25, 1400, "Skill launch success.。");\nadd(0.5, 400, "It worked very well.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Skill launch success.，The growth of crops has accelerated.。");
18281	add(0.15, 2000, "Skill launch success.。");\nadd(0.35, 600, "It worked very well.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Skill launch success.，The growth of crops has accelerated.。");
18282	add(0.15, 2000, "Skill launch success.。");\nadd(0.25, 600, "It worked very well.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Skill launch success.，The growth of crops has accelerated.。");
18283	add(0.07, 3000, "Skill launch success.。");\nadd(0.15, 900, "It worked very well.。");\nadd(0.8, 80, "Skill launch success.，The growth of crops has accelerated.。");
18284	add(0.07, 3000, "Skill launch success.。");\nadd(0.15, 1500, "It worked very well.。");\nadd(0.8, 80, "Skill launch success.，The growth of crops has accelerated.。");
18285	add(0.03, 6000, "Skill launch success.。");\nadd(0.15, 1500, "It worked very well.。");\nadd(0.6, 100, "Skill launch success.，The growth of crops has accelerated.。");
18286	add(0.03, 8000, "Skill launch success.。");\nadd(0.05, 2000, "It worked very well.。");\nadd(0.6, 100, "Skill launch success.，The growth of crops has accelerated.。");
18287	Stamina +2
18288	Stamina +2
18289	Stamina +2
18290	Stamina +2
18291	Stamina +2
18292	Stamina +2
18293	Stamina +2, Str +1
18294	Stamina +2, Str +1
18295	Stamina +2, Str +1
18296	Stamina +2, Str +1
18297	Stamina +5, Str +1
18298	Stamina +5, Str +1
18299	Stamina +5, Str +1
18300	Stamina +5, Str +1
18301	Stamina +5, Str +5
18302	Stamina +2
18303	Stamina +2
18304	Stamina +2
18305	Stamina +2
18306	Stamina +2
18307	Stamina +2
18308	Stamina +2, Str +1
18309	Stamina +2, Str +1
18310	Stamina +2, Str +1
18311	Stamina +2, Str +1
18312	Stamina +5, Str +1
18313	Stamina +5, Str +1
18314	Stamina +5, Str +1
18315	Stamina +5, Str +1
18316	Stamina +5, Str +5
18317	Collision exercise.\nRemote damage is reduced. 10%，To.20%Attack the other side.。
18318	Remote damage is reduced. 30%，To.50%Attack the other side.。\nThe collision distance increases.
18319	Remote damage is reduced. 32%，To.55%Attack the other side.。\nThe collision distance increases.
18320	Remote damage is reduced. 34%，To.60%Attack the other side.。\nThe collision distance increases.
18321	Remote damage is reduced. 36%，To.65%Attack the other side.。\nThe collision distance increases.
18322	Remote damage is reduced. 38%，To.70%Attack the other side.。\nThe collision distance increases.
18323	Remote damage is reduced. 40%，To.75%Attack the other side.。\nThe collision distance increases.
18324	Remote damage is reduced. 42%，To.90%Attack the other side.。\nThe collision distance increases.
18325	Remote damage is reduced. 44%，To.95%Attack the other side.。\nThe collision distance increases.
18326	Remote damage is reduced. 46%，To.100%Attack the other side.。\nThe collision distance increases.
18327	Remote damage is reduced. 48%，To.105%Attack the other side.。\nThe collision distance increases.
18328	Remote damage is reduced. 50%，To.120%Attack the other side.。\nThe collision distance increases.
18329	Remote damage is reduced. 52%，To.125%Attack the other side.。\nThe collision distance increases.
18330	Remote damage is reduced. 55%，To.130%Attack the other side.。\nThe collision distance increases.
18331	Remote damage is reduced. 57%，To.135%Attack the other side.。\nThe collision distance increases.
18332	Remote damage is reduced. 60%，To.150%Attack the other side.。\nThe collision distance increases.
18333	Collision exercise.\nRemote damage is reduced. 20%，To.50%Attack the other side.。
18334	Remote damage is reduced. 30%，To.100%Attack the other side.。\nThe collision distance increases.
18335	Remote damage is reduced. 32%，To.110%Attack the other side.。\nThe collision distance increases.
18336	Remote damage is reduced. 34%，To.120%Attack the other side.。\nThe collision distance increases.
18337	Remote damage is reduced. 36%，To.130%Attack the other side.。\nThe collision distance increases.
18338	Remote damage is reduced. 38%，To.140%Attack the other side.。\nThe collision distance increases.
18339	Remote damage is reduced. 40%，To.150%Attack the other side.。\nThe collision distance increases.
18340	Remote damage is reduced. 42%，To.180%Attack the other side.。\nThe collision distance increases.
18341	Remote damage is reduced. 44%，To.190%Attack the other side.。\nThe collision distance increases.
18342	Remote damage is reduced. 46%，To.200%Attack the other side.。\nThe collision distance increases.
18343	Remote damage is reduced. 48%，To.210%Attack the other side.。\nThe collision distance increases.
18344	Remote damage is reduced. 50%，To.240%Attack the other side.。\nThe collision distance increases.
18345	Remote damage is reduced. 52%，To.250%Attack the other side.。\nThe collision distance increases.
18346	Remote damage is reduced. 55%，To.260%Attack the other side.。\nThe collision distance increases.
18347	Remote damage is reduced. 57%，To.270%Attack the other side.。\nThe collision distance increases.
18348	Remote damage is reduced. 60%，To.300%Attack the other side.。\nThe collision distance increases.
18349	add(10, 10, "Use your skills to attack enemies.");
18350	add(1, 20, "Use your skills to attack enemies.");\nadd(5, 10, "Use your skills to successfully attack enemies.");\nadd(10, 5, "Use skills to defend against remote attacks.");\nadd(20, 1, "Use skills to successfully defend against remote attacks.");
18351	add(0.8, 30, "Use your skills to attack enemies.");\nadd(3, 10, "Use your skills to successfully attack enemies.");\nadd(8, 5, "Use skills to defend against remote attacks.");\nadd(15, 2, "Use skills to successfully defend against remote attacks.");
18352	add(0.6, 40, "Use your skills to attack enemies.");\nadd(2, 15, "Use your skills to successfully attack enemies.");\nadd(6, 6, "Use skills to defend against remote attacks.");\nadd(10, 3, "Use skills to successfully defend against remote attacks.");
18353	add(0.5, 50, "Use your skills to attack enemies.");\nadd(1, 20, "Use your skills to successfully attack enemies.");\nadd(5, 10, "Use skills to defend against remote attacks.");\nadd(8, 4, "Use skills to successfully defend against remote attacks.");
18354	add(0.3, 70, "Use your skills to attack enemies.");\nadd(0.8, 30, "Use your skills to successfully attack enemies.");\nadd(3, 15, "Use skills to defend against remote attacks.");\nadd(6, 5, "Use skills to successfully defend against remote attacks.");
18355	add(0.1, 100, "Use your skills to attack enemies.");\nadd(0.6, 40, "Use your skills to successfully attack enemies.");\nadd(2, 20, "Use skills to defend against remote attacks.");\nadd(5, 7, "Use skills to successfully defend against remote attacks.");
18356	add(0.08, 120, "Use your skills to attack enemies.");\nadd(0.5, 50, "Use your skills to successfully attack enemies.");\nadd(1, 35, "Use skills to defend against remote attacks.");\nadd(3, 15, "Use skills to successfully defend against remote attacks.");
18357	add(0.05, 200, "Use your skills to attack enemies.");\nadd(0.3, 70, "Use your skills to successfully attack enemies.");\nadd(0.8, 50, "Use skills to defend against remote attacks.");\nadd(2, 20, "Use skills to successfully defend against remote attacks.");
18358	add(0.03, 300, "Use your skills to attack enemies.");\nadd(0.2, 100, "Use your skills to successfully attack enemies.");\nadd(0.6, 70, "Use skills to defend against remote attacks.");\nadd(1, 40, "Use skills to successfully defend against remote attacks.");
18359	add(0.01, 500, "Use your skills to attack enemies.");\nadd(0.1, 200, "Use your skills to successfully attack enemies.");\nadd(0.5, 80, "Use skills to defend against remote attacks.");\nadd(0.8, 50, "Use skills to successfully defend against remote attacks.");
18360	add(0.1, 300, "Use your skills to successfully attack enemies.");\nadd(0.4, 100, "Use skills to defend against remote attacks.");\nadd(0.7, 70, "Use skills to successfully defend against remote attacks.");\nadd(5, 10, "The enemy of the attack succeeds.", false);
18361	add(0.07, 400, "Use your skills to successfully attack enemies.");\nadd(0.25, 150, "Use skills to defend against remote attacks.");\nadd(0.6, 80, "Use skills to successfully defend against remote attacks.");\nadd(4, 12, "The enemy of the attack succeeds.", false);
18362	add(0.06, 500, "Use your skills to successfully attack enemies.");\nadd(0.12, 300, "Use skills to defend against remote attacks.");\nadd(0.4, 100, "Use skills to successfully defend against remote attacks.");\nadd(3, 15, "The enemy of the attack succeeds.", false);
18363	add(0.04, 600, "Use your skills to successfully attack enemies.");\nadd(0.1, 400, "Use skills to defend against remote attacks.");\nadd(0.25, 200, "Use skills to successfully defend against remote attacks.");\nadd(2, 20, "The enemy of the attack succeeds.", false);
18364	add(0.03, 700, "Use your skills to successfully attack enemies.");\nadd(0.07, 500, "Use skills to defend against remote attacks.");\nadd(0.15, 400, "Use skills to successfully defend against remote attacks.");\nadd(1, 30, "The enemy of the attack succeeds.", false);
18365	add(10, 10, "Use your skills to attack enemies.");
18366	add(1, 30, "Use your skills to attack enemies.");\nadd(5, 15, "Use your skills to successfully attack enemies.");\nadd(10, 5, "Use skills to defend against remote attacks.");\nadd(20, 1, "Use skills to successfully defend against remote attacks.");
18367	add(0.8, 40, "Use your skills to attack enemies.");\nadd(3, 20, "Use your skills to successfully attack enemies.");\nadd(8, 5, "Use skills to defend against remote attacks.");\nadd(15, 2, "Use skills to successfully defend against remote attacks.");
18368	add(0.6, 50, "Use your skills to attack enemies.");\nadd(2, 30, "Use your skills to successfully attack enemies.");\nadd(6, 6, "Use skills to defend against remote attacks.");\nadd(10, 3, "Use skills to successfully defend against remote attacks.");
18369	add(0.5, 60, "Use your skills to attack enemies.");\nadd(1, 40, "Use your skills to successfully attack enemies.");\nadd(5, 10, "Use skills to defend against remote attacks.");\nadd(8, 4, "Use skills to successfully defend against remote attacks.");
18370	add(0.3, 100, "Use your skills to attack enemies.");\nadd(0.8, 50, "Use your skills to successfully attack enemies.");\nadd(3, 15, "Use skills to defend against remote attacks.");\nadd(6, 5, "Use skills to successfully defend against remote attacks.");
18371	add(0.1, 200, "Use your skills to attack enemies.");\nadd(0.6, 60, "Use your skills to successfully attack enemies.");\nadd(2, 20, "Use skills to defend against remote attacks.");\nadd(5, 7, "Use skills to successfully defend against remote attacks.");
18372	add(0.08, 300, "Use your skills to attack enemies.");\nadd(0.5, 70, "Use your skills to successfully attack enemies.");\nadd(1, 35, "Use skills to defend against remote attacks.");\nadd(3, 15, "Use skills to successfully defend against remote attacks.");
18373	add(0.05, 400, "Use your skills to attack enemies.");\nadd(0.3, 100, "Use your skills to successfully attack enemies.");\nadd(0.8, 50, "Use skills to defend against remote attacks.");\nadd(2, 20, "Use skills to successfully defend against remote attacks.");
18374	add(0.03, 500, "Use your skills to attack enemies.");\nadd(0.2, 150, "Use your skills to successfully attack enemies.");\nadd(0.6, 70, "Use skills to defend against remote attacks.");\nadd(1, 40, "Use skills to successfully defend against remote attacks.");
18375	add(0.01, 600, "Use your skills to attack enemies.");\nadd(0.1, 300, "Use your skills to successfully attack enemies.");\nadd(0.5, 80, "Use skills to defend against remote attacks.");\nadd(0.8, 50, "Use skills to successfully defend against remote attacks.");
18376	add(0.1, 400, "Use your skills to successfully attack enemies.");\nadd(0.4, 100, "Use skills to defend against remote attacks.");\nadd(0.7, 70, "Use skills to successfully defend against remote attacks.");\nadd(5, 10, "The enemy of the attack succeeds.", false);
18377	add(0.07, 500, "Use your skills to successfully attack enemies.");\nadd(0.25, 150, "Use skills to defend against remote attacks.");\nadd(0.6, 80, "Use skills to successfully defend against remote attacks.");\nadd(4, 12, "The enemy of the attack succeeds.", false);
18378	add(0.06, 600, "Use your skills to successfully attack enemies.");\nadd(0.12, 300, "Use skills to defend against remote attacks.");\nadd(0.4, 100, "Use skills to successfully defend against remote attacks.");\nadd(3, 15, "The enemy of the attack succeeds.", false);
18379	add(0.04, 800, "Use your skills to successfully attack enemies.");\nadd(0.1, 400, "Use skills to defend against remote attacks.");\nadd(0.25, 200, "Use skills to successfully defend against remote attacks.");\nadd(2, 20, "The enemy of the attack succeeds.", false);
18380	add(0.03, 1000, "Use your skills to successfully attack enemies.");\nadd(0.07, 500, "Use skills to defend against remote attacks.");\nadd(0.15, 400, "Use skills to successfully defend against remote attacks.");\nadd(1, 30, "The enemy of the attack succeeds.", false);
18381	The skill of pounding against the enemy.。You might as well practice it first.。
18382	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18383	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18384	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18385	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18386	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18387	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18388	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18389	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18390	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18391	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18392	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
18393	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
18394	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
18395	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
18396	You have reached the highest level of collision.。It's easy to get close to the enemy.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18397	The skill of pounding against the enemy.。You might as well practice it first.。
18398	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18399	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18400	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18401	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18402	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18403	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18404	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18405	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18406	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18407	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。
18408	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
18409	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
18410	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
18411	Collisions are against enemies that use bows or pickaxes against defenses.，and the skill of quickly approaching the enemy.。But.，If the value of life is not high.，It's likely to be on the way to the collision.，It was put in danger by the enemy's attack.。\nFrom the level.5Begin.，The enemy's remote damage value is greatly reduced.。
18412	You have reached the highest level of collision.。It's easy to get close to the enemy.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18413	Increased intelligence. 100 \nLucky increase. 20 \nLess power. 30 \nAgility is reduced. 30 
18414	add(100, 1, "Temporary.");
18415	Role-playing.
18416	<xml int="100" luck="20" str="-30" dex="-30" cutscene="C4G13_reward_motion_Claudius" />
18417	Will +1
18418	Will +1
18419	Will +1
18420	Will +1
18421	Will +1
18422	Will +1
18423	Str +1, Will +1
18424	Str +1, Will +1
18425	Str +1, Will +1
18426	Str +1, Will +1
18427	Str +1, Will +1
18428	Str +1, Will +1
18429	Str +1, Will +1
18430	Str +1, Will +1
18431	Str +5, Will +5
18432	Practice the skills phase.
18433	Damage value. 300%
18434	Damage value. 330%
18435	Damage value. 360%
18436	Damage value. 390%
18437	Damage value. 420%
18438	Damage value. 450%
18439	Damage value. 480%
18440	Damage value. 510%
18441	Damage value. 540%
18442	Damage value. 570%
18443	Damage value. 650%
18444	Damage value. 700%
18445	Damage value. 750%
18446	Damage value. 800%
18447	Damage value. 900%
18448	add(10, 10, Attack at will.);
18449	add(5, 20, Attack the enemy.);\nadd(10, 10, "Down the enemy.", false);
18450	add(3, 30, Attack the enemy.);\nadd(5, 15, Down the enemy.);\nadd(10, 5, "Defeat the enemy.", false);
18451	add(1, 60, Attack the enemy.);\nadd(3, 20, Down the enemy.);\nadd(5, 10, Defeat the enemy.);\nadd(30, 1, "A violent attack.", false);
18452	add(2, 20, "Attack enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(5, 8, "Defeat enemies of the same rank.");\nadd(20, 1, A violent attack.);\nadd(15, 2, "Attack strong enemies.", false);\nadd(30, 1, "Defeat the strong enemy.", false);
18453	add(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(15, 2, A violent attack.);\nadd(10, 3, "Attack strong enemies.", false);\nadd(20, 1, "Defeat the strong enemy.", false);
18454	add(0.8, 50, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(10, 3, A violent attack.);\nadd(7, 4, "Attack strong enemies.", false);\nadd(15, 2, "Defeat the strong enemy.", false);
18455	add(0.5, 60, "Attack strong enemies.");\nadd(0.7, 40, "Defeat strong enemies.");\nadd(1, 30, "Defeat the strong enemy.");\nadd(7, 2, A violent attack.);\nadd(5, 4, "Attack very strong enemies.", false);\nadd(10, 2, "Defeat very strong enemies.", false);
18456	add(0.3, 100, "Attack strong enemies.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(0.7, 40, "Defeat the strong enemy.");\nadd(5, 3, A violent attack.);\nadd(3, 7, "Attack very strong enemies.", false);\nadd(7, 3, "Defeat very strong enemies.", false);
18457	add(0.1, 300, "Attack strong enemies.");\nadd(0.3, 100, "Defeat strong enemies.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(3, 5, A violent attack.);\nadd(1, 20, "Attack very strong enemies.", false);\nadd(5, 5, "Defeat very strong enemies.", false);
18458	add(0.05, 500, "Attack very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.1, 200, "Defeat very strong enemies.");\nadd(1, 15, A violent attack.);\nadd(0.5, 40, "Attack.Bosslevel of enemies.", false);\nadd(1, 20, "Overcome.Bosslevel of enemies.", false);
18459	add(0.03, 700, "Attack very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.9, 20, A violent attack.);\nadd(0.3, 70, "Attack.Bosslevel of enemies.", false);\nadd(0.7, 30, "Overcome.Bosslevel of enemies.", false);
18460	add(0.01, 2000, "Attack very strong enemies.");\nadd(0.03, 700, "Defeat very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.7, 30, A violent attack.);\nadd(0.1, 200, "Attack.Bosslevel of enemies.", false);\nadd(0.5, 40, "Overcome.Bosslevel of enemies.", false);
18461	add(0.05, 500, "Attack.Bosslevel of enemies.");\nadd(0.07, 300, "Knock it down.Bosslevel of enemies.");\nadd(0.1, 250, "Overcome.Bosslevel of enemies.");\nadd(0.5, 60, A violent attack.);
18462	add(0.03, 1000, "Attack.Bosslevel of enemies.");\nadd(0.05, 500, "Knock it down.Bosslevel of enemies.");\nadd(0.07, 300, "Overcome.Bosslevel of enemies.");\nadd(0.3, 100, A violent attack.);
18463	add(0.01, 4000, "Attack.Bosslevel of enemies.");\nadd(0.03, 1000, "Knock it down.Bosslevel of enemies.");\nadd(0.05, 500, "Overcome.Bosslevel of enemies.");\nadd(0.1, 300, A violent attack.);
18464	Throw at the enemy with a throwable weapon.。
18465	Throw at the enemy with a throwable weapon.。
18466	Throw at the enemy with a throwable weapon.。
18467	Throw at the enemy with a throwable weapon.。
18468	Throw at the enemy with a throwable weapon.。
18469	Throw at the enemy with a throwable weapon.。
18470	Throw at the enemy with a throwable weapon.。
18471	Throw at the enemy with a throwable weapon.。
18472	Throw at the enemy with a throwable weapon.。
18473	Throw at the enemy with a throwable weapon.。
18474	Throw at the enemy with a throwable weapon.。
18475	Throw at the enemy with a throwable weapon.。\n5From the level.5The start ingle will increase.。
18476	Throw at the enemy with a throwable weapon.。\n5From the level.5The start ingle will increase.。
18477	Throw at the enemy with a throwable weapon.。\n5From the level.5The start ingle will increase.。
18478	Throw at the enemy with a throwable weapon.。\n5From the level.5The start ingle will increase.。
18479	You have practiced to the highest level of this skill.。\nMeet the level.1conditions of practice.，You can obtain titles that prove to be the highest level.。
18480	Stamina +2
18481	Stamina +2
18482	Stamina +2
18483	Stamina +2
18484	Stamina +2
18485	Stamina +2
18486	Stamina +2
18487	Stamina +2
18488	Stamina +3
18489	Stamina +3
18490	Stamina +3
18491	Stamina +3
18492	Stamina +3
18493	Stamina +3
18494	Stamina +10
18495	Can make artificial clouds.。
18496	The duration of the clouds is getting longer.。\nThe size of the clouds has become larger.。
18497	The duration of the clouds is getting longer.。
18498	The duration of the clouds is getting longer.。
18499	The duration of the clouds is getting longer.。\n
18500	The duration of the clouds is getting longer.。\n
18501	The duration of the clouds is getting longer.。\n
18502	The duration of the clouds is getting longer.。\nThe size of the clouds has become larger.。
18503	The duration of the clouds is getting longer.。\n
18504	The duration of the clouds is getting longer.。\n
18505	The duration of the clouds is getting longer.。\n
18506	The duration of the clouds is getting longer.。\nThe size of the clouds has become larger.。
18507	The duration of the clouds is getting longer.。
18508	The duration of the clouds is getting longer.。
18509	The duration of the clouds is getting longer.。
18510	The duration of the clouds is getting longer.。\nIt's thundering.。\nThe size of the clouds has become larger.。
18511	add(100, 1, "Use skills.");
18512	add(5, 10, "Use skills.");\nadd(2, 10, "Use sunny skills.。");\nadd(2, 10, "Use rainy skills.。");\nadd(2, 10, "Use a water cannon under the clouds.");
18513	add(3, 10, "Use skills.");\nadd(2, 15, "Use sunny skills.。");\nadd(2, 15, "Use rainy skills.。");\nadd(2, 15, "Use a water cannon under the clouds.");
18514	add(3, 10, "Use skills.");\nadd(1, 25, "Use sunny skills.。");\nadd(1, 25, "Use rainy skills.。");\nadd(1, 25, "Use a water cannon under the clouds.");
18515	add(2, 15, "Use skills.");\nadd(1, 25, "Use sunny skills.。");\nadd(1, 25, "Use rainy skills.。");\nadd(1, 25, "Use a water cannon under the clouds.");
18516	add(2, 15, "Use skills.");\nadd(1, 25, "Use a water cannon under the clouds.");\nadd(5, 15, "Make under the clouds.5More than one person was caught in the rain.");
18517	add(1, 30, "Use skills.");\nadd(1, 25, "Under the clouds.，Use water to shoot down enemies of the same rank.");\nadd(4, 15, "Make under the clouds.5More than one person was caught in the rain.");
18518	add(1, 30, "Use skills.");\nadd(0.5, 30, "Under the clouds.，Use water to shoot down enemies of the same rank.");\nadd(3, 15, "Make under the clouds.5More than one person was caught in the rain.");\nadd(2, 10, "Under the clouds.，The acquisition was successful.");
18519	add(0.5, 60, "Use skills.");\nadd(0.25, 60, "Under the clouds.，Repel strong enemies.");\nadd(2, 15, "Make under the clouds.5More than one person was caught in the rain.");\nadd(1.5, 20, "Under the clouds.，The acquisition was successful.");
18520	add(0.25, 100, "Use skills.");\nadd(0.2, 80, "Under the clouds.，Repel strong enemies.");\nadd(1.5, 25, "Make under the clouds.5More than one person was caught in the rain.");\nadd(1.5, 25, "Under the clouds.，The acquisition was successful.");
18521	add(0.2, 100, "Use skills.");\nadd(0.2, 150, "Under the clouds.，Repel very strong enemies.");\nadd(1, 30, "Make under the clouds.5More than one person was caught in the rain.");\nadd(1, 30, "Under the clouds.，The acquisition was successful.");
18522	add(0.2, 100, "Use skills.");\nadd(0.2, 150, "Under the clouds.，Repel very strong enemies.");\nadd(0.5, 20, "Make under the clouds.5More than one person was caught in the rain.");\nadd(0.5, 20, "Under the clouds.，The acquisition was successful.");\nadd(3, 15, "Under the clouds.，Complete production.");
18523	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Under the clouds.，Repel very strong enemies.");\nadd(0.25, 40, "Make under the clouds.5More than one person was caught in the rain.");\nadd(0.25, 40, "Under the clouds.，The acquisition was successful.");\nadd(2, 20, "Under the clouds.，Complete production.");
18524	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Under the clouds.，Use water cannon to return.Bosslevel of ground enemy.");\nadd(0.25, 40, "Make under the clouds.5More than one person was caught in the rain.");\nadd(0.25, 40, "Under the clouds.，The acquisition was successful.");\nadd(2, 20, "Under the clouds.，Complete production.");
18525	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Under the clouds.，Use water cannon to return.Bosslevel of ground enemy.");\nadd(0.2, 50, "Make under the clouds.5More than one person was caught in the rain.");\nadd(0.2, 50, "Under the clouds.，The acquisition was successful.");\nadd(1, 40, "Under the clouds.，Complete production.");
18526	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Under the clouds.，Use water cannon to return.Bosslevel of ground enemy.");\nadd(0.1, 100, "Make under the clouds.5More than one person was caught in the rain.");\nadd(0.1, 100, "Under the clouds.，The acquisition was successful.");\nadd(0.5, 80, "Under the clouds.，Complete production.");
18527	Create clouds.。
18528	Use a water cannon under the clouds.。
18529	Use a water cannon under the clouds.。
18530	Use a water cannon under the clouds.。
18531	Use a water cannon under the clouds.。
18532	Create clouds in crowded places.。
18533	Create clouds in crowded places.。
18534	Collect under the clouds.。
18535	Collect under the clouds.。
18536	Collect under the clouds.。
18537	Collect under the clouds.。
18538	Collect under the clouds.。
18539	Collect under the clouds.。
18540	Collect under the clouds.。
18541	Collect under the clouds.。
18542	Collect under the clouds.。
18543	Skill practice phase.
18544	The spirit of the solidization consumes energy. 100\nDamage value range. 330~770
18545	The spirit of the solidization consumes energy. 110\nDamage value range. 430~870
18546	The spirit of the solidization consumes energy. 120\nDamage value range. 530~970
18547	The spirit of the solidization consumes energy. 130\nDamage value range. 650~1090\nThe range of attacks increases.13%
18548	The spirit of the solidization consumes energy. 140\nDamage value range. 770~1210\nThe range of attacks increases.13%
18549	The spirit of the solidization consumes energy. 150\nDamage value range. 900~1340\nThe range of attacks increases.13%
18550	The spirit of the solidization consumes energy. 180\nDamage value range. 1050~1500\nThe range of attacks increases.25%
18551	The spirit of the solidization consumes energy. 190\nDamage value range. 1200~1640\nThe range of attacks increases.25%
18552	The spirit of the solidization consumes energy. 200\nDamage value range. 1350~1800\nThe range of attacks increases.25%
18553	The spirit of the solidization consumes energy. 210\nDamage value range. 1520~1960\nThe range of attacks increases.25%
18554	The spirit of the solidization consumes energy. 240\nDamage value range. 1710~2150\nThe range of attacks increases.38%
18555	The spirit of the solidization consumes energy. 250\nDamage value range. 1890~2330\nThe range of attacks increases.38%
18556	The spirit of the solidization consumes energy. 260\nDamage value range. 2080~2520\nThe range of attacks increases.38%
18557	The spirit of the solidization consumes energy. 270\nDamage value range. 2270~2710\nThe range of attacks increases.38%
18558	The spirit of the solidization consumes energy. 300\nDamage value range. 2530~2970\nThe range of attacks increases.50%
18559	Skill practice phase.
18560	The spirit of the solidization consumes energy. 100\nDamage value range. 660~880\nCan be attacked.6Name.
18561	The spirit of the solidization consumes energy. 110\nDamage value range. 740~960\nCan be attacked.6Name.
18562	The spirit of the solidization consumes energy. 120\nDamage value range. 820~1040\nCan be attacked.6Name.
18563	The spirit of the solidization consumes energy. 130\nDamage value range. 910~1130\nCan be attacked.8Name.
18564	The spirit of the solidization consumes energy. 140\nDamage value range. 1000~1220\nCan be attacked.8Name.
18565	The spirit of the solidization consumes energy. 150\nDamage value range. 1090~1310\nCan be attacked.8Name.
18566	The spirit of the solidization consumes energy. 180\nDamage value range. 1210~1430\nCan be attacked.10Name.
18567	The spirit of the solidization consumes energy. 190\nDamage value range. 1310~1530\nCan be attacked.10Name.
18568	The spirit of the solidization consumes energy. 200\nDamage value range. 1410~1630\nCan be attacked.10Name.
18569	The spirit of the solidization consumes energy. 210\nDamage value range. 1510~1730\nCan be attacked.10Name.
18570	The spirit of the solidization consumes energy. 240\nDamage value range. 1650~1870\nCan be attacked.12Name.
18571	The spirit of the solidization consumes energy. 250\nDamage value range. 1760~1980\nCan be attacked.12Name.
18572	The spirit of the solidization consumes energy. 260\nDamage value range. 1870~2090\nCan be attacked.12Name.
18573	The spirit of the solidization consumes energy. 270\nDamage value range. 1980~2200\nCan be attacked.12Name.
18574	The spirit of the solidization consumes energy. 300\nDamage value range. 2140~2360\nCan be attacked.15Name.
18575	Skill practice phase.
18576	The spirit of the solidization consumes energy. 100\nDamage value range. 440~880
18577	The spirit of the solidization consumes energy. 110\nDamage value range. 510~1020
18578	The spirit of the solidization consumes energy. 120\nDamage value range. 580~1160
18579	The spirit of the solidization consumes energy. 130\nDamage value range. 660~1320\nThe range of attacks increases.25%
18580	The spirit of the solidization consumes energy. 140\nDamage value range. 740~1480\nThe range of attacks increases.25%
18581	The spirit of the solidization consumes energy. 150\nDamage value range. 825~1650\nThe range of attacks increases.25%
18582	The spirit of the solidization consumes energy. 180\nDamage value range. 935~1870\nThe range of attacks increases.50%
18583	The spirit of the solidization consumes energy. 190\nDamage value range. 1030~2060\nThe range of attacks increases.50%
18584	The spirit of the solidization consumes energy. 200\nDamage value range. 1130~2260\nThe range of attacks increases.50%
18585	The spirit of the solidization consumes energy. 210\nDamage value range. 1240~2480\nThe range of attacks increases.50%
18586	The spirit of the solidization consumes energy. 240\nDamage value range. 1400~2800\nThe range of attacks increases.75%
18587	The spirit of the solidization consumes energy. 250\nDamage value range. 1530~3060\nThe range of attacks increases.75%
18588	The spirit of the solidization consumes energy. 260\nDamage value range. 1660~3320\nThe range of attacks increases.75%
18589	The spirit of the solidization consumes energy. 270\nDamage value range. 1800~3600\nThe range of attacks increases.75%
18590	The spirit of the solidization consumes energy. 300\nDamage value range. 2000~4000\nThe range of attacks increases.100%
18591	Skill practice phase.
18592	The spirit of the solidization consumes energy. 100\nDamage value range. 770~990
18593	The spirit of the solidization consumes energy. 110\nDamage value range. 860~1080
18594	The spirit of the solidization consumes energy. 120\nDamage value range. 950~1170
18595	The spirit of the solidization consumes energy. 130\nDamage value range. 1050~1270\nThe range of attacks increases.13%
18596	The spirit of the solidization consumes energy. 140\nDamage value range. 1150~1370\nThe range of attacks increases.13%
18597	The spirit of the solidization consumes energy. 150\nDamage value range. 1250~1470\nThe range of attacks increases.13%
18598	The spirit of the solidization consumes energy. 180\nDamage value range. 1380~1600\nThe range of attacks increases.25%
18599	The spirit of the solidization consumes energy. 190\nDamage value range. 1500~1710\nThe range of attacks increases.25%
18600	The spirit of the solidization consumes energy. 200\nDamage value range. 1600~1820\nThe range of attacks increases.25%
18601	The spirit of the solidization consumes energy. 210\nDamage value range. 1710~1930\nThe range of attacks increases.25%
18602	The spirit of the solidization consumes energy. 240\nDamage value range. 1860~2080\nThe range of attacks increases.38%
18603	The spirit of the solidization consumes energy. 250\nDamage value range. 1980~2200\nThe range of attacks increases.38%
18604	The spirit of the solidization consumes energy. 260\nDamage value range. 2100~2320\nThe range of attacks increases.38%
18605	The spirit of the solidization consumes energy. 270\nDamage value range. 2220~2440\nThe range of attacks increases.38%
18606	The spirit of the solidization consumes energy. 300\nDamage value range. 2390~2610\nThe range of attacks increases.50%
18607	add(100, 1, "Social hierarchy.21level reached. ");
18608	add(100, 1, "Social hierarchy.23level reached. ");
18609	add(100, 1, "Social hierarchy.25level reached. ");
18610	add(100, 1, "Social hierarchy.27level reached. ");
18611	add(100, 1, "Social hierarchy.29level reached. ");
18612	add(100, 1, "Social hierarchy.31level reached. ");
18613	add(100, 1, "Social hierarchy.33level reached. ");
18614	add(100, 1, "Social hierarchy.35level reached. ");
18615	add(100, 1, "Social hierarchy.37level reached. ");
18616	add(100, 1, "Social hierarchy.39level reached. ");
18617	add(100, 1, "Social hierarchy.41level reached. ");
18618	add(100, 1, "Social hierarchy.43level reached. ");
18619	add(100, 1, "Social hierarchy.45level reached. ");
18620	add(100, 1, "Social hierarchy.47level reached. ");
18621	add(100, 1, "Social hierarchy.50level reached. ");
18622	add(100, 1, "It's a better way to go to school from someone else or a book.。");
18623	add(100, 1, "Social hierarchy.21level reached. ");
18624	add(100, 1, "Social hierarchy.23level reached. ");
18625	add(100, 1, "Social hierarchy.25level reached. ");
18626	add(100, 1, "Social hierarchy.27level reached. ");
18627	add(100, 1, "Social hierarchy.29level reached. ");
18628	add(100, 1, "Social hierarchy.31level reached. ");
18629	add(100, 1, "Social hierarchy.33level reached. ");
18630	add(100, 1, "Social hierarchy.35level reached. ");
18631	add(100, 1, "Social hierarchy.37level reached. ");
18632	add(100, 1, "Social hierarchy.39level reached. ");
18633	add(100, 1, "Social hierarchy.41level reached. ");
18634	add(100, 1, "Social hierarchy.43level reached. ");
18635	add(100, 1, "Social hierarchy.45level reached. ");
18636	add(100, 1, "Social hierarchy.47level reached. ");
18637	add(100, 1, "Social hierarchy.50level reached. ");
18638	add(100, 1, "It's a better way to go to school from someone else or a book.。");
18639	add(100, 1, "Social hierarchy.21level reached. ");
18640	add(100, 1, "Social hierarchy.23level reached. ");
18641	add(100, 1, "Social hierarchy.25level reached. ");
18642	add(100, 1, "Social hierarchy.27level reached. ");
18643	add(100, 1, "Social hierarchy.29level reached. ");
18644	add(100, 1, "Social hierarchy.31level reached. ");
18645	add(100, 1, "Social hierarchy.33level reached. ");
18646	add(100, 1, "Social hierarchy.35level reached. ");
18647	add(100, 1, "Social hierarchy.37level reached. ");
18648	add(100, 1, "Social hierarchy.39level reached. ");
18649	add(100, 1, "Social hierarchy.41level reached. ");
18650	add(100, 1, "Social hierarchy.43level reached. ");
18651	add(100, 1, "Social hierarchy.45level reached. ");
18652	add(100, 1, "Social hierarchy.47level reached. ");
18653	add(100, 1, "Social hierarchy.50level reached. ");
18654	add(100, 1, "It's a better way to go to school from someone else or a book.。");
18655	add(100, 1, "Social hierarchy.21level reached. ");
18656	add(100, 1, "Social hierarchy.23level reached. ");
18657	add(100, 1, "Social hierarchy.25level reached. ");
18658	add(100, 1, "Social hierarchy.27level reached. ");
18659	add(100, 1, "Social hierarchy.29level reached. ");
18660	add(100, 1, "Social hierarchy.31level reached. ");
18661	add(100, 1, "Social hierarchy.33level reached. ");
18662	add(100, 1, "Social hierarchy.35level reached. ");
18663	add(100, 1, "Social hierarchy.37level reached. ");
18664	add(100, 1, "Social hierarchy.39level reached. ");
18665	add(100, 1, "Social hierarchy.41level reached. ");
18666	add(100, 1, "Social hierarchy.43level reached. ");
18667	add(100, 1, "Social hierarchy.45level reached.");
18668	add(100, 1, "Social hierarchy.47level reached.");
18669	add(100, 1, "Social hierarchy.50level reached.");
18670	add(100, 1, "It's a better way to go to school from someone else or a book.。");
18671	Make my elf weapon.。\nThis skill is not currently available.。
18672	You can upgrade the pokemon social level.，To upgrade.。
18673	You can upgrade the pokemon social level.，To upgrade.。
18674	You can upgrade the pokemon social level.，To upgrade.。
18675	You can upgrade the pokemon social level.，To upgrade.。
18676	You can upgrade the pokemon social level.，To upgrade.。
18677	You can upgrade the pokemon social level.，To upgrade.。
18678	You can upgrade the pokemon social level.，To upgrade.。
18679	You can upgrade the pokemon social level.，To upgrade.。
18680	You can upgrade the pokemon social level.，To upgrade.。
18681	You can upgrade the pokemon social level.，To upgrade.。
18682	You can upgrade the pokemon social level.，To upgrade.。
18683	You can upgrade the pokemon social level.，To upgrade.。
18684	You can upgrade the pokemon social level.，To upgrade.。
18685	You can upgrade the pokemon social level.，To upgrade.。
18686	Has reached the highest level of elf weaponization.。The upgrade cannot continue.。
18687	Make my elf weapon.。\nThis skill is not currently available.。
18688	You can upgrade the pokemon social level.，To upgrade.。
18689	You can upgrade the pokemon social level.，To upgrade.。
18690	You can upgrade the pokemon social level.，To upgrade.。
18691	You can upgrade the pokemon social level.，To upgrade.。
18692	You can upgrade the pokemon social level.，To upgrade.。
18693	You can upgrade the pokemon social level.，To upgrade.。
18694	You can upgrade the pokemon social level.，To upgrade.。
18695	You can upgrade the pokemon social level.，To upgrade.。
18696	You can upgrade the pokemon social level.，To upgrade.。
18697	You can upgrade the pokemon social level.，To upgrade.。
18698	You can upgrade the pokemon social level.，To upgrade.。
18699	You can upgrade the pokemon social level.，To upgrade.。
18700	You can upgrade the pokemon social level.，To upgrade.。
18701	You can upgrade the pokemon social level.，To upgrade.。
18702	Has reached the highest level of elf weaponization.。The upgrade cannot continue.。
18703	Make my elf weapon.。\nThis skill is not currently available.。
18704	You can upgrade the pokemon social level.，To upgrade.。
18705	You can upgrade the pokemon social level.，To upgrade.。
18706	You can upgrade the pokemon social level.，To upgrade.。
18707	You can upgrade the pokemon social level.，To upgrade.。
18708	You can upgrade the pokemon social level.，To upgrade.。
18709	You can upgrade the pokemon social level.，To upgrade.。
18710	You can upgrade the pokemon social level.，To upgrade.。
18711	You can upgrade the pokemon social level.，To upgrade.。
18712	You can upgrade the pokemon social level.，To upgrade.。
18713	You can upgrade the pokemon social level.，To upgrade.。
18714	You can upgrade the pokemon social level.，To upgrade.。
18715	You can upgrade the pokemon social level.，To upgrade.。
18716	You can upgrade the pokemon social level.，To upgrade.。
18717	You can upgrade the pokemon social level.，To upgrade.。
18718	Has reached the highest level of elf weaponization.。The upgrade cannot continue.。
18719	Make my elf weapon.。\nThis skill is not currently available.。
18720	You can upgrade the pokemon social level.，To upgrade.。
18721	You can upgrade the pokemon social level.，To upgrade.。
18722	You can upgrade the pokemon social level.，To upgrade.。
18723	You can upgrade the pokemon social level.，To upgrade.。
18724	You can upgrade the pokemon social level.，To upgrade.。
18725	You can upgrade the pokemon social level.，To upgrade.。
18726	You can upgrade the pokemon social level.，To upgrade.。
18727	You can upgrade the pokemon social level.，To upgrade.。
18728	You can upgrade the pokemon social level.，To upgrade.。
18729	You can upgrade the pokemon social level.，To upgrade.。
18730	You can upgrade the pokemon social level.，To upgrade.。
18731	You can upgrade the pokemon social level.，To upgrade.。
18732	You can upgrade the pokemon social level.，To upgrade.。
18733	You can upgrade the pokemon social level.，To upgrade.。
18734	Has reached the highest level of elf weaponization.。The upgrade cannot continue.。
18735	Move quickly in an instant.。
18736	Bran dedicated skills. Shock wave.
18737	Bran dedicated skills. Shock wave.
18738	Bran dedicated skills. Shock wave.
18739	Bran dedicated skills. Shock wave. (Normal tasks.)
18740	Bran dedicated skills. Shock wave. (Normal tasks.)
18741	Bran dedicated skills. Shock wave. (Normal tasks.)
18742	Bran dedicated skills. Shock wave. (Normal tasks.)
18743	Bran dedicated skills. Swing the arm.
18744	Bran dedicated skills. Swing the arm.
18745	Bran dedicated skills. Swing the arm.
18746	Bran dedicated skills. Swing the arm. (Normal tasks.)
18747	Bran dedicated skills. Swing the arm. (Normal tasks.)
18748	Bran dedicated skills. Swing the arm. (Normal tasks.)
18749	Bran dedicated skills. Swing the arm. (Normal tasks.)
18750	Bran dedicated skills. Collision.
18751	Bran dedicated skills. Collision.
18752	Bran dedicated skills. Collision.
18753	Bran dedicated skills. Collision. (Normal tasks.)
18754	Bran dedicated skills. Collision. (Normal tasks.)
18755	Bran dedicated skills. Collision. (Normal tasks.)
18756	Bran dedicated skills. Collision. (Normal tasks.)
18757	add(100, 1, "Temporary.");
18758	add(100, 1, "Temporary.");
18759	add(100, 1, "Temporary.");
18760	add(100, 1, "Temporary.");
18761	add(100, 1, "Temporary.");
18762	add(100, 1, "Temporary.");
18763	add(100, 1, "Temporary.");
18764	add(100, 1, "Temporary.");
18765	add(100, 1, "Temporary.");
18766	add(100, 1, "Temporary.");
18767	add(100, 1, "Temporary.");
18768	add(100, 1, "Temporary.");
18769	add(100, 1, "Temporary.");
18770	add(100, 1, "Temporary.");
18771	add(100, 1, "Temporary.");
18772	add(100, 1, "Temporary.");
18773	add(100, 1, "Temporary.");
18774	add(100, 1, "Temporary.");
18775	add(100, 1, "Temporary.");
18776	add(100, 1, "Temporary.");
18777	add(100, 1, "Temporary.");
18778	There are many enemies.。The more enemies you defeat.，The more you learn.。
18779	There are many enemies.。The more enemies you defeat.，The more you learn.。
18780	There are many enemies.。The more enemies you defeat.，The more you learn.。
18781	There are many enemies.。The more enemies you defeat.，The more you learn.。
18782	There are many enemies.。The more enemies you defeat.，The more you learn.。
18783	There are many enemies.。The more enemies you defeat.，The more you learn.。
18786	add(100, 1, "Temporary.");
18787	add(100, 1, "Temporary.");
18788	add(100, 1, "Temporary.");
18789	add(100, 1, "Temporary.");
18792	Pet trampling.
18793	Pet trampling.
18794	Pet land enhancement.
18795	Pet land enhancement.
18796	Pet Jump Attack.
18797	Pet Jump Attack.
18798	Run a certain distance to accelerate.
18799	Run a certain distance to accelerate.
18801	Defeat the surrounding enemies and cause damage.
18802	Defeat the surrounding enemies and cause damage.
18803	Move at a high speed.
18804	Move at a high speed.
18805	Watering.。
18806	Fertilization.。
18807	Deworming.。
18808	Repel all the enemies around you.,and cause harm..
18809	Repel all the enemies around you.,and cause harm..
18811	add(100, 1, "임시");
18812	열기구를 하늘로 띄워보자.
18813	열기구를 띄운다.
18814	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18815	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18816	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18817	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18818	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18819	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18820	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18821	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18822	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18823	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18824	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18825	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
18826	You have practiced to the highest level of this skill.。The upgrade cannot continue.。
18827	Improve the success rate of domesticated animals.。
18828	Improve the success rate of domesticated animals.。
18829	Improve the success rate of domesticated animals.。
18830	Improve the success rate of domesticated animals.。
18831	Improve the success rate of domesticated animals.。
18832	Improve the success rate of domesticated animals.。
18833	Improve the success rate of domesticated animals.。
18834	Improve the success rate of domesticated animals.。
18835	Improve the success rate of domesticated animals.。
18836	Improve the success rate of domesticated animals.。
18837	Improve the success rate of domesticated animals.。
18838	Improve the success rate of domesticated animals.。
18839	Improve the success rate of domesticated animals.。
18840	Improve the success rate of domesticated animals.。
18841	Improve the success rate of domesticated animals.。
18842	Improve the success rate of domesticated animals.。
18843	add(10, 10, "Try to tame the beast.");
18844	add(4, 20, "Try to tame the beast.");\nadd(5, 10, "The success of the tamer.");
18845	add(2, 30, "Try to tame the beast.");\nadd(3, 10, "The success of the tamer.");\nadd(5, 10, "Taming the fox succeeded.");
18846	add(1, 20, "Try to tame the beast.");\nadd(2, 10, "The success of the tamer.");\nadd(4, 20, "Taming the wolf succeeds.");
18847	add(0.5, 40, "The success of the tamer.");\nadd(2, 30, "Taming the otters succeeded..");\nadd(5, 10, "Taming the little devil succeeds.");
18848	add(0.5, 50, "The success of the tamer.");\nadd(1, 40, "Taming the little devil succeeds.");\nadd(5, 10, "Taming skeleton animals succeeds.");
18849	add(0.3, 100, "The success of the tamer.");\nadd(1, 30, "Taming skeleton animals succeeds.");\nadd(2, 20, "Taming the Skeleton Soldier succeeded.");\nadd(5, 10, "Taming the bear succeeds.");
18850	add(0.2, 100, "The success of the tamer.");\nadd(0.5, 60, "Taming the Skeleton Soldier succeeded.");\nadd(1, 40, "Taming the bear succeeds.");\nadd(3, 10, "Taming the elves succeeded.");
18851	add(0.1, 200, "The success of the tamer.");\nadd(0.2, 100, "Taming the Skeleton Soldier succeeded.");\nadd(0.5, 50, "Taming the bear succeeds.");\nadd(2, 20, "Taming the elves succeeded.");\nadd(5, 5, "Taming No.");
18852	add(0.1, 200, "Taming the horse succeeds.");\nadd(0.4, 100, "Taming the bear succeeds.");\nadd(1, 50, "Taming the elves succeeded.");\nadd(5, 10, "Taming No.");
18853	add(0.1, 300, "Taming ghosts succeeds.");\nadd(0.2, 100, "Taming the elves succeeded.");\nadd(1, 50, "Taming No.");\nadd(4, 10, "Taming elephants succeeds.");
18854	add(0.05, 400, "Taming the elves succeeded.");\nadd(0.1, 200, "Taming slate monster success.");\nadd(0.5, 100, "Taming the coyote succeeds.");\nadd(3, 10, "Taming the stone giant succeeds.");
18855	add(0.04, 500, "Taming the elves succeeded.");\nadd(0.1, 300, "Taming slate monster success.");\nadd(0.3, 150, "Taming the coyote succeeds.");\nadd(2, 20, "Taming the stone giant succeeds.");
18856	add(0.02, 750, "Taming the rat man succeeded.");\nadd(0.05, 400, "Taming the fish head monster success.");\nadd(0.2, 200, "Taming the hippo succeeded.");\nadd(2, 30, "Taming the stone giant succeeds.");
18857	add(0.05, 500, "Taming wild boars succeeded.");\nadd(0.2, 300, "Taming the mummy succeeded.");\nadd(1, 40, "Taming the spider Goblin succeeded.");
18858	add(0.04, 600, "Taming wild boars succeeded.");\nadd(0.1, 400, "Taming the mummy succeeded.");\nadd(0.5, 100, "Taming the spider Goblin succeeded.");
18859	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18860	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18861	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18862	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18863	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18864	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18865	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18866	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18867	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18868	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18869	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18870	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18871	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18872	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18873	The stronger the monster, the harder it is to surrender to his own.。Let's start with the weak animals.
18874	You have reached the highest level of skill training.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
18875	add(2, 30, "Try to tame the beast.");\nadd(3, 10, "The success of the tamer.");\nadd(5, 10, "Tame the same level of enemy success.");\nadd(5, 10, "Taming the fox succeeded.");
18876	add(0.5, 40, "The success of the tamer.");\nadd(2, 30, "Tame the same level of enemy success.");\nadd(5, 10, "Tame a strong enemy successfully.", false);\nadd(2, 30, "Taming the otters succeeded..");\nadd(5, 10, "Taming the little devil succeeds.");
18877	add(0.5, 50, "The success of the tamer.");\nadd(1, 40, "Tame the same level of enemy success.");\nadd(5, 10, "Tame a strong enemy successfully.", false);\nadd(1, 40, "Taming the little devil succeeds.");\nadd(5, 10, "Taming skeleton animals succeeds.");
18878	add(0.3, 100, "The success of the tamer.");\nadd(1, 30, "Tame the same level of enemy success.");\nadd(2, 20, "Tame a strong enemy successfully.");\nadd(5, 10, "Taming very strong enemies succeeds.", false);\nadd(1, 30, "Taming skeleton animals succeeds.");\nadd(2, 20, "Taming the Skeleton Soldier succeeded.");\nadd(5, 10, "Taming the bear succeeds.");
18879	add(0.2, 100, "The success of the tamer.");\nadd(0.5, 60, "Tame the same level of enemy success.");\nadd(1, 40, "Tame a strong enemy successfully.");\nadd(3, 10, "Taming very strong enemies succeeds.", false);\nadd(0.5, 60, "Taming the Skeleton Soldier succeeded.");\nadd(1, 40, "Taming the bear succeeds.");\nadd(3, 10, "Taming the elves succeeded.");
18880	add(0.1, 200, "The success of the tamer.");\nadd(0.2, 100, "Tame the same level of enemy success.");\nadd(0.5, 50, "Tame a strong enemy successfully.");\nadd(2, 20, "Taming very strong enemies succeeds.");\nadd(5, 5, "Tame.Bosslevel of enemy success.", false);\nadd(0.5, 50, "Taming the bear succeeds.");\nadd(2, 20, "Taming the elves succeeded.");\nadd(5, 5, "Taming No.");
18881	add(0.1, 200, "Tame the same level of enemy success.");\nadd(0.4, 100, "Tame a strong enemy successfully.");\nadd(1, 50, "Taming very strong enemies succeeds.");\nadd(5, 10, "Tame.Bosslevel of enemy success.", false);\nadd(0.8, 50, "Taming the bear succeeds.");\nadd(1, 50, "Taming the elves succeeded.");\nadd(5, 10, "Taming No.");
18882	add(0.1, 300, "Tame the same level of enemy success.");\nadd(0.2, 100, "Tame a strong enemy successfully.");\nadd(1, 50, "Taming very strong enemies succeeds.");\nadd(4, 10, "Tame.Bosslevel of enemy success.");\nadd(0.5, 50, "Taming the elves succeeded.");\nadd(1, 50, "Taming No.");\nadd(4, 10, "Taming elephants succeeds.");
18883	add(0.05, 400, "Tame the same level of enemy success.");\nadd(0.1, 200, "Tame a strong enemy successfully.");\nadd(0.5, 100, "Taming very strong enemies succeeds.");\nadd(3, 10, "Tame.Bosslevel of enemy success.");\nadd(0.5, 40, "Taming slate monster success.");\nadd(0.5, 100, "Taming the coyote succeeds.");\nadd(3, 10, "Taming the stone giant succeeds.");
18884	add(0.04, 500, "Tame the same level of enemy success.");\nadd(0.1, 300, "Tame a strong enemy successfully.");\nadd(0.3, 150, "Taming very strong enemies succeeds.");\nadd(2, 20, "Tame.Bosslevel of enemy success.");\nadd(0.5, 60, "Taming slate monster success.");\nadd(0.6, 80, "Taming the coyote succeeds.");\nadd(2, 20, "Taming the stone giant succeeds.");
18885	add(0.02, 750, "Tame the same level of enemy success.");\nadd(0.05, 400, "Tame a strong enemy successfully.");\nadd(0.2, 200, "Taming very strong enemies succeeds.");\nadd(2, 30, "Tame.Bosslevel of enemy success.");\nadd(0.5, 150, "Taming the hippo succeeded.");\nadd(2, 40, "Taming the stone giant succeeds.");
18886	add(0.05, 500, "Tame a strong enemy successfully.");\nadd(0.2, 300, "Taming very strong enemies succeeds.");\nadd(1, 40, "Tame.Bosslevel of enemy success.");\nadd(0.2, 400, "Taming the mummy succeeded.");\nadd(1, 50, "Taming the spider Goblin succeeded.");
18887	add(1, 20, "Try to tame the beast.");\nadd(2, 10, "The success of the tamer.");\nadd(4, 20, "Tame the same level of enemy success.");\nadd(4, 20, "Taming the wolf succeeds.");
18888	You have reached the highest level of skill training.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
18889	Str +2
18890	Str +2
18891	Str +2
18892	Str +2
18893	Str +5
18894	Give the fallen enemy. Hurt. 150%\nThe jump ingest distance increases.
18895	Give the fallen enemy. Hurt. 160%\nThe jump ingest distance increases.
18896	Give the fallen enemy. Hurt. 170%\nThe jump ingest distance increases.
18897	Give the fallen enemy. Hurt. 180%\nThe jump ingest distance increases.
18898	Give the fallen enemy. Hurt. 200%\nThe jump ingest distance increases.
18899	add(1.2, 60, "The blow of the jump was successful.");\nadd(2.5, 30, "Give the last blow with a jump cut.。");\nadd(7, 6, "Give the last blow with a blow.。");
18900	add(1, 120, "The blow of the jump was successful.");\nadd(1.5, 40, "Give the last blow with a jump cut.。");\nadd(7, 9, "Give the last blow with a blow.。");
18901	add(0.8, 125, "The blow of the jump was successful.");\nadd(1.4, 60, "Give the last blow with a jump cut.。");\nadd(3, 15, "Give the last blow with a blow.。");
18902	add(0.7, 150, "The blow of the jump was successful.");\nadd(1.2, 80, "Give the last blow with a jump cut.。");\nadd(2.5, 20, "Give the last blow with a blow.。");
18903	add(0.7, 150, "The blow of the jump was successful.");\nadd(1.2, 80, "Give the last blow with a jump cut.。");\nadd(2.5, 20, "Give the last blow with a blow.。");
18904	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
18905	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
18906	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
18907	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，do more damage.。
18908	You have practiced to the highest level.。\nMeet.1After all the conditions of the grade.，You can obtain the title that proves the highest level.。\n
18911	add(100, 1, "Temporary.");
18912	add(100, 1, "Temporary.");
18913	Plundertrade.。
18914	Plundertrade.。
18915	add(100, 1, "Temporary.");
18916	add(100, 1, "Temporary.");
18917	열기구를 하늘로 띄워보자.
18918	열기구를 하늘로 띄워보자.
18919	Plundertrade.。
18920	Escape from under each other's eyes.。
18921	add(100, 1, "Temporary.");
18922	add(100, 1, "Temporary.");
18923	열기구를 하늘로 띄워보자.
18924	열기구를 하늘로 띄워보자.
18925	The speed of movement. 100% Increase.
18926	add(100, 1, "Temporary.");
18927	Role-playing.
18929	add(100, 1, "Get a better way from someone else or a book.");
18930	Gather thunder clouds to attack the enemy with lightning.。Thundermagic can accumulate up to the most.5more than once.，It can strike continuously when you apply it.，Hit the enemy hard.。
18931	add(100, 1, "Get a better way from someone else or a book.");
18932	The current state is not valid.。
18933	<xml move_speed="2.0" cutscene="C4G15_reward_motion_Shylock" />
18934	Open the umbrella.
18935	Sealing equipment.
18936	add(100, 1, "Temporary.");
18937	add(100, 1, "Get a better way from someone else or a book.");
18938	Try opening your umbrella.。
18939	In this state.，There's nothing you can do.
18940	Move to Yola.，Belfast.，One of Theia.。
18941	Move to Yola.，Belfast.，One of Theia.。
18943	When using an action.，Pressing the space bar character will jump.。
18944	mana +5
18945	mana +5
18946	mana +5
18947	mana +5
18948	mana +7
18949	mana +7
18950	mana +7
18951	mana +7
18952	mana +8
18953	mana +8
18954	mana +10
18955	mana +10
18956	mana +10
18957	mana +10
18958	mana +15
18959	Practice meditation.
18960	Magic restores speed.450%
18961	Magic restores speed.520%
18962	Magic restores speed.590%
18963	Magic restores speed.660%
18964	Magic restores speed.730%
18965	Magic restores speed.800%
18966	Magic restores speed.870%
18967	Magic restores speed.940%
18968	Magic restores speed.1010%
18969	Magic restores speed.1080%
18970	Magic restores speed.1150%
18971	Magic restores speed.1220%
18972	Magic restores speed.1290%
18973	Magic restores speed.1360%
18974	Magic restores speed.1500%
18975	add(100, 1, "Get a better way from someone else or a book.");
18976	add(100, 1, "Get a better way from someone else or a book.");
18977	add(100, 1, "Get a better way from someone else or a book.");
18978	add(100, 1, "Get a better way from someone else or a book.");
18979	add(100, 1, "Get a better way from someone else or a book.");
18980	add(100, 1, "Get a better way from someone else or a book.");
18981	add(100, 1, "Get a better way from someone else or a book.");
18982	add(100, 1, "Get a better way from someone else or a book.");
18983	add(100, 1, "Get a better way from someone else or a book.");
18984	add(100, 1, "Get a better way from someone else or a book.");
18985	add(100, 1, "Get a better way from someone else or a book.");
18986	add(100, 1, "Get a better way from someone else or a book.");
18987	add(100, 1, "Get a better way from someone else or a book.");
18988	add(100, 1, "Get a better way from someone else or a book.");
18989	add(100, 1, "Get a better way from someone else or a book.");
18990	add(100, 1, "Get a better way from someone else or a book.");
18991	Press to use.(Use)Keys use meditation skills.。Press to terminate the use skill again.。Use meditation skills while using other skills.，But you can't run.。
18992	Press to use.(Use)Keys use meditation skills.。Press to terminate the use skill again.。Use meditation skills while using other skills.，But you can't run.。
18993	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
18994	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
18995	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
18996	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
18997	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
18998	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
18999	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
19000	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
19001	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
19002	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
19003	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
19004	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
19005	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
19006	You have reached the highest level of skill training.，You can't raise the level any more.。
19007	add(100, 1, "임시");
19008	add(100, 1, "Temporary.");
19009	add(100, 1, "Temporary.");
19010	Call attack.
19011	Call attack.
19012	A thousand dollars.
19013	add(100, 1, "Temporary.");
19029	Skill practice phase.
19045	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19046	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19047	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19048	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19049	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19050	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19051	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19052	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19053	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19054	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19055	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19056	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19057	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19058	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19059	The more you store.，The consumption of money will be greater.，Of course, the damage will be even greater.。As a result, the number of accumulations can be flexible, depending on the situation.。
19060	You have practiced to the highest level of this skill.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
19061	Lucky. +1
19062	Lucky. +1
19063	Lucky. +1
19064	Lucky. +1
19065	Lucky. +1
19066	Lucky. +1
19067	Lucky. +2
19068	Lucky. +2
19069	Lucky. +2
19070	Lucky. +2
19071	Lucky. +3
19072	Lucky. +3
19073	Lucky. +3
19074	Lucky. +3
19075	Lucky. +4
19076	Money bag damage. 16~50\nUp to the maximum amount of savings.5
19077	Money bag damage. 18~54\nUp to the maximum amount of savings.5
19078	Money bag damage. 19~58\nUp to the maximum amount of savings.5
19079	Money bag damage. 21~63\nUp to the maximum amount of savings.6
19080	Money bag damage. 22~67\nUp to the maximum amount of savings.6
19081	Money bag damage. 24~72\nUp to the maximum amount of savings.6
19082	Money bag damage. 25~76\nUp to the maximum amount of savings.7
19083	Money bag damage. 27~81\nUp to the maximum amount of savings.7
19084	Money bag damage. 28~85\nUp to the maximum amount of savings.7
19085	Money bag damage. 30~90\nUp to the maximum amount of savings.7
19086	Money bag damage. 31~94\nUp to the maximum amount of savings.8
19087	Money bag damage. 33~100\nUp to the maximum amount of savings.8
19088	Money bag damage. 34~103\nUp to the maximum amount of savings.9
19089	Money bag damage. 36~108\nUp to the maximum amount of savings.9
19090	Money bag damage. 37~112\nUp to the maximum amount of savings.10
19091	add(1, 100, "Throw money to attack the enemy.。");
19107	add(1, 200, "Throw money to attack the enemy.。");\nadd(1.5, 30, "Defeat the enemy by throwing coins.");
19108	add(0.5, 200, "Throw money to attack the enemy.。");\nadd(1, 60, "Defeat the enemy by throwing coins.");
19109	add(0.25, 400, "Throw money to attack the enemy.。");\nadd(0.5, 100, "Defeat the enemy by throwing coins.");\nadd(2.5, 10, "Defeat strong enemies by throwing coins.");
19110	add(0.25, 500, "Throw money to attack the enemy.。");\nadd(0.4, 120, "Defeat the enemy by throwing coins.");\nadd(1, 24, "Defeat strong enemies by throwing coins.");
19112	add(0.1, 1000, "Throw money to attack the enemy.。");\nadd(0.1, 400, "Defeat the enemy by throwing coins.");\nadd(0.75, 50, "Defeat strong enemies by throwing coins.");\nadd(1.5, 15, "Defeat very powerful enemies by throwing coins.");
19113	add(0.1, 1000, "Defeat enemies of the same rank by throwing coins.");\nadd(0.5, 50, "Defeat strong enemies by throwing coins.");\nadd(1.25, 25, "Defeat very powerful enemies by throwing coins.");\nadd(1, 30, "Defeat the enemy with a thrashing.");
19114	add(0.08, 1000, "Defeat enemies of the same rank by throwing coins.");\nadd(0.4, 100, "Defeat strong enemies by throwing coins.");\nadd(1, 25, "Defeat very powerful enemies by throwing coins.");\nadd(0.8, 40, "Defeat the enemy with a thrashing.");
19115	add(0.05, 1500, "Defeat enemies of the same rank by throwing coins.");\nadd(0.2, 100, "Defeat strong enemies by throwing coins.");\nadd(0.8, 40, "Defeat very powerful enemies by throwing coins.");\nadd(1.5, 10, "Defeat by throwing coins.Bosslevel of enemies.");\nadd(0.6, 50, "Defeat the enemy with a thrashing.");
19116	add(0.1, 1000, "Defeat strong enemies by throwing coins.");\nadd(0.5, 50, "Defeat very powerful enemies by throwing coins.");\nadd(0.8, 20, "Defeat by throwing coins.Bosslevel of enemies.");\nadd(0.5, 60, "Defeat the enemy with a thrashing.");
19117	add(0.08, 1500, "Defeat strong enemies by throwing coins.");\nadd(0.4, 80, "Defeat very powerful enemies by throwing coins.");\nadd(0.5, 30, "Defeat by throwing coins.Bosslevel of enemies.");\nadd(0.4, 70, "Defeat the enemy with a thrashing.");
19118	add(0.05, 2000, "Defeat strong enemies by throwing coins.");\nadd(0.25, 150, "Defeat very powerful enemies by throwing coins.");\nadd(0.4, 50, "Defeat by throwing coins.Bosslevel of enemies.");\nadd(0.3, 100, "Defeat the enemy with a thrashing.");
19119	add(0.05, 2000, "Defeat strong enemies by throwing coins.");\nadd(0.2, 150, "Defeat very powerful enemies by throwing coins.");\nadd(0.3, 70, "Defeat by throwing coins.Bosslevel of enemies.");\nadd(0.2, 150, "Defeat the enemy with a thrashing.");
19120	add(0.05, 2000, "Defeat strong enemies by throwing coins.");\nadd(0.15, 150, "Defeat very powerful enemies by throwing coins.");\nadd(0.25, 100, "Defeat by throwing coins.Bosslevel of enemies.");\nadd(0.1, 300, "Defeat the enemy with a thrashing.");
19121	add(0.05, 2000, "Defeat strong enemies by throwing coins.");\nadd(0.15, 150, "Defeat very powerful enemies by throwing coins.");\nadd(0.25, 100, "Defeat by throwing coins.Bosslevel of enemies.");\nadd(0.1, 300, "Defeat the enemy with a thrashing.");
19122	add(0.15, 1000, "Throw money to attack the enemy.。");\nadd(0.2, 200, "Defeat the enemy by throwing coins.");\nadd(0.8, 20, "Defeat strong enemies by throwing coins.");\nadd(1.5, 15, "Defeat very powerful enemies by throwing coins.");
19123	add(100, 1, "Dunbaron's.[Leila.]for sale.[Bonfire memorandum.]Get and read.。");
19124	add(100, 1, "Dunbaron's.[Leila.]for sale.[There is no substitute for a tool.，Bonfire skills.]Get and read.。");
19125	add(100, 1, "Dunbaron's.[Leila.]for sale.[A good companion to a bonfire.，Tent tools.]Get and read.。");
19126	add(100, 1, "Take the collection with an axe.，with the Klacamp.[Heflin.]，Use.[About skills.]to have a dialogue.。");
19127	add(100, 1, "with the Klacamp.[Alex.]，Use.[About skills.]to have a dialogue.。");
19128	add(100, 1, "with the Klacamp.[Alex.]，Use.[About skills.]to have a dialogue.。");
19129	add(100, 1, "with the Klacamp.[Alex.]，Use.[About skills.]to have a dialogue.。");
19130	add(100, 1, "Dunbaron's.[Leila.]for sale.[Improve your composition skills.]Get and read.。");
19131	add(100, 1, "Dunbaron's.[Leila.]for sale.[Practice composing with Helene. -1-]Get and read.。");
19132	add(100, 1, "Emin Macha's.[Nalor.]Sold in a mystery shop.[What is an ensemble.？]Get and read.。");
19133	add(100, 1, "Emin Macha's. [Nalor.]Sold in a mystery shop.[The way to compose.]Get and read.。");
19134	add(100, 1, "Emin Macha's. [Nalor.]Sold in a mystery shop.[The range of the instrument.]Get and read.。");
19135	add(100, 1, "Emin Macha's. [Nalor.]Sold in a mystery shop.[Prepare to be a great composer.]Get and read.。");
19136	add(100, 1, "Available in the ordinary dungeon box of the Ilyacaru Forest.[Pure love Rutqin.]Get and read.。");
19137	add(100, 1, "with the Klacamp.[Effie.]，Use.[About skills.]to have a dialogue.。");
19138	add(100, 1, "[Krag Excavation Manual No.11This.]one of the rewards.[Make a stop.]Get and read.。");
19139	add(100, 1, "[Krag Excavation Manual No.12This.]one of the rewards.[The tone of the instrument.]Get and read.。");
19140	add(100, 1, "In the mysterious shop of Emin Macha Agnes.，for sale.[For a faster and more effective cure.]Get and read.。");
19141	add(100, 1, "Dunbaron's.[Manus.]Sold in a special store.[Healing with splints.]Get and read.。");
19142	add(100, 1, "with the Klacamp.[Heflin.]，Use.[About skills.]to have a dialogue.。");
19143	add(100, 1, "with the Klacamp.[Heflin.]，Use.[About skills.]to have a dialogue.。");
19144	add(100, 1, "with the Klacamp.[Heflin.]，Use.[About skills.]to have a dialogue.。");
19145	add(100, 1, "with the Klacamp.[Heflin.]，Use.[About skills.]to have a dialogue.。");
19146	add(100, 1, "with the Klacamp.[Heflin.]，Use.[About skills.]to have a dialogue.。");
19147	add(100, 1, "Use Yolamas Advanced.3What is available in the treasure chest of the man's dungeon.[Hell's Bones.]。");
19148	add(100, 1, "Use.[Krag Excavation Manual No.13This.]one of the rewards.[Manus's disinfectant.]。");
19149	add(100, 1, "Dunbaron's.[Leila.]for sale.[The history of Erin's music. -1-]Get and read.。");
19150	add(100, 1, "Dunbaron's.[Leila.]for sale.[The history of Erin's music. -2-]Get and read.。");
19151	add(100, 1, "Emin Macha's. [Nalor.]Sold in a mystery shop.[Music woven with my breath.， Instruments.]Get and read.。");
19152	add(100, 1, "Dunbaron's.[Leila.]for sale.[The history of Erin's music. -3-]Get and read.。");
19153	add(100, 1, "[Leila.]sold in special stores.[The history of Erin's music. -4-]Get and read.。");
19154	add(100, 1, "Use read.[Erin's musician.]after getting.[Nale, a disciple of Luo Aici.]The keyword.，with Emin Macha.[Nalor.]Have a dialogue.。");
19155	add(100, 1, "with the Klacamp.[Effie.]，Use.[About skills.]to have a dialogue.。");
19156	add(100, 1, "Expedition missions.[Collect.5the claws of an emanating animal.]One of the rewards.[a huge pattern of the Metz Plain.]Get and read.。");
19157	add(100, 1, "with Philae's.[Chandis.]or Bales'.[Jed.]，Use.[About skills.]to have a dialogue.。");
19158	add(100, 1, "Yorabari senior.3What is available in the treasure chest of the man's dungeon.[the heart of the instrument.，Resonator.]Get and read.。");
19159	add(100, 1, "[Krag Excavation Manual No.14This.]one of the rewards.[The melody created by both hands.，String instruments.]Get and read.。");
19160	add(100, 1, "Dilconel's.[Laura.]A part-time job given.，Perform.3after more than one.，Use.[About skills.]to have a dialogue.。");
19161	add(100, 1, "Dilconel's.[Laura.]Sold in a mystery shop.[Rest guide.]Get and read.。");
19162	add(100, 1, "Dilconel's.[Laura.]Sold in a mysterious special store.[spiritual rest value.]Get and read.。");
19163	add(100, 1, "on an expedition mission.[Black-haired cat.]one of the rewards.[In order to rest the time.]Get and read.。");
19164	add(100, 1, "What is available in the ordinary dungeon chest of the ruins of the Iliacaru Forest.[forever rest.]Get and read.。");
19165	add(100, 1, "In a state where physical values are low.，with the Klacamp.[Effie.]，Use.[About skills.]to have a dialogue.。");
19166	add(100, 1, "with the Keleda Adventure Camp.[Keeffe.]，Use.[About skills.]to have a dialogue.。");
19167	add(100, 1, "What is available in the O'Raibi Junior Dungeon Chest.[Learn the secrets of a healthy life with a case study.]Get and read.。");
19168	add(100, 1, "In the knowledge of the electrical spark skills.，With Tara's Hurley.，Use.[About skills.]to have a dialogue.。");
19169	add(100, 1, "Dunbaron's.[Stewart.]Sold in a mystery shop.[The realm of meditation.]Get and read.。");
19170	add(100, 1, "Dunbaron's.[Leila.]Sold in special stores.[Effective meditation.]Get and read.。");
19171	add(100, 1, "Available in the Dungeon Chest of the Ruins of the Iliacaru Forest.[My Nobes-style meditation style.]Get and read.。");
19172	add(100, 1, "Expedition missions.[Draw someone with a flower bed patterned post.]One of the rewards.[The mystery of the Karu forest.]Get and read.。");
19173	add(100, 1, "Magic valueis is very low.，stewart with Dunbaron.，Use.[About skills.]to have a dialogue.。");
19174	add(100, 1, "What's available in the O'Labari Junior Dungeon Chest.[A study of Kula Meditation.- Primary. -]Get and read.。");
19175	add(10, 6, "Mix the cooking materials to do whatever you want.");\nadd(50, 1, "Dunbaron's.[Leila.]for sale.[Jeff's cooking lecture.：Grilled.]Get and read.。");
19176	add(2, 10, "Make very delicious grilled food.");\nadd(1, 10, "Barbecue cuisine is a success.。");\nadd(0.5, 20, "Enjoy cooked food on your own.", false);\nadd(0.5, 20, "Taste a delicious barbecue.。");\nadd(0.2, 50, "Successful mixed cooking ingredients。");\nadd(50, 1, "Dunbaron's.[Leila.]for sale.[Jeff's cooking lecture.：Steamed.]Get and read.。");
19177	add(2, 10, "Cook very delicious food.。");\nadd(1, 10, "Cooking food was successful.。");\nadd(0.5, 30, "Taste delicious cooked food.。");\nadd(0.5, 30, "Barbecue cuisine is a success.。");\nadd(50, 1, "Dunbaron's.[Leila.]for sale.[About making dough.]Get and read.。");
19178	add(1, 20, "Success and face.。");\nadd(0.5, 20, "Cooking food was successful.。");\nadd(0.5, 20, "Taste cooked food alone.。", false);\nadd(0.2, 50, "Taste delicious cooked food.。");\nadd(0.2, 50, "Barbecue cuisine is a success.。");\nadd(50, 1, "Emin Macha's. [Gordon.]Sold in a mystery shop.[Cook.：The basis of heating cooking.]Get and read.。");
19179	add(2, 10, "Stew is very delicious food.。");\nadd(1, 10, "The stew was successful.。");\nadd(0.5, 20, "Taste delicious stews.。");\nadd(0.5, 20, "Success and face.。");\nadd(50, 1, "Emin Macha's. [Gordon.]Sold in a mystery shop.[About the production surface.]Get and read.。");
19180	add(1, 20, "Make noodles.。");\nadd(0.5, 20, "The stew was successful.。");\nadd(0.5, 20, "Taste the fried food alone.。", false);\nadd(0.2, 50, "Taste delicious stews.。");\nadd(0.2, 50, "Success and face.。");\nadd(50, 1, "Emin Macha's. [Gordon.]Sold in a mystery shop.[Jeff's cooking lecture.：Fried.]Get and read.。");
19181	add(2, 10, "Make delicious fried food.。");\nadd(1, 10, "Fried food was successful.。");\nadd(0.5, 20, "Enjoy fried food alone.。", false);\nadd(0.5, 20, "Taste delicious fried food.。");\nadd(0.2, 50, "Make noodles.。");\nadd(50, 1, "Emin Macha's. [Gordon.]Sold in a mystery shop.[Jeff's cooking lecture.：Speculation.]Get and read.。");
19182	add(2, 10, "Oil fried very delicious food.。");\nadd(1, 10, "Oil fried food success.。");\nadd(0.5, 20, "Try the cooked food.。");\nadd(0.5, 20, "Fried food was successful.。");\nadd(50, 1, "Eminem's Food Competition entry.[Make pasta.]Get and read.。");
19183	add(1, 20, "Make pasta.。");\nadd(0.5, 20, "Oil fried food success.。");\nadd(0.2, 50, "Try the cooked food.。");\nadd(0.2, 50, "Fried food was successful.。");\nadd(50, 1, "Tara's.[Kruas.]Sold in a mystery shop.[The story of a filial son.]Get and read.。");
19184	add(1, 20, "Make jam.。");\nadd(0.5, 20, "make a pie.。");\nadd(0.2, 50, "Try the cooked food.。");\nadd(0.2, 50, "Oil fried food success.。");\nadd(50, 1, "Tara's.[Kruas.]Sold in a mystery shop.[Pai's story no.1Department.:About Pie.]Get and read.。");
19185	add(100, 1, "Emin Macha's.[Nalor.]Sold in a mystery shop.[Music woven with my breath.， Instruments.]Get and read.。");
19186	add(100, 1, "[Krag Excavation Manual No.14This.]one of the rewards.[The melody created by both hands.，String instruments.]Get and read.。");
19187	add(100, 1, "Magic valueis is very low.，with Dunbaron.[Stewart.]Use.[About skills.]to have a dialogue.。");
19188	add(100, 1, "Ice Arrow.，Rocket.，Arrows are all.FWhen it is above the grade.，with Dunbaron.[Stewart.]，Use.[About skills.]to have a dialogue.。");
19189	add(100, 1, "Take it.[Logging axe.]，with the Klacamp.[Effie.]，Use.[About skills.]to have a dialogue.。");
19190	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19191	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19192	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19193	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19194	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19195	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19196	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19197	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19198	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19199	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19200	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19201	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19202	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19203	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19204	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19205	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19206	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19207	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19208	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19209	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19210	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19211	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19212	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19213	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19214	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19215	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19216	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19217	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19218	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19219	When multiple members of the team are in a dangerous situation.，Can recover efficiently.。
19220	Use it.，Will follow the example of the monster.。
19221	add(100, 1, "Temporary.");
19222	You have practiced to the highest level of this skill.。\nMeet the level.1after all the conditions of practice.，You can obtain the title that proves the highest level.。
19223	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19224	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19225	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19226	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19227	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19228	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19229	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19230	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19231	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19232	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19233	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19234	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19235	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19236	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19237	Although with the number of hits increased.，The consumption of money will increase.，But the associated damage will increase.。According to the enemy's life value to properly determine the number of bursts required.。
19238	test
19253	Skill practice phase.
19254	add(100, 1, "The social experience level is reached. 21 ");
19255	add(100, 1, "The social experience level is reached. 23 ");
19256	add(100, 1, "The social experience level is reached. 25 ");
19257	add(100, 1, "The social experience level is reached. 27 ");
19258	add(100, 1, "The social experience level is reached. 29 ");
19259	add(100, 1, "The social experience level is reached. 31 ");
19260	add(100, 1, "The social experience level is reached. 33 ");
19261	add(100, 1, "The social experience level is reached. 35 ");
19262	add(100, 1, "The social experience level is reached. 37 ");
19263	add(100, 1, "The social experience level is reached. 39 ");
19264	add(100, 1, "The social experience level is reached. 41 ");
19265	add(100, 1, "The social experience level is reached. 43 ");
19266	add(100, 1, "The social experience level is reached. 45 ");
19267	add(100, 1, "The social experience level is reached. 47 ");
19268	add(100, 1, "The social experience level is reached. 50 ");
19269	add(100, 1, "Get a better way from other people or books.");
19270	Make my elf weapon.。\nThis skill is not currently available.。
19271	You can upgrade the pokemon social level.，To upgrade.。
19272	You can upgrade the pokemon social level.，To upgrade.。
19273	You can upgrade the pokemon social level.，To upgrade.。
19274	You can upgrade the pokemon social level.，To upgrade.。
19275	You can upgrade the pokemon social level.，To upgrade.。
19276	You can upgrade the pokemon social level.，To upgrade.。
19277	You can upgrade the pokemon social level.，To upgrade.。
19278	You can upgrade the pokemon social level.，To upgrade.。
19279	You can upgrade the pokemon social level.，To upgrade.。
19280	You can upgrade the pokemon social level.，To upgrade.。
19281	You can upgrade the pokemon social level.，To upgrade.。
19282	You can upgrade the pokemon social level.，To upgrade.。
19283	You can upgrade the pokemon social level.，To upgrade.。
19284	You can upgrade the pokemon social level.，To upgrade.。
19285	Has reached the highest level of elf weaponization.。The upgrade cannot continue.。
19286	The spirit of the solidization consumes energy. 110\nPokemon damage. 740~960\nNumber of attacks. 6Times.
19287	The spirit of the solidization consumes energy. 120\nPokemon damage. 820~1040\nNumber of attacks. 6Times.
19288	The spirit of the solidization consumes energy. 130\nPokemon damage. 910~1130\nNumber of attacks. 6Times.
19289	The spirit of the solidization consumes energy. 140\nPokemon damage. 1000~1220\nNumber of attacks. 6Times.
19290	The spirit of the solidization consumes energy. 150\nPokemon damage. 1090~1310\nNumber of attacks. 6Times.
19291	The spirit of the solidization consumes energy. 180\nPokemon damage. 1210~1430\nNumber of attacks. 6Times.
19292	The spirit of the solidization consumes energy. 190\nPokemon damage. 1310~1530\nNumber of attacks. 6Times.
19293	The spirit of the solidization consumes energy. 200\nPokemon damage. 1410~1630\nNumber of attacks. 6Times.
19294	The spirit of the solidization consumes energy. 210\nPokemon damage. 1510~1730\nNumber of attacks. 6Times.
19295	The spirit of the solidization consumes energy. 240\nPokemon damage. 1650~1870\nNumber of attacks. 6Times.
19296	The spirit of the solidization consumes energy. 250\nPokemon damage. 1760~1980\nNumber of attacks. 6Times.
19297	The spirit of the solidization consumes energy. 260\nPokemon damage. 1870~2090\nNumber of attacks. 6Times.
19298	The spirit of the solidization consumes energy. 270\nPokemon damage. 1980~2200\nNumber of attacks. 6Times.
19299	The spirit of the solidization consumes energy. 300\nPokemon damage. 2140~2360\nNumber of attacks. 6Times.
19300	It's a rainy day.，In the yellow flash place.，It's easy to find silver-grey-lighted misri ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Find some gems you need, too.。
19301	It's a rainy day.，In the yellow flash place.，It's easy to find silver-grey-lighted misri ore fragments.。Remember to press the weather and time.，The rule of the place out of the gem.，Find some gems you need, too.。
19302	The spirit of the solidization consumes energy. 100\nPokemon damage. 530~880
19303	The spirit of the solidization consumes energy. 110\nPokemon damage. 580~970
19304	The spirit of the solidization consumes energy. 120\nPokemon damage. 630~1060
19305	The spirit of the solidization consumes energy. 130\nPokemon damage. 690~1160
19306	The spirit of the solidization consumes energy. 140\nPokemon damage. 750~1260
19307	The spirit of the solidization consumes energy. 150\nPokemon damage. 810~1360
19308	The spirit of the solidization consumes energy. 180\nPokemon damage. 890~1490\nRange attack distance. 12% Increase.
19309	The spirit of the solidization consumes energy. 190\nPokemon damage. 960~1600\nRange attack distance. 12% Increase.
19310	The spirit of the solidization consumes energy. 200\nPokemon damage. 1020~1710\nRange attack distance. 12% Increase.
19311	The spirit of the solidization consumes energy. 210\nPokemon damage. 1090~1820\nRange attack distance. 12% Increase.
19312	The spirit of the solidization consumes energy. 240\nPokemon damage. 1180~1970\nRange attack distance. 25% Increase.
19313	The spirit of the solidization consumes energy. 250\nPokemon damage. 1250~2090\nRange attack distance. 25% Increase.
19314	The spirit of the solidization consumes energy. 260\nPokemon damage. 1320~2210\nRange attack distance. 25% Increase.
19315	The spirit of the solidization consumes energy. 270\nPokemon damage. 1400~2330\nRange attack distance. 25% Increase.
19316	The spirit of the solidization consumes energy. 300\nPokemon damage. 1500~2500\nRange attack distance. 37% Increase.
19317	Will +3, Str +1
19318	Will +3, Str +1
19319	Will +3, Str +1
19320	Will +3, Str +1
19321	Will +3, Str +1
19322	Will +3, Str +2
19323	Will +3, Str +2
19324	Will +3, Str +2
19325	Will +3, Str +2
19326	Will +3, Str +2
19327	Will +4, Str +3
19328	Will +4, Str +3
19329	Will +4, Str +3
19330	Will +4, Str +3
19331	Will +4, Str +3
19332	Will +3, Str +1
19333	Will +3, Str +1
19334	Will +3, Str +1
19335	Will +3, Str +1
19336	Will +3, Str +1
19337	Will +3, Str +2
19338	Will +3, Str +2
19339	Will +3, Str +2
19340	Will +3, Str +2
19341	Will +3, Str +2
19342	Will +4, Str +3
19343	Will +4, Str +3
19344	Will +4, Str +3
19345	Will +4, Str +3
19346	Will +4, Str +3
19347	Will +3, Str +1
19348	Will +3, Str +1
19349	Will +3, Str +1
19350	Will +3, Str +1
19351	Will +3, Str +1
19352	Will +3, Str +2
19353	Will +3, Str +2
19354	Will +3, Str +2
19355	Will +3, Str +2
19356	Will +3, Str +2
19357	Will +4, Str +3
19358	Will +4, Str +3
19359	Will +4, Str +3
19360	Will +4, Str +3
19361	Will +4, Str +3
19362	Give the surrounding enemies. 100%short-range damage.
19363	Give the surrounding enemies. 110%short-range damage.
19364	Give the surrounding enemies. 120%short-range damage.
19365	Give the surrounding enemies. 130%short-range damage.
19366	Give the surrounding enemies. 140%short-range damage.
19367	Give the surrounding enemies. 150%short-range damage.
19368	Give the surrounding enemies. 160%short-range damage.
19369	Give the surrounding enemies. 170%short-range damage.
19370	Give the surrounding enemies. 180%short-range damage.
19371	Give the surrounding enemies. 190%short-range damage.
19372	Give the surrounding enemies. 200%short-range damage.
19373	Give the surrounding enemies. 210%short-range damage.
19374	Give the surrounding enemies. 220%short-range damage.
19375	Give the surrounding enemies. 230%short-range damage.
19376	Give the surrounding enemies. 250%short-range damage.
19377	Give the surrounding enemies. 250%short-range damage.
19378	Give the surrounding enemies. 250%short-range damage.
19379	Give the surrounding enemies. 250%short-range damage.
19380	Give the surrounding enemies. 100%short-range damage.
19381	Give the surrounding enemies. 105%short-range damage.
19382	Give the surrounding enemies. 115%short-range damage.
19383	Give the surrounding enemies. 120%short-range damage.
19384	Give the surrounding enemies. 125%short-range damage.
19385	Give the surrounding enemies. 135%short-range damage.
19386	Give the surrounding enemies. 140%short-range damage.
19387	Give the surrounding enemies. 145%short-range damage.
19388	Give the surrounding enemies. 150%short-range damage.
19389	Give the surrounding enemies. 160%short-range damage.
19390	Give the surrounding enemies. 170%short-range damage.
19391	Give the surrounding enemies. 180%short-range damage.
19392	Give the surrounding enemies. 190%short-range damage.
19393	Give the surrounding enemies. 200%short-range damage.
19394	Give the surrounding enemies. 200%short-range damage.
19395	Give the surrounding enemies. 200%short-range damage.
19396	Give the surrounding enemies. 200%short-range damage.
19397	Give the surrounding enemies. 100%short-range damage.
19398	Give the surrounding enemies. 110%short-range damage.
19399	Give the surrounding enemies. 120%short-range damage.
19400	Give the surrounding enemies. 130%short-range damage.
19401	Give the surrounding enemies. 140%short-range damage.
19402	Give the surrounding enemies. 150%short-range damage.
19403	Give the surrounding enemies. 160%short-range damage.
19404	Give the surrounding enemies. 170%short-range damage.
19405	Give the surrounding enemies. 180%short-range damage.
19406	Give the surrounding enemies. 190%short-range damage.
19407	Give the surrounding enemies. 200%short-range damage.
19408	Give the surrounding enemies. 210%short-range damage.
19409	Give the surrounding enemies. 220%short-range damage.
19410	Give the surrounding enemies. 230%short-range damage.
19411	Give the surrounding enemies. 250%short-range damage.
19412	Give the surrounding enemies. 250%short-range damage.
19413	Give the surrounding enemies. 250%short-range damage.
19414	Give the surrounding enemies. 250%short-range damage.
19415	Give the surrounding enemies. 110%short-range damage.\nLife value consumption.10%
19416	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
19417	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);
19418	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
19419	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(20,1,"Attack most enemies.",false);\nadd(30,1,"Defeat most enemies.",false);
19420	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Defeat enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(20,1,"Attack most of the same level of enemies.",false);\nadd(30,1,"Attack most of the same level of enemies.",false);
19421	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Defeat enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Use a windmill against the enemy.");\nadd(20,1,"Attack most of the powerful enemies.",false);\nadd(30,1,"Attack most of the same level of enemies.",false);
19422	add(0.3, 128, Defeat enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Use a windmill against the enemy.);\nadd(5, 2, Attack most of the powerful enemies., false);\nadd(20, 2, Defeat most of the powerful enemies., false);
19423	add(0.06, 320, Defeat enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Use a windmill against the enemy.);\nadd(5, 2, Attack most of the powerful enemies., false);\nadd(10, 2, Defeat most of the powerful enemies., false);
19424	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Use a windmill against the enemy.);\nadd(5, 2, Attack most of the powerful enemies.);\nadd(8, 2, Defeat most of the powerful enemies.);
19425	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Use a windmill against the enemy.);\nadd(3, 2, Attack most of the powerful enemies.);\nadd(5, 2, Defeat most of the powerful enemies.);
19426	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 80, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Use a windmill against the enemy.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
19427	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 160, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
19428	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 200, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
19429	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 300, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
19430	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 400, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);\nadd(0.01, 3000, Defeat the enemy.);
19431	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1200, Overcome.Bosslevel of enemies.);\nadd(0.3, 40, Attack most of the powerful enemies.);\nadd(1, 30, Defeat most of the powerful enemies.);\nadd(0.01, 3000, Defeat the enemy.);
19432	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 1500, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);\nadd(0.005, 4800, Defeat the enemy.);
19433	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
19434	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
19435	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
19436	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2400, Overcome.Bosslevel of enemies.);\nadd(0.25, 50, Attack most of the powerful enemies.);\nadd(0.75, 50, Defeat most of the powerful enemies.);
19437	add(1,50,"Attack the enemy.");\nadd(5,10,"Defeat the enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
19438	add(0.5,80,"Attack the enemy.");\nadd(2.5,15,"Defeat the enemy.");\nadd(2,15,"Defeat enemies of the same rank.");\nadd(5,4,"Defeat enemies of the same rank.");\nadd(10,10,"Defeat the strong enemy.");\nadd(8,2,"Use a windmill against the enemy.");\nadd(20,1,"Attack most of the same level of enemies.",false);\nadd(40,1,"Attack most of the same level of enemies.",false);
19439	add(0.1,250,"Attack the enemy.");\nadd(1,25,"Defeat the enemy.");\nadd(1.5,20,"Defeat enemies of the same rank.");\nadd(3,6,"Defeat enemies of the same rank.");\nadd(5,25,"Defeat the strong enemy.");\nadd(6,3,"Use a windmill against the enemy.");\nadd(15,1,"Attack most of the powerful enemies.",false);\nadd(30,1,"Attack most of the same level of enemies.",false);
19440	add(1, 30, Defeat enemies of the same rank.);\nadd(2, 10, Defeat enemies of the same rank.);\nadd(3, 35, Defeat the strong enemy.);\nadd(5, 24, Defeat very strong enemies.);\nadd(4, 5, Use a windmill against the enemy.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(20, 2, Defeat most of the powerful enemies., false);
19441	add(0.6, 60, Defeat enemies of the same rank.);\nadd(1.5, 20, Defeat enemies of the same rank.);\nadd(2, 60, Defeat the strong enemy.);\nadd(3, 40, Defeat very strong enemies.);\nadd(3, 6, Use a windmill against the enemy.);\nadd(8, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
19442	add(1, 80, Defeat enemies of the same rank.);\nadd(1.5, 80, Defeat the strong enemy.);\nadd(2, 60, Defeat very strong enemies.);\nadd(2, 10, Use a windmill against the enemy.);\nadd(5, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
19443	add(0.6, 100, Defeat enemies of the same rank.);\nadd(1, 50, Defeat the strong enemy.);\nadd(1.5, 80, Defeat very strong enemies.);\nadd(1.5, 6, Use a windmill against the enemy.);\nadd(4, 2, Attack most of the powerful enemies.);\nadd(8, 2, Defeat most of the powerful enemies.);
19444	add(0.3, 200, Defeat enemies of the same rank.);\nadd(0.6, 100, Defeat the strong enemy.);\nadd(1, 120, Defeat very strong enemies.);\nadd(10, 3, Overcome.Bosslevel of enemies.);\nadd(1, 10, Use a windmill against the enemy.);\nadd(3, 4, Attack most of the powerful enemies.);\nadd(6, 2, Defeat most of the powerful enemies.);
19445	add(0.1, 500, Defeat enemies of the same rank.);\nadd(0.3, 170, Defeat the strong enemy.);\nadd(0.6, 200, Defeat very strong enemies.);\nadd(5, 6, Overcome.Bosslevel of enemies.);\nadd(2, 8, Attack most of the powerful enemies.);\nadd(4, 4, Defeat most of the powerful enemies.);
19446	add(0.1, 500, Defeat the strong enemy.);\nadd(0.3, 400, Defeat very strong enemies.);\nadd(3, 10, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2, 10, Defeat most of the powerful enemies.);
19447	add(0.08, 400, Defeat the strong enemy.);\nadd(0.1, 300, Defeat very strong enemies.);\nadd(1, 50, Overcome.Bosslevel of enemies.);\nadd(0.9, 15, Attack most of the powerful enemies.);\nadd(1.8, 15, Defeat most of the powerful enemies.);
19448	add(0.06, 400, Defeat the strong enemy.);\nadd(0.08, 300, Defeat very strong enemies.);\nadd(0.5, 100, Overcome.Bosslevel of enemies.);\nadd(0.8, 10, Attack most of the powerful enemies.);\nadd(1.6, 10, Defeat most of the powerful enemies.);\nadd(0.06, 400, Defeat the enemy.);
19449	add(0.04, 600, Defeat the strong enemy.);\nadd(0.06, 400, Defeat very strong enemies.);\nadd(0.1, 500, Overcome.Bosslevel of enemies.);\nadd(0.7, 16, Attack most of the powerful enemies.);\nadd(1.4, 12, Defeat most of the powerful enemies.);\nadd(0.04, 600, Defeat the enemy.);
19450	add(0.02, 1300, Defeat the strong enemy.);\nadd(0.04, 600, Defeat very strong enemies.);\nadd(0.07, 700, Overcome.Bosslevel of enemies.);\nadd(0.6, 20, Attack most of the powerful enemies.);\nadd(1.2, 16, Defeat most of the powerful enemies.);\nadd(0.02, 1300, Defeat the enemy.);
19451	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
19452	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
19453	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
19454	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(1, 20, Defeat most of the powerful enemies.);
19455	add(1,20,"Attack the enemy.");\nadd(3,10,"Defeat the enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most enemies.",false);\nadd(50,1,"Defeat most enemies.",false);
19456	add(0.5,30,"Attack the enemy.");\nadd(1.5,20,"Defeat the enemy.");\nadd(1,20,"Defeat enemies of the same rank.");\nadd(3,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(10,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most of the same level of enemies.",false);\nadd(50,1,"Attack most of the same level of enemies.",false);
19457	add(0.2,30,"Attack the enemy.");\nadd(0.5,20,"Defeat the enemy.");\nadd(1,30,"Defeat enemies of the same rank.");\nadd(2,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(8,2,"Use a windmill against the enemy.");\nadd(30,1,"Attack most of the powerful enemies.",false);\nadd(50,1,"Attack most of the same level of enemies.",false);
19458	add(0.3, 128, Defeat enemies of the same rank.);\nadd(0.6, 64, Defeat enemies of the same rank.);\nadd(2.5, 32, Defeat the strong enemy.);\nadd(3, 32, Defeat very strong enemies.);\nadd(2.5, 3, Use a windmill against the enemy.);\nadd(10, 2, Attack most of the powerful enemies., false);\nadd(25, 2, Defeat most of the powerful enemies., false);
19459	add(0.06, 320, Defeat enemies of the same rank.);\nadd(0.3, 160, Defeat enemies of the same rank.);\nadd(1, 100, Defeat the strong enemy.);\nadd(1.8, 50, Defeat very strong enemies.);\nadd(1, 3, Use a windmill against the enemy.);\nadd(9, 2, Attack most of the powerful enemies., false);\nadd(15, 2, Defeat most of the powerful enemies., false);
19460	add(0.2, 300, Defeat enemies of the same rank.);\nadd(0.6, 160, Defeat the strong enemy.);\nadd(1.2, 100, Defeat very strong enemies.);\nadd(1, 3, Use a windmill against the enemy.);\nadd(6, 2, Attack most of the powerful enemies.);\nadd(10, 2, Defeat most of the powerful enemies.);
19461	add(0.05, 600, Defeat enemies of the same rank.);\nadd(0.25, 400, Defeat the strong enemy.);\nadd(0.5, 200, Defeat very strong enemies.);\nadd(0.5, 4, Use a windmill against the enemy.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
19462	add(0.05, 1000, Defeat enemies of the same rank.);\nadd(0.1, 600, Defeat the strong enemy.);\nadd(0.25, 400, Defeat very strong enemies.);\nadd(1, 100, Overcome.Bosslevel of enemies.);\nadd(0.5, 4, Use a windmill against the enemy.);\nadd(3.5, 2, Attack most of the powerful enemies.);\nadd(7.5, 2, Defeat most of the powerful enemies.);
19463	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(1.5, 4, Attack most of the powerful enemies.);\nadd(5, 4, Defeat most of the powerful enemies.);
19464	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(1, 10, Attack most of the powerful enemies.);\nadd(2.5, 10, Defeat most of the powerful enemies.);
19465	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 15, Attack most of the powerful enemies.);\nadd(1.65, 15, Defeat most of the powerful enemies.);
19466	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
19467	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
19468	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
19469	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.25, 48, Attack most of the powerful enemies.);\nadd(0.75, 40, Defeat most of the powerful enemies.);
19470	add(100, 1, "Get a better way from other people or books.");
19471	add(100, 1, "Get a better way from other people or books.");
19472	add(100, 1, "Get a better way from other people or books.");
19473	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19474	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19475	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19476	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19477	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19478	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19479	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19480	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19481	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19482	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19483	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19484	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19485	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19486	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19487	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19488	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19489	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19490	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19491	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19492	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19493	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
19494	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19495	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19496	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19497	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19498	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
19499	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nI gave it to you.1Segment qualification proves how skilled you are in a windmill.。
19500	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nI gave it to you.2Segment qualification proves how skilled you are in a windmill.。
19501	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nI gave it to you.3Segment qualification proves how skilled you are in a windmill.。
19502	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
19503	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19504	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19505	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19506	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19507	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19508	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19509	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19510	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19511	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19512	Windmill skills although can attack all enemies around at once.，But it's no longer invincible.。So.，Use with caution.。
19513	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19514	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19515	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19516	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19517	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
19518	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nI gave it to you.1Segment qualification proves how skilled you are in a windmill.。
19519	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nI gave it to you.2Segment qualification proves how skilled you are in a windmill.。
19520	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nI gave it to you.3Segment qualification proves how skilled you are in a windmill.。
19521	Mr. Leonard taught the windmill skills.。Go to dunbar's martial arts teacher and ask for details.。
19522	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19523	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19524	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19525	Use windmill skills to defeat enemies.。\nGrade.5Start attacking a wider range of enemies.。
19526	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
19527	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nI gave it to you.1Segment qualification proves how skilled you are in a windmill.。
19528	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nI gave it to you.2Segment qualification proves how skilled you are in a windmill.。
19529	Windmill skills are at their highest level.，Can attack a wider range of enemies.\nI gave it to you.3Segment qualification proves how skilled you are in a windmill.。
19530	(1, 100, The promotion exam was successful.。)
19531	(4,50, The promotion exam was successful.。)
19532	(6,34, The promotion exam was successful.。)
19533	(8,25, The promotion exam was successful.。)
19534	(1, 100, The promotion exam was successful.。)
19535	(4,50, The promotion exam was successful.。)
19536	(6,34, The promotion exam was successful.。)
19537	(8,25, The promotion exam was successful.。)
19538	(1, 100, The promotion exam was successful.。)
19539	(4,50, The promotion exam was successful.。)
19540	(6,34, The promotion exam was successful.。)
19541	(8,25, The promotion exam was successful.。)
19542	The success rate of alchemy production has increased.
19543	The success rate of alchemy production has increased.
19544	The success rate of alchemy production has increased.
19545	The success rate of alchemy production has increased.
19546	The success rate of alchemy production has increased.
19547	The success rate of alchemy production has increased.
19548	The success rate of alchemy production has increased.
19549	The success rate of alchemy production has increased.
19550	The success rate of alchemy production has increased.
19551	The success rate of alchemy production has increased.
19552	Fighter skills.
19553	Fighter skills.
19554	Fighter skills.
19555	Fighter skills.
19556	Fighter skills.
19557	Fighter skills.
19558	Will +3
19559	Will +3
19560	Will +3
19561	Will +3
19562	Will +4, Str +2
19563	Will +4, Str +2
19564	Will +4, Str +2
19565	Will +4, Str +2
19566	Will +4, Str +2
19567	Ice damage. 100~150
19568	Ice damage. 100~150
19569	Ice damage. 150~250
19570	Ice damage. 250~300
19571	Ice damage. 500~750
19572	Ice damage. 600~900
19573	Ice damage. 700~1050
19574	Ice damage. 800~1200
19575	Ice damage. 900~1350
19576	Ice damage. 1000~1500
19577	Ice damage. 1100~1650
19578	Ice damage. 1200~1800
19579	Ice damage. 1300~1950
19580	Ice damage. 1400~2100
19581	Ice damage. 1500~2250
19582	Ice damage. 1600~2400
19583	Ice damage. 1100~1650
19584	Ice damage. 1200~1800
19585	Ice damage. 1300~1950
19586	Ice damage. 1400~2100
19587	Ice damage. 1500~2250
19588	Ice damage. 1600~2400
19634	add(100, 1, "Temporary.");
19635	add(100, 1, "Temporary.");
19636	add(100, 1, "Temporary.");
19637	add(100, 1, "Temporary.");
19638	add(100, 1, "Temporary.");
19793	Ice storm.
19794	Ice storm.
19795	The ice dragon roared.
19796	The ice dragon roared.
19797	The ice dragon roared.
19798	The ice dragon roared.
19799	The ice dragon roared.
19800	The ice dragon roared.
19801	The ice dragon roared.
19802	The ice dragon roared.
19803	The ice dragon roared.
19804	The ice dragon roared.
19805	The ice dragon roared.
19806	The ice dragon roared.
19807	The ice dragon roared.
19808	The ice dragon roared.
19809	The ice dragon roared.
19810	The ice dragon roared.
19827	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19828	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19829	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19830	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19831	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19832	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19833	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19834	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19835	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19836	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19837	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19838	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19839	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19840	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19841	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
19842	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
19843	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
19859	Physical. +1
19860	Physical. +1
19861	Physical. +1
19862	Physical. +1
19863	Physical. +1
19864	Physical. +1
19865	Physical. +1
19866	Physical. +1
19867	Physical. +1
19868	Physical. +1
19869	Physical. +2, Life. +3
19870	Physical. +2, Life. +3
19871	Physical. +2, Life. +3
19872	Physical. +2, Life. +3
19873	Physical. +2, Life. +3
19890	add(5, 20, "Use continuous techniques.");
19891	add(1, 50, "Use continuous techniques.");\nadd(1, 50, "Use.1Segment continuous skill.");\nadd(1, 50, "Use.2Segment continuous skill.");
19892	add(0.5, 100, "Use continuous techniques.");\nadd(0.5, 100, "Use.1Segment continuous skill.");\nadd(0.5, 100, "Use.2Segment continuous skill.");
19893	add(0.3, 170, "Use continuous techniques.");\nadd(0.3, 170, "Use.1Segment continuous skill.");\nadd(0.3, 170, "Use.2Segment continuous skill.");
19894	add(0.2, 250, "Use continuous techniques.");\nadd(0.2, 250, "Use.1Segment continuous skill.");\nadd(0.2, 250, "Use.2Segment continuous skill.");\nadd(0.4, 60, "Use.3Segment continuous skill.");
19895	add(0.1, 400, "Use continuous techniques.");\nadd(0.1, 500, "Use.1Segment continuous skill.");\nadd(0.1, 500, "Use.2Segment continuous skill.");\nadd(0.2, 120, "Use.3Segment continuous skill.");
19896	add(0.075, 500, "Use continuous techniques.");\nadd(0.075, 700, "Use.1Segment continuous skill.");\nadd(0.075, 700, "Use.2Segment continuous skill.");\nadd(0.15, 150, "Use.3Segment continuous skill.");
19897	add(0.05, 800, "Use continuous techniques.");\nadd(0.05, 1000, "Use.1Segment continuous skill.");\nadd(0.05, 1000, "Use.2Segment continuous skill.");\nadd(0.1, 200, "Use.3Segment continuous skill.");
19898	add(0.025, 1200, "Use continuous techniques.");\nadd(0.025, 2000, "Use.1Segment continuous skill.");\nadd(0.025, 2000, "Use.2Segment continuous skill.");\nadd(0.1, 300, "Use.3Segment continuous skill.");
19899	add(0.025, 1200, "Use continuous techniques.");\nadd(0.025, 2000, "Use.1Segment continuous skill.");\nadd(0.025, 2000, "Use.2Segment continuous skill.");\nadd(0.1, 300, "Use.3Segment continuous skill.");
19900	add(0.025, 1200, "Use continuous techniques.");\nadd(0.025, 2000, "Use.1Segment continuous skill.");\nadd(0.025, 2000, "Use.2Segment continuous skill.");\nadd(0.1, 300, "Use.3Segment continuous skill.");
19901	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
19902	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
19903	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
19904	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
19905	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
19937	Agile. +1
19938	Agile. +1
19939	Agile. +1
19940	Agile. +1
19941	Agile. +2
19942	Agile. +2
19943	Agile. +2
19944	Agile. +2
19945	Agile. +2
19964	add(2, 50, "Use the back step.");
19965	add(1.5, 70, "Use the back step.");
19968	add(0.33, 200, "Use the back step.");\nadd(1, 60, "Use the back-up in combat state.");
19969	add(0.15, 400, "Use the back step.");\nadd(0.5, 120, "Use the back-up in combat state.");
19970	add(0.15, 400, "Use the back step.");\nadd(0.5, 120, "Use the back-up in combat state.");
19971	add(0.1, 600, "Use the back step.");\nadd(0.33, 180, "Use the back-up in combat state.");
19972	add(0.2, 500, "Use the back-up in combat state.");
19973	add(0.15, 700, "Use the back-up in combat state.");
19974	add(0.1, 1000, "Use the back-up in combat state.");
19975	add(0.07, 1500, "Use the back-up in combat state.");
19976	add(0.05, 2000, "Use the back-up in combat state.");
19977	add(0.05, 2000, "Use the back-up in combat state.");
19978	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19979	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19980	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19981	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19982	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19983	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19984	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19985	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19986	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19987	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19988	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19989	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19990	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19991	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19992	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
19993	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
19994	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
19995	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
19996	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
19997	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
19998	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
20000	add(3.3, 40, "Use the back step.");
20001	Will. +1
20002	Will. +1
20003	Will. +1
20004	Will. +1
20005	Will. +1
20006	Will. +1
20007	Will. +2
20008	Will. +2
20009	Will. +2
20010	Will. +2
20011	Will. +3
20012	Will. +3
20063	Will. +1
20064	Will. +1
20065	Will. +1
20066	Will. +1
20067	Will. +1
20068	Will. +1
20069	Will. +1
20070	Will. +1
20071	Will. +1
20072	Will. +1
20073	Will. +1
20074	Will. +1
20075	Will. +1
20076	Will. +1
20077	Will. +1
20078	Will. +1
20079	Will. +1
20080	Will. +1
20081	Will. +1
20082	Will. +1
20083	Will. +1
20084	Will. +1
20085	Will. +1
20086	Will. +1
20087	Will. +1
20088	Will. +1
20113	Will. +2
20114	Will. +2
20127	Will. +2
20128	Will. +2
20290	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20291	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20292	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20293	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20294	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20295	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20296	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20297	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20298	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20299	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20300	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20301	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20302	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20303	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20304	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20305	Use this skill., You can quickly approach your opponent and attack it.。\nEasy to use.1Segment continuous skills to warm up.。
20306	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20307	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20308	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20309	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20310	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20311	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20312	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20313	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20314	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20315	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20316	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20317	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20318	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20319	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20320	Focus the strength of your whole body in one punch., When you shoot, you approach your opponent like lightning., and give a devastating blow.。\nThe longer the build-up, the longer the energy., The greater the range of attacks.。\nBut pay attention to the direction of the enemy., If the calculation is wrong., It's easy to fall through.。
20336	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20337	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20338	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20339	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20340	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20341	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20342	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20343	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20344	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20345	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20346	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20347	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20348	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20349	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20350	This skill is done with the foot.3The flamboyant style of consecutive attacks.。\nIn particular, the last blow will hit the enemy's head hard., Put the enemy in a state of unusable magic and alchemy.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
20351	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20352	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20353	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20354	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20355	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20356	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20357	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20358	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20359	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20360	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20361	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20362	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20363	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20364	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20365	This skill is a high jump after., Kick the enemy's trick with full body strength.。\nBecause this trick is very powerful., So even enemies around the target will be kicked off.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20366	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20367	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20368	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20369	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20370	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20371	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20372	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20373	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20374	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20375	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20376	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20377	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20378	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20379	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20380	Instantly suppress the enemy under his body., and give attack techniques.。\nEnter the instruction at this point., Additional attacks can be carried out.。\nLet's try it., Use centrally.3Segment of continuous skill.。
20387	Will. +3
20388	Will. +3
20389	Will. +5
20390	It is currently in practice.\nWhen equipped with a fist sleeve.\nMelee attack. Maximum damage. +1
20391	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +2\nBalance. + 1
20392	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +3\nBalance. + 1
20393	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +4\nBalance. + 2
20394	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +5\nMelee attack. Minimal damage. +1\nBalance. + 2
20395	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +5\nMelee attack. Minimal damage. +2\nBalance. + 3
20396	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +6\nMelee attack. Minimal damage. +3\nBalance. + 3
20397	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +7\nMelee attack. Minimal damage. +4\nBalance. + 4
20398	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +8\nMelee attack. Minimal damage. +4\nBalance. + 4
20399	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +9\nMelee attack. Minimal damage. +4\nBalance. + 4
20400	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +10\nMelee attack. Minimal damage. +5\nBalance. + 5
20401	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +11\nMelee attack. Minimal damage. +6\nBalance. + 6
20402	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +13\nMelee attack. Minimal damage. +7\nBalance. + 7
20403	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +16\nMelee attack. Minimal damage. +8\nBalance. + 8
20404	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +18\nMelee attack. Minimal damage. +9\nBalance. + 9
20405	When equipped with a fist sleeve.\nMelee attack. Maximum damage. +20\nMelee attack. Minimal damage. +10\nBalance. + 10
20413	add(0.3, 200, "Defeat enemies of the same rank with a fist.");\nadd(2.5, 20, "Defeat a strong enemy with a fist.");\nadd(5, 10, "Defeat very strong enemies with a fist.");
20414	add(0.2, 300, "Defeat enemies of the same rank with a fist.");\nadd(2.5, 20, "Defeat a strong enemy with a fist.");\nadd(5, 10, "Defeat very strong enemies with a fist.");
20415	add(0.05, 800, "Defeat enemies of the same rank with a fist.");\nadd(0.5, 50, "Defeat a strong enemy with a fist.");\nadd(3, 20, "Defeat very strong enemies with a fist.");\nadd(7, 6, "Defeat with a fist.BOSSenemy.");
20416	add(0.3, 100, "Defeat a strong enemy with a fist.");\nadd(2.5, 28, "Defeat very strong enemies with a fist.");\nadd(7, 6, "Defeat with a fist.BOSSenemy.");
20417	add(0.1, 300, "Defeat a strong enemy with a fist.");\nadd(2, 30, "Defeat very strong enemies with a fist.");\nadd(5, 10, "Defeat with a fist.BOSSenemy.");
20418	add(0.05, 800, "Defeat a strong enemy with a fist.");\nadd(1.7, 30, "Defeat very strong enemies with a fist.");\nadd(5, 10, "Defeat with a fist.BOSSenemy.");
20419	add(0.04, 1000, "Defeat a strong enemy with a fist.");\nadd(1.3, 30, "Defeat very strong enemies with a fist.");\nadd(3, 20, "Defeat with a fist.BOSSenemy.");
20420	add(0.02, 2500, "Defeat a strong enemy with a fist.");\nadd(0.5, 80, "Defeat very strong enemies with a fist.");\nadd(2, 30, "Defeat with a fist.BOSSenemy.");
20421	add(0.01, 2500, "Defeat a strong enemy with a fist.");\nadd(0.1, 300, "Defeat very strong enemies with a fist.");\nadd(1, 80, "Defeat with a fist.BOSSenemy.");
20422	Try using a fist to attack the enemy.。
20423	Try using a fist to attack the enemy.。
20424	Try using a fist to attack the enemy.。
20425	Try using a fist to attack the enemy.。
20426	Try using a fist to attack the enemy.。
20427	Try using a fist to attack the enemy.。
20428	Try using a fist to attack the enemy.。
20429	Try using a fist to attack the enemy.。
20430	Try using a fist to attack the enemy.。
20431	Try using a fist to attack the enemy.。
20432	Try using a fist to attack the enemy.。
20433	Try using a fist to attack the enemy.。
20434	Try using a fist to attack the enemy.。
20435	Try using a fist to attack the enemy.。
20436	Try using a fist to attack the enemy.。
20437	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。\n
20438	Will. +1 Physical. +1
20439	Will. +1 Physical. +1
20440	Will. +1 Physical. +1
20441	Will. +1 Physical. +1
20442	Will. +1 Physical. +1
20443	Will. +1 Physical. +1
20444	Will. +1 Physical. +2
20445	Will. +1 Physical. +2
20446	Will. +1 Physical. +2
20447	Will. +1 Life. +1
20448	Will. +1 Life. +1
20449	Will. +1 Life. +1
20450	Will. +1 Life. +1
20451	Will. +1 Life. +1
20452	Will. +1 Life. +1
20453	Will. +1 Life. +1
20454	Will. +2 Life. +1
20455	Will. +2 Life. +2
20456	Will. +4
20457	Will. +1 Life. +1
20458	Will. +1 Life. +1
20459	Will. +1 Life. +1
20460	Will. +1 Life. +1
20461	Will. +1 Life. +1
20462	Will. +1 Life. +1
20463	Will. +2 Life. +1
20464	Will. +2 Life. +1
20465	Will. +3 Life. +2
20466	Will. +4
20467	Physical. +1
20468	Physical. +1
20469	Physical. +1
20470	Physical. +1
20471	Physical. +1
20472	Physical. +1
20473	Will. +3
20653	When using continuous techniques., Hurt. +1%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
20654	When using continuous techniques., Hurt. +5%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
20655	When using continuous techniques., Hurt. +6%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
20656	When using continuous techniques., Hurt. +7%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
20679	1Segment continuous skill.\nHurt. 160%
20682	1Segment continuous skill.\nHurt. 180%
20683	1Segment continuous skill.\nHurt. 190%
20698	1Segment continuous skill.\nHurt. 180%
20699	1Segment continuous skill.\nHurt. 190%
20714	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 280%
20742	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 340%
20743	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 360%
20745	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 420%
20746	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 440%
20747	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 460%
20761	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 420%
20796	add(8, 10, "Skill usage is successful.");\nadd(8, 10, "Successfuluse in using this skill to create a blow.");
20797	add(5, 20, "Skill usage is successful.");\nadd(5, 20, "Successfuluse in using this skill to create a blow.");
20798	add(4, 20, "Skill usage is successful.");\nadd(4, 20, "Successfuluse in using this skill to create a blow.");
20799	add(3, 20, "Skill usage is successful.");\nadd(3, 20, "Successfuluse in using this skill to create a blow.");
20800	add(2, 30, "Skill usage is successful.");\nadd(2, 30, "Successfuluse in using this skill to create a blow.");
20801	add(1.5, 50, "Skill usage is successful.");\nadd(1.5, 30, "Successfuluse in using this skill to create a blow.");
20802	add(1, 70, "Skill usage is successful.");\nadd(1, 50, "Successfuluse in using this skill to create a blow.");
20803	add(0.9, 80, "Skill usage is successful.");\nadd(0.9, 60, "Successfuluse in using this skill to create a blow.");
20804	add(0.8, 90, "Skill usage is successful.");\nadd(0.8, 70, "Successfuluse in using this skill to create a blow.");
20808	add(0.4, 160, "Skill usage is successful.");\nadd(0.4, 100, "Successfuluse in using this skill to create a blow.");
20809	add(3, 40, "Successful use of this skill on cannibals.);
20812	add(5, 10, "Skill usage is successful.");\nadd(20, 5, "Successfully complete the maximum hit.");
20813	add(3, 18, "Skill usage is successful.");\nadd(10, 10, "Successfully complete the maximum hit.");
20814	add(2, 25, "Skill usage is successful.");\nadd(5, 20, "Successfully complete the maximum hit.");
20815	add(1, 50, "Skill usage is successful.");\nadd(4, 20, "Successfully complete the maximum hit.");
20816	add(0.8, 60, "Skill usage is successful.");\nadd(3.5, 20, "Successfully complete the maximum hit.");
20817	add(0.6, 80, "Skill usage is successful.");\nadd(3, 25, "Successfully complete the maximum hit.");
20818	add(0.5, 100, "Skill usage is successful.");\nadd(2.5, 30, "Successfully complete the maximum hit.");
20819	add(0.45, 110, "Skill usage is successful.");\nadd(2, 35, "Successfully complete the maximum hit.");
20820	add(0.4, 120, "Skill usage is successful.");\nadd(1.5, 50, "Successfully complete the maximum hit.");
20825	add(3, 40, "Bring down the bear with the maximum hit.);
20828	add(4, 30, "Skill usage is successful.");\nadd(20, 5, "Use the Dragon Rift to reduce enemy defense and protection.");
20829	add(3.5, 30, "Skill usage is successful.");\nadd(8, 10, "Use the Dragon Rift to reduce enemy defense and protection.");
20830	add(3, 30, "Skill usage is successful.");\nadd(8, 8, "Use the Dragon Rift to reduce enemy defense and protection.");
20831	add(2.5, 30, "Skill usage is successful.");\nadd(6, 10, "Use the Dragon Rift to reduce enemy defense and protection.");
20832	add(2, 40, "Skill usage is successful.");\nadd(6, 10, "Use the Dragon Rift to reduce enemy defense and protection.");
20833	add(1.5, 40, "Skill usage is successful.");\nadd(6, 10, "Use the Dragon Rift to reduce enemy defense and protection.");
20834	add(1, 60, "Skill usage is successful.");\nadd(5, 16, "Use the Dragon Rift to reduce enemy defense and protection.");
20841	add(3, 40, "Reduce the defense and protection of ghosts.");
20844	add(4, 30, "Skill usage is successful.");\nadd(20, 5, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20845	add(3.5, 30, "Skill usage is successful.");\nadd(8, 10, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20846	add(3, 30, "Skill usage is successful.");\nadd(8, 8, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20847	add(2.5, 30, "Skill usage is successful.");\nadd(6, 10, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20848	add(2, 40, "Skill usage is successful.");\nadd(6, 10, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20849	add(1.5, 40, "Skill usage is successful.");\nadd(6, 10, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20850	add(1, 60, "Skill usage is successful.");\nadd(5, 16, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20851	add(0.9, 70, "Skill usage is successful.");\nadd(4, 15, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20852	add(0.8, 80, "Skill usage is successful.");\nadd(3.5, 16, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20857	add(3, 40, "The dark alchemist is in a state of disarray with its moon-wheeled skills.");
20860	add(2, 60, "Skill usage is successful.");\nadd(2, 60, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(4, 30, "Attack with sputtering effect.2more than the enemy.");
20861	add(1.5, 60, "Skill usage is successful.");\nadd(1.5, 60, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(3.5, 30, "Attack with sputtering effect.2more than the enemy.");
20862	add(1.3, 60, "Skill usage is successful.");\nadd(1.3, 60, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(3.3, 30, "Attack with sputtering effect.2more than the enemy.");
20863	add(1, 80, "Skill usage is successful.");\nadd(1, 80, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(3, 30, "Attack with sputtering effect.2more than the enemy.");
20864	add(0.9, 80, "Skill usage is successful.");\nadd(0.9., 80, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(2.9, 30, "Attack with sputtering effect.2more than the enemy.");
20865	add(0.8, 90, "Skill usage is successful.");\nadd(0.8, 90, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(2.8, 30, "Attack with sputtering effect.2more than the enemy.");
20866	add(0.7, 100, "Skill usage is successful.");\nadd(0.7, 100, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(2.7, 30, "Attack with sputtering effect.2more than the enemy.");
20867	add(0.6, 120, "Skill usage is successful.");\nadd(0.6, 120, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(2.6, 30, "Attack with sputtering effect.2more than the enemy.");
20868	add(0.5, 140), "Skill usage is successful.");\nadd(0.5, 140, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(2.5, 35, "Attack with sputtering effect.2more than the enemy.");
20869	add(0.4, 160, "Skill usage is successful.");\nadd(0.4, 160, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(2.4, 35, "Attack with sputtering effect.2more than the enemy.");
20873	add(3, 40, "With sputtering effect., Attack.3more than the enemy.");
20889	add(3, 40, "Defeat the lion with a fierce attack skill.");
20892	add(1, 200, "Use a fist to attack the enemy.");\nadd(5, 15, "Use a fist to defeat the enemy.");
20893	add(0.5, 200, "Use a fist to attack the enemy.");\nadd(3, 30, "Use a fist to defeat the enemy.");
20894	add(0.3, 200, "Use a fist to attack the enemy.");\nadd(2, 30, "Use a fist to defeat the enemy.");\nadd(5, 5, "Defeat a strong enemy with a fist.");
20895	add(0.2, 250, "Use a fist to attack the enemy.");\nadd(1, 50, "Use a fist to defeat the enemy.");\nadd(4, 12, "Defeat a strong enemy with a fist.");
20896	add(0.1, 500, "Use a fist to attack the enemy.");\nadd(0.5, 100, "Use a fist to defeat the enemy.");\nadd(3, 15, "Defeat a strong enemy with a fist.");\nadd(6, 5, "Defeat very strong enemies with a fist.");
20897	add(0.1, 500, "Use a fist to attack the enemy.");\nadd(0.3, 180, "Use a fist to defeat the enemy.");\nadd(2.5, 18, "Defeat a strong enemy with a fist.");\nadd(6, 5, "Defeat very strong enemies with a fist.");
20898	add(4, 20, "Overthrowing monster");\nadd(8, 10, "Successfully use the assault skills to carry out additional attacks.");\nadd(8, 10, "Successfully give the enemy a last blow with a fierce attack skill.");
20899	add(3.5, 20, "Overthrowing monster");\nadd(7, 10, "Successfully use the assault skills to carry out additional attacks.");\nadd(7, 10, "Successfully give the enemy a last blow with a fierce attack skill.");
20900	add(3, 20, "Overthrowing monster");\nadd(6, 10, "Successfully use the assault skills to carry out additional attacks.");\nadd(6, 10, "Successfully give the enemy a last blow with a fierce attack skill.");
20901	add(2.5, 22, "Overthrowing monster");\nadd(5, 12, "Successfully use the assault skills to carry out additional attacks.");\nadd(5, 12, "Successfully give the enemy a last blow with a fierce attack skill.");
20902	add(2, 30, "Overthrowing monster");\nadd(4, 15, "Successfully use the assault skills to carry out additional attacks.");\nadd(4, 15, "Successfully give the enemy a last blow with a fierce attack skill.");
20903	add(1.5, 35, "Overthrowing monster");\nadd(3, 17, "Successfully use the assault skills to carry out additional attacks.");\nadd(3, 17, "Successfully give the enemy a last blow with a fierce attack skill.");
20904	add(1, 50, "Overthrowing monster");\nadd(2, 25, "Successfully use the assault skills to carry out additional attacks.");\nadd(2, 25, "Successfully give the enemy a last blow with a fierce attack skill.");
20905	add(0.9, 55, "Overthrowing monster");\nadd(1.8, 27, "Successfully use the assault skills to carry out additional attacks.");\nadd(1.8, 27, "Successfully give the enemy a last blow with a fierce attack skill.");
20906	add(0.8, 60, "Overthrowing monster");\nadd(1.6, 30, "Successfully use the assault skills to carry out additional attacks.");\nadd(1.6, 30, "Successfully give the enemy a last blow with a fierce attack skill.");
20912	When using continuous techniques., Hurt. +8%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
20913	When using continuous techniques., Hurt. +9%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
20914	When using continuous techniques., Hurt. +10%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
20925	add(1, 90, "Use the back step.");\nadd(2, 30, "Use the back-up in combat state.");
20926	add(0.5, 150, "Use the back step.");\nadd(1.5, 40, "Use the back-up in combat state.");
20927	add(0.2, 320, "Skill usage is successful.");\nadd(0.2, 200, "Successfuluse in using this skill to create a blow.");
20928	add(0.1, 640, "Skill usage is successful.");\nadd(0.1, 400, "Successfuluse in using this skill to create a blow.");
20929	add(0.05, 1280, "Skill usage is successful.");\nadd(0.05, 800, "Successfuluse in using this skill to create a blow.");
20930	add(0.05, 1280, "Skill usage is successful.");\nadd(0.05, 800, "Successfuluse in using this skill to create a blow.");
20931	add(0.2, 240, "Skill usage is successful.");\nadd(0.75, 100, "Successfully complete the maximum hit.");
20932	add(0.1, 480, "Skill usage is successful.");\nadd(0.4, 200, "Successfully complete the maximum hit.");
20933	add(0.05, 960, "Skill usage is successful.");\nadd(0.2, 400, Successfully complete the maximum hit.");
20934	add(0.025, 1920, "Skill usage is successful.");\nadd(0.1, 800, "Successfully complete the maximum hit.");
20935	add(0.025, 1920, "Skill usage is successful.");\nadd(0.1, 800, "Successfully complete the maximum hit.");
20936	add(0.9, 80, "Skill usage is successful.");\nadd(4, 15, "Use the Dragon Rift to reduce enemy defense and protection.");
20937	add(0.8, 100, "Skill usage is successful.");\nadd(3.5, 16, "Use the Dragon Rift to reduce enemy defense and protection.");
20938	add(0.4, 200, "Skill usage is successful.");\nadd(2.0, 30, "Reduce enemy defense and protection with dragon cracking skills.");
20939	add(0.2, 400, "Successfuluse in using this skill to create a blow.");\nadd(1.0, 60, "Use the Dragon Rift to reduce enemy defense and protection.");
20940	add(0.1, 800, "Successfuluse in using this skill to create a blow.");\nadd(2, 40, "Use the Dragon Rift to reduce enemy defense and protection.");
20941	add(0.05, 1600, "Successfuluse in using this skill to create a blow.");\nadd(0.5, 120, "Use the Dragon Rift to reduce enemy defense and protection.");
20942	add(0.05, 1600, "Successfuluse in using this skill to create a blow.");\nadd(0.5, 120, "Use the Dragon Rift to reduce enemy defense and protection.");
20943	add(0.4, 160, "Skill usage is successful.");\nadd(2, 30, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20944	add(0.2, 320, "Skill usage is successful.");\nadd(1, 60, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20945	add(0.1, 640, "Skill usage is successful.");\nadd(0.5, 120, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20946	add(0.05, 1280, "Skill usage is successful.");\nadd(0.25, 240, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20947	add(0.05, 1280, "Skill usage is successful.");\nadd(0.25, 240, "Use the skills of the moon wheel and plunge the enemy into a state of shaky ness.");
20948	add(0.2, 320, "Skill usage is successful.");\nadd(0.2, 320, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(1.2, 70, "Attack with sputtering effect.2more than the enemy.");
20949	add(0.1, 640, "Skill usage is successful.");\nadd(0.1, 640, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(0.6, 140, "Attack with sputtering effect.2more than the enemy.");
20950	add(0.05, 1280, "Skill usage is successful.");\nadd(0.05, 1280, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(0.3, 280, "Attack with sputtering effect.2more than the enemy.");
20951	add(0.05, 1280, "Skill usage is successful.");\nadd(0.05, 1280, "Successful use of flying kick skills to make a fatal blow effect.");\nadd(0.3, 280, "Attack with sputtering effect.2more than the enemy.");
20952	add(0.4, 120, "Overthrowing monster");\nadd(0.7, 60, "Successfully use the assault skills to carry out additional attacks.");\nadd(0.7, 60, "Successfully give the enemy a last blow with a fierce attack skill.");
20953	add(0.2, 240, "Overthrowing monster");\nadd(0.35, 120, "Successfully use the assault skills to carry out additional attacks.");\nadd(0.35, 120, "Successfully give the enemy a last blow with a fierce attack skill.");
20954	add(0.1, 480, "Overthrowing monster");\nadd(0.17, 240, "Successfully use the assault skills to carry out additional attacks.");\nadd(0.17, 240, "Successfully give the enemy a last blow with a fierce attack skill.");
20955	add(0.05, 960, "Overthrowing monster");\nadd(0.8, 500, "Successfully use the assault skills to carry out additional attacks.");\nadd(0.8, 500, "Successfully give the enemy a last blow with a fierce attack skill.");
20956	add(0.05, 960, "Overthrowing monster");\nadd(0.8, 500, "Successfully use the assault skills to carry out additional attacks.");\nadd(0.8, 500, "Successfully give the enemy a last blow with a fierce attack skill.");
20999	Melo. Tornado.
21001	add(10, 10, "Make a stroke of luck.");
21002	add(7, 20, "Make a stroke of luck.");
21003	add(5, 20, "Make a stroke of luck.");
21004	add(4, 25, "Make a stroke of luck.");
21005	add(3.5, 30, "Make a stroke of luck.");
21006	add(3, 40, "Make a stroke of luck.");
21007	add(2, 50, "Make a stroke of luck.");\nadd(5, 20, "In a critical state., Make a stroke of luck.");
21008	add(1.5, 100, "Make a stroke of luck.");\nadd(2.5, 40, "In a critical state., Make a stroke of luck.");
21009	add(0.75, 200, "Make a stroke of luck.");\nadd(1.25, 80, "In a critical state., Make a stroke of luck.");
21010	add(0.37, 400, "Make a stroke of luck.");\nadd(0.63, 160, "In a critical state., Make a stroke of luck.");
21011	add(0.18, 800, "Make a stroke of luck.");\nadd(0.32, 320, "In a critical state., Make a stroke of luck.");
21012	add(0.18, 800, "Make a stroke of luck.");\nadd(0.32, 320, "In a critical state., Make a stroke of luck.");
21013	add(0.1, 1000, "Make a stroke of luck.");\nadd(0.15, 600, "In a critical state., Make a stroke of luck.");
21014	add(0.1, 1000, "Make a stroke of luck.");\nadd(0.15, 600, "In a critical state., Make a stroke of luck.");
21015	add(0.1, 1000, "Make a stroke of luck.");\nadd(0.15, 600, "In a critical state., Make a stroke of luck.");
21017	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21018	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21019	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21020	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21021	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21022	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21023	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21024	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21025	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21026	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21027	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21028	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21029	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21030	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21031	Don't forget when you're not alive or physically enough., Make a stroke of luck.\nIf you don't plan to use magic and alchemy., Then this will be the best choice.。
21032	When using continuous techniques., Hurt. +13%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.40%
21033	When using continuous techniques., Hurt. +14%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.40%
21034	When using continuous techniques., Hurt. +15%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.40%
21035	When using continuous techniques., Hurt. +16%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.40%
21036	When using continuous techniques., Hurt. +20%\nThe cooling time of continuous techniques is reduced.5%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.30%
21037	When using continuous techniques., Hurt. +22%\nThe cooling time of continuous techniques is reduced.5%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.30%
21038	When using continuous techniques., Hurt. +24%\nThe cooling time of continuous techniques is reduced.5%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.30%
21039	When using continuous techniques., Hurt. +26%\nThe cooling time of continuous techniques is reduced.5%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.30%
21040	When using continuous techniques., Hurt. +30%\nThe cooling time of continuous techniques is reduced.10%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.20%
21041	Melo. Hit hard.
21042	Melo. Hit hard.
21045	Reach the highest level of you., Not only can you harm a designated enemy., It can also do great harm to the enemy around the target.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
21046	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head., Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
21047	Will. +4, Power. +2
21048	Will. +4, Power. +2
21049	Will. +4, Power. +2
21050	Will. +4, Power. +2
21051	Will. +4, Power. +2
21052	Will. +2
21053	Will. +2
21054	Will. +2
21055	Will. +2
21056	Will. +3
21057	Will. +3
21058	Will. +2
21059	Will. +2
21060	Will. +3
21061	Will. +3
21078	add(5, 20, "Use continuous techniques.");
21079	add(1, 50, "Use continuous techniques.");\nadd(1, 50, "Use.1Segment continuous skill.");\nadd(1, 50, "Use.2Segment continuous skill.");
21080	add(0.5, 100, "Use continuous techniques.");\nadd(0.5, 100, "Use.1Segment continuous skill.");\nadd(0.5, 100, "Use.2Segment continuous skill.");
21081	add(0.3, 170, "Use continuous techniques.");\nadd(0.3, 170, "Use.1Segment continuous skill.");\nadd(0.3, 170, "Use.2Segment continuous skill.");
21082	add(0.2, 250, "Use continuous techniques.");\nadd(0.2, 250, "Use.1Segment continuous skill.");\nadd(0.2, 250, "Use.2Segment continuous skill.");\nadd(0.4, 60, "Use.3Segment continuous skill.");
21083	add(0.1, 400, "Use continuous techniques.");\nadd(0.1, 500, "Use.1Segment continuous skill.");\nadd(0.1, 500, "Use.2Segment continuous skill.");\nadd(0.2, 120, "Use.3Segment continuous skill.");
21084	add(0.075, 500, "Use continuous techniques.");\nadd(0.075, 700, "Use.1Segment continuous skill.");\nadd(0.075, 700, "Use.2Segment continuous skill.");\nadd(0.15, 150, "Use.3Segment continuous skill.");
21085	add(0.05, 800, "Use continuous techniques.");\nadd(0.05, 1000, "Use.1Segment continuous skill.");\nadd(0.05, 1000, "Use.2Segment continuous skill.");\nadd(0.1, 200, "Use.3Segment continuous skill.");
21086	add(0.025, 1200, "Use continuous techniques.");\nadd(0.025, 2000, "Use.1Segment continuous skill.");\nadd(0.025, 2000, "Use.2Segment continuous skill.");\nadd(0.1, 300, "Use.3Segment continuous skill.");
21087	add(0.025, 1200, "Use continuous techniques.");\nadd(0.025, 2000, "Use.1Segment continuous skill.");\nadd(0.025, 2000, "Use.2Segment continuous skill.");\nadd(0.1, 300, "Use.3Segment continuous skill.");
21088	add(0.025, 1200, "Use continuous techniques.");\nadd(0.025, 2000, "Use.1Segment continuous skill.");\nadd(0.025, 2000, "Use.2Segment continuous skill.");\nadd(0.1, 300, "Use.3Segment continuous skill.");
21089	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21090	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21091	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21092	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21093	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21094	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21095	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21096	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21097	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21098	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21099	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21100	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21101	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21102	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21103	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21104	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21105	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21106	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21107	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21108	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21109	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
21126	Will. +4, Power. +2
21127	Will. +4, Power. +2
21128	Will. +4, Power. +2
21129	Will. +4, Power. +2
21130	Will. +4, Power. +2
21131	Will. +2
21132	Will. +2
21133	Will. +2
21134	Will. +2
21135	Will. +3
21136	Will. +3
21137	Will. +2
21138	Will. +2
21139	Will. +3
21140	Will. +3
21141	When using continuous techniques., Hurt. +5%
21142	When using continuous techniques., Hurt. +6%
21143	When using continuous techniques., Hurt. +9%
21155	When using continuous techniques., Hurt. +1%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
21156	When using continuous techniques., Hurt. +5%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
21157	When using continuous techniques., Hurt. +6%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
21158	When using continuous techniques., Hurt. +7%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
21159	When using continuous techniques., Hurt. +8%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
21160	When using continuous techniques., Hurt. +9%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
21161	When using continuous techniques., Hurt. +10%\nWhen equipped with heavy armor., Not to be used.3Segment continuous skill.
21162	When using continuous techniques., Hurt. +13%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.40%
21163	When using continuous techniques., Hurt. +14%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.40%
21172	add(1, 50, "Use continuous techniques.");\nadd(1, 50, "Use.1Segment continuous skill.");\nadd(1, 50, "Use.2Segment continuous skill.");
21173	add(0.5, 100, "Use continuous techniques.");\nadd(0.5, 100, "Use.1Segment continuous skill.");\nadd(0.5, 100, "Use.2Segment continuous skill.");
21174	add(0.3, 170, "Use continuous techniques.");\nadd(0.3, 170, "Use.1Segment continuous skill.");\nadd(0.3, 170, "Use.2Segment continuous skill.");
21175	add(0.2, 250, "Use continuous techniques.");\nadd(0.2, 250, "Use.1Segment continuous skill.");\nadd(0.2, 250, "Use.2Segment continuous skill.");\nadd(0.4, 60, "Use.3Segment continuous skill.");
21176	add(0.1, 400, "Use continuous techniques.");\nadd(0.1, 500, "Use.1Segment continuous skill.");\nadd(0.1, 500, "Use.2Segment continuous skill.");\nadd(0.2, 120, "Use.3Segment continuous skill.");
21177	add(0.075, 500, "Use continuous techniques.");\nadd(0.075, 700, "Use.1Segment continuous skill.");\nadd(0.075, 700, "Use.2Segment continuous skill.");\nadd(0.15, 150, "Use.3Segment continuous skill.");
21178	add(0.05, 800, "Use continuous techniques.");\nadd(0.05, 1000, "Use.1Segment continuous skill.");\nadd(0.05, 1000, "Use.2Segment continuous skill.");\nadd(0.1, 200, "Use.3Segment continuous skill.");
21179	add(0.025, 1200, "Use continuous techniques.");\nadd(0.025, 2000, "Use.1Segment continuous skill.");\nadd(0.025, 2000, "Use.2Segment continuous skill.");\nadd(0.1, 300, "Use.3Segment continuous skill.");
21180	add(0.025, 1200, "Use continuous techniques.");\nadd(0.025, 2000, "Use.1Segment continuous skill.");\nadd(0.025, 2000, "Use.2Segment continuous skill.");\nadd(0.1, 300, "Use.3Segment continuous skill.");
21181	add(0.025, 1200, "Use continuous techniques.");\nadd(0.025, 2000, "Use.1Segment continuous skill.");\nadd(0.025, 2000, "Use.2Segment continuous skill.");\nadd(0.1, 300, "Use.3Segment continuous skill.");
21182	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21183	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21184	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21185	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21186	add(0.01, 2000, "Use continuous techniques.");\nadd(0.01, 4000, "Use.1Segment continuous skill.");\nadd(0.01, 4000, "Use.2Segment continuous skill.");\nadd(0.03, 1000, "Use.3Segment continuous skill.");
21187	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21188	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21189	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21190	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21191	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21192	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21193	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21194	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21195	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21196	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21197	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21198	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21199	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21200	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21201	Use the continuous techniques of each segment in order.。\nOnly through continuous efforts., will get the desired result.。
21202	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
21203	When using continuous techniques., Hurt. +10%\nThe cooling time of continuous techniques is reduced.5%
21204	When using continuous techniques., Hurt. +11%\nThe cooling time of continuous techniques is reduced.6%
21205	When using continuous techniques., Hurt. +16%\nThe cooling time of continuous techniques is reduced.7%
21206	When using continuous techniques., Hurt. +19%\nThe cooling time of continuous techniques is reduced.8%
21207	When using continuous techniques., Hurt. +22%\nThe cooling time of continuous techniques is reduced.9%
21208	When using continuous techniques., Hurt. +25%\nThe cooling time of continuous techniques is reduced.10%
21209	When using continuous techniques., Hurt. +28%\nThe cooling time of continuous techniques is reduced.12%
21210	When using continuous techniques., Hurt. +31%\nThe cooling time of continuous techniques is reduced.14%
21211	When using continuous techniques., Hurt. +34%\nThe cooling time of continuous techniques is reduced.16%
21212	When using continuous techniques., Hurt. +37%\nThe cooling time of continuous techniques is reduced.18%
21213	When using continuous techniques., Hurt. +40%\nThe cooling time of continuous techniques is reduced.20%
21214	When using continuous techniques., Hurt. +11%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.40%
21215	When using continuous techniques., Hurt. +12%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.40%
21216	When using continuous techniques., Hurt. +15%\nThe cooling time of continuous techniques is reduced.5%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.30%
21217	When using continuous techniques., Hurt. +16%\nThe cooling time of continuous techniques is reduced.5%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.30%
21218	When using continuous techniques., Hurt. +17%\nThe cooling time of continuous techniques is reduced.5%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.30%
21219	When using continuous techniques., Hurt. +18%\nThe cooling time of continuous techniques is reduced.5%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.30%
21220	When using continuous techniques., Hurt. +20%\nThe cooling time of continuous techniques is reduced.10%\nEquipment heavy armor for use.3Segment continuous skill., Skill damage is reduced.20%
21230	1Segment continuous skill.\nHurt. 200%
21232	1Segment continuous skill.\nHurt. 220%
21238	1Segment continuous skill.\nHurt. 200%
21240	1Segment continuous skill.\nHurt. 220%
21244	Is in the process of practicing the skills of the rising dragon cracking.\n2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.15Point defense.,3point protection.\nHurt. 250%
21260	Is in the process of practicing the skills of the monthly wheel.\n2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 250%
21263	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 310%
21266	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 340%
21269	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 370%
21273	I'm in the middle of practicing your flying kick skills.\n3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 300%
21295	Is in the process of practicing the punch.\n1Segment continuous skill.\nHurt. 150%
21296	1Segment continuous skill.\nHurt. 170%
21297	1Segment continuous skill.\nHurt. 240%\nThe range of the burst punch increases.
21298	1Segment continuous skill.\nHurt. 260%
21299	1Segment continuous skill.\nHurt. 280%
21300	1Segment continuous skill.\nHurt. 300%
21301	1Segment continuous skill.\nHurt. 320%
21302	1Segment continuous skill.\nHurt. 340%
21303	1Segment continuous skill.\nHurt. 360%
21304	1Segment continuous skill.\nHurt. 380%
21305	1Segment continuous skill.\nHurt. 400%\nThe range of the burst punch increases.
21306	Is in the process of practicing cracking and flashing skills.\n1Segment continuous skill.\nHurt. 150%
21307	1Segment continuous skill.\nHurt. 160%\nThe continuous strike range increases.
21308	1Segment continuous skill.\nHurt. 170%
21309	1Segment continuous skill.\nHurt. 240%\nThe continuous strike range increases.
21310	1Segment continuous skill.\nHurt. 260%
21311	1Segment continuous skill.\nHurt. 280%
21312	1Segment continuous skill.\nHurt. 300%
21313	1Segment continuous skill.\nHurt. 320%
21314	1Segment continuous skill.\nHurt. 340%
21315	1Segment continuous skill.\nHurt. 360%
21316	1Segment continuous skill.\nHurt. 380%
21317	1Segment continuous skill.\nHurt. 400%\nThe continuous strike range increases.\nReduce the battery time.
21318	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.16Point defense., 3point protection.\nHurt. 270%
21319	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.17Point defense., 3point protection.\nHurt. 290%
21320	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.18Point defense., 4point protection.\nHurt. 310%
21321	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.19Point defense., 4point protection.\nHurt. 330%
21322	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.20Point defense., 5point protection.\nHurt. 350%
21323	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.21Point defense., 5point protection.\nHurt. 370%
21324	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.22Point defense., 6point protection.\nHurt. 390%\nDestroy defenses., The success rate of protection has increased.
21325	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.23Point defense., 6point protection.\nHurt. 410%
21326	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.24Point defense., 7point protection.\nHurt. 430%
21327	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.25Point defense., 7point protection.\nHurt. 450%
21328	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 480%\nIt can be destroyed.26Point defense., 8point protection.\nDestroy defenses., The success rate of protection has increased.
21329	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.27Point defense., 8point protection.\nHurt. 510%
21330	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.28Point defense., 9point protection.\nHurt. 540%
21331	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nIt can be destroyed.29Point defense., 9point protection.\nHurt. 570%
21332	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 600%\nIt can be destroyed.30Point defense., 10point protection.\nDestroy defenses., The success rate of protection has increased.
21333	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 400%
21334	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 430%
21335	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 460%\nThe success rate of causing the shaky state increases.\nIncreasethe duration of the crumbling state.
21336	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 490%
21337	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 520%
21338	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 550%
21339	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 580%\nThe success rate of causing the shaky state increases.\nIncreasethe duration of the crumbling state.
21340	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 610%
21341	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 640%
21342	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 670%
21343	2Segment continuous skill. (In use.1after the continuous skill of the segment., You can use it.)\nHurt. 700%\nThe success rate of causing the shaky state increases.\nIncreasethe duration of the crumbling state.
21344	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 320%\nIncrease the sputtering range of the flying kick.
21345	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 380%
21346	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 400%
21347	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 500%\nIncrease the sputtering range of the flying kick.\nIncrease sputterdamage.
21348	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 530%
21349	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 560%
21350	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 600%
21351	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 640%
21352	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 680%
21353	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 720%
21354	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 760%
21355	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 800%\nIncrease sputterdamage.
21356	Is in the process of practicing the assault skill.\n3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 400%
21357	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 410%
21358	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 430%
21359	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 450%
21360	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 620%\nIncrease the number of attacks.\nIncrease the number of additional attacks for assault.
21361	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 630%
21362	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 640%
21363	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 650%
21364	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 660%
21365	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 670%
21366	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 680%
21367	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 700%
21368	When using continuous techniques., Hurt. +7%
21369	When using continuous techniques., Hurt. +8%
21370	Agile. +1
21371	Agile. +1
21372	Agile. +1
21373	Agile. +1
21374	Agile. +2
21375	Agile. +2
21376	Agile. +2
21377	Agile. +2
21378	Agile. +2
21396	add(3.3, 40, "Use the back step.");
21397	add(2, 50, "Use the back step.");
21398	add(1.5, 70, "Use the back step.");
21399	add(1, 90, "Use the back step.");\nadd(2, 30, "Use the back-up in combat state.");
21400	add(0.5, 150, "Use the back step.");\nadd(1.5, 40, "Use the back-up in combat state.");
21401	add(0.33, 200, "Use the back step.");\nadd(1, 60, "Use the back-up in combat state.");
21402	add(0.15, 400, "Use the back step.");\nadd(0.5, 120, "Use the back-up in combat state.");
21403	add(0.15, 400, "Use the back step.");\nadd(0.5, 120, "Use the back-up in combat state.");
21404	add(0.1, 600, "Use the back step.");\nadd(0.33, 180, "Use the back-up in combat state.");
21405	add(0.2, 500, "Use the back-up in combat state.");
21406	add(0.15, 700, "Use the back-up in combat state.");
21407	add(0.1, 1000, "Use the back-up in combat state.");
21408	add(0.07, 1500, "Use the back-up in combat state.");
21409	add(0.05, 2000, "Use the back-up in combat state.");
21410	add(0.05, 2000, "Use the back-up in combat state.");
21411	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21412	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21413	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21414	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21415	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21416	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21417	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21418	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21419	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21420	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21421	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21422	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21423	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21424	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21425	If guerrilla tactics are put into place., Can make the opponent completely helpless.。
21426	The practice of this skill has reached its highest level.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
21427	The distance of the withdrawal is . 6m
21428	The distance of the withdrawal is . 6.2m
21429	The distance of the withdrawal is . 6.4m
21430	The distance of the withdrawal is . 6.6m
21431	The distance of the withdrawal is . 6.8m\nThe speed of the withdrawal. +5%
21432	The distance of the withdrawal is . 7m\nThe speed of the withdrawal. +5%
21433	The distance of the withdrawal is . 7.2m\nThe speed of the withdrawal. +5%
21434	The distance of the withdrawal is . 7.4m\nThe speed of the withdrawal. +10%\nThe cooling time is reduced.
21435	The distance of the withdrawal is . 7.6m\nThe speed of the withdrawal. +10%
21436	The distance of the withdrawal is . 7.8m\nThe speed of the withdrawal. +10%
21437	The distance of the withdrawal is . 8m\nThe speed of the withdrawal. +10%
21438	The distance of the withdrawal is . 8.2m\nThe speed of the withdrawal. +20%\nThe cooling time is reduced.
21439	The distance of the withdrawal is . 8.4m\nThe speed of the withdrawal. +20%
21440	The distance of the withdrawal is . 8.6m\nThe speed of the withdrawal. +20%
21441	The distance of the withdrawal is . 8.8m\nThe speed of the withdrawal. +20%
21442	The distance of the withdrawal is . 9m\nThe speed of the withdrawal. +30%
21443	The distance of the withdrawal is . 7m
21444	The distance of the withdrawal is . 7.2m
21445	The distance of the withdrawal is . 7.4m
21446	The distance of the withdrawal is . 7.6m
21447	The distance of the withdrawal is . 7.8m\nThe speed of the withdrawal. +5%
21448	The distance of the withdrawal is . 8m\nThe speed of the withdrawal. +5%
21449	The distance of the withdrawal is . 8.2m\nThe speed of the withdrawal. +5%
21450	The distance of the withdrawal is . 8.4m\nThe speed of the withdrawal. +10%\nThe cooling time is reduced.
21451	The distance of the withdrawal is . 8.6m\nThe speed of the withdrawal. +10%
21452	The distance of the withdrawal is . 8.8m\nThe speed of the withdrawal. +10%
21453	The distance of the withdrawal is . 9m\nThe speed of the withdrawal. +10%
21454	The distance of the withdrawal is . 9.2m\nThe speed of the withdrawal. +20%\nThe cooling time is reduced.
21455	The distance of the withdrawal is . 9.4m\nThe speed of the withdrawal. +20%
21456	The distance of the withdrawal is . 9.6m\nThe speed of the withdrawal. +20%
21457	The distance of the withdrawal is . 9.8m\nThe speed of the withdrawal. +20%
21458	The distance of the withdrawal is . 10m\nThe speed of the withdrawal. +30%
21459	add(50, 3, "Use the back step.");
21460	add(50, 3, "Use the back step.");
21461	add(50, 3, "Use continuous techniques.");
21462	add(50, 3, "Skill usage is successful.");
21463	add(50, 3, "Skill usage is successful.");
21464	add(50, 3, "Skill usage is successful.");
21465	add(50, 3, "Skill usage is successful.");
21466	add(50, 3, "Skill usage is successful.");
21467	add(50, 3, "Skill usage is successful.");
21468	add(50, 3, "Make a stroke of luck.");
21469	add(30, 5, "Use a fist to attack the enemy.");\nadd(20, 5, "Use a fist to defeat the enemy.");
21470	Melo. Tsunami.
21472	Melo. Tornado.
21473	Melo. Tornado.
21474	Melo. Hit hard.
21475	Melo. Tsunami.
21476	Melo. Tsunami.
21482	Reach the highest level of you., Not only can you harm a designated enemy., It can also do great harm to the enemy around the target.。\nMeet the level.1conditions of practice., you can get the title that symbolizes the highest rank.。
21500	Recovery per second.8Point life. \nRecovery per second.4Point physical strength.
21501	Recovery per second.8Point life. \nRecovery per second.4Point physical strength.
21502	Recovery per second.8Point life. \nRecovery per second.5Point physical strength.
21503	Recovery per second.8Point life. \nRecovery per second.5Point physical strength.
21504	Recovery per second.8Point life. \nRecovery per second.6Point physical strength.
21505	Recovery per second.8Point life. \nRecovery per second.6Point physical strength.
21506	Recovery per second.8Point life. \nRecovery per second.7Point physical strength.
21515	add(100, 1, "Read.[A study of Kula Meditation. - Intermediate. -]A book.。The book can be obtained by fishing in the Skaha area.。");
21516	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21517	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21518	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21519	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21520	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21521	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21522	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21523	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21524	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21525	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21526	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21527	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21528	Even if you use meditation skills., This skill will not be honed either.。But it can be passed.NPCor books to improve that skill.。
21529	Recovery per second.8Point life. \nRecovery per second.8Point physical strength.\nThe probability of detoxification is. 55%
21530	Recovery per second.8Point life. \nRecovery per second.9Point physical strength.\nThe probability of detoxification is. 60%
21531	Recovery per second.9Point life. \nRecovery per second.9Point physical strength.\nThe probability of detoxification is. 65%
21532	Recovery per second.10Point life. \nRecovery per second.10Point physical strength.\nThe probability of detoxification is. 70%
21533	Recovery per second.11Point life. \nRecovery per second.11Point physical strength.\nThe probability of detoxification is. 75%
21534	Recovery per second.12Point life. \nRecovery per second.12Point physical strength.\nThe probability of detoxification is. 80%
21535	Recovery per second.13Point life. \nRecovery per second.13Point physical strength.\nThe probability of detoxification is. 85%
21536	Recovery per second.14Point life. \nRecovery per second.14Point physical strength.\nThe probability of detoxification is. 90%
21537	Recovery per second.15Point life. \nRecovery per second.15Point physical strength.\nThe probability of detoxification is. 95%
21538	3Segment continuous skill. (In use.2after the continuous skill of the segment., You can use it.)\nHurt. 900%\nIncrease the number of attacks.\nIncrease the number of additional attacks for assault.
21539	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21540	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21541	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21542	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21543	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21544	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21545	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21546	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21547	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21548	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21549	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21550	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21551	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21552	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21553	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
21554	add(100, 1, "Upgrade.。");
21555	add(100, 1, "Upgrade.。");
21556	add(100, 1, "Upgrade.。");
21557	add(100, 1, "Upgrade.。");
21558	add(100, 1, "Upgrade.。");
21559	add(100, 1, "Upgrade.。");
21560	add(100, 1, "Upgrade.。");
21561	add(100, 1, "Upgrade.。");
21562	add(100, 1, "Upgrade.。");
21563	add(100, 1, "Upgrade.。");
21564	add(100, 1, "Upgrade.。");
21565	add(100, 1, "Upgrade.。");
21566	add(100, 1, "Upgrade.。");
21567	add(100, 1, "Upgrade.。");
21568	add(100, 1, "Upgrade.。");
21569	add(100, 1, "Upgrade.。");
21570	add(100, 1, "Upgrade.。");
21571	add(100, 1, "Upgrade.。");
21572	add(100, 1, "Upgrade.。");
21573	add(100, 1, "Upgrade.。");
21574	add(100, 1, "Upgrade.。");
21575	add(100, 1, "Upgrade.。");
21576	add(100, 1, "Upgrade.。");
21577	add(100, 1, "Upgrade.。");
21578	add(100, 1, "Upgrade.。");
21579	add(100, 1, "Upgrade.。");
21580	add(100, 1, "Upgrade.。");
21581	add(100, 1, "Upgrade.。");
21582	add(100, 1, "Upgrade.。");
21583	add(100, 1, "Upgrade.。");
21584	add(100, 1, "Upgrade.。");
21585	add(100, 1, "Upgrade.。");
21586	add(100, 1, "Upgrade.。");
21587	add(100, 1, "Upgrade.。");
21588	add(100, 1, "Upgrade.。");
21589	add(100, 1, "Upgrade.。");
21590	add(100, 1, "Upgrade.。");
21591	add(100, 1, "Upgrade.。");
21592	add(100, 1, "Upgrade.。");
21593	add(100, 1, "Upgrade.。");
21594	add(100, 1, "Upgrade.。");
21595	add(100, 1, "Upgrade.。");
21596	add(100, 1, "Upgrade.。");
21597	add(100, 1, "Upgrade.。");
21598	add(100, 1, "Upgrade.。");
21599	add(100, 1, "Upgrade.。");
21600	add(100, 1, "Upgrade.。");
21601	add(100, 1, "Upgrade.。");
21602	During a straight flight.，Instantly increase the speed.。The acceleration will gradually drain physical strength.，However, the speed is not reduced by physical exertion.。
21603	During a straight flight.，Instantly increase the speed.。The acceleration will gradually drain physical strength.，However, the speed is not reduced by physical exertion.。
21604	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21605	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21606	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21607	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21608	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21609	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21610	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21611	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21612	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21613	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21614	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21615	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21616	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21617	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21618	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21619	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21620	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21621	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21622	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21623	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21624	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21625	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21626	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21627	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21628	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21629	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21630	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21631	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21632	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21633	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21634	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21635	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21636	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21637	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21638	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21639	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21640	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21641	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21642	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21643	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21644	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21645	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21646	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21647	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21648	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21649	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21650	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21651	Condense all the chills in the body.，To expose the enemy to the cold of the Ice Age.。Attacks on most enemies are more effective.。
21652	Can be mixed., Roast., Stew., Stir., Cook.,Make noodles., Fried., Fried., Make pasta.,Make the jam.,Pie.。
21653	Can be mixed., Roast., Stew., Stir., Cook.,Make noodles., Fried., Fried., Make pasta.,Make the jam.,Pie.。
21654	Can be mixed., Roast., Stew., Stir., Cook.,Make noodles., Fried., Fried., Make pasta.,Make the jam.,Pie.。
21655	Can be mixed., Roast., Stew., Stir., Cook.,Make noodles., Fried., Fried., Make pasta.,Make the jam.,Pie.。
21656	Can be mixed., Roast., Stew., Stir., Cook.,Make noodles., Fried., Fried., Make pasta.,Make the jam.,Pie.。
21657	add(100, 1, "Buy and read Dumbalon's.[Leila.]for sale.[Practice composing with Helene. -1]。");
21658	Physical value. +1
21659	Physical value. +1
21660	Physical value. +1
21661	Physical value. +1
21662	Physical value. +1
21663	Physical value. +1
21664	Physical value. +1
21679	When used.，Normal attacks can be carried out.。After selecting the target to attack.，It's much easier to use again.。
21694	add(100, 1, "Temporary.");
21709	You have practiced to the highest level.。\nMeet the level.1after all the conditions of practice.，You can obtain the title that proves the highest level.。
21711	Practice blasting arrows.
21712	Physical value. +1
21713	Physical value. +1
21714	Physical value. +1
21715	Physical value. +1
21716	Physical value. +1
21717	Physical value. +1
21718	Physical value. +1
21719	Physical value. +1
21720	Physical value. +1
21721	Physical value. +1
21722	Physical value. +1
21723	Physical value. +1
21724	Physical value. +1
21725	Physical value. +1
21768	add(100, 1, "Use skills.");\n
21784	add(100, 1, "Use skills.");\n
21786	add(100, 1, "Use skills.");\n
21788	add(100, 1, "Use skills.");\n
21790	add(100, 1, "Use skills.");\n
21792	add(100, 1, "Use skills.");\n
21795	Physical value. +1
21796	Physical value. +1
21797	Physical value. +1
21798	Physical value. +1
21799	Physical value. +1
21801	Physical value. +2
21802	Physical value. +2
21803	Physical value. +2
21804	Physical value. +2
21805	Physical value. +2
21851	Physical value. +2
21852	Physical value. +2
21853	Physical value. +2
21854	Physical value. +2
21855	Physical value. +2
21856	Physical value. +2
21857	Physical value. +2
21858	Physical value. +3
21859	Physical value. +3
21860	Magic value. +1
21861	Magic value. +1
21862	Magic value. +1
21863	Magic value. +1
21864	Magic value. +1
21865	Magic value. +1
21866	Magic value. +1
21867	Magic value. +1
21868	Magic value. +1
21869	Magic value. +1
21870	Magic value. +2
21871	Magic value. +2
21872	Magic value. +2
21873	Magic value. +2
21874	Magic value. +2
21875	Physical value. +2
21876	Physical value. +2
21877	Physical value. +2
21878	Physical value. +2
21879	Physical value. +2
21880	Lucky. +1
21881	Lucky. +1
21882	Lucky. +1
21883	Lucky. +1
21884	Lucky. +1
21885	Lucky. +1
21886	Lucky. +1
21887	Lucky. +1
21888	Lucky. +1
21889	Lucky. +1
21890	Lucky. +2
21891	Lucky. +2
21892	Lucky. +2
21893	Lucky. +3
21894	Lucky. +3
21895	Agile. +1
21896	Agile. +1
21897	Agile. +1
21898	Agile. +1
21899	Agile. +1
21900	Agile. +1
21901	Agile. +1
21902	Agile. +1
21903	Agile. +1
21904	Agile. +1
21905	Agile. +2
21906	Agile. +2
21907	Agile. +2
21908	Agile. +2
21909	Agile. +2
21910	Power. +1, The value of life. +1
21911	Power. +1, The value of life. +1
21912	Power. +1, The value of life. +1
21913	Power. +1, The value of life. +1
21914	Power. +1, The value of life. +1
21915	Power. +1, The value of life. +1
21916	Power. +1, The value of life. +1
21917	Power. +1, The value of life. +1
21918	Power. +1, The value of life. +1
21919	Power. +1, The value of life. +1
21920	Power. +2, The value of life. +2
21921	Power. +2, The value of life. +2
21922	Power. +2, The value of life. +2
21923	Power. +3, The value of life. +3
21924	Power. +3, The value of life. +3
22137	Agile. +4, Power. +1
22138	Agile. +4, Power. +1
22139	Agile. +4, Power. +1
22140	Agile. +4, Power. +1
22141	Agile. +4, Power. +1
22142	Agile. +4, Power. +1
22143	Agile. +1, Power. +1
22144	Agile. +1, Power. +1
22145	Agile. +1, Power. +1
22146	Agile. +1, Power. +1
22147	Agile. +1, Power. +1
22148	Agile. +5, Power. +5
22149	Agile. +4
22150	Agile. +4
22151	Agile. +4
22152	Agile. +4
22153	Agile. +2
22154	Agile. +2
22155	Agile. +2
22156	Agile. +1
22157	Agile. +1
22158	Agile. +1
22159	Agile. +1
22160	Agile. +1
22161	Agile. +1
22162	Agile. +2
22163	Agile. +2
22164	Agile. +2
22165	Agile. +2
22166	Agile. +2
22167	The maximum damage for remote attacks increases. 25 \n The minimum damage for remote attacks increases. 10 \n Aiming speed. 300%
22168	The maximum damage for remote attacks increases. 25 \n The minimum damage for remote attacks increases. 10 \n Aiming speed. 300%
22169	The maximum damage for remote attacks increases. 25 \n The minimum damage for remote attacks increases. 10 \n Aiming speed. 300%
22170	Experience values can be gained in remote attacks.
22171	The maximum damage for remote attacks increases. 1 \n Aiming speed. 110%
22172	The maximum damage for remote attacks increases. 2 \n Aiming speed. 120%
22173	The maximum damage for remote attacks increases. 4 \n Aiming speed. 130%
22174	The maximum damage for remote attacks increases. 4 \n The minimum damage for remote attacks increases. 1 \n Aiming speed. 140%
22175	The maximum damage for remote attacks increases. 5 \n The minimum damage for remote attacks increases. 1 \n Aiming speed. 150%
22176	The maximum damage for remote attacks increases. 6 \n The minimum damage for remote attacks increases. 1 \n Aiming speed. 160%
22177	The maximum damage for remote attacks increases. 7 \n The minimum damage for remote attacks increases. 2 \n Aiming speed. 170%
22178	The maximum damage for remote attacks increases. 9 \n The minimum damage for remote attacks increases. 2 \n Aiming speed. 180%
22179	The maximum damage for remote attacks increases. 11 \n The minimum damage for remote attacks increases. 2 \n Aiming speed. 190%
22180	The maximum damage for remote attacks increases. 13 \n The minimum damage for remote attacks increases. 3 \n Aiming speed. 200%
22181	The maximum damage for remote attacks increases. 16 \n The minimum damage for remote attacks increases. 4 \n Aiming speed. 220%
22182	The maximum damage for remote attacks increases. 19 \n The minimum damage for remote attacks increases. 6 \n Aiming speed. 250%
22183	The maximum damage for remote attacks increases. 22 \n The minimum damage for remote attacks increases. 8 \n Aiming speed. 280%
22184	The maximum damage for remote attacks increases. 25 \n The minimum damage for remote attacks increases. 10 \n Aiming speed. 300%
22185	Practice remote attacks.
22186	Practice remote attacks.
22187	Experience values can be gained in remote attacks.\nAiming speed. 100%
22188	The maximum damage for remote attacks increases. 1 \nAiming speed. 105%
22189	The maximum damage for remote attacks increases. 2 \nAiming speed. 110%
22190	The maximum damage for remote attacks increases. 3 \nAiming speed. 115%
22191	The maximum damage for remote attacks increases. 4 \nAiming speed. 120%
22192	The maximum damage for remote attacks increases. 5 \nAiming speed. 125%
22193	The maximum damage for remote attacks increases. 6 \nThe minimum damage for remote attacks increases. 1 \nAiming speed. 135%
22194	The maximum damage for remote attacks increases. 7 \nThe minimum damage for remote attacks increases. 2 \nAiming speed. 140%
22195	The maximum damage for remote attacks increases. 8 \nThe minimum damage for remote attacks increases. 3 \nAiming speed. 145%
22196	The maximum damage for remote attacks increases. 9 \nThe minimum damage for remote attacks increases. 4 \nAiming speed. 150%
22197	The maximum damage for remote attacks increases. 10 \nThe minimum damage for remote attacks increases. 5 \nAiming speed. 160%
22198	The maximum damage for remote attacks increases. 11 \nThe minimum damage for remote attacks increases. 6 \nAiming speed. 170%
22199	The maximum damage for remote attacks increases. 12 \nThe minimum damage for remote attacks increases. 7 \nAiming speed. 180%
22200	The maximum damage for remote attacks increases. 13 \nThe minimum damage for remote attacks increases. 8 \nAiming speed. 190%
22201	The maximum damage for remote attacks increases. 15 \nThe minimum damage for remote attacks increases. 10 \nAiming speed. 200%
22202	The maximum damage for remote attacks increases. 15 \nThe minimum damage for remote attacks increases. 10 \nAiming speed. 200%
22203	The maximum damage for remote attacks increases. 15 \nThe minimum damage for remote attacks increases. 10 \nAiming speed. 200%
22204	The maximum damage for remote attacks increases. 15 \nThe minimum damage for remote attacks increases. 10 \nAiming speed. 200%
22205	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
22206	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
22207	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
22208	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Use a burst to defeat the enemy.");\nadd(5, 5, "Defeat any one enemy.");\nadd(10, 3, "There are gains and losses.", false);\nadd(30, 1, "Failure is the mother of success.", false);
22209	add(0.5, 10, "Use a burst to defeat the enemy.");\nadd(1, 10, "Defeat any one enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
22210	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Use a burst to defeat the enemy.");\nadd(0.2, 50, "Defeat any one enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Experience a very strong enemy attack.", false);
22211	add(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
22212	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
22213	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.1, 1200, "Defeat the strong enemy.");\nadd(0.65, 300, "Defeat very strong enemies.");\nadd(1.65, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
22214	add(0.03, 1300, "Defeat strong enemies.");\nadd(0.06, 1300, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
22215	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.65, 460, "Defeat very strong enemies.");\nadd(1.35, 300, "Defeat very strong enemies.");\nadd(1.65, 90, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 30, "Overcome.Bosslevel of enemies.", false);
22216	add(0.03, 2500, "Defeat strong enemies.");\nadd(0.05, 2800, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1.75, 120, "Overcome.Bosslevel of enemies.", false);
22217	add(0.02, 5000, "Defeat strong enemies.");\nadd(0.05, 4000, "Defeat the strong enemy.");\nadd(0.25, 800, "Defeat very strong enemies.");\nadd(0.75, 400, "Defeat very strong enemies.");\nadd(1, 400, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 200, "Overcome.Bosslevel of enemies.", false);
22218	add(20, 5, "Use any one of the remote attacks.");
22219	add(20, 5, "Use any one of the remote attacks.");
22220	add(3, 20, "Attack at will.");\nadd(5, 10, "Attack the enemy.");\nadd(5, 10, "Use a burst to defeat the enemy.");\nadd(10, 5, "Defeat any one enemy.");\nadd(10, 3, "There are gains and losses.", false);\nadd(30, 1, "Failure is the mother of success.", false);
22221	add(1, 10, "Use a burst to defeat the enemy.");\nadd(2, 10, "Defeat any one enemy.");\nadd(3, 30, "Attack enemies of the same rank.");\nadd(5, 30, "Defeat enemies of the same rank.");\nadd(5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
22222	add(0.5, 200, "Attack the enemy.");\nadd(1, 100, "Use a burst to defeat the enemy.");\nadd(2, 50, "Defeat any one enemy.");\nadd(2, 50, "Attack enemies of the same rank.");\nadd(2, 100, "Defeat enemies of the same rank.");\nadd(3, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);\nadd(20, 1, "Experience a very strong enemy attack.", false);
22223	add(0.3, 1000, "Attack enemies of the same rank.");\nadd(0.8, 320, "Defeat enemies of the same rank.");\nadd(3, 160, "Defeat enemies of the same rank.");\nadd(5, 16, "Defeat strong enemies.");\nadd(10, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
22224	add(0.1, 1600, "Attack enemies of the same rank.");\nadd(0.5, 640, "Defeat enemies of the same rank.");\nadd(2, 320, "Defeat enemies of the same rank.");\nadd(5, 32, "Defeat strong enemies.");\nadd(8, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
22225	add(0.08, 1400, "Defeat enemies of the same rank.");\nadd(0.3, 480, "Defeat enemies of the same rank.");\nadd(3, 160, "Defeat strong enemies.");\nadd(5, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
22226	add(0.06, 2000, "Defeat enemies of the same rank.");\nadd(0.3, 800, "Defeat enemies of the same rank.");\nadd(2, 100, "Defeat strong enemies.");\nadd(3, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
22227	add(0.05, 2000, "Defeat enemies of the same rank.");\nadd(0.3, 800, "Defeat enemies of the same rank.");\nadd(2, 100, "Defeat strong enemies.");\nadd(3, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
22228	add(1, 400, "Defeat strong enemies.");\nadd(2, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
22229	add(1, 800, "Defeat strong enemies.");\nadd(2, 600, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
22230	add(0.8, 1300, "Defeat strong enemies.");\nadd(1, 1200, "Defeat the strong enemy.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(2, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
22231	add(0.6, 1300, "Defeat strong enemies.");\nadd(0.8, 1300, "Defeat the strong enemy.");\nadd(0.8, 460, "Defeat very strong enemies.");\nadd(1.5, 300, "Defeat very strong enemies.");\nadd(1.65, 30, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
22232	add(0.5, 1500, "Defeat strong enemies.");\nadd(0.6, 1500, "Defeat the strong enemy.");\nadd(0.8, 460, "Defeat very strong enemies.");\nadd(1.5, 300, "Defeat very strong enemies.");\nadd(1.65, 90, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 30, "Overcome.Bosslevel of enemies.", false);
22233	add(0.3, 2500, "Defeat strong enemies.");\nadd(0.5, 2800, "Defeat the strong enemy.");\nadd(0.5, 800, "Defeat very strong enemies.");\nadd(1, 400, "Defeat very strong enemies.");\nadd(1, 200, "Knock it down.Bosslevel of enemies.", false);\nadd(1.75, 120, "Overcome.Bosslevel of enemies.", false);
22234	add(0.2, 4000, "Defeat strong enemies.");\nadd(0.4, 3000, "Defeat the strong enemy.");\nadd(0.4, 600, "Defeat very strong enemies.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(1, 300, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 150, "Overcome.Bosslevel of enemies.", false);
22235	add(0.2, 4000, "Defeat strong enemies.");\nadd(0.4, 3000, "Defeat the strong enemy.");\nadd(0.4, 600, "Defeat very strong enemies.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(1, 300, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 150, "Overcome.Bosslevel of enemies.", false);
22236	add(0.2, 4000, "Defeat strong enemies.");\nadd(0.4, 3000, "Defeat the strong enemy.");\nadd(0.4, 600, "Defeat very strong enemies.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(1, 300, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 150, "Overcome.Bosslevel of enemies.", false);
22237	add(0.2, 4000, "Defeat strong enemies.");\nadd(0.4, 3000, "Defeat the strong enemy.");\nadd(0.4, 600, "Defeat very strong enemies.");\nadd(1, 300, "Defeat very strong enemies.");\nadd(1, 300, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 150, "Overcome.Bosslevel of enemies.", false);
22238	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
22239	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
22240	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
22241	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
22242	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
22243	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
22244	There are many enemies.，The more enemies you defeat.，The more you learn from it.。
22245	There are many enemies.，The more enemies you defeat.，The more you learn from it.。
22246	There are many enemies.，The more enemies you defeat.，The more you learn from it.。
22247	There are many enemies.，The more enemies you defeat.，The more you learn from it.。
22248	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
22249	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
22250	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
22251	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
22252	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
22253	Now start knowing how to know each other.。Try to attack enemies of the same rank.。According to the color of the enemy name.，You can judge the strength of the enemy.。
22254	There are many enemies.，The more enemies you defeat.，The more you learn from it.。
22255	Target animals or weak monsters.，Practice.。Even if you knock down a strong enemy.，There will be no gain.。Too greedy words.，It's going to provoke dangerous things.。Don't just cling to victory.，Failure is also part of the practice.。
22256	You have practiced to the highest level of this skill.。\nGive it to you.1Segment eligibility.，Indicates your proficiency in long-range tactics.。
22257	You have practiced to the highest level of this skill.。\nGive it to you.2Segment eligibility.，Indicates your proficiency in long-range tactics.。
22258	You have practiced to the highest level of this skill.。\nGive it to you.3Segment eligibility.，Indicates your proficiency in long-range tactics.。
22259	Target animals or weak monsters.，Practice.。Even if you knock down a strong enemy.，There will be no gain.。Too greedy words.，It's going to provoke dangerous things.。Don't just cling to victory.，Failure is also part of the practice.。
22260	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22261	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22262	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22263	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22264	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22265	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22266	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22267	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22268	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22269	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22270	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22271	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22272	You have practiced to the highest level of this skill.。\nGive it to you.1Segment eligibility.，Indicates your proficiency in long-range tactics.。
22273	You have practiced to the highest level of this skill.。\nGive it to you.2Segment eligibility.，Indicates your proficiency in long-range tactics.。
22274	You have practiced to the highest level of this skill.。\nGive it to you.3Segment eligibility.，Indicates your proficiency in long-range tactics.。
22275	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。Aim with the first left-click.，Launched by a second left-click.。Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.。
22276	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。Aim with the first left-click.，Launched by a second left-click.。Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.。
22277	Start now and need to understand the other person's abilities.。Attack enemies who have the same fighting power.。The enemy's fighting power can be distinguished by the color of the name.。
22278	There are many enemies.，The more enemies you defeat.，The more you learn from it.。
22279	You have practiced to the highest level.。\nMeet the level.1after all the conditions of practice.，You can obtain the title that proves the highest level.。
22280	You have practiced to the highest level.。\nMeet the level.1after all the conditions of practice.，You can obtain the title that proves the highest level.。
22281	(1, 100, The promotion exam was successful.。)
22282	(4,50, The promotion exam was successful.。)
22283	(6,34, The promotion exam was successful.。)
22284	(8,25, The promotion exam was successful.。)
22285	(1, 100, The promotion exam was successful.。)
22286	(4,50, The promotion exam was successful.。)
22287	(6,34, The promotion exam was successful.。)
22288	(8,25, The promotion exam was successful.。)
22289	against all enemies around.，to cause the equivalent of basic injury.160%the melee damage.\nReduce the cooling time.
22290	against all enemies around.，to cause the equivalent of basic injury.135%the melee damage.\nReduce the cooling time.
22291	against all enemies around.，to cause the equivalent of basic injury.160%the melee damage.\nReduce the cooling time.
22337	add(100, 1, "from Abnell's.[Elena.]location.，Buy and read.[The trap of composing.]。");
22338	add(100, 1, "from Abnell's.[Elena.]location.，Buy and read.[The life of a composer.]。");
22339	add(100, 1, "from Abnell's.[Elena.]location.，Buy and read.[The song of the unknown author. -on.-]。");
22340	add(100, 1, "From the Zardin Hot Springs Monkey.，Get and read.[The song of the unknown author. -down.-]。");
22341	add(100, 1, "Please use keywords.[About skills.]，with Abnell's.[Elena.]Talk.。");
22342	add(100, 1, "with Tara's.[Elinido.]，By using .[About skills.]to have a dialogue.。");
22343	add(100, 1, "Please use keywords.[About skills.]，with Abnell's.[Elena.]Talk.。");
22344	add(50, 3, "Use skills.");\n
22360	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nMeet.1All the conditions of the grade.，you'll get the title that proves the highest level.。.
22361	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.1Segment eligibility.，Can prove how proficient you are with ice arrows.。
22362	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.2Segment eligibility.，Can prove how proficient you are with ice arrows.。
22363	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.3Segment eligibility.，Can prove how proficient you are with ice arrows.。
22364	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nMeet.1All the conditions of the grade.，you'll get the title that proves the highest level.。.
22365	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.1Segment eligibility.，You can prove how proficient you are with the Arrow.。
22366	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.2Segment eligibility.，You can prove how proficient you are with the Arrow.。
22367	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.3Segment eligibility.，You can prove how proficient you are with the Arrow.。
22368	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nMeet.1All the conditions of the grade.，you'll get the title that proves the highest level.。.
22369	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.1Segment eligibility.，Can prove how proficient you are with ice arrows.。
22370	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.2Segment eligibility.，Can prove how proficient you are with ice arrows.。
22371	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.3Segment eligibility.，Can prove how proficient you are with ice arrows.。
22372	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nMeet.1All the conditions of the grade.，you'll get the title that proves the highest level.。.
22373	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.1Segment eligibility.，You can prove how proficient you are with the Arrow.。
22374	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.2Segment eligibility.，You can prove how proficient you are with the Arrow.。
22375	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.3Segment eligibility.，You can prove how proficient you are with the Arrow.。
22376	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nMeet.1All the conditions of the grade.，you'll get the title that proves the highest level.。.
22377	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.1Segment eligibility.，Can prove how proficient you are with ice arrows.。
22378	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.2Segment eligibility.，Can prove how proficient you are with ice arrows.。
22379	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.3Segment eligibility.，Can prove how proficient you are with ice arrows.。
22380	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nMeet.1All the conditions of the grade.，you'll get the title that proves the highest level.。.
22381	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.1Segment eligibility.，You can prove how proficient you are with the Arrow.。
22382	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.2Segment eligibility.，You can prove how proficient you are with the Arrow.。
22383	Reach you at the highest level of the Thunder Arrow.，Full of thunder and arrows, they are attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.3Segment eligibility.，You can prove how proficient you are with the Arrow.。
22416	Active lying is in the practice phase.。\nActively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.1%the speed at which the magic is exerted.\nImprove.1%the speed of the alchemy.\nImprove.1%the speed of the attack.
22417	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.2%the speed at which the magic is exerted.\nImprove.1%the speed of the alchemy.\nImprove.1%the speed of the attack.
22418	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.2%the speed at which the magic is exerted.\nImprove.2%the speed of the alchemy.\nImprove.1%the speed of the attack.
22419	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.3%the speed at which the magic is exerted.\nImprove.2%the speed of the alchemy.\nImprove.2%the speed of the attack.
22420	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.3%the speed at which the magic is exerted.\nImprove.3%the speed of the alchemy.\nImprove.2%the speed of the attack.
22421	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.4%the speed at which the magic is exerted.\nImprove.3%the speed of the alchemy.\nImprove.3%the speed of the attack.
22422	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.4%the speed at which the magic is exerted.\nImprove.4%the speed of the alchemy.\nImprove.3%the speed of the attack.
22423	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.5%the speed at which the magic is exerted.\nImprove.5%the speed of the alchemy.\nImprove.4%the speed of the attack.
22424	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.6%the speed at which the magic is exerted.\nImprove.5%the speed of the alchemy.\nImprove.4%the speed of the attack.
22425	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.6%the speed at which the magic is exerted.\nImprove.6%the speed of the alchemy.\nImprove.5%the speed of the attack.
22426	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.7%the speed at which the magic is exerted.\nImprove.6%the speed of the alchemy.\nImprove.6%the speed of the attack.
22427	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.7%the speed at which the magic is exerted.\nImprove.7%the speed of the alchemy.\nImprove.7%the speed of the attack.
22428	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.8%the speed at which the magic is exerted.\nImprove.8%the speed of the alchemy.\nImprove.8%the speed of the attack.
22429	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.9%the speed at which the magic is exerted.\nImprove.9%the speed of the alchemy.\nImprove.9%the speed of the attack.
22430	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.10%the speed at which the magic is exerted.\nImprove.10%the speed of the alchemy.\nImprove.10%the speed of the attack.
22431	Actively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.11%the speed at which the magic is exerted.\nImprove.11%the speed of the alchemy.\nImprove.11%the speed of the attack.
22621	The song of patience is in practice.\nThe song of patience is available.20within a few seconds.\nPromote a companion within the skill range.1Point defense.\nPromote a companion within the skill range.1point protection.\nMake a companion within the skill range.，Improve.100%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.100%the physical value of the recovery speed.
22622	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.1Point defense.\nPromote a companion within the skill range.1point protection.\nMake a companion within the skill range.，Improve.200%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.200%the physical value of the recovery speed.
22623	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.1Point defense.\nPromote a companion within the skill range.1point protection.\nMake a companion within the skill range.，Improve.230%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.230%the physical value of the recovery speed.
22624	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.2Point defense.\nPromote a companion within the skill range.1point protection.\nMake a companion within the skill range.，Improve.230%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.230%the physical value of the recovery speed.
22625	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.2Point defense.\nPromote a companion within the skill range.1point protection.\nMake a companion within the skill range.，Improve.260%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.260%the physical value of the recovery speed.
22626	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.3Point defense.\nPromote a companion within the skill range.1point protection.\nMake a companion within the skill range.，Improve.260%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.260%the physical value of the recovery speed.
22627	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.4Point defense.\nPromote a companion within the skill range.1point protection.\nMake a companion within the skill range.，Improve.275%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.275%the physical value of the recovery speed.
22628	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.5Point defense.\nPromote a companion within the skill range.2point protection.\nMake a companion within the skill range.，Improve.290%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.290%the physical value of the recovery speed.
22629	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.6Point defense.\nPromote a companion within the skill range.2point protection.\nMake a companion within the skill range.，Improve.305%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.305%the physical value of the recovery speed.
22630	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.7Point defense.\nPromote a companion within the skill range.2point protection.\nMake a companion within the skill range.，Improve.320%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.320%the physical value of the recovery speed.
22631	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.7Point defense.\nPromote a companion within the skill range.3point protection.\nMake a companion within the skill range.，Improve.335%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.335%the physical value of the recovery speed.
22632	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.8Point defense.\nPromote a companion within the skill range.3point protection.\nMake a companion within the skill range.，Improve.350%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.350%the physical value of the recovery speed.
22633	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.9Point defense.\nPromote a companion within the skill range.3point protection.\nMake a companion within the skill range.，Improve.365%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.365%the physical value of the recovery speed.
22634	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.9Point defense.\nPromote a companion within the skill range.4point protection.\nMake a companion within the skill range.，Improve.380%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.380%the physical value of the recovery speed.
22635	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.10Point defense.\nPromote a companion within the skill range.4point protection.\nMake a companion within the skill range.，Improve.395%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.395%the physical value of the recovery speed.
22636	The song of patience is available.20within a few seconds.\nPromote a companion within the skill range.11Point defense.\nPromote a companion within the skill range.5point protection.\nMake a companion within the skill range.，Improve.410%The magic value of the recovery speed.\nMake a companion within the skill range.，Improve.410%the physical value of the recovery speed.
22653	add(50, 1, "Use skills.");\nadd(50, 1, "Make the skill used successfully.。");\nadd(100, 1, "Use music skills with gain effects.。");
22669	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22670	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22671	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22672	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22673	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22674	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22675	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22676	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22677	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22678	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22679	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22680	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22681	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22682	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22683	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22684	Play the war prologue.。Promote yourself.，Minimal and maximum damage to all companions.，and increase the chance of a fatal blow.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of the minimum and maximum damage increased.，And the more likely it is that a fatal blow is.。
22685	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22686	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22687	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22688	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22689	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22690	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22691	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22692	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22693	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22694	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22695	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22696	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22697	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22698	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22699	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22700	Play a lullaby.。There is a certain chance that your surrounding enemies will fall to sleep.。Attack an enemy that is asleep.，can cause additional damage.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The more likely the sleep effect is to start.。
22701	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22702	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22703	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22704	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22705	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22706	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22707	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22708	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22709	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22710	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22711	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22712	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22713	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22714	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22715	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22716	Play an active composition.。can be promoted, including yourself.，The speed at which all the companions perform their magic and alchemy.，And the attack speed will increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The speed at which the magic and alchemy are enhanced is also evident.，The attack speed will also be significantly improved.。
22717	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22718	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22719	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22720	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22721	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22722	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22723	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22724	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22725	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22726	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22727	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22728	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22729	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22730	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22731	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22732	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
22733	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22734	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22735	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22736	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22737	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22738	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22739	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22740	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22741	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22742	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22743	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22744	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22745	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22746	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22747	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22748	Play the harvest song.。can be promoted, including yourself.，The acquisition success rate of all companions.，and increase the acquisition speed.。As long as the companion is around.，You can get the gain effect of the acquisition speed increase.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，The faster the acquisition speed is enhanced.。
22749	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22750	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22751	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22752	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22753	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22754	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22755	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22756	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22757	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22758	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22759	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22760	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22761	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22762	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22763	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22764	Play the marching song.。can be promoted, including yourself.，The speed of movement of all companions.。If riding a pet in this state.，Pets also move faster.。When the left hand holds the score.，You can play the track.。The higher the level of instrument playing, the higher the level.，the more obvious the speed of movement is increased.。
22765	add(0.4, 120, Successfully fight back against the enemy.);\nadd(3, 210, Use counterattacks against special attacks.);\nadd(0.03, 160, Learn each other's counterattacks.);\nadd(3.3, 45, The counterattack was launched as a violent attack.);
22766	add(0.35, 180, Successfully fight back against the enemy.);\nadd(2.8, 230, Use counterattacks against special attacks.);\nadd(0.02, 120, Learn each other's counterattacks.);\nadd(2.65, 45, The counterattack was launched as a violent attack.);
22767	add(0.3, 200, Successfully fight back against the enemy.);\nadd(2.6, 260, Use counterattacks against special attacks.);\nadd(0.02, 240, Learn each other's counterattacks.);\nadd(1.65, 60, The counterattack was launched as a violent attack.);
22768	add(0.2, 250, Successfully fight back against the enemy.);\nadd(2.2, 300, Use counterattacks against special attacks.);\nadd(0.01, 400, Learn each other's counterattacks.);\nadd(0.75, 120, The counterattack was launched as a violent attack.);
22769	add(0.15, 400, Successfully fight back against the enemy.);\nadd(2.0, 350, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22770	add(0.1, 600, Successfully fight back against the enemy.);\nadd(1.5, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22771	add(0.1, 600, Successfully fight back against the enemy.);\nadd(1.5, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22772	add(0.1, 600, Successfully fight back against the enemy.);\nadd(1.5, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22773	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(3, 4, Attack most of the powerful enemies.);\nadd(6.5, 4, Defeat most of the powerful enemies.);
22774	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(2, 10, Attack most of the powerful enemies.);\nadd(5, 10, Defeat most of the powerful enemies.);
22775	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(1.3, 15, Attack most of the powerful enemies.);\nadd(3.3, 15, Defeat most of the powerful enemies.);
22776	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 40, Attack most of the powerful enemies.);\nadd(2.5, 30, Defeat most of the powerful enemies.);
22777	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.6, 40, Attack most of the powerful enemies.);\nadd(2, 30, Defeat most of the powerful enemies.);
22778	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22779	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22780	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22781	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22782	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22783	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(3, 4, Attack most of the powerful enemies.);\nadd(6.5, 4, Defeat most of the powerful enemies.);
22784	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(2, 10, Attack most of the powerful enemies.);\nadd(5, 10, Defeat most of the powerful enemies.);
22785	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(1.3, 15, Attack most of the powerful enemies.);\nadd(3.3, 15, Defeat most of the powerful enemies.);
22786	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 40, Attack most of the powerful enemies.);\nadd(2.5, 30, Defeat most of the powerful enemies.);
22787	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.6, 40, Attack most of the powerful enemies.);\nadd(2, 30, Defeat most of the powerful enemies.);
22788	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22789	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22790	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22791	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22792	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22793	add(0.5, 80, Successfully fight back against the enemy.);\nadd(5, 100, Use counterattacks against special attacks.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, The counterattack was launched as a violent attack.);
22794	add(0.5, 80, Successfully fight back against the enemy.);\nadd(4, 140, Use counterattacks against special attacks.);\nadd(0.05, 100, Learn each other's counterattacks.);\nadd(5, 30, The counterattack was launched as a violent attack.);
22795	add(0.4, 120, Successfully fight back against the enemy.);\nadd(3, 210, Use counterattacks against special attacks.);\nadd(0.03, 160, Learn each other's counterattacks.);\nadd(3.3, 45, The counterattack was launched as a violent attack.);
22796	add(0.35, 180, Successfully fight back against the enemy.);\nadd(2.5, 230, Use counterattacks against special attacks.);\nadd(0.02, 120, Learn each other's counterattacks.);\nadd(2.65, 45, The counterattack was launched as a violent attack.);
22797	add(0.3, 200, Successfully fight back against the enemy.);\nadd(2.3, 260, Use counterattacks against special attacks.);\nadd(0.02, 240, Learn each other's counterattacks.);\nadd(1.65, 60, The counterattack was launched as a violent attack.);
22798	add(0.2, 250, Successfully fight back against the enemy.);\nadd(2, 300, Use counterattacks against special attacks.);\nadd(0.01, 400, Learn each other's counterattacks.);\nadd(0.75, 120, The counterattack was launched as a violent attack.);
22799	add(0.15, 400, Successfully fight back against the enemy.);\nadd(1.5, 350, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22800	add(0.1, 600, Successfully fight back against the enemy.);\nadd(1, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22801	add(0.1, 600, Successfully fight back against the enemy.);\nadd(1, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22802	add(0.1, 600, Successfully fight back against the enemy.);\nadd(1, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22803	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(3, 4, Attack most of the powerful enemies.);\nadd(6.5, 4, Defeat most of the powerful enemies.);
22804	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(2, 10, Attack most of the powerful enemies.);\nadd(5, 10, Defeat most of the powerful enemies.);
22805	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(1.3, 15, Attack most of the powerful enemies.);\nadd(3.3, 15, Defeat most of the powerful enemies.);
22806	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 40, Attack most of the powerful enemies.);\nadd(2.5, 30, Defeat most of the powerful enemies.);
22807	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.6, 40, Attack most of the powerful enemies.);\nadd(2, 30, Defeat most of the powerful enemies.);
22808	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22809	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22810	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22811	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22812	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22813	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(3, 4, Attack most of the powerful enemies.);\nadd(6.5, 4, Defeat most of the powerful enemies.);
22814	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(2, 10, Attack most of the powerful enemies.);\nadd(5, 10, Defeat most of the powerful enemies.);
22815	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(1.3, 15, Attack most of the powerful enemies.);\nadd(3.3, 15, Defeat most of the powerful enemies.);
22816	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 40, Attack most of the powerful enemies.);\nadd(2.5, 30, Defeat most of the powerful enemies.);
22817	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.6, 40, Attack most of the powerful enemies.);\nadd(2, 30, Defeat most of the powerful enemies.);
22818	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22819	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22820	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22821	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22822	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22823	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(3, 4, Attack most of the powerful enemies.);\nadd(6.5, 4, Defeat most of the powerful enemies.);
22824	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(2, 10, Attack most of the powerful enemies.);\nadd(5, 10, Defeat most of the powerful enemies.);
22825	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(1.3, 15, Attack most of the powerful enemies.);\nadd(3.3, 15, Defeat most of the powerful enemies.);
22826	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 40, Attack most of the powerful enemies.);\nadd(2.5, 30, Defeat most of the powerful enemies.);
22827	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.6, 40, Attack most of the powerful enemies.);\nadd(2, 30, Defeat most of the powerful enemies.);
22828	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22829	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22830	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22831	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22832	add(0.005, 5000, Defeat the strong enemy.);\nadd(0.005, 5000, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22833	add(1.5, 30, Successfully fight back against the enemy.);\nadd(3, 15, Use counterattacks against special attacks.);\nadd(2, 20, Learn each other's counterattacks.);\nadd(2, 20, The counterattack was launched as a violent attack.);
22834	add(1.2, 40, Successfully fight back against the enemy.);\nadd(2, 20, Use counterattacks against special attacks.);\nadd(1, 40, Learn each other's counterattacks.);\nadd(1, 40, The counterattack was launched as a violent attack.);
22835	add(1.0, 45, Successfully fight back against the enemy.);\nadd(1.5, 30, Use counterattacks against special attacks.);\nadd(0.8, 50, Learn each other's counterattacks.);\nadd(0.8, 50, The counterattack was launched as a violent attack.);
22836	add(0.8, 55, Successfully fight back against the enemy.);\nadd(1, 40, Use counterattacks against special attacks.);\nadd(0.6, 70, Learn each other's counterattacks.);\nadd(0.6, 60, The counterattack was launched as a violent attack.);
22837	add(0.7, 60, Successfully fight back against the enemy.);\nadd(0.8, 50, Use counterattacks against special attacks.);\nadd(0.4, 100, Learn each other's counterattacks.);\nadd(0.4, 80, The counterattack was launched as a violent attack.);
22838	add(0.6, 70, Successfully fight back against the enemy.);\nadd(0.6, 70, Use counterattacks against special attacks.);\nadd(0.2, 400, Learn each other's counterattacks.);\nadd(0.2, 150, The counterattack was launched as a violent attack.);
22839	add(0.5, 80, Successfully fight back against the enemy.);\nadd(0.5, 80, Use counterattacks against special attacks.);\nadd(0.1, 500, Learn each other's counterattacks.);\nadd(0.1, 200, The counterattack was launched as a violent attack.);
22840	add(0.5, 80, Successfully fight back against the enemy.);\nadd(0.5, 80, Use counterattacks against special attacks.);\nadd(0.1, 500, Learn each other's counterattacks.);\nadd(0.1, 200, The counterattack was launched as a violent attack.);
22841	add(0.5, 80, Successfully fight back against the enemy.);\nadd(0.5, 80, Use counterattacks against special attacks.);\nadd(0.1, 500, Learn each other's counterattacks.);\nadd(0.1, 200, The counterattack was launched as a violent attack.);
22842	add(0.5, 80, Successfully fight back against the enemy.);\nadd(0.5, 80, Use counterattacks against special attacks.);\nadd(0.1, 500, Learn each other's counterattacks.);\nadd(0.1, 200, The counterattack was launched as a violent attack.);
22843	add(0.1, 500, Defeat enemies of the same rank.);\nadd(0.3, 170, Defeat the strong enemy.);\nadd(0.6, 200, Defeat very strong enemies.);\nadd(5, 6, Overcome.Bosslevel of enemies.);\nadd(2.5, 8, Attack most of the powerful enemies.);\nadd(4, 4, Defeat most of the powerful enemies.);
22844	add(0.1, 500, Defeat the strong enemy.);\nadd(0.3, 400, Defeat very strong enemies.);\nadd(3, 10, Overcome.Bosslevel of enemies.);\nadd(2, 10, Attack most of the powerful enemies.);\nadd(3.8, 10, Defeat most of the powerful enemies.);
22845	add(0.08, 400, Defeat the strong enemy.);\nadd(0.1, 300, Defeat very strong enemies.);\nadd(1, 50, Overcome.Bosslevel of enemies.);\nadd(1.8, 15, Attack most of the powerful enemies.);\nadd(3.6, 15, Defeat most of the powerful enemies.);
22846	add(0.06, 400, Defeat the strong enemy.);\nadd(0.08, 300, Defeat very strong enemies.);\nadd(0.5, 100, Overcome.Bosslevel of enemies.);\nadd(1.6, 10, Attack most of the powerful enemies.);\nadd(3.2, 10, Defeat most of the powerful enemies.);\nadd(0.06, 400, Defeat the enemy.);
22847	add(0.04, 600, Defeat the strong enemy.);\nadd(0.06, 400, Defeat very strong enemies.);\nadd(0.1, 500, Overcome.Bosslevel of enemies.);\nadd(1.4, 16, Attack most of the powerful enemies.);\nadd(2.8, 12, Defeat most of the powerful enemies.);\nadd(0.04, 600, Defeat the enemy.);
22848	add(0.02, 1300, Defeat the strong enemy.);\nadd(0.04, 600, Defeat very strong enemies.);\nadd(0.07, 700, Overcome.Bosslevel of enemies.);\nadd(1.2, 20, Attack most of the powerful enemies.);\nadd(2.4, 16, Defeat most of the powerful enemies.);\nadd(0.02, 1300, Defeat the enemy.);
22849	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22850	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22851	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22852	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22853	add(0.1, 500, Defeat enemies of the same rank.);\nadd(0.3, 170, Defeat the strong enemy.);\nadd(0.6, 200, Defeat very strong enemies.);\nadd(5, 6, Overcome.Bosslevel of enemies.);\nadd(2.5, 8, Attack most of the powerful enemies.);\nadd(4, 4, Defeat most of the powerful enemies.);
22854	add(0.1, 500, Defeat the strong enemy.);\nadd(0.3, 400, Defeat very strong enemies.);\nadd(3, 10, Overcome.Bosslevel of enemies.);\nadd(2, 10, Attack most of the powerful enemies.);\nadd(3.8, 10, Defeat most of the powerful enemies.);
22855	add(0.08, 400, Defeat the strong enemy.);\nadd(0.1, 300, Defeat very strong enemies.);\nadd(1, 50, Overcome.Bosslevel of enemies.);\nadd(1.8, 15, Attack most of the powerful enemies.);\nadd(3.6, 15, Defeat most of the powerful enemies.);
22856	add(0.06, 400, Defeat the strong enemy.);\nadd(0.08, 300, Defeat very strong enemies.);\nadd(0.5, 100, Overcome.Bosslevel of enemies.);\nadd(1.6, 10, Attack most of the powerful enemies.);\nadd(3.2, 10, Defeat most of the powerful enemies.);\nadd(0.06, 400, Defeat the enemy.);
22857	add(0.04, 600, Defeat the strong enemy.);\nadd(0.06, 400, Defeat very strong enemies.);\nadd(0.1, 500, Overcome.Bosslevel of enemies.);\nadd(1.4, 16, Attack most of the powerful enemies.);\nadd(2.8, 12, Defeat most of the powerful enemies.);\nadd(0.04, 600, Defeat the enemy.);
22858	add(0.02, 1300, Defeat the strong enemy.);\nadd(0.04, 600, Defeat very strong enemies.);\nadd(0.07, 700, Overcome.Bosslevel of enemies.);\nadd(1.2, 20, Attack most of the powerful enemies.);\nadd(2.4, 16, Defeat most of the powerful enemies.);\nadd(0.02, 1300, Defeat the enemy.);
22859	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22860	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22861	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22862	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22863	add(0.1, 500, Defeat enemies of the same rank.);\nadd(0.3, 170, Defeat the strong enemy.);\nadd(0.6, 200, Defeat very strong enemies.);\nadd(5, 6, Overcome.Bosslevel of enemies.);\nadd(2.5, 8, Attack most of the powerful enemies.);\nadd(4, 4, Defeat most of the powerful enemies.);
22864	add(0.1, 500, Defeat the strong enemy.);\nadd(0.3, 400, Defeat very strong enemies.);\nadd(3, 10, Overcome.Bosslevel of enemies.);\nadd(2, 10, Attack most of the powerful enemies.);\nadd(3.8, 10, Defeat most of the powerful enemies.);
22865	add(0.08, 400, Defeat the strong enemy.);\nadd(0.1, 300, Defeat very strong enemies.);\nadd(1, 50, Overcome.Bosslevel of enemies.);\nadd(1.8, 15, Attack most of the powerful enemies.);\nadd(3.6, 15, Defeat most of the powerful enemies.);
22866	add(0.06, 400, Defeat the strong enemy.);\nadd(0.08, 300, Defeat very strong enemies.);\nadd(0.5, 100, Overcome.Bosslevel of enemies.);\nadd(1.6, 10, Attack most of the powerful enemies.);\nadd(3.2, 10, Defeat most of the powerful enemies.);\nadd(0.06, 400, Defeat the enemy.);
22867	add(0.04, 600, Defeat the strong enemy.);\nadd(0.06, 400, Defeat very strong enemies.);\nadd(0.1, 500, Overcome.Bosslevel of enemies.);\nadd(1.4, 16, Attack most of the powerful enemies.);\nadd(2.8, 12, Defeat most of the powerful enemies.);\nadd(0.04, 600, Defeat the enemy.);
22868	add(0.02, 1300, Defeat the strong enemy.);\nadd(0.04, 600, Defeat very strong enemies.);\nadd(0.07, 700, Overcome.Bosslevel of enemies.);\nadd(1.2, 20, Attack most of the powerful enemies.);\nadd(2.4, 16, Defeat most of the powerful enemies.);\nadd(0.02, 1300, Defeat the enemy.);
22869	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22870	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22871	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22872	add(0.01, 2500, Defeat the strong enemy.);\nadd(0.02, 1250, Defeat very strong enemies.);\nadd(0.05, 1000, Overcome.Bosslevel of enemies.);\nadd(0.5, 40, Attack most of the powerful enemies.);\nadd(2, 20, Defeat most of the powerful enemies.);
22873	add(0.5, 80, Successfully fight back against the enemy.);\nadd(5, 100, Use counterattacks against special attacks.);\nadd(0.25, 20, Learn each other's counterattacks.);\nadd(7.5, 20, The counterattack was launched as a violent attack.);
22874	add(0.5, 80, Successfully fight back against the enemy.);\nadd(4, 140, Use counterattacks against special attacks.);\nadd(0.05, 100, Learn each other's counterattacks.);\nadd(5, 30, The counterattack was launched as a violent attack.);
22875	add(0.4, 120, Successfully fight back against the enemy.);\nadd(3, 210, Use counterattacks against special attacks.);\nadd(0.03, 160, Learn each other's counterattacks.);\nadd(3.3, 45, The counterattack was launched as a violent attack.);
22876	add(0.35, 180, Successfully fight back against the enemy.);\nadd(2.8, 230, Use counterattacks against special attacks.);\nadd(0.02, 120, Learn each other's counterattacks.);\nadd(2.65, 45, The counterattack was launched as a violent attack.);
22877	add(0.3, 200, Successfully fight back against the enemy.);\nadd(2.6, 260, Use counterattacks against special attacks.);\nadd(0.02, 240, Learn each other's counterattacks.);\nadd(1.65, 60, The counterattack was launched as a violent attack.);
22878	add(0.2, 250, Successfully fight back against the enemy.);\nadd(2.2, 300, Use counterattacks against special attacks.);\nadd(0.01, 400, Learn each other's counterattacks.);\nadd(0.75, 120, The counterattack was launched as a violent attack.);
22879	add(0.15, 400, Successfully fight back against the enemy.);\nadd(2.0, 350, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22880	add(0.1, 600, Successfully fight back against the enemy.);\nadd(1.5, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22881	add(0.1, 600, Successfully fight back against the enemy.);\nadd(1.5, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22882	add(0.1, 600, Successfully fight back against the enemy.);\nadd(1.5, 400, Use counterattacks against special attacks.);\nadd(0.01, 500, Learn each other's counterattacks.);\nadd(0.75, 200, The counterattack was launched as a violent attack.);
22883	add(0.025, 2000, Defeat enemies of the same rank.);\nadd(0.05, 1000, Defeat the strong enemy.);\nadd(0.1, 1000, Defeat very strong enemies.);\nadd(0.5, 200, Overcome.Bosslevel of enemies.);\nadd(3, 4, Attack most of the powerful enemies.);\nadd(6.5, 4, Defeat most of the powerful enemies.);
22884	add(0.025, 2000, Defeat the strong enemy.);\nadd(0.05, 2000, Defeat very strong enemies.);\nadd(0.25, 300, Overcome.Bosslevel of enemies.);\nadd(2, 10, Attack most of the powerful enemies.);\nadd(5, 10, Defeat most of the powerful enemies.);
22885	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.02, 3000, Defeat very strong enemies.);\nadd(0.15, 450, Overcome.Bosslevel of enemies.);\nadd(1.3, 15, Attack most of the powerful enemies.);\nadd(3.3, 15, Defeat most of the powerful enemies.);
22886	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.06, 450, Overcome.Bosslevel of enemies.);\nadd(0.65, 40, Attack most of the powerful enemies.);\nadd(2.5, 30, Defeat most of the powerful enemies.);
22887	add(0.01, 3000, Defeat the strong enemy.);\nadd(0.01, 3000, Defeat very strong enemies.);\nadd(0.03, 1500, Overcome.Bosslevel of enemies.);\nadd(0.6, 40, Attack most of the powerful enemies.);\nadd(2, 30, Defeat most of the powerful enemies.);
22888	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22889	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22890	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22891	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22892	add(0.005, 4800, Defeat the strong enemy.);\nadd(0.005, 4800, Defeat very strong enemies.);\nadd(0.025, 2000, Overcome.Bosslevel of enemies.);\nadd(0.5, 48, Attack most of the powerful enemies.);\nadd(1.5, 40, Defeat most of the powerful enemies.);
22925	The march is in practice.\nThe marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.1%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.1%
22926	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.1%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.1%
22927	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.1%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.2%
22928	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.2%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.2%
22929	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.2%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.3%
22930	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.3%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.3%
22931	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.3%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.4%
22932	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.5%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.5%
22933	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.6%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.5%
22934	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.6%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.6%
22935	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.7%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.6%
22936	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.7%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.7%
22937	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.8%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.7%
22938	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.8%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.8%
22939	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.10%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.8%
22940	The marching song is available in.120within a few seconds.\nIncreases the movement speed of partners within the skill range.12%\nIf affected by this gain effect of the partner.，Is riding.，The speed of movement of the pet being ridden increases.9%
22941	Agile. +3, Physical value. +1
22942	Agile. +3, Physical value. +1
22943	Agile. +3, Physical value. +1
22944	Agile. +3, Physical value. +1
22945	Agile. +3, Physical value. +3
22946	Agile. +3, Physical value. +2
22947	Agile. +3, Physical value. +2
22948	Agile. +3, Physical value. +2
22949	Agile. +5, Physical value. +5
22950	Agile. +2
22951	Agile. +2
22952	Agile. +2
22953	Agile. +2
22954	Agile. +2
22955	Agile. +2
22956	Is in the process of practicing shadowless arrows.
22957	The aiming speed of the bow has been increased.。
22958	The aiming speed of the bow has been increased.。
22959	The aiming speed of the bow has been increased.。
22960	The aiming speed of the bow has been increased.。\nThe duration of the skill is getting longer.。
22961	The aiming speed of the bow has been increased.。
22962	The aiming speed of the bow has been increased.。
22963	The aiming speed of the bow has been increased.。\nThe duration of the skill is getting longer.。
22964	The aiming speed of the bow has been increased.。
22965	The aiming speed of the bow has been increased.。
22966	The aiming speed of the bow has been increased.。
22967	The aiming speed of the bow has been increased.。\nThe duration of the skill is getting longer.。
22968	The aiming speed of the bow has been increased.。
22969	The aiming speed of the bow has been increased.。
22970	The aiming speed of the bow has been increased.。
22971	The aiming speed of the bow has been increased.。\nThe duration of the skill is getting longer.。
22972	add(5,10,"Use your skills to defeat enemies.");\nadd(15,5,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Instant lymotion with shadowless arrows.");
22973	add(3,30,"Use your skills to defeat enemies.");\nadd(10,5,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Instant lymotion with shadowless arrows.");
22974	add(2,30,"Use your skills to defeat enemies.");\nadd(1,30,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill effective time.，Overcome.2enemy.");\nadd(2,20,"Instant lymotion with shadowless arrows.");
22975	add(1,80,"Use your skills to defeat enemies.");\nadd(1,50,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Use your skills to defeat very powerful enemies.");\nadd(10,2,"Skill effective time.，Overcome.2enemy.");\nadd(1,50,"Instant lymotion with shadowless arrows.");
22976	add(0.5,100,"Use your skills to defeat enemies.");\nadd(1,50,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill effective time.，Overcome.2enemy.");\nadd(0.5,100,"Instant lymotion with shadowless arrows.");
22977	add(0.5,120,"Use your skills to defeat enemies.");\nadd(1,30,"Use your skills to defeat powerful enemies.");\nadd(2,10,"Use your skills to defeat very powerful enemies.");\nadd(3,20,"Skill effective time.，Overcome.2enemy.");\nadd(0.5,80,"Instant lymotion with shadowless arrows.");\nadd(10,2,"On the way to use the shadowless arrow.，Use long-range combat skills.");
22978	add(0.5,150,"Use your skills to defeat enemies.");\nadd(2,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Use skills to overcome.Bosslevel of enemies.");\nadd(10,10,"Skill effective time.，Overcome.3enemy.");\nadd(0.5,100,"Instant lymotion with shadowless arrows.");\nadd(5,5,"On the way to use the shadowless arrow.，Use long-range combat skills.");
22979	add(0.25,200,"Use your skills to defeat enemies.");\nadd(1,20,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(5,10,"Skill effective time.，Overcome.3enemy.");\nadd(0.25,120,"Instant lymotion with shadowless arrows.");\nadd(4,10,"On the way to use the shadowless arrow.，Use long-range combat skills.");
22980	add(0.2,200,"Use your skills to defeat enemies.");\nadd(0.5,50,"Use your skills to defeat very powerful enemies.");\nadd(4,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,20,"Skill effective time.，Overcome.3enemy.");\nadd(0.2,200,"Instant lymotion with shadowless arrows.");\nadd(3,10,"On the way to use the shadowless arrow.，Use long-range combat skills.");
22981	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.25,50,"Use your skills to defeat very powerful enemies.");\nadd(3,15,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,30,"Skill effective time.，Overcome.4enemy.");\nadd(0.1,200,"Instant lymotion with shadowless arrows.");\nadd(3,5,"On the way to use the shadowless arrow.，Use long-range combat skills.");
22982	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.2,100,"Use your skills to defeat very powerful enemies.");\nadd(2,20,"Use skills to overcome.Bosslevel of enemies.");\nadd(2,40,"Skill effective time.，Overcome.4enemy.");\nadd(0.1,200,"Instant lymotion with shadowless arrows.");\nadd(1,10,"On the way to use the shadowless arrow.，Use long-range combat skills.");
22983	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.1,200,"Use your skills to defeat very powerful enemies.");\nadd(1,10,"Use skills to overcome.Bosslevel of enemies.");\nadd(1,20,"Skill effective time.，Overcome.4enemy.");\nadd(10,10,"Skill effective time.，Overcome.4a formidable enemy.");\nadd(0.1,100,"Instant lymotion with shadowless arrows.");\nadd(0.5,100,"On the way to use the shadowless arrow.，Use long-range combat skills.");
22984	add(0.05,300,"Use your skills to defeat enemies.");\nadd(0.1,200,"Use your skills to defeat very powerful enemies.");\nadd(0.5,100,"Use skills to overcome.Bosslevel of enemies.");\nadd(3,10,"Skill effective time.，Overcome.5enemy.");\nadd(6,10,"Skill effective time.，Overcome.5a formidable enemy.");
22985	add(0.3,200,"Use your skills to defeat enemies.");\nadd(2,20,"Skill effective time.，Overcome.5enemy.");\nadd(5,5,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(10,5,"Skill effective time.，Overcome.5A very strong enemy.");
22986	add(0.2,300,"Use your skills to defeat enemies.");\nadd(2,20,"Skill effective time.，Overcome.5enemy.");\nadd(3,10,"Skill effective time.，Overcome.5a formidable enemy.");\nadd(8,10,"Skill effective time.，Overcome.5A very strong enemy.");
22987	add(100, 1, "Use skills.");
22988	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22989	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22990	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22991	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22992	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22993	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22994	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22995	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22996	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22997	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22998	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
22999	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nFrom the level.5Begin.，The distance that can be moved will be farther.。and damage is reduced when attacked by bows and arrows.。
23000	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nFrom the level.5Begin.，The distance that can be moved will be farther.。and damage is reduced when attacked by bows and arrows.。
23001	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nFrom the level.5Begin.，The distance that can be moved will be farther.。and damage is reduced when attacked by bows and arrows.。
23002	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nFrom the level.5Begin.，The distance that can be moved will be farther.。and damage is reduced when attacked by bows and arrows.。
23003	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nFrom the level.1Begin.，The distance that can be moved will be farther.。and less damage is done when attacked by a bow and arrow.。
23004	Agile. +2, Magic value. +2
23005	Agile. +2, Magic value. +1
23006	Agile. +2, Magic value. +1
23007	Agile. +2, Magic value. +1
23008	Agile. +3, Magic value. +2
23009	Agile. +3, Magic value. +2
23010	Agile. +3, Magic value. +2
23011	Agile. +3, Magic value. +2
23012	Agile. +5, Magic value. +3
23013	Agile. +1
23014	Agile. +1
23015	Agile. +1
23016	Agile. +1
23017	Agile. +1
23018	Agile. +1
23019	Practice blasting arrows.
23020	Debris damage.100%
23021	Debris damage.105%
23022	Debris damage.110%
23023	Debris damage.115%
23024	Debris damage.120%
23025	Debris damage.125%
23026	Debris damage.150%\nThe number of fragments increased.
23027	Debris damage.155%
23028	Debris damage.160%
23029	Debris damage.165%
23030	Debris damage.200%\nThe explosion range increased.， The number of fragments increased.
23031	Debris damage.210%
23032	Debris damage.220%
23033	Debris damage.230%
23034	Debris damage.250%\nThe explosion range increased.\nThe number of fragments increased.
23035	add(1, 100, "Successful use of blast arrows.。");\nadd(5, 10, "Defeat the enemy with a blast arrow.");\nadd(2, 20, "Attacked the enemy with debris.。");\nadd(3, 10, "Defeat the enemy with fragments.");
23036	add(1, 100, "Successful use of blast arrows.。");\nadd(3, 10, "Defeat the enemy with a blast arrow.");\nadd(1, 20, "Attacked the enemy with debris.。");\nadd(2, 10, "Defeat the enemy with fragments.");
23037	add(1, 100, "Successful use of blast arrows.。");\nadd(1.5, 10, "Defeat the enemy with a blast arrow.");\nadd(1, 20, "Attacked the enemy with debris.。");\nadd(1, 10, "Defeat the enemy with fragments.");
23038	add(0.5, 200, "Successful use of blast arrows.。");\nadd(1.5, 20, "Defeat the enemy with a blast arrow.");\nadd(1, 40, "Attacked the enemy with debris.。");\nadd(1, 20, "Defeat the enemy with fragments.");
23039	add(0.5, 200, "Successful use of blast arrows.。");\nadd(1.5, 20, "Defeat the enemy with a blast arrow.");\nadd(0.5, 40, "Attacked the enemy with debris.。");\nadd(0.5, 20, "Defeat the enemy with fragments.");
23040	add(0.25, 200, "Successful use of blast arrows.。");\nadd(1, 100, "Defeat the enemy with a blast arrow.");\nadd(0.25, 50, "Attacked the enemy with debris.。");\nadd(0.25, 50, "Defeat the enemy with fragments.");
23041	add(0.25, 400, "Successful use of blast arrows.。");\nadd(1, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.3, 100, "Attack the powerful enemy with debris.。");\nadd(1, 30, "Attack with fragments at the same time.3more than the enemy.");
23042	add(0.25, 400, "Successful use of blast arrows.。");\nadd(0.8, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.2, 100, "Attack the powerful enemy with debris.。");\nadd(0.8, 30, "Attack with fragments at the same time.3more than the enemy.");
23043	add(0.2, 400, "Successful use of blast arrows.。");\nadd(0.6, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.15, 100, "Attack the powerful enemy with debris.。");\nadd(0.6, 30, "Attack with fragments at the same time.3more than the enemy.");
23044	add(0.2, 400, "Successful use of blast arrows.。");\nadd(0.8, 20, "Defeat very strong enemies with blast arrows.");\nadd(0.2, 100, "Attacked a very powerful enemy with debris.。");\nadd(0.8, 20, "Attack with fragments at the same time.4more than the enemy.");
23045	add(0.15, 600, "Successful use of blast arrows.。");\nadd(0.6, 20, "Defeat very strong enemies with blast arrows.");\nadd(0.15, 100, "Attacked a very powerful enemy with debris.。");\nadd(0.6, 30, "Attack with fragments at the same time.4more than the enemy.");
23046	add(0.1, 800, "Successful use of blast arrows.。");\nadd(0.5, 20, "Defeat very strong enemies with blast arrows.");\nadd(0.12, 100, "Attacked a very powerful enemy with debris.。");\nadd(0.5, 30, "Attack with fragments at the same time.4more than the enemy.");
23047	add(0.1, 800, "Successful use of blast arrows.。");\nadd(0.6, 20, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.15, 100, "attacked with debris.Bosslevel of enemies.。");\nadd(0.6, 30, "Attack with fragments at the same time.5more than the enemy.");
23048	add(0.08, 1000, "Successful use of blast arrows.。");\nadd(0.5, 20, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.12, 100, "attacked with debris.Bosslevel of enemies.。");\nadd(0.5, 30, "Attack with fragments at the same time.5more than the enemy.");
23049	add(0.05, 1500, "Successful use of blast arrows.。");\nadd(0.4, 30, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.1, 150, "attacked with debris.Bosslevel of enemies.。");\nadd(0.4, 50, "Attack with fragments at the same time.5more than the enemy.");
23050	add(100, 1, "Learn better ways to learn from others or books.");
23051	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23052	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23053	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23054	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23055	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23056	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23057	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23058	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23059	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23060	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23061	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23062	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23063	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23064	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23065	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23066	You have practiced to the highest level.。\nMeet the level.1after all the conditions of practice.，You can obtain the title that proves the highest level.。
23067	Agile. +2, Power. +1
23068	Agile. +2, Power. +1
23069	Agile. +3, Power. +2
23070	Agile. +3, Power. +2
23071	Agile. +1, Power. +1
23072	Agile. +1, Power. +1
23073	Agile. +3
23074	Agile. +3
23075	Agile. +3
23076	Agile. +1
23077	Agile. +1
23078	Agile. +1
23079	Agile. +2
23080	Agile. +2
23081	Agile. +2
23082	Skill damage enhancement.。
23083	Skill damage enhancement.。
23084	Skill damage enhancement.。
23085	Skill damage enhancement.。
23086	Skill damage enhancement.。
23087	Skill damage enhancement.。
23088	Skill damage enhancement.。
23089	Skill damage enhancement.。
23090	Skill damage enhancement.。
23091	Skill damage enhancement.。
23092	Skill damage enhancement.。
23093	Skill damage enhancement.。
23094	Skill damage enhancement.。
23095	Skill damage enhancement.。
23096	Rotating Arrow practice phase.
23097	Attack the enemy with a rotating arrow.。
23098	add(1, 20, "Attack at will.");\nadd(3, 10, "The attack hits the enemy.");\nadd(3, 10, "Use a burst to bring down the enemy.");\nadd(5, 5, "Defeat the enemy.");
23099	add(0.5, 10, "Use a burst to bring down the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
23100	add(0.05, 200, "The attack hits the enemy.");\nadd(0.1, 100, "Use a burst to bring down the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
23101	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
23102	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
23103	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
23104	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
23105	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
23106	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
23107	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
23108	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
23109	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3.3, 15, "Overcome.Bosslevel of enemies.", false);
23110	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2.6, 15, "Overcome.Bosslevel of enemies.", false);
23111	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
23112	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
23113	add(100, 1, "Learn better ways to learn from others or books.");
23114	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23115	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23116	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23117	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23118	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23119	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23120	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23121	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23122	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23123	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23124	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23125	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23126	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23127	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23128	Use a continuous rotating arrow.。Rotating arrows can be pre-installed up to.5Arrow.。
23129	You practice this skill.，has reached the highest level.。There is no longer any way to improve that skill.。
23146	add(5, 30, "Make the skill used successfully.。");\nadd(10, 40, "The results were very good.。");\nadd(2, 20, "When the result fails.");\nadd(1, 20, "The results were very bad.。");\nadd(10, 10, "Skill launch success.，The growth of crops has accelerated.。");\nadd(3, 40, "Equip the enemy with musical instruments.。");\nadd(4, 25, "Use music skills with gain effects.。");
23147	add(2, 40, "Make the skill used successfully.。");\nadd(5, 20, "The results were very good.。");\nadd(1, 15, "When the result fails.");\nadd(1, 15, "The results were very bad.。");\nadd(8, 12, "Skill launch success.，The growth of crops has accelerated.。");\nadd(2, 60, "Equip the enemy with musical instruments.。");\nadd(3, 40, "Use music skills with gain effects.。");
23148	add(1, 150, "Make the skill used successfully.。");\nadd(3, 30, "The results were very good.。");\nadd(0.5, 15, "When the result fails.");\nadd(5, 18, "Skill launch success.，The growth of crops has accelerated.。");\nadd(1, 100, "Equip the enemy with musical instruments.。");\nadd(2, 50, "Use music skills with gain effects.。");
23149	add(0.6, 240, "Make the skill used successfully.。");\nadd(1.2, 65, "The results were very good.。");\nadd(0.3, 24, "When the result fails.");\nadd(3, 30, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.6, 180, "Equip the enemy with musical instruments.。");\nadd(1, 100, "Use music skills with gain effects.。");
23150	add(0.3, 480, "Make the skill used successfully.。");\nadd(0.6, 80, "The results were very good.。");\nadd(0.1, 60, "When the result fails.");\nadd(2, 40, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.4, 200, "Equip the enemy with musical instruments.。");\nadd(0.6, 170, "Use music skills with gain effects.。");
23151	add(0.3, 1000, "Make the skill used successfully.。");\nadd(0.6, 160, "The results were very good.。");\nadd(0.1, 100, "When the result fails.");\nadd(1.5, 50, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.3, 350, "Equip the enemy with musical instruments.。");\nadd(0.5, 200, "Use music skills with gain effects.。");
23152	add(0.25, 1000, "Make the skill used successfully.。");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.2, 500, "Equip the enemy with musical instruments.。");\nadd(0.3, 400, "Use music skills with gain effects.。");
23153	add(0.25, 1400, "Make the skill used successfully.。");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.15, 700, "Equip the enemy with musical instruments.。");\nadd(0.2, 500, "Use music skills with gain effects.。");
23155	add(0.15, 2000, "Make the skill used successfully.。");\nadd(0.25, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.07, 1500, "Equip the enemy with musical instruments.。");\nadd(0.1, 1000, "Use music skills with gain effects.。");
23156	add(0.07, 3000, "Make the skill used successfully.。");\nadd(0.15, 900, "The results were very good.。");\nadd(0.8, 80, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.05, 2000, "Equip the enemy with musical instruments.。");\nadd(0.07, 1500, "Use music skills with gain effects.。");
23157	add(0.07, 3000, "Make the skill used successfully.。");\nadd(0.15, 1500, "The results were very good.。");\nadd(0.8, 80, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.04, 2500, "Equip the enemy with musical instruments.。");\nadd(0.05, 2000, "Use music skills with gain effects.。");
23158	add(0.03, 6000, "Make the skill used successfully.。");\nadd(0.15, 1500, "The results were very good.。");\nadd(0.6, 100, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.03, 3500, "Equip the enemy with musical instruments.。");\nadd(0.04, 2500, "Use music skills with gain effects.。");
23159	add(0.03, 8000, "Make the skill used successfully.。");\nadd(0.05, 2000, "The results were very good.。");\nadd(0.6, 100, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.02, 5000, "Equip the enemy with musical instruments.。");\nadd(0.03, 3500, "Use music skills with gain effects.。");
23160	add(0.02, 8000, "Make the skill used successfully.。");\nadd(0.03, 2000, "The results were very good.。");\nadd(0.01, 10000, "Equip the enemy with musical instruments.。");\nadd(0.02, 5000, "Use music skills with gain effects.。");
23177	add(3, 35, "Attack enemies with melodic shocks.。");\nadd(5, 4, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23178	add(1.5, 60, "Attack enemies with melodic shocks.。");\nadd(2.5, 4, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23179	add(0.8, 126, "Attack enemies with melodic shocks.。");\nadd(1, 4, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23180	add(0.6, 168, "Attack enemies with melodic shocks.。");\nadd(0.7, 5, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23181	add(0.4, 200, "Attack enemies with melodic shocks.。");\nadd(0.5, 40, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23182	add(0.3, 250, "Attack enemies with melodic shocks.。");\nadd(0.4, 70, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23183	add(0.25, 300, "Attack enemies with melodic shocks.。");\nadd(0.4, 80, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23184	add(0.25, 300, "Attack enemies with melodic shocks.。");\nadd(0.3, 100, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23185	add(0.2, 370, "Attack enemies with melodic shocks.。");\nadd(0.3, 100, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23186	add(0.2, 370, "Attack enemies with melodic shocks.。");\nadd(0.2, 150, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23187	add(0.1, 740, "Attack enemies with melodic shocks.。");\nadd(0.2, 150, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23188	add(0.1, 740, "Attack enemies with melodic shocks.。");\nadd(0.1, 300, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23189	add(0.06, 1300, "Attack enemies with melodic shocks.。");\nadd(0.08, 300, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23190	add(0.05, 1500, "Attack enemies with melodic shocks.。");\nadd(0.06, 500, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23191	add(0.04, 1700, "Attack enemies with melodic shocks.。");\nadd(0.05, 700, "Use melodic shocks to successfully inflict a fatal blow on the enemy.。");
23192	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23193	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23194	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23195	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23196	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23197	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23198	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23199	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23200	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23201	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23202	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23203	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23204	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23205	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23206	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23207	Use musical instruments to attack enemies vigorously.，Cause melodic impact effect.。Impact due to strong shock.，It is the enemy ahead who is in a brief state of rigidity.。When the enemy is out of the rigid.，Will also be due to the after-effects.，The slow-moving effect produces a few seconds.，and suffer persistent damage.。
23272	The melodic impact is in practice.。Hurt.300%\n2The second is stiff.\n5The movement speed decreases in seconds.30%,By every second.30%continued injury.
23273	Hurt.330%\n2The second is stiff.\n5The movement speed decreases in seconds.30%,By every second.30%continued injury.
23274	Hurt.350%\n2The second is stiff.\n5The movement speed decreases in seconds.30%,By every second.32%continued injury.
23275	Hurt.370%\n2The second is stiff.\n5The movement speed decreases in seconds.30%,By every second.34%continued injury.
23276	Hurt.390%\n2The second is stiff.\n5The movement speed decreases in seconds.35%，By every second.36%continued injury.
23277	Hurt.400%\n2The second is stiff.\n5The movement speed decreases in seconds.35%，By every second.38%continued injury.
23278	Hurt.410%\n2The second is stiff.\n5The movement speed decreases in seconds.35%，By every second.40%continued injury.
23279	Hurt.420%\n2The second is stiff.\n5The movement speed decreases in seconds.35%，By every second.42%continued injury.
23280	Hurt.430%\n2The second is stiff.\n5The movement speed decreases in seconds.40%，By every second.44%continued injury.
23281	Hurt.440%\n2The second is stiff.\n5The movement speed decreases in seconds.40%，By every second.46%continued injury.
23282	Hurt.450%\n2The second is stiff.\n5The movement speed decreases in seconds.45%，By every second.48%continued injury.
23283	Hurt.460%\n2The second is stiff.\n5The movement speed decreases in seconds.45%，By every second.50%continued injury.
23284	Hurt.470%\n2The second is stiff.\n5The movement speed decreases in seconds.45%，By every second.52%continued injury.
23285	Hurt.480%\n2The second is stiff.\n5The movement speed decreases in seconds.50%，By every second.54%continued injury.
23286	Hurt.490%\n2The second is stiff.\n5The movement speed decreases in seconds.50%，By every second.56%continued injury.
23287	Hurt.500%\n2The second is stiff.\n5The movement speed decreases in seconds.55%，By every second.60%continued injury.
23478	Agile. +2, Magic value. +2
23479	Agile. +2, Magic value. +1
23480	Agile. +2, Magic value. +1
23481	Agile. +2, Magic value. +1
23482	Agile. +3, Magic value. +2
23483	Agile. +3, Magic value. +2
23484	Agile. +3, Magic value. +2
23485	Agile. +3, Magic value. +2
23486	Agile. +5, Magic value. +3
23487	Agile. +1
23488	Agile. +1
23489	Agile. +10
23490	Agile. +1
23491	Agile. +1
23492	Agile. +1
23493	Agile. +1
23494	Agile. +1
23495	Agile. +1
23496	Agile. +1
23497	Agile. +1
23498	Agile. +1
23499	Agile. +1
23500	Agile. +1
23501	Agile. +1
23502	Agile. +1
23503	Agile. +1
23504	Agile. +1
23505	Agile. +1
23506	Agile. +1
23507	Agile. +1
23508	Practice blasting arrows.
23509	Debris damage.100%
23510	Debris damage.105%
23511	Debris damage.110%
23512	Debris damage.115%
23513	Debris damage.120%
23514	Debris damage.125%
23515	Debris damage.150%\nThe number of fragments increased.
23516	Debris damage.155%
23517	Debris damage.160%
23518	Debris damage.165%
23519	Debris damage.200%\nThe explosion range increased.， The number of fragments increased.
23520	Debris damage.210%
23521	Debris damage.220%
23522	Debris damage.230%
23523	Debris damage.250%\nThe explosion range increased.\nThe number of fragments increased.
23524	Practice playing an instrument.
23540	The war prologue is in practice.\nWar prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.10%\nIncrease the maximum damage to partners within the skill range.10%\nElevate a partner within the skill range with a fatal blow.0%
23541	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.10%\nIncrease the maximum damage to partners within the skill range.10%\nElevate a partner within the skill range with a fatal blow.1%
23542	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.11%\nIncrease the maximum damage to partners within the skill range.11%\nElevate a partner within the skill range with a fatal blow.1%
23543	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.11%\nIncrease the maximum damage to partners within the skill range.12%\nElevate a partner within the skill range with a fatal blow.2%
23544	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.12%\nIncrease the maximum damage to partners within the skill range.12%\nElevate a partner within the skill range with a fatal blow.2%
23545	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.12%\nIncrease the maximum damage to partners within the skill range.13%\nElevate a partner within the skill range with a fatal blow.3%
23546	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.13%\nIncrease the maximum damage to partners within the skill range.13%\nElevate a partner within the skill range with a fatal blow.3%
23547	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.14%\nIncrease the maximum damage to partners within the skill range.14%\nElevate a partner within the skill range with a fatal blow.4%
23548	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.14%\nIncrease the maximum damage to partners within the skill range.15%\nElevate a partner within the skill range with a fatal blow.5%
23549	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.15%\nIncrease the maximum damage to partners within the skill range.15%\nElevate a partner within the skill range with a fatal blow.5%
23550	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.15%\nIncrease the maximum damage to partners within the skill range.16%\nElevate a partner within the skill range with a fatal blow.6%
23551	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.16%\nIncrease the maximum damage to partners within the skill range.16%\nElevate a partner within the skill range with a fatal blow.7%
23552	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.17%\nIncrease the maximum damage to partners within the skill range.17%\nElevate a partner within the skill range with a fatal blow.8%
23553	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.18%\nIncrease the maximum damage to partners within the skill range.18%\nElevate a partner within the skill range with a fatal blow.9%
23554	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.19%\nIncrease the maximum damage to partners within the skill range.19%\nElevate a partner within the skill range with a fatal blow.10%
23555	War prologue is available.30within a few seconds.\nFor partners within the skill range.，To enhance the minimum damage.20%\nIncrease the maximum damage to partners within the skill range.20%\nElevate a partner within the skill range with a fatal blow.11%
23556	add(5, 30, "Make the skill used successfully.。");\nadd(10, 40, "The results were very good.。");\nadd(2, 20, "When the result fails.");\nadd(1, 20, "The results were very bad.。");
23557	add(2, 40, "Make the skill used successfully.。");\nadd(5, 20, "The results were very good.。");\nadd(1, 15, "When the result fails.");\nadd(1, 15, "The results were very bad.。");
23558	add(1, 150, "Make the skill used successfully.。");\nadd(3, 30, "The results were very good.。");\nadd(0.5, 15, "When the result fails.");
23559	add(0.6, 240, "Make the skill used successfully.。");\nadd(1.2, 65, "The results were very good.。");\nadd(0.3, 24, "When the result fails.");
23560	add(0.3, 480, "Make the skill used successfully.。");\nadd(0.6, 80, "The results were very good.。");\nadd(0.1, 60, "When the result fails.");
23561	add(0.3, 1000, "Make the skill used successfully.。");\nadd(0.6, 160, "The results were very good.。");\nadd(0.1, 100, "When the result fails.");
23562	add(0.25, 1000, "Make the skill used successfully.。");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");
23563	add(0.25, 1400, "Make the skill used successfully.。");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");
23564	add(0.15, 2000, "Make the skill used successfully.。");\nadd(0.35, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");
23565	add(0.15, 2000, "Make the skill used successfully.。");\nadd(0.25, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");
23566	add(0.07, 3000, "Make the skill used successfully.。");\nadd(0.15, 900, "The results were very good.。");
23567	add(0.07, 3000, "Make the skill used successfully.。");\nadd(0.15, 1500, "The results were very good.。");
23568	add(0.03, 6000, "Make the skill used successfully.。");\nadd(0.15, 1500, "The results were very good.。");
23569	add(0.03, 8000, "Make the skill used successfully.。");\nadd(0.05, 2000, "The results were very good.。");
23570	add(0.02, 8000, "Make the skill used successfully.。");\nadd(0.03, 2000, "The results were very good.。");
23571	add(1, 100, "Successful use of blast arrows.。");\nadd(5, 10, "Defeat the enemy with a blast arrow.");\nadd(2, 20, "Attacked the enemy with debris.。");\nadd(3, 10, "Defeat the enemy with fragments.");
23572	add(1, 100, "Successful use of blast arrows.。");\nadd(3, 10, "Defeat the enemy with a blast arrow.");\nadd(1, 20, "Attacked the enemy with debris.。");\nadd(2, 10, "Defeat the enemy with fragments.");
23573	add(1, 100, "Successful use of blast arrows.。");\nadd(1.5, 10, "Defeat the enemy with a blast arrow.");\nadd(1, 20, "Attacked the enemy with debris.。");\nadd(1, 10, "Defeat the enemy with fragments.");
23574	add(0.5, 200, "Successful use of blast arrows.。");\nadd(1.5, 20, "Defeat the enemy with a blast arrow.");\nadd(1, 40, "Attacked the enemy with debris.。");\nadd(1, 20, "Defeat the enemy with fragments.");
23575	add(0.5, 200, "Successful use of blast arrows.。");\nadd(1.5, 20, "Defeat the enemy with a blast arrow.");\nadd(0.5, 40, "Attacked the enemy with debris.。");\nadd(0.5, 20, "Defeat the enemy with fragments.");
23576	add(0.25, 200, "Successful use of blast arrows.。");\nadd(1, 100, "Defeat the enemy with a blast arrow.");\nadd(0.25, 50, "Attacked the enemy with debris.。");\nadd(0.25, 50, "Defeat the enemy with fragments.");
23577	add(0.25, 400, "Successful use of blast arrows.。");\nadd(1, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.3, 100, "Attack the powerful enemy with debris.。");\nadd(1, 30, "Attack with fragments at the same time.3more than the enemy.");
23578	add(0.25, 400, "Successful use of blast arrows.。");\nadd(0.8, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.2, 100, "Attack the powerful enemy with debris.。");\nadd(0.8, 30, "Attack with fragments at the same time.3more than the enemy.");
23579	add(0.2, 400, "Successful use of blast arrows.。");\nadd(0.6, 20, "Defeat a strong enemy with a blast arrow.");\nadd(0.15, 100, "Attack the powerful enemy with debris.。");\nadd(0.6, 30, "Attack with fragments at the same time.3more than the enemy.");
23580	add(0.2, 400, "Successful use of blast arrows.。");\nadd(0.8, 20, "Defeat very strong enemies with blast arrows.");\nadd(0.2, 100, "Attacked a very powerful enemy with debris.。");\nadd(0.8, 20, "Attack with fragments at the same time.4more than the enemy.");
23581	add(0.15, 600, "Successful use of blast arrows.。");\nadd(0.6, 20, "Defeat very strong enemies with blast arrows.");\nadd(0.15, 100, "Attacked a very powerful enemy with debris.。");\nadd(0.6, 30, "Attack with fragments at the same time.4more than the enemy.");
23582	add(0.1, 800, "Successful use of blast arrows.。");\nadd(0.5, 20, "Defeat very strong enemies with blast arrows.");\nadd(0.12, 100, "Attacked a very powerful enemy with debris.。");\nadd(0.5, 30, "Attack with fragments at the same time.4more than the enemy.");
23583	add(0.1, 800, "Successful use of blast arrows.。");\nadd(0.6, 20, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.15, 100, "attacked with debris.Bosslevel of enemies.。");\nadd(0.6, 30, "Attack with fragments at the same time.5more than the enemy.");
23584	add(0.08, 1000, "Successful use of blast arrows.。");\nadd(0.5, 20, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.12, 100, "attacked with debris.Bosslevel of enemies.。");\nadd(0.5, 30, "Attack with fragments at the same time.5more than the enemy.");
23585	add(0.05, 1500, "Successful use of blast arrows.。");\nadd(0.4, 30, "Defeat with a blast arrow.Bosslevel of enemies.");\nadd(0.1, 150, "attacked with debris.Bosslevel of enemies.。");\nadd(0.4, 50, "Attack with fragments at the same time.5more than the enemy.");
23586	add(50, 1, "Use skills.");\nadd(50, 1, "Make the skill used successfully.。");
23587	add(5, 30, "Make the skill used successfully.。");\nadd(10, 40, "The results were very good.。");\nadd(2, 20, "When the result fails.");\nadd(1, 20, "The results were very bad.。");
23588	add(2, 40, "Make the skill used successfully.。");\nadd(5, 20, "The results were very good.。");\nadd(1, 15, "When the result fails.");\nadd(1, 15, "The results were very bad.。");
23589	add(1, 150, "Make the skill used successfully.。");\nadd(3, 30, "The results were very good.。");\nadd(0.5, 15, "When the result fails.");
23590	add(0.6, 240, "Make the skill used successfully.。");\nadd(1.2, 65, "The results were very good.。");\nadd(0.3, 24, "When the result fails.");
23591	add(0.3, 480, "Make the skill used successfully.。");\nadd(0.6, 80, "The results were very good.。");\nadd(0.1, 60, "When the result fails.");
23592	add(0.3, 1000, "Make the skill used successfully.。");\nadd(0.6, 160, "The results were very good.。");\nadd(0.1, 100, "When the result fails.");
23593	add(0.25, 1000, "Make the skill used successfully.。");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");
23594	add(0.25, 1400, "Make the skill used successfully.。");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");
23595	add(0.15, 2000, "Make the skill used successfully.。");\nadd(0.35, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");
23596	add(0.15, 2000, "Make the skill used successfully.。");\nadd(0.25, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");
23597	add(0.07, 3000, "Make the skill used successfully.。");\nadd(0.15, 900, "The results were very good.。");
23598	add(0.07, 3000, "Make the skill used successfully.。");\nadd(0.15, 1500, "The results were very good.。");
23599	add(0.03, 6000, "Make the skill used successfully.。");\nadd(0.15, 1500, "The results were very good.。");
23600	add(0.03, 8000, "Make the skill used successfully.。");\nadd(0.05, 2000, "The results were very good.。");
23601	add(0.02, 8000, "Make the skill used successfully.。");\nadd(0.03, 2000, "The results were very good.。");
23602	add(50, 1, "Use skills.");\nadd(50, 1, "Make the skill used successfully.。");
23603	add(100, 1, "Learn better ways to learn from others or books.");
23604	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23605	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23606	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23607	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23608	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23609	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23610	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23611	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23612	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23613	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23614	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23615	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23616	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23617	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23618	Detonate the arrow on the monster.，and cause damage to the monsters around you.。
23619	Hold the instrument in your hand.，Use by clicking.（Use）to play.。If there is a score.，Take it with the other hand.。If there is no score.，can play improvisation.。In short, there is nothing to lose.，Just try it out.。
23620	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
23621	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
23622	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
23623	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
23624	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
23625	When playing a specified tune.，The score needs to be equipped with the left hand.，to use the skills.。
23626	You can play an instrument.。\nYou can play magic music.。
23627	You can play an instrument.。\nYou can play magic music.。
23628	You can play an instrument.。\nYou can play magic music.。
23629	You can play an instrument.。\nYou can play magic music.。
23630	You can play an instrument.。\nYou can play magic music.。
23631	You can play an instrument.。\nYou can play magic music.。
23632	You can play an instrument.。\nYou can play magic music.。
23633	You can play an instrument.。\nYou can play magic music.。
23634	You have reached the highest level of playing an instrument.，There is a high probability of playing magical music.。\nMeet the level.1the condition of the.，You can obtain titles that prove to be the highest level.。
23635	You have practiced to the highest level.。\nMeet the level.1after all the conditions of practice.，You can obtain the title that proves the highest level.。
23636	You can play an instrument.\nIncreased gain effect for music skills.1
23637	You can play an instrument.\nIncreased gain effect for music skills.2
23638	You can play an instrument.\nIncreased gain effect for music skills.3
23639	You can play an instrument.\nIncreased gain effect for music skills.4
23640	You can play an instrument.\nIncreased gain effect for music skills.5
23641	You can play an instrument.\nIncreased gain effect for music skills.6
23642	You can play an instrument.\nIncreased gain effect for music skills.7
23643	You can play an instrument.\nIncreased gain effect for music skills.8
23644	You can play an instrument.\nIncreased gain effect for music skills.9
23645	You can play an instrument.\nIncreased gain effect for music skills.10
23646	You can play an instrument.\nIncreased gain effect for music skills.11
23647	You can play an instrument.\nIncreased gain effect for music skills.12
23648	You can play an instrument.\nIncreased gain effect for music skills.13
23649	You can play an instrument.\nIncreased gain effect for music skills.14
23650	You can play an instrument.\nIncreased gain effect for music skills.15
23651	add(0.15, 2000, "Make the skill used successfully.。");\nadd(0.35, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.1, 1000, "Equip the enemy with musical instruments.。");\nadd(0.15, 700, "Use music skills with gain effects.。");
23652	The lullaby is in practice.。within the scope of the order.3An enemy sleeps.2Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.50additional damage.
23653	within the scope of the order.4An enemy sleeps.2Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.60additional damage.
23654	within the scope of the order.4An enemy sleeps.2.5Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.70additional damage.
23655	within the scope of the order.4An enemy sleeps.3Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.80additional damage.
23656	within the scope of the order.4An enemy sleeps.3.5Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.90additional damage.
23657	within the scope of the order.5An enemy sleeps.4Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.100additional damage.
23658	within the scope of the order.6An enemy sleeps.4.5Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.110additional damage.
23659	within the scope of the order.7An enemy sleeps.5Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.120additional damage.
23660	within the scope of the order.8An enemy sleeps.5.5Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.130additional damage.
23661	within the scope of the order.9An enemy sleeps.6Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.140additional damage.
23662	within the scope of the order.10An enemy sleeps.6.5Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.160additional damage.
23663	within the scope of the order.11An enemy sleeps.7Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.180additional damage.
23664	within the scope of the order.12An enemy sleeps.7.5Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.200additional damage.
23665	within the scope of the order.13An enemy sleeps.8Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.230additional damage.
23666	within the scope of the order.14An enemy sleeps.8.5Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.260additional damage.
23667	within the scope of the order.15An enemy sleeps.9Seconds.。\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.300additional damage.
23668	Intelligence. + 5
23669	Intelligence. + 5
23670	Intelligence. + 5
23671	Intelligence. + 5
23672	Intelligence. + 5
23673	Intelligence. + 5
23674	Intelligence. + 5
23675	Intelligence. + 5
23676	Intelligence. + 5
23677	Intelligence. + 5
23678	Intelligence. + 5
23679	Practice your music knowledge.
23680	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23681	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23682	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23683	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23684	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23685	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23686	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23687	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23688	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23689	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23690	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23691	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23692	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23693	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23694	The level of composition has improved.。\nExcellent playing.，You can increase the chance of playing out.。
23695	add(100, 1, "Read Dunbaron.[Leila.]Sold.[The history of Erin's music. -1]。");
23696	add(100, 1, "Read Dunbaron.[Leila.]Sold.[The history of Erin's music. -2]。");
23697	add(100, 1, "Emin Macha's.[Nalor.]Sold in a mystery shop.[Music woven with my breath.， Instruments.]Get and read.");
23698	add(100, 1, "Read Dunbaron.[Leila.]Sold.[The history of Erin's music. -3]。");
23699	add(100, 1, "In Dunbaron.[Leila.]Special store.，Read.[The history of Erin's music. -4]。");
23700	add(100, 1, "Use through reading.[Erin's musician.]and get.[Nale, a disciple of Luo Aici.]The keyword.，with Emin Macha.[Nalor.]Have a dialogue..");
23701	add(100, 1, "Krak camp.[Effie.]，Use.[About skills.]to have a dialogue.。");
23702	add(100, 1, "Read the adventure mission.[Collect.5the claws of an emanating animal.]one of the rewards.[a huge pattern of the Metz Plain.]。");
23703	add(100, 1, "with Philae's.[Chandis.]or Bales'.[Jed.]，Use.[About skills.]to have a dialogue.。");
23704	add(100, 1, "Read from Yola bari advanced.3People's dungeon treasure chest to obtain.[the heart of the instrument.，Resonator.]。");
23705	add(100, 1, "Read.[Krag Excavation Manual No.14This.]one of the rewards.[The melody created by both hands.，String instruments.]。");
23706	add(100, 1, "Learn better ways to learn from others or books.");
23707	Music knowledge skills cannot be used repeatedly.，to achieve the purpose of practice.。through the other.NPCor books can be improved.。
23708	Music knowledge skills cannot be used repeatedly.，to achieve the purpose of practice.。through the other.NPCor books can be improved.。
23709	Music knowledge skills cannot be used repeatedly.，to achieve the purpose of practice.。through the other.NPCor books can be improved.。
23710	Music knowledge skills cannot be used repeatedly.，to achieve the purpose of practice.。through the other.NPCor books can be improved.。
23711	Music knowledge skills cannot be used repeatedly.，to achieve the purpose of practice.。through the other.NPCor books can be improved.。
23712	Music knowledge skills cannot be used repeatedly.，to achieve the purpose of practice.。through the other.NPCor books can be improved.。
23713	Music knowledge skills cannot be used repeatedly.，to achieve the purpose of practice.。through the other.NPCor books can be improved.。
23714	By improving your knowledge of music.，You can gain knowledge of making magic music.。
23715	By improving your knowledge of music.，You can gain knowledge of making magic music.。
23716	By improving your knowledge of music.，You can gain knowledge of making magic music.。
23717	By improving your knowledge of music.，You can gain knowledge of making magic music.。
23718	By improving your knowledge of music.，A wide variety of available.，Knowledge of making magic music.。
23719	add(5, 20, "Play ordinary.。");\nadd(15, 4, "Do a great performance.。");\nadd(50, 2, "Start the performance.。");\nadd(1, 26,  "Give your teammates a gain effect.。");
23720	add(4, 25, "Play ordinary.。");\nadd(13, 6, "Do a great performance.。");\nadd(30, 2, "Start the performance.。");\nadd(0.8, 33,  "Give your teammates a gain effect.。");
23721	add(3, 40, "Play ordinary.。");\nadd(10, 8, "Do a great performance.。");\nadd(20, 2, "Start the performance.。");\nadd(0.6, 50,  "Give your teammates a gain effect.。");
23722	add(2, 50, "Play ordinary.。");\nadd(7, 10, "Do a great performance.。");\nadd(10, 4, "Start the performance.。");\nadd(0.4, 64,  "Give your teammates a gain effect.。");
23723	add(1, 100, "Play ordinary.。");\nadd(4, 20, "Do a great performance.。");\nadd(8, 6, "Start the performance.。");\nadd(0.2, 126,  "Give your teammates a gain effect.。");
23724	add(0.7, 150, "Play ordinary.。");\nadd(2, 30, "Do a great performance.。");\nadd(4, 8, "Start the performance.。");\nadd(0.14, 188,  "Give your teammates a gain effect.。");
23725	add(0.5, 200, "Play ordinary.。");\nadd(1, 40, "Do a great performance.。");\nadd(2, 10, "Start the performance.。");\nadd(0.1, 250,  "Give your teammates a gain effect.。");
23726	add(0.4, 250, "Play ordinary.。");\nadd(0.75, 50, "Do a great performance.。");\nadd(1.5, 14, "Start the performance.。");\nadd(0.08, 314,  "Give your teammates a gain effect.。");
23727	add(0.3, 350, "Play ordinary.。");\nadd(0.6, 70, "Do a great performance.。");\nadd(1.3, 18, "Start the performance.。");\nadd(0.06, 438,  "Give your teammates a gain effect.。");
23728	add(0.2, 500, "Play ordinary.。");\nadd(0.5, 100, "Do a great performance.。");\nadd(1, 25, "Start the performance.。");\nadd(0.04, 625,  "Give your teammates a gain effect.。");
23729	add(0.1, 1000, "Play ordinary.。");\nadd(0.25, 200, "Do a great performance.。");\nadd(0.75, 50, "Start the performance.。");\nadd(0.02, 1250,  "Give your teammates a gain effect.。");
23730	add(0.07, 1400, "Play ordinary.。");\nadd(0.2, 280, "Do a great performance.。");\nadd(0.5, 70, "Start the performance.。");\nadd(0.01, 1750,  "Give your teammates a gain effect.。");
23731	add(0.05, 2000, "Play ordinary.。");\nadd(0.15, 400, "Do a great performance.。");\nadd(0.4, 100, "Start the performance.。");\nadd(0.01, 2500,  "Give your teammates a gain effect.。");
23732	add(0.04, 2500, "Play ordinary.。");\nadd(0.1, 500, "Do a great performance.。");\nadd(0.3, 125, "Start the performance.。");\nadd(0.01, 3125,  "Give your teammates a gain effect.。");
23733	add(0.03, 3400, "Play ordinary.。");\nadd(0.05, 680, "Do a great performance.。");\nadd(0.2, 170, "Start the performance.。");\nadd(0.01, 4250,  "Give your teammates a gain effect.。");
23734	add(4, 25, "Play ordinary.。");\nadd(15, 6, "Do a great performance.。");\nadd(50, 2, "Start the performance.。");
23735	add(3, 35, "Play ordinary.。");\nadd(10, 8, "Do a great performance.。");\nadd(30, 2, "Start the performance.。");
23736	add(2, 50, "Play ordinary.。");\nadd(8, 10, "Do a great performance.。");\nadd(20, 4, "Start the performance.。");
23737	add(1, 100, "Play ordinary.。");\nadd(5, 20, "Do a great performance.。");\nadd(10, 6, "Start the performance.。");
23738	add(0.8, 125, "Play ordinary.。");\nadd(4, 26, "Do a great performance.。");\nadd(8, 8, "Start the performance.。");
23739	add(0.5, 200, "Play ordinary.。");\nadd(2, 40, "Do a great performance.。");\nadd(4, 10, "Start the performance.。");
23740	add(0.5, 200, "Play ordinary.。");\nadd(1, 40, "Do a great performance.。");\nadd(2, 10, "Start the performance.。");
23741	add(0.4, 250, "Play ordinary.。");\nadd(0.75, 50, "Do a great performance.。");\nadd(1.5, 15, "Start the performance.。");
23742	add(0.3, 340, "Play ordinary.。");\nadd(0.6, 68, "Do a great performance.。");\nadd(1.3, 18, "Start the performance.。");
23743	add(0.2, 450, "Play ordinary.。");\nadd(0.5, 90, "Do a great performance.。");\nadd(1, 25, "Start the performance.。");
23744	add(0.1, 800, "Play ordinary.。");\nadd(0.35, 160, "Do a great performance.。");\nadd(0.8, 40, "Start the performance.。");
23745	add(0.08, 1000, "Play ordinary.。");\nadd(0.2, 200, "Do a great performance.。");\nadd(0.5, 50, "Start the performance.。");
23746	add(0.06, 1300, "Play ordinary.。");\nadd(0.15, 260, "Do a great performance.。");\nadd(0.4, 65, "Start the performance.。");
23747	add(0.05, 1600, "Play ordinary.。");\nadd(0.1, 320, "Do a great performance.。");\nadd(0.3, 80, "Start the performance.。");
23748	add(0.03, 2500, "Play ordinary.。");\nadd(0.1, 500, "Do a great performance.。");\nadd(0.2, 125, "Start the performance.。");
23749	add(5, 20, "Play ordinary.。");\nadd(15, 4, "Do a great performance.。");\nadd(50, 2, "Start the performance.。");\nadd(1, 26,  "Give your teammates a gain effect.。");
23750	add(3, 35, "Play ordinary.。");\nadd(10, 8, "Do a great performance.。");\nadd(30, 2, "Start the performance.。");\nadd(0.6, 45,  "Give your teammates a gain effect.。");
23751	add(1, 100, "Play ordinary.。");\nadd(8, 20, "Do a great performance.。");\nadd(20, 6, "Start the performance.。");\nadd(0.2, 126,  "Give your teammates a gain effect.。");
23752	add(0.8, 125, "Play ordinary.。");\nadd(5, 26, "Do a great performance.。");\nadd(10, 8, "Start the performance.。");\nadd(0.16, 159,  "Give your teammates a gain effect.。");
23753	add(0.6, 170, "Play ordinary.。");\nadd(4, 34, "Do a great performance.。");\nadd(8, 10, "Start the performance.。");\nadd(0.12, 214,  "Give your teammates a gain effect.。");
23754	add(0.4, 250, "Play ordinary.。");\nadd(2, 50, "Do a great performance.。");\nadd(4, 14, "Start the performance.。");\nadd(0.08, 314,  "Give your teammates a gain effect.。");
23755	add(0.4, 250, "Play ordinary.。");\nadd(1, 50, "Do a great performance.。");\nadd(2, 14, "Start the performance.。");\nadd(0.08, 314,  "Give your teammates a gain effect.。");
23756	add(0.3, 300, "Play ordinary.。");\nadd(0.75, 60, "Do a great performance.。");\nadd(1.5, 16, "Start the performance.。");\nadd(0.06, 376,  "Give your teammates a gain effect.。");
23757	add(0.3, 350, "Play ordinary.。");\nadd(0.6, 70, "Do a great performance.。");\nadd(1.3, 18, "Start the performance.。");\nadd(0.06, 438,  "Give your teammates a gain effect.。");
23758	add(0.2, 450, "Play ordinary.。");\nadd(0.5, 90, "Do a great performance.。");\nadd(1, 25, "Start the performance.。");\nadd(0.04, 565,  "Give your teammates a gain effect.。");
23759	add(0.1, 800, "Play ordinary.。");\nadd(0.35, 160, "Do a great performance.。");\nadd(0.8, 40, "Start the performance.。");\nadd(0.02, 1000,  "Give your teammates a gain effect.。");
23760	add(0.08, 1100, "Play ordinary.。");\nadd(0.2, 220, "Do a great performance.。");\nadd(0.5, 55, "Start the performance.。");\nadd(0.02, 1375,  "Give your teammates a gain effect.。");
23761	add(0.06, 1300, "Play ordinary.。");\nadd(0.15, 260, "Do a great performance.。");\nadd(0.4, 65, "Start the performance.。");\nadd(0.01, 1625,  "Give your teammates a gain effect.。");
23762	add(0.04, 1900, "Play ordinary.。");\nadd(0.1, 380, "Do a great performance.。");\nadd(0.3, 95, "Start the performance.。");\nadd(0.01, 2375,  "Give your teammates a gain effect.。");
23763	add(0.04, 2000, "Play ordinary.。");\nadd(0.1, 400, "Do a great performance.。");\nadd(0.2, 100, "Start the performance.。");\nadd(0.01, 2500,  "Give your teammates a gain effect.。");
23764	add(4, 25, "Play ordinary.。");\nadd(15, 6, "Do a great performance.。");\nadd(50, 2, "Start the performance.。");\nadd(0.8, 33,  "Give your teammates a gain effect.。");
23765	add(3, 35, "Play ordinary.。");\nadd(10, 8, "Do a great performance.。");\nadd(30, 2, "Start the performance.。");\nadd(0.6, 45,  "Give your teammates a gain effect.。");
23766	add(2, 50, "Play ordinary.。");\nadd(8, 10, "Do a great performance.。");\nadd(20, 4, "Start the performance.。");\nadd(0.4, 64,  "Give your teammates a gain effect.。");
23767	add(1, 100, "Play ordinary.。");\nadd(5, 20, "Do a great performance.。");\nadd(10, 6, "Start the performance.。");\nadd(0.2, 126,  "Give your teammates a gain effect.。");
23768	add(0.8, 130, "Play ordinary.。");\nadd(4, 26, "Do a great performance.。");\nadd(8, 8, "Start the performance.。");\nadd(0.16, 164,  "Give your teammates a gain effect.。");
23769	add(0.5, 200, "Play ordinary.。");\nadd(2, 40, "Do a great performance.。");\nadd(4, 10, "Start the performance.。");\nadd(0.1, 250,  "Give your teammates a gain effect.。");
23770	add(0.4, 250, "Play ordinary.。");\nadd(1, 50, "Do a great performance.。");\nadd(2, 14, "Start the performance.。");\nadd(0.08, 314,  "Give your teammates a gain effect.。");
23771	add(0.4, 250, "Play ordinary.。");\nadd(0.75, 50, "Do a great performance.。");\nadd(1.5, 14, "Start the performance.。");\nadd(0.08, 314,  "Give your teammates a gain effect.。");
23772	add(0.3, 350, "Play ordinary.。");\nadd(0.6, 70, "Do a great performance.。");\nadd(1.3, 18, "Start the performance.。");\nadd(0.06, 438,  "Give your teammates a gain effect.。");
23773	add(0.2, 500, "Play ordinary.。");\nadd(0.5, 100, "Do a great performance.。");\nadd(1, 25, "Start the performance.。");\nadd(0.04, 625,  "Give your teammates a gain effect.。");
23774	add(0.1, 1000, "Play ordinary.。");\nadd(0.3, 200, "Do a great performance.。");\nadd(0.75, 50, "Start the performance.。");\nadd(0.02, 1250,  "Give your teammates a gain effect.。");
23775	add(0.09, 1200, "Play ordinary.。");\nadd(0.2, 240, "Do a great performance.。");\nadd(0.5, 60, "Start the performance.。");\nadd(0.02, 1500,  "Give your teammates a gain effect.。");
23776	add(0.08, 1250, "Play ordinary.。");\nadd(0.15, 250, "Do a great performance.。");\nadd(0.4, 65, "Start the performance.。");\nadd(0.02, 1565,  "Give your teammates a gain effect.。");
23777	add(0.07, 1500, "Play ordinary.。");\nadd(0.1, 300, "Do a great performance.。");\nadd(0.3, 75, "Start the performance.。");\nadd(0.01, 1875,  "Give your teammates a gain effect.。");
23778	add(0.06, 1700, "Play ordinary.。");\nadd(0.1, 340, "Do a great performance.。");\nadd(0.2, 85, "Start the performance.。");\nadd(0.01, 2125,  "Give your teammates a gain effect.。");
23779	add(4, 25, "Play ordinary.。");\nadd(15, 6, "Do a great performance.。");\nadd(50, 2, "Start the performance.。");\nadd(0.8, 33,  "Give your teammates a gain effect.。");
23780	add(3, 35, "Play ordinary.。");\nadd(10, 8, "Do a great performance.。");\nadd(30, 2, "Start the performance.。");\nadd(0.6, 45,  "Give your teammates a gain effect.。");
23781	add(2, 50, "Play ordinary.。");\nadd(8, 10, "Do a great performance.。");\nadd(20, 4, "Start the performance.。");\nadd(0.4, 64,  "Give your teammates a gain effect.。");
23782	add(1, 100, "Play ordinary.。");\nadd(5, 20, "Do a great performance.。");\nadd(10, 6, "Start the performance.。");\nadd(0.2, 126,  "Give your teammates a gain effect.。");
23783	add(0.7, 150, "Play ordinary.。");\nadd(4, 30, "Do a great performance.。");\nadd(8, 8, "Start the performance.。");\nadd(0.14, 188,  "Give your teammates a gain effect.。");
23784	add(0.2, 500, "Play ordinary.。");\nadd(2, 100, "Do a great performance.。");\nadd(4, 25, "Start the performance.。");\nadd(0.04, 625,  "Give your teammates a gain effect.。");
23785	add(0.1, 1000, "Play ordinary.。");\nadd(1, 200, "Do a great performance.。");\nadd(2, 50, "Start the performance.。");\nadd(0.02, 1250,  "Give your teammates a gain effect.。");
23786	add(0.1, 1000, "Play ordinary.。");\nadd(0.8, 200, "Do a great performance.。");\nadd(1.5, 50, "Start the performance.。");\nadd(0.02, 1250,  "Give your teammates a gain effect.。");
23787	add(0.1, 1000, "Play ordinary.。");\nadd(0.6, 200, "Do a great performance.。");\nadd(1.3, 50, "Start the performance.。");\nadd(0.02, 1250,  "Give your teammates a gain effect.。");
23788	add(0.08, 1250, "Play ordinary.。");\nadd(0.5, 250, "Do a great performance.。");\nadd(1, 65, "Start the performance.。");\nadd(0.02, 1565,  "Give your teammates a gain effect.。");
23789	add(0.07, 1450, "Play ordinary.。");\nadd(0.3, 290, "Do a great performance.。");\nadd(0.75, 75, "Start the performance.。");\nadd(0.01, 1815,  "Give your teammates a gain effect.。");
23790	add(0.07, 1450, "Play ordinary.。");\nadd(0.2, 290, "Do a great performance.。");\nadd(0.5, 75, "Start the performance.。");\nadd(0.01, 1815,  "Give your teammates a gain effect.。");
23791	add(0.06, 1700, "Play ordinary.。");\nadd(0.15, 340, "Do a great performance.。");\nadd(0.4, 85, "Start the performance.。");\nadd(0.01, 2125,  "Give your teammates a gain effect.。");
23792	add(0.06, 1700, "Play ordinary.。");\nadd(0.1, 340, "Do a great performance.。");\nadd(0.3, 85, "Start the performance.。");\nadd(0.01, 2125,  "Give your teammates a gain effect.。");
23793	add(0.05, 2000, "Play ordinary.。");\nadd(0.1, 400, "Do a great performance.。");\nadd(0.2, 100, "Start the performance.。");\nadd(0.01, 2500,  "Give your teammates a gain effect.。");
23794	add(4, 25, "Play ordinary.。");\nadd(15, 6, "Do a great performance.。");\nadd(50, 2, "Start the performance.。");\nadd(0.8, 33,  "Give your teammates a gain effect.。");
23795	add(3, 35, "Play ordinary.。");\nadd(10, 8, "Do a great performance.。");\nadd(30, 2, "Start the performance.。");\nadd(0.6, 45,  "Give your teammates a gain effect.。");
23796	add(2, 50, "Play ordinary.。");\nadd(8, 10, "Do a great performance.。");\nadd(20, 4, "Start the performance.。");\nadd(0.4, 64,  "Give your teammates a gain effect.。");
23797	add(1, 100, "Play ordinary.。");\nadd(5, 20, "Do a great performance.。");\nadd(10, 6, "Start the performance.。");\nadd(0.2, 126,  "Give your teammates a gain effect.。");
23798	add(0.7, 150, "Play ordinary.。");\nadd(4, 30, "Do a great performance.。");\nadd(8, 8, "Start the performance.。");\nadd(0.14, 188,  "Give your teammates a gain effect.。");
23799	add(0.2, 500, "Play ordinary.。");\nadd(2, 100, "Do a great performance.。");\nadd(4, 25, "Start the performance.。");\nadd(0.04, 625,  "Give your teammates a gain effect.。");
23800	add(0.1, 1000, "Play ordinary.。");\nadd(1, 200, "Do a great performance.。");\nadd(2, 50, "Start the performance.。");\nadd(0.02, 1250,  "Give your teammates a gain effect.。");
23801	add(0.1, 1000, "Play ordinary.。");\nadd(0.8, 200, "Do a great performance.。");\nadd(1.5, 50, "Start the performance.。");\nadd(0.02, 1250,  "Give your teammates a gain effect.。");
23802	add(0.1, 1000, "Play ordinary.。");\nadd(0.6, 200, "Do a great performance.。");\nadd(1.3, 50, "Start the performance.。");\nadd(0.02, 1250,  "Give your teammates a gain effect.。");
23803	add(0.08, 1250, "Play ordinary.。");\nadd(0.5, 250, "Do a great performance.。");\nadd(1, 65, "Start the performance.。");\nadd(0.02, 1565,  "Give your teammates a gain effect.。");
23804	add(0.07, 1450, "Play ordinary.。");\nadd(0.3, 290, "Do a great performance.。");\nadd(0.75, 75, "Start the performance.。");\nadd(0.01, 1815,  "Give your teammates a gain effect.。");
23805	add(0.07, 1450, "Play ordinary.。");\nadd(0.2, 290, "Do a great performance.。");\nadd(0.5, 75, "Start the performance.。");\nadd(0.01, 1815,  "Give your teammates a gain effect.。");
23806	add(0.06, 1700, "Play ordinary.。");\nadd(0.15, 340, "Do a great performance.。");\nadd(0.4, 85, "Start the performance.。");\nadd(0.01, 2125,  "Give your teammates a gain effect.。");
23807	add(0.06, 1700, "Play ordinary.。");\nadd(0.1, 340, "Do a great performance.。");\nadd(0.3, 85, "Start the performance.。");\nadd(0.01, 2125,  "Give your teammates a gain effect.。");
23808	add(0.05, 2000, "Play ordinary.。");\nadd(0.1, 400, "Do a great performance.。");\nadd(0.2, 100, "Start the performance.。");\nadd(0.01, 2500,  "Give your teammates a gain effect.。");
23809	The Harvest Song is in practice.\nThe harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.1%\nFor partners within the skill release range.，Increase the success rate of its production.0%\nFor partners within the skill release range.，Increase its acquisition speed.0%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.3%
23810	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.1%\nFor partners within the skill release range.，Increase the success rate of its production.0%\nFor partners within the skill release range.，Increase its acquisition speed.5%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.4%
23811	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.1%\nFor partners within the skill release range.，Increase the success rate of its production.1%\nFor partners within the skill release range.，Increase its acquisition speed.6%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.5%
23812	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.2%\nFor partners within the skill release range.，Increase the success rate of its production.1%\nFor partners within the skill release range.，Increase its acquisition speed.7%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.6%
23813	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.2%\nFor partners within the skill release range.，Increase the success rate of its production.2%\nFor partners within the skill release range.，Increase its acquisition speed.8%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.7%
23814	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.2%\nFor partners within the skill release range.，Increase the success rate of its production.2%\nFor partners within the skill release range.，Increase its acquisition speed.9%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.8%
23815	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.3%\nFor partners within the skill release range.，Increase the success rate of its production.2%\nFor partners within the skill release range.，Increase its acquisition speed.10%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.9%
23816	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.3%\nFor partners within the skill release range.，Increase the success rate of its production.3%\nFor partners within the skill release range.，Increase its acquisition speed.11%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.10%
23817	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.3%\nFor partners within the skill release range.，Increase the success rate of its production.3%\nFor partners within the skill release range.，Increase its acquisition speed.12%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.10%
23818	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.4%\nFor partners within the skill release range.，Increase the success rate of its production.3%\nFor partners within the skill release range.，Increase its acquisition speed.13%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.10%
23819	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.4%\nFor partners within the skill release range.，Increase the success rate of its production.4%\nFor partners within the skill release range.，Increase its acquisition speed.14%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.10%
23820	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.4%\nFor partners within the skill release range.，Increase the success rate of its production.4%\nFor partners within the skill release range.，Increase its acquisition speed.16%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.10%
23821	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.5%\nFor partners within the skill release range.，Increase the success rate of its production.4%\nFor partners within the skill release range.，Increase its acquisition speed.18%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.10%
23822	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.5%\nFor partners within the skill release range.，Increase the success rate of its production.5%\nFor partners within the skill release range.，Increase its acquisition speed.20%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.10%
23823	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.5%\nFor partners within the skill release range.，Increase the success rate of its production.5%\nFor partners within the skill release range.，Increase its acquisition speed.22%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.10%
23824	The harvest song will be in.120within a few seconds.\nFor partners within the skill release range.，Increase its acquisition success rate.5%\nFor partners within the skill release range.，Increase the success rate of its production.5%\nFor partners within the skill release range.，Increase its acquisition speed.25%\nEach partner that gets a gain effect.，will improve.3%the acquisition speed.\nThe acquisition speed can be increased up to that.10%
23829	add(0.25, 1000, "Skill usage is successful.。");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.12, 500, "Attack the enemy after equipping the instrument.。");\nadd(0.17, 400, "Use music skills with gain effects.。");
23830	add(0.25, 1400, "Skill usage is successful.。");\nadd(0.5, 400, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1.2, 60, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.08, 700, "Attack the enemy after equipping the instrument.。");\nadd(0.14, 500, "Use music skills with gain effects.。");
23831	add(0.15, 2000, "Skill usage is successful.。");\nadd(0.35, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.06 1000, "Attack the enemy after equipping the instrument.。");\nadd(0.1, 700, "Use music skills with gain effects.。");
23832	add(0.15, 2000, "Skill usage is successful.。");\nadd(0.25, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.04, 1500, "Attack the enemy after equipping the instrument.。");\nadd(0.07, 1000, "Use music skills with gain effects.。");
23833	add(0.07, 3000, "Skill usage is successful.。");\nadd(0.15, 900, "The results were very good.。");\nadd(0.8, 80, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.03, 2000, "Attack the enemy after equipping the instrument.。");\nadd(0.05, 1500, "Use music skills with gain effects.。");
23834	add(0.07, 3000, "Skill usage is successful.。");\nadd(0.15, 1500, "The results were very good.。");\nadd(0.8, 80, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.02, 2500, "Attack the enemy after equipping the instrument.。");\nadd(0.04, 2000, "Use music skills with gain effects.。");
23835	add(0.03, 6000, "Skill usage is successful.。");\nadd(0.15, 1500, "The results were very good.。");\nadd(0.6, 100, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.01, 3500, "Attack the enemy after equipping the instrument.。");\nadd(0.03, 2500, "Use music skills with gain effects.。");
23836	add(0.03, 8000, "Skill usage is successful.。");\nadd(0.05, 2000, "The results were very good.。");\nadd(0.6, 100, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.01, 5000, "Attack the enemy after equipping the instrument.。");\nadd(0.02, 3500, "Use music skills with gain effects.。");
23837	add(5, 20, "Use a knight's gun to sprint against the enemy.。");
23840	add(0.5, 200, "Use a knight's gun to sprint against the enemy.。");\nadd(1, 30, "Use a knight's gun to sprint to defeat the enemy.。");\nadd(5, 5, "Use a knight's gun to sprint to defeat a strong enemy.。");
23841	add(2, 100, "Use a knight's gun to sprint against the enemy.。");\nadd(3, 15, "Use a knight's gun to sprint to defeat the enemy.。");
23842	add(1, 100, "Use a knight's gun to sprint against the enemy.。");\nadd(2, 20, "Use a knight's gun to sprint to defeat the enemy.。");
23843	add(0.15, 2000, "Skill usage is successful.。");\nadd(0.35, 600, "The results were very good.。");\nadd(0.1, 200, "When the result fails.");\nadd(1, 70, "Skill launch success.，The growth of crops has accelerated.。");\nadd(0.06, 1000, "Attack the enemy after equipping the instrument.。");\nadd(0.1, 700, "Use music skills with gain effects.。");
23844	add(1, 100, "Temporary.");
23845	Throw water polo.，Wow.~It's cool.
23894	add(100, 1, "Temporary.");
23895	add(100, 1, "Temporary.");
23896	Flame storm.
23897	Flame storm.
23898	add(100, 1, "Try making red wine..");
23914	The grapes are fermented.，Create wine with a good aroma and color.。
23915	The grapes are fermented.，Create wine with a good aroma and color.。
23916	The grapes are fermented.，Create wine with a good aroma and color.。
23917	The grapes are fermented.，Create wine with a good aroma and color.。
23918	The grapes are fermented.，Create wine with a good aroma and color.。
23919	The grapes are fermented.，Create wine with a good aroma and color.。
23920	The grapes are fermented.，Create wine with a good aroma and color.。
23921	The grapes are fermented.，Create wine with a good aroma and color.。
23922	The grapes are fermented.，Create wine with a good aroma and color.。
23923	The grapes are fermented.，Create wine with a good aroma and color.。
23924	The grapes are fermented.，Create wine with a good aroma and color.。
23925	The grapes are fermented.，Create wine with a good aroma and color.。
23926	The grapes are fermented.，Create wine with a good aroma and color.。
23927	The grapes are fermented.，Create wine with a good aroma and color.。
23928	The grapes are fermented.，Create wine with a good aroma and color.。
23929	The grapes are fermented.，Create wine with a good aroma and color.。
23932	add(40, 1, "Try to create a degree of maturity.40above the red wine..");\nadd(60, 20, "Try making red wine..");
23936	add(40, 1, "Try to create a degree of maturity.60above the red wine..");\nadd(60, 40, "Try making red wine..");
23944	add(30, 1, "Try to create a degree of maturity.20above the red wine..");\nadd(40, 10, "Try making red wine..");\nadd(30, 1, "Read the wine introductory book.[Drink ingress from here. 1Volume.].");
23945	add(30, 1, "Try to create a degree of maturity.30above the red wine..");\nadd(40, 15, "Try making red wine..");\nadd(30, 1, "Read the wine introductory book.[Drink ingress from here. 2Volume.].");
23946	add(40, 1, "Try to create a degree of maturity.45above the red wine..");\nadd(60, 25, "Try making red wine..");
23947	add(40, 1, "Try to create a degree of maturity.50above the red wine..");\nadd(60, 30, "Try making red wine..");
23948	add(30, 1, "Try to create a degree of maturity.55above the red wine..");\nadd(40, 35, "Try making red wine..");\nadd(30, 1, "Read wine and medium books.[Can you drink??].");
23949	add(40, 1, "Try to create a degree of maturity.65above the red wine..");\nadd(60, 45, "Try making red wine..");
23950	add(40, 1, "Try to create a degree of maturity.70above the red wine..");\nadd(60, 50, "Try making red wine..");
23951	add(40, 1, "Try to create a degree of maturity.75above the red wine..");\nadd(60, 55, "Try making red wine..");
23952	add(40, 1, "Try to create a degree of maturity.80above the red wine..");\nadd(60, 60, "Try making red wine..");
23953	add(40, 1, "Try to create a degree of maturity.85above the red wine..");\nadd(60, 65, "Try making red wine..");
23954	add(40, 1, "Try to create a degree of maturity.90above the red wine..");\nadd(60, 70, "Try making red wine..");
23955	add(40, 1, "Try to create a degree of maturity.95above the red wine..");\nadd(60, 75, "Try making red wine..");
23956	add(100, 1, "Read the book with the highest red wine.[Dean's drops of wine.].");
23957	add(100, 1, "Temporary.");
23958	add(100, 1, "Temporary.");
23959	add(100, 1, "Temporary.");
23960	Summon the storm.
23961	Summon the storm.
23976	add(100, 1, "Temporary.");
23977	add(100, 1, "Temporary.");
23978	add(100, 1, "Temporary.");
23979	add(100, 1, "Temporary.");
23980	add(100, 1, "Temporary.");
23981	add(100, 1, "Temporary.");
23982	add(100, 1, "Temporary.");
23983	add(100, 1, "Temporary.");
24007	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
24119	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
24135	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
24151	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
24167	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
24183	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
24199	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
24264	add(100, 1, "Collect eggs from hens in front of The church in Dilconel.。");
24296	add(100, 1, "Go south of Dunbaron.，And use an empty bottle to get the milk.。");
24312	add(100, 1, "Collect wheat.。");\nadd(100, 1, "Collect barley.。");\nadd(100, 1, "Collect corn.。");
24328	add(100, 1, "Head north of Dunbaron.，Collect potatoes by using weed-cutting.。");\nadd(100, 1, "Go to the port of Kaian.，And collect shells by using weeding.。");
24473	Agile. +1
24474	Agile. +1
24475	Agile. +1
24476	Agile. +2
24477	Agile. +1
24478	Agile. +1
24479	Agile. +1
24480	Agile. +3
24481	Agile. +2
24482	Agile. +2
24483	Agile. +2
24484	Agile. +5
24485	Power. +1
24486	Power. +1
24487	Power. +1
24488	Power. +1
24489	Power. +1
24490	Power. +1
24491	Power. +1
24492	Power. +1
24493	Power. +1
24494	Power. +1
24495	Power. +2
24496	Power. +2
24497	Power. +3
24498	Power. +3
24499	Power. +5
24500	Agile. +1
24501	Agile. +1
24502	Agile. +1
24503	Agile. +1
24504	Agile. +2
24505	Agile. +2
24506	Agile. +2
24507	Agile. +2
24508	Agile. +3
24509	Intelligence. +1
24510	Intelligence. +1
24511	Intelligence. +1
24512	Intelligence. +1
24513	Intelligence. +2
24514	Intelligence. +2
24515	Intelligence. +2
24516	Intelligence. +2
24517	Intelligence. +4
24518	Physical value. +1
24519	Physical value. +1
24520	Physical value. +1
24521	Physical value. +1
24522	Physical value. +1
24523	Physical value. +1
24524	Physical value. +1
24525	Physical value. +1
24526	Physical value. +1
24527	Physical value. +1
24528	Physical value. +1
24529	Physical value. +1
24530	Physical value. +1
24531	Physical value. +1
24532	Physical value. +3
24533	Will. +1
24534	Will. +1
24535	Will. +1
24536	Will. +1
24537	Will. +1
24538	Will. +1
24539	Will. +1
24540	Will. +1
24541	Will. +1
24542	Will. +1
24543	Will. +1
24544	Will. +1
24545	Will. +1
24546	Will. +1
24547	Physical value. +5
24548	Will. +1
24549	Will. +1
24550	Will. +1
24551	Will. +1
24552	Will. +1
24553	Will. +1
24554	Will. +1
24555	Will. +1
24556	Will. +1
24557	Will. +1
24558	Will. +2
24559	Will. +2
24560	Will. +2
24561	Will. +2
24562	Will. +3
24563	7
24579	Try collecting the minerals of Barry Dungeon or Slibe.,And zaldin sulfur bar.。
24580	Try collecting the minerals of Barry Dungeon or Slibe.,And zaldin sulfur bar.。
24581	Try collecting the minerals of Barry Dungeon or Slibe.,And zaldin sulfur bar.。
24582	Try collecting the minerals of Barry Dungeon or Slibe.,And zaldin sulfur bar.。
24583	Try collecting the minerals of Barry Dungeon or Slibe.,And zaldin sulfur bar.。
24584	Try collecting the minerals of Barry Dungeon or Slibe.,And zaldin sulfur bar.。
24585	Try collecting the minerals of Barry Dungeon or Slibe.,And zaldin sulfur bar.。
24586	Try collecting the minerals of Barry Dungeon or Slibe.,And zaldin sulfur bar.。
24594	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24595	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24596	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24597	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24598	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24599	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24600	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24601	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24602	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24603	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24604	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24605	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24606	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24607	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24608	Follow the hen and collect the eggs.。Be careful not to look for the wrong object.，Follow the rooster can not collect eggs oh.。
24609	Go collect mushrooms from the Dugard corridor.。
24610	Go collect mushrooms from the Dugard corridor.。
24611	Go collect mushrooms from the Dugard corridor.。
24612	Go collect mushrooms from the Dugard corridor.。
24613	Go collect mushrooms from the Dugard corridor.。
24614	Go collect mushrooms from the Dugard corridor.。
24615	Go collect mushrooms from the Dugard corridor.。
24616	Go collect mushrooms from the Dugard corridor.。
24617	Go collect mushrooms from the Dugard corridor.。
24618	Go collect mushrooms from the Dugard corridor.。
24619	Go collect mushrooms from the Dugard corridor.。
24620	Go collect mushrooms from the Dugard corridor.。
24621	Go collect mushrooms from the Dugard corridor.。
24622	Go collect mushrooms from the Dugard corridor.。
24623	Go collect mushrooms from the Dugard corridor.。
24624	Take out the empty bottle to collect the milk.。
24625	Take out the empty bottle to collect the milk.。
24626	Take out the empty bottle to collect the milk.。
24627	Take out the empty bottle to collect the milk.。
24628	Take out the empty bottle to collect the milk.。
24629	Take out the empty bottle to collect the milk.。
24630	Take out the empty bottle to collect the milk.。
24631	Take out the empty bottle to collect the milk.。
24632	Take out the empty bottle to collect the milk.。
24633	Take out the empty bottle to collect the milk.。
24634	Take out the empty bottle to collect the milk.。
24635	Take out the empty bottle to collect the milk.。
24636	Take out the empty bottle to collect the milk.。
24637	Take out the empty bottle to collect the milk.。
24638	Take out the empty bottle to collect the milk.。
24639	Take the sickle to collect the grain.。
24640	Take the sickle to collect the grain.。
24641	Take the sickle to collect the grain.。
24642	Take the sickle to collect the grain.。
24643	Take the sickle to collect the grain.。
24644	Take the sickle to collect the grain.。
24645	Take the sickle to collect the grain.。
24646	Take the sickle to collect the grain.。
24647	Take the sickle to collect the grain.。
24648	Take the sickle to collect the grain.。
24649	Take the sickle to collect the grain.。
24650	Take the sickle to collect the grain.。
24651	Take the sickle to collect the grain.。
24652	Take the sickle to collect the grain.。
24653	Take the sickle to collect the grain.。
24654	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24655	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24656	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24657	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24658	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24659	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24660	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24661	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24662	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24663	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24664	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24665	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24666	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24667	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24668	Take the weeds to collect the shells of Kaian Port or the potatoes from Dunbaron.。
24669	In the skill practice phase.
24685	The wool collection time is reduced.0.5Seconds.\nAdditional acquisition rate.1%
24686	The wool collection time is reduced.0.5Seconds.\nAdditional acquisition rate.2%
24687	The wool collection time is reduced.0.5Seconds.\nAdditional acquisition rate.3%
24688	The wool collection time is reduced.0.5Seconds.\nAdditional acquisition rate.4%
24689	The wool collection time is reduced.0.5Seconds.\nAdditional acquisition rate.5%
24690	The wool collection time is reduced.0.5Seconds.\nAdditional acquisition rate.6%
24691	The wool collection time is reduced.1Seconds.\nAdditional acquisition rate.7%
24692	The wool collection time is reduced.1Seconds.\nAdditional acquisition rate.8%
24693	The wool collection time is reduced.1Seconds.\nAdditional acquisition rate.9%
24694	The wool collection time is reduced.1Seconds.\nAdditional acquisition rate.10%
24695	The wool collection time is reduced.1.5Seconds.\nAdditional acquisition rate.12%
24696	The wool collection time is reduced.1.5Seconds.\nAdditional acquisition rate.14%
24697	The wool collection time is reduced.1.5Seconds.\nAdditional acquisition rate.16%
24698	The wool collection time is reduced.1.5Seconds.\nAdditional acquisition rate.18%
24699	The wool collection time is reduced.2Seconds.\nAdditional acquisition rate.20%
24700	In the skill practice phase.
24701	Less mining time.0.25Seconds.\nMining success rates have increased.1%\nAdditional acquisition rate.1%
24702	Less mining time.0.25Seconds.\nMining success rates have increased.2%\nAdditional acquisition rate.2%
24703	Less mining time.0.25Seconds.\nMining success rates have increased.3%\nAdditional acquisition rate.3%
24704	Less mining time.0.25Seconds.\nMining success rates have increased.4%\nAdditional acquisition rate.4%
24705	Less mining time.0.25Seconds.\nMining success rates have increased.5%\nAdditional acquisition rate.5%
24706	Less mining time.0.25Seconds.\nMining success rates have increased.6%\nAdditional acquisition rate.6%
24707	Less mining time.0.5Seconds.\nMining success rates have increased.7%\nAdditional acquisition rate.7%
24708	Less mining time.0.5Seconds.\nMining success rates have increased.8%\nAdditional acquisition rate.8%
24709	Less mining time.0.5Seconds.\nMining success rates have increased.9%\nAdditional acquisition rate.9%
24710	Less mining time.0.5Seconds.\nMining success rates have increased.10%\nAdditional acquisition rate.10%
24711	Less mining time.0.75Seconds.\nMining success rates have increased.11%\nAdditional acquisition rate.11%
24712	Less mining time.0.75Seconds.\nMining success rates have increased.12%\nAdditional acquisition rate.12%
24713	Less mining time.0.75Seconds.\nMining success rates have increased.13%\nAdditional acquisition rate.13%
24714	Less mining time.0.75Seconds.\nMining success rates have increased.14%\nAdditional acquisition rate.14%
24715	Less mining time.1Seconds.\nMining success rates have increased.15%\nAdditional acquisition rate.15%
24716	In the skill practice phase.
24717	The time it takes to collect eggs is reduced.0.5Seconds.\nAdditional acquisition rate.1%
24718	The time it takes to collect eggs is reduced.0.5Seconds.\nAdditional acquisition rate.2%
24719	The time it takes to collect eggs is reduced.0.5Seconds.\nAdditional acquisition rate.3%
24720	The time it takes to collect eggs is reduced.1Seconds.\nAdditional acquisition rate.4%
24721	The time it takes to collect eggs is reduced.1Seconds.\nAdditional acquisition rate.5%
24722	The time it takes to collect eggs is reduced.1Seconds.\nAdditional acquisition rate.6%
24723	The time it takes to collect eggs is reduced.1.5Seconds.\nAdditional acquisition rate.7%
24724	The time it takes to collect eggs is reduced.1.5Seconds.\nAdditional acquisition rate.8%
24725	The time it takes to collect eggs is reduced.1.5Seconds.\nAdditional acquisition rate.9%
24726	The time it takes to collect eggs is reduced.1.5Seconds.\nAdditional acquisition rate.10%
24727	The time it takes to collect eggs is reduced.2Seconds.\nAdditional acquisition rate.12%
24728	The time it takes to collect eggs is reduced.2Seconds.\nAdditional acquisition rate.14%
24729	The time it takes to collect eggs is reduced.2Seconds.\nAdditional acquisition rate.16%
24730	The time it takes to collect eggs is reduced.2Seconds.\nAdditional acquisition rate.18%
24731	The time it takes to collect eggs is reduced.2.5Seconds.\nAdditional acquisition rate.20%
24732	In the skill practice phase.
24733	The time it takes to collect mushrooms is reduced.0.5Seconds.\nAdditional acquisition rate.1%
24734	The time it takes to collect mushrooms is reduced.0.5Seconds.\nAdditional acquisition rate.2%
24735	The time it takes to collect mushrooms is reduced.0.5Seconds.\nAdditional acquisition rate.3%
24736	The time it takes to collect mushrooms is reduced.0.5Seconds.\nAdditional acquisition rate.4%
24737	The time it takes to collect mushrooms is reduced.0.5Seconds.\nAdditional acquisition rate.5%
24738	The time it takes to collect mushrooms is reduced.0.5Seconds.\nAdditional acquisition rate.6%
24739	The time it takes to collect mushrooms is reduced.1Seconds.\nAdditional acquisition rate.7%
24740	The time it takes to collect mushrooms is reduced.1Seconds.\nAdditional acquisition rate.8%
24741	The time it takes to collect mushrooms is reduced.1Seconds.\nAdditional acquisition rate.9%
24742	The time it takes to collect mushrooms is reduced.1Seconds.\nAdditional acquisition rate.10%
24743	The time it takes to collect mushrooms is reduced.1.5Seconds.\nAdditional acquisition rate.12%
24744	The time it takes to collect mushrooms is reduced.1.5Seconds.\nAdditional acquisition rate.14%
24745	The time it takes to collect mushrooms is reduced.1.5Seconds.\nAdditional acquisition rate.16%
24746	The time it takes to collect mushrooms is reduced.1.5Seconds.\nAdditional acquisition rate.18%
24747	The time it takes to collect mushrooms is reduced.2Seconds.\nAdditional acquisition rate.20%
24748	In the skill practice phase.
24764	In the skill practice phase.
24765	The autumn harvest time is reduced.0.25Seconds.\nThe success rate of autumn harvest increased.1%\nAdditional acquisition rate.1%
24766	The autumn harvest time is reduced.0.25Seconds.\nThe success rate of autumn harvest increased.2%\nAdditional acquisition rate.1%
24767	The autumn harvest time is reduced.0.25Seconds.\nThe success rate of autumn harvest increased.3%\nAdditional acquisition rate.2%
24768	The autumn harvest time is reduced.0.25Seconds.\nThe success rate of autumn harvest increased.4%\nAdditional acquisition rate.2%
24769	The autumn harvest time is reduced.0.25Seconds.\nThe success rate of autumn harvest increased.5%\nAdditional acquisition rate.3%
24770	The autumn harvest time is reduced.0.25Seconds.\nThe success rate of autumn harvest increased.6%\nAdditional acquisition rate.3%
24771	The autumn harvest time is reduced.0.5Seconds.\nThe success rate of autumn harvest increased.7%\nAdditional acquisition rate.4%
24772	The autumn harvest time is reduced.0.5Seconds.\nThe success rate of autumn harvest increased.8%\nAdditional acquisition rate.5%
24773	The autumn harvest time is reduced.0.5Seconds.\nThe success rate of autumn harvest increased.9%\nAdditional acquisition rate.5%
24774	The autumn harvest time is reduced.0.5Seconds.\nThe success rate of autumn harvest increased.10%\nAdditional acquisition rate.6%
24775	The autumn harvest time is reduced.0.75Seconds.\nThe success rate of autumn harvest increased.11%\nAdditional acquisition rate.7%
24776	The autumn harvest time is reduced.0.75Seconds.\nThe success rate of autumn harvest increased.12%\nAdditional acquisition rate.7%
24777	The autumn harvest time is reduced.0.75Seconds.\nThe success rate of autumn harvest increased.13%\nAdditional acquisition rate.8%
24778	The autumn harvest time is reduced.0.75Seconds.\nThe success rate of autumn harvest increased.14%\nAdditional acquisition rate.9%
24779	The autumn harvest time is reduced.1Seconds.\nThe success rate of autumn harvest increased.15%\nAdditional acquisition rate.10%
24780	In the skill practice phase.
24781	Less time is used to collect with hoe.0.25Seconds.\nThe acquisition success rate increases.1%\nAdditional acquisition rate.1%
24782	Less time is used to collect with hoe.0.25Seconds.\nThe acquisition success rate increases.2%\nAdditional acquisition rate.2%
24783	Less time is used to collect with hoe.0.25Seconds.\nThe acquisition success rate increases.3%\nAdditional acquisition rate.3%
24784	Less time is used to collect with hoe.0.25Seconds.\nThe acquisition success rate increases.4%\nAdditional acquisition rate.4%
24785	Less time is used to collect with hoe.0.25Seconds.\nThe acquisition success rate increases.5%\nAdditional acquisition rate.5%
24786	Less time is used to collect with hoe.0.25Seconds.\nThe acquisition success rate increases.6%\nAdditional acquisition rate.6%
24787	Less time is used to collect with hoe.0.5Seconds.\nThe acquisition success rate increases.7%\nAdditional acquisition rate.7%
24788	Less time is used to collect with hoe.0.5Seconds.\nThe acquisition success rate increases.8%\nAdditional acquisition rate.8%
24789	Less time is used to collect with hoe.0.5Seconds.\nThe acquisition success rate increases.9%\nAdditional acquisition rate.9%
24790	Less time is used to collect with hoe.0.5Seconds.\nThe acquisition success rate increases.10%\nAdditional acquisition rate.10%
24791	Less time is used to collect with hoe.0.75Seconds.\nThe acquisition success rate increases.11%\nAdditional acquisition rate.11%
24792	Less time is used to collect with hoe.0.75Seconds.\nThe acquisition success rate increases.12%\nAdditional acquisition rate.12%
24793	Less time is used to collect with hoe.0.75Seconds.\nThe acquisition success rate increases.13%\nAdditional acquisition rate.13%
24794	Less time is used to collect with hoe.0.75Seconds.\nThe acquisition success rate increases.14%\nAdditional acquisition rate.14%
24795	Less time is used to collect with hoe.1Seconds.\nThe acquisition success rate increases.15%\nAdditional acquisition rate.15%
24796	Power. +1, Will. +1
24797	Power. +1, Will. +1
24798	Power. +1, Will. +1
24799	Power. +1, Will. +1
24800	Power. +1, Will. +1
24801	Power. +1, Will. +1
24802	Power. +1, Will. +1
24803	Power. +1, Will. +1
24804	Power. +1, Will. +1
24805	Power. +1, Will. +1
24806	Power. +1, Will. +1
24807	Power. +1, Will. +1
24808	Power. +1, Will. +1
24809	Power. +1, Will. +1
24810	Power. +1, Will. +1
24811	Power. +1, Will. +1
24812	Power. +1, Will. +1
24813	Power. +1, Will. +1
24814	Power. +1, Will. +1
24815	Power. +1, Will. +1
24816	Power. +1, Will. +1
24817	Power. +1, Will. +1
24818	Power. +1, Will. +1
24819	Power. +1, Will. +1
24825	Hurt. 350%
24836	Hurt. 250%
24837	Hurt. 300%
24838	Hurt. 500%
24839	Practice pounding.\n(Practice phase injury.: 150%)
24840	Hurt. 200%
24841	Hurt. 210%
24842	Hurt. 220%
24843	Hurt. 230%
24844	Hurt. 240%
24845	Hurt. 250%
24846	Hurt. 300%
24847	Hurt. 310%
24848	Hurt. 320%
24849	Hurt. 330%
24850	Hurt. 400%
24851	Hurt. 420%
24852	Hurt. 440%
24853	Hurt. 460%
24854	Hurt. 500%
24855	Hurt. 500%
24856	Hurt. 500%
24857	Hurt. 500%
24858	Practice pounding.\n(Practice phase injury.: 150%)
24859	Hurt. 300%
24860	Hurt. 310%
24861	Hurt. 320%
24862	Hurt. 330%
24863	Hurt. 340%
24865	Hurt. 400%
24866	Hurt. 410%
24867	Hurt. 420%
24868	Hurt. 430%
24869	Hurt. 500%
24870	Hurt. 520%
24871	Hurt. 540%
24872	Hurt. 560%
24873	Hurt. 600%
24874	Hurt. 600%
24875	Hurt. 600%
24876	Hurt. 600%
24877	add(0.5, 280, A heavy blow causes a fatal blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a fatal blow., false);
24878	add(0.5, 280, A heavy blow causes a fatal blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a fatal blow., false);
24879	add(0.5, 280, A heavy blow causes a fatal blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a fatal blow., false);
24880	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "A heavy blow causes a fatal blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
24881	add(1, 100, "Skill usage is successful.。");\nadd(5, 15, "A heavy blow causes a fatal blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
24882	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "A heavy blow causes a fatal blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);\nadd(50, 1, "Give the last blow with a fatal blow.", false);
24883	add(0.6, 160, Skill usage is successful.。);\nadd(3, 16, A heavy blow causes a fatal blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a fatal blow., false);
24884	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, A heavy blow causes a fatal blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a fatal blow., false);
24885	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, A heavy blow causes a fatal blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a fatal blow., false);
24886	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, A heavy blow causes a fatal blow.);\nadd(5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a fatal blow., false);
24887	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, A heavy blow causes a fatal blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a fatal blow., false);
24888	add(2.5, 40, A heavy blow causes a fatal blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a fatal blow., false);
24889	add(1, 60, A heavy blow causes a fatal blow.);\nadd(2.5, 30, Give the last blow with a heavy blow., false);\nadd(7, 6, Give the last blow with a fatal blow., false);
24890	add(1, 120, A heavy blow causes a fatal blow.);\nadd(1.65, 45, Give the last blow with a heavy blow., false);\nadd(7, 9, Give the last blow with a fatal blow., false);
24891	add(1, 150, A heavy blow causes a fatal blow.);\nadd(1.65, 60, Give the last blow with a heavy blow., false);\nadd(3.3, 15, Give the last blow with a fatal blow., false);
24892	add(0.75, 200, A heavy blow causes a fatal blow.);\nadd(1.25, 80, Give the last blow with a heavy blow., false);\nadd(2.5, 20, Give the last blow with a fatal blow., false);
24893	add(0.5, 280, A heavy blow causes a fatal blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a fatal blow., false);
24894	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, A heavy blow causes a fatal blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a fatal blow., false);
24895	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "A heavy blow causes a fatal blow.");\nadd(8, 5, "Give the last blow with a heavy blow.", false);
24896	add(1, 100, "Skill usage is successful.。");\nadd(5, 15, "A heavy blow causes a fatal blow.");\nadd(8, 5, "Give the last blow with a heavy blow.", false);
24897	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "A heavy blow causes a fatal blow.");\nadd(8, 5, "Give the last blow with a heavy blow.", false);\nadd(30, 1, "Give the last blow with a fatal blow.", false);
24898	add(0.6, 160, Skill usage is successful.。);\nadd(3, 16, A heavy blow causes a fatal blow.);\nadd(5, 8, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a fatal blow., false);
24899	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, A heavy blow causes a fatal blow.);\nadd(5, 8, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a fatal blow., false);
24900	add(0.3, 160, Skill usage is successful.。);\nadd(3, 16, A heavy blow causes a fatal blow.);\nadd(5, 8, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a fatal blow., false);
24901	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, A heavy blow causes a fatal blow.);\nadd(4, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a fatal blow., false);
24902	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, A heavy blow causes a fatal blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a fatal blow., false);
24903	add(0.25, 200, Skill usage is successful.。);\nadd(2.5, 20, A heavy blow causes a fatal blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(7, 4, Give the last blow with a fatal blow., false);
24904	add(2.5, 40, A heavy blow causes a fatal blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(7, 4, Give the last blow with a fatal blow., false);
24905	add(1, 60, A heavy blow causes a fatal blow.);\nadd(2.5, 30, Give the last blow with a heavy blow., false);\nadd(5, 6, Give the last blow with a fatal blow., false);
24906	add(1, 120, A heavy blow causes a fatal blow.);\nadd(1.5, 45, Give the last blow with a heavy blow., false);\nadd(5, 9, Give the last blow with a fatal blow., false);
24907	add(1, 150, A heavy blow causes a fatal blow.);\nadd(1.5, 60, Give the last blow with a heavy blow., false);\nadd(3, 15, Give the last blow with a fatal blow., false);
24908	add(0.75, 200, A heavy blow causes a fatal blow.);\nadd(1, 80, Give the last blow with a heavy blow., false);\nadd(2, 20, Give the last blow with a fatal blow., false);
24909	add(0.5, 400, A heavy blow causes a fatal blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a fatal blow., false);
24910	add(0.5, 400, A heavy blow causes a fatal blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a fatal blow., false);
24911	add(0.5, 400, A heavy blow causes a fatal blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a fatal blow., false);
24912	add(0.5, 400, A heavy blow causes a fatal blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a fatal blow., false);
24913	add(5, 40, "Skill usage is successful.。");\nadd(30, 5, "A heavy blow causes a fatal blow.");\nadd(50, 1, "Give the last blow with a heavy blow.", false);
24914	add(4, 60, "Skill usage is successful.。");\nadd(20, 8, "A heavy blow causes a fatal blow.");\nadd(30, 2, "Give the last blow with a heavy blow.", false);
24915	add(3, 80, "Skill usage is successful.。");\nadd(15, 10, "A heavy blow causes a fatal blow.");\nadd(20, 3, "Give the last blow with a heavy blow.", false);\nadd(50, 1, "Give the last blow with a fatal blow.", false);
24916	add(2, 100, Skill usage is successful.。);\nadd(12, 12, A heavy blow causes a fatal blow.);\nadd(15, 4, Give the last blow with a heavy blow., false);\nadd(30, 2, Give the last blow with a fatal blow., false);
24917	add(1, 150, Skill usage is successful.。);\nadd(10, 15, A heavy blow causes a fatal blow.);\nadd(12, 5, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a fatal blow., false);
24918	add(0.8, 180, Skill usage is successful.。);\nadd(8, 18, A heavy blow causes a fatal blow.);\nadd(10, 6, Give the last blow with a heavy blow., false);\nadd(15, 3, Give the last blow with a fatal blow., false);
24919	add(0.5, 200, Skill usage is successful.。);\nadd(6, 20, A heavy blow causes a fatal blow.);\nadd(8, 7, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a fatal blow., false);
24920	add(0.3, 200, Skill usage is successful.。);\nadd(5, 30, A heavy blow causes a fatal blow.);\nadd(6, 9, Give the last blow with a heavy blow., false);\nadd(8, 5, Give the last blow with a fatal blow., false);
24921	add(0.1, 200, Skill usage is successful.。);\nadd(3, 40, A heavy blow causes a fatal blow.);\nadd(5, 12, Give the last blow with a heavy blow., false);\nadd(6, 6, Give the last blow with a fatal blow., false);
24922	add(2, 60, A heavy blow causes a fatal blow.);\nadd(3, 15, Give the last blow with a heavy blow., false);\nadd(5, 8, Give the last blow with a fatal blow., false);
24923	add(1, 80, A heavy blow causes a fatal blow.);\nadd(2, 25, Give the last blow with a heavy blow., false);\nadd(3, 15, Give the last blow with a fatal blow., false);
24924	add(0.8, 100, A heavy blow causes a fatal blow.);\nadd(1.5, 30, Give the last blow with a heavy blow., false);\nadd(2, 20, Give the last blow with a fatal blow., false);
24925	add(0.5, 120, A heavy blow causes a fatal blow.);\nadd(1, 50, Give the last blow with a heavy blow., false);\nadd(1.6, 30, Give the last blow with a fatal blow., false);
24926	add(0.3, 150, A heavy blow causes a fatal blow.);\nadd(0.8, 60, Give the last blow with a heavy blow., false);\nadd(1.3, 40, Give the last blow with a fatal blow., false);
24927	add(0.1, 200, A heavy blow causes a fatal blow.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a fatal blow., false);
24928	add(0.1, 200, A heavy blow causes a fatal blow.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a fatal blow., false);
24929	add(0.1, 200, A heavy blow causes a fatal blow.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a fatal blow., false);
24930	add(0.1, 200, A heavy blow causes a fatal blow.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a fatal blow., false);
24931	add(100, 1, "from others or books.，Get a better way.");
24932	add(100, 1, "from others or books.，Get a better way.");
24933	add(100, 1, "from others or books.，Get a better way.");
24934	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
24935	Use a heavy blow to bring down the enemy.。
24936	Use a heavy blow to bring down the enemy.。
24937	Use a heavy blow to bring down the enemy.。
24938	Use a heavy blow to bring down the enemy.。
24939	Use a heavy blow to bring down the enemy.。
24940	Use a heavy blow to bring down the enemy.。
24941	Use a heavy blow to bring down the enemy.。
24942	Use a heavy blow to bring down the enemy.。
24943	Use a heavy blow to bring down the enemy.。
24944	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24945	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24946	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24947	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24948	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.1Segment eligibility.，Can prove your hard-hitting proficiency.。
24949	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.2Segment eligibility.，Can prove your hard-hitting proficiency.。
24950	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.3Segment eligibility.，Can prove your hard-hitting proficiency.。
24951	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
24952	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
24953	Use a heavy blow to bring down the enemy.。
24954	Use a heavy blow to bring down the enemy.。
24955	Use a heavy blow to bring down the enemy.。
24956	Use a heavy blow to bring down the enemy.。
24957	Use a heavy blow to bring down the enemy.。
24958	Use a heavy blow to bring down the enemy.。
24959	Use a heavy blow to bring down the enemy.。
24960	Use a heavy blow to bring down the enemy.。
24961	Use a heavy blow to bring down the enemy.。
24962	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24963	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24964	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24965	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24966	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.1Segment eligibility.，Can prove your hard-hitting proficiency.。
24967	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.2Segment eligibility.，Can prove your hard-hitting proficiency.。
24968	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.3Segment eligibility.，Can prove your hard-hitting proficiency.。
24969	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
24970	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
24971	Use a heavy blow to bring down the enemy.。
24972	Use a heavy blow to bring down the enemy.。
24973	Use a heavy blow to bring down the enemy.。
24974	Use a heavy blow to bring down the enemy.。
24975	Use a heavy blow to bring down the enemy.。
24976	Use a heavy blow to bring down the enemy.。
24977	Use a heavy blow to bring down the enemy.。
24978	Use a heavy blow to bring down the enemy.。
24979	Use a heavy blow to bring down the enemy.。
24980	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24981	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24982	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24983	Use a heavy blow to bring down the enemy.。\n Grade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
24984	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
24985	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.1Segment eligibility.，Can prove your hard-hitting proficiency.。
24986	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.2Segment eligibility.，Can prove your hard-hitting proficiency.。
24987	Reach the highest level of you.，It's not just the goal.，Also hurt the enemy around.。\nGive it to you.3Segment eligibility.，Can prove your hard-hitting proficiency.。
24988	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
24989	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nMeet.1The conditions of grade training.，you can get the title that symbolizes the highest rank.。
24990	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
24991	(1, 100, The promotion exam was successful.。)
24992	(4,50, The promotion exam was successful.。)
24993	(6,34, The promotion exam was successful.。)
24994	(8,25, The promotion exam was successful.。)
24995	(1, 100, The promotion exam was successful.。)
24996	(4,50, The promotion exam was successful.。)
24997	(6,34, The promotion exam was successful.。)
24998	(8,25, The promotion exam was successful.。)
24999	(1, 100, The promotion exam was successful.。)
25000	(4,50, The promotion exam was successful.。)
25001	(6,34, The promotion exam was successful.。)
25002	(8,25, The promotion exam was successful.。)
25003	Practice the hit phase.。\nHurt. 150%
25004	Hurt. 200%
25005	Hurt. 210%
25006	Hurt. 220%
25007	Hurt. 230%
25008	Hurt. 240%
25009	Hurt. 440%
25010	Hurt. 460%
25011	Hurt. 500%
25012	Hurt. 500%
25013	Hurt. 310%
25014	Hurt. 320%
25015	Hurt. 330%
25016	Hurt. 400%
25017	Hurt. 420%
25018	Hurt. 500%
25116	add(2, 50, "Shave the wool.。");
25117	add(1, 100, "Shave the wool.。");
25118	add(0.7, 150, "Shave the wool.。");
25119	add(0.5, 200, "Shave the wool.。");
25120	add(0.4, 250, "Shave the wool.。");
25121	add(0.35, 300, "Shave the wool.。");
25122	add(0.3, 350, "Shave the wool.。");
25123	add(0.25, 400, "Shave the wool.。");
25124	add(0.23, 450, "Shave the wool.。");
25125	add(0.15, 600, "Shave the wool.。");\nadd(0.5, 60, "Through a shave.，Get.2wool.。");
25126	add(0.13, 700, "Shave the wool.。");\nadd(0.4, 70, "Through a shave.，Get.2wool.。");
25127	add(0.12, 800, "Shave the wool.。");\nadd(0.35, 80, "Through a shave.，Get.2wool.。");
25128	add(0.11, 900, "Shave the wool.。");\nadd(0.3, 90, "Through a shave.，Get.2wool.。");
25129	add(0.1, 1000, "Shave the wool.。");\nadd(0.3, 100, "Through a shave.，Get.2wool.。");
25130	add(100, 1, "Head to Barry Dungeon in Bangor.，Collect ore by using a crutten.。");\nadd(100, 1, "Go to Slibe to collect The Quilin Stone.。");
25131	add(10, 10, "Head to Barry Dungeon in Bangor.，Collect ore by using a crutten.。");\nadd(5, 20, "Go to Slibe to collect The Quilin Stone.。");
25132	add(5, 20, "Collect ore.。");\nadd(2.5, 40, "Collect Queerin stone.。");
25133	add(3.4, 30, "Collect ore.。");\nadd(1.7, 60, "Collect Queerin stone.。");
25134	add(2, 50, "Collect ore.。");\nadd(1, 100, "Collect Queerin stone.。");
25135	add(1.5, 80, "Collect ore.。");\nadd(0.7, 150, "Collect Queerin stone.。");
25136	add(1, 100, "Collect ore.。");\nadd(0.5, 200, "Collect Queerin stone.。");
25137	add(1, 60, "Collect ore.。");\nadd(0.5, 120, "Collect Queerin stone.。");\nadd(0.5, 120, "Travel to Zaldin to collect sulfur.。");
25138	add(0.8, 70, "Collect ore.。");\nadd(0.4, 150, "Collect Queerin stone.。");\nadd(0.4, 150, "Travel to Zaldin to collect sulfur.。");
25139	add(0.7, 80, "Collect ore.。");\nadd(0.35, 170, "Collect Queerin stone.。");\nadd(0.35, 170, "Travel to Zaldin to collect sulfur.。");
25140	add(0.6, 100, "Collect ore.。");\nadd(0.3, 200, "Collect Queerin stone.。");\nadd(0.3, 200, "Travel to Zaldin to collect sulfur.。");
25141	add(0.4, 100, "Collect ore.。");\nadd(0.2, 200, "Collect Queerin stone.。");\nadd(0.2, 200, "Travel to Zaldin to collect sulfur.。");\nadd(0.8, 40, "through one mining.，Collected.2more than one mineral.。");
25142	add(0.36, 125, "Collect ore.。");\nadd(0.18, 250, "Collect Queerin stone.。");\nadd(0.18, 250, "Travel to Zaldin to collect sulfur.。");\nadd(0.7, 50, "through one mining.，Collected.2more than one mineral.。");
25143	add(0.26, 150, "Collect ore.。");\nadd(0.13, 300, "Collect Queerin stone.。");\nadd(0.13, 300, "Travel to Zaldin to collect sulfur.。");\nadd(0.6, 60, "through one mining.，Collected.2more than one mineral.。");
25144	add(0.24, 170, "Collect ore.。");\nadd(0.12, 350, "Collect Queerin stone.。");\nadd(0.12, 350, "Travel to Zaldin to collect sulfur.。");\nadd(0.4, 80, "through one mining.，Collected.2more than one mineral.。");
25145	add(0.24, 170, "Collect ore.。");\nadd(0.12, 350, "Collect Queerin stone.。");\nadd(0.12, 350, "Travel to Zaldin to collect sulfur.。");\nadd(0.4, 80, "through one mining.，Collected.2more than one mineral.。");
25146	add(5, 20, "Collect eggs from hens in front of The church in Dilconel.。");
25147	add(2.5, 40, "Collect eggs.。");
25148	add(1.8, 60, "Collect eggs.。");
25149	add(1.25, 80, "Collect eggs.。");
25150	add(1, 100, "Collect eggs.。");
25151	add(0.9, 120, "Collect eggs.。");
25152	add(0.6, 200, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(1, 20, "Get at once.2eggs.。");
25153	add(0.55, 250, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.9, 25, "Get at once.2eggs.。");
25154	add(0.5, 300, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.8, 25, "Get at once.2eggs.。");
25155	add(0.45, 300, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.75, 25, "Get at once.2eggs.。");
25156	add(0.3, 400, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.5, 37, "Get at once.2eggs.。");
25157	add(0.23, 600, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.37, 50, "Get at once.2eggs.。");
25158	add(0.2, 800, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.32, 70, "Get at once.2eggs.。");
25159	add(0.18, 800, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.3, 70, "Get at once.2eggs.。");
25160	add(0.15, 800, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.3, 70, "Get at once.2eggs.。");
25161	add(100, 1, "Collect honey-ring mushrooms.。");
25162	add(10, 10, "Collect honey-ring mushrooms.。");
25163	add(5, 20, "Collect honey-ring mushrooms.。");
25164	add(3.3, 40, "Collect honey-ring mushrooms.。");
25165	add(2.5, 50, "Collect honey-ring mushrooms.。");
25166	add(2, 50, "Collect honey-ring mushrooms.。");
25167	add(1.8, 60, "Collect honey-ring mushrooms.。");
25168	add(1.5, 60, "Collect honey-ring mushrooms.。");\nadd(2, 30, "Go and collect the hazel nutmeg you can get during the day.。");
25169	add(1.2, 70, "Collect honey-ring mushrooms.。");\nadd(1.8, 35, "Go and collect the hazel nutmeg you can get during the day.。");
25170	add(1, 80, "Collect honey-ring mushrooms.。");\nadd(1.5, 35, "Go and collect the hazel nutmeg you can get during the day.。");
25171	add(0.7, 100, "Collect honey-ring mushrooms.。");\nadd(1.2, 35, "Go and collect the hazel nutmeg you can get during the day.。");
25172	add(0.5, 150, "Collect honey-ring mushrooms.。");\nadd(1, 40, "Collect hazelnut pine mushrooms.。");\nadd(3, 10, "Go and collect the golden mushrooms available on Wednesday.。");
25173	add(0.35, 220, "Collect honey-ring mushrooms.。");\nadd(0.75, 60, "Collect hazelnut pine mushrooms.。");\nadd(2, 15, "Go and collect the golden mushrooms available on Wednesday.。");
25174	add(0.25, 300, "Collect honey-ring mushrooms.。");\nadd(0.5, 80, "Collect hazelnut pine mushrooms.。");\nadd(1.5, 20, "Go and collect the golden mushrooms available on Wednesday.。");
25175	add(0.2, 400, "Collect honey-ring mushrooms.。");\nadd(0.4, 100, "Collect hazelnut pine mushrooms.。");\nadd(1.2, 25, "Go and collect the golden mushrooms available on Wednesday.。");
25176	add(0.17, 450, "Collect honey-ring mushrooms.。");\nadd(0.3, 120, "Collect hazelnut pine mushrooms.。");\nadd(1, 30, "Go and collect the golden mushrooms available on Wednesday.。");
25177	add(20, 5, "Go south of Dunbaron.，And use an empty bottle to get the milk.。");
25178	add(10, 10, "Milk from the cow.。");
25179	add(7, 15, "Milk from the cow.。");
25180	add(5, 20, "Milk from the cow.。");
25181	add(4, 25, "Milk from the cow.。");
25182	add(3.4, 30, "Milk from the cow.。");
25183	add(2, 50, "Milk from the cow.。");
25184	add(1.8, 60, "Milk from the cow.。");
25185	add(1.5, 70, "Milk from the cow.。");
25186	add(1.25, 80, "Milk from the cow.。");
25187	add(1, 100, "Milk from the cow.。");
25188	add(0.9, 120, "Milk from the cow.。");
25189	add(0.75, 140, "Milk from the cow.。");
25190	add(0.65, 160, "Milk from the cow.。");
25191	add(0.4, 300, "Milk from the cow.。");
25192	add(5, 20, "Collect wheat.。");\nadd(5, 20, "Collect barley.。");\nadd(5, 20, "Collect corn.。");
25193	add(2.5, 40, "Collect wheat.。");\nadd(2.5, 40, "Collect barley.。");\nadd(2.5, 40, "Collect corn.。");
25194	add(1.7, 60, "Collect wheat.。");\nadd(1.7, 60, "Collect barley.。");\nadd(1.7, 60, "Collect corn.。");
25195	add(1, 80, "Collect wheat.。");\nadd(1, 80, "Collect barley.。");\nadd(1, 80, "Collect corn.。");
25196	add(0.8, 100, "Collect wheat.。");\nadd(0.8, 100, "Collect barley.。");\nadd(0.8, 100, "Collect corn.。");
25197	add(0.7, 110, "Collect wheat.。");\nadd(0.7, 110, "Collect barley.。");\nadd(0.7, 110, "Collect corn.。");
25198	add(0.5, 120, "Collect wheat.。");\nadd(0.5, 120, "Collect barley.。");\nadd(0.5, 120, "Collect corn.。");\nadd(2, 10, "Through one acquisition.，Get.2more than grain.。");
25199	add(0.4, 150, "Collect wheat.。");\nadd(0.4, 150, "Collect barley.。");\nadd(0.4, 150, "Collect corn.。");\nadd(1.5, 14, "Through one acquisition.，Get.2more than grain.。");
25200	add(0.35, 170, "Collect wheat.。");\nadd(0.35, 170, "Collect barley.。");\nadd(0.35, 170, "Collect corn.。");\nadd(1.2, 18, "Through one acquisition.，Get.2more than grain.。");
25201	add(0.3, 200, "Collect wheat.。");\nadd(0.3, 200, "Collect barley.。");\nadd(0.3, 200, "Collect corn.。");\nadd(1, 20, "Through one acquisition.，Get.2more than grain.。");
25202	add(0.2, 200, "Collect wheat.。");\nadd(0.2, 200, "Collect barley.。");\nadd(0.2, 200, "Collect corn.。");\nadd(0.8, 40, "Through one acquisition.，Get.2more than grain.。");
25203	add(0.18, 250, "Collect wheat.。");\nadd(0.18, 250, "Collect barley.。");\nadd(0.18, 250, "Collect corn.。");\nadd(0.7, 50, "Through one acquisition.，Get.2more than grain.。");
25204	add(0.13, 300, "Collect wheat.。");\nadd(0.13, 300, "Collect barley.。");\nadd(0.13, 300, "Collect corn.。");\nadd(0.6, 60, "Through one acquisition.，Get.2more than grain.。");
25205	add(0.12, 350, "Collect wheat.。");\nadd(0.12, 350, "Collect barley.。");\nadd(0.12, 350, "Collect corn.。");\nadd(0.4, 80, "Through one acquisition.，Get.2more than grain.。");
25206	add(0.12, 350, "Collect wheat.。");\nadd(0.12, 350, "Collect barley.。");\nadd(0.12, 350, "Collect corn.。");\nadd(0.4, 80, "Through one acquisition.，Get.2more than grain.。");
25207	add(10, 10, "Head north of Dunbaron.，Collect potatoes by using weed-cutting.。");\nadd(10, 10, "Go to the port of Kaian.，And collect shells by using weeding.。");
25208	add(5, 20, "Collect potatoes.。");\nadd(5, 20, "Collect shells.。");
25209	add(3.4, 30, "Collect potatoes.。");\nadd(3.4, 30, "Collect shells.。");
25210	add(2, 50, "Collect potatoes.。");\nadd(2, 50, "Collect shells.。");
25211	add(1.5, 80, "Collect potatoes.。");\nadd(1.5, 80, "Collect shells.。");
25212	add(1, 100, "Collect potatoes.。");\nadd(1, 100, "Collect shells.。");
25213	add(1, 60, "Collect potatoes.。");\nadd(10, 6, "Collect the potato king.。");\nadd(1, 60, "Collect shells.。");\nadd(2, 10, "Collect once to get.2above.。");
25214	add(0.8, 70, "Collect potatoes.。");\nadd(8, 7, "Collect the potato king.。");\nadd(0.8, 70, "Collect shells.。");\nadd(1.6, 20, "Collect once to get.2above.。");
25215	add(0.7, 80, "Collect potatoes.。");\nadd(7, 8, "Collect the potato king.。");\nadd(0.7, 80, "Collect shells.。");\nadd(1.4, 2, "Collect once to get.2above.。");
25216	add(0.6, 100, "Collect potatoes.。");\nadd(6, 10, "Collect the potato king.。");\nadd(0.6, 100, "Collect shells.。");\nadd(1.2, 20, "Collect once to get.2above.。");
25217	add(0.5, 100, "Collect potatoes.。");\nadd(5, 10, "Collect the potato king.。");\nadd(0.5, 100, "Collect shells.。");\nadd(1, 20, "Collect once to get.2above.。");
25218	add(0.36, 125, "Collect potatoes.。");\nadd(3.6, 12, "Collect the potato king.。");\nadd(0.36, 125, "Collect shells.。");\nadd(1, 20, "Collect once to get.2above.。");
25219	add(0.26, 150, "Collect potatoes.。");\nadd(2.6, 15, "Collect the potato king.。");\nadd(0.26, 150, "Collect shells.。");\nadd(1, 20, "Collect once to get.2above.。");
25220	add(0.2, 170, "Collect potatoes.。");\nadd(2, 17, "Collect the potato king.。");\nadd(0.2, 170, "Collect shells.。");\nadd(1, 20, "Collect once to get.2above.。");
25221	add(0.2, 170, "Collect potatoes.。");\nadd(2, 17, "Collect the potato king.。");\nadd(0.2, 170, "Collect shells.。");\nadd(1, 20, "Collect once to get.2above.。");
25286	add(100, 1, "Temporary.");
25287	add(100, 1, "Temporary.");
25288	Summon the storm.
25289	Summon the storm.
25290	add(50, 1, "Manufacturing familiarity.20above the wine..");\nadd(4, 10, "Try making wine..");\nadd(50, 1, "Read the introductory books on wine.[Drink ingress from here. 1Volume.].");
25291	add(50, 1, "Manufacturing familiarity.30above the wine..");\nadd(4, 15, "Try making wine..");\nadd(50, 1, "Read the introductory books on wine.[Drink ingress from here. 2Volume.].");
25292	add(70, 1, "Manufacturing familiarity.55above the wine..");\nadd(2, 50, "Try making wine..");\nadd(30, 1, "Read intermediate books on wine.[Can you drink??].");
25325	add(100, 1, "From the suburbs of towns such as Dilconel.，Shave the wool against the sheep by using bladed equipment.。");
25326	add(3.5, 30, "From the suburbs of towns such as Dilconel.，Shave the wool against the sheep by using bladed equipment.。");
25327	Try to shave every sheep you've got.。
25328	Try to shave every sheep you've got.。
25329	Try to shave every sheep you've got.。
25330	Try to shave every sheep you've got.。
25331	Try to shave every sheep you've got.。
25332	Try to shave every sheep you've got.。
25333	Try to shave every sheep you've got.。
25334	Try to shave every sheep you've got.。
25335	Try to shave every sheep you've got.。
25336	Try to shave every sheep you've got.。
25337	Try to shave every sheep you've got.。
25338	Try to shave every sheep you've got.。
25339	Try to shave every sheep you've got.。
25340	Try to shave every sheep you've got.。
25341	Try to shave every sheep you've got.。
25342	The skill is in practice.
25343	Additional profit margin on trade. 1%
25344	Additional profit margin on trade. 2%
25345	Additional profit margin on trade. 3%
25346	Additional profit margin on trade. 4%
25347	Additional profit margin on trade. 5%
25348	Additional profit margin on trade. 6%
25349	Additional profit margin on trade. 9%
25350	Additional profit margin on trade. 11%
25351	Additional profit margin on trade. 13%
25352	Additional profit margin on trade. 15%
25353	Additional profit margin on trade. 18%
25354	Additional profit margin on trade. 20%
25355	Additional profit margin on trade. 22%
25356	Additional profit margin on trade. 24%
25357	Additional profit margin on trade. 30%
25358	add(100, 1, "trade.。");
25359	add(20, 5, "Through trade activities.，come to earn one time.100above Ducat.。");
25360	add(10, 20, "Through trade activities.，come to earn one time.100above Ducat.。");
25361	add(7, 30, "Through trade activities.，come to earn one time.100above Ducat.。");
25362	add(5, 10, "Through trade activities.，come to earn one time.100above Ducat.。");\nadd(10, 10, "Through trade activities.，come to earn one time.1000above Ducat.。");
25363	add(3.5, 15, "Through trade activities.，come to earn one time.100above Ducat.。");\nadd(7, 10, "Through trade activities.，come to earn one time.1000above Ducat.。");
25364	add(2.5, 20, "Through trade activities.，come to earn one time.100above Ducat.。");\nadd(5, 15, "Through trade activities.，come to earn one time.1000above Ducat.。");
25365	add(1, 80, "Through trade activities.，come to earn one time.1000above Ducat.。");\nadd(5, 20, "Through trade activities.，come to earn one time.5000above Ducat.。");
25366	add(0.6, 100, "Through trade activities.，come to earn one time.1000above Ducat.。");\nadd(3.2, 30, "Through trade activities.，come to earn one time.5000above Ducat.。");
25367	add(0.4, 150, "Through trade activities.，come to earn one time.1000above Ducat.。");\nadd(2, 40, "Through trade activities.，come to earn one time.5000above Ducat.。");
25368	add(0.3, 200, "Through trade activities.，come to earn one time.1000above Ducat.。");\nadd(1.6, 50, "Through trade activities.，come to earn one time.5000above Ducat.。");
25369	add(1.3, 100, "Through trade activities.，come to earn one time.5000above Ducat.。");
25370	add(1.14, 100, "Through trade activities.，come to earn one time.5000above Ducat.。");
25371	add(1, 100, "Through trade activities.，come to earn one time.5000above Ducat.。");
25372	add(0.8, 1000, "Through trade activities.，come to earn one time.5000above Ducat.。");
25373	add(0.6, 1000, "Through trade activities.，come to earn one time.5000above Ducat.。");
25374	After careful calculation.，Trade again.。
25375	After careful calculation.，Trade again.。
25376	After careful calculation.，Trade again.。
25377	After careful calculation.，Trade again.。
25378	After careful calculation.，Trade again.。
25379	After careful calculation.，Trade again.。
25380	After careful calculation.，Trade again.。
25381	After careful calculation.，Trade again.。
25382	After careful calculation.，Trade again.。
25383	After careful calculation.，Trade again.。
25384	After careful calculation.，Trade again.。
25385	After careful calculation.，Trade again.。
25386	After careful calculation.，Trade again.。
25387	After careful calculation.，Trade again.。
25388	After careful calculation.，Trade again.。
25389	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
25406	The time to milk is reduced. 1Seconds.
25407	The time to milk is reduced. 1.1Seconds.
25408	The time to milk is reduced. 1.2Seconds.
25409	The time to milk is reduced. 1.3Seconds.
25410	The time to milk is reduced. 1.4Seconds.
25411	The time to milk is reduced. 1.5Seconds.
25412	The time to milk is reduced. 1.6Seconds.
25413	The time to milk is reduced. 1.7Seconds.
25414	The time to milk is reduced. 1.8Seconds.
25415	The time to milk is reduced. 2Seconds.
25416	The time to milk is reduced. 2.2Seconds.
25417	The time to milk is reduced. 2.4Seconds.
25418	The time to milk is reduced. 2.6Seconds.
25419	The time to milk is reduced. 2.8Seconds.
25420	The time to milk is reduced. 3Seconds.
25421	Additional profit margin on trade. 7%
25422	Additional profit margin on trade. 8%
25423	Additional profit margin on trade. 10%
25424	Additional profit margin on trade. 12%
25425	Additional profit margin on trade. 14%
25426	Additional profit margin on trade. 16%
25427	Try to collect minerals at Barry Dungeon or Sliby.。
25428	Try to collect minerals at Barry Dungeon or Sliby.。
25429	Try to collect minerals at Barry Dungeon or Sliby.。
25430	Try to collect minerals at Barry Dungeon or Sliby.。
25431	Try to collect minerals at Barry Dungeon or Sliby.。
25432	Try to collect minerals at Barry Dungeon or Sliby.。
25433	Try to collect minerals at Barry Dungeon or Sliby.。
25434	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25435	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25436	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25437	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25438	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25439	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25440	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25441	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25442	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25443	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25444	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25445	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25446	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25447	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25448	A puppet that is called out.，Because the puppet manipulates the skill.，This leads to an improvement in the puppet's ability to attack.。By improving the manipulation.，Can make the pace of the puppet more robust.，and make more complex movements.。
25449	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25450	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25451	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25452	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25453	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25454	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25455	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25456	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25457	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25458	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25459	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25460	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25461	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25462	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25463	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
25464	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25465	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25466	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25467	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25468	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25469	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25470	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25471	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25472	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25473	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25474	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25475	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25476	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25477	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25478	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
25479	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
25480	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，You can obtain the title that proves the highest level.。
25481	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25482	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25483	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25484	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25485	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25486	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25487	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25488	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25489	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25490	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25491	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25492	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25493	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25494	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25495	Bundle the enemy with a wire.，And drag the enemy aside with strong force.。The enemy was dragged in the process.，Damage dismayed by sharp steel wires.。
25496	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，you can get the title that symbolizes the highest rank.。
25497	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25498	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25499	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25500	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25501	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25502	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25503	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25504	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25505	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25506	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25507	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25508	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25509	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25510	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25511	Throw the wire at the enemy.，and tie the enemy to death.。The bound enemy will not be able to move for a certain period of time.，and when the bundle effect disappears.，The wire wrapped around the body will embed the enemy's body.，Damage to it.。
25512	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，you can get the title that symbolizes the highest rank.。
25513	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，you can get the title that symbolizes the highest rank.。
25514	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，you can get the title that symbolizes the highest rank.。
25515	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，you can get the title that symbolizes the highest rank.。
25516	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，you can get the title that symbolizes the highest rank.。
25517	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，you can get the title that symbolizes the highest rank.。
25518	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，you can get the title that symbolizes the highest rank.。
25519	You have honed this skill to the highest level.。\nMeet the level.1when practicing conditions.，you can get the title that symbolizes the highest rank.。
25520	Str +1,  Life +10
25521	Life +5
25522	Life +5
25523	Life +5
25524	Life +5
25525	Life +5
25526	Life +5
25527	Life +5
25528	Life +5
25529	Try to practice rest skills.
25530	The speed of life recovery. 120%\nThe speed of physical recovery. 150%\nwounded every.10Secondrecovery.1point
25531	The speed of life recovery. 200%\nThe speed of physical recovery. 200%\nwounded every.5Secondrecovery. 1point
25532	The speed of life recovery. 250%\nThe speed of physical recovery. 250%\nwounded every.5Secondrecovery. 1point
25533	The speed of life recovery. 275%\nThe speed of physical recovery. 275%\nwounded every.5Secondrecovery. 1point
25534	The speed of life recovery. 300%\nThe speed of physical recovery. 300%\nwounded every.5Secondrecovery. 1point
25535	The speed of life recovery. 325%\nThe speed of physical recovery. 325%\nwounded every.5Secondrecovery. 1point
25536	The speed of life recovery. 350%\nThe speed of physical recovery. 350%\nwounded every.5Secondrecovery. 1point
25537	The speed of life recovery. 375%\nThe speed of physical recovery. 375%\nwounded every.5Secondrecovery. 1point
25538	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nwounded every.5Secondrecovery. 1point
25539	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nwounded every.4Secondrecovery. 1point
25540	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nwounded every.3Secondrecovery. 1point
25541	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nwounded every.2Secondrecovery. 1point
25542	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nRecovery from injury per second. 1point
25543	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nwounded every.2Secondrecovery. 3point
25544	The speed of life recovery. 400%\nThe speed of physical recovery. 400%\nRecovery from injury per second. 2point
25545	add(100, 1, "In Dunbaron."[Manus.]location.，Complete.3After more than one part-time job.，By using .[About skills.]Keyword conversation.。");
25546	add(100, 1, "from Dilconel's.[Laura.]Secret store.，Buy and read.[Rest guide.]。");
25547	add(100, 1, "from Dunbaron.[Manus.]Special store.，Buy and read.[spiritual rest value.]。");
25548	add(100, 1, "By the completion.[Black-haired cat.]Expedition missions.，Get and read.[In order to rest the time.]。");
25549	add(100, 1, "From the remains of the Iliacaru forest in the ordinary dungeon.，Get and read.[forever rest.]。");
25550	add(100, 1, "When in a state of low physical strength.，with the Klacamp.[Effie.]By using .[About skills.]Keyword conversation.。");
25551	add(100, 1, "with the Keleda Adventure Camp.[Keeffe.]By using .[About skills.]Keyword conversation.。");
25552	add(100, 1, "From the low-level dungeon of Yolaibi.，Get and read.[Learn the secrets of a healthy life with a case study.]。");
25553	add(100, 1, "Use skills.");
25554	add(100, 1, "Get a better way from others or books.");
25555	add(100, 1, "Get a better way from others or books.");
25556	add(100, 1, "Get a better way from others or books.");
25557	add(100, 1, "Get a better way from others or books.");
25558	add(100, 1, "Get a better way from others or books.");
25559	add(100, 1, "Get a better way from others or books.");
25560	add(100, 1, "Get a better way from others or books.");
25561	Rest skill press the use key.(Use)to use.。Press again to break the break.。Drag the skill icon to the skills shortcut bar at the top of the screen.，Maybe it will be more convenient.? Rest ingestion skills are a commonly used skill.。
25562	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25563	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25564	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25565	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25566	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25567	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25568	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25569	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25570	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25571	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25572	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25573	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25574	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25575	Rest skills cannot be practiced by being used.。Can only be done.NPCor books to ascend.。
25576	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
25639	Try collecting honey-ring mushrooms from the Dugard corridor.。
25640	Try collecting honey-ring mushrooms from the Dugard corridor.。
25641	Try collecting honey-ring mushrooms from the Dugard corridor.。
25642	Try collecting honey-ring mushrooms from the Dugard corridor.。
25643	Try collecting honey-ring mushrooms from the Dugard corridor.。
25644	Try collecting honey-ring mushrooms from the Dugard corridor.。
25645	Try collecting honey-ring mushrooms from the Dugard corridor.。
25646	Try collecting honey-ring mushrooms and hazel nutmeg mushrooms in the Dugard corridor.。
25647	Try collecting honey-ring mushrooms and hazel nutmeg mushrooms in the Dugard corridor.。
25648	Try collecting honey-ring mushrooms and hazel nutmeg mushrooms in the Dugard corridor.。
25649	Try collecting honey-ring mushrooms and hazel nutmeg mushrooms in the Dugard corridor.。
25650	Harvest time is reduced.0.75Seconds.\nThe success rate of harvest increases.11%\nAdditional acquisition rate.6%
25651	Additional profit margin on trade. 11%
25652	Additional profit margin on trade. 13%
25653	Additional profit margin on trade. 15%
25654	add(2.5, 10, "Through trade activities.，come to earn one time.100above Ducat.。");\nadd(10, 10, "Through trade activities.，come to earn one time.1000above Ducat.。");
25655	add(1.6, 20, "Through trade activities.，come to earn one time.100above Ducat.。");\nadd(5, 20, "Through trade activities.，come to earn one time.1000above Ducat.。");
25656	add(1.2, 30, "Through trade activities.，come to earn one time.100above Ducat.。");\nadd(3, 30, "Through trade activities.，come to earn one time.1000above Ducat.。");
25657	add(0.8, 80, "Through trade activities.，come to earn one time.1000above Ducat.。");\nadd(4, 25, "Through trade activities.，come to earn one time.5000above Ducat.。");
25658	add(0.5, 100, "Through trade activities.，come to earn one time.1000above Ducat.。");\nadd(3, 30, "Through trade activities.，come to earn one time.5000above Ducat.。");
25659	add(0.3, 150, "Through trade activities.，come to earn one time.1000above Ducat.。");\nadd(1.8, 40, "Through trade activities.，come to earn one time.5000above Ducat.。");
25660	add(0.25, 200, "Through trade activities.，come to earn one time.1000above Ducat.。");\nadd(1.6, 50, "Through trade activities.，come to earn one time.5000above Ducat.。");
25664	add(10, 10, "Use puppet manipulation.。");
25680	add(10, 10, "Use Piero to attack the enemy.。");
25681	add(1, 100, "Use Piero to attack the enemy.。");\nadd(2.5, 20, "Use Piero to defeat the enemy.。");
25682	add(0.9, 100, "Use Piero to attack the enemy.。");\nadd(2, 30, "Use Piero to defeat the enemy.。");
25683	add(0.8, 100, "Use Piero to attack the enemy.。");\nadd(1.8, 40, "Use Piero to defeat the enemy.。");
25684	add(0.5, 200, "Use Piero to attack the enemy.。");\nadd(0.8, 40, "Use Piero to defeat enemies of the same rank.。");\nadd(2, 10, "Use Piero to defeat a formidable enemy.。");
25685	add(0.3, 300, "Use Piero to attack the enemy.。");\nadd(0.8, 50, "Use Piero to defeat enemies of the same rank.。");\nadd(1, 20, "Use Piero to defeat a formidable enemy.。");
25686	add(0.2, 400, "Use Piero to attack the enemy.。");\nadd(0.7, 60, "Use Piero to defeat enemies of the same rank.。");\nadd(1, 30, "Use Piero to defeat a formidable enemy.。");
25687	add(0.8, 100, "Use Piero to defeat enemies of the same rank.。");\nadd(1, 50, "Use Piero to defeat a formidable enemy.。");\nadd(2, 10, "Use Piero to defeat very strong enemies.。");
25688	add(0.5, 150, "Use Piero to defeat enemies of the same rank.。");\nadd(0.8, 70, "Use Piero to defeat a formidable enemy.。");\nadd(1, 20, "Use Piero to defeat very strong enemies.。");
25689	add(0.4, 200, "Use Piero to defeat enemies of the same rank.。");\nadd(0.5, 100, "Use Piero to defeat a formidable enemy.。");\nadd(0.7, 30, "Use Piero to defeat very strong enemies.。");
25690	add(0.2, 300, "Use Piero to defeat enemies of the same rank.。");\nadd(0.4, 150, "Use Piero to defeat a formidable enemy.。");\nadd(0.6, 50, "Use Piero to defeat very strong enemies.。");
25691	add(0.3, 200, "Use Piero to defeat a formidable enemy.。");\nadd(0.6, 100, "Use Piero to defeat very strong enemies.。");\nadd(3, 10, "Defeat with Piero.Bosslevel of enemies.。");
25692	add(0.15, 400, "Use Piero to defeat a formidable enemy.。");\nadd(0.4, 150, "Use Piero to defeat very strong enemies.。");\nadd(1.5, 20, "Defeat with Piero.Bosslevel of enemies.。");
25693	add(0.12, 800, "Use Piero to defeat a formidable enemy.。");\nadd(0.2, 200, "Use Piero to defeat very strong enemies.。");\nadd(0.7, 30, "Defeat with Piero.Bosslevel of enemies.。");
25694	add(0.06, 1500, "Use Piero to defeat a formidable enemy.。");\nadd(0.15, 300, "Use Piero to defeat very strong enemies.。");\nadd(0.4, 50, "Defeat with Piero.Bosslevel of enemies.。");
25695	add(0.04, 2000, "Use Piero to defeat a formidable enemy.。");\nadd(0.08, 500, "Use Piero to defeat very strong enemies.。");\nadd(0.3, 100, "Defeat with Piero.Bosslevel of enemies.。");
25696	add(10, 10, "Use Crosus to attack the enemy.。");
25697	add(1, 100, "Use Crosus to attack the enemy.。");\nadd(2.5, 20, "Use Crosus to defeat the enemy.。");
25698	add(0.9, 100, "Use Crosus to attack the enemy.。");\nadd(2, 30, "Use Crosus to defeat the enemy.。");
25699	add(0.8, 100, "Use Crosus to attack the enemy.。");\nadd(1.8, 40, "Use Crosus to defeat the enemy.。");
25700	add(0.5, 200, "Use Crosus to attack the enemy.。");\nadd(0.8, 40, "Use Crosus to defeat enemies of the same rank.");\nadd(2, 10, "Use Crosus to defeat strong enemies.");
25701	add(0.3, 300, "Use Crosus to attack the enemy.。");\nadd(0.8, 50, "Use Crosus to defeat enemies of the same rank.");\nadd(1, 20, "Use Crosus to defeat strong enemies.");
25702	add(0.2, 400, "Use Crosus to attack the enemy.。");\nadd(0.7, 60, "Use Crosus to defeat enemies of the same rank.");\nadd(1, 30, "Use Crosus to defeat strong enemies.");
25703	add(0.8, 100, "Use Crosus to defeat enemies of the same rank.");\nadd(1, 50, "Use Crosus to defeat strong enemies.");\nadd(2, 10, "Use Crosus to defeat very powerful enemies.");
25704	add(0.5, 150, "Use Crosus to defeat enemies of the same rank.");\nadd(0.8, 70, "Use Crosus to defeat strong enemies.");\nadd(1, 20, "Use Crosus to defeat very powerful enemies.");
25705	add(0.4, 200, "Use Crosus to defeat enemies of the same rank.");\nadd(0.5, 100, "Use Crosus to defeat strong enemies.");\nadd(0.7, 30, "Use Crosus to defeat very powerful enemies.");
25706	add(0.2, 300, "Use Crosus to defeat enemies of the same rank.");\nadd(0.4, 150, "Use Crosus to defeat strong enemies.");\nadd(0.6, 50, "Use Crosus to defeat very powerful enemies.");
25707	add(0.3, 200, "Use Crosus to defeat strong enemies.");\nadd(0.6, 100, "Use Crosus to defeat very powerful enemies.");\nadd(3, 10, "Defeat with Crosius.Bosslevel of enemies.");
25708	add(0.15, 400, "Use Crosus to defeat strong enemies.");\nadd(0.4, 150, "Use Crosus to defeat very powerful enemies.");\nadd(1.5, 20, "Defeat with Crosius.Bosslevel of enemies.");
25709	add(0.12, 800, "Use Crosus to defeat strong enemies.");\nadd(0.2, 200, "Use Crosus to defeat very powerful enemies.");\nadd(0.7, 30, "Defeat with Crosius.Bosslevel of enemies.");
25710	add(0.06, 1500, "Use Crosus to defeat strong enemies.");\nadd(0.15, 300, "Use Crosus to defeat very powerful enemies.");\nadd(0.4, 50, "Defeat with Crosius.Bosslevel of enemies.");
25711	add(0.04, 2000, "Use Crosus to defeat strong enemies.");\nadd(0.08, 500, "Use Crosus to defeat very powerful enemies.");\nadd(0.3, 100, "Defeat with Crosius.Bosslevel of enemies.");
25712	add(10, 10, "Skill usage is successful.。");
25717	add(0.6, 150, "Skill usage is successful.。");\nadd(1, 30, "Use puppet traction to give the enemy a final blow.");\nadd(3, 10, "Use puppet towing to successfully cause a fatal blow.");
25718	add(0.4, 200, "Skill usage is successful.。");\nadd(0.8, 40, "Use puppet traction to give the enemy a final blow.");\nadd(2, 20, "Use puppet towing to successfully cause a fatal blow.");
25719	add(0.3, 300, "Skill usage is successful.。");\nadd(0.6, 50, "Use puppet traction to give the enemy a final blow.");\nadd(1, 30, "Use puppet towing to successfully cause a fatal blow.");
25720	add(0.2, 400, "Skill usage is successful.。");\nadd(0.5, 70, "Use puppet traction to give the enemy a final blow.");\nadd(0.7, 50, "Use puppet towing to successfully cause a fatal blow.");
25721	add(0.15, 500, "Skill usage is successful.。");\nadd(0.4, 100, "Use puppet traction to give the enemy a final blow.");\nadd(0.5, 70, "Use puppet towing to successfully cause a fatal blow.");
25722	add(0.12, 700, "Skill usage is successful.。");\nadd(0.25, 140, "Use puppet traction to give the enemy a final blow.");\nadd(0.3, 100, "Use puppet towing to successfully cause a fatal blow.");
25723	add(0.08, 1000, "Skill usage is successful.。");\nadd(0.17, 200, "Use puppet traction to give the enemy a final blow.");\nadd(0.24, 150, "Use puppet towing to successfully cause a fatal blow.");
25724	add(0.07, 1200, "Skill usage is successful.。");\nadd(0.12, 300, "Use puppet traction to give the enemy a final blow.");\nadd(0.15, 200, "Use puppet towing to successfully cause a fatal blow.");
25725	add(0.05, 1500, "Skill usage is successful.。");\nadd(0.08, 500, "Use puppet traction to give the enemy a final blow.");\nadd(0.12, 300, "Use puppet towing to successfully cause a fatal blow.");
25726	add(0.04, 1700, "Skill usage is successful.。");\nadd(0.06, 700, "Use puppet traction to give the enemy a final blow.");\nadd(0.1, 400, "Use puppet towing to successfully cause a fatal blow.");
25727	add(0.03, 2000, "Skill usage is successful.。");\nadd(0.05, 1000, "Use puppet traction to give the enemy a final blow.");\nadd(0.08, 500, "Use puppet towing to successfully cause a fatal blow.");
25728	add(10, 10, "Skill usage is successful.。");
25729	add(3, 50, "Skill usage is successful.。");
25730	add(2, 75, "Skill usage is successful.。");
25731	add(1.5, 100, "Skill usage is successful.。");
25732	add(1.2, 130, "Skill usage is successful.。");
25733	add(0.9, 170, "Skill usage is successful.。");
25734	add(0.75, 200, "Skill usage is successful.。");
25735	add(0.5, 300, "Skill usage is successful.。");
25736	add(0.38, 400, "Skill usage is successful.。");
25737	add(0.3, 500, "Skill usage is successful.。");
25738	add(0.22, 700, "Skill usage is successful.。");
25739	add(0.15, 1000, "Skill usage is successful.。");
25740	add(0.13, 1200, "Skill usage is successful.。");
25741	add(0.1, 1500, "Skill usage is successful.。");
25742	add(0.09, 1700, "Skill usage is successful.。");
25743	add(0.075, 2000, "Skill usage is successful.。");
25744	add(10, 10, "Skill usage is successful.。");
25745	add(3, 50, "Skill usage is successful.。");
25746	add(1.5, 100, "Skill usage is successful.。");
25760	add(10, 10, "Skill usage is successful.。");
25761	add(3, 50, "Skill usage is successful.。");
25762	add(1.5, 100, "Skill usage is successful.。");
25776	add(10, 10, "Skill usage is successful.。");
25777	add(3, 50, "Skill usage is successful.。");
25778	add(1.5, 100, "Skill usage is successful.。");
25792	add(10, 10, "Skill usage is successful.。");
25808	add(10, 10, "Skill usage is successful.。");
25809	add(3, 50, "Skill usage is successful.。");
25810	add(1.5, 100, "Skill usage is successful.。");
25824	add(10, 10, "Skill usage is successful.。");
25825	add(3, 50, "Skill usage is successful.。");
25826	add(1.5, 100, "Skill usage is successful.。");
25840	add(20, 5, "Trade activities on the exchange.，One-time earn.100above Ducat.。");
25841	add(10, 20, "Trade activities on the exchange.，One-time earn.100above Ducat.。");
25842	add(7, 30, "Trade activities on the exchange.，One-time earn.100above Ducat.。");
25843	add(2.5, 10, "Trade activities on the exchange.，One-time earn.100above Ducat.。");\nadd(10, 10, "Trade activities on the exchange.，One-time earn.1000above Ducat.。");
25844	add(1.6, 20, "Trade activities on the exchange.，One-time earn.100above Ducat.。");\nadd(5, 20, "Trade activities on the exchange.，One-time earn.1000above Ducat.。");
25845	add(1.2, 30, "Trade activities on the exchange.，One-time earn.100above Ducat.。");\nadd(3, 30, "Trade activities on the exchange.，One-time earn.1000above Ducat.。");
25846	add(0.8, 80, "Trade activities on the exchange.，One-time earn.1000above Ducat.。");\nadd(4, 25, "Trade activities on the exchange.，One-time earn.5000above Ducat.。");
25847	add(0.5, 100, "Trade activities on the exchange.，One-time earn.1000above Ducat.。");\nadd(3, 30, "Trade activities on the exchange.，One-time earn.5000above Ducat.。");
25848	add(0.3, 150, "Trade activities on the exchange.，One-time earn.1000above Ducat.。");\nadd(1.8, 40, "Trade activities on the exchange.，One-time earn.5000above Ducat.。");
25849	add(0.25, 200, "Trade activities on the exchange.，One-time earn.1000above Ducat.。");\nadd(1.6, 50, "Trade activities on the exchange.，One-time earn.5000above Ducat.。");
25850	add(1.3, 100, "Trade activities on the exchange.，One-time earn.5000above Ducat.。");
25851	add(1.14, 100, "Trade activities on the exchange.，One-time earn.5000above Ducat.。");
25852	add(1, 100, "Trade activities on the exchange.，One-time earn.5000above Ducat.。");
25853	add(0.8, 1000, "Trade activities on the exchange.，One-time earn.5000above Ducat.。");
25854	add(0.6, 1000, "Trade activities on the exchange.，One-time earn.5000above Ducat.。");
25855	add(1, 50, "Use puppet manipulation.。");\nadd(2, 50, "Use the no.2Scene.: Anger is on the rise.。");
25856	add(0.5, 100, "Use puppet manipulation.。");\nadd(1, 100, "Use the no.2Scene.: Anger is on the rise.。");
25857	add(0.5, 100, "Use puppet manipulation.。");\nadd(0.5, 100, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.5, 100, "Use the no.1Scene.: occasional conflict.。");
25858	add(0.3, 150, "Use puppet manipulation.。");\nadd(0.35, 150, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.35, 150, "Use the no.1Scene.: occasional conflict.。");
25859	add(0.2, 150, "Use puppet manipulation.。");\nadd(0.3, 150, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.3, 150, "Use the no.1Scene.: occasional conflict.。");\nadd(0.2, 150, "Use the no.4Scene.: The incarnation of jealousy.。");
25860	add(0.15, 200, "Use puppet manipulation.。");\nadd(0.2, 200, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.2, 200, "Use the no.1Scene.: occasional conflict.。");\nadd(0.2, 200, "Use the no.4Scene.: The incarnation of jealousy.。");
25861	add(0.1, 300, "Use puppet manipulation.。");\nadd(0.1, 300, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.1, 300, "Use the no.1Scene.: occasional conflict.。");\nadd(0.1, 300, "Use the no.4Scene.: The incarnation of jealousy.。");\nadd(0.3, 100, "Use the no.6Scene.: Seduction trap.。");
25862	add(0.08, 400, "Use puppet manipulation.。");\nadd(0.08, 400, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.08, 400, "Use the no.1Scene.: occasional conflict.。");\nadd(0.1, 400, "Use the no.4Scene.: The incarnation of jealousy.。");\nadd(0.1, 200, "Use the no.6Scene.: Seduction trap.。");
25863	add(0.05, 500, "Use puppet manipulation.。");\nadd(0.05, 500, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.05, 500, "Use the no.1Scene.: occasional conflict.。");\nadd(0.05, 500, "Use the no.4Scene.: The incarnation of jealousy.。");\nadd(0.1, 300, "Use the no.6Scene.: Seduction trap.。");\nadd(0.2, 100, "Use the no.7Scene.: Crazy to gallop.。");
25864	add(0.03, 700, "Use puppet manipulation.。");\nadd(0.03, 700, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.03, 700, "Use the no.1Scene.: occasional conflict.。");\nadd(0.03, 700, "Use the no.4Scene.: The incarnation of jealousy.。");\nadd(0.08, 500, "Use the no.6Scene.: Seduction trap.。");\nadd(0.12, 200, "Use the no.7Scene.: Crazy to gallop.。");
25865	add(0.02, 1000, "Use puppet manipulation.。");\nadd(0.02, 1000, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.02, 1000, "Use the no.1Scene.: occasional conflict.。");\nadd(0.02, 1000, "Use the no.4Scene.: The incarnation of jealousy.。");\nadd(0.03, 1000, "Use the no.6Scene.: Seduction trap.。");\nadd(0.06, 300, "Use the no.7Scene.: Crazy to gallop.。");\nadd(0.2, 100, "Use the no.9Scene.: Awakened life.。");
25866	add(0.01, 1100, "Use puppet manipulation.。");\nadd(0.02, 1200, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.02, 1200, "Use the no.1Scene.: occasional conflict.。");\nadd(0.02, 1200, "Use the no.4Scene.: The incarnation of jealousy.。");\nadd(0.03, 1100, "Use the no.6Scene.: Seduction trap.。");\nadd(0.04, 500, "Use the no.7Scene.: Crazy to gallop.。");\nadd(0.1, 200, "Use the no.9Scene.: Awakened life.。");
25867	add(0.01, 1200, "Use puppet manipulation.。");\nadd(0.015, 1500, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.015, 1500, "Use the no.1Scene.: occasional conflict.。");\nadd(0.015, 1500, "Use the no.4Scene.: The incarnation of jealousy.。");\nadd(0.02, 1200, "Use the no.6Scene.: Seduction trap.。");\nadd(0.035, 700, "Use the no.7Scene.: Crazy to gallop.。");\nadd(0.07, 300, "Use the no.9Scene.: Awakened life.。");
25868	add(0.008, 1300, "Use puppet manipulation.。");\nadd(0.012, 1700, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.012, 1700, "Use the no.1Scene.: occasional conflict.。");\nadd(0.012, 1700, "Use the no.4Scene.: The incarnation of jealousy.。");\nadd(0.02, 1300, "Use the no.6Scene.: Seduction trap.。");\nadd(0.03, 1000, "Use the no.7Scene.: Crazy to gallop.。");\nadd(0.06, 400, "Use the no.9Scene.: Awakened life.。");
25869	add(0.008, 1500, "Use puppet manipulation.。");\nadd(0.011, 2000, "Use the no.2Scene.: Anger is on the rise.。");\nadd(0.011, 2000, "Use the no.1Scene.: occasional conflict.。");\nadd(0.011, 2000, "Use the no.4Scene.: The incarnation of jealousy.。");\nadd(0.016, 1500, "Use the no.6Scene.: Seduction trap.。");\nadd(0.016, 1500, "Use the no.7Scene.: Crazy to gallop.。");\nadd(0.05, 500, "Use the no.9Scene.: Awakened life.。");
25870	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "Use puppet traction to give the enemy a final blow.");
25871	add(0.8, 150, "Skill usage is successful.。");\nadd(1.5, 20, "Use puppet traction to give the enemy a final blow.");
25872	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");
25873	add(0.8, 150, "Skill usage is successful.。");\nadd(1.5, 20, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");
25874	add(0.6, 150, "Skill usage is successful.。");\nadd(1, 30, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(3, 10, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25875	add(0.4, 200, "Skill usage is successful.。");\nadd(0.8, 40, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(2, 20, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25876	add(0.3, 300, "Skill usage is successful.。");\nadd(0.6, 50, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(1, 30, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25877	add(0.2, 400, "Skill usage is successful.。");\nadd(0.5, 70, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(0.7, 50, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25878	add(0.15, 500, "Skill usage is successful.。");\nadd(0.4, 100, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(0.5, 70, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25879	add(0.12, 700, "Skill usage is successful.。");\nadd(0.25, 140, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(0.3, 100, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25880	add(0.08, 1000, "Skill usage is successful.。");\nadd(0.17, 200, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(0.24, 150, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25881	add(0.07, 1200, "Skill usage is successful.。");\nadd(0.12, 300, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(0.15, 200, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25882	add(0.05, 1500, "Skill usage is successful.。");\nadd(0.08, 500, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(0.12, 300, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25883	add(0.04, 1700, "Skill usage is successful.。");\nadd(0.06, 700, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(0.1, 400, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25884	add(0.03, 2000, "Skill usage is successful.。");\nadd(0.05, 1000, "Use the no.2Scene.: Anger poured in to give the enemy a last blow.");\nadd(0.08, 500, "Use the no.2Scene.: Anger poured in and succeeded in inflicting a fatal blow.");
25885	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");
25886	add(0.8, 150, "Skill usage is successful.。");\nadd(1.5, 20, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");
25887	add(0.6, 150, "Skill usage is successful.。");\nadd(1, 30, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(3, 10, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25888	add(0.4, 200, "Skill usage is successful.。");\nadd(0.8, 40, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(2, 20, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25889	add(0.3, 300, "Skill usage is successful.。");\nadd(0.6, 50, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(1, 30, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25890	add(0.2, 400, "Skill usage is successful.。");\nadd(0.5, 70, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(0.7, 50, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25891	add(0.15, 500, "Skill usage is successful.。");\nadd(0.4, 100, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(0.5, 70, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25892	add(0.12, 700, "Skill usage is successful.。");\nadd(0.25, 140, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(0.3, 100, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25893	add(0.08, 1000, "Skill usage is successful.。");\nadd(0.17, 200, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(0.24, 150, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25894	add(0.07, 1200, "Skill usage is successful.。");\nadd(0.12, 300, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(0.15, 200, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25895	add(0.05, 1500, "Skill usage is successful.。");\nadd(0.08, 500, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(0.12, 300, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25896	add(0.04, 1700, "Skill usage is successful.。");\nadd(0.06, 700, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(0.1, 400, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25897	add(0.03, 2000, "Skill usage is successful.。");\nadd(0.05, 1000, "Use the no.1Scene.: Occasional conflicts to give the enemy a last blow.");\nadd(0.08, 500, "Use the no.1Scene.: Occasional conflicts to successfully inflict a fatal blow.");
25898	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");
25899	add(0.8, 150, "Skill usage is successful.。");\nadd(1.5, 20, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");
25900	add(0.6, 150, "Skill usage is successful.。");\nadd(1, 30, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(3, 10, "Simultaneous attack.4more than the enemy.");
25901	add(0.4, 200, "Skill usage is successful.。");\nadd(1, 40, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(3, 10, "Simultaneous attack.4more than the enemy.");
25902	add(0.3, 300, "Skill usage is successful.。");\nadd(0.6, 50, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(1.5, 20, "Simultaneous attack.4more than the enemy.");
25903	add(0.2, 400, "Skill usage is successful.。");\nadd(0.6, 70, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(1.5, 20, "Simultaneous attack.4more than the enemy.");
25904	add(0.15, 500, "Skill usage is successful.。");\nadd(0.4, 100, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(0.5, 30, "Simultaneous attack.4more than the enemy.");\nadd(2, 10, "Simultaneous attack.6more than the enemy.");
25905	add(0.12, 700, "Skill usage is successful.。");\nadd(0.25, 140, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(0.4, 30, "Simultaneous attack.4more than the enemy.");\nadd(2, 10, "Simultaneous attack.6more than the enemy.");
25906	add(0.08, 1000, "Skill usage is successful.。");\nadd(0.17, 200, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(0.3, 50, "Simultaneous attack.4more than the enemy.");\nadd(1, 20, "Simultaneous attack.6more than the enemy.");
25907	add(0.07, 1200, "Skill usage is successful.。");\nadd(0.12, 300, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(0.2, 50, "Simultaneous attack.4more than the enemy.");\nadd(1, 20, "Simultaneous attack.6more than the enemy.");
25908	add(0.05, 1500, "Skill usage is successful.。");\nadd(0.08, 500, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(0.1, 70, "Simultaneous attack.4more than the enemy.");\nadd(0.6, 30, "Simultaneous attack.6more than the enemy.");\nadd(1, 10, "At the same time.4More than one enemy gives a last blow.");
25909	add(0.04, 1700, "Skill usage is successful.。");\nadd(0.06, 700, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(0.1, 70, "Simultaneous attack.4more than the enemy.");\nadd(0.6, 30, "Simultaneous attack.6more than the enemy.");\nadd(0.8, 20, "At the same time.4More than one enemy gives a last blow.");
25910	add(0.03, 2000, "Skill usage is successful.。");\nadd(0.05, 1000, "Use the no.4Scene.: The incarnation of jealousy to give the enemy a last blow.");\nadd(0.08, 100, "Simultaneous attack.4more than the enemy.");\nadd(0.35, 50, "Simultaneous attack.6more than the enemy.");\nadd(0.5, 30, "At the same time.4More than one enemy gives a last blow.");
25911	add(1, 50, "Skill usage is successful.。");\nadd(2, 50, "Give the last blow in the state of using the skill.");
25912	add(0.7, 80, "Skill usage is successful.。");\nadd(1.2, 80, "Give the last blow in the state of using the skill.");
25913	add(0.5, 100, "Skill usage is successful.。");\nadd(1, 100, "Give the last blow in the state of using the skill.");
25914	add(0.3, 150, "Skill usage is successful.。");\nadd(0.7, 150, "Give the last blow in the state of using the skill.");
25915	add(0.2, 150, "Skill usage is successful.。");\nadd(0.4, 150, "Give the last blow in the state of using the skill.");\nadd(0.2, 100, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.2, 100, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.2, 100, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");
25916	add(0.15, 200, "Skill usage is successful.。");\nadd(0.25, 200, "Give the last blow in the state of using the skill.");\nadd(0.16, 150, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.16, 150, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.16, 150, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");
25917	add(0.1, 300, "Skill usage is successful.。");\nadd(0.2, 300, "Give the last blow in the state of using the skill.");\nadd(0.14, 150, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.14, 150, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.14, 150, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");
25918	add(0.08, 400, "Skill usage is successful.。");\nadd(0.15, 400, "Give the last blow in the state of using the skill.");\nadd(0.1, 200, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.1, 200, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.1, 200, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");
25919	add(0.05, 500, "Skill usage is successful.。");\nadd(0.08, 500, "Give the last blow in the state of using the skill.");\nadd(0.07, 300, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.07, 300, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.07, 300, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.12, 100, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.12, 100, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
25920	add(0.03, 700, "Skill usage is successful.。");\nadd(0.06, 700, "Give the last blow in the state of using the skill.");\nadd(0.05, 400, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.05, 400, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.05, 400, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.08, 200, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.08, 200, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
25921	add(0.02, 1000, "Skill usage is successful.。");\nadd(0.04, 1000, "Give the last blow in the state of using the skill.");\nadd(0.04, 500, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.04, 500, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.04, 500, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.05, 300, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.05, 300, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
25922	add(0.01, 1100, "Skill usage is successful.。");\nadd(0.03, 1200, "Give the last blow in the state of using the skill.");\nadd(0.03, 700, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.03, 700, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.03, 700, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.04, 500, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.04, 500, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
25923	add(0.012, 1200, "Skill usage is successful.。");\nadd(0.025, 1500, "Give the last blow in the state of using the skill.");\nadd(0.02, 1000, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.02, 1000, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.02, 1000, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.03, 700, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.03, 700, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
25924	add(0.01, 1300, "Skill usage is successful.。");\nadd(0.02, 1700, "Give the last blow in the state of using the skill.");\nadd(0.015, 1200, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.015, 1200, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.015, 1200, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.025, 1000, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.025, 1000, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
25925	add(0.008, 1500, "Skill usage is successful.。");\nadd(0.011, 2000, "Give the last blow in the state of using the skill.");\nadd(0.015, 1500, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.015, 1500, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.015, 1500, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.016, 1500, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.016, 1500, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
25926	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "Simultaneous attack.2more than the enemy.");
25927	add(0.8, 150, "Skill usage is successful.。");\nadd(1.5, 20, "Simultaneous attack.2more than the enemy.");
25938	add(3, 50, "Skill usage is successful.。");
25939	add(1.5, 100, "Skill usage is successful.。");
25940	add(1, 100, "Skill usage is successful.。");\nadd(5, 10, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");
25941	add(0.8, 150, "Skill usage is successful.。");\nadd(1.5, 20, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");
25942	add(0.6, 150, "Skill usage is successful.。");\nadd(1, 30, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(3, 10, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25943	add(0.4, 200, "Skill usage is successful.。");\nadd(0.8, 40, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(2, 20, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25944	add(0.3, 300, "Skill usage is successful.。");\nadd(0.6, 50, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(1, 30, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25945	add(0.2, 400, "Skill usage is successful.。");\nadd(0.5, 70, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(0.7, 50, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25946	add(0.15, 500, "Skill usage is successful.。");\nadd(0.4, 100, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(0.5, 70, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25947	add(0.12, 700, "Skill usage is successful.。");\nadd(0.25, 140, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(0.3, 100, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25948	add(0.08, 1000, "Skill usage is successful.。");\nadd(0.17, 200, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(0.24, 150, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25949	add(0.07, 1100, "Skill usage is successful.。");\nadd(0.13, 300, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(0.17, 200, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25950	add(0.06, 1200, "Skill usage is successful.。");\nadd(0.08, 500, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(0.12, 300, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25951	add(0.05, 1300, "Skill usage is successful.。");\nadd(0.06, 700, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(0.1, 400, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25952	add(0.04, 1500, "Skill usage is successful.。");\nadd(0.05, 1000, "Use the no.7Scene.: Walking frantically to give the enemy a last blow.");\nadd(0.08, 500, "Use the no.7Scene.: A frantic walk successfully struck a fatal blow.");
25953	add(100, 1, "Temporary.");
25954	add(2, 50, "From the suburbs of towns such as Dilconel.，Shave the wool against the sheep by using bladed equipment.。");
25955	add(0.2, 500, "Shave the wool.。");
25956	add(0.18, 600, "Shave the wool.。");
25957	add(0.15, 700, "Shave the wool.。");
25958	add(0.13, 800, "Shave the wool.。");
25959	add(0.12, 900, "Shave the wool.。");
25960	add(0.08, 1200, "Shave the wool.。");\nadd(0.25, 120, "Through a shave.，Get.2wool.。");
25961	add(0.07, 1400, "Shave the wool.。");\nadd(0.2, 140, "Through a shave.，Get.2wool.。");
25962	add(0.06, 1600, "Shave the wool.。");\nadd(0.18, 160, "Through a shave.，Get.2wool.。");
25963	add(0.06, 1800, "Shave the wool.。");\nadd(0.15, 180, "Through a shave.，Get.2wool.。");
25964	add(0.05, 2000, "Shave the wool.。");\nadd(0.15, 200, "Through a shave.，Get.2wool.。");
25965	add(2.5, 40, "Collect eggs from hens in front of The church in Dilconel.。");
25966	add(1.3, 80, "Collect eggs.。");
25967	add(0.7, 160, "Collect eggs.。");
25968	add(0.5, 200, "Collect eggs.。");
25969	add(0.45, 240, "Collect eggs.。");
25970	add(0.3, 400, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.5, 40, "Get at once.2eggs.。");
25971	add(0.3, 500, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.45, 50, "Get at once.2eggs.。");
25972	add(0.25, 600, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.4, 50, "Get at once.2eggs.。");
25973	add(0.23, 600, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.38, 50, "Get at once.2eggs.。");
25974	add(0.15, 800, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.25, 75, "Get at once.2eggs.。");
25975	add(0.12, 1200, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.18, 100, "Get at once.2eggs.。");
25976	add(0.1, 1600, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.16, 140, "Get at once.2eggs.。");
25977	add(0.09, 1600, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.15, 140, "Get at once.2eggs.。");
25978	add(0.08, 1600, "Collect eggs.。");\nadd(30, 1, "Collect golden eggs.。");\nadd(0.15, 140, "Get at once.2eggs.。");
25980	add(1.7, 80, "Collect honey-ring mushrooms.。");
25981	add(1.3, 100, "Collect honey-ring mushrooms.。");
25982	add(1, 100, "Collect honey-ring mushrooms.。");
25983	add(0.9, 120, "Collect honey-ring mushrooms.。");
25984	add(0.8, 120, "Collect honey-ring mushrooms.。");\nadd(1, 60, "Go and collect the hazel nutmeg you can get during the day.。");
25985	add(0.6, 140, "Collect honey-ring mushrooms.。");\nadd(0.9, 70, "Go and collect the hazel nutmeg you can get during the day.。");
25986	add(0.5, 160, "Collect honey-ring mushrooms.。");\nadd(0.8, 70, "Go and collect the hazel nutmeg you can get during the day.。");
25987	add(0.35, 200, "Collect honey-ring mushrooms.。");\nadd(0.6, 70, "Go and collect the hazel nutmeg you can get during the day.。");
25988	add(0.18, 440, "Collect honey-ring mushrooms.。");\nadd(0.4, 120, "Collect hazelnut pine mushrooms.。");\nadd(1, 30, "Go and collect the golden mushrooms available on Wednesday.。");
25989	add(0.13, 600, "Collect honey-ring mushrooms.。");\nadd(0.25, 160, "Collect hazelnut pine mushrooms.。");\nadd(0.8, 40, "Go and collect the golden mushrooms available on Wednesday.。");
25990	add(0.1, 800, "Collect honey-ring mushrooms.。");\nadd(0.2, 200, "Collect hazelnut pine mushrooms.。");\nadd(0.6, 50, "Go and collect the golden mushrooms available on Wednesday.。");
25991	add(0.09, 900, "Collect honey-ring mushrooms.。");\nadd(0.15, 240, "Collect hazelnut pine mushrooms.。");\nadd(0.5, 60, "Go and collect the golden mushrooms available on Wednesday.。");
25992	add(10, 10, "Go south of Dunbaron.，And use an empty bottle to get the milk.。");
25993	add(3.5, 30, "Milk from the cow.。");
25994	add(2.5, 40, "Milk from the cow.。");
25995	add(1.7, 60, "Milk from the cow.。");
25996	add(0.7, 150, "Milk from the cow.。");
25997	add(0.6, 170, "Milk from the cow.。");
25998	add(0.5, 200, "Milk from the cow.。");
25999	add(0.4, 250, "Milk from the cow.。");
26000	add(0.37, 300, "Milk from the cow.。");
26001	add(0.3, 350, "Milk from the cow.。");
26002	add(0.2, 500, "Milk from the cow.。");
26003	add(5, 20, "Head north of Dunbaron.，Collect potatoes by using weed-cutting.。");\nadd(5, 20, "Go to the port of Kaian.，And collect shells by using weeding.。");
26004	add(2.5, 40, "Collect potatoes.。");\nadd(2.5, 40, "Collect shells.。");
26005	add(1.7, 60, "Collect potatoes.。");\nadd(1.7, 60, "Collect shells.。");
26006	add(0.8, 160, "Collect potatoes.。");\nadd(0.8, 160, "Collect shells.。");
26007	add(0.5, 200, "Collect potatoes.。");\nadd(0.5, 200, "Collect shells.。");
26008	add(0.5, 120, "Collect potatoes.。");\nadd(5, 10, "Collect the potato king.。");\nadd(0.5, 120, "Collect shells.。");\nadd(1, 20, "Collect once to get.2above.。");
26009	add(0.4, 140, "Collect potatoes.。");\nadd(4, 14, "Collect the potato king.。");\nadd(0.4, 140, "Collect shells.。");\nadd(0.8, 40, "Collect once to get.2above.。");
26010	add(0.35, 160, "Collect potatoes.。");\nadd(14, 16, "Collect the potato king.。");\nadd(0.35, 160, "Collect shells.。");\nadd(0.7, 40, "Collect once to get.2above.。");
26011	add(0.3, 200, "Collect potatoes.。");\nadd(12, 20, "Collect the potato king.。");\nadd(0.3, 200, "Collect shells.。");\nadd(0.6, 40, "Collect once to get.2above.。");
26012	add(0.25, 200, "Collect potatoes.。");\nadd(2.5, 20, "Collect the potato king.。");\nadd(0.25, 200, "Collect shells.。");\nadd(0.5, 40, "Collect once to get.2above.。");
26013	add(0.18, 250, "Collect potatoes.。");\nadd(1.8, 24, "Collect the potato king.。");\nadd(0.18, 250, "Collect shells.。");\nadd(0.5, 40, "Collect once to get.2above.。");
26014	add(0.13, 300, "Collect potatoes.。");\nadd(1.3, 30, "Collect the potato king.。");\nadd(0.13, 300, "Collect shells.。");\nadd(0.5, 40, "Collect once to get.2above.。");
26015	add(0.1, 340, "Collect potatoes.。");\nadd(1, 34, "Collect the potato king.。");\nadd(0.1, 340, "Collect shells.。");\nadd(0.5, 40, "Collect once to get.2above.。");
26016	add(0.1, 340, "Collect potatoes.。");\nadd(1, 34, "Collect the potato king.。");\nadd(0.1, 340, "Collect shells.。");\nadd(0.5, 40, "Collect once to get.2above.。");
26017	add(2.5, 40, "Collect honey-ring mushrooms.。");
26018	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 5~10,Fatal blow. 5%, Balance. 1\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.
26019	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 5~10,Fatal blow. 5%, Balance. 1\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.
26020	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 7~14,Fatal blow. 6%, Balance. 2\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.
26021	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 9~18,Fatal blow. 7%, Balance. 3\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.
26022	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 11~22,Fatal blow. 8%, Balance. 4\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.
26023	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 13~26,Fatal blow. 9%, Balance. 5\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.
26024	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 15~30,Fatal blow. 10%, Balance. 6\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.
26025	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 16~32,Fatal blow. 11%, Balance. 7\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.\nThe cooling time for the skills of the puppet series is reduced. 5%
26026	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 17~34,Fatal blow. 12%, Balance. 8\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.\nThe cooling time for the skills of the puppet series is reduced. 5%
26027	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 18~36,Fatal blow. 13%, Balance. 9\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.\nThe cooling time for the skills of the puppet series is reduced. 5%
26028	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 19~38,Fatal blow. 14%, Balance. 10\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.\nThe cooling time for the skills of the puppet series is reduced. 5%
26029	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 21~41,Fatal blow. 15%, Balance. 11\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.\nThe cooling time for the skills of the puppet series is reduced. 10%
26030	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 23~44,Fatal blow. 16%, Balance. 12\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.\nThe cooling time for the skills of the puppet series is reduced. 10%
26031	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 25~47,Fatal blow. 17%, Balance. 13\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.\nThe cooling time for the skills of the puppet series is reduced. 10%
26032	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 27~50,Fatal blow. 18%, Balance. 14\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.\nThe cooling time for the skills of the puppet series is reduced. 10%
26033	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 30~55,Fatal blow. 20%, Balance. 15\nPuppet damage.,Fatal blow.,The balancing property is affected by the puppet teacher's own attributes.50%impact.\nThe cooling time for the skills of the puppet series is reduced. 15%
26034	Low-level puppet shape.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 150,Defense. 5,Protection. 0, Magic Defense 0\nCooling time. 10Seconds.
26035	Low-level puppet shape.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 200,Defense. 6,Protection. 1, Magic Defense 1\nCooling time. 10Seconds.
26036	Low-level puppet shape.\nHurt. 15~20,Fatal blow. 12%, Balance. 22\nThe value of life. 240,Defense. 7,Protection. 2, Magic Defense 2\nCooling time. 10Seconds.
26037	Low-level puppet shape.\nHurt. 20~25,Fatal blow. 14%, Balance. 24\nThe value of life. 280,Defense. 8,Protection. 3, Magic Defense 3\nCooling time. 10Seconds.
26038	Low-level puppet shape.\nHurt. 25~30,Fatal blow. 16%, Balance. 26\nThe value of life. 320,Defense. 9,Protection. 4, Magic Defense 4\nCooling time. 9Seconds.
26039	Low-level puppet shape.\nHurt. 30~35,Fatal blow. 18%, Balance. 28\nThe value of life. 360,Defense. 10,Protection. 5, Magic Defense 5\nCooling time. 9Seconds.
26040	Intermediate puppet shape.\nHurt. 35~40,Fatal blow. 20%, Balance. 30\nThe value of life. 400,Defense. 11,Protection. 6, Magic Defense 6\nCooling time. 9Seconds.
26041	Intermediate puppet shape.\nHurt. 40~50,Fatal blow. 23%, Balance. 32\nThe value of life. 440,Defense. 13,Protection. 7, Magic Defense 7\nCooling time. 8Seconds.
26042	Intermediate puppet shape.\nHurt. 45~60,Fatal blow. 29%, Balance. 34\nThe value of life. 460,Defense. 15,Protection. 8, Magic Defense 8\nCooling time. 8Seconds.
26043	Intermediate puppet shape.\nHurt. 50~70,Fatal blow. 32%, Balance. 36\nThe value of life. 480,Defense. 17,Protection. 9, Magic Defense 9\nCooling time. 8Seconds.
26044	Intermediate puppet shape.\nHurt. 55~80,Fatal blow. 35%, Balance. 38\nThe value of life. 500,Defense. 19,Protection. 10, Magic Defense 10\nCooling time. 7Seconds.
26045	Advanced puppet form.\nHurt. 60~100,Fatal blow. 40%, Balance. 40\nThe value of life. 520,Defense. 20,Protection. 11, Magic Defense 11\nCooling time. 7Seconds.
26046	Advanced puppet form.\nHurt. 65~120,Fatal blow. 45%, Balance. 42\nThe value of life. 560,Defense. 21,Protection. 12, Magic Defense 12\nCooling time. 7Seconds.
26047	Advanced puppet form.\nHurt. 70~140,Fatal blow. 50%, Balance. 44\nThe value of life. 600,Defense. 22,Protection. 13, Magic Defense 13\nCooling time. 6Seconds.
26048	Advanced puppet form.\nHurt. 75~160,Fatal blow. 55%, Balance. 46\nThe value of life. 640,Defense. 23,Protection. 14, Magic Defense 14\nCooling time. 6Seconds.
26049	Advanced puppet form.\nHurt. 80~190,Fatal blow. 60%, Balance. 50\nThe value of life. 700,Defense. 25,Protection. 15, Magic Defense 15\nCooling time. 5Seconds.
26050	Low-level puppet shape.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 150,Defense. 5,Protection. 0, Magic Defense 0\nCooling time. 10Seconds.
26051	Low-level puppet shape.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 200,Defense. 6,Protection. 1, Magic Defense 1\nCooling time. 10Seconds.
26052	Low-level puppet shape.\nHurt. 15~20,Fatal blow. 12%, Balance. 22\nThe value of life. 240,Defense. 7,Protection. 2, Magic Defense 2\nCooling time. 10Seconds.
26053	Low-level puppet shape.\nHurt. 20~25,Fatal blow. 14%, Balance. 24\nThe value of life. 280,Defense. 8,Protection. 3, Magic Defense 3\nCooling time. 10Seconds.
26054	Low-level puppet shape.\nHurt. 25~30,Fatal blow. 16%, Balance. 26\nThe value of life. 320,Defense. 9,Protection. 4, Magic Defense 4\nCooling time. 9Seconds.
26055	Low-level puppet shape.\nHurt. 30~35,Fatal blow. 18%, Balance. 28\nThe value of life. 360,Defense. 10,Protection. 5, Magic Defense 5\nCooling time. 9Seconds.
26056	Intermediate puppet shape.\nHurt. 35~40,Fatal blow. 20%, Balance. 30\nThe value of life. 400,Defense. 11,Protection. 6, Magic Defense 6\nCooling time. 9Seconds.
26057	Intermediate puppet shape.\nHurt. 40~50,Fatal blow. 23%, Balance. 32\nThe value of life. 440,Defense. 13,Protection. 7, Magic Defense 7\nCooling time. 8Seconds.
26058	Intermediate puppet shape.\nHurt. 45~60,Fatal blow. 29%, Balance. 34\nThe value of life. 460,Defense. 15,Protection. 8, Magic Defense 8\nCooling time. 8Seconds.
26059	Intermediate puppet shape.\nHurt. 50~70,Fatal blow. 32%, Balance. 36\nThe value of life. 480,Defense. 17,Protection. 9, Magic Defense 9\nCooling time. 8Seconds.
26060	Intermediate puppet shape.\nHurt. 55~80,Fatal blow. 35%, Balance. 38\nThe value of life. 500,Defense. 19,Protection. 10, Magic Defense 10\nCooling time. 7Seconds.
26061	Advanced puppet form.\nHurt. 60~100,Fatal blow. 40%, Balance. 40\nThe value of life. 520,Defense. 20,Protection. 11, Magic Defense 11\nCooling time. 7Seconds.
26062	Advanced puppet form.\nHurt. 65~120,Fatal blow. 45%, Balance. 42\nThe value of life. 560,Defense. 21,Protection. 12, Magic Defense 12\nCooling time. 7Seconds.
26063	Advanced puppet form.\nHurt. 70~140,Fatal blow. 50%, Balance. 44\nThe value of life. 600,Defense. 22,Protection. 13, Magic Defense 13\nCooling time. 6Seconds.
26064	Advanced puppet form.\nHurt. 75~160,Fatal blow. 55%, Balance. 46\nThe value of life. 640,Defense. 23,Protection. 14, Magic Defense 14\nCooling time. 6Seconds.
26065	Advanced puppet form.\nHurt. 80~190,Fatal blow. 60%, Balance. 50\nThe value of life. 700,Defense. 25,Protection. 15, Magic Defense 15\nCooling time. 5Seconds.
26066	Hurt. 60%\nRange. 8m
26067	Hurt. 70%\nRange. 10m
26068	Hurt. 80%\nRange. 10m
26069	Hurt. 90%\nRange. 10m
26070	Hurt. 100%\nRange. 10m
26071	Hurt. 110%\nRange. 10m
26072	Hurt. 120%\nRange. 10m
26073	Hurt. 140%\nRange. 11m
26074	Hurt. 150%\nRange. 11m
26075	Hurt. 160%\nRange. 11m
26076	Hurt. 170%\nRange. 11m
26077	Hurt. 190%\nRange. 12m
26078	Hurt. 200%\nRange. 12m
26079	Hurt. 210%\nRange. 12m
26080	Hurt. 220%\nRange. 12m
26081	Hurt. 250%\nRange. 13m
26082	Range. 8m\nRigid time. 3Seconds.\ninstant damage. 20%\nContinuous damage for each.3Seconds cause damage. 10
26083	Range. 10m\nRigid time. 4Seconds.\ninstant damage. 30%\nContinuous damage for each.3Seconds cause damage. 15
26084	Range. 10m\nRigid time. 4Seconds.\ninstant damage. 30%\nContinuous damage for each.3Seconds cause damage. 20
26085	Range. 10m\nRigid time. 4Seconds.\ninstant damage. 30%\nContinuous damage for each.3Seconds cause damage. 25
26086	Range. 10m\nRigid time. 4.5Seconds.\ninstant damage. 40%\nContinuous damage for each.3Seconds cause damage. 30
26087	Range. 10m\nRigid time. 4.5Seconds.\ninstant damage. 40%\nContinuous damage for each.3Seconds cause damage. 35
26088	Range. 10m\nRigid time. 4.5Seconds.\ninstant damage. 40%\nContinuous damage for each.3Seconds cause damage. 40
26089	Range. 11m\nRigid time. 5Seconds.\ninstant damage. 50%\nContinuous damage for each.3Seconds cause damage. 50
26090	Range. 11m\nRigid time. 5Seconds.\ninstant damage. 50%\nContinuous damage for each.3Seconds cause damage. 60
26091	Range. 11m\nRigid time. 5Seconds.\ninstant damage. 50%\nContinuous damage for each.3Seconds cause damage. 70
26092	Range. 11m\nRigid time. 5Seconds.\ninstant damage. 50%\nContinuous damage for each.3Seconds cause damage. 80
26093	Range. 12m\nRigid time. 5.5Seconds.\ninstant damage. 60%\nContinuous damage for each.3Seconds cause damage. 90
26094	Range. 12m\nRigid time. 5.5Seconds.\ninstant damage. 60%\nContinuous damage for each.3Seconds cause damage. 110
26095	Range. 12m\nRigid time. 5.5Seconds.\ninstant damage. 60%\nContinuous damage for each.3Seconds cause damage. 130
26096	Range. 12m\nRigid time. 5.5Seconds.\ninstant damage. 60%\nContinuous damage for each.3Seconds cause damage. 150
26097	Range. 13m\nRigid time. 6Seconds.\ninstant damage. 70%\nContinuous damage for each.3Seconds cause damage. 170
26098	Hurt. 150% (40% + 40% + 70%)\nSoul power. 5%\nCooling time. 10Seconds.
26099	Hurt. 180% (50% + 50% + 80%)\nSoul power. 5%\nCooling time. 10Seconds.
26100	Hurt. 210% (60% + 60% + 90%)\nSoul power. 5%\nCooling time. 10Seconds.
26101	Hurt. 240% (70% + 70% + 100%)\nSoul power. 5%\nCooling time. 10Seconds.
26102	Hurt. 270% (80% + 80% + 110%)\nSoul power. 5%\nCooling time. 10Seconds.
26103	Hurt. 300% (90% + 90% + 120%)\nSoul power. 5%\nCooling time. 10Seconds.
26104	Hurt. 330% (100% + 100% + 130%)\nSoul power. 5%\nCooling time. 10Seconds.
26105	Hurt. 370% (110% + 110% + 150%)\nSoul power. 5%\nCooling time. 9Seconds.
26106	Hurt. 410% (120% + 120% + 170%)\nSoul power. 5%\nCooling time. 9Seconds.
26107	Hurt. 450% (130% + 130% + 190%)\nSoul power. 5%\nCooling time. 9Seconds.
26108	Hurt. 490% (140% + 140% + 210%)\nSoul power. 5%\nCooling time. 9Seconds.
26109	Hurt. 530% (150% + 150% + 230%)\nSoul power. 5%\nCooling time. 8Seconds.
26110	Hurt. 570% (160% + 160% + 250%)\nSoul power. 5%\nCooling time. 8Seconds.
26111	Hurt. 610% (170% + 170% + 270%)\nSoul power. 5%\nCooling time. 8Seconds.
26112	Hurt. 650% (180% + 180% + 290%)\nSoul power. 5%\nCooling time. 8Seconds.
26113	Hurt. 700% (200% + 200% + 300%)\nSoul power. 5%\nCooling time. 7Seconds.
26114	Hurt. 60%\nRange. 5m\nRigid time. 0.5Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26115	Hurt. 75%\nRange. 5.5m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26116	Hurt. 80%\nRange. 5.5m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26117	Hurt. 85%\nRange. 5.5m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26118	Hurt. 90%\nRange. 5.5m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26119	Hurt. 95%\nRange. 5.5m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26120	Hurt. 100%\nRange. 5.5m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26121	Hurt. 110%\nRange. 6m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 7Seconds.
26122	Hurt. 120%\nRange. 6m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 7Seconds.
26123	Hurt. 130%\nRange. 6m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 7Seconds.
26124	Hurt. 140%\nRange. 6m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 7Seconds.
26125	Hurt. 150%\nRange. 6.5m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 6Seconds.
26126	Hurt. 160%\nRange. 6.5m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 6Seconds.
26127	Hurt. 170%\nRange. 6.5m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 6Seconds.
26128	Hurt. 180%\nRange. 6.5m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 6Seconds.
26129	Hurt. 200%\nRange. 7m\nRigid time. 3Seconds.\nSoul power. 3%\nCooling time. 5Seconds.
26130	Hurt. 80%\nRange radius. 4m\nCooling time. 10Seconds.\nSoul power. 4%
26131	Hurt. 90%\nRange radius. 4.5m\nCooling time. 10Seconds.\nSoul power. 4%
26132	Hurt. 100%\nRange radius. 4.5m\nCooling time. 10Seconds.\nSoul power. 4%
26133	Hurt. 110%\nRange radius. 4.5m\nCooling time. 10Seconds.\nSoul power. 4%
26134	Hurt. 120%\nRange radius. 5m\nCooling time. 10Seconds.\nSoul power. 4%
26135	Hurt. 130%\nRange radius. 5m\nCooling time. 10Seconds.\nSoul power. 4%
26136	Hurt. 140%\nRange radius. 5m\nCooling time. 10Seconds.\nSoul power. 4%
26137	Hurt. 155%\nRange radius. 5.5m\nCooling time. 9Seconds.\nSoul power. 4%
26138	Hurt. 170%\nRange radius. 5.5m\nCooling time. 9Seconds.\nSoul power. 4%
26139	Hurt. 185%\nRange radius. 5.5m\nCooling time. 9Seconds.\nSoul power. 4%
26140	Hurt. 200%\nRange radius. 5.5m\nCooling time. 9Seconds.\nSoul power. 4%
26141	Hurt. 220%\nRange radius. 6m\nCooling time. 8Seconds.\nSoul power. 4%
26142	Hurt. 240%\nRange radius. 6m\nCooling time. 8Seconds.\nSoul power. 4%
26143	Hurt. 260%\nRange radius. 6m\nCooling time. 8Seconds.\nSoul power. 4%
26144	Hurt. 280%\nRange radius. 6m\nCooling time. 8Seconds.\nSoul power. 4%
26145	Hurt. 300%\nRange radius. 6.5m\nCooling time. 7Seconds.\nSoul power. 4%
26146	When used.，Radius. 400cm within the enemy suffered.15%damage.\n25Get within seconds.5~20damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26147	When used.，Radius. 400cm within the enemy suffered.15%damage.\n30Get within seconds.10~25damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26148	When used.，Radius. 400cm within the enemy suffered.15%damage.\n31Get within seconds.11~27damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26149	When used.，Radius. 400cm within the enemy suffered.20%damage.\n32Get within seconds.13~28damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26150	When used.，Radius. 400cm within the enemy suffered.20%damage.\n33Get within seconds.15~30damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26151	When used.，Radius. 400cm within the enemy suffered.25%damage.\n34Get within seconds.17~34damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26152	When used.，Radius. 400cm within the enemy suffered.25%damage.\n35Get within seconds.19~37damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26153	When used.，Radius. 450cm within the enemy suffered.30%damage.\n36Get within seconds.21~40damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26154	When used.，Radius. 450cm within the enemy suffered.30%damage.\n37Get within seconds.24~42damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26155	When used.，Radius. 450cm within the enemy suffered.35%damage.\n38Get within seconds.26~45damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26156	When used.，Radius. 450cm within the enemy suffered.40%damage.\n39Get within seconds.28~47damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26157	When used.，Radius. 500cm within the enemy suffered.40%damage.\n40Get within seconds.30~50damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26158	When used.，Radius. 500cm within the enemy suffered.45%damage.\n41Get within seconds.32~52damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26159	When used.，Radius. 550cm within the enemy suffered.45%damage.\n42Get within seconds.34~54damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26160	When used.，Radius. 550cm within the enemy suffered.50%damage.\n43Get within seconds.36~56damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26161	When used.，Radius. 600cm within the enemy suffered.60%damage.\n45Get within seconds.40~60damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 30%
26162	Hurt. 80%\nRange radius. 3m\nThe duration of the provocation.3Seconds.\n5within seconds.，The puppet's defenses increase.10,Increased protection.1\nCooling time. 25Seconds.\nSoul power. 10%
26163	Hurt. 100%\nRange radius. 4m\nThe duration of the provocation.3Seconds.\n5within seconds.，The puppet's defenses increase.12,Increased protection.1\nCooling time. 25Seconds.\nSoul power. 10%
26164	Hurt. 105%\nRange radius. 4m\nThe duration of the provocation.3Seconds.\n5within seconds.，The puppet's defenses increase.14,Increased protection.2\nCooling time. 25Seconds.\nSoul power. 10%
26165	Hurt. 110%\nRange radius. 4m\nThe duration of the provocation.3Seconds.\n5within seconds.，The puppet's defenses increase.16,Increased protection.3\nCooling time. 25Seconds.\nSoul power. 10%
26166	Hurt. 115%\nRange radius. 4.5m\nThe duration of the provocation.3.5Seconds.\n5.5within seconds.，The puppet's defenses increase.18,Increased protection.4\nCooling time. 25Seconds.\nSoul power. 10%
26167	Hurt. 120%\nRange radius. 4.5m\nThe duration of the provocation.3.5Seconds.\n5.5within seconds.，The puppet's defenses increase.20,Increased protection.5\nCooling time. 25Seconds.\nSoul power. 10%
26168	Hurt. 125%\nRange radius. 4.5m\nThe duration of the provocation.3.5Seconds.\n5.5within seconds.，The puppet's defenses increase.22,Increased protection.6\nCooling time. 25Seconds.\nSoul power. 10%
26169	Hurt. 130%\nRange radius. 5m\nThe duration of the provocation.4Seconds.\n6within seconds.，The puppet's defenses increase.24,Increased protection.7\nCooling time. 24Seconds.\nSoul power. 10%
26170	Hurt. 140%\nRange radius. 5m\nThe duration of the provocation.4Seconds.\n6within seconds.，The puppet's defenses increase.26,Increased protection.8\nCooling time. 24Seconds.\nSoul power. 10%
26171	Hurt. 150%\nRange radius. 5m\nThe duration of the provocation.4Seconds.\n6within seconds.，The puppet's defenses increase.28,Increased protection.9\nCooling time. 24Seconds.\nSoul power. 10%
26172	Hurt. 160%\nRange radius. 5m\nThe duration of the provocation.4Seconds.\n6within seconds.，The puppet's defenses increase.30,Increased protection.10\nCooling time. 24Seconds.\nSoul power. 10%
26173	Hurt. 165%\nRange radius. 5.5m\nThe duration of the provocation.4.5Seconds.\n6.5within seconds.，The puppet's defenses increase.32,Increased protection.11\nCooling time. 23Seconds.\nSoul power. 10%
26174	Hurt. 175%\nRange radius. 5.5m\nThe duration of the provocation.4.5Seconds.\n6.5within seconds.，The puppet's defenses increase.34,Increased protection.12\nCooling time. 23Seconds.\nSoul power. 10%
26175	Hurt. 185%\nRange radius. 5.5m\nThe duration of the provocation.4.5Seconds.\n6.5within seconds.，The puppet's defenses increase.36,Increased protection.13\nCooling time. 23Seconds.\nSoul power. 10%
26176	Hurt. 195%\nRange radius. 5.5m\nThe duration of the provocation.4.5Seconds.\n6.5within seconds.，The puppet's defenses increase.38,Increased protection.14\nCooling time. 23Seconds.\nSoul power. 10%
26177	Hurt. 200%\nRange radius. 6m\nThe duration of the provocation.5Seconds.\n7within seconds.，The puppet's defenses increase.40,Increased protection.15\nCooling time. 22Seconds.\nSoul power. 10%
26178	Hurt. 180%\nDashing distance.10m,Range.3.5m\nCooling time. 20Seconds.\nSoul power. 8%
26179	Hurt. 240%\nDashing distance.10m,Range.4m\nCooling time. 20Seconds.\nSoul power. 8%
26180	Hurt. 250%\nDashing distance.10m,Range.4m\nCooling time. 20Seconds.\nSoul power. 8%
26181	Hurt. 260%\nDashing distance.10m,Range.4m\nCooling time. 20Seconds.\nSoul power. 8%
26182	Hurt. 270%\nDashing distance.10m,Range.4.5m\nCooling time. 20Seconds.\nSoul power. 8%
26183	Hurt. 280%\nDashing distance.10m,Range.4.5m\nCooling time. 20Seconds.\nSoul power. 8%
26184	Hurt. 290%\nDashing distance.10m,Range.4.5m\nCooling time. 20Seconds.\nSoul power. 8%
26185	Hurt. 310%\nDashing distance.10m,Range.5m\nCooling time. 19Seconds.\nSoul power. 8%
26186	Hurt. 330%\nDashing distance.10m,Range.5m\nCooling time. 19Seconds.\nSoul power. 8%
26187	Hurt. 350%\nDashing distance.10m,Range.5m\nCooling time. 19Seconds.\nSoul power. 8%
26188	Hurt. 370%\nDashing distance.10m,Range.5m\nCooling time. 19Seconds.\nSoul power. 8%
26189	Hurt. 400%\nDashing distance.10m,Range.5.5m\nCooling time. 18Seconds.\nSoul power. 8%
26190	Hurt. 430%\nDashing distance.10m,Range.5.5m\nCooling time. 18Seconds.\nSoul power. 8%
26191	Hurt. 460%\nDashing distance.10m,Range.5.5m\nCooling time. 18Seconds.\nSoul power. 8%
26192	Hurt. 490%\nDashing distance.10m,Range.5.5m\nCooling time. 18Seconds.\nSoul power. 8%
26193	Hurt. 550%\nDashing distance.10m,Range.6m\nCooling time. 17Seconds.\nSoul power. 8%
26194	Composer practice phase.\nLimit the number of notes. 200notes.\nThe sound is in conunline.1 The number of notes. 100notes.
26195	The lullaby is in practice.\nwithin the scope of the order.3An enemy sleeps.2Seconds.\nWhen the fighting power is equal.，The chance of hypnosis is.75%\nWhen attacking a sleeping enemy.，will cause.50additional damage.
26196	Active lying is in the practice phase.。\nActively performing the song available in .30within a few seconds.\nMake the skill within the range of companions.，Improve.1%the speed at which the magic is exerted.\nImprove.1%the speed of the alchemy.\nImprove.1%the speed of the attack.
26197	The melodic impact is in practice.\nHurt.300%\n2The second is stiff.\n5The movement speed decreases in seconds.30%,By every second.30%continued injury.
26198	add(100, 1, "from Emmine Macha.[Agnes.]A secret shop opened.，Buy and read.[For a faster and more effective cure.]A book.。");
26199	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26200	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26201	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26202	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26203	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26204	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26205	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26206	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26207	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26208	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26209	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26210	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26211	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26212	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26213	Manipulating the puppet.3The second powerful continuous attack.。\nBecause of its ferocious aggression.，It's no better to use the word anger to describe it.。
26214	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26215	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26216	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26217	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26218	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26219	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26220	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26221	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26222	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26223	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26224	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26225	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26226	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26227	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26228	Manipulating the puppet quickly pushes the enemy away with his body.。\nWhen the enemy is pushed away.，Will also be affected by the after-glow.，And temporarily into an inaction situation.。This is similar to an accident caused by an accidental collision.，Therefore, it is known as the accidental conflict.。
26229	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26230	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26231	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26232	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26233	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26234	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26235	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26236	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26237	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26238	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26239	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26240	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26241	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26242	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26243	Manipulate the puppet to repel all the enemies around you.。\nBecause it looks like a puppet teacher is arguing with his lover.，So it's the embodiment of jealousy.。
26244	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26245	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26246	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26247	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26248	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26249	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26250	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26251	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26252	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26253	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26254	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26255	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26256	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26257	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26258	When the soul force of the puppet.，The moment of complete filling.，There will be a violent explosion.。A puppet filled with soul power.，will be given life for a period of time.。\nWithin a certain amount of time.，Puppets become more powerful.。And there is no need for direct manipulation.，That is, you can attack the enemy with your own will.。
26259	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26260	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26261	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26262	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26263	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26264	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26265	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26266	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26267	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26268	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26269	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26270	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26271	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26272	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26273	After upgrading your defenses in a flash.，Force the surrounding enemy to the puppet centered on the puppet.。\nBecause in a flash to put all the enemies around in one place.，So people call it as if it were a temptation trap.。
26274	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26275	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26276	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26277	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26278	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26279	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26280	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26281	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26282	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26283	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26284	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26285	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26286	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26287	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26288	Manipulating a puppet with unusually strong power.，Apply scoped damage to most of the enemies ahead.，and create a repulse effect.。\nThe ferocious and reckless look of the enemy when he rushed to the enemy.，Absolutely did not see any trace of hesitation or pity.，So the name went wild.。
26289	add(0.6, 150, "Skill usage is successful.。");\nadd(1, 30, "Simultaneous attack.2more than the enemy.");\nadd(3, 10, "Simultaneous attack.4more than the enemy.");
26290	add(0.4, 200, "Skill usage is successful.。");\nadd(1, 40, "Simultaneous attack.2more than the enemy.");\nadd(3, 10, "Simultaneous attack.4more than the enemy.");
26291	add(0.3, 300, "Skill usage is successful.。");\nadd(0.6, 50, "Simultaneous attack.2more than the enemy.");\nadd(1.5, 20, "Simultaneous attack.4more than the enemy.");
26292	add(0.2, 400, "Skill usage is successful.。");\nadd(0.6, 70, "Simultaneous attack.2more than the enemy.");\nadd(1.5, 20, "Simultaneous attack.4more than the enemy.");
26293	add(0.15, 500, "Skill usage is successful.。");\nadd(0.4, 100, "Simultaneous attack.2more than the enemy.");\nadd(0.5, 30, "Simultaneous attack.4more than the enemy.");\nadd(2, 10, "Simultaneous attack.6more than the enemy.");
26294	add(0.12, 700, "Skill usage is successful.。");\nadd(0.25, 140, "Simultaneous attack.2more than the enemy.");\nadd(0.4, 30, "Simultaneous attack.4more than the enemy.");\nadd(2, 10, "Simultaneous attack.6more than the enemy.");
26295	add(0.08, 1000, "Skill usage is successful.。");\nadd(0.18, 200, "Simultaneous attack.2more than the enemy.");\nadd(0.3, 50, "Simultaneous attack.4more than the enemy.");\nadd(1, 20, "Simultaneous attack.6more than the enemy.");
26296	add(0.07, 1100, "Skill usage is successful.。");\nadd(0.12, 300, "Simultaneous attack.2more than the enemy.");\nadd(0.2, 50, "Simultaneous attack.4more than the enemy.");\nadd(1, 20, "Simultaneous attack.6more than the enemy.");
26297	add(0.06, 1200, "Skill usage is successful.。");\nadd(0.08, 500, "Simultaneous attack.2more than the enemy.");\nadd(0.1, 70, "Simultaneous attack.4more than the enemy.");\nadd(0.6, 30, "Simultaneous attack.6more than the enemy.");\nadd(1, 10, "Simultaneous attack.8more than the enemy.");
26298	add(0.05, 1300, "Skill usage is successful.。");\nadd(0.06, 700, "Simultaneous attack.2more than the enemy.");\nadd(0.1, 70, "Simultaneous attack.4more than the enemy.");\nadd(0.6, 30, "Simultaneous attack.6more than the enemy.");\nadd(0.8, 20, "Simultaneous attack.8more than the enemy.");
26299	add(0.04, 1500, "Skill usage is successful.。");\nadd(0.05, 1000, "Simultaneous attack.2more than the enemy.");\nadd(0.08, 100, "Simultaneous attack.4more than the enemy.");\nadd(0.35, 50, "Simultaneous attack.6more than the enemy.");\nadd(0.5, 30, "Simultaneous attack.8more than the enemy.");
26302	When used.，Radius. 4m within the enemy suffered.15%damage.\n25Get within seconds.5~20damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26303	When used.，Radius. 4m within the enemy suffered.15%damage.\n30Get within seconds.10~25damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26304	When used.，Radius. 4m within the enemy suffered.15%damage.\n31Get within seconds.11~27damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26305	When used.，Radius. 4m within the enemy suffered.20%damage.\n32Get within seconds.13~28damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26306	When used.，Radius. 4m within the enemy suffered.20%damage.\n33Get within seconds.15~30damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26307	When used.，Radius. 4m within the enemy suffered.25%damage.\n34Get within seconds.17~34damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26308	When used.，Radius. 4m within the enemy suffered.25%damage.\n35Get within seconds.19~37damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26309	When used.，Radius. 4.5m within the enemy suffered.30%damage.\n36Get within seconds.21~40damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26310	When used.，Radius. 4.5m within the enemy suffered.30%damage.\n37Get within seconds.24~42damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26311	When used.，Radius. 4.5m within the enemy suffered.35%damage.\n38Get within seconds.26~45damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26312	When used.，Radius. 4.5m within the enemy suffered.40%damage.\n39Get within seconds.28~47damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26313	When used.，Radius. 5m within the enemy suffered.40%damage.\n40Get within seconds.30~50damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26314	When used.，Radius. 5m within the enemy suffered.45%damage.\n41Get within seconds.32~52damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26315	When used.，Radius. 5.5m within the enemy suffered.45%damage.\n42Get within seconds.34~54damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26316	When used.，Radius. 5.5m within the enemy suffered.50%damage.\n43Get within seconds.36~56damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26317	When used.，Radius. 6m within the enemy suffered.60%damage.\n45Get within seconds.40~60damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 30%
26318	Low-grade Piero.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 150,Defense. 5,Protection. 0, Magic Defense 0\nCooling time. 10Seconds.
26319	Low-grade Piero.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 200,Defense. 6,Protection. 1, Magic Defense 1\nCooling time. 10Seconds.
26320	Low-grade Piero.\nHurt. 15~20,Fatal blow. 12%, Balance. 22\nThe value of life. 240,Defense. 7,Protection. 2, Magic Defense 2\nCooling time. 10Seconds.
26321	Low-grade Piero.\nHurt. 20~25,Fatal blow. 14%, Balance. 24\nThe value of life. 280,Defense. 8,Protection. 3, Magic Defense 3\nCooling time. 10Seconds.
26322	Low-grade Piero.\nHurt. 25~30,Fatal blow. 16%, Balance. 26\nThe value of life. 320,Defense. 9,Protection. 4, Magic Defense 4\nCooling time. 9Seconds.
26323	Low-grade Piero.\nHurt. 30~35,Fatal blow. 18%, Balance. 28\nThe value of life. 360,Defense. 10,Protection. 5, Magic Defense 5\nCooling time. 9Seconds.
26324	Low-grade Piero.\nHurt. 35~40,Fatal blow. 20%, Balance. 30\nThe value of life. 400,Defense. 11,Protection. 6, Magic Defense 6\nCooling time. 9Seconds.
26325	Intermediate Piero.\nHurt. 40~50,Fatal blow. 23%, Balance. 32\nThe value of life. 440,Defense. 13,Protection. 7, Magic Defense 7\nCooling time. 8Seconds.
26326	Intermediate Piero.\nHurt. 45~60,Fatal blow. 29%, Balance. 34\nThe value of life. 460,Defense. 15,Protection. 8, Magic Defense 8\nCooling time. 8Seconds.
26327	Intermediate Piero.\nHurt. 50~70,Fatal blow. 32%, Balance. 36\nThe value of life. 480,Defense. 17,Protection. 9, Magic Defense 9\nCooling time. 8Seconds.
26328	Intermediate Piero.\nHurt. 55~80,Fatal blow. 35%, Balance. 38\nThe value of life. 500,Defense. 19,Protection. 10, Magic Defense 10\nCooling time. 7Seconds.
26329	Senior Piero.\nHurt. 60~100,Fatal blow. 40%, Balance. 40\nThe value of life. 520,Defense. 20,Protection. 11, Magic Defense 11\nCooling time. 7Seconds.
26330	Senior Piero.\nHurt. 65~120,Fatal blow. 45%, Balance. 42\nThe value of life. 560,Defense. 21,Protection. 12, Magic Defense 12\nCooling time. 7Seconds.
26331	Senior Piero.\nHurt. 70~140,Fatal blow. 50%, Balance. 44\nThe value of life. 600,Defense. 22,Protection. 13, Magic Defense 13\nCooling time. 6Seconds.
26332	Senior Piero.\nHurt. 75~160,Fatal blow. 55%, Balance. 46\nThe value of life. 640,Defense. 23,Protection. 14, Magic Defense 14\nCooling time. 6Seconds.
26333	Senior Piero.\nHurt. 80~190,Fatal blow. 60%, Balance. 50\nThe value of life. 700,Defense. 25,Protection. 15, Magic Defense 15\nCooling time. 5Seconds.
26334	Low-level Crosius.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 150,Defense. 5,Protection. 0, Magic Defense 0\nCooling time. 10Seconds.
26335	Low-level Crosius.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 200,Defense. 6,Protection. 1, Magic Defense 1\nCooling time. 10Seconds.
26336	Low-level Crosius.\nHurt. 15~20,Fatal blow. 12%, Balance. 22\nThe value of life. 240,Defense. 7,Protection. 2, Magic Defense 2\nCooling time. 10Seconds.
26337	Low-level Crosius.\nHurt. 20~25,Fatal blow. 14%, Balance. 24\nThe value of life. 280,Defense. 8,Protection. 3, Magic Defense 3\nCooling time. 10Seconds.
26338	Low-level Crosius.\nHurt. 25~30,Fatal blow. 16%, Balance. 26\nThe value of life. 320,Defense. 9,Protection. 4, Magic Defense 4\nCooling time. 9Seconds.
26339	Low-level Crosius.\nHurt. 30~35,Fatal blow. 18%, Balance. 28\nThe value of life. 360,Defense. 10,Protection. 5, Magic Defense 5\nCooling time. 9Seconds.
26340	Low-level Crosius.\nHurt. 35~40,Fatal blow. 20%, Balance. 30\nThe value of life. 400,Defense. 11,Protection. 6, Magic Defense 6\nCooling time. 9Seconds.
26341	Intermediate Crosius.\nHurt. 40~50,Fatal blow. 23%, Balance. 32\nThe value of life. 440,Defense. 13,Protection. 7, Magic Defense 7\nCooling time. 8Seconds.
26342	Intermediate Crosius.\nHurt. 45~60,Fatal blow. 29%, Balance. 34\nThe value of life. 460,Defense. 15,Protection. 8, Magic Defense 8\nCooling time. 8Seconds.
26343	Intermediate Crosius.\nHurt. 50~70,Fatal blow. 32%, Balance. 36\nThe value of life. 480,Defense. 17,Protection. 9, Magic Defense 9\nCooling time. 8Seconds.
26344	Intermediate Crosius.\nHurt. 55~80,Fatal blow. 35%, Balance. 38\nThe value of life. 500,Defense. 19,Protection. 10, Magic Defense 10\nCooling time. 7Seconds.
26345	Intermediate Crosius.\nHurt. 60~100,Fatal blow. 40%, Balance. 40\nThe value of life. 520,Defense. 20,Protection. 11, Magic Defense 11\nCooling time. 7Seconds.
26346	Senior Crosius.\nHurt. 65~120,Fatal blow. 45%, Balance. 42\nThe value of life. 560,Defense. 21,Protection. 12, Magic Defense 12\nCooling time. 7Seconds.
26347	Senior Crosius.\nHurt. 70~140,Fatal blow. 50%, Balance. 44\nThe value of life. 600,Defense. 22,Protection. 13, Magic Defense 13\nCooling time. 6Seconds.
26348	Senior Crosius.\nHurt. 75~160,Fatal blow. 55%, Balance. 46\nThe value of life. 640,Defense. 23,Protection. 14, Magic Defense 14\nCooling time. 6Seconds.
26349	Senior Crosius.\nHurt. 80~190,Fatal blow. 60%, Balance. 50\nThe value of life. 700,Defense. 25,Protection. 15, Magic Defense 15\nCooling time. 5Seconds.
26350	add(100, 1, "Temporary.");
26351	add(100, 1, "Temporary.");
26352	Flame storm.
26353	Flame storm.
26354	add(100, 1, "Temporary.");
26355	add(100, 1, "Temporary.");
26356	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 5~10,Fatal blow. 5%, Balance. 1\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.
26357	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 5~10,Fatal blow. 5%, Balance. 1\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.
26358	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 7~14,Fatal blow. 6%, Balance. 2\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.
26359	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 9~18,Fatal blow. 7%, Balance. 3\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.
26360	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 11~22,Fatal blow. 8%, Balance. 4\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.
26361	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 13~26,Fatal blow. 9%, Balance. 5\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.
26362	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 15~30,Fatal blow. 10%, Balance. 6\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.
26363	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 16~32,Fatal blow. 11%, Balance. 7\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.\nThe cooling time for the skills of the puppet series is reduced. 5%
26364	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 17~34,Fatal blow. 12%, Balance. 8\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.\nThe cooling time for the skills of the puppet series is reduced. 5%
26365	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 18~36,Fatal blow. 13%, Balance. 9\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.\nThe cooling time for the skills of the puppet series is reduced. 5%
26366	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 19~38,Fatal blow. 14%, Balance. 10\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.\nThe cooling time for the skills of the puppet series is reduced. 5%
26367	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 21~41,Fatal blow. 15%, Balance. 11\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.\nThe cooling time for the skills of the puppet series is reduced. 10%
26368	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 23~44,Fatal blow. 16%, Balance. 12\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.\nThe cooling time for the skills of the puppet series is reduced. 10%
26369	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 25~47,Fatal blow. 17%, Balance. 13\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.\nThe cooling time for the skills of the puppet series is reduced. 10%
26370	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 27~50,Fatal blow. 18%, Balance. 14\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.\nThe cooling time for the skills of the puppet series is reduced. 10%
26371	When using manipulation to connect puppets.，The ability of the puppet is enhanced.\nHurt. 30~55,Fatal blow. 20%, Balance. 15\nPuppet damage.，Fatal blow.，Balance the property.，By the puppet division's own attributes.70%impact.\nThe cooling time for the skills of the puppet series is reduced. 15%
26372	Low-grade Piero.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 200,Defense. 5,Protection. 0, Magic Defense 0\nCooling time. 10Seconds.
26373	Low-grade Piero.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 250,Defense. 6,Protection. 1, Magic Defense 1\nCooling time. 10Seconds.
26374	Low-grade Piero.\nHurt. 15~20,Fatal blow. 12%, Balance. 22\nThe value of life. 300,Defense. 7,Protection. 2, Magic Defense 2\nCooling time. 10Seconds.
26375	Low-grade Piero.\nHurt. 20~25,Fatal blow. 14%, Balance. 24\nThe value of life. 350,Defense. 8,Protection. 3, Magic Defense 3\nCooling time. 10Seconds.
26376	Low-grade Piero.\nHurt. 25~30,Fatal blow. 16%, Balance. 26\nThe value of life. 400,Defense. 9,Protection. 4, Magic Defense 4\nCooling time. 9Seconds.
26377	Low-grade Piero.\nHurt. 30~35,Fatal blow. 18%, Balance. 28\nThe value of life. 450,Defense. 10,Protection. 5, Magic Defense 5\nCooling time. 9Seconds.
26378	Low-grade Piero.\nHurt. 35~40,Fatal blow. 20%, Balance. 30\nThe value of life. 500,Defense. 11,Protection. 6, Magic Defense 6\nCooling time. 9Seconds.
26379	Intermediate Piero.\nHurt. 40~50,Fatal blow. 23%, Balance. 32\nThe value of life. 600,Defense. 13,Protection. 7, Magic Defense 7\nCooling time. 8Seconds.
26380	Intermediate Piero.\nHurt. 45~60,Fatal blow. 29%, Balance. 34\nThe value of life. 650,Defense. 15,Protection. 8, Magic Defense 8\nCooling time. 8Seconds.
26381	Intermediate Piero.\nHurt. 50~70,Fatal blow. 32%, Balance. 36\nThe value of life. 700,Defense. 17,Protection. 9, Magic Defense 9\nCooling time. 8Seconds.
26382	Intermediate Piero.\nHurt. 55~80,Fatal blow. 35%, Balance. 38\nThe value of life. 750,Defense. 19,Protection. 10, Magic Defense 10\nCooling time. 7Seconds.
26383	Intermediate Piero.\nHurt. 60~100,Fatal blow. 40%, Balance. 40\nThe value of life. 850,Defense. 20,Protection. 11, Magic Defense 11\nCooling time. 7Seconds.
26384	Senior Piero.\nHurt. 65~120,Fatal blow. 45%, Balance. 42\nThe value of life. 900,Defense. 21,Protection. 12, Magic Defense 12\nCooling time. 7Seconds.
26385	Senior Piero.\nHurt. 70~140,Fatal blow. 50%, Balance. 44\nThe value of life. 950,Defense. 22,Protection. 13, Magic Defense 13\nCooling time. 6Seconds.
26386	Senior Piero.\nHurt. 75~160,Fatal blow. 55%, Balance. 46\nThe value of life. 1000,Defense. 23,Protection. 14, Magic Defense 14\nCooling time. 6Seconds.
26387	Senior Piero.\nHurt. 80~190,Fatal blow. 60%, Balance. 50\nThe value of life. 1200,Defense. 25,Protection. 15, Magic Defense 15\nCooling time. 5Seconds.
26388	Low-level Crosius.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 200,Defense. 5,Protection. 0, Magic Defense 0\nCooling time. 10Seconds.
26389	Low-level Crosius.\nHurt. 10~15,Fatal blow. 10%, Balance. 20\nThe value of life. 250,Defense. 6,Protection. 1, Magic Defense 1\nCooling time. 10Seconds.
26390	Low-level Crosius.\nHurt. 15~20,Fatal blow. 12%, Balance. 22\nThe value of life. 300,Defense. 7,Protection. 2, Magic Defense 2\nCooling time. 10Seconds.
26391	Low-level Crosius.\nHurt. 20~25,Fatal blow. 14%, Balance. 24\nThe value of life. 350,Defense. 8,Protection. 3, Magic Defense 3\nCooling time. 10Seconds.
26392	Low-level Crosius.\nHurt. 25~30,Fatal blow. 16%, Balance. 26\nThe value of life. 400,Defense. 9,Protection. 4, Magic Defense 4\nCooling time. 9Seconds.
26393	Low-level Crosius.\nHurt. 30~35,Fatal blow. 18%, Balance. 28\nThe value of life. 450,Defense. 10,Protection. 5, Magic Defense 5\nCooling time. 9Seconds.
26394	Low-level Crosius.\nHurt. 35~40,Fatal blow. 20%, Balance. 30\nThe value of life. 500,Defense. 11,Protection. 6, Magic Defense 6\nCooling time. 9Seconds.
26395	Intermediate Crosius.\nHurt. 40~50,Fatal blow. 23%, Balance. 32\nThe value of life. 600,Defense. 13,Protection. 7, Magic Defense 7\nCooling time. 8Seconds.
26396	Intermediate Crosius.\nHurt. 45~60,Fatal blow. 29%, Balance. 34\nThe value of life. 650,Defense. 15,Protection. 8, Magic Defense 8\nCooling time. 8Seconds.
26397	Intermediate Crosius.\nHurt. 50~70,Fatal blow. 32%, Balance. 36\nThe value of life. 700,Defense. 17,Protection. 9, Magic Defense 9\nCooling time. 8Seconds.
26398	Intermediate Crosius.\nHurt. 55~80,Fatal blow. 35%, Balance. 38\nThe value of life. 750,Defense. 19,Protection. 10, Magic Defense 10\nCooling time. 7Seconds.
26399	Intermediate Crosius.\nHurt. 60~100,Fatal blow. 40%, Balance. 40\nThe value of life. 850,Defense. 20,Protection. 11, Magic Defense 11\nCooling time. 7Seconds.
26400	Senior Crosius.\nHurt. 65~120,Fatal blow. 45%, Balance. 42\nThe value of life. 900,Defense. 21,Protection. 12, Magic Defense 12\nCooling time. 7Seconds.
26401	Senior Crosius.\nHurt. 70~140,Fatal blow. 50%, Balance. 44\nThe value of life. 950,Defense. 22,Protection. 13, Magic Defense 13\nCooling time. 6Seconds.
26402	Senior Crosius.\nHurt. 75~160,Fatal blow. 55%, Balance. 46\nThe value of life. 1000,Defense. 23,Protection. 14, Magic Defense 14\nCooling time. 6Seconds.
26403	Senior Crosius.\nHurt. 80~190,Fatal blow. 60%, Balance. 50\nThe value of life. 1200,Defense. 25,Protection. 15, Magic Defense 15\nCooling time. 5Seconds.
26404	Hurt. 60%\nRange. 6.5m\nRigid time. 0.5Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26405	Hurt. 75%\nRange. 7m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26406	Hurt. 80%\nRange. 7m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26407	Hurt. 85%\nRange. 7m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26408	Hurt. 90%\nRange. 7m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26409	Hurt. 95%\nRange. 7m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26410	Hurt. 100%\nRange. 7m\nRigid time. 1Seconds.\nSoul power. 3%\nCooling time. 8Seconds.
26411	Hurt. 110%\nRange. 7.5m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 7Seconds.
26412	Hurt. 120%\nRange. 7.5m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 7Seconds.
26413	Hurt. 130%\nRange. 7.5m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 7Seconds.
26414	Hurt. 140%\nRange. 7.5m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 7Seconds.
26415	Hurt. 150%\nRange. 8m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 6Seconds.
26416	Hurt. 160%\nRange. 8m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 6Seconds.
26417	Hurt. 170%\nRange. 8m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 6Seconds.
26418	Hurt. 180%\nRange. 8m\nRigid time. 2Seconds.\nSoul power. 3%\nCooling time. 6Seconds.
26419	Hurt. 200%\nRange. 8.5m\nRigid time. 3Seconds.\nSoul power. 3%\nCooling time. 5Seconds.
26420	When used.，Radius. 4m within the enemy suffered.15%damage.\n40Get within seconds.5~20damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26421	When used.，Radius. 4m within the enemy suffered.15%damage.\n45Get within seconds.10~25damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26422	When used.，Radius. 4m within the enemy suffered.15%damage.\n48Get within seconds.11~27damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26423	When used.，Radius. 4m within the enemy suffered.20%damage.\n51Get within seconds.13~28damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26424	When used.，Radius. 4m within the enemy suffered.20%damage.\n54Get within seconds.15~30damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26425	When used.，Radius. 4m within the enemy suffered.25%damage.\n57Get within seconds.17~34damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26426	When used.，Radius. 4m within the enemy suffered.25%damage.\n60Get within seconds.19~37damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.
26427	When used.，Radius. 4.5m within the enemy suffered.30%damage.\n63Get within seconds.21~40damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26428	When used.，Radius. 4.5m within the enemy suffered.30%damage.\n66Get within seconds.24~42damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26429	When used.，Radius. 4.5m within the enemy suffered.35%damage.\n69Get within seconds.26~45damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26430	When used.，Radius. 4.5m within the enemy suffered.40%damage.\n72Get within seconds.28~47damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 10%
26431	When used.，Radius. 5m within the enemy suffered.40%damage.\n75Get within seconds.30~50damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26432	When used.，Radius. 5m within the enemy suffered.45%damage.\n78Get within seconds.32~52damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26433	When used.，Radius. 5.5m within the enemy suffered.45%damage.\n81Get within seconds.34~54damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26434	When used.，Radius. 5.5m within the enemy suffered.50%damage.\n84Get within seconds.36~56damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 20%
26435	When used.，Radius. 6m within the enemy suffered.60%damage.\n90Get within seconds.40~60damage plus.\nUnder the disconnected state.，will enter.AIBattle mode.\nThe skills of the puppet series are less time to perform. 30%
26436	add(3, 20, "Skill usage is successful.。");\nadd(3, 30, "Give the last blow in the state of using the skill.");
26437	add(1.5, 40, "Skill usage is successful.。");\nadd(1.5, 60, "Give the last blow in the state of using the skill.");
26438	add(1, 60, "Skill usage is successful.。");\nadd(1, 90, "Give the last blow in the state of using the skill.");
26439	add(0.75, 80, "Skill usage is successful.。");\nadd(0.7, 120, "Give the last blow in the state of using the skill.");
26440	add(0.4, 100, "Skill usage is successful.。");\nadd(0.4, 150, "Give the last blow in the state of using the skill.");\nadd(0.36, 60, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.3, 80, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.36, 60, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");
26441	add(0.35, 120, "Skill usage is successful.。");\nadd(0.3, 180, "Give the last blow in the state of using the skill.");\nadd(0.32, 70, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.26, 100, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.32, 70, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");
26442	add(0.25, 150, "Skill usage is successful.。");\nadd(0.2, 230, "Give the last blow in the state of using the skill.");\nadd(0.26, 90, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.21, 125, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.26, 90, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");
26443	add(0.2, 180, "Skill usage is successful.。");\nadd(0.15, 270, "Give the last blow in the state of using the skill.");\nadd(0.22, 110, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.18, 150, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.22, 110, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");
26444	add(0.14, 210, "Skill usage is successful.。");\nadd(0.12, 320, "Give the last blow in the state of using the skill.");\nadd(0.2, 130, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.16, 175, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.2, 130, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.24, 25, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.24, 25, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
26445	add(0.11, 240, "Skill usage is successful.。");\nadd(0.1, 370, "Give the last blow in the state of using the skill.");\nadd(0.18, 150, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.14, 200, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.18, 150, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.2, 40, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.2, 40, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
26446	add(0.09, 270, "Skill usage is successful.。");\nadd(0.09, 410, "Give the last blow in the state of using the skill.");\nadd(0.16, 160, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.13, 225, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.16, 160, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.15, 50, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.15, 50, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
26447	add(0.08, 300, "Skill usage is successful.。");\nadd(0.08, 460, "Give the last blow in the state of using the skill.");\nadd(0.15, 180, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.12, 250, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.15, 180, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.15, 60, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.15, 60, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
26448	add(0.07, 330, "Skill usage is successful.。");\nadd(0.07, 500, "Give the last blow in the state of using the skill.");\nadd(0.13, 200, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.11, 275, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.13, 200, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.15, 65, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.15, 65, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
26449	add(0.06, 360, "Skill usage is successful.。");\nadd(0.06, 550, "Give the last blow in the state of using the skill.");\nadd(0.12, 210, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.1, 300, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.12, 210, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.15, 70, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.15, 70, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
26450	add(0.05, 400, "Skill usage is successful.。");\nadd(0.05, 610, "Give the last blow in the state of using the skill.");\nadd(0.1, 240, "In the state of using the skill.，Use the no.2Scene.: Anger is on the rise.");\nadd(0.09, 330, "In the state of using the skill.，Use the no.1Scene.: occasional conflict.");\nadd(0.1, 240, "In the state of using the skill.，Use the no.4Scene.: The incarnation of jealousy.");\nadd(0.15, 80, "In the state of using the skill.，Use the no.6Scene.: Seduction trap.。");\nadd(0.15, 80, "In the state of using the skill.，Use the no.7Scene.: Crazy to gallop.");
26451	Action cannot be automatically resurrected from time to time.
26452	Action cannot be automatically resurrected from time to time.
26453	add(100, 1, "Temporary.");
26454	포션 조제 연습.
26455	와인 제조 연습.
26456	와인을 제조할 수 있다.
26457	와인을 제조할 수 있다.
26458	와인을 제조할 수 있다.
26459	와인을 제조할 수 있다.
26460	와인을 제조할 수 있다.
26461	와인을 제조할 수 있다.
26462	와인을 제조할 수 있다.
26463	와인을 제조할 수 있다.
26464	와인을 제조할 수 있다.
26465	와인을 제조할 수 있다.
26466	와인을 제조할 수 있다.
26467	와인을 제조할 수 있다.
26468	와인을 제조할 수 있다.
26469	와인을 제조할 수 있다.
26470	와인을 제조할 수 있다.
26472	Senior Piero.\nHurt. 60~100,Fatal blow. 40%, Balance. 40\nThe value of life. 850,Defense. 20,Protection. 11, Magic Defense 11\nCooling time. 7Seconds.
26473	Senior Crosius.\nHurt. 60~100,Fatal blow. 40%, Balance. 40\nThe value of life. 850,Defense. 20,Protection. 11, Magic Defense 11\nCooling time. 7Seconds.
26474	Petrochemical damage. 100~150
26475	Petrochemical damage. 100~150
26476	Petrochemical damage. 150~200
26477	Petrochemical damage. 200~300
26478	Petrochemical damage. 500~750
26479	Petrochemical damage. 600~900
26480	Petrochemical damage. 700~1050
26481	Petrochemical damage. 800~1200
26482	Petrochemical damage. 900~1350
26483	Petrochemical damage. 1000~1500
26484	Petrochemical damage. 1100~1650
26485	Petrochemical damage. 1200~1800
26486	Petrochemical damage. 1300~1950
26487	Petrochemical damage. 1400~2100
26488	Petrochemical damage. 1500~2250
26489	Petrochemical damage. 1600~2400
26492	add(100, 1, "레벨업을 한다.");
26493	add(100, 1, "레벨업을 한다.");
26494	add(100, 1, "레벨업을 한다.");
26495	add(100, 1, "레벨업을 한다.");
26496	add(100, 1, "레벨업을 한다.");
26497	add(100, 1, "레벨업을 한다.");
26498	add(100, 1, "레벨업을 한다.");
26499	add(100, 1, "레벨업을 한다.");
26500	add(100, 1, "레벨업을 한다.");
26501	add(100, 1, "레벨업을 한다.");
26502	add(100, 1, "레벨업을 한다.");
26503	add(100, 1, "레벨업을 한다.");
26504	add(100, 1, "레벨업을 한다.");
26505	add(100, 1, "레벨업을 한다.");
26506	add(100, 1, "레벨업을 한다.");
26507	add(100, 1, "레벨업을 한다.");
26508	add(100, 1, "To upgrade..");
26509	add(100, 1, "To upgrade..");
26510	add(100, 1, "Temporary.");
26511	add(100, 1, "Temporary.");
26512	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26513	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26514	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26515	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26516	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26517	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26518	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26519	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26520	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26521	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26522	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26523	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26524	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26525	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26526	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26527	Condensed breath in the body.,One-time spit on the enemy..It is more effective against groups of enemies..
26528	Summon the storm.
26529	Summon the storm.
26530	Straight high-speed flight.
26532	During a straight flight.，Instantly increase the speed.。The acceleration will gradually drain physical strength.，However, the speed is not reduced by physical exertion.。
26549	add(100, 1, "to proceed.'Rumors about the transformation.'Task..");
26550	add(10, 15, "Collect the level.Fthe monster..");\nadd(1, 20, "Make a change..");
26551	add(10, 15, "Collect the level.Ethe monster..");\nadd(0.5, 40, "Make a change..");
26552	add(10, 15, "Collect the level.Dthe monster..");\nadd(0.25, 80, "Make a change..");
26553	add(10, 15, "Collect the level.Cthe monster..");\nadd(0.2, 100, "Make a change..");
26554	add(10, 15, "Collect the level.Bthe monster..");\nadd(0.1, 200, "Make a change..");
26555	add(10, 15, "Collect the level.Athe monster..");\nadd(0.05, 400, "Make a change..");
26556	add(10, 15, "Collect the level.9the monster..");\nadd(0.04, 500, "Make a change..");
26557	add(10, 15, "Collect the level.8the monster..");\nadd(0.04, 500, "Make a change..");
26558	add(10, 15, "Collect the level.7the monster..");\nadd(0.03, 700, "Make a change..");
26559	add(10, 15, "Collect the level.6the monster..");\nadd(0.03, 700, "Make a change..");
26560	add(10, 15, "Collect the level.5the monster..");\nadd(0.02, 1000, "Make a change..");
26561	add(10, 15, "Collect the level.4the monster..");\nadd(0.02, 1000, "Make a change..");
26562	add(10, 15, "Collect the level.3the monster..");\nadd(0.01, 2000, "Make a change..");
26563	add(10, 15, "Collect the level.2the monster..");\nadd(0.01, 2000, "Make a change..");
26564	add(10, 15, "Collect the level.1the monster..");\nadd(0.01, 2000, "Make a change..");
26565	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26566	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26567	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26568	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26569	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26570	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26571	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26572	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26573	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26574	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26575	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26576	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26577	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26578	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26579	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26580	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
26581	Collect and transform into monsters below skill level..
26582	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 5, Defense upgrade. 1.
26583	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 7, Defense upgrade. 1.
26584	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 9, Defense upgrade. 1.
26585	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 11, Defense upgrade. 2.
26586	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 13, Defense upgrade. 2.
26587	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 15, Defense upgrade. 2.
26588	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 20, Defense upgrade. 3.
26589	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 22, Defense upgrade. 3.
26590	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 24, Defense upgrade. 3.
26591	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 26, Defense upgrade. 4.
26592	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 28, Defense upgrade. 4.
26593	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 30, Defense upgrade. 4.
26594	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 32, Defense upgrade. 5.
26595	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 34, Defense upgrade. 5.
26596	Collect and transform into monsters below skill level..\nIncrease the life value when changing. 40, Defense upgrade. 6.
26597	against all enemies around.,The exertion is equivalent to basic harm.110%melee attack.
26598	add(15, 10, "Collect the level.Fthe monster..");\nadd(1, 20, "Make a change..");
26599	add(15, 12, "Collect the level.Ethe monster..");\nadd(0.5, 40, "Make a change..");
26600	add(15, 10, "Collect the level.Dthe monster..");\nadd(0.25, 80, "Make a change..");
26601	add(15, 12, "Collect the level.Cthe monster..");\nadd(0.2, 100, "Make a change..");
26602	add(15, 10, "Collect the level.Bthe monster..");\nadd(0.1, 200, "Make a change..");
26603	add(15, 11, "Collect the level.Athe monster..");\nadd(0.05, 400, "Make a change..");
26604	add(15, 13, "Collect the level.9the monster..");\nadd(0.04, 500, "Make a change..");
26605	add(9, 19, "Collect the level.8the monster..");\nadd(0.04, 500, "Make a change..");
26606	add(9, 18, "Collect the level.7the monster..");\nadd(0.03, 700, "Make a change..");
26607	add(8, 22, "Collect the level.6the monster..");\nadd(0.03, 700, "Make a change..");
26608	add(6, 26, "Collect the level.5the monster..");\nadd(0.02, 1000, "Make a change..");
26609	add(3, 57, "Collect the level.4the monster..");\nadd(0.02, 1000, "Make a change..");
26610	add(3, 53, "Collect the level.3the monster..");\nadd(0.01, 2000, "Make a change..");
26611	add(6, 26, "Collect the level.2the monster..");\nadd(0.01, 2000, "Make a change..");
26612	add(10, 17, "Collect the level.1the monster..");\nadd(0.01, 2000, "Make a change..");
26613	Can be collected and transformed into monsters below skill level.
26614	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 5, Defense upgrade. 1
26615	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 7, Defense upgrade. 1
26616	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 9, Defense upgrade. 1
26617	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 11, Defense upgrade. 2
26618	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 13, Defense upgrade. 2
26619	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 15, Defense upgrade. 2
26620	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 20, Defense upgrade. 3
26621	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 22, Defense upgrade. 3
26622	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 24, Defense upgrade. 3
26623	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 26, Defense upgrade. 4
26624	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 28, Defense upgrade. 4
26625	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 30, Defense upgrade. 4
26626	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 32, Defense upgrade. 5
26627	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 34, Defense upgrade. 5
26628	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 40, Defense upgrade. 6
26629	add(15, 6, "Collect the level.Fthe monster..");\nadd(1, 20, "Make a change..");
26630	add(11, 8, "Collect the level.Ethe monster..");\nadd(0.5, 40, "Make a change..");
26631	add(12, 7, "Collect the level.Dthe monster..");\nadd(0.25, 80, "Make a change..");
26632	add(13, 7, "Collect the level.Cthe monster..");\nadd(0.2, 100, "Make a change..");
26633	add(10, 9, "Collect the level.Bthe monster..");\nadd(0.1, 200, "Make a change..");
26634	add(9, 10, "Collect the level.Athe monster..");\nadd(0.05, 400, "Make a change..");
26635	add(9, 10, "Collect the level.9the monster..");\nadd(0.04, 500, "Make a change..");
26636	add(6, 14, "Collect the level.8the monster..");\nadd(0.04, 500, "Make a change..");
26637	add(6, 14, "Collect the level.7the monster..");\nadd(0.03, 700, "Make a change..");
26638	add(7, 13, "Collect the level.6the monster..");\nadd(0.03, 700, "Make a change..");
26639	add(6, 15, "Collect the level.5the monster..");\nadd(0.02, 1000, "Make a change..");
26640	add(4, 24, "Collect the level.4the monster..");\nadd(0.02, 1000, "Make a change..");
26641	add(3, 29, "Collect the level.3the monster..");\nadd(0.01, 2000, "Make a change..");
26642	add(5, 19, "Collect the level.2the monster..");\nadd(0.01, 2000, "Make a change..");
26643	add(10, 9, "Collect the level.1the monster..");\nadd(0.01, 2000, "Make a change..");
26659	add(30, 6, "Collect the level.Fthe monster..");\nadd(1, 20, "Make a change..");
26660	add(25, 7, "Collect the level.Ethe monster..");\nadd(0.5, 40, "Make a change..");
26661	add(20, 9, "Collect the level.Dthe monster..");\nadd(0.25, 80, "Make a change..");
26662	add(16, 11, "Collect the level.Cthe monster..");\nadd(0.2, 100, "Make a change..");
26663	add(15, 12, "Collect the level.Bthe monster..");\nadd(0.1, 200, "Make a change..");
26664	add(14, 13, "Collect the level.Athe monster..");\nadd(0.05, 400, "Make a change..");
26665	add(12, 15, "Collect the level.9the monster..");\nadd(0.05, 400, "Make a change..");
26666	add(10, 17, "Collect the level.8the monster..");\nadd(0.05, 400, "Make a change..");
26667	add(10, 18, "Collect the level.7the monster..");\nadd(0.05, 400, "Make a change..");
26668	add(9, 20, "Collect the level.6the monster..");\nadd(0.04, 500, "Make a change..");
26669	add(8, 25, "Collect the level.5the monster..");\nadd(0.04, 500, "Make a change..");
26670	add(4.5, 40, "Collect the level.4the monster..");\nadd(0.04, 500, "Make a change..");
26671	add(5, 36, "Collect the level.3the monster..");\nadd(0.04, 500, "Make a change..");
26672	add(7, 25, "Collect the level.2the monster..");\nadd(0.02, 1000, "Make a change..");
26673	add(10, 18, "Collect the level.1the monster..");\nadd(0.02, 1000, "Make a change..");
26690	add(2, 15, "Misrie converted successfully.。");\nadd(1, 30, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");\nadd(5, 5, "The diamond was successfully generated.。");\nadd(0.05, 200, "The silver block conversion was successful.。");
26691	add(0.1, 400, "Collect potatoes.。");\nadd(1, 34, "Collect the potato king.。");\nadd(0.1, 400, "Collect shells.。");\nadd(0.5, 40, "One acquisition.2More than one collection.。");
26692	add(0.1, 400, "Collect potatoes.。");\nadd(1, 34, "Collect the potato king.。");\nadd(0.1, 400, "Collect shells.。");\nadd(0.5, 40, "One acquisition.2More than one collection.。");
26723	add(2, 15, "Misrie block conversion was successful.。");\nadd(1, 30, "The gold nugget conversion was successful.。");\nadd(0.1, 150, "The silver block conversion was successful.。");\nadd(5, 3, "The build of nickel succeeded.。");\nadd(5, 5, "The diamond was successfully generated.。");\nadd(0.05, 200, "The copper block conversion was successful.。");
26724	add(17, 6, "Collect.FLevel of monsters.. (This item is not affected by the bonus bonus effect.)");\nadd(1, 20, "Make a change..");
26725	add(15, 7, "Collect.ELevel of monsters.. (This item is not affected by the bonus bonus effect.)");\nadd(0.5, 40, "Make a change..");
26726	add(12, 9, "Collect.DLevel of monsters.. (This item is not affected by the bonus bonus effect.)");\nadd(0.25, 80, "Make a change..");
26727	add(9, 11, "Collect.CLevel of monsters.. (This item is not affected by the bonus bonus effect.)");\nadd(0.2, 100, "Make a change..");
26728	add(9, 12, "Collect.BLevel of monsters.. (This item is not affected by the bonus bonus effect.)");\nadd(0.1, 200, "Make a change..");
26729	add(8, 13, "Collect.ALevel of monsters.. (This item is not affected by the bonus bonus effect.)");\nadd(0.05, 400, "Make a change..");
26730	add(7, 15, "Collect the level.9the monster.. (This item is not affected by the bonus bonus effect.)");\nadd(0.05, 400, "Make a change..");
26731	add(6, 17, "Collect the level.8the monster.. (This item is not affected by the bonus bonus effect.)");\nadd(0.05, 400, "Make a change..");
26732	add(5.5, 18, "Collect the level.7the monster.. (This item is not affected by the bonus bonus effect.)");\nadd(0.05, 400, "Make a change..");
26733	add(5, 20, "Collect the level.6the monster.. (This item is not affected by the bonus bonus effect.)");\nadd(0.04, 500, "Make a change..");
26735	add(2.5, 40, "Collect the level.4the monster.. (This item is not affected by the bonus bonus effect.)");\nadd(0.04, 500, "Make a change..");
26736	add(2.8, 36, "Collect the level.3the monster.. (This item is not affected by the bonus bonus effect.)");\nadd(0.04, 500, "Make a change..");
26737	add(4, 25, "Collect the level.2the monster.. (This item is not affected by the bonus bonus effect.)");\nadd(0.02, 1000, "Make a change..");
26738	add(5.5, 18, "Collect the level.1the monster.. (This item is not affected by the bonus bonus effect.)");\nadd(0.02, 1000, "Make a change..");
26739	Dex +1
26740	Dex +1
26741	Dex +1
26742	Dex +1
26743	Dex +1
26744	Dex +1
26745	Dex +2
26746	Dex +2
26747	Dex +2
26748	Dex +2
26749	Dex +3
26750	Dex +3
26751	Dex +3
26752	Dex +3
26753	Dex +10
26754	Practice smelting.
26755	Iron ore can be smelted.
26756	Iron ore can be smelted.
26757	Iron ore can be smelted.
26758	Copper ore can be smelted.、Iron ore.
26759	Copper ore can be smelted.、Iron ore.
26760	Silver ore can be smelted.、Copper ore.、Iron ore.
26761	Silver ore can be smelted.、Copper ore.、Iron ore.
26762	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
26763	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
26764	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
26765	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
26766	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
26767	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
26768	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
26769	Gold ore can be smelted.、Silver ore.、Copper ore.、Iron ore.
26770	add(50, 1, "Try using the skill.。");\nadd(50, 1, "Use skills successfully.。");
26771	add(5, 20, "Iron ore smelting was successful.");\nadd(2, 40, "Smelting iron ore failed.");
26772	add(5, 30, "Iron ore smelting was successful.");\nadd(2, 50, "Smelting iron ore failed.");
26773	add(4, 40, "Iron ore smelting was successful.");\nadd(2, 50, "Smelting iron ore failed.");
26774	add(20, 2, "The smelting of copper ore has been successful..");\nadd(10, 2, "Smelting copper ore failed.");\nadd(2, 30, "Iron ore smelting was successful.");\nadd(1,40, "Smelting iron ore failed.");
26775	add(10, 4, "The smelting of copper ore has been successful..");\nadd(5, 6, "Smelting copper ore failed.");\nadd(2, 30, "Iron ore smelting was successful.");\nadd(0.5, 60, "Smelting iron ore failed.");
26776	add(20, 2, "Smelting silver ore was successful..");\nadd(10, 2, "Smelting silver ore failed.");\nadd(4, 10, "The smelting of copper ore has been successful..");\nadd(2, 20, "Smelting copper ore failed.");\nadd(0.4, 50, "Iron ore smelting was successful.");\nadd(0.2, 100, "Smelting iron ore failed.");
26777	add(10, 4, "Smelting silver ore was successful..");\nadd(5, 6, "Smelting silver ore failed.");\nadd(2, 20, "The smelting of copper ore has been successful..");\nadd(1, 30, "Smelting copper ore failed.");\nadd(0.2, 100, "Iron ore smelting was successful.");\nadd(0.1, 150, "Smelting iron ore failed.");
26778	add(20, 1, "Smelting gold ore was successful..");\nadd(10, 2, "Smelting gold ore failed.");\nadd(4, 10, "Smelting silver ore was successful..");\nadd(2, 20, "Smelting silver ore failed.");\nadd(1, 30, "The smelting of copper ore has been successful..");\nadd(0.5, 30, "Smelting copper ore failed.");\nadd(0.1, 100, "Iron ore smelting was successful.");\nadd(0.05, 200, "Smelting iron ore failed.");
26779	add(10, 3, "Smelting gold ore was successful..");\nadd(5, 4, "Smelting gold ore failed.");\nadd(2, 15, "Smelting silver ore was successful..");\nadd(1, 20, "Smelting silver ore failed.");\nadd(0.4, 50, "The smelting of copper ore has been successful..");\nadd(0.2, 100, "Smelting copper ore failed.");\nadd(0.1, 200, "Iron ore smelting was successful.");\nadd(0.05, 400, "Smelting iron ore failed.");
26780	add(10, 2, "Smelting Misry ore was successful..");\nadd(5, 4, "Smelting Misri ore failed.");\nadd(2, 10, "Smelting gold ore was successful..");\nadd(1, 20, "Smelting gold ore failed.");\nadd(0.4, 50, "Smelting silver ore was successful..");\nadd(0.2, 100, "Smelting silver ore failed.");\nadd(0.1, 200, "The smelting of copper ore has been successful..");\nadd(0.05, 400, "Smelting copper ore failed.");\nadd(0.05, 400, "Iron ore smelting was successful.");
26781	add(4, 10, "Iron plate smelting success..");\nadd(5, 4, "Smelting Misry ore was successful..");\nadd(3, 8, "Smelting Misri ore failed.");\nadd(1.2, 20, "Smelting gold ore was successful..");\nadd(0.7, 40, "Smelting gold ore failed.");\nadd(0.24, 75, "Smelting silver ore was successful..");\nadd(0.15, 150, "Smelting silver ore failed.");\nadd(0.05, 250, "The smelting of copper ore has been successful..");\nadd(0.024, 500, "Iron ore smelting was successful.");
26782	add(2, 30, "Copper plate smelting was successful..");\nadd(2.4, 8, "Smelting Misry ore was successful..");\nadd(1.5, 16, "Smelting Misri ore failed.");\nadd(0.5, 40, "Smelting gold ore was successful..");\nadd(0.3, 80, "Smelting gold ore failed.");\nadd(0.12, 150, "Smelting silver ore was successful..");\nadd(0.07, 300, "Smelting silver ore failed.");\nadd(0.05, 250, "The smelting of copper ore has been successful..");\nadd(0.024, 500, "Iron ore smelting was successful.");
26783	add(1, 50, "Silver plate smelting was successful..");\nadd(1.2, 20, "Smelting Misry ore was successful..");\nadd(0.75, 40, "Smelting Misri ore failed.");\nadd(0.24, 75, "Smelting gold ore was successful..");\nadd(0.15, 150, "Smelting gold ore failed.");\nadd(0.12, 150, "Smelting silver ore was successful..");\nadd(0.05, 250, "The smelting of copper ore has been successful..");\nadd(0.025, 500, "Iron ore smelting was successful.");
26784	add(0.4, 80, "Gold plate smelting success..");\nadd(0.5, 40, "Smelting Misry ore was successful..");\nadd(0.3, 80, "Smelting Misri ore failed.");\nadd(0.25, 75, "Smelting gold ore was successful..");\nadd(0.12, 150, "Smelting silver ore was successful..");\nadd(0.05, 250, "The smelting of copper ore has been successful..");\nadd(0.025, 500, "Iron ore smelting was successful.");
26785	add(0.3, 120, "Misri plate smelting success..");\nadd(0.3, 50, "Smelting Misry ore was successful..");\nadd(0.1, 150, "Smelting gold ore was successful..");\nadd(0.06, 300, "Smelting silver ore was successful..");\nadd(0.02, 600, "The smelting of copper ore has been successful..");\nadd(0.01, 1000, "Iron ore smelting was successful.");
26786	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26787	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26788	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26789	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26790	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26791	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26792	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26793	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26794	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26795	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26796	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26797	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26798	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26799	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26800	Smelt the ore into iron blocks.。Smelting needs to be carried out near the furnace.。
26801	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
26802	250%Hurt.
26803	250%Hurt.
26804	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 5, Defense upgrade. 1
26805	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 7, Defense upgrade. 1
26806	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 9, Defense upgrade. 1
26807	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 11, Defense upgrade. 2
26808	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 13, Defense upgrade. 2
26809	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 15, Defense upgrade. 2
26810	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 20, Defense upgrade. 3
26811	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 22, Defense upgrade. 3
26812	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 24, Defense upgrade. 3
26813	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 26, Defense upgrade. 4
26814	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 28, Defense upgrade. 4
26815	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 30, Defense upgrade. 4
26816	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 32, Defense upgrade. 5
26817	Can be collected and transformed into monsters below skill level.\nIncrease the life value when changing. 34, Defense upgrade. 5
26820	Can be collected and transformed into monsters below skill level.\nTransformvisual visuals and sound effects have evolved.\nIncrease the life value when changing. 40, Defense upgrade. 6
26821	add(17, 6, "Collect the level.Fthe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(1, 20, "Make a change..");
26822	add(15, 7, "Collect the level.Ethe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.5, 40, "Make a change..");
26823	add(12, 9, "Collect the level.Dthe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.25, 80, "Make a change..");
26824	add(9, 11, "Collect the level.Cthe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.2, 100, "Make a change..");
26825	add(9, 12, "Collect the level.Bthe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.1, 200, "Make a change..");
26826	add(8, 13, "Collect the level.Athe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.05, 400, "Make a change..");
26827	add(7, 15, "Collect the level.9the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.05, 400, "Make a change..");
26828	add(6, 17, "Collect the level.8the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.05, 400, "Make a change..");
26829	add(5.5, 18, "Collect the level.7the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.05, 400, "Make a change..");
26830	add(5, 20, "Collect the level.6the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.04, 500, "Make a change..");
26831	add(4, 24, "Collect the level.5the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.04, 500, "Make a change..");
26832	add(2.5, 40, "Collect the level.4the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.04, 500, "Make a change..");
26833	add(2.8, 36, "Collect the level.3the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.04, 500, "Make a change..");
26834	add(4, 25, "Collect the level.2the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.02, 1000, "Make a change..");
26835	add(5.5, 18, "Collect the level.1the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.02, 1000, "Make a change..");
26836	Use the power of the devil.,Damage against the enemies of a single individual..and because of the power of the devil.,Enemies hit by this skill will become slow to act..If Phoebe is attacked by this skill.,Will not be able to enter the flight state..
26837	Use the power of the devil.,Damage against the enemies of a single individual..and because of the power of the devil.,Enemies hit by this skill will become slow to act..If Phoebe is attacked by this skill.,Will not be able to enter the flight state..
26838	Str +2
26839	Stamina +2
26840	Str +2
26841	Stamina +2
26842	Str +2
26843	Stamina +2
26844	Str +3
26845	Stamina +3
26846	Str +3
26847	Stamina +3
26848	Str +3
26849	Stamina +3
26850	Str +3
26851	Stamina +3
26852	Str +5
26853	In the stage of practicing your skills.
26854	The separation injury increases.
26855	The separation injury increases.
26856	The separation injury increases.
26857	The separation injury increases.
26858	The separation injury increases.
26859	The separation injury increases.
26860	The separation injury increases.\nIncrease the number of parts.
26861	The separation injury increases.
26862	The separation injury increases.
26863	The separation injury increases.
26864	The separation injury increases.\nIncrease the number of parts.\nReduce skill performance time.
26865	The separation injury increases.
26866	The separation injury increases.
26867	The separation injury increases.
26868	The separation injury increases.
26869	add(10, 10, "Use body parting..");
26870	add(3, 40, "Use body parting..");\nadd(5, 20, "Defeat the enemy in battle..");
26871	add(1, 60, "Use body parting..");\nadd(2, 30, "Defeat the enemy in battle..");\nadd(1, 40, "Use separation techniques for enemies of the same rank..");\nadd(2, 20, "Defeat enemies of the same rank in battle..");\nadd(2, 10, "Use a separation technique against a strong enemy..");\nadd(3, 5, "Defeat a strong enemy in battle..");
26872	add(0.5, 80, "Use body parting..");\nadd(1, 40, "Defeat the enemy in battle..");\nadd(0.5, 60, "Use separation techniques for enemies of the same rank..");\nadd(1, 40, "Defeat enemies of the same rank in battle..");\nadd(1.5, 20, "Use a separation technique against a strong enemy..");\nadd(2.5, 10, "Defeat a strong enemy in battle..");
26873	add(0.3, 80, "Use body parting..");\nadd(0.8, 40, "Defeat the enemy in battle..");\nadd(0.3, 60, "Use separation techniques for enemies of the same rank..");\nadd(0.8, 40, "Defeat enemies of the same rank in battle..");\nadd(1, 25, "Use a separation technique against a strong enemy..");\nadd(1.5, 15, "Defeat a strong enemy in battle..");
26874	add(0.2, 80, "Use body parting..");\nadd(0.5, 40, "Defeat the enemy in battle..");\nadd(0.2, 100, "Use separation techniques for enemies of the same rank..");\nadd(0.5, 40, "Defeat enemies of the same rank in battle..");\nadd(0.8, 45, "Use a separation technique against a strong enemy..");\nadd(1.2, 25, "Defeat a strong enemy in battle..");
26875	add(0.1, 200, "Use body parting..");\nadd(0.25, 80, "Defeat the enemy in battle..");\nadd(0.1, 220, "Use separation techniques for enemies of the same rank..");\nadd(0.25, 80, "Defeat enemies of the same rank in battle..");\nadd(0.3, 100, "Use a separation technique against a strong enemy..");\nadd(0.6, 50, "Defeat a strong enemy in battle..");
26876	add(0.05, 400, "Use separation techniques for enemies of the same rank..");\nadd(0.1, 200, "Defeat enemies of the same rank in battle..");\nadd(0.3, 80, "Use a separation technique against a strong enemy..");\nadd(0.8, 40, "Defeat a strong enemy in battle..");\nadd(0.5, 60, "Use a split technique against very powerful enemies..");\nadd(1, 30, "Defeat very strong enemies in battle..");
26877	add(0.05, 400, "Use separation techniques for enemies of the same rank..");\nadd(0.1, 200, "Defeat enemies of the same rank in battle..");\nadd(0.2, 100, "Use a separation technique against a strong enemy..");\nadd(0.5, 50, "Defeat a strong enemy in battle..");\nadd(0.5, 60, "Use a split technique against very powerful enemies..");\nadd(1, 30, "Defeat very strong enemies in battle..");
26878	add(0.025, 800, "Use separation techniques for enemies of the same rank..");\nadd(0.05, 400, "Defeat enemies of the same rank in battle..");\nadd(0.15, 200, "Use a separation technique against a strong enemy..");\nadd(0.3, 100, "Defeat a strong enemy in battle..");\nadd(0.3, 100, "Use a split technique against very powerful enemies..");\nadd(0.6, 50, "Defeat very strong enemies in battle..");
26879	add(0.015, 1000, "Use separation techniques for enemies of the same rank..");\nadd(0.025, 800, "Defeat enemies of the same rank in battle..");\nadd(0.1, 300, "Use a separation technique against a strong enemy..");\nadd(0.15, 200, "Defeat a strong enemy in battle..");\nadd(0.25, 120, "Use a split technique against very powerful enemies..");\nadd(0.5, 60, "Defeat very strong enemies in battle..");
26880	add(0.05, 600, "Use a separation technique against a strong enemy..");\nadd(0.1, 400, "Defeat a strong enemy in battle..");\nadd(0.2, 150, "Use a split technique against very powerful enemies..");\nadd(0.3, 100, "Defeat very strong enemies in battle..");\nadd(0.5, 60, "For.BossLevel enemies use body-splitting..");\nadd(1, 30, "Defeat in battle.Bosslevel of enemies..");
26881	add(0.025, 1000, "Use a separation technique against a strong enemy..");\nadd(0.05, 600, "Defeat a strong enemy in battle..");\nadd(0.15, 200, "Use a split technique against very powerful enemies..");\nadd(0.2, 150, "Defeat very strong enemies in battle..");\nadd(0.4, 50, "For.BossLevel enemies use body-splitting..");\nadd(0.8, 25, "Defeat in battle.Bosslevel of enemies..");
26882	add(0.025, 1000, "Use a separation technique against a strong enemy..");\nadd(0.05, 600, "Defeat a strong enemy in battle..");\nadd(0.12, 300, "Use a split technique against very powerful enemies..");\nadd(0.18, 200, "Defeat very strong enemies in battle..");\nadd(0.3, 70, "For.BossLevel enemies use body-splitting..");\nadd(0.6, 35, "Defeat in battle.Bosslevel of enemies..");
26883	add(0.02, 1000, "Use a separation technique against a strong enemy..");\nadd(0.025, 600, "Defeat a strong enemy in battle..");\nadd(0.1, 300, "Use a split technique against very powerful enemies..");\nadd(0.15, 200, "Defeat very strong enemies in battle..");\nadd(0.2, 100, "For.BossLevel enemies use body-splitting..");\nadd(0.25, 50, "Defeat in battle.Bosslevel of enemies..");
26884	add(0.02, 1000, "Use a separation technique against a strong enemy..");\nadd(0.025, 600, "Defeat a strong enemy in battle..");\nadd(0.05, 600, "Use a split technique against very powerful enemies..");\nadd(0.1, 300, "Defeat very strong enemies in battle..");\nadd(0.1, 300, "For.BossLevel enemies use body-splitting..");\nadd(0.25, 120, "Defeat in battle.Bosslevel of enemies..");
26885	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26886	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26887	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26888	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26889	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26890	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26891	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26892	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26893	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26894	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26895	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26896	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26897	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26898	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26899	After defeating the enemy and collecting the soul.，Try using body-splitting to attack.。
26900	You have refined this skill to the highest level.。There is no higher level of practice.。
26902	The skill is in practice.
26934	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26935	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26936	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26937	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26938	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26939	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26940	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26941	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26942	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26943	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26944	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26945	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26946	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26947	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26948	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
26971	add(0.5, 60,"Use skills.");\nadd(1, 30,"Attack the enemy.");\nadd(5, 10,"For.2More than one enemy launched an attack.");\nadd(10, 6,"The cooldown time was successfully reset.");
26972	add(0.5, 60,"Use skills.");\nadd(1, 30,"Attack the enemy.");\nadd(3, 15,"For.2More than one enemy launched an attack.");\nadd(8, 8,"The cooldown time was successfully reset.");
26973	add(0.3, 80,"Use skills.");\nadd(0.5, 50,"Attack the enemy.");\nadd(2, 20,"For.2More than one enemy launched an attack.");\nadd(6, 10,"The cooldown time was successfully reset.");
26974	add(0.2, 100,"Use skills.");\nadd(0.3, 80,"Attack the enemy.");\nadd(0.5, 50, Defeat the enemy in battle.);\nadd(1, 35,"For.2More than one enemy launched an attack.");\nadd(5, 12,"The cooldown time was successfully reset.");
26975	add(0.1, 150,"Use skills.");\nadd(0.2, 100,"Attack the enemy.");\nadd(0.3, 80, Defeat the enemy in battle.);\nadd(0.8, 45,"For.2More than one enemy launched an attack.");\nadd(4, 15,"The cooldown time was successfully reset.");
26976	add(0.05, 200,"Use skills.");\nadd(0.1, 150,"Attack the enemy.");\nadd(0.2, 100, Defeat the enemy in battle.);\nadd(0.5, 60,"For.2More than one enemy launched an attack.");\nadd(3, 20,"The cooldown time was successfully reset.");
26977	add(0.025, 400,"Use skills.");\nadd(0.05, 300,"Attack the enemy.");\nadd(0.1, 200, Defeat the enemy in battle.);\nadd(0.3,100,"For.2More than one enemy launched an attack.");\nadd(2, 25,"The cooldown time was successfully reset.");
26978	add(0.02, 500,"Use skills.");\nadd(0.04, 400,"Attack the enemy.");\nadd(0.08, 300, Defeat the enemy in battle.);\nadd(0.2, 150,"For.2More than one enemy launched an attack.");\nadd(1.5, 30,"The cooldown time was successfully reset.");
26979	add(0.01, 1000,"Use skills.");\nadd(0.02,500,"Attack the enemy.");\nadd(0.05, 500, Defeat the enemy in battle.);\nadd(0.1, 200,"For.2More than one enemy launched an attack.");\nadd(1, 50,"The cooldown time was successfully reset.");
27020	add(0.1, 1000,"Use skills.");
27021	add(0.1, 1000,"Use skills.");
27022	add(0.1, 1000,"Use skills.");
27023	add(0.1, 1000,"Use skills.");
27024	add(0.1, 1000,"Use skills.");
27025	add(0.1, 1000,"Use skills.");
27026	add(0.1, 1000,"Use skills.");
27027	add(0.1, 1000,"Use skills.");
27028	add(0.1, 1000,"Use skills.");
27029	add(0.1, 1000,"Use skills.");
27030	add(0.1, 1000,"Use skills.");
27031	add(0.1, 1000,"Use skills.");
27032	add(0.1, 1000,"Use skills.");
27033	add(0.1, 1000,"Use skills.");
27034	add(0.1, 1000,"Use skills.");
27035	add(0.1, 1000,"Use skills.");
27036	add(0.1, 1000,"Use skills.");
27037	add(0.1, 1000,"Use skills.");
27038	add(0.1, 1000,"Use skills.");
27039	add(0.1, 1000,"Use skills.");
27044	add(25, 4,"Use skills.");\nadd(80, 1,"The cooldown time was successfully reset.");
27045	add(10, 10,"Use skills.");\nadd(40, 2,"The cooldown time was successfully reset.");
27048	add(3, 20,"Use skills.");\nadd(4, 10,"Attack the enemy.");\nadd(20, 3,"The cooldown time was successfully reset.");
27067	add(50, 3, "Skill usage is successful.");
27083	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
27084	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27085	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27086	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27087	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27088	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27089	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27090	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27091	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27092	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27093	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27094	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27095	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27096	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27097	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27098	A moment of breaking light when the enemy attacks.，Quickly counterattack and subdue the enemy.。
27102	1Segment continuous skill.\nHurt.130%\nThe number of hit-and-fheavy injuries increases.2%
27103	1Segment continuous skill.\nHurt.140%\nThe number of hit-and-fheavy injuries increases.3%
27104	1Segment continuous skill.\nHurt.150%\nThe number of hit-and-fheavy injuries increases.4%
27105	1Segment continuous skill.\nHurt.160%\nThe number of hit-and-fheavy injuries increases.5%
27106	1Segment continuous skill.\nHurt.180%\nThe number of hit-and-fheavy injuries increases.6%
27107	1Segment continuous skill.\nHurt.190%\nThe number of hit-and-fheavy injuries increases.7%
27108	1Segment continuous skill.\nHurt.200%\nThe number of hit-and-fheavy injuries increases.8%
27109	1Segment continuous skill.\nHurt.210%\nThe number of hit-and-fheavy injuries increases.9%
27110	1Segment continuous skill.\nHurt.220%\nThe number of hit-and-fheavy injuries increases.10%
27111	1Segment continuous skill.\nHurt.230%\nThe number of hit-and-fheavy injuries increases.11%
27112	1Segment continuous skill.\nHurt.240%\nThe number of hit-and-fheavy injuries increases.12%
27113	1Segment continuous skill.\nHurt.250%\nThe number of hit-and-fheavy injuries increases.13%
27114	1Segment continuous skill.\nHurt.260%\nThe number of hit-and-fheavy injuries increases.14%
27115	1Segment continuous skill.\nHurt.280%\nThe number of hit-and-fheavy injuries increases.15%
27116	1Segment continuous skill.\nHurt.300%\nThe number of hit-and-fheavy injuries increases.20%
27117	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
27120	The trap duration is.5Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.6%\nThe standby time used again.45Seconds.
27121	The trap duration is.5Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.7%
27122	The trap duration is.5Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.8%
27123	The trap duration is.5Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.9%
27124	The trap duration is.6Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.11%
27125	The trap duration is.6Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.12%
27126	The trap duration is.6Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.13%
27127	The trap duration is.6Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.14%
27129	The trap duration is.7Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.16%
27130	The trap duration is.7Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.18%
27131	The trap duration is.8Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.20%
27132	The trap duration is.8Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.22%
27133	The trap duration is.9Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.25%
27135	add(50, 3, "Skill usage is successful.");
27151	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27152	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27153	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27154	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27155	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27156	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27157	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27158	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27159	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27160	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27161	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27162	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27163	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27164	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27165	Launching a cobweb trap puts the enemy in a state of immobility..\nUse only if you hold a cobweb trap..
27166	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
27167	add(100, 1, "Temporary.");
27168	add(100, 1, "Temporary.");
27169	add(8, 10, "Skill usage is successful.");\nadd(20, 4, "Cobweb trap production was successful.");
27170	add(7, 12, "Skill usage is successful.");\nadd(15, 6, "Cobweb trap production was successful.");
27171	add(6, 15, "Skill usage is successful.");\nadd(10, 8, "Cobweb trap production was successful.");
27172	add(5, 18, "Skill usage is successful.");\nadd(7, 10, "Cobweb trap production was successful.");
27173	add(4, 20, "Skill usage is successful.");\nadd(6, 15, "Cobweb trap production was successful.");
27174	add(3, 25, "Skill usage is successful.");\nadd(4, 20, "Cobweb trap production was successful.");
27175	add(2.5, 35, "Skill usage is successful.");\nadd(3, 25, "Cobweb trap production was successful.");
27176	add(1.5, 60, "Skill usage is successful.");\nadd(2, 40, "Cobweb trap production was successful.");
27177	add(0.5, 100, "Skill usage is successful.");\nadd(1, 30, "Cobweb trap production was successful.");\nadd(1.5, 60, "Attack on enemies who fall into traps.");
27178	add(0.4, 120, "Skill usage is successful.");\nadd(0.8, 50, "Cobweb trap production was successful.");\nadd(0.8, 80, "Attack on enemies who fall into traps.");
27179	add(0.3, 150, "Skill usage is successful.");\nadd(0.6, 60, "Cobweb trap production was successful.");\nadd(0.6, 100, "Attack on enemies who fall into traps.");
27184	add(0.2, 200, "Skill usage is successful.");\nadd(0.4, 100, "Cobweb trap production was successful.");\nadd(0.4, 150, "Attack on enemies who fall into traps.");
27185	add(0.1, 400, "Skill usage is successful.");\nadd(0.2, 230, "Cobweb trap production was successful.");\nadd(0.2, 230, "Attack on enemies who fall into traps.");
27186	add(0.08, 500, "Skill usage is successful.");\nadd(0.15, 300, "Cobweb trap production was successful.");\nadd(0.15, 300, "Attack on enemies who fall into traps.");
27187	add(0.04, 800, "Skill usage is successful.");\nadd(0.1, 400, "Cobweb trap production was successful.");\nadd(0.1, 400, "Attack on enemies who fall into traps.");
27188	The Anti-Trump attack is in practice.\n1Segment continuous skill.\nHurt.120%\nThe number of hit-and-fheavy injuries increases.2%
27189	add(6, 15, "Skill usage is successful.");\nadd(8, 10, "The anti-dragon attack succeeded in causing a violent attack.");
27190	add(4, 25, "Skill usage is successful.");\nadd(5, 20, "The anti-dragon attack succeeded in causing a violent attack.");
27191	add(4, 25, "Skill usage is successful.");\nadd(4, 20, "The anti-dragon attack succeeded in causing a violent attack.");
27192	add(3, 30, "Skill usage is successful.");\nadd(3, 20, "The anti-dragon attack succeeded in causing a violent attack.");
27193	add(2, 40, "Skill usage is successful.");\nadd(2, 30, "The anti-dragon attack succeeded in causing a violent attack.");
27194	add(1.5, 50, "Skill usage is successful.");\nadd(1.5, 40, "The anti-dragon attack succeeded in causing a violent attack.");
27195	add(1, 70, "Skill usage is successful.");\nadd(1, 50, "The anti-dragon attack succeeded in causing a violent attack.");
27196	add(0.9, 80, "Skill usage is successful.");\nadd(0.9, 60, "The anti-dragon attack succeeded in causing a violent attack.");
27197	add(0.8, 90, "Skill usage is successful.");\nadd(0.8, 70, "The anti-dragon attack succeeded in causing a violent attack.");
27198	add(0.4, 150, "Skill usage is successful.");\nadd(0.4, 120, "The anti-dragon attack succeeded in causing a violent attack.");
27199	add(0.2, 350, "Skill usage is successful.");\nadd(0.3, 200, "The anti-dragon attack succeeded in causing a violent attack.");
27200	add(0.1, 650, "Skill usage is successful.");\nadd(0.1, 500, "The anti-dragon attack succeeded in causing a violent attack.");
27201	add(0.08, 900, "Skill usage is successful.");\nadd(0.08, 800, "The anti-dragon attack succeeded in causing a violent attack.");
27202	add(0.05, 1300, "Skill usage is successful.");\nadd(0.05, 1000, "The anti-dragon attack succeeded in causing a violent attack.");
27203	add(0.04, 1500, "Skill usage is successful.");\nadd(0.04, 1200, "The anti-dragon attack succeeded in causing a violent attack.");
27204	Radius range. 4m\nLightning damage. 1~90
27205	Radius range. 4m\nLightning damage. 1~100
27206	Radius range. 4.5m\nLightning damage. 1~116
27207	Radius range. 4.5m\nLightning damage. 1~126
27208	Radius range. 5m\nLightning damage. 1~140
27209	Radius range. 5m\nLightning damage. 1~155
27210	Radius range. 6m\nLightning damage. 5~180\nCooling time. 160Seconds.
27211	Radius range. 6m\nLightning damage. 6~198
27212	Radius range. 6.2m\nLightning damage. 8~218
27213	Radius range. 6.4m\nLightning damage. 11~242
27214	Radius range. 6.7m\nLightning damage. 13~268
27215	Radius range. 7m\nLightning damage. 15~290\nCooling time. 140Seconds.
27216	Radius range. 7.2m\nLightning damage. 18~320
27217	Radius range. 7.5m\nLightning damage. 22~356
27218	Radius range. 8m\nLightning damage. 30~400\nCooling time. 120Seconds.
27236	add(50, 3, "Use skills.");
27237	add(20, 5, "Use skills.");\nadd(10, 8, "Attack enemies in a state of skill.");
27238	add(12, 8, "Use skills.");\nadd(8, 10, "Attack enemies in a state of skill.");
27239	add(8, 12, "Use skills..");\nadd(4, 20, "Attack enemies in a state of skill.");
27240	add(6, 15, "Use skills.");\nadd(2, 30, "Attack enemies in a state of skill.");\nadd(4, 10, "Defeat enemies in a state of skill.");
27241	add(4, 20, "Use skills.");\nadd(1.5, 40, "Attack enemies in a state of skill.");\nadd(3, 15, "Defeat enemies in a state of skill.");
27242	add(3.5, 25, "Use skills.");\nadd(1, 50, "Attack enemies in a state of skill.");\nadd(2, 20, "Defeat enemies in a state of skill.");
27243	add(3, 30, "Use skills.");\nadd(1, 50, "Attack enemies in a state of skill.");\nadd(2, 20, "Defeat enemies in a state of skill.");
27244	add(2.5, 35, "Use skills.");\nadd(0.8, 60, "Attack enemies in a state of skill.");\nadd(1.5, 30, "Defeat enemies in a state of skill.");
27245	add(2, 40, "Use skills.");\nadd(0.6, 70, "Attack enemies in a state of skill.");\nadd(1, 40, "Defeat enemies in a state of skill.");
27246	add(1.8, 45, "Use skills.");\nadd(0.4, 80, "Attack enemies in a state of skill.");\nadd(0.5, 50, "Attack enemies and inflict blows in a state of skill.");\nadd(0.6, 50, "Defeat enemies in a state of skill.");
27247	add(1.6, 50, "Use skills.");\nadd(0.3, 100, "Attack enemies in a state of skill.");\nadd(0.4, 60, "Attack enemies and inflict blows in a state of skill.");\nadd(0.5, 60, "Defeat enemies in a state of skill.");
27248	add(1.4, 55, "Use skills.");\nadd(0.3, 120, "Attack enemies in a state of skill.");\nadd(0.3, 75, "Attack enemies and inflict blows in a state of skill.");\nadd(0.4, 80, "Defeat enemies in a state of skill.");
27249	add(1, 60, "Use skills.");\nadd(0.2, 150, "Attack enemies in a state of skill.");\nadd(0.2, 90, "Attack enemies and inflict blows in a state of skill.");\nadd(0.3, 90, "Defeat enemies in a state of skill.");
27250	add(0.8, 70, "Use skills.");\nadd(0.1, 200, "Attack enemies in a state of skill.");\nadd(0.1, 150, "Attack enemies and inflict blows in a state of skill.");\nadd(0.2, 150, "Defeat enemies in a state of skill.");
27251	add(0.6, 100, "Use skills.");\nadd(0.1, 300, "Attack enemies in a state of skill.");\nadd(0.1, 200, "Attack enemies and inflict blows in a state of skill.");\nadd(0.1, 200, "Defeat enemies in a state of skill.");
27252	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27253	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27254	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27255	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27256	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27257	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27258	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27259	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27260	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27261	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27262	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27263	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27264	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27265	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27266	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27267	In a short period of time, he was transformed into a fearless mad warrior with extreme rage.。
27268	The trap duration is.7Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.15%\nCooling time. 40Seconds.
27269	The trap duration is.10Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.30%\nCooling time. 35Seconds.
27287	The skill is in practice.
27303	add(20, 5, "Use a recovery potion for recovery.");\nadd(100, 1, "Start recovery increase effect when using recovery potions.");
27304	add(6, 15, "Use a recovery potion for recovery.");\nadd(50, 2, "Start recovery increase effect when using recovery potions.");
27305	add(3, 25, "Use a recovery potion for recovery.");\nadd(20, 5, "Start recovery increase effect when using recovery potions.");
27306	add(1.5, 50, "Use a recovery potion for recovery.");\nadd(10, 10, "Start recovery increase effect when using recovery potions.");
27307	add(1, 80, "Use a recovery potion for recovery.");\nadd(5, 20, "Start recovery increase effect when using recovery potions.");
27308	add(0.8, 100, "Use a recovery potion for recovery.");\nadd(3, 35, "Start recovery increase effect when using recovery potions.");
27309	add(0.6, 150, "Use a recovery potion for recovery.");\nadd(2, 50, "Start recovery increase effect when using recovery potions.");
27310	add(0.3, 250, "Use a recovery potion for recovery.");\nadd(0.8, 100, "Start recovery increase effect when using recovery potions.");
27311	add(0.25, 320, "Use a recovery potion for recovery.");\nadd(0.6, 130, "Start recovery increase effect when using recovery potions.");
27312	add(0.2, 400, "Use a recovery potion for recovery.");\nadd(0.4, 170, "Start recovery increase effect when using recovery potions.");
27313	add(0.15, 500, "Use a recovery potion for recovery.");\nadd(0.35, 200, "Start recovery increase effect when using recovery potions.");
27314	add(0.12, 600, "Use a recovery potion for recovery.");\nadd(0.3, 250, "Start recovery increase effect when using recovery potions.");
27315	add(0.1, 700, "Use a recovery potion for recovery.");\nadd(0.25, 300, "Start recovery increase effect when using recovery potions.");
27316	add(0.08, 800, "Use a recovery potion for recovery.");\nadd(0.2, 350, "Start recovery increase effect when using recovery potions.");
27317	add(0.06, 1000, "Use a recovery potion for recovery.");\nadd(0.15, 450, "Start recovery increase effect when using recovery potions.");
27318	add(0.05, 1200, "Use a recovery potion for recovery.");\nadd(0.12, 500, "Start recovery increase effect when using recovery potions.");
27319	The value of potion poisoning in the recovery potion decreased.11%\nTo.8%the chance to get.150%Restore the potion effect.
27320	The value of potion poisoning in the recovery potion decreased.12%\nTo.8%the chance to get.155%Restore the potion effect.
27321	The value of potion poisoning in the recovery potion decreased.13%\nTo.8%the chance to get.160%Restore the potion effect.
27322	The value of potion poisoning in the recovery potion decreased.14%\nTo.8%the chance to get.165%Restore the potion effect.
27323	The value of potion poisoning in the recovery potion decreased.15%\nTo.10%the chance to get.170%Restore the potion effect.
27324	The value of potion poisoning in the recovery potion decreased.16%\nTo.10%the chance to get.174%Restore the potion effect.
27325	The value of potion poisoning in the recovery potion decreased.18%\nTo.10%the chance to get.180%Restore the potion effect.
27326	The value of potion poisoning in the recovery potion decreased.20%\nTo.11%the chance to get.185%Restore the potion effect.
27327	The value of potion poisoning in the recovery potion decreased.22%\nTo.11%the chance to get.190%Restore the potion effect.
27328	The value of potion poisoning in the recovery potion decreased.24%\nTo.12%the chance to get.195%Restore the potion effect.
27329	The value of potion poisoning in the recovery potion decreased.27%\nTo.12%the chance to get.200%Restore the potion effect.
27330	The value of potion poisoning in the recovery potion decreased.30%\nTo.12%the chance to get.210%Restore the potion effect.
27331	The value of potion poisoning in the recovery potion decreased.33%\nTo.13%the chance to get.220%Restore the potion effect.
27332	The value of potion poisoning in the recovery potion decreased.36%\nTo.13%the chance to get.230%Restore the potion effect.
27333	The value of potion poisoning in the recovery potion decreased.40%\nTo.15%the chance to get.250%Restore the potion effect.
27334	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27335	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27336	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27337	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27338	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27339	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27340	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27341	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27342	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27343	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27344	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27345	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27346	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27347	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27348	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27349	Use a recovery potion..\nRecovery of the amount of medicine will be significantly increased according to a certain probability..
27350	Unleash the effect of bloodthirsty mania.\nIncreased power.50\nMaintain.10Seconds.
27351	Unleash the effect of bloodthirsty mania.\nIncreased power.56\nMaintain.10Seconds.
27352	Unleash the effect of bloodthirsty mania.\nIncreased power.62\nMaintain.10Seconds.
27353	Unleash the effect of bloodthirsty mania.\nIncreased power.68\nMaintain.11Seconds.
27354	Unleash the effect of bloodthirsty mania.\nIncreased power.75\nMaintain.11Seconds.
27355	Unleash the effect of bloodthirsty mania.\nIncreased power.85\nMaintain.12Seconds.
27356	Unleash the effect of bloodthirsty mania.\nIncreased power.90\nMaintain.11Seconds.
27357	Unleash the effect of bloodthirsty mania.\nIncreased power.100\nMaintain.12Seconds.
27358	Unleash the effect of bloodthirsty mania.\nIncreased power.106\nMaintain.12Seconds.
27359	Unleash the effect of bloodthirsty mania.\nIncreased power.112\nMaintain.12Seconds.
27360	Unleash the effect of bloodthirsty mania.\nIncreased power.118\nMaintain.12Seconds.
27361	Unleash the effect of bloodthirsty mania.\nIncreased power.123\nMaintain.12Seconds.
27362	Unleash the effect of bloodthirsty mania.\nIncreased power.130\nMaintain.13Seconds.
27363	Unleash the effect of bloodthirsty mania.\nIncreased power.136\nMaintain.13Seconds.
27364	Unleash the effect of bloodthirsty mania.\nIncreased power.145\nMaintain.13Seconds.
27365	Unleash the effect of bloodthirsty mania.\nIncreased power.160\nMaintain.15Seconds.
27367	The separation injury increases.\nIncrease the number of parts.
27368	The skill is in practice.\nThe trap duration is.5Seconds.\nThe damage is enhanced by a burst of damage against an enemy that falls into a trap.5%
27370	add(100, 1, "Temporary.");
27371	Snowball damage. 45~50
27372	add(0.1, 1000,"Use skills.");
27373	Gather a huge snowball and throw it at the enemy..
27377	add(100, 1, "사람이나 책으로부터 더 나은 방법을 습득");
27378	add(100, 1, "사람이나 책으로부터 더 나은 방법을 습득");
27379	add(100, 1, "사람이나 책으로부터 더 나은 방법을 습득");
27383	add(20, 5, "Use body parting..");
27384	add(6, 20, "Use body parting..");\nadd(10, 10, "Defeat the enemy in battle..");
27385	add(2, 30, "Use body parting..");\nadd(4, 15, "Defeat the enemy in battle..");\nadd(2, 20, "Use separation techniques for enemies of the same rank..");\nadd(4, 10, "Defeat enemies of the same rank in battle..");\nadd(4, 5, "Use a separation technique against a strong enemy..");\nadd(6, 3, "Defeat a strong enemy in battle..");
27386	add(1, 40, "Use body parting..");\nadd(2, 20, "Defeat the enemy in battle..");\nadd(1, 30, "Use separation techniques for enemies of the same rank..");\nadd(2, 20, "Defeat enemies of the same rank in battle..");\nadd(3, 10, "Use a separation technique against a strong enemy..");\nadd(5, 5, "Defeat a strong enemy in battle..");
27387	add(0.6, 40, "Use body parting..");\nadd(1.6, 20, "Defeat the enemy in battle..");\nadd(0.6, 30, "Use separation techniques for enemies of the same rank..");\nadd(1.6, 20, "Defeat enemies of the same rank in battle..");\nadd(2, 15, "Use a separation technique against a strong enemy..");\nadd(3, 10, "Defeat a strong enemy in battle..");
27388	add(0.4, 40, "Use body parting..");\nadd(1, 20, "Defeat the enemy in battle..");\nadd(0.4, 50, "Use separation techniques for enemies of the same rank..");\nadd(1, 20, "Defeat enemies of the same rank in battle..");\nadd(1.6, 25, "Use a separation technique against a strong enemy..");\nadd(2.4, 15, "Defeat a strong enemy in battle..");
27389	add(0.2, 100, "Use body parting..");\nadd(0.5, 40, "Defeat the enemy in battle..");\nadd(0.2, 110, "Use separation techniques for enemies of the same rank..");\nadd(0.5, 40, "Defeat enemies of the same rank in battle..");\nadd(0.6, 50, "Use a separation technique against a strong enemy..");\nadd(1.2, 25, "Defeat a strong enemy in battle..");
27390	add(0.1, 200, "Use separation techniques for enemies of the same rank..");\nadd(0.2, 100, "Defeat enemies of the same rank in battle..");\nadd(0.6, 40, "Use a separation technique against a strong enemy..");\nadd(1.6, 20, "Defeat a strong enemy in battle..");\nadd(1, 30, "Use a split technique against very powerful enemies..");\nadd(2, 15, "Defeat very strong enemies in battle..");
27391	add(0.1, 200, "Use separation techniques for enemies of the same rank..");\nadd(0.2, 100, "Defeat enemies of the same rank in battle..");\nadd(0.4, 50, "Use a separation technique against a strong enemy..");\nadd(1, 25, "Defeat a strong enemy in battle..");\nadd(1, 30, "Use a split technique against very powerful enemies..");\nadd(2, 15, "Defeat very strong enemies in battle..");
27392	add(0.05, 400, "Use separation techniques for enemies of the same rank..");\nadd(0.1, 200, "Defeat enemies of the same rank in battle..");\nadd(0.3, 100, "Use a separation technique against a strong enemy..");\nadd(0.6, 50, "Defeat a strong enemy in battle..");\nadd(0.6, 50, "Use a split technique against very powerful enemies..");\nadd(1.2, 25, "Defeat very strong enemies in battle..");
27393	add(0.03, 500, "Use separation techniques for enemies of the same rank..");\nadd(0.05, 400, "Defeat enemies of the same rank in battle..");\nadd(0.2, 150, "Use a separation technique against a strong enemy..");\nadd(0.3, 100, "Defeat a strong enemy in battle..");\nadd(0.5, 60, "Use a split technique against very powerful enemies..");\nadd(1, 30, "Defeat very strong enemies in battle..");
27394	add(0.1, 300, "Use a separation technique against a strong enemy..");\nadd(0.2, 200, "Defeat a strong enemy in battle..");\nadd(0.4, 75, "Use a split technique against very powerful enemies..");\nadd(0.6, 50, "Defeat very strong enemies in battle..");\nadd(1, 30, "For.BossLevel enemies use body-splitting..");\nadd(2, 15, "Defeat in battle.Bosslevel of enemies..");
27395	add(0.05, 500, "Use a separation technique against a strong enemy..");\nadd(0.1, 300, "Defeat a strong enemy in battle..");\nadd(0.3, 100, "Use a split technique against very powerful enemies..");\nadd(0.4, 75, "Defeat very strong enemies in battle..");\nadd(0.8, 25, "For.BossLevel enemies use body-splitting..");\nadd(1.6, 15, "Defeat in battle.Bosslevel of enemies..");
27396	add(0.05, 500, "Use a separation technique against a strong enemy..");\nadd(0.1, 300, "Defeat a strong enemy in battle..");\nadd(0.24, 150, "Use a split technique against very powerful enemies..");\nadd(0.36, 100, "Defeat very strong enemies in battle..");\nadd(0.6, 35, "For.BossLevel enemies use body-splitting..");\nadd(1.2, 18, "Defeat in battle.Bosslevel of enemies..");
27397	add(0.04, 500, "Use a separation technique against a strong enemy..");\nadd(0.05, 300, "Defeat a strong enemy in battle..");\nadd(0.2, 150, "Use a split technique against very powerful enemies..");\nadd(0.3, 150, "Defeat very strong enemies in battle..");\nadd(0.4, 50, "For.BossLevel enemies use body-splitting..");\nadd(0.5, 25, "Defeat in battle.Bosslevel of enemies..");
27398	add(0.04, 500, "Use a separation technique against a strong enemy..");\nadd(0.05, 300, "Defeat a strong enemy in battle..");\nadd(0.1, 300, "Use a split technique against very powerful enemies..");\nadd(0.2, 150, "Defeat very strong enemies in battle..");\nadd(0.2, 150, "For.BossLevel enemies use body-splitting..");\nadd(0.5, 60, "Defeat in battle.Bosslevel of enemies..");
27399	add(20, 5,"Use skills.");\nadd(60, 1,"The cooldown time was successfully reset.");
27400	add(15, 8,"Use skills.");\nadd(45, 2,"The cooldown time was successfully reset.");
27401	add(6, 10,"Use skills.");\nadd(8, 5,"Attack the enemy.");\nadd(35, 2,"The cooldown time was successfully reset.");
27402	add(4, 15,"Use skills.");\nadd(6, 8,"Attack the enemy.");\nadd(30, 2,"The cooldown time was successfully reset.");
27403	add(1, 30,"Use skills.");\nadd(2, 15,"Attack the enemy.");\nadd(10, 5,"For.2More than one enemy launched an attack.");\nadd(20, 3,"The cooldown time was successfully reset.");
27404	add(1, 30,"Use skills.");\nadd(2, 15,"Attack the enemy.");\nadd(6, 8,"For.2More than one enemy launched an attack.");\nadd(16, 4,"The cooldown time was successfully reset.");
27405	add(0.6, 40,"Use skills.");\nadd(1, 25,"Attack the enemy.");\nadd(4, 10,"For.2More than one enemy launched an attack.");\nadd(12, 5,"The cooldown time was successfully reset.");
27406	add(0.4, 50,"Use skills.");\nadd(0.6, 40,"Attack the enemy.");\nadd(1, 25, Defeat the enemy in battle.);\nadd(2, 18,"For.2More than one enemy launched an attack.");\nadd(10, 6,"The cooldown time was successfully reset.");
27407	add(0.2, 75,"Use skills.");\nadd(0.4, 50,"Attack the enemy.");\nadd(0.6, 40, Defeat the enemy in battle.);\nadd(1.6, 24,"For.2More than one enemy launched an attack.");\nadd(8, 8,"The cooldown time was successfully reset.");
27408	add(0.1, 100,"Use skills.");\nadd(0.2, 75,"Attack the enemy.");\nadd(0.4, 50, Defeat the enemy in battle.);\nadd(1, 30,"For.2More than one enemy launched an attack.");\nadd(6, 10,"The cooldown time was successfully reset.");
27409	add(0.05, 200,"Use skills.");\nadd(0.1, 150,"Attack the enemy.");\nadd(0.2, 100, Defeat the enemy in battle.);\nadd(0.6,50,"For.2More than one enemy launched an attack.");\nadd(4, 13,"The cooldown time was successfully reset.");
27410	add(0.04, 200,"Use skills.");\nadd(0.08, 200,"Attack the enemy.");\nadd(0.16, 150, Defeat the enemy in battle.);\nadd(0.4, 750,"For.2More than one enemy launched an attack.");\nadd(3, 15,"The cooldown time was successfully reset.");
27411	add(0.02, 500,"Use skills.");\nadd(0.04, 250,"Attack the enemy.");\nadd(0.1, 250, Defeat the enemy in battle.);\nadd(0.2, 100,"For.2More than one enemy launched an attack.");\nadd(2, 25,"The cooldown time was successfully reset.");
27412	Unleash the effect of bloodthirsty mania.\nIncreased power.82\nContinued.11Seconds.
27428	add(0.01, 5000 "Attack the enemy.");\nadd(0.05, 1000 "Give the enemy a last blow.");\nadd(0.05, 1000 "The attack triggers a violent attack.");
27429	add(0.01, 6000, "Skill usage is successful.。");\nadd(0.01, 4000, "Attack the enemy..");\nadd(0.05, 1000 "The attack triggers a violent attack.");
27430	add(0.01, 6500 "Attack the enemy.");\nadd(0.05, 1200 "Give the enemy a last blow.");\nadd(0.05, 1000 "The attack triggers a violent attack.");
27431	add(0.005, 8000, "Skill usage is successful.。");\nadd(0.01, 4000, "Attack the enemy in a state that triggers the crazy effect.。");\nadd(0.02, 3000, "Defeat the enemy in a state that triggers the crazy effect.。");\nadd(0.05, 400, "Defeat in a state that triggers a frenzied effect.4more than the enemy.。");
27432	add(0.005, 6000, "Mineral fusion is successful.。");\nadd(0.005, 6000, "The part was made successfully.。");\nadd(0.005, 4000, "The production of engineering props was successful.。");\nadd(0.005, 4000, "Weapon production was successful.。");\nadd(0.025, 2000, "The production of engineering weapons was successful.。");
27433	add(0.005, 6000, "The magic transformation succeeds.。");\nadd(0.005, 8000, "The magic bomb was made successfully.。");\nadd(0.005, 6000, "Successful production of magic materials。");\nadd(0.015, 2000, "Magic ornaments were made successfully.。");\nadd(0.025, 2000, "Magic equipment was made successfully.。");
27434	add(0.005, 10000, "Collect ore fragments.。");\nadd(0.01, 3000, "Collect shards of Sylvan ore.。");\nadd(0.005, 4000, "Collect nickel ore fragments.。");\nadd(0.005, 4000, "Collect tin ore fragments.。");\nadd(0.005, 4000, "Capture zinc ore fragments.。");\nadd(0.01, 1000, "One acquisition.2more than a fragment of ore.。");\nadd(0.025, 400, "One acquisition.3more than a fragment of ore.。");\nadd(0.05, 200, "One acquisition.4more than a fragment of ore.。");
27435	add(0.005, 7000, " Collect plant specimens.。");\nadd(0.01, 3000, " Collect The shirian crystals.。");\nadd(0.005, 3000, " Collect blood red herbs.。");\nadd(0.005, 3000, " Collect magic herbs.。");\nadd(0.005, 3000, " Collect poison grass.。");\nadd(0.01, 1000, " One acquisition.2more than a plant specimen.。");\nadd(0.025, 400, " One acquisition.3more than a plant specimen.。");\nadd(0.05, 200, " One acquisition.4more than a plant specimen.。");\nadd(0.01, 4000, " Obtain ingavariety animal specimens.。");
27436	When equipped with a double gun.\nMaximum damage increases.4
27437	When equipped with a double gun.\nMaximum damage increases.6
27438	When equipped with a double gun.\nMaximum damage increases.7\nMinimum damage increases.1
27439	When equipped with a double gun.\nMaximum damage increases.8\nMinimum damage increases.2
27440	When equipped with a double gun.\nMaximum damage increases.9\nMinimum damage increases.3
27441	When equipped with a double gun.\nMaximum damage increases.10\nMinimum damage increases.4
27442	When equipped with a double gun.\nMaximum damage increases.11\nMinimum damage increases.5
27443	When equipped with a double gun.\nMaximum damage increases.15\nMinimum damage increases.6\nA blow. +3\nSPReduced consumption.
27444	When equipped with a double gun.\nMaximum damage increases.16\nMinimum damage increases.7\nA blow. +3
27445	When equipped with a double gun.\nMaximum damage increases.17\nMinimum damage increases.8\nA blow. +3
27446	When equipped with a double gun.\nMaximum damage increases.18\nMinimum damage increases.9\nA blow. +3
27447	When equipped with a double gun.\nMaximum damage increases.22\nMinimum damage increases.10\nA blow. +5
27448	When equipped with a double gun.\nMaximum damage increases.23\nMinimum damage increases.11\nA blow. +5
27449	When equipped with a double gun.\nMaximum damage increases.24\nMinimum damage increases.12\nA blow. +5
27450	When equipped with a double gun.\nMaximum damage increases.25\nMinimum damage increases.13\nA blow. +5
27451	When equipped with a double gun.\nMaximum damage increases.30\nMinimum damage increases.15\nA blow. +6
27452	Hurt. 180%\nCooling time. 20Seconds.
27453	Hurt. 220%\nCooling time. 20Seconds.
27454	Hurt. 240%\nCooling time. 20Seconds.
27455	Hurt. 260%\nCooling time. 20Seconds.
27456	Hurt. 280%\nCooling time. 20Seconds.
27457	Hurt. 300%\nCooling time. 20Seconds.
27458	Hurt. 320%\nCooling time. 20Seconds.\nThe range of attacks increases.
27459	Hurt. 340%\nCooling time. 17Seconds.
27460	Hurt. 360%\nCooling time. 17Seconds.
27461	Hurt. 380%\nCooling time. 17Seconds.
27462	Hurt. 400%\nCooling time. 17Seconds.
27463	Hurt. 420%\nCooling time. 15Seconds.\nThe range of attacks increases.
27464	Hurt. 440%\nCooling time. 15Seconds.
27465	Hurt. 460%\nCooling time. 15Seconds.
27466	Hurt. 480%\nCooling time. 15Seconds.
27467	Hurt. 500%\nCooling time. 13Seconds.\nThe range of attacks increases.
27468	The damage suffered by each enemy increased.20% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27469	The damage suffered by each enemy increased.24% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27470	The damage suffered by each enemy increased.28% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27471	The damage suffered by each enemy increased.32% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27472	The damage suffered by each enemy increased.36% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27473	The damage suffered by each enemy increased.40% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27474	The damage suffered by each enemy increased.44% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.\nThe range of attacks increases.
27475	The damage suffered by each enemy increased.48% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.
27476	The damage suffered by each enemy increased.52% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.
27477	The damage suffered by each enemy increased.56% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.
27478	The damage suffered by each enemy increased.60% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.
27479	The damage suffered by each enemy increased.64% \nCan attack at most simultaneously.12enemy.\nCooling time. 27Seconds.\nThe range of attacks increases.
27480	The damage suffered by each enemy increased.68% \nCan attack at most simultaneously.12enemy.\nCooling time. 27Seconds.
27481	The damage suffered by each enemy increased.72% \nCan attack at most simultaneously.12enemy.\nCooling time. 27Seconds.
27482	The damage suffered by each enemy increased.76% \nCan attack at most simultaneously.12enemy.\nCooling time. 27Seconds.
27483	The damage suffered by each enemy increased.80% \nCan attack at most simultaneously.15enemy.\nCooling time. 25Seconds.\nThe range of attacks increases.
27484	The time to prepare for loading is reduced.
27485	The time to prepare for loading is reduced.
27486	The time to prepare for loading is reduced.
27487	The time to prepare for loading is reduced.
27488	The time to prepare for loading is reduced.
27489	The time to prepare for loading is reduced.
27490	The time to prepare for loading is reduced.
27491	The time to prepare for loading is reduced.
27492	The time to prepare for loading is reduced.
27493	The time to prepare for loading is reduced.
27494	The time to prepare for loading is reduced.
27495	The time to prepare for loading is reduced.
27496	The time to prepare for loading is reduced.
27497	The time to prepare for loading is reduced.
27498	The time to prepare for loading is reduced.
27499	The time to prepare for loading is reduced.
27500	add(1, 100 "Attack the enemy.");\nadd(50, 1 "from others or books.，Get a better way.");
27501	add(1, 100 "Attack the enemy.");\nadd(2, 25 "The attack triggers a violent attack.");
27502	add(1, 100 "Attack the enemy.");\nadd(1, 50 "The attack triggers a violent attack.");
27503	add(0.5, 100 "Attack the enemy.");\nadd(0.5, 100 "Give the enemy a last blow.");\nadd(1, 50 "The attack triggers a violent attack.");
27504	add(0.25, 200 "Attack the enemy.");\nadd(0.25, 200 "Give the enemy a last blow.");\nadd(1, 50 "The attack triggers a violent attack.");
27505	add(0.2, 250 "Attack the enemy.");\nadd(0.2, 250 "Give the enemy a last blow.");\nadd(0.5, 50 "The attack triggers a violent attack.");\nadd(1, 25 "Give the enemy a last blow with a thrashing.");
27506	add(0.2, 300 "Attack the enemy.");\nadd(0.2, 300 "Give the enemy a last blow.");\nadd(0.5, 50 "The attack triggers a violent attack.");\nadd(1, 10 "Give the enemy a last blow with a thrashing.");
27507	add(0.2, 300 "Attack the enemy.");\nadd(0.2, 300 "Give the enemy a last blow.");\nadd(0.25, 100 "The attack triggers a violent attack.");\nadd(0.5, 20 "Give the enemy a last blow with a thrashing.");
27508	add(0.1, 600 "Attack the enemy.");\nadd(0.1, 600 "Give the enemy a last blow.");\nadd(0.25, 100 "The attack triggers a violent attack.");\nadd(0.5, 10 "Give the enemy a last blow with a thrashing.");
27509	add(0.05, 2000 "Attack the enemy.");\nadd(0.05, 500 "Give the enemy a last blow.");\nadd(0.1, 100 "The attack triggers a violent attack.");\nadd(0.25, 50 "Give the enemy a last blow with a thrashing.");
27510	add(0.05, 2000 "Attack the enemy.");\nadd(0.05, 500 "Give the enemy a last blow.");\nadd(0.05, 500 "The attack triggers a violent attack.");\nadd(0.25, 50 "Give the enemy a last blow with a thrashing.");
27511	add(0.03, 3000 "Attack the enemy.");\nadd(0.05, 500 "Give the enemy a last blow.");\nadd(0.05, 500 "The attack triggers a violent attack.");\nadd(0.25, 50 "Give the enemy a last blow with a thrashing.");
27512	add(0.03, 3500 "Attack the enemy.");\nadd(0.03, 500 "Give the enemy a last blow.");\nadd(0.03, 500 "The attack triggers a violent attack.");\nadd(0.1, 50 "Give the enemy a last blow with a thrashing.");
27513	add(0.01, 6000 "Attack the enemy.");\nadd(0.03, 1000 "Give the enemy a last blow.");\nadd(0.03, 1000 "The attack triggers a violent attack.");\nadd(0.1, 50 "Give the enemy a last blow with a thrashing.");
27514	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 2000 "Give the enemy a last blow.");\nadd(0.03, 1000 "The attack triggers a violent attack.");\nadd(0.05, 200 "Give the enemy a last blow with a thrashing.");
27515	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 2000 "Give the enemy a last blow.");\nadd(0.01, 2000 "The attack triggers a violent attack.");\nadd(0.025, 500 "Give the enemy a last blow with a thrashing.");
27516	add(1, 100 "Attack the enemy.");\nadd(50, 1 "from others or books.，Get a better way.");
27517	add(0.5, 200 "Attack the enemy.");\nadd(2, 25 "Give the enemy a last blow.");
27518	add(0.25, 400 "Attack the enemy.");\nadd(1, 25 "Give the enemy a last blow.");\nadd(5, 5 "The attack triggers a violent attack.");
27519	add(0.1, 500 "Attack the enemy.");\nadd(0.5, 100 "Give the enemy a last blow.");\nadd(1, 25 "The attack triggers a violent attack.");\nadd(5, 5 "Simultaneous attack.3more than the enemy.");
27520	add(0.05, 1000 "Attack the enemy.");\nadd(0.25, 200 "Give the enemy a last blow.");\nadd(0.5, 50 "The attack triggers a violent attack.");\nadd(5, 5 "Simultaneous attack.3more than the enemy.");
27521	add(0.05, 1000 "Attack the enemy.");\nadd(0.1, 500 "Give the enemy a last blow.");\nadd(0.25, 100 "The attack triggers a violent attack.");\nadd(1, 25 "Simultaneous attack.3more than the enemy.");
27522	add(0.05, 1500 "Attack the enemy.");\nadd(0.05, 500 "Give the enemy a last blow.");\nadd(0.1, 100 "The attack triggers a violent attack.");\nadd(1, 25 "Simultaneous attack.4more than the enemy.");
27523	add(0.05, 2000 "Attack the enemy.");\nadd(0.05, 500 "Give the enemy a last blow.");\nadd(0.05, 100 "The attack triggers a violent attack.");\nadd(0.25, 30 "Simultaneous attack.4more than the enemy.");\nadd(0.5, 25 "Simultaneous attack.5more than the enemy.");
27524	add(0.025, 3000 "Attack the enemy.");\nadd(0.025, 500 "Give the enemy a last blow.");\nadd(0.025, 200 "The attack triggers a violent attack.");\nadd(0.1, 200 "Simultaneous attack.4more than the enemy.");\nadd(0.25, 150 "Simultaneous attack.5more than the enemy.");
27525	add(0.01, 6000 "Attack the enemy.");\nadd(0.025, 500 "Give the enemy a last blow.");\nadd(0.025, 200 "The attack triggers a violent attack.");\nadd(0.1, 150 "Simultaneous attack.5more than the enemy.");\nadd(0.25, 150 "Simultaneous attack.6more than the enemy.");
27526	add(0.01, 6000 "Attack the enemy.");\nadd(0.02, 500 "Give the enemy a last blow.");\nadd(0.02, 500 "The attack triggers a violent attack.");\nadd(0.1, 200 "Simultaneous attack.5more than the enemy.");\nadd(0.25, 200 "Simultaneous attack.6more than the enemy.");
27527	add(0.01, 6000 "Attack the enemy.");\nadd(0.02, 500 "Give the enemy a last blow.");\nadd(0.02, 500 "The attack triggers a violent attack.");\nadd(0.1, 200 "Simultaneous attack.5more than the enemy.");\nadd(0.25, 200 "Simultaneous attack.6more than the enemy.");
27528	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 500 "Give the enemy a last blow.");\nadd(0.01, 500 "The attack triggers a violent attack.");\nadd(0.05, 300 "Simultaneous attack.5more than the enemy.");\nadd(0.2, 300 "Simultaneous attack.7more than the enemy.");
27529	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 500 "Give the enemy a last blow.");\nadd(0.01, 500 "The attack triggers a violent attack.");\nadd(0.1, 300 "Simultaneous attack.5more than the enemy.");\nadd(0.3, 100 "Simultaneous attack.7more than the enemy.");
27530	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 500 "Give the enemy a last blow.");\nadd(0.01, 500 "The attack triggers a violent attack.");\nadd(0.05, 300 "Simultaneous attack.5more than the enemy.");\nadd(0.2, 150 "Simultaneous attack.7more than the enemy.");
27531	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 500 "Give the enemy a last blow.");\nadd(0.01, 500 "The attack triggers a violent attack.");\nadd(0.02, 300 "Simultaneous attack.5more than the enemy.");\nadd(0.05, 500 "Simultaneous attack.7more than the enemy.");
27532	add(1, 100 "Attack the enemy.");\nadd(50, 1 "from others or books.，Get a better way.");
27533	add(0.5, 200 "Attack the enemy.");\nadd(2, 25 "Give the enemy a last blow.");
27534	add(0.25, 400 "Attack the enemy.");\nadd(1, 25 "Give the enemy a last blow.");\nadd(5, 5 "The attack triggers a violent attack.");
27535	add(0.1, 500 "Attack the enemy.");\nadd(0.5, 100 "Give the enemy a last blow.");\nadd(1, 25 "The attack triggers a violent attack.");\nadd(5, 5 "Simultaneous attack.3more than the enemy.");
27536	add(0.05, 1000 "Attack the enemy.");\nadd(0.25, 200 "Give the enemy a last blow.");\nadd(0.5, 50 "The attack triggers a violent attack.");\nadd(5, 5 "Simultaneous attack.4more than the enemy.");
27537	add(0.05, 1000 "Attack the enemy.");\nadd(0.1, 500 "Give the enemy a last blow.");\nadd(0.25, 100 "The attack triggers a violent attack.");\nadd(1, 25 "Simultaneous attack.4more than the enemy.");
27538	add(0.05, 1500 "Attack the enemy.");\nadd(0.05, 500 "Give the enemy a last blow.");\nadd(0.1, 100 "The attack triggers a violent attack.");\nadd(1, 25 "Simultaneous attack.5more than the enemy.");
27539	add(0.05, 2000 "Attack the enemy.");\nadd(0.05, 500 "Give the enemy a last blow.");\nadd(0.05, 100 "The attack triggers a violent attack.");\nadd(0.25, 30 "Simultaneous attack.5more than the enemy.");\nadd(0.5, 25 "Simultaneous attack.6more than the enemy.");
27540	add(0.025, 3000 "Attack the enemy.");\nadd(0.025, 500 "Give the enemy a last blow.");\nadd(0.025, 200 "The attack triggers a violent attack.");\nadd(0.1, 200 "Simultaneous attack.5more than the enemy.");\nadd(0.25, 150 "Simultaneous attack.6more than the enemy.");
27541	add(0.01, 6000 "Attack the enemy.");\nadd(0.025, 500 "Give the enemy a last blow.");\nadd(0.025, 200 "The attack triggers a violent attack.");\nadd(0.1, 150 "Simultaneous attack.6more than the enemy.");\nadd(0.25, 150 "Simultaneous attack.7more than the enemy.");
27542	add(0.01, 6000 "Attack the enemy.");\nadd(0.02, 500 "Give the enemy a last blow.");\nadd(0.02, 500 "The attack triggers a violent attack.");\nadd(0.1, 200 "Simultaneous attack.6more than the enemy.");\nadd(0.25, 200 "Simultaneous attack.7more than the enemy.");
27543	add(0.01, 6000 "Attack the enemy.");\nadd(0.02, 500 "Give the enemy a last blow.");\nadd(0.02, 500 "The attack triggers a violent attack.");\nadd(0.1, 200 "Simultaneous attack.6more than the enemy.");\nadd(0.25, 200 "Simultaneous attack.8more than the enemy.");
27544	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 500 "Give the enemy a last blow.");\nadd(0.01, 500 "The attack triggers a violent attack.");\nadd(0.05, 300 "Simultaneous attack.6more than the enemy.");\nadd(0.2, 300 "Simultaneous attack.8more than the enemy.");
27545	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 500 "Give the enemy a last blow.");\nadd(0.01, 500 "The attack triggers a violent attack.");\nadd(0.1, 300 "Simultaneous attack.6more than the enemy.");\nadd(0.3, 100 "Simultaneous attack.9more than the enemy.");
27546	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 500 "Give the enemy a last blow.");\nadd(0.01, 500 "The attack triggers a violent attack.");\nadd(0.05, 300 "Simultaneous attack.6more than the enemy.");\nadd(0.2, 150 "Simultaneous attack.9more than the enemy.");
27547	add(0.01, 8000 "Attack the enemy.");\nadd(0.01, 500 "Give the enemy a last blow.");\nadd(0.01, 500 "The attack triggers a violent attack.");\nadd(0.02, 300 "Simultaneous attack.5more than the enemy.");\nadd(0.05, 500 "Simultaneous attack.10more than the enemy.");
27548	add(1, 100 "Use skills successfully.");\nadd(50, 1 "from others or books.，Get a better way.");
27549	add(0.5, 200 "Use skills successfully.");\nadd(5, 10 "Use your skills successfully when you run out of all Theirian magic bombs.");
27550	add(0.25, 300 "Use skills successfully.");\nadd(5, 15 "Use your skills successfully when you run out of all Theirian magic bombs.");
27551	add(0.2, 250 "Use skills successfully.");\nadd(4, 25) "Use your skills successfully when you run out of all Theirian magic bombs.");
27552	add(0.2, 300 "Use skills successfully.");\nadd(3, 30) "Use your skills successfully when you run out of all Theirian magic bombs.");
27553	add(0.15, 500 "Use skills successfully.");\nadd(2.5, 30) "Use your skills successfully when you run out of all Theirian magic bombs.");
27554	add(0.15, 600 "Use skills successfully.");\nadd(2, 30) "Use your skills successfully when you run out of all Theirian magic bombs.");
27555	add(0.15, 600 "Use skills successfully.");\nadd(1.5, 40) "Use your skills successfully when you run out of all Theirian magic bombs.");
27556	add(0.15, 600 "Use skills successfully.");\nadd(1, 60) "Use your skills successfully when you run out of all Theirian magic bombs.");
27557	add(0.1, 1000 "Use skills successfully.");\nadd(0.5, 100) "Use your skills successfully when you run out of all Theirian magic bombs.");
27558	add(0.1, 1000 "Use skills successfully.");\nadd(0.25, 200) "Use your skills successfully when you run out of all Theirian magic bombs.");
27559	add(0.05, 2000 "Use skills successfully.");\nadd(0.1, 500) "Use your skills successfully when you run out of all Theirian magic bombs.");
27560	add(0.025, 4000 "Use skills successfully.");\nadd(0.05, 1000) "Use your skills successfully when you run out of all Theirian magic bombs.");
27561	add(0.025, 5000 "Use skills successfully.");\nadd(0.05, 500) "Use your skills successfully when you run out of all Theirian magic bombs.");
27562	add(0.025, 5000 "Use skills successfully.");\nadd(0.025, 1000) "Use your skills successfully when you run out of all Theirian magic bombs.");
27563	add(0.01, 8000 "Use skills successfully.");\nadd(0.025, 800) "Use your skills successfully when you run out of all Theirian magic bombs.");
27564	add(100, 1, "Temporary.");
27565	add(100, 1, "Temporary.");
27566	Sacred storm.
27567	Sacred storm.
27568	Hurt. 200%\nCooling time. 10Seconds.
27569	Hurt. 210%\nCooling time. 10Seconds.
27570	Hurt. 220%\nCooling time. 10Seconds.
27571	Hurt. 230%\nCooling time. 10Seconds.
27572	Hurt. 240%\nCooling time. 10Seconds.
27573	Hurt. 260%\nCooling time. 9.5Seconds.
27574	Hurt. 280%\nCooling time. 9.5Seconds.
27575	Hurt. 300%\nCooling time. 9.5Seconds.
27576	Hurt. 320%\nCooling time. 9Seconds.
27577	Hurt. 340%\nCooling time. 9Seconds.
27578	Hurt. 360%\nCooling time. 8.5Seconds.
27579	Hurt. 380%\nCooling time. 8Seconds.
27580	Hurt. 410%\nCooling time. 7.5Seconds.
27581	Hurt. 440%\nCooling time. 7Seconds.
27582	Hurt. 470%\nCooling time. 6.5Seconds.
27583	Hurt. 500%\nCooling time. 6Seconds.
27584	Hurt. 180%\nCooling time. 20Seconds.
27585	Hurt. 220%\nCooling time. 20Seconds.
27586	Hurt. 240%\nCooling time. 20Seconds.
27587	Hurt. 260%\nCooling time. 20Seconds.
27588	Hurt. 280%\nCooling time. 20Seconds.
27589	Hurt. 300%\nCooling time. 20Seconds.
27590	Hurt. 320%\nCooling time. 20Seconds.\nThe range of attacks increases.
27591	Hurt. 340%\nCooling time. 17Seconds.
27592	Hurt. 360%\nCooling time. 17Seconds.
27593	Hurt. 380%\nCooling time. 17Seconds.
27594	Hurt. 400%\nCooling time. 17Seconds.
27595	Hurt. 420%\nCooling time. 15Seconds.\nThe range of attacks increases.
27596	Hurt. 440%\nCooling time. 15Seconds.
27597	Hurt. 460%\nCooling time. 15Seconds.
27598	Hurt. 480%\nCooling time. 15Seconds.
27599	Hurt. 500%\nCooling time. 13Seconds.\nThe range of attacks increases.
27600	The damage suffered by each enemy increased. 20% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27601	The damage suffered by each enemy increased. 24% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27602	The damage suffered by each enemy increased. 28% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27603	The damage suffered by each enemy increased. 32% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27604	The damage suffered by each enemy increased. 36% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27605	The damage suffered by each enemy increased. 40% \nCan attack at most simultaneously.10enemy.\nCooling time. 30Seconds.
27606	The damage suffered by each enemy increased. 44% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.\nThe range of attacks increases.
27607	The damage suffered by each enemy increased. 48% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.
27608	The damage suffered by each enemy increased. 52% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.
27609	The damage suffered by each enemy increased. 56% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.
27610	The damage suffered by each enemy increased. 60% \nCan attack at most simultaneously.10enemy.\nCooling time. 28Seconds.
27611	The damage suffered by each enemy increased. 64% \nCan attack at most simultaneously.12enemy.\nCooling time. 27Seconds.\nThe range of attacks increases.
27612	The damage suffered by each enemy increased. 68% \nCan attack at most simultaneously.12enemy.\nCooling time. 27Seconds.
27613	The damage suffered by each enemy increased. 72% \nCan attack at most simultaneously.12enemy.\nCooling time. 27Seconds.
27614	The damage suffered by each enemy increased. 76% \nCan attack at most simultaneously.12enemy.\nCooling time. 27Seconds.
27615	The damage suffered by each enemy increased. 80% \nCan attack at most simultaneously.15enemy.\nCooling time. 25Seconds.\nThe range of attacks increases.
27616	add(1, 100 "Attack the enemy.");\nadd(50, 1 "Get a better way from others or books.");
27617	add(0.4, 200 "Attack the enemy.");\nadd(1.5, 50 "Give the enemy a last blow.");
27618	add(0.25, 300 "Attack the enemy.");\nadd(1, 80 "Give the enemy a last blow.");
27619	add(0.15, 500 "Attack the enemy.");\nadd(0.8, 100 "Give the enemy a last blow.");
27620	add(0.1, 800 "Attack the enemy.");\nadd(0.4, 200 "Give the enemy a last blow.");
27621	add(0.08, 1000 "Attack the enemy.");\nadd(0.2, 400 "Give the enemy a last blow.");
27622	add(0.035, 2000 "Attack the enemy.");\nadd(0.2, 400 "Give the enemy a last blow.");\nadd(0.2, 400 "The attack triggers a violent attack.");
27623	add(0.025, 2500 "Attack the enemy.");\nadd(0.12, 500 "Give the enemy a last blow.");\nadd(0.12, 500 "The attack triggers a violent attack.");
27624	add(0.02, 3000 "Attack the enemy.");\nadd(0.11, 550 "Give the enemy a last blow.");\nadd(0.11, 550 "The attack triggers a violent attack.");
27625	add(0.017, 3500 "Attack the enemy.");\nadd(0.1, 600 "Give the enemy a last blow.");\nadd(0.1, 600 "The attack triggers a violent attack.");
27626	add(0.015, 4000 "Attack the enemy.");\nadd(0.08, 650 "Give the enemy a last blow.");\nadd(0.08, 650 "The attack triggers a violent attack.");
27627	add(0.012, 4200 "Attack the enemy.");\nadd(0.07, 700 "Give the enemy a last blow.");\nadd(0.07, 700 "The attack triggers a violent attack.");
27628	add(0.016, 4500 "Attack the enemy.");\nadd(0.06, 800 "Give the enemy a last blow.");\nadd(0.06, 800 "The attack triggers a violent attack.");
27629	add(0.014, 4800 "Attack the enemy.");\nadd(0.055, 900 "Give the enemy a last blow.");\nadd(0.055, 900 "The attack triggers a violent attack.");
27630	add(0.01, 5000 "Attack the enemy.");\nadd(0.05, 1000 "Give the enemy a last blow.");\nadd(0.05, 1000 "The attack triggers a violent attack.");
27631	add(0.01, 5000 "Attack the enemy.");\nadd(0.05, 1000 "Give the enemy a last blow.");\nadd(0.05, 1000 "The attack triggers a violent attack.");
27632	For approachto.2mWithin the enemy to use skills.。
27633	For approachto.2mWithin the enemy to use skills.。
27634	For approachto.2mWithin the enemy to use skills.。
27635	For approachto.2mWithin the enemy to use skills.。
27636	For approachto.2mWithin the enemy to use skills.。
27637	For approachto.2mWithin the enemy to use skills.。
27638	For approachto.2mWithin the enemy to use skills.。
27639	For approachto.2mWithin the enemy to use skills.。
27640	For approachto.2mWithin the enemy to use skills.。
27641	For approachto.2mWithin the enemy to use skills.。
27642	For approachto.2mWithin the enemy to use skills.。
27643	For approachto.2mWithin the enemy to use skills.。
27644	For approachto.2mWithin the enemy to use skills.。
27645	For approachto.2mWithin the enemy to use skills.。
27646	For approachto.2mWithin the enemy to use skills.。
27647	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
27648	Tianma hurt. 100~150
27649	Tianma hurt. 100~150
27650	Tianma hurt. 150~250
27651	Tianma hurt. 250~300
27652	Tianma hurt. 500~750
27653	Tianma hurt. 600~900
27654	Tianma hurt. 700~1050
27655	Tianma hurt. 800~1200
27656	Tianma hurt. 900~1350
27657	Tianma hurt. 1000~1500
27658	Tianma hurt. 1100~1650
27659	Tianma hurt. 1200~1800
27660	Tianma hurt. 1300~1950
27661	Tianma hurt. 1400~2100
27662	Tianma hurt. 1500~2250
27663	Tianma hurt. 1600~2400
27664	add(100, 1, "To upgrade..");
27665	add(100, 1, "To upgrade..");
27666	add(100, 1, "To upgrade..");
27667	add(100, 1, "To upgrade..");
27668	add(100, 1, "To upgrade..");
27669	add(100, 1, "To upgrade..");
27670	add(100, 1, "To upgrade..");
27671	add(100, 1, "To upgrade..");
27672	add(100, 1, "To upgrade..");
27673	add(100, 1, "To upgrade..");
27674	add(100, 1, "To upgrade..");
27675	add(100, 1, "To upgrade..");
27676	add(100, 1, "To upgrade..");
27677	add(100, 1, "To upgrade..");
27678	add(100, 1, "To upgrade..");
27679	add(100, 1, "To upgrade..");
27680	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27681	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27682	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27683	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27684	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27685	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27686	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27687	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27688	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27689	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27690	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27691	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27692	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27693	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27694	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27695	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
27696	Hurt. 80%\nCooling time. 16Seconds.
27697	Hurt. 85%\nCooling time. 16Seconds.
27698	Hurt. 90%\nCooling time. 16Seconds.
27699	Hurt. 95%\nCooling time. 15.5Seconds.
27700	Hurt. 100%\nCooling time. 15.5Seconds.
27701	Hurt. 105%\nCooling time. 15Seconds.
27702	Hurt. 110%\nCooling time. 15Seconds.
27703	Hurt. 120%\nCooling time. 14.5Seconds.
27704	Hurt. 130%\nCooling time. 14Seconds.
27705	Hurt. 140%\nCooling time. 13.5Seconds.
27706	Hurt. 150%\nCooling time. 13Seconds.
27707	Hurt. 160%\nCooling time. 12.5Seconds.
27708	Hurt. 170%\nCooling time. 12Seconds.
27709	Hurt. 180%\nCooling time. 11.5Seconds.
27710	Hurt. 190%\nCooling time. 11Seconds.
27711	Hurt. 200%\nCooling time. 10Seconds.
27712	Hurt. 100%\nCooling time. 17Seconds.
27713	Hurt. 110%\nCooling time. 17Seconds.
27714	Hurt. 120%\nCooling time. 17Seconds.
27715	Hurt. 130%\nCooling time. 17Seconds.
27716	Hurt. 140%\nCooling time. 17Seconds.
27717	Hurt. 150%\nCooling time. 17Seconds.
27718	Hurt. 160%\nCooling time. 17Seconds.
27719	Hurt. 170%\nCooling time. 16.5Seconds.
27720	Hurt. 180%\nCooling time. 16Seconds.
27721	Hurt. 190%\nCooling time. 15.5Seconds.
27722	Hurt. 200%\nCooling time. 14Seconds.
27723	Hurt. 210%\nCooling time. 14.5Seconds.
27724	Hurt. 220%\nCooling time. 14Seconds.
27725	Hurt. 230%\nCooling time. 13.5Seconds.
27726	Hurt. 240%\nCooling time. 13Seconds.
27727	Hurt. 250%\nCooling time. 12Seconds.
27728	Start the crazy effect.\nDuration. 15Seconds.\nCooling time. 5Minutes.
27729	Start the crazy effect.\nDuration. 15.5Seconds.\nCooling time. 5Minutes.
27730	Start the crazy effect.\nDuration. 16Seconds.\nCooling time. 5Minutes.
27731	Start the crazy effect.\nDuration. 16.5Seconds.\nCooling time. 5Minutes.
27732	Start the crazy effect.\nDuration. 17Seconds.\nCooling time. 5Minutes.
27733	Start the crazy effect.\nDuration. 17.5Seconds.\nCooling time. 5Minutes.
27734	Start the crazy effect.\nDuration. 18Seconds.\nCooling time. 5Minutes.
27735	Start the crazy effect.\nDuration. 19Seconds.\nCooling time. 5Minutes.
27736	Start the crazy effect.\nDuration. 20Seconds.\nCooling time. 5Minutes.
27737	Start the crazy effect.\nDuration. 21Seconds.\nCooling time. 5Minutes.
27738	Start the crazy effect.\nDuration. 22Seconds.\nCooling time. 5Minutes.
27739	Start the crazy effect.\nDuration. 23Seconds.\nCooling time. 5Minutes.
27740	Start the crazy effect.\nDuration. 24Seconds.\nCooling time. 5Minutes.
27741	Start the crazy effect.\nDuration. 25Seconds.\nCooling time. 5Minutes.
27742	Start the crazy effect.\nDuration. 26Seconds.\nCooling time. 5Minutes.
27743	Start the crazy effect.\nDuration. 28Seconds.\nCooling time. 5Minutes.
27744	add(1, 100 "Use skills successfully.");\nadd(50, 1 "from others or books.，Get a better way.");
27745	add(0.45, 200, "Use skills successfully.");\nadd(0.8, 100, "Attack the enemy.");
27746	add(0.3, 300, "Use skills successfully.");\nadd(0.4, 200, "Attack the enemy.");
27747	add(0.12, 400, "Use skills successfully.");\nadd(0.25, 300, "Attack the enemy.");
27748	add(0.13, 700, "Use skills successfully.");\nadd(0.18, 450, "Attack the enemy.");
27749	add(0.06, 1000, "Use skills successfully.");\nadd(0.08, 600, "Attack the enemy.");\nadd(0.25, 200 "The attack triggers a violent attack.");
27750	add(0.04, 1500, "Use skills successfully.");\nadd(0.065, 800, "Attack the enemy.");\nadd(0.15, 400 "The attack triggers a violent attack.");
27751	add(0.025, 2500, "Use skills successfully.");\nadd(0.035, 1200, "Attack the enemy.");\nadd(0.1, 600 "The attack triggers a violent attack.");
27752	add(0.02, 3000, "Use skills successfully.");\nadd(0.03, 1500, "Attack the enemy.");\nadd(0.09, 650 "The attack triggers a violent attack.");
27753	add(0.018, 3500, "Use skills successfully.");\nadd(0.03, 1800, "Attack the enemy.");\nadd(0.085, 700 "The attack triggers a violent attack.");
27754	add(0.015, 4000, "Use skills successfully.");\nadd(0.025, 2200, "Attack the enemy.");\nadd(0.08, 750 "The attack triggers a violent attack.");
27755	add(0.014, 4500, "Use skills successfully.");\nadd(0.02, 2600, "Attack the enemy.");\nadd(0.075, 700 "The attack triggers a violent attack.");
27756	add(0.012, 5000, "Use skills successfully.");\nadd(0.018, 3000, "Attack the enemy.");\nadd(0.065, 800 "The attack triggers a violent attack.");
27757	add(0.01, 5500, "Use skills successfully.");\nadd(0.015, 3500, "Attack the enemy.");\nadd(0.06, 900 "The attack triggers a violent attack.");
27758	add(0.01, 6000, "Use skills successfully.");\nadd(0.01, 4000, "Attack the enemy.");\nadd(0.05, 1000 "The attack triggers a violent attack.");
27759	add(0.01, 6000, "Use skills successfully.");\nadd(0.01, 4000, "Attack the enemy.");\nadd(0.05, 1000 "The attack triggers a violent attack.");
27760	add(1, 100 "Attack the enemy.");\nadd(50, 1 "from others or books.，Get a better way.");
27761	add(0.8, 150 "Attack the enemy.");\nadd(2, 20 "Give the enemy a last blow.");
27762	add(0.6, 200 "Attack the enemy.");\nadd(1.5, 50 "Give the enemy a last blow.");
27763	add(0.3, 300 "Attack the enemy.");\nadd(0.8, 100 "Give the enemy a last blow.");
27764	add(0.18, 500 "Attack the enemy.");\nadd(0.4, 200 "Give the enemy a last blow.");
27765	add(0.1, 800 "Attack the enemy.");\nadd(0.2, 300 "Give the enemy a last blow.");\nadd(0.6, 100 "The attack triggers a violent attack.");
27766	add(0.06, 1200 "Attack the enemy.");\nadd(0.2, 300 "Give the enemy a last blow.");\nadd(0.3, 200 "The attack triggers a violent attack.");
27767	add(0.038, 1600 "Attack the enemy.");\nadd(0.15, 400 "Give the enemy a last blow.");\nadd(0.2, 300 "The attack triggers a violent attack.");
27768	add(0.032, 1800 "Attack the enemy.");\nadd(0.12, 500 "Give the enemy a last blow.");\nadd(0.15, 400 "The attack triggers a violent attack.");
27769	add(0.03, 2000 "Attack the enemy.");\nadd(0.12, 500 "Give the enemy a last blow.");\nadd(0.15, 400 "The attack triggers a violent attack.");
27770	add(0.024, 2500 "Attack the enemy.");\nadd(0.01, 600 "Give the enemy a last blow.");\nadd(0.12, 500 "The attack triggers a violent attack.");
27771	add(0.02, 3000 "Attack the enemy.");\nadd(0.085, 700 "Give the enemy a last blow.");\nadd(0.12, 500 "The attack triggers a violent attack.");
27772	add(0.0185, 3200 "Attack the enemy.");\nadd(0.075, 800 "Give the enemy a last blow.");\nadd(0.01, 600 "The attack triggers a violent attack.");
27773	add(0.017, 3600 "Attack the enemy.");\nadd(0.07, 900 "Give the enemy a last blow.");\nadd(0.085, 700 "The attack triggers a violent attack.");
27774	add(0.015, 4000 "Attack the enemy.");\nadd(0.06, 1000 "Give the enemy a last blow.");\nadd(0.075, 800 "The attack triggers a violent attack.");
27775	add(0.015, 4000 "Attack the enemy.");\nadd(0.06, 1000 "Give the enemy a last blow.");\nadd(0.075, 800 "The attack triggers a violent attack.");
27777	add(8, 10, "Use skills successfully.");\nadd(5, 20, "Attack the enemy in a state that triggers the crazy effect.");
27778	add(4, 20, "Use skills successfully.");\nadd(2, 50, "Attack the enemy in a state that triggers the crazy effect.");
27779	add(2, 40, "Use skills successfully.");\nadd(1, 100, "Attack the enemy in a state that triggers the crazy effect.");
27780	add(0.75, 80, "Use skills successfully.");\nadd(0.3, 200, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.6, 100, "Defeat the enemy in a state that triggers the crazy effect.");
27781	add(0.375, 160, "Use skills successfully.");\nadd(0.15, 400, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.3, 200, "Defeat the enemy in a state that triggers the crazy effect.");
27782	add(0.3, 220, "Use skills successfully.");\nadd(0.1, 600, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.15, 400, "Defeat the enemy in a state that triggers the crazy effect.");
27783	add(0.1, 400, "Use skills successfully.");\nadd(0.04, 1000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.1, 600, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.4, 100, "Defeat in a state that triggers a frenzied effect.2more than the enemy.");
27784	add(0.08, 500, "Use skills successfully.");\nadd(0.04, 1000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.075, 800, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.2, 200, "Defeat in a state that triggers a frenzied effect.2more than the enemy.");
27785	add(0.08, 500, "Use skills successfully.");\nadd(0.025, 1600, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.06, 1000, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.2, 200, "Defeat in a state that triggers a frenzied effect.2more than the enemy.");
27786	add(0.07, 600, "Use skills successfully.");\nadd(0.02, 2000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.04, 1500, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.16, 250, "Defeat in a state that triggers a frenzied effect.3more than the enemy.");
27787	add(0.07, 600, "Use skills successfully.");\nadd(0.016, 2500, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.034, 1800, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.14, 300, "Defeat in a state that triggers a frenzied effect.3more than the enemy.");
27788	add(0.06, 700, "Use skills successfully.");\nadd(0.014, 3000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.03, 2000, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.12, 350, "Defeat in a state that triggers a frenzied effect.3more than the enemy.");
27789	add(0.06, 700, "Use skills successfully.");\nadd(0.012, 3500, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.024, 2500, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.1, 400, "Defeat in a state that triggers a frenzied effect.4more than the enemy.");
27790	add(0.05, 800, "Use skills successfully.");\nadd(0.01, 4000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.02, 3000, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.1, 400, "Defeat in a state that triggers a frenzied effect.4more than the enemy.");
27791	add(0.05, 800, "Use skills successfully.");\nadd(0.01, 4000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.02, 3000, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.1, 400, "Defeat in a state that triggers a frenzied effect.4more than the enemy.");
27792	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27793	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27794	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27795	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27796	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27797	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27798	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27799	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27800	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27801	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27802	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27803	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27804	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27805	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27806	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
27807	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
27808	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27809	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27810	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27811	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27812	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27813	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27814	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27815	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27816	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27817	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27818	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27819	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27820	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27821	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27822	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
27823	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
27824	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27825	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27826	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27827	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27828	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27829	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27830	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27831	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27832	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27833	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27834	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27835	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27836	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27837	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27838	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
27839	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
27841	Pergassos injury. 100~150
27842	Pergassos injury. 100~150
27843	Pergassos injury. 150~250
27844	Pergassos injury. 250~300
27845	Pergassos injury. 500~750
27846	Pergassos injury. 600~900
27847	Pergassos injury. 700~1050
27848	Pergassos injury. 800~1200
27849	Pergassos injury. 900~1350
27850	Pergassos injury. 1000~1500
27851	Pergassos injury. 1100~1650
27852	Pergassos injury. 1200~1800
27853	Pergassos injury. 1300~1950
27854	Pergassos injury. 1400~2100
27855	Pergassos injury. 1500~2250
27856	Pergassos injury. 1600~2400
27857	Currently the practice phase.
27858	When equipped with a double gun.\nMaximum damage increases.6
27859	When equipped with a double gun.\nMaximum damage increases.7\nMinimum damage increases.1
27860	When equipped with a double gun.\nMaximum damage increases.8\nMinimum damage increases.2
27861	When equipped with a double gun.\nMaximum damage increases.9\nMinimum damage increases.3
27862	When equipped with a double gun.\nMaximum damage increases.10\nMinimum damage increases.4
27863	When equipped with a double gun.\nMaximum damage increases.11\nMinimum damage increases.5
27865	When equipped with a double gun.\nMaximum damage increases.16\nMinimum damage increases.7\nA blow. +3
27866	When equipped with a double gun.\nMaximum damage increases.17\nMinimum damage increases.8\nA blow. +3
27867	When equipped with a double gun.\nMaximum damage increases.18\nMinimum damage increases.9\nA blow. +3
27868	When equipped with a double gun.\nMaximum damage increases.22\nMinimum damage increases.10\nA blow. +5
27869	When equipped with a double gun.\nMaximum damage increases.23\nMinimum damage increases.11\nA blow. +5
27870	When equipped with a double gun.\nMaximum damage increases.24\nMinimum damage increases.12\nA blow. +5
27871	When equipped with a double gun.\nMaximum damage increases.25\nMinimum damage increases.13\nA blow. +5
27872	When equipped with a double gun.\nMaximum damage increases.30\nMinimum damage increases.15\nA blow. +6
27873	Hurt. 330%\nCooling time. 10Seconds.
27874	Hurt. 360%\nCooling time. 10Seconds.
27875	Hurt. 390%\nCooling time. 10Seconds.
27876	Hurt. 420%\nCooling time. 10Seconds.
27877	Hurt. 450%\nCooling time. 10Seconds.
27878	Hurt. 480%\nCooling time. 9.5Seconds.
27879	Hurt. 510%\nCooling time. 9.5Seconds.
27880	Hurt. 540%\nCooling time. 9.5Seconds.
27881	Hurt. 570%\nCooling time. 9Seconds.
27882	Hurt. 600%\nCooling time. 9Seconds.
27883	Hurt. 640%\nCooling time. 8.5Seconds.
27884	Hurt. 670%\nCooling time. 8Seconds.
27885	Hurt. 700%\nCooling time. 7.5Seconds.
27886	Hurt. 730%\nCooling time. 7Seconds.
27887	Hurt. 750%\nCooling time. 6.5Seconds.
27888	Hurt. 800%\nCooling time. 6Seconds.
27921	Hurt. 150%\nCooling time. 7.6Seconds.
27922	Hurt. 165%\nCooling time. 7.6Seconds.
27923	Hurt. 180%\nCooling time. 7.6Seconds.
27924	Hurt. 195%\nCooling time. 7.6Seconds.
27925	Hurt. 210%\nCooling time. 7.6Seconds.
27926	Hurt. 225%\nCooling time. 7.6Seconds.
27927	Hurt. 240%\nCooling time. 7.6Seconds.\nThe range of attacks increases.
27928	Hurt. 255%\nCooling time. 5.6Seconds.
27929	Hurt. 270%\nCooling time. 5.6Seconds.
27930	Hurt. 285%\nCooling time. 5.6Seconds.
27931	Hurt. 300%\nCooling time. 5.6Seconds.
27932	Hurt. 315%\nCooling time. 5.6Seconds.\nThe range of attacks increases.
27933	Hurt. 330%\nCooling time. 5.6Seconds.
27934	Hurt. 345%\nCooling time. 5.6Seconds.
27935	Hurt. 360%\nCooling time. 5.6Seconds.
27936	Hurt. 400%\nCooling time. 5.6Seconds.\nThe range of attacks increases.
27953	The time to prepare for loading is reduced.
27954	The time to prepare for loading is reduced.
27955	The time to prepare for loading is reduced.
27956	The time to prepare for loading is reduced.
27957	The time to prepare for loading is reduced.
27958	The time to prepare for loading is reduced.
27959	The time to prepare for loading is reduced.
27960	The time to prepare for loading is reduced.
27961	The time to prepare for loading is reduced.
27962	The time to prepare for loading is reduced.
27963	The time to prepare for loading is reduced.
27964	The time to prepare for loading is reduced.
27965	The time to prepare for loading is reduced.
27966	The time to prepare for loading is reduced.
27967	The time to prepare for loading is reduced.
27968	The time to prepare for loading is reduced.
27969	Start the crazy effect.\nThe duration is .15Seconds.
27970	Start the crazy effect.\nThe duration is .15.5Seconds.
27971	Start the crazy effect.\nThe duration is .16Seconds.
27972	Start the crazy effect.\nThe duration is .16.5Seconds.
27973	Start the crazy effect.\nThe duration is .17Seconds.
27974	Start the crazy effect.\nThe duration is .17.5Seconds.
27975	Start the crazy effect.\nThe duration is .18Seconds.
27976	Start the crazy effect.\nThe duration is .19Seconds.
27977	Start the crazy effect.\nThe duration is .20Seconds.
27978	Start the crazy effect.\nThe duration is .21Seconds.
27979	Start the crazy effect.\nThe duration is .22Seconds.
27980	Start the crazy effect.\nThe duration is .23Seconds.
27981	Start the crazy effect.\nThe duration is .24Seconds.
27982	Start the crazy effect.\nThe duration is .25Seconds.
27983	Start the crazy effect.\nThe duration is .26Seconds.
27984	Start the crazy effect.\nThe duration is .28Seconds.
27985	Fusion of minerals.\nEngineering parts can be made.
27986	Fusion of minerals.\nEngineering parts can be made.
27987	Fusion of minerals.\nEngineering parts can be made.\nCan make engineering props.
27988	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.
27989	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.
27990	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.
27991	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.
27992	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.\nCan be made of engineering weapons.\nLess production time.\nHigh-quality items can be made.
27993	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.\nCan be made of engineering weapons.\nLess production time.\nHigh-quality items can be made.
27994	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.\nCan be made of engineering weapons.\nLess production time.\nHigh-quality items can be made.
27995	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.\nCan be made of engineering weapons.\nLess production time.\nHigh-quality items can be made.
27996	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.\nCan be made of engineering weapons.\nLess production time.\nVery high quality items can be made.
27997	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.\nCan be made of engineering weapons.\nLess production time.\nVery high quality items can be made.
27998	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.\nCan be made of engineering weapons.\nLess production time.\nVery high quality items can be made.
27999	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.\nCan be made of engineering weapons.\nLess production time.\nVery high quality items can be made.
28000	Fusion of minerals.\nEngineering parts can be made.\nCan make weapons and armor.\nCan make engineering props.\nCan be made of engineering weapons.\nLess production time.\nMake top-quality items.
28001	Magical transformations are available.\nYou can make magic bombs.
28002	Magical transformations are available.\nYou can make magic bombs.
28003	Magical transformations are available.\nYou can make magic bombs.
28004	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material
28005	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material
28006	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material
28007	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material
28008	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material\nMagical decorations can be made.\nLess production time.\nHigh-quality items can be made.
28009	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material\nMagical decorations can be made.\nLess production time.\nHigh-quality items can be made.
28010	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material\nMagical decorations can be made.\nMake magic weapons and armor.\nLess production time.\nHigh-quality items can be made.
28011	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material\nMagical decorations can be made.\nMake magic weapons and armor.\nLess production time.\nHigh-quality items can be made.
28012	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material\nMagical decorations can be made.\nMake magic weapons and armor.\nLess production time.\nVery high quality items can be made.
28013	Magical transformations are available.\nYou can make magic bombs.\nProduction magic material\nMagical decorations can be made.\nMake magic weapons and armor.\nLess production time.\nVery high quality items can be made.
28014	Magical conversion seis.\nYou can make magic bombs.\nProduction magic material\nMagical jewelry can be made.\nMake magic weapons and armor.\nReduce production time.\nThere is a very high chance of producing high-quality items.
28015	Magical conversion seis.\nYou can make magic bombs.\nProduction magic material\nMagical jewelry can be made.\nMake magic weapons and armor.\nReduce production time.\nThere is a very high chance of producing high-quality items.
28016	Magical conversion seis.\nYou can make magic bombs.\nProduction magic material\nMagical jewelry can be made.\nMake magic weapons and armor.\nShorter production time.2Seconds.\nMake top-quality items.
28017	The skill is at the practice level.
28018	The acquisition success rate increases.1%\nReduce acquisition time.
28019	The acquisition success rate increases.2%\nReduce acquisition time.
28020	The acquisition success rate increases.3%\nReduce acquisition time.
28021	The acquisition success rate increases.4%\nReduce acquisition time.\nAdditional acquisition is available.2items.\nThe chance of additional acquisition is.2%
28022	The acquisition success rate increases.5%\nReduce acquisition time.\nAdditional acquisition is available.2items.\nThe chance of additional acquisition is.3%
28023	The acquisition success rate increases.6%\nReduce acquisition time.\nAdditional acquisition is available.2items.\nThe chance of additional acquisition is.4%
28024	The acquisition success rate increases.8%\nReduce acquisition time.\nAdditional acquisition is available.2items.\nThe chance of additional acquisition is.6%
28025	The acquisition success rate increases.10%\nReduce acquisition time.\nAdditional acquisition is available.2items.\nThe chance of additional acquisition is.7%
28026	The acquisition success rate increases.12%\nReduce acquisition time.\nAdditional acquisition is available.3items.\nThe chance of additional acquisition is.8%
28027	The acquisition success rate increases.14%\nReduce acquisition time.\nAdditional acquisition is available.3items.\nThe chance of additional acquisition is.9%
28028	The acquisition success rate increases.16%\nReduce acquisition time.\nAdditional acquisition is available.3items.\nThe chance of additional acquisition is.10%
28029	The acquisition success rate increases.18%\nReduce acquisition time.\nAdditional acquisition is available.3items. \nThe chance of additional acquisition is.11%
28030	The acquisition success rate increases.20%\nReduce acquisition time.\nAdditional acquisition is available.4items. \nThe chance of additional acquisition is.12%
28031	The acquisition success rate increases.22%\nReduce acquisition time.\nAdditional acquisition is available.4items. \nThe chance of additional acquisition is.13%
28032	The acquisition success rate increases.25%\nReduce acquisition time.\nAdditional acquisition is available.4items. \nThe chance of additional acquisition is.15%
28033	The skill is at the practice level.
28034	The success rate of plant specimen collection increased.1%\nPlant specimen collection time is reduced.
28035	The success rate of plant specimen collection increased.2%\nPlant specimen collection time is reduced.
28036	The success rate of plant specimen collection increased.3%\nPlant specimen collection time is reduced.
28037	The success rate of plant specimen collection increased.4%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.2A. \nAdditional acquisition of plant specimens.2%
28038	The success rate of plant specimen collection increased.5%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.2A. \nAdditional acquisition of plant specimens.3%
28039	The success rate of plant specimen collection increased.6%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.2A. \nAdditional acquisition of plant specimens.4%
28040	The success rate of plant specimen collection increased.8%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.2A. \nAdditional acquisition of plant specimens.6%
28041	The success rate of plant specimen collection increased.10%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.2A. \nAdditional acquisition of plant specimens.7%
28042	The success rate of plant specimen collection increased.12%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.3A. \nAdditional acquisition of plant specimens.8%
28043	The success rate of plant specimen collection increased.14%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.3A. \nAdditional acquisition of plant specimens.9%
28044	The success rate of plant specimen collection increased.16%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.3A. \nAdditional acquisition of plant specimens.10%
28045	The success rate of plant specimen collection increased.18%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.3A. \nAdditional acquisition of plant specimens.11%
28046	The success rate of plant specimen collection increased.20%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.4A. \nAdditional acquisition of plant specimens. 12%
28047	The success rate of plant specimen collection increased.22%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.4A. \nAdditional acquisition of plant specimens. 13%
28048	The success rate of plant specimen collection increased.25%\nPlant specimen collection time is reduced.\nAdditional collection of plant specimens.4A. \nAdditional acquisition of plant specimens. 15%
28049	add(100, 1, "Raise the level..");
28050	add(100, 1, "Raise the level..");
28051	add(100, 1, "Raise the level..");
28052	add(100, 1, "Raise the level..");
28053	add(100, 1, "Raise the level..");
28054	add(100, 1, "Raise the level..");
28055	add(100, 1, "Raise the level..");
28056	add(100, 1, "Raise the level..");
28057	add(100, 1, "Raise the level..");
28058	add(100, 1, "Raise the level..");
28059	add(100, 1, "Raise the level..");
28060	add(100, 1, "Raise the level..");
28061	add(100, 1, "Raise the level..");
28062	add(100, 1, "Raise the level..");
28063	add(100, 1, "Raise the level..");
28064	add(100, 1, "Raise the level..");
28065	add(100, 1, "Temporary.");
28066	add(100, 1, "Temporary.");
28067	add(1, 100, "Attack the enemy."); add(100, 1, "Complete.[The gunners are ready for training.]");
28068	add(1, 100, "Attack the enemy."); add(2, 25, "The attack triggers a violent attack.");
28069	add(1, 100, "Attack the enemy."); add(1, 50, "The attack triggers a violent attack.");
28070	add(0.5, 100, "Attack the enemy."); add(0.5, 100, "Give the enemy a last blow."); add(1, 50, "The attack triggers a violent attack.");
28071	add(0.25, 200, "Attack the enemy."); add(0.25, 200, "Give the enemy a last blow."); add(1, 50, "The attack triggers a violent attack.");
28072	add(0.2, 250, "Attack the enemy."); add(0.2, 250, "Give the enemy a last blow."); add(0.5, 50, "The attack triggers a violent attack."); add(1, 25, "Give the enemy a last blow with a thrashing.");
28073	add(0.2, 300, "Attack the enemy."); add(0.2, 300, "Give the enemy a last blow."); add(0.5, 50, "The attack triggers a violent attack."); add(1, 10, "Give the enemy a last blow with a thrashing.");
28074	add(0.2, 400, "Attack the enemy."); add(0.1, 400, "Give the enemy a last blow."); add(0.25, 100, "The attack triggers a violent attack."); add(0.5, 10, "Give the enemy a last blow with a thrashing.");
28075	add(0.1, 700, "Attack the enemy."); add(0.1, 500, "Give the enemy a last blow."); add(0.25, 100, "The attack triggers a violent attack."); add(0.5, 25, "Give the enemy a last blow with a thrashing.");
28076	add(0.05, 2000, "Attack the enemy."); add(0.05, 500, "Give the enemy a last blow."); add(0.1, 200, "The attack triggers a violent attack."); add(0.25, 50, "Give the enemy a last blow with a thrashing.");
28077	add(0.05, 2000, "Attack the enemy."); add(0.05, 500, "Give the enemy a last blow."); add(0.05, 300, "The attack triggers a violent attack."); add(0.25, 50, "Give the enemy a last blow with a thrashing.");
28078	add(0.03, 3000, "Attack the enemy."); add(0.05, 500, "Give the enemy a last blow."); add(0.05, 500, "The attack triggers a violent attack."); add(0.25, 50, "Give the enemy a last blow with a thrashing.");
28079	add(0.03, 3500, "Attack the enemy."); add(0.03, 700, "Give the enemy a last blow."); add(0.03, 700, "The attack triggers a violent attack."); add(0.1, 100, "Give the enemy a last blow with a thrashing.");
28080	add(0.01, 7000, "Attack the enemy."); add(0.03, 1200, "Give the enemy a last blow."); add(0.03, 1200, "The attack triggers a violent attack."); add(0.1, 150, "Give the enemy a last blow with a thrashing.");
28081	add(0.01, 9000, "Attack the enemy."); add(0.01, 2000, "Give the enemy a last blow."); add(0.03, 1200, "The attack triggers a violent attack."); add(0.05, 200, "Give the enemy a last blow with a thrashing.");
28082	add(0.01, 10000, "Attack the enemy."); add(0.01, 2000, "Give the enemy a last blow."); add(0.01, 2000, "The attack triggers a violent attack."); add(0.025, 500, "Give the enemy a last blow with a thrashing.");
28083	add(1, 100, "Attack the enemy.");\nadd(100, 1, "Complete.[The gunners are ready for training.]");
28084	add(0.4, 200, "Attack the enemy.");\nadd(1.5, 50, "Give the enemy a last blow.");;
28085	add(0.25, 300, "Attack the enemy.");\nadd(1, 80, "Give the enemy a last blow.");
28086	add(0.15, 500, "Attack the enemy.");\nadd(0.8, 100, "Give the enemy a last blow.");
28087	add(0.1, 800, "Attack the enemy.");\nadd(0.4, 200, "Give the enemy a last blow.");
28088	add(0.08, 1000, "Attack the enemy.");\nadd(0.2, 400, "Give the enemy a last blow.");
28089	add(0.035, 2000, "Attack the enemy.");\nadd(0.2, 400, "Give the enemy a last blow.");\nadd(0.2, 400, "The attack triggers a violent attack.");
28090	add(0.025, 2500, "Attack the enemy.");\nadd(0.12, 500, "Give the enemy a last blow.");\nadd(0.12, 500, "The attack triggers a violent attack.");
28091	add(0.02, 3000, "Attack the enemy.");\nadd(0.11, 550, "Give the enemy a last blow.");\nadd(0.11, 550, "The attack triggers a violent attack.");
28092	add(0.017, 3500, "Attack the enemy.");\nadd(0.1, 600, "Give the enemy a last blow.");\nadd(0.1, 600, "The attack triggers a violent attack.");
28093	add(0.015, 4000, "Attack the enemy.");\nadd(0.08, 650, "Give the enemy a last blow.");\nadd(0.08, 650, "The attack triggers a violent attack.");
28094	add(0.012, 4200, "Attack the enemy.");\nadd(0.07, 700, "Give the enemy a last blow.");\nadd(0.07, 700, "The attack triggers a violent attack.");
28095	add(0.016, 4500, "Attack the enemy.");\nadd(0.06, 800, "Give the enemy a last blow.");\nadd(0.06, 800, "The attack triggers a violent attack.");
28096	add(0.014, 4800, "Attack the enemy.");\nadd(0.055, 900, "Give the enemy a last blow.");\nadd(0.055, 900, "The attack triggers a violent attack.");
28097	add(0.01, 5000, "Attack the enemy.");\nadd(0.05, 1000, "Give the enemy a last blow.");\nadd(0.05, 1000, "The attack triggers a violent attack.");
28098	add(0.01, 5000, "Attack the enemy.");\nadd(0.05, 1000, "Give the enemy a last blow.");\nadd(0.05, 1000, "The attack triggers a violent attack.");
28099	add(1, 100, "Use skills successfully.");\nadd(100, 1, "Complete.[The gunners are ready for training.:Mobility tips.]");
28100	add(0.45, 200, "Use skills successfully.");\nadd(0.8, 100, "Attack the enemy.");
28101	add(0.3, 300, "Use skills successfully.");\nadd(0.4, 200, "Attack the enemy.");
28102	add(0.12, 400, "Use skills successfully.");\nadd(0.25, 300, "Attack the enemy.");
28103	add(0.13, 700, "Use skills successfully.");\nadd(0.18, 450, "Attack the enemy.");
28104	add(0.06, 1000, "Use skills successfully.");\nadd(0.08, 600, "Attack the enemy.");\nadd(0.25, 200, "The attack triggers a violent attack.");
28105	add(0.04, 1500, "Use skills successfully.");\nadd(0.065, 800, "Attack the enemy.");\nadd(0.15, 400, "The attack triggers a violent attack.");
28106	add(0.025, 2500, "Use skills successfully.");\nadd(0.035, 1200, "Attack the enemy.");\nadd(0.1, 600, "The attack triggers a violent attack.");
28107	add(0.02, 3000, "Use skills successfully.");\nadd(0.03, 1500, "Attack the enemy.");\nadd(0.09, 650, "The attack triggers a violent attack.");
28108	add(0.018, 3500, "Use skills successfully.");\nadd(0.03, 1800, "Attack the enemy.");\nadd(0.085, 700, "The attack triggers a violent attack.");
28109	add(0.015, 4000, "Use skills successfully.");\nadd(0.025, 2200, "Attack the enemy.");\nadd(0.08, 750,"The attack triggers a violent attack.");
28110	add(0.014, 4500, "Use skills successfully.");\nadd(0.02, 2600, "Attack the enemy.");\nadd(0.075, 700, "The attack triggers a violent attack.");
28111	add(0.012, 5000, "Use skills successfully.");\nadd(0.018, 3000, "Attack the enemy.");\nadd(0.065, 800, "The attack triggers a violent attack.");
28112	add(0.01, 5500, "Use skills successfully.");\nadd(0.015, 3500, "Attack the enemy.");\nadd(0.06, 900, "The attack triggers a violent attack.");
28113	add(0.01, 6000, "Use skills successfully.");\nadd(0.01, 4000, "Attack the enemy.");\nadd(0.05, 1000, "The attack triggers a violent attack.");
28114	add(0.01, 6000, "Use skills successfully.");\nadd(0.01, 4000, "Attack the enemy.");\nadd(0.05, 1000, "The attack triggers a violent attack.");
28115	add(1, 100, "Attack the enemy.");\nadd(100, 1, "Complete.[The gunners are ready for training.:Mobility tips.]");
28116	add(0.8, 150, "Attack the enemy.");\nadd(2, 20, "Give the enemy a last blow.");
28117	add(0.6, 200, "Attack the enemy.");\nadd(1.5, 50, "Give the enemy a last blow.");
28118	add(0.3, 300, "Attack the enemy.");\nadd(0.8, 100, "Give the enemy a last blow.");
28119	add(0.18, 500, "Attack the enemy.");\nadd(0.4, 200, "Give the enemy a last blow.");
28120	add(0.1, 800, "Attack the enemy.");\nadd(0.2, 300, "Give the enemy a last blow.");\nadd(0.6, 100, "The attack triggers a violent attack.");
28121	add(0.06, 1200, "Attack the enemy.");\nadd(0.2, 300, "Give the enemy a last blow.");\nadd(0.3, 200, "The attack triggers a violent attack.");
28122	add(0.038, 1600, "Attack the enemy.");\nadd(0.15, 400, "Give the enemy a last blow.");\nadd(0.2, 300, "The attack triggers a violent attack.");
28123	add(0.032, 1800, "Attack the enemy.");\nadd(0.12, 500, "Give the enemy a last blow.");\nadd(0.15, 400, "The attack triggers a violent attack.");
28124	add(0.03, 2000, "Attack the enemy.");\nadd(0.12, 500, "Give the enemy a last blow.");\nadd(0.15, 400, "The attack triggers a violent attack.");
28125	add(0.024, 2500, "Attack the enemy.");\nadd(0.1, 600, "Give the enemy a last blow.");\nadd(0.12, 500, "The attack triggers a violent attack.");
28126	add(0.02, 3000, "Attack the enemy.");\nadd(0.085, 700, "Give the enemy a last blow.");\nadd(0.12, 500, "The attack triggers a violent attack.");
28127	add(0.0185, 3200, "Attack the enemy.");\nadd(0.075, 800, "Give the enemy a last blow.");\nadd(0.1, 600, "The attack triggers a violent attack.");
28128	add(0.017, 3600, "Attack the enemy.");\nadd(0.07, 900, "Give the enemy a last blow.");\nadd(0.085, 700, "The attack triggers a violent attack.");
28129	add(0.015, 4000, "Attack the enemy.");\nadd(0.06, 1000, "Give the enemy a last blow.");\nadd(0.075, 800, "The attack triggers a violent attack.");
28130	add(0.015, 4000, "Attack the enemy.");\nadd(0.06, 1000, "Give the enemy a last blow.");\nadd(0.075, 800, "The attack triggers a violent attack.");
28131	add(1, 100, "Attack the enemy."); add(100, 1, "Complete.[The gunners are ready for training.:Range attack techniques.]");
28132	add(0.5, 200, "Attack the enemy."); add(2, 25, "Give the enemy a last blow.");
28133	add(0.25, 400, "Attack the enemy."); add(1, 25, "Give the enemy a last blow."); add(5, 5, "The attack triggers a violent attack.");
28134	add(0.1, 500, "Attack the enemy."); add(0.5, 100, "Give the enemy a last blow."); add(1, 25, "The attack triggers a violent attack."); add(5, 5, "Simultaneous attack.3more than the enemy.");
28135	add(0.05, 1000, "Attack the enemy."); add(0.25, 200, "Give the enemy a last blow."); add(0.5, 50, "The attack triggers a violent attack."); add(5, 5, "Simultaneous attack.3more than the enemy.");
28136	add(0.05, 1000, "Attack the enemy."); add(0.1, 500, "Give the enemy a last blow."); add(0.25, 100, "The attack triggers a violent attack."); add(1, 25, "Simultaneous attack.3more than the enemy.");
28137	add(0.05, 1500, "Attack the enemy."); add(0.05, 500, "Give the enemy a last blow."); add(0.1, 100, "The attack triggers a violent attack."); add(1, 25, "Simultaneous attack.4more than the enemy.");
28138	add(0.05, 1500, "Attack the enemy."); add(0.05, 500, "Give the enemy a last blow."); add(0.1, 100, "The attack triggers a violent attack."); add(1, 25, "Simultaneous attack.4more than the enemy.");
28139	add(0.025, 3000, "Attack the enemy."); add(0.025, 500, "Give the enemy a last blow."); add(0.025, 600, "The attack triggers a violent attack."); add(0.1, 100, "Simultaneous attack.4more than the enemy."); add(0.25, 150, "Simultaneous attack.5more than the enemy.");
28140	add(0.01, 6000, "Attack the enemy."); add(0.025, 500, "Give the enemy a last blow."); add(0.025, 600, "The attack triggers a violent attack."); add(0.1, 250, "Simultaneous attack.5more than the enemy."); add(0.25, 150, "Simultaneous attack.6more than the enemy.");
28141	add(0.01, 6000, "Attack the enemy."); add(0.02, 500, "Give the enemy a last blow."); add(0.02, 600, "The attack triggers a violent attack."); add(0.1, 250, "Simultaneous attack.5more than the enemy."); add(0.25, 200, "Simultaneous attack.6more than the enemy.");
28142	add(0.01, 6000, "Attack the enemy."); add(0.02, 500, "Give the enemy a last blow."); add(0.02, 600, "The attack triggers a violent attack."); add(0.1, 250, "Simultaneous attack.5more than the enemy."); add(0.25, 200, "Simultaneous attack.6more than the enemy.");
28143	add(0.01, 9000, "Attack the enemy."); add(0.01, 900, "Give the enemy a last blow."); add(0.01, 600, "The attack triggers a violent attack."); add(0.05, 300, "Simultaneous attack.5more than the enemy."); add(0.25, 150, "Simultaneous attack.7more than the enemy.");
28144	add(0.01, 9000, "Attack the enemy."); add(0.01, 900, "Give the enemy a last blow."); add(0.01, 600, "The attack triggers a violent attack."); add(0.05, 300, "Simultaneous attack.6more than the enemy."); add(0.25, 200, "Simultaneous attack.7more than the enemy.");
28145	add(0.01, 9000, "Attack the enemy."); add(0.01, 900, "Give the enemy a last blow."); add(0.01, 600, "The attack triggers a violent attack."); add(0.03, 500, "Simultaneous attack.6more than the enemy."); add(0.2, 200, "Simultaneous attack.7more than the enemy.");
28146	add(0.01, 9000, "Attack the enemy."); add(0.01, 1500, "Give the enemy a last blow."); add(0.01, 1000, "The attack triggers a violent attack."); add(0.02, 600, "Simultaneous attack.6more than the enemy."); add(0.05, 400, "Simultaneous attack.7more than the enemy.");
28147	add(1, 100, "Attack the enemy."); add(100, 1, "Complete.[The gunners are ready for training.:Range attack techniques.]");
28148	add(0.5, 200, "Attack the enemy."); add(2, 25, "Give the enemy a last blow.");
28149	add(0.25, 400, "Attack the enemy."); add(1, 25, "Give the enemy a last blow."); add(5, 5, "The attack triggers a violent attack.");
28150	add(0.1, 500, "Attack the enemy."); add(0.5, 100, "Give the enemy a last blow."); add(1, 25, "The attack triggers a violent attack."); add(5, 5, "Simultaneous attack.3more than the enemy.");
28151	add(0.05, 1000, "Attack the enemy."); add(0.25, 200, "Give the enemy a last blow."); add(0.5, 50, "The attack triggers a violent attack."); add(5, 5, "Simultaneous attack.4more than the enemy.");
28152	add(0.05, 1000, "Attack the enemy."); add(0.1, 600, "Give the enemy a last blow."); add(0.25, 100, "The attack triggers a violent attack."); add(1, 25, "Simultaneous attack.4more than the enemy.");
28153	add(0.05, 1500, "Attack the enemy."); add(0.05, 600, "Give the enemy a last blow."); add(0.1, 250, "The attack triggers a violent attack."); add(1, 25, "Simultaneous attack.5more than the enemy.");
28154	add(0.05, 2000, "Attack the enemy."); add(0.05, 600, "Give the enemy a last blow."); add(0.05, 300, "The attack triggers a violent attack."); add(0.25, 30, "Simultaneous attack.5more than the enemy."); add(0.5, 10, "Simultaneous attack.6more than the enemy.");
28155	add(0.025, 3000, "Attack the enemy."); add(0.025, 700, "Give the enemy a last blow."); add(0.025, 350, "The attack triggers a violent attack."); add(0.1, 200, "Simultaneous attack.5more than the enemy."); add(0.25, 150, "Simultaneous attack.6more than the enemy.");
28156	add(0.01, 6000, "Attack the enemy."); add(0.025, 700, "Give the enemy a last blow."); add(0.025, 350, "The attack triggers a violent attack."); add(0.1, 300, "Simultaneous attack.5more than the enemy."); add(0.25, 150, "Simultaneous attack.7more than the enemy.");
28157	add(0.01, 6000, "Attack the enemy."); add(0.02, 800, "Give the enemy a last blow."); add(0.02, 500, "The attack triggers a violent attack."); add(0.1, 300, "Simultaneous attack.6more than the enemy."); add(0.25, 200, "Simultaneous attack.7more than the enemy.");
28158	add(0.01, 6000, "Attack the enemy."); add(0.02, 800, "Give the enemy a last blow."); add(0.02, 500, "The attack triggers a violent attack."); add(0.1, 300, "Simultaneous attack.6more than the enemy."); add(0.25, 200, "Simultaneous attack.8more than the enemy.");
28159	add(0.01, 8000, "Attack the enemy."); add(0.01, 1200, "Give the enemy a last blow."); add(0.01, 500, "The attack triggers a violent attack."); add(0.05, 400, "Simultaneous attack.6more than the enemy."); add(0.2, 250, "Simultaneous attack.8more than the enemy.");
28160	add(0.01, 8000, "Attack the enemy."); add(0.01, 1200, "Give the enemy a last blow."); add(0.01, 500, "The attack triggers a violent attack."); add(0.05, 400, "Simultaneous attack.6more than the enemy."); add(0.2, 250, "Simultaneous attack.9more than the enemy.");
28161	add(0.01, 8000, "Attack the enemy."); add(0.01, 1200, "Give the enemy a last blow."); add(0.01, 500, "The attack triggers a violent attack."); add(0.025, 800, "Simultaneous attack.6more than the enemy."); add(0.1, 500, "Simultaneous attack.9more than the enemy.");
28162	add(0.01, 8000, "Attack the enemy."); add(0.01, 1200, "Give the enemy a last blow."); add(0.01, 500, "The attack triggers a violent attack."); add(0.025, 1000, "Simultaneous attack.6more than the enemy."); add(0.05, 800, "Simultaneous attack.10more than the enemy.");
28163	add(1, 100, "Use skills successfully."); add(100, 1, "Complete.[The gunners are ready for training.]");
28164	add(0.5, 200, "Use skills successfully."); add(5, 10, "Use the skills successfully when you run out of all magic bombs.");
28165	add(0.25, 300, "Use skills successfully."); add(5, 15, "Use the skills successfully when you run out of all magic bombs.");
28166	add(0.2, 350, "Use skills successfully."); add(4, 20, "Use the skills successfully when you run out of all magic bombs.");
28167	add(0.2, 350, "Use skills successfully."); add(3, 25, "Use the skills successfully when you run out of all magic bombs.");
28168	add(0.15, 500, "Use skills successfully."); add(2.5, 30, "Use the skills successfully when you run out of all magic bombs.");
28169	add(0.15, 500, "Use skills successfully."); add(2, 35, "Use the skills successfully when you run out of all magic bombs.");
28170	add(0.15, 600, "Use skills successfully."); add(1.5, 40, "Use the skills successfully when you run out of all magic bombs.");
28171	add(0.1, 900, "Use skills successfully."); add(1, 60, "Use the skills successfully when you run out of all magic bombs.");
28172	add(0.1, 1000, "Use skills successfully."); add(0.5, 100, "Use the skills successfully when you run out of all magic bombs.");
28173	add(0.05, 2000, "Use skills successfully."); add(0.25, 200, "Use the skills successfully when you run out of all magic bombs.");
28174	add(0.025, 4000, "Use skills successfully."); add(0.1, 500, "Use the skills successfully when you run out of all magic bombs.");
28175	add(0.025, 5000, "Use skills successfully."); add(0.05, 600, "Use the skills successfully when you run out of all magic bombs.");
28176	add(0.02, 6000, "Use skills successfully."); add(0.04, 800, "Use the skills successfully when you run out of all magic bombs.");
28177	add(0.015, 7000, "Use skills successfully."); add(0.035, 1200, "Use the skills successfully when you run out of all magic bombs.");
28178	add(0.01, 9000, "Use skills successfully."); add(0.02, 2000, "Use the skills successfully when you run out of all magic bombs.");
28179	add(10, 10, "Use skills successfully.");\nadd(100, 1, "Complete.[The gunners are ready for training.:Range attack techniques.]");
28180	add(8, 10, "Use skills successfully.");\nadd(5, 20, "Attack the enemy in a state that triggers the crazy effect.");
28181	add(4, 20, "Use skills successfully.");\nadd(2, 50, "Attack the enemy in a state that triggers the crazy effect.");
28182	add(2, 40, "Use skills successfully.");\nadd(1, 100, "Attack the enemy in a state that triggers the crazy effect.");
28183	add(0.75, 80, "Use skills successfully.");\nadd(0.3, 200, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.6, 100, "Defeat the enemy in a state that triggers the crazy effect.");
28184	add(0.375, 160, "Use skills successfully.");\nadd(0.15, 400, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.3, 200, "Defeat the enemy in a state that triggers the crazy effect.");
28185	add(0.3, 220, "Use skills successfully.");\nadd(0.1, 600, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.15, 400, "Defeat the enemy in a state that triggers the crazy effect.");
28186	add(0.1, 400, "Use skills successfully.");\nadd(0.04, 1000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.1, 600, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.4, 100, "Defeat in a state that triggers a frenzied effect.2more than the enemy.");
28187	add(0.08, 500, "Use skills successfully.");\nadd(0.04, 1000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.075, 800, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.2, 200, "Defeat in a state that triggers a frenzied effect.2more than the enemy.");
28188	add(0.08, 500, "Use skills successfully.");\nadd(0.025, 1600, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.06, 1000, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.2, 200, "Defeat in a state that triggers a frenzied effect.2more than the enemy.");
28189	add(0.07, 600, "Use skills successfully.");\nadd(0.02, 2000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.04, 1500, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.16, 250, "Defeat in a state that triggers a frenzied effect.3more than the enemy.");
28190	add(0.07, 600, "Use skills successfully.");\nadd(0.016, 2500, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.034, 1800, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.14, 300, "Defeat in a state that triggers a frenzied effect.3more than the enemy.");
28191	add(0.06, 700, "Use skills successfully.");\nadd(0.014, 3000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.03, 2000, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.12, 350, "Defeat in a state that triggers a frenzied effect.3more than the enemy.");
28192	add(0.06, 700, "Use skills successfully.");\nadd(0.012, 3500, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.024, 2500, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.1, 400, "Defeat in a state that triggers a frenzied effect.4more than the enemy.");
28193	add(0.05, 800, "Use skills successfully.");\nadd(0.01, 4000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.02, 3000, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.1, 400, "Defeat in a state that triggers a frenzied effect.4more than the enemy.");
28194	add(0.05, 800, "Use skills successfully.");\nadd(0.01, 4000, "Attack the enemy in a state that triggers the crazy effect.");\nadd(0.02, 3000, "Defeat the enemy in a state that triggers the crazy effect.");\nadd(0.1, 400, "Defeat in a state that triggers a frenzied effect.4more than the enemy.");
28195	add(5, 20, "Mineral fusion is successful.");\nadd(8, 10, "The part was made successfully.");
28196	add(2, 50, "Mineral fusion is successful.");\nadd(2, 40, "The part was made successfully.");
28197	add(0.5, 100, "Mineral fusion is successful.");\nadd(0.8, 80, "The part was made successfully.");\nadd(1, 50, "The production of engineering props was successful.");
28198	add(0.16, 250, "Mineral fusion is successful.");\nadd(0.3, 150, "The part was made successfully.");\nadd(1, 50, "Weapons and armor were made successfully.");\nadd(0.4, 100, "The production of engineering props was successful.");
28199	add(0.08, 500, "Mineral fusion is successful.");\nadd(0.15, 300, "The part was made successfully.");\nadd(0.2, 200, "Weapons and armor were made successfully.");\nadd(0.2, 200, "The production of engineering props was successful.");
28200	add(0.05, 800, "Mineral fusion is successful.");\nadd(0.07, 650, "The part was made successfully.");\nadd(0.1, 400, "Weapons and armor were made successfully.");\nadd(0.1, 400, "The production of engineering props was successful.");
28201	add(0.04, 1000, "Mineral fusion is successful.");\nadd(0.05, 800, "The part was made successfully.");\nadd(0.06, 600, "Weapons and armor were made successfully.");\nadd(0.06, 600, "The production of engineering props was successful.");
28202	add(0.02, 1500, "Mineral fusion is successful.");\nadd(0.02, 1500, "The part was made successfully.");\nadd(0.025, 800, "Weapons and armor were made successfully.");\nadd(0.025, 800, "The production of engineering props was successful.");\nadd(2, 30, "The production of engineering weapons was successful.");
28203	add(0.015, 2000, "Mineral fusion is successful.");\nadd(0.015, 2000, "The part was made successfully.");\nadd(0.02, 1000, "Weapons and armor were made successfully.");\nadd(0.02, 1000, "The production of engineering props was successful.");\nadd(0.6, 100, "The production of engineering weapons was successful.");
28204	add(0.012, 2500, "Mineral fusion is successful.");\nadd(0.012, 2500, "The part was made successfully.");\nadd(0.014, 1500, "Weapons and armor were made successfully.");\nadd(0.014, 1500, "The production of engineering props was successful.");\nadd(0.2, 300, "The production of engineering weapons was successful.");
28205	add(0.01, 3000, "Mineral fusion is successful.");\nadd(0.01, 3000, "The part was made successfully.");\nadd(0.01, 2000, "Weapons and armor were made successfully.");\nadd(0.01, 2000, "The production of engineering props was successful.");\nadd(0.12, 500, "The production of engineering weapons was successful.");
28206	add(0.009, 3500, "Mineral fusion is successful.");\nadd(0.009, 3500, "The part was made successfully.");\nadd(0.008, 2500, "Weapons and armor were made successfully.");\nadd(0.008, 2500, "The production of engineering props was successful.");\nadd(0.075, 800, "The production of engineering weapons was successful.");
28207	add(0.008, 4000, "Mineral fusion is successful.");\nadd(0.008, 4000, "The part was made successfully.");\nadd(0.007, 3000, "Weapons and armor were made successfully.");\nadd(0.007, 3000, "The production of engineering props was successful.");\nadd(0.06, 1000, "The production of engineering weapons was successful.");
28208	add(0.007, 4500, "Mineral fusion is successful.");\nadd(0.007, 4500, "The part was made successfully.");\nadd(0.006, 3500, "Weapons and armor were made successfully.");\nadd(0.006, 3500, "The production of engineering props was successful.");\nadd(0.04, 1500, "The production of engineering weapons was successful.");
28209	add(0.005, 6000, "Mineral fusion is successful.");\nadd(0.005, 6000, "The part was made successfully.");\nadd(0.005, 4000, "Weapons and armor were made successfully.");\nadd(0.005, 4000, "The production of engineering props was successful.");\nadd(0.03, 2000, "The production of engineering weapons was successful.");
28210	add(0.005, 6000, "Mineral fusion is successful.");\nadd(0.005, 6000, "The part was made successfully.");\nadd(0.005, 4000, "Weapons and armor were made successfully.");\nadd(0.005, 4000, "The production of engineering props was successful.");\nadd(0.025, 2000, "The production of engineering weapons was successful.");
28211	add(5, 20, "The magic transformation succeeds.");\nadd(8, 10, "The magic bomb was made successfully.");
28212	add(2, 50, "The magic transformation succeeds.");\nadd(2, 40, "The magic bomb was made successfully.");
28213	add(0.5, 100, "The magic transformation succeeds.");\nadd(0.9, 90, "The magic bomb was made successfully.");
28214	add(0.2, 250, "The magic transformation succeeds.");\nadd(0.4, 150, "The magic bomb was made successfully.");\nadd(0.5, 100, "Successful production of magic materials");
28215	add(0.1, 500, "The magic transformation succeeds.");\nadd(0.2, 300, "The magic bomb was made successfully.");\nadd(0.25, 200, "Successful production of magic materials");
28216	add(0.07, 800, "The magic transformation succeeds.");\nadd(0.1, 600, "The magic bomb was made successfully.");\nadd(0.15, 400, "Successful production of magic materials");
28217	add(0.06, 1000, "The magic transformation succeeds.");\nadd(0.08, 800, "The magic bomb was made successfully.");\nadd(0.1, 600, "Successful production of magic materials");
28218	add(0.03, 1500, "The magic transformation succeeds.");\nadd(0.03, 1500, "The magic bomb was made successfully.");\nadd(0.025, 800, "Successful production of magic materials");\nadd(0.4, 100, "Magic ornaments were made successfully.");
28219	add(0.02, 2000, "The magic transformation succeeds.");\nadd(0.02, 2000, "The magic bomb was made successfully.");\nadd(0.03, 1000, "Successful production of magic materials");\nadd(0.15, 300, "Magic ornaments were made successfully.");
28220	add(0.012, 2500, "The magic transformation succeeds.");\nadd(0.012, 2500, "The magic bomb was made successfully.");\nadd(0.014, 1500, "Successful production of magic materials");\nadd(0.04, 500, "Magic ornaments were made successfully.");\nadd(0.5, 100, "Magic weapons and armor were made successfully.");
28221	add(0.01, 3000, "The magic transformation succeeds.");\nadd(0.01, 3000, "The magic bomb was made successfully.");\nadd(0.01, 2000, "Successful production of magic materials");\nadd(0.03, 800, "Magic ornaments were made successfully.");\nadd(0.2, 250, "Magic weapons and armor were made successfully.");
28222	add(0.009, 3500, "The magic transformation succeeds.");\nadd(0.009, 3500, "The magic bomb was made successfully.");\nadd(0.008, 2500, "Successful production of magic materials");\nadd(0.02, 1200, "Magic ornaments were made successfully.");\nadd(0.1, 500, "Magic weapons and armor were made successfully.");
28223	add(0.008, 4000, "The magic transformation succeeds.");\nadd(0.008, 4000, "The magic bomb was made successfully.");\nadd(0.007, 3000, "Successful production of magic materials");\nadd(0.015, 1500, "Magic ornaments were made successfully.");\nadd(0.06, 800, "Magic weapons and armor were made successfully.");
28224	add(0.007, 4500, "The magic transformation succeeds.");\nadd(0.007, 4500, "The magic bomb was made successfully.");\nadd(0.006, 3500, "Successful production of magic materials");\nadd(0.01, 2000, "Magic ornaments were made successfully.");\nadd(0.04, 1200, "Magic weapons and armor were made successfully.");
28225	add(0.005, 6000, "The magic transformation succeeds.");\nadd(0.005, 6000, "The magic bomb was made successfully.");\nadd(0.005, 4000, "Successful production of magic materials");\nadd(0.008, 2500, "Magic ornaments were made successfully.");\nadd(0.04, 1500, "Magic weapons and armor were made successfully.");
28226	add(0.005, 6000, "The magic transformation succeeds.");\nadd(0.005, 6000, "The magic bomb was made successfully.");\nadd(0.005, 4000, "Successful production of magic materials");\nadd(0.008, 2500, "Magic ornaments were made successfully.");\nadd(0.04, 1500, "Magic weapons and armor were made successfully.");
28227	add(5, 30, " Collect ore fragments.");
28228	add(0.8, 100, " Collect ore fragments.");\nadd(3, 30, "Collect shards of Sylvan ore.");
28229	add(0.4, 200, " Collect ore fragments.");\nadd(1.5, 60, "Collect shards of Sylvan ore.");
28230	add(0.2, 400, " Collect ore fragments.");\nadd(1, 80, "Collect shards of Sylvan ore.");
28231	add(0.13, 600, " Collect ore fragments.");\nadd(0.4, 150, "Collect shards of Sylvan ore.");
28232	add(0.1, 800, " Collect ore fragments.");\nadd(0.3, 200, "Collect shards of Sylvan ore.");
28233	add(0.08, 1000, " Collect ore fragments.");\nadd(0.2, 300, "Collect shards of Sylvan ore.");
28234	add(0.04, 2000, " Collect ore fragments.");\nadd(0.075, 400, "Collect shards of Sylvan ore.");\nadd(0.4, 50, "One acquisition.2more than a fragment of ore.");
28235	add(0.026, 3000, " Collect ore fragments.");\nadd(0.05, 600, "Collect shards of Sylvan ore.");\nadd(0.2, 100, "One acquisition.2more than a fragment of ore.");
28236	add(0.02, 4000, " Collect ore fragments.");\nadd(0.04, 800, "Collect shards of Sylvan ore.");\nadd(0.1, 200, "One acquisition.2more than a fragment of ore.");
28237	add(0.014, 6000, "Collect ore fragments.");\nadd(0.03, 1000, "Collect shards of Sylvan ore.");\nadd(0.05, 300, "One acquisition.2more than a fragment of ore.");\nadd(0.3, 100, "One acquisition.3more than a fragment of ore.");
28238	add(0.01, 8000, "Collect ore fragments.");\nadd(0.02, 1500, "Collect shards of Sylvan ore.");\nadd(0.04, 400, "One acquisition.2more than a fragment of ore.");\nadd(0.2, 150, "One acquisition.3more than a fragment of ore.");
28239	add(0.008, 10000, "Collect ore fragments.");\nadd(0.015, 2000, "Collect shards of Sylvan ore.");\nadd(0.025, 600, "One acquisition.2more than a fragment of ore.");\nadd(0.06, 250, "One acquisition.3more than a fragment of ore.");
28240	add(0.007, 12000, "Collect ore fragments.");\nadd(0.012, 2500, "Collect shards of Sylvan ore.");\nadd(0.015, 800, "One acquisition.2more than a fragment of ore.");\nadd(0.04, 300, "One acquisition.3more than a fragment of ore.");\nadd(0.07, 150, "One acquisition.4more than a fragment of ore.");
28241	add(0.005, 16000, "Collect ore fragments.");\nadd(0.01, 3000, "Collect shards of Sylvan ore.");\nadd(0.01, 1000, "One acquisition.2more than a fragment of ore.");\nadd(0.025, 400, "One acquisition.3more than a fragment of ore.");\nadd(0.05, 200, "One acquisition.4more than a fragment of ore.");
28242	add(0.005, 16000, "Collect ore fragments.");\nadd(0.01, 3000, "Collect shards of Sylvan ore.");\nadd(0.01, 1000, "One acquisition.2more than a fragment of ore.");\nadd(0.025, 400, "One acquisition.3more than a fragment of ore.");\nadd(0.05, 200, "One acquisition.4more than a fragment of ore.");
28243	add(4, 25, " Collect plant specimens..");\nadd(4, 15, " Obtain ingavariety animal specimens.");
28244	add(1, 80, " Collect plant specimens..");\nadd(1, 30, " Collect The shirian crystals..");\nadd(2, 30, " Obtain ingavariety animal specimens.");
28245	add(0.5, 160, " Collect plant specimens..");\nadd(0.5, 60, " Collect The shirian crystals..");\nadd(1, 60, " Obtain ingavariety animal specimens.");
28246	add(0.2, 400, " Collect plant specimens..");\nadd(0.2, 150, " Collect The shirian crystals..");\nadd(0.4, 150, " Obtain ingavariety animal specimens.");
28247	add(0.16, 500, " Collect plant specimens..");\nadd(0.15, 200, " Collect The shirian crystals..");\nadd(0.3, 200, " Obtain ingavariety animal specimens.");
28248	add(0.14, 600, " Collect plant specimens..");\nadd(0.12, 250, " Collect The shirian crystals..");\nadd(0.24, 250, " Obtain ingavariety animal specimens.");
28249	add(0.1, 800, " Collect plant specimens..");\nadd(0.1, 300, " Collect The shirian crystals..");\nadd(0.2, 300, " Obtain ingavariety animal specimens.");
28250	add(0.04, 1500, " Collect plant specimens..");\nadd(0.08, 400, " Collect The shirian crystals..");\nadd(0.4, 50, " One acquisition.2more than a plant specimen.");\nadd(0.1, 400, " Obtain ingavariety animal specimens.");
28251	add(0.03, 2000, " Collect plant specimens..");\nadd(0.05, 600, " Collect The shirian crystals..");\nadd(0.14, 150, " One acquisition.2more than a plant specimen.");\nadd(0.07, 600, " Obtain ingavariety animal specimens.");
28252	add(0.02, 3000, " Collect plant specimens..");\nadd(0.04, 800, " Collect The shirian crystals..");\nadd(0.08, 300, " One acquisition.2more than a plant specimen.");\nadd(0.025, 1500, " Obtain ingavariety animal specimens.");
28253	add(0.015, 4000, " Collect plant specimens.");\nadd(0.03, 1000, " Collect The shirian crystals.");\nadd(0.03, 500, " One acquisition.2more than a plant specimen.");\nadd(0.075, 200, " One acquisition.3more than a plant specimen.");\nadd(0.02, 2000, " Obtain ingavariety animal specimens.");
28254	add(0.012, 5000, " Collect plant specimens.");\nadd(0.02, 1500, " Collect The shirian crystals.");\nadd(0.03, 550, " One acquisition.2more than a plant specimen.");\nadd(0.06, 250, " One acquisition.3more than a plant specimen.");\nadd(0.016, 2500, " Obtain ingavariety animal specimens.");
28255	add(0.01, 6000, " Collect plant specimens.");\nadd(0.015, 2000, " Collect The shirian crystals.");\nadd(0.025, 600, " One acquisition.2more than a plant specimen.");\nadd(0.05, 300, " One acquisition.3more than a plant specimen.");\nadd(0.014, 3000, " Obtain ingavariety animal specimens.");
28256	add(0.008, 8000, " Collect plant specimens.");\nadd(0.012, 2500, " Collect The shirian crystals.");\nadd(0.0125, 800, " One acquisition.2more than a plant specimen.");\nadd(0.03, 350, " One acquisition.3more than a plant specimen.");\nadd(0.065, 150, " One acquisition.4more than a plant specimen.");\nadd(0.012, 3500, " Obtain ingavariety animal specimens.");
28257	add(0.006, 10000, " Collect plant specimens.");\nadd(0.01, 3000, " Collect The shirian crystals.");\nadd(0.01, 1000, " One acquisition.2more than a plant specimen.");\nadd(0.025, 400, " One acquisition.3more than a plant specimen.");\nadd(0.05, 200, " One acquisition.4more than a plant specimen.");\nadd(0.01, 4000, " Obtain ingavariety animal specimens.");
28258	add(0.006, 10000, " Collect plant specimens.");\nadd(0.01, 3000, " Collect The shirian crystals.");\nadd(0.01, 1000, " One acquisition.2more than a plant specimen.");\nadd(0.025, 400, " One acquisition.3more than a plant specimen.");\nadd(0.05, 200, " One acquisition.4more than a plant specimen.");\nadd(0.01, 4000, " Obtain ingavariety animal specimens.");
28259	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28260	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28261	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28262	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28263	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28264	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28265	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28266	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28267	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28268	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28269	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28270	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28271	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28272	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28273	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28274	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
28275	Summon the storm.
28276	Summon the storm.
28277	Try to get close to the enemy.2mUse skills within the distance.。
28278	Try to get close to the enemy.2mUse skills within the distance.。
28279	Try to get close to the enemy.2mUse skills within the distance.。
28280	Try to get close to the enemy.2mUse skills within the distance.。
28281	Try to get close to the enemy.2mUse skills within the distance.。
28282	Try to get close to the enemy.2mUse skills within the distance.。
28283	Try to get close to the enemy.2mUse skills within the distance.。
28284	Try to get close to the enemy.2mUse skills within the distance.。
28285	Try to get close to the enemy.2mUse skills within the distance.。
28286	Try to get close to the enemy.2mUse skills within the distance.。
28287	Try to get close to the enemy.2mUse skills within the distance.。
28288	Try to get close to the enemy.2mUse skills within the distance.。
28289	Try to get close to the enemy.2mUse skills within the distance.。
28290	Try to get close to the enemy.2mUse skills within the distance.。
28291	Try to get close to the enemy.2mUse skills within the distance.。
28292	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28293	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28294	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28295	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28296	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28297	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28298	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28299	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28300	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28301	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28302	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28303	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28304	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28305	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28306	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28307	Use this skill to try to get close to your goal quickly.。\nIt is also available for friend targets.。
28308	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28309	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28310	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28311	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28312	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28313	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28314	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28315	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28316	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28317	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28318	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28319	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28320	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28321	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28322	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28323	Try to target.5mWithin the enemies use this skill.。\nThis skill can be used even in a rigid state.。
28324	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28325	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28326	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28327	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28328	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28329	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28330	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28331	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28332	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28333	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28334	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28335	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28336	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28337	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28338	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28339	Use this skill.，Attacks can be carried out without consuming Theirian magic bullets for a period of time.，reset all skill cooldown times associated with double guns.。\n\nDuring the triggering of this skill effect.，The speed of the attack of both guns will increase rapidly.，And all the normal damage that hits will become a hit damage.。
28340	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28341	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28342	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28343	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28344	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28345	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28346	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28347	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28348	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28349	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28350	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28351	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28352	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28353	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28354	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28355	Engineering items can be made at the engineering lathe.。\nEngineering lathes can be easily found in the Sylvan mine area, north-west of Bales.。
28356	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28357	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28358	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28359	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28360	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28361	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28362	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28363	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28364	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28365	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28366	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28367	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28368	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28369	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28370	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28371	Magical items can be made at the magic iron pot.。Magic iron pots can be easily found in the Hirian Ecological Reserve in eastern Pheria.。
28372	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28373	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28374	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28375	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28376	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28377	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28378	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28379	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28380	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28381	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28382	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28383	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28384	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28385	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28386	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28387	At the Sylvan Mine, northwest of Ballays.，Use skills after equipping a mining drill.。
28388	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28389	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28390	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28391	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28392	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28393	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28394	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28395	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28396	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28397	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28398	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28399	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28400	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28401	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28402	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28403	The Hiririan Ecological Reserve in eastern Philia.，Use skills after being equipped with a birch cane that has been struck by lightning.。\nHunt monsters in the Hirian Ecological Reserve.。
28404	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28405	Attack the enemy with a double gun on the equipment.。
28406	Attack the enemy with a double gun on the equipment.。
28407	Attack the enemy with a double gun on the equipment.。
28408	Attack the enemy with a double gun on the equipment.。
28409	Attack the enemy with a double gun on the equipment.。
28410	Attack the enemy with a double gun on the equipment.。
28411	Attack the enemy with a double gun on the equipment.。
28412	Attack the enemy with a double gun on the equipment.。
28413	Attack the enemy with a double gun on the equipment.。
28414	Attack the enemy with a double gun on the equipment.。
28415	Attack the enemy with a double gun on the equipment.。
28416	Attack the enemy with a double gun on the equipment.。
28417	Attack the enemy with a double gun on the equipment.。
28418	Attack the enemy with a double gun on the equipment.。
28419	Attack the enemy with a double gun on the equipment.。
28420	Try to use skills against enemies.。
28421	Try to use skills against enemies.。
28422	Try to use skills against enemies.。
28423	Try to use skills against enemies.。
28424	Try to use skills against enemies.。
28425	Try to use skills against enemies.。
28426	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28427	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28428	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28429	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28430	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28431	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28432	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28433	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28434	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28435	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28436	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28437	Try to use skills against many enemies.。\nThe remaining magic bullets.，and the more targets you attack.\nThe more destructive the skills become, the more powerful they become.。
28438	Try filling the double gun with a magic bullet again.。
28439	Try filling the double gun with a magic bullet again.。
28440	Try filling the double gun with a magic bullet again.。
28441	Try filling the double gun with a magic bullet again.。
28442	Try filling the double gun with a magic bullet again.。
28443	Try filling the double gun with a magic bullet again.。
28444	Try filling the double gun with a magic bullet again.。
28445	Try filling the double gun with a magic bullet again.。
28446	Try filling the double gun with a magic bullet again.。
28447	Try filling the double gun with a magic bullet again.。
28448	Try filling the double gun with a magic bullet again.。
28449	Try filling the double gun with a magic bullet again.。
28450	Try filling the double gun with a magic bullet again.。
28451	Try filling the double gun with a magic bullet again.。
28452	Try filling the double gun with a magic bullet again.。
28453	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28454	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28455	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28456	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
28457	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28458	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28459	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28460	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28461	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28462	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28463	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28464	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28465	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28466	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28467	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28468	Try to use skills against many enemies.。\nBeing surrounded by the enemy puts you in a dangerous position.\nIt's better to use it carefully.。
28469	When equipped with a double gun.\nMaximum damage increases.15\nMinimum damage increases.6\nA blow. +3
28470	Hurt. 80%\nCooling time. 16Seconds.
28471	Hurt. 85%\nCooling time. 16Seconds.
28472	Hurt. 90%\nCooling time. 16Seconds.
28473	Hurt. 95%\nCooling time. 15.5Seconds.
28474	Hurt. 100%\nCooling time. 15.5Seconds.
28475	Hurt. 105%\nCooling time. 15Seconds.
28476	Hurt. 110%\nCooling time. 15Seconds.
28477	Hurt. 120%\nCooling time. 14.5Seconds.
28478	Hurt. 130%\nCooling time. 14Seconds.
28479	Hurt. 140%\nCooling time. 13.5Seconds.
28480	Hurt. 150%\nCooling time. 13Seconds.
28481	Hurt. 160%\nCooling time. 12.5Seconds.
28482	Hurt. 170%\nCooling time. 12Seconds.
28483	Hurt. 180%\nCooling time. 11.5Seconds.
28484	Hurt. 190%\nCooling time. 11Seconds.
28485	Hurt. 200%\nCooling time. 10Seconds.
28486	Hurt. 100%\nCooling time. 11Seconds.
28487	Hurt. 110%\nCooling time. 11Seconds.
28488	Hurt. 120%\nCooling time. 11Seconds.
28489	Hurt. 130%\nCooling time. 11Seconds.
28490	Hurt. 140%\nCooling time. 11Seconds.
28491	Hurt. 150%\nCooling time. 11Seconds.
28492	Hurt. 160%\nCooling time. 11Seconds.
28493	Hurt. 170%\nCooling time. 10Seconds.
28494	Hurt. 180%\nCooling time. 10Seconds.
28495	Hurt. 190%\nCooling time. 10Seconds.
28496	Hurt. 200%\nCooling time. 9Seconds.
28497	Hurt. 210%\nCooling time. 9Seconds.
28498	Hurt. 220%\nCooling time. 9Seconds.
28499	Hurt. 230%\nCooling time. 8Seconds.
28500	Hurt. 240%\nCooling time. 8Seconds.
28501	Hurt. 250%\nCooling time. 6Seconds.
28502	The damage suffered by each enemy increased.44%，Up to.220%damage.\nCan attack at most simultaneously.8enemy.\nCooling time. 17Seconds.
28503	The damage suffered by each enemy increased.48%，Up to.240%damage.\nCan attack at most simultaneously.8enemy.\nCooling time. 17Seconds.
28504	The damage suffered by each enemy increased.52%，Up to.260%damage.\nCan attack at most simultaneously.8enemy.\nCooling time. 17Seconds.
28505	The damage suffered by each enemy increased.56%，Up to.280%damage.\nCan attack at most simultaneously.8enemy.\nCooling time. 17Seconds.
28506	The damage suffered by each enemy increased.60%，Up to.300%damage.\nCan attack at most simultaneously.8enemy.\nCooling time. 17Seconds.
28507	The damage suffered by each enemy increased.64%，Up to.320%damage.\nCan attack at most simultaneously.8enemy.\nCooling time. 17Seconds.
28508	The damage suffered by each enemy increased.68%，Up to.340%damage.\nCan attack at most simultaneously.10enemy.\nCooling time. 17Seconds.\nThe range of attacks increases.
28509	The damage suffered by each enemy increased.72%，Up to.360%damage.\nCan attack at most simultaneously.10enemy.\nCooling time. 17Seconds.
28510	The damage suffered by each enemy increased.76%，Up to.380%damage.\nCan attack at most simultaneously.10enemy.\nCooling time. 17Seconds.
28511	The damage suffered by each enemy increased.80%，Up to.400%damage.\nCan attack at most simultaneously.10enemy.\nCooling time. 17Seconds.
28512	The damage suffered by each enemy increased.84%，Up to.420%damage.\nCan attack at most simultaneously.10enemy.\nCooling time. 17Seconds.
28513	The damage suffered by each enemy increased.88%，Up to.440%damage.\nCan attack at most simultaneously.12enemy.\nCooling time. 15Seconds.\nThe range of attacks increases.
28514	The damage suffered by each enemy increased.92%，Up to.460%damage.\nCan attack at most simultaneously.12enemy.\nCooling time. 15Seconds.
28515	The damage suffered by each enemy increased.96%，Up to.480%damage.\nCan attack at most simultaneously.12enemy.\nCooling time. 15Seconds.
28516	The damage suffered by each enemy increased.100%，Up to.500% Hurt. \nCan attack at most simultaneously.12enemy.\nCooling time. 15Seconds.
28517	The damage suffered by each enemy increased.120%，Up to.600%damage.\nCan attack at most simultaneously.12enemy.\nCooling time. 15Seconds.
28518	The character who uses the action floats in the air.。
28523	\nStone giant crystals can be made.。
28524	Increase the life value of the stone giant.，Attack.，Defense.，Protection.
28525	Increase the life value of the stone giant.，Attack.，Defense.，Protection.
28526	Increase the life value of the stone giant.，Attack.，Defense.，Protection.
28527	Increase the life value of the stone giant.，Attack.，Defense.，Protection.\nIncrease the call time of the Stone Giant.\nCan summon the forest stone giant.
28528	Increase the life value of the stone giant.，Attack.，Defense.，Protection.
28529	Increase the life value of the stone giant.，Attack.，Defense.，Protection.
28530	\nCan summon the sulfur stone giant.。\nIncrease the life value of the stone giant.，Attack.，Defense.，Protection.
28531	Increase the life value of the stone giant.，Attack.，Defense.，Protection.
28532	Increase the life value of the stone giant.，Attack.，Defense.，Protection.\nIncrease the call time of the Stone Giant.
28533	Increase the life value of the stone giant.，Attack.，Defense.，Protection.\nIncrease the call time of the Stone Giant.
28534	\nCan summon pure white stone giants.。\nIncrease the life value of the stone giant.，Attack.，Defense.，Protection.
28535	Increase the life value of the stone giant.，Attack.，Defense.，Protection.
28536	Increase the life value of the stone giant.，Attack.，Defense.，Protection.
28537	Increase the life value of the stone giant.，Attack.，Defense.，Protection.\nIncrease the call time of the Stone Giant.
28538	\nIncrease the life value of the stone giant.，Attack.，Defense.，Protection.
28539	add(100, 1, "Trying to summon the stone giant.");\n
28555	The higher the level of alchemy proficiency, the stronger the stone giants.。
28556	The higher the level of alchemy proficiency, the stronger the stone giants.。
28557	The higher the level of alchemy proficiency, the stronger the stone giants.。
28558	The higher the level of alchemy proficiency, the stronger the stone giants.。
28559	The higher the level of alchemy proficiency, the stronger the stone giants.。
28560	The higher the level of alchemy proficiency, the stronger the stone giants.。
28561	The higher the level of alchemy proficiency, the stronger the stone giants.。
28562	The higher the level of alchemy proficiency, the stronger the stone giants.。
28563	The higher the level of alchemy proficiency, the stronger the stone giants.。
28564	The higher the level of alchemy proficiency, the stronger the stone giants.。
28565	The higher the level of alchemy proficiency, the stronger the stone giants.。
28566	The higher the level of alchemy proficiency, the stronger the stone giants.。
28567	The higher the level of alchemy proficiency, the stronger the stone giants.。
28568	The higher the level of alchemy proficiency, the stronger the stone giants.。
28569	The higher the level of alchemy proficiency, the stronger the stone giants.。
28570	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
28571	Practice sparks.
28572	Apply electrical damage to the surrounding monsters.\nContinued.15Seconds.\nThe range of electric shock increases slightly.。
28573	Apply electrical damage to the surrounding monsters.\nContinued.15Seconds.
28574	Apply electrical damage to monsters around the target.\nContinued.15Seconds.
28575	Apply electrical damage to monsters around the target.\nContinued.15Seconds.
28576	Apply electrical damage to monsters around the target.\nContinued.15Seconds.
28577	Apply electrical damage to monsters around the target.\nContinued.15Seconds.
28578	Apply electrical damage to monsters around the target.\nContinued.20Seconds.\nThe range of electric shock increases slightly.。
28579	Apply electrical damage to monsters around the target.\nContinued.20Seconds.
28580	Apply electrical damage to monsters around the target.\nContinued.20Seconds.
28581	Apply electrical damage to monsters around the target.\nContinued.20Seconds.
28582	Apply electrical damage to monsters around the target.\nContinued.20Seconds.
28583	Apply electrical damage to monsters around the target.\nContinued.20Seconds.
28584	Apply electrical damage to monsters around the target.\nContinued.20Seconds.
28585	Apply electrical damage to monsters around the target.\nContinued.20Seconds.
28586	Apply electrical damage to monsters around the target.\nContinued.20Seconds.\nThe range of electric shock increases slightly.。
28587	add(100, 1, "with Tara's.[Hare.]，By using .[About skills.]Keywords to have a conversation.。");
28588	add(0.3,2000,"Attack the enemy.");\nadd(10,10,"Defeat the enemy.");\nadd(15,1,"At the same time.2More than one enemy is in a state of rigidity.",false);
28589	add(0.3,2000,"Attack the enemy.");\nadd(5,20,"Defeat the enemy.");\nadd(0.5,2000,"Attack enemies of the same rank.");\nadd(7,10,"Defeat enemies of the same rank.");\nadd(10,5,"Defeat the strong enemy.");\nadd(15,1,"At the same time.2More than one enemy is in a state of rigidity.",false);
28590	add(0.3,2000,"Attack the enemy.");\nadd(3,20,"Defeat the enemy.");\nadd(0.5,2000,"Attack enemies of the same rank.");\nadd(5,30,"Defeat enemies of the same rank.");\nadd(8,5,"Defeat the strong enemy.");\nadd(15,1,"At the same time.3More than one enemy is in a state of rigidity.",false);
28591	add(0.3, 2500, Attack enemies of the same rank.);\nadd(4, 64, "Defeat enemies of the same rank.");\nadd(5, 32, "Defeat the strong enemy.");\nadd(7, 32, "Defeat very strong enemies.");\nadd(10, 2, "At the same time.4More than one enemy is in a state of rigidity.", false);
28592	add(0.3, 2500, Attack enemies of the same rank.);\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 100, "Defeat the strong enemy.");\nadd(4, 10, "Defeat very strong enemies.");\nadd(9, 2, "At the same time.5More than one enemy is in a state of rigidity.", false);
28593	add(1, 40, "Defeat enemies of the same rank.");\nadd(2, 100, "Defeat the strong enemy.");\nadd(3, 10, "Defeat very strong enemies.");\nadd(10, 2, "At the same time.6More than one enemy is in a state of rigidity.");
28594	add(1, 600, "Defeat enemies of the same rank.");\nadd(1, 400, "Defeat the strong enemy.");\nadd(2, 200, "Defeat very strong enemies.");\nadd(10, 1, "At the same time.3More than one of the mighty enemies fell into a state of rigidity.");
28595	add(0.5, 100, "Defeat enemies of the same rank.");\nadd(1, 400, "Defeat the strong enemy.");\nadd(2, 400, "Defeat very strong enemies.");\nadd(10, 2, "At the same time.3More than one of the mighty enemies fell into a state of rigidity.");
28596	add(0.5, 100, "Defeat enemies of the same rank.");\nadd(1, 300, "Defeat the strong enemy.");\nadd(1.5, 400, "Defeat very strong enemies.");\nadd(10, 2, "At the same time.4More than one of the mighty enemies fell into a state of rigidity.");
28597	add(0.5, 100, "Defeat the strong enemy.");\nadd(0.7, 100, "Defeat very strong enemies.");\nadd(1, 300, "Overcome.Bosslevel of enemies.");\nadd(10, 2, At the same time.5More than one of the mighty enemies fell into a state of rigidity.);
28598	add(0.3, 100, "Defeat the strong enemy.");\nadd(0.5, 300, "Defeat very strong enemies.");\nadd(0.6, 450, "Overcome.Bosslevel of enemies.");\nadd(8, 2, "At the same time.2More than one very strong enemy is in a state of rigidity.");
28599	add(0.1, 300, "Defeat the strong enemy.");\nadd(0.2, 300, "Defeat very strong enemies.");\nadd(0.4, 450, "Overcome.Bosslevel of enemies.");\nadd(5, 2, "At the same time.3More than one very strong enemy is in a state of rigidity.");
28600	add(0.1, 300, "Defeat the strong enemy.");\nadd(0.2, 300, "Defeat very strong enemies.");\nadd(0.3, 300, "Overcome.Bosslevel of enemies.");\nadd(5, 2, "At the same time.4More than one very strong enemy is in a state of rigidity.");
28601	add(0.1, 300, "Defeat the strong enemy.");\nadd(0.2, 300, "Defeat very strong enemies.");\nadd(0.3, 300, "Overcome.Bosslevel of enemies.");\nadd(5, 2, "At the same time.5More than one very strong enemy is in a state of rigidity.");
28602	add(0.1, 1000, "Defeat the strong enemy.");\nadd(0.2, 1000, "Defeat very strong enemies.");\nadd(0.3, 1000, "Overcome.Bosslevel of enemies.");\nadd(3.5, 2, "At the same time.3more than that.Bosslevel enemy into a state of rigidity.");
28603	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28604	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28605	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28606	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28607	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28608	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28609	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28610	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28611	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28612	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28613	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28614	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28615	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28616	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28617	Turn yourself and team members into a high voltage state.，Strong electrocution can be generated against most monsters around you.。
28618	You have refined this skill to the highest level.。
28619	You can summon a blizzard.。
28620	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28621	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28622	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28623	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28624	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28625	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28626	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28627	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28628	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28629	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28630	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28631	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28632	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28633	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28634	You can summon a blizzard.。\nSummon a blizzard to attack the enemy ahead.\nThe enemy can be frozen for a certain period of time.。
28635	add(100, 1, "Use skills.");
28636	add(5, 15, "Use skills.");\nadd(2, 30, "Defeat the frozen enemy of the same rank.");
28637	add(3, 10, "Use skills.");\nadd(2, 35, "Defeat frozen contemporaries.");
28638	add(3, 10, "Use skills.");\nadd(2, 70, "Defeat the frozen enemy of the same rank.");
28639	add(1, 10, "Use skills.");\nadd(2, 55, "Defeat the frozen enemy of the same rank.");
28640	add(1, 10, "Use skills.");\nadd(2, 30, "Defeat the frozen enemy of the same rank.");\nadd(5, 10, "successfully frozen.Bosslevel enemy.");
28641	add(1, 20, "Use skills.");\nadd(2, 30, "Defeat the frozen enemy of the same rank.");\nadd(3, 15, "successfully frozen.Bosslevel enemy.");
28642	add(0.5, 10, "Use skills.");\nadd(1.5, 20, "Defeat the frozen enemy of the same rank.");\nadd(2, 10, "Defeat the frozen enemy.");\nadd(3, 15, "successfully frozen.Bosslevel enemy.");
28643	add(0.5, 10, "Use skills.");\nadd(1, 30, "Defeat the frozen enemy of the same rank.");\nadd(1.5, 20, "Defeat the frozen enemy.");\nadd(2, 30, "successfully frozen.Bosslevel enemy.");
28644	add(0.3, 10, "Use skills.");\nadd(0.5, 30, "Defeat the frozen enemy of the same rank.");\nadd(1.5, 30, "Defeat the frozen enemy.");\nadd(2, 30, "successfully frozen.Bosslevel enemy.");
28645	add(0.3, 10, "Use skills.");\nadd(0.5, 30, "Defeat the frozen enemy of the same rank.");\nadd(1, 30, "Defeat the frozen enemy.");\nadd(1.5, 25, "Defeat a very strong enemy frozen.");\nadd(2, 25, "successfully frozen.Bosslevel enemy.");
28646	add(0.3, 20, "Defeat the frozen enemy of the same rank.");\nadd(0.5, 30, "Defeat the frozen enemy.");\nadd(1, 30, "Defeat a very strong enemy frozen.");\nadd(2, 25, "successfully frozen.Bosslevel enemy.");
28647	add(0.3, 20, "Defeat the frozen enemy of the same rank.");\nadd(0.5, 50, "Defeat the frozen enemy.");\nadd(1, 30, "Defeat a very strong enemy frozen.");\nadd(1.5, 30, "successfully frozen.Bosslevel enemy.");
28648	add(0.3, 20, "Defeat the frozen enemy of the same rank.");\nadd(0.5, 30, "Defeat the frozen enemy.");\nadd(1, 50, "Defeat a very strong enemy frozen.");\nadd(1.5, 30, "successfully frozen.Bosslevel enemy.");
28649	add(0.3, 20, "Defeat the frozen enemy of the same rank.");\nadd(0.5, 30, "Defeat the frozen enemy.");\nadd(1, 30, "Defeat a very strong enemy frozen.");\nadd(1.5, 15, "successfully frozen.Bosslevel enemy.");\nadd(2, 20, "victory over the frozen.Bosslevel enemy.");
28650	add(0.3, 20, "Defeat the frozen enemy of the same rank.");\nadd(0.5, 30, "Defeat the frozen enemy.");\nadd(1, 30, "Defeat a very strong enemy frozen.");\nadd(1.5, 15, "successfully frozen.Bosslevel enemy.");\nadd(2, 20, "victory over the frozen.Bosslevel enemy.");
28651	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28652	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28653	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28654	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28655	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28656	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28657	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28658	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28659	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28660	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28661	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28662	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28663	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28664	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28665	Call the blizzard to freeze the enemy.。The higher the level of alchemy proficiency, the longer it is frozen.。
28666	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
28667	Absorption life is in practice.
28683	add(100, 1, "Try using the skill.");
28684	add(3,20,"Recover life with life skills.。");\nadd(10,5,"Defeat the enemy.");
28685	add(1,40,"Recover life with life skills.。");\nadd(1.5,20,"Defeat the enemy.");\nadd(1.5,20,"Defeat enemies of the same rank.");\nadd(2,50,"Defeat enemies of the same rank.");
28686	add(0.5,80,"Recover life with life skills.。");\nadd(1,20,"Defeat enemies of the same rank.");\nadd(0.5,50,"Defeat enemies of the same rank.");\nadd(2,50,"Defeat strong enemies.");\nadd(3,5,"Defeat the strong enemy.");
28687	add(0.5,80,"Defeat enemies of the same rank.");\nadd(1,40,"Defeat enemies of the same rank.");\nadd(2,10,"Defeat strong enemies.");\nadd(3,15,"Defeat the strong enemy.");\nadd(5,10,"Defeat very strong enemies.");\nadd(10,2,"Defeat very strong enemies.");
28688	add(0.3,100,"Defeat enemies of the same rank.");\nadd(0.5,100,"Defeat strong enemies.");\nadd(1,10,"Defeat the strong enemy.");\nadd(3,20,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(5,15,"Defeat very strong enemies.");\nadd(7,3,"Defeat very strong enemies.");
28689	add(0.1,200,"Defeat enemies of the same rank.");\nadd(0.5,150,"Defeat strong enemies.");\nadd(1,100,"Defeat the strong enemy.");\nadd(3,30,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(2,50,"Defeat very strong enemies.");\nadd(5,12,"Defeat very strong enemies.");
28690	add(0.1,200,"Defeat enemies of the same rank.");\nadd(0.3,200,"Defeat strong enemies.");\nadd(0.5,100,"Defeat the strong enemy.");\nadd(3,30,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(1.5,120,"Defeat very strong enemies.");\nadd(2,50,"Defeat very strong enemies.");
28691	add(0.1,200,"Defeat enemies of the same rank.");\nadd(0.3,200,"Defeat strong enemies.");\nadd(0.5,100,"Defeat the strong enemy.");\nadd(2,40,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(1.3,20,"Defeat very strong enemies.");\nadd(1.5,20,"Defeat very strong enemies.");\nadd(2,30,"Knock it down.Bosslevel of enemies.");\nadd(5,30,"Overcome.Bosslevel of enemies.");
28692	add(0.2,200,"Defeat strong enemies.");\nadd(0.25,200,"Defeat the strong enemy.");\nadd(1,50,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(1,200,"Defeat very strong enemies.");\nadd(2,200,"Defeat very strong enemies.");\nadd(2,20,"Knock it down.Bosslevel of enemies.");\nadd(5,10,"Overcome.Bosslevel of enemies.");
28693	add(0.2,200,"Defeat strong enemies.");\nadd(0.25,200,"Defeat the strong enemy.");\nadd(1,40,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(1,100,"Defeat very strong enemies.");\nadd(1,200,"Defeat very strong enemies.");\nadd(2,20,"Knock it down.Bosslevel of enemies.");\nadd(3,20,"Overcome.Bosslevel of enemies.");
28694	add(0.1,200,"Defeat strong enemies.");\nadd(0.2,200,"Defeat the strong enemy.");\nadd(0.8,300,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(1,50,"Defeat very strong enemies.");\nadd(1.2,200,"Defeat very strong enemies.");\nadd(1.5,30,"Knock it down.Bosslevel of enemies.");\nadd(2,200,"Overcome.Bosslevel of enemies.");
28695	add(0.05,400,"Defeat strong enemies.");\nadd(0.08,400,"Defeat the strong enemy.");\nadd(0.3,200,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(1,300,"Defeat very strong enemies.");\nadd(1.5,300,"Defeat very strong enemies.");\nadd(2,200,"Knock it down.Bosslevel of enemies.");\nadd(2,15,"Overcome.Bosslevel of enemies.");
28696	add(0.08,200,"Defeat the strong enemy.");\nadd(0.2,200,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(0.5,200,"Defeat very strong enemies.");\nadd(1,200,"Defeat very strong enemies.");\nadd(1.3,90,"Knock it down.Bosslevel of enemies.");\nadd(2.5,200,"Overcome.Bosslevel of enemies.");
28697	add(0.1,200,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(0.25,400,"Defeat very strong enemies.");\nadd(0.25,400,"Defeat very strong enemies.");\nadd(0.5,200,"Knock it down.Bosslevel of enemies.");\nadd(1.25,200,"Overcome.Bosslevel of enemies.");
28698	add(0.05,1000,"In.deadlyIn the state, recovery is done using absorbed life skills.");\nadd(0.08,2000,"Defeat very strong enemies.");\nadd(0.2,2000,"Defeat very strong enemies.");\nadd(0.5,120,"Knock it down.Bosslevel of enemies.");\nadd(1.25,45,"Overcome.Bosslevel of enemies.");
28699	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28700	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28701	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28702	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28703	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28704	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28705	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28706	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28707	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28708	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28709	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28710	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28711	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28712	The skill can be used when the right hand is equipped with a musket and placed in the crystallization.。\nUse life-absorbing skills to capture the life of your enemies.。
28713	The skills can be used when the right hand is equipped with a musket and placed to absorb the crystallization of life.。\nUse life-absorbing skills to capture the life of your enemies.。
28714	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
28715	Fire damage. 100~175
28716	Fire damage. 180~315
28717	Fire damage. 200~340
28718	Fire damage. 215~370
28719	Fire damage. 235~405
28720	Fire damage. 260~435
28721	Fire damage. 280~480
28722	Fire damage. 300~520
28723	Fire damage. 360~610
28724	Fire damage. 390~665
28725	Fire damage. 425~725
28726	Fire damage. 465~790
28727	Fire damage. 540~915
28728	Fire damage. 585~1000
28729	Fire damage. 645~1085
28730	Fire damage. 695~1175
28731	add(10, 10, "Attack the enemy.");
28732	add(3, 40, "Attack the enemy.");\nadd(5, 20, "Defeat the enemy.");
28733	add(1, 60, "Attack the enemy.");\nadd(2, 30, "Defeat the enemy.");\nadd(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Attack strong enemies.");\nadd(10, 5, "Defeat the strong enemy.");
28734	add(0.5, 80, "Attack the enemy.");\nadd(1, 40, "Defeat the enemy.");\nadd(0.5, 60, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(3, 20, "Attack strong enemies.");\nadd(5, 10, "Defeat the strong enemy.");
28735	add(0.3, 80, "Attack the enemy.");\nadd(0.8, 40, "Defeat the enemy.");\nadd(0.3, 60, "Attack enemies of the same rank.");\nadd(0.8, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Attack strong enemies.");\nadd(3, 10, "Defeat the strong enemy.");
28736	add(0.2, 80, "Attack the enemy.");\nadd(0.5, 40, "Defeat the enemy.");\nadd(0.2, 100, "Attack enemies of the same rank.");\nadd(0.5, 40, "Defeat enemies of the same rank.");\nadd(1, 30, "Attack strong enemies.");\nadd(2, 15, "Defeat the strong enemy.");
28737	add(0.1, 200, "Attack the enemy.");\nadd(0.25, 80, "Defeat the enemy.");\nadd(0.1, 200, "Attack enemies of the same rank.");\nadd(0.25, 80, "Defeat enemies of the same rank.");\nadd(0.5, 60, "Attack strong enemies.");\nadd(1, 30, "Defeat the strong enemy.");
28738	add(0.05, 400, "Attack enemies of the same rank.");\nadd(0.1, 200, "Defeat enemies of the same rank.");\nadd(0.3, 80, "Attack strong enemies.");\nadd(0.8, 40, "Defeat the strong enemy.");\nadd(1, 30, "Attack very strong enemies.");\nadd(2, 15, "Defeat very strong enemies.");
28739	add(0.05, 400, "Attack enemies of the same rank.");\nadd(0.1, 200, "Defeat enemies of the same rank.");\nadd(0.2, 100, "Attack strong enemies.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(1, 30, "Attack very strong enemies.");\nadd(1.5, 20, "Defeat very strong enemies.");
28740	add(0.025, 800, "Attack enemies of the same rank.");\nadd(0.05, 400, "Defeat enemies of the same rank.");\nadd(0.15, 200, "Attack strong enemies.");\nadd(0.3, 100, "Defeat the strong enemy.");\nadd(0.5, 60, "Attack very strong enemies.");\nadd(1, 30, "Defeat very strong enemies.");
28741	add(0.015, 1200, "Attack enemies of the same rank.");\nadd(0.025, 800, "Defeat enemies of the same rank.");\nadd(0.1, 300, "Attack strong enemies.");\nadd(0.15, 200, "Defeat the strong enemy.");\nadd(0.25, 120, "Attack very strong enemies.");\nadd(0.5, 60, "Defeat very strong enemies.");
28742	add(0.05, 600, "Attack strong enemies.");\nadd(0.1, 400, "Defeat the strong enemy.");\nadd(0.2, 150, "Attack very strong enemies.");\nadd(0.3, 100, "Defeat very strong enemies.");\nadd(1, 30, "Attack.Bosslevel of enemies.");\nadd(2, 15, "Overcome.Bosslevel of enemies.");
28743	add(0.025, 1200, "Attack strong enemies.");\nadd(0.05, 600, "Defeat the strong enemy.");\nadd(0.15, 200, "Attack very strong enemies.");\nadd(0.2, 150, "Defeat very strong enemies.");\nadd(1, 30, "Attack.Bosslevel of enemies.");\nadd(1.5, 20, "Overcome.Bosslevel of enemies.");
28744	add(0.025, 1200, "Attack strong enemies.");\nadd(0.05, 600, "Defeat the strong enemy.");\nadd(0.15, 200, "Attack very strong enemies.");\nadd(0.2, 150, "Defeat very strong enemies.");\nadd(0.5, 60, "Attack.Bosslevel of enemies.");\nadd(1, 30, "Overcome.Bosslevel of enemies.");
28745	add(0.02, 1500, "Attack strong enemies.");\nadd(0.025, 1200, "Defeat the strong enemy.");\nadd(0.1, 300, "Attack very strong enemies.");\nadd(0.15, 200, "Defeat very strong enemies.");\nadd(0.25, 120, "Attack.Bosslevel of enemies.");\nadd(0.5, 60, "Overcome.Bosslevel of enemies.");
28746	add(0.02, 1500, "Attack strong enemies.");\nadd(0.025, 1200, "Defeat the strong enemy.");\nadd(0.05, 600, "Attack very strong enemies.");\nadd(0.1, 300, "Defeat very strong enemies.");\nadd(0.1, 300, "Attack.Bosslevel of enemies.");\nadd(0.25, 120, "Overcome.Bosslevel of enemies.");
28747	The fire crystalises instantly detonated by high pressure.。
28748	The fire crystalises instantly detonated by high pressure.。
28749	The fire crystalises instantly detonated by high pressure.。
28750	The fire crystalises instantly detonated by high pressure.。
28751	The fire crystalises instantly detonated by high pressure.。
28752	The fire crystalises instantly detonated by high pressure.。
28753	The fire crystalises instantly detonated by high pressure.。
28754	The fire crystalises instantly detonated by high pressure.。
28755	The fire crystalises instantly detonated by high pressure.。
28756	The fire crystalises instantly detonated by high pressure.。
28757	The fire crystalises instantly detonated by high pressure.。
28758	The fire crystalises instantly detonated by high pressure.。
28759	The fire crystalises instantly detonated by high pressure.。
28760	The fire crystalises instantly detonated by high pressure.。
28761	The fire crystalises instantly detonated by high pressure.。
28762	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
28763	Tornado gun practice. (Tornado damage. 3-10)
28764	Tornado damage. 3~40
28765	Tornado damage. 3~45
28766	Tornado damage. 3~50
28767	Tornado damage. 5~58
28768	Tornado damage. 5~65
28769	Tornado damage. 8~70
28770	Tornado damage. 8~78
28771	Tornado damage. 10~85
28772	Tornado damage. 13~93
28773	Tornado damage. 15~100
28774	Tornado damage. 25~110\nIncreased skill range.
28775	Tornado damage. 30~120
28776	Tornado damage. 35~130
28777	Tornado damage. 40~140
28778	Tornado damage. 50~150\nIncreased skill range.
28779	add(100, 1, "Attack the enemy.");
28780	add(1, 100, "Attack the enemy.");\nadd(2, 20, "Down the enemy.");
28781	add(1, 40, "Down the enemy.");\nadd(1, 60, "Attack enemies of the same rank.");\nadd(1, 60, "Defeat enemies of the same rank.");\nadd(3, 20, "Defeat strong enemies.");
28782	add(0.1, 100, "Attack the enemy.");\nadd(0.1, 100, "Down the enemy.");\nadd(0.5, 100, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat strong enemies.");
28783	add(0.12, 300, "Attack enemies of the same rank.");\nadd(0.24, 150, "Defeat enemies of the same rank.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(1, 40, "Repel strong enemies.");\nadd(1, 30, "Defeat very strong enemies.", false);
28784	add(0.08, 300, "Attack enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(0.5, 50, "Defeat strong enemies.");\nadd(1, 20, "Repel strong enemies.");\nadd(3, 20, "Defeat very strong enemies.", false);
28785	add(0.12, 300, "Defeat enemies of the same rank.");\nadd(0.5, 120, "Defeat strong enemies.");\nadd(1.5, 20, "Repel strong enemies.");\nadd(1, 30, "Defeat very strong enemies.", false);
28786	add(0.08, 500, "Defeat enemies of the same rank.");\nadd(0.5, 100, "Defeat strong enemies.");\nadd(1, 10, "Repel strong enemies.");\nadd(1, 20, "Defeat very strong enemies.");\nadd(2, 100, "Repel very strong enemies.");
28787	add(0.08, 500, "Defeat enemies of the same rank.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(0.8, 20, "Repel strong enemies.");\nadd(0.6, 90, "Defeat very strong enemies.");\nadd(1.5, 100, "Repel very strong enemies.");\nadd(2, 20, "Knock it down.Bosslevel of enemies.", false);
28788	add(0.2, 100, "Defeat strong enemies.");\nadd(0.5, 40, "Repel strong enemies.");\nadd(0.6, 60, "Defeat very strong enemies.");\nadd(1, 60, "Repel very strong enemies.");\nadd(2, 20, "Knock it down.Bosslevel of enemies.", false);
28789	add(0.2, 200, "Defeat strong enemies.");\nadd(0.3, 100, "Repel strong enemies.");\nadd(0.5, 90, "Defeat very strong enemies.");\nadd(1, 60, "Repel very strong enemies.");\nadd(1.5, 20, "Knock it down.Bosslevel of enemies.", false);
28790	add(0.12, 400, "Defeat strong enemies.");\nadd(0.2, 100, "Repel strong enemies.");\nadd(0.8, 60, "Defeat very strong enemies.");\nadd(0.6, 100, "Repel very strong enemies.");\nadd(1, 25, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 10, "Repelled.Bosslevel of enemies.", false);
28791	add(0.08, 800, "Defeat strong enemies.");\nadd(0.1, 300, "Repel strong enemies.");\nadd(0.5, 60, "Defeat very strong enemies.");\nadd(0.5, 50, "Repel very strong enemies.");\nadd(0.8, 25, "Knock it down.Bosslevel of enemies.", false);\nadd(1.5, 20, "Repelled.Bosslevel of enemies.", false);
28792	add(0.08, 800, "Defeat strong enemies.");\nadd(0.1, 200, "Repel strong enemies.");\nadd(0.3, 100, "Defeat very strong enemies.");\nadd(0.8, 50, "Repel very strong enemies.");\nadd(0.5, 50, "Knock it down.Bosslevel of enemies.", false);\nadd(1, 30, "Repelled.Bosslevel of enemies.", false);
28793	add(0.08, 500, "Defeat strong enemies.");\nadd(0.1, 200, "Repel strong enemies.");\nadd(0.25, 100, "Defeat very strong enemies.");\nadd(0.5, 60, "Repel very strong enemies.");\nadd(0.5, 100, "Knock it down.Bosslevel of enemies.", false);\nadd(0.8, 50, "Repelled.Bosslevel of enemies.", false);
28794	add(0.05, 1500, "Defeat strong enemies.");\nadd(0.1, 200, "Repel strong enemies.");\nadd(0.2, 100, "Defeat very strong enemies.");\nadd(0.2, 100, "Repel very strong enemies.");\nadd(0.2, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(0.3, 50, "Repelled.Bosslevel of enemies.", false);
28795	Use the power of the wind to push the enemy close to the distance.
28796	Use the power of the wind to push the enemy close to the distance.
28797	Use the power of the wind to push the enemy close to the distance.
28798	Use the power of the wind to push the enemy close to the distance.
28799	Use the power of the wind to push the enemy close to the distance.
28800	Use the power of the wind to push the enemy close to the distance.
28801	Use the power of the wind to push the enemy close to the distance.
28802	Use the power of the wind to push the enemy close to the distance.
28803	Use the power of the wind to push the enemy close to the distance.
28804	Use the power of the wind to push the enemy close to the distance.
28805	Use the power of the wind to push the enemy close to the distance.
28806	Use the power of the wind to push the enemy close to the distance.\nGrade.5The attack distance is raised above.。
28807	Use the power of the wind to push the enemy close to the distance.\nGrade.5The attack distance is raised above.。
28808	Use the power of the wind to push the enemy close to the distance.\nGrade.5The attack distance is raised above.。
28809	Use the power of the wind to push the enemy close to the distance.\nGrade.5The attack distance is raised above.。
28810	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
28811	Practice sandstorms. (soil damage. 2~4)
28812	soil damage. 8~16
28813	soil damage. 9~18
28814	soil damage. 10~20
28815	soil damage. 11~23
28816	soil damage. 13~26
28817	soil damage. 14~28
28818	soil damage. 15~31
28819	soil damage. 17~34
28820	soil damage. 18~37
28821	soil damage. 20~40
28822	soil damage. 22~44\nExtend the time when the other person is blind.
28823	soil damage. 24~48
28824	soil damage. 26~52
28825	soil damage. 28~56
28826	soil damage. 30~60\n Extend the time when the other person is blind.
28827	add(100, 1, "Use skills.");
28828	add(5, 10, "Use skills.");\nadd(10, 10, "Successfully blind the target.");
28829	add(3, 20, "Use skills.");\nadd(6, 15, "Successfully blind the target.");
28830	add(1.5, 30, "Use skills.");\nadd(3, 20, "Successfully blind the target.");
28831	add(1, 40, Use skills.);\nadd(2, 40, Successfully blind the target.);
28832	add(0.5, 70, Use skills.);\nadd(1.5, 70, Successfully blind the target.);
28833	add(0.5, 100, Use skills.);\nadd(1, 100, Successfully blind the target.);
28834	add(0.25, 200, Use skills.);\nadd(0.8, 200, Successfully blind the target.);
28835	add(0.15, 400, Use skills.);\nadd(0.4, 100, Successfully blind the target.);\nadd(1, 50, Successfully blinded each other for a long time.);
28836	add(0.1, 400, Use skills.);\nadd(0.3, 200, Successfully blind the target.);\nadd(0.6, 50, Successfully blinded each other for a long time.);
28837	add(0.05, 600, Use skills.);\nadd(0.2, 350, Successfully blind the target.);\nadd(0.4, 75, Successfully blinded each other for a long time.);
28838	add(0.025, 1000, Use skills.);\nadd(0.1, 500, Successfully blind the target.);\nadd(0.2, 250, Successfully blinded each other for a long time.);
28839	add(0.01, 2000, Use skills.);\nadd(0.05, 1000, Successfully blind the target.);\nadd(0.2, 250, Successfully blinded each other for a long time.);
28840	add(0.03, 1000, Successfully blind the target.);\nadd(0.3, 500, Successfully blinded each other for a long time.);
28841	add(0.02, 1000, Successfully blind the target.);\nadd(0.3, 400, Successfully blinded each other for a long time.);
28842	add(0.01, 2000, Successfully blind the target.);\nadd(0.2, 500, Successfully blinded each other for a long time.);
28843	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28844	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28845	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28846	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28847	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28848	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28849	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28850	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28851	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28852	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28853	Throw sand into each other's eyes.，Blind the enemy for the time being.。The higher the skill level, the higher the alchemy, the longer it lasts.。
28854	Throw sand into each other's eyes.，Blind the enemy for the time being.。\nGrade.5The duration of the skill is enhanced above.。
28855	Throw sand into each other's eyes.，Blind the enemy for the time being.。\nGrade.5The duration of the skill is enhanced above.。
28856	Throw sand into each other's eyes.，Blind the enemy for the time being.。\nGrade.5The duration of the skill is enhanced above.。
28857	Throw sand into each other's eyes.，Blind the enemy for the time being.。\nGrade.5The duration of the skill is enhanced above.。
28858	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
28859	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 1 。
28860	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 2 。
28861	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 2 。\nReduced skills preparation time.。
28862	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 2 。\nReduced skills preparation time.。
28863	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 2 。\nReduced skills preparation time.。
28864	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 2。\nReduced skills preparation time.。
28865	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 3 。\nReduced skills preparation time.。
28866	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 3 。\nReduced skills preparation time.。
28867	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 3 。\nReduced skills preparation time.。
28868	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 3 。\nReduced skills preparation time.。
28869	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 4 。\nReduced skills preparation time.。
28870	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 4 。\nReduced skills preparation time.。
28871	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 4 。\nReduced skills preparation time.。
28872	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 4 。\nReduced skills preparation time.。
28873	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 4 。\nReduced skills preparation time.。
28874	When preparing for an alchemy attack.\nThe largest increase in the number of bursts. 4 。\nReduced skills preparation time.。
28875	add(25, 10, "Use alchemy after launching a chain-link gun.");
28891	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28892	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28893	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28894	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28895	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28896	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28897	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28898	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28899	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28900	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28901	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28902	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28903	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28904	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28905	In the state of activating the chain gun.，Use flamethrowing.，Water cannon.。
28906	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
28907	Practice water cannons. (Water damage. 6-17)
28908	Water damage. 17~34
28909	Water damage. 18~36
28910	Water damage. 22~38
28911	Water damage. 25~42
28912	Water damage. 30~45
28913	Water damage. 36~51
28914	Water damage. 41~59
28915	Water damage. 47~68
28916	Water damage. 54~76
28917	Water damage. 63~81
28918	Water damage. 81~91
28919	Water damage. 90~100
28920	Water damage. 100~110
28921	Water damage. 108~123
28922	Water damage. 119~136
28923	add(3, 30, "Attack the enemy.");\nadd(3, 20, "Attack and defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
28924	add(3, 10, "Attack and defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
28925	add(0.1, 100, "Attack the enemy.");\nadd(0.1, 100, "Attack and defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
28926	add(0.06, 500, "Attack enemies of the same rank.");\nadd(0.12, 150, "Defeat enemies of the same rank.");\nadd(2, 80, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(3, 16, "Defeat the strong enemy.");\nadd(6, 10, "Defeat very strong enemies.", false);\nadd(5, 8, "Defeat very strong enemies.", false);
28927	add(0.02, 800, "Attack enemies of the same rank.");\nadd(0.06, 300, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat strong enemies.");\nadd(4, 30, "Defeat the strong enemy.");\nadd(6, 15, "Defeat very strong enemies.", false);\nadd(10, 8, "Defeat very strong enemies.", false);
28928	add(100, 1, "Attack the enemy.");
28929	add(0.06, 500, "Defeat enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat strong enemies.");\nadd(1.5, 80, "Defeat the strong enemy.");\nadd(3, 30, "Defeat very strong enemies.", false);\nadd(6, 15, "Defeat very strong enemies.", false);
28930	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
28931	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(2.5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
28932	add(0.1, 400, "Defeat enemies of the same rank.");\nadd(0.1, 200, "Defeat strong enemies.");\nadd(0.25, 200, "Defeat the strong enemy.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(1.5, 50, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
28933	add(0.1, 400, "Defeat strong enemies.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(1, 120, "Defeat very strong enemies.");\nadd(1.5, 120, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
28934	add(0.06, 800, "Defeat strong enemies.");\nadd(0.1,500, "Defeat the strong enemy.");\nadd(0.1, 250, "Defeat very strong enemies.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
28935	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1200, "Defeat the strong enemy.");\nadd(0.06, 300, "Defeat very strong enemies.");\nadd(1, 150, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
28936	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.6, 200, "Defeat very strong enemies.");\nadd(0.8, 250, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
28937	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
28938	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
28939	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28940	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28941	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28942	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28943	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28944	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28945	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28946	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28947	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28948	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28949	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。
28950	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。 \nGrade.5At all of these, you can knock down enemies farther away.。
28951	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。 \nGrade.5At all of these, you can knock down enemies farther away.。
28952	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。 \nGrade.5At all of these, you can knock down enemies farther away.。
28953	Fill the water crystals with the cannon and fire.\nThe crystallization can only be filled at most.5A.。 \nGrade.5At all of these, you can knock down enemies farther away.。
28954	You have honed your water cannon skills to the highest level.，You can knock down enemies farther away.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
28955	When using the wind barrier.\nIncreased defense.15\nIncreased protection.15\nMagic defenses increase.8\nMagic protection increases.8\nDuration. 30 Seconds.
28956	When using the wind barrier.\nIncreased defense.20\nIncreased protection.20\nMagic defenses increase.10\nMagic protection increases.10\nDuration. 30 Seconds.
28957	When using the wind barrier.\nIncreased defense.20\nIncreased protection.20\nMagic defenses increase.12\nMagic protection increases.12\nDuration. 30 Seconds.
28958	When using the wind barrier.\nIncreased defense.30\nIncreased protection.30\nMagic defenses increase.14\nMagic protection increases.14\nDuration. 35 Seconds.
28959	When using the wind barrier.\nIncreased defense.30\nIncreased protection.30\nMagic defenses increase.16\nMagic protection increases.16\nDuration. 35 Seconds.
28960	When using the wind barrier.\nIncreased defense.30\nIncreased protection.30\nMagic defenses increase.18\nMagic protection increases.18\nDuration. 35 Seconds.
28961	When using the wind barrier.\nIncreased defense.40\nIncreased protection.40\nMagic defenses increase.20\nMagic protection increases.20\nDuration. 40 Seconds.
28962	When using the wind barrier.\nIncreased defense.45\nIncreased protection.45\nMagic defenses increase.25\nMagic protection increases.25\nDuration. 40 Seconds.
28963	When using the wind barrier.\nIncreased defense.50\nIncreased protection.50\nMagic defenses increase.30\nMagic protection increases.30\nDuration. 40 Seconds.
28964	When using the wind barrier.\nIncreased defense.55\nIncreased protection.55\nMagic defenses increase.35\nMagic protection increases.35\nDuration. 40 Seconds.
28965	When using the wind barrier.\nIncreased defense.60\nIncreased protection.60\nMagic defenses increase.40\nMagic protection increases.40\nDuration. 45 Seconds.
28966	When using the wind barrier.\nIncreased defense.65\nIncreased protection.65\nMagic defenses increase.45\nMagic protection increases.45\nDuration. 45 Seconds.
28967	When using the wind barrier.\nIncreased defense.70\nIncreased protection.70\nMagic defenses increase.50\nMagic protection increases.50\nDuration. 45 Seconds.
28968	When using the wind barrier.\nIncreased defense.80\nIncreased protection.80\nMagic defenses increase.55\nMagic protection increases.55\nDuration. 45 Seconds.
28969	When using the wind barrier.\nIncreased defense.100\nIncreased protection.100\nMagic defenses increase.60\nMagic protection increases.60\nDuration. 50 Seconds.
28970	Can lure monsters.
28971	Increase dissocity range. 2.2m\nThe duration of the provocation. 6Seconds.\nCooling time. 10Seconds.
28972	Increase dissocity range. 2.2m\nThe duration of the provocation. 6.3Seconds.\nCooling time. 10Seconds.
28973	Increase dissocity range. 2.5m\nThe duration of the provocation. 6.7Seconds.\nCooling time. 10Seconds.
28974	Increase dissocity range. 2.5m\nThe duration of the provocation. 7Seconds.\nCooling time. 10Seconds.
28975	Increase dissocity range. 2.8m\nThe duration of the provocation. 7.4Seconds.\nCooling time. 10Seconds.
28976	Increase dissocity range. 2.8m\nThe duration of the provocation. 7.8Seconds.\nCooling time. 10Seconds.
28977	Increase dissocity range. 3m\nThe duration of the provocation. 9Seconds.\nCooling time. 10Seconds.
28978	Increase dissocity range. 3m\nThe duration of the provocation. 9.3Seconds.\nCooling time. 10Seconds.
28979	Increase dissocity range. 3.2m\nThe duration of the provocation. 9.7Seconds.\nCooling time. 10Seconds.
28980	Increase dissocity range. 3.2m\nThe duration of the provocation. 10Seconds.\nCooling time. 10Seconds.
28981	Increase dissocity range. 3.6m\nThe duration of the provocation. 11Seconds.\nCooling time. 10Seconds.
28982	Increase dissocity range. 3.6m\nThe duration of the provocation. 11Seconds.\nCooling time. 10Seconds.
28983	Increase dissocity range. 3.8m\nThe duration of the provocation. 12Seconds.\nCooling time. 10Seconds.
28984	Increase dissocity range. 3.8m\nThe duration of the provocation. 13Seconds.\nCooling time. 10Seconds.
28985	Increase dissocity range. 4m\nThe duration of the provocation. 15Seconds.\nCooling time. 10Seconds.
28986	Practice the wind barrier.
28987	Currently the practice phase.\nWhen equipped with an axe.\nThe maximum damage increased for melee attacks. 1 
28988	When equipped with an axe.\nThe maximum damage increased for melee attacks. 2 \nA blow. + 1\nDefensively through. + 1
28989	When equipped with an axe.\nThe maximum damage increased for melee attacks. 3 \nA blow. + 2\nDefensively through. + 2
28990	When equipped with an axe.\nThe maximum damage increased for melee attacks. 4\nA blow. + 3\nDefensively through. + 3
28991	When equipped with an axe.\nThe maximum damage increased for melee attacks. 5\nThe minimum damage for melee attacks increases. 1 \nA blow. + 4\nDefensively through. + 4
28992	When equipped with an axe.\nThe maximum damage increased for melee attacks. 5\nThe minimum damage for melee attacks increases. 2 \nA blow. + 5\nDefensively through. + 5
28993	When equipped with an axe.\nThe maximum damage increased for melee attacks. 6 \nThe minimum damage for melee attacks increases. 3 \nA blow. + 6\nDefensively through. + 6
28994	When equipped with an axe.\nThe maximum damage increased for melee attacks. 7 \nThe minimum damage for melee attacks increases. 4\nA blow. + 7\nDefensively through. + 7
28995	When equipped with an axe.\nThe maximum damage increased for melee attacks.8\nThe minimum damage for melee attacks increases. 4\nA blow. + 8\nDefensively through. + 8
28996	When equipped with an axe.\nThe maximum damage increased for melee attacks. 9 \nThe minimum damage for melee attacks increases. 4\nA blow. + 9\nDefensively through. + 10
28997	When equipped with an axe.\nThe maximum damage increased for melee attacks.10\nThe minimum damage for melee attacks increases. 5\nA blow. + 10\nDefensively through. + 12
28998	When equipped with an axe.\nThe maximum damage increased for melee attacks. 11 \nThe minimum damage for melee attacks increases. 6 \nA blow. + 11\nDefensively through. + 14
28999	When equipped with an axe.\nThe maximum damage increased for melee attacks. 13 \nThe minimum damage for melee attacks increases. 7 \nA blow. + 12\nDefensively through. + 16
29000	When equipped with an axe.\nThe maximum damage increased for melee attacks.16\nThe minimum damage for melee attacks increases.8\nA blow. + 13\nDefensively through. + 18
29001	When equipped with an axe.\nThe maximum damage increased for melee attacks.18\nThe minimum damage for melee attacks increases. 9 \nA blow. + 14\nDefensively through. + 20
29002	When equipped with an axe.\nThe maximum damage increased for melee attacks.20\nThe minimum damage for melee attacks increases.10\nA blow. + 15\nDefensively through. + 22
29003	Currently the practice phase.\nWhen equipped.\nThe maximum damage for remote attacks increases. 1 
29004	When equipped.\nThe maximum damage for remote attacks increases. 2 \nA blow. +1\nDefensively through. +2
29005	When equipped.\nThe maximum damage for remote attacks increases. 3 \nA blow. +2\nDefensively through. +2
29006	When equipped.\nThe maximum damage for remote attacks increases. 4\nA blow. +3\nDefensively through. +4
29007	When equipped.\nThe minimum damage for remote attacks increases. 1 \nThe maximum damage for remote attacks increases. 5\nA blow. +4\nDefensively through. +4
29008	When equipped.\nThe minimum damage for remote attacks increases. 2 \nThe maximum damage for remote attacks increases. 5\nA blow. +5\nDefensively through. +6
29009	When equipped.\nThe minimum damage for remote attacks increases. 3 \nThe maximum damage for remote attacks increases. 6 \nA blow. +6\nDefensively through. +6
29010	When equipped.\nThe minimum damage for remote attacks increases. 4\nThe maximum damage for remote attacks increases. 7 \nA blow. +7\nDefensively through. +9
29011	When equipped.\nThe minimum damage for remote attacks increases. 4\nThe maximum damage for remote attacks increases.8\nA blow. +8\nDefensively through. +10
29012	When equipped.\nThe minimum damage for remote attacks increases. 4\nThe maximum damage for remote attacks increases. 9 \nA blow. +9\nDefensively through. +11
29013	When equipped.\nThe minimum damage for remote attacks increases. 5\nThe maximum damage for remote attacks increases.10\nA blow. +10\nDefensively through. +12
29014	When equipped.\nThe minimum damage for remote attacks increases. 6 \nThe maximum damage for remote attacks increases. 11 \nA blow. +11\nDefensively through. +13
29015	When equipped.\nThe minimum damage for remote attacks increases. 7 \nThe maximum damage for remote attacks increases. 13 \nA blow. +12\nDefensively through. +14
29016	When equipped.\nThe minimum damage for remote attacks increases.8\nThe maximum damage for remote attacks increases.16\nA blow. +13\nDefensively through. +15
29017	When equipped.\nThe minimum damage for remote attacks increases. 9 \nThe maximum damage for remote attacks increases.18\nA blow. +14\nDefensively through. +16
29018	When equipped.\nThe minimum damage for remote attacks increases.10\nThe maximum damage for remote attacks increases.20\nA blow. +15\nDefensively through. +18
29019	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nBoost the magic defense plus effect.\nEnhance the magic protection plus effect.\nIncrease the chances of automatic defense.
29020	The song of patience is in practice.\nThe song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 1 \nMake peer protection within the range of skills., Magic protection increases. 1 \nPromote a companion within the skill range.100%The magic value of the recovery speed.\nPromote a companion within the skill range.100%the physical value of the recovery speed.
29021	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 1 \nMake peer protection within the range of skills., Magic protection increases. 1 \nPromote a companion within the skill range.200%The magic value of the recovery speed.\nPromote a companion within the skill range.200%the physical value of the recovery speed.
29022	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 1 \nMake peer protection within the range of skills., Magic protection increases. 1 \nPromote a companion within the skill range.230%The magic value of the recovery speed.\nPromote a companion within the skill range.230%the physical value of the recovery speed.
29023	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 2 \nMake peer protection within the range of skills., Magic protection increases. 1 \nPromote a companion within the skill range.230%The magic value of the recovery speed.\nPromote a companion within the skill range.230%the physical value of the recovery speed.
29024	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 2 \nMake peer protection within the range of skills., Magic protection increases. 1 \nPromote a companion within the skill range.260%The magic value of the recovery speed.\nPromote a companion within the skill range.260%the physical value of the recovery speed.
29025	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 3 \nMake peer protection within the range of skills., Magic protection increases. 1 \nPromote a companion within the skill range.260%The magic value of the recovery speed.\nPromote a companion within the skill range.260%the physical value of the recovery speed.
29026	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 4\nMake peer protection within the range of skills., Magic protection increases. 1 \nPromote a companion within the skill range.275%The magic value of the recovery speed.\nPromote a companion within the skill range.275%the physical value of the recovery speed.
29027	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 5\nMake peer protection within the range of skills., Magic protection increases. 2 \nPromote a companion within the skill range.290%The magic value of the recovery speed.\nPromote a companion within the skill range.290%the physical value of the recovery speed.
29028	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 6 \nMake peer protection within the range of skills., Magic protection increases. 2 \nPromote a companion within the skill range.305%The magic value of the recovery speed.\nPromote a companion within the skill range.305%the physical value of the recovery speed.
29029	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 7 \nMake peer protection within the range of skills., Magic protection increases. 2 \nPromote a companion within the skill range.320%The magic value of the recovery speed.\nPromote a companion within the skill range.320%the physical value of the recovery speed.
29030	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 7 \nMake peer protection within the range of skills., Magic protection increases. 3 \nPromote a companion within the skill range.335%The magic value of the recovery speed.\nPromote a companion within the skill range.335%the physical value of the recovery speed.
29031	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase.8\nMake peer protection within the range of skills., Magic protection increases. 3 \nPromote a companion within the skill range.350%The magic value of the recovery speed.\nPromote a companion within the skill range.350%the physical value of the recovery speed.
29032	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 9 \nMake peer protection within the range of skills., Magic protection increases. 3 \nPromote a companion within the skill range.365%The magic value of the recovery speed.\nPromote a companion within the skill range.365%the physical value of the recovery speed.
29033	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 9 \nMake peer protection within the range of skills., Magic protection increases. 4\nPromote a companion within the skill range.380%The magic value of the recovery speed.\nPromote a companion within the skill range.380%the physical value of the recovery speed.
29034	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase.10\nMake peer protection within the range of skills., Magic protection increases. 4\nPromote a companion within the skill range.395%The magic value of the recovery speed.\nPromote a companion within the skill range.395%the physical value of the recovery speed.
29035	The song of patience is available.20within a few seconds.\nMake peer defense within the range of skills., Magic defenses increase. 11 \nMake peer protection within the range of skills., Magic protection increases. 5\nPromote a companion within the skill range.410%The magic value of the recovery speed.\nPromote a companion within the skill range.410%the physical value of the recovery speed.
29036	Low-grade Piero.\nHurt. 10~15, A blow. 10%, Balance. 20\nThe value of life. 200, Defense. 10, Protection.0, Magic Defense. 0, Magic protection. 0\nCooling time. 10Seconds.
29037	Low-grade Piero.\nHurt. 10~15, A blow. 10%, Balance. 20\nThe value of life. 250, Defense. 11, Protection.1, Magic Defense. 1, Magic protection. 1\nCooling time. 10Seconds.
29038	Low-grade Piero.\nHurt. 15~20, A blow. 12%, Balance. 22\nThe value of life. 300, Defense. 12, Protection.2, Magic Defense. 2, Magic protection. 1\nCooling time. 10Seconds.
29039	Low-grade Piero.\nHurt. 20~25, A blow. 14%, Balance. 24\nThe value of life. 350, Defense. 14, Protection.3, Magic Defense. 3, Magic protection. 2\nCooling time. 10Seconds.
29040	Low-grade Piero.\nHurt. 25~30, A blow. 16%, Balance. 26\nThe value of life. 400, Defense. 16, Protection.4, Magic Defense. 4, Magic protection. 2\nCooling time. 9Seconds.
29041	Low-grade Piero.\nHurt. 30~35, A blow. 18%, Balance. 28\nThe value of life. 450, Defense. 18, Protection.5, Magic Defense. 5 , Magic protection. 3\nCooling time. 9Seconds.
29042	Low-grade Piero.\nHurt. 35~40, A blow. 20%, Balance. 30\nThe value of life. 500, Defense. 20, Protection.6, Magic Defense. 6, Magic protection. 3\nCooling time. 9Seconds.
29043	Intermediate Piero.\nHurt. 40~50, A blow. 23%, Balance. 32\nThe value of life. 600, Defense. 28, Protection.8, Magic Defense. 8, Magic protection. 4\nCooling time. 8Seconds.
29044	Intermediate Piero.\nHurt. 45~60, A blow. 29%, Balance. 34\nThe value of life. 650, Defense. 30, Protection.10, Magic Defense. 10, Magic protection. 4\nCooling time. 8Seconds.
29045	Intermediate Piero.\nHurt. 50~70, A blow. 32%, Balance. 36\nThe value of life. 700, Defense. 32, Protection.12, Magic Defense. 12, Magic protection. 5\nCooling time. 8Seconds.
29046	Intermediate Piero.\nHurt. 55~80, A blow. 35%, Balance. 38\nThe value of life. 750, Defense. 35, Protection.13, Magic Defense. 14, Magic protection. 5\nCooling time. 7Seconds.
29047	Senior Piero.\nHurt. 60~100, A blow. 40%, Balance. 40\nThe value of life. 850, Defense. 38, Protection.14, Magic Defense. 15, Magic protection. 6\nCooling time. 7Seconds.
29048	Senior Piero.\nHurt. 65~120, A blow. 45%, Balance. 42\nThe value of life. 900, Defense.40, Protection.16, Magic Defense. 16, Magic protection. 6\nCooling time. 7Seconds.
29049	Senior Piero.\nHurt. 70~140, A blow. 50%, Balance. 44\nThe value of life. 950, Defense. 42, Protection.18, Magic Defense. 17, Magic protection. 7\nCooling time. 6Seconds.
29050	Senior Piero.\nHurt. 75~160, A blow. 55%, Balance. 46\nThe value of life. 1000, Defense. 45, Protection.20, Magic Defense. 18, Magic protection. 8\nCooling time. 6Seconds.
29051	Senior Piero.\nHurt. 80~190, A blow. 60%, Balance. 50\nThe value of life. 1200, Defense. 50, Protection.25, Magic Defense. 20, Magic protection. 10\nCooling time. 5Seconds.
29052	Low-level Crosius.\nHurt. 10~15, A blow. 10%, Balance. 20\nThe value of life. 200, Defense. 10, Protection.0, Magic Defense. 0, Magic protection. 0\nCooling time. 10Seconds.
29053	Low-level Crosius.\nHurt. 10~15, A blow. 10%, Balance. 20\nThe value of life. 250, Defense. 11, Protection.1, Magic Defense. 1, Magic protection. 1\nCooling time. 10Seconds.
29054	Low-level Crosius.\nHurt. 15~20, A blow. 12%, Balance. 22\nThe value of life. 300, Defense. 12, Protection.2, Magic Defense. 2, Magic protection. 1\nCooling time. 10Seconds.
29055	Low-level Crosius.\nHurt. 20~25, A blow. 14%, Balance. 24\nThe value of life. 350, Defense. 14, Protection.3, Magic Defense. 3, Magic protection. 2\nCooling time. 10Seconds.
29056	Low-level Crosius.\nHurt. 25~30, A blow. 16%, Balance. 26\nThe value of life. 400, Defense. 16, Protection.4, Magic Defense. 4, Magic protection. 2\nCooling time. 9Seconds.
29057	Low-level Crosius.\nHurt. 30~35, A blow. 18%, Balance. 28\nThe value of life. 450, Defense. 18, Protection.5, Magic Defense. 5 , Magic protection. 3\nCooling time. 9Seconds.
29058	Low-level Crosius.\nHurt. 35~40, A blow. 20%, Balance. 30\nThe value of life. 500, Defense. 20, Protection.6, Magic Defense. 6, Magic protection. 3\nCooling time. 9Seconds.
29059	Intermediate Crosius.\nHurt. 40~50, A blow. 23%, Balance. 32\nThe value of life. 600, Defense. 28, Protection.8, Magic Defense. 8, Magic protection. 4\nCooling time. 8Seconds.
29060	Intermediate Crosius.\nHurt. 45~60, A blow. 29%, Balance. 34\nThe value of life. 650, Defense. 30, Protection.10, Magic Defense. 10, Magic protection. 4\nCooling time. 8Seconds.
29061	Intermediate Crosius.\nHurt. 50~70, A blow. 32%, Balance. 36\nThe value of life. 700, Defense. 32, Protection.12, Magic Defense. 12, Magic protection. 5\nCooling time. 8Seconds.
29062	Intermediate Crosius.\nHurt. 55~80, A blow. 35%, Balance. 38\nThe value of life. 750, Defense. 35, Protection.13, Magic Defense. 14, Magic protection. 5\nCooling time. 7Seconds.
29063	Senior Crosius.\nHurt. 60~100, A blow. 40%, Balance. 40\nThe value of life. 850, Defense. 38, Protection.14, Magic Defense. 15, Magic protection. 6\nCooling time. 7Seconds.
29064	Senior Crosius.\nHurt. 65~120, A blow. 45%, Balance. 42\nThe value of life. 900, Defense.40, Protection.16, Magic Defense. 16, Magic protection. 6\nCooling time. 7Seconds.
29065	Senior Crosius.\nHurt. 70~140, A blow. 50%, Balance. 44\nThe value of life. 950, Defense. 42, Protection.18, Magic Defense. 17, Magic protection. 7\nCooling time. 6Seconds.
29066	Senior Crosius.\nHurt. 75~160, A blow. 55%, Balance. 46\nThe value of life. 1000, Defense. 45, Protection.20, Magic Defense. 18, Magic protection. 8\nCooling time. 6Seconds.
29067	Senior Crosius.\nHurt. 80~190, A blow. 60%, Balance. 50\nThe value of life. 1200, Defense. 50, Protection.25, Magic Defense. 20, Magic protection. 10\nCooling time. 5Seconds.
29068	Collect and transform into monsters below skill level.
29069	Collect and transform into monsters below skill level.\nThe life value increases when you change. 5, Increased defense. 1, Magic defenses increase. 1 
29070	Collect and transform into monsters below skill level.\nThe life value increases when you change. 7, Increased defense. 2, Magic defenses increase. 2 
29071	Collect and transform into monsters below skill level.\nThe life value increases when you change. 9, Increased defense. 3, Magic defenses increase. 2 
29072	Collect and transform into monsters below skill level.\nThe life value increases when you change. 11, Increased defense. 4, Magic defenses increase. 3 
29073	Collect and transform into monsters below skill level.\nThe life value increases when you change. 13, Increased defense. 5, Magic defenses increase. 3 
29074	Collect and transform into monsters below skill level.\nThe life value increases when you change. 15, Increased defense. 6, Magic defenses increase. 3 
29075	Collect and transform into monsters below skill level.\nThe life value increases when you change. 20, Increased defense. 7, Magic defenses increase. 4 
29076	Collect and transform into monsters below skill level.\nThe life value increases when you change. 22, Increased defense. 8, Magic defenses increase. 4 
29077	Collect and transform into monsters below skill level.\nThe life value increases when you change. 24, Increased defense. 9, Magic defenses increase. 4 
29078	Collect and transform into monsters below skill level.\nThe life value increases when you change. 26, Increased defense. 10, Magic defenses increase. 5 
29079	Collect and transform into monsters below skill level.\nThe life value increases when you change. 28, Increased defense. 11, Magic defenses increase. 5 
29080	Collect and transform into monsters below skill level.\nThe life value increases when you change. 30, Increased defense. 12, Magic defenses increase. 5 
29081	Collect and transform into monsters below skill level.\nThe life value increases when you change. 32, Increased defense. 13, Magic defenses increase. 6 
29082	Collect and transform into monsters below skill level.\nThe life value increases when you change. 34, Increased defense. 14, Magic defenses increase. 7 
29083	Collect and transform into monsters below skill level.\nTransformvisual visuals and sound effects have evolved.\nThe life value increases when you change. 40, Increased defense. 15, Magic defenses increase. 8 
29084	When equipped with heavy armor.\nIncreased defense.20\nIncreased protection.10\nMagic defenses increase.10\nMagic protection increases. 5\nThe chance of stiff resistance increases. 5%\nCan be equipped.2jewelry.\n[Agility is reduced. 30% ]
29085	When equipped with light armor.\nIncreased defense.10\nIncreased protection. 5\nMagic defenses increase.8\nMagic protection increases. 3 \nCan be equipped.2jewelry.
29086	add(100, 1, "Try using the skill.");
29087	add(5, 30, "Try using the skill.");\nadd(5, 30, "Seduce the enemy.");
29088	add(2, 200, "Try using the skill.");\nadd(3, 50, "Seduce the enemy.");
29089	add(1, 150, "Try using the skill.");\nadd(2, 150, "Seduce the enemy.");\nadd(5, 15, "seduce a strong enemy.");
29090	add(0.5, 300, "Try using the skill.");\nadd(1, 150, "Seduce the enemy.");\nadd(3, 20, "seduce a strong enemy.");
29091	add(0.5, 200, "Try using the skill.");\nadd(0.5, 500, "Seduce the enemy.");\nadd(2, 40, "seduce a strong enemy.");
29092	add(0.25, 300, "Try using the skill.");\nadd(0.25, 200, "Seduce the enemy.");\nadd(1, 50, "seduce a strong enemy.");\nadd(4, 15, "Seduce multiple enemies at once.");
29093	add(0.2, 500, "Try using the skill.");\nadd(0.2, 300, "Seduce the enemy.");\nadd(0.5, 150, "seduce a strong enemy.");\nadd(2, 50, "Seduce multiple enemies at once.");
29094	add(0.1, 500, "Try using the skill.");\nadd(0.1, 300, "Seduce the enemy.");\nadd(0.25, 150, "seduce a strong enemy.");\nadd(4, 10, "seduce very strong enemies.");\nadd(1, 50, "Seduce multiple enemies at once.");
29095	add(0.1, 500, "Try using the skill.");\nadd(0.1, 300, "Seduce the enemy.");\nadd(0.2, 200, "seduce a strong enemy.");\nadd(2, 15, "seduce very strong enemies.");\nadd(0.5, 100, "Seduce multiple enemies at once.");
29096	add(0.05, 800, "Try using the skill.");\nadd(0.05, 300, "Seduce the enemy.");\nadd(0.1, 100, "seduce a strong enemy.");\nadd(1, 50, "seduce very strong enemies.");\nadd(0.25, 100, "Seduce multiple enemies at once.");
29097	add(0.025, 1000, "Try using the skill.");\nadd(0.025, 500, "Seduce the enemy.");\nadd(0.05, 200, "seduce a strong enemy.");\nadd(0.5, 60, "seduce very strong enemies.");\nadd(4, 15, "Lure.Bosslevel of enemies.");\nadd(0.25, 200, "Seduce multiple enemies at once.");
29098	add(0.025, 1500, "Try using the skill.");\nadd(0.025, 400, "Seduce the enemy.");\nadd(0.05, 200, "seduce a strong enemy.");\nadd(0.4, 40, "seduce very strong enemies.");\nadd(3, 20, "Lure.Bosslevel of enemies.");\nadd(0.25, 200, "Seduce multiple enemies at once.");
29099	add(0.02, 2000, "Try using the skill.");\nadd(0.02, 600, "Seduce the enemy.");\nadd(0.05, 400, "seduce a strong enemy.");\nadd(0.3, 50, "seduce very strong enemies.");\nadd(2, 25, "Lure.Bosslevel of enemies.");\nadd(0.20, 200, "Seduce multiple enemies at once.");
29100	add(0.02, 2000, "Try using the skill.");\nadd(0.02, 500, "Seduce the enemy.");\nadd(0.04, 300, "seduce a strong enemy.");\nadd(0.25, 100, "seduce very strong enemies.");\nadd(1, 40, "Lure.Bosslevel of enemies.");\nadd(0.15, 200, "Seduce multiple enemies at once.");
29101	add(0.02, 2000, "Try using the skill.");\nadd(0.015, 1000, "Seduce the enemy.");\nadd(0.03, 400, "seduce a strong enemy.");\nadd(0.20, 200, "seduce very strong enemies.");\nadd(1, 30, "Lure.Bosslevel of enemies.");\nadd(0.12, 400, "Seduce multiple enemies at once.");
29102	add(100, 1, "Try using the skill.");
29103	add(5, 20, "Try using the skill.");\nadd(2, 100, "Use the wind barrier to defend against close attacks.");
29104	add(1.5, 180, "Use the wind barrier to defend against close attacks.");
29105	add(1, 200, "Use the wind barrier to defend against close attacks.");
29106	add(0.5, 300, "Use the wind barrier to defend against close attacks.");
29107	add(0.25, 400, "Use the wind barrier to defend against close attacks.");\nadd(2, 100, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29108	add(0.2, 400, "Use the wind barrier to defend against close attacks.");\nadd(1, 150, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29109	add(0.1, 500, "Use the wind barrier to defend against close attacks.");\nadd(0.4, 300, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29110	add(0.1, 600, "Use the wind barrier to defend against close attacks.");\nadd(2, 30, "Use the wind barrier to withstand a long-range attack on the bow and bow system.");\nadd(0.4, 300, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29111	add(0.05, 1000, "Use the wind barrier to defend against close attacks.");\nadd(1, 60, "Use the wind barrier to withstand a long-range attack on the bow and bow system.");\nadd(0.3, 400, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29112	add(0.05, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.6, 200, "Use the wind barrier to withstand a long-range attack on the bow and bow system.");\nadd(0.2, 400, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29113	add(0.025, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.6, 120, "Use the wind barrier to withstand a long-range attack on the bow and bow system.");\nadd(2, 30, "Use the wind barrier to defend against magical attacks.");\nadd(0.1, 1000, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29114	add(0.025, 1000, "Use the wind barrier to defend against close attacks.");\nadd(0.4, 300, "Use the wind barrier to withstand a long-range attack on the bow and bow system.");\nadd(1, 60, "Use the wind barrier to defend against magical attacks.");\nadd(0.05, 1200, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29115	add(0.002, 1500, "Use the wind barrier to defend against close attacks.");\nadd(0.2, 500, "Use the wind barrier to withstand a long-range attack on the bow and bow system.");\nadd(0.5, 150, "Use the wind barrier to defend against magical attacks.");\nadd(0.04, 1200, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29116	add(0.001, 2000, "Use the wind barrier to defend against close attacks.");\nadd(0.1, 1000, "Use the wind barrier to withstand a long-range attack on the bow and bow system.");\nadd(0.2, 500, "Use the wind barrier to defend against magical attacks.");\nadd(0.03, 2000, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29117	add(0.001, 4000, "Use the wind barrier to defend against close attacks.");\nadd(0.05, 2000, "Use the wind barrier to withstand a long-range attack on the bow and bow system.");\nadd(0.1, 800, "Use the wind barrier to defend against magical attacks.");\nadd(0.02, 4000, "On the way to use the wind barrier.，Use proximity attacks to successfully damage targets.");
29118	add(10, 10, "Attack the enemy with an axe.。");\nadd(20, 5, "Defeat the enemy with an axe.");
29119	add(1, 200, "Attack the enemy with an axe.。");\nadd(5, 15, "Defeat the enemy with an axe.");
29120	add(0.5, 200, "Attack the enemy with an axe.。");\nadd(3, 30, "Defeat the enemy with an axe.");
29121	add(0.3, 200, "Attack the enemy with an axe.。");\nadd(2, 30, "Defeat the enemy with an axe.");\nadd(5, 5, "Defeat a strong enemy with an axe.");
29122	add(0.2, 250, "Attack the enemy with an axe.。");\nadd(1, 50, "Defeat the enemy with an axe.");\nadd(4, 12, "Defeat a strong enemy with an axe.");
29123	add(0.1, 500, "Attack the enemy with an axe.。");\nadd(0.5, 100, "Defeat the enemy with an axe.");\nadd(3, 15, "Defeat a strong enemy with an axe.");\nadd(6, 5, "Defeat very strong enemies with an axe.");
29124	add(0.1, 500, "Attack the enemy with an axe.。");\nadd(0.3, 180, "Defeat the enemy with an axe.");\nadd(2.5, 18, "Defeat a strong enemy with an axe.");\nadd(6, 5, "Defeat very strong enemies with an axe.");
29125	add(0.3, 200, "Defeat enemies of the same rank with an axe.");\nadd(2.5, 20, "Defeat a strong enemy with an axe.");\nadd(5, 10, "Defeat very strong enemies with an axe.");
29126	add(0.2, 300, "Defeat enemies of the same rank with an axe.");\nadd(2.5, 20, "Defeat a strong enemy with an axe.");\nadd(5, 10, "Defeat very strong enemies with an axe.");
29127	add(0.05, 800, "Defeat enemies of the same rank with an axe.");\nadd(0.5, 50, "Defeat a strong enemy with an axe.");\nadd(3, 20, "Defeat very strong enemies with an axe.");\nadd(7, 6, "Defeat with an axe.Bosslevel of enemies.");
29128	add(0.3, 100, "Defeat a strong enemy with an axe.");\nadd(2.5, 28, "Defeat very strong enemies with an axe.");\nadd(7, 6, "Defeat with an axe.Bosslevel of enemies.");
29129	add(0.1, 300, "Defeat a strong enemy with an axe.");\nadd(2, 30, "Defeat very strong enemies with an axe.");\nadd(5, 10, "Defeat with an axe.Bosslevel of enemies.");
29130	add(0.05, 800, "Defeat a strong enemy with an axe.");\nadd(1.7, 30, "Defeat very strong enemies with an axe.");\nadd(5, 10, "Defeat with an axe.Bosslevel of enemies.");
29131	add(0.04, 1000, "Defeat a strong enemy with an axe.");\nadd(1.3, 30, "Defeat very strong enemies with an axe.");\nadd(3, 20, "Defeat with an axe.Bosslevel of enemies.");
29132	add(0.02, 2500, "Defeat a strong enemy with an axe.");\nadd(0.5, 80, "Defeat very strong enemies with an axe.");\nadd(2, 30, "Defeat with an axe.Bosslevel of enemies.");
29133	add(0.01, 2500, "Defeat a strong enemy with an axe.");\nadd(0.1, 300, "Defeat very strong enemies with an axe.");\nadd(1, 80, "Defeat with an axe.Bosslevel of enemies.");
29134	add(10, 10, "Attack the enemy with a dragonfly.。");\nadd(20, 5, "Defeat the enemy with a dragonfly.");
29135	add(1, 200, "Attack the enemy with a dragonfly.。");\nadd(5, 15, "Defeat the enemy with a dragonfly.");
29136	add(0.5, 200, "Attack the enemy with a dragonfly.。");\nadd(3, 30, "Defeat the enemy with a dragonfly.");
29137	add(0.3, 200, "Attack the enemy with a dragonfly.。");\nadd(2, 30, "Defeat the enemy with a dragonfly.");\nadd(5, 5, "Defeat a strong enemy with a dragonfly.");
29138	add(0.2, 250, "Attack the enemy with a dragonfly.。");\nadd(1, 50, "Defeat the enemy with a dragonfly.");\nadd(4, 12, "Defeat a strong enemy with a dragonfly.");
29139	add(0.1, 500, "Attack the enemy with a dragonfly.。");\nadd(0.5, 100, "Defeat the enemy with a dragonfly.");\nadd(3, 15, "Defeat a strong enemy with a dragonfly.");\nadd(6, 5, "Defeat very strong enemies with dragonflies.");
29140	add(0.1, 500, "Attack the enemy with a dragonfly.。");\nadd(0.3, 180, "Defeat the enemy with a dragonfly.");\nadd(2.5, 18, "Defeat a strong enemy with a dragonfly.");\nadd(6, 5, "Defeat very strong enemies with dragonflies.");
29141	add(0.3, 200, "Defeat enemies of the same rank with a dragonfly.");\nadd(2.5, 20, "Defeat a strong enemy with a dragonfly.");\nadd(5, 10, "Defeat very strong enemies with dragonflies.");
29142	add(0.2, 300, "Defeat enemies of the same rank with a dragonfly.");\nadd(2.5, 20, "Defeat a strong enemy with a dragonfly.");\nadd(5, 10, "Defeat very strong enemies with dragonflies.");
29143	add(0.05, 800, "Defeat enemies of the same rank with a dragonfly.");\nadd(0.5, 50, "Defeat a strong enemy with a dragonfly.");\nadd(3, 20, "Defeat very strong enemies with dragonflies.");\nadd(7, 6, "Defeat with a dragonfly.Bosslevel of enemies.");
29144	add(0.3, 100, "Defeat a strong enemy with a dragonfly.");\nadd(2.5, 28, "Defeat very strong enemies with dragonflies.");\nadd(7, 6, "Defeat with a dragonfly.Bosslevel of enemies.");
29145	add(0.1, 300, "Defeat a strong enemy with a dragonfly.");\nadd(2, 30, "Defeat very strong enemies with dragonflies.");\nadd(5, 10, "Defeat with a dragonfly.Bosslevel of enemies.");
29146	add(0.05, 800, "Defeat a strong enemy with a dragonfly.");\nadd(1.7, 30, "Defeat very strong enemies with dragonflies.");\nadd(5, 10, "Defeat with a dragonfly.Bosslevel of enemies.");
29147	add(0.04, 1000, "Defeat a strong enemy with a dragonfly.");\nadd(1.3, 30, "Defeat very strong enemies with dragonflies.");\nadd(3, 20, "Defeat with a dragonfly.Bosslevel of enemies.");
29148	add(0.02, 2500, "Defeat a strong enemy with a dragonfly.");\nadd(0.5, 80, "Defeat very strong enemies with dragonflies.");\nadd(2, 30, "Defeat with a dragonfly.Bosslevel of enemies.");
29149	add(0.01, 2500, "Defeat a strong enemy with a dragonfly.");\nadd(0.1, 300, "Defeat very strong enemies with dragonflies.");\nadd(1, 80, "Defeat with a dragonfly.Bosslevel of enemies.");
29150	add(0.1, 800, "Take an enemy attack after equipping your shield.");\nadd(0.3, 200, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");\nadd(0.3, 200, "Use the collision skill after equipping the shield.");\nadd(1.0, 100, "Start the automatic defense effect.");
29151	add(0.8, 130, "Play ordinary.。");\nadd(4, 26, "Do a great performance.。");\nadd(8, 8, "Start the performance.。");\nadd(0.16, 164,  "Give your teammates a gain effect.。");
29152	add(0.5, 200, "Play ordinary.。");\nadd(2, 40, "Do a great performance.。");\nadd(4, 10, "Start the performance.。");\nadd(0.1, 250,  "Give your teammates a gain effect.。");
29153	add(0.4, 250, "Play ordinary.。");\nadd(1, 50, "Do a great performance.。");\nadd(2, 14, "Start the performance.。");\nadd(0.08, 314,  "Give your teammates a gain effect.。");
29154	add(0.4, 250, "Play ordinary.。");\nadd(0.75, 50, "Do a great performance.。");\nadd(1.5, 14, "Start the performance.。");\nadd(0.08, 314,  "Give your teammates a gain effect.。");
29155	add(0.3, 350, "Play ordinary.。");\nadd(0.6, 70, "Do a great performance.。");\nadd(1.3, 18, "Start the performance.。");\nadd(0.06, 438,  "Give your teammates a gain effect.。");
29156	add(0.2, 500, "Play ordinary.。");\nadd(0.5, 100, "Do a great performance.。");\nadd(1, 25, "Start the performance.。");\nadd(0.04, 625,  "Give your teammates a gain effect.。");
29157	add(0.1, 1000, "Play ordinary.。");\nadd(0.3, 200, "Do a great performance.。");\nadd(0.75, 50, "Start the performance.。");\nadd(0.02, 1250,  "Give your teammates a gain effect.。");
29158	add(0.09, 1200, "Play ordinary.。");\nadd(0.2, 240, "Do a great performance.。");\nadd(0.5, 60, "Start the performance.。");\nadd(0.02, 1500,  "Give your teammates a gain effect.。");
29159	add(0.08, 1250, "Play ordinary.。");\nadd(0.15, 250, "Do a great performance.。");\nadd(0.4, 65, "Start the performance.。");\nadd(0.02, 1565,  "Give your teammates a gain effect.。");
29160	add(0.07, 1500, "Play ordinary.。");\nadd(0.1, 300, "Do a great performance.。");\nadd(0.3, 75, "Start the performance.。");\nadd(0.01, 1875,  "Give your teammates a gain effect.。");
29161	add(0.06, 1700, "Play ordinary.。");\nadd(0.1, 340, "Do a great performance.。");\nadd(0.2, 85, "Start the performance.。");\nadd(0.01, 2125,  "Give your teammates a gain effect.。");
29162	add(100, 1, "Try using the skill.");\n
29163	add(4, 25, "Play ordinary.。");\nadd(15, 6, "Do a great performance.。");\nadd(50, 2, "Start the performance.。");\nadd(0.8, 33,  "Give your teammates a gain effect.。");
29164	add(3, 35, "Play ordinary.。");\nadd(10, 8, "Do a great performance.。");\nadd(30, 2, "Start the performance.。");\nadd(0.6, 45,  "Give your teammates a gain effect.。");
29165	add(2, 50, "Play ordinary.。");\nadd(8, 10, "Do a great performance.。");\nadd(20, 4, "Start the performance.。");\nadd(0.4, 64,  "Give your teammates a gain effect.。");
29166	add(1, 100, "Play ordinary.。");\nadd(5, 20, "Do a great performance.。");\nadd(10, 6, "Start the performance.。");\nadd(0.2, 126,  "Give your teammates a gain effect.。");
29167	add(10, 10, "Use Piero to attack the enemy.。");
29168	add(1, 100, "Use Piero to attack the enemy.。");\nadd(2.5, 20, "Use Piero to defeat the enemy.。");
29169	add(0.9, 100, "Use Piero to attack the enemy.。");\nadd(2, 30, "Use Piero to defeat the enemy.。");
29170	add(0.8, 100, "Use Piero to attack the enemy.。");\nadd(1.8, 40, "Use Piero to defeat the enemy.。");
29171	add(0.5, 200, "Use Piero to attack the enemy.。");\nadd(0.8, 40, "Use Piero to defeat enemies of the same rank.。");\nadd(2, 10, "Use Piero to defeat a formidable enemy.。");
29172	add(0.3, 300, "Use Piero to attack the enemy.。");\nadd(0.8, 50, "Use Piero to defeat enemies of the same rank.。");\nadd(1, 20, "Use Piero to defeat a formidable enemy.。");
29173	add(0.2, 400, "Use Piero to attack the enemy.。");\nadd(0.7, 60, "Use Piero to defeat enemies of the same rank.。");\nadd(1, 30, "Use Piero to defeat a formidable enemy.。");
29174	add(0.8, 100, "Use Piero to defeat enemies of the same rank.。");\nadd(1, 50, "Use Piero to defeat a formidable enemy.。");\nadd(2, 10, "Use Piero to defeat very strong enemies.");
29175	add(0.5, 150, "Use Piero to defeat enemies of the same rank.。");\nadd(0.8, 70, "Use Piero to defeat a formidable enemy.。");\nadd(1, 20, "Use Piero to defeat very strong enemies.");
29176	add(0.4, 200, "Use Piero to defeat enemies of the same rank.。");\nadd(0.5, 100, "Use Piero to defeat a formidable enemy.。");\nadd(0.7, 30, "Use Piero to defeat very strong enemies.");
29177	add(0.2, 300, "Use Piero to defeat enemies of the same rank.。");\nadd(0.4, 150, "Use Piero to defeat a formidable enemy.。");\nadd(0.6, 50, "Use Piero to defeat very strong enemies.");
29178	add(0.3, 200, "Use Piero to defeat a formidable enemy.。");\nadd(0.6, 100, "Use Piero to defeat very strong enemies.");\nadd(3, 10, "Defeat with Piero.Bosslevel of enemies.");
29179	add(0.15, 400, "Use Piero to defeat a formidable enemy.。");\nadd(0.4, 150, "Use Piero to defeat very strong enemies.");\nadd(1.5, 20, "Defeat with Piero.Bosslevel of enemies.");
29180	add(0.12, 800, "Use Piero to defeat a formidable enemy.。");\nadd(0.2, 200, "Use Piero to defeat very strong enemies.");\nadd(0.7, 30, "Defeat with Piero.Bosslevel of enemies.");
29181	add(0.06, 1500, "Use Piero to defeat a formidable enemy.。");\nadd(0.15, 300, "Use Piero to defeat very strong enemies.");\nadd(0.4, 50, "Defeat with Piero.Bosslevel of enemies.");
29182	add(0.04, 2000, "Use Piero to defeat a formidable enemy.。");\nadd(0.08, 500, "Use Piero to defeat very strong enemies.");\nadd(0.3, 100, "Defeat with Piero.Bosslevel of enemies.");
29183	add(10, 10, "Use Crosus to attack the enemy.。");
29184	add(1, 100, "Use Crosus to attack the enemy.。");\nadd(2.5, 20, "Use Crosus to defeat the enemy.");
29185	add(0.9, 100, "Use Crosus to attack the enemy.。");\nadd(2, 30, "Use Crosus to defeat the enemy.");
29186	add(0.8, 100, "Use Crosus to attack the enemy.。");\nadd(1.8, 40, "Use Crosus to defeat the enemy.");
29187	add(0.5, 200, "Use Crosus to attack the enemy.。");\nadd(0.8, 40, "Use Crosus to defeat enemies of the same rank.");\nadd(2, 10, "Use Crosus to defeat strong enemies.");
29188	add(0.3, 300, "Use Crosus to attack the enemy.。");\nadd(0.8, 50, "Use Crosus to defeat enemies of the same rank.");\nadd(1, 20, "Use Crosus to defeat strong enemies.");
29189	add(0.2, 400, "Use Crosus to attack the enemy.。");\nadd(0.7, 60, "Use Crosus to defeat enemies of the same rank.");\nadd(1, 30, "Use Crosus to defeat strong enemies.");
29190	add(0.8, 100, "Use Crosus to defeat enemies of the same rank.");\nadd(1, 50, "Use Crosus to defeat strong enemies.");\nadd(2, 10, "Use Crosus to defeat very powerful enemies.");
29191	add(0.5, 150, "Use Crosus to defeat enemies of the same rank.");\nadd(0.8, 70, "Use Crosus to defeat strong enemies.");\nadd(1, 20, "Use Crosus to defeat very powerful enemies.");
29192	add(0.4, 200, "Use Crosus to defeat enemies of the same rank.");\nadd(0.5, 100, "Use Crosus to defeat strong enemies.");\nadd(0.7, 30, "Use Crosus to defeat very powerful enemies.");
29193	add(0.2, 300, "Use Crosus to defeat enemies of the same rank.");\nadd(0.4, 150, "Use Crosus to defeat strong enemies.");\nadd(0.6, 50, "Use Crosus to defeat very powerful enemies.");
29194	add(0.3, 200, "Use Crosus to defeat strong enemies.");\nadd(0.6, 100, "Use Crosus to defeat very powerful enemies.");\nadd(3, 10, "Defeat with Crosius.Bosslevel of enemies.");
29195	add(0.15, 400, "Use Crosus to defeat strong enemies.");\nadd(0.4, 150, "Use Crosus to defeat very powerful enemies.");\nadd(1.5, 20, "Defeat with Crosius.Bosslevel of enemies.");
29196	add(0.12, 800, "Use Crosus to defeat strong enemies.");\nadd(0.2, 200, "Use Crosus to defeat very powerful enemies.");\nadd(0.7, 30, "Defeat with Crosius.Bosslevel of enemies.");
29197	add(0.06, 1500, "Use Crosus to defeat strong enemies.");\nadd(0.15, 300, "Use Crosus to defeat very powerful enemies.");\nadd(0.4, 50, "Defeat with Crosius.Bosslevel of enemies.");
29198	add(0.04, 2000, "Use Crosus to defeat strong enemies.");\nadd(0.08, 500, "Use Crosus to defeat very powerful enemies.");\nadd(0.3, 100, "Defeat with Crosius.Bosslevel of enemies.");
29199	add(100, 1, "to proceed.'Rumors about the transformation.'Task..");
29200	add(17, 6, "Collect the level.Fthe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(1, 20, "Make a change..");
29201	add(15, 7, "Collect the level.Ethe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.5, 40, "Make a change..");
29202	add(12, 9, "Collect the level.Dthe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.25, 80, "Make a change..");
29203	add(9, 11, "Collect the level.Cthe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.2, 100, "Make a change..");
29204	add(9, 12, "Collect the level.Bthe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.1, 200, "Make a change..");
29205	add(8, 13, "Collect the level.Athe monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.05, 400, "Make a change..");
29206	add(7, 15, "Collect the level.9the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.05, 400, "Make a change..");
29207	add(6, 17, "Collect the level.8the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.05, 400, "Make a change..");
29208	add(5.5, 18, "Collect the level.7the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.05, 400, "Make a change..");
29209	add(5, 20, "Collect the level.6the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.04, 500, "Make a change..");
29210	add(4, 24, "Collect the level.5the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.04, 500, "Make a change..");
29211	add(2.5, 40, "Collect the level.4the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.04, 500, "Make a change..");
29212	add(2.8, 36, "Collect the level.3the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.04, 500, "Make a change..");
29213	add(4, 25, "Collect the level.2the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.02, 1000, "Make a change..");
29214	add(5.5, 18, "Collect the level.1the monster.. [This item is not affected by the bonus bonus effect.]");\nadd(0.02, 1000, "Make a change..");
29215	add(0.15, 300, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.8, 50, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(2, 25, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(5, 20, "Launch a rigid resistance effect.");
29216	add(0.08, 600, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 300, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(0.3, 200, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with light armor and then subjected to enemy attack damage.");
29217	Use a strong defense to fend off the other side's continuous attack.。
29218	Provoke aggressive monsters around.。
29219	Provoke aggressive monsters around.。
29220	Provoke aggressive monsters around.。
29221	Provoke aggressive monsters around.。
29222	Provoke aggressive monsters around.。
29223	Provoke aggressive monsters around.。
29224	Provoke aggressive monsters around.。
29225	Provoke aggressive monsters around.。
29226	Provoke aggressive monsters around.。
29227	Provoke aggressive monsters around.。
29228	Provoke aggressive monsters around.。
29229	Provoke aggressive monsters around.。\nGrade.5At the above, you can lure the enemy on a wider scale.。
29230	Provoke aggressive monsters around.。\nGrade.5At the above, you can lure the enemy on a wider scale.。
29231	Provoke aggressive monsters around.。\nGrade.5At the above, you can lure the enemy on a wider scale.。
29232	Provoke aggressive monsters around.。\nGrade.5At the above, you can lure the enemy on a wider scale.。
29233	You have practiced provocation to the highest level of you.，Can lure a wider range of monsters.。
29234	Use a strong defense to fend off the other side's continuous attack.。
29235	Use a strong defense to fend off the other side's continuous attack.。
29236	Use a strong defense to fend off the other side's continuous attack.。
29237	Use a strong defense to fend off the other side's continuous attack.。
29238	Use a strong defense to fend off the other side's continuous attack.。
29239	Use a strong defense to fend off the other side's continuous attack.。
29240	Use a strong defense to fend off the other side's continuous attack.。
29241	Use a strong defense to fend off the other side's continuous attack.。
29242	Use a strong defense to fend off the other side's continuous attack.。
29243	Use a strong defense to fend off the other side's continuous attack.。
29244	Use a strong defense to fend off the other side's continuous attack.。
29245	Use a strong defense to fend off the other side's continuous attack.。
29246	Use a strong defense to fend off the other side's continuous attack.。
29247	Use a strong defense to fend off the other side's continuous attack.。
29248	Use an axe to attack the enemy.。
29249	Use an axe to attack the enemy.。
29250	Use an axe to attack the enemy.。
29251	Use an axe to attack the enemy.。
29252	Use an axe to attack the enemy.。
29253	Use an axe to attack the enemy.。
29254	Use an axe to attack the enemy.。
29255	Use an axe to attack the enemy.。
29256	Use an axe to attack the enemy.。
29257	Use an axe to attack the enemy.。
29258	Use an axe to attack the enemy.。
29259	Use an axe to attack the enemy.。
29260	Use an axe to attack the enemy.。
29261	Use an axe to attack the enemy.。
29262	Use an axe to attack the enemy.。
29263	Use a dragonfly to attack the enemy.。
29264	Use a dragonfly to attack the enemy.。
29265	Use a dragonfly to attack the enemy.。
29266	Use a dragonfly to attack the enemy.。
29267	Use a dragonfly to attack the enemy.。
29268	Use a dragonfly to attack the enemy.。
29269	Use a dragonfly to attack the enemy.。
29270	Use a dragonfly to attack the enemy.。
29271	Use a dragonfly to attack the enemy.。
29272	Use a dragonfly to attack the enemy.。
29273	Use a dragonfly to attack the enemy.。
29274	Use a dragonfly to attack the enemy.。
29275	Use a dragonfly to attack the enemy.。
29276	Use a dragonfly to attack the enemy.。
29277	Use a dragonfly to attack the enemy.。
29278	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。\n
29279	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。\n
29280	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29281	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29282	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29283	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29284	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29285	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29286	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29287	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29288	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29289	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29290	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29291	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29292	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29293	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29294	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29295	Play the song of patience.。can be promoted, including yourself.，The defense and protection values of all companions.，It also speeds up the recovery of magic and physical values.。When the left hand holds the score.，You can play tracks in a score.。The higher the level of instrument playing, the higher the level.，The higher the value of protection and protection is enhanced.，The increase in magic values and physical recovery rates is also more pronounced.。
29296	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29297	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29298	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29299	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29300	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29301	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29302	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29303	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29304	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29305	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29306	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29307	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29308	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29309	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29310	You can summon a Piello puppet with the image of a lovely girl.。As the level goes up.，Puppets will gradually become more beautiful and powerful.。
29311	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29312	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29313	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29314	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29315	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29316	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29317	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29318	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29319	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29320	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29321	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29322	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29323	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29324	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29325	Can summon a giant knight's puppet.。As the level goes up.，Puppets will gradually become more powerful and powerful.。
29326	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
29327	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
29328	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29329	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29330	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29331	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29332	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29333	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29334	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29335	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29336	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29337	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29338	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29339	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29340	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29341	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29342	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29343	You can collect monsters below skill level.\nWhen the collection is done perfectly.,you can become a collected monster..
29359	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29360	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29361	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29362	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29363	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29364	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29365	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29366	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29367	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29368	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29369	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29370	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29371	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29372	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29373	Absorb the enemy's vitality at the same time.，Restore your vitality.\nCannot use it when its own life value is saturated.\n
29374	Practice flamethrowing. (Fire damage. 2-5)
29375	Fire damage per second. 6~14
29376	Fire damage per second. 7~15
29377	Fire damage per second. 7~16
29378	Fire damage per second. 9~17
29379	Fire damage per second. 10~20
29380	Fire damage per second. 11~24
29381	Fire damage per second. 12~26
29382	Fire damage per second. 14~29
29383	Fire damage per second. 15~31
29384	Fire damage per second. 16~34
29385	Fire damage per second. 16~34 The duration increases.
29386	Fire damage per second. 17~36
29387	Fire damage per second. 20~40
29388	Fire damage per second. 21~42
29389	Fire damage per second. 21~42 The duration increases.
29390	add(3, 90, "Attack the enemy.");\nadd(3, 20, "Attack and defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
29391	add(3, 10, "Attack and defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
29392	add(0.03, 300, "Attack the enemy.");\nadd(0.1, 100, "Attack and defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.2, 150, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
29393	add(0.02, 1500, "Attack enemies of the same rank.");\nadd(0.12, 150, "Defeat enemies of the same rank.");\nadd(2, 80, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(3, 16, "Defeat the strong enemy.");\nadd(6, 10, "Defeat very strong enemies.", false);\nadd(5, 8, "Defeat very strong enemies.", false);
29394	add(0.01, 1500, "Attack enemies of the same rank.");\nadd(0.06, 300, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat strong enemies.");\nadd(4, 30, "Defeat the strong enemy.");\nadd(6, 15, "Defeat very strong enemies.", false);\nadd(10, 8, "Defeat very strong enemies.", false);
29395	add(0.06, 500, "Defeat enemies of the same rank.");\nadd(0.12, 200, "Defeat enemies of the same rank.");\nadd(1, 80, "Defeat strong enemies.");\nadd(1.5, 80, "Defeat the strong enemy.");\nadd(3, 30, "Defeat very strong enemies.", false);\nadd(6, 15, "Defeat very strong enemies.", false);
29396	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
29397	add(0.04, 1000, "Defeat enemies of the same rank.");\nadd(0.5, 400, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(1.5, 100, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(2.5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(10, 4, "Overcome.Bosslevel of enemies.", false);
29398	add(0.1, 400, "Defeat enemies of the same rank.");\nadd(0.1, 200, "Defeat strong enemies.");\nadd(0.25, 200, "Defeat the strong enemy.");\nadd(1, 100, "Defeat very strong enemies.");\nadd(1.5, 50, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
29399	add(0.1, 400, "Defeat strong enemies.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(1, 120, "Defeat very strong enemies.");\nadd(1.5, 120, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.Bosslevel of enemies.", false);\nadd(5, 10, "Overcome.Bosslevel of enemies.", false);
29400	add(0.06, 800, "Defeat strong enemies.");\nadd(0.1,500, "Defeat the strong enemy.");\nadd(0.1, 250, "Defeat very strong enemies.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
29401	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1200, "Defeat the strong enemy.");\nadd(0.06, 300, "Defeat very strong enemies.");\nadd(1, 150, "Defeat very strong enemies.");\nadd(1.5, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(3, 15, "Overcome.Bosslevel of enemies.", false);
29402	add(0.04, 1500, "Defeat strong enemies.");\nadd(0.06, 1500, "Defeat the strong enemy.");\nadd(0.6, 200, "Defeat very strong enemies.");\nadd(0.8, 250, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.Bosslevel of enemies.", false);\nadd(2, 15, "Overcome.Bosslevel of enemies.", false);
29403	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
29404	add(0.02, 2500, "Defeat strong enemies.");\nadd(0.02, 2500, "Defeat the strong enemy.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.25, 1000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.Bosslevel of enemies.", false);\nadd(1.25, 60, "Overcome.Bosslevel of enemies.", false);
29405	add(10, 10, "Attack the enemy.");
29406	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29407	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29408	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29409	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29410	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29411	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29412	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29413	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29414	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29415	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29416	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。
29417	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。\nGrade.5You can increase skill usage time above.。
29418	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。\nGrade.5You can increase skill usage time above.。
29419	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。\nGrade.5You can increase skill usage time above.。
29420	In a certain period of time.，Attack the surrounding enemy in the form of a flame.。\nGrade.5You can increase skill usage time above.。
29421	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
29422	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nIncrease the chances of automatic defense.
29423	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nIncrease the chances of automatic defense.
29424	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nIncrease the chances of automatic defense.
29425	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nIncrease the chances of automatic defense.
29426	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nIncrease the chances of automatic defense.
29427	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nIncrease the chances of automatic defense.
29428	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nBoost the magic defense plus effect.\nEnhance the magic protection plus effect.\nIncrease the chances of automatic defense.
29429	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nBoost the magic defense plus effect.\nEnhance the magic protection plus effect.\nIncrease the chances of automatic defense.
29430	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nBoost the magic defense plus effect.\nEnhance the magic protection plus effect.\nIncrease the chances of automatic defense.
29431	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nBoost the magic defense plus effect.\nEnhance the magic protection plus effect.\nIncrease the chances of automatic defense.
29432	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nBoost the magic defense plus effect.\nEnhance the magic protection plus effect.\nIncrease the chances of automatic defense.
29433	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nBoost the magic defense plus effect.\nEnhance the magic protection plus effect.\nIncrease the chances of automatic defense.
29434	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nBoost the magic defense plus effect.\nEnhance the magic protection plus effect.\nIncrease the chances of automatic defense.
29435	When equipping a shield.\nEnhance the defense plus effect.\nImproves the protection plus effect.\nBoost the magic defense plus effect.\nEnhance the magic protection plus effect.\nIncrease the chances of automatic defense.
29436	The skill is in practice.
29437	The skill is in practice.
29438	When equipped with heavy armor.\nIncreased defense.1\nIncreased protection.1\nThe chance of stiff resistance increases. 1%
29439	When equipped with heavy armor.\nIncreased defense.2\nIncreased protection.1\nThe chance of stiff resistance increases. 1%\n[Agility is reduced.50%]
29440	When equipped with heavy armor.\nIncreased defense.3\nIncreased protection.2\nThe chance of stiff resistance increases. 1%\n[Agility is reduced.50%]
29441	When equipped with heavy armor.\nIncreased defense.4\nIncreased protection.2\nMagic defenses increase.1\nThe chance of stiff resistance increases. 2%\n[Agility is reduced.50%]
29442	When equipped with heavy armor.\nIncreased defense. 5\nIncreased protection. 3 \nMagic defenses increase. 1 \nThe chance of stiff resistance increases. 2%\n[Agility is reduced.50%]
29443	When equipped with heavy armor.\nIncreased defense. 6 \nIncreased protection. 3 \nMagic defenses increase. 2 \nThe chance of stiff resistance increases. 2%\n[Agility is reduced.50%]
29444	When equipped with heavy armor.\nIncreased defense. 9 \nIncreased protection. 5\nMagic defenses increase. 3 \nMagic protection increases. 1 \nThe chance of stiff resistance increases. 3%\nCan be equipped.1jewelry.\n[Agility is reduced.45%]
29445	When equipped with heavy armor.\nIncreased defense.10\nIncreased protection. 6 \nMagic defenses increase. 3 \nMagic protection increases. 1 \nThe chance of stiff resistance increases. 3%\nCan be equipped.1jewelry.\n[Agility is reduced.45%]
29446	When equipped with heavy armor.\nIncreased defense. 11 \nIncreased protection. 6 \nMagic defenses increase. 4\nMagic protection increases. 2 \nThe chance of stiff resistance increases. 4%\nCan be equipped.1jewelry.\n[Agility is reduced.45%]
29447	When equipped with heavy armor.\nIncreased defense.12\nIncreased protection. 7 \nMagic defenses increase. 5\nMagic protection increases. 2 \nThe chance of stiff resistance increases. 4%\nCan be equipped.1jewelry.\n[Agility is reduced.40%]
29448	When equipped with heavy armor.\nIncreased defense.14\nIncreased protection. 7 \nMagic defenses increase. 6 \nMagic protection increases. 3 \nThe chance of stiff resistance increases. 4%\nCan be equipped.1jewelry.\n[Agility is reduced.40%]
29449	When equipped with heavy armor.\nIncreased defense.16\nIncreased protection.8\nMagic defenses increase. 7 \nMagic protection increases. 3 \nThe chance of stiff resistance increases. 5%\nCan be equipped.2jewelry.\n[Agility is reduced.40%]
29450	When equipped with heavy armor.\nIncreased defense.18\nIncreased protection. 9 \nMagic defenses increase.8\nMagic protection increases. 4\nThe chance of stiff resistance increases. 5%\nCan be equipped.2jewelry.\n[Agility is reduced.40%]
29451	When equipped with heavy armor.\nIncreased defense.20\nIncreased protection.10\nMagic defenses increase.10\nMagic protection increases. 5\nThe chance of stiff resistance increases. 6%\nCan be equipped.2jewelry.\n[Agility is reduced.35%]
29452	The skill is in practice.
29453	When equipped with light armor.\nIncreased defense. 1 
29454	When equipped with light armor.\nIncreased defense. 1 
29455	When equipped with light armor.\nIncreased defense. 2 
29456	When equipped with light armor.\nIncreased defense. 2 \nIncreased protection. 1 
29457	When equipped with light armor.\nIncreased defense. 3 \nIncreased protection. 1 
29458	When equipped with light armor.\nIncreased defense. 3 \nIncreased protection. 1 
29459	When equipped with light armor.\nIncreased defense. 4\nIncreased protection. 2 \nMagic defenses increase. 1 
29460	When equipped with light armor.\nIncreased defense. 5\nIncreased protection. 2 \nMagic defenses increase. 1 
29461	When equipped with light armor.\nIncreased defense. 6 \nIncreased protection. 2 \nMagic defenses increase. 2 \nMagic protection increases. 1 \nCan be equipped.2jewelry.
29462	When equipped with light armor.\nIncreased defense. 6 \nIncreased protection. 3 \nMagic defenses increase. 3 \nMagic protection increases. 1 \nCan be equipped.2jewelry.
29463	When equipped with light armor.\nIncreased defense. 7 \nIncreased protection. 3 \nMagic defenses increase. 4\nMagic protection increases. 1 \nCan be equipped.2jewelry.
29464	When equipped with light armor.\nIncreased defense. 7 \nIncreased protection. 3 \nMagic defenses increase. 5\nMagic protection increases. 2 \nCan be equipped.2jewelry.
29465	When equipped with light armor.\nIncreased defense.8\nIncreased protection. 4\nMagic defenses increase. 6 \nMagic protection increases. 2 \nCan be equipped.2jewelry.
29466	When equipped with light armor.\nIncreased defense.8\nIncreased protection. 4\nMagic defenses increase. 7 \nMagic protection increases. 2 \nCan be equipped.2jewelry.
29467	add(10, 20, "Take an enemy attack after equipping your shield.");
29468	add(4, 50, "Take an enemy attack after equipping your shield.");
29469	add(2, 100, "Take an enemy attack after equipping your shield.");
29470	add(1, 100, "Take an enemy attack after equipping your shield.");\nadd(10, 10, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");
29471	add(0.5, 200, "Take an enemy attack after equipping your shield.");\nadd(5, 20, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");
29472	add(0.4, 250, "Take an enemy attack after equipping your shield.");\nadd(2, 50, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");
29473	add(0.35, 300, "Take an enemy attack after equipping your shield.");\nadd(1.8, 60, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");
29474	add(0.25, 400, "Take an enemy attack after equipping your shield.");\nadd(1.25, 80, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");\nadd(10, 10, "Start the automatic defense effect.");
29475	add(0.2, 500, "Take an enemy attack after equipping your shield.");\nadd(1, 100, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");\nadd(4, 25, "Start the automatic defense effect.");
29476	add(0.16, 500, "Take an enemy attack after equipping your shield.");\nadd(0.6, 100, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");\nadd(0.6, 100, "Use the collision skill after equipping the shield.");\nadd(2, 50, "Start the automatic defense effect.");
29477	add(0.15, 550, "Take an enemy attack after equipping your shield.");\nadd(0.6, 100, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");\nadd(0.6, 100, "Use the collision skill after equipping the shield.");\nadd(1.8, 60, "Start the automatic defense effect.");
29478	add(0.135, 600, "Take an enemy attack after equipping your shield.");\nadd(0.5, 120, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");\nadd(0.5, 120, "Use the collision skill after equipping the shield.");\nadd(1.5, 70, "Start the automatic defense effect.");
29479	add(0.125, 650, "Take an enemy attack after equipping your shield.");\nadd(0.4, 150, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");\nadd(0.4, 150, "Use the collision skill after equipping the shield.");\nadd(1.25, 80, "Start the automatic defense effect.");
29480	add(0.12, 700, "Take an enemy attack after equipping your shield.");\nadd(0.35, 180, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");\nadd(0.35, 180, "Use the collision skill after equipping the shield.");\nadd(1.25, 80, "Start the automatic defense effect.");
29481	add(0.1, 800, "Take an enemy attack after equipping your shield.");\nadd(0.3, 200, "After equipping with a shield, use your defense skills to successfully defend against enemy attacks.");\nadd(0.3, 200, "Use the collision skill after equipping the shield.");\nadd(1.0, 100, "Start the automatic defense effect.");
29482	add(10, 20, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
29483	add(4, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
29484	add(2, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(5, 20, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
29485	add(1.25, 80, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(2, 50, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
29486	add(0.8, 100, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(2.5, 20, "Equipped with heavy armor and then subjected to the magic of the enemy.");
29487	add(0.55, 150, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");
29488	add(0.25, 200, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 80, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(5, 10, "Equipped with heavy armor and then subjected to enemy attack damage.");
29489	add(0.12, 350, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.35, 120, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.7, 60, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
29490	add(0.1, 400, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.3, 150, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.6, 70, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
29491	add(0.09, 450, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.25, 180, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.55, 75, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.85, 55, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
29492	add(0.08, 500, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 200, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.8, 60, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2, 50, "Launch a rigid resistance effect.");
29493	add(0.07, 600, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.14, 300, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.65, 80, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.6, 60, "Launch a rigid resistance effect.");
29494	add(0.06, 650, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.12, 350, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.45, 90, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.55, 90, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.25, 80, "Launch a rigid resistance effect.");
29495	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
29496	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
29497	add(10, 20, "Equipped with light armor and then subjected to close-up attacks by the enemy.");
29498	add(4, 50, "Equipped with light armor and then subjected to close-up attacks by the enemy.");
29499	add(2, 50, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(5, 20, "Equipped with light armor and then withstand remote physical attacks by the enemy.");
29500	add(1.25, 80, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(2, 50, "Equipped with light armor and then withstand remote physical attacks by the enemy.");
29501	add(0.8, 100, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(2.5, 20, "Equipped with light armor and then subjected to the magic of the enemy.");
29502	add(0.6, 150, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(1, 80, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with light armor and then subjected to the magic of the enemy.");
29503	add(0.3, 200, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.75, 80, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(1, 60, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(2.5, 20, "Equipped with light armor and then subjected to enemy attack damage.");
29504	add(0.24, 250, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 100, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(0.75, 80, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(1.25, 40, "Equipped with light armor and then subjected to enemy attack damage.");
29505	add(0.2, 300, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 100, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(0.75, 80, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(1.25, 40, "Equipped with light armor and then subjected to enemy attack damage.");
29506	add(0.17, 350, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.5, 120, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(0.7, 85, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(1, 50, "Equipped with light armor and then subjected to enemy attack damage.");
29507	add(0.16, 380, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.4, 150, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(0.6, 100, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.85, 60, "Equipped with light armor and then subjected to enemy attack damage.");
29508	add(0.15, 400, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.34, 180, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(0.5, 120, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.7, 70, "Equipped with light armor and then subjected to enemy attack damage.");
29509	add(0.14, 450, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.28, 220, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(0.4, 150, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.68, 75, "Equipped with light armor and then subjected to enemy attack damage.");
29510	add(0.12, 500, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.24, 250, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(0.35, 180, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.625, 80, "Equipped with light armor and then subjected to enemy attack damage.");
29511	add(0.08, 600, "Equipped with light armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 300, "Equipped with light armor and then withstand remote physical attacks by the enemy.");\nadd(0.3, 200, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with light armor and then subjected to enemy attack damage.");
29512	Take on enemy attacks after equipping your shield.。
29513	Take on enemy attacks after equipping your shield.。
29514	Take on enemy attacks after equipping your shield.。
29515	Take on enemy attacks after equipping your shield.。
29516	Take on enemy attacks after equipping your shield.。
29517	Take on enemy attacks after equipping your shield.。
29518	Take on enemy attacks after equipping your shield.。
29519	Take on enemy attacks after equipping your shield.。
29520	Take on enemy attacks after equipping your shield.。
29521	Take on enemy attacks after equipping your shield.。
29522	Take on enemy attacks after equipping your shield.。
29523	Take on enemy attacks after equipping your shield.。
29524	Take on enemy attacks after equipping your shield.。
29525	Take on enemy attacks after equipping your shield.。
29526	Take on enemy attacks after equipping your shield.。
29527	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
29528	Take on enemy attacks after being equipped with heavy armor.。
29529	Take on enemy attacks after being equipped with heavy armor.。
29530	Take on enemy attacks after being equipped with heavy armor.。
29531	Take on enemy attacks after being equipped with heavy armor.。
29532	Take on enemy attacks after being equipped with heavy armor.。
29533	Take on enemy attacks after being equipped with heavy armor.。
29534	Take on enemy attacks after being equipped with heavy armor.。
29535	Take on enemy attacks after being equipped with heavy armor.。
29536	Take on enemy attacks after being equipped with heavy armor.。
29537	Take on enemy attacks after being equipped with heavy armor.。
29538	Take on enemy attacks after being equipped with heavy armor.。
29539	Take on enemy attacks after being equipped with heavy armor.。
29540	Take on enemy attacks after being equipped with heavy armor.。
29541	Take on enemy attacks after being equipped with heavy armor.。
29542	Take on enemy attacks after being equipped with heavy armor.。
29543	You have refined this skill to the highest level.，There is no room for promotion.。
29544	Take on enemy attacks after being equipped with light armor.。
29545	Take on enemy attacks after being equipped with light armor.。
29546	Take on enemy attacks after being equipped with light armor.。
29547	Take on enemy attacks after being equipped with light armor.。
29548	Take on enemy attacks after being equipped with light armor.。
29549	Take on enemy attacks after being equipped with light armor.。
29550	Take on enemy attacks after being equipped with light armor.。
29551	Take on enemy attacks after being equipped with light armor.。
29552	Take on enemy attacks after being equipped with light armor.。
29553	Take on enemy attacks after being equipped with light armor.。
29554	Take on enemy attacks after being equipped with light armor.。
29555	Take on enemy attacks after being equipped with light armor.。
29556	Take on enemy attacks after being equipped with light armor.。
29557	Take on enemy attacks after being equipped with light armor.。
29558	Take on enemy attacks after being equipped with light armor.。
29559	You have refined this skill to the highest level.，There is no room for promotion.。
29560	Target life recovery.6~10Point.
29561	Target life recovery.7~11Point.
29562	Target life recovery.8~12Point.
29563	Target life recovery.9~13Point.
29564	Target life recovery.10~14Point.
29565	Target life recovery.11~15Point.
29566	Target life recovery.13~17Point.
29567	Target life recovery.15~19Point.
29568	Target life recovery.17~21Point.
29569	Target life recovery.19~23Point.
29570	Target life recovery.25~29Point.
29571	Target life recovery.27~31Point.
29572	Target life recovery.29~33Point.
29573	Target life recovery.31~35Point.
29574	Target life recovery.35~45Point.
29575	Practice healing magic.
29576	The team's life is restored. 20~30Point.
29577	The team's life is restored. 25~35Point.
29578	The team's life is restored. 30~40Point.
29579	The team's life is restored. 35~45Point.
29580	The team's life is restored. 40~50Point.
29581	The team's life is restored. 50~60Point.
29582	The team's life is restored. 60~70Point.
29583	The team's life is restored. 70~80Point.
29584	The team's life is restored. 80~90Point.
29585	The team's life is restored. 90~100Point.
29586	The team's life is restored. 100~110Point.
29587	The team's life is restored. 110~120Point.
29588	The team's life is restored. 120~130Point.
29589	The team's life is restored. 130~140Point.
29590	The team's life is restored. 145~160Point.
29591	Practice teaming up to heal magic.
29592	add(1, 50, "Use magic.");\nadd(3, 20, "Use this magic for people in crisis situations.");\nadd(3, 5, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Take life medicine.");
29593	add(1, 60, "Use magic.");\nadd(2, 30, "Use this magic for people in crisis situations.");\nadd(3, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");\nadd(20, 1, "Take life medicine.");
29594	add(0.5, 150, "Use magic.");\nadd(1, 60, "Use this magic for people in crisis situations.");\nadd(2, 4, "Treatment.");\nadd(5, 5, "Treatment in a crisis situation.");
29595	add(0.2, 400, Use magic.);\nadd(0.6, 112, Use this magic for people in crisis situations.);\nadd(0.6, 7, Treatment.);\nadd(3, 8, Treatment in a crisis situation.);
29596	add(0.1, 800, Use magic.);\nadd(0.6, 160, Use this magic for people in crisis situations.);\nadd(0.3, 7, Treatment.);\nadd(2.5, 8, Treatment in a crisis situation.);
29597	add(0.1, 1280, Use magic.);\nadd(0.6, 160, Use this magic for people in crisis situations.);\nadd(2.5, 8, Treatment in a crisis situation.);
29598	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Use this magic for people in crisis situations.);\nadd(1.5, 10, Treatment in a crisis situation.);
29599	add(0.05, 2000, Use magic.);\nadd(0.25, 300, Use this magic for people in crisis situations.);\nadd(1.5, 10, Treatment in a crisis situation.);
29600	add(0.04, 2000, Use magic.);\nadd(0.25, 300, Use this magic for people in crisis situations.);
29601	add(0.03, 3000, Use magic.);\nadd(0.1, 1000, Use this magic for people in crisis situations.);
29602	add(0.02, 6000, Use magic.);\nadd(0.05, 3000, Use this magic for people in crisis situations.);
29603	add(0.01, 15000, Use magic.);\nadd(0.03, 3000, Use this magic for people in crisis situations.);
29604	add(0.03, 6000, Use this magic for people in crisis situations.);
29605	add(0.02, 8000, Use this magic for people in crisis situations.);
29606	add(0.02, 8000, Use this magic for people in crisis situations.);
29607	add(10, 2, "For.3Teams of more than one person are treated in groups.");\nadd(20, 1, "For.3People in crisis above the name are treated in groups.");\nadd(3, 5, "Perform team healing magic.");\nadd(5, 3, "Team therapy for people in crisis.");\nadd(5, 5, "Treatment by teaming therapy skills.");\nadd(10, 3, "Treatment in crisis situations with team ingress.");
29608	add(8, 4, "For.3Teams of more than one person are treated in groups.");\nadd(16, 2, "For.3People in crisis above the name are treated in groups.");\nadd(2, 10, "Perform team healing magic.");\nadd(5, 5, "Team therapy for people in crisis.");\nadd(4, 10, "Treatment by teaming therapy skills.");\nadd(10, 5, "Treatment in crisis situations with team ingress.");
29609	add(6, 6, "For.3Teams of more than one person are treated in groups.");\nadd(12, 2, "For.3People in crisis above the name are treated in groups.");\nadd(2, 15, "Perform team healing magic.");\nadd(4, 10, "Team therapy for people in crisis.");\nadd(4, 15, "Treatment by teaming therapy skills.");\nadd(8, 10, "Treatment in crisis situations with team ingress.");
29610	add(5, 8, "For.3Teams of more than one person are treated in groups.");\nadd(10, 2, "For.3People in crisis above the name are treated in groups.");\nadd(1, 20, "Perform team healing magic.");\nadd(4, 10, "Team therapy for people in crisis.");\nadd(3, 20, "Treatment by teaming therapy skills.");\nadd(8, 10, "Treatment in crisis situations with team ingress.");
29611	add(4, 10, "For.3Teams of more than one person are treated in groups.");\nadd(8, 2, "For.3People in crisis above the name are treated in groups.");\nadd(1, 20, "Perform team healing magic.");\nadd(3, 15, "Team therapy for people in crisis.");\nadd(3, 20, "Treatment by teaming therapy skills.");\nadd(6, 15, "Treatment in crisis situations with team ingress.");
29612	add(3, 12, "For.3Teams of more than one person are treated in groups.");\nadd(6, 2, "For.3People in crisis above the name are treated in groups.");\nadd(1, 25, "Perform team healing magic.");\nadd(2, 15, "Team therapy for people in crisis.");\nadd(2, 25, "Treatment by teaming therapy skills.");\nadd(6, 15, "Treatment in crisis situations with team ingress.");
29613	add(2, 20, "For.3Teams of more than one person are treated in groups.");\nadd(4, 10, "For.3People in crisis above the name are treated in groups.");\nadd(0.8, 60, "Perform team healing magic.");\nadd(1, 30, "Team therapy for people in crisis.");
29614	add(1, 40, "For.3Teams of more than one person are treated in groups.");\nadd(2, 20, "For.3People in crisis above the name are treated in groups.");\nadd(0.6, 100, "Perform team healing magic.");\nadd(0.8, 50, "Team therapy for people in crisis.");
29615	add(0.8, 60, "For.3Teams of more than one person are treated in groups.");\nadd(1.6, 30, "For.3People in crisis above the name are treated in groups.");\nadd(0.4, 150, "Perform team healing magic.");\nadd(0.6, 70, "Team therapy for people in crisis.");
29616	add(0.6, 80, "For.3Teams of more than one person are treated in groups.");\nadd(1.2, 40, "For.3People in crisis above the name are treated in groups.");\nadd(0.2, 210, "Perform team healing magic.");\nadd(0.5, 90, "Team therapy for people in crisis.");
29617	add(0.5, 100, "For.3Teams of more than one person are treated in groups.");\nadd(1, 50, "For.3People in crisis above the name are treated in groups.");\nadd(0.1, 280, "Perform team healing magic.");\nadd(0.4, 110, "Team therapy for people in crisis.");
29618	add(0.4, 120, "For.3Teams of more than one person are treated in groups.");\nadd(0.8, 60, "For.3People in crisis above the name are treated in groups.");\nadd(0.08, 360, "Perform team healing magic.");\nadd(0.3, 130, "Team therapy for people in crisis.");
29619	add(0.3, 140, "For.3Teams of more than one person are treated in groups.");\nadd(0.6, 70, "For.3People in crisis above the name are treated in groups.");\nadd(0.06, 450, "Perform team healing magic.");\nadd(0.2, 150, "Team therapy for people in crisis.");
29620	add(0.2, 160, "For.3Teams of more than one person are treated in groups.");\nadd(0.5, 80, "For.3People in crisis above the name are treated in groups.");\nadd(0.05, 550, "Perform team healing magic.");\nadd(0.1, 170, "Team therapy for people in crisis.");
29621	add(0.1, 200, "For.3Teams of more than one person are treated in groups.");\nadd(0.4, 100, "For.3People in crisis above the name are treated in groups.");\nadd(0.04, 700, "Perform team healing magic.");\nadd(0.08, 200, "Team therapy for people in crisis.");
29622	add(100, 1, "Get a better way from someone else or a book.");
29623	add(100, 1, "Get a better way from someone else or a book.");
29624	Click the Healing Magic button to prepare.，Reconfirm the target.。\nGrade.5In the above, the amount of treatment will be greatly increased.。
29625	Click the Healing Magic button to prepare.，Reconfirm the target.。\nGrade.5In the above, the amount of treatment will be greatly increased.。
29626	Click the Healing Magic button to prepare.，Reconfirm the target.。\nGrade.5In the above, the amount of treatment will be greatly increased.。
29627	Click the Healing Magic button to prepare.，Reconfirm the target.。\nGrade.5In the above, the amount of treatment will be greatly increased.。
29628	When the treatment level reaches its highest level.，Even if attacked by the enemy.，The cast status will not be completely canceled.，Instead, reduce the number of times you can do it once.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
29629	When applying healing magic to a person with a high life value.，Experience will not be accumulated.。
29630	When applying the rapy to a person on the brink of death.，will get more experience.。
29631	Click the Healing Magic button to prepare.，Reconfirm the target.。
29632	Click the Healing Magic button to prepare.，Reconfirm the target.。
29633	Click the Healing Magic button to prepare.，Reconfirm the target.。
29634	Click the Healing Magic button to prepare.，Reconfirm the target.。
29635	Click the Healing Magic button to prepare.，Reconfirm the target.。
29636	Click the Healing Magic button to prepare.，Reconfirm the target.。
29637	Click the Healing Magic button to prepare.，Reconfirm the target.。
29638	Click the Healing Magic button to prepare.，Reconfirm the target.。
29639	Click the Healing Magic button to prepare.，Reconfirm the target.。
29640	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29641	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29642	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29643	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29644	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29645	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29646	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29647	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29648	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29649	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29650	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29651	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29652	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29653	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29654	When there are more than one member of the team in a dangerous situation.，Applying this magic will more efficiently restore the team's overall life value.。
29655	You can't do anything in your current state.
29656	Basic defense. +3\nWhen the defense is successful.，Additional defense will be gained.20, Protection.5the effect of the add-on.
29657	Basic defense. +4\nWhen the defense is successful.，Additional defense will be gained.21, Protection.6the effect of the add-on.
29658	Basic defense. +5\nWhen the defense is successful.，Additional defense will be gained.22, Protection.7the effect of the add-on.
29659	Basic defense. +6\nWhen the defense is successful.，Additional defense will be gained.24, Protection.8the effect of the add-on.
29660	Basic defense. +7\nWhen the defense is successful.，Additional defense will be gained.26, Protection.9the effect of the add-on.
29661	Basic defense. +8\nWhen the defense is successful.，Additional defense will be gained.28, Protection.10the effect of the add-on.
29662	Basic defense. +10\nWhen the defense is successful.，Additional defense will be gained.32, Protection.12the effect of the add-on.
29663	Basic defense. +11\nWhen the defense is successful.，Additional defense will be gained.34, Protection.13the effect of the add-on.
29664	Basic defense. +12\nWhen the defense is successful.，Additional defense will be gained.38, Protection.14the effect of the add-on.
29665	Basic defense. +13\nWhen the defense is successful.，Additional defense will be gained.42, Protection.15the effect of the add-on.
29666	Basic defense. +15\nWhen the defense is successful.，Additional defense will be gained.46, Protection.17the effect of the add-on.
29667	Basic defense. +16\nWhen the defense is successful.，Additional defense will be gained.50, Protection.20the effect of the add-on.
29668	Basic defense. +17\nWhen the defense is successful.，Additional defense will be gained.55, Protection.25the effect of the add-on.
29669	Basic defense. +18\nWhen the defense is successful.，Additional defense will be gained.60, Protection.30the effect of the add-on.
29670	Basic defense. +20\nWhen the defense is successful.，Additional defense will be gained.65, Protection.35the effect of the add-on.
29671	Basic defense. +20\nWhen the defense is successful.，Additional defense will be gained.65, Protection.35the effect of the add-on.
29672	Basic defense. +20\nWhen the defense is successful.，Additional defense will be gained.65, Protection.35the effect of the add-on.
29673	Basic defense. +20\nWhen the defense is successful.，Additional defense will be gained.65, Protection.35the effect of the add-on.
29674	Practice defense.
29675	Basic defense. +1\nWhen the defense is successful.，Additional defense will be gained.20, Protection.5the effect of the add-on.
29676	Basic defense. +2\nWhen the defense is successful.，Additional defense will be gained.21, Protection.6the effect of the add-on.
29677	Basic defense. +3\nWhen the defense is successful.，Additional defense will be gained.22, Protection.7the effect of the add-on.
29678	Basic defense. +4\nWhen the defense is successful.，Additional defense will be gained.24, Protection.8the effect of the add-on.
29679	Basic defense. +5\nWhen the defense is successful.，Additional defense will be gained.26, Protection.9the effect of the add-on.
29680	Basic defense. +6\nWhen the defense is successful.，Additional defense will be gained.28, Protection.10the effect of the add-on.
29681	Basic defense. +7\nWhen the defense is successful.，Additional defense will be gained.32, Protection.12the effect of the add-on.
29682	Basic defense. +8\nWhen the defense is successful.，Additional defense will be gained.34, Protection.13the effect of the add-on.
29683	Basic defense. +9\nWhen the defense is successful.，Additional defense will be gained.38, Protection.14the effect of the add-on.
29684	Basic defense. +10\nWhen the defense is successful.，Additional defense will be gained.42, Protection.15the effect of the add-on.
29685	Basic defense. +11\nWhen the defense is successful.，Additional defense will be gained.46, Protection.17the effect of the add-on.
29686	Basic defense. +12\nWhen the defense is successful.，Additional defense will be gained.50, Protection.20the effect of the add-on.
29687	Basic defense. +13\nWhen the defense is successful.，Additional defense will be gained.55, Protection.25the effect of the add-on.
29688	Basic defense. +14\nWhen the defense is successful.，Additional defense will be gained.60, Protection.30the effect of the add-on.
29689	Basic defense. +15\nWhen the defense is successful.，Additional defense will be gained.65, Protection.35the effect of the add-on.
29690	Basic defense. +15\nWhen the defense is successful.，Additional defense will be gained.65, Protection.35the effect of the add-on.
29691	Basic defense. +15\nWhen the defense is successful.，Additional defense will be gained.65, Protection.35the effect of the add-on.
29692	Basic defense. +15\nWhen the defense is successful.，Additional defense will be gained.65, Protection.35the effect of the add-on.
29693	Practice defense.
29694	Practice defense.
29695	Basic defense. +5\nWhen the defense is successful.，Additional defense will be gained.30, Protection.10the effect of the add-on.
29696	Basic defense. +6\nWhen the defense is successful.，Additional defense will be gained.31, Protection.11the effect of the add-on.
29697	Basic defense. +7\nWhen the defense is successful.，Additional defense will be gained.32, Protection.12the effect of the add-on.
29698	Basic defense. +8\nWhen the defense is successful.，Additional defense will be gained.33, Protection.13the effect of the add-on.
29699	Basic defense. +9\nWhen the defense is successful.，Additional defense will be gained.35, Protection.15the effect of the add-on.
29700	Basic defense. +10\nWhen the defense is successful.，Additional defense will be gained.37, Protection.17the effect of the add-on.
29701	Basic defense. +12\nWhen the defense is successful.，Additional defense will be gained.39, Protection.19the effect of the add-on.
29702	Basic defense. +14\nWhen the defense is successful.，Additional defense will be gained.41, Protection.21the effect of the add-on.
29703	Basic defense. +16\nWhen the defense is successful.，Additional defense will be gained.45, Protection.23the effect of the add-on.
29704	Basic defense. +18\nWhen the defense is successful.，Additional defense will be gained.50, Protection.25the effect of the add-on.
29705	Basic defense. +20\nWhen the defense is successful.，Additional defense will be gained.55, Protection.28the effect of the add-on.
29706	Basic defense. +22\nWhen the defense is successful.，Additional defense will be gained.60, Protection.32the effect of the add-on.
29707	Basic defense. +24\nWhen the defense is successful.，Additional defense will be gained.65, Protection.37the effect of the add-on.
29708	Basic defense. +26\nWhen the defense is successful.，Additional defense will be gained.70, Protection.40the effect of the add-on.
29709	Basic defense. +30\nWhen the defense is successful.，Additional defense will be gained.80, Protection.45the effect of the add-on.
29710	Basic defense. +30\nWhen the defense is successful.，Additional defense will be gained.80, Protection.45the effect of the add-on.
29711	Basic defense. +30\nWhen the defense is successful.，Additional defense will be gained.80, Protection.45the effect of the add-on.
29712	Basic defense. +30\nWhen the defense is successful.，Additional defense will be gained.80, Protection.45the effect of the add-on.
29713	add(0.1, 5000, Take on enemy attacks in a defensive state.);\nadd(0.25, 80, Observe each other's defensive behavior.);\nadd(1.25, 80, Use special skills to successfully attack enemies in a defensive state., false);
29714	add(0.1, 5000, Take on enemy attacks in a defensive state.);\nadd(0.25, 80, Observe each other's defensive behavior.);\nadd(1.25, 80, Use special skills to successfully attack enemies in a defensive state., false);
29715	add(0.1, 5000, Take on enemy attacks in a defensive state.);\nadd(0.25, 80, Observe each other's defensive behavior.);\nadd(1.25, 80, Use special skills to successfully attack enemies in a defensive state., false);
29716	add(1, 40, "Defense skills used");\nadd(5, 10, "Take on enemy attacks in a defensive state.");\nadd(20, 5, "Observe each other's defensive behavior.", false);
29717	add(1, 100, "Take on enemy attacks in a defensive state.");\nadd(5, 20, "Observe each other's defensive behavior.");
29718	add(1, 100, "Take on enemy attacks in a defensive state.");\nadd(4, 20, "Observe each other's defensive behavior.");\nadd(2, 20, "Use special skills to successfully attack enemies in a defensive state.", false);
29719	add(0.6, 160, Take on enemy attacks in a defensive state.);\nadd(1.8, 32, Observe each other's defensive behavior.);\nadd(1.25, 32, Use special skills to successfully attack enemies in a defensive state., false);
29720	add(0.6, 160, Take on enemy attacks in a defensive state.);\nadd(1.25, 32, Observe each other's defensive behavior.);\nadd(1.8, 50, Use special skills to successfully attack enemies in a defensive state., false);
29721	add(0.6, 160, Take on enemy attacks in a defensive state.);\nadd(0.6, 32, Observe each other's defensive behavior.);\nadd(2.5, 32, Use special skills to successfully attack enemies in a defensive state., false);
29722	add(0.5, 200, Take on enemy attacks in a defensive state.);\nadd(0.5, 40, Observe each other's defensive behavior.);\nadd(2.5, 40, Use special skills to successfully attack enemies in a defensive state., false);
29723	add(0.5, 200, Take on enemy attacks in a defensive state.);\nadd(0.5, 40, Observe each other's defensive behavior.);\nadd(2.5, 40, Use special skills to successfully attack enemies in a defensive state., false);
29724	add(0.5, 200, Take on enemy attacks in a defensive state.);\nadd(0.5, 40, Observe each other's defensive behavior.);\nadd(2.5, 40, Use special skills to successfully attack enemies in a defensive state., false);
29725	add(0.5, 200, Take on enemy attacks in a defensive state.);\nadd(0.5, 40, Observe each other's defensive behavior.);\nadd(2.5, 40, Use special skills to successfully attack enemies in a defensive state., false);
29726	add(0.25, 460, Take on enemy attacks in a defensive state.);\nadd(0.3, 60, Observe each other's defensive behavior.);\nadd(1.65, 60, Use special skills to successfully attack enemies in a defensive state., false);
29727	add(0.25, 600, Take on enemy attacks in a defensive state.);\nadd(0.3, 60, Observe each other's defensive behavior.);\nadd(1.6, 60, Use special skills to successfully attack enemies in a defensive state., false);
29728	add(0.2, 1050, Take on enemy attacks in a defensive state.);\nadd(0.3, 60, Observe each other's defensive behavior.);\nadd(1.65, 60, Use special skills to successfully attack enemies in a defensive state., false);
29729	add(0.15, 2000, Take on enemy attacks in a defensive state.);\nadd(0.25, 80, Observe each other's defensive behavior.);\nadd(1.25, 80, Use special skills to successfully attack enemies in a defensive state., false);
29730	add(0.1, 5000, Take on enemy attacks in a defensive state.);\nadd(0.25, 80, Observe each other's defensive behavior.);\nadd(1.25, 80, Use special skills to successfully attack enemies in a defensive state., false);
29731	add(1, 40, "Defense skills used");\nadd(5, 10, "Take on enemy attacks in a defensive state.");\nadd(10, 5, "Observe each other's defensive behavior.", false);
29732	add(1, 100, "Take on enemy attacks in a defensive state.");\nadd(3, 20, "Observe each other's defensive behavior.");
29733	add(1, 100, "Take on enemy attacks in a defensive state.");\nadd(2, 20, "Observe each other's defensive behavior.");\nadd(2, 20, "Use special skills to successfully attack enemies in a defensive state.", false);
29734	add(0.6, 160, Take on enemy attacks in a defensive state.);\nadd(1, 32, Observe each other's defensive behavior.);\nadd(1.25, 32, Use special skills to successfully attack enemies in a defensive state., false);
29735	add(0.6, 160, Take on enemy attacks in a defensive state.);\nadd(1.25, 32, Observe each other's defensive behavior.);\nadd(1.5, 50, Use special skills to successfully attack enemies in a defensive state., false);
29736	add(0.6, 160, Take on enemy attacks in a defensive state.);\nadd(0.6, 32, Observe each other's defensive behavior.);\nadd(1.5, 32, Use special skills to successfully attack enemies in a defensive state., false);
29737	add(0.5, 200, Take on enemy attacks in a defensive state.);\nadd(0.5, 40, Observe each other's defensive behavior.);\nadd(1.5, 40, Use special skills to successfully attack enemies in a defensive state., false);
29738	add(0.5, 200, Take on enemy attacks in a defensive state.);\nadd(0.5, 40, Observe each other's defensive behavior.);\nadd(1.5, 40, Use special skills to successfully attack enemies in a defensive state., false);
29739	add(0.5, 200, Take on enemy attacks in a defensive state.);\nadd(0.5, 40, Observe each other's defensive behavior.);\nadd(1.5, 40, Use special skills to successfully attack enemies in a defensive state., false);
29740	add(0.5, 200, Take on enemy attacks in a defensive state.);\nadd(0.5, 40, Observe each other's defensive behavior.);\nadd(1.5, 40, Use special skills to successfully attack enemies in a defensive state., false);
29741	add(0.25, 460, Take on enemy attacks in a defensive state.);\nadd(0.3, 60, Observe each other's defensive behavior.);\nadd(1.2, 60, Use special skills to successfully attack enemies in a defensive state., false);
29742	add(0.25, 600, Take on enemy attacks in a defensive state.);\nadd(0.3, 60, Observe each other's defensive behavior.);\nadd(1.2, 60, Use special skills to successfully attack enemies in a defensive state., false);
29743	add(0.2, 1050, Take on enemy attacks in a defensive state.);\nadd(0.3, 60, Observe each other's defensive behavior.);\nadd(1.2, 60, Use special skills to successfully attack enemies in a defensive state., false);
29744	add(0.15, 2000, Take on enemy attacks in a defensive state.);\nadd(0.25, 80, Observe each other's defensive behavior.);\nadd(1, 80, Use special skills to successfully attack enemies in a defensive state., false);
29745	add(0.1, 6000, Take on enemy attacks in a defensive state.);\nadd(0.25, 200, Observe each other's defensive behavior.);\nadd(1, 100, Use special skills to successfully attack enemies in a defensive state., false);
29746	add(0.1, 6000, Take on enemy attacks in a defensive state.);\nadd(0.25, 200, Observe each other's defensive behavior.);\nadd(1, 100, Use special skills to successfully attack enemies in a defensive state., false);
29747	add(0.1, 6000, Take on enemy attacks in a defensive state.);\nadd(0.25, 200, Observe each other's defensive behavior.);\nadd(1, 100, Use special skills to successfully attack enemies in a defensive state., false);
29748	add(0.1, 6000, Take on enemy attacks in a defensive state.);\nadd(0.25, 200, Observe each other's defensive behavior.);\nadd(1, 100, Use special skills to successfully attack enemies in a defensive state., false);
29749	add(5, 30, "Defense skills used");\nadd(30, 10, "Take on enemy attacks in a defensive state.");\nadd(10, 5, "Observe each other's defensive behavior.", false);
29750	add(20, 10, "Take on enemy attacks in a defensive state.");\nadd(8, 6, "Observe each other's defensive behavior.");
29751	add(15, 12, "Take on enemy attacks in a defensive state.");\nadd(6, 8, "Observe each other's defensive behavior.");\nadd(50, 1, "Use special skills to successfully attack enemies in a defensive state.", false);
29752	add(10, 15, Take on enemy attacks in a defensive state.);\nadd(5, 10, Observe each other's defensive behavior.);\nadd(30, 2, Use special skills to successfully attack enemies in a defensive state., false);
29753	add(8, 20, Take on enemy attacks in a defensive state.);\nadd(3, 12, Observe each other's defensive behavior.);\nadd(15, 3, Use special skills to successfully attack enemies in a defensive state., false);
29754	add(6, 30, Take on enemy attacks in a defensive state.);\nadd(2, 15, Observe each other's defensive behavior.);\nadd(10, 5, Use special skills to successfully attack enemies in a defensive state., false);
29755	add(5, 36, Take on enemy attacks in a defensive state.);\nadd(1, 30, Observe each other's defensive behavior.);\nadd(8, 6, Use special skills to successfully attack enemies in a defensive state., false);
29756	add(3, 50, Take on enemy attacks in a defensive state.);\nadd(0.8, 40, Observe each other's defensive behavior.);\nadd(6, 7, Use special skills to successfully attack enemies in a defensive state., false);
29757	add(2, 80, Take on enemy attacks in a defensive state.);\nadd(0.6, 50, Observe each other's defensive behavior.);\nadd(4, 8, Use special skills to successfully attack enemies in a defensive state., false);
29758	add(1, 150, Take on enemy attacks in a defensive state.);\nadd(0.5, 60, Observe each other's defensive behavior.);\nadd(3, 10, Use special skills to successfully attack enemies in a defensive state., false);
29759	add(0.8, 200, Take on enemy attacks in a defensive state.);\nadd(0.3, 80, Observe each other's defensive behavior.);\nadd(2, 15, Use special skills to successfully attack enemies in a defensive state., false);
29760	add(0.6, 300, Take on enemy attacks in a defensive state.);\nadd(0.1, 100, Observe each other's defensive behavior.);\nadd(1, 30, Use special skills to successfully attack enemies in a defensive state., false);
29761	add(0.5, 400, Take on enemy attacks in a defensive state.);\nadd(0.08, 120, Observe each other's defensive behavior.);\nadd(0.8, 40, Use special skills to successfully attack enemies in a defensive state., false);
29762	add(0.3, 600, Take on enemy attacks in a defensive state.);\nadd(0.06, 150, Observe each other's defensive behavior.);\nadd(0.6, 50, Use special skills to successfully attack enemies in a defensive state., false);
29763	add(0.1, 1000, Take on enemy attacks in a defensive state.);\nadd(0.05, 200, Observe each other's defensive behavior.);\nadd(0.5, 80, Use special skills to successfully attack enemies in a defensive state., false);
29764	add(0.1, 1000, Take on enemy attacks in a defensive state.);\nadd(0.05, 200, Observe each other's defensive behavior.);\nadd(0.5, 80, Use special skills to successfully attack enemies in a defensive state., false);
29765	add(0.1, 1000, Take on enemy attacks in a defensive state.);\nadd(0.05, 200, Observe each other's defensive behavior.);\nadd(0.5, 80, Use special skills to successfully attack enemies in a defensive state., false);
29766	add(0.1, 1000, Take on enemy attacks in a defensive state.);\nadd(0.05, 200, Observe each other's defensive behavior.);\nadd(0.5, 80, Use special skills to successfully attack enemies in a defensive state., false);
29767	add(100, 1, "Get a better way from someone else or a book.");
29768	add(100, 1, "Get a better way from someone else or a book.");
29769	add(100, 1, "Get a better way from someone else or a book.");
29770	Start with a weak enemy.，Try to apply your defensive skills.。Even if the defense does not succeed.，Please try more.。
29771	If the defense is successful.，Confirm if there is an opportunity for counter-attack.。It's better to think about when to use defense in combat.。At this stage, only through successful defence of attacks.，Can really practice this skill.。
29772	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29773	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29774	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29775	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29776	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29777	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29778	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29779	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29780	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29781	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29782	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29783	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29784	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29785	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
29786	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nGive it to you.1Segment eligibility.，Demonstrate your proficiency in defensive skills.。
29787	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nGive it to you.2Segment eligibility.，Demonstrate your proficiency in defensive skills.。
29788	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nGive it to you.3Segment eligibility.，Demonstrate your proficiency in defensive skills.。
29789	Start with a weak enemy.，Try to apply your defensive skills.。Even if the defense does not succeed.，Please try more.。
29790	If the defense is successful.，Confirm if there is an opportunity for counter-attack.。It's better to think about when to use defense in combat.。At this stage, only through successful defence of attacks.，Can really practice this skill.。
29791	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29792	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29793	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29794	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29795	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29796	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29797	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29798	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29799	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29800	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29801	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29802	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29803	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29804	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
29805	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nGive it to you.1Segment eligibility.，Demonstrate your proficiency in defensive skills.。
29806	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nGive it to you.2Segment eligibility.，Demonstrate your proficiency in defensive skills.。
29807	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nGive it to you.3Segment eligibility.，Demonstrate your proficiency in defensive skills.。
29808	Start with a weak enemy.，Try to apply your defensive skills.。Even if the defense does not succeed.，Please try more.。
29809	If the defense is successful.，Confirm if there is an opportunity for counter-attack.。It's better to think about when to use defense in combat.。At this stage, only through successful defence of attacks.，Can really practice this skill.。
29810	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29811	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29812	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29813	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29814	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29815	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29816	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29817	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29818	Defense is a very difficult skill to practice.。The best way to practice is to constantly look for opportunities to try.。
29819	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29820	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29821	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29822	Use your defensive skills to ward off the other person's attack.。\nGrade.5Use defensive skills above.，Will make some benefits to your peers.。
29823	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
29824	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nGive it to you.1Segment eligibility.，Demonstrate your proficiency in defensive skills.。
29825	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nGive it to you.2Segment eligibility.，Demonstrate your proficiency in defensive skills.。
29826	When defense skills reach the highest level.，Your peers will also share a high level of defense.。\nGive it to you.3Segment eligibility.，Demonstrate your proficiency in defensive skills.。
29827	(1, 100, The promotion exam was successful.。)
29828	(4,50, The promotion exam was successful.。)
29829	(6,34, The promotion exam was successful.。)
29830	(8,25, The promotion exam was successful.。)
29831	(1, 100, The promotion exam was successful.。)
29832	(4,50, The promotion exam was successful.。)
29833	(6,34, The promotion exam was successful.。)
29834	(8,25, The promotion exam was successful.。)
29835	(1, 100, The promotion exam was successful.。)
29836	(4,50, The promotion exam was successful.。)
29837	(6,34, The promotion exam was successful.。)
29838	(8,25, The promotion exam was successful.。)
29839	add(5, 100, "Use alchemy after launching a chain-link gun.");\n
29840	add(2, 100, "Use alchemy after launching a chain-link gun.");\n
29841	add(1, 100, "Use alchemy after launching a chain-link gun.");\n
29842	add(0.75, 150, "Use alchemy after launching a chain-link gun.");\n
29843	add(0.6, 200, "Use alchemy after launching a chain-link gun.");\n\n
29844	add(0.5, 250, "Use alchemy after launching a chain-link gun.");\n
29845	add(0.4, 300, "Use alchemy after launching a chain-link gun.");\n
29846	add(0.3, 400, "Use alchemy after launching a chain-link gun.");\n\n
29847	add(0.2, 500, "Use alchemy after launching a chain-link gun.");\n
29848	add(0.1, 1000, "Use alchemy after launching a chain-link gun.");\n\n
29849	add(0.09, 1200, "Use alchemy after launching a chain-link gun.");\n
29850	add(0.085, 1500, "Use alchemy after launching a chain-link gun.");
29851	add(0.08, 1700, "Use alchemy after launching a chain-link gun.");
29852	add(0.075, 2000, "Use alchemy after launching a chain-link gun.");
29853	add(0.05, 2500, "Use alchemy after launching a chain-link gun.");
29854	add(10, 10, "Trying to summon the stone giant.");\nadd(1, 100, "Victory in battle by summoning the stone giants.");
29855	add(5, 20, "Trying to summon the stone giant.");\nadd(1, 100, "Victory in battle by summoning the stone giants.");
29856	add(5, 15, "Trying to summon the stone giant.");\nadd(0.5, 100, "Victory in battle by summoning the stone giants.");
29857	add(1, 50,"Trying to summon the stone giant.");\nadd(1.5, 50, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(2.5, 10,"Defeat the mighty enemy by summoning the stone giant.");
29858	add(0.5, 70,"Trying to summon the stone giant.");\nadd(1, 50, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(2, 50,"Defeat the mighty enemy by summoning the stone giant.");
29859	add(0.3, 100,"Trying to summon the stone giant.");\nadd(1, 50, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(2, 50,"Defeat the mighty enemy by summoning the stone giant.");
29860	add(0.2, 120,"Trying to summon the stone giant.");\nadd(0.9, 100, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(1.5, 100,"Defeat the mighty enemy by summoning the stone giant.");
29861	add(0.1, 180,"Trying to summon the stone giant.");\nadd(0.8, 200, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(1.3, 200,"Defeat the mighty enemy by summoning the stone giant.");\nadd(2, 10, "Defeat very strong enemies by summoning the stone giants.");
29862	add(0.05, 300,"Trying to summon the stone giant.");\nadd(0.7, 200, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(1.2, 200,"Defeat the mighty enemy by summoning the stone giant.");\nadd(2, 10, "Defeat very strong enemies by summoning the stone giants.");
29863	add(0.01, 1000,"Trying to summon the stone giant.");\nadd(0.5, 300, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(1, 300,"Defeat the mighty enemy by summoning the stone giant.");\nadd(1.5, 20, "Defeat very strong enemies by summoning the stone giants.");\n
29864	add(0.4, 300, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(0.8, 400,"Defeat the mighty enemy by summoning the stone giant.");\nadd(1, 40, "Defeat very strong enemies by summoning the stone giants.");
29865	add(0.3, 500, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(0.5, 500,"Defeat the mighty enemy by summoning the stone giant.");\nadd(0.8, 100, "Defeat very strong enemies by summoning the stone giants.");
29866	add(0.15, 500, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(0.4, 500,"Defeat the mighty enemy by summoning the stone giant.");\nadd(0.5, 100, "Defeat very strong enemies by summoning the stone giants.");\nadd(2, 20, "Victory by summoning out the stone giants.Bosslevel of enemies.");
29867	add(0.01, 2500, "Defeat enemies of the same rank by summoning the stone giants.");\nadd(0.1, 1000,"Defeat the mighty enemy by summoning the stone giant.");\nadd(0.2, 1500, "Defeat very strong enemies by summoning the stone giants.");\nadd(1, 40, "Victory by summoning out the stone giants.Bosslevel of enemies.");
29868	add(0.05, 3000,"Defeat the mighty enemy by summoning the stone giant.");\nadd(0.1, 2000, "Defeat very strong enemies by summoning the stone giants.");\nadd(0.5, 100, "Victory by summoning out the stone giants.Bosslevel of enemies.");
29869	The skill is in practice.
29875	Equip the gun in the right hand hand.，And put the crystal in it.，you can use your skills.。\nTry using life-absorbing skills to absorb the enemy's life values.。
29876	Artificial clouds can be created.。
29877	The duration of the cloud is extended.。\nThe cloud becomes larger.。
29878	The duration of the cloud is extended.。
29879	The duration of the cloud is extended.。
29880	The duration of the cloud is extended.。\n
29881	The duration of the cloud is extended.。\n
29882	The duration of the cloud is extended.。\n
29883	The duration of the cloud is extended.。\nThe cloud becomes larger.。
29884	The duration of the cloud is extended.。\n
29885	The duration of the cloud is extended.。\n
29886	The duration of the cloud is extended.。\n
29887	The duration of the cloud is extended.。\nThe cloud becomes larger.。
29888	The duration of the cloud is extended.。
29889	The duration of the cloud is extended.。
29890	The duration of the cloud is extended.。
29891	The duration of the cloud is extended.。\nThere will be lightning strike effect.。\nThe cloud becomes larger.。
29892	add(100, 1, "Use skills.");
29893	add(5, 10, "Use skills.");\nadd(2, 10, "Use sunny skills.");\nadd(2, 10, "Use rainy skills.");\nadd(2, 10, "Use water cannon skills under the cloud.");
29894	add(3, 10, "Use skills.");\nadd(2, 15, "Use sunny skills.");\nadd(2, 15, "Use rainy skills.");\nadd(2, 15, "Use water cannon skills under the cloud.");
29895	add(3, 10, "Use skills.");\nadd(1, 25, "Use sunny skills.");\nadd(1, 25, "Use rainy skills.");\nadd(1, 25, "Use water cannon skills under the cloud.");
29896	add(2, 15, "Use skills.");\nadd(1, 25, "Use sunny skills.");\nadd(1, 25, "Use rainy skills.");\nadd(1, 25, "Use water cannon skills under the cloud.");
29897	add(2, 15, "Use skills.");\nadd(1, 25, "Use water cannon skills under the cloud.");\nadd(5, 15, "Make at least below the cloud.5The individual was wet by the rain.");
29898	add(1, 30, "Use skills.");\nadd(1, 25, "Use water cannon skills under the cloud to destroy enemies of the same rank.");\nadd(4, 15, "Make at least below the cloud.5The individual was wet by the rain.");
29899	add(1, 30, "Use skills.");\nadd(0.5, 30, "Use water cannon skills under the cloud to destroy enemies of the same rank.");\nadd(3, 15, "Make at least below the cloud.5The individual was wet by the rain.");\nadd(2, 10, "Successfully collect ingress below the cloud.");
29900	add(0.5, 60, "Use skills.");\nadd(0.25, 60, "Use water cannon skills under the cloud to destroy powerful enemies.");\nadd(2, 15, "Make at least below the cloud.5The individual was wet by the rain.");\nadd(1.5, 20, "Successfully collect ingress below the cloud.");
29901	add(0.25, 100, "Use skills.");\nadd(0.2, 80, "Use water cannon skills under the cloud to destroy powerful enemies.");\nadd(1.5, 25, "Make at least below the cloud.5The individual was wet by the rain.");\nadd(1.5, 25, "Successfully collect ingress below the cloud.");
29902	add(0.2, 100, "Use skills.");\nadd(0.2, 150, "Use water cannon skills under the cloud to eliminate very powerful enemies.");\nadd(1, 30, "Make at least below the cloud.5The individual was wet by the rain.");\nadd(1, 30, "Successfully collect ingress below the cloud.");
29903	add(0.2, 100, "Use skills.");\nadd(0.2, 150, "Use water cannon skills under the cloud to eliminate very powerful enemies.");\nadd(0.5, 20, "Make at least below the cloud.5The individual was wet by the rain.");\nadd(0.5, 20, "Successfully collect ingress below the cloud.");\nadd(3, 15, "Successfully complete production activities below the cloud.");
29904	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Use water cannon skills under the cloud to eliminate very powerful enemies.");\nadd(0.25, 40, "Make at least below the cloud.5The individual was wet by the rain.");\nadd(0.25, 40, "Successfully collect ingress below the cloud.");\nadd(2, 20, "Successfully complete production activities below the cloud.");
29905	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Use water cannon skills under the cloud to eliminate.Bosslevel of enemies.");\nadd(0.25, 40, "Make at least below the cloud.5The individual was wet by the rain.");\nadd(0.25, 40, "Successfully collect ingress below the cloud.");\nadd(2, 20, "Successfully complete production activities below the cloud.");
29906	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Use water cannon skills under the cloud to eliminate.Bosslevel of enemies.");\nadd(0.2, 50, "Make at least below the cloud.5The individual was wet by the rain.");\nadd(0.2, 50, "Successfully collect ingress below the cloud.");\nadd(1, 40, "Successfully complete production activities below the cloud.");
29907	add(0.1, 200, "Use skills.");\nadd(0.1, 300, "Use water cannon skills under the cloud to eliminate.Bosslevel of enemies.");\nadd(0.1, 100, "Make at least below the cloud.5The individual was wet by the rain.");\nadd(0.1, 100, "Successfully collect ingress below the cloud.");\nadd(0.5, 80, "Successfully complete production activities below the cloud.");
29908	Try to create clouds.。
29909	Use water cannon skills under the cloud.。
29910	Use water cannon skills under the cloud.。
29911	Use water cannon skills under the cloud.。
29912	Use water cannon skills under the cloud.。
29913	Try creating clouds in places where there are many people.。
29914	Try creating clouds in places where there are many people.。
29915	Try collecting below the cloud.。
29916	Try collecting below the cloud.。
29917	Try collecting below the cloud.。
29918	Try collecting below the cloud.。
29919	Try collecting below the cloud.。
29920	Try collecting below the cloud.。
29921	Try collecting below the cloud.。
29922	Try collecting below the cloud.。
29923	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
29940	add(50, 2, More harm is done against most enemies.10000");\nadd(50, 2, A sexual assault.4more than the enemy.");
29941	add(15, 4, More harm is done against most enemies.12000");\nadd(8, 10, A sexual assault.4more than the enemy.");
29942	add(15, 4, More harm is done against most enemies.15000");\nadd(8, 10, A sexual assault.5more than the enemy.");
29943	add(15, 4, More harm is done against most enemies.20000");\nadd(4, 20, A sexual assault.5more than the enemy.");
29944	add(15, 4, More harm is done against most enemies.25000");\nadd(4, 20, A sexual assault.6more than the enemy.");
29945	add(10, 4, More harm is done against most enemies.35000");\nadd(2, 20, A sexual assault.6more than the enemy.");\nadd(2, 30, "Attack strong enemies.");
29946	add(10, 4, More harm is done against most enemies.45000");\nadd(2, 20, A sexual assault.6more than the enemy.");\nadd(1, 60, "Attack strong enemies.");
29947	add(8, 5, More harm is done against most enemies.60000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(0.6, 100, "Attack very strong enemies.");
29948	add(8, 5, More harm is done against most enemies.75000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(0.4, 150, "Attack very strong enemies.");
29949	add(8, 5, More harm is done against most enemies.90000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(0.6, 100, "Attack.bosslevel of enemies.");
29950	add(6, 5, More harm is done against most enemies.110000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(0.5, 120, "Attack.bosslevel of enemies.");
29951	add(6, 5, More harm is done against most enemies.130000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(3, 20, "Attack the wild.bosslevel of enemies.");
29952	add(6, 5, More harm is done against most enemies.160000");\nadd(2, 20, A sexual assault.10more than the enemy.");\nadd(3, 20, "Attack the wild.bosslevel of enemies.");
29953	add(6, 5, More harm is done against most enemies.180000");\nadd(2, 20, A sexual assault.10more than the enemy.");\nadd(2, 30, "Attack the wild.bosslevel of enemies.");
29954	add(3, 10, More harm is done against most enemies.200000");\nadd(1, 30, A sexual assault.12more than the enemy.");\nadd(2, 40, "Attack the dragon.");
29956	Use skills for multiple enemies.。
29957	Use skills for multiple enemies.。
29958	Use skills for multiple enemies.。
29959	Use skills for multiple enemies.。
29960	Use skills for multiple enemies.。
29961	Use skills for multiple enemies.。
29962	Use skills for multiple enemies.。
29963	Use skills for multiple enemies.。
29964	Use skills for multiple enemies.。
29965	Use skills for multiple enemies.。
29966	Use skills for multiple enemies.。
29967	Use skills for multiple enemies.。
29968	Use skills for multiple enemies.。
29969	Use skills for multiple enemies.。
29970	Use skills for multiple enemies.。
29971	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
30004	When equipped with heavy armor.\nIncreased defense.8\nIncreased protection.5\nMagic defenses increase.2\nMagic protection increases.1\nThe chance of stiff resistance increases.3%\nCan be equipped.1jewelry.\n[Agility is reduced.45%]
30005	When equipped with heavy armor.\nIncreased defense.1\nIncreased protection.1\nThe chance of stiff resistance increases.1%
30006	When equipped with heavy armor.\nIncreased defense.2\nIncreased protection.1\nThe chance of stiff resistance increases.1%\n[Agility is reduced.50%]
30007	When equipped with heavy armor.\nIncreased defense.3\nIncreased protection.2\nThe chance of stiff resistance increases.1%\n[Agility is reduced.50%]
30008	When equipped with heavy armor.\nIncreased defense.4\nIncreased protection.2\nMagic defenses increase.1\nThe chance of stiff resistance increases.2%\n[Agility is reduced.50%]
30009	When equipped with heavy armor.\nIncreased defense.5\nIncreased protection.3\nMagic defenses increase.1\nThe chance of stiff resistance increases.2%\n[Agility is reduced.50%]
30010	When equipped with heavy armor.\nIncreased defense.6\nIncreased protection.3\nMagic defenses increase.2\nThe chance of stiff resistance increases.2%\n[Agility is reduced.50%]
30011	When equipped with heavy armor.\nIncreased defense.8\nIncreased protection.5\nMagic defenses increase.2\nMagic protection increases.1\nThe chance of stiff resistance increases.3%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
30012	When equipped with heavy armor.\nIncreased defense.9\nIncreased protection.5\nMagic defenses increase.3\nMagic protection increases.1\nThe chance of stiff resistance increases.3%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
30013	When equipped with heavy armor.\nIncreased defense.10\nIncreased protection.6\nMagic defenses increase.3\nMagic protection increases.1\nThe chance of stiff resistance increases.3%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
30014	When equipped with heavy armor.\nIncreased defense.11\nIncreased protection.6\nMagic defenses increase.4\nMagic protection increases.2\nThe chance of stiff resistance increases.4%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
30015	When equipped with heavy armor.\nIncreased defense.12\nIncreased protection.7\nMagic defenses increase.5\nMagic protection increases.2\nThe chance of stiff resistance increases.4%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
30016	When equipped with heavy armor.\nIncreased defense.14\nIncreased protection.7\nMagic defenses increase.6\nMagic protection increases.3\nThe chance of stiff resistance increases.4%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
30017	When equipped with heavy armor.\nIncreased defense.16\nIncreased protection.8\nMagic defenses increase.7\nMagic protection increases.3\nThe chance of stiff resistance increases.5%\nCan be equipped.2jewelry.\n[Agility is reduced.50%]
30018	When equipped with heavy armor.\nIncreased defense.18\nIncreased protection.9\nMagic defenses increase.8\nMagic protection increases.4\nThe chance of stiff resistance increases.5%\nCan be equipped.2jewelry.\n[Agility is reduced.50%]
30019	When equipped with heavy armor.\nIncreased defense.20\nIncreased protection.10\nMagic defenses increase.10\nMagic protection increases.5\nThe chance of stiff resistance increases.6%\nCan be equipped.2jewelry.\n[Agility is reduced.50%]
30020	When equipped with heavy armor.\nIncreased defense.1\nIncreased protection.1\nThe chance of stiff resistance increases.1%
30021	When equipped with heavy armor.\nIncreased defense.2\nIncreased protection.1\nThe chance of stiff resistance increases.1%\n[Agility is reduced.30%]
30022	When equipped with heavy armor.\nIncreased defense.3\nIncreased protection.2\nThe chance of stiff resistance increases.1%\n[Agility is reduced.30%]
30023	When equipped with heavy armor.\nIncreased defense.4\nIncreased protection.2\nMagic defenses increase.1\nThe chance of stiff resistance increases.2%\n[Agility is reduced.30%]
30024	When equipped with heavy armor.\nIncreased defense.5\nIncreased protection.3\nMagic defenses increase.1\nThe chance of stiff resistance increases.2%\n[Agility is reduced.30%]
30025	When equipped with heavy armor.\nIncreased defense.6\nIncreased protection.3\nMagic defenses increase.2\nThe chance of stiff resistance increases.2%\n[Agility is reduced.30%]
30026	When equipped with heavy armor.\nIncreased defense.8\nIncreased protection.5\nMagic defenses increase.2\nMagic protection increases.1\nThe chance of stiff resistance increases.3%\nCan be equipped.1jewelry.\n[Agility is reduced.20%]
30027	When equipped with heavy armor.\nIncreased defense.9\nIncreased protection.5\nMagic defenses increase.3\nMagic protection increases.1\nThe chance of stiff resistance increases.3%\nCan be equipped.1jewelry.\n[Agility is reduced.20%]
30028	When equipped with heavy armor.\nIncreased defense.10\nIncreased protection.6\nMagic defenses increase.3\nMagic protection increases.1\nThe chance of stiff resistance increases.3%\nCan be equipped.1jewelry.\n[Agility is reduced.20%]
30029	When equipped with heavy armor.\nIncreased defense.11\nIncreased protection.6\nMagic defenses increase.4\nMagic protection increases.2\nThe chance of stiff resistance increases.4%\nCan be equipped.1jewelry.\n[Agility is reduced.20%]
30030	When equipped with heavy armor.\nIncreased defense.12\nIncreased protection.7\nMagic defenses increase.5\nMagic protection increases.2\nThe chance of stiff resistance increases.4%\nCan be equipped.1jewelry.\n[Agility is reduced.15%]
30031	When equipped with heavy armor.\nIncreased defense.14\nIncreased protection.7\nMagic defenses increase.6\nMagic protection increases.3\nThe chance of stiff resistance increases.4%\nCan be equipped.1jewelry.\n[Agility is reduced.15%]
30032	When equipped with heavy armor.\nIncreased defense.16\nIncreased protection.8\nMagic defenses increase.7\nMagic protection increases.3\nThe chance of stiff resistance increases.5%\nCan be equipped.2jewelry.\n[Agility is reduced.15%]
30033	When equipped with heavy armor.\nIncreased defense.18\nIncreased protection.9\nMagic defenses increase.8\nMagic protection increases.4\nThe chance of stiff resistance increases.5%\nCan be equipped.2jewelry.\n[Agility is reduced.15%]
30034	When equipped with heavy armor.\nIncreased defense.20\nIncreased protection.10\nMagic defenses increase.10\nMagic protection increases.5\nThe chance of stiff resistance increases.6%\nCan be equipped.2jewelry.\n[Agility is reduced.10%]
30035	In the skill practice phase.
30036	You can move during magic.\nThe speed of movement. 34%
30037	You can move during magic.\nThe speed of movement. 36%
30038	You can move during magic.\nThe speed of movement. 38%
30039	You can move during magic.\nThe speed of movement. 40%
30040	You can move during magic.\nThe speed of movement. 42%
30041	You can move during magic.\nThe speed of movement. 44%
30042	You can move during magic.\nThe speed of movement. 46%
30043	You can move during magic.\nThe speed of movement. 50%
30044	You can move during magic.\nThe speed of movement. 55%
30045	You can move during magic.\nThe speed of movement. 60%
30046	You can move during magic.\nThe speed of movement. 65%
30047	You can move during magic.\nThe speed of movement. 70%
30048	You can move during magic.\nThe speed of movement. 75%
30049	You can move during magic.\nThe speed of movement. 80%
30050	You can move during magic.\nThe speed of movement. 85%
30051	You can move during magic.\nThe speed of movement. 100%
30052	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .5Seconds. \nThe cooling time.5Minutes.
30053	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .5.2Seconds. \nThe cooling time.5Minutes.
30054	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .5.4Seconds. \nThe cooling time.5Minutes.
30055	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .5.6Seconds. \nThe cooling time.5Minutes.
30056	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .5.8Seconds. \nThe cooling time.5Minutes.
30057	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .6Seconds. \nThe cooling time.5Minutes.
30058	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .6.2Seconds. \nThe cooling time.5Minutes.
30059	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .7Seconds. \nThe cooling time.4points.30Seconds.
30060	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .7.5Seconds. \nThe cooling time.4points.30Seconds.
30061	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .8Seconds. \nThe cooling time.4Minutes.
30062	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .8.5Seconds. \nThe cooling time.4Minutes.
30063	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .9Seconds. \nThe cooling time.4Minutes.
30064	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .9.5Seconds. \nThe cooling time.4Minutes.
30065	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .10Seconds. \nThe cooling time.3points.30Seconds.
30066	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .10.5Seconds. \nThe cooling time.3points.30Seconds.
30067	The next spell that can be applied to save demons will become instantaneous.\nThe duration is .12Seconds. \nThe cooling time.3Minutes.
30068	add(10, 20, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
30069	add(4, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
30070	add(2, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(5, 20, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
30071	add(1.25, 80, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(2, 50, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
30072	add(0.8, 100, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(2.5, 20, "Equipped with heavy armor and then subjected to the magic of the enemy.");
30073	add(0.55, 150, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");
30074	add(0.25, 200, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 80, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(5, 10, "Equipped with heavy armor and then subjected to enemy attack damage.");
30075	add(0.15, 300, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.8, 50, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(2, 25, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(5, 20, "Launch a rigid resistance effect.");
30076	add(0.12, 350, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.35, 120, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.7, 60, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
30077	add(0.1, 400, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.3, 150, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.6, 70, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
30078	add(0.09, 450, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.25, 180, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.55, 75, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.85, 55, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
30079	add(0.08, 500, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 200, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.8, 60, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2, 50, "Launch a rigid resistance effect.");
30080	add(0.07, 600, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.14, 300, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.65, 80, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.6, 60, "Launch a rigid resistance effect.");
30081	add(0.06, 650, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.12, 350, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.45, 90, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.55, 90, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.25, 80, "Launch a rigid resistance effect.");
30082	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
30083	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
30084	add(10, 20, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
30085	add(4, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
30086	add(2, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(5, 20, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
30087	add(1.25, 80, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(2, 50, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
30088	add(0.8, 100, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(2.5, 20, "Equipped with heavy armor and then subjected to the magic of the enemy.");
30089	add(0.55, 150, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");
30090	add(0.25, 200, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 80, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(5, 10, "Equipped with heavy armor and then subjected to enemy attack damage.");
30091	add(0.15, 300, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.8, 50, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(2, 25, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(5, 20, "Launch a rigid resistance effect.");
30092	add(0.12, 350, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.35, 120, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.7, 60, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
30093	add(0.1, 400, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.3, 150, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.6, 70, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
30094	add(0.09, 450, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.25, 180, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.55, 75, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.85, 55, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
30095	add(0.08, 500, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 200, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.8, 60, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2, 50, "Launch a rigid resistance effect.");
30096	add(0.07, 600, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.14, 300, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.65, 80, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.6, 60, "Launch a rigid resistance effect.");
30097	add(0.06, 650, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.12, 350, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.45, 90, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.55, 90, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.25, 80, "Launch a rigid resistance effect.");
30098	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
30099	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
30100	add(50, 2, Use skills.");\nadd(50, 2, 'Use force-saving magic to attack enemies while launching skill effects.'");
30101	add(10, 10, Use skills.");\nadd(2, 50, Use force-saving magic to attack enemies while launching skill effects.");
30102	add(3, 30, Use skills.");\nadd(0.8, 100, Use force-saving magic to attack enemies while launching skill effects.");
30103	add(1, 80, Use skills.");\nadd(0.4, 200, Use force-saving magic to attack enemies while launching skill effects.");
30104	add(0.6, 150, Use skills.");\nadd(0.16, 500, Use force-saving magic to attack enemies while launching skill effects.");
30105	add(0.3, 250, Use skills.");\nadd(0.08, 800, Use force-saving magic to attack enemies while launching skill effects.");
30106	add(0.2, 300, Use skills.");\nadd(0.06, 1000, Use force-saving magic to attack enemies while launching skill effects.");
30107	add(0.1, 380, Use skills.");\nadd(0.8, 50, After using the skill.4Use the skill again within minutes.");\nadd(0.03, 1500, Use force-saving magic to attack enemies while launching skill effects.");
30108	add(0.09, 400, Use skills.");\nadd(0.8, 80, After using the skill.4Use the skill again within minutes.");\nadd(0.02, 2000, Use force-saving magic to attack enemies while launching skill effects.");
30109	add(0.08, 420, Use skills.");\nadd(0.6, 100, After using the skill.3Use the skill again within minutes.");\nadd(0.02, 2000, Use force-saving magic to attack enemies while launching skill effects.");
30110	add(0.07, 450, Use skills.");\nadd(0.5, 120, After using the skill.3Use the skill again within minutes.");\nadd(0.018, 2200, Use force-saving magic to attack enemies while launching skill effects.");
30111	add(0.06, 500, Use skills.");\nadd(0.4, 160, After using the skill.3Use the skill again within minutes.");\nadd(0.015, 2600, Use force-saving magic to attack enemies while launching skill effects.");
30112	add(0.05, 600, Use skills.");\nadd(0.3, 200, After using the skill.3Use the skill again within minutes.");\nadd(0.014, 3000, Use force-saving magic to attack enemies while launching skill effects.");
30113	add(0.04, 800, Use skills.");\nadd(0.25, 250, After using the skill.2points.30Use the skill again within seconds.");\nadd(0.012, 3600, Use force-saving magic to attack enemies while launching skill effects.");
30114	add(0.03, 1000, Use skills.");\nadd(0.2, 300, After using the skill.2points.30Use the skill again within seconds.");\nadd(0.01, 4000, Use force-saving magic to attack enemies while launching skill effects.");
30115	add(0.01, 3000, Use skills.");\nadd(0.1, 600, After using the skill.2Use the skill again within minutes.");\nadd(0.005, 9000, Use force-saving magic to attack enemies while launching skill effects.");
30116	Take on enemy attacks after being equipped with heavy armor.。
30117	Take on enemy attacks after being equipped with heavy armor.。
30118	Take on enemy attacks after being equipped with heavy armor.。
30119	Take on enemy attacks after being equipped with heavy armor.。
30120	Take on enemy attacks after being equipped with heavy armor.。
30121	Take on enemy attacks after being equipped with heavy armor.。
30122	Take on enemy attacks after being equipped with heavy armor.。
30123	Take on enemy attacks after being equipped with heavy armor.。
30124	Take on enemy attacks after being equipped with heavy armor.。
30125	Take on enemy attacks after being equipped with heavy armor.。
30126	Take on enemy attacks after being equipped with heavy armor.。
30127	Take on enemy attacks after being equipped with heavy armor.。
30128	Take on enemy attacks after being equipped with heavy armor.。
30129	Take on enemy attacks after being equipped with heavy armor.。
30130	Take on enemy attacks after being equipped with heavy armor.。
30131	Take on enemy attacks after being equipped with heavy armor.。
30132	Take on enemy attacks after being equipped with heavy armor.。
30133	Take on enemy attacks after being equipped with heavy armor.。
30134	Take on enemy attacks after being equipped with heavy armor.。
30135	Take on enemy attacks after being equipped with heavy armor.。
30136	Take on enemy attacks after being equipped with heavy armor.。
30137	Take on enemy attacks after being equipped with heavy armor.。
30138	Take on enemy attacks after being equipped with heavy armor.。
30139	Take on enemy attacks after being equipped with heavy armor.。
30140	Take on enemy attacks after being equipped with heavy armor.。
30141	Take on enemy attacks after being equipped with heavy armor.。
30142	Take on enemy attacks after being equipped with heavy armor.。
30143	Take on enemy attacks after being equipped with heavy armor.。
30144	Take on enemy attacks after being equipped with heavy armor.。
30145	Take on enemy attacks after being equipped with heavy armor.。
30146	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
30147	Try magic skills while moving.。
30148	Try magic skills while moving.。
30149	Try magic skills while moving.。
30150	Try magic skills while moving.。
30151	Try magic skills while moving.。
30152	Try magic skills while moving.。
30153	Try magic skills while moving.。
30154	Try magic skills while moving.。
30155	Try magic skills while moving.。
30156	Try magic skills while moving.。
30157	Try magic skills while moving.。
30158	Try magic skills while moving.。
30159	Try magic skills while moving.。
30160	Try magic skills while moving.。
30161	Try magic skills while moving.。
30162	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
30163	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30164	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30165	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30166	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30167	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30168	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30169	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30170	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30171	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30172	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30173	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30174	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30175	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30176	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30177	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
30178	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
30179	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
30180	Build a fence that can withstand attacks and block moving routes.。
30181	Build a fence that can withstand attacks and block moving routes.。
30182	Build a fence that can withstand attacks and block moving routes.。
30183	Build a fence that can withstand attacks and block moving routes.。
30184	Build a fence that can withstand attacks and block moving routes.。\nUp to one can be generated.2fence.
30185	Build a fence that can withstand attacks and block moving routes.。
30186	Build a fence that can withstand attacks and block moving routes.。
30187	Build a fence that can cause damage to melee enemies.。
30188	Build a fence that can cause damage to melee enemies.。
30189	Build a fence that can cause damage to melee enemies.。\nUp to one can be generated.3fence.。
30190	Build a fence that can cause damage to melee enemies.。
30191	Build a fence that can cause damage to melee enemies.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。
30192	Build a fence that can cause damage to melee enemies.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。
30193	Build a fence that can cause damage to melee enemies.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。
30194	Build a fence that can cause damage to melee enemies.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。
30195	Build a fence that can cause damage to melee enemies.。\nYou can use magic against enemies through a fence.，Alchemy.，Long-range attack.。\nUp to one can be generated.4fence.。
30196	add(100, 1, "The fence was set successfully.");
30197	add(10,15, "The fence was set successfully.");
30198	add(5, 15, "The fence was set successfully.");\nadd(5, 15, "Use fences to defend against long-range attacks.");
30199	add(3, 20, "The fence was set successfully.");\nadd(3, 20, "Use fences to defend against long-range attacks.");
30200	add(3, 30, "The fence was set successfully.");\nadd(10, 5, "Set up successfully.2fence.");\nadd(3, 15, "Use fences to defend against long-range attacks.");
30201	add(3, 20, "The fence was set successfully.");\nadd(5, 8, "Set up successfully.2fence.");\nadd(1, 50, "Use fences to defend against long-range attacks.");
30202	add(1, 40, "The fence was set successfully.");\nadd(2, 20, "Set up successfully.2fence.");\nadd(0.5, 100, "Use fences to defend against long-range attacks.");
30203	add(1, 40, "The fence was set successfully.");\nadd(1, 20, "Set up successfully.2fence.");\nadd(5, 15, "Damage to the enemy through the fence.");
30204	add(0.5, 80, "The fence was set successfully.");\nadd(1, 20, "Set up successfully.2fence.");\nadd(2, 25, "Damage to the enemy through the fence.");
30205	add(0.1, 150, "The fence was set successfully.");\nadd(1, 30, "Set up successfully.3fence.");\nadd(1, 70, "Damage to the enemy through the fence.");
30206	add(0.05, 300, "The fence was set successfully.");\nadd(0.5, 150, "Set up successfully.3fence.");\nadd(0.5, 150, "Damage to the enemy through the fence.");
30207	add(0.05, 400, "The fence was set successfully.");\nadd(0.25, 160, "Set up successfully.3fence.");\nadd(0.25, 300, "Damage to the enemy through the fence.");\nadd(1, 80, "The fence was destroyed by the enemy's attack.");
30208	add(0.025, 600, "The fence was set successfully.");\nadd(0.1, 200, "Set up successfully.3fence.");\nadd(0.1, 400, "Damage to the enemy through the fence.");\nadd(0.5, 100, "The fence was destroyed by the enemy's attack.");
30209	add(0.020, 1000, "The fence was set successfully.");\nadd(0.1, 250, "Set up successfully.3fence.");\nadd(0.1, 400, "Damage to the enemy through the fence.");\nadd(0.25, 300, "The fence was destroyed by the enemy's attack.");
30210	add(0.01, 1500, "The fence was set successfully.");\nadd(0.05, 400, "Set up successfully.3fence.");\nadd(0.05, 400, "Damage to the enemy through the fence.");\nadd(0.1, 600, "The fence was destroyed by the enemy's attack.");
30211	add(0.01, 2000, "The fence was set successfully.");\nadd(0.1, 300, "Set up successfully.4fence.");\nadd(0.025, 800, "Damage to the enemy through the fence.");\nadd(0.05, 1000, "The fence was destroyed by the enemy's attack.");
30212	The higher the level of alchemy proficiency, the stronger the fence.。
30213	The higher the level of alchemy proficiency, the stronger the fence.。
30214	The higher the level of alchemy proficiency, the stronger the fence.。
30215	The higher the level of alchemy proficiency, the stronger the fence.。
30216	The higher the level of alchemy proficiency, the stronger the fence.。
30217	The higher the level of alchemy proficiency, the stronger the fence.。
30218	The higher the level of alchemy proficiency, the stronger the fence.。
30219	The higher the level of alchemy proficiency, the stronger the fence.。\nThe higher the skill level, the more damage the fence causes to the enemy.。
30220	The higher the level of alchemy proficiency, the stronger the fence.。\nThe higher the skill level, the more damage the fence causes to the enemy.。
30221	The higher the level of alchemy proficiency, the stronger the fence.。\nThe higher the skill level, the more damage the fence causes to the enemy.。
30222	The higher the level of alchemy proficiency, the stronger the fence.。\nThe higher the skill level, the more damage the fence causes to the enemy.。
30223	The higher the level of alchemy proficiency, the stronger the fence.。\nThe higher the skill level, the more damage the fence causes to the enemy.。
30224	The higher the level of alchemy proficiency, the stronger the fence.。\nThe higher the skill level, the more damage the fence causes to the enemy.。
30225	The higher the level of alchemy proficiency, the stronger the fence.。\nThe higher the skill level, the more damage the fence causes to the enemy.。
30226	The higher the level of alchemy proficiency, the stronger the fence.。\nThe higher the skill level, the more damage the fence causes to the enemy.。
30227	The higher the level of alchemy proficiency, the stronger the fence.。\nThe higher the skill level, the more damage the fence causes to the enemy.。
30228	Practice singing.
30260	Select the role that will share the experience value.。
30261	add(100, 1, "Temporary.");
30262	You are currently in the practice phase.\nWhen equipped with magic weapons.\nArrow magic damage increases.5%
30263	When equipped with magic weapons.\nArrow magic damage increases.10%\nThe time it takes to perform intermediate magic is reduced.1%
30264	When equipped with magic weapons.\nArrow magic damage increases.20%\nThe time it takes to perform intermediate magic is reduced.2%
30265	When equipped with magic weapons.\nArrow magic damage increases.30%\nThe time it takes to perform intermediate magic is reduced.3%
30266	When equipped with magic weapons.\nArrow magic damage increases.40%\nThe time it takes to perform intermediate magic is reduced.4%
30267	When equipped with magic weapons.\nArrow magic damage increases.50%\nThe time it takes to perform intermediate magic is reduced.5%
30268	When equipped with magic weapons.\nArrow magic damage increases.60%\nThe time it takes to perform intermediate magic is reduced.6%
30269	When equipped with magic weapons.\nArrow magic damage increases.70%\nThe time it takes to perform intermediate magic is reduced.7%
30270	When equipped with magic weapons.\nArrow magic damage increases.80%\nThe time it takes to perform intermediate magic is reduced.8%
30271	When equipped with magic weapons.\nArrow magic damage increases.90%\nThe time it takes to perform intermediate magic is reduced.9%
30272	When equipped with magic weapons.\nArrow magic damage increases.100%\nThe time it takes to perform intermediate magic is reduced.10%
30273	When equipped with magic weapons.\nArrow magic damage increases.110%\nThe time it takes to perform intermediate magic is reduced.11%
30274	When equipped with magic weapons.\nArrow magic damage increases.120%\nThe time it takes to perform intermediate magic is reduced.12%
30275	When equipped with magic weapons.\nArrow magic damage increases.130%\nThe time it takes to perform intermediate magic is reduced.13%
30276	When equipped with magic weapons.\nArrow magic damage increases.140%\nThe time it takes to perform intermediate magic is reduced.14%
30277	When equipped with magic weapons.\nArrow magic damage increases.150%\nThe time it takes to perform intermediate magic is reduced.15%
30278	add(20, 5, Use magic weapons to attack enemies.");\nadd(50, 2, Use magic to attack enemies after equipping them with magic weapons.");
30279	add(1, 100, Use magic weapons to attack enemies.");\nadd(2, 50, Use magic to attack enemies after equipping them with magic weapons.");
30280	add(0.5, 200, Use magic weapons to attack enemies.");\nadd(1, 100, Use magic to attack enemies after equipping them with magic weapons.");
30281	add(0.2, 250, Use magic weapons to attack enemies.");\nadd(0.5, 150, Use magic to attack enemies after equipping them with magic weapons.");\nadd(2, 30, Use magic to defeat the enemy after equipping with a magic weapon.");
30282	add(0.2, 250, Use magic weapons to attack enemies of the same class.");\nadd(0.4, 200, Use magic to attack enemies after equipping them with magic weapons.");\nadd(1.2, 50, Use magic to defeat the enemy after equipping with a magic weapon.");
30283	add(0.15, 300, Use magic weapons to attack enemies of the same class.");\nadd(0.3, 250, Use magic to attack enemies of the same rank after equipping them with magic weapons.");\nadd(1.2, 50, Use magic to defeat enemies of the same rank after equipping them with magic weapons.");
30284	add(0.15, 300, Use magic weapons to attack powerful enemies.");\nadd(0.3, 250, Use magic to attack powerful enemies after equipping them with magic weapons.");\nadd(0.6, 100, Use magic to defeat enemies of the same rank after equipping them with magic weapons.");
30285	add(0.1, 400, Use magic weapons to attack powerful enemies.");\nadd(0.2, 300, Use magic to attack powerful enemies after equipping them with magic weapons.");\nadd(0.6, 100, Use magic to defeat powerful enemies after equipping them with magic weapons.");
30286	add(0.09, 450, Use magic weapons to attack powerful enemies.");\nadd(0.18, 350, Use magic to attack powerful enemies after equipping them with magic weapons.");\nadd(0.5, 120, Use magic to defeat powerful enemies after equipping them with magic weapons.");
30287	add(0.08, 500, Use magic weapons to attack powerful enemies.");\nadd(0.15, 400, Use magic to attack powerful enemies after equipping them with magic weapons.");\nadd(0.4, 150, Use magic to defeat powerful enemies after equipping them with magic weapons.");
30288	add(0.08, 500, Use magic weapons to attack very powerful enemies.");\nadd(0.15, 400, Use magic to attack very powerful enemies after equipping them with magic weapons.");\nadd(0.3, 200, Use magic to defeat powerful enemies after equipping them with magic weapons.");
30289	add(0.075, 550, Use magic weapons to attack very powerful enemies.");\nadd(0.14, 450, Use magic to attack very powerful enemies after equipping them with magic weapons.");\nadd(0.3, 200, Use magic to defeat very powerful enemies after equipping them with magic weapons.");
30290	add(0.06, 600, Use magic weapons to attack very powerful enemies.");\nadd(0.1, 500, Use magic to attack very powerful enemies after equipping them with magic weapons.");\nadd(0.3, 200, Use magic to defeat very powerful enemies after equipping them with magic weapons.");
30291	add(0.05, 700, Use magic weapons to attack very powerful enemies.");\nadd(0.15, 400, Use magic to attack after equipping with a magic weapon.Bosslevel of enemies.");\nadd(0.6, 100, Use magic to defeat after equipping with magic weapons.Bosslevel of enemies.");
30292	add(0.08, 500, Use magic weapons to attack.Bosslevel of enemies.");\nadd(0.1, 500, Use magic to attack after equipping with a magic weapon.Bosslevel of enemies.");\nadd(0.3, 200, Use magic to defeat after equipping with magic weapons.Bosslevel of enemies.");
30293	add(0.08, 500, Use magic weapons to attack.Bosslevel of enemies.");\nadd(0.1, 500, Use magic to attack after equipping with a magic weapon.Bosslevel of enemies.");\nadd(0.3, 200, Use magic to defeat after equipping with magic weapons.Bosslevel of enemies.");
30294	Use magic to attack enemies with magic weapons.。
30295	Use magic to attack enemies with magic weapons.。
30296	Use magic to attack enemies with magic weapons.。
30297	Use magic to attack enemies with magic weapons.。
30298	Use magic to attack enemies with magic weapons.。
30299	Use magic to attack enemies with magic weapons.。
30300	Use magic to attack enemies with magic weapons.。
30301	Use magic to attack enemies with magic weapons.。
30302	Use magic to attack enemies with magic weapons.。
30303	Use magic to attack enemies with magic weapons.。
30304	Use magic to attack enemies with magic weapons.。
30305	Use magic to attack enemies with magic weapons.。
30306	Use magic to attack enemies with magic weapons.。
30307	Use magic to attack enemies with magic weapons.。
30308	Use magic to attack enemies with magic weapons.。
30309	You have refined this skill to the highest level.，There is no room for promotion.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30310	add(50, 2, Use arrow magic to attack enemies in a skilled state.");\nadd(20, 5, Use recovery magic in a skilled state.");
30311	add(50, 2, Use arrow magic to attack enemies in a skilled state.");\nadd(20, 5, Use recovery magic in a skilled state.");
30312	add(5, 20, Use arrow magic to attack enemies in a skilled state.");\nadd(1, 100, Use recovery magic in a skilled state.");
30313	add(2, 40, Use arrow magic to attack enemies in a skilled state.");\nadd(0.4, 200, Use recovery magic in a skilled state.");
30314	add(0.8, 100, Use arrow magic to attack enemies in a skilled state.");\nadd(0.2, 400, Use recovery magic in a skilled state.");
30315	add(0.4, 200, Use arrow magic to attack enemies in a skilled state.");\nadd(0.16, 500, Use recovery magic in a skilled state.");
30316	add(0.2, 400, Use arrow magic to attack enemies in a skilled state.");\nadd(0.08, 1000, Use recovery magic in a skilled state.");
30317	add(0.1, 400, Use arrow magic to attack enemies in a skilled state.");\nadd(0.5, 100, Use fireballs to attack enemies in a skilled state.");\nadd(0.04, 1000, Use recovery magic in a skilled state.");
30318	add(0.1, 400, Use arrow magic to attack enemies in a skilled state.");\nadd(0.5, 100, Use lightning strikes to attack enemies in a skilled state.");\nadd(0.04, 1000, Use recovery magic in a skilled state.");
30319	add(0.1, 400, Use arrow magic to attack enemies in a skilled state.");\nadd(0.5, 100, Use an ice blade to attack enemies in a skilled state.");\nadd(0.04, 1000, Use recovery magic in a skilled state.");
30320	add(0.15, 200, Use fireballs to attack enemies in a skilled state.");\nadd(0.15, 200, Use an ice blade to attack enemies in a skilled state.");\nadd(0.15, 200, Use lightning strikes to attack enemies in a skilled state.");\nadd(0.15, 200, Use team therapy skills in a skill-effected state.");
30321	add(0.1, 300, Use fireballs to attack enemies in a skilled state.");\nadd(0.1, 300, Use an ice blade to attack enemies in a skilled state.");\nadd(0.1, 300, Use lightning strikes to attack enemies in a skilled state.");\nadd(0.1, 300, Use team therapy skills in a skill-effected state.");
30322	add(0.08, 400, Use fireballs to attack enemies in a skilled state.");\nadd(0.08, 400, Use an ice blade to attack enemies in a skilled state.");\nadd(0.08, 400, Use lightning strikes to attack enemies in a skilled state.");\nadd(0.08, 400, Use team therapy skills in a skill-effected state.");
30323	add(0.06, 500, Use fireballs to attack enemies in a skilled state.");\nadd(0.06, 500, Use an ice blade to attack enemies in a skilled state.");\nadd(0.06, 500, Use lightning strikes to attack enemies in a skilled state.");\nadd(0.06, 500, Use team therapy skills in a skill-effected state.");
30324	add(0.04, 800, Use fireballs to attack enemies in a skilled state.");\nadd(0.04, 800, Use an ice blade to attack enemies in a skilled state.");\nadd(0.04, 800, Use lightning strikes to attack enemies in a skilled state.");\nadd(0.04, 800, Use team therapy skills in a skill-effected state.");
30325	add(0.02, 1500, Use fireballs to attack enemies in a skilled state.");\nadd(0.02, 1500, Use an ice blade to attack enemies in a skilled state.");\nadd(0.02, 1500, Use lightning strikes to attack enemies in a skilled state.");\nadd(0.02, 1500, Use team therapy skills in a skill-effected state.");
30326	add(100, 1, "Temporary.");
30327	add(100, 1, "Temporary.");
30328	Summon the storm.
30329	Summon the storm.
30330	add(100, 1, "Temporary.");
30331	The magic combination is in practice.。
30332	Increase the probability of getting a high-quality magic combination.。
30333	Increase the probability of getting a high-quality magic combination.。
30334	Increase the probability of getting a high-quality magic combination.。
30335	Increase the probability of getting a high-quality magic combination.。
30336	Increase the probability of getting a high-quality magic combination.。
30337	Increase the probability of getting a high-quality magic combination.。
30338	Increase the probability of getting a high-quality magic combination.。
30339	Increase the probability of getting a high-quality magic combination.。
30340	Increase the probability of getting a high-quality magic combination.。
30341	Increase the probability of getting a high-quality magic combination.。
30342	Increase the probability of getting a high-quality magic combination.。\nReduce skill preparation time for magic combinations.。
30343	Increase the probability of getting a high-quality magic combination.。
30344	Increase the probability of getting a high-quality magic combination.。
30345	Increase the probability of getting a high-quality magic combination.。
30346	Increase the probability of getting a high-quality magic combination.。\nReduce skill preparation time for magic combinations.。
30347	add(50, 1, "Try a magic combination.。");\nadd(50, 1, "The magic combination succeeds.。");
30348	add(3, 20, "Try a magic combination.。");\nadd(2, 30, "The magic combination succeeds.。");\nadd(1, 20, "The magic combination failed.。");
30349	add(1, 30, "Try a magic combination.。");\nadd(1, 40, "The magic combination succeeds.。");\nadd(0.5, 40, "The magic combination failed.。");\nadd(1.5, 20, "The production of lightning crystallization was successful.。");\nadd(1, 40, "The production of lightning crystals failed.。");
30350	add(1, 80, "The magic combination succeeds.。");\nadd(0.5, 80, "The magic combination failed.。");\nadd(1, 20, "The production of lightning crystallization was successful.。");\nadd(0.5, 80, "The production of lightning crystals failed.。");
30351	add(0.5, 140, "The magic combination succeeds.。");\nadd(0.4, 120, "The magic combination failed.。");\nadd(0.5, 30, "The production of lightning crystallization was successful.。");\nadd(0.4, 80, "The production of lightning crystals failed.。");\nadd(2, 20, "Use a magic combination to crystallize.。");
30352	add(0.4, 200, "The magic combination succeeds.。");\nadd(0.2, 150, "The magic combination failed.。");\nadd(0.4, 50, "The production of lightning crystallization was successful.。");\nadd(0.2, 100, "The production of lightning crystals failed.。");\nadd(1, 20, "Use a magic combination to crystallize.。");\nadd(2, 5, "Absorb the magic of others to create crystallization.。");
30353	add(0.5, 100, "The production of lightning crystallization was successful.。");\nadd(0.5, 100, "The production of ice blade crystallization was successful.。");\nadd(0.5, 160, "The production of fireball crystallization was successful.。");\nadd(1, 20, "Use a magic combination to crystallize.。");\nadd(1, 10, "Absorb the magic of others to create crystallization.。");
30354	add(0.4, 150, "The production of lightning crystallization was successful.。");\nadd(0.4, 150, "The production of ice blade crystallization was successful.。");\nadd(0.4, 200, "The production of fireball crystallization was successful.。");\nadd(0.8, 40, "Use a magic combination to crystallize.。");\nadd(0.8, 15, "Absorb the magic of others to create crystallization.。");
30355	add(0.3, 200, "The production of lightning crystallization was successful.。");\nadd(0.3, 200, "The production of ice blade crystallization was successful.。");\nadd(0.3, 350, "The production of fireball crystallization was successful.。");\nadd(0.6, 60, "Use a magic combination to crystallize.。");\nadd(0.6, 30, "Absorb the magic of others to create crystallization.。");
30356	add(0.25, 200, "The production of lightning crystallization was successful.。");\nadd(0.25, 200, "The production of ice blade crystallization was successful.。");\nadd(0.25, 350, "The production of fireball crystallization was successful.。");\nadd(0.5, 40, "Use a magic combination to crystallize.。");\nadd(0.5, 30, "Absorb the magic of others to create crystallization.。");
30357	add(0.25, 200, "The production of lightning crystallization was successful.。");\nadd(0.25, 200, "The production of ice blade crystallization was successful.。");\nadd(0.25, 350, "The production of fireball crystallization was successful.。");\nadd(0.3, 40, "Use a magic combination to crystallize.。");\nadd(0.5, 30, "Absorb the magic of others to create crystallization.。");
30358	add(0.2, 250, "The production of lightning crystallization was successful.。");\nadd(0.2, 250, "The production of ice blade crystallization was successful.。");\nadd(0.2, 350, "The production of fireball crystallization was successful.。");\nadd(0.1, 100, "Use a magic combination to crystallize.。");\nadd(0.4, 60, "Absorb the magic of others to create crystallization.。");
30359	add(0.15, 270, "The production of lightning crystallization was successful.。");\nadd(0.15, 270, "The production of ice blade crystallization was successful.。");\nadd(0.15, 370, "The production of fireball crystallization was successful.。");\nadd(0.1, 100, "Use a magic combination to crystallize.。");\nadd(0.3, 60, "Absorb the magic of others to create crystallization.。");
30360	add(0.12, 300, "The production of lightning crystallization was successful.。");\nadd(0.12, 300, "The production of ice blade crystallization was successful.。");\nadd(0.12, 400, "The production of fireball crystallization was successful.。");\nadd(0.05, 100, "Use a magic combination to crystallize.。");\nadd(0.25, 30, "Absorb the magic of others to create crystallization.。");
30361	add(0.1, 350, "The production of lightning crystallization was successful.。");\nadd(0.1, 350, "The production of ice blade crystallization was successful.。");\nadd(0.1, 450, "The production of fireball crystallization was successful.。");\nadd(0.05, 100, "Use a magic combination to crystallize.。");\nadd(0.2, 30, "Absorb the magic of others to create crystallization.。");
30362	add(0.05, 650, "The production of lightning crystallization was successful.。");\nadd(0.05, 650, "The production of ice blade crystallization was successful.。");\nadd(0.05, 750, "The production of fireball crystallization was successful.。");\nadd(0.03, 200, "Use a magic combination to crystallize.。");\nadd(0.15, 100, "Absorb the magic of others to create crystallization.。");
30363	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30364	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30365	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30366	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30367	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30368	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30369	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30370	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30371	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30372	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30373	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30374	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30375	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30376	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30377	You can make the crystallization of the magic of storage elements.，Use it directly when needed.。
30378	You have refined this skill to the highest level.，There is no room for promotion.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30379	High-speed movement.
30380	add(100, 1, "Temporary.");
30381	Reset the cooling time of the music department skills.\nThe cooling time. 5Minutes.
30382	Reset the cooling time of the music department skills.\nThe cooling time. 5Minutes.
30383	Reset the cooling time of the music department skills.\nThe cooling time. 5Minutes.
30384	Reset the cooling time of the music department skills.\nThe cooling time. 4points.30Seconds.
30385	Reset the cooling time of the music department skills.\nThe cooling time. 4points.30Seconds.
30386	Reset the cooling time of the music department skills.\nThe cooling time. 4points.30Seconds.
30387	Reset the cooling time of the music department skills.\nThe cooling time. 4points.30Seconds.
30388	Reset the cooling time of the music department skills.\nThe cooling time. 4Minutes.
30389	Reset the cooling time of the music department skills.\nThe cooling time. 4Minutes.
30390	Reset the cooling time of the music department skills.\nThe cooling time. 4Minutes.
30391	Reset the cooling time of the music department skills.\nThe cooling time. 4Minutes.
30392	Reset the cooling time of the music department skills.\nThe cooling time. 3points.30Seconds.
30393	Reset the cooling time of the music department skills.\nThe cooling time. 3points.30Seconds.
30394	Reset the cooling time of the music department skills.\nThe cooling time. 3points.30Seconds.
30395	Reset the cooling time of the music department skills.\nThe cooling time. 3points.30Seconds.
30396	Reset the cooling time of the music department skills.\nThe cooling time. 3Minutes.
30397	add(100, 1, "Use skills.。");
30398	add(10, 10, "Use skills.。");
30399	add(5, 20, "Use skills.。");
30400	add(3.5, 30, "Use skills.。");
30401	add(2.5, 40, "Use skills.。");
30402	add(2, 50, "Use skills.。");
30403	add(1.7, 60, "Use skills.。");
30404	add(1, 100, "Use skills.。");
30405	add(0.9, 120, "Use skills.。");
30406	add(0.7, 150, "Use skills.。");
30407	add(0.6, 170, "Use skills.。");
30408	add(0.5, 200, "Use skills.。");
30409	add(0.4, 250, "Use skills.。");
30410	add(0.37, 300, "Use skills.。");
30411	add(0.3, 350, "Use skills.。");
30412	add(0.2, 500, "Use skills.。");
30413	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30414	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30415	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30416	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30417	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30418	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30419	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30420	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30421	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30422	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30423	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30424	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30425	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30426	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30427	When using this skill.，The cooldown time for all music department skills will be reset.，All music department skills can be used twice in a row.。
30428	You have refined this skill to the highest level.，There is no room for promotion.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30429	add(0.1, 500, Use skills.");\nadd(0.8, 50, After using the skill.4Use the skill again within minutes.");\nadd(0.03, 1800, Use magic spells in a skilled state.");
30430	add(0.085, 600, Use skills.");\nadd(0.8, 80, After using the skill.4Use the skill again within minutes.");\nadd(0.02, 2500, Use magic spells in a skilled state.");
30431	add(0.0625, 800, Use skills.");\nadd(0.6, 100, After using the skill.3Use the skill again within minutes.");\nadd(0.018, 3000, Use magic spells in a skilled state.");
30432	add(0.05, 1000, Use skills.");\nadd(0.5, 120, After using the skill.3Use the skill again within minutes.");\nadd(0.015, 3500, Use magic spells in a skilled state.");
30433	add(0.045, 1100, Use skills.");\nadd(0.4, 160, After using the skill.3Use the skill again within minutes.");\nadd(0.015, 3800, Use magic spells in a skilled state.");
30434	add(0.042, 1200, Use skills.");\nadd(0.3, 200, After using the skill.3Use the skill again within minutes.");\nadd(0.0125, 4000, Use magic spells in a skilled state.");
30435	add(0.035, 1500, Use skills.");\nadd(0.25, 250, After using the skill.2points.30Use the skill again within seconds.");\nadd(0.012, 4500, Use magic spells in a skilled state.");
30436	add(0.025, 2000, Use skills.");\nadd(0.2, 300, After using the skill.2points.30Use the skill again within seconds.");\nadd(0.01, 5000, Use magic spells in a skilled state.");
30438	Singing is available.\nThe gain effect of the music skill increases.1
30439	Singing is available.\nThe gain effect of the music skill increases.2
30440	Singing is available.\nThe gain effect of the music skill increases.3
30441	Singing is available.\nThe gain effect of the music skill increases.4
30442	Singing is available.\nThe gain effect of the music skill increases.5
30443	Singing is available.\nThe gain effect of the music skill increases.6
30444	Singing is available.\nThe gain effect of the music skill increases.7
30445	Singing is available.\nThe gain effect of the music skill increases.8
30446	Singing is available.\nThe gain effect of the music skill increases.9
30447	Singing is available.\nThe gain effect of the music skill increases.10
30448	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.11
30449	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.12
30450	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.13
30451	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.14
30452	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.15
30453	add(100, 1, "Try using the skill.。");
30454	add(5, 30, "Use skills successfully.。");\nadd(10, 3, "It was a good performance.。");\nadd(50, 2, "This singing is really like the sound of heaven.。");\nadd(1, 20, "The results were very bad.。");
30455	add(2, 50, "Use skills successfully.。");\nadd(8, 10, "It was a good performance.。");\nadd(20, 4, "This singing is really like the sound of heaven.。");\nadd(1, 25, "The results were very bad.。");
30456	add(1, 100, "Use skills successfully.。");\nadd(3, 10, "It was a good performance.。");\nadd(10, 2, "This singing is really like the sound of heaven.。");\nadd(5, 10, "The growth rate of crops has accelerated because of the successful use of skills.。");
30457	add(0.6, 240, "Use skills successfully.。");\nadd(1.2, 65, "It was a good performance.。");\nadd(4, 25, "This singing is really like the sound of heaven.。");\nadd(3, 30, "The growth rate of crops has accelerated because of the successful use of skills.。");
30458	add(0.3, 480, "Use skills successfully.。");\nadd(0.6, 80, "It was a good performance.。");\nadd(2, 50, "This singing is really like the sound of heaven.。");\nadd(2, 40, "The growth rate of crops has accelerated because of the successful use of skills.。");
30459	add(0.3, 1000, "Use skills successfully.。");\nadd(0.6, 160, "It was a good performance.。");\nadd(1.5, 50, "This singing is really like the sound of heaven.。");\nadd(1.5, 50, "The growth rate of crops has accelerated because of the successful use of skills.。");
30460	add(0.25, 1000, "Use skills successfully.。");\nadd(0.5, 400, "It was a good performance.。");\nadd(1.3, 50, "This singing is really like the sound of heaven.。");\nadd(1.2, 60, "The growth rate of crops has accelerated because of the successful use of skills.。");
30461	add(0.25, 1400, "Use skills successfully.。");\nadd(0.5, 400, "It was a good performance.。");\nadd(1, 65, "This singing is really like the sound of heaven.。");\nadd(1.2, 60, "The growth rate of crops has accelerated because of the successful use of skills.。");
30462	add(0.15, 2000, "Use skills successfully.。");\nadd(0.35, 600, "It was a good performance.。");\nadd(0.75, 75, "This singing is really like the sound of heaven.。");\nadd(1, 70, "The growth rate of crops has accelerated because of the successful use of skills.。");
30463	add(0.15, 2000, "Use skills successfully.。");\nadd(0.25, 600, "It was a good performance.。");\nadd(0.5, 75, "This singing is really like the sound of heaven.。");\nadd(1, 70, "The growth rate of crops has accelerated because of the successful use of skills.。");
30464	add(0.07, 3000, "Use skills successfully.。");\nadd(0.15, 900, "It was a good performance.。");\nadd(0.4, 85, "This singing is really like the sound of heaven.。");\nadd(0.8, 80, "Apply a gain effect to the team member.。");
30465	add(0.07, 3000, "Use skills successfully.。");\nadd(0.15, 1500, "It was a good performance.。");\nadd(0.3, 85, "This singing is really like the sound of heaven.。");\nadd(0.8, 80, "Apply a gain effect to the team member.。");
30466	add(0.03, 6000, "Use skills successfully.。");\nadd(0.15, 1500, "It was a good performance.。");\nadd(0.2, 100, "This singing is really like the sound of heaven.。");\nadd(0.6, 100, "Apply a gain effect to the team member.。");
30467	add(0.03, 8000, "Use skills successfully.。");\nadd(0.05, 2000, "It was a good performance.。");\nadd(0.2, 150, "This singing is really like the sound of heaven.。");\nadd(0.4, 150, "Apply a gain effect to the team member.。");
30468	add(0.02, 8000, "Use skills successfully.。");\nadd(0.03, 2000, "It was a good performance.。");\nadd(0.1, 200, "This singing is really like the sound of heaven.。");\nadd(0.2, 200, "Apply a gain effect to the team member.。");
30469	Try holding a microphone in your hand.，Use your skills to sing.。If there is a suitable score.，You can put it in the other hand.。If there is no score.，will be improvisational.。
30470	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30471	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30472	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30473	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30474	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30475	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30476	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30477	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30478	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30479	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
30480	Singing even without a microphone.。\nIf you have other items in your hand at this time.，it will be sung directly in this form.。
30481	Singing even without a microphone.。\nIf you have other items in your hand at this time.，it will be sung directly in this form.。
30482	Singing even without a microphone.。\nIf you have other items in your hand at this time.，it will be sung directly in this form.。
30483	Singing even without a microphone.。\nIf you have other items in your hand at this time.，it will be sung directly in this form.。
30484	You have reached the highest level of singing.，You can sing anytime, anywhere, even without a microphone.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30485	Physical damage. 390~520\nFire damage. 600~840\nEvery.10second of additional flame damage. 500
30486	Physical damage. 390~520\nFire damage. 720~1120\nEvery.10second of additional flame damage. 600
30487	Physical damage. 520~650\nFire damage. 720~1260\nEvery.10second of additional flame damage. 700
30488	Physical damage. 650~1040\nFire damage. 840~1400\nEvery.10second of additional flame damage. 900
30489	Physical damage. 780~1170\nFire damage. 960~1820\nEvery.10second of additional flame damage. 1100
30490	Physical damage. 910~1300\nFire damage. 1080~2100\nEvery.10second of additional flame damage. 1250
30491	Physical damage. 1040~1560\nFire damage. 1200~2240\nEvery.10second of additional flame damage. 1400
30492	Physical damage. 1300~2340\nFire damage. 1680~2800\nEvery.10second of additional flame damage. 1900
30493	Physical damage. 1560~2600\nFire damage. 2160~3080\nEvery.10second of additional flame damage. 2100
30494	Physical damage. 1950~2990\nFire damage. 2520~3500\nEvery.10second of additional flame damage. 2400
30495	Physical damage. 2340~3510\nFire damage. 2640~3920\nEvery.10second of additional flame damage. 2750
30496	Physical damage. 2600~3900\nFire damage. 3360~4760\nEvery.10second of additional flame damage. 3200
30497	Physical damage. 3250~4550\nFire damage. 3720~5740\nEvery.10second of additional flame damage. 3800
30498	Physical damage. 3900~5200\nFire damage. 4080~6160\nEvery.10second of additional flame damage. 4200
30499	Physical damage. 4550~5850\nFire damage. 4800~6750\nEvery.10Seconds of additional flame damage. 4600
30500	Physical damage. 5200~7800\nFire damage. 5040~8400\nEvery.10second of additional flame damage. 6000
30501	add(1, 50, Reach more damage than for many enemies.500000goal.");\nadd(1, 300, For.15More than one enemy launched an attack.");\nadd(1, 300, "Attack on the Dragon.");
30502	Join the ensemble team.，Sing with the players.。
30504	Is in the process of practicing the skills of the rising dragon cracking.\n2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.15Point defense., 3point protection.\nHurt. 250%
30505	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.16Point defense., 3point protection.\nHurt. 270%
30506	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.17Point defense., 3point protection.\nHurt. 290%
30507	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.18Point defense., 4point protection.\nHurt. 310%
30508	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.19Point defense., 4point protection.\nHurt. 330%
30509	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.20Point defense., 5point protection.\nHurt. 350%
30510	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.21Point defense., 5point protection.\nHurt. 370%
30511	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.22Point defense., 6point protection.\nHurt. 390%\nEnhance the damage defense.,The effect of protection.
30512	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.23Point defense., 6point protection.\nHurt. 410%
30513	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.24Point defense., 7point protection.\nHurt. 430%
30514	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.25Point defense., 7point protection.\nHurt. 450%
30515	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nHurt. 480%\nIt can be destroyed.26Point defense., 8point protection.\nDestroy defenses., The success rate of protection has increased.
30516	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.27Point defense., 8point protection.\nHurt. 510%
30517	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.28Point defense., 9point protection.\nHurt. 540%
30518	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nIt can be destroyed.29Point defense., 9point protection.\nHurt. 570%
30519	2Segment continuous skill. (In use.1It can be used after a continuous technique of the segment.)\nHurt. 600%\nIt can be destroyed.30Point defense., 10point protection.\nDestroy defenses., The success rate of protection has increased.
30520	add(4, 30, "Skill usage is successful.");\nadd(20, 5, "Use the Dragon Rift to reduce enemy defense and protection.");
30521	add(3.5, 30, "Skill usage is successful.");\nadd(8, 10, "Use the Dragon Rift to reduce enemy defense and protection.");
30522	add(3, 30, "Skill usage is successful.");\nadd(8, 8, "Use the Dragon Rift to reduce enemy defense and protection.");
30523	add(2.5, 30, "Skill usage is successful.");\nadd(6, 10, "Use the Dragon Rift to reduce enemy defense and protection.");
30524	add(2, 40, "Skill usage is successful.");\nadd(6, 10, "Use the Dragon Rift to reduce enemy defense and protection.");
30525	add(1.5, 40, "Skill usage is successful.");\nadd(6, 10, "Use the Dragon Rift to reduce enemy defense and protection.");
30526	add(1, 60, "Skill usage is successful.");\nadd(5, 16, "Use the Dragon Rift to reduce enemy defense and protection.");
30527	add(0.9, 80, "Skill usage is successful.");\nadd(4, 15, "Use the Dragon Rift to reduce enemy defense and protection.");
30528	add(0.8, 100, "Skill usage is successful.");\nadd(3.5, 16, "Use the Dragon Rift to reduce enemy defense and protection.");
30529	add(0.4, 200, "Skill usage is successful.");\nadd(2.0, 30, "Use the Dragon Rift to reduce enemy defense and protection.");
30530	add(0.2, 400, "Successfully use the dragon cracking skill to cause a violent blow.");\nadd(1.0, 60, "Use the Dragon Rift to reduce enemy defense and protection.");
30531	add(0.1, 800, "Successfully use the dragon cracking skill to cause a violent blow.");\nadd(2, 40, "Use the Dragon Rift to reduce enemy defense and protection.");
30532	add(0.05, 1600, "Successfully use the dragon cracking skill to cause a violent blow.");\nadd(0.5, 120, "Use the Dragon Rift to reduce enemy defense and protection.");
30533	add(3, 40, "Reduce the defense and protection of ghosts.");
30534	add(0.05, 1600, "Successfully use the dragon cracking skill to cause a violent blow.");\nadd(0.5, 120, "Use the Dragon Rift to reduce enemy defense and protection.");
30535	add(50, 3, "Skill usage is successful.");
30536	add(100, 1, "Temporary.");
30537	add(100, 1, "Temporary.");
30538	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30539	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30540	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30541	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30542	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30543	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30544	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30545	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30546	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30547	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30548	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30549	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30550	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30551	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30552	A powerful blow., to destroy part of the enemy's defenses and protections.。\nThe moment when the enemy's defense and protection are destroyed., is the best moment for a focused attack.。\nUse in a centralized effort at this point.2Segment of continuous skill.。
30553	Summon the storm.
30554	Summon the storm.
30555	This skill has been practiced to the highest level.。\nMeet the level.1conditions of practice.，you can get the title that symbolizes the highest rank.。
30556	add(100, 1, "Try using the skill.。");
30557	add(4, 15, "Try using the skill.。");\nadd(6, 7, "You hear the praises of life when you use your skills.。");\nadd(6, 7, "Sighs are heard when using skills.。");
30558	add(2, 30, "Try using the skill.。");\nadd(3, 14, "You hear the praises of life when you use your skills.。");\nadd(3, 14, "Sighs are heard when using skills.。");
30559	add(1.5, 40, "Try using the skill.。");\nadd(2, 20, "You hear the praises of life when you use your skills.。");\nadd(2, 20, "Sighs are heard when using skills.。");
30560	add(1, 50, "Try using the skill.。");\nadd(1.5, 30, "You hear the praises of life when you use your skills.。");\nadd(1.5, 30, "Sighs are heard when using skills.。");
30561	add(0.8, 60, "Try using the skill.。");\nadd(1.2, 35, "You hear the praises of life when you use your skills.。");\nadd(1.2, 35, "Sighs are heard when using skills.。");
30562	add(0.7, 70, "Try using the skill.。");\nadd(1, 40, "You hear the praises of life when you use your skills.。");\nadd(1, 40, "Sighs are heard when using skills.。");
30563	add(0.5, 80, "Try using the skill.。");\nadd(0.8, 70, "You hear the praises of life when you use your skills.。");\nadd(0.8, 70, "Sighs are heard when using skills.。");
30564	add(0.4, 90, "Try using the skill.。");\nadd(0.6, 90, "You hear the praises of life when you use your skills.。");\nadd(0.6, 90, "Sighs are heard when using skills.。");
30565	add(0.3, 100, "Try using the skill.。");\nadd(0.5, 120, "You hear the praises of life when you use your skills.。");\nadd(0.5, 120, "Sighs are heard when using skills.。");
30566	add(0.25, 120, "Try using the skill.。");\nadd(0.45, 140,  "You hear the praises of life when you use your skills.。");\nadd(0.45, 140,  "Sighs are heard when using skills.。");
30567	add(0.2, 140, "Try using the skill.。");\nadd(0.4, 160, "You hear the praises of life when you use your skills.。");\nadd(0.4, 160, "Sighs are heard when using skills.。");
30568	add(0.15, 180, "Try using the skill.。");\nadd(0.3, 220, "You hear the praises of life when you use your skills.。");\nadd(0.3, 220, "Sighs are heard when using skills.。");
30569	add(0.1, 250, "Try using the skill.。");\nadd(0.2, 300, "You hear the praises of life when you use your skills.。");\nadd(0.2, 300, "Sighs are heard when using skills.。");
30570	add(0.08, 400, "Try using the skill.。");\nadd(0.15, 300, "You hear the praises of life when you use your skills.。");\nadd(0.15, 300, "Sighs are heard when using skills.。");
30571	add(0.05, 600, "Try using the skill.。");\nadd(0.1, 500, "You hear the praises of life when you use your skills.。");\nadd(0.1, 500, "Sighs are heard when using skills.。");
30572	With the next use of singing skills will launch special effects.\nDuration. 30Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.10%\n- Less skill time and attack speed.5%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.1
30573	With the next use of singing skills will launch special effects.\nDuration. 30Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.15%\n- Less skill time and attack speed.7%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.1.1
30574	With the next use of singing skills will launch special effects.\nDuration. 30Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.16%\n- Less skill time and attack speed.7%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.1.2
30575	With the next use of singing skills will launch special effects.\nDuration. 30Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.17%\n- Less skill time and attack speed.7%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.1.3
30576	With the next use of singing skills will launch special effects.\nDuration. 30Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.18%\n- Less skill time and attack speed.8%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.1.4
30577	With the next use of singing skills will launch special effects.\nDuration. 30Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.19%\n- Less skill time and attack speed.8%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.1.5
30578	With the next use of singing skills will launch special effects.\nDuration. 30Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.20%\n- Less skill time and attack speed.8%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.1.6
30579	With the next use of singing skills will launch special effects.\nDuration. 35Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.21%\n- Less skill time and attack speed.9%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.1.8
30580	With the next use of singing skills will launch special effects.\nDuration. 35Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.22%\n- Less skill time and attack speed.9%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.1.9
30581	With the next use of singing skills will launch special effects.\nDuration. 35Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.23%\n- Less skill time and attack speed.10%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.2.1
30582	With the next use of singing skills will launch special effects.\nDuration. 35Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.24%\n- Less skill time and attack speed.10%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.2.2
30583	With the next use of singing skills will launch special effects.\nDuration. 40Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.25%\n- Less skill time and attack speed.11%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.2.3
30584	With the next use of singing skills will launch special effects.\nDuration. 40Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.26%\n- Less skill time and attack speed.11%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.2.5
30585	With the next use of singing skills will launch special effects.\nDuration. 40Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.27%\n- Less skill time and attack speed.12%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.2.6
30586	With the next use of singing skills will launch special effects.\nDuration. 40Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.28%\n- Less skill time and attack speed.13%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.2.7
30587	With the next use of singing skills will launch special effects.\nDuration. 45Seconds.\nThe cooling time. 30Seconds.\nsighing carols.: Influence enemies within the skill range.\n- Reduced all capability values and movement speed.30%\n- Less skill time and attack speed.15%\nThe praise of life.: Our members within the skill range.\n- The life value per second.，Magic value.，The amount of recovery in physical strength increased.3
30588	In the state of a handheld microphone or instrument.，to try one of the following skills.。Depending on the nature of each skill.，There will be one of the two choruses.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30589	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30590	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30591	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30592	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30593	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30594	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30595	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30596	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30597	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30598	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30599	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30600	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30601	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30602	In the state of a handheld microphone or instrument.，to try one of the following skills.。\nA song of patience.，Lullaby.，War prologue.，The song of the harvest.，Actively performing the song.，Marching song.
30603	You reach the highest level of the chorus.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30604	You can blow balloons by using balloon props.。
30605	add(100, 1, "Temporary.");
30606	(Blow ingaon action.)
30607	When wearing a costume with team special action.，The captain can use team special actions with the players.。
30608	add(100, 1, "Temporary.");
30609	(Team special actions.)
30610	Strengthen some alchemy skills.
30611	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.2% \nElectrical sparks add damage increased.1%  \nThe additional range of the electric spark increases.  \nThe addition of injuries to absorb life increases.2% \nIncreased recovery from life.1% \nStone Giant's ability value increases.
30612	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.2% \nElectrical sparks add damage increased.2%\nThe addition of injuries to absorb life increases.3% \nIncreased recovery from life.1% \n
30613	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.3% \nElectrical sparks add damage increased.3%  \nThe addition of injuries to absorb life increases.5% \nIncreased recovery from life.2% \n
30614	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.3% \nElectrical sparks add damage increased.3%  \nThe addition of injuries to absorb life increases.5% \nIncreased recovery from life.2% \nStone Giant's ability value increases.
30615	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.5% \nElectrical sparks add damage increased.4%  \nThe addition of injuries to absorb life increases.8% \nIncreased recovery from life.3% \n
30616	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.8% \nElectrical sparks add damage increased.4%  \nThe additional range of the electric spark increases.  \nThe addition of injuries to absorb life increases.8% \nIncreased recovery from life.3% \n
30617	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.10% \nElectrical sparks add damage increased.5%  \nThe addition of injuries to absorb life increases.10% \nIncreased recovery from life.4% \nStone Giant's ability value increases.
30618	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.10% \nElectrical sparks add damage increased.5%  \nThe addition of injuries to absorb life increases.11% \nIncreased recovery from life.4% \n
30619	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.12% \nElectrical sparks add damage increased.6%  \nThe addition of injuries to absorb life increases.12% \nIncreased recovery from life.5% \n
30620	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.12% \nElectrical sparks add damage increased.6%  \nThe addition of injuries to absorb life increases.13% \nIncreased recovery from life.5% \n
30621	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.14% \nElectrical sparks add damage increased.7%  \nThe addition of injuries to absorb life increases.14% \nIncreased recovery from life.6% \nStone Giant's ability value increases.
30622	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.14% \nElectrical sparks add damage increased.7%  \nThe addition of injuries to absorb life increases.16% \nIncreased recovery from life.7% \n
30623	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.16% \nElectrical sparks add damage increased.8%  \nThe addition of injuries to absorb life increases.19% \nIncreased recovery from life.7% \n
30624	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.18% \nElectrical sparks add damage increased.8%  \nThe addition of injuries to absorb life increases.20% \nIncreased recovery from life.8% \n
30625	Strengthen some alchemy skills.\nHigh temperature outbreaks add to the damage.25% \nElectrical sparks add damage increased.10%  \nThe additional range of the electric spark increases.  \nThe addition of injuries to absorb life increases.25% \nIncreased recovery from life.10% \nStone Giant's ability value increases.
30626	add(100, 1, "Try using the skill.。");
30627	add(10, 10, "Try using the skill.。");
30628	add(5, 20, "Try using the skill.。");
30629	add(3.5, 30, "Try using the skill.。");
30630	add(3, 40, "Try using the skill.。");
30631	add(2.5, 50, "Try using the skill.。");
30632	add(2, 60, "Try using the skill.。");
30633	add(1.5, 100, "Try using the skill.。");
30634	add(1, 120, "Try using the skill.。");
30635	add(0.9, 150, "Try using the skill.。");
30636	add(0.5, 300, "Try using the skill.。");
30637	add(0.2, 600, "Try using the skill.。");
30638	add(0.1, 1200, "Try using the skill.。");
30639	add(0.08, 1500, "Try using the skill.。");
30640	add(0.05, 2000, "Try using the skill.。");
30641	add(0.04, 3000, "Try using the skill.。");
30642	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30643	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30644	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30645	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30646	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30647	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30648	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30649	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30650	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30651	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30652	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30653	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30654	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30655	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30656	Try to reinforce the following alchemy by using skills.。\n High temperatures broke out.，Storm.，Electric spark.，Stone giants.，Take life.
30657	You have refined this skill to the highest level.，There is no room for promotion.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30658	Can be significantly enhanced in a flash.4The energy of the large attribute.。
30659	Elemental fluctuations can be used.\nSkills maintenance.10Seconds. \nThe cooling time. 5Minutes.
30660	Elemental fluctuations can be used.\nSkills maintenance.11Seconds. \nThe cooling time. 4points.50Seconds.
30661	Elemental fluctuations can be used.\nSkills maintenance.12Seconds. \nThe cooling time. 4points.50Seconds.
30662	Elemental fluctuations can be used.\nSkills maintenance.13Seconds. \nThe cooling time. 4points.50Seconds.
30663	Elemental fluctuations can be used.\nSkills maintenance.14Seconds. \nThe cooling time. 4points.40Seconds.
30664	Elemental fluctuations can be used.\nSkills maintenance.15Seconds. \nThe cooling time. 4points.40Seconds.
30665	Elemental fluctuations can be used.\nSkills maintenance.18Seconds. \nThe cooling time. 4points.20Seconds.
30666	Elemental fluctuations can be used.\nSkills maintenance.20Seconds. \nThe cooling time. 4points.10Seconds.
30667	Elemental fluctuations can be used.\nSkills maintenance.22Seconds. \nThe cooling time. 4Minutes.
30668	Elemental fluctuations can be used.\nSkills maintenance.24Seconds. \nThe cooling time. 3points.50Seconds.
30669	Elemental fluctuations can be used.\nSkills maintenance.28Seconds. \nThe cooling time. 3points.40Seconds.
30670	Elemental fluctuations can be used.\nSkills maintenance.30Seconds. \nThe cooling time. 3points.30Seconds.
30671	Elemental fluctuations can be used.\nSkills maintenance.33Seconds. \nThe cooling time. 3points.20Seconds.
30672	Elemental fluctuations can be used.\nSkills maintenance.35Seconds. \nThe cooling time. 3points.10Seconds.
30673	Elemental fluctuations can be used.\nSkills maintenance.40Seconds. \nThe cooling time. 3Minutes.
30674	add(100, 1, "Try using the skill.。");
30675	add(10, 10, "Try using the skill.。");
30676	add(3.5, 30, "Try using the skill.。");\nadd(4, 20, "Successfully strengthen alchemy skills within a skill time frame.。");
30677	add(3, 30, "Try using the skill.。");\nadd(3.5, 30, "Successfully strengthen alchemy skills within a skill time frame.。");
30678	add(2.5, 30, "Try using the skill.。");\nadd(3, 30, "Successfully strengthen alchemy skills within a skill time frame.。");
30679	add(2, 40, "Try using the skill.。");\nadd(2.5, 30, "Successfully strengthen alchemy skills within a skill time frame.。");
30680	add(1.5, 60, "Try using the skill.。");\nadd(2, 30, "Successfully strengthen alchemy skills within a skill time frame.。");
30681	add(1, 60, "Try using the skill.。");\nadd(1.5, 40, "Successfully strengthen alchemy skills within a skill time frame.。");
30682	add(0.8, 100, "Try using the skill.。");\nadd(1, 60, "Successfully strengthen alchemy skills within a skill time frame.。");
30683	add(0.5, 100, "Try using the skill.。");\nadd(0.8, 70, "Successfully strengthen alchemy skills within a skill time frame.。");
30684	add(0.3, 150, "Try using the skill.。");\nadd(0.5, 150, "Successfully strengthen alchemy skills within a skill time frame.。");
30685	add(0.2, 200, "Try using the skill.。");\nadd(0.4, 200, "Successfully strengthen alchemy skills within a skill time frame.。");
30686	add(0.1, 300, "Try using the skill.。");\nadd(0.2, 400, "Successfully strengthen alchemy skills within a skill time frame.。");
30687	add(0.05, 600, "Try using the skill.。");\nadd(0.1, 800, "Successfully strengthen alchemy skills within a skill time frame.。");
30688	add(0.03, 1000, "Try using the skill.。");\nadd(0.05, 1500, "Successfully strengthen alchemy skills within a skill time frame.。");
30689	add(0.01, 2000, "Try using the skill.。");\nadd(0.03, 3000, "Successfully strengthen alchemy skills within a skill time frame.。");
30690	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30691	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30692	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30693	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30694	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30695	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30696	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30697	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30698	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30699	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30700	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30701	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30702	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30703	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30704	Poured.4The energy of the large attribute to immediately use the elemental fluctuation skill.。
30705	You have refined this skill to the highest level.，There is no room for promotion.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30754	Alchemy is in practice.
30755	Improve the effectiveness of alchemy skills.
30756	Improve the effectiveness of alchemy skills.
30757	Improve the effectiveness of alchemy skills.
30758	Improve the effectiveness of alchemy skills.
30759	Improve the effectiveness of alchemy skills.
30760	Improve the effectiveness of alchemy skills.
30761	Improve the effectiveness of alchemy skills.
30762	Improve the effectiveness of alchemy skills.
30763	Improve the effectiveness of alchemy skills.
30764	Improve the effectiveness of alchemy skills.
30765	Improve the effectiveness of alchemy skills.
30766	Improve the effectiveness of alchemy skills.
30767	Improve the effectiveness of alchemy skills.
30768	Improve the effectiveness of alchemy skills.
30769	Improve the effectiveness of alchemy skills.
30770	add(10, 10, "Trying to make crystallization..");\nadd(10, 10, "Use alchemy to attack enemies..");
30771	add(0.5, 200, "Trying to make crystallization..");\nadd(0.5, 200, "Crystal production was successful..");\nadd(0.5, 200, "Use alchemy's attack skills to defeat enemies..");
30772	add(0.25, 200, "Trying to make crystallization..");\nadd(0.25, 200, "Crystal production was successful..");\nadd(0.3, 100, "Successful production requires the crystallization of magic..");\nadd(0.3, 100, "Successful production does not require the crystallization of magic..");\nadd(0.25, 400, "Use alchemy's attack skills to defeat enemies..");
30773	add(0.2, 200, "Trying to make crystallization..");\nadd(0.2, 400, "Crystal production was successful..");\nadd(0.2, 200, "Successful production requires the crystallization of magic..");\nadd(0.2, 200, "Successful production does not require the crystallization of magic..");\nadd(0.3, 200, "Use alchemy's attack skills to defeat enemies..");
30774	add(0.1, 400, "Crystal production was successful..");\nadd(0.1, 400, "Successful production requires the crystallization of magic..");\nadd(0.1, 400, "Successful production does not require the crystallization of magic..");\nadd(0.05, 800, "Use alchemy's attack skills to attack enemies..");\nadd(0.15, 300, "Use alchemy's attack skills to defeat enemies..");
30775	add(0.05, 400, "Crystal production was successful..");\nadd(0.08, 600, "Successful production requires the crystallization of magic..");\nadd(0.08, 600, "Successful production does not require the crystallization of magic..");\nadd(0.05, 300, "Use alchemy's attack skills to attack enemies..");\nadd(0.05, 400, "Use alchemy's attack skills to defeat enemies..");
30776	add(0.05, 600, "Crystal production was successful..");\nadd(0.05, 600, "Successful production requires the crystallization of magic..");\nadd(0.05, 600, "Successful production does not require the crystallization of magic..");\nadd(0.025, 1200, "Use alchemy's attack skills to attack enemies..");\nadd(0.05, 400, "Use alchemy's attack skills to defeat enemies..");
30777	add(0.025, 800, "Crystal production was successful..");\nadd(0.025, 800, "Use alchemy to attack enemies of the same rank..");\nadd(0.1, 200, "Use alchemy to attack skills to defeat enemies of the same rank..");\nadd(0.15, 200, "New props were made through synthesis..");\nadd(0.15, 200, "New props were made by decomposition..");\nadd(0.15, 200, "Use alchemy to summon alliances or set traps..");
30778	add(0.02, 1000, "Crystal production was successful..");\nadd(0.02, 800, "Use alchemy to attack enemies of the same rank..");\nadd(0.1, 800, "Use alchemy to attack skills to defeat enemies of the same rank..");\nadd(0.1, 200, "New props were made through synthesis..");\nadd(0.1, 200, "New props were made by decomposition..");\nadd(0.1, 200, "Use alchemy to summon alliances or set traps..");
30779	add(0.05, 1200, "When the level of the magic combination is in.9The above time successfully produced crystallization..");\nadd(0.025, 1000, "Use alchemy to attack powerful enemies..");\nadd(0.05, 1400, "Use alchemy to defeat strong enemies..");\nadd(0.12, 200, "New props were made through synthesis..");\nadd(0.1, 300, "New props were made by decomposition..");\nadd(0.1, 300, "Use alchemy to summon alliances or set traps..");
30780	add(0.025, 1000, "When the level of the magic combination is in.8The above time successfully produced crystallization..");\nadd(0.015, 1000, "Use alchemy to attack powerful enemies..");\nadd(0.05, 1300, "Use alchemy to defeat strong enemies..");\nadd(0.06, 300, "New props were made through synthesis..");\nadd(0.07, 300, "New props were made by decomposition..");\nadd(0.07, 300, "Use alchemy to summon alliances or set traps..");
30781	add(0.025, 1500, "When the level of the magic combination is in.7The above time successfully produced crystallization..");\nadd(0.015, 2000, "Use alchemy to attack very powerful enemies..");\nadd(0.035, 1600, "Use alchemy to defeat very powerful enemies..");\nadd(0.08, 200, "New props were made through synthesis..");\nadd(0.07, 300, "New props were made by decomposition..");\nadd(0.07, 300, "Use alchemy to summon alliances or set traps..");
30782	add(0.025, 1500, "When the level of the magic combination is in.6The above time successfully produced crystallization..");\nadd(0.01, 3000, "Use alchemy to attack very powerful enemies..");\nadd(0.03, 1500, "Use alchemy to defeat very powerful enemies..");\nadd(0.08, 200, "New props were made through synthesis..");\nadd(0.06, 300, "New props were made by decomposition..");\nadd(0.06, 400, "Use alchemy to summon alliances or set traps..");
30783	add(0.02, 2000, "When the level of the magic combination is in.5The above time successfully produced crystallization..");\nadd(0.005, 3000, "Use alchemy to attack skills.，Attack.Bosslevel of enemies..");\nadd(0.025, 2000, "Use alchemy to defeat.Bosslevel of enemies..");\nadd(0.05, 300, "New props were made through synthesis..");\nadd(0.06, 300, "New props were made by decomposition..");\nadd(0.06, 300, "Use alchemy to summon alliances or set traps..");
30784	add(0.01, 4000, "When the level of the magic combination is in.4The above time successfully produced crystallization..");\nadd(0.01, 300, "Use alchemy to attack skills.，Attack.Bosslevel of enemies..");\nadd(0.04, 1400, "Use alchemy to defeat.Bosslevel of enemies..");\nadd(0.03, 500, "New props were made through synthesis..");\nadd(0.03, 500, "New props were made by decomposition..");\nadd(0.03, 500, "Use alchemy to summon alliances or set traps..");
30785	add(0.01, 100, "When the level of the magic combination is in.3The above time successfully produced crystallization..");\nadd(0.008, 2000, "Use alchemy to attack skills.，Attack.Bosslevel of enemies..");\nadd(0.02, 3000, "Use alchemy to defeat.Bosslevel of enemies..");\nadd(0.01, 800, "New props were made through synthesis..");\nadd(0.01, 800, "New props were made by decomposition..");\nadd(0.01, 800, "Use alchemy to summon alliances or set traps..");
30786	Try to concentrate on making alchemy crystals.。
30787	Try to concentrate on making alchemy crystals.。
30788	Try to concentrate on making alchemy crystals.。
30789	Try to concentrate on making alchemy crystals.。
30790	Try using alchemy in battle.。
30791	Try using alchemy in battle.。
30792	Try using alchemy in battle.。
30793	Try using alchemy to convert matter.。
30794	Try using alchemy to convert matter.。
30795	Try using alchemy to convert matter.。
30796	In order to complete the alchemy.，Let's keep studying hard.。
30797	In order to complete the alchemy.，Let's keep studying hard.。
30798	In order to complete the alchemy.，Let's keep studying hard.。
30799	In order to complete the alchemy.，Let's keep studying hard.。
30800	In order to complete the alchemy.，Let's keep studying hard.。
30801	You have refined this skill to the highest level.，There is no room for promotion.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30802	The skill is in practice.
30803	Hurt. 21~30\nThe effect is maintained.15Seconds.
30804	Hurt. 24~33\nThe effect is maintained.16Seconds.
30805	Hurt. 27~36\nThe effect is maintained.17Seconds.
30806	Hurt. 30~39\nThe effect is maintained.18Seconds.
30807	Hurt. 33~42\nThe effect is maintained.19Seconds.
30808	Hurt. 36~45\nThe effect is maintained.20Seconds.
30809	Hurt. 51~60\nMagic defenses are reduced.3, Magic protection is reduced.2\nThe effect is maintained.21Seconds.
30810	Hurt. 54~63\nMagic defenses are reduced.6, Magic protection is reduced.4\nThe effect is maintained.22Seconds.
30811	Hurt. 57~66\nMagic defenses are reduced.9, Magic protection is reduced.6\nThe effect is maintained.23Seconds.
30812	Hurt. 60~69\nMagic defenses are reduced.12, Magic protection is reduced.8\nThe effect is maintained.24Seconds.
30813	Hurt. 63~72\nMagic defenses are reduced.15, Magic protection is reduced.10\nThe effect is maintained.25Seconds.
30814	Hurt. 66~75\nMagic defenses are reduced.18, Magic protection is reduced.12\nThe effect is maintained.26Seconds.
30815	Hurt. 69~78\nMagic defenses are reduced.21, Magic protection is reduced.14\nThe effect is maintained.28Seconds.
30816	Hurt. 72~81\nMagic defenses are reduced.24, Magic protection is reduced.16\nThe effect is maintained.29Seconds.
30817	Hurt. 90~99\nMagic defenses are reduced.35, Magic protection is reduced.18\nThe effect is maintained.30Seconds.
30818	add(100,1,"Use skills successfully.。");
30819	add(5,20,"Use skills successfully.。");
30820	add(2,60,"Use skills successfully.。");\nadd(3,20,"Skill effects have a one-time impact.2more than the enemy.。");
30821	add(1,50, "Use skills successfully.。");\nadd(1,50,Skill effects have a one-time impact.2more than the enemy.。");
30822	add(0.5,100,"Use skills successfully.。");\nadd(2,20,"Skill effects have a one-time impact.2more than the enemy.。");\nadd(3,20,"Skill effects have a one-time impact.3more than the enemy.。");
30823	add(0.1,100,"Use skills successfully.。");\nadd(0.2,200,"Skill effects have a one-time impact.2more than the enemy.。");\nadd(0.3,150,"Skill effects have a one-time impact.3more than the enemy.。");\nadd(0.5,100,"Skill effects have a one-time impact.4more than the enemy.。");\nadd(0.8,100,"Skill effects have a one-time impact.5more than the enemy.。");
30824	add(0.05,200,"Use skills successfully.。");\nadd(0.8,100,"Skill effects have a one-time impact.2more than the enemy.。");\nadd(0.9,100,"Skill effects have a one-time impact.3more than the enemy.。");\nadd(1.2,100,"Skill effects have a one-time impact.4more than the enemy.。");\nadd(1.5,100,"Skill effects have a one-time impact.5more than the enemy.。");\nadd(2,50,"Skill effects have a one-time impact.6more than the enemy.。");
30825	add(0.5,100,"Skill effects have a one-time impact.4more than the enemy.。");\nadd(0.8,100,"Skill effects have a one-time impact.5more than the enemy.。");\nadd(0.5,100,"Skill effects have a one-time impact.6more than the enemy.。");\nadd(1,100,"Skill effects have a one-time impact.2above the strong enemies.。");
30826	add(0.5,150,"Skill effects have a one-time impact.5more than the enemy.。");\nadd(0.8,100,"Skill effects have a one-time impact.6more than the enemy.。");\nadd(1,100,"Skill effects have a one-time impact.2above the strong enemies.。");\nadd(1.5,100,"Skill effects have a one-time impact.3above the strong enemies.。");
30827	add(0.3,200,"Skill effects have a one-time impact.5more than the enemy.。");\nadd(0.5,200,"Skill effects have a one-time impact.2above the strong enemies.。");\nadd(0.6,200,"Skill effects have a one-time impact.3above the strong enemies.。");\nadd(0.7,100,"Skill effects have a one-time impact.4above the strong enemies.。");
30828	add(0.1,200,"Skill effects have a one-time impact.6more than the enemy.。");\nadd(0.2,200,"Skill effects have a one-time impact.2above the strong enemies.。");\nadd(0.3,100,"Skill effects have a one-time impact.3above the strong enemies.。");\nadd(0.4,100,"Skill effects have a one-time impact.4above the strong enemies.。");\nadd(0.5,100,"Skill effects have a one-time impact.2above a very strong enemy.。");
30829	add(0.05,1000,"Skill effects have a one-time impact.7more than the enemy.。");\nadd(0.08,500,"Skill effects have a one-time impact.6above the strong enemies.。");\nadd(0.1,300,"Skill effects have a one-time impact.2above a very strong enemy.。");\nadd(0.2,500,"Skill effects have a one-time impact.3above a very strong enemy.。");\nadd(0.3,500,"Skill effects have a one-time impact.4above a very strong enemy.。");
30830	add(0.03,1500,"Skill effects have a one-time impact.2above a very strong enemy.。");\nadd(0.05,1500,"Skill effects have a one-time impact.3above a very strong enemy.。");\nadd(0.08,1000,"Skill effects have a one-time impact.4above a very strong enemy.。");\nadd(0.5,500,"Skill effects have a one-time impact.1above.bosslevel of enemies.。");
30831	add(0.01,2500,"Skill effects have a one-time impact.3above a very strong enemy.。");\nadd(0.03,1500,"Skill effects have a one-time impact.4above a very strong enemy.。");\nadd(0.05,500,"Skill effects have a one-time impact.5above a very strong enemy.。");\nadd(0.3,100,"Skill effects have a one-time impact.1above.bosslevel of enemies.。");
30832	add(0.01,3000,"Skill effects have a one-time impact.4above a very strong enemy.。");\nadd(0.05,3000,"Skill effects have a one-time impact.5above a very strong enemy.。");\nadd(0.2,500,"Skill effects have a one-time impact.2above.bosslevel of enemies.。");
30833	add(0.01,8000,"Use skills successfully.。");\nadd(0.03,4000,"Skill effects have a one-time impact.8above the strong enemies.。");\nadd(0.08,2000,"Skill effects have a one-time impact.7above a very strong enemy.。");\nadd(0.1,1000,"Skill effects have a one-time impact.3above.bosslevel of enemies.。");
30834	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30835	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30836	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30837	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30838	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30839	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30840	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30841	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30842	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30843	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30844	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30845	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30846	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30847	Try to use this skill against multiple enemies.。\nIf surrounded by the enemy, you will be in a very dangerous situation.\nIt's best to use it carefully.。
30848	You have refined this skill to the highest level.，There is no room for promotion.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30849	It is currently in practice.\nWhen equipped with a shield.\n-Alchemy has increased the greatest damage.1\nAt the same time equipped with shields and cannons.\n- A blow. + 1\nOnly when equipped with shields.\n- Alchemy damage is reduced.25%
30850	add(10, 10, "After equipping the shield, he is attacked by the enemy.");\nadd(10, 10, "Use alchemy to attack enemies after equipping them with shields.。");
30851	When equipped with a shield.\n- Alchemy has increased the greatest damage.2\nAt the same time equipped with shields and cannons.\n- A blow. + 1\nOnly when equipped with shields.\n- Alchemy damage is reduced.25%
30852	When equipped with a shield.\n-Alchemy has increased the greatest damage.3\nAt the same time equipped with shields and cannons.\n-A blow. + 1\nOnly when equipped with shields.\n-Alchemy damage is reduced.24%
30853	When equipped with a shield.\n-Alchemy has increased the greatest damage.4\nAt the same time equipped with shields and cannons.\n-A blow. + 1\nOnly when equipped with shields.\n-Alchemy damage is reduced.23%
30854	When equipped with a shield.\n-Alchemy has increased the greatest damage.4\n-Alchemy has an increase in minimal damage.1\nAt the same time equipped with shields and cannons.\n-A blow. + 2\nOnly when equipped with shields.\n-Alchemy damage is reduced.22%
30855	When equipped with a shield.\n-Alchemy has increased the greatest damage.5\n-Alchemy has an increase in minimal damage.2\nAt the same time equipped with shields and cannons.\n-A blow. + 2\nOnly when equipped with shields.\n-Alchemy damage is reduced.21%
30856	When equipped with a shield.\n-Alchemy has increased the greatest damage.6\n-Alchemy has an increase in minimal damage.3\nAt the same time equipped with shields and cannons.\n-A blow. + 3\nOnly when equipped with shields.\n-Alchemy damage is reduced.20%
30857	When equipped with a shield.\n-Alchemy has increased the greatest damage.7\n-Alchemy has an increase in minimal damage.4\nAt the same time equipped with shields and cannons.\n-A blow. + 3\nOnly when equipped with shields.\n-Alchemy damage is reduced.19%
30858	When equipped with a shield.\n-Alchemy has increased the greatest damage.8\n-Alchemy has an increase in minimal damage.4\nAt the same time equipped with shields and cannons.\n-A blow. + 3\nOnly when equipped with shields.\n-Alchemy damage is reduced.18%
30859	When equipped with a shield.\n-Alchemy has increased the greatest damage.9\n-Alchemy has an increase in minimal damage.4\nAt the same time equipped with shields and cannons.\n-A blow. + 4\nOnly when equipped with shields.\n-Alchemy damage is reduced.17%
30860	When equipped with a shield.\n-Alchemy has increased the greatest damage.10\n-Alchemy has an increase in minimal damage.5\nAt the same time equipped with shields and cannons.\n-A blow. + 4\nOnly when equipped with shields.\n-Alchemy damage is reduced.16%
30861	When equipped with a shield.\n-Alchemy has increased the greatest damage.11\n-Alchemy has an increase in minimal damage.6\nAt the same time equipped with shields and cannons.\n-A blow. + 5\nOnly when equipped with shields.\n-Alchemy damage is reduced.15%
30862	When equipped with a shield.\n-Alchemy has increased the greatest damage.13\n-Alchemy has an increase in minimal damage.7\nAt the same time equipped with shields and cannons.\n-A blow. + 5\nOnly when equipped with shields.\n-Alchemy damage is reduced.14%
30863	When equipped with a shield.\n-Alchemy has increased the greatest damage.14\n-Alchemy has an increase in minimal damage.8\nAt the same time equipped with shields and cannons.\n-A blow. + 5\nOnly when equipped with shields.\n-Alchemy damage is reduced.13%
30864	When equipped with a shield.\n-Alchemy has increased the greatest damage.15\n-Alchemy has an increase in minimal damage.9\nAt the same time equipped with shields and cannons.\n-A blow. + 5\nOnly when equipped with shields.\n-Alchemy damage is reduced.12%
30865	When equipped with a shield.\n-Alchemy has increased the greatest damage.17\n-Alchemy has an increase in minimal damage.11\nAt the same time equipped with shields and cannons.\n-A blow. + 10\nOnly when equipped with shields.\n-Alchemy damage is reduced.10%
30866	add(5, 20, "After equipping the shield, he is attacked by the enemy.");\nadd(8, 20, "Use alchemy to attack enemies after equipping them with shields.。");
30867	add(3, 30, "After equipping the shield, he is attacked by the enemy.");\nadd(6, 30, "Use alchemy to attack enemies after equipping them with shields.。");
30868	add(2, 30, "After equipping the shield, he is attacked by the enemy.");\nadd(10, 10, "After equipping the shield, use defense skills to successfully defend.");\nadd(5, 30, "Use alchemy to attack enemies after equipping them with shields.。");
30869	add(1, 30, "After equipping the shield, he is attacked by the enemy.");\nadd(8, 10, "After equipping the shield, use defense skills to successfully defend.");\nadd(5, 30, "Use alchemy to attack enemies after equipping them with shields.。");
30870	add(0.5, 50, "After equipping the shield, he is attacked by the enemy.");\nadd(5, 10, "After equipping the shield, use defense skills to successfully defend.");\nadd(4, 30, "Use alchemy to attack enemies after equipping them with shields.。");
30871	add(0.35, 40, "After equipping the shield, he is attacked by the enemy.");\nadd(4, 20, "After equipping the shield, use defense skills to successfully defend.");\nadd(3, 50, "Use alchemy to attack enemies after equipping them with shields.。");
30872	add(0.2, 100, "After equipping the shield, he is attacked by the enemy.");\nadd(3, 30, "After equipping the shield, use defense skills to successfully defend.");\nadd(2, 20, "Use alchemy to attack enemies after equipping them with shields.。");\nadd(3, 30, "After equipping the shield, use alchemy skills to defeat the enemy.");
30873	add(0.18, 100, "After equipping the shield, he is attacked by the enemy.");\nadd(2, 50, "After equipping the shield, use defense skills to successfully defend.");\nadd(1, 40, "Use alchemy to attack enemies after equipping them with shields.。");\nadd(2, 30, "After equipping the shield, use alchemy skills to defeat the enemy.");
30874	add(0.15, 100, "After equipping the shield, he is attacked by the enemy.");\nadd(1, 100, "After equipping the shield, use defense skills to successfully defend.");\nadd(0.8, 60, "Use alchemy to attack enemies after equipping them with shields.。");\nadd(1, 50, "After equipping the shield, use alchemy skills to defeat the enemy.");
30875	add(0.13, 200, "After equipping the shield, he is attacked by the enemy.");\nadd(0.8, 100, "After equipping the shield, use defense skills to successfully defend.");\nadd(0.5, 100, "Use alchemy to attack enemies after equipping them with shields.。");\nadd(0.8, 100, "After equipping the shield, use alchemy skills to defeat the enemy.");
30876	add(0.1, 300, "After equipping the shield, he is attacked by the enemy.");\nadd(0.5, 200, "After equipping the shield, use defense skills to successfully defend.");\nadd(0.3, 200, "Use alchemy to attack enemies after equipping them with shields.。");\nadd(0.5, 100, "After equipping the shield, use alchemy skills to defeat the enemy.");
30877	add(0.1, 300, "After equipping the shield, he is attacked by the enemy.");\nadd(0.5, 200, "After equipping the shield, use defense skills to successfully defend.");\nadd(0.3, 200, "Use alchemy to attack enemies after equipping them with shields.。");\nadd(0.5, 100, "After equipping the shield, use alchemy skills to defeat the enemy.");
30878	add(0.08, 500, "After equipping the shield, he is attacked by the enemy.");\nadd(0.3, 300, "After equipping the shield, use defense skills to successfully defend.");\nadd(0.1, 200, "Use alchemy to attack enemies after equipping them with shields.。");\nadd(0.3, 300, "After equipping the shield, use alchemy skills to defeat the enemy.");
30879	add(0.05, 1000, "After equipping the shield, he is attacked by the enemy.");\nadd(0.1, 500, "After equipping the shield, use defense skills to successfully defend.");\nadd(0.08, 500, "Use alchemy to attack enemies after equipping them with shields.。");\nadd(0.1, 500, "After equipping the shield, use alchemy skills to defeat the enemy.");
30880	add(0.03, 2000, "After equipping the shield, he is attacked by the enemy.");\nadd(0.1, 100, "After equipping the shield, use defense skills to successfully defend.");\nadd(0.08, 2000, "Use alchemy to attack enemies after equipping them with shields.。");\nadd(0.1, 1000, "After equipping the shield, use alchemy skills to defeat the enemy.");
30881	Try to use skills against enemies.。
30882	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30883	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30884	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30885	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30886	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30887	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30888	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30889	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30890	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30891	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30892	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30893	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30894	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30895	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30896	After installing the shield.，Try to defend against enemy attacks.，And use alchemy to attack the enemy.。
30897	You have refined this skill to the highest level.，There is no room for promotion.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
30898	add(100, 1, "Get a better way from someone else or book.");
30899	Nothing can be done in this state.
30900	Is in the process of practicing detection capabilities.
30901	When you're on an expedition.，The value of adventure experience has increased.5%
30902	The value of adventure experience increases when the remains are found.10%\nThe value of the adventure experience increases when sketching ruins.10%\nWhen you're on an expedition.，The value of adventure experience has increased.10%
30903	The value of adventure experience increases when the remains are found.15%\nThe value of the adventure experience increases when sketching ruins.15%\nWhen you're on an expedition.，The value of adventure experience has increased.10%
30904	The value of adventure experience increases when the remains are found.20%\nThe value of the adventure experience increases when sketching ruins.20%\nWhen you're on an expedition.，The value of adventure experience has increased.15%
30905	The value of adventure experience increases when the remains are found.25%\nThe value of the adventure experience increases when sketching ruins.25%\nWhen you're on an expedition.，The value of adventure experience has increased.15%
30906	The value of adventure experience increases when the remains are found.30%\nThe value of the adventure experience increases when sketching ruins.30%\nWhen you're on an expedition.，The value of adventure experience has increased.20%
30907	The scope of the probe has increased.\nThe value of adventure experience increases when the remains are found.35%\nThe value of the adventure experience increases when sketching ruins.35%\nWhen you're on an expedition.，The value of adventure experience has increased.20%
30908	The scope of the probe has increased.\nThe value of adventure experience increases when the remains are found.40%\nThe value of the adventure experience increases when sketching ruins.40%\nWhen you're on an expedition.，The value of adventure experience has increased.25%
30909	The scope of the probe has increased.\nThe value of adventure experience increases when the remains are found.45%\nThe value of the adventure experience increases when sketching ruins.45%\nWhen you're on an expedition.，The value of adventure experience has increased.25%
30910	The scope of the probe has increased.\nThe value of adventure experience increases when the remains are found.50%\nThe value of the adventure experience increases when sketching ruins.50%\nWhen you're on an expedition.，The value of adventure experience has increased.30%\nThere is an increased chance of finding remains on a small map during exploration.
30911	The scope of the probe has increased.\nThe value of adventure experience increases when the remains are found.55%\nThe value of the adventure experience increases when sketching ruins.55%\nWhen you're on an expedition.，The value of adventure experience has increased.30%\nThere is an increased chance of finding remains on a small map during exploration.
30912	The scope of the probe has increased.\nThe value of adventure experience increases when the remains are found.60%\nThe value of the adventure experience increases when sketching ruins.60%\nWhen you're on an expedition.，The value of adventure experience has increased.35%\nThere is an increased chance of finding remains on a small map during exploration.
30913	The scope of the probe has increased.\nThe value of adventure experience increases when the remains are found.65%\nThe value of the adventure experience increases when sketching ruins.65%\nWhen you're on an expedition.，The value of adventure experience has increased.40%\nThere is an increased chance of finding remains on a small map during exploration.
30914	The scope of the probe has increased.\nThe value of adventure experience increases when the remains are found.70%\nThe value of the adventure experience increases when sketching ruins.70%\nWhen you're on an expedition.，The value of adventure experience has increased.45%\nThere is an increased chance of finding remains on a small map during exploration.
30915	The scope of the probe has increased.\nThe value of adventure experience increases when the remains are found.80%\nThe value of the adventure experience increases when sketching ruins.80%\nWhen you're on an expedition.，The value of adventure experience has increased.50%\nThere is an increased chance of finding remains on a small map during exploration.
30916	Archaeology is at the practice level.\nRelic identification.，The repair fee is.900Gold.\nCooling time.3Minutes.
30917	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.900Gold.\nCooling time.3Minutes.
30918	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.900Gold.\nCooling time.3Minutes.
30919	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.900Gold.\nCooling time.3Minutes.
30920	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.900Gold.\nCooling time.3Minutes.
30921	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.900Gold.\nCooling time.3Minutes.
30922	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.900Gold.\nCooling time.2Minutes.
30923	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.700Gold.\nCooling time.2Minutes.
30924	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.700Gold.\nCooling time.2Minutes.
30925	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.700Gold.\nCooling time.1Minutes.
30926	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.700Gold.\nCooling time.1Minutes.
30927	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.700Gold.\nCooling time.1Minutes.
30928	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.700Gold.\nCooling time.1Minutes.
30929	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.500Gold.\nCooling time.30Seconds.
30930	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.500Gold.\nCooling time.30Seconds.
30931	There is an increased chance of high identification value when identifying relics.\nThe chances of success in the restoration of the relics increase.\nRelic identification.，The repair fee is.500Gold.\nCooling time.30Seconds.
30948	add(10, 5, "Successful use of the detector for profiling.。");\nadd(50, 2, "Successfully use sketching to gain the experience of the adventure.。");
30949	add(5, 10, "Successful use of the detector for profiling.。");\nadd(10, 5, "Successfully use sketching to gain the experience of the adventure.。");
30950	add(2, 50, "Successful use of the detector for profiling.。");\nadd(10, 3, "Successfully use sketching to gain the experience of the adventure.。");
30951	add(2, 50, "Successful use of the detector for profiling.。");\nadd(10, 1, "Successfully use sketching to gain the experience of the adventure.。");
30952	add(1, 70, "Successful use of the detector for profiling.。");\nadd(5, 6, "Successfully use sketching to gain the experience of the adventure.。");
30953	add(1, 90, "Successful use of the detector for profiling.。");\nadd(5, 2, "Successfully use sketching to gain the experience of the adventure.。");
30954	add(0.5, 100, "Successful use of the detector for profiling.。");\nadd(1, 50, "Successfully use sketching to gain the experience of the adventure.。");
30955	add(0.5, 150, "Successful use of the detector for profiling.。");\nadd(1, 25, "Successfully use sketching to gain the experience of the adventure.。");
30956	add(0.5, 170, "Successful use of the detector for profiling.。");\nadd(1, 15, "Successfully use sketching to gain the experience of the adventure.。");
30957	add(0.5, 180, "Successful use of the detector for profiling.。");\nadd(1, 10, "Successfully use sketching to gain the experience of the adventure.。");
30958	add(0.35, 200, "Successful use of the detector for profiling.。");\nadd(1, 30, "Successfully use sketching to gain the experience of the adventure.。");\nadd(10, 1, "Successfully explore the treasure dungeon.。");
30959	add(0.25, 300, "Successful use of the detector for profiling.。");\nadd(0.5, 50, "Successfully use sketching to gain the experience of the adventure.。");\nadd(9, 1, "Successfully explore the treasure dungeon.。");
30960	add(0.2, 400, "Successful use of the detector for profiling.。");\nadd(0.5, 50, "Successfully use sketching to gain the experience of the adventure.。");\nadd(8, 1, "Successfully explore the treasure dungeon.。");
30961	add(0.1, 500, "Successful use of the detector for profiling.。");\nadd(0.5, 100, "Successfully use sketching to gain the experience of the adventure.。");\nadd(7, 1, "Successfully explore the treasure dungeon.。");
30962	add(0.1, 650, "Successful use of the detector for profiling.。");\nadd(0.35, 100, "Successfully use sketching to gain the experience of the adventure.。");\nadd(6, 1, "Successfully explore the treasure dungeon.。");
30963	add(0.09, 1000, "Successful use of the detector for profiling.。");\nadd(0.1, 100, "Successfully use sketching to gain the experience of the adventure.。");\nadd(5, 1, "Successfully explore the treasure dungeon.。");
30964	add(100, 1, "Try using skills to identify relics.。");
30965	add(10, 5, "Try using skills to identify relics.。");\nadd(20, 1, "Successful use of skills to repair relics.。");\nadd(5, 10, "Go to Baoved for relic rewards.。");
30966	add(5, 10, "Try using skills to identify relics.。");\nadd(10, 2, "Successful use of skills to repair relics.。");\nadd(3, 15, "Go to Baoved for relic rewards.。");
30967	add(2, 25, "Try using skills to identify relics.。");\nadd(5, 4, "Successful use of skills to repair relics.。");\nadd(2, 20, "Go to Baoved for relic rewards.。");
30968	add(1, 50, "Try using skills to identify relics.。");\nadd(2, 10, "Successful use of skills to repair relics.。");\nadd(1, 30, "Go to Baoved for relic rewards.。");
30969	add(0.8, 70, "Try using skills to identify relics.。");\nadd(1, 20, "Successful use of skills to repair relics.。");\nadd(0.8, 40, "Go to Baoved for relic rewards.。");
30970	add(0.5, 100, "Try using skills to identify relics.。");\nadd(0.8, 25, "Successful use of skills to repair relics.。");\nadd(0.5, 70, "Go to Baoved for relic rewards.。");
30971	add(0.4, 130, "Try using skills to identify relics.。");\nadd(0.8, 25, "Successful use of skills to repair relics.。");\nadd(0.4, 80, "Go to Baoved for relic rewards.。");
30972	add(0.35, 150, "Try using skills to identify relics.。");\nadd(0.5, 40, "Successful use of skills to repair relics.。");\nadd(0.35, 90, "Go to Baoved for relic rewards.。");
30973	add(0.3, 170, "Try using skills to identify relics.。");\nadd(0.5, 40, "Successful use of skills to repair relics.。");\nadd(0.3, 100, "Go to Baoved for relic rewards.。");
30974	add(0.28, 180, "Try using skills to identify relics.。");\nadd(0.4, 40, "Successful use of skills to repair relics.。");\nadd(0.28, 100, "Go to Baoved for relic rewards.。");\nadd(1, 10, "Obtained in the identification of relics.3The identification value above the star.。");
30975	add(0.25, 200, "Try using skills to identify relics.。");\nadd(0.4, 40, "Successful use of skills to repair relics.。");\nadd(0.25, 100, "Go to Baoved for relic rewards.。");\nadd(1, 10, "Obtained in the identification of relics.3The identification value above the star.。");
30976	add(0.2, 300, "Try using skills to identify relics.。");\nadd(0.3, 50, "Successful use of skills to repair relics.。");\nadd(0.2, 120, "Go to Baoved for relic rewards.。");\nadd(1, 10, "Obtained in the identification of relics.3The identification value above the star.。");
30977	add(0.18, 400, "Try using skills to identify relics.。");\nadd(0.3, 50, "Successful use of skills to repair relics.。");\nadd(0.18, 100, "Go to Baoved for relic rewards.。");\nadd(1, 10, "Obtained in the identification of relics.4The identification value above the star.。");
30978	add(0.15, 400, "Try using skills to identify relics.。");\nadd(0.2, 75, "Successful use of skills to repair relics.。");\nadd(0.15, 120, "Go to Baoved for relic rewards.。");\nadd(1, 10, "Obtained in the identification of relics.4The identification value above the star.。");
30979	add(0.1, 500, "Try using skills to identify relics.。");\nadd(0.2, 100, "Successful use of skills to repair relics.。");\nadd(0.1, 150, "Go to Baoved for relic rewards.。");\nadd(2, 10, "Obtained in the identification of relics.5The identification value above the star.。");
30996	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
30997	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
30998	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
30999	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31000	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31001	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31002	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31003	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31004	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31005	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31006	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31007	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31008	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31009	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31010	Exploration is the basic quality of explorers.。Use exploration and sketching to constantly hone your will for adventure.。
31011	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。Meet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
31012	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31013	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31014	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31015	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31016	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31017	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31018	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31019	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31020	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31021	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31022	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31023	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31024	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31025	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31026	It is said that the great explorer has self-identified relics.，and repair it as if it were the beginning of the strength.。Try to travel around the world.，Go and find the mysterious treasures that have not yet been discovered.。
31027	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。Meet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
31044	The ability to get out of danger is in the practice phase.\nhidden in the sight of the monster.\nSkills continue. 7Seconds.\nCooling time. 50Seconds.
31045	hidden in the sight of the monster.\nSkills continue. 8Seconds.\nCooling time. 49Seconds.
31046	hidden in the sight of the monster.\nSkills continue. 9Seconds.\nCooling time. 48Seconds.
31047	hidden in the sight of the monster.\nSkills continue. 10Seconds.\nCooling time. 47Seconds.
31048	hidden in the sight of the monster.\nSkills continue. 10Seconds.\nCooling time. 46Seconds.
31049	hidden in the sight of the monster.\nSkills continue. 11Seconds.\nCooling time. 45Seconds.
31050	hidden in the sight of the monster.\nSkills continue. 12Seconds.\nCooling time. 44Seconds.
31051	hidden in the sight of the monster.\nSkills continue. 13Seconds.\nCooling time. 43Seconds.
31052	hidden in the sight of the monster.\nSkills continue. 14Seconds.\nCooling time. 42Seconds.
31053	hidden in the sight of the monster.\nSkills continue. 15Seconds.\nCooling time. 41Seconds.
31054	hidden in the sight of the monster.\nSkills continue. 15Seconds.\nCooling time. 40Seconds.
31055	hidden in the sight of the monster.\nSkills continue. 16Seconds.\nCooling time. 39Seconds.
31056	hidden in the sight of the monster.\nSkills continue. 17Seconds.\nCooling time. 38Seconds.
31057	hidden in the sight of the monster.\nSkills continue. 18Seconds.\nCooling time. 37Seconds.
31058	hidden in the sight of the monster.\nSkills continue. 18Seconds.\nCooling time. 36Seconds.
31059	hidden in the sight of the monster.\nSkills continue. 20Seconds.\nCooling time. 35Seconds.
31060	add(10, 10, "Successfully out of danger.。");
31061	add(5, 20, "Successfully out of danger.。");
31062	add(2, 50, "Successfully out of danger.。");
31063	add(1, 100, "Successfully out of danger.。");
31064	add(0.8, 125, "Successfully out of danger.。");
31065	add(0.5, 200, "Successfully out of danger.。");
31066	add(0.4, 250, "Successfully out of danger.。");
31067	add(0.35, 300, "Successfully out of danger.。");
31068	add(0.3, 350, "Successfully out of danger.。");
31069	add(0.25, 400, "Successfully out of danger.。");
31070	add(0.2, 500, "Successfully out of danger.。");
31071	add(0.15, 700, "Successfully out of danger.。");
31072	add(0.12, 900, "Successfully out of danger.。");
31073	add(0.1, 1000, "Successfully out of danger.。");
31074	add(0.07, 1500, "Successfully out of danger.。");
31075	add(0.035, 3000, "Successfully out of danger.。");
31076	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31077	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31078	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31079	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31080	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31081	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31082	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31083	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31084	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31085	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31086	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31087	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31088	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31089	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31090	The instinct and will of birth to death.，It is reflected in this skill.。Try to be in a crisis situation.，Use your own wisdom and abilities.，Learn how to get away with it all the time.。
31091	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。Meet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
31092	The trap of the abyss.
31093	The trap of the abyss.
31094	abyss of the trial.
31095	abyss of the trial.
31096	abyss of terror.
31097	abyss of terror.
31098	add(100, 1, "Temporary.");
31099	add(100, 1, "Temporary.");
31100	add(100, 1, "Temporary.");
31101	add(100, 1, "Temporary.");
31102	add(100, 1, "Temporary.");
31103	add(100, 1, "Temporary.");
31104	The Duke's Kiss.
31105	The Duke's Kiss.
31106	Bloodthirsty rose.
31107	Bloodthirsty rose.
31108	Bloodthirsty fog.
31109	Bloodthirsty fog.
31110	the temptation of the duke.
31111	the temptation of the duke.
31112	add(100, 1, "Temporary.");
31113	add(100, 1, "Temporary.");
31114	add(100, 1, "Temporary.");
31115	add(100, 1, "Temporary.");
31116	add(100, 1, "Temporary.");
31117	add(100, 1, "Temporary.");
31118	add(100, 1, "Temporary.");
31119	add(100, 1, "Temporary.");
31120	Increase the effectiveness of eating.\nThe experience of cooking increases.1%\nReduces hand shake effect when using cooking skills.
31121	Increase the effectiveness of eating.\nThe experience of cooking increases.1.1%\nReduces hand shake effect when using cooking skills.
31122	Increase the effectiveness of eating.\nThe experience of cooking increases.1.2%\nReduces hand shake effect when using cooking skills.
31123	Increase the effectiveness of eating.\nThe experience of cooking increases.1.3%\nReduces hand shake effect when using cooking skills.
31124	Increase the effectiveness of eating.\nThe experience of cooking increases.1.4%\nReduces hand shake effect when using cooking skills.
31125	Increase the effectiveness of eating.\nThe experience of cooking increases.1.5%\nReduces hand shake effect when using cooking skills.
31126	Increase the effectiveness of eating.\nThe experience of cooking increases.1.6%\nReduces hand shake effect when using cooking skills.
31127	Increase the effectiveness of eating.\nThe experience of cooking increases.1.7%\nReduces hand shake effect when using cooking skills.
31128	Increase the effectiveness of eating.\nThe experience of cooking increases.1.8%\nReduces hand shake effect when using cooking skills.
31129	Increase the effectiveness of eating.\nThe experience of cooking increases.1.9%\nReduces hand shake effect when using cooking skills.
31130	Increase the effectiveness of eating.\nThe experience of cooking increases.2%\nReduces hand shake effect when using cooking skills.
31131	Increase the effectiveness of eating.\nThe experience of cooking increases.2.2%\nReduces hand shake effect when using cooking skills.
31132	Increase the effectiveness of eating.\nThe experience of cooking increases.2.4%\nReduces hand shake effect when using cooking skills.
31133	Increase the effectiveness of eating.\nThe experience of cooking increases.2.6%\nReduces hand shake effect when using cooking skills.
31134	Increase the effectiveness of eating.\nThe experience of cooking increases.2.8%\nReduces hand shake effect when using cooking skills.
31135	Increase the effectiveness of eating.\nThe experience of cooking increases.3%\nReduces hand shake effect when using cooking skills.
31136	Material search is in practice.
31137	The chance of the ingredients being dropped is increased.1%\nThe chance of falling the leather material is increased.1%
31138	The chance of the ingredients being dropped is increased.2%\nThe chance of falling the leather material is increased.2%
31139	The chance of the ingredients being dropped is increased.3%\nThe chance of falling the leather material is increased.2%
31140	The chance of the ingredients being dropped is increased.4%\nThe chance of falling the leather material is increased.3%
31141	The chance of the ingredients being dropped is increased.4%\nThe chance of falling the leather material is increased.3%
31142	The chance of the ingredients being dropped is increased.5%\nThe chance of falling the leather material is increased.4%
31143	The chance of the ingredients being dropped is increased.5%\nThe chance of falling the leather material is increased.4%
31144	The chance of the ingredients being dropped is increased.6%\nThe chance of falling the leather material is increased.5%
31145	The chance of the ingredients being dropped is increased.6%\nThe chance of falling the leather material is increased.5%
31146	The chance of the ingredients being dropped is increased.7%\nThe chance of falling the leather material is increased.6%
31147	The chance of the ingredients being dropped is increased.7%\nThe chance of falling the leather material is increased.6%
31148	The chance of the ingredients being dropped is increased.8%\nThe chance of falling the leather material is increased.7%
31149	The chance of the ingredients being dropped is increased.8%\nThe chance of falling the leather material is increased.7%
31150	The chance of the ingredients being dropped is increased.9%\nThe chance of falling the leather material is increased.8%
31151	The chance of the ingredients being dropped is increased.10%\nThe chance of falling the leather material is increased.8%
31168	add(100, 1, "Try the dish.。");\nadd(100, 1, "Successfully produce mixed dishes.。");\nadd(100, 1, "Find ingredients.。");
31169	add(10, 8, "Try the dish.。");\nadd(20, 3, "Successfully produce mixed dishes.。");\nadd(0.1, 300, "Successfully prepare barbecue dishes.。");\nadd(30, 1, "Find ingredients.。");
31170	add(5, 16, "Try the dish.。");\nadd(10, 5, "Successfully produce mixed dishes.。");\nadd(0.2, 150, "Successfully make cooked dishes.。");\nadd(20, 2, "Find ingredients.。");
31171	add(2, 40, "Try the dish.。");\nadd(5, 10, "Successfully produce mixed dishes.。");\nadd(0.3, 100, "Mix the dish successfully.。");\nadd(10, 3, "Find ingredients.。");
31172	add(1, 80, "Try the dish.。");\nadd(3, 20, "Successfully produce mixed dishes.。");\nadd(0.4, 75, "Successfully make stews.。");\nadd(5, 6, "Find ingredients.。");\nadd(10, 3, "Make a celebration dish.。");
31173	add(0.5, 160, "Try the dish.。");\nadd(2, 25, "Successfully produce mixed dishes.。");\nadd(0.5, 60, "Successfully make fabric theory.。");\nadd(3, 10, "Find ingredients.。");\nadd(5, 6, "Make a celebration dish.。");
31174	add(0.45, 178, "Try the dish.。");\nadd(1, 50, "Successfully produce mixed dishes.。");\nadd(0.7, 45, "Successfully make deep-fried dishes.");\nadd(2, 15, "Find ingredients.。");\nadd(3, 10, "Make a celebration dish.。");
31175	add(0.4, 200, "Try the dish.。");\nadd(0.9, 55, "Successfully produce mixed dishes.。");\nadd(0.9, 35, "Successfully produce oil-fried dishes.");\nadd(1, 30, "Find ingredients.。");\nadd(2, 15, "Make a celebration dish.。");
31176	add(0.35, 229, "Try the dish.。");\nadd(0.8, 65, "Successfully produce mixed dishes.。");\nadd(1, 30, "Successfully make pasta.。");\nadd(1, 30, "Make a celebration dish.。");
31177	add(0.3, 267, "Try the dish.。");\nadd(0.7, 75, "Successfully produce mixed dishes.。");\nadd(2, 15, "Successfully make jam.。");\nadd(0.5, 60, "Make a celebration dish.。");\nadd(5, 6, "Use celebration cuisine.。");
31178	add(0.25, 320, "Try the dish.。");\nadd(0.6, 85, "Successfully produce mixed dishes.。");\nadd(3, 10, "Successfulproduction of pies.。");\nadd(0.3, 100, "Make a celebration dish.。");\nadd(3, 10, "Use celebration cuisine.。");
31179	add(0.2, 400, "Try the dish.。");\nadd(0.5, 100, "Successfully produce mixed dishes.。");\nadd(5, 6, "The current method is unknown.。");\nadd(0.2, 150, "Make a celebration dish.。");\nadd(1, 30, "Use celebration cuisine.。");
31180	add(0.15, 534, "Try the dish.。");\nadd(0.4, 125, "Successfully produce mixed dishes.。");\nadd(7, 5, "The current method is unknown.。");\nadd(0.1, 300, "Make a celebration dish.。");\nadd(0.5, 60, "Use celebration cuisine.。");
31181	add(0.12, 667, "Try the dish.。");\nadd(0.3, 170, "Successfully produce mixed dishes.。");\nadd(10, 3, "The current method is unknown.。");\nadd(0.3, 100, "Use celebration cuisine.。");
31182	add(0.1, 800, "Try the dish.。");\nadd(0.2, 250, "Successfully produce mixed dishes.。");\nadd(15, 2, "The current method is unknown.。");\nadd(0.2, 150, "Use celebration cuisine.。");
31183	add(0.05, 1600, "Try the dish.。");\nadd(0.1, 500, "Successfully produce mixed dishes.。");\nadd(30, 1, "The current method is unknown.。");\nadd(0.1, 300, "Use celebration cuisine.。");
31184	add(100, 1, "Get items by hunting monsters.。");
31185	add(10, 10, "Get items by hunting monsters.。");
31186	add(5, 20, "Get items by hunting monsters.。");
31187	add(2, 50, "Get items by hunting monsters.。");
31188	add(1, 100, "Get items by hunting monsters.。");
31189	add(0.5, 200, "Get items by hunting monsters.。");
31190	add(0.35, 229, "Get items by hunting monsters.。");\nadd(10, 5, "Get ingredients by hunting monsters.。");
31191	add(0.3, 267, "Get items by hunting monsters.。");\nadd(5, 10, "Get ingredients by hunting monsters.。");
31192	add(0.25, 320, "Get items by hunting monsters.。");\nadd(3, 17, "Get ingredients by hunting monsters.。");
31193	add(0.2, 400, "Get items by hunting monsters.。");\nadd(2, 25, "Get ingredients by hunting monsters.。");
31194	add(0.15, 534, "Get items by hunting monsters.。");\nadd(1, 50, "Get ingredients by hunting monsters.。");
31195	add(0.1, 800, "Get items by hunting monsters.。");\nadd(0.9, 55, "Get ingredients by hunting monsters.。");\nadd(1, 30, "Get leather by hunting monsters.。");
31196	add(0.07, 1140, "Get items by hunting monsters.。");\nadd(0.7, 71, "Get ingredients by hunting monsters.。");\nadd(0.5, 60, "Get leather by hunting monsters.。");
31197	add(0.05, 1600, "Get items by hunting monsters.。");\nadd(0.5, 100, "Get ingredients by hunting monsters.。");\nadd(0.5, 60, "Get leather by hunting monsters.。");
31198	add(0.05, 1600, "Get items by hunting monsters.。");\nadd(0.3, 170, "Get ingredients by hunting monsters.。");\nadd(0.3, 100, "Get leather by hunting monsters.。");
31199	add(0.05, 1600, "Get items by hunting monsters.。");\nadd(0.1, 500, "Get ingredients by hunting monsters.。");\nadd(0.3, 100, "Get leather by hunting monsters.。");
31216	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of cooking.。
31217	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of cooking.。
31218	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of cooking.。
31219	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of cooking.。
31220	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Make a celebration.。
31221	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Make a celebration.。
31222	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Make a celebration.。
31223	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Make a celebration.。
31224	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Make a celebration.。
31225	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Make a celebration.。But.，What's the use of light.？Of course you'll have to try it.。
31226	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Make a celebration.。But.，What's the use of light.？Of course you'll have to try it.。
31227	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Make a celebration.。But.，What's the use of light.？Of course you'll have to try it.。
31228	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Make a celebration.。But.，What's the use of light.？Of course you'll have to try it.。
31229	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Let's taste the celebration.。
31230	Taste the food.，Find the material.，Try a variety of dishes.。Let's burn the soul of the cuisine.，Let's taste the celebration.。
31231	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。Meet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
31232	Start with more common items.，Try to hone your ability to find material.。
31233	Start with more common items.，Try to hone your ability to find material.。
31234	Start with more common items.，Try to hone your ability to find material.。
31235	Start with more common items.，Try to hone your ability to find material.。
31236	Start with more common items.，Try to hone your ability to find material.。
31237	Start with more common items.，Try to hone your ability to find material.。
31238	From now on it is a real battle.！In order to obtain the ingredients of the greek.，It's only through hunting.！
31239	From now on it is a real battle.！In order to obtain the ingredients of the greek.，It's only through hunting.！
31240	From now on it is a real battle.！In order to obtain the ingredients of the greek.，It's only through hunting.！
31241	From now on it is a real battle.！In order to obtain the ingredients of the greek.，It's only through hunting.！
31242	From now on it is a real battle.！In order to obtain the ingredients of the greek.，It's only through hunting.！
31243	Leather obtained in the process of obtaining ingredients.，is an additional benefit.。Even the available type of leather is random.，Nor can this argument be changed.。
31244	Leather obtained in the process of obtaining ingredients.，is an additional benefit.。Even the available type of leather is random.，Nor can this argument be changed.。
31245	Leather obtained in the process of obtaining ingredients.，is an additional benefit.。Even the available type of leather is random.，Nor can this argument be changed.。
31246	Leather obtained in the process of obtaining ingredients.，is an additional benefit.。Even the available type of leather is random.，Nor can this argument be changed.。
31247	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。Meet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
31264	One-time synthesis.2cooking.\nSet the duration of the celebration cuisine to.10Seconds.\nThe duration of the celebration cooking effect.10Seconds.
31265	One-time synthesis.2cooking.\nSet the duration of the celebration cuisine to.30Seconds.\nThe duration of the celebration cooking effect.30Seconds.
31266	One-time synthesis.3cooking.\nSet the duration of the celebration cuisine to.1Minutes.\nThe duration of the celebration cooking effect.1Minutes.
31267	One-time synthesis.3cooking.\nSet the duration of the celebration cuisine to.1points.30Seconds.\nThe duration of the celebration cooking effect.2Minutes.
31268	One-time synthesis.4cooking.\nSet the duration of the celebration cuisine to.2Minutes.\nThe duration of the celebration cooking effect.3Minutes.
31269	One-time synthesis.4cooking.\nSet the duration of the celebration cuisine to.2points.30Seconds.\nThe duration of the celebration cooking effect.5Minutes.
31270	One-time synthesis.5cooking.\nSet the duration of the celebration cuisine to.2points.30Seconds.\nThe duration of the celebration cooking effect.6Minutes.
31271	One-time synthesis.5cooking.\nSet the duration of the celebration cuisine to.3Minutes.\nThe duration of the celebration cooking effect.7Minutes.
31272	One-time synthesis.6cooking.\nSet the duration of the celebration cuisine to.3Minutes.\nThe duration of the celebration cooking effect.8Minutes.
31273	One-time synthesis.6cooking.\nSet the duration of the celebration cuisine to.3points.30Seconds.\nThe duration of the celebration cooking effect.9Minutes.
31274	One-time synthesis.7cooking.\nSet the duration of the celebration cuisine to.3points.30Seconds.\nThe duration of the celebration cooking effect.10Minutes.
31275	One-time synthesis.7cooking.\nSet the duration of the celebration cuisine to.4Minutes.\nThe duration of the celebration cooking effect.12Minutes.
31276	One-time synthesis.8cooking.\nSet the duration of the celebration cuisine to.4Minutes.\nThe duration of the celebration cooking effect.14Minutes.
31277	One-time synthesis.8cooking.\nSet the duration of the celebration cuisine to.4points.30Seconds.\nThe duration of the celebration cooking effect.16Minutes.
31278	One-time synthesis.9cooking.\nSet the duration of the celebration cuisine to.4points.30Seconds.\nThe duration of the celebration cooking effect.18Minutes.
31279	One-time synthesis.10cooking.\nSet the duration of the celebration cuisine to.5Minutes.\nThe duration of the celebration cooking effect.20Minutes.
31280	add(100, 1, "Try to make celebratory dishes.。");
31281	add(20, 5, "Try to make celebratory dishes.。");\nadd(2, 20, "Use celebration cuisine.。");
31282	add(10, 10, "Make a celebration dish.。");\nadd(2, 20, "Use celebration cuisine.。");
31283	add(5, 20, "Make a celebration dish.。");\nadd(1.5, 10, "Use celebration cuisine.。");
31284	add(3, 25, "Make a celebration dish.。");\nadd(1.5, 20, "Use celebration cuisine.。");
31285	add(2, 35, "Make a celebration dish.。");\nadd(1.2, 30, "Use celebration cuisine.。");
31286	add(1.5, 60, "Make a celebration dish.。");\nadd(1, 40, "Use celebration cuisine.。");
31287	add(1, 80, "Make a celebration dish.。");\nadd(0.8, 50, "Use celebration cuisine.。");\nadd(1, 10, "By mixing.4to make the celebration.。");
31288	add(0.9, 100, "Make a celebration dish.。");\nadd(0.7, 60, "Use celebration cuisine.。");\nadd(2, 10, "By mixing.4to make the celebration.。");
31289	add(0.8, 140, "Make a celebration dish.。");\nadd(0.6, 80, "Use celebration cuisine.。");\nadd(2, 10, "By mixing.5to make the celebration.。");
31290	add(0.7, 160, "Make a celebration dish.。");\nadd(0.5, 100, "Use celebration cuisine.。");\nadd(3, 10, "By mixing.5to make the celebration.。");
31291	add(0.6, 200, "Make a celebration dish.。");\nadd(0.4, 120, "Use celebration cuisine.。");\nadd(3, 10, "By mixing.6to make the celebration.。");
31292	add(0.5, 240, "Make a celebration dish.。");\nadd(0.3, 140, "Use celebration cuisine.。");\nadd(5, 10, "By mixing.7to make the celebration.。");
31293	add(0.4, 280, "Make a celebration dish.。");\nadd(0.2, 200, "Use celebration cuisine.。");\nadd(5, 10, "By mixing.8to make the celebration.。");
31294	add(0.3, 300, "Make a celebration dish.。");\nadd(0.2, 400, "Use celebration cuisine.。");\nadd(7, 10, "By mixing.9to make the celebration.。");
31295	add(0.2, 400, "Make a celebration dish.。");\nadd(0.1, 600, "Use celebration cuisine.。");\nadd(10, 10, "By mixing.10to make the celebration.。");
31296	Try making a celebratory meal.。
31297	A lot of delicious food.！This is a celebration.！Let's mix it with other delicious food.，Make more delicious food.，Then eat it.！
31298	A lot of delicious food.！This is a celebration.！Let's mix it with other delicious food.，Make more delicious food.，Then eat it.！
31299	A lot of delicious food.！This is a celebration.！Let's mix it with other delicious food.，Make more delicious food.，Then eat it.！
31300	A lot of delicious food.！This is a celebration.！Let's mix it with other delicious food.，Make more delicious food.，Then eat it.！
31301	A lot of delicious food.！This is a celebration.！Let's mix it with other delicious food.，Make more delicious food.，Then eat it.！
31302	A lot of delicious food.！This is a celebration.！Let's mix it with other delicious food.，Make more delicious food.，Then eat it.！
31303	A lot of delicious food.！This is a celebration.！Never will.4More than one food is mixed together.，Make a more delicious celebration meal.，What other qualifications is there to talk about your culinary credentials?？
31304	A lot of delicious food.！This is a celebration.！Never will.4More than one food is mixed together.，Make a more delicious celebration meal.，What other qualifications is there to talk about your culinary credentials?？
31305	A lot of delicious food.！This is a celebration.！Never will.5More than one food is mixed together.，Make a more delicious celebration meal.，What other qualifications is there to talk about your culinary credentials?？
31306	A lot of delicious food.！This is a celebration.！Never will.5More than one food is mixed together.，Make a more delicious celebration meal.，What other qualifications is there to talk about your culinary credentials?？
31307	A lot of delicious food.！This is a celebration.！Never will.6More than one food is mixed together.，Make a more delicious celebration meal.，What other qualifications is there to talk about your culinary credentials?？
31308	A lot of delicious food.！This is a celebration.！Never will.7More than one food is mixed together.，Make a more delicious celebration meal.，What other qualifications is there to talk about your culinary credentials?？
31309	A lot of delicious food.！This is a celebration.！Never will.8More than one food is mixed together.，Make a more delicious celebration meal.，What other qualifications is there to talk about your culinary credentials?？
31310	A lot of delicious food.！This is a celebration.！Never will.9More than one food is mixed together.，Make a more delicious celebration meal.，What other qualifications is there to talk about your culinary credentials?？
31311	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。Meet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
31312	If you want to cook.，The right hand should hold a multi-purpose spoon.，And the left hand needs to hold the pot.。
31313	Summon the sword of fire to attack the enemy in sight.
31314	Summon the sword of fire to attack the enemy in sight.
31315	add(100, 1, "Raise the level.。");
31316	add(100, 1, "Raise the level.。");
31317	Use costume action.，You'll see hidden costume moves.。
31318	add(100, 1, "Temporary.");
31319	Try the costume action.。
31320	add(100, 1, "Get a better way from someone else or a book.");
31321	Nothing can be done in this state.
31328	Growl.
31329	Growl.
31330	Growl.
31331	add(0.1, 1000,"Use skills.");
31332	add(0.1, 1000,"Use skills.");
31333	add(0.1, 1000,"Use skills.");
31337	add(100, 1, "Temporary.");
31338	Use magic protection skills to protect mom or dad.
31339	Use magic protection skills to protect mom or dad.
31340	add(100, 1, "Raise the level.。");
31341	add(100, 1, "Raise the level.。");
31342	Summon the sword of fire to attack the enemy in sight.
31343	Summon the sword of fire to attack the enemy in sight.
31344	Use magic protection skills to protect mom or dad.
31345	Use magic protection skills to protect mom or dad.
31346	add(100, 1, "Raise the level.。");
31347	add(100, 1, "Raise the level.。");
31348	add(100, 1, "Raise the level.。");
31349	add(100, 1, "Raise the level.。");
31350	add(100, 1, "Temporary.");
31351	add(100, 1, "Temporary.");
31352	add(100, 1, "Temporary.");
31353	add(100, 1, "Temporary.");
31354	add(100, 1, "Temporary.");
31355	add(100, 1, "Temporary.");
31356	add(100, 1, "Temporary.");
31357	add(100, 1, "Temporary.");
31358	add(100, 1, "Temporary.");
31359	add(100, 1, "Temporary.");
31360	add(100, 1, "Temporary.");
31361	add(100, 1, "Temporary.");
31362	add(100, 1, "Temporary.");
31363	add(100, 1, "Temporary.");
31364	add(100, 1, "Temporary.");
31365	add(100, 1, "Temporary.");
31366	add(100, 1, "Temporary.");
31368	Try to summon the thunder.，Fly the enemy.
31369	Try to summon the thunder.，Fly the enemy.
31370	Ghostly.
31371	Ghostly.
31372	Into the sweeping leg.
31373	Into the sweeping leg.
31374	The pressure of the hit Mount Tai.
31375	The pressure of the hit Mount Tai.
31376	The jump of the hit.
31377	The jump of the hit.
31378	Renovation of the hit.
31379	Renovation of the hit.
31380	add(100, 1, "Temporary.");
31381	add(100, 1, "Temporary.");
31382	add(100, 1, "Temporary.");
31383	add(100, 1, "Temporary.");
31384	add(100, 1, "Temporary.");
31385	add(100, 1, "Temporary.");
31386	add(100, 1, "Temporary.");
31387	add(100, 1, "Temporary.");
31388	add(100, 1, "Temporary.");
31389	add(100, 1, "Temporary.");
31390	add(100, 1, "Temporary.");
31391	add(100, 1, "Temporary.");
31392	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
31393	Use the power of lightning to fly the surrounding enemy..\nWhen attacked at close range.,There is a certain chance of re-using the use of the skill standby time..
31394	The roar of the beast.
31395	The roar of the beast.
31398	add(100, 1, "Temporary.");
31399	add(100, 1, "Temporary.");
31402	Hot dance time.
31403	Hot dance time.
31404	add(100, 1, "Temporary.");
31405	add(100, 1, "Temporary.");
31406	add(100, 1, "Temporary.");
31407	Spider web.
31408	Spider web.
31409	Holy rage away.
31410	Holy rage away.
31411	add(100, 1, "Temporary.");
31412	add(100, 1, "Temporary.");
31413	add(100, 1, "Temporary.");
31414	add(100, 1, "Temporary.");
31415	Hit the injury. 50~70
31416	Hit the injury. 50~70
31417	Hit the injury. 70~100
31418	Hit the injury. 100~150
31419	Hit the injury. 150~200
31420	Hit the injury. 200~250
31421	Hit the injury. 250~300
31422	Hit the injury. 300~400
31423	Hit the injury. 400~500
31424	Hit the injury. 500~600
31425	Hit the injury. 600~700
31426	Hit the injury. 700~800
31427	Hit the injury. 800~950
31428	Hit the injury. 950~1050
31429	Hit the injury. 1050~1200
31430	Hit the injury. 1200~1400
31431	add(100, 1, "Temporary.");
31432	add(100, 1, "Temporary.");
31433	add(100, 1, "Raise the level.。");
31434	add(100, 1, "Raise the level.。");
31435	add(100, 1, "Raise the level.。");
31436	add(100, 1, "Raise the level.。");
31437	add(100, 1, "Raise the level.。");
31438	add(100, 1, "Raise the level.。");
31439	add(100, 1, "Raise the level.。");
31440	add(100, 1, "Raise the level.。");
31441	add(100, 1, "Raise the level.。");
31442	add(100, 1, "Raise the level.。");
31443	add(100, 1, "Raise the level.。");
31444	add(100, 1, "Raise the level.。");
31445	add(100, 1, "Raise the level.。");
31446	add(100, 1, "Raise the level.。");
31447	add(100, 1, "Raise the level.。");
31448	add(100, 1, "Raise the level.。");
31449	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31450	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31451	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31452	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31453	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31454	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31455	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31456	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31457	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31458	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31459	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31460	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31461	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31462	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31463	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31464	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31465	Reflecting damage. 20%\nDuration. 10Seconds.
31466	Reflecting damage. 20%\nDuration. 10Seconds.
31467	Reflecting damage. 25%\nDuration. 11Seconds.
31468	Reflecting damage. 25%\nDuration. 11Seconds.
31469	Reflecting damage. 25%\nDuration. 11Seconds.
31470	Reflecting damage. 30%\nDuration. 12Seconds.
31471	Reflecting damage. 30%\nDuration. 12Seconds.
31472	Reflecting damage. 30%\nDuration. 13Seconds.
31473	Reflecting damage. 35%\nDuration. 13Seconds.
31474	Reflecting damage. 35%\nDuration. 14Seconds.
31475	Reflecting damage. 35%\nDuration. 14Seconds.
31476	Reflecting damage. 40%\nDuration. 15Seconds.
31477	Reflecting damage. 40%\nDuration. 16Seconds.
31478	Reflecting damage. 45%\nDuration. 17Seconds.
31479	Reflecting damage. 45%\nDuration. 18Seconds.
31480	Reflecting damage. 50%\nDuration. 20Seconds.
31481	add(100, 1, "Raise the level.。");
31482	add(100, 1, "Raise the level.。");
31483	add(100, 1, "Raise the level.。");
31484	add(100, 1, "Raise the level.。");
31485	add(100, 1, "Raise the level.。");
31486	add(100, 1, "Raise the level.。");
31487	add(100, 1, "Raise the level.。");
31488	add(100, 1, "Raise the level.。");
31489	add(100, 1, "Raise the level.。");
31490	add(100, 1, "Raise the level.。");
31491	add(100, 1, "Raise the level.。");
31492	add(100, 1, "Raise the level.。");
31493	add(100, 1, "Raise the level.。");
31494	add(100, 1, "Raise the level.。");
31495	add(100, 1, "Raise the level.。");
31496	add(100, 1, "Raise the level.。");
31497	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31498	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31499	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31500	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31501	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31502	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31503	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31504	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31505	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31506	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31507	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31508	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31509	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31510	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31511	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31512	The air pressure that concentrates the body.，Launch edited at once to the enemy.。It is more effective against groups of enemies.。
31513	Practice singing.
31514	Singing is available.\nThe gain effect of the music skill increases.1
31515	Singing is available.\nThe gain effect of the music skill increases.2
31516	Singing is available.\nThe gain effect of the music skill increases.3
31517	Singing is available.\nThe gain effect of the music skill increases.4
31518	Singing is available.\nThe gain effect of the music skill increases.5
31519	Singing is available.\nThe gain effect of the music skill increases.6
31520	Singing is available.\nThe gain effect of the music skill increases.7
31521	Singing is available.\nThe gain effect of the music skill increases.8
31522	Singing is available.\nThe gain effect of the music skill increases.9
31523	Singing is available.\nThe gain effect of the music skill increases.10
31524	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.11
31525	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.12
31526	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.13
31527	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.14
31528	Singing can also be performed without a microphone.\nThe gain effect of the music skill increases.15
31529	add(100, 1, "Try using the skill.。");
31530	add(5, 30, "Use skills successfully.。");\nadd(10, 3, "It's a great song.。");\nadd(50, 2, "Launch the singing effect.。");\nadd(1, 20, "The results were very bad.。");
31531	add(2, 50, "Use skills successfully.。");\nadd(8, 10, "It's a great song.。");\nadd(20, 4, "Launch the singing effect.。");\nadd(1, 25, "The results were very bad.。");
31532	add(1, 100, "Use skills successfully.。");\nadd(3, 10, "It's a great song.。");\nadd(10, 2, "Launch the singing effect.。");\nadd(5, 10, "Skills succeed and prompt crops to grow faster.。");
31533	add(0.6, 240, "Use skills successfully.。");\nadd(1.2, 65, "It's a great song.。");\nadd(4, 25, "Launch the singing effect.。");\nadd(3, 30, "Skills succeed and prompt crops to grow faster.。");
31534	add(0.3, 480, "Use skills successfully.。");\nadd(0.6, 80, "It's a great song.。");\nadd(2, 50, "Launch the singing effect.。");\nadd(2, 40, "Skills succeed and prompt crops to grow faster.。");
31535	add(0.3, 1000, "Use skills successfully.。");\nadd(0.6, 160, "It's a great song.。");\nadd(1.5, 50, "Launch the singing effect.。");\nadd(1.5, 50, "Skills succeed and prompt crops to grow faster.。");
31536	add(0.25, 1000, "Use skills successfully.。");\nadd(0.5, 400, "It's a great song.。");\nadd(1.3, 50, "Launch the singing effect.。");\nadd(1.2, 60, "Skills succeed and prompt crops to grow faster.。");
31537	add(0.25, 1400, "Use skills successfully.。");\nadd(0.5, 400, "It's a great song.。");\nadd(1, 65, "Launch the singing effect.。");\nadd(1.2, 60, "Skills succeed and prompt crops to grow faster.。");
31538	add(0.15, 2000, "Use skills successfully.。");\nadd(0.35, 600, "It's a great song.。");\nadd(0.75, 75, "Launch the singing effect.。");\nadd(1, 70, "Skills succeed and prompt crops to grow faster.。");
31539	add(0.15, 2000, "Use skills successfully.。");\nadd(0.25, 600, "It's a great song.。");\nadd(0.5, 75, "Launch the singing effect.。");\nadd(1, 70, "Skills succeed and prompt crops to grow faster.。");
31540	add(0.07, 3000, "Use skills successfully.。");\nadd(0.15, 900, "It's a great song.。");\nadd(0.4, 85, "Launch the singing effect.。");\nadd(0.8, 80, "Give your teammates a gain effect.。");
31541	add(0.07, 3000, "Use skills successfully.。");\nadd(0.15, 1500, "It's a great song.。");\nadd(0.3, 85, "Launch the singing effect.。");\nadd(0.8, 80, "Give your teammates a gain effect.。");
31542	add(0.03, 6000, "Use skills successfully.。");\nadd(0.15, 1500, "It's a great song.。");\nadd(0.2, 100, "Launch the singing effect.。");\nadd(0.6, 100, "Give your teammates a gain effect.。");
31543	add(0.03, 8000, "Use skills successfully.。");\nadd(0.05, 2000, "It's a great song.。");\nadd(0.2, 150, "Launch the singing effect.。");\nadd(0.4, 150, "Give your teammates a gain effect.。");
31544	add(0.02, 8000, "Use skills successfully.。");\nadd(0.03, 2000, "It's a great song.。");\nadd(0.1, 200, "Launch the singing effect.。");\nadd(0.2, 200, "Give your teammates a gain effect.。");
31545	Try holding a microphone in your hand.，Use your skills to sing.。If there is a suitable score.，You can put it in the other hand.。If there is no score.，will be improvisational.。
31546	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31547	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31548	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31549	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31550	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31551	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31552	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31553	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31554	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31555	Want to sing your favorite songs.，The relevant score must be placed after the left hand.，Use the relevant skills.。
31556	Singing even without a microphone.。\nIf you have other items in your hand at this time.，it will be sung directly in this form.。
31557	Singing even without a microphone.。\nIf you have other items in your hand at this time.，it will be sung directly in this form.。
31558	Singing even without a microphone.。\nIf you have other items in your hand at this time.，it will be sung directly in this form.。
31559	Singing even without a microphone.。\nIf you have other items in your hand at this time.，it will be sung directly in this form.。
31560	You have reached the highest level of singing.，You can sing anytime, anywhere, even without a microphone.。\nMeet the level.1all the conditions of practice.，you can get the title that symbolizes the highest rank.。
31561	책 찾기
31562	책 찾기
31565	add(100, 1, "임시");
31566	add(100, 1, "임시");
31567	Attack damage. 12~17
31568	Attack damage. 12~17
31569	Try collecting minerals from the rocks of Barry Dungeon or Slibe.。
31570	Try collecting minerals from the rocks of Barry Dungeon or Slibe.。
31571	Attack damage. 37~50
31572	Attack damage. 50~62
31573	Attack damage. 62~75
31574	Attack damage. 75~100
31575	Attack damage. 100~125
31576	Attack damage. 125~150
31577	Attack damage. 150~175
31578	Attack damage. 175~200
31579	Attack damage. 200~237
31580	Attack damage. 237~262
31581	Attack damage. 262~300
31582	Attack damage. 300~350
31583	Protect your guardian by using a magic shield.
31584	Protect your guardian by using a magic shield.
31585	add(100, 1, "Raise the level..");
31586	add(100, 1, "Raise the level..");
31587	Hold it.！
31588	add(100, 1, "Temporary.");
31589	Can fly.。
31590	Flights within the romantic island.。
31591	add(100, 1, "Temporary.");
31592	add(100, 1, "Temporary.");
31594	add(100, 1, "Temporary.");
31595	Balloon. Cannon. (Small games.)
31596	add(20, 5, "Try a remote attack.");
31597	Red Dragon. Meteorites. (A series task.1People for games.)
31598	Red Dragon-specific skills. Thunderstorm. (A series task.1People for games.)
31599	add(100, 1, "Get a better practice from someone else or in a book.");
31600	add(100, 1, "Get a better practice from someone else or in a book.");
31601	The windmill skills learned from Mr. Leonard.。Go to Dunbaren's martial arts teacher to learn further.。
31602	You can't do anything in this state.。
31603	add(100, 1, "Temporary.");
31604	add(100, 1, "Temporary.");
31605	Two-footed flying dragon. Ice snarl. (Small games.)
31606	와이번 아이스브레스 (미니게임)
31607	add(100, 1, "Temporary.");
31608	add(100, 1, "Temporary.");
31609	Can rely on the power of mysterious dust.，Fly freely and in the sky.。Before floating.，After the mouse hits each other right and issues a flight invitation.，you can fly with each other.。Besides.，When an invitation is sent to the opposite sex.，You can also fly with your hand in hand.。
31610	It is available on the romantic island.，Fly freely with the power of mysterious dust.。Before floating.，After the mouse hits each other right and issues a flight invitation.，you can fly with each other.。
31611	add(100, 1, "Temporary.");
31612	add(100, 1, "Temporary.");
32413	Vertical axis. Rotating attack.
32414	Vertical axis. Rotating attack.
32415	add(100, 1, "Temporary.");
32416	add(100, 1, "Temporary.");
32897	Currently the practice phase.\nWhen equipped with a sword in your hand.\nMaximum damage increases.1\nThe range is. 7m
32898	When equipped with a sword in your hand.\nMaximum damage increases.2\nThe range is. 7m
32899	When equipped with a sword in your hand.\nMaximum damage increases.3\nThe range is. 7m
32900	When equipped with a sword in your hand.\nMaximum damage increases.4\nThe range is. 8m
32901	When equipped with a sword in your hand.\nMaximum damage increases.5\nMinimum damage increases.1\nThe range is. 8m
32902	When equipped with a sword in your hand.\nMaximum damage increases.5\nMinimum damage increases.2\nThe range is. 8m
32903	When equipped with a sword in your hand.\nMaximum damage increases.6\nMinimum damage increases.3\nThe range is. 9m
32904	When equipped with a sword in your hand.\nMaximum damage increases.7\nMinimum damage increases.4\nThe range is. 9m
32905	When equipped with a sword in your hand.\nMaximum damage increases.8\nMinimum damage increases.4\nThe range is. 9m
32906	When equipped with a sword in your hand.\nMaximum damage increases.9\nMinimum damage increases.4\nThe range is. 10m
32907	When equipped with a sword in your hand.\nMaximum damage increases.10\nMinimum damage increases.5\nThe range is. 10m
32908	When equipped with a sword in your hand.\nMaximum damage increases.11\nMinimum damage increases.6\nThe range is. 11m
32909	When equipped with a sword in your hand.\nMaximum damage increases.13\nMinimum damage increases.7\nThe range is. 11m
32910	When equipped with a sword in your hand.\nMaximum damage increases.16\nMinimum damage increases.8\nThe range is. 12m
32911	When equipped with a sword in your hand.\nMaximum damage increases.18\nMinimum damage increases.9\nThe range is. 12m
32912	When equipped with a sword in your hand.\nMaximum damage increases.20\nMinimum damage increases.10\nThe range is. 13m
32913	The spiral chopping is in the connection phase.\nHurt. 150%\nThe range is. 7m
32914	Hurt. 200%\nThe range is. 7m
32915	Hurt. 220%\nThe range is. 7m
32916	Hurt. 240%\nThe range is. 8m
32917	Hurt. 260%\nThe range is. 8m
32918	Hurt. 280%\nThe range is. 8m
32919	Hurt. 300%\nThe range is. 9m
32920	Hurt. 320%\nThe range is. 9m
32921	Hurt. 340%\nThe range is. 9m
32922	Hurt. 360%\nThe range is. 10m
32923	Hurt. 370%\nThe range is. 10m
32924	Hurt. 380%\nThe range is. 11m
32925	Hurt. 400%\nThe range is. 11m
32926	Hurt. 410%\nThe range is. 12m
32927	Hurt. 420%\nThe range is. 12m
32928	Hurt. 430%\nThe range is. 13m
32929	The sword storm in the hand is in practice.\nHurt. 150%\nThe range is. 7m
32930	Hurt. 160%\nThe range is. 7m
32931	Hurt. 170%\nThe range is. 7m
32932	Hurt. 180%\nThe range is. 7m
32933	Hurt. 190%\nThe range is. 7m
32934	Hurt. 200%\nThe range is. 8m
32935	Hurt. 220%\nThe range is. 8m
32936	Hurt. 240%\nThe range is. 8m
32937	Hurt. 260%\nThe range is. 8m
32938	Hurt. 280%\nThe range is. 8m
32939	Hurt. 300%\nThe range is. 9m
32940	Hurt. 320%\nThe range is. 9m
32941	Hurt. 340%\nThe range is. 9m
32942	Hurt. 360%\nThe range is. 9m
32943	Hurt. 380%\nThe range is. 10m
32944	Hurt. 400%\nThe range is. 10m
32945	The distance is . 7m\nDuration. 3Seconds.\nCan be bound. 2enemy.
32946	The distance is . 7m\nDuration. 3Seconds.\nCan be bound. 2enemy.
32947	The distance is . 7m\nDuration. 3Seconds.\nCan be bound. 3enemy.
32948	The distance is . 7m\nDuration. 3.5Seconds.\nCan be bound. 3enemy.
32949	The distance is . 7m\nDuration. 3.5Seconds.\nCan be bound. 3enemy.
32950	The distance is . 8m\nDuration. 3.5Seconds.\nCan be bound. 4enemy.
32951	The distance is . 8m\nDuration. 3.5Seconds.\nCan be bound. 4enemy.
32952	The distance is . 8m\nDuration. 4Seconds.\nCan be bound. 4enemy.
32953	The distance is . 8m\nDuration. 4Seconds.\nCan be bound. 4enemy.
32954	The distance is . 8m\nDuration. 4Seconds.\nCan be bound. 5enemy.
32955	The distance is . 9m\nDuration. 4Seconds.\nCan be bound. 5enemy.
32956	The distance is . 9m\nDuration. 5Seconds.\nCan be bound. 5enemy.
32957	The distance is . 9m\nDuration. 5Seconds.\nCan be bound. 5enemy.
32958	The distance is . 9m\nDuration. 5Seconds.\nCan be bound. 6enemy.
32959	The distance is . 10m\nDuration. 5Seconds.\nCan be bound. 6enemy.
32960	The distance is . 10m\nDuration. 5.5Seconds.\nCan be bound. 6enemy.
32961	Hurt. 70%\nThe speed of movement. 34%
32962	Hurt. 70%\nThe speed of movement. 36%
32963	Hurt. 80%\nThe speed of movement. 38%
32964	Hurt. 80%\nThe speed of movement. 40%
32965	Hurt. 80%\nThe speed of movement. 42%
32966	Hurt. 80%\nThe speed of movement. 44%
32967	Hurt. 90%\nThe speed of movement. 46%
32968	Hurt. 90%\nThe speed of movement. 50%
32969	Hurt. 90%\nThe speed of movement. 55%
32970	Hurt. 90%\nThe speed of movement. 60%
32971	Hurt. 100%\nThe speed of movement. 65%
32972	Hurt. 100%\nThe speed of movement. 70%
32973	Hurt. 100%\nThe speed of movement. 75%
32974	Hurt. 100%\nThe speed of movement. 80%
32975	Hurt. 120%\nThe speed of movement. 85%
32976	Hurt. 120%\nThe speed of movement. 100%
32977	Hurt. 100%\nCan be set.1detonators.\nThe detonator is maintained for a period of time.10Seconds.\nThe range is. 7m
32978	Hurt. 110%\nCan be set.1detonators.\nThe detonator is maintained for a period of time.10Seconds.\nThe range is. 7m
32979	Hurt. 110%\nCan be set.1detonators.\nThe detonator is maintained for a period of time.12Seconds.\nThe range is. 7m
32980	Hurt. 120%\nCan be set.2detonators.\nThe detonator is maintained for a period of time.12Seconds.\nThe range is. 7m
32981	Hurt. 120%\nCan be set.2detonators.\nThe detonator is maintained for a period of time.12Seconds.\nThe range is. 7m
32982	Hurt. 120%\nCan be set.2detonators.\nThe detonator is maintained for a period of time.15Seconds.\nThe range is. 8m
32983	Hurt. 140%\nCan be set.2detonators.\nThe detonator is maintained for a period of time.15Seconds.\nThe range is. 8m
32984	Hurt. 140%\nCan be set.3detonators.\nThe detonator is maintained for a period of time.15Seconds.\nThe range is. 8m
32985	Hurt. 140%\nCan be set.3detonators.\nThe detonator is maintained for a period of time.17Seconds.\nThe range is. 8m
32986	Hurt. 160%\nCan be set.3detonators.\nThe detonator is maintained for a period of time.17Seconds.\nThe range is. 8m
32987	Hurt. 160%\nCan be set.3detonators.\nThe detonator is maintained for a period of time.17Seconds.\nThe range is. 9m
32988	Hurt. 160%\nCan be set.4detonators.\nThe detonator is maintained for a period of time.20Seconds.\nThe range is. 9m
32989	Hurt. 180%\nCan be set.4detonators.\nThe detonator is maintained for a period of time.20Seconds.\nThe range is. 9m
32990	Hurt. 180%\nCan be set.4detonators.\nThe detonator is maintained for a period of time.20Seconds.\nThe range is. 9m
32991	Hurt. 180%\nCan be set.5detonators.\nThe detonator is maintained for a period of time.25Seconds.\nThe range is. 10m
32992	Hurt. 200%\nCan be set.5detonators.\nThe detonator is maintained for a period of time.25Seconds.\nThe range is. 10m
32993	The distance is . 7m\nLess defense.5
32994	The distance is . 7m\nLess defense.6
32995	The distance is . 7m\nLess defense.7
32996	The distance is . 7m\nLess defense.8
32997	The distance is . 7m\nLess defense.9
32998	The distance is . 8m\nLess defense.10
32999	The distance is . 8m\nLess defense.11
33000	The distance is . 8m\nLess defense.12
33001	The distance is . 8m\nLess defense.13
33002	The distance is . 8m\nLess defense.14
33003	The distance is . 9m\nLess defense.15
33004	The distance is . 9m\nLess defense.16
33005	The distance is . 9m\nLess defense.17
33006	The distance is . 9m\nLess defense.18
33007	The distance is . 10m\nLess defense.19
33008	The distance is . 10m\nLess defense.20
33009	Hurt. 100%\nMaximum build-up time.5Seconds.
33010	Hurt. 110%\nMaximum build-up time.5Seconds.
33011	Hurt. 120%\nMaximum build-up time.5Seconds.
33012	Hurt. 130%\nMaximum build-up time.5Seconds.
33013	Hurt. 140%\nMaximum build-up time.7Seconds.
33014	Hurt. 150%\nMaximum build-up time.7Seconds.
33015	Hurt. 160%\nMaximum build-up time.7Seconds.
33016	Hurt. 170%\nMaximum build-up time.9Seconds.
33017	Hurt. 180%\nMaximum build-up time.9Seconds.
33018	Hurt. 190%\nMaximum build-up time.9Seconds.
33019	Hurt. 200%\nMaximum build-up time.12Seconds.
33020	Hurt. 210%\nMaximum build-up time.12Seconds.
33021	Hurt. 220%\nMaximum build-up time.12Seconds.
33022	Hurt. 230%\nMaximum build-up time.15Seconds.
33023	Hurt. 240%\nMaximum build-up time.15Seconds.
33024	Hurt. 250%\nMaximum build-up time.15Seconds.
33025	add(1, 100, "Use a sword in your hand to attack the enemy."); \nadd(10, 1, "Use the sword in your hand to defeat the enemy.");
33026	add(1, 100, "Use a sword in your hand to attack the enemy."); \nadd(2, 25, "Cause damage in attack.");
33027	add(1, 100, "Use a sword in your hand to attack the enemy."); \nadd(1, 50, "Cause damage in attack.");
33028	add(0.5, 100, "Use a sword in your hand to attack the enemy."); \nadd(0.5, 100, "Give the enemy a last blow.");\nadd(1, 50, "Cause damage in attack.");
33029	add(0.25, 200, "Use a sword in your hand to attack the enemy."); \nadd(0.25, 200, "Give the enemy a last blow."); \nadd(1, 50, "Cause damage in attack.");
33030	add(0.2, 250, "Use a sword in your hand to attack the enemy."); \nadd(0.2, 250, "Give the enemy a last blow."); \nadd(0.5, 50, "Cause damage in attack."); \nadd(1, 25, "Give the enemy a last blow with a thrashing.");
33031	add(0.2, 300, "Use a sword in your hand to attack the enemy."); \nadd(0.2, 300, "Give the enemy a last blow."); \nadd(0.5, 50, "Cause damage in attack."); \nadd(1, 10, "Give the enemy a last blow with a thrashing.");
33032	add(0.2, 400, "Use a sword in your hand to attack the enemy."); \nadd(0.1, 400, "Give the enemy a last blow."); \nadd(0.25, 100, "Cause damage in attack."); \nadd(0.5, 10, "Give the enemy a last blow with a thrashing.");
33033	add(0.1, 700, "Use a sword in your hand to attack the enemy."); \nadd(0.1, 500, "Give the enemy a last blow."); \nadd(0.25, 100, "Cause damage in attack."); \nadd(0.5, 25, "Give the enemy a last blow with a thrashing.");
33034	add(0.05, 2000, "Use a sword in your hand to attack the enemy."); \nadd(0.05, 500, "Give the enemy a last blow."); \nadd(0.1, 200, "Cause damage in attack."); \nadd(0.25, 50, "Give the enemy a last blow with a thrashing.");
33035	add(0.05, 2000, "Use a sword in your hand to attack the enemy."); \nadd(0.05, 500, "Give the enemy a last blow."); \nadd(0.05, 300, "Cause damage in attack."); \nadd(0.25, 50, "Give the enemy a last blow with a thrashing.");
33036	add(0.03, 3000, "Use a sword in your hand to attack the enemy."); \nadd(0.05, 500, "Give the enemy a last blow."); \nadd(0.05, 500, "Cause damage in attack."); \nadd(0.25, 50, "Give the enemy a last blow with a thrashing.");
33037	add(0.03, 3500, "Use a sword in your hand to attack the enemy."); \nadd(0.03, 700, "Give the enemy a last blow."); \nadd(0.03, 700, "Cause damage in attack."); \nadd(0.1, 100, "Give the enemy a last blow with a thrashing.");
33038	add(0.01, 7000, "Use a sword in your hand to attack the enemy."); \nadd(0.03, 1200, "Give the enemy a last blow."); \nadd(0.03, 1200, "Cause damage in attack."); \nadd(0.1, 150, "Give the enemy a last blow with a thrashing.");
33039	add(0.01, 9000, "Use a sword in your hand to attack the enemy."); \nadd(0.01, 2000, "Give the enemy a last blow."); \nadd(0.03, 1200, "Cause damage in attack."); \nadd(0.05, 200, "Give the enemy a last blow with a thrashing.");
33040	add(0.01, 10000, "Use a sword in your hand to attack the enemy."); \nadd(0.01, 2000, "Give the enemy a last blow."); \nadd(0.01, 2000, "Cause damage in attack."); \nadd(0.025, 500, "Give the enemy a last blow with a thrashing.");
33041	add(50, 3, "Use skills successfully.");
33042	add(0.4, 200, "Use skills successfully.");\nadd(1.5, 50, "Give the enemy a last blow.");
33043	add(0.25, 300, "Use skills successfully.");\nadd(1, 80, "Use a spiral to defeat the enemy.");
33044	add(0.15, 500, "Use skills successfully.");\nadd(0.8, 100, "Use a spiral to defeat the enemy.");
33045	add(0.1, 800, "Use skills successfully.");\nadd(0.4, 200, "Use a spiral to defeat the enemy.");
33046	add(0.08, 1000, "Use skills successfully.");\nadd(0.2, 400, "Use a spiral to defeat the enemy.");
33047	add(0.035, 2000, "Use skills successfully.");\nadd(0.2, 400, "Successfully attack the enemy in a state of full force.");\nadd(0.2, 400, "Cause damage in attack.");
33048	add(0.025, 2500, "Use skills successfully.");\nadd(0.12, 500, "Attack after successfully completing maximum build-up.");\nadd(0.12, 500, "Cause damage in attack.");
33049	add(0.02, 3000, "Use skills successfully.");\nadd(0.11, 550, "Attack after successfully completing maximum build-up.");\nadd(0.11, 550, "Cause damage in attack.");
33050	add(0.017, 3500, "Use skills successfully.");\nadd(0.1, 600, "Attack after successfully completing maximum build-up.");\nadd(0.1, 600, "Cause damage in attack.");
33051	add(0.015, 4000, "Use skills successfully.");\nadd(0.08, 650, "Attack after successfully completing maximum build-up.");\nadd(0.08, 650, "Cause damage in attack.");
33052	add(0.012, 4200, "Use skills successfully.");\nadd(0.07, 700, "Attack after successfully completing maximum build-up.");\nadd(0.07, 700, "Cause damage in attack.");
33053	add(0.016, 4500, "Use skills successfully.");\nadd(0.06, 800, "Attack after successfully completing maximum build-up.");\nadd(0.06, 800, "Cause damage in attack.");
33054	add(0.014, 4800, "Use skills successfully.");\nadd(0.055, 900, "Attack after successfully completing maximum build-up.");\nadd(0.055, 900, "Cause damage in attack.");
33055	add(0.01, 5000, "Use skills successfully.");\nadd(0.05, 1000, "Attack after successfully completing maximum build-up.");\nadd(0.05, 1000, "Cause damage in attack.");
33056	add(0.01, 5000, "Use skills successfully.");\nadd(0.05, 1000, "Attack after successfully completing maximum build-up.");\nadd(0.05, 1000, "Cause damage in attack.");
33057	add(50, 3, "Use skills successfully.");
33058	add(0.5, 200, "Use skills successfully."); \nadd(2, 25, "Use the sword storm to defeat the enemy.");
33059	add(0.25, 400, "Use skills successfully."); \nadd(1, 25, "Use the sword storm to defeat the enemy."); \nadd(5, 5, "Cause damage in attack.");
33060	add(0.1, 500, "Use skills successfully."); \nadd(0.5, 100, "Use the sword storm to defeat the enemy."); \nadd(1, 25, "Cause damage in attack.");
33061	add(0.05, 1000, "Use skills successfully."); \nadd(0.25, 200, "Use the sword storm to defeat the enemy."); \nadd(0.5, 50, "Cause damage in attack.");
33062	add(0.05, 1000, "Use skills successfully."); \nadd(0.1, 500, "Use the sword storm to defeat the enemy."); \nadd(0.25, 100, "Cause damage in attack.");
33063	add(0.05, 1500, "Use skills successfully."); \nadd(0.05, 500, "Use the sword storm to defeat the enemy."); \nadd(0.1, 100, "Cause damage in attack.");
33064	add(0.05, 2000, "Use skills successfully."); \nadd(0.05, 600, "Cause damage in attack."); \nadd(0.5, 25, "Simultaneous attack.3more than the enemy.");
33065	add(0.025, 3000, "Use skills successfully."); \nadd(0.025, 1100, "Cause damage in attack."); \nadd(0.25, 150, "Simultaneous attack.3more than the enemy.");
33066	add(0.01, 6000, "Use skills successfully."); \nadd(0.025,1100, "Cause damage in attack."); \nadd(0.1, 250, "Simultaneous attack.3more than the enemy.");
33067	add(0.01, 6000, "Use skills successfully."); \nadd(0.02, 1100, "Cause damage in attack."); \nadd(0.1, 250, "Simultaneous attack.3more than the enemy.");
33068	add(0.01, 6000, "Use skills successfully."); \nadd(0.02, 1100, "Cause damage in attack."); \nadd(0.25, 200, "Simultaneous attack.3more than the enemy.");
33069	add(0.01, 9000, "Use skills successfully."); \nadd(0.01, 1500, "Cause damage in attack."); \nadd(0.05, 300, "Simultaneous attack.4more than the enemy.");
33070	add(0.01, 9000, "Use skills successfully."); \nadd(0.01, 1500, "Cause damage in attack."); \nadd(0.05, 300, "Simultaneous attack.4more than the enemy.");
33071	add(0.01, 9000, "Use skills successfully."); \nadd(0.01, 1500, "Cause damage in attack."); \nadd(0.2, 200, "Simultaneous attack.4more than the enemy.");
33072	add(0.01, 9000, "Use skills successfully."); \nadd(0.01, 2500, "Cause damage in attack.");  \nadd(0.05, 400, "Simultaneous attack.5more than the enemy.");
33073	add(10, 10, "Use skills successfully..");
33074	add(0.5, 200, "Use skills successfully.");
33075	add(0.25, 400, "Use skills successfully.");
33076	add(0.2, 500, "Use skills successfully.");
33077	add(0.15, 700, "Use skills successfully.");
33078	add(0.1, 1000, "Use skills successfully.");
33079	add(0.15, 500, "Use skills successfully."); \nadd(2, 35, "successfully bound.3more than the enemy.");
33080	add(0.15, 600, "Use skills successfully."); \nadd(1.5, 40, "successfully bound.3more than the enemy.");
33081	add(0.1, 900, "Use skills successfully."); \nadd(1, 60, "successfully bound.3more than the enemy.");
33082	add(0.1, 1000, "Use skills successfully."); \nadd(0.5, 100, "successfully bound.4more than the enemy.");
33083	add(0.05, 2000, "Use skills successfully."); \nadd(0.25, 200, "successfully bound.4more than the enemy.");
33084	add(0.025, 4000, "Use skills successfully."); \nadd(0.1, 500, "successfully bound.4more than the enemy.");
33085	add(0.025, 5000, "Use skills successfully."); \nadd(0.05, 600, "successfully bound.4more than the enemy.");
33086	add(0.02, 6000, "Use skills successfully."); \nadd(0.04, 800, "successfully bound.5more than the enemy.");
33087	add(0.015, 7000, "Use skills successfully."); \nadd(0.035, 1200, "successfully bound.5more than the enemy.");
33088	add(0.01, 9000, "Use skills successfully."); \nadd(0.02, 2000, "successfully bound.6more than the enemy.");
33089	add(50, 3, "Use skills successfully.");
33090	add(0.5, 200, "Use skills successfully."); \nadd(5, 10, "Use the whirlwind dance to defeat the enemy.。");
33091	add(0.25, 300, "Use skills successfully."); \nadd(5, 15, "Use the whirlwind dance to defeat the enemy.。");
33092	add(0.2, 350, "Use skills successfully."); \nadd(4, 20, "Use the whirlwind dance to defeat the enemy.。");
33093	add(0.2, 350, "Use skills successfully."); \nadd(3, 25, "Use the whirlwind dance to defeat the enemy.。");
33094	add(0.15, 500, "Use skills successfully."); \nadd(2.5, 30, "Use the whirlwind dance to defeat the enemy.。");
33095	add(0.15, 500, "Use skills successfully."); \nadd(2, 35, "Use the whirlwind dance to defeat the enemy.。");
33096	add(0.15, 600, "Use skills successfully."); \nadd(1.5, 40, "Use the whirlwind dance to defeat the enemy.。");
33097	add(0.1, 900, "Use skills successfully."); \nadd(1, 60, "Use the whirlwind dance to defeat the enemy.。");
33098	add(0.1, 1000, "Use skills successfully."); \nadd(0.5, 100, "Use the whirlwind dance to defeat the enemy.。");
33099	add(0.05, 1600, "Use skills successfully."); \nadd(0.5, 100, "Use the whirlwind dance to defeat the enemy.。");
33100	add(0.04, 2200, "Use skills successfully."); \nadd(0.2, 250, "Use the whirlwind dance to defeat the enemy.。");
33101	add(0.03, 2800, "Use skills successfully."); \nadd(0.1, 500, "Use the whirlwind dance to defeat the enemy.。");
33102	add(0.02, 4200, "Use skills successfully."); \nadd(0.08, 800, "Use the whirlwind dance to defeat the enemy.。");
33103	add(0.015, 4800, "Use skills successfully."); \nadd(0.06, 1200, "Use the whirlwind dance to defeat the enemy.。");
33104	add(0.01, 6500, "Use skills successfully."); \nadd(0.04, 1700, "Use the whirlwind dance to defeat the enemy.。");
33105	add(1, 10, "Use skills successfully.");\nadd(5, 20, "Use the detonator to cause damage to the enemy.");
33106	add(0.6, 200, "Use skills successfully.");\nadd(1.5, 20, "Use the detonator to cause damage to the enemy.");
33107	add(0.3, 300, "Use skills successfully.");\nadd(0.8, 100, "Use the detonator to cause damage to the enemy.");
33108	add(0.2, 400, "Use skills successfully.");\nadd(0.4, 150, "Use the detonator to cause damage to the enemy.");
33109	add(0.15, 600, "Use skills successfully.");\nadd(0.2, 200, "Use the detonator to cause damage to the enemy.");
33110	add(0.1, 900, "Use skills successfully.");\nadd(0.2, 300, "Use the detonator to cause damage to the enemy.");
33111	add(0.07, 1200, "Use skills successfully.");\nadd(0.15, 500, "Use the detonator to cause damage to the enemy.");
33112	add(0.04, 1600, "Use skills successfully.");\nadd(0.12, 600, "Use the detonator to cause damage to the enemy.");
33113	add(0.03, 2000, "Use skills successfully.");\nadd(0.12, 600, "Use the detonator to cause damage to the enemy.");
33114	add(0.024, 2500, "Use skills successfully.");\nadd(0.1, 700, "Use the detonator to cause damage to the enemy.");
33115	add(0.022, 3000, "Use skills successfully.");\nadd(0.085, 800, "Use the detonator to cause damage to the enemy.");
33116	add(0.02, 3200, "Use skills successfully.");\nadd(0.075, 900, "Use the detonator to cause damage to the enemy.");
33117	add(0.017, 3700, "Use skills successfully.");\nadd(0.075, 900, "Use the detonator to cause damage to the enemy.");
33118	add(0.015, 4200, "Use skills successfully.");\nadd(0.075, 900, "Use the detonator to cause damage to the enemy.");
33119	add(0.013, 4800, "Use skills successfully.");\nadd(0.075, 900, "Use the detonator to cause damage to the enemy.");
33120	add(0.01, 4000, "Attack the enemy.");\nadd(0.06, 500, "Use the detonator to cause damage to the enemy.");\nadd(0.075, 800, "Cause damage in attack.");
33121	add(10, 10, "Use your skills successfully to reduce enemy defenses..");
33122	add(0.5, 200, "Use your skills successfully to reduce enemy defenses.");
33123	add(0.25, 400, "Use your skills successfully to reduce enemy defenses.");
33124	add(0.2, 500, "Use your skills successfully to reduce enemy defenses.");
33125	add(0.15, 700, "Use your skills successfully to reduce enemy defenses.");
33126	add(0.1, 1000, "Use your skills successfully to reduce enemy defenses.");
33127	add(0.07, 1500, "Use your skills successfully to reduce enemy defenses.");
33128	add(0.05, 2000, "Use your skills successfully to reduce enemy defenses.");
33129	add(0.04, 2500, "Use your skills successfully to reduce enemy defenses.");
33130	add(0.03, 3400, "Use your skills successfully to reduce enemy defenses.");
33131	add(0.025, 4000, "Use your skills successfully to reduce enemy defenses.");
33132	add(0.023, 4400, "Use your skills successfully to reduce enemy defenses.");
33133	add(0.02, 5000, "Use your skills successfully to reduce enemy defenses.");
33134	add(0.017, 6000, "Use your skills successfully to reduce enemy defenses.");
33135	add(0.013, 8000, "Use your skills successfully to reduce enemy defenses.");
33136	add(0.012, 9000, "Use your skills successfully to reduce enemy defenses.");
33137	add(10, 10, "Use skills successfully.");
33138	add(8, 10, "Use skills successfully.");\nadd(5, 20, "Use Oyi.：Sakura rain to defeat the enemy.");
33139	add(4, 15, "Use skills successfully.");\nadd(2, 30, "Use the sakura time rain to defeat the enemy.");\nadd(5, 5, "Cause damage in attack.");
33140	add(2, 30, "Use skills successfully.");\nadd(1, 40, "Use the sakura time rain to defeat the enemy.");\nadd(1, 25, "Cause damage in attack.");
33141	add(0.8, 50, "Use skills successfully.");\nadd(0.3, 100, "Use the sakura time rain to defeat the enemy.");\nadd(0.6, 100, "Cause damage in attack.");
33142	add(0.7, 80, "Use skills successfully.");\nadd(0.2, 120, "Use the sakura time rain to defeat the enemy.");\nadd(0.4, 130, "Cause damage in attack.");
33143	add(0.6, 120, "Use skills successfully.");\nadd(0.15, 170, "Use the sakura time rain to defeat the enemy.");\nadd(0.15, 170, "Cause damage in attack.");
33144	add(0.45, 150, "Use skills successfully.");\nadd(0.08, 190, "Use the sakura time rain to defeat the enemy.");\nadd(0.1, 190, "Cause damage in attack.");\nadd(0.4, 100, "Simultaneous attack.5more than the enemy.");
33145	add(0.3, 180, "Use skills successfully.");\nadd(0.07, 220, "Use the sakura time rain to defeat the enemy.");\nadd(0.08, 220, "Cause damage in attack.");\nadd(0.4, 100, "Simultaneous attack.5more than the enemy.");
33146	add(0.25, 220, "Use skills successfully.");\nadd(0.05, 250, "Use the sakura time rain to defeat the enemy.");\nadd(0.06, 250, "Cause damage in attack.");\nadd(0.4, 100, "Simultaneous attack.6more than the enemy.");
33147	add(0.2, 260, "Use skills successfully.");\nadd(0.05, 280, "Use the art of the abyss summoning to defeat the enemy.");\nadd(0.06, 280, "Cause damage in attack.");\nadd(0.4, 100, "Simultaneous attack.6more than the enemy.");
33148	add(0.15, 300, "Use skills successfully.");\nadd(0.045, 320, "Use the sakura time rain to defeat the enemy.");\nadd(0.055, 320, "Cause damage in attack.");\nadd(0.35, 150, "Simultaneous attack.6more than the enemy.");
33149	add(0.1, 350, "Use skills successfully.");\nadd(0.04, 360, "Use the sakura time rain to defeat the enemy.");\nadd(0.06, 360, "Cause damage in attack.");\nadd(0.3, 150, "Simultaneous attack.6more than the enemy.");\nadd(0.25, 50, "Simultaneous attack.7more than the enemy.");
33150	add(0.08, 390, "Use skills successfully.");\nadd(0.035, 400, "Use the sakura time rain to defeat the enemy.");\nadd(0.045, 400, "Cause damage in attack.");\nadd(0.25, 170, "Simultaneous attack.6more than the enemy.");\nadd(0.25, 70, "Simultaneous attack.7more than the enemy.");
33151	add(0.08, 430, "Use skills successfully.");\nadd(0.03, 440, "Use the sakura time rain to defeat the enemy.");\nadd(0.04, 440, "Cause damage in attack.");\nadd(0.2, 170, "Simultaneous attack.6more than the enemy.");\nadd(0.3, 70, "Simultaneous attack.7more than the enemy.");
33152	add(0.07, 600, "Use skills successfully.");\nadd(0.02, 480, "Use the sakura time rain to defeat the enemy.");\nadd(0.03, 480, "Cause damage in attack.");\nadd(0.1, 300, "Simultaneous attack.6more than the enemy.");\nadd(0.2, 120, "Simultaneous attack.7more than the enemy.");
33153	Try using a sword in your hand to attack the enemy.。
33154	Try using a sword in your hand to attack the enemy.。
33155	Try using a sword in your hand to attack the enemy.。
33156	Try using a sword in your hand to attack the enemy.。
33157	Try using a sword in your hand to attack the enemy.。
33158	Try using a sword in your hand to attack the enemy.。
33159	Try using a sword in your hand to attack the enemy.。
33160	Try using a sword in your hand to attack the enemy.。
33161	Try using a sword in your hand to attack the enemy.。
33162	Try using a sword in your hand to attack the enemy.。
33163	Try using a sword in your hand to attack the enemy.。
33164	Try using a sword in your hand to attack the enemy.。
33165	Try using a sword in your hand to attack the enemy.。
33166	Try using a sword in your hand to attack the enemy.。
33167	Try using a sword in your hand to attack the enemy.。
33168	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。\n
33169	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33170	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33171	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33172	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33173	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33174	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33175	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33176	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33177	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33178	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33179	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33180	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33181	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33182	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33183	This is a kind of internal force gathered on the sword in hand.，and throw the skills at the enemy.。\nThe more inner force gathered on the sword in hand.，The stronger the throw ingress.\nWhen the internal force of the agglomeration reaches a certain level.，It can even cause damage to enemies around the throwing target.。
33184	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。\n
33185	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33186	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33187	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33188	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33189	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33190	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33191	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33192	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33193	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33194	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33195	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33196	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33197	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33198	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33199	This is a range of damage skills that can cause damage to multiple targets at once.。\nThe user will leap high in place and throw a large number of bitter sons at the target.\nThe target hit and the enemies around it will be harmed by this skill.。
33200	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。\n
33201	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33202	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33203	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33204	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33205	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33206	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33207	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33208	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33209	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33210	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33211	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33212	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33213	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33214	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33215	This is a unique skill that binds the other person through shadows.。\nAlthough after using this skill to trap the enemy.，Other skills can be used to attack enemies.\nHowever, during this time this skill is used.，The range of the user's movement is also limited.。
33216	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
33217	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33218	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33219	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33220	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33221	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33222	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33223	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33224	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33225	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33226	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33227	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33228	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33229	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33230	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33231	This is a unique art of hiding.。\nThe user's movement speed is increased during stealth.，If you move behind the enemy in this state.，You can also use the whirlwind dance to repel your opponent.。\nIf incognito, choose to attack your opponent with a whirlwind dance.，The incognito state is automatically lifted.。
33232	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
33233	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33234	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33235	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33236	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33237	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33238	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33239	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33240	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33241	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33242	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33243	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33244	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33245	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33246	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33247	When the pain of the detonator is not perceived to the enemy.，automatic detonation will be carried out.。\nAn enemy that was harmed by an explosion.，Its movement speed is also reduced.。\nIt is a versatile practical skill.。
33248	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。\n
33249	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33250	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33251	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33252	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33253	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33254	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33255	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33256	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33257	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33258	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33259	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33260	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33261	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33262	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33263	This is a skill that uses smoke bombs to generate smoke screens.。\nThis kind of smoke weakens the enemy's defenses.。When an enemy inhales smoke and attacks.，The damage will be enhanced.。
33264	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。\n
33265	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33266	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33267	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33268	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33269	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33270	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33271	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33272	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33273	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33274	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33275	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33276	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33277	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33278	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33279	This skill requires the user to pool all internal forces to carry out the attack.\nand a high degree of concentration is required in the use of skills.。\nThe higher the concentration of mind, the higher the concentration.，the greater the damage and attack range.。
33280	You have honed this skill to the highest level.，You can no longer raise the level of this skill.。
33281	Diane. Pierced.
33282	Diane. Trample.
33283	Diane. Trap.
33284	add(100, 1, "Temporary.");
33285	add(100, 1, "Temporary.");
33286	add(100, 1, "Temporary.");
33287	Diane. Pierced.
33288	Diane. Trample.
33289	Diane. Trap.
33290	add(100, 1, "Temporary.");
33291	add(100, 1, "Temporary.");
33292	add(100, 1, "Temporary.");
33293	Dragon-shaped Luari. Spin.
33294	Dragon-shaped Luari. Spin.
33295	Dragon-shaped Luari. Grab the blow.
33296	Dragon-shaped Luari. Grab the blow.
33297	Dragon-shaped Luari. Sprint.
33298	Dragon-shaped Luari. Sprint.
33299	add(100, 1, "Temporary.");
33300	add(100, 1, "Temporary.");
33301	add(100, 1, "Temporary.");
33302	add(100, 1, "Temporary.");
33303	add(100, 1, "Temporary.");
33304	add(100, 1, "Temporary.");
33305	Golden Dragon. Roaring skills. (Series. Season 2.，Kesaru's heart.)
33306	add(100, 1, "Temporary.");
33307	add(100, 1, "through other people or books.，Learn a better way.");
33308	add(100, 1, "through other people or books.，Learn a better way.");
33309	Growl.
33312	add(100, 1, "Learn better methods through books or others.");
33314	add(100, 1, "Temporary.");
33315	add(100, 1, "Temporary.");
33318	add(100, 1, "To upgrade.");
33319	add(100, 1, "To upgrade.");
33320	add(100, 1, "To upgrade.");
33321	add(100, 1, "To upgrade.");
33322	Swinging a cane. Difficulty.：Practice.
33323	Swinging a cane. (Difficulty.：Simple.)
33324	Sacred invasion. (Difficulty.：Practice.)
33325	Sacred invasion. (Difficulty.：Simple.)
33326	Holy imprisonment. (Difficulty.：Practice.)
33327	Holy imprisonment. (Difficulty.：Simple.)
33328	Fanatical. (Difficulty.：Practice.)
33329	Fanatical. (Difficulty.：Simple.)
33330	The soul sucks. (Difficulty.：Practice.)
33331	The soul sucks. (Difficulty.：Simple.)
33332	Mineral meteor shower. (Difficulty.：Practice.)
33333	Mineral meteor shower. (Difficulty.：Simple.)
33334	add(100, 1, "BOSSSkills.");
33335	add(100, 1, "BOSSSkills.");
33336	add(100, 1, "BOSSSkills.");
33337	add(100, 1, "BOSSSkills.");
33338	add(100, 1, "BOSSSkills.");
33339	add(100, 1, "BOSSSkills.");
33340	add(100, 1, "BOSSSkills.");
33341	add(100, 1, "BOSSSkills.");
33342	add(100, 1, "BOSSSkills.");
33343	add(100, 1, "BOSSSkills.");
33344	add(100, 1, "BOSSSkills.");
33345	add(100, 1, "BOSSSkills.");
33347	Deroggate.(Frozen.,Fire wounds.,Petrochemical.,Poisoning. and so on.)
33348	The value of life.、Magic value.、Physical value.、The recovery rate of the casualty value increases.15%，Continued.2Minutes.。
33349	The value of life.、Magic value.、Physical value.、The recovery rate of the casualty value increases.15%，Continued.2Minutes.。
33495	Glasbyn. Dedicated skills.
33496	The Sword of Lights. Dedicated skills. Shadow fire.
33497	The Sword of Lights. Dedicated skills. Dark glow.
33498	The Sword of Lights. Dedicated skills. Justice ruling.
33499	The Sword of Lights. Dedicated skills. Impact.
33500	The Sword of Lights. Dedicated skills. Super swing.
33501	Death. Vertical attack. (Normal tasks.)
33502	Death. Horizontal attack. (Normal tasks.)
33503	Death. Windmill. (Normal tasks.)
33504	Melo. Tornado.
33505	Melo. Hit hard.
33506	Melo. Tsunami.
33507	add(100, 1, "Temporary.");
33508	add(100, 1, "Temporary.");
33509	add(100, 1, "Temporary.");
33510	add(100, 1, "Temporary.");
33511	add(100, 1, "Temporary.");
33512	add(100, 1, "Temporary.");
33513	add(100, 1, "Temporary.");
33514	add(100, 1, "Temporary.");
33515	add(100, 1, "Temporary.");
33516	add(100, 1, "Temporary.");
33517	add(100, 1, "Temporary.");
33518	add(100, 1, "Temporary.");
33519	Glasbyn. Dedicated skills.. There will be light waves after use.，Triggering passive skills can cause underlying damage.* var1damage.。 And.，Recovery per second.var2 %the power of the， Automatically triggers the holding of super swings.。
33520	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
33521	Swinging a cane. (Difficulty.：Ordinary.)
33522	Swinging a cane. (Difficulty.：Difficult.)
33523	Sacred invasion. (Difficulty.：Ordinary.)
33524	Sacred invasion. (Difficulty.：Difficult.)
33525	Holy imprisonment. (Difficulty.：Ordinary.)
33526	Holy imprisonment. (Difficulty.：Difficult.)
33527	Fanatical. (Difficulty.：Ordinary.)
33528	Fanatical. (Difficulty.：Difficult.)
33529	The soul sucks. (Difficulty.：Ordinary.)
33530	The soul sucks. (Difficulty.：Difficult.)
33531	Mineral meteor shower. (Difficulty.：Ordinary.)
33532	Mineral meteor shower. (Difficulty.：Difficult.)
33533	add(100, 1, "BOSSSkills.");
33534	add(100, 1, "BOSSSkills.");
33535	add(100, 1, "BOSSSkills.");
33536	add(100, 1, "BOSSSkills.");
33537	add(100, 1, "BOSSSkills.");
33538	add(100, 1, "BOSSSkills.");
33539	add(100, 1, "BOSSSkills.");
33540	add(100, 1, "BOSSSkills.");
33541	add(100, 1, "BOSSSkills.");
33542	add(100, 1, "BOSSSkills.");
33543	add(100, 1, "BOSSSkills.");
33544	add(100, 1, "BOSSSkills.");
33545	add(0.02, 4000, "Attack the enemy with a sword in your hand."); \nadd(0.04, 800, "Make a final blow."); \nadd(0.04, 800, "Trigger a blow."); \nadd(0.1, 150, "Take a last hit with a blow.");
33546	add(0.01, 5000, "Attack the enemy with a sword in your hand."); \nadd(0.04, 900, "Apply a last blow to the enemy."); \nadd(0.04, 900, "Trigger a blow."); \nadd(0.1, 150, "Take a last hit with a blow.");
33547	add(0.01, 7000, "Attack the enemy with a sword in your hand."); \nadd(0.01, 2000, "Apply a last blow to the enemy."); \nadd(0.01, 2000, "Trigger a blow."); \nadd(0.05, 200, "Take a last hit with a blow.");
33548	When you apply your skills.3mWithin the group team defense.+10\nDuration. 16Seconds.
33549	When you apply your skills.3mWithin the group team defense.+12\nDuration. 16Seconds.
33550	When you apply your skills.3mWithin the group team defense.+14\nDuration. 16Seconds.
33551	When you apply your skills.3mWithin the group team defense.+16\nDuration. 16Seconds.
33552	When you apply your skills.3mWithin the group team defense.+18\nDuration. 16Seconds.
33553	When you apply your skills.3mWithin the group team defense.+20\nDuration. 16Seconds.
33554	When you apply your skills.3mWithin the group team defense.+22\nDuration. 16Seconds.
33555	When you apply your skills.3mWithin the group team defense.+24\nDuration. 16Seconds.
33556	When you apply your skills.3mWithin the group team defense.+26\nDuration. 16Seconds.
33557	When you apply your skills.3mWithin the group team defense.+28\nDuration. 16Seconds.
33558	When you apply your skills.3mWithin the group team defense.+30\nDuration. 16Seconds.
33559	When you apply your skills.3mWithin the group team defense.+32\nDuration. 16Seconds.
33560	When you apply your skills.3mWithin the group team defense.+34\nDuration. 16Seconds.
33561	When you apply your skills.3mWithin the group team defense.+36\nDuration. 16Seconds.
33562	When you apply your skills.3mWithin the group team defense.+38\nDuration. 16Seconds.
33563	When you apply your skills.3mWithin the group team defense.+40\nDuration. 16Seconds.
33564	Do divine damage to the target object.10\nContinued.10Seconds.\nReduce the speed at which the target object moves.24%\nContinued.3Seconds.
33565	Do divine damage to the target object.40\nContinued.10Seconds.\nReduce the speed at which the target object moves.25%\nContinued.3Seconds.
33566	Do divine damage to the target object.50\nContinued.10Seconds.\nReduce the speed at which the target object moves.25%\nContinued.4Seconds.
33567	Do divine damage to the target object.60\nContinued.10Seconds.\nReduce the speed at which the target object moves.25%\nContinued.4Seconds.
33568	Do divine damage to the target object.70\nContinued.10Seconds.\nReduce the speed at which the target object moves.25%\nContinued.5Seconds.
33569	Do divine damage to the target object.80\nContinued.10Seconds.\nReduce the speed at which the target object moves.25%\nContinued.5Seconds.
33570	Do divine damage to the target object.90\nContinued.10Seconds.\nReduce the speed at which the target object moves.25%\nContinued.6Seconds.
33571	Do divine damage to the target object.100\nContinued.10Seconds.\nReduce the speed at which the target object moves.50%\nContinued.6Seconds.
33572	Do divine damage to the target object.110\nContinued.10Seconds.\nReduce the speed at which the target object moves.50%\nContinued.7Seconds.
33573	Do divine damage to the target object.120\nContinued.10Seconds.\nReduce the speed at which the target object moves.50%\nContinued.7Seconds.
33574	Do divine damage to the target object.130\nContinued.10Seconds.\nReduce the speed at which the target object moves.50%\nContinued.8Seconds.
33575	Do divine damage to the target object.140\nContinued.10Seconds.\nReduce the speed at which the target object moves.50%\nContinued.8Seconds.
33576	Do divine damage to the target object.150\nContinued.10Seconds.\nReduce the speed at which the target object moves.50%\nContinued.9Seconds.
33577	Do divine damage to the target object.160\nContinued.10Seconds.\nReduce the speed at which the target object moves.50%\nContinued.9Seconds.
33578	Do divine damage to the target object.170\nContinued.10Seconds.\nReduce the speed at which the target object moves.50%\nContinued.10Seconds.
33579	Do divine damage to the target object.180\nContinued.10Seconds.\nReduce the speed at which the target object moves.50%\nContinued.10Seconds.
33580	Hurt. 350% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33581	Hurt. 370% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33582	Hurt. 390% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33583	Hurt. 420% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33584	Hurt. 460% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33585	Hurt. 500% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33586	Hurt. 540% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33587	Hurt. 580% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33588	Hurt. 620% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33589	Hurt. 660% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33590	Hurt. 700% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33591	Hurt. 740% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33592	Hurt. 780% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33593	Hurt. 820% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33594	Hurt. 860% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33595	Hurt. 900% \nThe attack distance. 10m\nAdditional lying down the apostle's defenses.
33596	add(100, 1, "Perform the main line mission of the Holy Order.“The answer given by faith.”Task.");
33597	add(20, 5, "Use skills.");\nadd(10, 6, "Successfully resisted the apostle's mineral meteor shower.");
33598	add(12, 8, "Use skills.");\nadd(8, 6, "Successfully resisted the apostle's mineral meteor shower.");
33599	add(8, 12, "Use skills.");\nadd(6, 8, "Successfully resisted the apostle's mineral meteor shower.");
33600	add(6, 15, "Use skills.");\nadd(4, 10, "Successfully resisted the apostle's mineral meteor shower.");
33601	add(4, 20, "Use skills.");\nadd(2, 20, "Successfully resisted the apostle's mineral meteor shower.");
33602	add(3.5, 23, "Use skills.");\nadd(1.5, 30, "Successfully resisted the apostle's mineral meteor shower.");\nadd(2, 20, "Successfully protect your teammates from the apostle's mineral meteor shower.");
33603	add(3, 25, "Use skills.");\nadd(1, 45, "Successfully resisted the apostle's mineral meteor shower.");\nadd(2, 20, "Successfully protect your teammates from the apostle's mineral meteor shower.");
33604	add(2.5, 30, "Use skills.");\nadd(0.8, 50, "Successfully resisted the apostle's mineral meteor shower.");\nadd(1.5, 25, "Successfully protect your teammates from the apostle's mineral meteor shower.");
33605	add(2, 35, "Use skills.");\nadd(0.6, 60, "Successfully resisted the apostle's mineral meteor shower.");\nadd(1, 35, "Successfully protect your teammates from the apostle's mineral meteor shower.");
33606	add(1.8, 38, "Use skills.");\nadd(0.4, 80, "Successfully resisted the apostle's mineral meteor shower.");\nadd(0.5, 50, "Successfully protect your teammates from the apostle's mineral meteor shower.");
33607	add(1.5, 45, "Use skills.");\nadd(0.3, 100, "Successfully resisted the apostle's mineral meteor shower.");\nadd(0.4, 60, "Successfully protect your teammates from the apostle's mineral meteor shower.");\nadd(0.5, 60, "Successful protection.2Teammates above the name are protected from the apostle's mineral meteor shower.");
33608	add(1, 60, "Use skills.");\nadd(0.3, 120, "Successfully resisted the apostle's mineral meteor shower.");\nadd(0.3, 75, "Successfully protect your teammates from the apostle's mineral meteor shower.");\nadd(0.4, 80, "Successful protection.2Teammates above the name are protected from the apostle's mineral meteor shower.");
33609	add(0.5, 100, "Use skills.");\nadd(0.2, 150, "Successfully resisted the apostle's mineral meteor shower.");\nadd(0.2, 90, "Successfully protect your teammates from the apostle's mineral meteor shower.");\nadd(0.3, 90, "Successful protection.2Teammates above the name are protected from the apostle's mineral meteor shower.");
33610	add(0.2, 200, "Use skills.");\nadd(0.1, 200, "Successfully resisted the apostle's mineral meteor shower.");\nadd(0.1, 150, "Successfully protect your teammates from the apostle's mineral meteor shower.");\nadd(0.2, 150, "Successful protection.2Teammates above the name are protected from the apostle's mineral meteor shower.");
33611	add(0.1, 350, "Use skills.");\nadd(0.1, 300, "Successfully resisted the apostle's mineral meteor shower.");\nadd(0.1, 200, "Successfully protect your teammates from the apostle's mineral meteor shower.");\nadd(0.1, 200, "Successful protection.2Teammates above the name are protected from the apostle's mineral meteor shower.");
33612	add(100, 1, "Perform the main line mission of the Holy Order.“The answer given by faith.”Task.");
33613	add(20, 5, "Use skills.");
33614	add(12, 10, "Use skills.");
33615	add(8, 12, "Use skills.");\nadd(6, 8, "Successfuluse the use of skills to bind the apostles.");
33616	add(6, 15, "Use skills.");\nadd(4, 10, "Successfuluse the use of skills to bind the apostles.");
33617	add(4, 20, "Use skills.");\nadd(2, 20, "Successfuluse the use of skills to bind the apostles.");
33618	add(3.5, 23, "Use skills.");\nadd(1.5, 30, "Successfuluse the use of skills to bind the apostles.");
33619	add(3, 25, "Use skills.");\nadd(1, 45, "Successfuluse the use of skills to bind the apostles.");
33620	add(2.5, 30, "Use skills.");\nadd(0.8, 50, "Successfuluse the use of skills to bind the apostles.");
33621	add(2, 35, "Use skills.");\nadd(0.6, 60, "Successfuluse the use of skills to bind the apostles.");
33622	add(1.8, 38, "Use skills.");\nadd(0.4, 80, "Successfuluse the use of skills to bind the apostles.");
33623	add(1.5, 45, "Use skills.");\nadd(0.3, 130, "Successfuluse the use of skills to bind the apostles.");
33624	add(1, 60, "Use skills.");\nadd(0.3, 120, "Successfuluse the use of skills to bind the apostles.");\nadd(1, 50, "Defeat the Apostles with divine harm.");
33625	add(0.5, 100, "Use skills.");\nadd(0.2, 200, "Successfuluse the use of skills to bind the apostles.");\nadd(0.6, 100, "Defeat the Apostles with divine harm.");
33626	add(0.2, 300, "Use skills.");\nadd(0.1, 500, "Successfuluse the use of skills to bind the apostles.");\nadd(0.5, 100, "Defeat the Apostles with divine harm.");
33627	add(0.1, 500, "Use skills.");\nadd(0.1, 400, "Successfuluse the use of skills to bind the apostles.");\nadd(0.4, 100, "Defeat the Apostles with divine harm.");
33628	add(100, 1, "Perform the main line mission of the Holy Order.“The answer given by faith.”Task.");
33629	add(20, 5, "Use skills.");
33630	add(10, 10, "Use skills.");
33631	add(8, 12, "Use skills.");\nadd(6, 8, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
33632	add(6, 15, "Use skills.");\nadd(4, 10, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
33633	add(4, 20, "Use skills.");\nadd(2, 20, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
33634	add(3.5, 23, "Use skills.");\nadd(1.5, 30, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
33635	add(3, 25, "Use skills.");\nadd(1, 45, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
33636	add(2.5, 30, "Use skills.");\nadd(0.8, 50, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
33637	add(2, 35, "Use skills.");\nadd(0.6, 60, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
33638	add(1.8, 38, "Use skills.");\nadd(0.4, 80, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
33639	add(1.5, 45, "Use skills.");\nadd(0.3, 130, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
33640	add(1, 60, "Use skills.");\nadd(0.3, 120, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");\nadd(1.5, 25, "Give the apostle sapostles a last blow.");
33641	add(0.5, 100, "Use skills.");\nadd(0.2, 200, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");\nadd(1, 35, "Give the apostle sapostles a last blow.");
33642	add(0.2, 200, "Use skills.");\nadd(0.1, 500, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");\nadd(0.5, 50, "Give the apostle sapostles a last blow.");
33643	add(0.1, 400, "Use skills.");\nadd(0.1, 400, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");\nadd(0.4, 60, "Give the apostle sapostles a last blow.");
33644	Even the power of God.，It also takes hard work to make it more powerful.。Constant use of skills is the only way to really raise your level.。
33645	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。
33646	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。
33647	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。
33648	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。
33649	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。
33650	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。\nBe sure to protect your teammates.，to lead the battle to victory.。
33651	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。\nBe sure to protect your teammates.，to lead the battle to victory.。
33652	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。\nBe sure to protect your teammates.，to lead the battle to victory.。
33653	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。\nBe sure to protect your teammates.，to lead the battle to victory.。
33654	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。\nBe sure to protect your teammates.，to lead the battle to victory.。
33655	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。\nBe sure to protect your teammates.，to lead the battle to victory.。
33656	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。\nBe sure to protect your teammates.，to lead the battle to victory.。
33657	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。\nBe sure to protect your teammates.，to lead the battle to victory.。
33658	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nMany times the apostle's attack stood out with ordinary defensive skills.。If sacred skills are used effectively at such times.，not only to resist the attack of the apostles.，Sacred skills can also be practiced.。\nBe sure to protect your teammates.，to lead the battle to victory.。
33659	You have reached the highest level that you can achieve by practicing that skill.。
33660	Even the power of God.，It also takes hard work to make it more powerful.。Constant use of skills is the only way to really raise your level.。
33661	Even the power of God.，It also takes hard work to make it more powerful.。Constant use of skills is the only way to really raise your level.。
33662	Even the power of God.，It also takes hard work to make it more powerful.。Constant use of skills is the only way to really raise your level.。
33663	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。
33664	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。
33665	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。
33666	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。
33667	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。
33668	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。
33669	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。
33670	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。
33671	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。
33672	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。\nTry to use your skills to defeat the apostles.。
33673	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。\nTry to use your skills to defeat the apostles.。
33674	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf the divine defense is successfully used to ward off the powerful attacks of the Apostles.，The apostles may make unusual moves.。\nUse that skill at that time.，can effectively hinder the actions of the apostles.。\nTry to use your skills to defeat the apostles.。
33675	You have reached the highest level that you can achieve by practicing that skill.。
33676	Even the power of God.，It also takes hard work to make it more powerful.。Constant use of skills is the only way to really raise your level.。
33677	Even the power of God.，It also takes hard work to make it more powerful.。Constant use of skills is the only way to really raise your level.。
33678	Even the power of God.，It also takes hard work to make it more powerful.。Constant use of skills is the only way to really raise your level.。
33679	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33680	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33681	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33682	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33683	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33684	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33685	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33686	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33687	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33688	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33689	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33690	God's power will become stronger when you really need it.。The use of sacred skills in battle sorority with the Apostles may bear witness to this.。\nIf you succeed in binding the apostles with the help of your teammates.，So.，It's time for that skill to really work.。But be sure to have the best time when using your skills.。
33691	You have reached the highest level that you can achieve by practicing that skill.。
33692	add(5, 70, "Successfully launch skills.");\nadd(2, 20, "Apply a last blow to the enemy.");
33693	add(1, 120, "Successfully launch skills.");\nadd(2, 50, "Use the sword in your hand to defeat the enemy.");
33694	add(2, 200, "Successfully launch skills.");\nadd(2, 50, "Use the sword in your hand to defeat the enemy.");
33695	add(1, 300, "Successfully launch skills.");\nadd(0.8, 90, "Use the sword in your hand to defeat the enemy.");
33696	add(0.5, 500, "Successfully launch skills.");\nadd(0.8, 100, "Use the sword in your hand to defeat the enemy.");
33697	add(0.06, 1200, "Successfully launch skills.");\nadd(0.2, 300, "Successfully launch a full-cap attack.");\nadd(3, 10, "Launch a violent attack.");
33698	add(0.04, 1600, "Successfully launch skills.");\nadd(0.15, 400, "Successfully launch a full-cap attack.");\nadd(2, 20, "Launch a violent attack.");
33699	add(0.032, 1800, "Successfully launch skills.");\nadd(0.12, 500, "Successfully launch a full-cap attack.");\nadd(1, 40, "Launch a violent attack.");
33700	add(0.03, 2000, "Successfully launch skills.");\nadd(0.12, 500, "Successfully launch a full-cap attack.");\nadd(0.8, 100, "Launch a violent attack.");
33701	add(0.024, 2500, "Successfully launch skills.");\nadd(0.1, 600, "Successfully launch a full-cap attack.");\nadd(0.7, 120, "Launch a violent attack.");
33702	add(0.02, 3000, "Successfully launch skills.");\nadd(0.085, 700, "Successfully launch a full-cap attack.");\nadd(0.6, 140, "Launch a violent attack.");
33703	add(0.0185, 3200, "Successfully launch skills.");\nadd(0.075, 800, "Successfully launch a full-cap attack.");\nadd(0.5, 160, "Launch a violent attack.);
33704	add(0.017, 3600, "Successfully launch skills.");\nadd(0.07, 900, "Successfully launch a full-cap attack.");\nadd(0.4, 180, "Launch a violent attack.");
33705	add(0.015, 4000, "Successfully launch skills.");\nadd(0.06, 1000, "Successfully launch a full-cap attack.");\nadd(0.3, 200, "Launch a violent attack.");
33706	add(0.01, 4500, "Successfully launch skills.");\nadd(0.045, 1000, "Successfully launch a full-cap attack.");\nadd(0.15, 200, "Launch a violent attack.");
33707	add(5, 70, "Successfully launch skills.");\nadd(2, 20, "Use the sword to storm over the enemy.");
33708	add(1, 120, "Successfully launch skills.");\nadd(1, 80, "Use the sword to storm over the enemy.");
33709	add(0.6, 200, "Successfully launch skills.");\nadd(2, 50, "Use the sword to storm over the enemy.");
33710	add(0.6, 300, "Successfully launch skills.");\nadd(1, 80, "Use the sword to storm over the enemy.");
33711	add(0.5, 500, "Successfully launch skills.");\nadd(0.8, 100, "Use the sword to storm over the enemy.");
33712	add(0.2, 700, "Successfully launch skills.");\nadd(0.4, 200, "Use the sword to storm over the enemy.");
33713	add(0.1, 1000, "Successfully launch skills.");\nadd(0.2, 400, "Trigger a blow.");
33714	add(0.06, 1600, "Successfully launch skills.");\nadd(0.2, 300, "Trigger a blow.");\nadd(0.2, 300, "Hit at the same time.3enemies above the name.");
33715	add(0.04, 1900, "Successfully launch skills.");\nadd(0.2, 300, "Trigger a blow.");\nadd(0.2, 300, "Hit at the same time.3enemies above the name.");
33716	add(0.04, 2300, "Successfully launch skills.");\nadd(0.2, 300, "Trigger a blow.");\nadd(0.2, 300, "Hit at the same time.3enemies above the name.");
33717	add(0.025, 2700, "Successfully launch skills.");\nadd(0.12, 400, "Launch a violent attack.");\nadd(0.12, 400, "Simultaneous attack.3enemy above the name.");
33718	add(0.02, 3100, "Successfully launch skills.");\nadd(0.11, 500, "Trigger a blow.");\nadd(0.11, 500, "Hit at the same time.4enemies above the name.);
33719	add(0.017, 3500, "Successfully launch skills.");\nadd(0.1, 550, "Trigger a blow.");\nadd(0.1, 550, "Hit at the same time.4enemies above the name.");
33720	add(0.015, 4000, "Successfully launch skills.");\nadd(0.08, 600, "Launch a violent attack.");\nadd(0.08, 600, "Simultaneous attack.4enemy above the name.");
33721	add(0.012, 4200, "Successfully launch skills.");\nadd(0.07, 650, "Trigger a blow.");\nadd(0.07, 650, "Hit at the same time.5enemies above the name.");
33722	add(3, 50, "Skill usage is successful.");
33723	add(1.3, 100, "Skill usage is successful.");
33724	add(0.08, 1500, "Skill usage is successful."); \nadd(0.5, 200, "Bound.4enemies above the name.");
33725	add(0.05, 2000, "Skill usage is successful."); \nadd(0.25, 200, "Bound.4enemies above the name.");
33726	add(0.045, 2500, "Skill usage is successful."); \nadd(0.15, 400, "Bound.4enemies above the name.");
33727	add(0.045, 3000, "Skill usage is successful."); \nadd(0.1, 500, "Bound.5enemies above the name.");
33728	add(0.04, 3500, "Skill usage is successful."); \nadd(0.1, 500, "Bound.5enemies above the name.");
33729	add(0.035, 4000, "Skill usage is successful."); \nadd(0.05, 600, "Bound.6enemies above the name.");
33730	add(5, 20, "Successfully launch skills..");
33731	add(0.7, 200, "Skill usage is successful.");
33732	add(0.5, 300, "Skill usage is successful.");
33733	add(0.3, 450, "Skill usage is successful.");
33734	add(3, 70, "Skill usage is successful."); \nadd(5, 10, "Use the whirlwind dance to defeat the enemy..");
33735	add(1.2, 110, "Skill usage is successful."); \nadd(5, 10, "Use the whirlwind dance to defeat the enemy..");
33736	add(0.5, 200, "Skill usage is successful."); \nadd(5, 15, "Use the whirlwind dance to defeat the enemy..");
33737	add(0.25, 300, "Skill usage is successful."); \nadd(4, 15, "Use the whirlwind dance to defeat the enemy..");
33738	add(0.2, 350, "Skill usage is successful."); \nadd(4, 20, "Use the whirlwind dance to defeat the enemy..");
33739	add(0.15, 550, "Skill usage is successful."); \nadd(2.5, 30, "Use the whirlwind dance to defeat the enemy..");
33740	add(0.17, 800, "Skill usage is successful."); \nadd(2, 35, "Use the whirlwind dance to defeat the enemy..");
33741	add(0.15, 1200, "Skill usage is successful."); \nadd(1.5, 40, "Use the whirlwind dance to defeat the enemy..");
33742	add(0.1, 1400, "Skill usage is successful."); \nadd(1, 60, "Use the whirlwind dance to defeat the enemy..");
33743	add(0.8, 1800, "Skill usage is successful."); \nadd(0.5, 100, "Use the whirlwind dance to defeat the enemy..");
33744	add(0.05, 2200, "Skill usage is successful."); \nadd(0.5, 100, "Use the whirlwind dance to defeat the enemy..");
33745	add(0.04, 2600, "Skill usage is successful."); \nadd(0.2, 250, "Use the whirlwind dance to defeat the enemy..");
33746	add(0.03, 2900, "Skill usage is successful."); \nadd(0.1, 500, "Use the whirlwind dance to defeat the enemy..");
33747	add(0.02, 3400, "Skill usage is successful."); \nadd(0.08, 800, "Use the whirlwind dance to defeat the enemy..");
33748	add(0.01, 3700, "Skill usage is successful."); \nadd(0.08, 1000, "Use the whirlwind dance to defeat the enemy..");
33749	add(10, 10, "Successfully launch skills.");\nadd(5, 20, "Use the detonator to cause damage to the enemy.");
33750	add(2.5, 50, "Successfully launch skills.");\nadd(1.5, 20, "Use the detonator to cause damage to the enemy.");
33751	add(1, 120, "Successfully launch skills.");\nadd(1.2, 50, "Use the detonator to cause damage to the enemy.");
33752	add(0.5, 200, "Successfully launch skills.");\nadd(1, 50, "Use the detonator to cause damage to the enemy.");
33753	add(0.3, 300, "Successfully launch skills.");\nadd(0.8, 100, "Use the detonator to cause damage to the enemy.");
33754	add(0.2, 400, "Successfully launch skills.");\nadd(0.4, 150, "Use the detonator to cause damage to the enemy.");
33755	add(0.15, 600, "Successfully launch skills.");\nadd(0.2, 200, "Use the detonator to cause damage to the enemy.");
33756	add(0.1, 900, "Successfully launch skills.");\nadd(0.2, 300, "Use the detonator to cause damage to the enemy.");
33757	add(0.07, 1200, "Successfully launch skills.");\nadd(0.15, 500, "Use the detonator to cause damage to the enemy.");
33758	add(0.04, 1600, "Successfully launch skills.");\nadd(0.12, 600, "Use the detonator to cause damage to the enemy.");
33759	add(0.03, 2000, "Successfully launch skills.");\nadd(0.12, 600, "Use the detonator to cause damage to the enemy.");
33760	add(0.024, 2500, "Successfully launch skills.");\nadd(0.1, 700, "Use the detonator to cause damage to the enemy.");
33761	add(0.022, 3000, "Successfully launch skills.");\nadd(0.085, 800, "Use the detonator to cause damage to the enemy.");
33762	add(0.02, 3200, "Successfully launch skills.");\nadd(0.075, 900, "Use the detonator to cause damage to the enemy.");
33763	add(0.017, 3700, "Successfully launch skills.");\nadd(0.075, 900, "Use the detonator to cause damage to the enemy.");
33764	add(3, 50, "Use skills to reduce the enemy's defenses..");
33765	add(2, 100, "Use skills to reduce the enemy's defenses..");
33766	add(1, 150, "Use skills to reduce the enemy's defenses..");
33767	add(0.5, 200, "Use skills to reduce the enemy's defenses..");
33768	add(0.25, 400, "Use skills to reduce the enemy's defenses..");
33769	add(0.2, 500, "Use skills to reduce the enemy's defenses..");
33770	add(0.15, 700, "Use skills to reduce the enemy's defenses..");
33771	add(0.1, 1000, "Use skills to reduce the enemy's defenses..");
33772	add(0.07, 1500, "Use skills to reduce the enemy's defenses..");
33773	add(0.05, 2000, "Use skills to reduce the enemy's defenses..");
33774	add(0.04, 2500, "Use skills to reduce the enemy's defenses..");
33775	add(0.03, 3400, "Use skills to reduce the enemy's defenses..");
33776	add(0.025, 4000, "Use skills to reduce the enemy's defenses..");
33777	add(0.023, 4400, "Use skills to reduce the enemy's defenses..");
33778	add(0.02, 5000, "Use skills to reduce the enemy's defenses..");
33779	Mineral meteor shower. (Test.)
33780	add(100, 1, "BOSSSkills.");
33781	Swinging a cane. (Test.)
33782	Swinging a cane. (grade1)
33783	Swinging a cane. (grade2)
33784	Swinging a cane. (grade3)
33785	Swinging a cane. (grade4)
33786	Sacred invasion. (Test.)
33787	Sacred invasion. (grade1)
33788	Sacred invasion. (grade2)
33789	Sacred invasion. (grade3)
33790	Sacred invasion. (grade4)
33791	Holy imprisonment. (Test.)
33792	Holy imprisonment. (grade1)
33793	Holy imprisonment. (grade2)
33794	Holy imprisonment. (grade3)
33795	Holy imprisonment. (grade4)
33796	Fanatical. (Test.)
33797	Fanatical. (grade1)
33798	Fanatical. (grade2)
33799	Fanatical. (grade3)
33800	Fanatical. (grade4)
33801	The soul sucks. (Test.)
33802	The soul sucks. (grade1)
33803	The soul sucks. (grade2)
33804	The soul sucks. (grade3)
33805	The soul sucks. (grade4)
33806	Mineral meteor shower. (grade1)
33807	Mineral meteor shower. (grade2)
33808	Mineral meteor shower. (grade3)
33809	Mineral meteor shower. (grade4)
33810	add(100, 1, "BOSSSkills.");
33811	add(100, 1, "BOSSSkills.");
33812	add(100, 1, "BOSSSkills.");
33813	add(100, 1, "BOSSSkills.");
33814	add(100, 1, "BOSSSkills.");
33815	add(100, 1, "BOSSSkills.");
33816	add(100, 1, "BOSSSkills.");
33817	add(100, 1, "BOSSSkills.");
33818	add(100, 1, "BOSSSkills.");
33819	add(100, 1, "BOSSSkills.");
33820	add(100, 1, "BOSSSkills.");
33821	add(100, 1, "BOSSSkills.");
33822	add(100, 1, "BOSSSkills.");
33823	add(100, 1, "BOSSSkills.");
33824	add(100, 1, "BOSSSkills.");
33825	add(100, 1, "BOSSSkills.");
33826	add(100, 1, "BOSSSkills.");
33827	add(100, 1, "BOSSSkills.");
33828	add(100, 1, "BOSSSkills.");
33829	add(100, 1, "BOSSSkills.");
33830	add(100, 1, "BOSSSkills.");
33831	add(100, 1, "BOSSSkills.");
33832	add(100, 1, "BOSSSkills.");
33833	add(100, 1, "BOSSSkills.");
33834	add(100, 1, "BOSSSkills.");
33835	add(100, 1, "BOSSSkills.");
33836	add(100, 1, "BOSSSkills.");
33837	add(100, 1, "BOSSSkills.");
33838	add(100, 1, "BOSSSkills.");
33839	You can use actions to see the hidden action of your garment.。
33840	add(100, 1, "Temporary.");
33841	Try to use the action.。
33842	Swinging a cane.(ExtraStage)
33843	sacred infection.(ExtraStage)
33844	Holy imprisonment.(ExtraStage)
33845	Fanatical.(ExtraStage)
33846	The soul sucks.(ExtraStage)
33847	Mineral meteor shower.(ExtraStage)
33848	add(100, 1, "BOSSSkills.");
33849	add(100, 1, "BOSSSkills.");
33850	add(100, 1, "BOSSSkills.");
33851	add(100, 1, "BOSSSkills.");
33852	add(100, 1, "BOSSSkills.");
33853	add(100, 1, "BOSSSkills.");
33854	add(100, 1, "Get a better way from other people or books.");
33855	add(1, 100, "Obtained by the Persims demon.");
33856	add(0.91, 110, "Obtained by the Persims demon.");
33857	add(0.834, 120, "Obtained by the Persims demon.");
33858	add(0.715, 140, "Obtained by the Persims demon.");
33859	add(0.625, 160, "Obtained by the Persims demon.");
33860	add(0.527, 190, "Obtained by the Persims demon.");
33861	add(0.455, 220, "Obtained by the Persims demon.");
33862	add(0.385, 260, "Obtained by the Persims demon.");
33863	add(0.334, 300, "Obtained by the Persims demon.");
33864	add(0.286, 350, "Obtained by the Persims demon.");
33865	add(0.25, 400, "Obtained by the Persims demon.");
33866	add(0.218, 460, "Obtained by the Persims demon.");
33867	add(0.193, 520, "Obtained by the Persims demon.");
33868	add(0.17, 590, "Obtained by the Persims demon.");
33869	add(0.152, 660, "Obtained by the Persims demon.");
33870	No action at this time.
33871	The accumulated energy bar can be attacked more aggressively.。
33872	The accumulated energy bar can be attacked more aggressively.。
33873	The accumulated energy bar can be attacked more aggressively.。
33874	The accumulated energy bar can be attacked more aggressively.。
33875	The accumulated energy bar can be attacked more aggressively.。
33876	The accumulated energy bar can be attacked more aggressively.。
33877	The accumulated energy bar can be attacked more aggressively.。
33878	The accumulated energy bar can be attacked more aggressively.。
33879	The accumulated energy bar can be attacked more aggressively.。
33880	The accumulated energy bar can be attacked more aggressively.。
33881	The accumulated energy bar can be attacked more aggressively.。
33882	The accumulated energy bar can be attacked more aggressively.。
33883	The accumulated energy bar can be attacked more aggressively.。
33884	The accumulated energy bar can be attacked more aggressively.。
33885	The accumulated energy bar can be attacked more aggressively.。
33886	Skill practice phase.
33887	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.50%A close-range attack of damage.
33888	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.52%A close-range attack of damage.
33889	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.54%A close-range attack of damage.
33890	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.56%A close-range attack of damage.
33891	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.58%A close-range attack of damage.
33892	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.60%A close-range attack of damage.
33893	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.64%A close-range attack of damage.
33894	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.68%A close-range attack of damage.
33895	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.72%A close-range attack of damage.
33896	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.76%A close-range attack of damage.
33897	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.80%A close-range attack of damage.
33898	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.85%A close-range attack of damage.
33899	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.90%A close-range attack of damage.
33900	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.95%A close-range attack of damage.
33901	Stop the enemy from moving with trampling.。\nGive the surrounding enemies.100%A close-range attack of damage.
33902	add(100, 1, "Get a better way from other people or books.");
33903	add(1,30,"Attack the enemy.");\nadd(5,6,"Defeat the enemy.");\nadd(50,1,"Simultaneous attack.3more than the enemy.。",false);
33904	add(0.5,60,"Attack the enemy.");\nadd(2,15,"Defeat the enemy.");\nadd(30,2,"Simultaneous attack.3more than the enemy.",false);
33905	add(0.1,300,"Attack the enemy.");\nadd(1,30,"Defeat the enemy.");\nadd(20,3,"Simultaneous attack.3more than the enemy.。",false);
33906	add(0.3,100,"Attack enemies of the same rank.");\nadd(1,30,"Defeat enemies of the same rank.");\nadd(15,4,"Simultaneous attack.4more than the enemy.。",false);
33907	add(0.1,300,"Attack enemies of the same rank.");\nadd(0.8,40,"Defeat enemies of the same rank.");\nadd(10,5,"Simultaneous attack.4more than the enemy.。",false);
33908	add(0.05,600,"Attack enemies of the same rank.");\nadd(0.5,60,"Defeat enemies of the same rank.");\nadd(8,7,"Simultaneous attack.4more than the enemy.。",false);
33909	add(0.1,300,"Attack strong enemies.");\nadd(0.8,40,"Defeat the strong enemy.");\nadd(7,6,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3more than a strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a strong enemy.。",false);
33910	add(0.06,500,"Attack strong enemies.");\nadd(0.5,60,"Defeat the strong enemy.");\nadd(5,8,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3more than a strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a strong enemy.。",false);
33911	add(0.03,1000,"Attack strong enemies.");\nadd(0.3,100,"Defeat the strong enemy.");\nadd(3,14,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3more than a strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a strong enemy.。",false);
33912	add(0.08,300,"Attack very strong enemies.");\nadd(0.6,40,"Defeat very strong enemies.");\nadd(2,20,"Simultaneous attack.5more than the enemy.。");\nadd(1,10,"Simultaneous attack.3more than a strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a strong enemy.。",false);
33913	add(0.05,600,"Attack very strong enemies.");\nadd(0.4,50,"Defeat very strong enemies.");\nadd(1.5,20,"Simultaneous attack.6more than a strong enemy.。");\nadd(1,10,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a very strong enemy.。",false);
33914	add(0.02,1500,"Attack very strong enemies.");\nadd(0.2,100,"Defeat very strong enemies.");\nadd(1,30,"Simultaneous attack.6more than a strong enemy.。");\nadd(1,10,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a very strong enemy.。",false);
33915	add(0.05,600,"Attack.Bosslevel of enemies.");\nadd(0.4,50,"defeated.Bosslevel of enemies.");\nadd(0.8,40,"Simultaneous attack.6more than a strong enemy.。");\nadd(1,10,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(3,4,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(5,2,"Simultaneous attack.5more than a very strong enemy.。",false);
33916	add(0.03,1000,"Attack.Bosslevel of enemies.");\nadd(0.2,100,"defeated.Bosslevel of enemies.");\nadd(0.6,50,"Simultaneous attack.6more than a strong enemy.。");\nadd(0.8,15,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(1,10,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(3,3,"Simultaneous attack.5more than a very strong enemy.。",false);
33917	add(0.01,3000,"Attack.Bosslevel of enemies.");\nadd(0.1,200,"defeated.Bosslevel of enemies.");\nadd(0.5,60,"Simultaneous attack.6more than a strong enemy.。");\nadd(0.5,20,"Simultaneous attack.3more than a very strong enemy.。",false);\nadd(0.8,12,"Simultaneous attack.4more than a very strong enemy.。",false);\nadd(1,10,"Simultaneous attack.5more than a very strong enemy.。",false);
33918	Trample on the ground.，Hold off each other's movements.，and cause harm.。
33919	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。
33920	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。
33921	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。
33922	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。 It is also a way to lead the enemy to a narrow place.。
33923	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。 It is also a way to lead the enemy to a narrow place.。
33924	If you suspend the movement of multiple people at one time.，The speed of practice will also increase.。 It is also a way to lead the enemy to a narrow place.。
33925	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。
33926	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。
33927	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。
33928	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。
33929	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。\nGrade.5Begin.，The opponent's rigidity will be extended.。
33930	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。\nGrade.5Begin.，The opponent's rigidity will be extended.。
33931	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。\nGrade.5Begin.，The opponent's rigidity will be extended.。
33932	If you suspend the movement of more than one powerful enemy at a time.，The speed of practice will increase faster.。\nGrade.5Begin.，The opponent's rigidity will be extended.。
33933	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
33934	Unlimited chopping exercises.\nUnlimited chopping duration. 20Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 4Meters.\nHurt. 130%
33935	Unlimited chopping duration. 20Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 4Meters.\nHurt. 140%
33936	Unlimited chopping duration. 20Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 4Meters.\nHurt. 150%
33937	Unlimited chopping duration. 24Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 6Meters.\nHurt. 160%
33938	Unlimited chopping duration. 24Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 6Meters.\nHurt. 180%
33939	Unlimited chopping duration. 24Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 8Meters.\nHurt. 200%
33940	Unlimited chopping duration. 28Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 8Meters.\nHurt. 220%
33941	Unlimited chopping duration. 28Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 10Meters.\nHurt. 240%
33942	Unlimited chopping duration. 28Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 10Meters.\nHurt. 260%
33943	Unlimited chopping duration. 32Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 12Meters.\nHurt. 280%
33944	Unlimited chopping duration. 32Seconds.\nCooling time. 300Seconds.\nMove the distance instantaneously. 12Meters.\nHurt. 300%
33945	Unlimited chopping duration. 32Seconds.\nCooling time. 270Seconds.\nMove the distance instantaneously. 14Meters.\nHurt. 320%
33946	Unlimited chopping duration. 36Seconds.\nCooling time. 270Seconds.\nMove the distance instantaneously. 14Meters.\nHurt. 340%
33947	Unlimited chopping duration. 36Seconds.\nCooling time. 270Seconds.\nMove the distance instantaneously. 14Meters.\nHurt. 360%
33948	Unlimited chopping duration. 36Seconds.\nCooling time. 270Seconds.\nMove the distance instantaneously. 14Meters.\nHurt. 380%
33949	Unlimited chopping duration. 40Seconds.\nCooling time. 240Seconds.\nMove the distance instantaneously. 16Meters.\nHurt. 400%
33950	Heavy-hitting skill exercises.\nHurt. 150%
33951	Hurt. 200%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (30% Success.)\nSword class when every.5There will be a basic attack force in seconds.5%Bleeding effect.\nWhen blunt instrument class.5In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.8There will be defenses in seconds.2，Protection.1Reduce the effect.
33952	Hurt. 210%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (32% Success.)\nSword class when every.5There will be a basic attack force in seconds.6%Bleeding effect.\nWhen blunt instrument class.5In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.9There will be defenses in seconds.2，Protection.1Reduce the effect.
33953	Hurt. 220%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (34% Success.)\nSword class when every.5There will be a basic attack force in seconds.7%Bleeding effect.\nWhen blunt instrument class.6In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.10There will be in seconds.，Defense.3，Protection.1Reduce the effect.
33954	Hurt. 230%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (36% Success.)\nSword class when every.5There will be a basic attack force in seconds.8%Bleeding effect.\nWhen blunt instrument class.6In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.11There will be in seconds.，Defense.3，Protection.1Reduce the effect.
33955	Hurt. 240%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (38% Success.)\nSword class when every.5There will be a basic attack force in seconds.9%Bleeding effect.\nWhen blunt instrument class.7In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.12There will be defenses in seconds.4，Protection.1Reduce the effect.
33956	Hurt. 250%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nSword class when every.5There will be a basic attack force in seconds.10%Bleeding effect.\nWhen blunt instrument class.7In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.13There will be defenses in seconds.4，Protection.1Reduce the effect.
33957	Hurt. 300%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (42% Success.)\nSword class when every.5There will be a basic attack force in seconds.11%Bleeding effect.\nWhen blunt instrument class.8In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.14There will be defenses in seconds.5，Protection.1Reduce the effect.
33958	Hurt. 310%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (44% Success.)\Sword class when every.5There will be a basic attack force in seconds.12%Bleeding effect.\nWhen blunt instrument class.8In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.15There will be defenses in seconds.5，Protection.1Reduce the effect.
33959	Hurt. 320%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (46% Success.)\nSword class when every.5There will be a basic attack force in seconds.13%Bleeding effect.\nWhen blunt instrument class.9In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.16There will be defenses in seconds.6，Protection.2Reduce the effect.
33960	Hurt. 330%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (48% Success.)\nSword class when every.5There will be a basic attack force in seconds.14%Bleeding effect.\nWhen blunt instrument class.9In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.17There will be defenses in seconds.6，Protection.2Reduce the effect.
33961	Hurt. 400%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (50% Success.)\nSword class when every.5There will be a basic attack force in seconds.15%Bleeding effect.\nWhen blunt instrument class.10In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.18There will be defenses in seconds.7，Protection.2Reduce the effect.
33962	Hurt. 420%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (50% Success.)\nSword class when every.5There will be a basic attack force in seconds.16%Bleeding effect.\nWhen blunt instrument class.10In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.19There will be defenses in seconds.7，Protection.2Reduce the effect.
33963	Hurt. 440%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (50% Success.)\nSword class when every.5There will be a basic attack force in seconds.17%Bleeding effect.\nWhen blunt instrument class.11In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.20There will be in seconds.，Defense.8，Protection.2Reduce the effect.
33964	Hurt. 460%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (50% Success.)\nSword class when every.5There will be a basic attack force in seconds.18%Bleeding effect.\nWhen blunt instrument class.11In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.21There will be defenses in seconds.8，Protection.2Reduce the effect.
33965	Hurt. 500%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (50% Success.)\nSword class when every.5There will be a basic attack force in seconds.20%Bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.22There will be defenses in seconds.9，Protection.3Reduce the effect.
33966	Hurt. 500%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (50% Success.)\nSword class when every.5There will be a basic attack force in seconds.20%Bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.22There will be defenses in seconds.9，Protection.3Reduce the effect.
33967	Hurt. 500%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (50% Success.)\nSword class when every.5There will be a basic attack force in seconds.20%Bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.22There will be defenses in seconds.9，Protection.3Reduce the effect.
33968	Hurt. 500%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (50% Success.)\nSword class when every.5There will be a basic attack force in seconds.20%Bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.22There will be defenses in seconds.9，Protection.3Reduce the effect.
33969	Practice jumping exercises.\nGive the fallen enemy.70%Hurt.
33970	Give the fallen enemy.80%Hurt.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.50%Conduct a melee attack.。
33971	Give the fallen enemy.84%Hurt.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.50%Conduct a melee attack.。
33972	Give the fallen enemy.88%Hurt.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.50%Conduct a melee attack.。
33973	Give the fallen enemy.92%Hurt.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.50%Conduct a melee attack.。
33974	Give the fallen enemy.96%Hurt.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.50%Conduct a melee attack.。
33975	Give the fallen enemy.100%Hurt.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.50%Conduct a melee attack.。
33976	Give the fallen enemy.110%Hurt.。\nThe distance of the death attack increases.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.60%Conduct a melee attack.。
33977	Give the fallen enemy.115%Hurt.。\nThe distance of the death attack increases.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.60%Conduct a melee attack.。
33978	Give the fallen enemy.120%Hurt.。\nThe distance of the death attack increases.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.60%Conduct a melee attack.。
33979	Give the fallen enemy.125%Hurt.。\nThe distance of the death attack increases.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.70%Conduct a melee attack.。
33980	Give the fallen enemy.150%Hurt.。\nThe distance of the death attack increases.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.70%Conduct a melee attack.。
33981	Give the fallen enemy.160%Hurt.。\nThe distance of the death attack increases.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.70%Conduct a melee attack.。
33982	Give the fallen enemy.170%Hurt.。\nThe distance of the death attack increases.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.70%Conduct a melee attack.。
33983	Give the fallen enemy.180%Hurt.。\nThe distance of the death attack increases.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.70%Conduct a melee attack.。
33984	Give the fallen enemy.200%Hurt.。\nThe distance of the death attack increases.。\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage.。 Hurt.70%Conduct a melee attack.。
33985	Heavy-hitting exercise.\n(Practice injury.: 150%)
33986	Hurt. 200%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (20% Success.)\nSword class when every.5There will be a basic attack force in seconds.5%Bleeding effect.\nWhen blunt instrument class.5In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.8There will be defenses in seconds.2，Protection.1Reduce the effect.
33987	Hurt. 210%\nUse a sword.，A blunt instrument.，axe when.，A certain probability triggers a specific effect.。\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (22% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.6%bleeding effect.\nWhen blunt instrument class.5In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.9There will be defenses in seconds.2，Protection.1Reduce the effect.
33988	Hurt. 220%\nUse a sword.，A blunt instrument.，axe when.，A certain probability triggers a specific effect.。\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (24% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.7%bleeding effect.\nWhen blunt instrument class.6In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 10There will be in seconds.， Defense.3，Protection.1Reduce the effect.
33989	Hurt. 230%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (26% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.8%bleeding effect.\nWhen blunt instrument class.6In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.11There will be defenses in seconds.3，Protection.1Reduce the effect.
33990	Hurt. 240%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (28% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.9%bleeding effect.\nWhen blunt instrument class.7In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.12There will be defenses in seconds.4，Protection.1Reduce the effect.
33991	Hurt. 250%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (30% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.10%bleeding effect.\nWhen blunt instrument class.7In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.13There will be defenses in seconds.4，Protection.1Reduce the effect.
33992	Hurt. 300%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (32% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.11%bleeding effect.\nWhen blunt instrument class.8In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.14There will be defenses in seconds.5，Protection.1Reduce the effect.
33993	Hurt. 310%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (34% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.12%bleeding effect.\nWhen blunt instrument class.8In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.15There will be defenses in seconds.5，Protection.1Reduce the effect.
33994	Hurt. 320%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (36% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.13%bleeding effect.\nWhen blunt instrument class.9In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.16There will be defenses in seconds.6，Protection.2Reduce the effect.
33995	Hurt. 330%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (38% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.14%bleeding effect.\nWhen blunt instrument class.9In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.17There will be defenses in seconds.6，Protection.2Reduce the effect.
33996	Hurt. 400%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.15%bleeding effect.\nWhen blunt instrument class. 10There will be in seconds.， The enemy can't use magic.，Alchemy.\nWhen the axe class.18There will be defenses in seconds.7，Protection.2Reduce the effect.
33997	Hurt. 420%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.16%bleeding effect.\nWhen blunt instrument class. 10There will be in seconds.， The enemy can't use magic.，Alchemy.\nWhen the axe class.19There will be defenses in seconds.7，Protection.2Reduce the effect.
33998	Hurt. 440%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.17%bleeding effect.\nWhen blunt instrument class.11In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.20There will be defenses in seconds.8，Protection.2Reduce the effect.
33999	Hurt. 460%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.18%bleeding effect.\nWhen blunt instrument class.11In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 21There will be defenses in seconds.8，Protection.2Reduce the effect.
34000	Hurt. 500%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.20%bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.22There will be defenses in seconds.9，Protection.3Reduce the effect.
34001	Hurt. 500%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.20%bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.22There will be defenses in seconds.9，Protection.3Reduce the effect.
34002	Hurt. 500%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.20%bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.22There will be in seconds. Defense.9，Protection.3Reduce the effect.
34003	Hurt. 500%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.20%bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.22There will be in seconds. Defense.9，Protection.3Reduce the effect.
34004	Heavy-hitting exercise.\n(Practice. Hurt.: 150%)
34005	Hurt. 300%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (40% Success.)\nSword class when every.5There will be a basic attack force in seconds.5%Bleeding effect.\nWhen blunt instrument class.5In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class.8There will be defenses in seconds.2，Protection.1Reduce the effect.
34006	Hurt. 310%\nUse a sword.，A blunt instrument.，axe when.，A certain probability triggers a specific effect.。\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (42% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.6%bleeding effect.\nWhen blunt instrument class.5In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 9There will be in seconds. Defense.2，Protection.1Reduce the effect.
34007	Hurt. 320%\nUse a sword.，A blunt instrument.，axe when.，A certain probability triggers a specific effect.。\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (44% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.7%bleeding effect.\nWhen blunt instrument class.6In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 10There will be in seconds.， Defense.3，Protection.1Reduce the effect.
34008	Hurt. 330%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (46% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.8%bleeding effect.\nWhen blunt instrument class.6In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 11There will be in seconds. Defense.3，Protection.1Reduce the effect.
34009	Hurt. 340%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (48% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.9%bleeding effect.\nWhen blunt instrument class.7In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 12There will be in seconds. Defense.4，Protection.1Reduce the effect.
34010	Hurt. 350%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (50% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.10%bleeding effect.\nWhen blunt instrument class.7In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 13There will be in seconds. Defense.4，Protection.1Reduce the effect.
34011	Hurt. 400%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (52% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.11%bleeding effect.\nWhen blunt instrument class.8In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 14There will be in seconds. Defense.5，Protection.1Reduce the effect.
34012	Hurt. 410%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (54% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.12%bleeding effect.\nWhen blunt instrument class.8In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 15There will be in seconds. Defense.5，Protection.1Reduce the effect.
34013	Hurt. 420%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (56% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.13%bleeding effect.\nWhen blunt instrument class.9In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 16There will be in seconds. Defense.6，Protection.2Reduce the effect.
34014	Hurt. 430%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (58% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.14%bleeding effect.\nWhen blunt instrument class.9In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 17There will be in seconds. Defense.6，Protection.2Reduce the effect.
34015	Hurt. 500%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (60% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.15%bleeding effect.\nWhen blunt instrument class. 10There will be in seconds.， The enemy can't use magic.，Alchemy.\nWhen the axe class. 18There will be in seconds. Defense.7，Protection.2Reduce the effect.
34016	Hurt. 520%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (60% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.16%bleeding effect.\nWhen blunt instrument class. 10There will be in seconds.， The enemy can't use magic.，Alchemy.\nWhen the axe class. 19There will be in seconds. Defense.7，Protection.2Reduce the effect.
34017	Hurt. 540%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (60% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.17%bleeding effect.\nWhen blunt instrument class.11In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 20There will be in seconds.， Defense.8，Protection.2Reduce the effect.
34018	Hurt. 560%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (60% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.18%bleeding effect.\nWhen blunt instrument class.11In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 21There will be in seconds. Defense.8，Protection.2Reduce the effect.
34019	Hurt. 600%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (60% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.20%bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 22There will be in seconds. Defense.9，Protection.3Reduce the effect.
34020	Hurt. 600%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (60% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.20%bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 22There will be in seconds. Defense.9，Protection.3Reduce the effect.
34021	Hurt. 600%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (60% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.20%bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 22There will be in seconds. Defense.9，Protection.3Reduce the effect.
34022	Hurt. 600%\nUse a sword.，A blunt instrument.，An axe attack on an enemy will have a specific effect.。 (60% Success.)\nWhen a sword class.5There will be a basic attack force in seconds.20%bleeding effect.\nWhen blunt instrument class.12In seconds, there will be enemies who cannot use magic.，Alchemy.。\nWhen the axe class. 22There will be in seconds. Defense.9，Protection.3Reduce the effect.
34023	Collision exercise.\nReduce.20%Long-range damage.，To.40%Weapon wound attacks each other.。
34024	Reduce.30%Long-range damage.，To.80%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34025	Reduce.32%Long-range damage.，To.88%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34026	Reduce.34%Long-range damage.，To.96%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34027	Reduce.36%Long-range damage.，To.104%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34028	Reduce.36%Long-range damage.，To.112%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34029	Reduce.36%Long-range damage.，To.112%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34030	Reduce.36%Long-range damage.，To.112%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.60%Conduct a melee attack.。
34031	Reduce.36%Long-range damage.，To.112%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.60%Conduct a melee attack.。
34032	Reduce.36%Long-range damage.，To.112%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.60%Conduct a melee attack.。
34033	Reduce.36%Long-range damage.，To.112%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34034	Reduce.50%Long-range damage.，To.192%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34035	Reduce.50%Long-range damage.，To.200%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34036	Reduce.55%Long-range damage.，To.208%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34037	Reduce.57%Long-range damage.，To.216%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34038	Reduce.60%Long-range damage.，To.240%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34039	Collision exercise.\nReduce.10%Long-range damage.，To.20%Attack the other side.。
34040	Reduce.30%Long-range damage.，To.40%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34041	Reduce.32%Long-range damage.，To.44%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34042	Reduce.34%Long-range damage.，To.48%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34043	Reduction in long-range damage.36%，To.52%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34044	Reduction in long-range damage.38%，To.56%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34045	Reduction in long-range damage.40%，To.60%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.50%Conduct a melee attack.。
34046	Reduction in long-range damage.42%，To.72%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.60%Conduct a melee attack.。
34047	Reduction in long-range damage.44%，To.76%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.60%Conduct a melee attack.。
34048	Reduction in long-range damage.46%，To.80%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.60%Conduct a melee attack.。
34049	Reduction in long-range damage.48%，To.84%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34050	Reduction in long-range damage.50%，To.96%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34051	Reduction in long-range damage.52%，To.100%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34052	Reduction in long-range damage.55%，To.104%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34053	Reduction in long-range damage.57%，To.108%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34054	Reduction in long-range damage.60%，To.120%Attack the other side.。\nThe collision distance increases.\nUse a sword.，A blunt instrument.，When the axe strikes.，Attack all enemies around to cause damage. Hurt.70%Conduct a melee attack.。
34055	add(100, 1, "Get a better way from other people or books.");
34056	add(10,5,"Use your skills to defeat enemies.");\nadd(20,3,"Use your skills to defeat powerful enemies.");\nadd(100,1,"Skill limit time.，Overcome.2enemy.",false);
34057	add(5,10,"Use your skills to defeat enemies.");\nadd(10,5,"Use your skills to defeat powerful enemies.");\nadd(30,2,"Skill limit time.，Overcome.2enemy.");\nadd(50,1,"Skill limit time.，Overcome.2A powerful enemy.",false);
34058	add(4,15,"Use your skills to defeat enemies.");\nadd(5,10,"Use your skills to defeat powerful enemies.");\nadd(20,3,"Use your skills to defeat very powerful enemies.");\nadd(20,3,"Skill limit time.，Overcome.2enemy.");\nadd(30,2,"Skill limit time.，Overcome.2A powerful enemy.");\nadd(50,1,"Skill limit time.，Overcome.2A very strong enemy.",false);
34059	add(3,20,"Use your skills to defeat enemies.");\nadd(4,15,"Use your skills to defeat powerful enemies.");\nadd(10,5,"Use your skills to defeat very powerful enemies.");\nadd(20,3,"Skill limit time.，Overcome.3enemy.",false);\nadd(30,2,"Skill limit time.，Overcome.3a powerful enemy.",false);\nadd(50,1,"Skill limit time.，Overcome.3very powerful enemy.",false);
34060	add(2,30,"Use your skills to defeat enemies.");\nadd(3,20,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill limit time.，Overcome.3enemy.");\nadd(20,3,"Skill limit time.，Overcome.3a powerful enemy.");\nadd(30,2,"Skill limit time.，Overcome.3very powerful enemy.");
34061	add(1,40,"Use your skills to defeat enemies.");\nadd(2,30,"Use your skills to defeat powerful enemies.");\nadd(4,15,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill limit time.，Overcome.3enemy.");\nadd(10,5,"Skill limit time.，Overcome.3a powerful enemy.");\nadd(20,3,"Skill limit time.，Overcome.3very powerful enemy.");
34062	add(0.8,60,"Use your skills to defeat enemies.");\nadd(1.5,30,"Use your skills to defeat powerful enemies.");\nadd(3,20,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill limit time.，Overcome.4enemy.",false);\nadd(20,3,"Skill limit time.，Overcome.4a powerful enemy.",false);\nadd(30,2,"Skill limit time.，Overcome.4A very strong enemy.",false);
34063	add(1,40,"Use your skills to defeat powerful enemies.");\nadd(2,30,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(5,10,"Skill limit time.，Overcome.4enemy.");\nadd(10,5,"Skill limit time.，Overcome.4a powerful enemy.");\nadd(20,3,"Skill limit time.，Overcome.4A very strong enemy.");
34064	add(0.8,60,"Use your skills to defeat powerful enemies.");\nadd(1.5,30,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(3,15,"Skill limit time.，Overcome.4enemy.");\nadd(5,10,"Skill limit time.，Overcome.4a powerful enemy.");\nadd(10,5,"Skill limit time.，Overcome.4A very strong enemy.");
34065	add(0.6,80,"Use your skills to defeat powerful enemies.");\nadd(1,40,"Use your skills to defeat very powerful enemies.");\nadd(4,15,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(5,10,"Skill limit time.，Overcome.5enemy.",false);\nadd(10,5,"Skill limit time.，Overcome.5a powerful enemy.",false);\nadd(20,3,"Skill limit time.，Overcome.5A very strong enemy.",false);
34066	add(0.5,100,"Use your skills to defeat powerful enemies.");\nadd(0.8,60,"Use your skills to defeat very powerful enemies.");\nadd(3,20,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(3,15,"Skill limit time.，Overcome.5enemy.");\nadd(5,10,"Skill limit time.，Overcome.5a powerful enemy.");\nadd(10,5,"Skill limit time.，Overcome.5A very strong enemy.");
34067	add(0.4,120,"Use your skills to defeat powerful enemies.");\nadd(0.6,80,"Use your skills to defeat very powerful enemies.");\nadd(2,30,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(1,40,"Skill limit time.，Overcome.5enemy.");\nadd(3,15,"Skill limit time.，Overcome.5a powerful enemy.");\nadd(5,10,"Skill limit time.，Overcome.5A very strong enemy.");
34068	add(0.3,150,"Use your skills to defeat powerful enemies.");\nadd(0.5,100,"Use your skills to defeat very powerful enemies.");\nadd(1.5,30,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(5,10,"Skill limit time.，Overcome.5a powerful enemy.");\nadd(10,5,"Skill limit time.，Overcome.5A very strong enemy.");\nadd(20,3,"Skill limit time.，Overcome.5A.BOSSlevel enemy.");
34069	add(0.2,200,"Use your skills to defeat powerful enemies.");\nadd(0.4,120,"Use your skills to defeat very powerful enemies.");\nadd(1,40,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(3,15,"Skill limit time.，Overcome.5a powerful enemy.");\nadd(5,10,"Skill limit time.，Overcome.5A very strong enemy.");\nadd(10,5,"Skill limit time.，Overcome.5A.BOSSlevel enemy.");
34070	add(0.1,300,"Use your skills to defeat powerful enemies.");\nadd(0.3,150,"Use your skills to defeat very powerful enemies.");\nadd(0.8,60,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(1,40,"Skill limit time.，Overcome.5a powerful enemy.");\nadd(3,15,"Skill limit time.，Overcome.5A very strong enemy.");\nadd(5,10,"Skill limit time.，Overcome.5A.BOSSlevel enemy.");
34071	add(100, 1, "Get a better way from other people or books.");
34072	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The heavy blow is turned into a blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
34073	add(1, 100, "Skill usage is successful.");\nadd(5, 15, "The heavy blow is turned into a blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);
34074	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The heavy blow is turned into a blow.");\nadd(10, 5, "Give the last blow with a heavy blow.", false);\nadd(50, 1, "Give the last blow with a blow.", false);
34075	add(0.6, 160, Skill usage is successful.);\nadd(3, 16, The heavy blow is turned into a blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
34076	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, The heavy blow is turned into a blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
34077	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, The heavy blow is turned into a blow.);\nadd(6, 8, Give the last blow with a heavy blow., false);\nadd(25, 2, Give the last blow with a blow., false);
34078	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, The heavy blow is turned into a blow.);\nadd(5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a blow., false);
34079	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, The heavy blow is turned into a blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(15, 4, Give the last blow with a blow., false);
34080	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, The heavy blow is turned into a blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
34081	add(2.5, 40, The heavy blow is turned into a blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
34082	add(1, 60, The heavy blow is turned into a blow.);\nadd(2.5, 30, Give the last blow with a heavy blow., false);\nadd(7, 6, Give the last blow with a blow., false);
34083	add(1, 120, The heavy blow is turned into a blow.);\nadd(1.65, 45, Give the last blow with a heavy blow., false);\nadd(7, 9, Give the last blow with a blow., false);
34084	add(1, 150, The heavy blow is turned into a blow.);\nadd(1.65, 60, Give the last blow with a heavy blow., false);\nadd(3.3, 15, Give the last blow with a blow., false);
34085	add(0.75, 200, The heavy blow is turned into a blow.);\nadd(1.25, 80, Give the last blow with a heavy blow., false);\nadd(2.5, 20, Give the last blow with a blow., false);
34086	add(0.5, 280, The heavy blow is turned into a blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
34087	add(0.5, 280, The heavy blow is turned into a blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
34088	add(0.5, 280, The heavy blow is turned into a blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
34089	add(0.5, 280, The heavy blow is turned into a blow.);\nadd(1.25, 120, Give the last blow with a heavy blow., false);\nadd(2.5, 40, Give the last blow with a blow., false);
34090	add(10, 10, "Skill usage is successful.");
34091	add(1, 100, "Skill usage is successful.");\nadd(10, 5, "Give the last blow with a jump cut.。");
34092	add(1, 100, "Skill usage is successful.");\nadd(8, 6, "Give the last blow with a jump cut.。");
34093	add(0.8, 100, "Skill usage is successful.");\nadd(3, 15, "The jump and slash hit succeeded.");\nadd(8, 6, "Give the last blow with a jump cut.。");
34094	add(0.6, 160, "Skill usage is successful.");\nadd(3, 15, "The jump and slash hit succeeded.");\nadd(6, 8, "Give the last blow with a jump cut.。");\nadd(20, 2, "Give the last blow with a blow.");
34095	add(0.3, 200, "Skill usage is successful.");\nadd(3, 15, "The jump and slash hit succeeded.");\nadd(6, 8, "Give the last blow with a jump cut.。");\nadd(20, 2, "Give the last blow with a blow.");
34096	add(0.3, 200, "Skill usage is successful.");\nadd(2.5, 16, "The jump and slash hit succeeded.");\nadd(6, 8, "Give the last blow with a jump cut.。");\nadd(18, 2, "Give the last blow with a blow.");
34097	add(0.25, 200, "Skill usage is successful.");\nadd(2.5, 20, "The jump and slash hit succeeded.");\nadd(5, 16, "Give the last blow with a jump cut.。");\nadd(15, 4, "Give the last blow with a blow.");
34098	add(0.25, 200, "Skill usage is successful.");\nadd(2.5, 20, "The jump and slash hit succeeded.");\nadd(4, 15, "Give the last blow with a jump cut.。");\nadd(15, 4, "Give the last blow with a blow.");
34099	add(0.25, 200, "Skill usage is successful.");\nadd(2.5, 20, "The jump and slash hit succeeded.");\nadd(3.5, 16, "Give the last blow with a jump cut.。");\nadd(10, 4, "Give the last blow with a blow.");
34100	add(2.5, 40, "The jump and slash hit succeeded.");\nadd(3, 16, "Give the last blow with a jump cut.。");\nadd(10, 4, "Give the last blow with a blow.");
34101	add(1.2, 60, "The jump and slash hit succeeded.");\nadd(2.5, 30, "Give the last blow with a jump cut.。");\nadd(7, 6, "Give the last blow with a blow.");
34102	add(1, 120, "The jump and slash hit succeeded.");\nadd(1.5, 40, "Give the last blow with a jump cut.。");\nadd(7, 9, "Give the last blow with a blow.");
34103	add(0.8, 125, "The jump and slash hit succeeded.");\nadd(1.4, 60, "Give the last blow with a jump cut.。");\nadd(3, 15, "Give the last blow with a blow.");
34104	add(0.7, 150, "The jump and slash hit succeeded.");\nadd(1.2, 80, "Give the last blow with a jump cut.。");\nadd(2.5, 20, "Give the last blow with a blow.");
34105	add(0.7, 150, "The jump and slash hit succeeded.");\nadd(1.2, 80, "Give the last blow with a jump cut.。");\nadd(2.5, 20, "Give the last blow with a blow.");
34106	add(100, 1, "Get a better way from other people or books.");
34107	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The heavy blow is turned into a blow.");\nadd(8, 5, "Give the last blow with a heavy blow.", false);
34108	add(1, 100, "Skill usage is successful.");\nadd(5, 15, "The heavy blow is turned into a blow.");\nadd(8, 5, "Give the last blow with a heavy blow.", false);
34109	add(1, 100, "Skill usage is successful.");\nadd(5, 10, "The heavy blow is turned into a blow.");\nadd(8, 5, "Give the last blow with a heavy blow.", false);\nadd(30, 1, "Give the last blow with a blow.", false);
34110	add(0.6, 160, Skill usage is successful.);\nadd(3, 16, The heavy blow is turned into a blow.);\nadd(5, 8, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a blow., false);
34111	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, The heavy blow is turned into a blow.);\nadd(5, 8, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a blow., false);
34112	add(0.3, 160, Skill usage is successful.);\nadd(3, 16, The heavy blow is turned into a blow.);\nadd(5, 8, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a blow., false);
34113	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, The heavy blow is turned into a blow.);\nadd(4, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
34114	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, The heavy blow is turned into a blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
34115	add(0.25, 200, Skill usage is successful.);\nadd(2.5, 20, The heavy blow is turned into a blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(7, 4, Give the last blow with a blow., false);
34116	add(2.5, 40, The heavy blow is turned into a blow.);\nadd(3.5, 16, Give the last blow with a heavy blow., false);\nadd(7, 4, Give the last blow with a blow., false);
34117	add(1, 60, The heavy blow is turned into a blow.);\nadd(2.5, 30, Give the last blow with a heavy blow., false);\nadd(5, 6, Give the last blow with a blow., false);
34118	add(1, 120, The heavy blow is turned into a blow.);\nadd(1.5, 45, Give the last blow with a heavy blow., false);\nadd(5, 9, Give the last blow with a blow., false);
34119	add(1, 150, The heavy blow is turned into a blow.);\nadd(1.5, 60, Give the last blow with a heavy blow., false);\nadd(3, 15, Give the last blow with a blow., false);
34120	add(0.75, 200, The heavy blow is turned into a blow.);\nadd(1, 80, Give the last blow with a heavy blow., false);\nadd(2, 20, Give the last blow with a blow., false);
34121	add(0.5, 400, The heavy blow is turned into a blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a blow., false);
34122	add(0.5, 400, The heavy blow is turned into a blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a blow., false);
34123	add(0.5, 400, The heavy blow is turned into a blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a blow., false);
34124	add(0.5, 400, The heavy blow is turned into a blow.);\nadd(1, 150, Give the last blow with a heavy blow., false);\nadd(2, 50, Give the last blow with a blow., false);
34125	add(100, 1, "Get a better way from other people or books.");
34126	add(5, 40, "Skill usage is successful.");\nadd(30, 5, "The heavy blow is turned into a blow.");\nadd(50, 1, "Give the last blow with a heavy blow.", false);
34127	add(4, 60, "Skill usage is successful.");\nadd(20, 8, "The heavy blow is turned into a blow.");\nadd(30, 2, "Give the last blow with a heavy blow.", false);
34128	add(3, 80, "Skill usage is successful.");\nadd(15, 10, "The heavy blow is turned into a blow.");\nadd(20, 3, "Give the last blow with a heavy blow.", false);\nadd(50, 1, "Give the last blow with a blow.", false);
34129	add(2, 100, Skill usage is successful.);\nadd(12, 12, The heavy blow is turned into a blow.);\nadd(15, 4, Give the last blow with a heavy blow., false);\nadd(30, 2, Give the last blow with a blow., false);
34130	add(1, 150, Skill usage is successful.);\nadd(10, 15, The heavy blow is turned into a blow.);\nadd(12, 5, Give the last blow with a heavy blow., false);\nadd(20, 2, Give the last blow with a blow., false);
34131	add(0.8, 180, Skill usage is successful.);\nadd(8, 18, The heavy blow is turned into a blow.);\nadd(10, 6, Give the last blow with a heavy blow., false);\nadd(15, 3, Give the last blow with a blow., false);
34132	add(0.5, 200, Skill usage is successful.);\nadd(6, 20, The heavy blow is turned into a blow.);\nadd(8, 7, Give the last blow with a heavy blow., false);\nadd(10, 4, Give the last blow with a blow., false);
34133	add(0.3, 200, Skill usage is successful.);\nadd(5, 30, The heavy blow is turned into a blow.);\nadd(6, 9, Give the last blow with a heavy blow., false);\nadd(8, 5, Give the last blow with a blow., false);
34134	add(0.1, 200, Skill usage is successful.);\nadd(3, 40, The heavy blow is turned into a blow.);\nadd(5, 12, Give the last blow with a heavy blow., false);\nadd(6, 6, Give the last blow with a blow., false);
34135	add(2, 60, The heavy blow is turned into a blow.);\nadd(3, 15, Give the last blow with a heavy blow., false);\nadd(5, 8, Give the last blow with a blow., false);
34136	add(1, 80, The heavy blow is turned into a blow.);\nadd(2, 25, Give the last blow with a heavy blow., false);\nadd(3, 15, Give the last blow with a blow., false);
34137	add(0.8, 100, The heavy blow is turned into a blow.);\nadd(1.5, 30, Give the last blow with a heavy blow., false);\nadd(2, 20, Give the last blow with a blow., false);
34138	add(0.5, 120, The heavy blow is turned into a blow.);\nadd(1, 50, Give the last blow with a heavy blow., false);\nadd(1.6, 30, Give the last blow with a blow., false);
34139	add(0.3, 150, The heavy blow is turned into a blow.);\nadd(0.8, 60, Give the last blow with a heavy blow., false);\nadd(1.3, 40, Give the last blow with a blow., false);
34140	add(0.1, 200, The heavy blow is turned into a blow.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a blow., false);
34141	add(0.1, 200, The heavy blow is turned into a blow.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a blow., false);
34142	add(0.1, 200, The heavy blow is turned into a blow.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a blow., false);
34143	add(0.1, 200, The heavy blow is turned into a blow.);\nadd(0.5, 80, Give the last blow with a heavy blow., false);\nadd(1, 50, Give the last blow with a blow., false);
34144	add(10, 10, "Attack the enemy with your skills.");
34145	add(1, 30, "Attack the enemy with your skills.");\nadd(5, 15, "Use your skills to attack the enemy successfully.");\nadd(10, 5, "Use your skills to defend against long-range attacks.");\nadd(20, 1, "Use your skills to defend against long-range attacks.");
34146	add(0.8, 40, "Attack the enemy with your skills.");\nadd(3, 20, "Use your skills to attack the enemy successfully.");\nadd(8, 5, "Use your skills to defend against long-range attacks.");\nadd(15, 2, "Use your skills to defend against long-range attacks.");
34147	add(0.6, 50, "Attack the enemy with your skills.");\nadd(2, 30, "Use your skills to attack the enemy successfully.");\nadd(6, 6, "Use your skills to defend against long-range attacks.");\nadd(10, 3, "Use your skills to defend against long-range attacks.");
34148	add(0.5, 60, "Attack the enemy with your skills.");\nadd(1, 40, "Use your skills to attack the enemy successfully.");\nadd(5, 10, "Use your skills to defend against long-range attacks.");\nadd(8, 4, "Use your skills to defend against long-range attacks.");
34149	add(0.3, 100, "Attack the enemy with your skills.");\nadd(0.8, 50, "Use your skills to attack the enemy successfully.");\nadd(3, 15, "Use your skills to defend against long-range attacks.");\nadd(6, 5, "Use your skills to defend against long-range attacks.");
34150	add(0.1, 200, "Attack the enemy with your skills.");\nadd(0.6, 60, "Use your skills to attack the enemy successfully.");\nadd(2, 20, "Use your skills to defend against long-range attacks.");\nadd(5, 7, "Use your skills to defend against long-range attacks.");
34151	add(0.08, 300, "Attack the enemy with your skills.");\nadd(0.5, 70, "Use your skills to attack the enemy successfully.");\nadd(1, 35, "Use your skills to defend against long-range attacks.");\nadd(3, 15, "Use your skills to defend against long-range attacks.");
34152	add(0.05, 400, "Attack the enemy with your skills.");\nadd(0.3, 100, "Use your skills to attack the enemy successfully.");\nadd(0.8, 50, "Use your skills to defend against long-range attacks.");\nadd(2, 20, "Use your skills to defend against long-range attacks.");
34153	add(0.03, 500, "Attack the enemy with your skills.");\nadd(0.2, 150, "Use your skills to attack the enemy successfully.");\nadd(0.6, 70, "Use your skills to defend against long-range attacks.");\nadd(1, 40, "Use your skills to defend against long-range attacks.");
34154	add(0.01, 600, "Attack the enemy with your skills.");\nadd(0.1, 300, "Use your skills to attack the enemy successfully.");\nadd(0.5, 80, "Use your skills to defend against long-range attacks.");\nadd(0.8, 50, "Use your skills to defend against long-range attacks.");
34155	add(0.1, 400, "Use your skills to attack the enemy successfully.");\nadd(0.4, 100, "Use your skills to defend against long-range attacks.");\nadd(0.7, 70, "Use your skills to defend against long-range attacks.");\nadd(5, 10, "The enemy in the attack was successful.", false);
34156	add(0.07, 500, "Use your skills to attack the enemy successfully.");\nadd(0.25, 150, "Use your skills to defend against long-range attacks.");\nadd(0.6, 80, "Use your skills to defend against long-range attacks.");\nadd(4, 12, "The enemy in the attack was successful.", false);
34157	add(0.06, 600, "Use your skills to attack the enemy successfully.");\nadd(0.12, 300, "Use your skills to defend against long-range attacks.");\nadd(0.4, 100, "Use your skills to defend against long-range attacks.");\nadd(3, 15, "The enemy in the attack was successful.", false);
34158	add(0.04, 800, "Use your skills to attack the enemy successfully.");\nadd(0.1, 400, "Use your skills to defend against long-range attacks.");\nadd(0.25, 200, "Use your skills to defend against long-range attacks.");\nadd(2, 20, "The enemy in the attack was successful.", false);
34159	add(0.03, 1000, "Use your skills to attack the enemy successfully.");\nadd(0.07, 500, "Use your skills to defend against long-range attacks.");\nadd(0.15, 400, "Use your skills to defend against long-range attacks.");\nadd(1, 30, "The enemy in the attack was successful.", false);
34160	add(10, 10, "Attack the enemy with your skills.");
34161	add(1, 20, "Attack the enemy with your skills.");\nadd(5, 10, "Use your skills to attack the enemy successfully.");\nadd(10, 5, "Use your skills to defend against long-range attacks.");\nadd(20, 1, "Use your skills to defend against long-range attacks.");
34162	add(0.8, 30, "Attack the enemy with your skills.");\nadd(3, 10, "Use your skills to attack the enemy successfully.");\nadd(8, 5, "Use your skills to defend against long-range attacks.");\nadd(15, 2, "Use your skills to defend against long-range attacks.");
34163	add(0.6, 40, "Attack the enemy with your skills.");\nadd(2, 15, "Use your skills to attack the enemy successfully.");\nadd(6, 6, "Use your skills to defend against long-range attacks.");\nadd(10, 3, "Use your skills to defend against long-range attacks.");
34164	add(0.5, 50, "Attack the enemy with your skills.");\nadd(1, 20, "Use your skills to attack the enemy successfully.");\nadd(5, 10, "Use your skills to defend against long-range attacks.");\nadd(8, 4, "Use your skills to defend against long-range attacks.");
34165	add(0.3, 70, "Attack the enemy with your skills.");\nadd(0.8, 30, "Use your skills to attack the enemy successfully.");\nadd(3, 15, "Use your skills to defend against long-range attacks.");\nadd(6, 5, "Use your skills to defend against long-range attacks.");
34166	add(0.1, 100, "Attack the enemy with your skills.");\nadd(0.6, 40, "Use your skills to attack the enemy successfully.");\nadd(2, 20, "Use your skills to defend against long-range attacks.");\nadd(5, 7, "Use your skills to defend against long-range attacks.");
34167	add(0.08, 120, "Attack the enemy with your skills.");\nadd(0.5, 50, "Use your skills to attack the enemy successfully.");\nadd(1, 35, "Use your skills to defend against long-range attacks.");\nadd(3, 15, "Use your skills to defend against long-range attacks.");
34168	add(0.05, 200, "Attack the enemy with your skills.");\nadd(0.3, 70, "Use your skills to attack the enemy successfully.");\nadd(0.8, 50, "Use your skills to defend against long-range attacks.");\nadd(2, 20, "Use your skills to defend against long-range attacks.");
34169	add(0.03, 300, "Attack the enemy with your skills.");\nadd(0.2, 100, "Use your skills to attack the enemy successfully.");\nadd(0.6, 70, "Use your skills to defend against long-range attacks.");\nadd(1, 40, "Use your skills to defend against long-range attacks.");
34170	add(0.01, 500, "Attack the enemy with your skills.");\nadd(0.1, 200, "Use your skills to attack the enemy successfully.");\nadd(0.5, 80, "Use your skills to defend against long-range attacks.");\nadd(0.8, 50, "Use your skills to defend against long-range attacks.");
34171	add(0.1, 300, "Use your skills to attack the enemy successfully.");\nadd(0.4, 100, "Use your skills to defend against long-range attacks.");\nadd(0.7, 70, "Use your skills to defend against long-range attacks.");\nadd(5, 10, "The enemy in the attack was successful.", false);
34172	add(0.07, 400, "Use your skills to attack the enemy successfully.");\nadd(0.25, 150, "Use your skills to defend against long-range attacks.");\nadd(0.6, 80, "Use your skills to defend against long-range attacks.");\nadd(4, 12, "The enemy in the attack was successful.", false);
34173	add(0.06, 500, "Use your skills to attack the enemy successfully.");\nadd(0.12, 300, "Use your skills to defend against long-range attacks.");\nadd(0.4, 100, "Use your skills to defend against long-range attacks.");\nadd(3, 15, "The enemy in the attack was successful.", false);
34174	add(0.04, 600, "Use your skills to attack the enemy successfully.");\nadd(0.1, 400, "Use your skills to defend against long-range attacks.");\nadd(0.25, 200, "Use your skills to defend against long-range attacks.");\nadd(2, 20, "The enemy in the attack was successful.", false);
34175	add(0.03, 700, "Use your skills to attack the enemy successfully.");\nadd(0.07, 500, "Use your skills to defend against long-range attacks.");\nadd(0.15, 400, "Use your skills to defend against long-range attacks.");\nadd(1, 30, "The enemy in the attack was successful.", false);
34176	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34177	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34178	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34179	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34180	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34181	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34182	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34183	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34184	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34185	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34186	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34187	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34188	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34189	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34190	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34191	The duration of infinite chopping is limited.。Make the most of this time.，Use instant moves to defeat more enemies.。
34192	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
34193	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.。
34194	Use a heavy blow to bring down the enemy.。
34195	Use a heavy blow to bring down the enemy.。
34196	Use a heavy blow to bring down the enemy.。
34197	Use a heavy blow to bring down the enemy.。
34198	Use a heavy blow to bring down the enemy.。
34199	Use a heavy blow to bring down the enemy.。
34200	Use a heavy blow to bring down the enemy.。
34201	Use a heavy blow to bring down the enemy.。
34202	Use a heavy blow to bring down the enemy.。
34203	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34204	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34205	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34206	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34207	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34208	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nGive it to you.1Segment eligibility.，Can prove your hard-hitting proficiency.。
34209	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nGive it to you.2Segment eligibility.，Can prove your hard-hitting proficiency.。
34210	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nGive it to you.3Segment eligibility.，Can prove your hard-hitting proficiency.。
34211	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34212	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34213	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34214	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34215	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34216	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34217	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34218	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34219	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34220	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34221	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34222	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34223	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34224	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34225	The enemy should be defeated with a powerful blow first.，Then attack the fallen enemy.，Hit the enemy hard.。
34226	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34227	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.
34228	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.
34229	Use a heavy blow to bring down the enemy.。
34230	Use a heavy blow to bring down the enemy.。
34231	Use a heavy blow to bring down the enemy.。
34232	Use a heavy blow to bring down the enemy.。
34233	Use a heavy blow to bring down the enemy.。
34234	Use a heavy blow to bring down the enemy.。
34235	Use a heavy blow to bring down the enemy.。
34236	Use a heavy blow to bring down the enemy.。
34237	Use a heavy blow to bring down the enemy.。
34238	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34239	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34240	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34241	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34242	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34243	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nGive it to you.1Segment eligibility.，Can prove your hard-hitting proficiency.。
34244	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nGive it to you.2Segment eligibility.，Can prove your hard-hitting proficiency.。
34245	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nGive it to you.3Segment eligibility.，Can prove your hard-hitting proficiency.。
34246	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.
34247	By.(Use)Key use the hit skill.。Wait until the skill icon is fixed on the head.，Clicking on an attack object uses a heavy hit instead of a basic attack.。Clicking on the head-tap icon returns to normal attack status.
34248	Use a heavy blow to bring down the enemy.。
34249	Use a heavy blow to bring down the enemy.。
34250	Use a heavy blow to bring down the enemy.。
34251	Use a heavy blow to bring down the enemy.。
34252	Use a heavy blow to bring down the enemy.。
34253	Use a heavy blow to bring down the enemy.。
34254	Use a heavy blow to bring down the enemy.。
34255	Use a heavy blow to bring down the enemy.。
34256	Use a heavy blow to bring down the enemy.。
34257	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34258	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34259	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34260	Use a heavy blow to bring down the enemy.。\nGrade.5Start ingest not only to harm enemies in the target.，You can also attack your surrounding enemies at the same time.。
34261	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34262	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nGive it to you.1Segment eligibility.，Can prove your hard-hitting proficiency.。
34263	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nGive it to you.2Segment eligibility.，Can prove your hard-hitting proficiency.。
34264	Reach the highest level of you.，Not only can you harm the enemy in the target.，It will also do great harm to the enemies around you.。\nGive it to you.3Segment eligibility.，Can prove your hard-hitting proficiency.。
34265	A skill that strikes hard at the enemy.。Practice first.。
34266	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34267	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34268	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34269	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34270	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34271	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34272	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34273	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34274	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34275	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34276	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。\nFrom the level.5Begin.，The reduction in the rate of long-range damage by the enemy will increase.。
34277	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。\nFrom the level.5Begin.，The reduction in the rate of long-range damage by the enemy will increase.。
34278	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。\nFrom the level.5Begin.，The reduction in the rate of long-range damage by the enemy will increase.。
34279	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。\nFrom the level.5Begin.，The reduction in the rate of long-range damage by the enemy will increase.。
34280	Reach the highest level of collision for you.，Can be safer to shorten the distance from the enemy.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34281	A skill that strikes hard at the enemy.。Practice first.。
34282	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34283	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34284	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34285	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34286	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34287	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34288	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34289	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34290	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34291	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。
34292	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。\nFrom the level.5Begin.，The reduction in the rate of long-range damage by the enemy will increase.。
34293	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。\nFrom the level.5Begin.，The reduction in the rate of long-range damage by the enemy will increase.。
34294	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。\nFrom the level.5Begin.，The reduction in the rate of long-range damage by the enemy will increase.。
34295	Collisions are enemies defended against bows or dragonflies.，Fast approach skills.。But if the value of life is not high.，On the way, you will be at risk from an enemy attack.。\nFrom the level.5Begin.，The reduction in the rate of long-range damage by the enemy will increase.。
34296	Reach the highest level of collision for you.，Can be safer to shorten the distance from the enemy.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34297	(1, 100, The promotion exam was successful.)
34298	(4,50, The promotion exam was successful.)
34299	(6,34, The promotion exam was successful.)
34300	(8,25, The promotion exam was successful.)
34301	(1, 100, The promotion exam was successful.)
34302	(4,50, The promotion exam was successful.)
34303	(6,34, The promotion exam was successful.)
34304	(8,25, The promotion exam was successful.)
34305	(1, 100, The promotion exam was successful.)
34306	(4,50, The promotion exam was successful.)
34307	(6,34, The promotion exam was successful.)
34308	(8,25, The promotion exam was successful.)
34309	Swinging a cane. (SoloStage)
34310	sacred infection. (SoloStage)
34311	Fanatical. (SoloStage)
34312	Mineral meteor shower. (SoloStage)
34313	add(100, 1, "BOSSSkills.");
34314	add(100, 1, "BOSSSkills.");
34315	add(100, 1, "BOSSSkills.");
34316	add(100, 1, "BOSSSkills.");
34383	add(5, 20, "Both hands are armed to attack the enemy.。");\nadd(10, 10, "Both hands are armed with weapons to attack the enemy's victory.");
34384	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 100%\n2Attack damage. 120%\n3Attack damage. 140%\n4Attack damage. 160%\n5Attack damage. 180%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 20Seconds., The enemy freezes time. 3Seconds.\nWhen changing a weapon.，Skill effect initialization.
34385	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 100%\n2Attack damage. 120%\n3Attack damage. 140%\n4Attack damage. 160%\n5Attack damage. 180%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 20Seconds., The enemy freezes time. 3.1Seconds.\nWhen changing a weapon.，Skill effect initialization.
34386	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 110%\n2Attack damage. 130%\n3Attack damage. 150%\n4Attack damage. 170%\n5Attack damage. 190%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 20.5Seconds., The enemy freezes time. 3.2Seconds.\nWhen changing a weapon.，Skill effect initialization.
34387	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 120%\n2Attack damage. 140%\n3Attack damage. 160%\n4Attack damage. 180%\n5Attack damage. 200%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 21Seconds., The enemy freezes time. 3.3Seconds.\nWhen changing a weapon.，Skill effect initialization.
34388	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 130%\n2Attack damage. 150%\n3Attack damage. 170%\n4Attack damage. 190%\n5Attack damage. 210%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 21.5Seconds., The enemy freezes time. 3.4Seconds.\nWhen changing a weapon.，Skill effect initialization.
34389	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 140%\n2Attack damage. 160%\n3Attack damage. 180%\n4Attack damage. 200%\n5Attack damage. 220%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 22Seconds., The enemy freezes time. 3.5Seconds.\nWhen changing a weapon.，Skill effect initialization.
34390	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 150%\n2Attack damage. 170%\n3Attack damage. 190%\n4Attack damage. 210%\n5Attack damage. 230%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 22.5Seconds., The enemy freezes time. 3.6Seconds.\nWhen changing a weapon.，Skill effect initialization.
34391	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 200%\n2Attack damage. 220%\n3Attack damage. 240%\n4Attack damage. 260%\n5Attack damage. 280%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 23Seconds., The enemy freezes time. 3.7Seconds.\nWhen changing a weapon.，Skill effect initialization.
34392	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 210%\n2Attack damage. 230%\n3Attack damage. 250%\n4Attack damage. 270%\n5Attack damage. 290%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 23.5Seconds., The enemy freezes time. 3.8Seconds.\nWhen changing a weapon.，Skill effect initialization.
34393	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 220%\n2Attack damage. 240%\n3Attack damage. 260%\n4Attack damage. 280%\n5Attack damage. 300%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 24Seconds., The enemy freezes time. 3.9Seconds.\nWhen changing a weapon.，Skill effect initialization.
34394	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 230%\n2Attack damage. 250%\n3Attack damage. 270%\n4Attack damage. 290%\n5Attack damage. 310%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 24.5Seconds., The enemy freezes time. 4Seconds.\nWhen changing a weapon.，Skill effect initialization.
34395	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 300%\n2Attack damage. 320%\n3Attack damage. 340%\n4Attack damage. 360%\n5Attack damage. 380%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 25Seconds., The enemy freezes time. 4.1Seconds.\nWhen changing a weapon.，Skill effect initialization.
34396	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 320%\n2Attack damage. 340%\n3Attack damage. 360%\n4Attack damage. 380%\n5Attack damage. 400%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 25.5Seconds., The enemy freezes time. 4.2Seconds.\nWhen changing a weapon.，Skill effect initialization.
34397	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 340%\n2Attack damage. 360%\n3Attack damage. 380%\n4Attack damage. 400%\n5Attack damage. 420%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 26Seconds., The enemy freezes time. 4.3Seconds.\nWhen changing a weapon.，Skill effect initialization.
34398	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 360%\n2Attack damage. 380%\n3Attack damage. 400%\n4Attack damage. 420%\n5Attack damage. 440%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 26.5Seconds., The enemy freezes time. 4.4Seconds.\nWhen changing a weapon.，Skill effect initialization.
34399	When maintaining an infinite burst.，In the event of a continuous attack.\n1Attack damage. 380%\n2Attack damage. 400%\n3Attack damage. 420%\n4Attack damage. 440%\n5Attack damage. 460%\nThe attacks were maintained in the future.5Attack damage.\nUnlimited hit state lasts for time. 27Seconds., The enemy freezes time. 4.5Seconds.\nWhen changing a weapon.，Skill effect initialization.
34400	add(100, 1, "Perform the task.");
34401	add(2, 50, "Use skills.");
34402	add(1, 100, "Use skills.");
34403	add(0.2, 500, "Use skills.");\nadd(4.5, 10, "Reach maximum damage.");
34404	add(0.1, 1000, "Use skills.");\nadd(3, 15, "Reach maximum damage.");
34405	add(0.05, 1500, "Use skills.");\nadd(3.5, 20, "Reach maximum damage.");
34406	add(0.04, 2000, "Use skills.");\nadd(3, 25, "Reach maximum damage.");
34407	add(0.02, 2500, "Use skills.");\nadd(2.5, 30, "Reach maximum damage.");\nadd(3, 5, "Use your skills to defeat the enemy.");
34408	add(0.01, 3000, "Use skills.");\nadd(2, 35, "Reach maximum damage.");\nadd(2.5, 10, "Use your skills to defeat the enemy.");
34409	add(0.01, 3500, "Use skills.");\nadd(1.5, 40, "Reach maximum damage.");\nadd(2, 20, "Use your skills to defeat the enemy.");
34410	add(0.01, 4000, "Use skills.");\nadd(1, 50, "Reach maximum damage.");\nadd(1.5, 40, "Use your skills to defeat the enemy.");
34411	add(0.01, 4500, "Use skills.");\nadd(0.5, 100, "Reach maximum damage.");\nadd(1, 60, "Use your skills to defeat the enemy.");
34412	add(0.01, 5000, "Use skills.");\nadd(0.4, 112, "Reach maximum damage.");\nadd(0.8, 80, "Use your skills to defeat the enemy.");\nadd(1, 5, "Maximum damage.，Defeat the enemy.");
34413	add(0.01, 5500, "Use skills.");\nadd(0.3, 125, "Reach maximum damage.");\nadd(0.6, 100, "Use your skills to defeat the enemy.");\nadd(0.8, 10, "Maximum damage.，Defeat the enemy.");
34414	add(0.01, 6000, "Use skills.");\nadd(0.2, 150, "Reach maximum damage.");\nadd(0.4, 150, "Use your skills to defeat the enemy.");\nadd(0.6, 25, "Maximum damage.，Defeat the enemy.");
34415	add(0.01, 6500, "Use skills.");\nadd(0.1, 200, "Reach maximum damage.");\nadd(0.2, 200, "Use your skills to defeat the enemy.");\nadd(0.4, 50, "Maximum damage.，Defeat the enemy.");
34416	The practice of this skill has reached its highest level.。
34417	Skill practice phase.
34418	When equipped with heavy armor.\nIncreased defense.2\nIncreased protection.1\nThe chance of stiff resistance increases. 1%
34419	When equipped with heavy armor.\nIncreased defense.4\nIncreased protection.1\nThe chance of stiff resistance increases. 1%\n[Agility is reduced.50%]
34420	When equipped with heavy armor.\nIncreased defense.6\nIncreased protection.6\nThe chance of stiff resistance increases. 1%\n[Agility is reduced.50%]
34421	When equipped with heavy armor.\nIncreased defense.8\nIncreased protection.6\nMagic. Increased defense.2\nThe chance of stiff resistance increases.2%\n[Agility is reduced.50%]
34422	When equipped with heavy armor.\nIncreased defense.10\nIncreased protection.3\nMagic. Increased defense.2\nThe chance of stiff resistance increases.2%\n[Agility is reduced.50%]
34423	When equipped with heavy armor.\nIncreased defense.12\nIncreased protection.3\nMagic. Increased defense.4\nThe chance of stiff resistance increases.2%\n[Agility is reduced.50%]
34424	When equipped with heavy armor.\nIncreased defense.16\nIncreased protection.5\nMagic. Increased defense.4\nMagic. Increased protection.1\nThe odds of stiff resistance. Increase.3%\nCan be equipped.1jewelry.\n[Agility is reduced.45%]
34425	When equipped with heavy armor.\nIncreased defense.18\nIncreased protection.5\nMagic. Increased defense.6\nMagic. Increased protection.1\nThe odds of stiff resistance. Increase.3%\nCan be equipped.1jewelry.\n[Agility is reduced.45%]
34426	When equipped with heavy armor.\nIncreased defense.20\nIncreased protection.6\nMagic. Increased defense.6\nMagic. Increased protection.1\nThe odds of stiff resistance. Increase.3%\nCan be equipped.1jewelry.\n[Agility is reduced.45%]
34427	When equipped with heavy armor.\nIncreased defense.22\nIncreased protection.6\nMagic. Increased defense.8\nMagic. Increased protection.6\nThe odds of stiff resistance. Increase.4%\nCan be equipped.1jewelry.\n[Agility is reduced.45%]
34428	When equipped with heavy armor.\nIncreased defense.24\nIncreased protection.7\nMagic. Increased defense.10\nMagic. Increased protection.6\nThe odds of stiff resistance. Increase.4%\nCan be equipped.1jewelry.\n[Agility is reduced.40%]
34429	When equipped with heavy armor.\nIncreased defense.28\nIncreased protection.7\nMagic. Increased defense.12\nMagic. Increased protection.3\nThe odds of stiff resistance. Increase.4%\nCan be equipped.1jewelry.\n[Agility is reduced.40%]
34430	When equipped with heavy armor.\nIncreased defense.32\nIncreased protection.8\nMagic. Increased defense.14\nMagic. Increased protection.3\nThe odds of stiff resistance. Increase.5%\nCan be equipped.2jewelry.\n[Agility is reduced.40%]
34431	When equipped with heavy armor.\nIncreased defense.36\nIncreased protection.9\nMagic. Increased defense.16\nMagic. Increased protection.4\nThe odds of stiff resistance. Increase.5%\nCan be equipped.2jewelry.\n[Agility is reduced.40%]
34432	When equipped with heavy armor.\nIncreased defense.40\nIncreased protection.10\nMagic. Increased defense.20\nMagic. Increased protection.5\nThe chance of stiff resistance increases.6%\nCan be equipped.2jewelry.\n[Agility is reduced.35%]
34433	Skill practice phase.
34434	When equipped with heavy armor.\nIncreased defense.2\nIncreased protection.1\nThe chance of stiff resistance increases. 1%
34435	When equipped with heavy armor.\nIncreased defense.4\nIncreased protection.1\nThe chance of stiff resistance increases. 1%\n[Agility is reduced.50%]
34436	When equipped with heavy armor.\nIncreased defense.6\nIncreased protection.6\nThe chance of stiff resistance increases. 1%\n[Agility is reduced.50%]
34437	When equipped with heavy armor.\nIncreased defense.8\nIncreased protection.6\nMagic. Increased defense.2\nThe chance of stiff resistance increases.2%\n[Agility is reduced.50%]
34438	When equipped with heavy armor.\nIncreased defense.10\nIncreased protection.3\nMagic. Increased defense.2\nThe chance of stiff resistance increases.2%\n[Agility is reduced.50%]
34439	When equipped with heavy armor.\nIncreased defense.12\nIncreased protection.3\nMagic. Increased defense.4\nThe chance of stiff resistance increases.2%\n[Agility is reduced.50%]
34440	When equipped with heavy armor.\nIncreased defense.16\nIncreased protection.5\nMagic. Increased defense.4\nMagic. Increased protection.1\nThe odds of stiff resistance. Increase.3%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
34441	When equipped with heavy armor.\nIncreased defense.18\nIncreased protection.5\nMagic. Increased defense.6\nMagic. Increased protection.1\nThe odds of stiff resistance. Increase.3%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
34442	When equipped with heavy armor.\nIncreased defense.20\nIncreased protection.6\nMagic. Increased defense.6\nMagic. Increased protection.1\nThe odds of stiff resistance. Increase.3%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
34443	When equipped with heavy armor.\nIncreased defense.22\nIncreased protection.6\nMagic. Increased defense.8\nMagic. Increased protection.6\nThe odds of stiff resistance. Increase.4%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
34444	When equipped with heavy armor.\nIncreased defense.24\nIncreased protection.7\nMagic. Increased defense.10\nMagic. Increased protection.6\nThe odds of stiff resistance. Increase.4%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
34445	When equipped with heavy armor.\nIncreased defense.28\nIncreased protection.7\nMagic. Increased defense.12\nMagic. Increased protection.3\nThe odds of stiff resistance. Increase.4%\nCan be equipped.1jewelry.\n[Agility is reduced.50%]
34446	When equipped with heavy armor.\nIncreased defense.32\nIncreased protection.8\nMagic. Increased defense.14\nMagic. Increased protection.3\nThe odds of stiff resistance. Increase.5%\nCan be equipped.2jewelry.\n[Agility is reduced.50%]
34447	When equipped with heavy armor.\nIncreased defense.36\nIncreased protection.9\nMagic. Increased defense.16\nMagic. Increased protection.4\nThe odds of stiff resistance. Increase.5%\nCan be equipped.2jewelry.\n[Agility is reduced.50%]
34448	When equipped with heavy armor.\nIncreased defense.40\nIncreased protection.10\nMagic. Increased defense.20\nMagic. Increased protection.5\nThe odds of stiff resistance. Increase.6%\nCan be equipped.2jewelry.\n[Agility is reduced.50%]
34449	Skill practice phase.
34450	When equipped with heavy armor.\nIncreased defense.2\nIncreased protection.1\nThe chance of stiff resistance increases. 1%
34451	When equipped with heavy armor.\nIncreased defense.4\nIncreased protection.1\nThe chance of stiff resistance increases. 1%\n[Agility is reduced.30%]
34452	When equipped with heavy armor.\nIncreased defense.6\nIncreased protection.6\nThe chance of stiff resistance increases. 1%\n[Agility is reduced.30%]
34453	When equipped with heavy armor.\nIncreased defense.8\nIncreased protection.6\nMagic. Increased defense.2\nThe chance of stiff resistance increases.2%\n[Agility is reduced.30%]
34454	When equipped with heavy armor.\nIncreased defense.10\nIncreased protection.3\nMagic. Increased defense.2\nThe chance of stiff resistance increases.2%\n[Agility is reduced.30%]
34455	When equipped with heavy armor.\nIncreased defense.12\nIncreased protection.3\nMagic. Increased defense.4\nThe chance of stiff resistance increases.2%\n[Agility is reduced.30%]
34456	When equipped with heavy armor.\nIncreased defense.16\nIncreased protection.5\nMagic. Increased defense.4\nMagic. Increased protection.1\nThe odds of stiff resistance. Increase.3%\nCan be equipped.1jewelry.\n[Agility is reduced.20%]
34457	When equipped with heavy armor.\nIncreased defense.18\nIncreased protection.5\nMagic. Increased defense.6\nMagic. Increased protection.1\nThe odds of stiff resistance. Increase.3%\nCan be equipped.1jewelry.\n[Agility is reduced.20%]
34458	When equipped with heavy armor.\nIncreased defense.20\nIncreased protection.6\nMagic. Increased defense.6\nMagic. Increased protection.1\nThe odds of stiff resistance. Increase.3%\nCan be equipped.1jewelry.\n[Agility is reduced.20%]
34459	When equipped with heavy armor.\nIncreased defense.22\nIncreased protection.6\nMagic. Increased defense.8\nMagic. Increased protection.6\nThe odds of stiff resistance. Increase.4%\nCan be equipped.1jewelry.\n[Agility is reduced.20%]
34460	When equipped with heavy armor.\nIncreased defense.24\nIncreased protection.7\nMagic. Increased defense.10\nMagic. Increased protection.6\nThe odds of stiff resistance. Increase.4%\nCan be equipped.1jewelry.\n[Agility is reduced.15%]
34461	When equipped with heavy armor.\nIncreased defense.28\nIncreased protection.7\nMagic. Increased defense.12\nMagic. Increased protection.3\nThe odds of stiff resistance. Increase.4%\nCan be equipped.1jewelry.\n[Agility is reduced.15%]
34462	When equipped with heavy armor.\nIncreased defense.32\nIncreased protection.8\nMagic. Increased defense.14\nMagic. Increased protection.3\nThe odds of stiff resistance. Increase.5%\nCan be equipped.2jewelry.\n[Agility is reduced.15%]
34463	When equipped with heavy armor.\nIncreased defense.36\nIncreased protection.9\nMagic. Increased defense.16\nMagic. Increased protection.4\nThe odds of stiff resistance. Increase.5%\nCan be equipped.2jewelry.\n[Agility is reduced.15%]
34464	When equipped with heavy armor.\nIncreased defense.40\nIncreased protection.10\nMagic. Increased defense.20\nMagic. Increased protection.5\nThe odds of stiff resistance. 6%증가\nCan be equipped.2jewelry.\n[Agility is reduced.10%]
34465	Skill practice phase.
34466	When equipped with light armor.\nIncreased defense.2
34467	When equipped with light armor.\nIncreased defense.2
34468	When equipped with light armor.\nIncreased defense.4
34469	When equipped with light armor.\nIncreased defense.4\nIncreased protection.1
34470	When equipped with light armor.\nIncreased defense.6\nIncreased protection.1
34471	When equipped with light armor.\nIncreased defense.6\nIncreased protection.1
34472	When equipped with light armor.\nIncreased defense.8\nIncreased protection.6\nMagic. Increased defense.2
34473	When equipped with light armor.\nIncreased defense.10\nIncreased protection.6\nMagic. Increased defense.2
34474	When equipped with light armor.\nIncreased defense.12\nIncreased protection.6\nMagic. Increased defense.4\nMagic. Increased protection.1\nCan be equipped.2jewelry.
34475	When equipped with light armor.\nIncreased defense.12\nIncreased protection.3\nMagic. Increased defense.6\nMagic. Increased protection.1\nCan be equipped.2jewelry.
34476	When equipped with light armor.\nIncreased defense.14\nIncreased protection.3\nMagic. Increased defense.8\nMagic. Increased protection.1\nCan be equipped.2jewelry.
34477	When equipped with light armor.\nIncreased defense.14\nIncreased protection.3\nMagic. Increased defense.10\nMagic. Increased protection.6\nCan be equipped.2jewelry.
34478	When equipped with light armor.\nIncreased defense.16\nIncreased protection.4\nMagic. Increased defense.12\nMagic. Increased protection.6\nCan be equipped.2jewelry.
34479	When equipped with light armor.\nIncreased defense.16\nIncreased protection.4\nMagic. Increased defense.14\nMagic. Increased protection.6\nCan be equipped.2jewelry.
34480	When equipped with light armor.\nIncreased defense.20\nIncreased protection.5\nMagic. Increased defense.16\nMagic. Increased protection.3\nCan be equipped.2jewelry.
34481	add(10, 20, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
34482	add(4, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
34483	add(2, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(5, 20, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
34484	add(1.25, 80, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(2, 50, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
34485	add(0.8, 100, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(2.5, 20, "Equipped with heavy armor and then subjected to the magic of the enemy.");
34486	add(0.55, 150, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");
34487	add(0.25, 200, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 80, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(5, 10, ""Equipped with heavy armor and then subjected to enemy attack damage.");
34488	add(0.15, 300, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.8, 50, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(2, 25, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(5, 20, "Launch a rigid resistance effect.");
34489	add(0.12, 350, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.35, 120, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.7, 60, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
34490	add(0.1, 400, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.3, 150, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.6, 70, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
34491	add(0.09, 450, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.25, 180, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.55, 75, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.85, 55, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
34492	add(0.08, 500, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 200, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.8, 60, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2, 50, "Launch a rigid resistance effect.");
34493	add(0.07, 600, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.14, 300, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.65, 80, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.6, 60, "Launch a rigid resistance effect.");
34494	add(0.06, 650, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.12, 350, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.45, 90, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.55, 90, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.25, 80, "Launch a rigid resistance effect.");
34495	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
34496	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
34497	add(10, 20, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
34498	add(4, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
34499	add(2, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(5, 20, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
34500	add(1.25, 80, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(2, 50, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
34501	add(0.8, 100, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(2.5, 20, "Equipped with heavy armor and then subjected to the magic of the enemy.");
34502	add(0.55, 150, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");
34503	add(0.25, 200, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 80, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(5, 10, ""Equipped with heavy armor and then subjected to enemy attack damage.");
34504	add(0.15, 300, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.8, 50, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(2, 25, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(5, 20, "Launch a rigid resistance effect.");
34505	add(0.12, 350, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.35, 120, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.7, 60, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
34506	add(0.1, 400, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.3, 150, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.6, 70, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
34507	add(0.09, 450, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.25, 180, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.55, 75, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.85, 55, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
34508	add(0.08, 500, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 200, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.8, 60, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2, 50, "Launch a rigid resistance effect.");
34509	add(0.07, 600, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.14, 300, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.65, 80, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.6, 60, "Launch a rigid resistance effect.");
34510	add(0.06, 650, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.12, 350, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.45, 90, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.55, 90, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.25, 80, "Launch a rigid resistance effect.");
34511	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
34512	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
34513	add(10, 20, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
34514	add(4, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
34515	add(2, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(5, 20, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
34516	add(1.25, 80, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(2, 50, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
34517	add(0.8, 100, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(2.5, 20, "Equipped with heavy armor and then subjected to the magic of the enemy.");
34518	add(0.55, 150, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");
34519	add(0.25, 200, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 80, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(5, 10, ""Equipped with heavy armor and then subjected to enemy attack damage.");
34520	add(0.15, 300, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.8, 50, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(2, 25, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(5, 20, "Launch a rigid resistance effect.");
34521	add(0.12, 350, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.35, 120, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.7, 60, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
34522	add(0.1, 400, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.3, 150, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.6, 70, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(1, 50, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
34523	add(0.09, 450, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.25, 180, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.55, 75, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.85, 55, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2.5, 40, "Launch a rigid resistance effect.");
34524	add(0.08, 500, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 200, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.8, 60, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(2, 50, "Launch a rigid resistance effect.");
34525	add(0.07, 600, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.14, 300, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 80, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.65, 80, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.6, 60, "Launch a rigid resistance effect.");
34526	add(0.06, 650, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.12, 350, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.45, 90, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.55, 90, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1.25, 80, "Launch a rigid resistance effect.");
34527	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
34528	add(0.05, 800, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.1, 400, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 100, "Equipped with heavy armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, ""Equipped with heavy armor and then subjected to enemy attack damage.");\nadd(1, 100, "Launch a rigid resistance effect.");
34529	add(10, 20, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
34530	add(4, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");
34531	add(2, 50, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(5, 20, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
34532	add(1.25, 80, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(2, 50, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");
34533	add(0.8, 100, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1.4, 60, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(2.5, 20, "Equipped with light armor and then subjected to the magic of the enemy.");
34534	add(0.6, 150, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(1, 80, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1.25, 40, "Equipped with light armor and then subjected to the magic of the enemy.");
34535	add(0.3, 200, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.75, 80, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(1, 60, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(2.5, 20, "Equipped with light armor and then subjected to enemy attack damage.");
34536	add(0.24, 250, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 100, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.75, 80, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(1.25, 40, "Equipped with light armor and then subjected to enemy attack damage.");
34537	add(0.2, 300, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.6, 100, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.75, 80, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(1.25, 40, "Equipped with light armor and then subjected to enemy attack damage.");
34538	add(0.17, 350, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.5, 120, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.7, 85, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(1, 50, "Equipped with light armor and then subjected to enemy attack damage.");
34539	add(0.16, 380, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.4, 150, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.6, 100, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.85, 60, "Equipped with light armor and then subjected to enemy attack damage.");
34540	add(0.15, 400, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.34, 180, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.5, 120, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.7, 70, "Equipped with light armor and then subjected to enemy attack damage.");
34541	add(0.14, 450, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.28, 220, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.4, 150, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.68, 75, "Equipped with light armor and then subjected to enemy attack damage.");
34542	add(0.12, 500, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.24, 250, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.35, 180, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.625, 80, "Equipped with light armor and then subjected to enemy attack damage.");
34543	add(0.08, 600, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 300, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.3, 200, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with light armor and then subjected to enemy attack damage.");
34544	add(0.08, 600, "Equipped with heavy armor and then subjected to close-up attacks by the enemy.");\nadd(0.2, 300, "Equipped with heavy armor and then subjected to remote physical attacks by the enemy.");\nadd(0.3, 200, "Equipped with light armor and then subjected to the magic of the enemy.");\nadd(0.5, 100, "Equipped with light armor and then subjected to enemy attack damage.");
34545	Take on enemy attacks with heavy armor.。
34546	Take on enemy attacks with heavy armor.。
34547	Take on enemy attacks with heavy armor.。
34548	Take on enemy attacks with heavy armor.。
34549	Take on enemy attacks with heavy armor.。
34550	Take on enemy attacks with heavy armor.。
34551	Take on enemy attacks with heavy armor.。
34552	Take on enemy attacks with heavy armor.。
34553	Take on enemy attacks with heavy armor.。
34554	Take on enemy attacks with heavy armor.。
34555	Take on enemy attacks with heavy armor.。
34556	Take on enemy attacks with heavy armor.。
34557	Take on enemy attacks with heavy armor.。
34558	Take on enemy attacks with heavy armor.。
34559	Take on enemy attacks with heavy armor.。
34560	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
34561	Take on enemy attacks with heavy armor.。
34562	Take on enemy attacks with heavy armor.。
34563	Take on enemy attacks with heavy armor.。
34564	Take on enemy attacks with heavy armor.。
34565	Take on enemy attacks with heavy armor.。
34566	Take on enemy attacks with heavy armor.。
34567	Take on enemy attacks with heavy armor.。
34568	Take on enemy attacks with heavy armor.。
34569	Take on enemy attacks with heavy armor.。
34570	Take on enemy attacks with heavy armor.。
34571	Take on enemy attacks with heavy armor.。
34572	Take on enemy attacks with heavy armor.。
34573	Take on enemy attacks with heavy armor.。
34574	Take on enemy attacks with heavy armor.。
34575	Take on enemy attacks with heavy armor.。
34576	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
34577	Take on enemy attacks with heavy armor.。
34578	Take on enemy attacks with heavy armor.。
34579	Take on enemy attacks with heavy armor.。
34580	Take on enemy attacks with heavy armor.。
34581	Take on enemy attacks with heavy armor.。
34582	Take on enemy attacks with heavy armor.。
34583	Take on enemy attacks with heavy armor.。
34584	Take on enemy attacks with heavy armor.。
34585	Take on enemy attacks with heavy armor.。
34586	Take on enemy attacks with heavy armor.。
34587	Take on enemy attacks with heavy armor.。
34588	Take on enemy attacks with heavy armor.。
34589	Take on enemy attacks with heavy armor.。
34590	Take on enemy attacks with heavy armor.。
34591	Take on enemy attacks with heavy armor.。
34592	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
34593	Take on enemy attacks with light armor.
34594	Take on enemy attacks with light armor.
34595	Take on enemy attacks with light armor.
34596	Take on enemy attacks with light armor.
34597	Take on enemy attacks with light armor.
34598	Take on enemy attacks with light armor.
34599	Take on enemy attacks with light armor.
34600	Take on enemy attacks with light armor.
34601	Take on enemy attacks with light armor.
34602	Take on enemy attacks with light armor.
34603	Take on enemy attacks with light armor.
34604	Take on enemy attacks with light armor.
34605	Take on enemy attacks with light armor.
34606	Take on enemy attacks with light armor.
34607	Take on enemy attacks with light armor.
34608	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
34609	It is currently the practice phase.\nWhen both hands are armed.\nThe minimum damage for melee attacks increases.1 \nThe maximum damage increased for melee attacks. 1 
34610	When both hands are armed.\nThe minimum damage for melee attacks increases.2\nThe maximum damage increased for melee attacks.2
34611	When both hands are armed.\nThe minimum damage for melee attacks increases.3\nThe maximum damage increased for melee attacks.3
34612	When both hands are armed.\nThe minimum damage for melee attacks increases.4\nThe maximum damage increased for melee attacks.4
34613	When both hands are armed.\nThe minimum damage for melee attacks increases.5\nThe maximum damage increased for melee attacks.5
34614	When both hands are armed.\nThe minimum damage for melee attacks increases.5\nThe maximum damage increased for melee attacks.5\nBalance. + 1
34615	When both hands are armed.\nThe minimum damage for melee attacks increases.6\nThe maximum damage increased for melee attacks.6\nBalance. + 2
34616	When both hands are armed.\nThe minimum damage for melee attacks increases.6\nThe maximum damage increased for melee attacks.6\nBalance. + 3\nA blow. + 1
34617	When both hands are armed.\nThe minimum damage for melee attacks increases.7\nThe maximum damage increased for melee attacks.7\nBalance. + 4\nA blow. + 2
34618	When both hands are armed.\nThe minimum damage for melee attacks increases.7\nThe maximum damage increased for melee attacks.7\nBalance. + 5\nA blow. + 3
34619	When both hands are armed.\nThe minimum damage for melee attacks increases.8\nThe maximum damage increased for melee attacks.8\nBalance. + 6\nA blow. + 4
34620	When both hands are armed.\nThe minimum damage for melee attacks increases.8\nThe maximum damage increased for melee attacks.8\nBalance. + 7\nA blow. + 6\nThe odds of stiff resistance. 1%
34621	When both hands are armed.\nThe minimum damage for melee attacks increases.9\nThe maximum damage increased for melee attacks.9\nBalance. + 9\nA blow. + 8\nThe odds of stiff resistance. 2%\nDefensively through. + 2
34622	When both hands are armed.\nThe minimum damage for melee attacks increases.9\nThe maximum damage increased for melee attacks.9\nBalance. + 11\nA blow. + 10\nThe odds of stiff resistance. 3%\nDefensively through. + 4
34623	When both hands are armed.\nThe minimum damage for melee attacks increases.10\nThe maximum damage increased for melee attacks.10\nBalance. + 13\nA blow. + 12\nThe odds of stiff resistance. 4%\nDefensively through. + 6
34624	When both hands are armed.\nThe minimum damage for melee attacks increases.10\nThe maximum damage increased for melee attacks.10\nBalance. + 15\nA blow. + 14\nThe odds of stiff resistance. 5%\nDefensively through. + 9
34625	add(0.5, 400, "Both hands are armed to attack the enemy.。");\nadd(2.5, 30, "Both hands are armed with weapons to attack the enemy's victory.");
34626	add(0.25, 400, "Both hands are armed to attack the enemy.。");\nadd(1.5, 60, "Both hands are armed with weapons to attack the enemy's victory.");
34627	add(0.15, 400, "Both hands are armed to attack the enemy.。");\nadd(1, 60, "Both hands are armed with weapons to attack the enemy's victory.");\nadd(2.5, 10, "Both hands are armed to defeat powerful enemies.");
34628	add(0.1, 500, "Both hands are armed to attack the enemy.。");\nadd(0.5, 100, "Both hands are armed with weapons to attack the enemy's victory.");\nadd(2, 24, "Both hands are armed to defeat powerful enemies.");
34629	add(0.05, 1000, "Both hands are armed to attack the enemy.。");\nadd(0.25, 200, "Both hands are armed with weapons to attack the enemy's victory.");\nadd(1.5, 30, "Both hands are armed to defeat powerful enemies.");\nadd(3, 10, "Both hands are armed to defeat very powerful enemies.");
34630	add(0.05, 1000, "Both hands are armed to attack the enemy.。");\nadd(0.15, 360, "Both hands are armed with weapons to attack the enemy's victory.");\nadd(1.25, 36, "Both hands are armed to defeat powerful enemies.");\nadd(3, 10, "Both hands are armed to defeat very powerful enemies.");
34631	add(0.15, 400, "Both hands are armed to defeat enemies of the same rank.");\nadd(1.25, 40, "Both hands are armed to defeat powerful enemies.");\nadd(2.5, 20, "Both hands are armed to defeat very powerful enemies.");
34632	add(0.1, 600, "Both hands are armed to defeat enemies of the same rank.");\nadd(1.25, 40, "Both hands are armed to defeat powerful enemies.");\nadd(2.5, 20, "Both hands are armed to defeat very powerful enemies.");
34633	add(0.025, 1600, "Both hands are armed to defeat enemies of the same rank.");\nadd(0.25, 100, "Both hands are armed to defeat powerful enemies.");\nadd(1.5, 40, "Both hands are armed to defeat very powerful enemies.");\nadd(3.5, 12, "Both hands are armed to defeat.BOSSlevel of enemies.");
34634	add(0.15, 200, "Both hands are armed to defeat powerful enemies.");\nadd(1.25, 56, "Both hands are armed to defeat very powerful enemies.");\nadd(3.5, 12, "Both hands are armed to defeat.BOSSlevel of enemies.");
34635	add(0.05, 600, "Both hands are armed to defeat powerful enemies.");\nadd(1, 60, "Both hands are armed to defeat very powerful enemies.");\nadd(2.5, 20, "Both hands are armed to defeat.BOSSlevel of enemies.");
34636	add(0.025, 1600, "Both hands are armed to defeat powerful enemies.");\nadd(0.85, 60, "Both hands are armed to defeat very powerful enemies.");\nadd(2.5, 20, "Both hands are armed to defeat.BOSSlevel of enemies.");
34637	add(0.02, 2000, "Both hands are armed to defeat powerful enemies.");\nadd(0.65, 60, "Both hands are armed to defeat very powerful enemies.");\nadd(1.5, 40, "Both hands are armed to defeat.BOSSlevel of enemies.");
34638	add(0.01, 5000, "Both hands are armed to defeat powerful enemies.");\nadd(0.25, 160, "Both hands are armed to defeat very powerful enemies.");\nadd(1, 60, "Both hands are armed to defeat.BOSSlevel of enemies.");
34639	add(0.005, 5000, "Both hands are armed to defeat powerful enemies.");\nadd(0.05, 600, "Both hands are armed to defeat very powerful enemies.");\nadd(0.5, 160, "Both hands are armed to defeat.BOSSlevel of enemies.");
34640	Both hands are armed to attack the enemy.。
34641	Both hands are armed to attack the enemy.。
34642	Both hands are armed to attack the enemy.。
34643	Both hands are armed to attack the enemy.。
34644	Both hands are armed to attack the enemy.。
34645	Both hands are armed to attack the enemy.。
34646	Both hands are armed to attack the enemy.。
34647	Both hands are armed to attack the enemy.。
34648	Both hands are armed to attack the enemy.。
34649	Both hands are armed to attack the enemy.。
34650	Both hands are armed to attack the enemy.。
34651	Both hands are armed to attack the enemy.。
34652	Both hands are armed to attack the enemy.。
34653	Both hands are armed to attack the enemy.。
34654	Both hands are armed to attack the enemy.。
34655	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34656	to basic harm.5%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Damage increases.10%\nAdditional damage effect of melee. Duration. 3Seconds.\nExtra stiffness time. 0.1 Seconds.
34657	to basic harm.6%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Damage increases.10%\nAdditional damage effect of melee. Duration. 3Seconds.\nExtra stiffness time. 0.2 Seconds.
34658	to basic harm.7%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Hurt. Increase.12%\nAdditional damage effect of melee. Duration. 3.5Seconds.\nExtra stiffness time. 0.3 Seconds.
34659	to basic harm.8%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Hurt. Increase.14%\nAdditional damage effect of melee. Duration. 4Seconds.\nExtra stiffness time. 0.4 Seconds.
34660	to basic harm.9%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Hurt. Increase.16%\nAdditional damage effect of melee. Duration. 4.5Seconds.\nExtra stiffness time. 0.5 Seconds.
34661	to basic harm.10%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Hurt. Increase.18%\nAdditional damage effect of melee. Duration. 5Seconds.\nExtra stiffness time. 0.6 Seconds.
34662	to basic harm.11%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Hurt. Increase.20%\nAdditional damage effect of melee. Duration. 5.5Seconds.\nExtra stiffness time. 0.7 Seconds.
34663	to basic harm.12%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Damage increases. 22%\nAdditional damage effect of melee. Duration. 6Seconds.\nExtra stiffness time. 0.8 Seconds.
34664	to basic harm.13%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Damage increases. 24%\nAdditional damage effect of melee. Duration. 6.5Seconds.\nExtra stiffness time. 0.9 Seconds.
34665	to basic harm.14%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Damage increases. 26%\nAdditional damage effect of melee. Duration. 7Seconds.\nExtra stiffness time. 1 Seconds.
34666	to basic harm.15%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Damage increases. 28%\nAdditional damage effect of melee. Duration. 7.5Seconds.\nExtra stiffness time. 1.1 Seconds.
34667	to basic harm.16%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Damage increases. 30%\nAdditional damage effect of melee. Duration. 8Seconds.\nExtra stiffness time. 1.2 Seconds.
34668	to basic harm.17%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Hurt. Increase.35%\nAdditional damage effect of melee. Duration. 8.5Seconds.\nExtra stiffness time. 1.3 Seconds.
34669	to basic harm.18%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Hurt. Increase.40%\nAdditional damage effect of melee. Duration. 9Seconds.\nExtra stiffness time. 1.4 Seconds.
34670	to basic harm.19%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Hurt. Increase.45%\nAdditional damage effect of melee. Duration. 9.5Seconds.\nExtra stiffness time. 1.5 Seconds.
34671	to basic harm.20%Attack all enemies around you.\nThe attack distance. 5m\nThe next time an enemy wounded by an angry rampage is a melee attack. Damage increases. 50%\nAdditional damage effect of melee. Duration. 10Seconds.\nExtra stiffness time. 1.6 Seconds.
34672	add(100, 1, "Perform the task.");
34673	add(20, 5, "Use skills.");
34674	add(10, 10, "Use skills.");
34675	add(10, 10, "Use skills.");\nadd(5, 8, "Damage at least one enemy through skill.");
34676	add(6, 15, "Use skills.");\nadd(5, 10, "Damage at least one enemy through skill.");
34677	add(4, 20, "Use skills.");\nadd(4, 12, "Damage at least one enemy through skill.");
34678	add(3, 30, "Use skills.");\nadd(4, 14, "Damage at least one enemy through skill.");\nadd(1.6, 6, At least to.2above the enemy to cause damage.");
34679	add(2, 40, "Use skills.");\nadd(3, 16, "Damage at least one enemy through skill.");\nadd(0.8, 12, At least to.2above the enemy to cause damage.");
34680	add(1, 60, "Use skills.");\nadd(3, 20, "Damage at least one enemy through skill.");\nadd(0.8, 12, At least to.3above the enemy to cause damage.");
34681	add(0.5, 80, "Use skills.");\nadd(2, 25, "Damage at least one enemy through skill.");\nadd(0.4, 25, At least to.3above the enemy to cause damage.");
34682	add(0.4, 100, "Use skills.");\nadd(1, 50, "Damage at least one enemy through skill.");\nadd(0.4, 25, At least to.4above the enemy to cause damage.");
34683	add(0.2, 200, "Use skills.");\nadd(0.6, 100, "Damage at least one enemy through skill.");\nadd(0.2, 50, At least to.4above the enemy to cause damage.");
34684	add(0.1, 400, "Use skills.");\nadd(0.3, 200, "Damage at least one enemy through skill.");\nadd(0.2, 50, At least to.5above the enemy to cause damage.");
34685	add(0.05, 600, "Use skills.");\nadd(0.3, 200, "Damage at least one enemy through skill.");\nadd(0.1, 100, At least to.5above the enemy to cause damage.");
34686	add(0.04, 800, "Use skills.");\nadd(0.2, 400, "Damage at least one enemy through skill.");\nadd(0.1, 100, At least to.6above the enemy to cause damage.");
34687	add(0.02, 1000, "Use skills.");\nadd(0.2, 500, "Damage at least one enemy through skill.");\nadd(0.05, 200, At least to.6above the enemy to cause damage.");
34688	The practice of this skill has reached its highest level.。
34689	Use skill until you're using it.。\nLearn to use physical to show inner anger.。
34690	Use skill until you're using it.。\nLearn to use physical to show inner anger.。
34691	Use skill until you're using it.。\nLearn to use physical to show inner anger.。
34692	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。
34693	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。
34694	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。
34695	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。\nBy using skills to suppress the morale of the dominant enemy.。
34696	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。\nBy using skills to suppress the morale of the dominant enemy.。
34697	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。\nBy using skills to suppress the morale of the dominant enemy.。
34698	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。\nBy using skills to suppress the morale of the dominant enemy.。
34699	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。\nBy using skills to suppress the morale of the dominant enemy.。
34700	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。\nBy using skills to suppress the morale of the dominant enemy.。
34701	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。\nBy using skills to suppress the morale of the dominant enemy.。
34702	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。\nBy using skills to suppress the morale of the dominant enemy.。
34703	Used when attacked by an enemy.。\nAnger is a priority for suppressing the enemy.。\nBy using skills to suppress the morale of the dominant enemy.。
34704	Use skill until you're using it.。\nThe more attacks, the stronger the skill.。
34705	Use skill until you're using it.。\nThe more attacks, the stronger the skill.。
34706	Use skill until you're using it.。\nThe more attacks, the stronger the skill.。
34707	Continuous lying attacks on enemies.，Demonstrate the power of skills.。
34708	Continuous lying attacks on enemies.，Demonstrate the power of skills.。
34709	Continuous lying attacks on enemies.，Demonstrate the power of skills.。
34710	Continuous lying attacks on enemies.，Demonstrate the power of skills.。
34711	Continuous lying attacks on enemies.，Demonstrate the power of skills.。\nThe force of the partial strike is small.，\nFaster speed and power can create stable damage.。\nOvercome the enemy with skill.。
34712	Continuous lying attacks on enemies.，Demonstrate the power of skills.。\nThe force of the partial strike is small.，\nFaster speed and power can create stable damage.。\nOvercome the enemy with skill.。
34713	Continuous lying attacks on enemies.，Demonstrate the power of skills.。\nThe force of the partial strike is small.，\nFaster speed and power can create stable damage.。\nOvercome the enemy with skill.。
34714	Continuous lying attacks on enemies.，Demonstrate the power of skills.。\nThe force of the partial strike is small.，\nFaster speed and power can create stable damage.。\nOvercome the enemy with skill.。
34715	Continuous lying attacks on enemies.，Demonstrate the power of skills.。\nThe force of the partial strike is small.，\nFaster speed and power can create stable damage.。\nOvercome the enemy with skill.。
34716	Continuous lying attacks on enemies.，Demonstrate the power of skills.。\nThe force of the partial strike is small.，\nFaster speed and power can create stable damage.。\nOvercome the enemy with skill.。
34717	Continuous lying attacks on enemies.，Demonstrate the power of skills.。\nThe force of the partial strike is small.，\nFaster speed and power can create stable damage.。\nOvercome the enemy with skill.。
34718	Continuous lying attacks on enemies.，Demonstrate the power of skills.。\nThe force of the partial strike is small.，\nFaster speed and power can create stable damage.。\nOvercome the enemy with skill.。
34721	Lightning damage. 7~42\nDamage plus when maximum full. 50%\nCooling time. 40Seconds.
34722	Lightning damage. 11~65\nDamage plus when maximum full. 60%\nCooling time. 40Seconds.
34723	Lightning damage. 13~83\nDamage plus when maximum full. 70%\nCooling time. 40Seconds.
34724	Lightning damage. 20~133\nDamage plus when maximum full. 80%\nCooling time. 35Seconds.
34725	Lightning damage. 37~167\nDamage plus when maximum full. 90%\nCooling time. 35Seconds.
34726	Lightning damage. 47~232\nDamage plus when maximum full. 100%\nCooling time. 35Seconds.
34727	Lightning damage. 60~245\nDamage plus when maximum full. 110%\nCooling time. 30Seconds.
34728	Lightning damage. 87~292\nDamage plus when maximum full. 120%\nCooling time. 30Seconds.
34729	Lightning damage. 93~310\nDamage plus when maximum full. 130%\nCooling time. 30Seconds.
34730	Lightning damage. 100~335\nDamage plus when maximum full. 140%\nCooling time. 25Seconds.
34731	Lightning damage. 103~347\nDamage plus when maximum full. 150%\nCooling time. 25Seconds.
34732	Lightning damage. 110~365\nDamage plus when maximum full. 160%\nCooling time. 25Seconds.
34733	Lightning damage. 117~385\nDamage plus when maximum full. 170%\nCooling time. 20Seconds.
34734	Lightning damage. 120~415\nDamage plus when maximum full. 180%\nCooling time. 20Seconds.
34735	Lightning damage. 127~435\nDamage plus when maximum full. 190%\nCooling time. 20Seconds.
34736	Lightning damage. 133~465\nDamage plus when maximum full. 200%\nCooling time. 15Seconds.
34737	Magic recovery exercises.
34738	Recovery.20%The force value.\nCooling time.5points.
34739	Recovery.20%The force value.\nCooling time.4points.55Seconds.
34740	Recovery.20%The force value.\nCooling time.4points.50Seconds.
34741	Recovery.25%The force value.\nCooling time.4points.45Seconds.
34742	Recovery.25%The force value.\nCooling time.4points.40Seconds.
34743	Recovery.25%The force value.\nCooling time.4points.35Seconds.
34744	Recovery.30%The force value.\nCooling time.4points.30Seconds.
34745	Recovery.30%The force value.\nCooling time.4points.20Seconds.
34746	Recovery.35%The force value.\nCooling time.4points.10Seconds.
34747	Recovery.35%The force value.\nCooling time.4points.
34748	Recovery.40%The force value.\nCooling time.3points.50Seconds.
34749	Recovery.40%The force value.\nCooling time.3points.40Seconds.
34750	Maximum recovery.45%The force value.\nCooling time.3points.30Seconds.
34751	Maximum recovery.45%The force value.\nCooling time.3points.20Seconds.
34752	Maximum recovery.50%The force value.\nCooling time.3points.
34753	add(5, 20,"Use skills.");
34754	add(3, 20,"Use skills.");\nadd(2, 20,"Attack the enemy.");
34755	add(2, 30,"Use skills.");\nadd(1, 50,"Attack the enemy.");
34756	add(1, 40,"Use skills.");\nadd(0.5, 60,"Attack the enemy.");\nadd(1.5, 30,"Attack the enemy in a full state.");
34757	add(0.8, 50,"Use skills.");\nadd(0.3, 80,"Attack the enemy.");\nadd(1, 50,"Attack the enemy in a full state.");
34758	add(0.3, 120,"Use skills.");\nadd(0.5, 100,"Defeat the enemy.");\nadd(0.8, 60,"Defeat the enemy in a state of fullness.");
34759	add(0.2, 200,"Use skills.");\nadd(0.3, 150,"Defeat the enemy.");\nadd(0.5, 120,"Defeat the enemy in a state of fullness.");
34760	add(0.1, 300,"Use skills.");\nadd(0.2, 300,"Defeat the enemy.");\nadd(0.3, 200,"Defeat the enemy in a state of fullness.");\nadd(0.8, 80,"Overcome.2above the enemies.");
34761	add(0.08, 300,"Use skills.");\nadd(0.1, 300,"Defeat the enemy.");\nadd(0.2, 300,"Defeat the enemy in a state of fullness.");\nadd(0.6, 120,"Overcome.2above the enemies.");
34762	add(0.05, 600,"Use skills.");\nadd(0.08, 400,"Defeat the enemy.");\nadd(0.1, 300,"Defeat the enemy in a state of fullness.");\nadd(0.5, 200,"Overcome.2above the enemies.");
34763	add(0.04, 600,"Use skills.");\nadd(0.06, 500,"Defeat the enemy.");\nadd(0.08, 400,"Defeat the enemy in a state of fullness.");\nadd(0.3, 300,"Overcome.3above the enemies.");
34764	add(0.03, 800,"Use skills.");\nadd(0.05, 600,"Defeat the enemy.");\nadd(0.06, 500,"Defeat the enemy in a state of fullness.");\nadd(0.2, 400,"Overcome.3above the enemies.");
34765	add(0.02, 1000,"Use skills.");\nadd(0.04, 500,"Defeat the enemy.");\nadd(0.05, 700,"Defeat the enemy in a state of fullness.");\nadd(0.1, 800,"Overcome.3above the enemies.");
34766	add(0.01, 1300,"Use skills.");\nadd(0.03, 600,"Defeat the enemy.");\nadd(0.04, 800,"Defeat the enemy in a state of fullness.");\nadd(0.06, 600,"Overcome.4above the enemies.");\nadd(0.08, 800,"Defeat with fullness.4above the enemies.");
34767	add(0.01, 1500,"Use skills.");\nadd(0.02, 800,"Defeat the enemy.");\nadd(0.03, 800,"Defeat the enemy in a state of fullness.");\nadd(0.04, 1200,"Overcome.4above the enemies.");\nadd(0.06, 800,"Defeat with fullness.4above the enemies.");
34768	add(0.01, 2000,"Use skills.");\nadd(0.01, 1000,"Defeat the enemy.");\nadd(0.02, 800,"Defeat the enemy in a state of fullness.");\nadd(0.04, 800,"Overcome.5above the enemies.");\nadd(0.06, 400,"5Defeat with fullness.5above the enemies.");
34769	add(50, 2, "Use skills.");
34770	add(10, 10, "Use skills.");
34771	add(5, 20, "Use skills.");
34772	add(4, 30, "Use skills.");
34773	add(3.5, 40, "Use skills.");
34774	add(3., 40, "Use skills.");
34775	add(2.5, 50, "Use skills.");
34776	add(1, 60, "Use skills.");\nadd(1.5, 30, "The force value is below.10%.，Use skills.");
34777	add(0.8, 60, "Use skills.");\nadd(1.3, 80, "The force value is below.10%.，Use skills.");
34778	add(0.5, 80, "Use skills.");\nadd(1, 100, "The force value is below.10%.，Use skills.");
34779	add(0.3, 120, "Use skills.");\nadd(0.8, 100, "The force value is below.10%.，Use skills.");
34780	add(0.2, 120, "Use skills.");\nadd(0.6, 150, "The force value is below.10%.，Use skills.");
34781	add(0.1, 200, "Use skills.");\nadd(0.4, 200, "The force value is below.10%.，Use skills.");
34782	add(0.08, 200, "Use skills.");\nadd(0.3, 300, "The force value is below.10%.，Use skills.");
34783	add(0.06, 200, "Use skills.");\nadd(0.2, 500, "The force value is below.10%.，Use skills.");
34784	add(0.06, 400, "Use skills.");\nadd(0.1, 800, "The force value is below.10%.，Use skills.");
34785	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。
34786	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。
34787	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。
34788	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34789	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34790	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34791	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34792	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34793	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34794	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34795	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34796	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34797	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34798	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34799	Store electric energy to defeat the enemies ahead.。 It is more effective against groups of enemies.。\nRemember when it's full.，Stronger attack.。
34800	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34801	When a force value is required.，Use magic to restore.。
34802	When a force value is required.，Use magic to restore.。
34803	When a force value is required.，Use magic to restore.。
34804	When a force value is required.，Use magic to restore.。
34805	When a force value is required.，Use magic to restore.。
34806	When a force value is required.，Use magic to restore.。
34807	When a force value is required.，Use magic to restore.。
34808	When a force value is required.，Use magic to restore.。\nIt works better when it is not working without a force value.。
34809	When a force value is required.，Use magic to restore.。\nIt works better when it is not working without a force value.。
34810	When a force value is required.，Use magic to restore.。\nIt works better when it is not working without a force value.。
34811	When a force value is required.，Use magic to restore.。\nIt works better when it is not working without a force value.。
34812	When a force value is required.，Use magic to restore.。\nIt works better when it is not working without a force value.。
34813	When a force value is required.，Use magic to restore.。\nIt works better when it is not working without a force value.。
34814	When a force value is required.，Use magic to restore.。\nIt works better when it is not working without a force value.。
34815	When a force value is required.，Use magic to restore.。\nIt works better when it is not working without a force value.。
34816	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34817	Thunder Arrow practice.(Practice. Hurt.: 1~10)
34818	Lightning damage. 1~40\nDamage increases when maximum fully.12%
34820	Lightning damage. 3~52\nDamage increases when maximum fully.14%
34822	Lightning damage. 5~65\nDamage increases when maximum fully.16%
34824	Lightning damage. 7~79\nDamage increases when maximum fully.18%
34826	Lightning damage. 11~93\nDamage increases when maximum fully.20%
34828	Lightning damage. 20~110\nLess time to perform.\nDamage increases when maximum fully.22%
34830	Lightning damage. 28~130\nDamage increases when maximum fully.24%
34832	Lightning damage. 40~150\nDamage increases when maximum fully.26%
34834	Lightning damage. 40~150\nDamage increases when maximum fully.28%
34835	Lightning damage. 40~150\nDamage increases when maximum fully.30%
34836	Thunder Arrow practice.(Practice. Hurt.: 1~10)
34837	Lightning damage. 1~40\nDamage increases when maximum fully.12%
34838	Lightning damage. 2~46\nDamage increases when maximum fully.12%
34839	Lightning damage. 3~52\nDamage increases when maximum fully.14%
34840	Lightning damage. 4~58\nDamage increases when maximum fully.14%
34841	Lightning damage. 5~65\nDamage increases when maximum fully.16%
34842	Lightning damage. 6~72\nDamage increases when maximum fully.16%
34843	Lightning damage. 7~79\nDamage increases when maximum fully.18%
34844	Lightning damage. 9~86\nDamage increases when maximum fully.18%
34845	Lightning damage. 11~93\nDamage increases when maximum fully.20%
34846	Lightning damage. 13~100\nDamage increases when maximum fully.20%
34847	Lightning damage. 20~110\nLess time to perform.\nDamage increases when maximum fully.22%
34848	Lightning damage. 24~120\nDamage increases when maximum fully.22%
34849	Lightning damage. 28~130\nDamage increases when maximum fully.24%
34850	Lightning damage. 32~140\nDamage increases when maximum fully.24%
34851	Lightning damage. 40~150\nDamage increases when maximum fully.26%
34852	Lightning damage. 40~150\nDamage increases when maximum fully.26%
34853	Lightning damage. 40~150\nDamage increases when maximum fully.28%
34854	Lightning damage. 40~150\nDamage increases when maximum fully.30%
34855	Thunder Arrow practice.(Practice. Hurt.: 1~10)
34856	Lightning damage. 1~40\nDamage increases when maximum fully.12%
34857	Lightning damage. 2~46\nDamage increases when maximum fully.12%
34858	Lightning damage. 3~52\nDamage increases when maximum fully.14%
34859	Lightning damage. 4~58\nDamage increases when maximum fully.14%
34860	Lightning damage. 5~65\nDamage increases when maximum fully.16%
34861	Lightning damage. 6~72\nDamage increases when maximum fully.16%
34862	Lightning damage. 7~79\nDamage increases when maximum fully.18%
34863	Lightning damage. 9~86\nDamage increases when maximum fully.18%
34864	Lightning damage. 11~93\nDamage increases when maximum fully.20%
34865	Lightning damage. 13~100\nDamage increases when maximum fully.20%
34866	Lightning damage. 20~110\nLess time to perform.\nDamage increases when maximum fully.22%
34867	Lightning damage. 24~120\nDamage increases when maximum fully.22%
34868	Lightning damage. 28~130\nDamage increases when maximum fully.24%
34869	Lightning damage. 32~140\nDamage increases when maximum fully.24%
34870	Lightning damage. 40~150\nDamage increases when maximum fully.26%
34871	Lightning damage. 40~150\nDamage increases when maximum fully.26%
34872	Lightning damage. 40~150\nDamage increases when maximum fully.28%
34873	Lightning damage. 40~150\nDamage increases when maximum fully.30%
34874	add(100, 1, "Get a better way from other people or books.");
34875	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Continuous attacks to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
34876	add(0.5, 10, "Continuous attacks to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
34877	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Continuous attacks to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
34878	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
34879	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
34880	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
34881	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
34882	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
34883	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
34884	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
34885	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
34886	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
34887	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
34888	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34889	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34890	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34891	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34892	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34893	add(100, 1, "Get a better way from other people or books.");
34894	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Continuous attacks to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
34895	add(0.5, 10, "Continuous attacks to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
34896	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Continuous attacks to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
34897	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
34898	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
34899	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
34900	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
34901	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
34902	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
34903	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
34904	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
34905	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
34906	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
34907	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34908	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34909	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34910	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34911	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34912	add(100, 1, "Get a better way from other people or books.");
34913	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Continuous attacks to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
34914	add(0.5, 10, "Continuous attacks to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
34915	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Continuous attacks to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.",
34916	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
34917	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
34918	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
34919	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
34920	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
34921	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
34922	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
34923	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
34924	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
34925	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
34926	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34927	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34928	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34929	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34930	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
34931	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34932	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34933	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34934	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34935	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34936	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34937	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34938	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34939	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34940	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34941	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34942	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34943	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34944	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34945	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34946	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34947	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nI gave it to you.1Segment qualification proves you are proficient in the Arrow.。
34948	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nI gave it to you.2Segment qualification proves you are proficient in the Arrow.。
34949	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nI gave it to you.3Segment qualification proves you are proficient in the Arrow.。
34950	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34951	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34952	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34953	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34954	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34955	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34956	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34957	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34958	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34959	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34960	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34961	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34962	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34963	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34964	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34965	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34966	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nI gave it to you.1Segment qualification proves you are proficient in the Arrow.。
34967	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nI gave it to you.2Segment qualification proves you are proficient in the Arrow.。
34968	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nI gave it to you.3Segment qualification proves you are proficient in the Arrow.。
34969	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34970	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34971	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34972	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34973	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34974	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34975	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34976	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34977	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34978	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34979	Use magic to fire arrows at the enemy.。Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
34980	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34981	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34982	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34983	Use magic to fire arrows at the enemy.。\nGrade.5Start adding a little damage to the enemy.。
34984	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
34985	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nI gave it to you.1Segment qualification proves you are proficient in the Arrow.。
34986	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nI gave it to you.2Segment qualification proves you are proficient in the Arrow.。
34987	You have reached the highest level of the sword.，Even if attacked by the enemy.，The cast status will not be completely canceled.。\nI gave it to you.3Segment qualification proves you are proficient in the Arrow.。
34988	(1, 100, The promotion exam was successful.)
34989	(4,50, The promotion exam was successful.)
34990	(6,34, The promotion exam was successful.)
34991	(8,25, The promotion exam was successful.)
34992	(1, 100, The promotion exam was successful.)
34993	(4,50, The promotion exam was successful.)
34994	(6,34, The promotion exam was successful.)
34995	(8,25, The promotion exam was successful.)
34996	(1, 100, The promotion exam was successful.)
34997	(4,50, The promotion exam was successful.)
34998	(6,34, The promotion exam was successful.)
34999	(8,25, The promotion exam was successful.)
35000	Ice Arrow Practice.(Practice. Hurt.: 4~10)
35001	Frozen damage. 10~20\nRecovery force value scored if the attack is successful.\nThe enemy slows down.20%\n
35002	Frozen damage. 11~21\nRecovery force value scored if the attack is successful.\nThe enemy slows down.20%
35003	Frozen damage. 13~23\nRecovery force value scored if the attack is successful.\nThe enemy slows down.20%
35004	Frozen damage. 15~25\nRecovery force value scored if the attack is successful.\nThe enemy slows down.25%
35005	Frozen damage. 18~27\nRecovery force value scored if the attack is successful.\nThe enemy slows down.25%
35006	Frozen damage. 21~30\nRecovery force value scored if the attack is successful.\nThe enemy slows down.25%
35007	Frozen damage. 24~35\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35008	Frozen damage. 28~40\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35009	Frozen damage. 32~45\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35010	Frozen damage. 37~48\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35011	Frozen damage. 48~54\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35012	Frozen damage. 53~59\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35013	Frozen damage. 59~65\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35014	Frozen damage. 63~72\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35015	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35016	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35017	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35018	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35019	Ice Arrow Practice.(Practice. Hurt.: 4~10)
35020	Frozen damage. 10~20\nRecovery force value scored if the attack is successful.\nThe enemy slows down.20%\n
35021	Frozen damage. 11~21\nRecovery force value scored if the attack is successful.\nThe enemy slows down.20%
35022	Frozen damage. 13~23\nRecovery force value scored if the attack is successful.\nThe enemy slows down.20%
35023	Frozen damage. 15~25\nRecovery force value scored if the attack is successful.\nThe enemy slows down.25%
35024	Frozen damage. 18~27\nRecovery force value scored if the attack is successful.\nThe enemy slows down.25%
35025	Frozen damage. 21~30\nRecovery force value scored if the attack is successful.\nThe enemy slows down.25%
35026	Frozen damage. 24~35\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35027	Frozen damage. 28~40\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35028	Frozen damage. 32~45\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35029	Frozen damage. 37~48\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35030	Frozen damage. 48~54\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35031	Frozen damage. 53~59\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35032	Frozen damage. 59~65\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35033	Frozen damage. 63~72\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35034	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35035	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35036	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35037	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35038	Ice Arrow Practice.(Practice. Hurt.: 4~10)
35039	Frozen damage. 10~20\nRecovery force value scored if the attack is successful.\nThe enemy slows down.20%\n
35040	Frozen damage. 11~21\nRecovery force value scored if the attack is successful.\nThe enemy slows down.20%
35041	Frozen damage. 13~23\nRecovery force value scored if the attack is successful.\nThe enemy slows down.20%
35042	Frozen damage. 15~25\nRecovery force value scored if the attack is successful.\nThe enemy slows down.25%
35043	Frozen damage. 18~27\nRecovery force value scored if the attack is successful.\nThe enemy slows down.25%
35044	Frozen damage. 21~30\nRecovery force value scored if the attack is successful.\nThe enemy slows down.25%
35045	Frozen damage. 24~35\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35046	Frozen damage. 28~40\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35047	Frozen damage. 32~45\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35048	Frozen damage. 37~48\nRecovery force value scored if the attack is successful.\nThe enemy slows down.30%
35049	Frozen damage. 48~54\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35050	Frozen damage. 53~59\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35051	Frozen damage. 59~65\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35052	Frozen damage. 63~72\nRecovery force value scored if the attack is successful.\nThe enemy slows down.35%
35053	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35054	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35055	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35056	Frozen damage. 70~80\nRecovery force value scored if the attack is successful.\nThe enemy slows down.40%
35057	add(100, 1, "Get a better way from other people or books.");
35058	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Continuous attacks to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
35059	add(0.5, 10, "Continuous attacks to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
35060	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Continuous attacks to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
35061	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
35062	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
35063	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
35064	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
35065	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35066	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35067	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35068	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35069	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35070	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
35071	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35072	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35073	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35074	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35075	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35076	add(100, 1, "Get a better way from other people or books.");
35077	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Continuous attacks to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
35078	add(0.5, 10, "Continuous attacks to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
35079	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Continuous attacks to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.", false);
35080	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
35081	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
35082	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
35083	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
35084	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35085	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35086	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35087	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35088	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35089	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
35090	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35091	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35092	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35093	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35094	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35095	add(100, 1, "Get a better way from other people or books.");
35096	add(1, 20, "Attack at will.");\nadd(3, 10, "Attack the enemy.");\nadd(3, 10, "Continuous attacks to defeat the enemy.");\nadd(5, 5, "Defeat the enemy.");
35097	add(0.5, 10, "Continuous attacks to defeat the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(1, 30, "Attack enemies of the same rank.");\nadd(2, 30, "Defeat enemies of the same rank.");\nadd(2.5, 20, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 5, "Defeat the strong enemy.", false);
35098	add(0.05, 200, "Attack the enemy.");\nadd(0.1, 100, "Continuous attacks to defeat the enemy.");\nadd(0.2, 50, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 100, "Defeat enemies of the same rank.");\nadd(2, 50, "Defeat enemies of the same rank.");\nadd(5, 10, "Defeat strong enemies.", false);\nadd(10, 10, "Defeat the strong enemy.",
35099	add(0.03, 1000, "Attack enemies of the same rank.");\nadd(0.06, 320, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat enemies of the same rank.");\nadd(3, 16, "Defeat strong enemies.");\nadd(6, 16, "Defeat the strong enemy.");\nadd(6, 11, "Defeat very strong enemies.", false);\nadd(13, 8, "Defeat very strong enemies.", false);
35100	add(0.01, 1600, "Attack enemies of the same rank.");\nadd(0.03, 640, "Defeat enemies of the same rank.");\nadd(1, 320, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
35101	add(0.03, 1400, "Defeat enemies of the same rank.");\nadd(0.06, 480, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
35102	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
35103	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.25, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35104	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35105	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35106	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35107	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35108	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
35109	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35110	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35111	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35112	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35113	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35114	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35115	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35116	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35117	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35118	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35119	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35120	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35121	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35122	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35123	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35124	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35125	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35126	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35127	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35128	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35129	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35130	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.1Segment eligibility.，You can prove how proficient you are with the Arrow.。
35131	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.2Segment eligibility.，You can prove how proficient you are with the Arrow.。
35132	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.3Segment eligibility.，You can prove how proficient you are with the Arrow.。
35133	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35134	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35135	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35136	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35137	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35138	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35139	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35140	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35141	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35142	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35143	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35144	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35145	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35146	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35147	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35148	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35149	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.1Segment eligibility.，You can prove how proficient you are with the Arrow.。
35150	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.2Segment eligibility.，You can prove how proficient you are with the Arrow.。
35151	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.3Segment eligibility.，You can prove how proficient you are with the Arrow.。
35152	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35153	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35154	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35155	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35156	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35157	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35158	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35159	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35160	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35161	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35162	Use an ice arrow for a magical attack.。Remember the ice series magic collection at most.5hair.，Please recite the spell in advance.。
35163	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35164	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35165	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35166	Use an ice arrow for a magical attack.。\nGrade.5Start adding a little damage to the enemy.。
35167	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35168	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.1Segment eligibility.，You can prove how proficient you are with the Arrow.。
35169	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.2Segment eligibility.，You can prove how proficient you are with the Arrow.。
35170	Reach you at the highest level of the ice arrow.，The state of ice-covered arrows is attacked by the enemy.，The energy previously accumulated will not completely disappear.。\nGive it to you.3Segment eligibility.，You can prove how proficient you are with the Arrow.。
35171	(1, 100, The promotion exam was successful.)
35172	(4,50, The promotion exam was successful.)
35173	(6,34, The promotion exam was successful.)
35174	(8,25, The promotion exam was successful.)
35175	(1, 100, The promotion exam was successful.)
35176	(4,50, The promotion exam was successful.)
35177	(6,34, The promotion exam was successful.)
35178	(8,25, The promotion exam was successful.)
35179	(1, 100, The promotion exam was successful.)
35180	(4,50, The promotion exam was successful.)
35181	(6,34, The promotion exam was successful.)
35182	(8,25, The promotion exam was successful.)
35183	Fire damage. 80~240
35184	Fire damage. 160~400
35185	Fire damage. 240~640
35186	Fire damage. 320~800
35187	Fire damage. 400~960
35188	Fire damage. 560~1040
35189	Fire damage. 720~1200
35190	Fire damage. 1040~1600
35191	Fire damage. 1120~1680
35192	Fire damage. 1200~1760
35193	Fire damage. 1240~1840
35194	Fire damage. 1440~2000
35195	Fire damage. 1440~2080
35196	Fire damage. 1440~2160
35197	Fire damage. 1440~2240
35198	Fire damage. 1600~2400
35199	Frozen damage. 40~80
35200	Frozen damage. 80~88
35201	Frozen damage. 84~96
35202	Frozen damage. 88~104
35203	Frozen damage. 92~112
35204	Frozen damage. 96~120
35205	Frozen damage. 100~128
35206	Frozen damage. 112~144
35207	Frozen damage. 116~152
35208	Frozen damage. 120~160
35209	Frozen damage. 124~168
35210	Frozen damage. 136~184
35211	Frozen damage. 140~192
35212	Frozen damage. 144~200
35213	Frozen damage. 148~208
35214	Frozen damage. 160~240
35215	Lightning damage. 5~40
35216	Lightning damage. 10~66
35217	Lightning damage. 16~106
35218	Lightning damage. 21~133
35219	Lightning damage. 26~160
35220	Lightning damage. 37~173
35221	Lightning damage. 48~200
35222	Lightning damage. 69~266
35223	Lightning damage. 74~280
35224	Lightning damage. 80~293
35225	Lightning damage. 82~306
35226	Lightning damage. 88~333
35227	Lightning damage. 93~346
35228	Lightning damage. 96~360
35229	Lightning damage. 101~373
35230	Lightning damage. 106~400
35231	Fire damage. 80~240
35232	Fire damage. 160~400
35233	Fire damage. 240~640
35234	Fire damage. 320~800
35235	Fire damage. 400~960
35236	Fire damage. 560~1040
35237	Fire damage. 720~1200
35238	Fire damage. 1040~1600
35239	Fire damage. 1120~1680
35240	Fire damage. 1200~1760
35241	Fire damage. 1240~1840
35242	Fire damage. 1440~2000
35243	Fire damage. 1440~2080
35244	Fire damage. 1440~2160
35245	Fire damage. 1440~2240
35246	Fire damage. 1600~2400
35247	Frozen damage. 40~80
35248	Frozen damage. 80~88
35249	Frozen damage. 84~96
35250	Frozen damage. 88~104
35251	Frozen damage. 92~112
35252	Frozen damage. 96~120
35253	Frozen damage. 100~128
35254	Frozen damage. 112~144
35255	Frozen damage. 116~152
35256	Frozen damage. 120~160
35257	Frozen damage. 124~168
35258	Frozen damage. 136~184
35259	Frozen damage. 140~192
35260	Frozen damage. 144~200
35261	Frozen damage. 148~208
35262	Frozen damage. 160~240
35263	Lightning damage. 5~40
35264	Lightning damage. 10~66
35265	Lightning damage. 16~106
35266	Lightning damage. 21~133
35267	Lightning damage. 26~160
35268	Lightning damage. 37~173
35269	Lightning damage. 48~200
35270	Lightning damage. 69~266
35271	Lightning damage. 74~280
35272	Lightning damage. 80~293
35273	Lightning damage. 82~306
35274	Lightning damage. 88~333
35275	Lightning damage. 93~346
35276	Lightning damage. 96~360
35277	Lightning damage. 101~373
35278	Lightning damage. 106~400
35279	Fire damage. 80~240
35280	Fire damage. 160~400
35281	Fire damage. 240~640
35282	Fire damage. 320~800
35283	Fire damage. 400~960
35284	Fire damage. 560~1040
35285	Fire damage. 720~1200
35286	Fire damage. 1040~1600
35287	Fire damage. 1120~1680
35288	Fire damage. 1200~1760
35289	Fire damage. 1240~1840
35290	Fire damage. 1440~2000
35291	Fire damage. 1440~2080
35292	Fire damage. 1440~2160
35293	Fire damage. 1440~2240
35294	Fire damage. 1600~2400
35295	Frozen damage. 40~80
35296	Frozen damage. 80~88
35297	Frozen damage. 84~96
35298	Frozen damage. 88~104
35299	Frozen damage. 92~112
35300	Frozen damage. 96~120
35301	Frozen damage. 100~128
35302	Frozen damage. 112~144
35303	Frozen damage. 116~152
35304	Frozen damage. 120~160
35305	Frozen damage. 124~168
35306	Frozen damage. 136~184
35307	Frozen damage. 140~192
35308	Frozen damage. 144~200
35309	Frozen damage. 148~208
35310	Frozen damage. 160~240
35311	Lightning damage. 5~40
35312	Lightning damage. 10~66
35313	Lightning damage. 16~106
35314	Lightning damage. 21~133
35315	Lightning damage. 26~160
35316	Lightning damage. 37~173
35317	Lightning damage. 48~200
35318	Lightning damage. 69~266
35319	Lightning damage. 74~280
35320	Lightning damage. 80~293
35321	Lightning damage. 82~306
35322	Lightning damage. 88~333
35323	Lightning damage. 93~346
35324	Lightning damage. 96~360
35325	Lightning damage. 101~373
35326	Lightning damage. 106~400
35327	add(100, 1, "Full of fireballs.");
35328	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
35329	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35330	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35331	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
35332	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
35333	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
35334	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
35335	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35336	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35337	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35338	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35339	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35340	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
35341	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35342	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35343	add(100, 1, "It's full of ice blades.");
35344	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
35345	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
35346	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
35347	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
35348	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
35349	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
35350	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
35351	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35352	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35353	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35354	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35355	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);\nadd(5, 2, "One knock down.3more than the enemy.", false);
35356	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);\nadd(3, 10, "One knock down.3more than the enemy.", false);
35357	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);\nadd(2, 20, "One knock down.3more than the enemy.", false);
35358	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);\nadd(1, 40, "One knock down.3more than the enemy.", false);
35359	add(100, 1, "Full of lightning strikes.");
35360	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
35361	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35362	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35363	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
35364	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
35365	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
35366	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
35367	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35368	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35369	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35370	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35371	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35372	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
35373	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35374	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35375	add(100, 1, "Full of fireballs.");
35376	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
35377	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35378	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35379	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
35380	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
35381	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
35382	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
35383	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35384	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35385	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35386	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35387	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35388	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
35389	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35390	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35391	add(100, 1, "It's full of ice blades.");
35392	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
35393	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
35394	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
35395	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
35396	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
35397	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
35398	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
35399	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35400	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35401	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35402	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35403	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);\nadd(5, 2, "One knock down.3more than the enemy.", false);
35404	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);\nadd(3, 10, "One knock down.3more than the enemy.", false);
35405	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);\nadd(2, 20, "One knock down.3more than the enemy.", false);
35406	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);\nadd(1, 40, "One knock down.3more than the enemy.", false);
35407	add(100, 1, "Full of lightning strikes.");
35408	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
35409	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35410	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35411	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
35412	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
35413	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
35414	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
35415	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35416	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35417	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35418	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35419	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35420	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
35421	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35422	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35423	add(100, 1, "Full of fireballs.");
35424	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
35425	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35426	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35427	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
35428	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
35429	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
35430	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
35431	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35432	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35433	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35434	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35435	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35436	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
35437	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35438	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35439	add(100, 1, "It's full of ice blades.");
35440	add(5, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
35441	add(2, 20, "Attack the enemy.");\nadd(3, 5, "Defeat the enemy.");\nadd(3, 20, "Attack enemies of the same rank.");\nadd(4, 5, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
35442	add(1, 40, "Attack the enemy.");\nadd(1.5, 10, "Defeat the enemy.");\nadd(1.5, 50, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(10, 1, "Defeat the strong enemy.", false);
35443	add(1, 80, "Attack enemies of the same rank.");\nadd(1.5, 20, "Defeat enemies of the same rank.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(10, 3, "Defeat very strong enemies.", false);
35444	add(0.5, 320, "Attack enemies of the same rank.");\nadd(1, 80, "Defeat enemies of the same rank.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(13, 13, "Defeat very strong enemies.", false);
35445	add(0.5, 400, "Defeat enemies of the same rank.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);
35446	add(0.1, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.", false);
35447	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35448	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35449	add(0.15, 600, "Defeat the strong enemy.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35450	add(0.06, 900, "Defeat the strong enemy.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35451	add(0.03, 2400, "Defeat the strong enemy.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);\nadd(5, 2, "One knock down.3more than the enemy.", false);
35452	add(0.03, 3000, "Defeat the strong enemy.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);\nadd(3, 10, "One knock down.3more than the enemy.", false);
35453	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);\nadd(2, 20, "One knock down.3more than the enemy.", false);
35454	add(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);\nadd(1, 40, "One knock down.3more than the enemy.", false);
35455	add(100, 1, "It's full of lightning strikes.");
35456	add(3, 20, "Attack the enemy.");\nadd(10, 5, "Defeat the enemy.");
35457	add(1, 40, "Attack the enemy.");\nadd(2, 5, "Defeat the enemy.");\nadd(1, 20, "Attack enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(2.5, 5, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35458	add(0.5, 80, "Attack the enemy.");\nadd(1, 10, "Defeat the enemy.");\nadd(0.5, 50, "Attack enemies of the same rank.");\nadd(1, 20, "Defeat enemies of the same rank.");\nadd(2, 10, "Defeat enemies of the same rank.");\nadd(5, 2, "Defeat strong enemies.", false);\nadd(10, 1, "Defeat the strong enemy.", false);
35459	add(0.5, 160, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 15, "Defeat strong enemies.");\nadd(6, 10, "Defeat the strong enemy.");\nadd(6, 6, "Defeat very strong enemies.", false);\nadd(10, 3, "Defeat very strong enemies.", false);
35460	add(0.1, 640, "Attack enemies of the same rank.");\nadd(0.3, 320, "Defeat enemies of the same rank.");\nadd(1, 160, "Defeat enemies of the same rank.");\nadd(3, 32, "Defeat strong enemies.");\nadd(6, 32, "Defeat the strong enemy.");\nadd(6, 16, "Defeat very strong enemies.", false);\nadd(13, 13, "Defeat very strong enemies.", false);
35461	add(0.05, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat enemies of the same rank.");\nadd(2, 160, "Defeat strong enemies.");\nadd(3, 80, "Defeat the strong enemy.");\nadd(3, 32, "Defeat very strong enemies.", false);\nadd(6, 16, "Defeat very strong enemies.", false);
35462	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.", false);\nadd(5, 100, "Defeat very strong enemies.", false);
35463	add(0.02, 2000, "Defeat enemies of the same rank.");\nadd(0.05, 800, "Defeat enemies of the same rank.");\nadd(1.5, 100, "Defeat strong enemies.");\nadd(2.5, 200, "Defeat the strong enemy.");\nadd(2.5, 40, "Defeat very strong enemies.");\nadd(5, 100, "Defeat very strong enemies.");\nadd(5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(10, 4, "Overcome.BOSSlevel of enemies.", false);
35464	add(0.02, 800, "Defeat enemies of the same rank.");\nadd(0.1, 400, "Defeat strong enemies.");\nadd(0.25, 400, "Defeat the strong enemy.");\nadd(1, 200, "Defeat very strong enemies.");\nadd(2.5, 200, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35465	add(0.05, 800, "Defeat strong enemies.");\nadd(0.15, 600, "Defeat the strong enemy.");\nadd(1, 240, "Defeat very strong enemies.");\nadd(2.5, 240, "Defeat very strong enemies.");\nadd(2.5, 20, "Knock it down.BOSSlevel of enemies.", false);\nadd(5, 10, "Overcome.BOSSlevel of enemies.", false);
35466	add(0.03, 1500, "Defeat strong enemies.");\nadd(0.06, 900, "Defeat the strong enemy.");\nadd(0.06, 450, "Defeat very strong enemies.");\nadd(1.6, 450, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35467	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 2400, "Defeat the strong enemy.");\nadd(0.03, 600, "Defeat very strong enemies.");\nadd(1.6, 600, "Defeat very strong enemies.");\nadd(1.6, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(3.3, 15, "Overcome.BOSSlevel of enemies.", false);
35468	add(0.02, 3000, "Defeat strong enemies.");\nadd(0.03, 3000, "Defeat the strong enemy.");\nadd(0.3, 1150, "Defeat very strong enemies.");\nadd(1, 1050, "Defeat very strong enemies.");\nadd(1, 45, "Knock it down.BOSSlevel of enemies.", false);\nadd(2.6, 15, "Overcome.BOSSlevel of enemies.", false);
35469	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35470	add(0.01, 5000, "Defeat strong enemies.");\nadd(0.01, 5000, "Defeat the strong enemy.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.25, 2000, "Defeat very strong enemies.");\nadd(0.5, 120, "Knock it down.BOSSlevel of enemies.", false);\nadd(1.25, 60, "Overcome.BOSSlevel of enemies.", false);
35471	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35472	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35473	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35474	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35475	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35476	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35477	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35478	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35479	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35480	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35481	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35482	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35483	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35484	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35485	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35486	The fireball reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one..\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35487	Use magic to modulate the ice blade to throw at the enemy.。
35488	Use magic to modulate the ice blade to throw at the enemy.。
35489	Use magic to modulate the ice blade to throw at the enemy.。
35490	Use magic to modulate the ice blade to throw at the enemy.。
35491	Use magic to modulate the ice blade to throw at the enemy.。
35492	Use magic to modulate the ice blade to throw at the enemy.。
35493	Use magic to modulate the ice blade to throw at the enemy.。
35494	Use magic to modulate the ice blade to throw at the enemy.。
35495	Use magic to modulate the ice blade to throw at the enemy.。
35496	Use magic to modulate the ice blade to throw at the enemy.。
35497	Use magic to modulate the ice blade to throw at the enemy.。
35498	Use magic to modulate the ice blade to throw at the enemy.。
35499	Use magic to modulate the ice blade to throw at the enemy.。
35500	Use magic to modulate the ice blade to throw at the enemy.。
35501	Use magic to modulate the ice blade to throw at the enemy.。
35502	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
35503	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35504	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35505	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35506	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35507	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35508	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35509	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35510	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35511	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35512	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35513	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35514	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35515	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35516	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35517	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35518	A lightning strike reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one..\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35519	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35520	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35521	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35522	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35523	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35524	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35525	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35526	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35527	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35528	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35529	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35530	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35531	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35532	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35533	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35534	The fireball reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one..\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35535	Use magic to modulate the ice blade to throw at the enemy.。
35536	Use magic to modulate the ice blade to throw at the enemy.。
35537	Use magic to modulate the ice blade to throw at the enemy.。
35538	Use magic to modulate the ice blade to throw at the enemy.。
35539	Use magic to modulate the ice blade to throw at the enemy.。
35540	Use magic to modulate the ice blade to throw at the enemy.。
35541	Use magic to modulate the ice blade to throw at the enemy.。
35542	Use magic to modulate the ice blade to throw at the enemy.。
35543	Use magic to modulate the ice blade to throw at the enemy.。
35544	Use magic to modulate the ice blade to throw at the enemy.。
35545	Use magic to modulate the ice blade to throw at the enemy.。
35546	Use magic to modulate the ice blade to throw at the enemy.。
35547	Use magic to modulate the ice blade to throw at the enemy.。
35548	Use magic to modulate the ice blade to throw at the enemy.。
35549	Use magic to modulate the ice blade to throw at the enemy.。
35550	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
35551	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35552	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35553	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35554	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35555	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35556	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35557	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35558	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35559	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35560	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35561	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35562	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35563	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35564	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35565	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35566	A lightning strike reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one..\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35567	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35568	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35569	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35570	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35571	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35572	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35573	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35574	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35575	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35576	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35577	Use rocket magic.，Fireballs fired at the enemy.。Fill up the fireball for use.。
35578	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35579	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35580	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35581	Full of fireballs.，Attack the enemy with a powerful fireball.。\nGrade.5Start adding a little damage to the enemy.。
35582	The fireball reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one..\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35583	Use magic to modulate the ice blade to throw at the enemy.。
35584	Use magic to modulate the ice blade to throw at the enemy.。
35585	Use magic to modulate the ice blade to throw at the enemy.。
35586	Use magic to modulate the ice blade to throw at the enemy.。
35587	Use magic to modulate the ice blade to throw at the enemy.。
35588	Use magic to modulate the ice blade to throw at the enemy.。
35589	Use magic to modulate the ice blade to throw at the enemy.。
35590	Use magic to modulate the ice blade to throw at the enemy.。
35591	Use magic to modulate the ice blade to throw at the enemy.。
35592	Use magic to modulate the ice blade to throw at the enemy.。
35593	Use magic to modulate the ice blade to throw at the enemy.。
35594	Use magic to modulate the ice blade to throw at the enemy.。
35595	Use magic to modulate the ice blade to throw at the enemy.。
35596	Use magic to modulate the ice blade to throw at the enemy.。
35597	Use magic to modulate the ice blade to throw at the enemy.。
35598	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
35599	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35600	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35601	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35602	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35603	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35604	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35605	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35606	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35607	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35608	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35609	Gather clouds and attack the enemy with thunder.。 Remember the Thunder Arrow series Magic Collection.5hair.，and can give most enemies continuous attack.。
35610	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35611	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35612	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35613	Full of lightning strikes.，Attack the enemy with strong lightning.。\nGrade.5Start adding a little damage to the enemy.。
35614	A lightning strike reaches the highest level of state.，Even if attacked by the enemy.，The cast status will not be completely canceled.，The number of entries will be reduced by one..\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35615	Frozen damage. 50~100\nCan be full to.3Stage.
35616	Frozen damage. 100~110\nCan be full to.3Stage.
35617	Frozen damage. 105~120\nCan be full to.3Stage.
35618	Frozen damage. 110~130\nCan be full to.3Stage.
35619	Frozen damage. 115~140\nCan be full to.3Stage.
35620	Frozen damage. 120~150\nCan be full to.3Stage.
35621	Frozen damage. 125~160\nCan be full to.3Stage.
35622	Frozen damage. 140~180\nCan be full to.4Stage.\nLess time required to fill up.
35623	Frozen damage. 145~190\nCan be full to.4Stage.
35624	Frozen damage. 150~200\nCan be full to.4Stage.
35625	Frozen damage. 155~210\nCan be full to.4Stage.
35626	Frozen damage. 170~230\nCan be full to.5Stage.\nLess time required to fill up.
35627	Frozen damage. 175~240\nCan be full to.5Stage.
35628	Frozen damage. 180~250\nCan be full to.5Stage.
35629	Frozen damage. 185~260\nCan be full to.5Stage.
35630	Frozen damage. 200~300\nCan be full to.5Stage.\nLess time required to fill up.
35631	Skill practice phase.
35632	Range radius. 4m\nLightning damage. 1~90
35633	Range radius. 4m\nLightning damage. 1~100
35634	Range radius. 4.5m\nLightning damage. 1~116
35635	Range radius. 4.5m\nLightning damage. 1~126
35636	Range radius. 5m\nLightning damage. 1~140
35637	Range radius. 5m\nLightning damage. 1~155
35638	Range radius. 6m\nLightning damage. 5~180\nReduce the cooling time.
35639	Range radius. 6m\nLightning damage. 6~198
35640	Range radius. 6.2m\nLightning damage. 8~218
35641	Range radius. 6.4m\nLightning damage. 11~242
35642	Range radius. 6.7m\nLightning damage. 13~268
35643	Range radius. 7m\nLightning damage. 15~290\nReduce the cooling time.
35644	Range radius. 7.2m\nLightning damage. 18~320
35645	Range radius. 7.5m\nLightning damage. 22~356
35646	Range radius. 8m\nLightning damage. 30~400\nReduce the cooling time.
35647	Physical damage. 390~520\nFire damage. 600~840\n10There will be in seconds.， Additional fire damage. 500
35648	Physical damage. 390~520\nFire damage. 720~1120\n10There will be in seconds.， Additional fire damage. 600
35649	Physical damage. 520~650\nFire damage. 720~1260\n10There will be in seconds.， Additional fire damage. 700
35650	Physical damage. 650~1040\nFire damage. 840~1400\n10There will be in seconds.， Additional fire damage. 900
35651	Physical damage. 780~1170\nFire damage. 960~1820\n10There will be in seconds.， Additional fire damage. 1100
35652	Physical damage. 910~1300\nFire damage. 1080~2100\n10There will be in seconds.， Additional fire damage. 1250
35653	Physical damage. 1040~1560\nFire damage. 1200~2240\n10There will be in seconds.， Additional fire damage. 1400
35654	Physical damage. 1300~2340\nFire damage. 1680~2800\n10There will be in seconds.， Additional fire damage. 1900
35655	Physical damage. 1560~2600\nFire damage. 2160~3080\n10There will be in seconds.， Additional fire damage. 2100
35656	Physical damage. 1950~2990\nFire damage. 2520~3500\n10There will be in seconds.， Additional fire damage. 2400
35657	Physical damage. 2340~3510\nFire damage. 2640~3920\n10There will be in seconds.， Additional fire damage. 2750
35658	Physical damage. 2600~3900\nFire damage. 3360~4760\n10There will be in seconds.， Additional fire damage. 3200
35659	Physical damage. 3250~4550\nFire damage. 3720~5740\n10There will be in seconds.， Additional fire damage. 3800
35660	Physical damage. 3900~5200\nFire damage. 4080~6160\n10There will be in seconds.， Additional fire damage. 4200
35661	Physical damage. 4550~5850\nFire damage. 4800~6750\n10There will be in seconds.， Additional fire damage. 4600
35662	Physical damage. 5200~7800\nFire damage. 5040~8400\n10There will be in seconds.， Additional fire damage. 6000
35663	add(5, 20, "Use hail. Attack the enemy.。");\nadd(5, 10, "Trying to use.3send above the ice to attack.。");
35664	add(2, 100, "Use hail. Attack the enemy.。");\nadd(1, 50, "Defeat the enemy with hail.");\nadd(3, 10, "Trying to use.3send above the ice to attack.。");
35665	add(1, 100, "Use hail. Attack the enemy.。");\nadd(1, 30, "Defeat the enemy with hail.");\nadd(2, 10, "Trying to use.3send above the ice to attack.。");
35666	add(0.5, 200, "Use hail. Attack the enemy.。");\nadd(0.8, 50, "Defeat the enemy with hail.");\nadd(1.5, 10, "Trying to use.3send above the ice to attack.。");
35667	add(0.4, 200, "Use hail. Attack the enemy.。");\nadd(0.7, 50, "Defeat the enemy with hail.");\nadd(1.2, 20, "Trying to use.3send above the ice to attack.。");
35668	add(0.3, 300, "Use hail. Attack the enemy.。");\nadd(2, 20, "Defeat powerful enemies with hail.");\nadd(1, 10, "Trying to use.3send above the ice to attack.。");
35669	add(0.25, 400, "Use hail. Attack the enemy.。");\nadd(1.5, 25, "Defeat powerful enemies with hail.");\nadd(0.8, 20, "Trying to use.3send above the ice to attack.。");
35670	add(0.20, 500, "Use hail. Attack the enemy.。");\nadd(1.2, 30, "Defeat powerful enemies with hail.");\nadd(1, 10, "Trying to use.4send above the ice to attack.。");
35671	add(0.15, 600, "Use hail. Attack the enemy.。");\nadd(1, 30, "Defeat powerful enemies with hail.");\nadd(0.8, 20, "Trying to use.4send above the ice to attack.。");
35672	add(0.12, 800, "Use hail. Attack the enemy.。");\nadd(1.5, 25, "Defeat very strong enemies with hail.");\nadd(0.5, 30, "Trying to use.4send above the ice to attack.。");
35673	add(0.1, 1000, "Use hail. Attack the enemy.。");\nadd(1, 30, "Defeat very strong enemies with hail.");\nadd(0.25, 40, "Trying to use.4send above the ice to attack.。");\nadd(1, 30, "Leave the hail until the limit is over..");
35674	add(0.1, 1000, "Use hail. Attack the enemy.。");\nadd(0.6, 30, "Defeat very strong enemies with hail.");\nadd(0.8, 20, "Trying to use.5send above the ice to attack.。");\nadd(0.8, 30, "Leave the hail until the limit is over..");
35675	add(0.08, 1000, "Use hail. Attack the enemy.。");\nadd(0.4, 30, "Defeat very strong enemies with hail.");\nadd(0.5, 30, "Trying to use.5send above the ice to attack.。");\nadd(0.6, 30, "Leave the hail until the limit is over..");
35676	add(0.05, 1000, "Use hail. Attack the enemy.。");\nadd(0.5, 100, "Use hail. Overcome.BOSSlevel of enemies.");\nadd(0.25, 40, "Trying to use.5send above the ice to attack.。");\nadd(0.4, 50, "Leave the hail until the limit is over..");
35677	add(0.04, 1000, "Use hail. Attack the enemy.。");\nadd(0.25, 100, "Use hail. Overcome.BOSSlevel of enemies.");\nadd(0.15, 100, "Trying to use.5send above the ice to attack.。");\nadd(0.3, 100, "Leave the hail until the limit is over..");
35678	add(0.025, 2000, "Use hail. Attack the enemy.。");\nadd(0.15, 150, "Use hail. Overcome.BOSSlevel of enemies.");\nadd(0.1, 100, "Trying to use.5send above the ice to attack.。");\nadd(0.2, 100, "Leave the hail until the limit is over..");
35679	add(25, 4,"Use skills.");\nadd(80, 1,"The cooldown was successfully reset.");
35680	add(20, 5,"Use skills.");\nadd(60, 1,"The cooldown was successfully reset.");
35681	add(15, 8,"Use skills.");\nadd(45, 2,"The cooldown was successfully reset.");
35682	add(10, 10,"Use skills.");\nadd(40, 2,"The cooldown was successfully reset.");
35683	add(6, 10,"Use skills.");\nadd(8, 5,"Attack the enemy.");\nadd(35, 2,"The cooldown was successfully reset.");
35684	add(4, 15,"Use skills.");\nadd(6, 8,"Attack the enemy.");\nadd(30, 2,"The cooldown was successfully reset.");
35685	add(3, 20,"Use skills.");\nadd(4, 10,"Attack the enemy.");\nadd(20, 3,"The cooldown was successfully reset.");
35686	add(1, 30,"Use skills.");\nadd(2, 15,"Attack the enemy.");\nadd(10, 5,"For.2More than one enemy launched an attack.");\nadd(20, 3,"The cooldown was successfully reset.");
35687	add(1, 30,"Use skills.");\nadd(2, 15,"Attack the enemy.");\nadd(6, 8,"For.2More than one enemy launched an attack.");\nadd(16, 4,"The cooldown was successfully reset.");
35688	add(0.6, 40,"Use skills.");\nadd(1, 25,"Attack the enemy.");\nadd(4, 10,"For.2More than one enemy launched an attack.");\nadd(12, 5,"The cooldown was successfully reset.");
35689	add(0.4, 50,"Use skills.");\nadd(0.6, 40,"Attack the enemy.");\nadd(1, 25, Defeat the enemy.);\nadd(2, 18,"For.2More than one enemy launched an attack.");\nadd(10, 6,"The cooldown was successfully reset.");
35690	add(0.2, 75,"Use skills.");\nadd(0.4, 50,"Attack the enemy.");\nadd(0.6, 40, Defeat the enemy.);\nadd(1.6, 24,"For.2More than one enemy launched an attack.");\nadd(8, 8,"The cooldown was successfully reset.");
35691	add(0.1, 100,"Use skills.");\nadd(0.2, 75,"Attack the enemy.");\nadd(0.4, 50, Defeat the enemy.);\nadd(1, 30,"For.2More than one enemy launched an attack.");\nadd(6, 10,"The cooldown was successfully reset.");
35692	add(0.05, 200,"Use skills.");\nadd(0.1, 150,"Attack the enemy.");\nadd(0.2, 100, Defeat the enemy.);\nadd(0.6,50,"For.2More than one enemy launched an attack.");\nadd(4, 13,"The cooldown was successfully reset.");
35693	add(0.04, 200,"Use skills.");\nadd(0.08, 200,"Attack the enemy.");\nadd(0.16, 150, Defeat the enemy.);\nadd(0.4, 750,"For.2More than one enemy launched an attack.");\nadd(3, 15,"The cooldown was successfully reset.");
35694	add(0.02, 500,"Use skills.");\nadd(0.04, 250,"Attack the enemy.");\nadd(0.1, 250, Defeat the enemy.);\nadd(0.2, 100,"For.2More than one enemy launched an attack.");\nadd(2, 25,"The cooldown was successfully reset.");
35695	add(50, 2, More harm is done against most enemies.10000");\nadd(50, 2, A sexual assault.4more than the enemy.");
35696	add(15, 4, More harm is done against most enemies.12000");\nadd(8, 10, A sexual assault.4more than the enemy.");
35697	add(15, 4, More harm is done against most enemies.15000");\nadd(8, 10, A sexual assault.5more than the enemy.");
35698	add(15, 4, More harm is done against most enemies.20000");\nadd(4, 20, A sexual assault.5more than the enemy.");
35699	add(15, 4, More harm is done against most enemies.25000");\nadd(4, 20, A sexual assault.6more than the enemy.");
35700	add(10, 4, More harm is done against most enemies.35000");\nadd(2, 20, A sexual assault.6more than the enemy.");\nadd(2, 30, "Attack powerful enemies.");
35701	add(10, 4, More harm is done against most enemies.45000");\nadd(2, 20, A sexual assault.6more than the enemy.");\nadd(1, 60, "Attack powerful enemies.");
35702	add(8, 5, More harm is done against most enemies.60000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(0.6, 100, "Attack very strong enemy.");
35703	add(8, 5, More harm is done against most enemies.75000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(0.4, 150, "Attack very strong enemy.");
35704	add(8, 5, More harm is done against most enemies.90000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(0.6, 100, "Attack.BOSSlevel enemy.");
35705	add(6, 5, More harm is done against most enemies.110000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(0.5, 120, "Attack.BOSSlevel enemy.");
35706	add(6, 5, More harm is done against most enemies.130000");\nadd(2, 20, A sexual assault.8more than the enemy.");\nadd(3, 20, "Attack the wild.BOSSlevel enemy.");
35707	add(6, 5, More harm is done against most enemies.160000");\nadd(2, 20, A sexual assault.10more than the enemy.");\nadd(3, 20, "Attack the wild.BOSSlevel enemy.");
35708	add(6, 5, More harm is done against most enemies.180000");\nadd(2, 20, A sexual assault.10more than the enemy.");\nadd(2, 30, "Attack the wild.BOSSlevel enemy.");
35709	add(3, 10, More harm is done against most enemies.200000");\nadd(1, 30, A sexual assault.12more than the enemy.");\nadd(2, 40, "Attack the dragon.");
35710	add(1, 50, More harm is done against most enemies.500000");\nadd(1, 300, A sexual assault.5more than the enemy.");\nadd(1, 300, "Attack the dragon.");
35711	Collect ice to attack the enemy.。
35712	Collect ice to attack the enemy.。
35713	Collect ice to attack the enemy.。
35714	Collect ice to attack the enemy.。
35715	Collect ice to attack the enemy.。
35716	Collect ice to attack the enemy.。
35717	Collect ice to attack the enemy.。
35718	Collect ice to attack the enemy.。
35719	Collect ice to attack the enemy.。
35720	Collect ice to attack the enemy.。
35721	Collect ice to attack the enemy.。
35722	Collect ice to attack the enemy.。
35723	Collect ice to attack the enemy.。
35724	Collect ice to attack the enemy.。
35725	Collect ice to attack the enemy.。
35726	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35727	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35728	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35729	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35730	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35731	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35732	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35733	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35734	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35735	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35736	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35737	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35738	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35739	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35740	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35741	Use the power of lightning to fly the surrounding enemy..\nThere is a certain chance of re-using the use of the skill standby time..
35742	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
35743	Use skills for multiple enemies.。
35744	Use skills for multiple enemies.。
35745	Use skills for multiple enemies.。
35746	Use skills for multiple enemies.。
35747	Use skills for multiple enemies.。
35748	Use skills for multiple enemies.。
35749	Use skills for multiple enemies.。
35750	Use skills for multiple enemies.。
35751	Use skills for multiple enemies.。
35752	Use skills for multiple enemies.。
35753	Use skills for multiple enemies.。
35754	Use skills for multiple enemies.。
35755	Use skills for multiple enemies.。
35756	Use skills for multiple enemies.。
35757	Use skills for multiple enemies.。
35758	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
35759	Arrow Magic Combination Practice Phase.
35760	After the combination. Arrow Magic Damage. 2% Increase.
35761	After the combination. Arrow Magic Damage. 4% Increase.
35762	After the combination. Arrow Magic Damage. 6% Increase.
35763	After the combination. Arrow Magic Damage. 8% Increase.
35764	After the combination. Arrow Magic Damage. 10% Increase.
35765	After the combination. Arrow Magic Damage. 12% Increase.
35766	After the combination. Arrow Magic Damage. 14% Increase.
35767	After the combination. Arrow Magic Damage. 16% Increase.
35768	After the combination. Arrow Magic Damage. 18% Increase.
35769	After the combination. Arrow Magic Damage. 20% Increase.
35770	After the combination. Arrow Magic Damage. 22% Increase.
35771	After the combination. Arrow Magic Damage. 24% Increase.
35772	After the combination. Arrow Magic Damage. 26% Increase.
35773	After the combination. Arrow Magic Damage. 28% Increase.
35774	After the combination. Arrow Magic Damage. 30% Increase.
35775	The next magic trick of the magic will become instantaneous.\nDuration. 5Seconds. \nCooling time. 3points.
35776	The next magic trick of the magic will become instantaneous.\nDuration. 5.2Seconds. \nCooling time. 3points.
35777	The next magic trick of the magic will become instantaneous.\nDuration. 5.4Seconds. \nCooling time. 3points.
35778	The next magic trick of the magic will become instantaneous.\nDuration. 5.6Seconds. \nCooling time. 3points.
35779	The next magic trick of the magic will become instantaneous.\nDuration. 5.8Seconds. \nCooling time. 3points.
35780	The next magic trick of the magic will become instantaneous.\nDuration. 6Seconds. \nCooling time. 3points.
35781	The next magic trick of the magic will become instantaneous.\nDuration. 6.2Seconds. \nCooling time. 3points.
35782	The next magic trick of the magic will become instantaneous.\nDuration. 7Seconds. \nCooling time. 2points.30Seconds.
35783	The next magic trick of the magic will become instantaneous.\nDuration. 7.5Seconds. \nCooling time. 2points.30Seconds.
35784	The next magic trick of the magic will become instantaneous.\nDuration. 8Seconds. \nCooling time. 2points.
35785	The next magic trick of the magic will become instantaneous.\nDuration. 8.5Seconds. \nCooling time. 2points.
35786	The next magic trick of the magic will become instantaneous.\nDuration. 9Seconds. \nCooling time. 2points.
35787	The next magic trick of the magic will become instantaneous.\nDuration. 9.5Seconds. \nCooling time. 2points.
35788	The next magic trick of the magic will become instantaneous.\nDuration. 10Seconds. \nCooling time. 1points.30Seconds.
35789	The next magic trick of the magic will become instantaneous.\nDuration. 10.5Seconds. \nCooling time. 1points.30Seconds.
35790	The next magic trick of the magic will become instantaneous.\nDuration. 12Seconds. \nCooling time. 1points.
35791	add(20, 5, "Attack the enemy with the combined arrow magic.。");
35792	add(3, 40, "Attack the enemy with the combined arrow magic.。");\nadd(5, 10, "Defeat the enemy.。");
35793	add(0.5, 10, "Attack the enemy with the combined arrow magic.。");\nadd(1, 10, "Defeat the enemy.。");\nadd(3, 25, "Defeat enemies of the same rank.");\nadd(15, 5, "Defeat the strong enemy.");
35794	add(0.05, 200, "Attack the enemy with the combined arrow magic.。");\nadd(0.2, 50, "Defeat the enemy.。");\nadd(3, 25, "Defeat enemies of the same rank.");\nadd(15, 5, "Defeat the strong enemy.");
35795	add(0.03, 1000, "Attack the enemy with the combined arrow magic.。");\nadd(2.5, 25, "Defeat enemies of the same rank.");\nadd(9, 7, "Defeat the strong enemy.");\nadd(20, 5, "Defeat very strong enemies.");
35796	add(0.01, 1600, "Attack the enemy with the combined arrow magic.。");\nadd(1, 50, "Defeat enemies of the same rank.");\nadd(7, 9, "Defeat the strong enemy.");\nadd(20, 5, "Defeat very strong enemies.");
35797	add(0.03, 1400, "Attack the enemy with the combined arrow magic.。");\nadd(0.1, 480, "Defeat enemies of the same rank.");\nadd(5, 15, "Defeat the strong enemy.");\nadd(9, 10, "Defeat very strong enemies.");
35798	add(0.3, 350, "Defeat enemies of the same rank.");\nadd(4, 20, "Defeat the strong enemy.");\nadd(7.5, 12, "Defeat very strong enemies.");
35799	add(0.25, 400, "Defeat enemies of the same rank.");\nadd(3, 30, "Defeat the strong enemy.");\nadd(7.5, 10, "Defeat very strong enemies.");\nadd(15, 5, "Overcome.BOSSlevel enemy.");
35800	add(0.05, 2000, "Defeat enemies of the same rank.");\nadd(0.3, 300, "Defeat the strong enemy.");\nadd(3.5, 20, "Defeat very strong enemies.");\nadd(10, 10, "Overcome.BOSSlevel enemy.");
35801	add(0.2, 500, "Defeat the strong enemy.");\nadd(3.5, 20, "Defeat very strong enemies.");\nadd(7.5, 20, "Overcome.BOSSlevel enemy.");
35802	add(0.1, 1000, "Defeat the strong enemy.");\nadd(2, 45, "Defeat very strong enemies.");\nadd(5, 30, "Overcome.BOSSlevel enemy.");
35803	add(0.05, 2000, "Defeat the strong enemy.");\nadd(2, 45, "Defeat very strong enemies.");\nadd(5, 30, "Overcome.BOSSlevel enemy.");
35804	add(0.05, 2000, "Defeat the strong enemy.");\nadd(1.5, 60, "Defeat very strong enemies.");\nadd(3.5, 50, "Overcome.BOSSlevel enemy.");
35805	add(0.02, 5000, "Defeat the strong enemy.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.2, 100, "Overcome.BOSSlevel enemy.");
35806	add(0.02, 5000, "Defeat the strong enemy.");\nadd(0.5, 200, "Defeat very strong enemies.");\nadd(1.2, 100, "Overcome.BOSSlevel enemy.");
35807	add(50, 2, Use skills.");\nadd(50, 2, Use magic spells in a skilled state.");
35808	add(10, 10, Use skills.");\nadd(2, 50, Use magic spells in a skilled state.");
35809	add(3, 30, Use skills.");\nadd(0.8, 100, Use magic spells in a skilled state.");
35810	add(1, 80, Use skills.");\nadd(0.4, 200, Use magic spells in a skilled state.");
35811	add(0.6, 150, Use skills.");\nadd(0.16, 500, Use magic spells in a skilled state.");
35812	add(0.3, 250, Use skills.");\nadd(0.08, 800, Use magic spells in a skilled state.");
35813	add(0.2, 300, Use skills.");\nadd(0.06, 1000, Use magic spells in a skilled state.");
35814	add(0.1, 500, Use skills.");\nadd(0.8, 50, After using the skill.2Use the skill again within minutes.");\nadd(0.03, 1800, Use magic spells in a skilled state.");
35815	add(0.085, 600, Use skills.");\nadd(0.8, 80, After using the skill.2Use the skill again within minutes.");\nadd(0.02, 2500, Use magic spells in a skilled state.");
35816	add(0.0625, 800, Use skills.");\nadd(0.6, 100, After using the skill.1points.30Use the skill again within seconds.");\nadd(0.018, 3000, Use magic spells in a skilled state.");
35817	add(0.05, 1000, Use skills.");\nadd(0.5, 120, After using the skill.1points.30Use the skill again within seconds.");\nadd(0.015, 3500, Use magic spells in a skilled state.");
35818	add(0.045, 1100, Use skills.");\nadd(0.4, 160, After using the skill.1points.30Use the skill again within seconds.");\nadd(0.015, 3800, Use magic spells in a skilled state.");
35819	add(0.042, 1200, Use skills.");\nadd(0.3, 200, After using the skill.1points.30Use the skill again within seconds.");\nadd(0.0125, 4000, Use magic spells in a skilled state.");
35820	add(0.035, 1500, Use skills.");\nadd(0.25, 250, After using the skill.1Use the skill again within minutes.");\nadd(0.012, 4500, Use magic spells in a skilled state.");
35821	add(0.025, 2000, Use skills.");\nadd(0.2, 300, After using the skill.1Use the skill again within minutes.");\nadd(0.01, 5000, Use magic spells in a skilled state.");
35822	add(0.01, 3000, Use skills.");\nadd(0.1, 600, After using the skill.40Use the skill again within seconds.");\nadd(0.005, 9000, Use magic spells in a skilled state.");
35823	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35824	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35825	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35826	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35827	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35828	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35829	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35830	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35831	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35832	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35833	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35834	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35835	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35836	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35837	Perform two different arrow magics in a row.，You can combine them.。After the combination, fire at the enemy.，Can cause greater impact to the enemy.。
35838	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35839	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35840	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35841	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35842	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35843	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35844	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35845	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35846	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35847	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35848	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35849	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35850	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35851	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35852	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35853	Try to use a long-lasting magic skill during the period when the skill effect lasts.。
35854	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
35855	add(100, 1, "임시");
35856	add(100, 1, "임시");
35857	add(100, 1, "임시");
35858	add(100, 1, "임시");
35859	add(100, 1, "임시");
35860	add(100, 1, "임시");
35861	add(100, 1, "임시");
35862	add(100, 1, "임시");
35863	add(100, 1, "임시");
35864	add(100, 1, "임시");
35865	add(100, 1, "임시");
35866	add(100, 1, "임시");
35867	add(100, 1, "임시");
35868	add(100, 1, "임시");
35869	add(100, 1, "임시");
35870	add(100, 1, "임시");
35871	add(100, 1, "Temporary.");
35872	add(100, 1, "Temporary.");
35873	Skill practice phase.
35874	Reduce the damage value of fire magic.
35875	Reduce the damage value of fire magic.
35876	Reduce the damage value of fire magic.
35877	Reduce the damage value of fire magic.
35878	Reduce the damage value of fire magic.
35879	Reduce the damage value of fire magic.
35880	Reduce the damage value of fire magic.
35881	Reduce the damage value of fire magic.
35882	Reduce the damage value of fire magic.
35883	Reduce the damage value of fire magic.
35884	Reduce the damage value of fire magic.
35885	Reduce the damage value of fire magic.
35886	Reduce the damage value of fire magic.
35887	Reduce the damage value of fire magic.
35888	Reduce the damage value of fire magic.
35889	add(100, 1, "Get a better way from other people or books.");
35890	add(10, 10, "Use fire magic defense.");\nadd(20, 5, "Use fire magic defense success");\nadd(30, 2, "Successfully attack an enemy that uses fire magic defense.");\nadd(50, 1, "The fire magic defense of revenge is attacked.");
35891	add(6, 15, "Use fire magic defense.");\nadd(16, 6, "Use fire magic defense success");\nadd(20, 3, "Successfully attack an enemy that uses fire magic defense.");\nadd(30, 2, "The fire magic defense of revenge is attacked.");
35892	add(2, 40, "Use fire magic defense.");\nadd(8, 10, "Use fire magic defense success");\nadd(10, 5, "Successfully attack an enemy that uses fire magic defense.");\nadd(10, 3, "The fire magic defense of revenge is attacked.");
35893	add(1.6, 40, "Use fire magic defense.");\nadd(6, 20, "Use fire magic defense success");\nadd(8, 5, "Successfully attack an enemy that uses fire magic defense.");
35894	add(1.2, 50, "Use fire magic defense.");\nadd(4, 30, "Use fire magic defense success");\nadd(6, 7, "Successfully attack an enemy that uses fire magic defense.");
35895	add(1, 60, "Use fire magic defense.");\nadd(2, 50, "Use fire magic defense success");\nadd(5, 8, "Successfully attack an enemy that uses fire magic defense.");
35896	add(0.6, 100, "Use fire magic defense.");\nadd(1.6, 50, "Use fire magic defense success");\nadd(3, 10, "Successfully attack an enemy that uses fire magic defense.");
35897	add(0.4, 150, "Use fire magic defense.");\nadd(1.2, 80, "Use fire magic defense success");\nadd(2, 20, "Successfully attack an enemy that uses fire magic defense.");
35898	add(0.2, 300, "Use fire magic defense.");\nadd(1, 100, "Use fire magic defense success");\nadd(1.5, 40, "Successfully attack an enemy that uses fire magic defense.");
35899	add(0.16, 400, "Use fire magic defense.");\nadd(0.6, 200, "Use fire magic defense success");\nadd(1, 50, "Successfully attack an enemy that uses fire magic defense.");
35900	add(0.12, 400, "Use fire magic defense.");\nadd(0.4, 300, "Use fire magic defense success");\nadd(1.2, 60, "Successfully attack an enemy that uses fire magic defense.");
35901	add(0.1, 500, "Use fire magic defense.");\nadd(0.2, 500, "Use fire magic defense success");\nadd(1, 80, "Successfully attack an enemy that uses fire magic defense.");
35902	add(0.08, 600, "Use fire magic defense.");\nadd(0.16, 500, "Use fire magic defense success");\nadd(0.6, 150, "Successfully attack an enemy that uses fire magic defense.");
35903	add(0.04, 800, "Use fire magic defense.");\nadd(0.12, 600, "Use fire magic defense success");\nadd(0.4, 200, "Successfully attack an enemy that uses fire magic defense.");
35904	add(0.02, 1000, "Use fire magic defense..");\nadd(0.1, 800, "Use fire magic defense success");\nadd(0.2, 300, "Successfully attack an enemy that uses fire magic defense.");
35905	No action at this time..\nTalk to the inhabitants of the village.，Get keywords..
35906	Try to defend against each other's fire magic.。
35907	Try to defend against each other's fire magic.。
35908	Try to defend against each other's fire magic.。
35909	Try to defend against each other's fire magic.。
35910	Try to defend against each other's fire magic.。
35911	Try to defend against each other's fire magic.。
35912	Try to defend against each other's fire magic.。
35913	Try to defend against each other's fire magic.。
35914	Try to defend against each other's fire magic.。
35915	Try to defend against each other's fire magic.。
35916	Try to defend against each other's fire magic.。
35917	Try to defend against each other's fire magic.。
35918	Try to defend against each other's fire magic.。
35919	Try to defend against each other's fire magic.。
35920	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35921	<xml caster_msg="The magic of fire properties can be defended.。" />
35922	<xml caster_msg="The magic of fire properties can be defended.。" />
35923	<xml caster_msg="The magic of fire properties can be defended.。" />
35924	<xml caster_msg="The magic of fire properties can be defended.。" />
35925	<xml caster_msg="The magic of fire properties can be defended.。" />
35926	<xml caster_msg="The magic of fire properties can be defended.。" />
35927	<xml caster_msg="The magic of fire properties can be defended.。" />
35928	<xml caster_msg="The magic of fire properties can be defended.。" />
35929	<xml caster_msg="The magic of fire properties can be defended.。" />
35930	<xml caster_msg="The magic of fire properties can be defended.。" />
35931	<xml caster_msg="The magic of fire properties can be defended.。" />
35932	<xml caster_msg="The magic of fire properties can be defended.。" />
35933	<xml caster_msg="The magic of fire properties can be defended.。" />
35934	<xml caster_msg="The magic of fire properties can be defended.。" />
35935	<xml caster_msg="The magic of fire properties can be defended.。" />
35936	<xml caster_msg="The magic of fire properties can be defended.。" />
35937	Skill practice phase.
35938	Reduce damage value for ice magic.
35939	Reduce damage value for ice magic.
35940	Reduce damage value for ice magic.
35941	Reduce damage value for ice magic.
35942	Reduce damage value for ice magic.
35943	Reduce damage value for ice magic.
35944	Reduce damage value for ice magic.
35945	Reduce damage value for ice magic.
35946	Reduce damage value for ice magic.
35947	Reduce damage value for ice magic.
35948	Reduce damage value for ice magic.
35949	Reduce damage value for ice magic.
35950	Reduce damage value for ice magic.
35951	Reduce damage value for ice magic.
35952	Reduce damage value for ice magic.
35953	add(100, 1, "Get a better way from other people or books.");
35954	add(10, 10, "Use ice magic defense.");\nadd(20, 5, "Use ice magic to defend against success.");\nadd(30, 2, "Successfully attack enemies who use ice magic to defend against them.");\nadd(50, 1, "The defense of the ice magic of revenge is attacked.");
35955	add(6, 15, "Use ice magic defense.");\nadd(16, 6, "Use ice magic to defend against success.");\nadd(20, 3, "Successfully attack enemies who use ice magic to defend against them.");\nadd(30, 2, "The defense of the ice magic of revenge is attacked.");
35956	add(2, 40, "Use ice magic defense.");\nadd(8, 10, "Use ice magic to defend against success.");\nadd(10, 5, "Successfully attack enemies who use ice magic to defend against them.");\nadd(10, 3, "The defense of the ice magic of revenge is attacked.");
35957	add(1.6, 40, "Use ice magic defense.");\nadd(6, 20, "Use ice magic to defend against success.");\nadd(8, 5, "Successfully attack enemies who use ice magic to defend against them.");
35958	add(1.2, 50, "Use ice magic defense.");\nadd(4, 30, "Use ice magic to defend against success.");\nadd(6, 7, "Successfully attack enemies who use ice magic to defend against them.");
35959	add(1, 60, "Use ice magic defense.");\nadd(2, 50, "Use ice magic to defend against success.");\nadd(5, 8, "Successfully attack enemies who use ice magic to defend against them.");
35960	add(0.6, 100, "Use ice magic defense.");\nadd(1.6, 50, "Use ice magic to defend against success.");\nadd(3, 10, "Successfully attack enemies who use ice magic to defend against them.");
35961	add(0.4, 150, "Use ice magic defense.");\nadd(1.2, 80, "Use ice magic to defend against success.");\nadd(2, 20, "Successfully attack enemies who use ice magic to defend against them.");
35962	add(0.2, 300, "Use ice magic defense.");\nadd(1, 100, "Use ice magic to defend against success.");\nadd(1.5, 40, "Successfully attack enemies who use ice magic to defend against them.");
35963	add(0.16, 400, "Use ice magic defense.");\nadd(0.6, 200, "Use ice magic to defend against success.");\nadd(1, 50, "Successfully attack enemies who use ice magic to defend against them.");
35964	add(0.12, 400, "Use ice magic defense.");\nadd(0.4, 300, "Use ice magic to defend against success.");\nadd(1.2, 60, "Successfully attack enemies who use ice magic to defend against them.");
35965	add(0.1, 500, "Use ice magic defense.");\nadd(0.2, 500, "Use ice magic to defend against success.");\nadd(1, 80, "Successfully attack enemies who use ice magic to defend against them.");
35966	add(0.08, 600, "Use ice magic defense.");\nadd(0.16, 500, "Use ice magic to defend against success.");\nadd(0.6, 150, "Successfully attack enemies who use ice magic to defend against them.");
35967	add(0.04, 800, "Use ice magic defense.");\nadd(0.12, 600, "Use ice magic to defend against success.");\nadd(0.4, 200, "Successfully attack enemies who use ice magic to defend against them.");
35968	add(0.02, 1000, "Use ice magic defense..");\nadd(0.1, 800, "Use ice magic to defend against success.");\nadd(0.2, 300, "Successfully attack enemies who use ice magic to defend against them.");
35969	No action at this time..\nTalk to the inhabitants of the village.，Get keywords..
35970	Try to defend against each other's ice magic.。
35971	Try to defend against each other's ice magic.。
35972	Try to defend against each other's ice magic.。
35973	Try to defend against each other's ice magic.。
35974	Try to defend against each other's ice magic.。
35975	Try to defend against each other's ice magic.。
35976	Try to defend against each other's ice magic.。
35977	Try to defend against each other's ice magic.。
35978	Try to defend against each other's ice magic.。
35979	Try to defend against each other's ice magic.。
35980	Try to defend against each other's ice magic.。
35981	Try to defend against each other's ice magic.。
35982	Try to defend against each other's ice magic.。
35983	Try to defend against each other's ice magic.。
35984	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
35985	<xml caster_msg="The magic of ice properties can be defended.。" />
35986	<xml caster_msg="The magic of ice properties can be defended.。" />
35987	<xml caster_msg="The magic of ice properties can be defended.。" />
35988	<xml caster_msg="The magic of ice properties can be defended.。" />
35989	<xml caster_msg="The magic of ice properties can be defended.。" />
35990	<xml caster_msg="The magic of ice properties can be defended.。" />
35991	<xml caster_msg="The magic of ice properties can be defended.。" />
35992	<xml caster_msg="The magic of ice properties can be defended.。" />
35993	<xml caster_msg="The magic of ice properties can be defended.。" />
35994	<xml caster_msg="The magic of ice properties can be defended.。" />
35995	<xml caster_msg="The magic of ice properties can be defended.。" />
35996	<xml caster_msg="The magic of ice properties can be defended.。" />
35997	<xml caster_msg="The magic of ice properties can be defended.。" />
35998	<xml caster_msg="The magic of ice properties can be defended.。" />
35999	<xml caster_msg="The magic of ice properties can be defended.。" />
36000	<xml caster_msg="The magic of ice properties can be defended.。" />
36001	Skill practice phase.
36002	Reduce damage value for thunder magic.
36003	Reduce damage value for thunder magic.
36004	Reduce damage value for thunder magic.
36005	Reduce damage value for thunder magic.
36006	Reduce damage value for thunder magic.
36007	Reduce damage value for thunder magic.
36008	Reduce damage value for thunder magic.
36009	Reduce damage value for thunder magic.
36010	Reduce damage value for thunder magic.
36011	Reduce damage value for thunder magic.
36012	Reduce damage value for thunder magic.
36013	Reduce damage value for thunder magic.
36014	Reduce damage value for thunder magic.
36015	Reduce damage value for thunder magic.
36016	Reduce damage value for thunder magic.
36017	add(100, 1, "Get a better way from other people or books.");
36018	add(10, 10, "Use Thunder Magic Protection.");\nadd(20, 5, "Use Thunder Magic to defend against success.");\nadd(30, 2, "Successfully attack an enemy that uses thunder magic defenses.");\nadd(50, 1, "The lightning defense of revenge is attacked.");
36019	add(6, 15, "Use Thunder Magic Protection.");\nadd(16, 6, "Use Thunder Magic to defend against success.");\nadd(20, 3, "Successfully attack an enemy that uses thunder magic defenses.");\nadd(30, 2, "The lightning defense of revenge is attacked.");
36020	add(2, 40, "Use Thunder Magic Protection.");\nadd(8, 10, "Use Thunder Magic to defend against success.");\nadd(10, 5, "Successfully attack an enemy that uses thunder magic defenses.");\nadd(10, 3, "The lightning defense of revenge is attacked.");
36021	add(1.6, 40, "Use Thunder Magic Protection.");\nadd(6, 20, "Use Thunder Magic to defend against success.");\nadd(8, 5, "Successfully attack an enemy that uses thunder magic defenses.");
36022	add(1.2, 50, "Use Thunder Magic Protection.");\nadd(4, 30, "Use Thunder Magic to defend against success.");\nadd(6, 7, "Successfully attack an enemy that uses thunder magic defenses.");
36023	add(1, 60, "Use Thunder Magic Protection.");\nadd(2, 50, "Use Thunder Magic to defend against success.");\nadd(5, 8, "Successfully attack an enemy that uses thunder magic defenses.");
36024	add(0.6, 100, "Use Thunder Magic Protection.");\nadd(1.6, 50, "Use Thunder Magic to defend against success.");\nadd(3, 10, "Successfully attack an enemy that uses thunder magic defenses.");
36025	add(0.4, 150, "Use Thunder Magic Protection.");\nadd(1.2, 80, "Use Thunder Magic to defend against success.");\nadd(2, 20, "Successfully attack an enemy that uses thunder magic defenses.");
36026	add(0.2, 300, "Use Thunder Magic Protection.");\nadd(1, 100, "Use Thunder Magic to defend against success.");\nadd(1.5, 40, "Successfully attack an enemy that uses thunder magic defenses.");
36027	add(0.16, 400, "Use Thunder Magic Protection.");\nadd(0.6, 200, "Use Thunder Magic to defend against success.");\nadd(1, 50, "Successfully attack an enemy that uses thunder magic defenses.");
36028	add(0.12, 400, "Use Thunder Magic Protection.");\nadd(0.4, 300, "Use Thunder Magic to defend against success.");\nadd(1.2, 60, "Successfully attack an enemy that uses thunder magic defenses.");
36029	add(0.1, 500, "Use Thunder Magic Protection.");\nadd(0.2, 500, "Use Thunder Magic to defend against success.");\nadd(1, 80, "Successfully attack an enemy that uses thunder magic defenses.");
36030	add(0.08, 600, "Use Thunder Magic Protection.");\nadd(0.16, 500, "Use Thunder Magic to defend against success.");\nadd(0.6, 150, "Successfully attack an enemy that uses thunder magic defenses.");
36031	add(0.04, 800, "Use Thunder Magic Protection.");\nadd(0.12, 600, "Use Thunder Magic to defend against success.");\nadd(0.4, 200, "Successfully attack an enemy that uses thunder magic defenses.");
36032	add(0.02, 1000, "Use Thunder Magic Protection..");\nadd(0.1, 800, "Use Thunder Magic to defend against success.");\nadd(0.2, 300, "Successfully attack an enemy that uses thunder magic defenses.");
36033	No action at this time..\nTalk to the inhabitants of the village.，Get keywords..
36034	Try to defend your opponent's thunder.。
36035	Try to defend your opponent's thunder.。
36036	Try to defend your opponent's thunder.。
36037	Try to defend your opponent's thunder.。
36038	Try to defend your opponent's thunder.。
36039	Try to defend your opponent's thunder.。
36040	Try to defend your opponent's thunder.。
36041	Try to defend your opponent's thunder.。
36042	Try to defend your opponent's thunder.。
36043	Try to defend your opponent's thunder.。
36044	Try to defend your opponent's thunder.。
36045	Try to defend your opponent's thunder.。
36046	Try to defend your opponent's thunder.。
36047	Try to defend your opponent's thunder.。
36048	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
36049	<xml caster_msg="You can defend against the magic of mine properties.。" />
36050	<xml caster_msg="You can defend against the magic of mine properties.。" />
36051	<xml caster_msg="You can defend against the magic of mine properties.。" />
36052	<xml caster_msg="You can defend against the magic of mine properties.。" />
36053	<xml caster_msg="You can defend against the magic of mine properties.。" />
36054	<xml caster_msg="You can defend against the magic of mine properties.。" />
36055	<xml caster_msg="You can defend against the magic of mine properties.。" />
36056	<xml caster_msg="You can defend against the magic of mine properties.。" />
36057	<xml caster_msg="You can defend against the magic of mine properties.。" />
36058	<xml caster_msg="You can defend against the magic of mine properties.。" />
36059	<xml caster_msg="You can defend against the magic of mine properties.。" />
36060	<xml caster_msg="You can defend against the magic of mine properties.。" />
36061	<xml caster_msg="You can defend against the magic of mine properties.。" />
36062	<xml caster_msg="You can defend against the magic of mine properties.。" />
36063	<xml caster_msg="You can defend against the magic of mine properties.。" />
36064	<xml caster_msg="You can defend against the magic of mine properties.。" />
36065	Skill practice phase.
36066	Reduce sorok attack damage value.
36067	Reduce sorok attack damage value.
36068	Reduce sorok attack damage value.
36069	Reduce sorok attack damage value.
36070	Reduce sorok attack damage value.
36071	Reduce sorok attack damage value.
36072	Reduce sorok attack damage value.
36073	Reduce sorok attack damage value.
36074	Reduce sorok attack damage value.
36075	Reduce sorok attack damage value.
36076	Reduce sorok attack damage value.
36077	Reduce sorok attack damage value.
36078	Reduce sorok attack damage value.
36079	Reduce sorok attack damage value.
36080	Reduce sorok attack damage value.
36081	add(100, 1, "Get a better way from other people or books.");
36082	add(10, 10, "Use natural magic defenses.");\nadd(20, 5, "Use natural magic defense success");\nadd(30, 2, "Successfully attack enemies who use natural magic to defend against them.");\nadd(50, 1, "Attacked in the natural magic defense of revenge.");
36083	add(6, 15, "Use natural magic defenses.");\nadd(16, 6, "Use natural magic defense success");\nadd(20, 3, "Successfully attack enemies who use natural magic to defend against them.");\nadd(30, 2, "Attacked in the natural magic defense of revenge.");
36084	add(2, 40, "Use natural magic defenses.");\nadd(8, 10, "Use natural magic defense success");\nadd(10, 5, "Successfully attack enemies who use natural magic to defend against them.");\nadd(10, 3, "Attacked in the natural magic defense of revenge.");
36085	add(1.6, 40, "Use natural magic defenses.");\nadd(6, 20, "Use natural magic defense success");\nadd(8, 5, "Successfully attack enemies who use natural magic to defend against them.");
36086	add(1.2, 50, "Use natural magic defenses.");\nadd(4, 30, "Use natural magic defense success");\nadd(6, 7, "Successfully attack enemies who use natural magic to defend against them.");
36087	add(1, 60, "Use natural magic defenses.");\nadd(2, 50, "Use natural magic defense success");\nadd(5, 8, "Successfully attack enemies who use natural magic to defend against them.");
36088	add(0.6, 100, "Use natural magic defenses.");\nadd(1.6, 50, "Use natural magic defense success");\nadd(3, 10, "Successfully attack enemies who use natural magic to defend against them.");
36089	add(0.4, 150, "Use natural magic defenses.");\nadd(1.2, 80, "Use natural magic defense success");\nadd(2, 20, "Successfully attack enemies who use natural magic to defend against them.");
36090	add(0.2, 300, "Use natural magic defenses.");\nadd(1, 100, "Use natural magic defense success");\nadd(1.5, 40, "Successfully attack enemies who use natural magic to defend against them.");
36091	add(0.16, 400, "Use natural magic defenses.");\nadd(0.6, 200, "Use natural magic defense success");\nadd(1, 50, "Successfully attack enemies who use natural magic to defend against them.");
36092	add(0.12, 400, "Use natural magic defenses.");\nadd(0.4, 300, "Use natural magic defense success");\nadd(1.2, 60, "Successfully attack enemies who use natural magic to defend against them.");
36093	add(0.1, 500, "Use natural magic defenses.");\nadd(0.2, 500, "Use natural magic defense success");\nadd(1, 80, "Successfully attack enemies who use natural magic to defend against them.");
36094	add(0.08, 600, "Use natural magic defenses.");\nadd(0.16, 500, "Use natural magic defense success");\nadd(0.6, 150, "Successfully attack enemies who use natural magic to defend against them.");
36095	add(0.04, 800, "Use natural magic defenses.");\nadd(0.12, 600, "Use natural magic defense success");\nadd(0.4, 200, "Successfully attack enemies who use natural magic to defend against them.");
36096	add(0.02, 1000, "Use natural magic defenses..");\nadd(0.1, 800, "Use natural magic defense success");\nadd(0.2, 300, "Successfully attack enemies who use natural magic to defend against them.");
36097	No action at this time..\nTalk to the inhabitants of the village.，Get keywords..
36098	Try to defend against each other's bow attacks.。
36099	Try to defend against each other's bow attacks.。
36100	Try to defend against each other's bow attacks.。
36101	Try to defend against each other's bow attacks.。
36102	Try to defend against each other's bow attacks.。
36103	Try to defend against each other's bow attacks.。
36104	Try to defend against each other's bow attacks.。
36105	Try to defend against each other's bow attacks.。
36106	Try to defend against each other's bow attacks.。
36107	Try to defend against each other's bow attacks.。
36108	Try to defend against each other's bow attacks.。
36109	Try to defend against each other's bow attacks.。
36110	Try to defend against each other's bow attacks.。
36111	Try to defend against each other's bow attacks.。
36112	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
36113	<xml caster_msg="It can defend against long-range physical attacks.。" />
36114	<xml caster_msg="It can defend against long-range physical attacks.。" />
36115	<xml caster_msg="It can defend against long-range physical attacks.。" />
36116	<xml caster_msg="It can defend against long-range physical attacks.。" />
36117	<xml caster_msg="It can defend against long-range physical attacks.。" />
36118	<xml caster_msg="It can defend against long-range physical attacks.。" />
36119	<xml caster_msg="It can defend against long-range physical attacks.。" />
36120	<xml caster_msg="It can defend against long-range physical attacks.。" />
36121	<xml caster_msg="It can defend against long-range physical attacks.。" />
36122	<xml caster_msg="It can defend against long-range physical attacks.。" />
36123	<xml caster_msg="It can defend against long-range physical attacks.。" />
36124	<xml caster_msg="It can defend against long-range physical attacks.。" />
36125	<xml caster_msg="It can defend against long-range physical attacks.。" />
36126	<xml caster_msg="It can defend against long-range physical attacks.。" />
36127	<xml caster_msg="It can defend against long-range physical attacks.。" />
36128	<xml caster_msg="It can defend against long-range physical attacks.。" />
36129	Practice meditation.
36130	Magic restores speed. 450%
36131	Magic restores speed. 520%
36132	Magic restores speed. 590%
36133	Magic restores speed. 660%
36134	Magic restores speed. 730%
36135	Magic restores speed. 800%
36136	Magic restores speed. 870%
36137	Magic restores speed. 940%
36138	Magic restores speed. 1010%
36139	Magic restores speed. 1080%
36140	Magic restores speed. 1150%
36141	Magic restores speed. 1220%
36142	Magic restores speed. 1290%
36143	Magic restores speed. 1360%
36144	Magic restores speed. 1500%
36145	add(100, 1, "Ice Arrow.，Rocket.，Arrows are all.FWhen it is above the grade.，with Dunbaron.[Stewart.]Use.[About skills.]Have a dialogue.。");
36146	add(100, 1, "Buy Dunbaron's.[Stewart.]for sale.[The realm of meditation.]and read.。");
36147	add(100, 1, "Buy Dunbaron's.[Leila.]for sale.[Effective meditation.]and read.。");
36148	add(100, 1, "Available in the Dungeon Chest of the Ruins of the Iliacaru Forest.[My Nobes-style meditation style.]Get and read.");
36149	add(100, 1, "[Expedition missions.[Draw someone with a flower bed patterned post.]One of the rewards.[The mystery of the Karu forest.]Get and read.");
36150	add(100, 1, "Magic valueis is very low.，stewart with Dunbaron.，Use.[About skills.]to have a dialogue.。");
36151	add(100, 1, "What's available in the O'Labari Junior Dungeon Chest.[A study of Kula Meditation.- Primary. -]Get and read.。");
36152	add(100, 1, "Read.[A study of Kula Meditation. - Intermediate. -]A book.。The book can be obtained by fishing in the Skaha area.。");
36153	add(100, 1, "Get a better way from other people or books.");
36154	add(100, 1, "Get a better way from other people or books.");
36155	add(100, 1, "Get a better way from other people or books.");
36156	add(100, 1, "Get a better way from other people or books.");
36157	add(100, 1, "Get a better way from other people or books.");
36158	add(100, 1, "Get a better way from other people or books.");
36159	add(100, 1, "Get a better way from other people or books.");
36160	add(100, 1, "Get a better way from other people or books.");
36161	Press the use key.(Use)Use meditation skills.。Click again to cancel the skill.。Use meditation skills at the same time.，You can also use other skills.，But you can't run.。
36162	Press the use key.(Use)Use meditation skills.。Click again to cancel the skill.。Use meditation skills at the same time.，You can also use other skills.，But you can't run.。
36163	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36164	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36165	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36166	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36167	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36168	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36169	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36170	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36171	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36172	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36173	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36174	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36175	Using meditation skills alone cannot be used to raise your skill level.，to pass the other.NPCor books can be improved.。
36176	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
36177	Lightning damage. 2~46\nDamage increases when maximum fully.14%
36178	Lightning damage. 4~58\nDamage increases when maximum fully.14%
36179	Lightning damage. 6~72\nDamage increases when maximum fully.16%
36180	Lightning damage. 9~86\nDamage increases when maximum fully.18%
36181	Lightning damage. 13~100\nDamage increases when maximum fully.20%
36182	Lightning damage. 24~120\nDamage increases when maximum fully.22%
36183	Lightning damage. 32~140\nDamage increases when maximum fully.24%
36184	Lightning damage. 40~150\nDamage increases when maximum fully.26%
36185	The Afanstone giant ambushed the attack.
36186	The Afanstone giant ambushed the attack.
36187	The Afanstone giant ambushed the attack.
36188	The Afanstone giant ambushed the attack.
36189	The Afanstone giant ambushed the attack.
36190	The Afanstone giant sprays ice.
36191	The Afanstone giant sprays ice.
36192	The Afanstone giant sprays ice.
36193	The Afanstone giant sprays ice.
36194	The Afanstone giant sprays ice.
36195	The Afan stone giant arrow rain.
36196	The Afan stone giant arrow rain.
36197	The Afan stone giant arrow rain.
36198	The Afan stone giant arrow rain.
36199	The Afan stone giant arrow rain.
36200	add(100, 1, "BOSSSpecial.");
36201	add(100, 1, "BOSSSpecial.");
36202	add(100, 1, "BOSSSpecial.");
36203	add(100, 1, "BOSSSpecial.");
36204	add(100, 1, "BOSSSpecial.");
36205	add(100, 1, "BOSSSpecial.");
36206	add(100, 1, "BOSSSpecial.");
36207	add(100, 1, "BOSSSpecial.");
36208	add(100, 1, "BOSSSpecial.");
36209	add(100, 1, "BOSSSpecial.");
36210	add(100, 1, "BOSSSpecial.");
36211	add(100, 1, "BOSSSpecial.");
36212	add(100, 1, "BOSSSpecial.");
36213	add(100, 1, "BOSSSpecial.");
36214	add(100, 1, "BOSSSpecial.");
36215	add(100, 1, "Get a better way from other people or books.");
36216	add(1 ,100 ,"Lucky Arrow was used successfully.");\nadd(3 ,10 ,"Lucky Arrow launched a thrashing.");\nadd(5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36217	add(1 ,100 ,"Lucky Arrow was used successfully.");\nadd(2 ,10 ,"Lucky Arrow launched a thrashing.");\nadd(3 ,20 ,"Use skills to succeed immediately after aiming fails.");
36218	add(1 ,100 ,"Lucky Arrow was used successfully.");\nadd(1.5 ,10 ,"Lucky Arrow launched a thrashing.");\nadd(2 ,20 ,"Use skills to succeed immediately after aiming fails.");
36219	add(0.5 ,200 ,"Lucky Arrow was used successfully.");\nadd(1 ,20 ,"Lucky Arrow launched a thrashing.");\nadd(1.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36220	add(0.5 ,200 ,"Lucky Arrow was used successfully.");\nadd(0.5 ,20 ,"Lucky Arrow launched a thrashing.");\nadd(1.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36221	add(0.25 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.25 ,50 ,"Lucky Arrow launched a thrashing.");\nadd(1 ,20 ,"Use skills to succeed immediately after aiming fails.");
36222	add(0.25 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.25 ,50 ,"Lucky Arrow launched a thrashing.");\nadd(1 ,30 ,"Use skills successfully in combat situations.");\nadd(1 ,20 ,"Use skills to succeed immediately after aiming fails.");
36223	add(0.25 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.2 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.8 ,30 ,"Use skills successfully in combat situations.");\nadd(0.8 ,20 ,"Use skills to succeed immediately after aiming fails.");
36224	add(0.2 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.2 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.6 ,30 ,"Use skills successfully in combat situations.");\nadd(0.6 ,20 ,"Use skills to succeed immediately after aiming fails.");
36225	add(0.2 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.15 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.6 ,30 ,"Use skills successfully in combat situations.");\nadd(0.6 ,20 ,"Use skills to succeed immediately after aiming fails.");
36226	add(0.15 ,600 ,"Lucky Arrow was used successfully.");\nadd(0.15 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.6 ,30 ,"Use skills successfully in combat situations.");\nadd(0.6 ,20 ,"Use skills to succeed immediately after aiming fails.");
36227	add(0.1 ,800 ,"Lucky Arrow was used successfully.");\nadd(0.15 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.5 ,30 ,"Use skills successfully in combat situations.");\nadd(0.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36228	add(0.1 ,800 ,"Lucky Arrow was used successfully.");\nadd(0.12 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.5 ,30 ,"Use skills successfully in combat situations.");\nadd(0.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36229	add(0.08 ,1000 ,"Lucky Arrow was used successfully.");\nadd(0.12 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.5 ,30 ,"Use skills successfully in combat situations.");\nadd(0.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36230	add(0.05 ,1500 ,"Lucky Arrow was used successfully.");\nadd(0.1 ,150 ,"Lucky Arrow launched a thrashing.");\nadd(0.4 ,50 ,"Use skills successfully in combat situations.");\nadd(0.4 ,30 ,"Use skills to succeed immediately after aiming fails.");
36231	add(100, 1, "Get a better way from other people or books.");
36232	add(1 ,100 ,"Lucky Arrow was used successfully.");\nadd(3 ,10 ,"Lucky Arrow launched a thrashing.");\nadd(5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36233	add(1 ,100 ,"Lucky Arrow was used successfully.");\nadd(2 ,10 ,"Lucky Arrow launched a thrashing.");\nadd(3 ,20 ,"Use skills to succeed immediately after aiming fails.");
36234	add(1 ,100 ,"Lucky Arrow was used successfully.");\nadd(1.5 ,10 ,"Lucky Arrow launched a thrashing.");\nadd(2 ,20 ,"Use skills to succeed immediately after aiming fails.");
36235	add(0.5 ,200 ,"Lucky Arrow was used successfully.");\nadd(1 ,20 ,"Lucky Arrow launched a thrashing.");\nadd(1.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36236	add(0.5 ,200 ,"Lucky Arrow was used successfully.");\nadd(0.5 ,20 ,"Lucky Arrow launched a thrashing.");\nadd(1.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36237	add(0.25 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.25 ,50 ,"Lucky Arrow launched a thrashing.");\nadd(1 ,20 ,"Use skills to succeed immediately after aiming fails.");
36238	add(0.25 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.25 ,50 ,"Lucky Arrow launched a thrashing.");\nadd(1 ,30 ,"Use skills successfully in combat situations.");\nadd(1 ,20 ,"Use skills to succeed immediately after aiming fails.");
36239	add(0.25 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.2 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.8 ,30 ,"Use skills successfully in combat situations.");\nadd(0.8 ,20 ,"Use skills to succeed immediately after aiming fails.");
36240	add(0.2 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.2 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.6 ,30 ,"Use skills successfully in combat situations.");\nadd(0.6 ,20 ,"Use skills to succeed immediately after aiming fails.");
36241	add(0.2 ,400 ,"Lucky Arrow was used successfully.");\nadd(0.15 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.6 ,30 ,"Use skills successfully in combat situations.");\nadd(0.6 ,20 ,"Use skills to succeed immediately after aiming fails.");
36242	add(0.15 ,600 ,"Lucky Arrow was used successfully.");\nadd(0.15 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.6 ,30 ,"Use skills successfully in combat situations.");\nadd(0.6 ,20 ,"Use skills to succeed immediately after aiming fails.");
36243	add(0.1 ,800 ,"Lucky Arrow was used successfully.");\nadd(0.15 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.5 ,30 ,"Use skills successfully in combat situations.");\nadd(0.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36244	add(0.1 ,800 ,"Lucky Arrow was used successfully.");\nadd(0.12 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.5 ,30 ,"Use skills successfully in combat situations.");\nadd(0.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36245	add(0.08 ,1000 ,"Lucky Arrow was used successfully.");\nadd(0.12 ,100 ,"Lucky Arrow launched a thrashing.");\nadd(0.5 ,30 ,"Use skills successfully in combat situations.");\nadd(0.5 ,20 ,"Use skills to succeed immediately after aiming fails.");
36246	add(0.05 ,1500 ,"Lucky Arrow was used successfully.");\nadd(0.1 ,150 ,"Lucky Arrow launched a thrashing.");\nadd(0.4 ,50 ,"Use skills successfully in combat situations.");\nadd(0.4 ,30 ,"Use skills to succeed immediately after aiming fails.");
36247	After using an assist arrow.，The damage from melee attacks increased. 20% \nCooling time. 1.5Seconds.
36248	After using an assist arrow.，The damage from melee attacks increased. 22% \nCooling time. 1.5Seconds.
36249	After using an assist arrow.，The damage from melee attacks increased. 24% \nCooling time. 1.5Seconds.
36250	After using an assist arrow.，The damage from melee attacks increased. 26% \nCooling time. 1.5Seconds.
36251	After using an assist arrow.，The damage from melee attacks increased. 28% \nCooling time. 1.5Seconds.
36252	After using an assist arrow.，The damage from melee attacks increased. 30% \nCooling time. 1.5Seconds.
36253	After using an assist arrow.，The damage from melee attacks increased. 40% \nCooling time. 1.5Seconds.
36254	After using an assist arrow.，The damage from melee attacks increased. 43% \nCooling time. 1.5Seconds.
36255	After using an assist arrow.，The damage from melee attacks increased. 46% \nCooling time. 1.5Seconds.
36256	After using an assist arrow.，The damage from melee attacks increased. 49% \nCooling time. 1.5Seconds.
36257	After using an assist arrow.，The damage from melee attacks increased. 54% \nCooling time. 1Seconds.
36258	After using an assist arrow.，The damage from melee attacks increased. 57% \nCooling time. 1Seconds.
36259	After using an assist arrow.，The damage from melee attacks increased. 60% \nCooling time. 1Seconds.
36260	After using an assist arrow.，The damage from melee attacks increased. 63% \nCooling time. 1Seconds.
36261	After using an assist arrow.，The damage from melee attacks increased. 70% \nCooling time. 0.5Seconds.
36262	add(100, 1, "Get a better way from other people or books.");
36263	add(1 ,100 ,"Skill usage is successful.");\nadd(2 ,30 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(2 ,10 ,"The assist arrow launched a thout.");
36264	add(1 ,100 ,"Skill usage is successful.");\nadd(1 ,30 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(2 ,10 ,"The assist arrow launched a thout.");
36265	add(0.5 ,250 ,"Skill usage is successful.");\nadd(1 ,30 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(1 ,10 ,"The assist arrow launched a thout.");
36266	add(0.5 ,300 ,"Skill usage is successful.");\nadd(0.5 ,30 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(1 ,10 ,"The assist arrow launched a thout.");
36267	add(0.3 ,400 ,"Skill usage is successful.");\nadd(0.5 ,40 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(1 ,10 ,"The assist arrow launched a thout.");
36268	add(0.25 ,600 ,"Skill usage is successful.");\nadd(0.3 ,50 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(1 ,10 ,"The assist arrow launched a thout.");
36269	add(0.07 ,500 ,"Use skills against enemies of the same rank.");\nadd(0.1 ,200 ,"Use skills against strong enemies.");\nadd(0.07 ,1500 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.3 ,30 ,"The assist arrow launched a thout.");
36270	add(0.07 ,700 ,"Use skills against enemies of the same rank.");\nadd(0.08 ,200 ,"Use skills against strong enemies.");\nadd(0.04 ,2500 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.2 ,30 ,"Successfully strike a powerful enemy with an assist and arrow.");
36271	add(0.04 ,1000 ,"Use skills against strong enemies.");\nadd(0.07 ,200 ,"Use skills against very strong enemies.");\nadd(0.03 ,3500 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.2 ,70 ,"Successfully strike a powerful enemy with an assist and arrow.");
36272	add(0.03 ,1200 ,"Use skills against strong enemies.");\nadd(0.05 ,300 ,"Use skills against very strong enemies.");\nadd(0.02 ,5000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.2 ,60 ,"Successfully strike a powerful enemy with an assist and arrow.");
36273	add(0.03 ,1500 ,"Use skills against strong enemies.");\nadd(0.05 ,300 ,"Use skills against very strong enemies.");\nadd(0.02 ,5000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.1 ,60 ,"Successfully strike with an assist and arrow against a very strong enemy.");
36274	add(0.03 ,1500 ,"Use skills against strong enemies.");\nadd(0.03 ,1200 ,"Use skills against very strong enemies.");\nadd(0.01 ,8000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.04 ,400 ,"Successfully strike with an assist and arrow against a very strong enemy.");
36275	add(0.02 ,1500 ,"Use skills against very strong enemies.");\nadd(0.03 ,1500 ,"Right.BossLevel enemies succeed with skill.");\nadd(0.01 ,8000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.04 ,300 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
36276	add(0.01 ,1500 ,"Use skills against very strong enemies.");\nadd(0.02 ,1700 ,"Right.BossLevel enemies succeed with skill.");\nadd(0.01 ,8000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
36277	add(0.01 ,1500 ,"Use skills against very strong enemies.");\nadd(0.02 ,1700 ,"Right.BossLevel enemies succeed with skill.");\nadd(0.01 ,8000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
36278	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36279	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36280	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36281	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36282	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36283	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36284	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36285	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36286	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36287	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36288	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36289	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.. Grade.5Start reducing the cooling time..
36290	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.. Grade.5Start reducing the cooling time..
36291	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.. Grade.5Start reducing the cooling time..
36292	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.. Grade.5Start reducing the cooling time..
36293	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。 Grade.1.，The cooling time is greatly reduced..
36294	After using an assist arrow.，The damage from melee attacks increased. 20% \nCooling time. 2Seconds.
36295	After using an assist arrow.，The damage from melee attacks increased. 22% \nCooling time. 2Seconds.
36296	After using an assist arrow.，The damage from melee attacks increased. 24% \nCooling time. 2Seconds.
36297	After using an assist arrow.，The damage from melee attacks increased. 26% \nCooling time. 2Seconds.
36298	After using an assist arrow.，The damage from melee attacks increased. 28% \nCooling time. 2Seconds.
36299	After using an assist arrow.，The damage from melee attacks increased. 30% \nCooling time. 2Seconds.
36300	After using an assist arrow.，The damage from melee attacks increased. 40% \nCooling time. 2Seconds.
36301	After using an assist arrow.，The damage from melee attacks increased. 43% \nCooling time. 2Seconds.
36302	After using an assist arrow.，The damage from melee attacks increased. 46% \nCooling time. 2Seconds.
36303	After using an assist arrow.，The damage from melee attacks increased. 49% \nCooling time. 2Seconds.
36304	After using an assist arrow.，The damage from melee attacks increased. 54% \nCooling time. 1.5Seconds.
36305	After using an assist arrow.，The damage from melee attacks increased. 57% \nCooling time. 1.5Seconds.
36306	After using an assist arrow.，The damage from melee attacks increased. 60% \nCooling time. 1.5Seconds.
36307	After using an assist arrow.，The damage from melee attacks increased. 63% \nCooling time. 1.5Seconds.
36308	After using an assist arrow.，The damage from melee attacks increased. 70% \nCooling time. 1Seconds.
36309	add(100, 1, "Get a better way from other people or books.");
36310	add(1 ,100 ,"Skill usage is successful.");\nadd(2 ,30 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(2 ,10 ,"The assist arrow launched a thout.");
36311	add(1 ,100 ,"Skill usage is successful.");\nadd(1 ,30 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(2 ,10 ,"The assist arrow launched a thout.");
36312	add(0.5 ,250 ,"Skill usage is successful.");\nadd(1 ,30 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(1 ,10 ,"The assist arrow launched a thout.");
36313	add(0.5 ,300 ,"Skill usage is successful.");\nadd(0.5 ,30 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(1 ,10 ,"The assist arrow launched a thout.");
36314	add(0.3 ,400 ,"Skill usage is successful.");\nadd(0.5 ,40 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(1 ,10 ,"The assist arrow launched a thout.");
36315	add(0.25 ,600 ,"Skill usage is successful.");\nadd(0.3 ,50 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(1 ,10 ,"The assist arrow launched a thout.");
36316	add(0.07 ,500 ,"Use skills against enemies of the same rank.");\nadd(0.1 ,200 ,"Use skills against strong enemies.");\nadd(0.07 ,1500 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.3 ,30 ,"The assist arrow launched a thout.");
36317	add(0.07 ,700 ,"Use skills against enemies of the same rank.");\nadd(0.08 ,200 ,"Use skills against strong enemies.");\nadd(0.04 ,2500 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.2 ,30 ,"Successfully strike a powerful enemy with an assist and arrow.");
36318	add(0.04 ,1000 ,"Use skills against strong enemies.");\nadd(0.07 ,200 ,"Use skills against very strong enemies.");\nadd(0.03 ,3500 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.2 ,70 ,"Successfully strike a powerful enemy with an assist and arrow.");
36319	add(0.03 ,1200 ,"Use skills against strong enemies.");\nadd(0.05 ,300 ,"Use skills against very strong enemies.");\nadd(0.02 ,5000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.2 ,60 ,"Successfully strike a powerful enemy with an assist and arrow.");
36320	add(0.03 ,1500 ,"Use skills against strong enemies.");\nadd(0.05 ,300 ,"Use skills against very strong enemies.");\nadd(0.02 ,5000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.1 ,60 ,"Successfully strike with an assist and arrow against a very strong enemy.");
36321	add(0.03 ,1500 ,"Use skills against strong enemies.");\nadd(0.03 ,1200 ,"Use skills against very strong enemies.");\nadd(0.01 ,8000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.04 ,400 ,"Successfully strike with an assist and arrow against a very strong enemy.");
36322	add(0.02 ,1500 ,"Use skills against very strong enemies.");\nadd(0.03 ,1500 ,"Right.BossLevel enemies succeed with skill.");\nadd(0.01 ,8000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.04 ,300 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
36323	add(0.01 ,1500 ,"Use skills against very strong enemies.");\nadd(0.02 ,1700 ,"Right.BossLevel enemies succeed with skill.");\nadd(0.01 ,8000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
36324	add(0.01 ,1500 ,"Use skills against very strong enemies.");\nadd(0.02 ,1700 ,"Right.BossLevel enemies succeed with skill.");\nadd(0.01 ,8000 ,"The assists and arrows that did not defeat the enemy were successfully fired.");\nadd(0.03 ,150 ,"Right.BossLevel enemies use an assist arrow to strike successfully.");
36325	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36326	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36327	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36328	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36329	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36330	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36331	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36332	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36333	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36334	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36335	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow..
36336	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.. Grade.5Start reducing the cooling time..
36337	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.. Grade.5Start reducing the cooling time..
36338	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.. Grade.5Start reducing the cooling time..
36339	Equipped with long-range weapons such as bows.，Press the left button to achieve an attack on a remote target.。 Aim with the first left-click.，Launched by a second left-click.. Watch the hit rate icon on the top of your head.，Remember.，The mouse can only be fired when it becomes an arrow.. Grade.5Start reducing the cooling time..
36340	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。 Grade.1.，The cooling time is greatly reduced..
36341	Practice the shadowless arrow phase.
36342	The aiming speed of the bow increases.
36343	The aiming speed of the bow increases.
36344	The aiming speed of the bow increases.
36345	The aiming speed of the bow increases.\nSkill duration increases.。
36346	The aiming speed of the bow increases.
36347	The aiming speed of the bow increases.
36348	The aiming speed of the bow increases.\nSkill duration increases.。
36349	The aiming speed of the bow increases.
36350	The aiming speed of the bow increases.
36351	The aiming speed of the bow increases.
36352	The aiming speed of the bow increases.\nSkill duration increases.。\nThe cooling time is reduced..
36353	The aiming speed of the bow increases.
36354	The aiming speed of the bow increases.
36355	The aiming speed of the bow increases.
36356	The aiming speed of the bow increases.\nSkill duration increases.。\nThe cooling time is reduced..
36357	add(100, 1, "Use skills.。");
36358	add(5,10,"Use your skills to defeat enemies.");\nadd(15,5,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Instant lymotion with shadowless arrows.");
36359	add(3,30,"Use your skills to defeat enemies.");\nadd(10,5,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Instant lymotion with shadowless arrows.");
36360	add(2,30,"Use your skills to defeat enemies.");\nadd(1,30,"Use your skills to defeat powerful enemies.");\nadd(5,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill limit time.，Overcome.2enemy.");\nadd(2,20,"Instant lymotion with shadowless arrows.");
36361	add(1,80,"Use your skills to defeat enemies.");\nadd(1,50,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Use your skills to defeat very powerful enemies.");\nadd(10,2,"Skill limit time.，Overcome.2enemy.");\nadd(1,50,"Instant lymotion with shadowless arrows.");
36362	add(0.5,100,"Use your skills to defeat enemies.");\nadd(1,50,"Use your skills to defeat powerful enemies.");\nadd(3,10,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill limit time.，Overcome.2enemy.");\nadd(0.5,100,"Instant lymotion with shadowless arrows.");
36363	add(0.5,120,"Use your skills to defeat enemies.");\nadd(1,30,"Use your skills to defeat powerful enemies.");\nadd(2,10,"Use your skills to defeat very powerful enemies.");\nadd(3,20,"Skill limit time.，Overcome.2enemy.");\nadd(0.5,80,"Instant lymotion with shadowless arrows.");\nadd(10,2,"Use long-range combat skills when using shadowless arrows.");
36364	add(0.5,150,"Use your skills to defeat enemies.");\nadd(2,10,"Use your skills to defeat very powerful enemies.");\nadd(10,5,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(10,10,"Skill limit time.，Overcome.3enemy.");\nadd(0.5,100,"Instant lymotion with shadowless arrows.");\nadd(5,5,"Use long-range combat skills when using shadowless arrows.");
36365	add(0.25,200,"Use your skills to defeat enemies.");\nadd(1,20,"Use your skills to defeat very powerful enemies.");\nadd(5,10,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(5,10,"Skill limit time.，Overcome.3enemy.");\nadd(0.25,120,"Instant lymotion with shadowless arrows.");\nadd(4,10,"Use long-range combat skills when using shadowless arrows.");
36366	add(0.2,200,"Use your skills to defeat enemies.");\nadd(0.5,50,"Use your skills to defeat very powerful enemies.");\nadd(4,10,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(3,20,"Skill limit time.，Overcome.3enemy.");\nadd(0.2,200,"Instant lymotion with shadowless arrows.");\nadd(3,10,"Use long-range combat skills when using shadowless arrows.");
36367	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.25,50,"Use your skills to defeat very powerful enemies.");\nadd(3,15,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(2,30,"Skill limit time.，Overcome.4enemy.");\nadd(0.1,200,"Instant lymotion with shadowless arrows.");\nadd(3,5,"Use long-range combat skills when using shadowless arrows.");
36368	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.2,100,"Use your skills to defeat very powerful enemies.");\nadd(2,20,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(2,40,"Skill limit time.，Overcome.4enemy.");\nadd(0.1,200,"Instant lymotion with shadowless arrows.");\nadd(1,10,"Use long-range combat skills when using shadowless arrows.");
36369	add(0.1,200,"Use your skills to defeat enemies.");\nadd(0.1,200,"Use your skills to defeat very powerful enemies.");\nadd(1,10,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(1,20,"Skill limit time.，Overcome.4enemy.");\nadd(10,10,"Skill limit time.，Overcome.4a powerful enemy.");\nadd(0.1,100,"Instant lymotion with shadowless arrows.");\nadd(0.5,100,"Use long-range combat skills when using shadowless arrows.");
36370	add(0.05,300,"Use your skills to defeat enemies.");\nadd(0.1,200,"Use your skills to defeat very powerful enemies.");\nadd(0.5,100,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(3,10,"Skill limit time.，Overcome.5enemy.");\nadd(6,10,"Skill limit time.，Overcome.5a powerful enemy.");
36371	add(0.3,200,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(2,20,"Skill limit time.，Overcome.5enemy.");\nadd(5,5,"Skill limit time.，Overcome.5a powerful enemy.");\nadd(10,5,"Skill limit time.，Overcome.5A very strong enemy.");
36372	add(0.2,300,"Skill limit time.，Overcome.BOSSlevel enemy.");\nadd(2,20,"Skill limit time.，Overcome.5enemy.");\nadd(3,10,"Skill limit time.，Overcome.5a powerful enemy.");\nadd(8,10,"Skill limit time.，Overcome.5A very strong enemy.");
36373	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36374	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36375	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36376	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36377	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36378	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36379	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36380	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36381	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36382	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36383	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。
36384	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\Grade.5Begin.，Moved longer distances.，Damage from bow and arrow attacks is reduced..
36385	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\Grade.5Begin.，Moved longer distances.，Damage from bow and arrow attacks is reduced..
36386	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\Grade.5Begin.，Moved longer distances.，Damage from bow and arrow attacks is reduced..
36387	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\Grade.5Begin.，Moved longer distances.，Damage from bow and arrow attacks is reduced..
36388	Shadowless arrows have limited use time.。In the meantime.，Try to kill more enemies.。\nGrade.1Begin.，Move farther.，Damage from bow and arrow attacks is reduced..
36389	Skill practice phase.\nTrap. Duration. 5Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 5%
36390	Trap. Duration. 5Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 6%
36391	Trap. Duration. 5Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 7%
36392	Trap. Duration. 5Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 8%
36393	Trap. Duration. 5Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 9%
36394	Trap. Duration. 6Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 11%
36395	Trap. Duration. 6Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 12%
36396	Trap. Duration. 6Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 13%
36397	Trap. Duration. 6Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 14%
36398	Trap. Duration. 7Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 15%\nReduce the cooling time.
36399	Trap. Duration. 7Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 16%
36400	Trap. Duration. 7Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 18%
36401	Trap. Duration. 8Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 20%
36402	Trap. Duration. 8Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 22%
36403	Trap. Duration. 9Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 25%
36404	Trap. Duration. 10Seconds.\nA violent attack damage inflicted on an enemy that falls into a trap. 30%\nReduce the cooling time.
36405	add(50, 3, "Skill usage is successful.");
36406	add(8, 10, "Skill usage is successful.");\nadd(20, 4, "Cobweb trap production was successful.");
36407	add(7, 12, "Skill usage is successful.");\nadd(15, 6, "Cobweb trap production was successful.");
36408	add(6, 15, "Skill usage is successful.");\nadd(10, 8, "Cobweb trap production was successful.");
36409	add(5, 18, "Skill usage is successful.");\nadd(7, 10, "Cobweb trap production was successful.");
36410	add(4, 20, "Skill usage is successful.");\nadd(6, 15, "Cobweb trap production was successful.");
36411	add(3, 25, "Skill usage is successful.");\nadd(4, 20, "Cobweb trap production was successful.");
36412	add(2.5, 35, "Skill usage is successful.");\nadd(3, 25, "Cobweb trap production was successful.");
36413	add(1.5, 60, "Skill usage is successful.");\nadd(2, 40, "Cobweb trap production was successful.");
36414	add(0.5, 100, "Skill usage is successful.");\nadd(1, 30, "Cobweb trap production was successful.");\nadd(1.5, 60, "Attack an enemy that falls into a trap.");
36415	add(0.4, 120, "Skill usage is successful.");\nadd(0.8, 50, "Cobweb trap production was successful.");\nadd(0.8, 80, "Attack an enemy that falls into a trap.");
36416	add(0.3, 150, "Skill usage is successful.");\nadd(0.6, 60, "Cobweb trap production was successful.");\nadd(0.6, 100, "Attack an enemy that falls into a trap.");
36417	add(0.2, 200, "Skill usage is successful.");\nadd(0.4, 100, "Cobweb trap production was successful.");\nadd(0.4, 150, "Attack an enemy that falls into a trap.");
36418	add(0.1, 400, "Skill usage is successful.");\nadd(0.2, 230, "Cobweb trap production was successful.");\nadd(0.2, 230, "Attack an enemy that falls into a trap.");
36419	add(0.08, 500, "Skill usage is successful.");\nadd(0.15, 300, "Cobweb trap production was successful.");\nadd(0.15, 300, "Attack an enemy that falls into a trap.");
36420	add(0.04, 800, "Skill usage is successful.");\nadd(0.1, 400, "Cobweb trap production was successful.");\nadd(0.1, 400, "Attack an enemy that falls into a trap.");
36421	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36422	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36423	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36424	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36425	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36426	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36427	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36428	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36429	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36430	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36431	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36432	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36433	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36434	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36435	Launching a cobweb trap puts the enemy in a state of immobility.。\nUse only if you hold a cobweb trap.。
36436	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
36437	Skill practice phase.
36438	Hurt. 300%\nCooling time. 7Seconds.
36439	Hurt. 330%\nCooling time. 7Seconds.
36440	Hurt. 360%\nCooling time. 7Seconds.
36441	Hurt. 390%\nCooling time. 7Seconds.
36442	Hurt. 420%\nCooling time. 7Seconds.
36443	Hurt. 450%\nCooling time. 7Seconds.
36444	Hurt. 480%\nCooling time. 6Seconds.
36445	Hurt. 510%\nCooling time. 6Seconds.
36446	Hurt. 540%\nCooling time. 6Seconds.
36447	Hurt. 570%\nCooling time. 6Seconds.
36448	Hurt. 650%\nCooling time. 5Seconds.
36449	Hurt. 700%\nCooling time. 5Seconds.
36450	Hurt. 750%\nCooling time. 5Seconds.
36451	Hurt. 800%\nCooling time. 5Seconds.
36452	Hurt. 900%\nCooling time. 4Seconds.
36453	add(10, 10, Attack at will.);
36454	add(5, 20, Attack the enemy.);\nadd(10, 10, "Down the enemy.", false);
36455	add(3, 30, Attack the enemy.);\nadd(5, 15, Down the enemy.);\nadd(10, 5, "Defeat the enemy.", false);
36456	add(1, 60, Attack the enemy.);\nadd(3, 20, Down the enemy.);\nadd(5, 10, Defeat the enemy.);\nadd(30, 1, "The attack was launched into a violent attack.", false);
36457	add(2, 20, "Attack enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(5, 8, "Defeat enemies of the same rank.");\nadd(20, 1, The attack was launched into a violent attack.);\nadd(15, 2, "Attack strong enemies.", false);\nadd(30, 1, "Defeat the strong enemy.", false);
36458	add(1, 40, "Attack enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(3, 12, "Defeat enemies of the same rank.");\nadd(15, 2, The attack was launched into a violent attack.);\nadd(10, 3, "Attack strong enemies.", false);\nadd(20, 1, "Defeat the strong enemy.", false);
36459	add(0.8, 50, "Attack enemies of the same rank.");\nadd(1, 40, "Defeat enemies of the same rank.");\nadd(2, 20, "Defeat enemies of the same rank.");\nadd(10, 3, The attack was launched into a violent attack.);\nadd(7, 4, "Attack strong enemies.", false);\nadd(15, 2, "Defeat the strong enemy.", false);
36460	add(0.5, 60, "Attack strong enemies.");\nadd(0.7, 40, "Defeat strong enemies.");\nadd(1, 30, "Defeat the strong enemy.");\nadd(7, 2, The attack was launched into a violent attack.);\nadd(5, 4, "Attack very strong enemies.", false);\nadd(10, 2, "Defeat very strong enemies.", false);
36461	add(0.3, 100, "Attack strong enemies.");\nadd(0.5, 60, "Defeat strong enemies.");\nadd(0.7, 40, "Defeat the strong enemy.");\nadd(5, 3, The attack was launched into a violent attack.);\nadd(3, 7, "Attack very strong enemies.", false);\nadd(7, 3, "Defeat very strong enemies.", false);
36462	add(0.1, 300, "Attack strong enemies.");\nadd(0.3, 100, "Defeat strong enemies.");\nadd(0.5, 50, "Defeat the strong enemy.");\nadd(3, 5, The attack was launched into a violent attack.);\nadd(1, 20, "Attack very strong enemies.", false);\nadd(5, 5, "Defeat very strong enemies.", false);
36463	add(0.05, 500, "Attack very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.1, 200, "Defeat very strong enemies.");\nadd(1, 15, The attack was launched into a violent attack.);\nadd(0.5, 40, "Attack.Bosslevel of enemies.", false);\nadd(1, 20, "Overcome.BOSSlevel enemy.", false);
36464	add(0.03, 700, "Attack very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.07, 300, "Defeat very strong enemies.");\nadd(0.9, 20, The attack was launched into a violent attack.);\nadd(0.3, 70, "Attack.Bosslevel of enemies.", false);\nadd(0.7, 30, "Overcome.BOSSlevel enemy.", false);
36465	add(0.01, 2000, "Attack very strong enemies.");\nadd(0.03, 700, "Defeat very strong enemies.");\nadd(0.05, 500, "Defeat very strong enemies.");\nadd(0.7, 30, The attack was launched into a violent attack.);\nadd(0.1, 200, "Attack.Bosslevel of enemies.", false);\nadd(0.5, 40, "Overcome.BOSSlevel enemy.", false);
36466	add(0.05, 500, "Attack.Bosslevel of enemies.");\nadd(0.07, 300, "Knock it down.Bosslevel of enemies.");\nadd(0.1, 250, "Overcome.BOSSlevel enemy.");\nadd(0.5, 60, The attack was launched into a violent attack.);
36467	add(0.03, 1000, "Attack.Bosslevel of enemies.");\nadd(0.05, 500, "Knock it down.Bosslevel of enemies.");\nadd(0.07, 300, "Overcome.BOSSlevel enemy.");\nadd(0.3, 100, The attack was launched into a violent attack.);
36468	add(0.01, 4000, "Attack.Bosslevel of enemies.");\nadd(0.03, 1000, "Knock it down.Bosslevel of enemies.");\nadd(0.05, 500, "Overcome.BOSSlevel enemy.");\nadd(0.1, 300, The attack was launched into a violent attack.);
36469	Throw a throwable weapon at the enemy.。
36470	Throw a throwable weapon at the enemy.。
36471	Throw a throwable weapon at the enemy.。
36472	Throw a throwable weapon at the enemy.。
36473	Throw a throwable weapon at the enemy.。
36474	Throw a throwable weapon at the enemy.。
36475	Throw a throwable weapon at the enemy.。
36476	Throw a throwable weapon at the enemy.。
36477	Throw a throwable weapon at the enemy.。
36478	Throw a throwable weapon at the enemy.。
36479	Throw a throwable weapon at the enemy.。
36480	Throw a throwable weapon at the enemy.。\nGrade.5Start the hit rate increase.。
36481	Throw a throwable weapon at the enemy.。\nGrade.5Start the hit rate increase.。
36482	Throw a throwable weapon at the enemy.。\nGrade.5Start the hit rate increase.。
36483	Throw a throwable weapon at the enemy.。\nGrade.5Start the hit rate increase.。
36484	The practice of this skill has reached its highest level.。\nMeet.1When the level condition is.，You can obtain a title that symbolizes the highest rank.。
36485	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
36486	Skill practice phase.\nHurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150% \nCooling time. 7Seconds.
36487	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36488	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36489	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36490	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36491	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36492	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36493	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36494	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36495	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36496	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36497	Hurt. 120%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 230% \nCooling time. 5Seconds.
36498	Hurt. 120%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 230% \nCooling time. 5Seconds.
36499	Hurt. 120%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 230% \nCooling time. 5Seconds.
36500	Hurt. 120%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 230% \nCooling time. 5Seconds.
36501	Hurt. 150%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 270% \nCooling time. 4Seconds.
36502	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36503	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36504	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36505	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36506	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36507	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36508	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36509	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36510	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36511	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36512	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36513	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36514	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36515	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36516	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36517	Skill practice phase.\nHurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150% \nCooling time. 7Seconds.
36518	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36519	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36520	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36521	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36522	Hurt. 100%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 150%\nCooling time. 7Seconds.
36523	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36524	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36525	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36526	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36527	Hurt. 110%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 200%\nCooling time. 6Seconds.
36528	Hurt. 120%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 230% \nCooling time. 5Seconds.
36529	Hurt. 120%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 230% \nCooling time. 5Seconds.
36530	Hurt. 120%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 230% \nCooling time. 5Seconds.
36531	Hurt. 120%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 230% \nCooling time. 5Seconds.
36532	Hurt. 150%\nAttack the distant queue after using the Lucky Arrow. Aiming speed. 270% \nCooling time. 4Seconds.
36533	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36534	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36535	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36536	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36537	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36538	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36539	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36540	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36541	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36542	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36543	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36544	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36545	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36546	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36547	Use the aiming immediately if it fails.。 When a lucky arrow is used at a high level to attack a distant queue later.，Aiming faster.。
36548	The practice of this skill has reached its highest level.。There's no longer a way to upgrade your skills.。
36549	add(100, 1, "Temporary.");
36550	add(100, 1, "Temporary.");
36551	add(100, 1, "Temporary.");
36552	add(100, 1, "Temporary.");
36553	add(100, 1, "Temporary.");
36554	add(100, 1, "Temporary.");
36557	add(100, 1, "Temporary.");
36558	add(100, 1, "Temporary.");
36559	add(100, 1, "Temporary.");
36560	add(100, 1, "Temporary.");
36561	add(100, 1, "Temporary.");
36562	add(100, 1, "Temporary.");
36563	add(100, 1, "Temporary.");
36564	add(100, 1, "Temporary.");
36565	add(100, 1, "Temporary.");
36566	add(100, 1, "Temporary.");
36567	add(100, 1, "Temporary.");
36568	add(100, 1, "Temporary.");
36569	Now it's in practice.\nWhen wearing a sword in your hand.\nMaximum damage increases.1\nRange. 7m
36570	When wearing a sword in your hand.\nMaximum damage increases.2\nRange. 7m
36571	When wearing a sword in your hand.\nMaximum damage increases.3\nRange. 7m
36572	When wearing a sword in your hand.\nMaximum damage increases.4\nRange. 7m
36573	When wearing a sword in your hand.\nMaximum damage increases.5\nMinimum damage increases.1\nRange. 8m
36574	When wearing a sword in your hand.\nMaximum damage increases.5\nMinimum damage increases.2\nRange. 8m
36575	When wearing a sword in your hand.\nMaximum damage increases.6\nMinimum damage increases.3\nRange. 9m
36576	When wearing a sword in your hand.\nMaximum damage increases.7\nMinimum damage increases.4\nRange. 9m
36577	When wearing a sword in your hand.\nMaximum damage increases.8\nMinimum damage increases.4\nRange. 9m
36578	When wearing a sword in your hand.\nMaximum damage increases.9\nMinimum damage increases.4\nRange. 10m
36579	When wearing a sword in your hand.\nMaximum damage increases.10\nMinimum damage increases.5\nRange. 10m
36580	When wearing a sword in your hand.\nMaximum damage increases.11\nMinimum damage increases.6\nRange. 11m
36581	When wearing a sword in your hand.\nMaximum damage increases.13\nMinimum damage increases.7\nRange. 11m
36582	When wearing a sword in your hand.\nMaximum damage. Increase.16\nMinimal damage. Increase.8\nRange. 12m
36583	When wearing a sword in your hand.\nMaximum damage. Increase.18\nMinimal damage. Increase.9\nRange. 12m
36584	When wearing a sword in your hand.\nMaximum damage. Increase.20\nMinimal damage. Increase.10\nRange. 13m
36585	The sword charge in hand is in the connection phase.\nHurt. 150%\nRange. 7m
36586	Hurt. 200%\nRange. 7m
36587	Hurt. 220%\nRange. 7m
36588	Hurt. 240%\nRange. 8m
36589	Hurt. 260%\nRange. 8m
36590	Hurt. 280%\nRange. 8m
36591	Hurt. 300%\nRange. 9m
36592	Hurt. 320%\nRange. 9m
36593	Hurt. 340%\nRange. 9m
36594	Hurt. 360%\nRange. 10m
36595	Hurt. 370%\nRange. 10m
36596	Hurt. 380%\nRange. 11m
36597	Hurt. 400%\nRange. 11m
36598	Hurt. 410%\nRange. 12m
36599	Hurt. 420%\nRange. 12m
36600	Hurt. 430%\nRange. 13m
36601	The sword storm in the hand is in practice.\nDamage increases. 150% \nRange. 7m
36602	Damage increases. 160% \nRange. 7m
36603	Damage increases. 170% \nRange. 7m
36604	Damage increases. 180% \nRange. 7m
36605	Damage increases. 190% \nRange. 7m
36606	Damage increases. 200% \nRange. 8m
36607	Damage increases. 220% \nRange. 8m
36608	Damage increases. 240% \nRange. 8m
36609	Damage increases. 260% \nRange. 8m
36610	Damage increases. 280% \nRange. 8m
36611	Damage increases. 300% \nRange. 9m
36612	Damage increases. 320% \nRange. 9m
36613	Damage increases. 340% \nRange. 9m
36614	Damage increases. 360% \nRange. 9m
36615	Damage increases. 380% \nRange. 10m
36616	Damage increases. 400% \nRange. 10m
36617	Range. 7m\nDuration. 3Seconds.\nCan be bound. 2enemy.
36618	Range. 7m\nDuration. 3Seconds.\nCan be bound. 2enemy.
36619	Range. 7m\nDuration. 3Seconds.\nCan be bound. 3enemy.
36620	Range. 7m\nDuration. 3.5Seconds.\nCan be bound. 3enemy.
36621	Range. 7m\nDuration. 3.5Seconds.\nCan be bound. 3enemy.
36622	Range. 8m\nDuration. 3.5Seconds.\nCan be bound. 4enemy.
36623	Range. 8m\nDuration. 3.5Seconds.\nCan be bound. 4enemy.
36624	Range. 8m\nDuration. 4Seconds.\nCan be bound. 4enemy.
36625	Range. 8m\nDuration. 4Seconds.\nCan be bound. 4enemy.
36626	Range. 8m\nDuration. 4Seconds.\nCan be bound. 5enemy.
36627	Range. 9m\nDuration. 4Seconds.\nCan be bound. 5enemy.
36628	Range. 9m\nDuration. 5Seconds.\nCan be bound. 5enemy.
36629	Range. 9m\nDuration. 5Seconds.\nCan be bound. 5enemy.
36630	Range. 9m\nDuration. 5Seconds.\nCan be bound. 6enemy.
36631	Range. 10m\nDuration. 5Seconds.\nCan be bound. 6enemy.
36632	Range. 10m\nDuration. 5.5Seconds.\nCan be bound. 6enemy.
36633	Hurt. 70%\nThe speed of movement increases. 34%
36634	Hurt. 70%\nThe speed of movement increases. 36% 
36635	Hurt. 80%\nThe speed of movement increases. 38% 
36636	Hurt. 80%\nThe speed of movement increases. 40% 
36637	Hurt. 80%\nThe speed of movement increases. 42% 
36638	Hurt. 80%\nThe speed of movement increases. 44% 
36639	Hurt. 90%\nThe speed of movement increases. 46% 
36640	Hurt. 90%\nThe speed of movement increases. 50% 
36641	Hurt. 90%\nThe speed of movement increases. 55% 
36642	Hurt. 90%\nThe speed of movement increases. 60% 
36643	Hurt. 100%\nThe speed of movement increases. 65% 
36644	Hurt. 100%\nThe speed of movement increases. 70% 
36645	Hurt. 100%\nThe speed of movement increases. 75% 
36646	Hurt. 100%\nThe speed of movement increases. 80% 
36647	Hurt. 120%\nThe speed of movement increases. 85% 
36648	Hurt. 120%\nThe speed of movement increases. 100% 
36649	Hurt. 100%\nCan be set.1detonators.\nThe detonator is maintained for a period of time.15Seconds.\nRange. 7m
36650	Hurt. 110%\nCan be set.1detonators.\nThe detonator is maintained for a period of time.15Seconds.\nRange. 7m
36651	Hurt. 110%\nCan be set.1detonators.\nThe detonator is maintained for a period of time.20Seconds.\nRange. 7m
36652	Hurt. 120%\nCan be set.2detonators.\nThe detonator is maintained for a period of time.20Seconds.\nRange. 7m
36653	Hurt. 120%\nCan be set.2detonators.\nThe detonator is maintained for a period of time.20Seconds.\nRange. 7m
36654	Hurt. 120%\nCan be set.2detonators.\nThe detonator is maintained for a period of time.25Seconds.\nRange. 8m
36655	Hurt. 140%\nCan be set.2detonators.\nThe detonator is maintained for a period of time.25Seconds.\nRange. 8m
36656	Hurt. 140%\nCan be set.3detonators.\nThe detonator is maintained for a period of time.25Seconds.\nRange. 8m
36657	Hurt. 140%\nCan be set.3detonators.\nThe detonator is maintained for a period of time.30Seconds.\nRange. 8m
36658	Hurt. 160%\nCan be set.3detonators.\nThe detonator is maintained for a period of time.30Seconds.\nRange. 8m
36659	Hurt. 160%\nCan be set.3detonators.\nThe detonator is maintained for a period of time.30Seconds.\nRange. 9m
36660	Hurt. 160%\nCan be set.4detonators.\nThe detonator is maintained for a period of time.35Seconds.\nRange. 9m
36661	Hurt. 180%\nCan be set.4detonators.\nThe detonator is maintained for a period of time.35Seconds.\nRange. 9m
36662	Hurt. 180%\nCan be set.4detonators.\nThe detonator is maintained for a period of time.35Seconds.\nRange. 9m
36663	Hurt. 180%\nCan be set.5detonators.\nThe detonator is maintained for a period of time.40Seconds.\nRange. 10m
36664	Hurt. 200%\nCan be set.5detonators.\nThe detonator is maintained for a period of time.40Seconds.\nRange. 10m
36665	Range. 7m\nLess defense. 5 \nLess protection.  3 
36666	Range. 7m\nLess defense.  6 \nLess protection.  3 
36667	Range. 7m\nLess defense.  7 \nLess protection.  4 
36668	Range. 7m\nLess defense.  8 \nLess protection.  4 
36669	Range. 7m\nLess defense.  9 \nLess protection.  4 
36670	Range. 8m\nLess defense.  10 \nLess protection.  4 
36671	Range. 8m\nLess defense.  11 \nLess protection.  5 
36672	Range. 8m\nLess defense.  12 \nLess protection.  5 
36673	Range. 8m\nLess defense.  13 \nLess protection.  5 
36674	Range. 8m\nLess defense.  14 \nLess protection.  5 
36675	Range. 9m\nLess defense.  15 \nLess protection.  6 
36676	Range. 9m\nLess defense.  16 \nLess protection.  6 
36677	Range. 9m\nLess defense.  17 \nLess protection.  6 
36678	Range. 9m\nLess defense.  18 \nLess protection.  6 
36679	Range. 10m\nLess defense.  19 \nLess protection.  7 
36680	Range. 10m\nLess defense.  20 \nLess protection.  7 
36681	Hurt. 100%\nUp to the maximum amount of savings.5
36682	Hurt. 110%\nUp to the maximum amount of savings.5
36683	Hurt. 120%\nUp to the maximum amount of savings.5
36684	Hurt. 130%\nUp to the maximum amount of savings.5
36685	Hurt. 140%\nUp to the maximum amount of savings.7
36686	Hurt. 150%\nUp to the maximum amount of savings.7
36687	Hurt. 160%\nUp to the maximum amount of savings.7
36688	Hurt. 170%\nUp to the maximum amount of savings.9
36689	Hurt. 180%\nUp to the maximum amount of savings.9
36690	Hurt. 190%\nUp to the maximum amount of savings.9
36691	Hurt. 200%\nUp to the maximum amount of savings.12
36692	Hurt. 210%\nUp to the maximum amount of savings.12
36693	Hurt. 220%\nUp to the maximum amount of savings.12
36694	Hurt. 230%\nUp to the maximum amount of savings.15
36695	Hurt. 240%\nUp to the maximum amount of savings.15
36696	Hurt. 250%\nUp to the maximum amount of savings.15
36697	add(1, 100, "Use a sword in your hand to attack the enemy."); \nadd(10, 1, "Use the sword in your hand to defeat the enemy.");
36698	add(1, 100, "Use a sword in your hand to attack the enemy."); \nadd(2, 25, "Cause damage in attack.");
36699	add(1, 100, "Use a sword in your hand to attack the enemy."); \nadd(1, 50, "Cause damage in attack.");
36700	add(0.5, 100, "Use a sword in your hand to attack the enemy."); \nadd(0.5, 100, "Give the enemy a last blow.");\nadd(1, 50, "Cause damage in attack.");
36701	add(0.25, 200, "Use a sword in your hand to attack the enemy."); \nadd(0.25, 200, "Give the enemy a last blow."); \nadd(1, 50, "Cause damage in attack.");
36702	add(0.2, 250, "Use a sword in your hand to attack the enemy."); \nadd(0.2, 250, "Give the enemy a last blow."); \nadd(0.5, 50, "Cause damage in attack."); \nadd(1, 25, "Give the enemy a last blow with a thrashing.");
36703	add(0.2, 300, "Use a sword in your hand to attack the enemy."); \nadd(0.2, 300, "Give the enemy a last blow."); \nadd(0.5, 50, "Cause damage in attack."); \nadd(1, 10, "Give the enemy a last blow with a thrashing.");
36704	add(0.2, 400, "Use a sword in your hand to attack the enemy."); \nadd(0.1, 400, "Give the enemy a last blow."); \nadd(0.25, 100, "Cause damage in attack."); \nadd(0.5, 10, "Give the enemy a last blow with a thrashing.");
36705	add(0.1, 700, "Use a sword in your hand to attack the enemy."); \nadd(0.1, 500, "Give the enemy a last blow."); \nadd(0.25, 100, "Cause damage in attack."); \nadd(0.5, 25, "Give the enemy a last blow with a thrashing.");
36706	add(0.05, 2000, "Use a sword in your hand to attack the enemy."); \nadd(0.05, 500, "Give the enemy a last blow."); \nadd(0.1, 200, "Cause damage in attack."); \nadd(0.25, 50, "Give the enemy a last blow with a thrashing.");
36707	add(0.05, 2000, "Use a sword in your hand to attack the enemy."); \nadd(0.05, 500, "Give the enemy a last blow."); \nadd(0.05, 300, "Cause damage in attack."); \nadd(0.25, 50, "Give the enemy a last blow with a thrashing.");
36708	add(0.03, 3000, "Use a sword in your hand to attack the enemy."); \nadd(0.05, 500, "Give the enemy a last blow."); \nadd(0.05, 500, "Cause damage in attack."); \nadd(0.25, 50, "Give the enemy a last blow with a thrashing.");
36709	add(0.03, 3500, "Use a sword in your hand to attack the enemy."); \nadd(0.03, 700, "Give the enemy a last blow."); \nadd(0.03, 700, "Cause damage in attack."); \nadd(0.1, 100, "Give the enemy a last blow with a thrashing.");
36710	add(0.02, 4000, "Use a sword in your hand to attack the enemy."); \nadd(0.04, 800, "Give the enemy a last blow."); \nadd(0.04, 800, "Cause damage in attack."); \nadd(0.1, 150, "Give the enemy a last blow with a thrashing.");
36711	add(0.01, 5000, "Use a sword in your hand to attack the enemy."); \nadd(0.04, 900, "Give the enemy a last blow."); \nadd(0.04, 900, "Cause damage in attack."); \nadd(0.1, 150, "Give the enemy a last blow with a thrashing.");
36712	add(0.01, 7000, "Use a sword in your hand to attack the enemy."); \nadd(0.01, 2000, "Give the enemy a last blow."); \nadd(0.01, 2000, "Cause damage in attack."); \nadd(0.05, 200, "Give the enemy a last blow with a thrashing.");
36713	add(50, 3, "Skill usage is successful.");
36714	add(5, 70, "Skill usage is successful.");\nadd(2, 20, "Give the enemy a last blow.");
36715	add(1, 120, "Skill usage is successful.");\nadd(2, 50, "Use the sword in your hand to defeat the enemy.");
36716	add(2, 200, "Skill usage is successful.");\nadd(2, 50, "Use the sword in your hand to defeat the enemy.");
36717	add(1, 300, "Skill usage is successful.");\nadd(0.8, 90, "Use the sword in your hand to defeat the enemy.");
36718	add(0.5, 500, "Skill usage is successful.");\nadd(0.8, 100, "Use the sword in your hand to defeat the enemy.");
36719	add(0.06, 1200, "Skill usage is successful.");\nadd(0.2, 300, "Attack after successfully completing maximum build-up.");\nadd(3, 10, "Cause damage in attack.");
36720	add(0.04, 1600, "Skill usage is successful.");\nadd(0.15, 400, "Attack after successfully completing maximum build-up.");\nadd(2, 20, "Cause damage in attack.");
36721	add(0.032, 1800, "Skill usage is successful.");\nadd(0.12, 500, "Attack after successfully completing maximum build-up.");\nadd(1, 40, "Cause damage in attack.");
36722	add(0.03, 2000, "Skill usage is successful.");\nadd(0.12, 500, "Attack after successfully completing maximum build-up.");\nadd(0.8, 100, "Cause damage in attack.");
36723	add(0.024, 2500, "Skill usage is successful.");\nadd(0.1, 600, "Attack after successfully completing maximum build-up.");\nadd(0.7, 120, "Cause damage in attack.");
36724	add(0.02, 3000, "Skill usage is successful.");\nadd(0.085, 700, "Attack after successfully completing maximum build-up.");\nadd(0.6, 140, "Cause damage in attack.");
36725	add(0.0185, 3200, "Skill usage is successful.");\nadd(0.075, 800, "Attack after successfully completing maximum build-up.");\nadd(0.5, 160, "Cause damage in attack.);
36726	add(0.017, 3600, "Skill usage is successful.");\nadd(0.07, 900, "Attack after successfully completing maximum build-up.");\nadd(0.4, 180, "Cause damage in attack.");
36727	add(0.015, 4000, "Skill usage is successful.");\nadd(0.06, 1000, "Attack after successfully completing maximum build-up.");\nadd(0.3, 200, "Cause damage in attack.");
36728	add(0.01, 4500, "Skill usage is successful.");\nadd(0.045, 1000, "Attack after successfully completing maximum build-up.");\nadd(0.15, 200, "Cause damage in attack.");
36729	add(50, 3, "Skill usage is successful.");
36730	add(5, 70, "Skill usage is successful.");\nadd(2, 20, "Use the sword storm to defeat the enemy.");
36731	add(1, 120, "Skill usage is successful.");\nadd(1, 80, "Use the sword storm to defeat the enemy.");
36732	add(0.6, 200, "Skill usage is successful.");\nadd(2, 50, "Use the sword storm to defeat the enemy.");
36733	add(0.6, 300, "Skill usage is successful.");\nadd(1, 80, "Use the sword storm to defeat the enemy.");
36734	add(0.5, 500, "Skill usage is successful.");\nadd(0.8, 100, "Use the sword storm to defeat the enemy.");
36735	add(0.2, 700, "Skill usage is successful.");\nadd(0.4, 200, "Use the sword storm to defeat the enemy.");
36736	add(0.1, 1000, "Skill usage is successful.");\nadd(0.2, 400, "Cause damage in attack.");
36737	add(0.06, 1600, "Skill usage is successful.");\nadd(0.2, 300, "Cause damage in attack.");\nadd(0.2, 300, "Simultaneous attack.3more than the enemy.");
36738	add(0.04, 1900, "Skill usage is successful.");\nadd(0.2, 300, "Cause damage in attack.");\nadd(0.2, 300, "Simultaneous attack.3more than the enemy.");
36739	add(0.04, 2300, "Skill usage is successful.");\nadd(0.2, 300, "Cause damage in attack.");\nadd(0.2, 300, "Simultaneous attack.3more than the enemy.");
36740	add(0.025, 2700, "Skill usage is successful.");\nadd(0.12, 400, "Cause damage in attack.");\nadd(0.12, 400, "Simultaneous attack.3more than the enemy.");
36741	add(0.02, 3100, "Skill usage is successful.");\nadd(0.11, 500, "Cause damage in attack.");\nadd(0.11, 500, "Simultaneous attack.4more than the enemy.);
36742	add(0.017, 3500, "Skill usage is successful.");\nadd(0.1, 550, "Cause damage in attack.");\nadd(0.1, 550, "Simultaneous attack.4more than the enemy.");
36743	add(0.015, 4000, "Skill usage is successful.");\nadd(0.08, 600, "Cause damage in attack.");\nadd(0.08, 600, "Simultaneous attack.4more than the enemy.");
36744	add(0.012, 4200, "Skill usage is successful.");\nadd(0.07, 650, "Cause damage in attack.");\nadd(0.07, 650, "Simultaneous attack.5more than the enemy.");
36745	add(5, 20, "Skill usage is successful..");
36746	add(3, 50, "Use skills successfully.");
36747	add(1.3, 100, "Use skills successfully.");
36748	add(0.7, 200, "Use skills successfully.");
36749	add(0.5, 300, "Use skills successfully.");
36750	add(0.3, 450, "Use skills successfully.");
36751	add(0.15, 500, "Use skills successfully."); \nadd(2, 35, "successfully bound.3more than the enemy.");
36752	add(0.15, 600, "Use skills successfully."); \nadd(1.5, 40, "successfully bound.3more than the enemy.");
36753	add(0.1, 900, "Use skills successfully."); \nadd(1, 60, "successfully bound.3more than the enemy.");
36754	add(0.1, 1000, "Use skills successfully."); \nadd(0.5, 100, "successfully bound.4more than the enemy.");
36755	add(0.08, 1500, "Use skills successfully."); \nadd(0.5, 200, "successfully bound.4more than the enemy.");
36756	add(0.05, 2000, "Use skills successfully."); \nadd(0.25, 200, "successfully bound.4more than the enemy.");
36757	add(0.045, 2500, "Use skills successfully."); \nadd(0.15, 400, "successfully bound.4more than the enemy.");
36758	add(0.045, 3000, "Use skills successfully."); \nadd(0.1, 500, "successfully bound.5more than the enemy.");
36759	add(0.04, 3500, "Use skills successfully."); \nadd(0.1, 500, "successfully bound.5more than the enemy.");
36760	add(0.035, 4000, "Use skills successfully."); \nadd(0.05, 600, "successfully bound.6more than the enemy.");
36761	add(50, 3, "Skill usage is successful.");
36762	add(3, 70, "Use skills successfully."); \nadd(5, 10, "Use the whirlwind dance to defeat the enemy.。");
36763	add(1.2, 110, "Use skills successfully."); \nadd(5, 10, "Use the whirlwind dance to defeat the enemy.。");
36764	add(0.5, 200, "Use skills successfully."); \nadd(5, 15, "Use the whirlwind dance to defeat the enemy.。");
36765	add(0.25, 300, "Use skills successfully."); \nadd(4, 15, "Use the whirlwind dance to defeat the enemy.。");
36766	add(0.2, 350, "Use skills successfully."); \nadd(4, 20, "Use the whirlwind dance to defeat the enemy.。");
36767	add(0.15, 550, "Use skills successfully."); \nadd(2.5, 30, "Use the whirlwind dance to defeat the enemy.。");
36768	add(0.17, 800, "Use skills successfully."); \nadd(2, 35, "Use the whirlwind dance to defeat the enemy.。");
36769	add(0.15, 1200, "Use skills successfully."); \nadd(1.5, 40, "Use the whirlwind dance to defeat the enemy.。");
36770	add(0.1, 1400, "Use skills successfully."); \nadd(1, 60, "Use the whirlwind dance to defeat the enemy.。");
36771	add(0.08, 1800, "Use skills successfully."); \nadd(0.5, 100, "Use the whirlwind dance to defeat the enemy.。");
36772	add(0.05, 2200, "Use skills successfully."); \nadd(0.5, 100, "Use the whirlwind dance to defeat the enemy.。");
36773	add(0.04, 2600, "Use skills successfully."); \nadd(0.2, 250, "Use the whirlwind dance to defeat the enemy.。");
36774	add(0.03, 2900, "Use skills successfully."); \nadd(0.1, 500, "Use the whirlwind dance to defeat the enemy.。");
36775	add(0.02, 3400, "Use skills successfully."); \nadd(0.08, 800, "Use the whirlwind dance to defeat the enemy.。");
36776	add(0.01, 3700, "Use skills successfully."); \nadd(0.08, 1000, "Use the whirlwind dance to defeat the enemy.。");
36777	add(10, 10, "Skill usage is successful.");\nadd(5, 20, "Use the detonator to cause damage to the enemy.");
36778	add(2.5, 50, "Skill usage is successful.");\nadd(1.5, 20, "Use the detonator to cause damage to the enemy.");
36779	add(1, 120, "Skill usage is successful.");\nadd(1.2, 50, "Use the detonator to cause damage to the enemy.");
36780	add(0.5, 200, "Skill usage is successful.");\nadd(1, 50, "Use the detonator to cause damage to the enemy.");
36781	add(0.3, 300, "Skill usage is successful.");\nadd(0.8, 100, "Use the detonator to cause damage to the enemy.");
36782	add(0.2, 400, "Skill usage is successful.");\nadd(0.4, 150, "Use the detonator to cause damage to the enemy.");
36783	add(0.15, 600, "Skill usage is successful.");\nadd(0.2, 200, "Use the detonator to cause damage to the enemy.");
36784	add(0.1, 900, "Skill usage is successful.");\nadd(0.2, 300, "Use the detonator to cause damage to the enemy.");
36785	add(0.07, 1200, "Skill usage is successful.");\nadd(0.15, 500, "Use the detonator to cause damage to the enemy.");
36786	add(0.04, 1600, "Skill usage is successful.");\nadd(0.12, 600, "Use the detonator to cause damage to the enemy.");
36787	add(0.03, 2000, "Skill usage is successful.");\nadd(0.12, 600, "Use the detonator to cause damage to the enemy.");
36788	add(0.024, 2500, "Skill usage is successful.");\nadd(0.1, 700, "Use the detonator to cause damage to the enemy.");
36789	add(0.022, 3000, "Skill usage is successful.");\nadd(0.085, 800, "Use the detonator to cause damage to the enemy.");
36790	add(0.02, 3200, "Skill usage is successful.");\nadd(0.075, 900, "Use the detonator to cause damage to the enemy.");
36791	add(0.017, 3700, "Skill usage is successful.");\nadd(0.075, 900, "Use the detonator to cause damage to the enemy.");
36792	add(0.01, 4000, "Skill usage is successful.");\nadd(0.06, 500, "Use the detonator to cause damage to the enemy.");\nadd(0.075, 800, "Cause damage in attack.");
36793	add(10, 10, "Use skills to reduce protection and defense.。");
36794	add(3, 50, "Use skills to reduce protection and defense.。");
36795	add(2, 100, "Use skills to reduce protection and defense.。");
36796	add(1, 150, "Use skills to reduce protection and defense.。");
36797	add(0.7, 200, "Use skills to reduce protection and defense.。");
36798	add(0.6, 400, "Use skills to reduce protection and defense.。");
36799	add(0.5, 500, "Use skills to reduce protection and defense.。");
36800	add(0.4, 700, "Use skills to reduce protection and defense.。");
36801	add(0.3, 1000, "Use skills to reduce protection and defense.。");
36802	add(0.2, 1500, "Use skills to reduce protection and defense.。");
36803	add(0.15, 2000, "Use skills to reduce protection and defense.。");
36804	add(0.12, 2500, "Use skills to reduce protection and defense.。");
36805	add(0.1, 3400, "Use skills to reduce protection and defense.。");
36806	add(0.08, 4000, "Use skills to reduce protection and defense.。");
36807	add(0.06, 4400, "Use skills to reduce protection and defense.。");
36808	add(0.02, 5000, "Use skills to reduce protection and defense.。");
36809	add(10, 10, "Use skills against enemies.");
36810	add(8, 10, "Use skills against enemies.");\nadd(5, 20, "Use the sakura time rain to defeat the enemy.");
36811	add(4, 15, "Use skills against enemies.");\nadd(2, 30, "Use the sakura time rain to defeat the enemy.");\nadd(5, 5, "Cause damage in attack.");
36812	add(2, 30, "Use skills against enemies.");\nadd(1, 40, "Use the sakura time rain to defeat the enemy.");\nadd(1, 25, "Cause damage in attack.");
36813	add(0.8, 50, "Use skills against enemies.");\nadd(0.3, 100, "Use the sakura time rain to defeat the enemy.");\nadd(0.6, 100, "Cause damage in attack.");
36814	add(0.7, 80, "Use skills against enemies.");\nadd(0.2, 130, "Use the sakura time rain to defeat the enemy.");\nadd(0.4, 130, "Cause damage in attack.");
36815	add(0.6, 120, "Use skills against enemies.");\nadd(0.15, 170, "Use the sakura time rain to defeat the enemy.");\nadd(0.15, 170, "Cause damage in attack.");
36816	add(0.45, 150, "Use skills against enemies.");\nadd(0.08, 190, "Use the sakura time rain to defeat the enemy.");\nadd(0.1, 190, "Cause damage in attack.");\nadd(0.4, 100, "Simultaneous attack.5more than the enemy.");
36817	add(0.3, 180, "Use skills against enemies.");\nadd(0.07, 220, "Use the sakura time rain to defeat the enemy.");\nadd(0.08, 220, "Cause damage in attack.");\nadd(0.4, 100, "Simultaneous attack.5more than the enemy.");
36818	add(0.25, 220, "Use skills against enemies.");\nadd(0.05, 250, "Use the sakura time rain to defeat the enemy.");\nadd(0.06, 250, "Cause damage in attack.");\nadd(0.4, 100, "Simultaneous attack.6more than the enemy.");
36819	add(0.2, 260, "Use skills against enemies.");\nadd(0.05, 280, "Use the sakura time rain to defeat the enemy.");\nadd(0.06, 280, "Cause damage in attack.");\nadd(0.4, 100, "Simultaneous attack.6more than the enemy.");
36820	add(0.15, 300, "Use skills against enemies.");\nadd(0.045, 320, "Use the sakura time rain to defeat the enemy.");\nadd(0.055, 320, "Cause damage in attack.");\nadd(0.35, 150, "Simultaneous attack.6more than the enemy.");
36821	add(0.1, 350, "Use skills against enemies.");\nadd(0.04, 360, "Use the sakura time rain to defeat the enemy.");\nadd(0.06, 360, "Cause damage in attack.");\nadd(0.3, 150, "Simultaneous attack.6more than the enemy.");\nadd(0.25, 50, "Simultaneous attack.7more than the enemy.");
36822	add(0.08, 390, "Use skills against enemies.");\nadd(0.035, 400, "Use the sakura time rain to defeat the enemy.");\nadd(0.045, 400, "Cause damage in attack.");\nadd(0.25, 170, "Simultaneous attack.6more than the enemy.");\nadd(0.25, 70, "Simultaneous attack.7more than the enemy.");
36823	add(0.08, 430, "Use skills against enemies.");\nadd(0.03, 440, "Use the sakura time rain to defeat the enemy.");\nadd(0.04, 440, "Cause damage in attack.");\nadd(0.2, 170, "Simultaneous attack.6more than the enemy.");\nadd(0.3, 70, "Simultaneous attack.7more than the enemy.");
36824	add(0.07, 600, "Use skills against enemies.");\nadd(0.02, 480, "Use the sakura time rain to defeat the enemy.");\nadd(0.03, 480, "Cause damage in attack.");\nadd(0.1, 300, "Simultaneous attack.6more than the enemy.");\nadd(0.2, 120, "Simultaneous attack.7more than the enemy.");
36825	Try using a sword in your hand to attack the enemy.。
36826	Try using a sword in your hand to attack the enemy.。
36827	Try using a sword in your hand to attack the enemy.。
36828	Try using a sword in your hand to attack the enemy.。
36829	Try using a sword in your hand to attack the enemy.。
36830	Try using a sword in your hand to attack the enemy.。
36831	Try using a sword in your hand to attack the enemy.。
36832	Try using a sword in your hand to attack the enemy.。
36833	Try using a sword in your hand to attack the enemy.。
36834	Try using a sword in your hand to attack the enemy.。
36835	Try using a sword in your hand to attack the enemy.。
36836	Try using a sword in your hand to attack the enemy.。
36837	Try using a sword in your hand to attack the enemy.。
36838	Try using a sword in your hand to attack the enemy.。
36839	Try using a sword in your hand to attack the enemy.。
36840	You have reached the highest level of skill training.，You can't raise the level any more.。\n
36841	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36842	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36843	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36844	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36845	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36846	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36847	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36848	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36849	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36850	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36851	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36852	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36853	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36854	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36855	The longer the sword in your hand, the higher the damage.。But.，Cannot move during the build-up.，So be extra careful.。
36856	You have reached the highest level of skill training.，You can't raise the level any more.。\n
36857	Hit more enemies simultaneously with a short sword.。
36858	Hit more enemies simultaneously with a short sword.。
36859	Hit more enemies simultaneously with a short sword.。
36860	Hit more enemies simultaneously with a short sword.。
36861	Hit more enemies simultaneously with a short sword.。
36862	Hit more enemies simultaneously with a short sword.。
36863	Hit more enemies simultaneously with a short sword.。
36864	Hit more enemies simultaneously with a short sword.。
36865	Hit more enemies simultaneously with a short sword.。
36866	Hit more enemies simultaneously with a short sword.。
36867	Hit more enemies simultaneously with a short sword.。
36868	Hit more enemies simultaneously with a short sword.。
36869	Hit more enemies simultaneously with a short sword.。
36870	Hit more enemies simultaneously with a short sword.。
36871	Hit more enemies simultaneously with a short sword.。
36872	You have reached the highest level of skill training.，You can't raise the level any more.。
36873	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36874	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36875	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36876	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36877	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36878	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36879	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36880	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36881	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36882	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36883	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36884	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36885	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36886	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36887	Take advantage of the enemy's panic.，Let's tie in more enemies.。 Higher levels can bind the more enemies.，The longer the duration.。
36888	You have reached the highest level of skill training.，You can't raise the level any more.。
36889	Incognito, clicking the shortcut again can use the whirlwind dance.。
36890	Incognito, clicking the shortcut again can use the whirlwind dance.。
36891	Incognito, clicking the shortcut again can use the whirlwind dance.。
36892	Incognito, clicking the shortcut again can use the whirlwind dance.。
36893	Incognito, clicking the shortcut again can use the whirlwind dance.。
36894	Incognito, clicking the shortcut again can use the whirlwind dance.。
36895	Incognito, clicking the shortcut again can use the whirlwind dance.。
36896	Incognito, clicking the shortcut again can use the whirlwind dance.。
36897	Incognito, clicking the shortcut again can use the whirlwind dance.。
36898	Incognito, clicking the shortcut again can use the whirlwind dance.。
36899	Incognito, clicking the shortcut again can use the whirlwind dance.。
36900	Incognito, clicking the shortcut again can use the whirlwind dance.。
36901	Incognito, clicking the shortcut again can use the whirlwind dance.。
36902	Incognito, clicking the shortcut again can use the whirlwind dance.。
36903	Incognito, clicking the shortcut again can use the whirlwind dance.。
36904	You have reached the highest level of skill training.，You can't raise the level any more.。
36905	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36906	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36907	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36908	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36909	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36910	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36911	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36912	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36913	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36914	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36915	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36916	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36917	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36918	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36919	Set the trap after carefully calculating the range of the detonator and the enemy's movement.。 The higher the level, the higher it is，The more detonators you can set.。
36920	You have reached the highest level of skill training.，You can't raise the level any more.。
36921	Use smoke screens to reduce enemy protection and defense.。
36922	Use smoke screens to reduce enemy protection and defense.。
36923	Use smoke screens to reduce enemy protection and defense.。
36924	Use smoke screens to reduce enemy protection and defense.。
36925	Use smoke screens to reduce enemy protection and defense.。
36926	Use smoke screens to reduce enemy protection and defense.。
36927	Use smoke screens to reduce enemy protection and defense.。
36928	Use smoke screens to reduce enemy protection and defense.。
36929	Use smoke screens to reduce enemy protection and defense.。
36930	Use smoke screens to reduce enemy protection and defense.。
36931	Use smoke screens to reduce enemy protection and defense.。
36932	Use smoke screens to reduce enemy protection and defense.。
36933	Use smoke screens to reduce enemy protection and defense.。
36934	Use smoke screens to reduce enemy protection and defense.。
36935	Use smoke screens to reduce enemy protection and defense.。
36936	You have reached the highest level of skill training.，You can't raise the level any more.。\n
36937	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36938	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36939	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36940	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36941	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36942	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36943	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36944	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36945	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36946	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36947	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36948	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36949	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36950	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36951	Choose the right time to use.。The higher the level, the higher the damage and the higher the maximum build-up time.。
36952	You have reached the highest level of skill training.，You can't raise the level any more.。
36953	To give.8mWithin themselves and team members to increase music.buffDouble the duration and music practice value.。
36954	To give.8mWithin themselves and team members to increase music.buffDouble the duration and music practice value.。
36955	To give.8mWithin themselves and team members to increase music.buffDouble the duration and music practice value.。
36956	Monsters around pets increase the speed of movement and slow down the effect.
36957	Monsters around pets increase the speed of movement and slow down the effect.
36958	Monsters around pets increase the speed of movement and slow down the effect.
36959	add(100, 1, "Temporary.");
36960	add(100, 1, "Temporary.");
36961	add(100, 1, "Temporary.");
36962	add(100, 1, "Temporary.");
36963	Roll the dice.
36964	add(100, 1, "Temporary.");
36965	(Roll the dice.)
36966	painful space.
36967	painful space.
36968	add(100, 1, "BossSkills.");
36969	add(100, 1, "BossSkills.");
36970	add(100, 1, "Temporary.");
36971	add(100, 1, "Temporary.");
36972	add(100, 1, "Temporary.");
36973	add(100, 1, "Temporary.");
36974	add(100, 1, "Temporary.");
36975	The state of soul connection.\nDuration. 180Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 15Meters.
36976	add(100, 1, "Perform the Gate of the Holy Domain in the Main Line Mission.");
36977	Using the power of God requires full practice.。Use skills continuously.。
36993	The state of soul connection.\nDuration. 180Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 15Meters.
36994	The state of soul connection.\nDuration. 180Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 15Meters.
36995	The state of soul connection.\nDuration. 180Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 15Meters.
36996	The state of soul connection.\nDuration. 180Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 15Meters.
36997	The state of soul connection.\nDuration. 240Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 16 Meters.
36998	The state of soul connection.\nDuration. 240Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 16 Meters.
36999	The state of soul connection.\nDuration. 240Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 16 Meters.
37000	The state of soul connection.\nDuration. 240Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 16 Meters.
37001	The state of soul connection.\nDuration. 240Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 16 Meters.
37002	The state of soul connection.\nDuration. 240Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 16 Meters.
37003	The state of soul connection.\nDuration. 300Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 18 Meters.
37004	The state of soul connection.\nDuration. 300Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 18 Meters.
37005	The state of soul connection.\nDuration. 300Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 18 Meters.
37006	The state of soul connection.\nDuration. 300Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 18 Meters.
37007	The state of soul connection.\nDuration. 360Seconds.\nCooling time. 60Seconds.\nThe maximum connection range. 20 Meters.
37008	add(8, 10, "Use skills.");\nadd(5, 20, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(2, 50, "Soul connection state.，The castman won the battle.");
37009	add(4, 20, "Use skills.");\nadd(2, 50, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(1, 100, "Soul connection state.，The castman won the battle.");
37010	add(2, 40, "Use skills.");\nadd(1, 80, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.5, 100, "Soul connection state.，The castman won the battle.");
37011	add(1, 80, "Use skills.");\nadd(0.5, 100, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.3, 200, "Soul connection state.，The castman won the battle.");
37012	add(0.3, 200, "Use skills.");\nadd(0.1, 400, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.15, 600, "Soul connection state.，The castman won the battle.");
37013	add(0.15, 300, "Use skills.");\nadd(0.1, 400, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.15, 600, "Soul connection state.，The castman won the battle.");
37014	add(0.1, 400, "Use skills.");\nadd(0.04, 1000, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.1, 600, "Soul connection state.，The castman won the battle.");\nadd(0.2, 100, "Soul connection state.，The caster and.10Win more than one battle of the enemy.");
37015	add(0.08, 500, "Use skills.");\nadd(0.04, 1000, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.08, 800, "Soul connection state.，The castman won the battle.");\nadd(0.2, 100, "Soul connection state.，The caster and.10Win more than one battle of the enemy.");
37016	add(0.08, 500, "Use skills.");\nadd(0.025, 1600, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.06, 1000, "Soul connection state.，The castman won the battle.");\nadd(0.2, 100, "Soul connection state.，The caster and.10Win more than one battle of the enemy.");
37017	add(0.07, 600, "Use skills.");\nadd(0.02, 2000, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.04, 1500, "Soul connection state.，The castman won the battle.");\nadd(0.08, 250, "Soul connection state.，The caster and.20Win more than one battle of the enemy.");
37018	add(0.07, 600, "Use skills.");\nadd(0.016, 2500, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.034, 1800, "Soul connection state.，The castman won the battle.");\nadd(0.06, 300, "Soul connection state.，The caster and.20Win more than one battle of the enemy.");
37019	add(0.07, 600, "Use skills.");\nadd(0.014, 3000, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.03, 2000, "Soul connection state.，The castman won the battle.");\nadd(0.06, 350, "Soul connection state.，The caster and.20Win more than one battle of the enemy.");
37020	add(0.06, 700, "Use skills.");\nadd(0.012, 3500, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.024, 2500, "Soul connection state.，The castman won the battle.");\nadd(0.04, 400, "Soul connection state.，The caster and.30Win more than one battle of the enemy.");
37021	add(0.05, 800, "Use skills.");\nadd(0.01, 4000, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.02, 3000, "Soul connection state.，The castman won the battle.");\nadd(0.04, 400, "Soul connection state.，The caster and.30Win more than one battle of the enemy.");
37022	add(0.05, 800, "Use skills.");\nadd(0.01, 4000, "Soul connection state.，Pets succeed in attracting the attention of enemies.");\nadd(0.02, 3000, "Soul connection state.，The castman won the battle.");\nadd(0.04, 400, "Soul connection state.，The caster and.30Win more than one battle of the enemy.");
37023	Use magic to defeat the enemy ahead.。
37024	Use magic to defeat the enemy ahead.。
37025	Use magic to defeat the enemy ahead.。
37026	Use magic to defeat the enemy ahead.。
37027	When it's cast.，Distance.3mWithin the team defense. +10\nDuration. 16Seconds.
37028	When it's cast.，Distance.3mWithin the team defense. +12\nDuration. 16Seconds.
37029	When it's cast.，Distance.3mWithin the team defense. +14\nDuration. 16Seconds.
37030	When it's cast.，Distance.3mWithin the team defense. +16\nDuration. 16Seconds.
37031	When it's cast.，Distance.3mWithin the team defense. +18\nDuration. 16Seconds.
37032	When it's cast.，Distance.3mWithin the team defense. +20\nDuration. 16Seconds.
37033	When it's cast.，Distance.3mWithin the team defense. +22\nDuration. 16Seconds.
37034	When it's cast.，Distance.3mWithin the team defense. +24\nDuration. 16Seconds.
37035	When it's cast.，Distance.3mWithin the team defense. +26\nDuration. 16Seconds.
37036	When it's cast.，Distance.3mWithin the team defense. +28\nDuration. 16Seconds.
37037	When it's cast.，Distance.3mWithin the team defense. +30\nDuration. 16Seconds.
37038	When it's cast.，Distance.3mWithin the team defense. +32\nDuration. 16Seconds.
37039	When it's cast.，Distance.3mWithin the team defense. +34\nDuration. 16Seconds.
37040	When it's cast.，Distance.3mWithin the team defense. +36\nDuration. 16Seconds.
37041	When it's cast.，Distance.3mWithin the team defense. +38\nDuration. 16Seconds.
37042	When it's cast.，Distance.3mWithin the team defense. +40\nDuration. 16Seconds.
37043	sacred harm done to each other. 10\nContinued.10Seconds.\nThe other side's movement speed is reduced.24%\nContinued.3Seconds.
37044	sacred harm done to each other. 40\nContinued.10Seconds.\nThe other side's movement speed is reduced.25%\nContinued.3Seconds.
37045	sacred harm done to each other. 50\nContinued.10Seconds.\nThe other side's movement speed is reduced.25%\nContinued.4Seconds.
37046	sacred harm done to each other. 60\nContinued.10Seconds.\nThe other side's movement speed is reduced.25%\nContinued.4Seconds.
37047	sacred harm done to each other. 70\nContinued.10Seconds.\nThe other side's movement speed is reduced.25%\nContinued.5Seconds.
37048	sacred harm done to each other. 80\nContinued.10Seconds.\nThe other side's movement speed is reduced.25%\nContinued.5Seconds.
37049	sacred harm done to each other. 90\nContinued.10Seconds.\nThe other side's movement speed is reduced.25%\nContinued.6Seconds.
37050	sacred harm done to each other. 100\nContinued.10Seconds.\nThe other side's movement speed is reduced.50%\nContinued.6Seconds.
37051	sacred harm done to each other. 110\nContinued.10Seconds.\nThe other side's movement speed is reduced.50%\nContinued.7Seconds.
37052	sacred harm done to each other. 120\nContinued.10Seconds.\nThe other side's movement speed is reduced.50%\nContinued.7Seconds.
37053	sacred harm done to each other. 130\nContinued.10Seconds.\nThe other side's movement speed is reduced.50%\nContinued.8Seconds.
37054	sacred harm done to each other. 140\nContinued.10Seconds.\nThe other side's movement speed is reduced.50%\nContinued.8Seconds.
37055	sacred harm done to each other. 150\nContinued.10Seconds.\nThe other side's movement speed is reduced.50%\nContinued.9Seconds.
37056	sacred harm done to each other. 160\nContinued.10Seconds.\nThe other side's movement speed is reduced.50%\nContinued.9Seconds.
37057	sacred harm done to each other. 170\nContinued.10Seconds.\nThe other side's movement speed is reduced.50%\nContinued.10Seconds.
37058	sacred harm done to each other. 180\nContinued.10Seconds.\nThe other side's movement speed is reduced.50%\nContinued.10Seconds.
37059	Hurt. 350% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37060	Hurt. 370% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37061	Hurt. 390% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37062	Hurt. 420% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37063	Hurt. 460% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37064	Hurt. 500% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37065	Hurt. 540% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37066	Hurt. 580% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37067	Hurt. 620% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37068	Hurt. 660% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37069	Hurt. 700% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37070	Hurt. 740% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37071	Hurt. 780% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37072	Hurt. 820% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37073	Hurt. 860% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37074	Hurt. 900% \nThe attack distance. 10m\nThere is an additional defensive reduction effect for the apostles.
37075	add(100, 1, "Implement the answer task trusted in the Order of God on the main line mission.");
37076	add(30, 5, "Use skills.");\nadd(10, 6, "Successfully defend the apostle's mineral meteor shower.");
37077	add(20, 8, "Use skills.");\nadd(8, 6, "Successfully defend the apostle's mineral meteor shower.");
37078	add(12, 12, "Use skills.");\nadd(6, 8, "Successfully defend the apostle's mineral meteor shower.");
37079	add(10, 15, "Use skills.");\nadd(5, 10, "Successfully defend the apostle's mineral meteor shower.");
37080	add(8, 20, "Use skills.");\nadd(4, 20, "Successfully defend the apostle's mineral meteor shower.");
37081	add(6, 23, "Use skills.");\nadd(2, 30, "Successfully defend the apostle's mineral meteor shower.");\nadd(4, 20, "Companion successfully defends against the apostle's mineral meteor shower.");
37082	add(4, 25, "Use skills.");\nadd(2, 45, "Successfully defend the apostle's mineral meteor shower.");\nadd(3, 20, "Companion successfully defends against the apostle's mineral meteor shower.");
37083	add(3, 30, "Use skills.");\nadd(1, 50, "Successfully defend the apostle's mineral meteor shower.");\nadd(1.5, 25, "Companion successfully defends against the apostle's mineral meteor shower.");
37084	add(2, 35, "Use skills.");\nadd(0.8, 60, "Successfully defend the apostle's mineral meteor shower.");\nadd(1, 35, "Companion successfully defends against the apostle's mineral meteor shower.");
37085	add(1.8, 38, "Use skills.");\nadd(0.5, 80, "Successfully defend the apostle's mineral meteor shower.");\nadd(0.9, 50, "Companion successfully defends against the apostle's mineral meteor shower.");
37086	add(1.5, 45, "Use skills.");\nadd(0.4, 100, "Successfully defend the apostle's mineral meteor shower.");\nadd(0.6, 60, "Companion successfully defends against the apostle's mineral meteor shower.");\nadd(1, 60, "2More than one companion successfully defends against the apostle's mineral meteor shower.");
37087	add(1, 60, "Use skills.");\nadd(0.3, 120, "Successfully defend the apostle's mineral meteor shower.");\nadd(0.5, 75, "Companion successfully defends against the apostle's mineral meteor shower.");\nadd(0.6, 80, "2More than one companion successfully defends against the apostle's mineral meteor shower.");
37088	add(0.5, 100, "Use skills.");\nadd(0.2, 150, "Successfully defend the apostle's mineral meteor shower.");\nadd(0.4, 90, "Companion successfully defends against the apostle's mineral meteor shower.");\nadd(0.5, 90, "2More than one companion successfully defends against the apostle's mineral meteor shower.");
37089	add(0.2, 200, "Use skills.");\nadd(0.1, 200, "Successfully defend the apostle's mineral meteor shower.");\nadd(0.2, 150, "Companion successfully defends against the apostle's mineral meteor shower.");\nadd(0.3, 150, "2More than one companion successfully defends against the apostle's mineral meteor shower.");
37090	add(0.1, 350, "Use skills.");\nadd(0.1, 300, "Successfully defend the apostle's mineral meteor shower.");\nadd(0.1, 200, "Companion successfully defends against the apostle's mineral meteor shower.");\nadd(0.1, 200, "2More than one companion successfully defends against the apostle's mineral meteor shower.");
37091	add(100, 1, "Implement the answer task trusted in the Order of God on the main line mission.");
37092	add(20, 5, "Use skills.");
37093	add(12, 10, "Use skills.");
37094	add(10, 12, "Use skills.");\nadd(8, 8, "Use skills to successfully bind the apostles.");
37095	add(8, 15, "Use skills.");\nadd(6, 10, "Use skills to successfully bind the apostles.");
37096	add(5, 20, "Use skills.");\nadd(4, 20, "Use skills to successfully bind the apostles.");
37097	add(4.5, 23, "Use skills.");\nadd(3, 30, "Use skills to successfully bind the apostles.");
37098	add(4, 25, "Use skills.");\nadd(2, 45, "Use skills to successfully bind the apostles.");
37099	add(3, 30, "Use skills.");\nadd(1.5, 50, "Use skills to successfully bind the apostles.");
37100	add(2.5, 35, "Use skills.");\nadd(1, 60, "Use skills to successfully bind the apostles.");
37101	add(2, 38, "Use skills.");\nadd(0.8, 80, "Use skills to successfully bind the apostles.");
37102	add(1.5, 45, "Use skills.");\nadd(0.5, 130, "Use skills to successfully bind the apostles.");
37103	add(1, 60, "Use skills.");\nadd(0.3, 120, "Use skills to successfully bind the apostles.");\nadd(1.2, 50, "Use divine harm to repel the apostles.");
37104	add(0.5, 100, "Use skills.");\nadd(0.2, 200, "Use skills to successfully bind the apostles.");\nadd(0.8, 100, "Use divine harm to repel the apostles.");
37105	add(0.2, 300, "Use skills.");\nadd(0.1, 500, "Use skills to successfully bind the apostles.");\nadd(0.5, 100, "Use divine harm to repel the apostles.");
37106	add(0.1, 500, "Use skills.");\nadd(0.1, 400, "Use skills to successfully bind the apostles.");\nadd(0.4, 100, "Use divine harm to repel the apostles.");
37107	add(100, 1, "Implement the answer task trusted in the Order of God on the main line mission.");
37108	add(20, 5, "Use skills.");
37109	add(12, 10, "Use skills.");
37110	add(10, 12, "Use skills.");\nadd(8, 8, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
37111	add(8, 15, "Use skills.");\nadd(6, 10, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
37112	add(5, 20, "Use skills.");\nadd(4, 20, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
37113	add(4.5, 23, "Use skills.");\nadd(3, 30, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
37114	add(4, 25, "Use skills.");\nadd(2, 45, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
37115	add(3, 30, "Use skills.");\nadd(1.5, 50, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
37116	add(2.5, 35, "Use skills.");\nadd(1, 60, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
37117	add(2, 38, "Use skills.");\nadd(0.8, 80, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
37118	add(1.5, 45, "Use skills.");\nadd(0.5, 130, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");
37119	add(1.2, 60, "Use skills.");\nadd(0.3, 120, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");\nadd(2, 25, "Use a last blow on the apostles.");
37120	add(0.5, 100, "Use skills.");\nadd(0.2, 200, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");\nadd(1.5, 35, "Use a last blow on the apostles.");
37121	add(0.2, 200, "Use skills.");\nadd(0.1, 500, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");\nadd(0.8, 50, "Use a last blow on the apostles.");
37122	add(0.1, 400, "Use skills.");\nadd(0.1, 400, "Successful use of skills to impose a sacred disciplinary attack on the apostles.");\nadd(0.4, 60, "Use a last blow on the apostles.");
37123	Using the power of God requires full practice.。Use skills continuously.。
37124	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。
37125	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。
37126	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。
37127	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。
37128	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。
37129	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。\nLead the team to a successful end to the battle.。
37130	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。\nLead the team to a successful end to the battle.。
37131	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。\nLead the team to a successful end to the battle.。
37132	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。\nLead the team to a successful end to the battle.。
37133	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。\nLead the team to a successful end to the battle.。
37134	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。\nLead the team to a successful end to the battle.。
37135	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。\nLead the team to a successful end to the battle.。
37136	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。\nLead the team to a successful end to the battle.。
37137	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nSometimes apostles use skills that cannot be resisted by common defensetechniques.，At this time the proper use of skills can be practiced.。\nLead the team to a successful end to the battle.。
37138	The practice of this skill has reached its highest level.。
37139	Using the power of God requires full practice.。Use skills continuously.。
37140	Using the power of God requires full practice.。Use skills continuously.。
37141	Using the power of God requires full practice.。Use skills continuously.。
37142	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。
37143	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。
37144	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。
37145	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。
37146	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。
37147	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。
37148	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。
37149	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。
37150	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。
37151	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。\Use this skill to repel the apostles.。
37152	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。\Use this skill to repel the apostles.。
37153	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nUsing the powerful skills of the successful defense apostles of the divine defense will be different from usual.。 \nUse your skills at this time.。 The actions of the apostles can be blocked.。\Use this skill to repel the apostles.。
37154	The practice of this skill has reached its highest level.。
37155	Using the power of God requires full practice.。Use skills continuously.。
37156	Using the power of God requires full practice.。Use skills continuously.。
37157	Using the power of God requires full practice.。Use skills continuously.。
37158	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37159	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37160	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37161	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37162	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37163	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37164	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37165	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37166	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37167	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37168	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37169	God's power is more powerful when it is concentrated in one place.。Use skills in battle with the apostles.。\nIf the power of companionship binds the apostle to success.，That was the moment when it really played.。 Use skills quickly.。
37170	The practice of this skill has reached its highest level.。
37171	add(100, 1, "Temporary.");
37172	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37173	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37174	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37175	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37176	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37177	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37178	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37179	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37180	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37181	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37182	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37183	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37184	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37185	After using an extraordinary connection.，Improve the ability to communicate with multiple souls.。\nBut.，Too far away from the object of communication may deconnect the soul.，So be sure to pay attention.。
37186	The practice of this skill has reached its highest level.。
37187	add(100, 1, "임시");
37188	add(100, 1, "Temporary.");
37189	add(100, 1, "Temporary.");
37190	add(100, 1, "Temporary.");
37191	액션을 사용하여 풍등을 띄워보자.
37198	add(100, 1, "Temporary.");
37199	add(100, 1, "Temporary.");
37200	add(100, 1, "Temporary.");
37201	add(100, 1, "Temporary.");
37202	add(100, 1, "Temporary.");
37203	add(100, 1, "Temporary.");
37218	Can rely on the power of mysterious dust.，Fly freely and in the sky.。Before floating.，After the mouse hits each other right and issues a flight invitation.，you can fly with each other.。Besides.，When an invitation is sent to the opposite sex.，You can also fly with your hand in hand.。
37219	add(100, 1, "Temporary.");
37224	Giant star sugar.
37225	add(100, 1, "BossSpecial.");
37226	add(100, 1, "Temporary.");
37227	add(100, 1, "Temporary.");
37228	add(100, 1, "Temporary.");
37229	add(100, 1, "Temporary.");
37230	add(100, 1, "Temporary.");
37231	add(100, 1, "Temporary.");
37232	add(100, 1, "Temporary.");
37233	add(100, 1, "Temporary.");
37234	add(100, 1, "Temporary.");
37235	Reduce the defense of monsters around pets./Protection.，Strengthen the call-lifting skills.
37236	Reduce the defense of monsters around pets./Protection.，Strengthen the call-lifting skills.
37237	Reduce the defense of monsters around pets./Protection.，Strengthen the call-lifting skills.
37244	Reduce the defense of monsters around pets./Protection.，Strengthen the call-lifting skills.
37245	Reduce the defense of monsters around pets./Protection.，Strengthen the call-lifting skills.
37246	Reduce the defense of monsters around pets./Protection.，Strengthen the call-lifting skills.
37247	add(100, 1, "Temporary.");
37248	add(100, 1, "Temporary.");
37249	add(100, 1, "Temporary.");
25592	향수를 조제할 수 있다.
25593	향수를 조제할 수 있다.
25594	향수를 조제할 수 있다.
25595	향수를 조제할 수 있다.
25596	향수를 조제할 수 있다.
25597	향수를 조제할 수 있다.
25598	향수를 조제할 수 있다.
25599	향수를 조제할 수 있다.
25600	향수를 조제할 수 있다.
25601	향수를 조제할 수 있다.
25602	향수를 조제할 수 있다.
25603	향수를 조제할 수 있다.
25604	향수를 조제할 수 있다.
25605	향수를 조제할 수 있다.
25606	향수를 조제할 수 있다.
25607	add(50, 1, "라벤더 오드코롱의 조제를 시도");\nadd(50, 1, "라벤더 오드코롱의 조제에 성공");
25608	add(0.2, 300, "라벤더 오드코롱의 조제에 성공");\nadd(0.2, 300, "라벤더 오드코롱을 먹어본다");\nadd(0.2, 100, "라벤더 오드코롱의 조제를 시도");
25609	add(0.2, 300, "캐모마일 오드코롱의 조제에 성공");\nadd(0.2, 300, "캐모마일 오드코롱을 먹어본다");\nadd(0.2, 100, "캐모마일 오드코롱의 조제를 시도");
25610	add(0.16, 300, "라벤더 오드트왈렛의 조제에 성공");\nadd(0.08, 200, "라벤더 오드트왈렛을 먹어본다");\nadd(0.2, 300, "로즈마리 오드코롱의 조제에 성공");\nadd(0.1, 200, "로즈마리 오드코롱을 먹어본다");
25611	add(0.14, 200, "로즈마리 오드코롱의 조제에 성공");\nadd(0.05, 100, "로즈마리 오드코롱을 먹어본다");\nadd(0.15, 300, "캐모마일 오드트왈렛의 조제에 성공");\nadd(0.05, 200, "캐모마일 오드트왈렛을 먹어본다");\nadd(0.15, 300, "로즈힙 오드코롱의 조제에 성공");\nadd(0.05, 200, "로즈힙 오드코롱을 먹어본다");
25612	add(0.08, 250, "라벤더 오드퍼퓸의 조제에 성공");\nadd(0.04, 100, "라벤더 오드퍼퓸을 먹어본다");\nadd(0.1, 350, "로즈마리 오드트왈렛의 조제에 성공");\nadd(0.05, 200, "로즈마리 오드트왈렛을 먹어본다");\nadd(0.12, 450, "페퍼민트 오드코롱의 조제에 성공");\nadd(0.06, 300, "페퍼민트 오드코롱을 먹어본다");
25613	add(0.08, 300, "캐모마일 오드퍼퓸의 조제에 성공");\nadd(0.02, 100, "캐모마일 오드퍼퓸을 먹어본다");\nadd(0.1, 400, "로즈힙 오드트왈렛의 조제에 성공");\nadd(0.03, 200, "로즈힙 오드트왈렛을 먹어본다");\nadd(0.12, 500, "제라늄 오드코롱의 조제에 성공");\nadd(0.04, 300, "제라늄 오드코롱을 먹어본다");
25614	add(0.05, 200, "라벤더 퍼퓸의 조제에 성공");\nadd(0.02, 100, "라벤더 퍼퓸을 먹어본다");\nadd(0.06, 300, "로즈마리 오드퍼퓸의 조제에 성공");\nadd(0.04, 150, "로즈마리 오드퍼퓸을 먹어본다");\nadd(0.08, 400, "페퍼민트 오드트왈렛의 조제에 성공");\nadd(0.04, 200, "페퍼민트 오드트왈렛을 먹어본다");\nadd(0.1, 550, "티트리 오드코롱의 조제에 성공");\nadd(0.05, 300, "티트리 오드코롱을 먹어본다");
25615	add(0.06, 250, "캐모마일 퍼퓸의 조제에 성공");\nadd(0.01, 100, "캐모마일 퍼퓸을 먹어본다");\nadd(0.07, 350, "로즈힙 오드퍼퓸의 조제에 성공");\nadd(0.02, 200, "로즈힙 오드퍼퓸을 먹어본다");\nadd(0.07, 450, "제라늄 오드트왈렛의 조제에 성공");\nadd(0.02, 300, "제라늄 오드트왈렛을 먹어본다");\nadd(0.08, 550, "자스민 오드코롱의 조제에 성공");\nadd(0.04, 400, "자스민 오드코롱을 먹어본다");
25616	add(0.05, 600, "로즈마리 퍼퓸의 조제에 성공");\nadd(0.01, 100, "로즈마리 퍼퓸을 먹어본다");\nadd(0.06, 700, "페퍼민트 오드퍼퓸의 조제에 성공");\nadd(0.02, 200, "페퍼민트 오드퍼퓸을 먹어본다");\nadd(0.07, 800, "티트리 오드트왈렛의 조제에 성공");\nadd(0.03, 300, "티트리 오드트왈렛을 먹어본다");
25617	add(0.05, 650, "로즈힙 퍼퓸의 조제에 성공");\nadd(0.02, 100, "로즈힙 퍼퓸을 먹어본다");\nadd(0.06, 750, "제라늄 오드퍼퓸의 조제에 성공");\nadd(0.02, 200, "제라늄 오드퍼퓸을 먹어본다");\nadd(0.06, 850, "자스민 오드트왈렛의 조제에 성공");\nadd(0.03, 300, "자스민 오드트왈렛을 먹어본다");
25618	add(0.05, 700, "자스민 오드트왈렛의 조제에 성공");\nadd(0.01, 200, "자스민 오드트왈렛을 먹어본다");\nadd(0.06, 800, "페퍼민트 퍼퓸의 조제에 성공");\nadd(0.02, 300, "페퍼민트 퍼퓸을 먹어본다");\nadd(0.06, 800, "티트리 오드퍼퓸의 조제에 성공");\nadd(0.02, 300, "티트리 오드퍼퓸을 먹어본다");
25619	add(0.04, 800, "티트리 오드퍼퓸의 조제에 성공");\nadd(0.02, 200, "티트리 오드퍼퓸을 먹어본다");\nadd(0.05, 900, "제라늄 퍼퓸의 조제에 성공");\nadd(0.03, 300, "제라늄 퍼퓸을 먹어본다");\nadd(0.05, 900, "자스민 오드퍼퓸의 조제에 성공");\nadd(0.03, 300, "자스민 오드퍼퓸을 먹어본다");
25620	add(0.04, 900, "제라늄 퍼퓸의 조제에 성공");\nadd(0.01, 300, "제라늄 퍼퓸을 먹어본다");\nadd(0.05, 900, "자스민 오드퍼퓸의 조제에 성공");\nadd(0.01, 300, "자스민 오드퍼퓸을 먹어본다");\nadd(0.05, 1000, "티트리 퍼퓸의 조제에 성공");\nadd(0.02, 400, "티트리 퍼퓸을 먹어본다");
25621	add(0.03, 900, "자스민 오드퍼퓸의 조제에 성공");\nadd(0.01, 300, "자스민 오드퍼퓸을 먹어본다");\nadd(0.05, 1000, "티트리 퍼퓸의 조제에 성공");\nadd(0.01, 400, "티트리 퍼퓸을 먹어본다");\nadd(0.05, 1100, "자스민 퍼퓸의 조제에 성공");\nadd(0.01, 500, "자스민 퍼퓸을 먹어본다");
25622	add(0.02, 1100, "자스민 오드퍼퓸의 조제에 성공");\nadd(0.02, 350, "자스민 오드퍼퓸을 먹어본다");\nadd(0.03, 1200, "티트리 퍼퓸의 조제에 성공");\nadd(0.02, 450, "티트리 퍼퓸을 먹어본다");\nadd(0.04, 1300, "자스민 퍼퓸의 조제에 성공");\nadd(0.03, 600, "자스민 퍼퓸을 먹어본다");
25623	향수를 조제하려면, 향수 조제 키트가 필요하다. 키트를 오른손에 장비한 뒤 스킬의 사용하기 버튼을 누르면 생산창을 열 수 있다. 생산하고 싶은 향수의 종류를 선택한 뒤, 필요한 재료를 넣고 시작버튼을 눌러 향수를 조제할 수 있다.
25624	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25625	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25626	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25627	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25628	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25629	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25630	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25631	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25632	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25633	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25634	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25635	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25636	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25637	향수 조제 키트를 장비한 뒤, 스킬을 사용하면 된다.
25638	당신은 이 스킬을 수련하여 오를 수 있는 최고의 경지에 이르렀다. 더 이상의 레벨은 없다.
25663	이 상태에선 아무것도 할 수 없다
26471	향수 조제 연습.
26980	포효한다
26981	포효한다
26982	포효한다
26983	포효한다
26984	포효한다
26985	포효한다
26986	포효한다
26987	포효한다
26988	포효한다
26989	포효한다
26990	포효한다
26991	포효한다
26992	포효한다
26993	포효한다
26994	포효한다
26995	포효한다
26996	포효한다
26997	포효한다
26998	포효한다
26999	포효한다
27369	테스터를 소환한다
27374	전격 대미지 27~167
27375	전격 대미지 87~333
27376	전격 대미지 110~417
27380	구름을 불러 적에게 번개의 공격을 한다. 전격 계열의 마법은 최대 5번까지 모아서 시전할수록, 많은 수의 적에게 연결된 타격을 입힐 수 있음을 기억하자.
27381	구름을 불러 적에게 번개의 공격을 한다. 전격 계열의 마법은 최대 5번까지 모아서 시전할수록, 많은 수의 적에게 연결된 타격을 입힐 수 있음을 기억하자.
27382	구름을 불러 적에게 번개의 공격을 한다. 전격 계열의 마법은 최대 5번까지 모아서 시전할수록, 많은 수의 적에게 연결된 타격을 입힐 수 있음을 기억하자.
28520	우산을 펼쳐보자.
30503	(노래 액션)
31336	트레저 던전 탐사할 때 쓰는 액션 스킬
